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1 | 13523 | The Dance of the Three Legged Guar | Books | Fliggerty | 2015-12-04 | TwilotSpankle | Simply adds my interpretation of what The Dance of the Three Legged Guar is all about. It also adds the protagonist of the book to a shack in the Grazelands. There is a copy of the book upon Crassius Curio's bed This mod contains content that might offend certain people. |
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2 | 13437 | You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod (Y.N.A.N.A.R.) | Dragon_Lance | Fliggerty | 2011-08-09 | Dragon_Lance | Name: You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod Version: 1.0 Date: 1/6/2009 Category: Weapons and Armor Author(s): Dragon_Lance Source: PES Description Just a crazy idea I picked up somewhere... Hope you enjoy it, I had a good laugh making it :P. Location... |
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3 | 13391 | Ruby Inn 1.0 | Buildings | Fliggerty | 2011-10-26 | Crankgorilla | Designed for Vos to be a little bit crazy, a crossroads of all peoples going to and from destinations. Many customers to interact with. The bar is stocked up with an excellent variety of beverages. It meant to be humourous and rough, like a location of this type would be. You get your own room if... | |
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4 | 12974 | UC: Nature | Models and Textures | Fliggerty | 2011-10-20 | Knots | UNIFICATION COMPILATION: NATURE by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots. FEATURES: -... more |
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5 | 12703 | Morokei's Mask | Midgetalien | Fliggerty | 2013-09-29 | Midgetalien | This Mod adds a new re-textured mask to the game. Morokei's mask grants the users imense magical energy. It's enchantment is as follows: - Fortify intelligence 50pts - Restore magicka 1pt The enchantment is a Constant effect. Morokei's Mask can be obtained from a crazed wizard in Eddards... |
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6 | 12436 | Razor Sword | Resources | MMH | 2008-09-07 | DoubleBrewski | This mod adds a new sword to the construction set. You can use a console command to cheat it in, or place it in game where you want. The sword was made by Tri X igt 3d Studios and was found on TurboSquid.com for free. | |
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7 | 12400 | Imperial Castle Meshes | Resources | MMH | 2009-03-16 | ghostnull | Resource adding meshes for use with Imperial castles. Various arrowslit meshes, mainly for aesthetics Big 4Way to create larger halls A simple, round platform mesh,Two brazi... | |
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8 | 12394 | Crazy Shannons Furniture Emporium Vol1 | Resources | MMH | 2009-04-06 | Shannon | *********************************************************** Crazy Shannons furniture emporium Vol1 An ElderScrolls III - Morrowind Mod Resource *********************************************************** Created by: Shannon Copyright Information: All thi... | |
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9 | 12390 | Crazy Shannons Furniture Emporium Vol2 | Resources | MMH | 2009-04-06 | Shannon | Crazy Shannons furniture emporium Vol1 An ElderScrolls III - Morrowind Mod Resource Created by: Shannon | |
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10 | 12187 | Samurai Helm v1.0 | Resources | MMH | 2009-04-25 | Crazyboy | A samurai helm by Crazyboy. Part of Morrowind Workshop. the archive contains just the nif the zip file unzips to an ace file thumb is from Morrowind Workshop there is no readme | |
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11 | 12097 | Veldion Razor Tooth Sword | Resources | MMH | 2009-05-12 | FlyTSI | This model is designed to be a 2 handed sword. No esp. It will have to be set up in the CS. | |
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12 | 11943 | Viking Ship | Resources | MMH | 2011-12-23 | crazyboy | Viking longboat model; modder's resource. From Morrowind Workshop. | |
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13 | 11938 | Sky City (rwedit) | Resources | MMH | 2011-12-24 | Razorwing | _fidel's Sky City, edited by Razorwing I was asked by kalikut to take a look at _fidel's Sky City mesh to sort out some of the problems with it, mainly removing untextured meshes and attempting to get the poly count down to a more reasonable level. It was done with _fidel's general... | |
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14 | 11937 | Sky City (rwedit) | Resources | MMH | 2011-12-24 | Razorwing | _fidel's Sky City, edited by Razorwing I was asked by kalikut to take a look at _fidel's Sky City mesh to sort out some of the problems with it, mainly removing untextured meshes and attempting to get the poly count down to a more reasonable level. It was done with _fidel's general p... | |
