# Actions Mod Category Author Date Description
1 Adventurers Plugin NPCs Zeanu 2004-02-23 00:00:00 A refined and updated version of the original Adventurer's NPCs plugin by A... more
A refined and updated version of the original Adventurer's NPCs plugin by Adam. This basicly adds description to it and gives more details to the NPCs as well as some extra dialogue.
2 Albecius's Axe Quests Tyri 2010-07-18 00:00:00 This adds to the game a nice little quest where you can help Albecius and h... more
This adds to the game a nice little quest where you can help Albecius and his friend find an axe that his exgirlfriend stole from him after they broke up, complete with creative dialog and a choice to keep the axe or take the reward.     This mod is the start of a series I wi...
3 Ald Velothi - Khuul Transport NPCs washington 2008-09-18 00:00:00 1. Description:     This mod adds two Dunmer fishermen that offer transpor... more
1. Description:     This mod adds two Dunmer fishermen that offer transportation by boat. One is Maelu Seran in Khuul that can offer you transportation to Ald Velothi, and other is Avrary Llervu in Ald Velothi that can take you to Khuul. They have specific dialogue that chang...
4 Ald'ruhn Dialogue Miscellaneous La'Shae 2002-08-02 00:00:00
5 Ald-Ruhn Temple Expansion v1.2 Townd and town Expansions Xeth-Ban 2011-10-09 00:00:00 After spending a ridiculous amount of time (3 odd years?) working on this -... more
After spending a ridiculous amount of time (3 odd years?) working on this - on and off mind you - I am finally done with the Ald-Ruhn Temple Expansion. I have abandoned all plans for dialogue and quests for the main release, but I may release a patch or something sometime in the future. (Don't wa...
6 AldruhnDialogue 0802 Gameplay La'Shae 2009-04-24 17:38:31 Changes some (most) of the NPC's dialogue in Ald'Ruhn so its not so generic... more
Changes some (most) of the NPC's dialogue in Ald'Ruhn so its not so generic.
7 Almalexia Undialog Tweaks SeekerVI 2004-02-20 00:00:00 This simple "mod" shifts the omnipressant subject of "Almalexia" to Temple ... more
This simple "mod" shifts the omnipressant subject of "Almalexia" to Temple faction members.
8 Almalexia Voice Addon Miscellaneous Skydiver 2005-07-04 00:00:00 This mod adds voice-overs to ALL of Almalexia's dialogue in the Tribunal of... more
This mod adds voice-overs to ALL of Almalexia's dialogue in the Tribunal official expansion pack. Almalexia will now speak every line of every dialogue option in the game.    Also be on the lookout for other Voice Addons like: Lich Barizar, Dagoth Gares, Dagoth Ur and ...
9 Almalexia voicev1 Sounds Skydiver 2009-05-12 11:40:11 Almalexia Voice Add-on v1.0 The only requirement for this mod is that you... more
Almalexia Voice Add-on v1.0 The only requirement for this mod is that you have Tribunal installed. ------------------- This mod adds voice-overs to ALL of Almalexia's dialogue in the Tribunal official expansion pack.  Almalexia wi...
10 Alternate Beginnings 2 Miscellaneous BlueBit 2007-11-25 00:00:00 Sequel to Evermoon's 'Alternate Beginnings', this mod expands upon it by ad... more
Sequel to Evermoon's 'Alternate Beginnings', this mod expands upon it by adding 13 new choices to the already existing 5 to make a total of 18. It also fixes the bugs of Alternate Beginnings 1, including adding 4 dialogue options that you'd miss (background, little secret, latest rumors, little a...
11 Aria Keep v1.4 Houses CryptsOfTheDead 2013-06-12 10:13:51 This is a large Imperial Keep, placed North of Ebonheart. The keep is more ... more
This is a large Imperial Keep, placed North of Ebonheart. The keep is more of a small village, and consists of 54 cells and 61 NPCS. Each NPC has their own unique dialogue, topics and greetings. A word of warning... This mod was created for the Imperial player at heart, which I am. Eve...
12 Aria Keep v2.0 Houses CryptsOfTheDead 2014-01-07 19:03:09 This is a large Imperial Keep, placed North of Ebonheart. The keep is more ... more
This is a large Imperial Keep, placed North of Ebonheart. The keep is more of a small village, and consists of 54 cells and 61 NPCS. Each NPC has their own unique dialogue, topics and greetings. A word of warning... This mod was created for the Imperial player at heart, which I am. Eve...
13 At the Desk Tweaks Paylardo! 2008-05-15 00:00:00 This very simple mod will move Socucius Ergalla and Sellus Gravius to behin... more
This very simple mod will move Socucius Ergalla and Sellus Gravius to behind their respective desks, rather than each of them standing in front. Seems more logical for a desk job, no? For Socucius to begin his dialogue, simply walk up to the front of the desk across from him.    <...
14 At-A-Glance Companion Status Bars v1.1b Companions skaeps 2010-07-04 00:00:00 Companion care made easy. With the press of a button, you can enable a seco... more
Companion care made easy. With the press of a button, you can enable a secondary HUD that will display your companion's health, magicka, and fatigue! No need to jump through dialog or menus! Just by looking at your companion and pressing a button, the HUD will show your companion's c...
15 Balmora Council Club Quests Princess Stomper 2012-08-02 04:53:46 Quest mod adding about 5-10 hours' gameplay with lots of dialogue, a few sh... more
Quest mod adding about 5-10 hours' gameplay with lots of dialogue, a few short combat scenes, a large family house, and the opportunity to collect weekly income from a lively tavern. Also provides companion-friendly travel to and from Mournhold by new guild guides in the Balmora Mages Guild ...
16 Balmora's Underworld Townd and town Expansions Fulgore 2017-07-23 03:14:20 Balmora's underworld V1.1 by Fulgore Additional quests and dialogue by Envy... more
Balmora's underworld V1.1 by Fulgore Additional quests and dialogue by Envy123 Description =========== Get lost within the depths of Balmora's Underworld. Walk through the sewers: let the Thousand Lanterns Market take your breath away and explore the abandoned canals. Wi...
17 Balmora/Ascadian Isles Dialogue NPCs Brother Juniper 2002-07-15 00:00:00 Adds unique dialogue for many characters in Balmora and the Ascadian Isles ... more
Adds unique dialogue for many characters in Balmora and the Ascadian Isles Region.  Be sure to read the README for complete info
18 Better Dialogue Font 1.1 Utilities Hrnchamd 2012-08-24 19:55:44 Better Dialogue Font 1.1 For English, French, German, Spanish, Italian, Pol... more
Better Dialogue Font 1.1 For English, French, German, Spanish, Italian, Polish and Russian editions Author: Hrnchamd Most downloads are here, but the Russian edition is translated and hosted at tesall.ru French translated version at confrerie-des-traducteurs....
19 Bigger Vanilla Font Tweaks Hrnchamd 2016-03-04 06:33:24 Requirements: - Better Dialogue Font 1.1 by Hrnchamd - English / European e... more
Requirements: - Better Dialogue Font 1.1 by Hrnchamd - English / European edition - Unrestrict menu size option applied in Morrowind Code Patch Installation: 1. Install Better Dialogue Font 1.1 by Hrnchamd 2. Install Bigger Vanilla Font Notes:<...
20 Bivale's Bargains Clothing Gilan Nerano 2007-02-13 00:00:00 This plugin adds a trivial amount of dialogue, a few items to Bivale Tenera... more
This plugin adds a trivial amount of dialogue, a few items to Bivale Teneran's clothing shop, and an ashlander clothier to the west of the city. Prices vary, so even early characters can buy something. Does not include any new meshes or textures. Cleaned of GMSTs with TESAME.    <...
21 Blank ESP with Character Generator Total Conversion Noxabellus 2009-03-22 00:00:00 A blank esp, containing only the Database from the origional game. All cell... more
A blank esp, containing only the Database from the origional game. All cells, dialogue and assorted other things, have been removed. A new cell with a simple character generation script on a switch has been added. Press it once, and the Name change box comes up. Press it again, the race change bo...
22 Bloodmoon Sailor's House Houses Neolin_Windblade 2007-06-25 00:00:00 This mod adds a house under the dock at Fort Frostmoth that you can acquire... more
This mod adds a house under the dock at Fort Frostmoth that you can acquire through a short quest. The house has some storage space and a place to sleep, plus a small secret to discover. If you run through dialog correctly, you might get a special weapon. To start the quest, go to Fort Frostmoth ...
23 Bottomless Quiver Weapons GlassBoy, Archieopterix, Raptre 2009-05-12 12:01:49 Co-Creators: Archieopterix -&___gt___; Quiver Mesh & Texture Raptre: Icon... more
Co-Creators: Archieopterix -&___gt___; Quiver Mesh & Texture Raptre: Icons &___gt___;The quiver now uses a dialog tree to draw arrows/bolts! &___gt___;Now it is more convienient to draw arrows and there are more arrow/bolt types &___gt_...
24 Bouyant Class Fix Bugfixes shiva7663 2014-09-12 14:04:44 From the included readme: "This plugin corrects Class information for the... more
From the included readme: "This plugin corrects Class information for the Bouyant Armigers so that they properly mention their faction and rank in dialog."
25 Breton Hunk Companion Lite Companions Princess Stomper 2006-08-09 00:00:00 This is the 'light' version of Breton Hunk Companion.     It attaches Emma... more
This is the 'light' version of Breton Hunk Companion.     It attaches Emma's/Grumpy's companion system to Sorcha Ravenlock's Breton Hunk. The companion uses the 'Beryl' template.     As the pared down version, it is light on dialogue and features. The com...
