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1 | 15229 | Throwing Rebalanced | GHF | 2016-11-03 | ||||
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2 | 13536 | Moon Estate | GHF Invitational Entrants | Fliggerty | 2011-07-24 | Dingosky95 | This mod will allow you to have; A house, underground farm, trainers, smith, bar, mage services, teleporter, and more all under one roof. You can make profits off some of the items your people make.However;I made it as balancing as possible.I made this modwith only Morrowind.And compressed with zip.... more | |
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3 | 13495 | H.E.L.L.U.V.A. Wicked Weapons | Sandman101 | Fliggerty | 2013-07-21 | Sandman101, Friends | The idea behind the H.E.L.L.U.V.A. series of mods is to take community made content and add it only through the leveled lists. This isn't just another weapons mod. It is an attempt to add over 100 modders work to the game and keep it balanced. If you use all of the modules there are 1594 Weapons... |
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4 | 13486 | Beasts of Vvardenfell 1.35 | Creatures | Fliggerty | 2014-03-27 | Crankgorilla | Beasts of Vvardenfell Version 1.35 Description Adds creatures to the leveled lists. They will spawn along with the standard creatures and add more variety to the line up. Collected here are over 80 creatures from around the community. Each one has been balanced to provide an... |
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5 | 13275 | Pelagiad Provisions 1.41 | Stores and Merchants | Fliggerty | 2012-10-11 | Crankgorilla | A store in Pelagiad that buys and sells armour and weapons. On show are many items of custom content. stats have a particular balance and formula that will enhance combat. Various patrons of the store offer special items for sale and general conversation. Detailed environment. Subtle place... |
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6 | 13126 | Glass Daedric Ebony Appraisal 1.0 | Tweaks | Fliggerty | 2012-10-20 | Crankgorilla | Removes a decimal point from the value of all glass, daedric and ebony items to help balance the Morrowind economy. | |
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7 | 13112 | Throwing Rebalanced | Tweaks | Fliggerty | 2011-08-11 | Rattlesnake | *Throwing Rebalanced - Throwing Objects Now Have Sharp Edges!* v1.0 by Rattlesnake *Installation* Simply unzip the file into your Morrowi... |
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8 | 13109 | Darknuts's Greater Dwemer Ruins Volume 1 | Darknut | Fliggerty | 2011-07-27 | Darknut | DNGDR has apparently got the reputation over the years as being filled with nothing but "insta-death" traps. Nothing could be farther from the truth. Is DNGDR hard? yes. but I tried very hard to balance Exploring/traps/fighting. Are there unsurvivable traps? yes a couple but most are survivable ... |
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9 | 12562 | Cypherous Weapons !beta! | Resources | MMH | 2005-11-28 | Booshanto | This is a mod that adds some nicely retextured weapons and a weapons mearchant in Seyda Neen, they are not really balanced well, so you will have to judge me on that one. | |
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10 | 12099 | Blademaster Resource Pack v1.0 | Resources | MMH | 2009-05-12 | Fidel_ | This mod adds several new swords and other weapons to Morrowind. However, I provide only the models, and it is up to you to think up proper balance/storyline/quest for the items, so this is not a mod for those who search for immediate weapon add-on, and was designed for those who are making their... | |
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11 | 11941 | Adamantium Shields | Resources | MMH | 2011-12-23 | dongle | Any modders are free to use these in any projects they want, all I ask is that they drop me a note when the mod is released so I can see how things get used. Round and towershield meshes done with an Adamantium texture. Carefully balanced stats, but modders are free to do whatever they like with ...... more | |
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12 | 11663 | Weapons and Armor Balance Mod v1.3 | Tweaks | MMH | 2013-02-11 | Demens Ignis, DreadNoughtOmnis | Within the game of Morrowind, although the balance of power among weapons and armor is well-executed, I nevertheless realized that there exist a number of glaring errors among weapons and a number of balancing issues among armor types. This mod pack includes two separate plugins, one of which add... | |
