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1 | 14988 | Miscellaneous Items to Static Items v2.0 | GHF | 2016-11-03 | ||||
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2 | 13541 | The Sable Dragon | Pluto | Fliggerty | 2012-09-09 | Pluto | I thought I should add this to my section here at GHF. Always good to have multiple ways to archive a mod. :)
This adds The Sable Dragon Inn, south of Hla Oad at the mouth of the Odai River. There are 13 miscellaneous quests that you can find, and about 6 smaller mini-quests as well. Some of ... |
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3 | 13512 | Container Sounds | Sounds | Fliggerty | 2015-11-01 | Neoptolemus | Adds an appropriate opening sound to all crates, barrels, chests, pots, urns, cupboards, closets, drawers, desks and sacks. Sounds are added via a simple script which should not impact fps. I also modified some of the chests in Daedric ruins to use the Daedric chest mesh that came with Bloodmoon.... | |
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4 | 13511 | Birds and Crickets | Sounds | Fliggerty | 2015-11-01 | Neoptolemus | Adds an ambient loop whenever the player is in an exterior cell, with birds and insects in the daytime, and crickets at night. Loops are disabled in bad weather, and will not play in the Ashlands, in Mournhold (which has its own ambient sounds), and on Solstheim. Can be used alongside other soun... |
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5 | 13492 | The Undead | Creatures | Fliggerty | 2015-11-04 | Neoptolemus | Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark. The U... |
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6 | 13490 | Ranked Dremora | Creatures | Fliggerty | 2015-11-01 | Neoptolemus | This mod completely overhauls the Dremora in Morrowind, making them more like they are in Oblivion - that is, divided into seven ranks. I have also changed their weapons to inferior versions of the daedric ones. This makes daedric weapons a lot more scarce on Vvardenfell, as they should be. All D... | |
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7 | 13489 | Golems | Creatures | Fliggerty | 2015-11-01 | Neoptolemus | Adds ten types of Golem to Morrowind's leveled lists. Golems will spawn in the appropriate regions (Mud Golems in the Bitter Coast, Ash Golems in the Molag Amur etc), and around Daedric Ruins. The Golems are based on a modified Storm Atronach mesh, and use all vanilla textures. Included is an ad... |
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8 | 13474 | Yet Another Herbalism Mod | Miscellaneous | Fliggerty | 2015-09-01 | hollaajith | This is yet another Herbalism mod. This does not eliminate the 'container looting' but does make the plant disappear or change visually | |
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9 | 13403 | Dunmer Strongholds Expanded | Dungeons | Fliggerty | 2015-11-01 | Neoptolemus | Expands the eleven Dunmer Strongholds on Vvardenfell by adding large, multi-level dungeons generated with the GenMod utility. Basically does for the strongholds what Zappara's 'Tombs Expanded' mod did for the Ancestral Tombs. The dungeons are filled with either Daedra, Undead or 6th House leveled... | |
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10 | 13358 | Miscellaneous Items to Static Items v2.0 | Denina | Fliggerty | 2013-02-19 | Denina | This is a modder's resource. I've taken all the miscellaneous items, plant containers and ingredients from Morrowind, Tribunal and Bloodmoon and made them static items. I've also taken all the liquor/beer bottles and made empty miscellaneous counterparts as well as statics. This adds nothing to ... |
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11 | 13350 | Wyrmhaven | Landmasses | Fliggerty | 2013-12-09 | Neoptolemus | Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clan of Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles, the Breton Kingdom of Farrun, and the Septim Empire. The closing years of the Third Era see a rich trading por... | |
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12 | 13332 | Morrowind Comes Alive | NPCs | Fliggerty | 2014-04-01 | Neoptolemus | Adds 1200 NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people travelling to and from towns, and going in and out of taverns, shops... | |
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13 | 13294 | Mummified Dunmer Unbandaged | Items | Fliggerty | 2015-11-01 | Neoptolemus | Adds random Dunmer mummies (like the ones in the Caverns of the Incarnate) to the urns in the tombs across Vvardenfell. It uses leveled lists, so there's a one in five chance you'll find one of six types of mummy when you check inside an urn. Collect them all! You can pick them up, carry them aro... | |
