# Actions Mod Category Author Date Description
1 Bags of Holding Items Jon Medders aka EberKain 2009-05-12 10:04:37 This was untested. It should all work fine though. Unpack it with the subpa... more
This was untested. It should all work fine though. Unpack it with the subpaths. If there is a problem .nif files go in the meshes directory, .tga's go in Icons, .TGA's go in the Textures. There is a new letter in the census and excise office that will get you started. If you cant find the temple ...
2 Bags of Holding Gameplay Jon Medders aka EberKain 2009-04-06 23:53:12 This was untested. It should all work fine though. Unpack it with the subpa... more
This was untested. It should all work fine though. Unpack it with the subpaths. If there is a problem .nif files go in the meshes directory, .tga's go in Icons, .TGA's go in the Textures. There is a new letter in the census and excise office that will get you started. If you cant find the temple ...
3 bags of holding Items Jon Medders aka EberKain 2009-04-06 19:41:24 First and foremost the bags were created in whole by Eber Kain. Being a fan... more
First and foremost the bags were created in whole by Eber Kain. Being a fan of AD&D i modified the bags to be more like the ones in AD&D. changes: *Weight Carrying Capacity Varients *The player has to make the bags them selves by traveling to certain shops (cloth sh...
4 How to make NPC Schedules tutorial 1.1 Tutorials Jon Medders aka EberKain 2009-04-06 23:53:13 The Living Cities of Vvardenfall v3 This mod adds Day / Night schedules ... more
The Living Cities of Vvardenfall v3 This mod adds Day / Night schedules to Seyda Neen Ald Velothi Caldera Caldera Mines
5 The Living Cities of Vvardenfall v1.1 NPCs Jon Medders aka EberKain 2009-04-06 23:53:20 The Living Cities of Vvardenfall v1.1 This mod adds Day / Night schedules ... more
The Living Cities of Vvardenfall v1.1 This mod adds Day / Night schedules to Seyda Neen