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13 | 11661 | Weapon Realism and Balance | Tweaks | MMH | 2010-03-24 | Jennii | Morrowind is a great game, but the development team were clearly rushing when they programmed the weapons and armour. This mod aims to make sense of the jumbled mess that is the weapons statistics in Morrowind. It uses a clear system (listed in the readme) to ensure each ... |
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14 | 11660 | Weapon Range Balance | Tweaks | MMH | 2006-08-08 | M6n6M6(Derek) | Makes all the Range for weapons in the game much more realistic and balanced. | |
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15 | 11658 | Weapon Fix v 1.5 | Tweaks | MMH | 2013-02-11 | Varg 'Euthanasiologist' | Weapon Fix is a plugin designed to increase realism and interest of gameplay in Morrowind by replacing unrealistic and non-balanced original weaponry stats with realistic ones based on specifications of real-world prototypes of weapons used in Morrowind. The most significant change is related to ... | |
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16 | 11656 | Wakims Game Improvements | Tweaks | MMH | 2002-10-14 | Wakim | Character, game settings, spells, magic effects and items balancing. | |
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17 | 11654 | Wakim's Game Improvements 9 Combined | Tweaks | MMH | 2009-04-06 | Wakim, Qwert | Adds Flee AI, a magic system overhaul, dialogue and faction-relation enhancements, and numerous Item/Character/Game Settings balances, all making Morrowind a richer and more vibrant world for all kinds of characters to play in | |
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18 | 11653 | Wakim's Game Improvements - Modular (WGIM) | Tweaks | MMH | 2009-03-24 | Wakim | This is a modular version of Wakim's Game Improvements. A true legend amoung mods. These tweaks tend to make Flee AI actually work, balance gameplay, spells, characters, almost everything This is LDones' description of this mod according too his old classic site: |
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19 | 11652 | Wakim's Game Improvements (with No-glo) | Tweaks | MMH | 2003-01-20 | Wakim | This is a compilation of tweaks which have been posted by Wakim on the forums, in mod format for easier use. These tweaks tend to make Flee AI actually work, balance gameplay, spells, characters, almost everything Originally compiled by Qwert and found at T... | |
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20 | 11651 | Vyniea's Lore-Friendly Game Changes | Tweaks | MMH | 2011-07-09 | Vyniea | A simple mod modifying many aspects of the game while trying to stay completely Lore-Friendly and balanced. The mod is modular so you can mix it with other mods affecting aspects of the game ! This initial release contains my modifications for Rac... |
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21 | 11635 | Unofficial tweaks for Predator: Hunters and Prey v1.0 | Tweaks | MMH | 2005-09-21 | Serpentax | Updated number of performance tweaks and balancing issues I have made to the predator mod (for personal enjoyment). Included now is self spawning plasmacaster ammo (lacking a suitable projectile image atm but fully working). Now go hunt some cliff racers :D... | |
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22 | 11628 | Umbra Enhanced! | Tweaks | MMH | 2010-06-13 | Riryoku | This is my first mod, a simple mod, but one that can make collecting the sword Umbra much more challenging... and rewarding. The sword has become one handed, as it is in Oblivion. It has also become very strong, and unbalancing on normal terms. It has actually become a weapon worth gaining... and... | |
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23 | 11573 | Taddeus' Balanced Weapons v1.3 | Tweaks | MMH | 2008-07-28 | Taddeus | This mod modifies the stats of all Morrowind, Tribunal and Bloodmoon weapons to make them more realistic and the game more balanced and challenging. The mod modifies: - Weight: weapons have consistent weights now. The weights of differe... |
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24 | 11572 | Taddeus' Balanced Settings | Tweaks | MMH | 2009-03-28 | Taddeus | This mod modifies some settings regarding the Morrowind economy to make the game more realistic, balanced and challenging. The mod modifies: - Travel settings: travel costs have been more or less raised for both Guild Guides (more), sil... |
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25 | 11571 | Taddeus' Balanced Objects (full & light version) | Tweaks | MMH | 2008-07-21 | Taddeus | This mod modifies stats and graphics of some Morrowind, Tribunal and Bloodmoon items to make them more realistic and the game a little more balanced. Changes are concentrated on potions, scrolls, rings and amulets. However, many other objects have been tweaked in some way.... |