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14 | 13199 | Improved Cursed Items | Gameplay | Fliggerty | 2015-11-01 | Neoptolemus | This simple mod alters the 'BILL_MarksDaedraSummon' script that is attached to certain items placed upon the altars of Daedric shrines around Vvardenfell. Normally, picking up the items will spawn a Dremora Lord behind you, which gets boring after a while. With this mod enabled, picking up the it... | |
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15 | 13195 | Bury Your Treasure | Gameplay | Fliggerty | 2015-11-07 | Neoptolemus | A role playing mod that allows you to dig a hole in any exterior cell to put your loot in. Simply purchase a shovel from any outfitter, equip it, and press attack while holding sneak. A 'hole' will appear at your feet which can be used as a container. The container can only be opened if you have ... | |
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16 | 13176 | Redbelly's Treasure | Quests | Fliggerty | 2011-08-08 | Tshultze | Redbelly's Treasure v3 Morrowind Only Tshultze This mod leads the player on a treasure hunt throughout Vvardenfell. Through trials and terror the player will travel, placing himself at odds with death and the world simutaneously. They will also have to make a choice. To stay on the law... |
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17 | 13082 | Werewolfism | Miscellaneous | Fliggerty | 2011-11-05 | Jusey1 | ~About~ This mod makes changes to Werewolves and Vampires! Read the readme for a list! ~Requirements~ MW, TR, Bm. Textures and Meshes files from WWCoV: https://www.msu.edu/~kindersa/cov.html |
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18 | 13081 | Voice files list | Miscellaneous | Fliggerty | 2012-11-04 | qqqbbb | These are lists of all voice files with their subtitles. Now you can easily find what each voice file says. So if you want an argonian maid from your mod to say "thank you" to player you just open Argonian_female.txt and search for "thank". "not used.txt" contains list of files that are not used... |
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19 | 13080 | TES IV GOBLINS | Miscellaneous | Fliggerty | 2015-05-21 | SYMBIOTE DINOSAUR | This is just a recoloring of the goblin skin textures provided by DarkNut's Tribunal creature textures; all I did was change the hue of the skin and eyes to make the goblins look more like they do in The Elder Scrolls IV. To install, just copy the textures in the folder of the mod to your Morrow... |
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20 | 13079 | Telvanni Teleporter | Miscellaneous | Fliggerty | 2015-09-01 | hollaajith | Adds several NPCs which transport you between the Telvanni Lords' towers at Tel Arhun, Tel Branora, Tel Mora, Tel Naga (Sadrith Mora), Tel Uvirith, Tel Vos and Arvs-Drelen (Gnisis). Transportation to/from Gnisis is only possible after Baladas joins the council and similarly, Tel Uvirith transport... | |
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21 | 13078 | TA's Grinder Repair Item | Miscellaneous | Fliggerty | 2011-08-25 | Tonal Architect | This mod adds a repair item called a Master Grinder. It can be used 60 times, has a quality of 3.0, weighs 20.0 MU, and costs 800 gold. They can only be purchased from Ralen Tilvur in Vivec City's Foreign Quarter Plaza, Catia Sosia, in the armory of the Great Bazaar of Mournhold, and Brynjolfir, ... | |
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22 | 13077 | Sadrith Mora Dock Walkway | Miscellaneous | Fliggerty | 2013-08-14 | Leonardo | This mod is what it is just a walkway along the Sadrith Mora Docks and it ends near to north western entrance next to the Telvanni Council Hall entrance. The reason I created the dock walkway is simple, because I was annoyed that I always need to walk through market every time I came by boat to the... more |
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23 | 13076 | Ownership Indicator crosshairs | Miscellaneous | Fliggerty | 2013-11-01 | WHReaper | ======== Ownership indicator crosshairs # Introduction New ownership indicator crosshairs for Yacoby's Ownership indicator mod... |
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24 | 13075 | Official Plugins Collection | Miscellaneous | Fliggerty | 2011-09-20 | Bethesda, iamnone | The Elder Scrolls III: MORROWIND - Official Plugins Collection - Adamantium Armor Plugin A new shipment of hard to find Adamantium Armor has arrived in places across Vvardenfell. You can find it at Meldor's Armory in Balmora... |
