Master record (return to list)
Category | Mods |
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Dungeons | 259 |
# | Actions | Id | Name | Category | Site | Author | Date | Description | |
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201 | 6491 | Dungeon Romp Double Feature | Dungeons | MMH | Warlord Jim | 2006-08-03 | Ever wanted TWO dungeons to explore? Well, now you can explore two dungeons. Each one is in a separate esp for easy use. One is Lord Vaudere's Tomb, a dungeon filled with Undead based in the Grazelands. The other is the Castle of Illusion, a random (I mean RANDOM) dungeon in the Molag Amur region... | |
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202 | 6490 | Dungeon Of Death | Dungeons | MMH | Hegzx | 2003-12-17 | This is my first larger plugin for MW - adds small cave near Balmora... enemys are made tougher, high character recommended | |
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203 | 6489 | Dungeon & Diamond | Dungeons | MMH | Arcimaestro Antares | 2011-09-26 | In Sadrith Mora, behind the Dirty's Muriel Corner Club, there is a trapdoor to a new dungeon. New creatures, traps, and a unique diamond, await you. It was designed for a master thief character (level 20+), that should retrieve the diamond as proof he/she deserved the titl... | |
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204 | 6488 | Dungeon & Diamond | Dungeons | MMH | Arcimaestro Antares | 2012-05-09 | In Sadrith Mora, behind the Dirty's Muriel Corner Club, there is a trapdoor to a new dungeon. New creatures, traps, and a unique diamond, await you. It was designed for a master thief character (level 20+), that should retrieve the diamond as proof he/she deserved the title, but then on... | |
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205 | 6487 | dun (geon crawl) | Dungeons | MMH | pigtrifle | 2007-01-11 | welcome to dun, a small dungeon crawl that should NOT be attempted by low or medium level characters, unless you have a deathwish... the lowest level things you will find in there are scriblike things that just "zoom about the place", following that are the random daedra ... | |
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206 | 6486 | Drow City | Dungeons | MMH | Saemon Havarian | 2009-04-06 | 1: Copy unzipped files to ..\Morrowind\Data Files 2: Run Morrowind with drow datafile activated 3: now there should be a new trapdoor behind the light house in seyda neen, not in the water, between two rocks not done yet if you want to offer any help email me at | |
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207 | 6485 | Deus Mallei v1.0 | Dungeons | MMH | MarcusX | 2009-04-24 | Once there was a famous Lord, Deus Mallei, that after he won his fame in the wold claimed an island south of where Vivec now are. The Island had once been inhabitated by the Dreamora Lords and was crowded with ruins, and a big black tower. As Deus Mallei explored the ruins and built hi... | |
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208 | 6484 | Depths of The Underdark | Dungeons | MMH | Saemon Havarian | 2009-04-06 | The readme: ============ 1: Copy unzipped files to ..\Morrowind\Data Files 2: Run Morrowind with drow datafile activated 3: now there should be a new trapdoor behind the light house in seyda neen, not in the water, between two rocks not done yet if... | |
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209 | 6483 | DeathTrap Dungeon v1.3 | Dungeons | MMH | Patrograd | 2009-05-12 | Fang used to be a sleepy village, a stopping off point for traders en route to Vvardenfell from the mainland. Then Baron Sukumvit became the ruler in these parts, and not satisfied with his lot he built a huge labyrinth beneath the village, and packed it with creatures and traps. He has offered a... | |
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210 | 6482 | DeathTrap Dungeon v1.2 | Dungeons | MMH | Patrograd | 2009-04-24 | The mod is based upon the book 'Deathtrap Dungeon' by Ian Livingstone and Steve Jackson. Hopefully it is a more faithful reproduction of the book than the awful PS1 game of the same name. You need a level 10 + character with at least 2000 GP. Go to Vivec, and on the bridge between the ... | |
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211 | 6481 | Dark Robe | Dungeons | MMH | Evil Eye/Assumeru | 2009-04-13 | This is a little dungeon/quest mod, it adds a small island in the Sheogorath Region and a NPC in Dagon Fel, The End of The World. QUEST: Go to Dagon Fel, The End of The World. Talk to Gadave (the Dunmer in the Ebony cuirass... | |
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212 | 6480 | Dark Ebonheart | Dungeons | MMH | Chris M. | 2007-04-29 | Dark Ebonheart is a exact replication of Ebonheart... however, this Ebonheart is ruled by a dark ruler, one who has created much evil in the fort. The entire fort is in a massive lake of lava, and the only way in or out of the castle is through a crystal gateway in the docks (or by swimming... wh... | |