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26 | 11570 | Taddeus' Balanced Enchanting | Tweaks | MMH | 2008-07-21 | Taddeus | This mod modifies some aspects of the game related with the creation of enchanted objects. This mod has been built to make the enchanting experience more useable and for preventing the souls to be an endless source of gold. The mod modifies 4 main t... |
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27 | 11569 | Taddeus' Balanced Armors (full & light version) | Tweaks | MMH | 2008-07-21 | Taddeus | ||
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28 | 11556 | Spellmaking Mod | Tweaks | MMH | 2003-09-01 | Vimes | This mod allows the player to study and create their own spells for free, and without having to talk directly to an NPC, using a balanced spellmaking skill instead to determine the success. Yes, It does use the dialogue function still. But everything possible has been done to ... | |
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29 | 11534 | Skills Adjuster | Tweaks | MMH | 2009-10-05 | Valtur Naa | This is an adjuster for PC skills. You gain skills quicker, and they're more balanced (I hope) than the original game. Armor and weapons skills rise at about the same rate, while alchemy and enchant rise much faster. Block is now much more useful (and should level about as quick as armor skills).... | |
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30 | 11519 | Shadow Chaser's Armor Reblalance & Gameplay Tweaks | Tweaks | MMH | 2007-07-15 | Shadow Chaser | ||
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31 | 11505 | Restoration/Healing Tweaks | Tweaks | MMH | 2012-02-04 | Lemony Lime | Tweaks the restoration skill to be more balanced, and makes Restore Magicka spells available for purchase from various merchants across the world. It doubles the base cost of both Restore Health and Restore Magicka, and changes to starting restoration skill to "Heal Minor... |
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32 | 11478 | Private Mobile Bases Patch | Tweaks | MMH | 2009-04-06 | Nemo | This is a "patch" for the plugin Private Mobile Base V.4.2. Tribunal/Bloodmoon by HB Story: There once was a.. a..., I'm not good with story's. This plugin will add some extra's while being unbalanced. Each file will add someting to PMB, and only appear when you filled t... |
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33 | 11399 | Morrowind Redux v0.65a | Tweaks | MMH | 2013-05-19 | maxpublic | Morrowind Redux is a complete overhaul of Morrowind: The Elder Scrolls 3, in both large and small ways. The primary purpose of the mod is to provide some sorely-lacking balance to various aspects of the game system, as well as make the game itself more challenging than it currently is... | |
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34 | 11385 | Monk Unarmored Mod | Tweaks | MMH | 2009-05-24 | Aragon | This mod balances hand-to-hand and unarmored combat, making it more fun to play a monk-like character. See [b]Changelog:[/b]v1.1: Cleaned for unintentionally modified GMST values. v1.0: Initial version. |
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35 | 11378 | Merkin's Multi-mod | Tweaks | MMH | 2002-06-03 | Merkin | A collection of 9 ?modlets? that address game balance issues. The mods are skillbalance, magicbalance, animalbehavior, movement, time, encumbrance, underwatertime, marksman, and training. A readme describing each one in detail is included. Basically, these a... | |
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36 | 11369 | MCA compatibility patch for Taddeus Mods | Tweaks | MMH | 2005-04-23 | StanRex | Compatibilitypatch for Neoptolemus [url=mod.asp?modid=2235[/img]Morrowind Comes Alive[/url] 4.1 and [url=http://www.tadnan-hideout.com/MW/main.html" target="_blank[/img]Taddeus Balanced Weapons and Armor mods[/url]. | |
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37 | 11367 | MCA 5.2 Fix + NoVivec | Tweaks | MMH | 2008-08-15 | Aeven | This mod changes the way Morrowind Comes Alive spawns several characters. It is widely known that characters such as the footpads included in MCA make the game hard, near impossible to play for new characters, and to add to this, such characters are unbalanced. This mod removes them. ... |
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38 | 11339 | Loot Balance Modification | Tweaks | MMH | 2007-07-08 | Number One | Attempts to prevent the player from venturing to some of Vvardenfell's most popular locations to get rich and powerful with little or no effort by ridding them of daedric, ebony, and glass loot. This loot is either eliminated if too common throughout the game or scattered to other locations... | |