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25 | 13074 | MSG: Misc Specialty Goods | Miscellaneous | Fliggerty | 2012-07-02 | Wildman | MSG: Misc Specialty Goods A mod for The Elder Scrolls III: Morrowind by Wildman Summary: This adds several new shops placed across the land featuring a variety of new meshes, community resources, and vanilla pieces used in new ways. The Shops: : |
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26 | 13073 | MRM & IL Patch | Miscellaneous | Fliggerty | 2013-06-02 | Knotts | -Compatibility between Mountainous Red Mountain and Illuminated Order -Fat free! The .esp within is a modified version of the .esp that comes with Illuminated Order and is meant to replace it, though you are still required to download and install Illuminated Order before using this replacement .... |
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27 | 13072 | Morrowind Containers Animated v1.2 | Miscellaneous | Fliggerty | 2012-09-08 | qqqbbb | MW Containers Animated v1.2 This mod adds open/close animation to all containers that should have animation. Meshes are by Phaedrus and Arcimaestro Anteres, based on Bethesda's meshes. For the mod to work properly you need to download [url=download--139]Morrowind Code Patch v2.1: |
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28 | 13071 | More Gondoliers | Miscellaneous | Fliggerty | 2015-11-21 | TwilotSpankle | Adds a gondolier to the cantons that did not previously have them, and also gives each existing gondolier an extra location to take you to | |
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29 | 13070 | Invisible Son - Children of Morrowind Addon | Miscellaneous | Fliggerty | 2012-05-01 | gaddgadd | This is just a small plugin to change Cassius Olcinius (the invisible son) into a teenager, instead of being an adult. It requires Children of Morrowind v2. Make sure it is set to load after anything that edits this npc. No special instructions, just plug n' play |
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30 | 13069 | Illy's Altered Altars | Miscellaneous | Fliggerty | 2014-05-04 | Illuminiel | "Illy's Altered Altars" by Illuminiel Version: 1.00 1. Description: This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold As the altar is lower than the original and wider objects placed on the altar have been lowered and ... |
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31 | 13068 | gaddgadd's Painting-style Splashscreen, Wallpaper, and Startmenus | Miscellaneous | Fliggerty | 2012-05-13 | gaddgadd | The Elder Scrolls III MORROWIND: gaddgadd's Painting-style Splashscreen, Wallpaper, and Startmenu Pack (Beta-ish) 1. Descriptio... |
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32 | 13067 | Encumbrance Fix | Miscellaneous | Fliggerty | 2013-04-19 | hollaajith | If you add a mod which modify weights of items mid-game, your encumrance is going to be messed up. To remedy that I have created a mod which helps you to correct your encumbrace taking the burden off your shoulder of creating a mod for it. Say, you are wearing full daedric armor and carrying dae... |
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33 | 13066 | Enchanted Arrow Chest | Miscellaneous | Fliggerty | 2012-04-08 | Xander9009 | This is a fairly simple mod I put together because I didn't like the low availability of arrows (specifically, Daedric). It's simply a chest inspired by the enchanted chest in the Arch Mage quarters in Oblivion. You place in arrows and it turns them into more arrows. It's placed in Missun Akin's ... | |
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34 | 13065 | Dwemer blinking lights | Miscellaneous | Fliggerty | 2012-10-18 | qqqbbb | With this mod lights in dwemer ruins don't pulse but blink occasionally. Broken lights constantly blink. Blinking rate is controlled by global variable DL_BlinkRate which has default value of 1000. To change it use console command "set DL_BlinkRate to 'a number'". Decrease value of DL_BlinkRate t... | |
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35 | 13064 | David Humphreys Furniture mod- 6th House Addon | Miscellaneous | Fliggerty | 2012-12-12 | starwarsgal9875 | 1.1 Update: -Fixed script mistake where picking up a tall banner would place the shorter banner in your inventory. -Fixed Spelling error; Troth is now spelled correctly, as Trough. Requires David Humprey's Furniture mod to run, see readme for more info. Readme: : |
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36 | 13063 | Dancers - Male | Miscellaneous | Fliggerty | 2011-08-11 | Nicholiathan | *** Male Dancers *** *** version 0.9 *** *** by Nicholiathan *** This mod changes Suran, Desele's House of Earthly Delights into a male stripper club. The male customers where replaced with female versions. The dancers are male and the... |
