# Actions Id Name Category Site Date Author Description
1
15373
t lostheir 1 2 GHF 2016-11-03
2
15149
Solstheim No SnowStorms GHF 2016-11-03
3
15148
Solstheim Eraser GHF 2016-11-03
4
14837
Frost atronach solsthiem GHF 2016-11-03
5
14470
A Free Solsthiem Shack GHF 2016-11-03
6
13520
Correspondances of Morrowind Books Fliggerty 2017-02-11 Cliffworms Correspondances of Morrowind adds new reading content to your game by placing around 190 new documents around Vvardenfell’s, Mournhold’s and Solstheim’s cities and dungeons. These new documents include correspondances between people, interesting potion recipes, special instructi...
7
13511
Birds and Crickets Sounds Fliggerty 2015-11-01 Neoptolemus Adds an ambient loop whenever the player is in an exterior cell, with birds and insects in the daytime, and crickets at night. Loops are disabled in bad weather, and will not play in the Ashlands, in Mournhold (which has its own ambient sounds), and on Solstheim.
Can be used alongside other soun...
8
13493
Wolf Pack Creatures Fliggerty 2012-09-16 hollaajith Wolf Pack
Version 1.0
By hollaajith
Description : Makes the wolf pack in solstheim behave as a true pack. Also adds an alpha wolf and a 20% chance of snow wolf to spawn in the pack.
Renames the wolves appearing outside of a pack to stray wolves.
Installation : From the Morrowind Launcher, sele...
9
13492
The Undead Creatures Fliggerty 2015-11-04 Neoptolemus Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark.
The U...
10
13471
Svell Blood Ship SYMBIOTE DINOSAUR Nexus 2015-05-17 SYMBIOTE DINOSAUR Adds a player home in the Felsaad Coast region on solstheim.
To install the mod extract the zip folder to your morrowind data files folder, then check it in your data files in the morrowind launcher.
11
13398
Ayleid Remnants Dungeons Fliggerty 2015-11-26 John Kahler Adds in 4 Ayleid style places to Solstheim, and one NEXT to Solstheim. I was intending to have the internal architecture like what you see in Oblivion, but it just wasn’t going to happen with my current skills. And if I had gone that way, it would’ve looked pretty bad. :D There would&...
12
13386
Illy's Altered Altars Buildings Fliggerty 2015-05-16 Illuminiel "Illy's Altered Altars" by Illuminiel
Version: 1.00
1. Description:
This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold
As the altar is lower than the original and wider objects placed on the altar have been lowered and...
13
13350
Wyrmhaven Landmasses Fliggerty 2013-12-09 Neoptolemus Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clan of Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles, the Breton Kingdom of Farrun, and the Septim Empire. The closing years of the Third Era see a rich trading por...
14
13349
Vanheim Landmasses Fliggerty 2012-12-02 Lika0n Adds several nordic medium sized islands at the northest of Solstheim.
It also adds:
- 3 Towns : Eternae (2 ext. cells) with a lot of merchants, Huntaar (1 ext. cell) and Westfeld (1 ext. cell)
- 1 ashlander camp
- 1 lighthouse
- 1 daedric ruin
- 2 dwemer ruins
- a lot of nordic tombs and...
15
13344
Strange Grove Landmasses Fliggerty 2015-05-15 John Kahler Part of the May Modathon Month (I hope!)
This plug-in adds an island between Khuul and the south-east side of Solstheim, which has 12 quests, several new items, including lollies,
16
13342
Solstheim Eraser Landmasses Fliggerty 2015-05-01 Anonytroll This mod erases Solstheim from the map, S'Virr from Khuul and the latest rumors pertaining to Solstheim from the accessible dialoge.
For all intents and purposes, the Sea of Ghosts is in the state it was in the Arena and Daggerfall maps - Solstheim free.
Hircine will have to run his Bloodmoon ...
17
13221
Lucien's Folly v1.0 Kiteflyer61 Fliggerty 2013-09-17 Kiteflyer61 and DonnerGott Travel to the island of Solstheim and embark on a quest to find a lost heir. Seek the great treasure that became known as Lucien's folly. Do you have what it takes to recover the lost legendary sword Chillrend?
This mod is designed to be played by mid to high level characters. Anyone under level...
18
13117
Solstheim No SnowStorms Tweaks Fliggerty 2013-07-20 Spirithawke Changes the weather percentages to not have any snow chance on Solstheim via the modregion command in a startscript.
This mod is Tes3cmd verified clean.
This archive is Wrye Mash Installers friendly.
19
13069
Illy's Altered Altars Miscellaneous Fliggerty 2014-05-04 Illuminiel "Illy's Altered Altars" by Illuminiel
Version: 1.00
1. Description:
This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold
As the altar is lower than the original and wider objects placed on the altar have been lowered and ...
20
13053
Tre Sma Grisar's Lair DonnerGott Fliggerty 2016-03-27 DonnerGott This is an Easter Egg, Stocking-Stuffer, side-track mod. It mostly takes place on Solstheim, except for an Imperial Legion questline.
21
12977
A Free Solsthiem Shack Houses Fliggerty 2011-08-10 Maiqdabomb
The Elder Scrolls III
MORROWIND:
A Free Solsthiem Shack


Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Credits
8. Contact info

===========...
22
12974
UC: Nature Models and Textures Fliggerty 2011-10-20 Knots UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-... more
UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-Replacement high res textures for all ground textures
-Replacement high-poly meshes and high-res textures for all trees and most rocks & plants
-Signy Signposts, Diverse Ore Veins, Texture Fix and Bloodmoon Landscape Overhaul built in

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best landscape replacers/retextures for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every single region on Vvardenfell and Solstheim gets a facelift with high resolution textures and high poly mesh replacers for most trees, rocks, and plantlife.

While most of the mods included in this pack are pluginless by definition, it is still heavily recommended that you use the included plugin file. The .ESM includes texture seam fixes for Vvardenfell and Landscaping for Solstheim by Slartibartfast and tree placement fixes for the Grazelands & Bittercoast by Vurt that should ensure that his new meshes (included in this pack) look proper. The .esm is also required for Earth Wyrm's Signposts and CJW-Craigor's Ore Veins to work properly.

This is the second of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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12938
Dongle's Waterpack Bumpmapped with bonuses Models and Textures Fliggerty 2012-12-14 Matilija Dongle's original waterpack meshes edited with new textures, including bumpmaps.
-also included is Tamriel Rebuilt's water meshes with the same bumpmap treatment as well as a few other water meshes from other popular mods such as Quarl's Underground, and Kortana's Solsthiem Castle.
24
12933
Christmas like snowflake texture Models and Textures Fliggerty 2015-05-04 SYMBIOTE DINOSAUR YES I KNOW THIS LOOKS LIKE GUAR SHIT, JUST USE MY BETTER VERSION ON THIS SITE. A chrismas like snow texture I made for the solstheim/bloodmoon.
To install just select the file named tx_bm_snowflakes_01 and move it to your morrowind/datafiles/textures folder and overrite the original texture...
25
12922
Vvardenfell Ballooning Dongle Fliggerty 2011-10-13 Dongle Vvardenfell Ballooning
by dongle

Adds a hot air balloon floating lazily over the skies of Balmora. Doesn't do anything but float around, purely aesthetic.
No custom modeling, all meshes are stock Morrowind ones. Everything has been completely re-skined. More of a...
26
12864
Vvardenfell Travel Agency Emma and Grumpy Fliggerty 2011-07-27 Emma VTA TRAVEL AGENCY ver 1.2
- makes travelling with companions a lot easier
by Emma

This zip-file includes three esp-files:
VTA_TravelBM+Trib - with totally 32 locations in Morrowind, Mournhold and Solstheim. Requires...
27
12740
The NeverHalls Midgetalien Fliggerty 2011-10-10 Midgetalien, Vality7 Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered.


This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Ayleid Ruin before changi... more
Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered.


