# Actions Id Name Category Site Date Author Description
1
13398
Ayleid Remnants Dungeons Fliggerty 2015-11-26 John Kahler Adds in 4 Ayleid style places to Solstheim, and one NEXT to Solstheim. I was intending to have the internal architecture like what you see in Oblivion, but it just wasn’t going to happen with my current skills. And if I had gone that way, it would’ve looked pretty bad. :D There would&...
2
13344
Strange Grove Landmasses Fliggerty 2015-05-15 John Kahler Part of the May Modathon Month (I hope!)
This plug-in adds an island between Khuul and the south-east side of Solstheim, which has 12 quests, several new items, including lollies,
3
13164
Ald-Ruhn Arena Quests Fliggerty 2015-09-22 John Kahler (This plug-in requires Tribunal + Bloodmoon installed.)
Battle it out in the new Ald'ruhn Arena!
Just like the arena in Oblivion, you can walk on in, place a bet, watch a fight, and collect your winnings! Choose from a 10 gold entrance fee, which you may win on, or pay 100 or even 1000 gold pi...
4
9770
Thugs & Louts v 2.0 NPCs MMH 2012-11-02 John Kahler This mod adds 62 different crooks in 20 variations to Vvardenfell, and if you have Tribunal + Bloodmoon, a bonus 63rd one to Solstheim. These guys range from level 5 to level 50, so the mod is aimed for higher level players looking for something more challenging. They all have an impressive range...
5
6536
Inner Depths v 1.0 Dungeons MMH 2012-11-02 John Kahler Adds a series of joined "dungeon" areas, which can be entered through the door location at co-ordinates 6, 1. Pretty much directly west from Serano Ancestral Tomb. Features bone caves, 2 Dwemer ruins, a large-ish Daedric shrine, tombs and other caves. Has some high end enchanted Daedric and glass...
6
6535
Inner Depths 3 Dungeons MMH 2014-08-21 John Kahler Another dungeon crawl style plug-in, but this time in Solstheim! Also has 2 entrances. (Requires Bloodmoon & Tribunal.)
7
6534
Inner Depths 2 Dungeons MMH 2014-08-21 John Kahler More “dungeon crawling” action over multiple different zones, but now from the Grazelands in 2 entrance locations! (Requires Bloodmoon & Tribunal.)
8
4491
JMK’s Heartwood Fix Bugfixes MMH 2015-05-01 John Kahler Fixes the shared texture issue between the Heartwood ingredient in Bloodmoon and the various Telvanni meshes. Has no ESP file, so your mod load order isn’t affected.
9
2041
Redoran Sanctuary v 1.0 Houses MMH 2012-11-02 John Kahler A magical sanctuary where you can take a break from your travels. Hold your position from any outdoor location and pop back there later, without disturbing your Mark position. (Won't work in Mournhold.) You can however retreat to the sanctuary from anywhere without holding your position. Has 6 te...
10
129
JMK's Ingredients Listed v1.0 Alchemical MMH 2012-11-02 John Kahler This mod requires my Gems Addition version 1.5 + my Ingredients Addition plug-ins to work! It adds the ingredients from each to the levelled lists, so they can be found outside of the 2 places where they're sold. If you have other mods that change the affected lists, you may need to merge them.
11
128
JMK's Ingredients Addition Alchemical MMH 2012-11-02 John Kahler Adds a selection of new ingredients to the shop of Fadase Selvayn in Tel Branora. This is to compliment my Gems Addition 1.5 mod. Ingredients include apples, oranges, peas and even sherbet. Also includes some miscellaneous items too.
12
127
JMK's Gems Addition v 1.5 Alchemical MMH 2012-11-02 John Kahler Basically it adds a chest to Valenvaryon’s Propylon Chamber, under the ownership of Abelle Chriditte, which is filled with lovely gems for your potion making pleasure. All gems restock.