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213 | 6479 | Dark Barons Arena | Dungeons | MMH | Dark Baron | 2009-04-06 | Visit Suran to find the arena! Fight in basic, special and ladder fights! Try out aquatic, archer, stealth and more types of challenges! And work your way to the top of the ladder! | |
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214 | 6478 | Dagoth Dals Blade | Dungeons | MMH | sandrew | 2005-08-26 | Adds the blade of Dagoth Dal, a daedric longsword with uber stats, and a curse on it. | |
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215 | 6477 | Dagoth Cavern | Dungeons | MMH | Unknown | 2009-04-24 | ||
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216 | 6476 | DagonFel Well 0812 | Dungeons | MMH | Unknown | 2009-04-24 | ||
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217 | 6475 | COW13B | Dungeons | MMH | Zdim | 2009-04-24 | The Cave of Woe Explore the haunted caverns of Lorogh and Lagorn. Retrieve three lost weapons of legendary power. Escape with your life! To begin this adventure, visit the Razor Hole in Balmora and search for a clue. | |
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218 | 6474 | COW 0618 | Dungeons | MMH | Unknown | 2009-04-24 | ||
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219 | 6473 | cmyEisus v1 | Dungeons | MMH | Cris Yoder | 2009-04-24 | GamersRoam contest entry: Eisus Caverns version 1.0 You stumble across a cave at the Odai river mouth. Comments/feedback welcome. Problems not so welcome, but I'll take em. [email protected] | |
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220 | 6472 | CL Red Skulls Beta1 | Dungeons | MMH | Soar182 | 2009-04-24 | Go to Kraytak's Keep. South of Khuul. The travel rings are on the table to the left. Make sure you have some type of light or night eye. You can not navigate the Dark passages without it. See read me for more info. ... | |
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221 | 6471 | City of Namrah: Pre-Alpha Release | Dungeons | MMH | Philip Troy | 2007-07-17 | Adds the enormous underground City of Namrah from the book "The World Beneath". Must turn on BOTH .esm's for the mod to play. | |
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222 | 6470 | Chaz's Plug | Dungeons | MMH | Chaz | 2009-04-06 | Appears to be a house and cheat mod; some dialogue changes, apparently not for a quest. No readme. Possibly beta. Needs cleaning. Mansion and other buildings on an island. =============== Please note: This mod was transferred from... | |
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223 | 6469 | Chamber of Resonance - Combat Training v1.1 | Dungeons | MMH | Martini60 | 2009-04-06 | Chamber of Resonance - README V1.1 http://homepage.ntlworld.com/maartin/plugins/ ----------- Installation ----------- Extract the content of the Zip file to your ...\Morrowind\Data Files\ folder, the default is C:\P... | |
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224 | 6468 | Chamber of Resonance | Dungeons | MMH | Martini60 | 2009-04-24 | Interactive neon fighting arena located in the Chamber Of Resonance under a trap door in Central Caldera. See Readme for more info. Contact Author - [email protected] Made with patched Morrowind | |
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225 | 6467 | Caves of the Bitter Coast | Dungeons | MMH | artimis fowl the third | 2008-12-22 | Caves of the bitter coast: this mod is an addition of 18 new caves into the bitter coast. The caves are mostly composed of creatures, rather than the usual bandit or undead layer that modders and bethesda seem to prefer. should be good for at least 1/2... | |
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226 | 6466 | Caverns of Clan Ronak | Dungeons | MMH | Bloodcider | 2009-09-10 | This mod adds a new dungeon south-east of Castle Karstaag/west of the Skaal village stone bridge, named Anders Barrow. Explore it's depths to discover the remnants of an excavation gone wrong and a horrible secret that has been uncovered. I made two different esp's for yo... | |
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227 | 6465 | Cave of Shadows | Dungeons | MMH | Brian Kin | 2009-04-24 | The Caven of Shadows have been unknown to quite large number of people, but do they know the story behind it or are they just playing stupid? Explore top of Fighter's Guild in Balmora(There is a trap door) to findout....... | |
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228 | 6464 | Cave HouseV1.2 | Dungeons | MMH | Unknown | 2009-04-06 | Adds an underground home to the Ascadian Isles Region. To find it, just take the road from Seyda Neen to Pelagiad, once you get beyond the pass thru the hill, take a right and keep looking on your right hand side. Enjoy -Slayer ******... | |
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229 | 6463 | Bolmora Tunnel System | Dungeons | MMH | The Victor | 2009-04-24 | This Mod Will Rival Any Dungen Mod Ever Made ;) Dont go in unless your level 20+ its sorta got a few to many creatures is in. Plz email me comments ect. [email protected] Thanks | |
