Id,Name,Site,Link,Date,Author,Description
"15379","you did something wrong","GHF","1uYnGT6B#C8iGsbS1Twc2eT_w7ZwimDAqlmcUunCvYqoxReg5zlE","2016-11-03","",""
"15378","xbase_anim.nif
xbase_anim_female.nifxbase anim2.01","GHF","16JAAR5L#CR_zW6wFqEt1FGllscSVjCsiEW1nUYhzZmzZ2yaVgJ4","2016-11-03","","xbase_anim.nif
xbase_anim_female.nif"
"15377","veg-Velas Manor","GHF","8iBDxJBJ#1WIQiDdFvZ2WAAcHU3f5koOqTmMFmWJLSJs83_IcYQg","2016-11-03","",""
"15376","veg-TotW-1.1","GHF","xnwUjCQR#mErqzwWSsLoZWGhMlui4ogeJFolZx8l6ZLCchIu_y8k","2016-11-03","",""
"15375","tgd03 The Lizards Head v1 1","GHF","QjhnEShI#g7fRH0qhLQFV-FzcPiY4Km9oy1vS3ln7jIk7ylprRTM","2016-11-03","",""
"15374","tgd02 Aldruhn Council Club v1.1","GHF","hro03DpS#YC_aNqasyRGej9bQLwR5uvVmiDSHU0j4RBxOIz1zkbk","2016-11-03","",""
"15373","t lostheir 1 2","GHF","QjRwFKrA#1XwpNXgxyluoOQea0T5MehnEVAM2qlFSU7ols_u3tig","2016-11-03","",""
"15372","t lauraromance 2 2","GHF","8mIBGbZZ#B7iTi8CVvsDeAlprDcpz_iXYWVFsUpsexeecpLY_JzQ","2016-11-03","",""
"15371","t buddyholly 1 1","GHF","A2h3ETaL#0354wvHuG9xi5AJelu3cwHQjFFJEAvzzbDuQ9o5L8AE","2016-11-03","",""
"15370","swiv bc 1","GHF","xvZyjRoQ#8vsZcUJFNQ_fitdYnngd9vvS9D84_HRd0DJV5vXIljs","2016-11-03","",""
"15369","sm vampirebooks 02","GHF","FqAlhR6a#YDwZKmoa6GVVt1clmGFhTeuFTWvySF96_ZfLF1RgBUw","2016-11-03","",""
"15368","sm upgrade DB","GHF","sn5WAS5K#iCylphNEbDzEL1gvjtRa1TgGis1lRLK_6AE3tkhaXF4","2016-11-03","",""
"15367","sm tooglespells","GHF","Zi4TiRaa#MbrsYhihHYC1LZx-3ifzWlwUZSII4tPfAhJ5KHgtmNc","2016-11-03","",""
"15366","sm staves MA11","GHF","pnYziCAQ#tmZN8bBt6DrXPDiZ4QvUOixP9X1G5keCctLHujiEdWo","2016-11-03","",""
"15365","sm shalk armor","GHF","c2hz3IIK#ARaGL5-5gPVEroWSuKdJHV8sFDvOlpNRsGIKcIPaRXs","2016-11-03","",""
"15364","sm retextures","GHF","0zgH1QiD#Rch63CwDXs7hYoIV3j4e1xC29TuwUdWYzojuTFraRc0","2016-11-03","",""
"15363","sm netchadamantium Weapons","GHF","U2JVmSLJ#jPs8ninhQuErKom_DGr7VJso8FUXQ16iF27gjuwtkcE","2016-11-03","",""
"15362","sm necrostaff","GHF","wr5UQDKI#woiyHmXxLcwH0-q0hHiy-71khFEuyHLEN_jZdW91dR0","2016-11-03","",""
"15361","sm heads","GHF","o2AyFAbB#grlRA2WD9L59XSLDXp-I9aH6WZtpCWm5kEoITA44Sqw","2016-11-03","",""
"15360","sm goblinshman","GHF","tuABGRQY#qI6Xa-R0Q6QYAmkAvOPj9El1MtT9I4qBSNv15aaacsY","2016-11-03","",""
"15359","sm flyamanita","GHF","o64HjCLL#eiaB5hFk8tYBfPDZ89vFwtjuONwQxl8DE252zQ0ZwJ0","2016-11-03","",""
"15358","sm falmer hammer","GHF","UmAUCYwI#CXaJq-k_FY4HYaIpvvh3FJ0DDt-g7L_xlqs897UIyoE","2016-11-03","",""
"15357","sm creatures 1.1","GHF","4v5DiDxZ#NHefsS2RfnRV-HFkbz4YES4AtxgK4zwOfAtoXhnUeV4","2016-11-03","",""
"15356","sm creatures 02","GHF","8rwBTYxB#bzIFm9CalECveeR66Z6pU5vFaEdrvvfQUjMzy8v6P9s","2016-11-03","",""
"15355","sm creature IIIv1.1","GHF","h3JCHJjb#tY_cb7MgpI7OJGrd-c6izaMGO9StaOJQV9mzTm40TYY","2016-11-03","",""
"15354","sm caludrons resource","GHF","dm4CjZxL#OpixSFQB5s8GGW8d9g1PUdGyhR3kNU5Tcq-aiAIMA5g","2016-11-03","",""
"15353","sm booklight 01","GHF","tmwAlQjQ#tanM391M4rh4D1qbqebCp-4NoTqkrwQkGSXC6GU5Ljk","2016-11-03","",""
"15352","sm aylied Sword3","GHF","t2pVlCQC#NxsZUt23ghvz89soXa34S0dGnjYWMevondgFs9okT8E","2016-11-03","",""
"15351","sm SSOP Spidersilk","GHF","9iAHXQjL#4UU36O9daC83EeOJ-RApHEra_TwgdeA_KXMXvRbKGwU","2016-11-03","",""
"15350","sm Royal hairheads","GHF","M2hQSbBT#IzFU44gy2-2TgPiE77GHc9jKKTjJnr5Azgblz0A-76M","2016-11-03","",""
"15349","sm HL gloves","GHF","l7wRAaYB#z5Ow9xcToj_NtazFA_9XRf5RGU9yU6Zj2xk7aVffdX8","2016-11-03","",""
"15348","sm Gondor Armor","GHF","Y74F0BbC#9zM0pDlIQ-EtTG02Mgl9OzocNsg6ckBU4gKSSnBHpMA","2016-11-03","",""
"15347","sm Forgotten Halls3","GHF","s2YngCIR#85J2it1R0ffZhQ4I_AT4Gv4iIBQeimLCuHeCsV_ZDCc","2016-11-03","",""
"15346","sm Drowarmor 2","GHF","MyIlQITJ#eaClPNwY4Xhb-8ZJD1fznma4qw5YPtCpU3Nz17hVXcY","2016-11-03","",""
"15345","skyrim armor cloth","GHF","gjZkFZxJ#5s56vkrAnvTpXtRlmvLenapr-7-HnDDlinKroK1S138","2016-11-03","",""
"15344","skillreorganizationandskillexperience-0.3B","GHF","V3wF3JpD#g9yv65H4QzYBsbG_4EBBO9NdmN8EVPpmHajXeCaaVrI","2016-11-03","",""
"15343","sila weapons","GHF","xuwUXbIR#2smzl4SXGk_aEn-egPBJGVgjuOwMp0amthtKwKBZne8","2016-11-03","",""
"15342","shut up! V2","GHF","knwRlZKK#z0auTZQt3dGlSx20mh5Wdw10k-yEb5dkBa2PZI1a1tw","2016-11-03","",""
"15341","shield keening&sunder","GHF","tqx2WDQb#O4iLoxeKUh55fhob7okYT0dAgZbIzFCXTAf5bZdnv1c","2016-11-03","",""
"15340","niapets Leveling Mod","GHF","0uYUyA4I#OSBfLIiRUrTBn5BFOPhoGVbx66mPKAZboMCcjvNi_qQ","2016-11-03","",""
