# Actions Id Name Category Site Date Author Description
1
15250
Unique Eltonbrand for Fallen One's Goldbrand GHF 2016-11-03
2
13321
Unique Eltonbrand for Fallen One's Goldbrand Melchior Dahrk Fliggerty 2013-01-31 Melchior Dahrk Unique Eltonbrand
by Melchior Dahrk
Version 2.0
This is just a simple hue-shift and material tweak of Fallen One's amazingly awesome Goldbrand replacer to become a unique replacer for the Eltonbrand/Bluebrand.
The color choice is to match the lightning enchantment on Eltonbrand.
To install, c...
3
12972
UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
4
12925
Autumn Textures Models and Textures Fliggerty 2015-10-03 SYMBIOTE DINOSAUR This mod will retexture a few of the landscape texture
in the Ascadian region, the Bitter coast region, and
the West Gash region. Not all the land textures will are
retextured so the regions still look unique, just with a
bit of broken twigs and fallen leaves on the ground.
5
12017
Mostly New Trees v1.50 Resources MMH 2010-07-25 Melchior Dahrk With the advent of vurt's new trees. Some of the old yet useful resources have fallen into an older graphics bracket. Therefore I set out to make them closer to on par with the look Morrowind is sporting these days. Mainly I have aimed at making them fuller, but have also tweaked a few other thin...
6
10744
P.W.R.P Weapons MMH 2010-03-29 Fallen one Pluginless Weapon Replacer Project  

 
This is my little hobby project to make pluginless weapon replacers for morrowind. For now, I'll be releasing my models separately so you can choose wich ones to use. Hope you like them :)  
...
7
10743
P.W.R.P Weapons MMH 2010-03-29 Fallen one Pluginless Weapon Replacer Project  

 
This is my little hobby project to make pluginless weapon replacers for morrowind. For now, I'll be releasing my models separately so you can choose wich ones to use. Hope you like them :)  
...
8
10545
Fallen weapon pack 1.5 Weapons MMH 2009-08-20 Fallen one This plugin adds some new weapons to a creature named Fallen one, who can be found from a camp near Seyda Neen. The weapons are dropped randomly, so you won't be getting all of them instantly. One of the weapons is unique, so added a spoiler in the readme. But beware, Fallen one is a tough fight,...
9
9998
Ring Of Power Quests MMH 2008-03-05 livevil First mod. Quest giver just inside door  
of Moonmoth Legion Fort. Percious Proviticus, an Imperial Guard sends you to Fallensarano, to retrieve a ring. Return the ring for a key to a maze full of cool equipment and fiends, or keep the ring. Also in the maze a ring that summons 'Atheria...
10
8327
Autumn Textures Models and Textures MMH 2015-10-03 SYMBIOTE DINOSAUR This mod will retexture a few of the landscape texture
in the Ascadian region, the Bitter coast region, and
the West Gash region. Not all the land textures will are
retextured so the regions still look unique, just with a
bit of broken twigs and fallen leaves on the ground.
11
7890
Leveled Items Miscellaneous MMH 2006-06-27 Fallen Paladin Adds new items to leveled lists adds mall(not including unique) armor and weapins. You may also have a chance to find powerfull weapons and armor (daedric, glass, ebony), i wil add enchanted items later when i have the chance, uses morrowind's origional mesh/textures

Changelog:s...
12
7610
Better Solsthiem Creatures Miscellaneous MMH 2005-08-21 Fallen This MOD is mainly a balancing MOD. The Changes are[list]    Snow Creatures are rarer and appear at random locations  Snow creatures have a better frost spell called Frozen Flesh which does frost damage as well as paralyze for a few seconds  Snow creatures are mu...
13
5197
Ring of Infinite Protection Cheats MMH 2004-08-22 BurningFox Rumors around Vvardenfel have spread that a legendary ring has fallen into the hands of the Vivec Mages Guild. Other rumors say that the key has been misplaced and even the greatest of security masters attempts at opening the chest that contains the ring has been futile. Anybody tha...
14
5130
Lords of the Fallen Cheats MMH 2009-04-06 Unknown Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.


--------------------
15
4777
Heaven's Lookout: Rise of the Fallen Teaser v1.0 Buildings MMH 2013-04-20 Andy! This is a teaser package for the upcoming mod Heaven's Lookout: Rise of the Fallen. It contains two movie files, and "Andy! Sword and Cloak", an ESP file adding, surprisingly, a sword and a cloak (new icons, meshes and textures).
16
4557
PWRP fix Bugfixes MMH 2013-12-24 Knots These are fixed meshes for Fallen One's PWRP - specifically, Crysamere and Goldbrand. As far as I could tell, Umbra should be fine.