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37 | 13062 | Dancers - Female | Miscellaneous | Fliggerty | 2011-08-06 | Nicholiathan | *** Dancers *** *** version 0.9 *** *** by Nicholiathan *** This mod expands on Suran, Desele's House of Earthly Delights. There are now dancers of each non-beast race. Beast races are not represented due to the lack of a beast da... |
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38 | 13061 | Daedric Santuary Fix | Miscellaneous | Fliggerty | 2012-04-30 | gaddgadd | Well, I haven't seen anything like this yet, and I thought maybe someone would use this, so: Daedric Sanctuary Fix By gaddgadd 1. Description 2. Requirements 3. Installing the plugin 4. Save games 5. Conflicts 6. Credits 7. Contact 8. Where to find this 9.... |
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39 | 13060 | Bitter Booze | Miscellaneous | Fliggerty | 2013-08-19 | hollaajith | Want to be permanently drunk ? Just drink booze in Clavicus Vile's wonderful Bitter Cup and be tipsy forever and ever more. This is a small mod created for a request. This makes it so that if you mix booze with nectar of bitter cup, the effects of booze becomes permanent. Perfect if you want to ... |
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40 | 13059 | Better Dialogue Font - Polish | Miscellaneous | Fliggerty | 2013-07-29 | Hrnchamd | Better Dialogue Font, Polish Edition Author: Hrnchamd Description This is a high resolution replacer for the Magic Cards font, used in most of the UI - menus, dialogue and the journal. It should provide improved clarity without changing the font size. The font is derived from the ... |
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41 | 13058 | Better Dialogue Font | Miscellaneous | Fliggerty | 2013-07-29 | Hrnchamd | Better Dialogue Font 1.1 Author: Hrnchamd Description This is a high resolution replacer for the Magic Cards font, used in most of the UI - menus, dialogue and the journal. It should provide improved clarity without changing the font size. The font is derived from the original ver... |
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42 | 13057 | Atmospheric Plaza | Miscellaneous | Fliggerty | 2014-06-22 | hollaajith | Converts the Vivec Plazas as 'Interiors behaving as Exteriors'. So now the Plaza experiences the weather like rain, sunshine etc. Now includes alternate plugin for Windows Glow and Illuminated Windows. Requires MCP's "Rain Collision Fix" to be activated to avoid rain from falling through the roof. |
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43 | 13056 | Ash Creatures Tweaks | Miscellaneous | Fliggerty | 2013-07-12 | hollaajith | Small tweak to the the leveled list which concerns with all 6th house minions which makes Red Mountain daedra free. Also makes so that Ash Ghouls and Ascended Sleepers appering at lower levels (around level 14 & 18 respectively) and more frequently. | |
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44 | 13055 | A Teaser | Miscellaneous | Fliggerty | 2011-10-31 | Jusey1 | First of all, I'm not going to talk much about the mod or even give it name because it will spoil your fun if you wish to play my Dungeoneer Mod. This mod adds a small quest that you do. Fun part is; you gotta start a new game and you will play as a whole new character, not someone you make. Yo... |
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45 | 13054 | 2011 Community Christmas Cards | Miscellaneous | Fliggerty | 2011-12-24 | Morrowind modding Community | The Elder Scrolls III MORROWIND: Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Credits 8. Contact info 1. SUMMARY =======... |
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46 | 12966 | Ships of the Imperial Navy | Models and Textures | Fliggerty | 2015-11-06 | Neoptolemus | This mod places galleons crewed by Imperial sailors in various places around Morrowind. You will see galleons at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth. All sailors are scripted to disappear at night. Two galleon models have been used: the Elizabethan galleon by dongl... | |
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47 | 12930 | Carts and Wagons Resource | Models and Textures | Fliggerty | 2015-11-02 | Neoptolemus | Adds three new meshes to Morrowind: one wooden hand cart, and two variants of a larger twin-axle wagon - one with a canopy and one without. All were pieced together in NifSkope out of existing Morrowind meshes and textures. Included is a simple demo mod adding some of the new meshes to various p... |