26 Chaz's Plug Dungeons Chaz 2009-04-06 19:41:26 Appears to be a house and cheat mod; some dialogue changes, apparently not ... more
Appears to be a house and cheat mod; some dialogue changes, apparently not for a quest.  No readme.  Possibly beta. Needs cleaning. Mansion and other buildings on an island. =============== Please note: This mod was transferred from...
27 Chronicles of Seyda Neen v3.33 Townd and town Expansions EricBoyce1 2016-03-02 05:00:31 Now the swampy atmosphere in Seyda Neen can be seen in it's true glory! 3 N... more
Now the swampy atmosphere in Seyda Neen can be seen in it's true glory! 3 New Galleon Ships in Dock! 4 New Inns with interiors! New shacks with fully furnitured interiors. Ra'Baram Tower with Sex Slave Interior! New Voice Acting Dialog for Characters and Guards. New Interior & Exterior Cells with...
28 Chronicles of Seyda Neen v3.33A Townd and town Expansions EricBoyce1 2016-03-04 07:33:50 (File Updated) Now the village of Seyda Neen can be seen in it's true civi... more
(File Updated) Now the village of Seyda Neen can be seen in it's true civilized glory! 3 New Galleon Ships in Dock! 4 New Inns with interiors! New shacks with fully furnitured interiors. Ra'Baram Tower with Sex Slave Interior! New Voice Acting Dialog for Characters and Guards. New Inte...
29 Chu-Brans Treasure v1.0 Weapons Below 2009-05-12 12:01:41 Core Design + Scripting by GlassBoy Special thanks to Archie, for the mode... more
Core Design + Scripting by GlassBoy Special thanks to Archie, for the model of the quiver Noggin, for the dialog and fixing of the script Mattesnille, for pointing out errors __________________ To start: Look For a slave, nam...
30 Clean House of Earthly Delights Tweaks Kaira Midnight 2013-06-21 11:08:12 This Mod adds... 1. A more suitable stage for the House of Earthly Delights... more
This Mod adds... 1. A more suitable stage for the House of Earthly Delights 2. More Dancers! 3. You can rent beds but if that topic isn't there, you may edit the dialogue yourself. 4. Kinjarsi now is a trader; you can buy and sell stuff and you get the Underwear and bras from ...
31 Clear Bounty Without Being In Thieves Guild Tweaks DemonFire 2006-01-02 00:00:00 This mod adds some dialogue so that even if you can't join the thieves guil... more
This mod adds some dialogue so that even if you can't join the thieves guild, they can still remove your bounty, except for the same price that the guards would charge you.  This is basically the same thing as dropping anything stolen and talking to a guard, except it may add a bit of value ...
32 Cloak and Dagger Stores and merchants MagicNakor 2012-08-02 18:31:37 This plugin adds a plethora of clothing and armor to the game, as well as a... more
This plugin adds a plethora of clothing and armor to the game, as well as a few weapons. It adds 3 new shopkeepers to the world - all with unique dialogue for any topic you may ask of them. One is in Vivec; one in Pelagiad, and one in Ald'ruhn. It also adds a new hood me...
33 Complete Morrowind Improved Miscellaneous MauveCloud 2009-06-14 00:00:00 Improvement on Max a.k.a. ~NOBODY~'s Complete Morrowind Full (with his perm... more
Improvement on Max a.k.a. ~NOBODY~'s Complete Morrowind Full (with his permission). Now you can see a single list of items you can make instead of navigating through several 8-choice dialogs.     This mods adds the following activities:      * Cooking ...
34 Crime Enhanced 0.2 MWE, MWSE, MGE aerelorn 2015-08-05 09:30:13 Contains both plugins in the MWE Crime series of mods. Each mod will work i... more
Contains both plugins in the MWE Crime series of mods. Each mod will work independently of the other, but for the fullest experience in "deviant" roleplaying, it is suggested that you use all of the included mods: Less Annoying Guards: It can be annoying to have guards popup dialogue an...
35 Cursemaster Classes Chascoda 2010-11-01 00:00:00 Adds the ability to curse an NPC in dialogue, increasing your crime very ex... more
Adds the ability to curse an NPC in dialogue, increasing your crime very extremely and cursing yourself also, but it is very useful if you're killing people for the Morag Tong.  You can only cast the spell if you're a Cursemaster, the new class.  Otherwise, the dialogue option won't app...
36 Dagoth Gares Voice Addon v1.1 Sounds Skydiver, Tyana Rie 2009-05-12 11:40:15 This is our second Voice Addon made so far. This plugin adds a real voice t... more
This is our second Voice Addon made so far. This plugin adds a real voice to Dagoth Gares. Now you can actually *hear* him speak while clicking on topics in his dialoguebox! Dagoth Gares Voice Add-on v1.1 Changes: - This plugin nolonger affects the original corprus scip...
37 Dark Pack Guars Creatures Horny Buddha 2005-12-24 00:00:00 Places a small herd of dark indigo colored guars just outside the Ahemmusa ... more
Places a small herd of dark indigo colored guars just outside the Ahemmusa Camp along with a herder and his yurt. You can buy a dark pack guar from the herder.    The pack guar is controlled through dialogue topics. You can display a status report that includes the guar's health, restor...
38 Dialogue Challenge Tutorials Calislahn 2012-02-16 07:18:07 Readme - Calislahn's Dialogue Challenge ========= This plugin is mea... more
Readme - Calislahn's Dialogue Challenge ========= This plugin is meant for use with my dialogue tutorial it has no other purpose. I made it with Morrowind only so that anybody can play it and see how th...
39 Dialogue Closer of Doom Tweaks Fliggerty 2007-02-17 00:00:00 A single keypress will now allow you to exit dialogue immediately.  Rather ... more
A single keypress will now allow you to exit dialogue immediately.  Rather than always clicking on "Goodbye," or being forced to choose between options right away, you now have an alternative.  The key used is entirely customizable.   This mod is dependent upon Morrowind Scrip...
40 Dialogue Tutorial Tutorials Srikandi 2010-10-23 17:46:39 This is a tutorial for developing dialogue in the TES Construction Set. The... more
This is a tutorial for developing dialogue in the TES Construction Set. There are some existing tuts out there already, but none of them is purely on dialogue; they combine dialogue with NPC creation and scripting information. They also only cover a small portion of what's possible with the dialo...
41 Dialogue/Journal Quest Creation Tutorials Dale French 2002-07-18 00:00:00
42 Djangos Dialogue NPCs Von Djangos 2011-02-26 00:00:00 The skinny; A combination of my old dialogue mods with a little extra throw... more
The skinny; A combination of my old dialogue mods with a little extra thrown in. Adds new responses to the 'little secret' topic, the   'services' topic, new slave greetings and an alpha of something I call 'Quest Persuasion'.     Adds over new 100 secrets to the '...
43 Dragon Caravaner's v1.1 Miscellaneous Sandman101 2009-03-02 00:00:00 This is a fun mod. It is not lore correct. There is some dialogue to help e... more
This is a fun mod. It is not lore correct. There is some dialogue to help explain the disappearance of the silt striders and the arrival of the dragons. All of the Striders and their caravaners have been removed and a leveled creature list put in their place. Several alterna...
44 Dragon Recognition Miscellaneous Ian 'Jethro' Menzies 2002-05-31 00:00:00 This plugin modifies the dialog of guards when you become the Knight of the... more
This plugin modifies the dialog of guards when you become the Knight of the Imperial Dragon so they give you at least a little of the respect you deserve.
45 Dwarf Race and NPCs NPCs Matt 2004-01-12 00:00:00 This mod adds the Dwarf race and NPCs around Morrowind. The Dwarf race is b... more
This mod adds the Dwarf race and NPCs around Morrowind. The Dwarf race is balanced to  the same standards set by Bethesda's original races.     Each Dwarf NPC has some unique dialogue and can tell you about their race. . I hope you enjoy playing!
46 Dwemer Galleon Houses Davidevil 2009-05-12 09:58:05 Dwemer Galleon at Vivec From the most ancient times is arrived in the port... more
Dwemer Galleon at Vivec From the most ancient times is arrived in the port of Vivec an huge war galleon of Dwemer style. Armed with powerfull ballistas and an awesome Centurion, it is ready to plough the seas one more time. When I will be able to change the dialogues I...
47 Dwemer Galleon Houses Davidevil 2002-12-20 00:00:00 From the most ancient of times a huge Dwemer war galleon has arrived in the... more
From the most ancient of times a huge Dwemer war galleon has arrived in the port of Vived near the Foreign Quarter.   Armed with powerfull ballistas and an awesome Centurion, it is ready to plough the seas one more time  When I will be able to change the dialogues I will c...
48 Empty ESM Total Conversion Thread_Whisperer 2009-04-24 14:34:08 Cleaned of land, and some dialogue, this master file is designed for those ... more
Cleaned of land, and some dialogue, this master file is designed for those who wish to create Total Conversions based on Morrowind files, Tribunal Files, AND Bloodmoon Files.
49 Excuse Me Nerevarine Dialog Raptormeat 2017-08-19 22:46:00 "Excuse Me Nerevarine" by Raptormeat INTRODUCTION -- Beaten the game yet... more
"Excuse Me Nerevarine" by Raptormeat INTRODUCTION -- Beaten the game yet? Annoyed by the number of time's you seen this Greeting? "E...e...e...excuse me Nerevarine. It's just that you are a big hero, and I don't know how t...
50 Fargoth the Druglord NPCs Lord Sato 2004-03-29 00:00:00 This humorous mod changes Fargoth's clothing and dialogue, that's all. A ni... more
This humorous mod changes Fargoth's clothing and dialogue, that's all. A nice mod for people who don't like Fargoth very much, this should make him a bit more interesting.
