# Actions Mod Category Author Date Description
1 Boneman's Oath Companions Magius 2007-09-25 00:00:00 In Balmora, go under the silt strider and look towards the wall, you should... more
In Balmora, go under the silt strider and look towards the wall, you should see a high elf.  From him you can buy items needed to call a bonewalker, skeleton and ghost.     To summon an undead ,kill one when you have ritual items and correct necromancer's book in your i...
2 Cursed sword of oblivion Weapons Magius 2008-03-09 00:00:00 When you step out of Balmora you will find sword sticking up from ground an... more
When you step out of Balmora you will find sword sticking up from ground and when you pick it up you will be teleportet to Oblivion and you must get yourself to top level.   Sword will grant you with eternal life, but every time you die you must go through Oblivion.
3 Disable Enemies Miscellaneous Magius 2009-09-21 00:00:00 Name: Disable Enemies   Version: 1.1   Date: 9/21/2009   Category: Miscella... more
Name: Disable Enemies   Version: 1.1   Date: 9/21/2009   Category: Miscellaneous   Author(s): Magius   Source:     Description   ===========   Ever wanted to claim one of those lairs/tombs/dwemer ruins to b...
4 Dwemer aidbot Magic and Spells Magius 2008-03-25 00:00:00 This adds new spell that summons dwemer aidbot.   Bot heals you when you ar... more
This adds new spell that summons dwemer aidbot.   Bot heals you when you are wounded ( health 20 or lower ).   I tried to make it balanced so every time you summons one 500 drakes will be removed and you cannot summon new before the last one has died.     ...
5 Mercenaries Companions magius 2008-11-27 00:00:00 This mod adds mercenary master south of balmora. He sells these mercenaries... more
This mod adds mercenary master south of balmora. He sells these mercenaries to you     Imperials:   - Captain   - Peasant   - Peasant Archer   - Imperial legion soldier     Argonians:   -Captain
6 Miscast Mod v3.0 Miscellaneous Magius, Huskobar 2008-10-19 00:00:00 This mod makes morrowind magic more dangerous by adding 20% chance that som... more
This mod makes morrowind magic more dangerous by adding 20% chance that something bad will happen when you fail casting a spell. Effects include: Alteration: - Get thrown high into air - Cannot breath air for a while - Burden yourself Conjuration: - Summo...
7 Miscast Mod v3.1 Gameplay Magius, Huskobar 2013-02-15 10:41:10 This mod makes morrowind magic more dangerous by adding 20% chance that som... more
This mod makes morrowind magic more dangerous by adding 20% chance that something bad will happen when you fail casting a spell. Effects include: Alteration: - Get thrown high into air - Cannot breath air for a while - Burden yourself - Bounce on the ground Conj...
8 Random Missions Quests Magius aka Teclis 2009-10-29 00:00:00 --------- Random Missions - In Service To Mephala ----------   by Magius ak... more
--------- Random Missions - In Service To Mephala ----------   by Magius aka Teclis       This mod requires MWSE, both expansions and MCA (6.0 was used to make the mod and no other version will work) alternatively it's possible to use Starfire's NPC addit...
9 Second chance Quests Magius 2008-09-25 00:00:00 Second change mod allows you to become vampire another time by completing a... more
Second change mod allows you to become vampire another time by completing a very short quest.     Mod contains three esps, one for each clan. I recommend that you use same clan esp you used to be part of to avoid bugs and such. Mod should work with vampire embrace, hunger, re...
10 Warhammer Total Conversion Total Conversion Magius 2009-01-28 00:00:00 Please remember, this is just a beta.     At the moment this mod contains ... more
Please remember, this is just a beta.     At the moment this mod contains no quests.   I wanted to upload this to show people what I have done.     At the moment this mod contains few special things:   -Naval Battles   -Duels...