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39 | 11328 | Light Armor Balancer | Tweaks | MMH | 2002-08-14 | Johan Carlin | This mod addresses these problems; the changes are as follows: - Nordic Fur changed from AR 5 to AR 7 - Boiled Netch changed from AR 7 to 10 - Chitin changed from AR 10 to 15 - Glass changed from AR 50 to 35 ... |
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40 | 11316 | Kogoruhn Rebalanced | Tweaks | MMH | 2011-10-10 | Xeth-Ban | I always felt that Kogoruhn was far too easy considering what it was supposed to be. I also felt that you were given many top-tier items without having to do much to get them. I therefore decided to do something about it. A complete list of changes can be found below, but... |
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41 | 11300 | jaxawiers imperial armor fix | Tweaks | MMH | 2011-10-06 | jaxawier | jaxawiers imperial armor fix Author: jaxawier Description: Clean jaxawiers imperial armor fix Morrowind only 1.6.0.1820 Cleaned with tespcdv031 and tesame Tried to make it balanced but obviously it is intended for higher levels. Compared to similar armor at high level like daedri... |
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42 | 11238 | God 2.0s Morrowind mod | Tweaks | MMH | 2005-10-13 | God 2.0 | This plugin tries to add more balance to spellcasting, adds blank spell scrolls available for purchase, and changes the requirements for advancing up ranks in the different factions. Version 1.0b improves the recharge rate of magic items, as I found the previous value I... | |
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43 | 11219 | Fortify Skill Comes to Morrowind | Tweaks | MMH | 2011-11-15 | SwordForTheLord | Addes Fortify Skill spells to Morrowin, and increases the spell effect cost for balance. | |
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44 | 11206 | Faster | Tweaks | MMH | 2009-09-22 | Aragon | Increases walking and running speed of yourself and NPC's by one quarter. I personally like this mod since the running speed in Morrowind is painfully slow. It is still a balanced mod since all NPC's are also faster. Since the speed increase is fairly low, the plugin still encourages you to work ... | |
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45 | 11165 | Dren balance | Tweaks | MMH | 2005-03-02 | Alex Denman-Brice | This mod tones down the super-powerfullness of some of the items at the Dren plantation. | |
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46 | 11152 | Difficult Casting | Tweaks | MMH | 2009-06-30 | Drackolus O'Dell | A Drackolus O'Dell mod. Spells are difficult to cast! This mod was created to help balance out all the mods that make being a spellcaster easier. It makes your fatigue drop every time you cast a spell, based on how much magicka the spell cos... |
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47 | 11150 | Denstagmer | Tweaks | MMH | 2009-09-22 | Aragon | Balances Denstagmer's ring with the Cuirass of the Savior's Hide. Replaces 30% shock resistance with 30% magicka resistance on Denstagmer's ring, while lowering the 60% magicka resistance of the Cuirass to 30% and adding a 30% shock resistance. This makes the game somewhat more balanced since you... | |
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48 | 11083 | C&B Unarmored v1.1 | Tweaks | MMH | 2010-03-27 | BloodNAshes | Simply extract the .esp to your Data Files folder to run this mod. This mod is intended to be used with my other mod "Complete & Balanced Armors" (aka C&B Armors), found here: Link , although I have made it available as a small stand-alone download rather than have to update the armor mod yet aga... | |
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49 | 11054 | Better Gear ArmWeap | Tweaks | MMH | 2009-02-17 | Josh J | This is the beta of my armor and weapon tweak. It still makes weapons closer to real weights and improves the function as well. Armors are mostly just balanced rating wise to match weight, coverage and type. still no gmsts cleaned with esp cleaner [b... |
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50 | 11053 | Better Gear "weapons and armor | Tweaks | MMH | 2009-02-13 | Josh J | simply a tweak making armor more effective while balancing weight and rating. secondly a weapon mod doing about the same. no magic was changed no gmsts. cleaned with testool use either or both for best results. this will increase difficulty so play... |
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51 | 11040 | Balancing The "Conquerable" | Tweaks | MMH | 2010-05-12 | MrNicNac | This is a rather simple mod, but it can effect your "reign of terror", or easy game problem. Everytime you visit a city you see the guards as useless fools who can't hold their own (well most of us anyway). This mod takes all guards (and some important people who "should... |