51 Fargoth's Basement Townd and town Expansions Princess Stomper 2012-08-03 12:53:18 This plug-in adds a new basement area to Fargoth's House in Seyda Neen. If... more
This plug-in adds a new basement area to Fargoth's House in Seyda Neen. If you go through the trap door, you will find Fargoth's brother Cimgoth busy playing a strange Dwemeri device with some VERY familiar puzzles. Cimgoth has some dialogue, and the keyboard is intera...
52 Fargoth's Basement Miscellaneous Princess Stomper 2008-11-18 00:00:00 This plug-in adds a new basement area to Fargoth's House in Seyda Neen.   I... more
This plug-in adds a new basement area to Fargoth's House in Seyda Neen.   If you go through the trap door, you will find Fargoth's brother Cimgoth   busy playing a strange Dwemeri device with some VERY familiar puzzles.   Cimgoth has some dialogue, and the keyboard i...
53 Floating City v1.4 Townd and town Expansions Thann 2009-05-12 11:53:10 hi. ok so i put dialoges to the NPC's and put some new things to interiors... more
hi. ok so i put dialoges to the NPC's and put some new things to interiors. if u look gearfully u will find something useful in the exteriors. so i thing the mods ready. at least im not doing enything to it enymore. theres no quests sorry about that. put...
54 Floating City v1.6 Townd and town Expansions Thann 2009-05-12 11:45:30 Theres 8 new NPC's, unfortunaly theres no quests. You can get to the city b... more
Theres 8 new NPC's, unfortunaly theres no quests. You can get to the city by balmora mages guild theres npc called Rhiitlling. keep your eays open when you run a round the city theres suprise for you, and its veary hard to find. Updates: -Repaired one of the dialog...
55 Frostmoth Repaired Miscellaneous Talthybius 2006-09-16 00:00:00 This plugin repairs the walls of Fort Frostmoth as the Bloodmoon main quest... more
This plugin repairs the walls of Fort Frostmoth as the Bloodmoon main quest progresses. Carius kept saying the Empire would fix the fort, but I guess they needed a little help. Changelog:0.31   -added construction clutter   -changed Carius's dialogue
56 Give Your Orders v1.3 NPCs TheLys 2009-05-12 10:47:34 My mod is based on the Dracandros' voice mod idea, by Dracandros. My mod... more
My mod is based on the Dracandros' voice mod idea, by Dracandros. My mod is not a replacement for the Dracandros' voice mod, but rather a complement, adding stuff not managed. It doesn't require it to launch. The "Give your orders" mod adds a topic to dialogs, "- Give yo...
57 Gnisis Expanded, Shack Town Townd and town Expansions Kyromods 2012-07-12 00:00:00 Adds a total of 13 new shacks to Gnisis right across the river from the sil... more
Adds a total of 13 new shacks to Gnisis right across the river from the silt strider.   New services include Pawn, Arms, Clothier, Alchemist, and General traders.     I plan on updating it soon with more dialogue, and maybe even a quest or two.
58 Guiding Beacons v3.0 Lights Glassboy, Dongle 2009-05-12 10:04:52 Glassboy --&___gt___; Dialogue, Concept, Scripting Dongle --&___gt___; Mode... more
Glassboy --&___gt___; Dialogue, Concept, Scripting Dongle --&___gt___; Model, Texture, and particle effects What this mod does: This Mod adds a box somewhere on the ground in Foreign Quarter Plaza, That spawns useful "Flares" for backtracking your steps to frequently vi...
59 Harvesters v1.1 Quests GhostWhoWalks 2013-06-03 15:13:13 The much anticipated continuation of the Seekers of Knowledge storyline (fr... more
The much anticipated continuation of the Seekers of Knowledge storyline (from the Abandoned Flat mod), this expansion introduces: four unique NPCs a new variety of creature new items new armour hundreds of lines of dialogue indepth story and quests I...
60 Illy's Oh my Goddess Clothing Illuminiel 2012-08-11 00:00:00 A mod which finally shows some love to the faithful followers of the Nine. ... more
A mod which finally shows some love to the faithful followers of the Nine.     This mod adds:     - 2 new rooms to the Imperial Chapels in Ebonheart   - 1 new NPC complete with fresh dialogue and insight into the lore of Dibella.   ...
61 Imperial Academy for the Healing Arts NPCs Atlantis 2005-09-27 00:00:00 The Academy is located in Caldera in town on the hill.  You can either go a... more
The Academy is located in Caldera in town on the hill.  You can either go and receive healing if you are sick or injured or go as a student and train to become a Healer.  One part is the classrooms and dorms, the other is the infirmary.    The dialogue offers different choices...
62 Indy Bank v2.3 Gameplay Kir 2009-04-06 23:53:13 Bank Mod by Indestructible ([email protected] dot com) v2.3 by Kir (mad_w... more
Bank Mod by Indestructible ([email protected] dot com) v2.3 by Kir ([email protected] dot com) This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Origi...
63 IndyBank v2.3 Gameplay Indestructible, Havokk, Kir 2009-05-12 11:38:14 This version of the Bank mod (original Readme below) uses NPC dialog interf... more
This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too bi...
64 IndyBank v2.4a Gameplay Indestructible, Havokk, Kir 2009-04-24 17:38:21 This version of the Bank mod (original Readme below) uses NPC dialog interf... more
This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too bi...
65 IndyBank v2.4a2 Gameplay Indestructible, Havokk, Kir 2013-02-27 19:43:37 This version of the Bank mod uses NPC dialog interface instead of messagebo... more
This version of the Bank mod uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too big for some cities. In fa...
66 Inseparable Siblings v1.0 Quests Reptile 2006-01-11 00:00:00 This mod adds several NPCs, unique dialogue and a side quest to the Morrowi... more
This mod adds several NPCs, unique dialogue and a side quest to the Morrowind game world. An Argonian named Unbroken-Claw has recently moved to Gnisis after finding freedom, but he still has a lament. Listen to his story and perhaps you can help him out. Full details in ...
67 Inseparable Siblings v1.01 Quests Reptile 2014-01-04 12:08:57 The argonian Unbroken-Claw has recently moved to Gnisis after finding freed... more
The argonian Unbroken-Claw has recently moved to Gnisis after finding freedom, but he still has a lament. Listen to his story and perhaps you can help him out. Version History: *Version 1.0 Initial release *Version 1.1 Fixed several dialogue typos, reputation and slaves freed...
68 Japanese House mod V1.4 Houses Sniper Daria 2013-01-03 12:05:06 This is the final version of my mod which places a Japanese style house on ... more
This is the final version of my mod which places a Japanese style house on a small island near Vivec. This mod has been checked with TESAME. It is complete and clean of the wierd changes to random items which plagued my early mods as well as the dialogue glitch I made in v1.3. No patches or add-o...
69 Jasmine, a Morrowind Companion Companions Jac 2008-09-02 00:00:00 Summary:     This mods adds a female Redguard named Jasmine who will join ... more
Summary:     This mods adds a female Redguard named Jasmine who will join you in your adventures provided you do her a favor first. I wrote most of her dialogue to revolve around the Main Quest (MQ), so those not doing it will miss out on quite a bit of the mod. She does have...
70 Jay and the Floating Tower Buildings YawFalght 2009-02-01 00:00:00 Adds a Floating Tower in Balmora (Yes yet another Balmora mod!)     This i... more
Adds a Floating Tower in Balmora (Yes yet another Balmora mod!)     This is my first "Finished" Mod. I have decided I can't do interiors, so feel free to replace the interior. I Played around with Dialog a bit, but that isn't working 100%.     To get to t...
71 Jester's Hat of Delight v5.0 Clothing Dale French 2002-07-17 00:00:00 In Balmora, ask around the thieves' guild about local rumors until someone ... more
In Balmora, ask around the thieves' guild about local rumors until someone there mentions the hat. Not a hard quest if you use dialogue logically. Simple in-character diversion for a fun, simple magical hat that looks as a Jester's Hat should. See readme for info. Guaranteed compatible with my mo...
72 Join Thieves Guild Factions Soterios 2003-07-08 00:00:00 Changes the "join thieves guild" dialogue options a bit, enough so that you... more
Changes the "join thieves guild" dialogue options a bit, enough so that you are able to join the thieves guild no matter if you (perhaps accidentally)  meet the requirements or not     I made the mod because I thought it unfair that the thieves guild didn't want m...
73 Josie's Entertainers Miscellaneous Eisoj5 2007-06-30 00:00:00 This is a tweak of the Bethesda official Entertainers plugin that allowed y... more
This is a tweak of the Bethesda official Entertainers plugin that allowed you to tell jokes, dance, play the lute and otherwise entertain the patrons of the Eight Plates in Balmora.  I extended the dialogue to be spoken by any Publican.    Now, if you play a Bard charac...
