# Actions Mod Category Author Date Description
1 Better Portable Containers MWE, MWSE, MGE cdcooley 2011-06-16 13:32:01                           BPC_MWSE_1.2  Better Portable Containers -... more
                          BPC_MWSE_1.2  Better Portable Containers - Morrowind Script Extender Scripts         ...
2 Blocking Enhanced v1 1 MWE, MWSE, MGE aerelorn 2009-04-06 19:40:00 Blocking Enhanced(BEN) v1.1 An attempt to make blocking more fun by brin... more
Blocking Enhanced(BEN) v1.1 An attempt to make blocking more fun by bringing it under the player's control. See Blocking Enhanced.htm for more details.
3 Blocking Enhanced v1.1 MWE, MWSE, MGE aerelorn 2009-04-06 22:50:32 See Blocking Enhanced.htm
4 Combat Enhanced v1 2 MWE, MWSE, MGE Aerelorn 2009-04-06 19:41:12 Aerelorn's Combat Enhanced(ACE) is the first of  several plugins to use the... more
Aerelorn's Combat Enhanced(ACE) is the first of  several plugins to use the Morrowind Enhanced(MWE) utility. It provides: 30 different combat combos performed using simple combinations of the basic attacks(i.e. Slash, Slash, Thrust). There are 5 combos for each of the 6 weapon...
5 Crime Enhanced 0.2 MWE, MWSE, MGE aerelorn 2015-08-05 09:30:13 Contains both plugins in the MWE Crime series of mods. Each mod will work i... more
Contains both plugins in the MWE Crime series of mods. Each mod will work independently of the other, but for the fullest experience in "deviant" roleplaying, it is suggested that you use all of the included mods: Less Annoying Guards: It can be annoying to have guards popup dialogue an...
6 Decorator+ MWE, MWSE, MGE Raveren 2011-10-05 21:41:44             The Elder Scrolls III                  MORROWIND:      ... more
            The Elder Scrolls III                  MORROWIND:                  Decorato...
7 Distant Land Fix v1.8 for MGE v3.5 MWE, MWSE, MGE harlanrm 2007-09-13 00:00:00 The development of MGE has progressed to the point where this fix is no lon... more
The development of MGE has progressed to the point where this fix is no longer needed. Most of the features described below have been incorporated into MGE 3.8 and later. As such this mod is no longer recommended for MGE versions 3.8 and above. Similar to Yacoby's Distant Land Interi...
8 Distant Lights MWE, MWSE, MGE Piratelord 2013-11-08 18:29:41 The files in this download will cause MGE XE to render light sources in the... more
The files in this download will cause MGE XE to render light sources in the distant land. It does not affect the lighting of the distant land, but increases immersion by showing a bright point in the distance, especially at night. Do not use if your system is struggling with distant la...
9 EconFix MWE, MWSE, MGE cdcooley 2011-06-16 13:37:37 **                            EconFix 0.8            Make the Mercant... more
**                            EconFix 0.8            Make the Mercantile skill worth developing.   &#...
10 Encumbrance Bar v0.4 MWE, MWSE, MGE Yacoby 2013-05-18 20:28:59 This mod adds a extra bar to the HUD that displays your current encumbrance... more
This mod adds a extra bar to the HUD that displays your current encumbrance. When looking at a item that has a weight, the encumbrace bar will show the encumbrace with the weight added. The bar turns red when you will become overburdened when you have picked up the item. Requires ...
11 Enhanced Stealth v1.2 MWE, MWSE, MGE JOG 2007-03-30 00:00:00 This plugin adds some new features to your sneak skill: -Lighting-based sn... more
This plugin adds some new features to your sneak skill: -Lighting-based sneak-skill modifier (bonus or penalty depending on time of day/lighting) -Sneak-skill penalty for wearing medium or heavy armor (optional) -Sneak Attack bonus (a fracture of your sneak skill is added as ...
12 Fatigued Bar MWE, MWSE, MGE Yacoby 2010-10-24 17:13:49 This displays the current fatigue of your opponent above their health bar ... more
This displays the current fatigue of your opponent above their health bar Morrowind, Bloodmoon, MWSE, and MGE 3.0.3+ required
13 futur city stuff for modders MWE, MWSE, MGE Matthew13 2009-04-06 22:09:00 This script was made by Matthew13. It's a real nice and complex three-floo... more
This script was made by Matthew13. It's a real nice and complex three-floor elevator script. There are three scripts, each go on a different part of the elevator. One moves the room, one controls the switch, and one controls the gate. Use the room script on any objects you w...
