# Actions Id Name Category Site Date Author Description
1
12974
UC: Nature Models and Textures Fliggerty 2011-10-20 Knots UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-... more
UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-Replacement high res textures for all ground textures
-Replacement high-poly meshes and high-res textures for all trees and most rocks & plants
-Signy Signposts, Diverse Ore Veins, Texture Fix and Bloodmoon Landscape Overhaul built in

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best landscape replacers/retextures for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every single region on Vvardenfell and Solstheim gets a facelift with high resolution textures and high poly mesh replacers for most trees, rocks, and plantlife.

While most of the mods included in this pack are pluginless by definition, it is still heavily recommended that you use the included plugin file. The .ESM includes texture seam fixes for Vvardenfell and Landscaping for Solstheim by Slartibartfast and tree placement fixes for the Grazelands & Bittercoast by Vurt that should ensure that his new meshes (included in this pack) look proper. The .esm is also required for Earth Wyrm's Signposts and CJW-Craigor's Ore Veins to work properly.

This is the second of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
2
12972
UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
3
12023
wolli's white bridge Resources MMH 2010-06-21 Wollibeebee this is just a simple retex of the dwemer bridges. do what you want with them, they're a resource. wollibeebee
4
12022
wolli's mushrooms Resources MMH 2010-06-21 Wollibeebee toad stool mushroom wollibeebee The mushrooms are a resource, do whatever you want with them. i've included a few extra textures, just for fun.
5
11994
Wolli's daedric tid-bits Resources MMH 2011-02-01 Wollibeebee This is just a small resource i made awhile back, mostly retetextured items. You may use them however you want, but remember; there's no icons included
6
11679
Wolli's weather Tweaks MMH 2011-02-01 Wollibeebee Woll's weather  
wollibeebee  
 
This is a personal mod i created. I was never "happy" with the weather in the game -mainly the bitter coast- so i opened the CS and remade the settings.  
 
Here's a chart to show the changes i've made to the we...
7
10030
Suran Underworld 3 Quests MMH 2011-07-07 Matthew, Wollibeebee Suran underworld 3  
Matthew and wollibeebee  
 
A few months ago Matthew gave me permission to overhaul his awesome; Suran underworld.  
which was an "honor" considering it's my favorite quest mod.  
this mod doesn't change the awesome quest in ...
8
9394
Wolli's Solstheim Overhaul Textures Models and Textures MMH 2012-07-25 Wollibeebee ok.

when i began working on my solstheim overhaul i was originally using a mix of both
lazyghosts and Slartibartfast, though i was never really happy with the mix
and i had some missing textures.
Then i made my own for the hirstaang forest, with matching trees. But wh...
9
8742
improved_mesh_improved_table Models and Textures MMH 2013-12-24 Wollibeebee Improved Mesh_Improved Table
wolli

The Dunmer 03 Table mesh replaced by Mesh_Improvements17 was sort of broken; the top floated in
mid-air due to (I believe) it being smoothened to much (It's in MSGO 2.0 if you want to check for
yourself) I just widened it out a wee-bi...
10
8534
darker_crates Models and Textures MMH 2013-12-25 Wollibeebee I just made the Visual Pack's old crate textures a lil' darker to match the gloriousness of AOF's
other containers. Might make some new ones on a not so lazy day.
11
3413
Talon inspired race Races MMH 2010-10-16 Wollibeebee Darth Talon style Race  

-------+  
0. Notice  
1. Introduction  
2. What this mod does  
3. Installation  
4. Recommended Accompaniments  
5. Known Issues  
6. Version History  
7. ...
12
2953
Cactus race Races MMH 2010-10-16 Wollibeebee Cactus race  
wollibeebee and Dirnae.  
 
I was bored and i made a weird statue out of cactus plant parts in the construction set,  
Dirnae thought it was... "different" and we end-up making it a race mod.  
Yeh, i don't know why we did it, Dirn...
13
2787
Wollibeebee's Glass Shield Armor MMH 2013-12-23 Wollibeebee Replaces (ESP-less-ly) the glass mesh because it had some... "ugly-ness?" you know what i'm talking about; you wouldn't have DL'd this if you hadn't seen the pictures.

optional file includes the same mesh but with a glow map path setup, so it's compatible with starfiresX's glowmapped G...
14
2786
Wolli's Treehouse v3.2 Houses MMH 2010-05-03 Wollibeebee This mod adds a small house near seyda neen, it's just west of the guy who falls out the sky. =P
the house has many shelves and many crates for all your stuff (all of it's out of the way so that you
dont feel other crowded and costarphobic like i always do in most houses.)
15
2205
shade armor Armor MMH 2010-06-24 Wollibeebee shade armor, darker retexture of the brass god armor, with some red highlights  
 
 
 
location:  
it's next to the tower in seyda neen (look for two barrels) couldn't be bothered making a  
quest for it as it's way more fun to put i...
16
1381
Hunters Cabin v2.0 Houses MMH 2011-02-01 Wollibeebee Adds a house just north of caldera. it was designed for people who living out in the wilds and living off the land, but like having a town closeby to run to when they need to buy stuff. The house is completely with: Bed & bedroom, Library (no book, thats for you to do), bath (working) and bath ro...
17
217
Wolli's Mushrooms H4x0r'd Alchemical MMH 2011-01-27 Crawldragon This is a simple little addon to Wollibeebee's toadstool mushroom mod. I liked the mushrooms, but was disappointed that Wolli hadn't included a .esp file that actually puts them in the game. So I did it myself :D  
 
I also put in a Toadstool Cap ingredient which can be harve...