74 Kai Globes 2.6c Magic and Spells Slategrey 2009-04-06 22:50:20 Adds Magical devices designed for the Dresharii by the artisans of the Kai.... more
Adds Magical devices designed for the Dresharii by the artisans of the Kai. Various magical Globes and other items, three interior cells, and a smattering of books and dialogue
75 Kai Globes 2.72 Miscellaneous Slategrey 2009-04-06 22:50:13 Adds Magical devices designed for the Dresharii by the artisans of the Kai.... more
Adds Magical devices designed for the Dresharii by the artisans of the Kai. Various magical Globes and other items, three interior cells, and a smattering of books and dialogue
76 Kai Globes 2.75 Magic and Spells Slategrey 2009-04-06 22:02:06 Adds Magical devices designed for the Dresharii by the artisans of the Kai.... more
Adds Magical devices designed for the Dresharii by the artisans of the Kai. Various magical Globes and other items, three interior cells, and a smattering of books and dialogue
77 Kai Globes V2.7 %28baseline%29 Magic and Spells Slategrey 2009-04-06 22:01:37 Adds Magical devices designed for the Dresharii by the artisans of the Kai.... more
Adds Magical devices designed for the Dresharii by the artisans of the Kai. Various magical Globes and other items, three interior cells, and a smattering of books and dialogue
78 Kai Globes V2.8 Magic and Spells Slategrey 2009-04-06 22:02:10 Adds Magical devices designed for the Dresharii by the artisans of the Kai.... more
Adds Magical devices designed for the Dresharii by the artisans of the Kai. Various magical Globes and other items, three interior cells, and a smattering of books and dialogue
79 Kai Globes V2.81 Magic and Spells Slategrey 2009-04-06 22:02:13 Adds Magical devices designed for the Dresharii by the artisans of the Kai.... more
Adds Magical devices designed for the Dresharii by the artisans of the Kai. Various magical Globes and other items, three interior cells, and a smattering of books and dialogue
80 Kirel's Observant Ordinators Tweaks Kirel 2006-01-22 00:00:00 A simple tweak that let's Ordinators see that you're wearing Indoril Armor ... more
A simple tweak that let's Ordinators see that you're wearing Indoril Armor without you having to initialize dialog with them first.     Beta, may be incombatibilities with mods that alter voice greetings - works fine with VGreetings though.
81 Larenel v1.0 Companions A.L.Stacey 2009-05-12 11:10:25 For those occasions when Vvardenfell seems a lonely and unforgiving place, ... more
For those occasions when Vvardenfell seems a lonely and unforgiving place, Larenel will be your faithful companion and watch your back. Meet him in Balmora. This is my first attempt at utilizing AI Scripts and Dialogue options. Enjoy the companionship!
82 Leaves of Y'ffre Clothing Illuminiel 2012-06-11 01:44:19 A fantasy clothing mod which shows some love to the Bosmer Females. This m... more
A fantasy clothing mod which shows some love to the Bosmer Females. This mod adds: - 8 new dresses woven from living vines especially designed for woodland mer - 1 new NPC complete with fresh dialogue and insight into the lore of Y'ffe. - 1 new playable female fac...
83 Legendary Weapons v1.2 Weapons Nightwing 2009-05-12 12:02:12 Legend has it that Vivec granted each Vampire lord a legendary weapon, to w... more
Legend has it that Vivec granted each Vampire lord a legendary weapon, to what purpose was this gesture may serve is only known by Vivec. version 1.2     June 6, 2002 Fix a dialog bug. Alter the flaming sword hilt yet again.  Added a few powerful Creatures. Added so...
84 Less Annoying Guards Miscellaneous aerelorn 2003-11-20 00:00:00 The purpose of this plugin is simple.  To stop guards from harassing you wi... more
The purpose of this plugin is simple.  To stop guards from harassing you with dialogue while you're in the middle of combat - so if your weapon is drawn or a spell is readied, the guards will simply attack.  If you want to pay the fine, go to jail, or present writs jus...
85 Less Generic Bloodmoon NPCs Ostar 2007-09-21 00:00:00 To see the other LGNPC mods go to Changelog:Version 1.10   One new quest ... more
To see the other LGNPC mods go to Changelog:Version 1.10   One new quest (Fryse Hags), an alternate ending for the "dark business" quest, made more NPCs less generic.   Version 1.11   More Skaal dialogue.   Version 1.2 Prepared for becomi...
86 Less Generic Nerevarine NPCs Ostar 2009-03-23 00:00:00 To see the other LGNPC mods go to Changelog:v1.03 - Fixed a dialog bug wi... more
To see the other LGNPC mods go to Changelog:v1.03 - Fixed a dialog bug with Sul-Matuul. Minor dialogue tweaks.     v1.2 - More dialogue. Typo fixes. Removed conflicts with LGNPC and MPP.     v1.21 - Fixed a minor, non-critical script er...
87 Less Generic NPC Project - Ald Velothi NPCs The LGNPC Team 2004-06-07 00:00:00 Inspired by the original Less Generic NPC Project: Seyda Neen, this is a re... more
Inspired by the original Less Generic NPC Project: Seyda Neen, this is a rework of all the generic dialogue in Ald Velothi - no quests have been lost, but everybody has something different and interesting to say.  More details can be found in the readme included with this mod. ...
88 Less Generic NPC Project - Ald'Ruhn Miscellaneous The LGNPC Team 2005-01-23 00:00:00 This mod simply gives every NPC in Ald'ruhn unique dialog, adds 30+ quests ... more
This mod simply gives every NPC in Ald'ruhn unique dialog, adds 30+ quests and all-in-all is the biggest dialog mod ever created until now. Details can be found in the readme.
89 Less Generic NPC Project - Gnaar Mok Miscellaneous The LGNPC Team 2004-08-19 00:00:00 You know the drill by now.  Unique dialogue for every NPC for every generic... more
You know the drill by now.  Unique dialogue for every NPC for every generic topic. Some features include a story-telling NPC whom you have to impress progressively so she'll continue her story, a small social quest, and all the usual new dialogue.    The guards do...
90 Less Generic NPC Project - Hla Oad NPCs The LGNPC Team 2004-11-01 00:00:00 Unique dialoge for every non cloned NPC in Hla Oad (that means everybody ex... more
Unique dialoge for every non cloned NPC in Hla Oad (that means everybody except the guards. By now all the NPCs are as good as each other, and there is nobody we can recomend for a special chat there a few quests lurking in town, have a look round. If you happen to stumble across so...
91 Less Generic NPC Project - Seyda Neen NPCs Joe Stevens/Wrye 2002-06-04 00:00:00 A roleplaying mod to give more life to NPCs in Morrowind.  Eleven of the NP... more
A roleplaying mod to give more life to NPCs in Morrowind.  Eleven of the NPCs in the town of Seyda Neen have been modified to give them specific dialog option about things like backgrounds and jobs.  Dialog sometimes varies depending upon how well they like you, your gende...
92 Less Generic NPC Project - Tel Mora Miscellaneous The LGNPC Team 2005-08-02 00:00:00 Straight after Pelagiad's release, work started on Tel Mora, but as always ... more
Straight after Pelagiad's release, work started on Tel Mora, but as always happens, soon the project came to a halt, taking much longer than needed, but eventually it was finished, and here's what we have  *Completely unique dialogue for every topic for every NPC inTel ...
93 Less Generic Tribunal NPCs Ostar 2009-03-09 00:00:00 This makes the NPCs of the Tribunal expansion less generic and more interes... more
This makes the NPCs of the Tribunal expansion less generic and more interesting. New dialogue in Tribunal specific topics is added, and the existing dialogue is refiltered in many cases to stop annoying conversations. (For example, King Helseth talking about a plethora of minor criminals.)  ...
94 lgnpc Ald Velothi Gameplay LGNPC Team 2009-04-24 17:38:22 Gives every NPC in Ald Velothi unique dialogue.
95 lgnpc Gnaar Mok Gameplay LGNPC Team 2009-04-24 17:38:22 Adds more interesting dialog to Gnaar Mok NPCs.
96 lgnpc Hla Oad Gameplay LGNPC Team 2009-04-24 17:38:22 Adds unique dialog to every Hla Oad NPC.
97 lgnpc Khuul Gameplay LGNPC Team 2009-04-24 17:38:11 This mod adds unique dialog to every NPC in Khuul.
98 lgnpc Maar Gan Gameplay LGNPC Team 2009-04-24 17:38:27 This mod adds unique dialogue to every citizen of Maar Gan.
99 Little Secrets NPCs Von Djangos 2010-12-05 00:00:00 Replaced by my 'ubermod' Djangos Dialogue, here;   Changelog:1.1 - Added ... more
Replaced by my 'ubermod' Djangos Dialogue, here;   Changelog:1.1 - Added over 25 new secrets - mostly faction and race-based     1.0 - Adds around 45 new secrets.
100 Looking Good Dialog Logorouge 2014-01-28 19:30:21 Reorganize the NPCs greetings about your outfit, adding some much needed va... more
Reorganize the NPCs greetings about your outfit, adding some much needed variety and rebalancing the requirements to trigger them.
101 Lord of the Rings Quests Buildings saborcoco 2004-02-09 00:00:00 This mod contains MANY mini quests with ONE big quest which is the Lord of ... more
This mod contains MANY mini quests with ONE big quest which is the Lord of the Rings Quest.. ( you'll se why once you play it).    The mod adds new dialog and NPCs with their own dialogs new places to visit more items to discover, people to kill, things to buy,things t...
102 Louis' FF7AC Jenova's child expanded w Beauty Shop Races Zinoviev 2011-10-21 00:00:00 This mod is an expansion of Louis original FF7AC Jenova's child race mod wh... more
This mod is an expansion of Louis original FF7AC Jenova's child race mod which adds a fully-tested option to play as a female character as well as new characters, dialogue, items, locations, etc. intended to make the Jenovar into a fully viable and reasonably balanced race. (The female option use...
103 Magic Staffs Weapons Unknown 2009-05-12 12:02:03 Magic Staffs: Adds a merchant NPC to the Mage's Guild in Balmora who sells ... more
Magic Staffs: Adds a merchant NPC to the Mage's Guild in Balmora who sells a range of staffs, both enchanted and unenchanted. ======= 20090607 updated description & categories same as other file minus the dialog patch --miran
104 Marriage Companions Darin 2005-05-03 00:00:00 This is an (extensive) upgrade for Cutthroat's Partner mod, which implement... more
This is an (extensive) upgrade for Cutthroat's Partner mod, which implements Imperial/Dunmer marriages and also greatly improves the psychology/dialogues of the original.    Notes on version 1.1: there are two esp files, one for each version of CM Partners.   ...
