# Actions Id Name Category Site Date Author Description
1
12974
UC: Nature Models and Textures Fliggerty 2011-10-20 Knots UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-... more
UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-Replacement high res textures for all ground textures
-Replacement high-poly meshes and high-res textures for all trees and most rocks & plants
-Signy Signposts, Diverse Ore Veins, Texture Fix and Bloodmoon Landscape Overhaul built in

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best landscape replacers/retextures for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every single region on Vvardenfell and Solstheim gets a facelift with high resolution textures and high poly mesh replacers for most trees, rocks, and plantlife.

While most of the mods included in this pack are pluginless by definition, it is still heavily recommended that you use the included plugin file. The .ESM includes texture seam fixes for Vvardenfell and Landscaping for Solstheim by Slartibartfast and tree placement fixes for the Grazelands & Bittercoast by Vurt that should ensure that his new meshes (included in this pack) look proper. The .esm is also required for Earth Wyrm's Signposts and CJW-Craigor's Ore Veins to work properly.

This is the second of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
2
8431
Blue Eltonbrand Models and Textures MMH 2010-06-23 EvanMeisterX
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Blue Eltonbrand  
by: EvanMeisterX  
 

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Description:  
This mod is a simple recoloring of Eltonbrand. It makes it blue, as you ...
3
8409
Bitterglow Models and Textures MMH 2010-07-11 EvanMeisterX

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      The Elder Scrolls III: Morrowind Mod  
 
      Bitterglow  
 


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4
4707
City of Nerevar Teaser - Barrowmoth Legion Fort Buildings MMH 2010-09-24 EvanMeisterX Fort Barrowmoth was the Empire's attempt to gain a foothold on the Red Mountain. Constructed under the harshest of conditions, the project was plagued with disaster from the start. However, Imperial stubbornness and determination saw the fort to completion. From the beginning, Barrowmoth was stat...
5
1660
Master Chief Armor Armor MMH 2006-07-19 Tehr4p3 A set of master chief armor.  
The Readme file now shows how to correct  
the D:/ Hard Drive texture error  
-Thanks To EvanMeisterX  
 
I deeply regret to inform all of the people who have downloaded and enjoyed this or one of my other two mods,...
6
1154
Firewatch Manor v1.1 Houses MMH 2009-11-01 EvanMeisterX It's a house in Firewatch. It has a Dining Room, Kitchen, Bedroom, Storage Room, Garden, Library, Cellar, Sitting Room, and a Roof-Porch. Requires Tamriel Rebuilt Maps 1 and 2, and TR_Data.

Changelog:
v1.1: Made the house less boring and empty, added a Cellar, Library, Sitting Area.