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15 | 11935 | Stable | Resources | MMH | 2011-12-24 | crazyboy | Part of Morrowind Workshop | |
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16 | 11934 | Lighthouse | Resources | MMH | 2011-12-24 | crazyboy | For interior use incommon tower thatch. I know it's not the best but it would take too long to do an interior (sorry but I have too many other things I'm making). The model credit 3d cafe; textures and alterations: crazyboy | |
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17 | 11933 | Apple Tree | Resources | MMH | 2011-12-24 | crazyboy | Part of Morrowind Workshop | |
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18 | 11932 | Banana Tree | Resources | MMH | 2011-12-24 | crazyboy | Part of Morrowind Workshop | |
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19 | 11931 | Coconut Tree | Resources | MMH | 2011-12-24 | crazyboy | Part of Morrowind Workshop | |
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20 | 11930 | Celtic Cross 1 | Resources | MMH | 2011-12-24 | crazyboy | Part of Morrowind Workshop | |
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21 | 11929 | Celtic Cross 2 | Resources | MMH | 2011-12-24 | crazyboy | Part of Morrowind Workshop | |
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22 | 11928 | Dragon Statue | Resources | MMH | 2011-12-24 | crazyboy | This model came from the 3d cafe site. There was no author listed for this. I used the dragon and dragon 3 files to create this. then textured it. So to the author (unknown) thank you for making this freeware. | |
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23 | 11926 | Easter Island Statue | Resources | MMH | 2011-12-24 | crazyboy | Mesh from 3d cafe. no author. I retextured, sized and added in. | |
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24 | 11923 | Gallows | Resources | MMH | 2011-12-24 | crazyboy | Thanx to moose studios for the model. Just give credit to wiremonger for the model and some textures and me for placing and texturing! | |
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25 | 11922 | Gargoyle Statue | Resources | MMH | 2011-12-24 | crazyboy | Thanks to Cyril Moreul for this great model available at 3dcafe. I textured and fixed model to be used in game. Please if you use this give credit to Cyril for the model and me for the textures and alterations. crazyboy | |
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26 | 11921 | Hanging Man Cage | Resources | MMH | 2011-12-24 | crazyboy | This was gotten from 3ds.com. All I did was insert and texture. | |
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27 | 11920 | Orange Tree | Resources | MMH | 2011-12-24 | crazyboy | Part of Morrowind Workshop | |
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28 | 11919 | Pear Tree | Resources | MMH | 2011-12-24 | crazyboy | Part of Morrowind Workshop | |
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29 | 11918 | Pegasus Statue | Resources | MMH | 2011-12-24 | crazyboy | Part of MOrrowind Workshop | |
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30 | 11916 | Greek Ship | Resources | MMH | 2011-12-24 | crazyboy | This model was created by Greg Crowfoot. I fixed it up a bit and textured it. The model credit goes to the name above! Thanx for making this freeware! | |
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31 | 11915 | Vampire Skull | Resources | MMH | 2011-12-24 | crazyboy | Part of Morrowind Workshop | |
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32 | 11913 | Medieval Well | Resources | MMH | 2011-12-24 | crazyboy | Part of Morrowind Workshop | |
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33 | 11911 | Bonemold Club | Resources | MMH | 2011-12-24 | crazyboy | Retextured and put into game if you use for mod just give 3dmodels credit for the mesh and me credit for textures and modelz.com free model. This model has been downloaded from the modelz free section, for more information, as well as hundreds of free models, visit... | |
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34 | 11910 | Dualblade | Resources | MMH | 2011-12-24 | crazyboy | Part of MOrrowind Workshop | |
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35 | 11909 | Bonemold Mace | Resources | MMH | 2011-12-24 | crazyboy | Part of Morrowind workshop | |
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36 | 11829 | Celtic Cross 2 Redux v1.0 | Resources | MMH | 2013-01-01 | Slartibartfast | [Better UV] Better UV This is a reworking of Crazyboy's Celtic Cross 2 resource, i have improved the UV mapping so that the surface should now resemble the texture used.I closed a gap between the cross and the base and added a bevelled edge to improve the symmetry at the top of the cross. I extend... more | |