105 Mechanical Manor Houses Tenner 2004-03-01 00:00:00 VERSION CHANGES:  I reworked some of the dialogue, added a way to reach the... more
VERSION CHANGES:  I reworked some of the dialogue, added a way to reach the manor from the foot of the mountain, fixed (sorta) the manor entrance wall added a few small things, and tweaked the secret area a bit.    This mod adds a manor located inside Abarillius mount...
106 Merchant Investments Tweaks Fliggerty 2008-08-26 00:00:00 It has been suggested that someone try to imitate the "merchant investing" ... more
It has been suggested that someone try to imitate the "merchant investing" system implemented in Oblivion.    Most merchants will now have the dialogue topic "Invest in your business."  Selecting this will allow you to   donate gold to increase that merchant's avail...
107 Mezethelor's Advanced Training - Dialogue Style Miscellaneous Mezethelor8888 2009-04-06 23:01:01 This adds three trainers to Vvardenfell. Each trains nine skills of either ... more
This adds three trainers to Vvardenfell. Each trains nine skills of either the stealth, magic or combat kind via dialogue. Training costs 2000-2500 gold a piece. Look for the book sitting on the bar in Arrile's Tradehouse for further information.
108 MNC: Ald'ruhn Townd and town Expansions Mercarryn 2010-10-07 00:00:00 This plug-in is the English translation of my German Mod "New Ald'ruhn". It... more
This plug-in is the English translation of my German Mod "New Ald'ruhn". It extends the city of Ald'ruhn with several buildings and NPCs with their own dialogue.     This mod is the first of an upcoming little series of city expansions called MNC (Mercarryn's New Cities). In ...
109 MNC: Ebonheart Townd and town Expansions Mercarryn 2011-03-13 00:00:00 MNC: Ebonheart extends the castle Ebonheart and its surrounding area with ... more
MNC: Ebonheart extends the castle Ebonheart and its surrounding area with several buildings and NPCs with their own dialogue. This mod is the second of a little series of city expansions. I tried to be as lore-friendly as possible, i.e. the new additions have got their own littl...
110 More NPCs NPCs Eternalsteelfan 2004-06-09 00:00:00 This small mod places 71 NPC across Vvardenfell. They are everywhere and yo... more
This small mod places 71 NPC across Vvardenfell. They are everywhere and you should begin to see them the moment you load a game. The AI and dialog all match the location and should fit in the game seemlessly.  I noticed jails were mostly bare so I added a good few to previousl...
111 Morrowind Patch Project v1.6.5b (BTB Edit) Bugfixes TES Morrowind Community, Thepal, Baldurdash, Quorn, BTB 2013-06-18 10:21:31 The Morrowind Patch Project does following: Fix any bugs in the quests tha... more
The Morrowind Patch Project does following: Fix any bugs in the quests that make them incompletable or skip you ahead. Correct spelling & grammar mistakes in the dialogue and object names, and give them a uniform appearance. Make global scripts end when they are no longer nee...
112 Morrowland Landmasses Mike, Jason Metcalf 2012-11-25 14:53:11 FIRST OF ALL--- Thank you for downloading this large file. You are partakin... more
FIRST OF ALL--- Thank you for downloading this large file. You are partaking in the beta test, and hopefully you will let us know of any problems you will encounter. We realize that the towns suck. There is nothing special to them yet, nor is there much dialog.. This makes our world fe...
113 Mournhold Palace Revamped Buildings Princess Stomper 2012-11-11 12:57:36 Strips out the scripts and dialogue from my Royal Chargen mod, leaving only... more
Strips out the scripts and dialogue from my Royal Chargen mod, leaving only the improvements to the palace in Mournhold. The Royal Palace is extensively redesigned and enlarged. As Prince or Princess, you gain access to the 'Princeps' Chambers', a large suite with a (huge) bedroom for...
114 MR Ingredients Dialogue Dialog Envy123 2014-07-04 07:26:43 The locations of various ingredients mentioned in the dialogue does not mat... more
The locations of various ingredients mentioned in the dialogue does not match their actual location in the world. This mod alters the dialogue so it is consistent with gameplay.
115 MR Ingredients Dialogue Bugfixes Envy123 2013-10-10 16:20:18 Corrects the dialog descriptions of Black Anther, Black Lichen, Bonemeal, G... more
Corrects the dialog descriptions of Black Anther, Black Lichen, Bonemeal, Gold Kanet, Green Lichen, Kresh Fiber, Red Lichen, Saltrice, Scathecraw, and Stoneflower Petals to correctly reflect where they come from or may be found.
116 Muffinwind: Enhanced Edition v2.0 Quests CowGuru 2012-11-16 09:00:03 The director's cut 2.0 redux enhanced edition version of Muffinwind is more... more
The director's cut 2.0 redux enhanced edition version of Muffinwind is more or less a total overhaul of the original. In general, I've gone over and cleaned up some scripts, fixed a lot of minor (and a few not-so-minor) bugs, rewritten most of the dialogue, remade and redecorated many of the cell...
117 Nastier Camonna Tong NPCs Von Djangos 2011-03-06 00:00:00 I love the fact the Camonna Tong have so many unique, offensive responses t... more
I love the fact the Camonna Tong have so many unique, offensive responses to you within their dialogue. However, the spell was totally broken by the fact they would cheerily greet you (in dialogue or voice) just like every other npc!     So I rounded off their nastiness by ad...
118 Nasty Cammona Tong v1.2 Tweaks Von Djangos 2013-03-08 05:31:06 Adds more offensive greetings to members of the Camonna Tong. Responses ra... more
Adds more offensive greetings to members of the Camonna Tong. Responses range from surly and difficult to outright racist slurs if your character is Khajiit or Argonian. Fixes some Balmora dialogue bugs in relation to the Camonna Tong. Voice files are edited to be aggressively r...
119 Nasty Camonna Tong v1.2n Tweaks Von Djangos 2013-03-08 05:56:47 I love the fact the Camonna Tong have so many unique, offensive responses t... more
I love the fact the Camonna Tong have so many unique, offensive responses to you within their dialogue. However, the spell was totally broken by the fact they would cheerily greet you (in dialogue or voice) just like every other npc! So I rounded off their nastiness by adding a selecti...
120 Nemon's Vivec Interiorator 1.3 Townd and town Expansions Nemon 2012-10-15 08:36:46 This mod edits all major interiors in Vivec adding NPCs, lights, misc items... more
This mod edits all major interiors in Vivec adding NPCs, lights, misc items and furniture, Each canton's plaza has it's own "feel" when enabling this mod. Also the waistworks are edited, with creativity and care. Each NPC added has it's own dialogue topics, and no unbalancing stuff...
121 Nerevarine Greetings Bugfixes Alphax 2008-02-03 00:00:00 Allows NPCs to give more specific endgame dialogue. Bethesda included but b... more
Allows NPCs to give more specific endgame dialogue. Bethesda included but badly filtered this dialogue; this mod simply makes it visible. Also changes one of the endgame greetings to be consistent with all the others of the same type.     Unlike Raptormeat's "No More Excuse ...
122 Nevena's Ex-Slaves & Partners v1.5 Companions Nevena 2009-04-06 22:08:26 This plugin has been adapted extensively from Cutthroat Mods' Partners 2.3,... more
This plugin has been adapted extensively from Cutthroat Mods' Partners 2.3, used with their permission. I have copied their Partners script into a Partners-Slave script and modified the dialogue options to accomodate a 25% chance an NPC will prefer to have a same-gender relationship, and modified...
123 Nevena's Ex-Slaves & Partners v1.5 Companions Nevena 2004-05-27 00:00:00 This plugin has been adapted extensively from Cutthroat Mods` Partners 2.2,... more
This plugin has been adapted extensively from Cutthroat Mods` Partners 2.2, (used with their permission). I have copied their Partners script into a Partners-Slave script and modified the dialogue options to accomodate a 25% chance an NPC will prefer to have a same-gender relationship (and toned ...
124 No More 'Excuse Me Nerevarine' Tweaks Raptormeat 2002-06-27 00:00:00 Beaten the game yet? Annoyed by the number of time's you seen this greeting... more
Beaten the game yet? Annoyed by the number of time's you seen this greeting? E...e...e...excuse me Nerevarine. It's just that you are a big hero, and I don't know how to talk to -" ?  This little plug in fixes that endless repeating dialogue after you have beaten the ...
125 No-Tutorial Startup Scripts Tweaks Valtur Naa 2009-10-06 00:00:00 This entry presents a very simple pair of startup scripts. The first leads ... more
This entry presents a very simple pair of startup scripts. The first leads to an ordinary game. You'll be in the dark, pick out your character, and be ready to move out the door. Chargen characters should engage in normal dialogue. The second is the real reason this is even here. It'...
126 Nocturn Manor Houses Lonesoldier 2012-04-22 00:00:00 A Nice house in Balmora for Morag Tong assassin's. this is my first mod. th... more
A Nice house in Balmora for Morag Tong assassin's. this is my first mod. the house is right next to the Pawnbroker in Balmora Changelog:Version 1.10 fixes the GMST's. And adds a readme file.     Version 1.20 fixes some dialogue issues.
127 NoLore Solstheim Bugfixes Adam 2004-01-28 00:00:00 This mod fixes the minor error wherein the dialogue topic "Solstheim" still... more
This mod fixes the minor error wherein the dialogue topic "Solstheim" still appears in the dialogue options of NPC's with the "nolore" script. Hardly a masterpiece of MW scripting, but if that slight glitch annoys you as much as it did me, you'll probably like this mod.
128 Of Love and Ignorance Quests K. Loerke 2002-10-28 00:00:00 A short investigative quest to find a young woman who ran off after a fight... more
A short investigative quest to find a young woman who ran off after a fight with her mother.  They story starts in the village of Hla Oad with rumors from the villagers or meeting the woman who needs help.  Makes strong use of dialog and journal entries, which I hope don&#...