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48 | 12595 | Coil of Rope | Resources | MMH | 2005-02-06 | Stabbey_the_Clown | It doesn't do anything. It adds a miscellaneous item, a pickupable coil of rope to the game. It has no purpose. It is a resource for modders only. | |
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49 | 12500 | Miscellaneous Moves And Poses For Morrowind | Resources | MMH | 2006-12-25 | RX31 | This is a modders resource. Sorry, I have no screenshots or esp this time, just the animations. These are made from motion capture files found at mocapdata.com. Once again I have choosen to use 7-Zip to archive these. You can download it here - http://www.7-zip.org/download.html. Please enyoy. | |
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50 | 12465 | Spok Paintings Pack 1 | Resources | MMH | 2007-08-28 | Srdjan Pokorni | One hundred fine art paintings from the ages of renaissance, baroque, neoclassicism and romanticism. They come with an ESP that defines them as statics, activators and misc. items; misc. item versions have a positioning script attached. The following versions are availabl... | |
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51 | 12455 | Miscellaneous Items to Static Items v1.0 | Resources | MMH | 2008-01-30 | Denina | NEWER VERSION OF THIS RESOURCE HERE: Miscellaneous Items to Static Items v2.0 This is a modder's resource. It adds nothing to the game. This .esp attempts to save time and effort while creating other mods. It takes most of the miscellaneous items and turns them into stati... | |
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52 | 12368 | Jack O Lantern Resource v1.0 | Resources | MMH | 2009-04-06 | Korana | This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and will c... | |
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53 | 12278 | Phoebes Misc Pack 2 | Resources | MMH | 2009-04-06 | Phoebe | PHOEBE'S MISC PACK 2 4-11-2004 *INTENDED FOR MODDERS* DESCRIPTION: This retexture set includes 92 miscellaneous items, 4 planters, 4 jewelry chests & 32 candlesticks. These are not available in-game as of now. They are for modders to use when making ... |
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54 | 12277 | Phoebes Misc Pack 1 v.2.0 | Resources | MMH | 2009-04-06 | Phoebe | This adds 120 miscellaneous recolored items & 40 recolored candlesticks to the game. These are not available in-game as of now. They are for modders to use when making mods. The screenshot included with this file gives lets you see everything. There are five glass textures the colors b... | |
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55 | 12215 | Jack O Lantern Resource v2.0 | Resources | MMH | 2009-04-24 | Korana | This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and will cut in... | |
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56 | 12122 | Jack O' Lantern Resource v2.0 | Resources | MMH | 2009-05-12 | Korana | This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and... | |
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57 | 12109 | Phoebes Misc Pack1 | Resources | MMH | 2009-05-12 | phoebe | 11-07-2003 PHOEBE'S MISC PACK 1 *requires only Morrowind* This adds 120 miscellaneous recolored items & 40 recolored candlesticks to the game. These are not available in-game as of now. They are for modders to use when making mods. The screenshot included ... | |
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58 | 12075 | samurai's statics v1.2 | Resources | MMH | 2009-10-16 | samurai | This is a continuation of Denina's "Miscellaneous Items to Static Items" mod. Where-as hers mostly cover the miscellaneous items this mod adds most of the other 'pick-up-able' or 'carry-able' items in the game to statics. Covered are:... | |
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59 | 11831 | Miscellaneous Tapestries and Paintings Pack v1.0 | Resources | MMH | 2012-12-20 | Korana | These paintings and tapestries where made for random projects and where never used, or I have had requests to release them seperatley. Feel free to use these in whatever way you see fit, for whatever reason. There is an esp file included that has the tapestries and paintings... | |
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60 | 11369 | MCA compatibility patch for Taddeus Mods | Tweaks | MMH | 2005-04-23 | StanRex | Compatibilitypatch for Neoptolemus [url=mod.asp?modid=2235[/img]Morrowind Comes Alive[/url] 4.1 and [url=http://www.tadnan-hideout.com/MW/main.html" target="_blank[/img]Taddeus Balanced Weapons and Armor mods[/url]. | |
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61 | 11286 | Improved No Glow | Tweaks | MMH | 2006-02-25 | Shadre | This mod does two things: 1) Removes the "plastic" or "saran wrap" effect from all enchanted items so that you can actually see the details of your armor and clothes instead of being lit up like a neon sign. 2) Unlike other "no glow" mods, allows ... |