This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Ayleid Ruin before changing it to a Falmer Ruin. The architecture was made by editing the Daedric architecture from Morrowind and retexturing it. We also made a few new meshes, and added a new texture mapping technique to enhance the visual effects.

Make sure you read the readme for more information.
28
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Solsthiem Alternate Chargen Midgetalien Fliggerty 2011-08-14 Midgetalien This mod makes the player start in a tomb on Solsthiem. The tomb is kitted out with starter equipment and doesnt break the start of the main quest (as the package is given to the player via an NPC) In the tomb is a hermit, who healed the player. Talk to him to find out how you ended up in the tom...
29
12725
Skaal Shields Midgetalien Fliggerty 2011-10-10 Midgetalien This is just a simple asthetic mod that adds Nord Shields to the Skaal guards
30
12707
Nord Helm Resource Midgetalien Fliggerty 2013-12-24 Midgetalien This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
These two helms are based on the "nord helm" worn by the Dragur of Solsthiem.
One is the old rusted style that they wear while the other uses the same ...
31
12705
Nord Amulets Midgetalien Fliggerty 2011-10-10 Midgetalien This mod adds various Nord amulets around Solsthiem via Levelled lists, hand placed in game or on NPC's.
some are unenchanted while some are magical. There are also unique amulets placed on various NPCS.
-Magical:Amulets of Frost, Fire and Shock ( each has its elemental shield, 15pts for...
32
12687
Ingrediant Prices Redone Midgetalien Fliggerty 2011-08-24 Midgetalien THis mod is a compliation of my pelt trader, pelt prices and pelt prices addon. IT adds traders around solsthiem and ups the price of pelts and meat from animals to make hunting them more worth while and rewarding. Below is a list of traders and where to find them:
- scowl the hunter. found on...
33
12673
Frost Atronachs on Solstheim Midgetalien Fliggerty 2011-08-18 Midgetalien THis mod adds frost atronach's to solsthiem. Just makes solsthiem seem more active rather than just wolves and boars!
34
12672
Fort Frostmoth Docks Enhanced Midgetalien Fliggerty 2011-08-18 Midgetalien This mod does two things:
1) adds more clutter and NPC's to the docks at Fort Frostmoth as well as a dock house (trader) in order
to make the docks seem more like froniter enviroment rather than an empty excuse for a dock.
2) Provides solsthiem with an enchanter. I found that there was no ...
35
12665
Druid Alchemy Midgetalien Fliggerty 2011-08-18 Midgetalien This mod adds a book "Druid Alchemy" to korst wind-eye's house in Skaal.
The book lists some o the potions that can be made using ingrediants found on solsthiem. A handy guide to the budding Alchemist
36
12637
Bracers of BLinding Strike Midgetalien Fliggerty 2011-08-14 Midgetalien Inspired by the legacy of the drow books, this mod is a tribute to those novels. The bracers are described as incrasing the speed and agility of attacks and increase the success of deadly strikesthat the wearer might make in battle.
Famously owned by Drizzt the Drow the bracers fortify agility ...
37
12400
Imperial Castle Meshes Resources MMH 2009-03-16 ghostnull Resource adding meshes for use with Imperial castles. Various arrowslit meshes, mainly for aesthetics Big 4Way to create larger halls A simple, round platform mesh,Two brazi...
38
12237
Imperial Staircase Resources MMH 2009-04-11 TaroustheSlayer Just a Hlaalu staircase retextured to suit your imperial needs.This is just a resource and includes only the model. P.S. It will be affected by texture replacers.
39
12053
TaroustheSlayer's Animation Resource Resources MMH 2010-01-20 TaroustheSlayer I kinda quit modding and had this animations i made for awhile now, so i decided to finally just release what work i had sitting around. These animations include sneezing, raking, mining, praying, and armfolding. There is also a rake mesh made by me and some special glove meshes made by Arcimaest...
40
11884
Ordinator Armor Replacer / Tribunal Armor Resources MMH 2012-07-22 Vagabondangel This will replace all the Ordinator armour in Morrowind with a new black and gold version. To keep aesthetic consistency, it also replaces the blue expensive pants and skirt worn by Ordinators with black and gold versions. There is a female version of the cuirass and the new open faced helmet fro...
41
11827
Hlaalu city resource Resources MMH 2013-01-04 Kyromods [Poor Town 3] Poor Town 3 *copied From Readme* So what I have added is as follows: *40+ unused interior cells The names are "WK_M_0" - "WK_M_41" *Massive hlaalu city Named "WKHHTest" *One NPC named "WKTestHlaalu" I think you need tribunal, in or...
42
11785
Klinn's Bloodmoon Terrain Catalog Resources MMH 2013-05-20 Klinn Lately I've been landscaping areas of my mod in the style of Morrowind's snowy Solstheim Region as it appears in the Bloodmoon expansion. This is taking longer than it should because I'm always forgetting what each of the rocks or trees look like. I grab the wrong one, then have to erase it and t...
43
11557
spellsandweapons Tweaks MMH 2009-05-12 Unknown No readme, esp only. This file appears to be tweaks to weapons and spells with the creation of an High Elf npc named Raistlin in the Balmora mages guild who makes and sells spells plus few other changes in that cell.  There are also unknown changes to Solstheim, Lake Fjalding -21,23
44
11546
Solstheim Dialogue FIx Tweaks MMH 2008-12-17 Mr. Versipellis Solstheim Dialogue Fix  
 
