8134Stormcall Tech Demo Video (Non-messed up archive)MiscellaneousMMH
53-817
Mode_Locrian2009-04-06I had the idea for this weapon this afternoon as I was returning from the gym. Basically, it's a weapon with a scripted magical effect, which is much cooler than a normal enchantment.
I'll let the video speak for itself (note, it is very low quality to conserve bandwidth, but it gets t...3631Black Market v0.1Stores and MerchantsMMH
80-14631
Mode_Locrian2013-04-16The economy in Vvardenfell is a bit odd, to say the least. At a certain point in every character's progression, it becomes impossible to sell the items that one acquires while adventuring at anywhere near their value, without resorting to Creeper and/or the Mudcrab. This is both ...2417The Abandoned Shack v1.2HousesMMH
44-3632
Mode_Locrian2009-05-12The Abandoned Shack: Because even the lowliest of would-be heroes needs a place to sleep.
By Mode_Locrian
This plugin has been cleaned of all GMSTs and other unnecessary references with TESTool. This plugin requires Morrowind and Tribunal (but not Bloodmoon). This plugin was creat...2416The Abandoned Shack 1.2HousesMMH
44-458
Mode_Locrian2009-04-06The Abandoned Shack: Because even the lowliest of would-be heroes needs a place to sleep.
Out in the wilderness of the Bitter Coast sits an old abandoned shack with a mystery: Who built it, why did they build it, and why is it abandoned now?
V 1.2111Herbalism Redux v1.12aAlchemicalMMH
1-11745
Mode_Locrian2012-10-22This mod was made completely from scratch. While I used the basic idea of Balor's herbalism mod as a starting point, the code is entirely orginal. This mod adds a script to every "harvestable" plant in Morrowind, Tribunal, and Bloodmoon. When you click on the plant, its contents will automaticall...110Herbalism Redux v1.12AlchemicalMMH
1-1250
Mode_Locrian2009-04-06Herbalism Redux 1.12
By Mode_Locrian
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Requirements:
This mod requires Morrowind, Tribunal, and Bloodmoon.
Installation Note:
This archive includes two different esp files. "Herbalism Redux 1.12.esp" i...109Herbalism Redux v1.0AlchemicalMMH
1-1293
Mode_Locrian2009-04-06Herbalism Redux
By Mode_Locrian
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Requirements:
This mod requires Morrowind, Tribunal, and Bloodmoon.
Version History:
1.0: Mod created.
-
Why this mod exists:<...108Herbalism Redux + Explorers Wilderness CompatibilityAlchemicalMMH
1-537
Mode_Locrian2009-04-06HR 1.12a + EW 1.5.esp
HR 1.12a BMW + EW 1.5.esp
The Elder Scrolls III
MORROWIND:
Herbalism Redux 1.12a + Explorers Wilderness 1.5 Combatibility/Tweaks
***...