"15339","newlmp","GHF","4mYHULJb#tSKJz2CAgkFtzSriTaUdlso3y0GgStKd85VHro223bE","2016-11-03","",""
"15338","mrm-il-patch","GHF","trhyjQSR#tgzSHrdumQkOegNUoe2BmRT_Mj9iIfANfKL8rflTuRo","2016-11-03","",""
"15337","mgsov3 jms patch v5","GHF","xyAxDSBb#58p2omzJZOWbWNNRlRN55yTe-PLzh2rl6PJMcesfkWc","2016-11-03","",""
"15336","meshes","GHF","ViwHiRDB#D3xP5_sJ6d_bn373MqlcNslFW8CgLN9R-Luhc9vowEc","2016-11-03","",""
"15335","mel tpp 1 3","GHF","dqwkCDrS#HRjEC3xI72jBiuJZJDGbcmG7L4AX7f5GTpIZHog7_38","2016-11-03","",""
"15334","lucky lockup","GHF","9uQHhIwK#-N_YHEM7W0_HtHd3Bx5mtd0gZa0Q6zFs4gjjboi_psY","2016-11-03","",""
"15333","lootwellurned","GHF","p3ZkiLZB#8RSKOePS7uPSuDUV_97XochvRuYLRN7dL3tpnAXamUU","2016-11-03","",""
"15332","llm20","GHF","drpwiJba#q9lbyHnuylEM2ayFTcyNsPtjze2u_xCk8L9kqnBdL5U","2016-11-03","",""
"15331","keening&sunder replacer","GHF","Q2RljLgZ#mfcCeAV2uOOdGhnQXq766SgJjFy0nQjxhTvkblclFZQ","2016-11-03","",""
"15330","kb bbat 01","GHF","Zz41xLSL#ia3XslNkzheYYyQwbE-Xn1UvVNj_-PXLX8nRG239vA0","2016-11-03","",""
"15329","invisibleson","GHF","YvpwgRKa#LxkfPaMIl1sMjBVZK_nwWAY0EI6o8Wv2VQfSBMfqI68","2016-11-03","",""
"15328","indoril scout armor","GHF","1mx2kbDR#R9JgmH-qBGNDF8ma7AKEsacvHlz92Lrg5jz3fdRhek4","2016-11-03","",""
"15327","hollaajith's Armor Overhaul","GHF","l2JWFaYT#xcWmIaSi7W1vH0W71dgzQRnGa8bplVL3aKxgfWPjWTk","2016-11-03","",""
"15326","grailsbookcasedoor","GHF","w2hhXLBR#ph-qQJ24GFQy8hTITJyp48CIE0-SrvZER997PAnr18A","2016-11-03","",""
"15325","graffhelm replacer","GHF","p6ownYCI#pJA6u9ysAckVcgrLU-S38qmEM0fyzmb590XRbD9sLm8","2016-11-03","",""
"15324","furniture3","GHF","9yolybSA#Af-oSu6m1neMsMOqxiXt09PT_74TS8c5igC4Dc8jDnk","2016-11-03","",""
"15323","femme vanilla","GHF","QmZVmKoD#UctqYyonrxLEVulwykj_WIQpVdDjQ-XbRQSL30rNl14","2016-11-03","",""
"15322","erin's_improved_weather","GHF","A7hAlaTb#ATu1jarvtkydsLGJPWG8z3BO_V7Y7Wu-sxMnOh9VxKw","2016-11-03","",""
"15321","emma bret heads3","GHF","U6IwEYLD#-0f_3nB8WiDY0qhcvw7e_lSFQeXw_wLcxs3r0-NNDuQ","2016-11-03","",""
"15320","dragonmasks","GHF","wnQz2RiK#j-JRbFmlUB0CCv6jRtlSFdoUGuJLVTAQmY_nmtr11tE","2016-11-03","",""
"15319","dongle's waterpack plus","GHF","gnwCTQCR#d6crPaXFvOxzZlrgrBxzYgXxAGhrb8w-9dryrIzFeJY","2016-11-03","",""
"15318","dnk dwem","GHF","Y6QX0JgD#1n0S57quPKC5zF6rNdNmOcxQztO6WUPCAexNefnCBj8","2016-11-03","",""
"15317","dh furn 6th house addon","GHF","tnwT2bIC#A8y48zFaWXFdotLv-MBwWHHG6YHHZsDQsojdblDJjyQ","2016-11-03","",""
"15316","demonicshield","GHF","FqZGUBII#9YkSfbonI_5tPWdDtr6NaO-2M2zkOgdkIvx2OKD2yZ0","2016-11-03","",""
"15315","cleanhawkhaven2.0","GHF","Eq53TZBb#3rf1DFXnuCBf-WVIgHldnapB7lHzKjjfvjz7g4OZfnE","2016-11-03","",""
"15314","clean bloodmoonpatch 05","GHF","hvwgyAjJ#AUz7upG9zjE1Wir9xxOyoff7tBBySDBZvcEhulH_hQA","2016-11-03","",""
"15313","characterbegin more items2","GHF","06JS2QTL#PND94TLbLRkDyWDhhv6lGo55N40HIxRUAqE2B7wxkxU","2016-11-03","",""
"15312","centurionarchers","GHF","dzpQkJSZ#Lfw0quESaM9D14jBI04MHsjCLpnL9fzhL_OntroVtFw","2016-11-03","",""
"15311","caius2.0","GHF","ZnZ2WajB#DezkUcaFnac-U0dX8hrXCo4sYrVPlF-8d4hJ9EQrdkI","2016-11-03","",""
"15310","arvisrend's Morrowind fixes","GHF","gngWlK6I#Ilf25DspaZ9nauxk0KAFQMwrzBdeS4vTW4rnmsuKvts","2016-11-03","",""
"15309","Zajadian Lair","GHF","ZnZxHT4a#04DIXS678nMxl5ZlW9f-bZ1eezy5PDJFjNuP5-1qfm0","2016-11-03","",""
"15308","Yuletide Homestead","GHF","1iQjHIpT#bwypaPLvy-mGvBHr7opR9W9K07XW90b2jxmsKDL5vxw","2016-11-03","",""
"15307","Yuanti Dungeon","GHF","NiQAFBCT#_gz4XOSm_pgmFmDoQK911LmVWJ7VRMXMI0lbOITpukg","2016-11-03","",""
"15306","Yet Another Herbalism Mod","GHF","NnZ2mIpS#WBTz0bCTkBjsC-l1BUFaaR6pdI44R2FoVIjme57QmMk","2016-11-03","",""
"15305","YU2 Finalish","GHF","8vB1jLpR#8KPXTNOJAsdj1TqMCSvCLT7OMZq6QHUFHevbQP6oCJk","2016-11-03","",""
"15304","Y.N.A.N.A.R. Mod","GHF","dvQRxaIR#GfBZYC53q1C0NDwL-WKyVMYWn94LXTm_F2n1sk1uUmU","2016-11-03","",""
"15303","Wyrmhaven 2.0 Full","GHF","hqg3AD7R#suY4fpbn-i4Jld2sb_z6CU1vWpkPVBMj86axvhPI7FI","2016-11-03","",""
"15302","Wraith and Ori","GHF","A6plVAzJ#xRHxfhzzYJ86WUN-DL0m5hKlE4HP557kPBOTWA0GuFU","2016-11-03","",""
"15301","Wood shield","GHF","lrx0gYjB#q_mbEDnbvD-qAy3_Fljw73Ur5YaFTvEpDOlRzihkdEs","2016-11-03","",""
"15300","Wolfe's Tomb","GHF","pixAEC6Y#RlFNXo01n6VEOnVjbTC0UiU6aK5DSiTAGvlsxjb9sKk","2016-11-03","",""
"15299","Wolf Companion v3.1","GHF","gnAQmQaA#Jc8YBR8XYwCKtnih20aQxTa_m5hTHQcqXWiGsJrT950","2016-11-03","",""
"15298","WoT: Ruby-hilted Dagger v1.0","GHF","Qz5nWRLY#WC2uNGLOfI_n-f1WUFO9InNrOTZv3Fo7vZXgcM4XN7Q","2016-11-03","",""