By Mr. Versipellis  
 
17/12/2008  
 
What does this mod do? It removes the topic "Solstheim" from no-lore NPCs by adding an extra condition to the dialogue. I think it creates a better atmosper...
45
11532
Simple Seasons Tweaks MMH 2010-10-03 Neildarkstar As the title indicates, this mod adds simple seasonal weather changes to Vardenfell, Mournhold, and Solstheim.  
 
While there are other mods that add seasons, they also are more complicated, like adding changes to trees, or lengthening and shortening days. Some, like fligger...
46
11491
Rational Wildlife Tweaks MMH 2004-06-17 Max An update to many like-minded mods that've gone before - this one turns the suicidally crazed wildlife of Morrowind, Mournhold, and Solstheim into somewhat calmer creatures who generally try to avoid a fight, if possible.      Even the diseased animals won't t...
47
11410
NASA Tweaks MMH 2008-07-28 M'Aiq (N)o (A)nnoying (S)olstheims and (A)lmalexias  
 
This mod disables the Almalexia and Solstheim topics for NoLore NPC's.  
 
Dreamers and other "un-chatty" NPC's will no longer have those topics in the topic-list.

[b]Changelog:[/b]v 0.1 - Fixed...
48
11204
Fall Damage Tweaks MMH 2004-10-15 Sosthenes Simply increases falling damage.[list]  more damage from lower falls    ie. twisting/breaking your ankles  higher falls become more deadly    ie. breaking your legs, neck, etc.[/list]
49
11200
Expansion Integration Tweaks MMH 2010-10-18 Dragon32 Better integrates the Tribunal and Bloodmoon expansions into the game by adding their new content to Vvardenfell. Making Solstheim, Almalexia and Vvardenfell part of one, connected world.  
 
In addition, unused resources from Bloodmoon are added into the game world.
50
11103
Cliff Racer Eraser Tweaks MMH 2007-03-12 mkomko89 Takes ALL Cliff Racers out of Morrowind. No exceptions. One more reason to not go to Solsthiem.
51
10960
Winters Court Weapons MMH 2010-02-21 swrdphantom This mod adds a tomb to Solsthiem which includes two new weapons, two shields, a ring, and a few miscellaneous items.
52
10873
The Lost Artifacts of Morrowind Weapons MMH 2013-01-19 Rogue Shadow This mod adds around 20 new artifacts to the lands of Vvardenfell, Solstheim and Mournhold. Many are found through quests and dialogue, while the rest are hidden, for only you to know where they are!