In Fallen One's release, he made a mistake in assigning the texture paths in so that his mod would only work correctly for someone who had Morrowind insta...
17
3374
Shadow Rogue Race Races MMH 2007-07-03 Morrowindpwnsnub The Shadow Rogues are a race of fallen Imperials, brainwashed by the Dark Brotherhood.  Transported to an Outer Realm by Dark Brotherhood Magicians they were twisted into the dark ways of the Brotherhood.  
 
The Imperials became evil twisted beings who gave themselves ...
18
3089
Heavens Lookout Rise of the Fallen Trailer Sounds MMH 2009-05-12 Unknown
19
3088
Heavens Lookout Rise of the Fallen Sounds MMH 2009-05-12 Unknown
20
3048
Fallen Angels v1.0 Races MMH 2009-04-06 RavynAngel This is played best by using the custom birthsign AND custom class. They are both tailored SPECIFICALLY for the Fallen Angels as they play into a storyline. This may expand into a quest addon later. So please use them as they were meant to be played for the most enjoyment from this mod. The cloth...
21
3047
Fallen Angels NEW esp fix Races MMH 2009-04-06 RavynAngel Replacement esp for Fallen Angels v1.0
22
3046
Fallen Angels Missing Birthsign Races MMH 2009-04-06 RavynAngel Missing birthsign texture for Fallen Angels v1.0
23
2993
Daemir Races MMH 2009-05-12 Elijah Griffin Daemir elvish race by Erik (alias: Elijah Griffin)

--New Race (Daemir), New Class (Fallen Ranger), Recommended Birthsign (The Lady)

--Based upon the Wood Elf Race

--Should work with any version of Morrowind w/ or w/o expansion pack

--Fairly balenced rac...
24
2920
Bags O'Bones Races MMH 2010-03-22 Fallen one Bags o´Bones by Fallen one  

--  
This plugin adds the original MW skeleton creature as a functional, playable race.  
You can choose 2 different skull heads, with and without the jawbone, both based on the vanilla skel head.
25
2566
TR: Adurin-Ouaka Shack Houses MMH 2009-10-27 Trunksbomb In the fishing village of Adurin-Ouaka, a Telvanni Guard has fallen ill and had to permanently move north to Helnim for treatment. He left his house and all his belongings to the other Telvanni Guard posted in Adurin-Ouaka. The remaining guard is willing to part with the shack, for a price.
26
2498
The Pelagiad Guar Ranch Houses MMH 2008-06-23 TheFallenOne This modification creates a two storey common house in Pelagiad on the north side of the fort called the guar ranch. On the outside it has a stone wall surrounding all of the farmhouse. The inside has storage, many bookshelves for every book in the game and labelled containers for specified thing...
27
2446
The Goblin Lab 1.1 Landmasses MMH 2012-09-17 Timpy The Goblin Lab is a large mod that adds landmasses, NPCs, quests, towns, and more.

Discover 6 cities (4 above the ground, 2 underground)
From a fallen commercial town - to a glorious Imperial fortress - to a dark vampire hole spread across the 3 regions of Abiding: Ald Khaj desert...
28
2286
Solstheim Castle v1.1 Houses MMH 2009-05-12 Korana The noble night Aegir Brondolf had fallen.
For many years his grand castle has remained un-claimed. Are you ready
to claim it for your own? This spacious castle is located off the
north-east coast of Solstheim. The castle itself offers many living and
exploratory areas. Th...
29
2013
Ranger Home Houses MMH 2006-06-15 Fallen Paladin This mod puts a new home for the player to use, right above Balmora.  Also adds new class(ranger) and birthsign(the ranger).  inside the yurt there is only 3 tables, a bed roll, a firepit and a few urns, outside the yurt there is a wall of guar skin screens a firepit and a few urns, in ...
30
1329
Hlaalu House Houses MMH 2008-10-30 TheFallenOne The Hlaalu House is located at the end of the second street across the Odai river. The lower floor is designed for the player, they can store some loot here and can rest. The upper floor is a companion loft, but your player can use it if you dont have a companion. The entire house took only an ho...
31
438
Armor of the fallen aedra V2.0 Armor MMH 2009-04-06 punk59 No Read me textures only