"15297","WoT: Callandor v1.0","GHF","N6JHTQSS#2R-JfF8SlpPbahQ2aRYbH-w9Damm4FiD9yqCezSrfGc","2016-11-03","",""
"15296","WoT: Ashandarei v1","GHF","UmQBTSCQ#4lFSsaRpIx8Hm3QNtlgVC1tGIjhvzC2UtsJUVUhifTs","2016-11-03","",""
"15295","White Suran 2 - MD Edition","GHF","5qIHARYI#gY3AyPOPXTKHmlAt6X-9J6gg-yVJc30Uh5u0vbbTZYU","2016-11-03","",""
"15294","Wheat Resource","GHF","UvxEFYaB#vka5Pe138bDyKpSadhQiGmMoHwKi0FV_yRz7J14VVig","2016-11-03","",""
"15293","What's on the Menu?","GHF","97YhSAoD#lZcq5XHb3MW-Bt36sTiZZnfLVUNmL5tZZ1w9Wp7QqM4","2016-11-03","",""
"15292","Westly's Pluginless Head snd Hair Replacer Complete","GHF","oqJhnKIK#eMoSuoy4lG59mNa8gn6aY_NzlLUOhjKSRidfvNOTkI8","2016-11-03","Westly",""
"15291","Westly Presents: Unique Winged Twilights","GHF","xyQVFRCb#ebgAYXqCzYgZvwGsaA_bO8vkeH0xLBzuQjTi0lPjisY","2016-11-03","Westly",""
"15290","Westly Presents: Unique Corprus Stalkers","GHF","RuRABbiZ#E0lg_WjAmJK7YQAJDxz0QLVwybgxzbMOkQxVbFdVejg","2016-11-03","Westly",""
"15289","Westly Presents: The Sidhe and The Darklings","GHF","VrQRlAwA#2S3vY8ccNEmFz2sT3CVBolQo4EqSpPPYVYKkqacwHxg","2016-11-03","Westly",""
"15288","Westly Presents: The Saxhleel","GHF","hmwlWaaL#CZ1GCNcRNLDRRBqks-k5dbVzYvOa2ePhrkpWXSxNveQ","2016-11-03","Westly",""
"15287","Westly Presents: Mang'Chu, The People of the Waters","GHF","4rQwlbCB#hCkPAQOcyknmaEJQpX_yPByrKfHI2BYIJ5acYl8gAvQ","2016-11-03","Westly",""
"15286","Westly Presents: Halflings","GHF","lyhUDJbA#q94bdukeDtreL610bHkVtyFp6R2Ggy3jEVhQX-nY1vY","2016-11-03","Westly",""
"15285","Westly Presents Nuada and Nuala v11","GHF","YjhjSCAZ#7xM6a3Ga-Qzpmg6GxPACUWJW480LV4rIpYGeflhwe30","2016-11-03","Westly",""
"15284","Westly Presents FCOT","GHF","1uAVmY4Q#WcOW1-joVUrTNJC1uRWjxj97CKBYUDPv3gGMngZzZ_4","2016-11-03","Westly",""
"15283","Westly Presents BB Almalexia Replacer","GHF","ovoi1QLJ#Znh_-8uIv3s9XnOeCln_XoNz5mJqdKeIcKoUPsam09Y","2016-11-03","Westly",""
"15282","Westly Presents BB Almalexia Replacer II","GHF","kvpyECSC#B6idNP9nkJl4mzqIPHemK3pbdhbjKONLBNzupLfW_sc","2016-11-03","Westly",""
"15281","Westly Presents Aureals","GHF","4yJQBS7Y#iFOMeejppZh1jW107CfiEZihhp69ztqRhirK0Tv2GJk","2016-11-03","Westly",""
"15280","Western Lookout 1.0","GHF","9vhS1TIZ#sApPn9UP_RPKjdeTHLcCxNq2DsDHv67HF0z8zj1QoGU","2016-11-03","",""
"15279","West Gash Retreat","GHF","p7YkQJ6T#NX0lH8f0JKCk1pm-ujBzB6By6-ztfSJrK49YtDk_7oA","2016-11-03","",""
"15278","Werewolfism","GHF","IqpDXYDK#sf0aLjJeJopDTiGFNfBNzwsjw1Ywdeomrm3v5n0-e3k","2016-11-03","",""
"15277","Welcome to the Arena!","GHF","VypFAYjI#Ul9WG1DmpqGOLGpM5YA3G8qLMzMCXBMIYGi4YLTIHHg","2016-11-03","",""
"15276","Weaver Supplies 1.0","GHF","F6x0AarA#WPxGQSRSICVdhM7jcy1vfOG-bMV70FPK49Drsf8ZlH4","2016-11-03","",""
"15275","Waste Basket","GHF","sqRV0D7S#hZymjIKM-hzFU9vatBCz2HwUNBoSmbaUwUrvD-STVfk","2016-11-03","",""
"15274","Walled City of Balmora","GHF","MiYlGD4J#chfxm88AcUGxnQ5tu-w7PR25JLVF3djnN3XZpLYhxY8","2016-11-03","",""
"15273","WAGONRanger Tent","GHF","YvhSVZbA#CxeYM1KI-MeNwNA2ZcbgZTJ964_4O8zHb--YihVKmpk","2016-11-03","",""
"15272","Vvardenfell Footpad","GHF","NiBnlLCR#YjKg0goGivr27DzLeLkV_0VXVC0zQmojsrKUJ_itBu0","2016-11-03","",""
"15271","Vvardenfell Druglord","GHF","EjIBxTYA#oYWFRViA_SHSe8PYbpM5sEEKZ2SJtQ9fzCaG82gvEa4","2016-11-03","",""
"15270","Vvardenfell Ballooning","GHF","E3hAWQZL#M7qzBeYd6-syc1bbAM_cKh2b2Yk13QoQzmRNS4W9QJE","2016-11-03","",""
"15269","Vos Cottage 1.0","GHF","FvxSCARA#yBUab-K2oQB3em7Rg5LtmVMFRvZrsQSqxZms5IHxo6U","2016-11-03","",""
"15268","Voiced Vivec Yakety Yagrum11","GHF","QzBTDIrT#z3wXZMN1MH4LCCGKB5knSouC9iqX8yTel16N7j8zxoQ","2016-11-03","",""
"15267","Voice files list","GHF","kyAWAT7J#1VC_neXpM1zhjSKRbSqYc4isxUeJE_V6Sp6fvGlC1w4","2016-11-03","",""
"15266","Vivec Weapons 1.1","GHF","FjwF3BjD#VIrRzEVy0uE3gOi77_pmglhFUWPQ91ySWCp9SV2hDHI","2016-11-03","",""
"15265","Vivec Chine Furnishings 1.0","GHF","YnJGDD7Y#4ZszhzGHk7JoweV_ISPaQoay6U9NjBLWhHGu1kPYD5I","2016-11-03","",""
"15264","Visible Temple","GHF","5mwlzBpC#AGwgIvEtOVDcOxFSw9_kfc6Axu0ZExxVju7ujCq53_k","2016-11-03","",""
"15263","Visceral Discernment","GHF","tqhXSL7C#ckPfQ9IVXhqDNS4gvn_2EIJ-bzlDEC9YzSpvq9FkXnI","2016-11-03","",""
"15262","Versus Vivec Release Version","GHF","E2BSxT7C#oL_2ibToO56Aa43PIHzJwTivpMajqD1odI8UztF9VZI","2016-11-03","",""
"15261","Velothi Inverts","GHF","xvhTXDCb#2OqvycHGteylpIYKejyUguwkYS1r9XGhHD_5y-Us3eI","2016-11-03","",""
"15260","Vanheim","GHF","Nqo1DJyb#oDrhNAuEZtvwcR2J2bhOAE1YxvMVJOWbiWS69i_ZkrM","2016-11-03","",""