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37 | 11491 | Rational Wildlife | Tweaks | MMH | 2004-06-17 | Max | An update to many like-minded mods that've gone before - this one turns the suicidally crazed wildlife of Morrowind, Mournhold, and Solstheim into somewhat calmer creatures who generally try to avoid a fight, if possible. Even the diseased animals won't t... | |
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38 | 11423 | New Blood | Tweaks | MMH | 2006-12-23 | razorfett147 | This plugin adds 5 new blood types to the Morrowind game engine, allowing for a greater diversity of hit effects among game creatures. There are two esp files included that reassign various creature blood types for Morrowind and both expansions, but the added effects can... |
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39 | 11170 | Dwemer Ruins Fix | Tweaks | MMH | 2003-05-15 | Crazyboy | I thought it was messed up when tribunal came out and you could blow up certain collapsed walls with dwemer satchels, and they didnt add it to the other ruins, so I did, with a few surprises of coarse. I believe that I fixed all the Dwemer Ruins in this Mod. To get sat... | |
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40 | 11122 | Crazy Leveller | Tweaks | MMH | 2009-07-10 | Lokee | Bored with Morrowind? Need to make it challenging again? Think you know everything there is to know? Think again! This is Crazy Leveling! This is Madness! This is not butter! UltraMagnus can't believe it's not butter. Everything about the skills a... |
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41 | 10779 | Razor's Aura | Weapons | MMH | 2010-07-20 | Wolfzen | (Not designed as a cheat mod.) (If you want to test the weapon out for yourself, access the console via the "~" key, and click on your character in third person mode. Type additem "mehrunes'_razor_unique" 1 and hit enter. This will add the Razor to your inventory.)> |
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42 | 10767 | Qwert's Magical Missile Ammo Mod v3.9 | Weapons | MMH | 2010-03-23 | Qwert | This mod allows marksmen to fletch magical ammo(arrows,bolts,darts,throwing stars,ect). It also adds new meshes for bows,crossbows,etc. Changelog:ver 3.9 *fixed some more texture problems. ver 3.8a *crazygreggy moved the fletcher's friend close tot... |
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43 | 10690 | Mehrunes' Razor Fatal Strike | Weapons | MMH | 2009-07-06 | Dormouse | "This mythical artifact is capable of slaying any creature instantly..." Tamrielic Lore Mehrunes' Razor will now live up to its legendary status. With each strike from the dagger, there is a chance Mehrunes Dagon will deliver a fatal strike, banishing the enem... |
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44 | 10689 | Mehrune's TRUE Razor | Weapons | MMH | 2011-11-07 | Kieranfoy | EDIT: COmments closed due to whining/trolling. If you can't be trusted to not whine about free stuff, the you won't get to comment. This mod revamps Mehrune's Razor, remodelling and retexturing it so that it appears to be a weapon fit to be fough... |
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45 | 10651 | Kupo Nut Bombs | Weapons | MMH | 2006-10-03 | Marbred | Simply adds Kupo Nuts, which are magical explosive seeds. You can find the Nuts on Kupo Trees in the Grazelands. There are 5 types of Nuts: Normal(not enchanted), fire, frost, shock, and blinding. They're all marksman-thrown weopons, but you don't need to be high in marks... |
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46 | 10478 | Death Razor | Weapons | MMH | 2009-05-12 | shady_72002 | This plugin will drop a wicked-looking blade on the floor in the temple in Balmora. | |
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47 | 10477 | Deadly Mehrunes' Razor | Weapons | MMH | 2007-04-13 | DIE CLIFFRACER DIE DIE | First of all, to the (many?) skeptics out there, this is not meant to be an unbalanced mod. 'My Razor, slayer of man and mer, scourge of all who stand before it.' -Dagon himself 'This mythical artifact [the razor] is capable of slayin... |
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48 | 10462 | Daedric Throwing Stars | Weapons | MMH | 2006-12-05 | Korbac | This mod is very similar to my crossbow mod. It adds: -Daedric Throwing Stars (Ebony retexture) -Daedric Throwing Knives (Tantos) -Daedric Throwing Axes (War Axes) Location> All this is found in a ruin in the Grazelan... |
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49 | 10379 | Bingu's Item Pack v1.1 | Weapons | MMH | 2009-05-12 | Bingu | Items (Mostly weapons, 2 bracers and 1 'skirt') Description : My first submitted mod, full of all new content max in 3dmax, skinned in Corel Photopaint and given to Thorek in Balmora's Razor Hole by yours truly. There are a few new weapons (20-something), a couple of katars for the han... |