14 Gift Exchange MWE, MWSE, MGE cdcooley 2011-06-16 13:39:22 **                         Gift Exchange 1.2          Give Gifts, Tra... more
**                         Gift Exchange 1.2          Give Gifts, Trade Items, Or Even Steal From NPCs     ...
15 Hitto's ACE Addons - Subtitles V0.2 MWE, MWSE, MGE Hitto 2015-08-05 08:35:53 This must be the simplest mod in the world : it adds subtitles to each succ... more
This must be the simplest mod in the world : it adds subtitles to each successfully performed combo. It is a small, useless addition, but some people, like me, like to have some comic-book-like descriptions as in "Savage Dragon punches his foe!" This plugin REQUIRES, and I mean it, REQUIRES...
16 Improved Alcohol Effects v1.1 MWE, MWSE, MGE Timeslip 2013-06-12 13:59:59 This mod adds a few scripts that cause blurred vision, staggering and blind... more
This mod adds a few scripts that cause blurred vision, staggering and blindness when drinking alcohol. The alcohol potions themselves aren't scripted, and so will stack normally. Staggering is achieved by randomizing the movement controls. One moment you might find that 'w' moves you backwards, a...
17 Improved Teleportation MWE, MWSE, MGE cdcooley 2011-06-16 13:41:01 **                     Improved Teleportation 2.0      Companion Frie... more
**                     Improved Teleportation 2.0      Companion Friendly and Multiple Location Teleport Spells         &...
18 Inventory Helpers MWE, MWSE, MGE cdcooley 2011-06-16 13:42:05 **                       Inventory Helpers 1.0         Exchange group... more
**                       Inventory Helpers 1.0         Exchange groups of items with NPCs and containers.       ...
19 Journal Enhanced MWE, MWSE, MGE aerelorn 2009-04-29 18:42:30 Journal Enhanced(JEN) Beta 0.2 Installation: 1. Unzip into your Morrowind... more
Journal Enhanced(JEN) Beta 0.2 Installation: 1. Unzip into your Morrowind directory(not the Data Files directory) 2. Run Morrowind Enhanced.exe.  From there you can launch the game, or you can run it manually. 3. Select MWE_Journal.esp in the Data ...
20 Journal Enhanced v1 1 MWE, MWSE, MGE aerelorn 2009-04-06 19:43:31 Journal Enhanced(JEN) v1.1 Allows the player to write custom notes in th... more
Journal Enhanced(JEN) v1.1 Allows the player to write custom notes in their journal from within the game. A quill and inkwell are required in order to begin writing. See Journal Enhanced.htm for more details.
21 Linora's Locking Bashing Mod Beta MWE, MWSE, MGE Linora 2011-12-03 04:14:51 I feel my Lockbashing mod is finally ready for testing. (I've played with i... more
I feel my Lockbashing mod is finally ready for testing. (I've played with it a bit without any issues thusfar.) The only thing I think is really subject to change at this point as far as functionality is concerned is the formula for determining the locks for which the player can bash, which will ...
22 Morrowind Enhanced v1 21 MWE, MWSE, MGE aerelorn 2009-04-06 19:48:56 See Morrowind Enhanced.htm
23 Morrowind Enhanced v1.21 MWE, MWSE, MGE Aerelorn 2004-07-16 00:00:00 Morrowind Enhanced (MWE) is an external utility used by a growing number of... more
Morrowind Enhanced (MWE) is an external utility used by a growing number of mods to do things that would normally be impossible using normal Morrowind scripting. Morrowind Enhanced itself is not a mod, but is a required component of others. Morrowind Enhanced.exe must be run concurrently with Mor...
24 Morrowind Script Extender (MWSE) v0.94a MWE, MWSE, MGE AnthonyG, Fliggerty 2013-04-06 14:14:23 The Morrowind Script Extender is a program designed to increase the feature... more
The Morrowind Script Extender is a program designed to increase the features available to Morrowind scripters. When run with the game, it adds extra script functions, allowing the creation of plugins that are impossible or at least very difficult while running the game alone. This vers...
25 Morrowind Script Extender Demonstration Plugin MWE, MWSE, MGE cdcooley 2011-06-16 13:53:05 MWSEdemo Morrowind Script Extender Demonstration Plugin (2005-0... more
MWSEdemo Morrowind Script Extender Demonstration Plugin (2005-01-08) REQUIRES The Elder Scrolls III: Morrowind, the Tribunal and Bloodmoon Expansions, and FreshFish's M...
