# Actions Id Name Category Site Date Author Description
1
11157
Disease fix Tweaks MMH 2004-10-26 stargate525 This mod makes diseases more potent, and reduces the corprus immunity of disease from 100% to 50%.
2
10390
Blade Vol. II Weapons MMH 2009-05-12 Stargate525 This adds a growing staff that you need to do a short quest to obtain. Difficult only if you cannot
control your greed.
3
10389
Blade v1.2a Weapons MMH 2009-05-12 Stargate525 This mod adds a sword to Seyda Neen.

big deal, right?

it IS a big deal since: (longer description)

This mod adds a sword to Seyda Neen that will grow along with your level. there are 25 levels to it, and the

final version has the highest chop damage in ...
4
10388
Blade v.1.2b Weapons MMH 2009-05-12 Stargate525 In a nutshell;

This mod adds a sword to Seyda Neen. Called Caernor-Ra.
big deal, right?
it IS a big deal since: (longer description)
This mod adds a sword to Seyda Neen that will grow along with your level. there are 25 levels to it, and thefinal version has the highest ...
5
10387
Blade v 1.2c Weapons MMH 2005-03-12 stargate525 Adds a sword to an NPC in seyda neen. Big deal? Of course it is. This one GROWS..
adds a string of 25 swords to Seyda Neen. To find out what they do, train up!
6
2702
Vivec Upper Apartment Houses MMH 2005-12-21 Stargate525 Adds a small apartment, Vivec, St Olms Upper North-Three. Based on upper north two and is ery close to it. should fit right in with the rest of MW.
7
1657
Marshmoor Manor Houses MMH 2006-02-12 Stargate525 A large, five building Manor built around a tree is located west of Hla Oad. Plenty of space for all your stuff, but should still be quite cozy.  
 
Has an alchemy sorter, as well as a rather docile Atronach for your enchanting needs. Beware, when you attack him, he will try ...