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52 | 11039 | Balanced Weapons and Armor | Tweaks | MMH | 2010-08-14 | Number One | This mod combines my original 2 mods "balanced weapons" and "balanced armor"into one. In the process I completely redid all stats to make them a little more reasonable. Adamantium and dark brotherhood armor are recomended for this mod. This mod co... |
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53 | 11038 | Balanced Weapons | Tweaks | MMH | 2008-07-02 | Number One | This mod contains new statistics for all Morrowind weapons, as well as untouched changes to all Tribunal and Bloodmoon weapons made by Taddeus' in the balanced weapons mod. This mod retains Taddeus' decisions for weapon enchantments (not enchantment capacities), reach, speed, ... | |
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54 | 11037 | Balanced Medium Armor | Tweaks | MMH | 2008-10-25 | et666 | What does this mod do?: Balanced Medium Armor is a very simple mod which alters the armor ratings of some light and medium armors to make both classes more balanced. Glass armor, which is light, was originally more powerful than Indoril, the best medium armor available in... |
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55 | 11036 | Balanced Dark Brotherhood Armor | Tweaks | MMH | 2009-10-22 | Yumi Kazuki | This is the first mod by our team ^^ We've all been in this situation; You've just started a new save game on Morrowind, ready to slowly advance and enjoy the game. Suddenly, you're attacked by a Dark Brotherhood Assassin and it drops its armor. Y... |
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56 | 11035 | Balanced Armor Sets v1.0 | Tweaks | MMH | 2009-11-01 | Era Scarecrow | null | |
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57 | 11031 | Athanos Realism | Tweaks | MMH | 2005-12-05 | Athanasios Chalas | This is a realism mod that affects speed, hold breath time,drowning damage, minimum fall distance and encumberance penalties. I want to believe that it is balanced and realistic. The Readme has more details. Each aspect of the mod has its own esp so that you can choose what you like... | |
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58 | 11022 | Armour Realism and Balance | Tweaks | MMH | 2009-01-18 | Jennii | This mod makes alterations to all armor (except Wraithguard) to make it more realistic (where appropriate) and much more balanced. All armor skills are useful now, most of the high level armours are worth significantly less so it is no longer possible to buy max skills after selling a... |
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59 | 11021 | Armorer and Sneak Skill Rebalanced | Tweaks | MMH | 2011-02-22 | Maal-95 | I was always unhappy with the pace that the Sneak and Armorer skills increased at, so I decided to fix them myself, finding no mod that did this (and only this :P). This mod increases the pace that both the Sneak and Armorer skill increase at. The speed that the Armorer s... |
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60 | 11016 | Armor Fix | Tweaks | MMH | 2013-02-11 | Varg 'Euthanasiologist' | There are a lot of inconsistencies in Morrowind armor specifications. Armor Fix is, as it name states, a plugin designed to fix them. I'm not going to list all the corrections, there are too many of them. They were made in directions of realism and balance, second a bit more impor... |
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61 | 11007 | Aragon's Dodge Mod | Tweaks | MMH | 2009-05-24 | Aragon | This mod is an optimized (and completely rewritten) version Horatio's excellent "dodge" mod. Makes unarmored a much more powerful skill by adding a sanctuary bonus. This mod is for wizards, monks, thieves, and Conan-style fighters. It tries to balance the una... |
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62 | 10965 | Wooden Longbow v2.11 | Weapons | MMH | 2013-12-04 | The_Inwah, AnOldFriend | This mod adds a 10 longbows to the game of Morrowind. You can get the bows by finding a high elf standing outside the Balmora entrance gates. He will sell you the bows and a 'couple' of arrows. The bows are pretty balanced and not expensive. | |
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63 | 10938 | Weapon Range Balance (Tribunal version) | Weapons | MMH | 2009-04-06 | M6n6M6 (Derek) | What this mods does... - Makes all the Range for weapon in the game much more realistic and balanced. Version 1.1 -All weapons from Tribunal are now included in this mod. ~... |
