Mods by Author

Author Mods
Blindeye 8

Id Name Category Site Link Author Date Description
11609
Tough Justice, Hard Times v0.1B Tweaks MMH 90-248 BlindEye 2009-04-06 Makes money a little more difficult to accumulate. There are numerous changes made by this mod. Here are a few: Mages guild travel is 10x as expensive, merchant gold will take 1 week to resupply, and crime penalties are 9,000 killing;4,000 attacking;1,000 pickpocketing.
11073
BlindEyes Non-Profit Alchemy Tweaks MMH 90-9286 BlindEye 2005-02-11 This Mod makes all player made potions have no monetary value.    Changes made are?    2 iAlchemyMod to 0
11072
BlindEyes Difficult Health Tweaks MMH 90-7901 BlindEye 2005-02-11 This modification changes the percentage health a player receives from Endurance at level up; specifically, 20% is now rewarded. To counteract this, I have increased the difficulty of the game 600%.    Changes made are?    0.1000 fLevelUpHealthEndMult to 0.2000
11071
BlindEyes Bribery Tweaks MMH 90-8653 BlindEye 2005-02-11 This small modification makes it difficult for the player to cajole an NPC, unless the player has a high Speechcraft skill.    Changes made are?:    35.0000 fBribe10Mod to 5.0000  75.0000 fBribe100Mod to 20.0000  150.0000 fBribe1000Mod to 8...
10997
Alternate Messages Tweaks MMH 90-7804 Blindeye 2005-03-02 Changes ingame messages to be more roleplayer friendly. Message changes include...     "Do you want to remember this location?" instead of: Do you want to save you game?  "The lock spring eludes your probing"    instead of: lock pick failed. ...
6941
Blindeye’s Difficult Health v1.0 Gameplay MMH 37-2834 Blindeye 2009-04-24 Blindeye’s Difficult Health v1.0 This modification changes the percentage health a player receives from Endurance at level up; specifically, 20% is now rewarded. To counteract this, I have increased the difficulty of the game 600%. Changes made are&hellip...
5074
Enchanted Renaissance Cheats MMH 18-8592 Blindeye 2005-05-24 This mod makes the following changes to enchantments:    [list]Almost all enchantments have been beefed up, on rings, amulets and robes.  Enchanted rings have now ten discharges instead of the default five.  Amulets have now ten discharges instead of the default ...
59
Blindeye's Non-profit Alchemy v 1.0 Alchemical MMH 1-1784 Blindeye 2009-04-06 This Mod makes all [i]player made potions have no monetary value.