129 Osmium Dagger Weapons Zarrexaij 2007-03-24 00:00:00 Adds a new weapon, the osmium dagger. You must go through a quest to get it... more
Adds a new weapon, the osmium dagger. You must go through a quest to get it. Changelog:Fixed wonky dialogue   Added missing textures
130 Pack Zebra v2.5 Companions Horny Buddha 2005-10-29 00:00:00 Places a herder with pack zebras in the Zainab Camp. You can buy a pack zeb... more
Places a herder with pack zebras in the Zainab Camp. You can buy a pack zebra from the herder. The pack zebra is controlled through dialogue topics. You can display a status report that includes the zebras health, restorative inventory items and type of follow mode. You can command the zebra to f...
131 Pants to Trousers Clothing Danjb 2008-05-10 00:00:00 Simply changes all references to "pants" to "trousers" in objects and dialo... more
Simply changes all references to "pants" to "trousers" in objects and dialogue, for all those English players out there, for whom it means something completely different.     This does not change the IDs of any "pants", so it shouldn't cause problems with other mods.
132 Pax Hlaalu Addendum v.3 Bugfixes Dorfmann 2009-05-12 11:45:34 [i]What's does this plug-in do?[/i] The Pax Hlaalu Addendum introduces "bu... more
[i]What's does this plug-in do?[/i] The Pax Hlaalu Addendum introduces "bug-fixes" in the dialogue menus of the original Pax Hlaalu and Pax Hlaalu (version 3.0) mods. Topics such as [i]business [/i]and [i]latest rumors[/i] which were omitted from the latter plugins, are now incl...
133 PelagiadDialogue 0729 Gameplay La'Shae 2009-04-24 17:38:15 Changes NPCs in Pelagiad to be more individual.
134 Pharlan Race v4.0 Races Sabregirl 2012-07-26 15:02:41 Pharlans are a winged, bird-like, flight capable, beast people with human/e... more
Pharlans are a winged, bird-like, flight capable, beast people with human/elvish faces. What's NEW in version 4.0? New more appropriate models for the feet An upright (non-beast) form is included with non-animated wings and tail Dialogue on pharlan NPCs has b...
135 Pillow Quest Fix Bugfixes Cep 2003-11-14 00:00:00 This is a fix for the broken pillow quest. Includes not only a fix but give... more
This is a fix for the broken pillow quest. Includes not only a fix but gives the quest many more options for starting and finishing, including new dialogue's. Read the Readme.txt for more info.
136 Port Hamvirr Townd and town Expansions Lord Dagobert 2011-03-04 00:00:00 Port Hamvirr is a big city (around 60 interiors) divided in 4 interior dist... more
Port Hamvirr is a big city (around 60 interiors) divided in 4 interior districts.     20 quests, 3 houses to buy, dialogues, and more!     Will you join the rebel dark elf, or the countess?
137 prizedpossession v1.0 Quests Dale French 2009-05-12 11:20:44 Title: Prized Possession Creator: Dale French [email protected] Type: ... more
Title: Prized Possession Creator: Dale French [email protected] Type: New Weapon/Magic Item/Quest Description: Adds a quest based on one that already exists. I did not know there was a quest involving a pillow shipment when I started this, but as I added dialogue I disco...
138 Rad LAL Dialogue fix Tweaks Radnurag 2006-09-02 00:00:00 This plugin adds some changes to Mr. Cellophane's LAL mod in the dialogue p... more
This plugin adds some changes to Mr. Cellophane's LAL mod in the dialogue part, so make sure the mod is loaded AFTER that one, LAL is STILL REQUIRED!!! this is just a patch...     1. Beastraces now talk the way they are used to when you click the "Fancy A Shag?" topic ("Ajira...
139 Rat companion Companions Trylobit 2009-10-08 00:00:00 This small adds a large rat companion with it's master SW of Pelagiad. It c... more
This small adds a large rat companion with it's master SW of Pelagiad. It can carry a lot of stuff, but it's rather passive by nature. The packrat aslo has limited levelling capabilities to keep the packrat useful later on.     Through dialogue it can be given 3 commands: ...
140 Rat Companion v1.1 Companions Trylobit 2009-10-08 00:00:00 This small adds a large rat companion with it's master SW of Pelagiad. It c... more
This small adds a large rat companion with it's master SW of Pelagiad. It can carry a lot of stuff, but it's rather passive by nature. The packrat aslo has limited levelling capabilities to keep the packrat useful later on. Through dialogue it can be given 3 commands: - check h...
141 Ravenloft Enhanced v1.5 Houses Ninjakreborn 2012-11-10 19:13:37 An "Addon" to Ravenloft. Permission was obtained before creating this. Cha... more
An "Addon" to Ravenloft. Permission was obtained before creating this. Change log 1.5 - More grammar/spelling fixes. - Added new (small) section to the in-game book about Ravenloft. - Added basic greeting dialog for the unicorn, crow, and librarian (I intend to expa...
142 Restoring Rain's Hand Hall v1.2 Quests Chesko 2011-11-16 00:00:00 Restoring Rain's Hand Hall attempts to take Bjorn Larsen's amazing Rain's H... more
Restoring Rain's Hand Hall attempts to take Bjorn Larsen's amazing Rain's Hand Hall mod and better integrate it into the game. New story, new history, new NPCs, new dialog, and a Hall in a state of near ruin. * Story Integration>: Rain's Hand Hall is now is now described in-ga...
143 Riller-Mosh BETA Landmasses Avrahama 2007-04-03 00:00:00 THIS IS IN EXTREME BETA - LANDMASS/LORE/ARGONIAN. I urge, and in fact I ... more
THIS IS IN EXTREME BETA - LANDMASS/LORE/ARGONIAN. I urge, and in fact I AM LOOKING FOR anyone who would like to use this mod to create his or her own quests and dialogue. I have only touched the surface of what I wanted to accomplish here, but due to time constraints, I have only bee...
144 Ring of Obfuscation Quests Princess Stomper 2012-08-05 23:46:28 Adds a "paper chase" quest mod and ring enchanted to 100% chameleon, consta... more
Adds a "paper chase" quest mod and ring enchanted to 100% chameleon, constant effect. This is one of my earliest mods - a dialogue-free mod made by request for qwert4464_3. Nobody has complained about it in all these years, so I guess it's OK.
145 RolePlayer's NPCs NPCs La'Shae 2003-07-08 00:00:00 Some rewritten dialogue in Caldera and Balmora. For those who don't know th... more
Some rewritten dialogue in Caldera and Balmora. For those who don't know the purpose of this mod is to rewrite most of the generic dialogue in Morrowind so that talking to normal NPCs is somewhat exciting.     This contains all the dialogue changes from my Pelagiad and...
146 Rolf gro-Tunsta Companions Prince Maethis 2006-11-02 00:00:00 Adds a very simple lvl 10 orc companion and a small mountain in the sea jus... more
Adds a very simple lvl 10 orc companion and a small mountain in the sea just north of Castle Karstaag in Solsthiem.  Quick travel is provided by the rickling in the Imperial Cult Shrine at Fort Frostmoth.  It is my first companion, so don't expect too much dialogue.  Grumpy's compa...
147 Ruby Inn Stores and merchants Crankgorilla 2011-10-25 00:00:00 Visit the Ruby Inn located in Vos. Restock on various goods and enjoy a win... more
Visit the Ruby Inn located in Vos. Restock on various goods and enjoy a wine and dine experience in a  lively environment  laced with seedy characters. A room has been set aside for you. Talk to the barman for more details. With over 200 pieces of dialog, rest assured, you'll be enterta...
148 Sadrith Mora Academy of Magecraft Townd and town Expansions Princess Stomper 2012-08-02 17:59:17 **REQUIRES CHILDREN OF MORROWIND AND PLAYABLE CHILDREN** Adds a school inf... more
**REQUIRES CHILDREN OF MORROWIND AND PLAYABLE CHILDREN** Adds a school influenced by but not directly referencing Harry Potter's Hogwarts to an island just north-east of Sadrith Mora. Adds numerous children and their teachers, along with unique dialogue, scripts and objects. Fast trave...
149 Sadrith Mora Docks Townd and town Expansions cdethier 2009-08-25 00:00:00 This expands the docks of Sadrith Mora, for purely aesthetic purposes, maki... more
This expands the docks of Sadrith Mora, for purely aesthetic purposes, making it look more like the port it should be.     Adds: two new NPCS with unique dialogue, modifies Sadrith Mora (4,17) and Wolverine Hall (18, 3) by adding new ships. All new items and NPCs are CD_
150 SavantArmorQuest Quests Tenaka 2009-05-12 11:20:53 Armor Quest A plug-in for Morrowind by Tenaka 5-10-02 Version 4 Changed S... more
Armor Quest A plug-in for Morrowind by Tenaka 5-10-02 Version 4 Changed Savant armor to Medium - already plenty of heavy armor in the game. Changed some problems with prisoner dialogue in Scourg Barrow which stopped player being told location of important npc.
151 Savegame Manager 3 - v0.7.7 Utilities Aaryn Bryanton 2009-05-12 11:56:45 Configuration ---- If certain values aren't in the registry, the program wi... more
Configuration ---- If certain values aren't in the registry, the program will force the configuration dialog and ask you to input the values. 1. Set the game name, there's a text box right beside the "Game Name:" label 2. Choose the game's savegame directory, click ...
152 Seyda Neen House and Quest Houses shinyrodent 2010-08-01 00:00:00 This mod adds a house that you can buy in Seyda Neen, a short quest to go a... more
This mod adds a house that you can buy in Seyda Neen, a short quest to go along with it, and a few extras to find.     To start the quest, just talk to Socucius Ergalla about "property" in the Census and Excise Office. You will only get this dialogue if you've talked to him b...