Most of the artifacts have some sort of scripted effect, and if not that, then at lea...
53
10865
The Dirtiest Thief Weapons MMH 2006-06-26 A.Zunder Adds a Woodelf to balmora containing 3 new weapons (and one altered version) This includes a dagger, mace and longsword. the weapons are not in any way uber as they are simply there for aesthetics. All are welcome to use the models in thier own mods, as that is what they where made for.
54
10711
New katanas .4beta Weapons MMH 2009-04-06 Unknown Real Katana v1.1
==============
- replaces the original katanas, dai-katanas and wakizashis with aesthetically much more pleasing models.
- changes katana to two-handed style (slightly improved damage), renames dai-katana to no-dachi.
55
10561
Forever (NWN inspired bow) v1 Weapons MMH 2012-12-28 Lego Adds two longbows to the game, there's no quest for getting the bows as it was intended for personal use. So I placed them at different locations.
The "ice themed" Forever can be found in Solstheim, on top of Castle Karstaag and the "fire themed" can be found in Bal Ur, on a rock near ...
56
10537
Everything is a Weapon Weapons MMH 2009-01-25 TaroustheSlayer This is a teaser so not all items are weapons yet.It doesn't replace the items either.

Changelog:Teaser
57
10307
Texture Thumbnail Viewer Utilities MMH 2006-07-23 Lord Azubal This is a little utility I've had for a while that I'm deciding to share because I find it pretty damn handy for mixing and matching textures to meet my needs. What it does is let you view DDS (texture) files as thumbnails in a particular folder, allowing you to assess the texture's aesthetics an...
58
10271
Ptolemy v1.4 Utilities MMH 2012-09-20 HappyCat Ptolemy is an interactive map for CRPGs that allows you to easily add, edit and find locations. It was originaly designed for Morrowind for which a fully populated map (covering Vvanderfel and Solstheim) is available.

Ptolemy uses a static bitmap as the background for the map, onto whi...
59
10197
Morrowind and Bloodmoon World Map-PDF Utilities MMH 2007-10-10 Quilarcm This is a PDF export of the Word document that Quilarcm made with maps of all of Morrowind and Solstheim. Most people have A PDF viewer of some sort and many do not have a Microsoft Doc viewer so here you go. At the bottom of each page Quilarcm has provided handy links to the four directions for ...
60
10001
Ruins of Serpenthold AND Patch v 1.0 & v 1.2 Quests MMH 2012-09-20 C.A.Casto, The Undying One Long ago, the Empire built a stronghold off the eastern shores of Solstheim and emplaced a garrison there with the intent of establishing a strong presence there. However, all contact with the garrisonwas lost, as were those who attempted to investigate the disappearances.

Does the for...
61
9897
Haunted Bridge v1.0 Quests MMH 2012-08-24 DarkDragon The dwemer built a bridge long ago to connect Vvardenfell to Solstheim, and like all other dwemer strongholds, it has been long since abandoned. But the Alk-Korath bridge has some hidden secrets, and has attracted evil in all it's forms. Daedra, undead, Rieklings, and an unspeakable terror. The d...
62
9782
Wanderers of Solstheim v1.1 NPCs MMH 2013-05-10 ManaUser This mod adds random friendly NPCs to the wilderness of
Solstheim. Somewhat like Morrowind Comes alive only for
Solstheim. I got the idea when, while wandering the island, I
spotted an person ahead. For a moment I wondered if  should
approach and see who they were. Then I...
63
9772
Travel Easy NPCs MMH 2008-04-06 Iaa05 As i was Traveling around Solstheim i had the idea that it would be usefull to have people who will get you to Skaal and Thrisk, instead of you having to walk there. This mod adds three NPCs that allow you to travel around Solstheim.  
Guppy (Fort Frostmoth)  
Morven (Skaal) ...
64
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Thugs & Louts v 2.0 NPCs MMH 2012-11-02 John Kahler This mod adds 62 different crooks in 20 variations to Vvardenfell, and if you have Tribunal + Bloodmoon, a bonus 63rd one to Solstheim. These guys range from level 5 to level 50, so the mod is aimed for higher level players looking for something more challenging. They all have an impressive range...
65
9626
Halls of the Forgotten Dead *Demo* NPCs MMH 2009-04-06 gtr-skyliner Halls of the Forgotten Dead *Demo* Requires Tribunal