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50 | 10090 | Theurgist | Quests | MMH | 2009-05-12 | NarkyBark aka Damon Psarris | A crazy old Telvanni Theurgist has left the House, and now lives as a hermit among his summoned creations. Although a bit of a loon, he has mastery over the elements and is willing to pass on his knowledge and gear to someone who will do his bidding A very mage-orientated... |
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51 | 9966 | Mythic Creatures (Guild of Hunters) v2.1 | Quests | MMH | 2013-05-30 | Runspect, Ashiraniir | Allows you to join the Hunter's Guild found in the southern Grazelands Region. To be more elaborate, it adds: - 20 new incredible creatures to hunt. Their names remain as the originals (Spanish), while the rest of the text is translated. - 2 large side quests. - 3 NPCs ... |
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52 | 9885 | Gadave's Cousin | Quests | MMH | 2008-01-09 | Razzinnator | This is my second quest mod, and is a bit more complex than the first one I made, but this time there are no fights. This is more of a small exploration mod, suitable for low-levels (decent rewards). No new textures/meshes, just put the .esp in your Data Files folde... |
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53 | 9882 | Firalmo's Family Heirloom | Quests | MMH | 2007-12-28 | Razzinnator | First of all, don't be too rough on me, it's my first mod :). This small mod adds a quest that can be taken from Firalmo, a High Elf living in Sadrith Mora. The quest can be started by finding Firalmo and talking to him directly, or by asking around Sadrith Mora for "latest rumors". T... |
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54 | 9789 | Woops | NPCs | MMH | 2009-04-06 | Unknown | Woops: Adds three NPCs, all of whom are wearing decent or good armor and carrying what are normally unique weapons (the mace of Mola Bal, the spear of bitter mercy and Mehrunes' razor) Note - none of the NPCs are hostile, nor are they actually wearing the armor as their skills are comp... |
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55 | 9715 | Rant of a crazyman | NPCs | MMH | 2009-05-12 | MouLDY_LLaMa | Rant of a Crazy Man This adds an NPC in Seyda Neen that has lost his mind, he talks about random things and does not make sense. There are no quests or new items, this is simply to entertain and laugh at the strange comments. Special thanks goes out to the members of bot... |
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56 | 9708 | Palladin47 - Bandits | NPCs | MMH | 2008-02-28 | Palladin47 | Adds several Bandits to Vvardenfel. In Version 2.0, they can be found in the Grazelands, Bitter Coast, Sheogorad, Ashlands, Molag Amur, Ascadian Isles, and West Gash regions. Nothing especially new was added, just the NPCs and leveled lists. Changelog:V ... |
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57 | 9421 | Pegas Horse Ranch v2.4 | Mounts and Pack Animals | MMH | 2010-10-30 | MadMax, Team ( Sep 2004 ) | Pegas Horse Ranch has come to Vvardenfell, and they have settled down in the rich expansive Grazelands near the coastal town of Tel Vos. The ranch fully utilizes the latest horse scripts and attributes designed and created by Madmax. Horse ownership in Morrowind has been fully realized, as Pegas ... | |
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58 | 9350 | Vurt's Groundcover v2.3a | Models and Textures | MMH | 2010-04-10 | Vurt | Features: Animated grass for the following regions: * Bitter Coast * Ascadian Isles * West Gash * Grazelands * Ashlands * Solstheim If you generate grass @ 100% in MGE it's gonna be very demanding, you might want to try a lower value.... |
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59 | 9349 | Vurt's Grazelands Trees II | Models and Textures | MMH | 2011-02-08 | Vurt | New trees for the Grazelands region. Mostly inspired by african trees like the Acacia, which looks somewhat similar to the default model. You'll also find larger Yucca trees, this region already have some kind of Yucca plants so i thought these fits in well with the lore of this region. | |
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60 | 9348 | Vurt's Grazelands Trees I | Models and Textures | MMH | 2010-10-24 | Vurt | Replaces all Grazelands trees with japanese inspired trees. Comes with an 2 .esp's. Either just pines or a version which separates the grazelands a bit and makes one part more jungle-like with palms and some other trees. Changelog:Changes in... |
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61 | 9239 | Trees! Replacers - Grazelands | Models and Textures | MMH | 2009-05-18 | starwarsgal9875 | **NOTICE** I STRONGLY recommend using the "tx_leaves_07" texture included in the Connary's Landscapes: Grazelands retexture ( |