153 Seyda Neen Pub Stores and merchants Honor01 2008-02-25 00:00:00 Adds a Small Imperial style pub in Seyda Neen. The pub is a small, undergro... more
Adds a Small Imperial style pub in Seyda Neen. The pub is a small, underground establishment meant as a base for the Outlanders gang, who are trying to fight the Commona Tong. Although, I can't do dialog, so none of this is apparent. Check it out.
154 Shabbad Cheats Azzhazel 2003-05-31 00:00:00 This plugin adds a new race :Shabbad, a little quest, a new weapon (Long bl... more
This plugin adds a new race :Shabbad, a little quest, a new weapon (Long blade), a new potion and some new dialogue with journal entries. See readme for info.
155 SilentCharGen Gameplay Jason Robinson 2009-04-24 17:38:10 This plug-in speeds character creation by eliminating all of the various tu... more
This plug-in speeds character creation by eliminating all of the various tutorial dialog messages, non-essential spoken dialog, and a few scripted delays from the beginning of the game.
156 Silt Striders v1.10 Creatures Abot 2011-04-19 00:00:00 I wanted to travel Morrowind on top of a real Silt Strider so strongly, and... more
I wanted to travel Morrowind on top of a real Silt Strider so strongly, and after years waiting for some similar mod to be completed, I decided to try myself. To enjoy the scenic trips use the caravaner "- scenic travel" dialog topic. Changelog: 1.10 - compatibilit...
157 Silt Striders v1.11 Creatures Abot 2013-09-10 18:25:46 I wanted to travel Morrowind on top of a real Silt Strider so strongly, and... more
I wanted to travel Morrowind on top of a real Silt Strider so strongly, and after years waiting for some similar mod to be completed, I decided to try myself. To enjoy the scenic trips use the caravaner "- scenic travel" dialog topic. abotSiltStriders.esp needs Tribunal or B...
158 Silt Striders v1.12 Creatures Abot 2013-09-10 18:32:39 I wanted to travel Morrowind on top of a real Silt Strider so strongly, and... more
I wanted to travel Morrowind on top of a real Silt Strider so strongly, and after years waiting for some similar mod to be completed, I decided to try myself. To enjoy the scenic trips use the caravaner "- scenic travel" dialog topic. abotSiltStriders.esp needs Tribunal or B...
159 Sin's of Our Fathers Quests Mr. Cherrie 2011-04-08 00:00:00 ==Sin's Of Our Fathers== ==By: Mr. Cherrie== This mod adds a quest i m... more
==Sin's Of Our Fathers== ==By: Mr. Cherrie== This mod adds a quest i made while learning dialogue for Morrowind. To start, go to the Balmora, Hlaalu Council Manor and speak to Sojourner Weavemen. He will go into a long narrative which I tried to make entertaining. Then he will...
160 SK Partners Open Miscellaneous Skullhunter 2004-04-23 00:00:00 Removes the dialogue entries preventing same-sex relationships in the CM_Pa... more
Removes the dialogue entries preventing same-sex relationships in the CM_Partners2.2 mod, changes the kissing sound, shortens the blackout time when responding to the "-loving" topic and changes the sound associated with it.
161 Smooth Moves Ahnassi Quests TheOne&Only 2009-11-07 00:00:00 A variation on Curmudgeon's Smooth Moves that adds new features and preserv... more
A variation on Curmudgeon's Smooth Moves that adds new features and preserves the original dialog.     In Curmudgeon's own words:     "(Smooth Moves) is a slight modification to the Ahnassi Romance, a quest found in the unmodded game. In that quest, Ahna...
162 Smooth Moves Ahnassi v1.03 Quests TheOne&Only 2013-06-10 13:15:19 A variation on Curmudgeon's Smooth Moves that adds new features and preserv... more
A variation on Curmudgeon's Smooth Moves that adds new features and preserves the original dialog. In Curmudgeon's own words: "(Smooth Moves) is a slight modification to the Ahnassi Romance, a quest found in the unmodded game. In that quest, Ahnassi, the female Khajiit in the Halfway ...
163 Sneaker's Knights Quests doemaarwat, poiu 2007-08-30 00:00:00 Do quests for a mad scamp! This mod has two different endings, with differe... more
Do quests for a mad scamp! This mod has two different endings, with different rewards. Adds 3 new sound files, 3 interiors, some scripts, a number of quests and a stroryline with a lot of dialogue.     The quests start in Karliah's house in Balmora. Talk to Karliah to begin y...
164 Solstheim Dialogue FIx Tweaks Mr. Versipellis 2008-12-17 00:00:00 Solstheim Dialogue Fix     By Mr. Versipellis     17/12/2008     What do... more
Solstheim Dialogue Fix     By Mr. Versipellis     17/12/2008     What does this mod do? It removes the topic "Solstheim" from no-lore NPCs by adding an extra condition to the dialogue. I think it creates a better atmosper...
165 Solstheim Undialog Miscellaneous SeekerVI 2004-02-20 00:00:00 This tiny "mod" shifts the mainland subject of "Solstheim to the NW corner ... more
This tiny "mod" shifts the mainland subject of "Solstheim to the NW corner of Vardenfal, to all units in the Imperial Legion, and the Character Generation Captain    Minor changes were made to some of the dialog itself..  This mod aims to free most of Vvardenfal from ...
166 Sottilde's Code Book Quest Fixer Tweaks Mars (aka LadyMaedhros) 2009-04-24 17:15:45 Offers an alternate way to play the Sottilde Code Book quest for the Thieve... more
Offers an alternate way to play the Sottilde Code Book quest for the Thieves' Guild.  Dialogue and journal changes only.
167 Spellmaking Mod Tweaks Vimes 2003-09-01 00:00:00 This mod allows the player to study and create their own spells for free, a... more
This mod allows the player to study and create their own spells for free, and without having to talk directly to an NPC,  using a balanced spellmaking skill instead to determine the success. Yes, It does use the dialogue function still. But everything possible has been done to ...
168 Sri's Alchemy (Bloodmoon Edition) Remixed! v1.0 Alchemical Adeliedreams 2012-02-20 01:16:23 This is a modification of Srikandi's Alchemy - Bloodmoon version. This mod ... more
This is a modification of Srikandi's Alchemy - Bloodmoon version. This mod installs over the original .esp file from Sri's Alchemy BM, original meshes/textures are NOT included. * Corrects a dialog spelling error. * Ash Yams now provide the effects listed in the spreadsheet. ...
169 Staff of Freezing Weapons Schwaa 2009-04-06 21:20:32 Look for a necromancer's cave just north of the Skall village. A new staff ... more
Look for a necromancer's cave just north of the Skall village. A new staff with a new enchantment can be found within. This is a simple one, no new dialog, NPC's, landmasses or cells, just a staff.
170 Suran Underworld 2.5-jms patch-0.1 Bugfixes John Moonsugar 2009-04-06 23:43:26 This is a compatibility patch for Suran Underworld and White Wolf of Lokken... more
This is a compatibility patch for Suran Underworld and White Wolf of Lokken to work around an overlapping dialog problem that prevents Ylarra from giving the topic "rescue me" when you talk to her in her cell in Chiraden.
171 Take All Button of Pain and Happiness Tweaks Fliggerty 2007-04-22 00:00:00 It has been suggested that I employ the methods I used to create my Dialogu... more
It has been suggested that I employ the methods I used to create my Dialogue   Closer of Doom to emulate the "Take All" button press function on the xBox.  I have done so; here it is.  When a container is open, all you have to do is press the preset key (third mouse button by ...
172 Take my place v1.2 Miscellaneous Abot 2010-01-09 00:00:00 The problem of people blocking your way in narrow passages is a little anno... more
The problem of people blocking your way in narrow passages is a little annoying in Morrowind. NPC will have the "- Take my place" dialog topic, and friendly NPCs should take your place when asked. Credits: This mod is clearly inspired by Noirgrim's NPC Move mod, and w...
173 The Blind Heretic Buildings dagoth_jeff 2009-11-28 00:00:00 Arrille's shady brother moves into Seyda Neen and sets up a business of his... more
Arrille's shady brother moves into Seyda Neen and sets up a business of his own.   Five new cells, within a single establishment. Morrowind-only required. No new quests or dialogue added. No permission required. Better Bodies/NPC Replacers recommended. Cleaned with Enchanted Editor &...
174 The City of Blackhawk BETA v1.04 Townd and town Expansions Rumpelstilzchen 2009-04-24 14:33:50 This mod adds an imperial city and port to the grazelands. This is just a b... more
This mod adds an imperial city and port to the grazelands. This is just a beta version, so the interiors are not decorated, and the exterior is not yet in its final stages. I still have a lot of work to do to the mod(landscaping, interior decorating, npc's, quests, and dialogue) so bear with me i...
175 The City of Blackhawk BETA v1.04 PLUS Townd and town Expansions Rumpelstilzchen, SciMuse 2009-04-24 14:32:36 This mod adds an imperial city and port to the grazelands. This is just a b... more
This mod adds an imperial city and port to the grazelands. This is just a beta version, so the interiors are not decorated, and the exterior is not yet in its final stages. I still have a lot of work to do to the mod(landscaping, interior decorating, npc's, quests, and dialogue) so bear with me i...
176 The Dialogue Request Mod Tweaks Casey Tucker 2006-08-26 00:00:00 ---The Request Mod---   Created by Casey Tucker       This is a BETA.   ... more
---The Request Mod---   Created by Casey Tucker       This is a BETA.     I've always wanted a touch of realism to bring Morrowind's dead NPCs to life.  In real life, people are social.  Naturally, they interact.  How d...