"15259","Vanheim","GHF","x2IhmCpa#h4aqQM6BobnaayuQ1cgy_eENWWGHpYNwEDh6T1-dMNk","2016-11-03","",""
"15258","Vampire Books II Ascension","GHF","wzwkVKBa#39l5WYV3CQlrlQNOJKGWvDaqNFYZ9lsuiaP96V5GIxc","2016-11-03","",""
"15257","Vaernis Armor Shields","GHF","w7ZXhJpa#9CtuKRMKypyWzIz4Fpbcwo1nnxuI_uCILZ7KQmh0VJg","2016-11-03","",""
"15256","Vader Mod english","GHF","pqxEjTbK#NpJ9mkJdfTdH5FM73rcVmQqt6sgQO8r94vSkj20yG4o","2016-11-03","",""
"15255","VTATravel1 2","GHF","Y2ICBRxI#Dcs9_3TloRhVFjPShiQOMgDjXxwqSFKsnF4PNkM97zY","2016-11-03","",""
"15254","Uvirith's Legacy 3.53","GHF","06RkxL6a#c89ageBZTTwzz8-S26tjr97STD6dKsIOhAmlCNHP1Rg","2016-11-03","",""
"15253","Uvirith's Legacy 2.0","GHF","J74D3BQT#OmBWZlcRio59RtzxE1SGpslt7SSRuYlJvueDqTmes-Y","2016-11-03","",""
"15252","Uvirith Modders Resource","GHF","8nAhQawY#QVcyRvjlVCRbF4ccMz-QRF16X_23gyj13JuAdQG0uH8","2016-11-03","",""
"15251","Universal Companion Share","GHF","Ri5QXCxb#Ag8Lk9zxIWYKWCY9OQ1a4PH3CAzu-6zUhoFFVFwGSe0","2016-11-03","",""
"15250","Unique Eltonbrand for Fallen One's Goldbrand","GHF","IiJkjaLJ#9oXM87aV-oBzpvinyPI5XkhRLzvRNRB0Lv4CNtCeWbA","2016-11-03","",""
"15249","Umbra, Blademaster","GHF","FjB3SSBI#vLJQDTR7hrAOQ9As35P9QLCBFxDj6o5q6mi7PzJLcPQ","2016-11-03","",""
"15248","Umber Hulk","GHF","VqxGCKhJ#R3rtd3RRxyk5CgGe1J0BPyf0gJEzQ_IvmYz3-j4IoSE","2016-11-03","",""
"15247","Ulvanis","GHF","8vBEADJT#gj3ziWDzBbciMAgjKJK669q8x-bUhCLNDRaxobet1PQ","2016-11-03","",""
"15246","Ultimate Knight Shop Leveled 1.0","GHF","EjYSDbIb#eOTtMwGwqUM0oIo6j7sHxcPfc7wuaPJvUdI4WH9LD4g","2016-11-03","",""
"15245","Ultimate Galleon Purchase Patch","GHF","Jq4nyLiI#yWDNK2lV-VVqqKhidQzam5WAhM7iN5C9-ZZxbdwW6mg","2016-11-03","",""
"15244","Udyrfrykte Arrows","GHF","F6R2wYTI#Nv2CZi01iw82TfUz7hxcXkR0hP8NcolH0OyuxT-_0Io","2016-11-03","",""
"15243","UMPP-fixes-v2","GHF","YjYDgQoD#g3XSoVuNG8wfilH_YvwocPxU6_PvybmpgQIJCokd048","2016-11-03","",""
"15242","UL 3.0-to-UL 3.1 upgrade","GHF","A65DUIjI#MiTnYWq6NMA6bB8vGdcmXJl-Rr5yisY6bPPEdfXf_QM","2016-11-03","",""
"15241","UC: Armory","GHF","52Jg0CLT#PNRR-jDVXJH1zlw4EyHlNLdHM15rV70YDO1Z5mrF4WU","2016-11-03","",""
"15240","Tyra Banks","GHF","4r4hGQAS#Ybz2RlD5UFDjqfLVRULLNzW2txi6afaMJZFvxsvR3pw","2016-11-03","",""
"15239","Two Birds Outdoor Bakery v1.1","GHF","1qhkjRzC#rzfydEUVLBma1RlttYmjYthuqjKqziDyp86SBmjJQyU","2016-11-03","",""
"15238","Twisted Forks","GHF","QigyTLLY#SGlS9LUZ5XCk2bOmdCYw39W8lUZncfJ3ygohfu5otZU","2016-11-03","",""
"15237","Turenyulal Redone","GHF","9mwWHR7Q#XmRac1Kp8b4AKyF8JNyX7qGOXja0NCmQBGzt41-sBtQ","2016-11-03","",""
"15236","Triss","GHF","puQAwaQB#6_emDXeKARiQx3TsIq3yM-jL9-vR7-bXoqx64PT4Yjo","2016-11-03","",""
"15235","Tre Sma Grisar's Lair","GHF","hjRwnQxC#az48Tv9Ku7xQWWtqw0TVpisDDAiuQL4Z9fPEQ1vpbIs","2016-11-03","",""
"15234","Trash Compactor","GHF","o6gQEbxC#XR9PzzN1PzFwnFNh7qfVePrPLgwBIK_G3QCAK9_5gHw","2016-11-03","",""
"15233","Transaltillus Common Shop","GHF","064kzAjS#etVkRuLEEF1qIhvQ19MEQIm6Wt4qzLPD5Y2uLORYnlA","2016-11-03","",""
"15232","Transaltillus Beast Shop","GHF","4mR1TbyI#xe4K5IWKFRKpl9uu5uwYkND_Tl5RIGY7-Z8ae-ytj50","2016-11-03","",""
"15231","To The Death","GHF","MuhGFZAD#sdkBSqBj69BnMx-6K9cIRKVd4VBxLZL_12pB4JvqVF8","2016-11-03","",""
"15230","Throwing Scrap","GHF","YzY0kRST#eopIUdSJtstUhjJpdw5Yyg8-kNL-B_SgsTHTi4PDiIc","2016-11-03","",""
"15229","Throwing Rebalanced","GHF","RrokETpD#ZiIyuFnuf8SRWHXoOFqoSDaOuYjhorJ-AIPR6S4r8WA","2016-11-03","",""
"15228","Throwable Fireballs patch","GHF","4npF1KjY#Vb_oO-an1_fNzwNktgJ8d7R_eVGaMogzBWPTTLYpfQY","2016-11-03","",""
"15227","Those Moldy Bones, Too","GHF","djR0EAyB#k3THlxRGSzG6XuiMdTbLOhQP3jEUfgEb5g-1dvhOYWk","2016-11-03","",""
"15226","Therana's Tomb","GHF","s2w1QRZZ#v_L-ZyXLL_uqOeuoN4upRhEksXkvdxvssWgh4T7iTrE","2016-11-03","",""
"15225","The Wraith Collector","GHF","dz5hCZzI#egQA1bvdRsAcV-8b0QjyD-UYZV16OCsXFBI-QtYuVDg","2016-11-03","",""
"15224","The Undead","GHF","luYBgaQI#HfGDrgmGByD2RXhHNY_aZJvGI5_E0g4JvTKQFM_gRR0","2016-11-03","",""
"15223","The Uber Warrior","GHF","tjgHGRxZ#AZSl42_Ao0ScoUq_4L4CuWsaq8SmRYKahNUyGjzRE00","2016-11-03","",""
"15222","The Uber Crystal Egg Hunt Display Resource v1.0","GHF","J7BBBJjD#cQoc2Ao7U32-6ltOPLZNcussvtf_OpPBkoTDavuoJYY","2016-11-03","",""
"15221","The Two Lamps","GHF","IyhXxbZZ#V2TMgy3q_-4hopMu3Vs82jJTrakUJEPbN7tITPpUC8I","2016-11-03","",""
"15220","The Trading House","GHF","1nYjhJDa#930YYE4Mn2_OoR9M5nIrOH5cxsZwIcWnOfhdeIFNR2k","2016-11-03","",""