What this mod is (the full thing, not the demo)

Halls of the Forgotten Dead-

The first thing about this mod is that there will be 13 completely new books scattered all around Morrowind, Mournhold and Solsthiem....
66
9608
Dwarves! MCA add-on NPCs MMH 2005-09-25 Tarnsman Adds new Dwarf NPCs from the Dwarves! mod to the leveled lists used in Morrowind Comes Alive (MCA). Now Dwarf NPCs will appear from time to time through Vvardenfell and Solstheim as travelers, warriors, mecenaries, smiths, barbarians, dunkards, beggars and Dwarven chieftains.  
 <...
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9588
Coldonus NPCs MMH 2004-10-28 Marko This mod adds a small town south of Lake Fjalding.
 It has few citizens, traders and guards. It has a great hall with a leader. The only problem is that many people in the town are not speaking about Solstheim topics and that is because I don't know how to work with d...
68
9394
Wolli's Solstheim Overhaul Textures Models and Textures MMH 2012-07-25 Wollibeebee ok.

when i began working on my solstheim overhaul i was originally using a mix of both
lazyghosts and Slartibartfast, though i was never really happy with the mix
and i had some missing textures.
Then i made my own for the hirstaang forest, with matching trees. But wh...
69
9384
Windows Glow - Bloodmoon (now with Raven Rock) Models and Textures MMH 2009-05-24 Colt17 1. Description

This mod makes every window on Solstheim glow. Exterior ones glow at night, and interior ones glow at day.

2. Installation

- Unpack files Windows Glow BM.bsa and Windows Glow - Bloodmoon Eng.esp into a folder Morrowind\Data Files.
- D...
70
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Vvardenfell Birthsign Textures Models and Textures MMH 2009-09-04 Lucien Fairfax A simple mod that replaces the textures for the birthsigns in Morrowind using the textures seen in Redguard (and subsequently in Tribunal). They look a lot more unique and less like crayon drawings, and fit more with the aesthetic of the game. The birthsigns were made with stock images of parchme...
71
9362
Vurt's Solstheim Trees Replacer II v1.03 Models and Textures MMH 2010-06-07 Vurt This mod replaces all trees and bushes (bushes are in version I only) in the Solstheim region.

Version I is mixed forest, version II is only pines (and has in general better looking models).

version I on youtube:

Changelog:Changes in v1.03
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Vurt's Groundcover v2.3a Models and Textures MMH 2010-04-10 Vurt Features:
Animated grass for the following regions:

* Bitter Coast
* Ascadian Isles
* West Gash
* Grazelands
* Ashlands
* Solstheim

If you generate grass @ 100% in MGE it's gonna be very demanding, you might want to try a lower value....
73
9333
Visual Pack XT Expansion Models and Textures MMH 2009-04-06 Qarl Retextures the game of Morrowind. This is a package of texture files to enhance the aesthetics of Morrowind. They are high-resolution
textures, exceeding that of any known visual texture pack. Older machines or machines with a slower 3D graphics card may experience difficulty with this mod. ...
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9332
Visual Pack XT Models and Textures MMH 2009-05-12 Qarl Retextures the game of Morrowind. This is a package of texture files to enhance the aesthetics of Morrowind. They are high-resolution textures, exceeding that of any known visual texture pack. Older machines or machines with a slower 3D graphics card may experience difficulty with this mod.  ...
75
9304
Vality's Ice Caverns Enhanced 1.0 Models and Textures MMH 2012-11-16 Vality7 This is an enhancement for all of Solstheim's Ice Caverns to give everything a more shiny and icy look.

