# Actions Mod Category Author Date Description
1 Abandoned Treehouse (THFF) Trib/BM v2.1 Houses Stormwyynd 2013-07-31 12:13:11 This mod adds a small treehouse located on the same island as Sarys Ancestr... more
This mod adds a small treehouse located on the same island as Sarys Ancestral tomb. The house has a working lift, falling leaf particle effects, and new models by JDooby. Many updates & fixes have been done in this version, please see readme for info.
2 Bank Buildings Indy 2017-07-23 03:30:07 Bank Mod 2.1 Created by: Indestructible Current Homepage: http://www.gamerz... more
Bank Mod 2.1 Created by: Indestructible Current Homepage: http://www.gamerzalliance.com Mod Members: Coder and World Builder - Mike Seiferling a.k.a Indestructible Testing and Support Coding - jDooby Note from the Author: Hi Everyone, This will be the last ...
3 City Set Resources jdooby 2015-08-05 09:55:41 Gives modders some new city building models to use in their own mods. Inclu... more
Gives modders some new city building models to use in their own mods. Included are: Eleven types of buildings and interiors for most of them, walkways & supports, wall pieces and pillars. For the building that don't have interiors, one could use the common interiors for the interiors if they were...
4 Dooby Cliffs Resources jdooby 2015-08-05 09:59:36 Some cliff meshes I made. Doesn't add any to the game world, only as static... more
Some cliff meshes I made. Doesn't add any to the game world, only as static pieces in the CS. Mainly for TCs or other large projects, as they are basically too damn big for Vvardenfell. If they are too big for your project, just scale them down in the CS. Thanks for reading and have fun! jw_...
5 Dooby Grass V2 Resources jdooby 2009-04-06 22:43:37 DoobyGrass by jdooby 7-06-2004 Description A modder's resource. Some new gr... more
DoobyGrass by jdooby 7-06-2004 Description A modder's resource. Some new grass models very suitable for rolling plains or grassy settings. There is something for everyone: short, tall, in-between, sparse, thick, wide and ...
6 Dooby Taverns Resources jdooby 2015-08-05 10:12:19 Basically just the external mesh of the Bethesda common tavern imported int... more
Basically just the external mesh of the Bethesda common tavern imported into Max and modified. A few different models placed into the CS as statics. Nothing added to the game world.
7 Hooded Robe Collection Clothing Jdooby 2009-04-06 19:47:57 Hooded Robe Collection -- Author: jdooby -- January 5, 2003 -- Ins... more
Hooded Robe Collection -- Author: jdooby -- January 5, 2003 -- Installation -- Extract all files to drive C/ with winzip ...
8 Hooded Robe Collection FIX Clothing jdooby 2009-04-06 19:48:55 Hooded Robe Collection -- Author: jdooby -- January 5, 2003 -- Ins... more
Hooded Robe Collection -- Author: jdooby -- January 5, 2003 -- Installation -- Extract all files to drive C/ with winzip ...
9 Hunting Mod Quests Jdooby 2006-08-08 00:00:00 This mod adds a new island to the east of Sadrith Mora with a beautiful lan... more
This mod adds a new island to the east of Sadrith Mora with a beautiful landscape and a wide variety of creatures for you to hunt.  Some are docile and others aren't. Includes original creatures from Morrowind and also some of the new ones introduced in the various creature mods out there. A...
10 HuntingMod v.1.0 Landmasses jdooby 2009-04-06 19:43:54 --- Hunting Mod: A plugin for Elderscrolls III: Morrowind --- by: jdo... more
--- Hunting Mod: A plugin for Elderscrolls III: Morrowind --- by: jdooby --- 12/14/2002 --- Description Installation
11 Jdooby's robes Clothing Jdooby 2006-08-08 00:00:00 Adds somewhere between 25-30 retextured robes to random Morrowind clothiers... more
Adds somewhere between 25-30 retextured robes to random Morrowind clothiers. Some come in hooded and un-hooded versions. I think they are balanced pretty fairly. They don't come with enchantments, but some have enchantment values as high as the orginal extravagant robes. Of course they cost more ...
12 New Trees Resources jdooby 2015-08-05 10:06:55 All this does is give modders some new tree models to use in their own mods... more
All this does is give modders some new tree models to use in their own mods. There is no .esp included, so obviously you will have to add them to the game on your own.
13 Petshop Creatures jdooby 2002-08-17 00:00:00 This mod adds quite a few traders and several types of animals you can purc... more
This mod adds quite a few traders and several types of animals you can purchase in several cities in Morrowind. and are for companionship.    The petshop itself is now located in the Balmora Expansion-East which is incorporated here in this latest update. Please see the very...
14 Tree Pack v0.1 Resources jdooby 2009-04-06 23:53:30 Forests are now possible! For a long time now, the Morrowind modding commu... more
Forests are now possible! For a long time now, the Morrowind modding community has had hopes and dreams of creating forests to roam and to build new mods with. Unfortunately, this was not feasible with the original trees unless you had a super-gaming machine. FPS would take a plunge an...
15 Tree Replacement v1.0 Hellwolve Models and textures Hellwolve 2009-04-06 23:53:24 This ESP replaces all trees with JDooby's meshes. It's quick and dirty: pre... more
This ESP replaces all trees with JDooby's meshes. It's quick and dirty: prepair for a lot of clipping and other errors! Greetz, Hellwolve [email protected]
16 TreePack Texture Fix Resources jdooby 2009-04-24 14:34:08 jd_treebark3.dds
17 Varieties of jdooby's Trees with a Forest v1.0 Resources ayse 2009-04-06 23:37:56 Varieties of jdooby's Trees with a Forest 03/09/28 author: ayse ayse_morrow... more
Varieties of jdooby's Trees with a Forest 03/09/28 author: ayse [email protected] http://freett.com/varvarvar/