"15219","The Sauron Project","GHF","97ATGTDR#rr52qd8Gk4zzZaVX95SBNUnI6p7UZ_LJCcSb0dTWXXQ","2016-11-03","",""
"15218","The Sable Dragon","GHF","AmwnQLqa#5nEff9mFoCtgiig3yevdiG7oTHiRgrmnhtdgSjCNB1Y","2016-11-03","",""
"15217","The Raven","GHF","g7xyRZ4B#HZ1dHg70BKGJR3LOuzyEC8oIIAvfK4dEGV1nuF4iQMQ","2016-11-03","",""
"15216","The NeverHalls","GHF","cyIWyLia#YQEf7uxUiT_FzdvIwCC8AzQAMv4vcl8MyCjmObbig54","2016-11-03","",""
"15215","The Morrowind Strut","GHF","4yxUmRQK#FJCP0uCxtq9qQd1vUY46d_sjWTE0-DUn4H-YQ53mJ6E","2016-11-03","",""
"15214","The Lucky Pick","GHF","JjwVVBDK#Y5kuThBEQskcWIW3LDcaAQYIJEGFof4XCZzq1_9tPQY","2016-11-03","",""
"15213","The Gambler","GHF","1ng3hZ6K#2cBvruG_ptENMHVH_zgZIkfCrSgNvV6p5wJq9tdnO0M","2016-11-03","",""
"15212","The Doors - Caldera","GHF","Yqo31CLC#sWpeURSmxfWWmUZ6GWSTaBx8rYmyaVLz90fH3b687Fw","2016-11-03","",""
"15211","The Doors - Ald-ruhn","GHF","EnoFmS7D#87Htn1xMLa3fjDw6zogWfX4pS4E__PrAGonG382noug","2016-11-03","",""
"15210","The Dance of the Three Legged Guar","GHF","JrQUTY6L#ATC1ZOq3nEIMpAFtOL78aWy4s37uRmMMJUqgUre1Q4A","2016-11-03","",""
"15209","The Corner Loft","GHF","AjYQ3IjI#7Wh9jkJOlNF7fSnoU0H_pak6yaF5m6DnDg-2S5NK1gI","2016-11-03","",""
"15208","The City of Balmora","GHF","YzwiHRTB#iPfO1h91aBKv94CSZltF01o-yhF31Gy1GeoJJitWva8","2016-11-03","",""
"15207","The Augur Moose","GHF","srhHxDQY#9gmuFKjfmePwo8lnDLFD6b6N8exIEj1EUNOyEtclp_I","2016-11-03","",""
"15206","The Apartment","GHF","dzABRLYA#HnXCNKsKCFWzEAFhHhiiCqemBDZeftvQD1sJggt5Nlg","2016-11-03","",""
"15205","Texture Fix 2.0 Caldera patch","GHF","ozJzUAoQ#qIHerdTGgoYD6a7eJ11hSFINJfP1aiDMwxpor-3EYE0","2016-11-03","",""
"15204","Temple Bath Houses, Version 1.2","GHF","8nwkiTQS#WeL-jW-fL-2amo1o8HOlbTU9_UoU1I3e5dEmo6HyItc","2016-11-03","",""
"15203","Telverted","GHF","1jInUKzI#3l8-d5939n5USpZZW5_UyDOCgi_k9G_dV9efS5m5Oyg","2016-11-03","",""
"15202","Telvanni Teleporter","GHF","YqpXkDza#JcB5--lyae3oOvfAWx5-2Cli2y6XhTPCQ7pseIjl88g","2016-11-03","",""
"15201","Telperion V1.03","GHF","dqwlHZoI#1a5wSQsA4EaEx-zXryF-4pXHRwv5nWl5r3lYZGSRwEw","2016-11-03","",""
"15200","Tel Meskoa and Tel Matouigius EV","GHF","RuwVwIAD#n33QdnFUjhfTTBlBh9W9uZ91c12JgNymshYHx8fTVHs","2016-11-03","",""
"15199","Tea Mod 2.1","GHF","Q2AkVDJa#bwPDYKdxYku6FUqnC_2irCoM1w_R4sG-JZCaXirorfI","2016-11-03","",""
"15198","Tax Collectors","GHF","ZngFyL7C#UjcC-immCFOffXdhS4Z0cXdYPAnL1DBVp5DJJdOKHH4","2016-11-03","",""
"15197","Tamrielic Lore","GHF","UmJFHTTD#4t5lw9V9yitmmV38SKgxvG2vPYn3zQaxPyp1TZ3IdW8","2016-11-03","",""
"15196","Tamriel Rebuilt Groundcover","GHF","Q2I0jZaT#K39uF8-bn7JY6s9ZgUKjNSK-IHGwTTvWMkf9fINR_s0","2016-11-03","",""
"15195","Tamriel Rebuilt 17.09.04","GHF","YmZm1arC#s_30TFXkjfFT7uldbakgYlgVpcM0SkcryPizBZ5d3BU","2016-11-03","",""
"15194","Tales of the Bitter Coast Replacer","GHF","Q2hEnDhD#AGUQvXDCBGqN5gYIRdxgcK53HI8NWGmKDUwYD5v4xxk","2016-11-03","",""
"15193","Tales of Seyda Neen replacer","GHF","t2AmmY7S#1ocutB7CD0Jca9H-x77zmbskeRwDtjwQzLF1FMu7TTA","2016-11-03","",""
"15192","Take Notes","GHF","xipWVQII#eSx_nnSwj6xwtqwtWtV_a22pI3aGUUDMp3LV4juohcI","2016-11-03","",""
"15191","Take All Button of Pain and Happiness","GHF","hmAknCAI#2gPsYF5v9f69_ZY5wSK3ae7vhkEFQZ9mN6LRxKWaaV0","2016-11-03","",""
"15190","TR WestlyFCOT Addon v2","GHF","Y3xVkBCT#DczbQuSKURNMnheb72D9a5jVStv_rjgFGKHgTk1NepA","2016-11-03","Westly",""
"15189","TR Bad Karma Dresses Addon","GHF","xqYiVAqR#P2JbV5fy1ulVRG1CSMq2P_5KTTMXuCD8AKiOca3XFZQ","2016-11-03","",""
"15188","TMT V2","GHF","proxiQZD#jddaihVrL7d9COddls94l-jP28wA9n5AXDU3vqcFEqA","2016-11-03","",""
"15187","TGD01 The Rat In The Pot v1 2","GHF","A6wGSaTJ#OHwWk9JQ3Kvr83nsZNc-mb_aloQLF4HXy4CaPxTS2QM","2016-11-03","",""
"15186","TCA v1","GHF","MqhyEBYB#gceXttatwsA2EloPRnGctVRjndedfWgCjoymk5pNrKI","2016-11-03","",""
"15185","TB packdonkey1 0","GHF","FnZFSCzT#5RV8FtKYTxe-meI8BtajbhUckDW1l6NX8rvotcZGBQw","2016-11-03","",""
"15184","TAO-0.15-Final","GHF","M2BnwJaJ#7UciS_SHj_bdSPgtxl7NVpkesy2FuEBKNJPB1vWzEKE","2016-11-03","",""
"15183","TA's Grinder Repair Item","GHF","I3xjnTwA#epOBfae0LyRVZN2FQHtfUFystfBmCCHGBj4UjBgIRhQ","2016-11-03","",""
"15182","T witchgirl 1 1","GHF","AigmATqB#imhQ6R-yFqZXmUNifLTmd2VkABFKtD3epuCH75TruuU","2016-11-03","",""
"15181","Synette fix","GHF","NzxHyTqL#aLS1sndhMMiIaqq3R6nMBx7pZo7sJnLXM432Ly49gpo","2016-11-03","",""
"15180","Symbiote Dinosaur's West Gash rock retexture","GHF","J3hSxSJT#nsZX6q-cZVY70rvG47S20zEQs2MP3zvL9RyJCM3x4X0","2016-11-03","",""
