# Actions Mod Category Author Date Description
1 LeveledMagicka Gameplay Marcel Hesselbarth 2009-04-24 17:38:11 This mod increases your maximum magicka at 4% per level. So at level 26 you... more
This mod increases your maximum magicka at 4% per level. So at level 26 your starting magicka has been doubled. Tanks to Pookhill for assistance If you encounter any problems please report to me at [email protected] ( requires Tribunal or Bloodmoon )
2 Multiple Teleport Marking Mod 2.1 Magic and Spells Marcel Hesselbarth 2009-04-06 23:53:13 This mod add the multiple teleport marking ability for the areas of Bethesd... more
This mod add the multiple teleport marking ability for the areas of Bethesda Bloodmoon expansion ( requires Bloodmoon )
3 Multiple Teleport Marking Mod V1.1 (tribunal only) Magic and Spells Marcel Hesselbarth 2009-04-06 23:53:18 This mod add the Multiple Teleport Marking ability for the areas of Bethesd... more
This mod add the Multiple Teleport Marking ability for the areas of Bethesda's "Siege at Firemoth" mod (required). It is a example how to safely add new regions to my marking mod as a OPTIONAL feature for those who use my marking mod.
4 Multiple Teleport Marking Mod v2.2 Magic and Spells Marcel Hesselbarth 2009-05-12 10:16:48 Morrowind is a really great game - to great to walk! So you need some ways ... more
Morrowind is a really great game - to great to walk! So you need some ways to travel faster between the places. Therefore there are a lot of different Travel facilities in the game. But as these cover only the civilised parts of the world a lot of people outside build different teleport plugins (...