It is a mesh replacer, not a texture replacer, so it will not conflict with any texture mods or any other mods.
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Vality's Ice Caverns Enhanced Models and Textures MMH 2008-02-16 Vality7 This is an enhancement for all of Solstheim's Ice Caverns to give everything a more shiny and icy look.  
 
It is a mesh replacer, not a texture replacer, so it will not conflict with any texture mods or any other mods.  
 
See the Readme for more info.
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TAP Solstheim Splash Pack Models and Textures MMH 2008-08-31 The Ash Poet Much like my other pack, this adds 13 splash screens featuring Solstheim wilderness and settlements.
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Sail for true sailors Models and Textures MMH 2009-07-26 Nangsid Just a little aesthetic mod. New nice hi-res (1024x1024) texture for sails on all ships in Morrowind. No more dirty, sloppy rags on masts! No more ragged edges! Especially on YOUR mast, if you use such mods as Fishing Academy or Stormrider.  
 
This is texture of a real sail ...
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8945
New Solstheim Trees Models and Textures MMH 2008-07-22 theDRUNK_nord This is a mod I made for my latest project that is still in progress.  We aim on making a large continent using the Bloodmoon textures.  It's kinda like skyrim, but it's not.  It is in fact Altmora.  Well anyway, we are in process of making the region called, The Breach.  ...
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Morrowind Visual Pack Models and Textures MMH 2012-07-23 Ayse, Lord Gabryael, Qarl, Raptre,, Zuldazug This visual pack retextures the game of Morrowind. This is a package of texture files to enhance the aesthetics of Morrowind. They are high-resolution textures, exceeding that of any known visual texture pack. Older machines or machines with a slower 3D graphics card may experience difficulty wit...
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Jarrod's Bloodmoon texture pack v1.0 Models and Textures MMH 2012-07-25 Jarrod This mod retextures all of the land in the Morrowind expansion Bloodmoon. The textures included here are very realistic and will be sure to enhance your time at Solstheim. The pics explain the rest.
As with my Morrowind texture replacer mod I recommended atleast a 64mb graphics card for this...
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Gemini's Realistic Snowflakes Models and Textures MMH 2011-11-11 Daddy_Gemini Replaces the snowflakes for Morrowind, which lacked detail and all looked the same. The new snowflakes are made from scratch to have a more organic texture which allows you to see many individual flakes and to also have more depth, which makes traveling in Solstheim much more inviting and realist...
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Extra High Resolution Female Textures for Better Bodies v1.0 Models and Textures MMH 2013-04-18 Cappucine, Westly This mod is a texture replacer for the mod Better Bodies which developed from a desire by Cappucine to make body textures for the females from high resolution photgraphs for a more photorealistic aesthetic. Due to some other obligations, Cappucine was not
able to finish the textures for a r...
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Christmas like snowflake texture Models and Textures MMH 2015-06-13 SYMBIOTE DINOSAUR A chrismas like snow texture I made for the solstheim/bloodmoon.

To install just select the file named tx_bm_snowflakes_01 and move it to your morrowind/datafiles/textures folder and overrite the original texture. (if you ever want to go back to the original make sure you have your va...
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Christmas like snowflake texture Models and Textures MMH 2015-06-13 SYMBIOTE DINOSAUR A chrismas like snow texture I made for the solstheim/bloodmoon.

To install just select the file named tx_bm_snowflakes_01 and move it to your morrowind/datafiles/textures folder and overrite the original texture. (if you ever want to go back to the original make sure you have your va...
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Bloodmoon Landscape Overhaul v1.1 Models and Textures MMH 2007-03-14 Slartibartfast This mod is a visual overhaul of the Bloodmoon Expansion , fixing the land of texture seams and some experimental reshaping of the land in the area of Fort Frostmouth and the river to the northeast in an attempt to make Solstheims dull landscaping a little more interesting. In addition landscape ...
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Bloodmoon Landscape Overhaul v1.0 Models and Textures MMH 2012-11-16 Slartibartfast This mod Remodels and retextures the island of Solstheim with the emphasis on photo-realism.The textures are all originals made by me, and any similarity to other textures in other texture replacers is due to myself and other authors using the same resources.

