Author | Mods |
Blindeye | 8 |
Id | Name | Category | Site | Link | Author | Date | Description |
11609
|
Tough Justice, Hard Times v0.1B | Tweaks | MMH | 90-248 | BlindEye | 2009-04-06 | Makes money a little more difficult to accumulate. There are numerous changes made by this mod. Here are a few: Mages guild travel is 10x as expensive, merchant gold will take 1 week to resupply, and crime penalties are 9,000 killing;4,000 attacking;1,000 pickpocketing. |
11073
|
BlindEyes Non-Profit Alchemy | Tweaks | MMH | 90-9286 | BlindEye | 2005-02-11 | This Mod makes all player made potions have no monetary value. Changes made are? 2 iAlchemyMod to 0 |
11072
|
BlindEyes Difficult Health | Tweaks | MMH | 90-7901 | BlindEye | 2005-02-11 | This modification changes the percentage health a player receives from Endurance at level up; specifically, 20% is now rewarded. To counteract this, I have increased the difficulty of the game 600%. Changes made are? 0.1000 fLevelUpHealthEndMult to 0.2000 |
11071
|
BlindEyes Bribery | Tweaks | MMH | 90-8653 | BlindEye | 2005-02-11 | This small modification makes it difficult for the player to cajole an NPC, unless the player has a high Speechcraft skill. Changes made are?: 35.0000 fBribe10Mod to 5.0000 75.0000 fBribe100Mod to 20.0000 150.0000 fBribe1000Mod to 8... |
10997
|
Alternate Messages | Tweaks | MMH | 90-7804 | Blindeye | 2005-03-02 | Changes ingame messages to be more roleplayer friendly. Message changes include... "Do you want to remember this location?" instead of: Do you want to save you game? "The lock spring eludes your probing" instead of: lock pick failed. ... |
6941
|
Blindeye’s Difficult Health v1.0 | Gameplay | MMH | 37-2834 | Blindeye | 2009-04-24 | Blindeye’s Difficult Health v1.0 This modification changes the percentage health a player receives from Endurance at level up; specifically, 20% is now rewarded. To counteract this, I have increased the difficulty of the game 600%. Changes made are&hellip... |
5074
|
Enchanted Renaissance | Cheats | MMH | 18-8592 | Blindeye | 2005-05-24 | This mod makes the following changes to enchantments: [list]Almost all enchantments have been beefed up, on rings, amulets and robes. Enchanted rings have now ten discharges instead of the default five. Amulets have now ten discharges instead of the default ... |
59
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Blindeye's Non-profit Alchemy v 1.0 | Alchemical | MMH | 1-1784 | Blindeye | 2009-04-06 | This Mod makes all [i]player made potions have no monetary value. |