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230 | 6462 | Boethiah's Artifacts | Dungeons | MMH | friendshoe | 2008-01-20 | Adds a shrine to Boethiah somewhere off the coast of Morrowind. All items are geared for stealth characters. Rumours place the shrine south of Seyda Neen and southeast of Ebonheart. Rumours also say that there are artifacts of great power there guarded by an equally power... | |
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231 | 6461 | Bob's House | Dungeons | MMH | Lord Kharn | 2005-05-19 | A nice Hlaalu Style house just out side of Balmora, with a interesting mini story involving a 6th house bow master, in the tomb/basement. | |
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232 | 6460 | bm dwemer additions 16 | Dungeons | MMH | PCC aka Blockhead | 2009-04-24 | Adds some Dwemer ruins to Solstheim Bloodmoon Dwemer Additions by Blockhead aka Peter Capasso August 2003 THIS PLUGIN REQUIRES BLOODMOON. Seeing as how the Dwemer went as far South from V... | |
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233 | 6459 | BloodThirst | Dungeons | MMH | Lord Dagobert | 2011-08-01 | The Yazgash tribe has been attacked by the Morghak Orcs. The only way to stop this war is to kill the king. Talk to Shargam, in ebonheart's inn (six fishes) to start the mod. This mod adds: - A new story - A br... | |
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234 | 6458 | Bloodmoon Dwemer Ruin | Dungeons | MMH | Executor Zurg | 2004-01-12 | Dissatiafied with the Dwemer ruins that come with the game, I created this uber ruin (named Nchrmdumz) using the dungeon generator written by Blockhead. Expect some very big suprises at the end. To reach the dungeon, travel to Solstheim and head for the tiny island und... | |
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235 | 6457 | Bloodmoon Dwemer Additions Blockhead | Dungeons | MMH | PCC aka Blockhead | 2009-04-06 | Adds some Dwemer ruins to Solstheim Bloodmoon Dwemer Additions by Blockhead aka Peter Capasso August 2003 THIS PLUGIN REQUIRES BLOODMOON. Seeing as how the Dwemer went as far South from Vvardenfell as Mournho... | |
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236 | 6456 | BeastsofBurdenDwarves 0606 | Dungeons | MMH | Kevin Castellano | 2009-04-24 | Beasts of Burden: Dwarves 1.0 Adds an interior to the tower just above the Abaelun Mine (east of Ft Moonmoth), and a decent size dungeon in the basement. Also adds the dwarven race, (which act as enemies). | |
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237 | 6455 | BeastsofBurden Necromancer | Dungeons | MMH | Kevin Castellano | 2009-05-12 | Beasts of Burden: Necromancer Ver 1.0 Beasts of Burden: Necromancer. Allows you to raise (17 different) undead creatures on the fly with no time limit, and no limit to number of raised creatures, through a mixture of ingredients, spellcasting, health, and fatigue investment. NOT U... | |
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238 | 6454 | Beasts of Burden: Dwarves! | Dungeons | MMH | Kevin Castellano | 2002-06-06 | ||
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239 | 6453 | Basic Dungeon | Dungeons | MMH | Bomberman608 | 2008-01-27 | Just a simple dungeon using the genmod tool for my first mod I've uploaded. Changelog:Cleaned evil GMSTs! | |
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240 | 6452 | Baal' Soth Tomb | Dungeons | MMH | Ion45 | 2008-09-28 | "The once sacred tomb of the Wild-Axe family, the ruin of Baal' Soth has open its door. Are you brave enough to venture in and claim its treasures or will you fall to the undead that roam its halls?" Baal' Soth is a large dungeon mod that sets the playe... | |
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241 | 6451 | azura's splendor | Dungeons | MMH | Rattfink333 | 2010-09-03 | new textures and lighting changes for azura's shrine. no other daedric ruins touched. does not replace statue since there are many great statue replacers out there. textures made by me. Changelog:fixed the wrongly placed doormarkers. now you come out from the right place. | |
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242 | 6450 | Atok | Dungeons | MMH | Unknown | 2009-04-24 | ||
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243 | 6449 | Ashurnibibibi Edit | Dungeons | MMH | Ascendaeus | 2011-06-02 | Adds Several Large Mobs of Deadra To A Daedric Tomb On The Bitter Coast, Ashurnibibi, Well, ---SPOILER--- They're Mobs at first But Then, up in the Shrine is a Veritable Army Of Dremoras And Dremora Lords, I Do NOT Recommend Engaging them All In Ope... | |
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244 | 6448 | Ashinarba | Dungeons | MMH | Alex Strada | 2009-04-24 | Adds A smuggler Cave just past Addamasartus (seyda neen) | |
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245 | 6447 | Ash Pirates | Dungeons | MMH | Athanos | 2004-05-19 | East of Vos a large number of ships have been dissappearing. The ships sent to investigate, have never returned! For this reason shipmasters have been instructed not to stray too far to the east. This mod adds an island east of Vos filled with blood thirsty pirates. The... | |