The Mod is built on Textur...
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Barabus' Fireplaces Models and Textures MMH 2009-04-24 Barabus Replaces the fireplaces around morrowind to be more aesthetic. This changes the fireplaces in interiors as well as the chimneys on the roof. This uses new meshes, its not just a texture replacer.
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Wolfchainer Miscellaneous MMH 2007-01-06 edison12345 This ring keeps you from turning into a werewolf at night if equipped. It is found on the crate of the 3 witches in solstheim.
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Treasure Hunt Miscellaneous MMH 2003-07-27 Dracling Treasure Hunt adds a "quest" to find a great artifact off the coast of Solstheim.    This starts in the Upper General Quarters in Fort Frostmoth and has you following clues which are sometimes quite difficult.  The hunt is not that easy and the artifact is semi-uber ...
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Solstheim Undialog Miscellaneous MMH 2004-02-20 SeekerVI This tiny "mod" shifts the mainland subject of "Solstheim to the NW corner of Vardenfal, to all units in the Imperial Legion, and the Character Generation Captain    Minor changes were made to some of the dialog itself..  This mod aims to free most of Vvardenfal from ...
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Solstheim Lite Miscellaneous MMH 2009-10-06 Hobbit#3 Solstheim Lite is something I created out of necessity. Exploring Solstheim, I found that my FPS significantly dropped, even at times my computer would crash, due too an overload of objects. So, out necessity I created this mod. What does it do? It removes a lot of the unneeded clutter in the wil...
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Solstheim Alternnate Beginning Miscellaneous MMH 2009-08-20 Midgetalien Solstheim Alternate Beginning v7  
Midgetalien  

=====  
 
Installing the Plugin  

===  
 
Install to your morrowind datafiles directory.  
 
 
Playing the P...
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Scout's Services - Solstheim Miscellaneous MMH 2008-12-30 Arcimaestro Antares With this mod, there are 4 NPCs in Solstheim that can transport you to most of the places of the island. There is a Npc in each of the 4 major settlements (Fort Frostmoth, Thirsk, Skaal Village, and Raven Rock).  
To know who these Npcs are, talk to the people around about the new topic...
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Rubix Temple Miscellaneous MMH 2004-02-06 NukeouT Adds a  temple somewhere on the southern coast of Solstheim -  the temple of Rubix the god of all, before anything was really... anything.    Within dwells the mysterious cult of the Rubixiates, who have completley devoted their lives to his cause. This mod featu...
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New Skaal Village Miscellaneous MMH 2008-07-10 theDRUNK_nord Have you ever walked around the Skaal Village and thought it was just missing that look from the rest of solstheim?  I have and I decided to make a small mod for that reason.  
 
New Skaal Village adds much more flora to the Skaal village.  It is packed with all kin...
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More/Better Werewolves Miscellaneous MMH 2010-10-04 Mkdealer360 This mod makes it so that there is more werewolves on the island of solstheim, also werewolves can now be found in the molag mar region when you reach level 5, this mod also makes it so that when werewolves are in human form they have clothing on (only for npcs)
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Landscape Remix (Bloodmoon) Miscellaneous MMH 2005-03-26 Albedo You don't need to use my previous plugins to use this mod.  This can be used as a stand alone only.  This only replaces landscape textures on Solstheim.
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Icy Water Miscellaneous MMH 2009-11-24 tornadominds This mod causes your health and fatigue to be temporarily stunted if you are caught in a blizzard. It will not kill you, but you may collapse if your fatigue reaches 0.  
The waters of Solstheim will DAMAGE your health and stunt your fatigue, and will even give you a disease called hypo...
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Homely Solstheim Part One - Starveil Village Miscellaneous MMH 2004-11-13 Elten I have always thought that Solstheim was too empty and unpopulated. Tons of empty lands but no one to live in them! Two Nord towns there are, but that is way too few. I have begun to create the Homely Solstheim Series, which consists of several Nordic towns around Solstheim.  T...