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62 | 9176 | Swiveller's Soils: Grazelands | Models and Textures | MMH | 2012-11-15 | Mr. Swiveller | This is a high-res texture pack for Bethesda's computer game Morrowind. This new version contains a new, more detailed version of tx_gl_rock_02. In addition, all of the textures were re-encoded using the more efficient DXT1 format. This has reduced the individual file sizes by approxi... |
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63 | 9118 | Skulls Improved | Models and Textures | MMH | 2012-02-03 | razorfett147 |
The Elder Scrolls III Morrowind: Skulls Improved 1.0 by razorfett147 |
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64 | 9043 | Reign of Fire dragon texture replacer v1.0 | Models and Textures | MMH | 2013-03-07 | Bahamut | This mod replaces textures of dragons in Reign of Fire mod by Razhkul (textures are based on old ones) | |
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65 | 9042 | Reign of Fire dragon texture replacer | Models and Textures | MMH | 2008-01-22 | Bahamut | This mod replaces textures of dragons in Reign of Fire mod by Razhkul (textures are based on old ones) | |
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66 | 8975 | Painkiller's Tapestries v1.0 | Models and Textures | MMH | 2013-03-14 | Painkiller_Rider | Painkiller's Tapestries ----- By: Painkiller_Rider What it does? ------------------ - Replaces the texture for all the 41 tapestries in the game (including Bloodmoon), with textures based on art from Frank Frazetta [url=http://www.fran... |
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67 | 8974 | Painkiller's Tapestries | Models and Textures | MMH | 2012-11-15 | Painkiller's Tapestries | - Provides replacement for all the tapestries in the game (including Bloodmoon), with art from Frank Frazetta, Gerald Brom, Clyde Caldwell and Brian Froud, along with a number of re-editted original textures (for the 9 Divines). - All textures are Hi-Res (512x1024) - Only texture repla... |
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68 | 8884 | Morrowind grass mod combined v1.0 | Models and Textures | MMH | 2013-04-29 | Ozzy | This is all of Ozzy's grass mods combined into one archive consisting of his Ascadian Isles, Bitter Coast, Bloodmoon, Grazelands, and West Gnash grass plugins. As with all Grass mods, do not tick the esps in the morrowind launcher, only in distant land creation with MGE or MGE XE. | |
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69 | 8883 | Morrowind Grass Mod | Models and Textures | MMH | 2012-11-18 | Vality, Yaco& Liztail | This mod covers various regions of Morrowind with grass. The grass was placed using a utility made by Yacoby, which can place meshes automatically across the landscape based on various settings. This release includes the regions of the Bitter Coast, Ascadian Isles, West Gash, Grazelan... |
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70 | 8816 | Leafy Trees | Models and Textures | MMH | 2008-02-15 | Irmekroache | This mods add leaves to the bare trees of the original game. Hopefully this will help te place to feel more atmospheric. Grazeland, Bitter Coast and Ascadian Isle trees have being replaced. I left the rest of Morrowind alone. The leaves added are si... |
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71 | 8716 | High Poly Artifact Mesh Replacer | Models and Textures | MMH | 2006-07-01 | blake. | This replaces the models of: Helm of Oreyn Bearclaw Iceblade of the Monarch Crosier of St Lloth Staff of Hasedoki Cleaver of St Felms Mehrunes Razo... |
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72 | 8682 | Gardeners of Morrowind | Models and Textures | MMH | 2013-02-01 | ZerotheHero, Slowride, Black | This Mod was started by ZeroThe Hero and then he handed the mod to the Gardener's of Morrowind. This plugin replaces the standard Morrowind tree meshes with trees meshes the community has created. This Plugin replaces the default tree meshes in the Grazeland... |
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73 | 8670 | Foliage Season v1.2 | Models and Textures | MMH | 2012-11-14 | ayse | This mod changes the colors of leaves based on the season in Ascadian Isles, Bitter Coast and Grazelands. Sakura in springtime (only in Ascadian Isles), red/yellow leaves in autumn, leafless trees in winter. |
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74 | 8495 | Crazy Shannon furniture emporium | Models and Textures | MMH | 2009-05-12 | shannon | ||
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75 | 8483 | Connary's landscapes Grazelands | Models and Textures | MMH | 2011-10-04 | Connary | Connary's landscapes. Grazelands Texture replacer for a regional landscape Include all Grazeland landscape (GL reference) Include some plants: the corbulb root ,the Hackle-lo and the wickwheat. Include the Grazeland tree. --... |