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62 | 10960 | Winters Court | Weapons | MMH | 2010-02-21 | swrdphantom | This mod adds a tomb to Solsthiem which includes two new weapons, two shields, a ring, and a few miscellaneous items. | |
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63 | 10560 | For Scholars and Brawlers | Weapons | MMH | 2010-09-01 | DRK BR0TH3RH0OD | Replaces most of the miscellaneous objects with weapons, allowing the player to have a bar fight with bottles of be an assassin wielding a knife. Also, adds a very small library to Vivic. | |
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64 | 10420 | Card Mod BETA | Weapons | MMH | 2009-04-06 | EternalNeo | This mod adds cards as an in-game weapon. Since I'm entirely too lazy to make a shop or anything to place these in (I don't even know how) you'll just have to add the cards to yourself via this console command: player->additem card x where x is the amount of c... |
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65 | 10344 | Alternate Weapons | Weapons | MMH | 2009-05-12 | Snakejawz | Go visit the very strange merchant in the square in suran. You can now use some of the miscellaneous items as weapons. A vender in Suran sells them. |
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66 | 10243 | msvcr71.dll | Utilities | MMH | 2011-02-22 | Microsoft | This file may be neccessary to get TESDTK to work on some computers running windows 7(I had erroneously reported that MGE may require this file). Trying to search for a download can lead to sites that want to install a lot more than just this file so I present it here as a quick and easy downloa... | |
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67 | 10210 | Morrowind Leveled List Merger | Utilities | MMH | 2014-11-30 | Horatio | -What does this tool do? This tool allows you to generate a "Master leveled list" plugin for Morrowind. This plugin will contain merged the leveled list changes of whatever plugins you decide to include. The main purpose was to allow people to use GIANTS and Morrowind Advanced simultaneously... |
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68 | 10105 | Vodunius Nuccius Extended Quest | Quests | MMH | 2007-03-15 | G. B. Jackson | Extends the Vodunius Nuccius miscellaneous quest in Syeda Neen | |
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69 | 10075 | The Sable Dragon v1.6 | Quests | MMH | 2009-08-29 | Pluto | This adds The Sable Dragon Inn, south of Hla Oad at the mouth of the Odai River. There are 13 miscellaneous quests that you can find, and about 6 smaller mini-quests as well. Some of the smaller quests will rely on how well you explore the new areas, and how well you know Vvardenfell. Keep ... |
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70 | 10013 | Sheogorath's Crucible of Chaos | Quests | MMH | 2006-10-06 | Neo-Daigo | This plugin adds an endless survival arena, hosted by Sheogorath, where you may compete for cash and prizes. You will face up to 20 creatures in battle at once, all of them growing in strength and variety as the body count rises. Battle continues until you call an end to the fight, after which yo... | |
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71 | 9955 | More "Champion of Clutter" Quests | Quests | MMH | 2004-02-23 | detritus2004 | This mod adds to the "Champion of Clutter" quests of Tribunal. Now Detritus Caria at the Craftsmen's Hall, Godsreach asks for more miscellaneous items to put on his shelves. The new quests are set in between the original quests made by Bethesda. ... | |
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72 | 9690 | MW Comes Alive Names v4.0 | NPCs | MMH | 2009-05-12 | Unknown | MW Comes Alive Names == What it does This is a small mod that gives the 1000-odd new city NPCS added by Neoptolemus'excellent mod "Morro... |
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73 | 9685 | Morrowind Comes Alive v7.1 | NPCs | MMH | 2013-04-17 | Neoptolemus | Adds 1100 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people travelling to and from towns, and going in and out of tavern... | |
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74 | 9684 | Morrowind Comes Alive v5.2 | NPCs | MMH | 2007-01-17 | Neoptolemus | Randomly adds over 1000 types of NPCs to over 450 cells via leveled lists to bring Morrowind to life. The NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people traveling to and from towns, and going in and ... | |