"15179","Symbiote Dinosaur's Snow Retexture","GHF","Mm5GQZCD#r0XOjyk6FjzdWWkmZ2IUvVRRhTUAniv_6epCpxRrSN8","2016-11-03","",""
"15178","Swiss MultiTool","GHF","F3wy3ZaC#aqu3o5ZGjSBkwcJJCbI5STcPAgTkuYAtQvbebEMJJeE","2016-11-03","",""
"15177","Suran Temple Door Fix","GHF","ZyhiFaCT#tE7v5JeIT0EAkP7KtteJcE13eL1uyrvEy_5srq6zVjk","2016-11-03","",""
"15176","Suran Supplies 1.1","GHF","x3YiGLrC#U96JRthq_3_Y3i71-g7dmpeIfeOUuRzjP6OnIQ_FM-s","2016-11-03","",""
"15175","Suran Gypsy Wagon2.1","GHF","EzoUUYjY#cMgo9IhbVw2NkzWtq8yStc9GH7As83BswoU_IyyMaPk","2016-11-03","",""
"15174","Stuporstars Telvanni Resources","GHF","86QCGCyR#0uIRfpvWpmp6pSwncUCguUVVB9QYNY85nRI4N7-Huss","2016-11-03","",""
"15173","Stuffed creature set V1 and V15 Revanstormer Pai Than","GHF","hjwkGaqQ#I2oChhNYqtDXEbzN-hI0JEyiRT42XNG9eFL4OJqeZCE","2016-11-03","",""
"15172","Strange Grove","GHF","RmwViIpQ#y2Wz4q8rNpJ0o5B1NH5xiuzFr-1dwhA_SoRprXOKdAY","2016-11-03","",""
"15171","Storage Jar","GHF","UmJHlaSb#f-cs4V80fps9xqbnWcpzDGRCM3KEhTxKJZFN50CxyYI","2016-11-03","",""
"15170","Stone textures","GHF","svR2QDLb#coRow5K-FfSmrD5COBRbMvagHu-R98zrz8aQdJAzB8c","2016-11-03","",""
"15169","Stirk Alpha-42155-1 fixed","GHF","tj5XWRxA#VdlKffF8jwzG2gmTnppOzmZOyrj_E3Hk6ltFgWZ9oKQ","2016-11-03","",""
"15168","Stinkers Upgrader","GHF","x7hVTByQ#GC492L1PaqtIxnFZp4A82RgdtzfnpgWizlFixKOAA-4","2016-11-03","",""
"15167","Stick Fences","GHF","syg3hAKZ#XoVVhtauy7redh-lGjCA199Ihe5jTBCHu2NXvXLytm8","2016-11-03","",""
"15166","Steel dagger replacement","GHF","QiYjHbpK#u_O7WkJekRlADafSp4ZiIygDYIyvU2211a6Tx9E0ZaQ","2016-11-03","",""
"15165","Statics to Activators","GHF","tjAAHJJT#f50Jq9G0QUJTfrCBPhw8N-zTIwSSBAVba1lWe6jtjlU","2016-11-03","",""
"15164","Starstone addon v11","GHF","4iJx2TjL#9TydyEajrtgj1qB6SBPinc_1ncExJv298nG7LhCmAYU","2016-11-03","",""
"15163","Starstone Outpost","GHF","wmxn1KYb#7ToxN77Y0s7Jyw4xHe4gQkOvMhd8HaR8rBpPLQ1YnAg","2016-11-03","",""
"15162","Starfire","GHF","hnxRXYZS#BCQWfp67xf0zFNCAnJHw1psrsGJtvQoyyBAOO2h9Jl0","2016-11-03","",""
"15161","Starfire","GHF","guZAWS6b#cFpj8EOR7OHD4LpvPGERIUvSv9WnInt_qkGmKM2SqRk","2016-11-03","",""
"15160","Star mace","GHF","Iu4imCBQ#Jfwbx37xhoJNeTqaNME3Aef-30xZwME_HACp_-1TZPg","2016-11-03","",""
"15159","Star mace","GHF","FzBljSID#W0v0Mx2Bd4Pf1MESHLCYrkzPALlEeO-HRLi8hMzuf0g","2016-11-03","",""
"15158","Staff Agency","GHF","ZjpRQJZY#z5tQ3Hk9nEGfVzPQtVccxav6JlHofJLemI6AR7jrC3g","2016-11-03","",""
"15157","Stackable Armor","GHF","03wChZyZ#76mCQNoUOacolBG3ZUsImPLXTSD9oZWRJY7t0RwH0LI","2016-11-03","",""
"15156","Splinter Manor","GHF","8yhSzQYQ#QwDoc1jDDIquell_glSw4YETZIpzcZUW5oNki6jU","2016-11-03","",""
"15155","Spirit's MGSO Daedric Armor Fixes","GHF","QiRSxCJJ#HPqbPPckNm35j8VJgnYFhvf71Fn2K1nTjnKA_XN0ZTc","2016-11-03","",""
"15154","Spirit's Bound Armor Correctors v1.1","GHF","VzQUxRCQ#1zQW3VzrHGgQMtTpa0QXeOeZPIeNBtG8uFWb1BWb8X8","2016-11-03","",""
"15153","Spirit Estate","GHF","UmgySY6T#H0c03TptkNVNjUfW30hR3EGC_CkVfScGbDvGvyWjo3A","2016-11-03","",""
"15152","Spider Transform v12","GHF","JjQmxSpb#VIcostitI7ahiFCT29zuQYkfiXPbuiYTDQb2eN5rdGg","2016-11-03","",""
"15151","Soul Gems for Sale 01292013","GHF","9zpQRbRD#GcCVmkLgxz-W2j3qF57BfF4p7dlKtG8gpnefafpYAZk","2016-11-03","",""
"15150","Sotha Sil Expanded v1.3","GHF","k6xHgAjZ#JrRfRlnSlf65YB5nhd4PKMnMIv-S_6Sb2ZreEybp_yM","2016-11-03","",""
"15149","Solstheim No SnowStorms","GHF","RrRCRBwR#LL7u1yzChe5JlZoYug3YztUX9dw-KgaXmy1vI_OBdMk","2016-11-03","",""
"15148","Solstheim Eraser","GHF","hj52RC6L#NB3DtVPbkypV0JdyTjEkh9QcX3l713SpaUqeQH0Hnoo","2016-11-03","",""
"15147","Snowbear cub","GHF","J3QTzRIY#_mE5VjmrsItQPoUudLzCsGW1X5PUmhaC6sQQe8hFBro","2016-11-03","",""
"15146","Snow Cave Player Home","GHF","wrACAQRQ#-jD5suPumpsT20yLjfE-46SAmQ00qjSBIfSBVvRE2KQ","2016-11-03","",""
"15145","Skyrim style Storage hut","GHF","JvBR0JQb#QvOUecuizvkXPGOHmI85JrI7nBcMJ0Cv99slZy0DD1U","2016-11-03","",""
"15144","Skooma Pipe","GHF","NvQg1ayT#F2EoQhOdY4fCobSmjErE0TaeHMJ3Voz55rHcRUj1dGE","2016-11-03","",""
"15143","Skill Progress","GHF","Rv5CBBYQ#Fka6n4i2676s2wMq1CQKOXcC-ve7j8LR-QgFY8KaZTE","2016-11-03","",""
"15142","Skill Progress v2.0","GHF","NyQ20QpL#JURgSeEfKDii3Y4XrrBdbDbKuaxIf2kv6ywiBS5En7U","2016-11-03","",""
"15141","Skaal Shields","GHF","RqBAmSgJ#B7AIEFJAN-4x82-yPg7t59smx9zvFXItewprpHDPHgw","2016-11-03","",""
"15140","Skaal Shields 11","GHF","175QnbCQ#kUPP4b0ul8EC8zCzxtjoUM3u58raZO9mGWLGAgHMbaA","2016-11-03","",""
"15139","Sixth House Melchoir","GHF","p6AhWQTR#-dyauKnb0qQxkdRLjKXx6uBEJs7VCiM4WdFDdn1mITU","2016-11-03","",""