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76 | 8396 | Better Skulls v1.4b | Models and Textures | MMH | 2009-12-13 | tronvillain, nONatee | Does the look of skulls in Morrowind really get on your nerves? It does mine, so inspired by razorfett147's "Skull's Improved 1.2", I decided to extend the concept to all meshes involving skulls, while keeping it a pluginless replacer if at all possible. So, here are new meshes (taken from the sk... | |
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77 | 8395 | Better Skulls v1.3 | Models and Textures | MMH | 2012-11-15 | tronvillain, nONatee | Does the look of skulls in Morrowind really get on your nerves? It does mine, so inspired by razorfett147's "Skull's Improved 1.2", I decided to extend the concept to all meshes involving skulls, while keeping it a pluginless replacer if at all possible. So, here are new meshes (taken from the sk... | |
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78 | 8394 | Better Skulls v1.1 | Models and Textures | MMH | 2012-11-15 | tronvillain, nONatee | Does the look of skulls in Morrowind really get on your nerves? It does mine, so inspired by razorfett147's "Skull's Improved 1.2", I decided to extend the concept to all meshes involving skulls, while keeping it a pluginless replacer if at all possible. So, here are new meshes (taken from the sk... | |
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79 | 8315 | Arkviles Might | Models and Textures | MMH | 2005-09-19 | rdjeke | Adds a weapon I made by request from a person at TES forums. Its for sale or stealing at the Razor Hole in Balmora. Enjoy.! | |
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80 | 8267 | "Oblivion" Mehrunes Razor Replacer | Models and Textures | MMH | 2009-04-15 | Plangkye | Replaces the original Mehrunes' Razor with a new model like the Oblivion version using reflect and bump mapping. No .esp required. If you use an enchantment glow remover other than my own Pluginless NoGlow, the reflect and bump mapping will not be visible. |
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81 | 8266 | "Jackal" Mehrunes Razor Replacer | Models and Textures | MMH | 2009-04-14 | Plangkye | Replaces the original Mehrunes' Razor with a new model using reflect and bump mapping. No .esp required. If you use an enchantment glow remover other than my own Pluginless NoGlow, the reflect and bump mapping will not be visible. |
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82 | 8234 | Vvardenfell Ballooning v1.0 | Miscellaneous | MMH | 2009-04-24 | dongle | An Air Ship from Vvardenfell Ballooning floating lazily over the skies of Balmora. My contribution to the airship craze. Scripted to actually float back and forth. Entirely stock TES models, all of which are re-skinned. See if you can guess what the meshes were originally! |
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83 | 8016 | Orcs vs. Elves | Miscellaneous | MMH | 2003-02-22 | walkie | I've seen many people complaining about the lack of battles with more than you and a monster or two in Morrowind, and this mod simply adds one small battle between 9 orcs, 6 Wood Elves with swords and 18 with bows and arrows. It's in Grazelands 2,-1. A guy in House of ... | |
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84 | 7928 | MinorModsCollection | Miscellaneous | MMH | 2006-07-25 | Nikolai1962 | Four mini mods bundled in one zip. Small parts of a larger WIP. 1) Changes interior of The Razor Hole in Balmora to look less crap. 2) Minor changes to Addamasartus cave. 3) Changes to Ajira's mage guild quests. Adds two plant-finding quests to Cal... |
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85 | 7811 | Greek Trireme Completed | Miscellaneous | MMH | 2012-11-25 | vanir90210 | Readme-Greek Trireme This mod replaces some of the major boats with greek triremes. just extract to the Morrowind/Data Files directory. I'm not aware of any conflicts, but I could be wrong. Credit to crazyboy for the mesh and texture. He didn't make the actu... |
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86 | 7699 | Desertlands | Miscellaneous | MMH | 2005-03-30 | Night Shadow | Replaces all of Grazelands with TextureFreak's Desert Tile's. | |
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87 | 7564 | Az'Ailamaen Desert | Miscellaneous | MMH | 2009-02-15 | Fischer500 | This mod converts the grazelands to a desert, with a patch of grass here 'n there. I used TextureFreak's desert tiles, and his hlaalu building retex's. Dont forget to visit ryslan, southwest of ahemmusa camp. |