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75 | 9683 | Morrowind Comes Alive v5.1 | NPCs | MMH | 2011-10-07 | Neoptolemus | Randomly adds over 1000 types of NPCs to over 450 cells via leveled lists to bring Morrowind to life. The NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people traveling to and from towns,... |
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76 | 9682 | Morrowind Comes Alive v5.0 | NPCs | MMH | 2015-03-27 | Neoptolemus | From the README: -------- Morrowind Comes Alive v5.0 by Neoptolemus - Tribunal and Bloodmoon required -------- Randomly add... |
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77 | 9680 | Morrowind Comes Alive 6.1 - Safe Roads | NPCs | MMH | 2010-12-15 | Klous99 | This is a modification for Neoptolemus's Morrowind Comes Alive 6.1 It deals with what I consider the issue of Thugs,bandits,ruffians, being added to cities, along roads etc. This sort of mod has been done for MCA for past versions, but so far none have been submitted for the updated 6... |
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78 | 9679 | Morrowind Comes Alive 4.1 | NPCs | MMH | 2015-03-24 | Neoptolemus | From the Main README: -------- Morrowind Comes Alive v4.1 by Neoptolemus - Tribunal and Bloodmoon required -------- ... |
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79 | 9678 | Morrowind Comes Alive | NPCs | MMH | 2003-11-01 | Neoptolemus | Adds 1000 types of NPCs to over 400 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people traveling to and from towns, and going in and out of the tav... | |
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80 | 9667 | MCA Names | NPCs | MMH | 2005-04-28 | Blake | This is a small mod that gives the over 1000-odd new NPCS added by Neoptolemus' excellent mod "Morrowind Comes Alive" generated names so they don't show up as "Sorcerer", "Acrobat" and so on. Everyone else in MW has names so it seemed more suitable. The names in ... | |
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81 | 9663 | MCA Lore Correct 5.1 | NPCs | MMH | 2006-12-01 | Denunci | MCA Lore Correct 5.1 gives names to all those NPCs added by the famous Morrowind Comes Alive mod by Neoptolemus. Not all NPCs were named, mind you. This can be changed if I get enough feedback. Here is a link to Morrowind Comes Alive 5.1 (PES only has 4... |
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82 | 9528 | Useful Summoned Creatures | MWE, MWSE, MGE | MMH | 2011-05-25 | ElderScroller | This mod adapts Neo-Daigo's "MWSE Companion Initiative Global" script to summoned creatures, forcing them to attack hostile npc's/creatures within 7168 game units without waiting for the player to get clobbered first (for reference, 7168 game units corresponds to the maximum view distance in va... | |
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83 | 9386 | Winged Twilight Replacer | Models and Textures | MMH | 2011-10-10 | Neoptolemus | Replaces the Winged Twilight meshes with one that has a new head and hairstyle by Rhedd. The face texture was done by myself, using a combination of the original face and a female Nord face by Rhedd. This will replace ALL winged twilights, including summoned and unique ones.<... |
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84 | 9143 | Spring! (Sky Pack) | Models and Textures | MMH | 2014-01-09 | Max a.k.a. ~NOBODY~ | This is a miscellaneous tweak that makes MW sky even greater than before. This was to come with my Spring mod, but as it is a fair size, I decided to pack it apart. | |
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85 | 8923 | Neonwind v1.0 | Models and Textures | MMH | 2012-07-26 | Lady Rae | I've taken some of the textures from Lady Raes Morrowind and Neonized them. Each type of building structure has a separate zip file. You can extract only the ones you want or all of them. (I strongly recommend against putting them all into Morrowind. Even I found that a bit too glaring. ^_^) | |
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86 | 8922 | Neo's Unique Creatures | Models and Textures | MMH | 2007-11-03 | Neoptolemus | This mod adds new meshes for a number of creatures in Morrowind - namely those which use the same mesh as an existing creature. Now Advanced Steam Centurions look different to ordinary Steam Centurions, the various skeleton classes all have their own meshes (Skeleton Archers now wear... |
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87 | 8451 | Burnt Imperial Buildings v1.1 | Models and Textures | MMH | 2012-08-08 | Princess Stomper | This is not a playable mod. This plugin adds a number of buildings in the Imperial Common tileset, plus interiors and miscellaneous 'ruins' to a test cell in the Construction Set. The building textures have been altered in Photoshop to look 'burnt'. These te... |
