# Actions Id Name Category Site Date Author Description
1
13200
Intervention Improved Gameplay Fliggerty 2014-09-06 hollaajith - Adds missing Temple markers at Suran, Vos, Maar Gan and Ghostgate.
- Adds shrines to temples at Suran, Molag Mar and Vos Chapel.
- Removes the Tribunal shrine at Fort Darius in Gnisis and moves it inside Gnisis Temple.
- When you cast Intervention, now you move infront of Altars instead of wi...
2
12974
UC: Nature Models and Textures Fliggerty 2011-10-20 Knots UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-... more
UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-Replacement high res textures for all ground textures
-Replacement high-poly meshes and high-res textures for all trees and most rocks & plants
-Signy Signposts, Diverse Ore Veins, Texture Fix and Bloodmoon Landscape Overhaul built in

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best landscape replacers/retextures for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every single region on Vvardenfell and Solstheim gets a facelift with high resolution textures and high poly mesh replacers for most trees, rocks, and plantlife.

While most of the mods included in this pack are pluginless by definition, it is still heavily recommended that you use the included plugin file. The .ESM includes texture seam fixes for Vvardenfell and Landscaping for Solstheim by Slartibartfast and tree placement fixes for the Grazelands & Bittercoast by Vurt that should ensure that his new meshes (included in this pack) look proper. The .esm is also required for Earth Wyrm's Signposts and CJW-Craigor's Ore Veins to work properly.

This is the second of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
3
12414
Long Isle Resources MMH 2008-12-23 SuterMan This Mod adds an old rundown city in the Azura's Coast Region. The city contains a Chapel in the center and many shacks sprawled out around it. The Mod is not finished, and got no interiors, quests or NPCs. So basically, anyone who wishes can go a...
4
11876
Crystals of Darkness and Light Resources MMH 2012-07-26 Pekka Go to Ebonheart Imperial Chapel if you want to meet the Mistress of light Go to Ramimilk Shrine if you want to meet the Lord of Darkness. They will provide you with 2 different rings. These rings are light objects, the same as a lantern or a torch so they will show up next to yo...
5
10828
Staff of the Acolyte Weapons MMH 2009-05-12 Cheesedragon The staff is lying on the floor of the Imperial Chapel in Ebonheart, just look down when you come in the door.  It ignores normal weapon resistances, is a silver weapon, and has several Constant Effect spells at magnitude 100.  The bonuses will be most useful to a Healer, although any M...
6
10103
Victorian Experience v1.0 Quests MMH 2011-10-04 Kathryn, Tommy Khajiit Victorian Experience

Story

On seedy Whitechapel Street lives an unassuming middle-aged lady called Polly Perch. Polly has a well-kept secret. She designs naughty lingerie for well-bred London ladies. In her own words… 'I provide a discreet service for the high-class l...
7
8860
MJY Mod Resources 11 Models and Textures MMH 2012-07-23 Mighty Joe Young Meshes, chapel, statues, Cleopatra's and Nefertiti's head piece, etc. About 22 meshes. ESP file is included to see the stuff easier.
8
8314
ApelCiHs_Imperial_Housing_Textures Models and Textures MMH 2009-01-31 ApelCiH Texture replacer for the imperial housing with better ones all around Vvanderfell.

Changelog:V 1.1: Fixed uncompatible with Connary-s forts texture.  
New bricks texture.
9
8313
ApelCiH's Imperial Housing Textures v1.1 Models and Textures MMH 2012-11-11 ApelCiH Texture replacer for the imperial housing with better ones all around Vvanderfell.
Change log
V 1.1: Fixed uncompatible with Connary-s forts texture.
New bricks texture.
10
8312
Apel's High-Rez Red Mountain Models and Textures MMH 2017-09-08 Apel A high resolution (2048x2048 and 1024x1024) texture replacer for the landscape of the Red Mountain region. These textures are also used in other situations, e.g. the rocks dividing Morrowind's other regions.
11
8311
Apel's Ascadian Isle Retex v 1.0 Models and Textures MMH 2012-11-13 Apel, As_The_Sun_Sets Replaces the ground textures in the Ascadian Isle Region.
12
8310
Apel's Ascadian Isle Retex Models and Textures MMH 2010-07-28 Apel, As_The_Sun_Sets Replaces the ground textures in the Ascadian Isle Region.

Changelog:1.0 - first version uploaded
13
7724
Ebonheart Imperial Chapel No-Wander.esp Miscellaneous MMH 2006-04-09 Denina This is a simple mod that changes the AIs of the NPCs in Ebonheart's Imperial Cult Chapel so they no longer wander all over the room and block doorways and get in the way. They all stay in one place, which makes it easier for getting around the room. I made it for my convenience but thought other...
14
7638
Chapels of Vvardenfell Miscellaneous MMH 2003-03-03 Xanondorf A new mod that adds Chapels (with their own priests and offering Blessings) to the Imperial Villages.    This mod is made to create some more religious feelings in some of the towns,  every Imperial town looks a bit too commercial.     I added 3 new chapels ...
15
6754
Chapels of Vvardenfell v2.1 Factions MMH 2009-04-06 Xanondorf [size=large]Chapels of Vvardenfell[/size] v2*Final release*

*First of all, read this readme to the end! with exception to the "hints, tips and spoilers-" and "author's notes" section. thank you*

This mod add's an Imperial Chapel to the following Villages:
-Caldera.
16
6753
Chapels of Vvardenfell 2.0 Factions MMH 2009-04-24 Xanondorf Chapels of Vvardenfell v2*Final release*

*First of all, read this readme to the end! with exception to the "hints, tips and spoilers-" and "author's notes" section. thank you*

This mod add's an Imperial Chapel to the following Villages:
-Caldera.
-Pelagiad. (The pr...
17
5640
Illy's Oh my Goddess Clothing MMH 2012-08-11 Illuminiel A mod which finally shows some love to the faithful followers of the Nine.  
 
This mod adds:  
 
- 2 new rooms to the Imperial Chapels in Ebonheart  
- 1 new NPC complete with fresh dialogue and insight into the lore of Dibella.  
...
18
5565
Crusader's Garb Clothing MMH 2006-02-16 Happyhannah This mod adds a merchant crusader to the Imperial Chapels of Ebonheart. He sells a range of tunics and tabards for crusaders/knights. The tabards and tunics look identical, but the tunics are set as clothing (skirt) - they are lighter and cheaper, while the tabards are set as heavy armour (cuiras...
19
3540
Ald Redaynia Extended Townd and town Expansions MMH 2005-10-10 Princess Stomper Disappointed after hearing Ald Redaynia described as a small village to find nothing but a tower? This mod corrects that issue, by adding docks, houses, a tavern, chapel and tradehouse. There are a couple of minor quests, plus a player home for sale.  
 <...
20
1064
Edoruz Manor Houses MMH 2007-09-14 Rulparapel This mod adds a manor a short bit from Caldera's north-west gate.
If your view distance is set to medium or higher you should be able to see it when you leave Caldera from the north-west gate. The manor consists of a ground floor, upper floor, attic and basement. On the ground floor you hav...