"15138","Simpler Cliff Racer Slaughtering","GHF","Iq5xDaQK#mkYvwCRJ_ra1NYqvBegw6x-1h_0L1O-jrcVN7KSSW3k","2016-11-03","",""
"15137","Simple BB Vivec Companion","GHF","YroVzSrI#B-ycyJaqdfs0GYs1N7QZHAw1kaMtjYlGEUTujeIAo58","2016-11-03","",""
"15136","Silver Service Completion Set v1.1","GHF","BvhgRATS#iZCKtiChA29rkzG4a8UjgyY6GLB3RWvMmDLAn4yGEaQ","2016-11-03","",""
"15135","Silver Nord Bow","GHF","5jhlFZjK#-9g0sQ4qcb_vkObPiQIipevdrvxM1PbesaCHLJxDIXE","2016-11-03","",""
"15134","Sila Weapons MK I","GHF","Vj4DBKaQ#nyp9IIWw-NWzX7-N3ieF2XW-PLC1Zb-vRCvbq5du96s","2016-11-03","",""
"15133","ShotN The Reach v1.1","GHF","83BTTYwT#pleUaGI6CGqxWFS7pVBtdqq8B6Hny6ZylgcXf5GL6Mg","2016-11-03","",""
"15132","Shortchanged","GHF","k2J3SDbY#pM6G8jFSjbiFU5H73Z7ASmqSr0GxtgIMZGhKxHVj130","2016-11-03","",""
"15131","Ships of the Imperial Navy","GHF","5iBlVbIB#hnImE4_WKODb39XnBO3Xocm9dcywaqAhlqCI74aeSY8","2016-11-03","",""
"15130","Seyda Shack","GHF","p25HGT6D#LXHA9QeicRlv2aPw3yJx8qD6mMQRnOG3m_liIPyLigc","2016-11-03","",""
"15129","Seyda Neen digs Vodunius Nuccius","GHF","4z4UCABB#5czZSqmCzDn6Zj7vaNvUjXDOePI63j3ocV1Q6dXrVGI","2016-11-03","",""
"15128","Seyda Neen Basic House v1.1","GHF","AmBEEaxL#Y8OjxzJDJXWsRLRDUzz9wtJJoIPNEBYeyzWyr1uyHAU","2016-11-03","",""
"15127","Sewer Canal Bridges","GHF","07xHQJyT#eWGqULVw6rkGEYh5c3M2qTh7GFZ1orBNayTQxWkxnTU","2016-11-03","",""
"15126","Sethrum Manor","GHF","RrghUBxT#110HyK06GWtYAG9QkEiSK3Av-OQmib0QxMJG61pMCNA","2016-11-03","",""
"15125","Sethan Tomb floor fix","GHF","ViYRAIbY#fQwQXPe6sy8mF1rIwXuX-F6SnfkpsTR_lNlmRyWccnA","2016-11-03","",""
"15124","Sea Rover's Tent","GHF","QnhAWDSB#Nps_QXo5EeMPf_lhQW5AnbdzlhUmbTws-v_0sMqcbR8","2016-11-03","",""
"15123","Scripted Summoning","GHF","tnwCxQTZ#cqLWgOyX9FQpmGKAII0mtF-6UcrO_iY_Lp6FGPkmDzs","2016-11-03","",""
"15122","Save Tarheil!","GHF","5iImkB6a#F70MLM076mzmP1dDlsHnRG_Xm0Z4jjsBAqEDB6W9R-A","2016-11-03","",""
"15121","ST dummies 3.11","GHF","8ioRBa4b#O1l6ArwUJMjkAFCv8a6PsYs3M96JnG-n8Z6MK_t8Rbo","2016-11-03","",""
"15120","ST Wearable Towels","GHF","8n5wALSB#QIg6zog-Aw0xJcTZVACq5n8R8TJPnfSzvRBBMc8yM3M","2016-11-03","",""
"15119","ST Smith & Crafting Resource","GHF","ArhjwRKS#qJN0cSw7U3nGToO48ZeeFcoDLNeXCzGlUkg0843iZXs","2016-11-03","",""
"15118","ST Functional Dice","GHF","h2ZDUZrb#g7v06wUWxlDYo4-JFMGgEbzQb-Z6433ZUwYgK9OVixE","2016-11-03","",""
"15117","ST Alchemy Base 1.4","GHF","NiJmHKBI#P5UADxAig6_IYWKYA-UZl2TSv2Idwn7IIqrOY7wvgdY","2016-11-03","",""
"15116","SM101 Bound Weapons Replacer","GHF","93A2UBjQ#39bmdCoi8SmGEz6jgIM4ZnmgqEZaLPG7WP094RkUdjM","2016-11-03","",""
"15115","SM deadbridges","GHF","VuYHRDQJ#vukFp9jmiD5B_31hUHH0u6V6-REUX3sAIwdHUCF-zd8","2016-11-03","",""
"15114","SM DB AU Patch","GHF","9vYkWLyD#wKCcBv0SRMKOufh8wCly-8hhx_k9U3DkCsNMamA4P5M","2016-11-03","",""
"15113","SASS TR Sub Transport","GHF","8qQzhQIC#bs2t1dlzRqSFvUOxNKDaw5-9FAv6GWe7PF0y26S4UMw","2016-11-03","",""
"15112","SASS Ravenloft Complex","GHF","NnYD0ATb#yb2OoOgTtR2dHJWks6tJKEmCqK5SMwEYmmFIIygdwWA","2016-11-03","",""
"15111","Ryukaissen Alternate Tails","GHF","k2JFzLaL#_hglzZXqo2IBpt52cn7PQ0y5hUkLBIYX0Vj8FapufaM","2016-11-03","",""
"15110","Ruby Inn 1.0","GHF","ZjYFWTaA#ok5dwqFIzoTyxW7zPGV5ERLISruswLMv5zUQ3ncIZUI","2016-11-03","",""
"15109","Role-Playing Tweaks","GHF","RqJy3KYa#xXojg3sL3g-uwD5qWNZYVlA7nzp7c5FbULdsZ82K3mc","2016-11-03","",""
"15108","Robe Crowswrath","GHF","UqgTETRT#qB-gsQdiMUvnaxp5kZQpoPszdUpSjFRfZTVXz5CoJME","2016-11-03","",""
"15107","RoHT v1.52","GHF","RvZzUJZI#gBwAlMsI3tnea58MK0xOhQ0W3DqGcmdUAGOoXTvs9Z0","2016-11-03","",""
"15106","RoHT v1.41 - Wrye Mash Installer","GHF","I24m1QyY#YFqm2VOtrixBkCQPA8ksP2gYs1CadsZhYBVCUTkmEPs","2016-11-03","",""
"15105","RoF Edits","GHF","9nRWCCpL#du5ZxPJBLa2sOZ53H-e4K2fy1Qe0nM6DMCjDyTZBZ9Y","2016-11-03","",""
"15104","Rincewind's Luggage","GHF","s2ZikAAJ#WaanqtQrR3ICQ4BOmtVkKPBGKbIm2ierlsyFQKdtcrg","2016-11-03","",""
"15103","Riller Mosh BETA 31","GHF","cvZCDCwC#gglAIdV3NlYSLRg7a2WIjNS7JxFbHQYQHlX_-ir60wc","2016-11-03","",""
"15102","Riekling Reflect Reduced","GHF","lr53UT5J#XcxvYa4jFeYNGu4-UqPKrKYzk9WLH5gQoESXpTxWK8M","2016-11-03","",""
"15101","Revenants","GHF","Q7o0wYqL#lWXQ_f7zjdcCHIui_zYE06NW3rFOIzcq0gyBMbFw9cU","2016-11-03","",""
"15100","Repherion","GHF","trQAgYyB#lEISXcvOb8-l2sAAu8IET3EOZK4H0xSf7iyozY0rT7Y","2016-11-03","",""
"15099","Reign Of Fire1.1","GHF","UqY3WBpB#8P6AQHgLw_SIaxB4g_i32t5-E-laD0Cao7LK4QIsgro","2016-11-03","",""