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88 | 8450 | Burnt Imperial Buildings | Models and Textures | MMH | 2009-01-31 | Princess Stomper | This is not a playable mod. This plugin adds a number of buildings in the Imperial Common tileset, plus interiors and miscellaneous 'ruins' to a test cell in the Construction Set. The building textures have been altered in Photoshop to look 'burnt'. Thes... |
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89 | 8263 | Zaundria Prefab Char | Miscellaneous | MMH | 2009-04-06 | Carnithus | This adds all the armor, clothes, and weapons you need to look like Zaundria. She will come to you in your dreams. DO NOT USE THIS UNTIL AFTER YOU HAVE FINISHED CHARACTER GENERATION!!! |
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90 | 8262 | You are being robbed | Miscellaneous | MMH | 2007-06-30 | Arcimaestro Antares | With this plugin, there is a new topic: you are being robbed. After you use the topic, if the victim accepts your violence, click again on it. This will open the npc's inventory. Take the items you want. Then you can take all the items the victim has on tables, chests etc...he won't a... |
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91 | 8261 | Wrye World | Miscellaneous | MMH | 2010-10-15 | Wrye | Wrye World is a mixed collection of items and utilities, packaged in several different esps. Wrye Mods - Wrye Base [Required] - Shared scripts, objects, files. - Erika's Outlet. Mystica. - &... |
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92 | 8260 | World Of Commerce | Miscellaneous | MMH | 2003-01-03 | Chaos T. Fox | This is the beta 0.1 release of the World Of Commerce Mod. This version adds shopping plazas and many Merchants to the basements of the Mage's and Fighter's Guilds in Balmora. Among the items that restock are all of the soulgems. (With the exception of Azura... | |
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93 | 8259 | Women of Vvardenfell | Miscellaneous | MMH | 2009-04-06 | Unknown | ||
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94 | 8258 | Wolfchainer | Miscellaneous | MMH | 2007-01-06 | edison12345 | This ring keeps you from turning into a werewolf at night if equipped. It is found on the crate of the 3 witches in solstheim. | |
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95 | 8257 | wolf_bearTrader | Miscellaneous | MMH | 2009-09-03 | squallfie66 | This mod places a trader close to the N.E Balmora guard tower that sells the wolf and bear armour from the Bloodmoon expansion. She sells it at a X3 markup to cover costs but it is still cheap, nor will it unbalance your game. She also sells a very expensive sword based on a mesh/texture that was... | |
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96 | 8256 | Wiz sorcerer stuff | Miscellaneous | MMH | 2009-04-06 | Unknown | here is a couple of horns, the npc in seyda neen with it.also wiz stuff on ground ,made for others to make a modd of this stuff,so not to much stats on stuff,u need to do it in editor yes the beard will clip a bit on different clothes ,armor,no way to stop that,npc is no as much clippi... |
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97 | 8255 | Westly's Modelling Agency (a Head Pack) | Miscellaneous | MMH | 2007-12-23 | Westly | This plugin adds: 8 Female Breton Heads 5 Male Breton Heads 13 Female Dark Elf Heads 6 Male Dark Elf Heads 8 Female High Elf Heads 6 Male High Elf Heads 9 Female Imperial Heads 8 Imperial ... |
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98 | 8254 | Westly's Drow City Denizens Add-On | Miscellaneous | MMH | 2008-06-26 | Westly | Since the release of the mod, Drow City Denizens, I have seen numerous requests for new hairs (more specifically for males of the race). This mod simply seeks to fulfill that request. As a bonus (of sorts) I have included new heads as well (so that there is an assurance that at least there ... | |
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99 | 8253 | Werewolves: Infectable-NPCs | Miscellaneous | MMH | 2009-12-09 | tornadominds | BETA version 3 Ever wanted to infect NPCs with lycanthropy and make them your followers? Well, now you can! This mod adds a script to most of the unscripted NPCs that allows you to turn them into werewolves! |
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100 | 8252 | Werewolf Forget | Miscellaneous | MMH | 2004-04-12 | Jaxalot | Ever thought it was annoying that once you were sighted changing in or out of Werewolf form, there was no way to get back to normal life? This plugin changes that. A certain amount of time after you're spotted transforming to or from werewolf form, the NPCs wi... |