177 The Fyrryman Tweaks Ershatz 2006-10-29 00:00:00 Ever looked at the useless boat at Tel Fyr and been annoyed? Well, no more ... more
Ever looked at the useless boat at Tel Fyr and been annoyed? Well, no more as the Fyrryman (not a spelling mistake, just a bad pun) is here to help. He will take you to Tel Aruhn and Vos (the existing Boat people will take you there).     The Fyrryman has custom dialogue, a h...
178 The Lost Artifacts of Morrowind Weapons Rogue Shadow 2013-01-19 18:13:04 This mod adds around 20 new artifacts to the lands of Vvardenfell, Solsthei... more
This mod adds around 20 new artifacts to the lands of Vvardenfell, Solstheim and Mournhold. Many are found through quests and dialogue, while the rest are hidden, for only you to know where they are! Most of the artifacts have some sort of scripted effect, and if not that, then at lea...
179 The Magus Unending Quests Davion the Mad 2012-08-20 22:58:04 Adds a quest to defeat a powerful lich lord (with access to some really coo... more
Adds a quest to defeat a powerful lich lord (with access to some really cool sound files for dialogue) at the behest of another wizard. A large extra-planar dungeon is involved (naturally) culminating in grandiose a wizard's duel between pc and lich, a rather tough caster character.
180 To Serve Sithis Factions Emyn 2008-08-22 00:00:00 This mod allows the PC to join the Dark Brotherhood, to engage in several q... more
This mod allows the PC to join the Dark Brotherhood, to engage in several quests including ten murder contracts and several special assignments. It is largely dialog-based, and there are journal entries for everything. There are some new (familiar?) faces and some more detailed personalities for ...
181 Traveling Merchants - Tribunal v1.0 NPCs GhanBuriGhan / Nazz 2002-12-06 00:00:00 This is a patch for the 'Traveling Merchants mod' (1.2beta) for owners of T... more
This is a patch for the 'Traveling Merchants mod' (1.2beta) for owners of Tribunal. It fixes dialogue loops with Tribunal NPCs that use the 'wait here' topic. This is not a standalone, you need to have the original mod installed first. Many thanks to Nazz for sending me this fix - I c...
182 Treehouse Houses Catherine799 2007-11-12 00:00:00 This mod adds a Treehouse outside of Pelagiad. It is an update from my orig... more
This mod adds a Treehouse outside of Pelagiad. It is an update from my original mod, Balmora Treehouse (but it doesn't require this mod to run). I have also changed the grandmaster equiptment to apprentice, and deleted the skill books. I have not added any addional dialogue for the guar in the fr...
183 Trolls & Kobolds Companions Master X 2005-11-14 00:00:00 Adds 2 races, Troll & Kobold to leveled lists and as playable races.  Also ... more
Adds 2 races, Troll & Kobold to leveled lists and as playable races.  Also adds a troll slave that you can buy in Tel Aruhn.    V1.1 Fixes the dialogue coflict with the main quest and made so trolls dont die for good until they get hit with fire or poison. ...
184 Typo Fix plugin Bugfixes Teppo Lehtonen 2002-06-14 00:00:00 Fixes more than 160 typos in dialogues, journal, etc. Also fixes an infinit... more
Fixes more than 160 typos in dialogues, journal, etc. Also fixes an infinite 'Continue' loop in "law in Morrowind" topic.
185 Ultimate Galleon Purchase Patch Miscellaneous Fliggerty 2006-08-26 00:00:00 Have you ever been frustrated with the interesting method MadMax used to le... more
Have you ever been frustrated with the interesting method MadMax used to let you acquire the Ultimate Galleon?  Or have you ever been annoyed by constantly telling people on forums that you have to get your strength and intelligence both up to 100?   I've altered the dialogue a bit...
186 Underwater Mod Beta Sladle 2009-11-17 00:00:00 A work in progress mod, aims to make the sea of Vvardenfell so much more in... more
A work in progress mod, aims to make the sea of Vvardenfell so much more interesting.       Currently it -   Adds a shipwreck, The Lady Farl, off the bitter coast. Its a treasure ship so there's good loot.   Adds some dialogue, latest rumours, about...
187 Unofficial Morrowind Patch v1.6.2 Bugfixes Thepal 2009-04-06 23:14:57 This unofficial Morrowind Patch does following: * Fix any bugs in the que... more
This unofficial Morrowind Patch does following: * Fix any bugs in the quests that make them incompletable or skip you ahead. * Correct spelling & grammar mistakes in the dialogue and object names, and give them a uniform appearance. * Make global scripts end when they are ...
188 Vampire Embrace v2.4 Gameplay CORTEX 2012-09-24 23:13:19 Embrace NPC's converting them into vampires who can follow and fight for yo... more
Embrace NPC's converting them into vampires who can follow and fight for you. Three different ways you can embrace people: 1. Convince NPC's to accept the embrace through dialog, and getting them addicted to giving you blood. 2. Take them by force through combat using the vampire bite c...
189 Vampire Fly Fix Bugfixes Lord Gildor 2005-04-23 00:00:00 According to the dialogues in Morrowind, vampires should receive a special ... more
According to the dialogues in Morrowind, vampires should receive a special Vampire Fly ability. This ability is also present in the game, however no vampire actually possesses it. This fix-mod grants vampires that ability.
190 Vampire Quest repair Bugfixes Shaminar the Dragon 2005-10-13 00:00:00 This simple mod will repair the dialoge during the quests being offered by ... more
This simple mod will repair the dialoge during the quests being offered by the vampire leaders of all three clans.  For example, the "Raw Materials" topic is now selectable in the Quarra Clan mission after you killed Irak.    This 1.1 update fixes the mistake I made w...
191 Vivec Market 2.0 Who's There Fix Stores and merchants Rougetet 2007-08-12 00:00:00 Vivec Market “Who’s There?” fix:     Fixes a problem with Vivec Market 2.0... more
Vivec Market “Who’s There?” fix:     Fixes a problem with Vivec Market 2.0 where the Refreshment Center Trader can not see the PC and therefore will not intitiate Dialogue with the PC giving the PC a "Who's There" and "Goodbye".  This “bug” ...
192 Vivec NPC NPCs Arakhor Vorac 2006-02-08 00:00:00 Adds a wandering NPC trainer to Vivec's Foreign Quarter, adds some dialogue... more
Adds a wandering NPC trainer to Vivec's Foreign Quarter, adds some dialogue regarding four master trainers and includes some unique enchanted clothing.   Also includes Extra Classes by Arakhor Vorac.
193 Vivec Voice Addon (Morrowind version) v1.0 Sounds MrTS, Tyana Rie, Miltiades 2009-05-12 11:40:37 Bored with the tedious discussions of Vivec? Couldn't he just have given yo... more
Bored with the tedious discussions of Vivec? Couldn't he just have given you his dialogue on a piece of paper and send you on your way? If you think so, then this plugin is for you! It adds a real voice to Vivec's dialogue! Now you can read *and listen* when the god Vivec speaks to you in his 'di...
194 Vivec Voice Addon (Tribunal version) v1.0 Sounds MrTS, Tyana Rie, Miltiades 2009-05-12 11:40:54 Bored with the tedious discussions of Vivec? Couldn't he just have given yo... more
Bored with the tedious discussions of Vivec? Couldn't he just have given you his dialogue on a piece of paper and send you on your way? If you think so, then this plugin is for you! It adds a real voice to Vivec's dialogue! Now you can read *and listen* when the god Vivec speaks to you in his 'di...
195 Vodunius Nuccius Extended Houses G.B. Jackson, Gilyan Andrethi 2009-05-27 00:00:00 A simple quest continuation in which Vodunius Nuccius' house is put up for ... more
A simple quest continuation in which Vodunius Nuccius' house is put up for sale after he has left Seyda Neen.     This mod is a minor edit of an original mod by G.B. Jackson.  The edited elements are the following:     Cleaned up the dialogue precon...
196 Vvardenfell Footpad Miscellaneous Fliggerty 2007-07-03 00:00:00 There's no need to play the part of an honest citizen of Vvardenfell.  Hone... more
There's no need to play the part of an honest citizen of Vvardenfell.  Honest work?  Freelancing?  Guild missions?  No longer!  Make a fortune by simply helping yourself to gold earned by others.      This mod gives the dialogue topic "give me y...
197 Wakim's Game Improvements 9 Combined Tweaks Wakim, Qwert 2009-04-06 19:55:16 Adds Flee AI, a magic system overhaul, dialogue and faction-relation enhanc... more
Adds Flee AI, a magic system overhaul, dialogue and faction-relation enhancements, and numerous Item/Character/Game Settings balances, all making Morrowind a richer and more vibrant world for all kinds of characters to play in
198 White Senches v1.1 Races Kieve 2009-04-06 23:00:57 2. Modifications -Dialogue topic "White Senche"(s?) added. Savants and lea... more
2. Modifications -Dialogue topic "White Senche"(s?) added. Savants and learned folk (and the white khajiits themselves) can tell you something about their race. -Minor edits where "Khajiits" come up in dialogue, especially greetings category and "Khajiit" topic. Th...
199 Wild Rare Ingredients Alchemical Alphax 2008-02-12 00:00:00 A collection of bugfixes which address various issues regarding the availab... more
A collection of bugfixes which address various issues regarding the availability of ingredients "in the wild":     * Daedra skin is now available on suitable Daedra, as described in dialogue   * Ghoul heart is now available on Ash Ghouls, as described in dialogue &#...
200 Wolverine Hall Apartment v. 0.9 Houses Princess Stomper 2009-05-12 09:58:00 This plugin adds a medium-sized, comfortable apartment with bedroom, kitche... more
This plugin adds a medium-sized, comfortable apartment with bedroom, kitchen-diner and bathroom to Wolverine Hall, including a scripted lock that will not open without the key. This mod also adds new dialogue to Tyermaillin under the "latest rumors" heading, in order to obtain said key. There are...