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88 | 7494 | Visceral Discernment | Magic and Spells | MMH | 2006-08-13 | Fliggerty, Bryss Phoenix | A seemingly crazed old man may be found wandering around outside of Tel Branora. If you pay attention to what he has to say, you may be directed to quite the artifact: the Tome of Ecastic Discernment. This tome has the capability of holding certain spells that you learn, and giving yo... | |
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89 | 7451 | Portable Hole | Magic and Spells | MMH | 2006-06-13 | Bryss Phoenix, Fliggerty | A seemingly crazed old man may be found wandering around Sadrith Mora. If you choose to talk to him, he has a story to tell...eventually...we think. If you are patient and kind, you will receive a lovely reward...a hole that taunts you. If however, you choose to be impatient and... | |
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90 | 7400 | Illusionbolt Improved | Magic and Spells | MMH | 2006-09-30 | razorfett147 | This is another magic FX replacer I threw together while working on various other mods. It changes the magic projectile assignment for the Light, Blind, and Nighteye spells. It always made me cringe to see what looked like a fireball hurling at someone so I could use them for light. &... | |
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91 | 7396 | Frostball improved | Magic and Spells | MMH | 2006-09-25 | razorfett147 | This is a very simple mod that replaces the stock frost magic projectile in the game. I always despised Bethesda's idea of the frostball spell, so I decided to do something about it. I've included three different versions of the projectile for you to choose from. Enjoy. | |
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92 | 7331 | Lights 300 Neverhalls addon | Lights | MMH | 2008-11-02 | starwarsgal9875 | Now all the lights and braziers in Neslia (The Neverhalls)are pickupable items, I also modified the braziers so instead of using that noisy "forcefield" sound they would use the singing crystal sound. This is just a tweak for the Neverhalls by Valty7 and Midgetalien, that mod ... |
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93 | 7085 | Krazedhermit's MultiMod v1.1 | Gameplay | MMH | 2009-05-12 | Krazedhermit | Krazedhermit's MultiMod v1.1 (In Version 1.0) This is a simple mod really. Below are the features. I've doubled the points required to level. Now it takes 20 skill increases to level. Be warned, this will cut your max level down. I've doubled (possibly tripled) the amoun... |
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94 | 7084 | Krazedhermit's MultiMod v1.0 | Gameplay | MMH | 2013-04-24 | Krazedhermit | This is a simple mod really. Below are the features. I've doubled the points required to level. Now it takes 20 skill increases to level. Be warned, this will cut your max level down. I've doubled (possibly tripled) the amount of money it takes to buy a skill increase. Combat skill... |
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95 | 6650 | The Zone | Dungeons | MMH | 2018-05-13 | Taraz |
The Zone (Tribunal) Add-on for The Elder Scrolls III Tribunal Index: 1. Installation 2. Running the Zone.... |
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96 | 6553 | Lost Outpost | Dungeons | MMH | 2004-07-14 | Raghast | This is my first revision to my first mod, which adds a an imperial-style fortress in the Grazelands just north of Falensarano. It's a bit remote, and styled for more antisocial characters who don't like living in Balmora. It comes with a teleportation amulet that retu... | |
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97 | 6539 | IOs Cave | Dungeons | MMH | 2009-04-24 | ZeroBit | This adds a cave near the small bridge in Sayda Neen. This is a purist mod, no crazy stuff here! This is my first mod, so please send me comments! My E-Mail is [email protected]. | |
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98 | 6534 | Inner Depths 2 | Dungeons | MMH | 2014-08-21 | John Kahler | More “dungeon crawling” action over multiple different zones, but now from the Grazelands in 2 entrance locations! (Requires Bloodmoon & Tribunal.) | |
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99 | 6531 | Hrazmah Tower V2 | Dungeons | MMH | 2013-04-10 | Unknown_006 | This mod is an update of my earlier version, the one that was ludicrously difficult. Anyway, this mod adds a dungeon tower on the grazelands/ashlands region (location in the reaadme) that is populated by vampires and other things. Still, this mod is geared towards lvl 40+. Ch... |
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100 | 6530 | Hrazmah Tower | Dungeons | MMH | 2005-12-19 | The Skinky Sharpshooter | This is a challange for a high level non-vampire character. This is a Tower in the Grazelands that Is filled with Vampires. Guaranteed survival rate is 0.00000001%(I tested this!) |