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64 | 10935 | Weapon Compilation Mod v2.0 | Weapons | MMH | 2013-09-27 | Farrp | This mod adds 170+ (community made) weapon meshes into MW's leveled lists and to nearly 500 NPCs. There are 2-6 variants of each weapon mesh totaling about 550-600 new weapon IDs. These weapons are VERY balanced and add a lot of variety to MW. The weapons are non-enchanted weapons and they stick ... | |
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65 | 10934 | Weapon Compilation Mod v1.0 | Weapons | MMH | 2003-10-16 | Farrp | This mod adds 130+ (community made) weapon meshes into MW's leveled lists and to over 400 NPCs. There are 2-8 variants of each weapon mesh totaling about 500 new weapon IDs. These weapons are VERY balanced and add a lot of variety to MW. The weapons are non-enchanted weapons and they stick to the... | |
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66 | 10905 | Tools of the Art: Wands v1.1 (BSA) | Weapons | MMH | 2013-08-12 | rdjeke | Adds a group of wands for sale to Galbedir of Balmora Guild of Mages. Wands as such do measly damage, have low endurance, but high enchant capacity and are scripted to shoot their enchantment when swung. I tried to keep enchantments on wands balanced - for every wand there is an unenchanted versi... | |
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67 | 10904 | Tools of the Art: Wands v1.1 | Weapons | MMH | 2013-08-25 | rdjeke | Adds a group of wands for sale to Galbedir of Balmora Guild of Mages. Wands as such do measly damage, have low endurance, but high enchant capacity and are scripted to shoot their enchantment when swung. I tried to keep enchantments on wands balanced - for every wand there is an unenchanted versi... | |
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68 | 10897 | Throwing Rebalanced | Weapons | MMH | 2011-07-27 | Rattlesnake | Changelog:v.9 Beta - 6/27/11 Initial release v.91 Beta - 6/30/11 Added Gold Carving Knife Added optional Faster Projectiles.esp ... |
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69 | 10876 | The One v1.0 | Weapons | MMH | 2009-05-12 | iggyeguana | This plugin adds the all powerful sword The One and a quest to find it to the game. This is not an uber-unbalancer weapon, its just a "nice" weapon. It all starts inside the CharGen barrel in Seyda Neen. Its the barrel you got Fargoth's ring out of at the beginning of the game. | |
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70 | 10719 | Nights Gear | Weapons | MMH | 2009-05-12 | SATAN | This adds 6 ice weapons that I made in 3DS MAX,plus 1 skirt,and 3 armor pieces to a smith inside of ADAMASARTUS by seydaneen. They are balanced and all the icons were made by me. You may however have to kill her to get the skirt...Sometimes she just won't sell it! |
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71 | 10704 | Na'vi Bow and Arrow | Weapons | MMH | 2011-03-16 | Aust Nailo | Adds a re-weighted chitin bow and special posion tiped arrows to the game representative of the bow and arrows used by the Na'vi race. The they are both very powerfull and are a little off balanced, but what do you expect when the race is 9-12 feet tall. Changelog:1.0 Initi... |
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72 | 10702 | Multiple Claws | Weapons | MMH | 2004-05-04 | astashenko | The claw models were created by Frank Myer [email protected] taken from his mod entitled "The Claws" This mod is my attempt to introduce these models as balanced weapons in morrowind. | |
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73 | 10701 | mshard | Weapons | MMH | 2009-05-12 | Kolapsys | - A selection of magic wands carved from the purest mineral shards and branded with strong gold gliphs. U can buy them from Galbedir, Balmora, mages guild.(if u can afford them) - These are powerful blunt weapons, but the price should be enough to balance the game if you`re roleplaying, and ... |
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74 | 10685 | Master Sword | Weapons | MMH | 2006-04-08 | Jonathon Dancey | Adds a replica of Links master sword to the fighters guild in balmora, not unbalancing to the game. This is my first mod so it might not be perfect ;) | |
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75 | 10682 | Marksman v1.46 | Weapons | MMH | 2009-05-12 | Intelligentsia | A huge expansion on the game for marksman players......no longer do longblade and staff users get all the cool toys! If you find this mod imbalanced just raise the difficulty......it was tested with a non powergamed character at difficulty 66. Real Marksman combat script, several new NPCs, a... |
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76 | 10678 | MagicGrenades 0807 | Weapons | MMH | 2009-05-12 | GlassBoy | Creator: GlassBoy INSTALLATION: Unzip all files into the C:\program files\bethesda softworks\morrowind\data files folder and they should go all in the right places. ESP FILE INFORMATION: IMPORTANT These Grenades cannot be bought! so it should not unbalanc... |