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246 | 6446 | Arkngthand 2.0 | Dungeons | MMH | Ragox | 2015-05-24 | *Part of the May Modathon Month* Arkngthand 2.0 Arkngthand is probably the second most visited dungeon of Morrowind right after Addamasartus and I always found it to be quite badly designed. Beside the pathfinding issues and generally confusing layout ther... | |
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247 | 6445 | Ark-Frzanch | Dungeons | MMH | dagothagahnim | 2010-07-23 | ---------------- ---My Website--- Changelog:1.0.0 release version; ruins, creatures, npc's, armor. | |
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248 | 6444 | Ancient Dwemer Training Ground v1.1 | Dungeons | MMH | Vasxazard | 2009-07-28 | This isn't really a Dungeon, more of a nice place to challenge yourself against some enemies. The enemies are level based, and there are about 7 or 9 of them. Make sure you bring lots of potions and other things you might need. Be sure to dispose of the corpses in order for them to spawn again. Y... | |
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249 | 6443 | aMAZEd v1.0 | Dungeons | MMH | AnOldFriend | 2013-04-24 | The mod is a pretty simple mod but I hope it will be fun and maybe a lil challanging. It is basicly a maze that is located southeast of Vivec (See map pic) in wich you have to nagotiate to get through to the center to claim a prize. There are other goodies scattered about totaling 5 all together,... | |
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250 | 6442 | Altor Island | Dungeons | MMH | MouLDY_LLaMa | 2004-03-01 | This adds a small island NW from the mouth of Odai River, has some Dwemer ruins and there is a Dwemer dungeon with loot. | |
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251 | 6441 | Albaniar Isle | Dungeons | MMH | Lord Dagobert | 2010-10-31 | Albaniar is an imperial isle. You can find a prison, an asylum and houses. 2 months ago, Lord Albaniar decided to do experiments on patients. 4 days after, a strange disease appeared... Talk to Erenor, at Gnaar Mok Docks. | |
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252 | 6440 | Addamasartus Extended | Dungeons | MMH | Philip Troy | 2007-07-23 | Extends the first dungeon: Addamasartus. Nothing really special, just something I felt like doing. Might do more caves/Daedric Ruins/etc. later. What do you think? Post thoughts. | |
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253 | 6439 | Abandoned Well at Dagon Fel v2.0 | Dungeons | MMH | jman0war | 2013-09-20 | Explore a sprawling dungeon, spelunk deep into the cavern, uncover the CONSPIRACY within.... the ABANDONED WELL at DAGON FEL | |
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254 | 6438 | Abandoned Well at Dagon Fel | Dungeons | MMH | jman0war | 2002-08-12 | Adds a Spelunking, dark, and very detailed, Daggerfall-esque dungeon to the game world. See readme for info. | |
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255 | 6437 | Abandoned House | Dungeons | MMH | Lord Kharn | 2005-09-12 | A nice, well done, two story house with a basement, and plenty of storage in Balmora *groan* But despite the large amount of house plugins for Balmora, this stands out by not standing out. It fits perfectly into Balmora, and doesnt seem out of place there. Added in vers... | |
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256 | 6436 | Aard Vetooch | Dungeons | MMH | PCC aka Blockhead | 2009-04-24 | 100 levels of auto-generated dungeon goodness, for those that don't have the Tribunal or Bloodmoon expansions Aard Vetooch by Blockhead aka Peter Capasso October 2003 This plugin is a 100-level dungeon, inspired by the 100 level (and more) ... | |
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257 | 6435 | Aamstergash | Dungeons | MMH | Deathman101 | 2009-02-26 | A small Ebony Mine Northwest of Seyda Neen meant for players of levels 1-3. I'd have made it for higher level toons but quite frankly, I'm starting a new character myself. Video of the mine and how to get to it available at: Changelog:V1.2: ... | |
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258 | 6434 | Aaltethrar | Dungeons | MMH | IceScraperNinja | 2002-11-18 | This add a few caves to explore, some monsters to fight, and a very pretty landscaping job (if I do say so myself). This Daedric Shrine should not be taken lightly though... if you can actually survive the interior you are stronger than my character. Dont wo... | |
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259 | 6433 | 1st Dwemer Museum | Dungeons | MMH | Dogan | 2009-02-21 | This is my 2nd realesed mod This is my 102nd [ish =p] try and making a mod This is my 1st real hard try to make somthing realeaseable =D ever got really annoyed after the dwemer puzzle box quest, sure you get a key to unlock more dungeon, sure you ... |