# Actions Mod Category Author Date Description
1 Inner Depths 2 Dungeons John Kahler 2014-08-21 14:39:39 More “dungeon crawling” action over multiple different zones, but now from ... more
More “dungeon crawling” action over multiple different zones, but now from the Grazelands in 2 entrance locations! (Requires Bloodmoon & Tribunal.)
2 Inner Depths 3 Dungeons John Kahler 2014-08-21 14:47:41 Another dungeon crawl style plug-in, but this time in Solstheim! Also has 2... more
Another dungeon crawl style plug-in, but this time in Solstheim! Also has 2 entrances. (Requires Bloodmoon & Tribunal.)
3 Inner Depths v 1.0 Dungeons John Kahler 2012-11-02 21:49:05 Adds a series of joined "dungeon" areas, which can be entered through the d... more
Adds a series of joined "dungeon" areas, which can be entered through the door location at co-ordinates 6, 1. Pretty much directly west from Serano Ancestral Tomb. Features bone caves, 2 Dwemer ruins, a large-ish Daedric shrine, tombs and other caves. Has some high end enchanted Daedric and glass...
4 JMK's Gems Addition v 1.5 Alchemical John Kahler 2012-11-02 21:17:22 Basically it adds a chest to Valenvaryon’s Propylon Chamber, under the owne... more
Basically it adds a chest to Valenvaryon’s Propylon Chamber, under the ownership of Abelle Chriditte, which is filled with lovely gems for your potion making pleasure. All gems restock.
5 JMK's Ingredients Addition Alchemical John Kahler 2012-11-02 21:36:14 Adds a selection of new ingredients to the shop of Fadase Selvayn in Tel Br... more
Adds a selection of new ingredients to the shop of Fadase Selvayn in Tel Branora. This is to compliment my Gems Addition 1.5 mod. Ingredients include apples, oranges, peas and even sherbet. Also includes some miscellaneous items too.
6 JMK's Ingredients Listed v1.0 Alchemical John Kahler 2012-11-02 22:22:10 This mod requires my Gems Addition version 1.5 + my Ingredients Addition pl... more
This mod requires my Gems Addition version 1.5 + my Ingredients Addition plug-ins to work! It adds the ingredients from each to the levelled lists, so they can be found outside of the 2 places where they're sold. If you have other mods that change the affected lists, you may need to merge them.
7 JMK’s Heartwood Fix Bugfixes John Kahler 2015-05-01 11:14:35 Fixes the shared texture issue between the Heartwood ingredient in Bloodmoo... more
Fixes the shared texture issue between the Heartwood ingredient in Bloodmoon and the various Telvanni meshes. Has no ESP file, so your mod load order isn’t affected.
8 Redoran Sanctuary v 1.0 Houses John Kahler 2012-11-02 22:03:25 A magical sanctuary where you can take a break from your travels. Hold your... more
A magical sanctuary where you can take a break from your travels. Hold your position from any outdoor location and pop back there later, without disturbing your Mark position. (Won't work in Mournhold.) You can however retreat to the sanctuary from anywhere without holding your position. Has 6 te...
9 Thugs & Louts v 2.0 NPCs John Kahler 2012-11-02 22:15:43 This mod adds 62 different crooks in 20 variations to Vvardenfell, and if y... more
This mod adds 62 different crooks in 20 variations to Vvardenfell, and if you have Tribunal + Bloodmoon, a bonus 63rd one to Solstheim. These guys range from level 5 to level 50, so the mod is aimed for higher level players looking for something more challenging. They all have an impressive range...