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77 | 10640 | Katana3DG's Morrowind Weapon Pack v1.0 | Weapons | MMH | 2009-05-12 | Katana3DG, KWQ | The Scimitar is a design I saw many years ago and liked quite a bit please feel free to adjust it for game balance. The Valdris is one of those wonderful creations of artist and weapon smith Kit Rae(and all design credit must go to him). The Valdris V3.0 has a script which allows the we... |
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78 | 10595 | H.E.L.L.U.V.A. Wicked Weapons v1.0 | Weapons | MMH | 2008-05-27 | Sandman101, Friends | The idea behind the Helluva series of mods is to add community made content to Morrowind only through the leveled lists. This isn't just another weapon mod. It is an attempt to add over 100 modders work to the game and keep it balanced. If you use all of the modules there are 1594 we... |
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79 | 10585 | Glass Katanas V1.2 bmp | Weapons | MMH | 2003-05-26 | GlassBoy | A long blade of superior conveinence: Lighter than steel, yet almost as strong as a Daedric Katana, its natural high durability counteracts the low durability of glass nicely The glass katana is a balanced weapon: its stats are appropriate as well as its placement in game. Uses 'recycled' t... | |
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80 | 10584 | Glass Katanas 1.2 dds | Weapons | MMH | 2009-05-12 | Glassboy | A long blade of superior conveinence: Lighter than steel, yet almost as strong as a Daedric Katana, its natural high durability counteracts the low durability of glass nicely The glass katana is a balanced weapon: its stats are appropriate as well as its placement in game. Uses 'recycled' texture... | |
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81 | 10533 | EnnJs Ebony Claymore v1.2 | Weapons | MMH | 2009-05-12 | EnnJ | Well you have to find the claymores if you want one. They are not easy to find and not to powerful, so I can say this plugin is quite "balanced". Version History: 1.0 Starting to make the plugin. Adding the blade to three locations. 1.1 Changed some ... |
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82 | 10477 | Deadly Mehrunes' Razor | Weapons | MMH | 2007-04-13 | DIE CLIFFRACER DIE DIE | First of all, to the (many?) skeptics out there, this is not meant to be an unbalanced mod. 'My Razor, slayer of man and mer, scourge of all who stand before it.' -Dagon himself 'This mythical artifact [the razor] is capable of slayin... |
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83 | 9898 | Havish Mage Balance MiniPatch | Quests | MMH | 2010-12-05 | emptyman | ABOUT THIS MOD: A small patch for the mod Havish, by emptyman/emptythe. This mod fixes an issue with a late Fighter's Guild quest which was exceedingly difficult to complete with a pure mage under normal circumstances. This mod just removes "Immune to Fire" (while leaving... |
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84 | 9784 | Weapon and NPC mod | NPCs | MMH | 2004-03-25 | Swampthing | Weapons and NPCS is a basic mod that seeks to balance and equalise a variety of weapons in the original Morrowind game. Spears are now faster. Double-handed longswords are much slower but have a longer range. Two handed hammers are slower as well to balance... | |
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85 | 9768 | Throwing spells | NPCs | MMH | 2004-02-06 | Mad DJ | Adds an NPC who sells throwing spells to the Balmora mages guild. Spells are mostly balanced. But the powerfull spells are also are also expensive. Kill someone for 2500 gold | |
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86 | 9757 | The Ranger Mod | NPCs | MMH | 2005-03-25 | Greenfish0 | This is my first mod, it basically adds bandits (called rangers) to the area surrounding Pelegaid and Balmora. They are levels 7-9 so they shouldn't unbalance the game. | |
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87 | 9742 | Starfire's NPC - Hilgya Exp1 Addon v1.10 | NPCs | MMH | 2009-11-02 | baikanp | This mod makes Starfire's NPCs wear Hilgya's clothes randomly. And I've changed Hilgya's clothes' values and enchants for balance purpose(based on exquisite value). Renamed Ashland Tunics and robes into Native tunics and robes. Some of female commoners now wear skirt. ---What's... |
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88 | 9606 | Dwarf Race and NPCs | NPCs | MMH | 2004-01-12 | Matt | This mod adds the Dwarf race and NPCs around Morrowind. The Dwarf race is balanced to the same standards set by Bethesda's original races. Each Dwarf NPC has some unique dialogue and can tell you about their race. . I hope you enjoy playing! | |