26 MWE Package MWE, MWSE, MGE morrothain 2007-03-03 00:00:00 This adds the following MWE Mods: Combat ; Writing ; Blocking ; Jounral ; a... more
This adds the following MWE Mods: Combat ; Writing ; Blocking ; Jounral ; and crim enhanced *Includes MWE*
27 MWE Spell Timer Beta MWE, MWSE, MGE BungaDunga 2011-10-24 19:36:47 At the beginning of the summer {of 2006}, Fliggerty released a small mod th... more
At the beginning of the summer {of 2006}, Fliggerty released a small mod that let you set a time and have subsequent spell casts start messageboxes counting down to 1. I saw it, was slightly inspired and decided to make an MGE+MWSE addon for it. In the end, I used MWE as well to determine the spe...
28 MWE_ArmorEffects MWE, MWSE, MGE LDones, WDog, MWE update halo 2005-04-20 00:00:00 An MWE update to a classic mod, this is one of the mods that I won't play w... more
An MWE update to a classic mod, this is one of the mods that I won't play without so I took a crack at making it even faster. The mod is now MWE functional and as a result I've reduced the spell logic from over 80 spell tests & removals per run to just 4. From the original readme: For a touch of ...
29 NPC Enhanced MWSE Patch MWE, MWSE, MGE cdcooley 2011-06-16 13:54:44 This is a simple script replacement patch to override the MWE based scripts... more
This is a simple script replacement patch to override the MWE based scripts in Horatio's NPC Enhanced.  The MWE scripts make many calls to extended functions in one frame and with MWSE loaded that causes noticable performance problems in certain cells that have many NPCs and ...
30 Rage Indicator v0.1 MWE, MWSE, MGE Yacoby 2013-05-19 01:36:17 This Combat Enhanced Addon adds a extra bar to the HUD that displays your c... more
This Combat Enhanced Addon adds a extra bar to the HUD that displays your current rage level. When you have greater than 25 rage, your bar will turn green. Morrowind, Tribunal, Bloodmoon, MWSE, MWE v1.6, Combat Enchanced and MGE 3.0.3+ required.
31 Third Person Crosshair MWE, MWSE, MGE Adam Zsoldos 2011-10-08 23:13:36 + ------+ |                      Third Person Crosshair               ... more
+ ------+ |                      Third Person Crosshair                     | |             &#...
32 Time Display v0.3.2 MWE, MWSE, MGE Yacoby 2011-10-24 18:52:46 This will put the ingame time at the top right of your screen.
33 Toggle Sneak v1.1 MWE, MWSE, MGE Yacoby 2013-05-18 20:51:52 This changes the sneak from having to hold down a key to instead being able... more
This changes the sneak from having to hold down a key to instead being able to toggle sneak on and off Requires Morrowind Graphics Extender
34 Tweaked water shader v1.0 for MGE v3.8 MWE, MWSE, MGE harlanrm 2007-09-13 00:00:00 This mod requires a video card with pixel shader 3.0 support. Morrowind ... more
This mod requires a video card with pixel shader 3.0 support. Morrowind Graphics Extender (MGE) 3.8 must be running with distant land and reflective water in order to use this mod. Tweaks include: * near water normal is stretched 3x in y axis * medium water n...
35 Underwater Effects v1.3 MWE, MWSE, MGE Linora, Peachykeen 2012-11-16 06:45:44 This simply just adds a blur and a wavy aquatic effect when underwater. D... more
This simply just adds a blur and a wavy aquatic effect when underwater. Due to new developments in MGE, this no longer requires any scripts. Just follow the instructions in the readme, and you'll be good to go. (I also included a brief explanation on how one can set any shader to be u...
36 Useful Summoned Creatures MWE, MWSE, MGE ElderScroller 2011-05-25 17:49:55 This mod adapts Neo-Daigo's \"MWSE Companion Initiative Global\" script to ... more
This mod adapts Neo-Daigo's \"MWSE Companion Initiative Global\" script to summoned creatures, forcing them to attack hostile npc's/creatures within 7168 game units without waiting for the player to get clobbered first (for reference, 7168 game units corresponds to the maximum view distance in va...
37 Writing Enhanced v1.0 MWE, MWSE, MGE aerelorn 2009-04-06 22:50:32 See Writing Enhanced.htm