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89 | 9544 | Akenor the retired adventurer | NPCs | MMH | 2009-04-26 | Asidcousin | Adds a new NPC trader known as Akenor the retired adventurer. He sells you his hard earned loot and his special custom ebony sword (no new textures sorry). For more info read the readme oh and IMO the sword is balanced (it... |
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90 | 9418 | PackGuarCTN | Mounts and Pack Animals | MMH | 2009-05-12 | Charles Nadolski | Intelligent Pack Guar v1.1 By Charles Nadolski, 2004/6/23 aka PierreBeauregard on mwsource forums This is my first attempt at modding for morrowind, and so to get some experienceI decided to make a guar mod from scratch. For this mod, I wanted to balance realism with playabil... |
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91 | 8633 | Fate's Curse | Models and Textures | MMH | 2005-05-05 | HappyHannah | This mod adds a new sword, the legendary Fate's Curse, and a short quest to get it. The sword has good stats but I have tried to balance it. This is my first mod, so I'd like feedback (both good and bad!). The quest begins in the Caldera Mages' Guild. | |
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92 | 8286 | Alan's_Daedroth_Retexture | Models and Textures | MMH | 2007-03-01 | Alan | Re-textures Daedroth's in game with much better looking textures. I dont know if there is another texture for this creature but if there is a better one let me know i want it! Installation:> Copy all textures into your Morrowi... |
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93 | 8285 | Alan's Wild Guar Retexture | Models and Textures | MMH | 2007-02-23 | Alan | escription: Re-textures Wild Guars in game with much better looking textures. Installation: Copy all textures into your MorrowindData FilesTextures folder older textures will be overriden so backup first! Issues: None, textures are st... |
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94 | 8284 | Alan's Silt Strider Retexture | Models and Textures | MMH | 2007-02-22 | Alan | Re-textures silt striders in game with much better looking textures. Installation: Copy all textures into your MorrowindData FilesTextures folder older textures will be overriden so backup first! Dependencies: Morrowind &... |
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95 | 8283 | Alan's Kwama Texture | Models and Textures | MMH | 2007-02-26 | Alan | I got tired of those dark Kwama's and made a little texture, nothing big but maybe some will like it. Replaces Kwama worker textures with more attractive ones (for my likes). Standalone DDS file, just drop into MorrowindData FilesTextures folder, ... |
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96 | 8282 | Alan's Ice Atronach Textures | Models and Textures | MMH | 2007-02-28 | Alan | Re-textures Ice Atronach's in game with much better looking textures. Now Ice Atronach's look like real Ice, tough I gave them a less fierce face. Installation:> Copy all textures into your MorrowindData FilesTextures folder older textures will be overriden s... |
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97 | 8281 | Alan's Fox Retexture for KAGZ_Little_Foxes2 | Models and Textures | MMH | 2007-02-26 | Alan, Kagz aka Kagrenac | This is a Fox Texture replacer for KAGZ_Little_Foxes2 MOD. With his permission I am uploading his MOD with the NEW Textures included. |
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98 | 8257 | wolf_bearTrader | Miscellaneous | MMH | 2009-09-03 | squallfie66 | This mod places a trader close to the N.E Balmora guard tower that sells the wolf and bear armour from the Bloodmoon expansion. She sells it at a X3 markup to cover costs but it is still cheap, nor will it unbalance your game. She also sells a very expensive sword based on a mesh/texture that was... | |
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99 | 8251 | Werewolf Evolution | Miscellaneous | MMH | 2004-08-22 | Cortex | A balanced mod for werewolves. Makes werewolf attributes and skills depend on their value in human form plus a bonus, instead of them having fixed values that don't change irrespective of how strong or weak you are in human form. The bonuses are calcula... | |
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100 | 8237 | W3 Magicka Shrines | Miscellaneous | MMH | 2003-09-29 | MasterW3 | This mod takes the common Shrines of Morrowind and adds the ability to recharge your magicka for a donation option... same interface as normal... just an extra button It doesn't add any shrines to the game and still is potentially balanced. -tthe regeneration is 1 p... |