"15098","Redoran-Tiered-Floor-v Beta","GHF","UnIlBJaD#7lPFCyiZGfvq_bTuiiVWhZHT4Ig8xFr1PeprisB9WPI","2016-11-03","",""
"15097","Redesigned Vivec Children of Morrowind","GHF","Qzxk1Z5a#-DU6yCAwSRaVULt4-oyf5rjvA6K8CH_z7uQbP45g3u8","2016-11-03","",""
"15096","Redbelly's Treasure","GHF","MzIxWaIY#m2Y1pyCi7-m8ojREyds8Tb6_TZF6sq5fL8H9N4DHdRc","2016-11-03","",""
"15095","Red Eye Companion","GHF","FuwgGDSA#tgG03VWnBbih2pqcTPq5tpheUhxqaN79bgBuNSd5vQ8","2016-11-03","",""
"15094","Real Time Updating","GHF","pvwWQLxb#G47pxP-dAqVlnX4GOlnxpyGBwr6wOv2MyMV9hElGi00","2016-11-03","",""
"15093","Raven Wings","GHF","YjoSBIaJ#aVKcKwQ9DXN_qwfgsQiW0cYCTY2PZTXxkO5QzzmPmWI","2016-11-03","",""
"15092","Ranked Dremora","GHF","A3gz3LCC#WqR4Hh5Z2B6da4l0VI8VADVLr6R53Afa0KulprDZGbs","2016-11-03","",""
"15091","Ranger Tent","GHF","Mi5xTbTD#50nFmkpgXZxvzKmnPCZJW3xO8oJu5xteNiJEjLxOsGg","2016-11-03","",""
"15090","Ranger Tent Advanced","GHF","VixFTAwL#oyqJo0IvQbSMj8tn_Hy_kEW-V8Xbu3uvdrcCqMA8BuE","2016-11-03","",""
"15089","Random Missions - In Service To Mephala","GHF","E74mFRCI#kqWrdEm-rw1hdhuSyjdI2VFfVSr17sLfESirVIJg2h8","2016-11-03","",""
"15088","Raflod's Dwemer Slot Machine","GHF","ljgzlaxS#7AAigMMeZ31xbSa1yDabx7WAce6S8EinOgSNH5Tscd0","2016-11-03","",""
"15087","Racer's Roost","GHF","46gHETaY#oG6U0KiIFoQo_nASvdIuOSqDJGfojOn894q586fiuwM","2016-11-03","",""
"15086","Racc's Chitin House","GHF","kjpzAZDI#d0soo-eEf0usQg3fwX0e7iZ55iV0eUX5adrYWTGmgfU","2016-11-03","",""
"15085","RTS-Blank Land V2","GHF","ByJiASoa#J_aR9TWdshtRpRMYWm7vEvsysbPhPGi3ZhhIwQx0W3Y","2016-11-03","",""
"15084","Quorn Resource Integration","GHF","Nm4W3ASJ#ZZJ9M4dF5ehtT02m34d4mvBptDzhfYmgypA6pme8j28","2016-11-03","",""
"15083","QTA 1.17","GHF","V3Ji3agY#OF30igw9w---bqxzCTf84yGlA2Y06hiXuJzX3xB_8sE","2016-11-03","",""
"15082","Pyromancer","GHF","pmxzGDqC#OFWQk5zx8ag3L4GjqW3CVaTNefZ511_21PKHsapTbjA","2016-11-03","",""
"15081","Protective Guards","GHF","4mRE2KSJ#Hj4h-znKgtxo0TqNSwPN4RDDMcsgZuTJOhQmW849zdw","2016-11-03","",""
"15080","Propylons 1.3","GHF","M7ImRCKS#MHUtAhdMMYnfn-ZQYX91KciffBsJRUdtebBiEYQ8AzQ","2016-11-03","",""
"15079","Prison Moon Enhanced II","GHF","QyYUGJyL#iKwisUL4nCmeCeCtQtmXOu1l7KJLCgkrDLW6pPp9O2I","2016-11-03","",""
"15078","Potion Storage Helper","GHF","V2AXzbDC#L9s7l3ECdFf0hUk13p29iM8xX1OdZAwkKCNkET_6t5A","2016-11-03","",""
"15077","Portable Hole","GHF","lipWjJbI#sMeZBDq6xsO753noNHdU17aFuEhOpsSbIS7_78o1KQ8","2016-11-03","",""
"15076","Poe Lighthouse","GHF","VuZlRSoB#0Y_9o09psubzus8PzlMgbVUN9AkZGD_PB52U7-9Nj8Y","2016-11-03","",""
"15075","Playable ashlander Hairs v1","GHF","YiZTkDRQ#YlexvU667pbirLAw_7QI3eN5QtKHRoRuxSPnMHryJ-k","2016-11-03","",""
"15074","Playable Children","GHF","EqIThaxY#B4yIXMwZxsj-HiB2sNtDU5vOJvnFg6-nh1K-l-6LuX0","2016-11-03","",""
"15073","Plangke's Partial Female Cuirass Replacer","GHF","xvZnBATT#wqe8vHEDrsdr-s-Sic8i5fsAlXh32hteE3_5zZkW-_E","2016-11-03","",""
"15072","Phoenix","GHF","lqgF1awC#YfgBOJH-6sVmwUhiHQNFy6vVh_13U_XIPXj-RmCXj1c","2016-11-03","",""
"15071","Phoenix Round Shield","GHF","EjhFjKYT#nh9SeaL_L0rph710sjR38TsurwRdUfqmWJ49SCOOGiU","2016-11-03","",""
"15070","Pelagiad Provisions 1.52","GHF","9uYCBQrL#zInIjSMlSPYZzE4BrJQR_7fmXThrhh6EOM-XelbgUBM","2016-11-03","",""
"15069","Pelagiad Provisions 1.41","GHF","5mJCzJbB#GGypcVQIbdYDSJPjak4n5rrVZyWJIByCp91t2iWlu20","2016-11-03","",""
"15068","Pelagiad Provisions 1.3","GHF","o7YAGACJ#9-uouFHOA19S6AjkmSoFNavEhj6dcUaE_XSjVkXrM1g","2016-11-03","",""
"15067","Pelagiad Guard Tower Home-43317-1-0","GHF","EmRk1boJ#xyGb6WdRHbiAXXKG0S2_y6J5t9cd43YfNZr_iEO9pgA","2016-11-03","",""
"15066","Pearls Enhanced","GHF","BuwxDTwY#gP6uTAMhn0CHKsFP0HjEKDdd5bYEY7MurwACvJvA5CM","2016-11-03","",""
"15065","Passing time while reading","GHF","Viw1iJBY#F80u1hDK0a6rax_Ta01hKUvxyo7Jd47Bj8_LQdHWc88","2016-11-03","",""
"15064","Paradise Hairstyle","GHF","9nQixTqY#GJSB3KS4BJhEa3NjmIoNsW8y2irk2zfFCwmoG_L_Avs","2016-11-03","",""
"15063","Panther Buddy","GHF","gjpmlARa#Er_StU8sQAYTuf-p7TQS_P-abRpRm_jnOAjYreyBIRo","2016-11-03","",""
"15062","Pale Beauty","GHF","dzYDVSRK#eR40sRpO90s0KMG62828r-DaxI3YMBI_AfbYvymqSZo","2016-11-03","",""
"15061","Pack Donkeys","GHF","B7hxHKJD#QulLfhp0pQfRbcrJLU8emGlZ8GnKIuEvMjWT44W_qo4","2016-11-03","",""
"15060","POTDpaintings2pt1a","GHF","JzYEWahb#lXqXP80cISzZa9YAd1wo8RduAvp2tUztC7jiKmcPVJo","2016-11-03","",""
"15059","PK Vamp Hideout V2","GHF","5mwkFIjY#-jGsHC82GIYQgMmGRm9REGJIpog1EDC0gm3AHGdDp3U","2016-11-03","",""
"15058","PJM Bows Merchant","GHF","M2px0C5B#u6FW4I1_RkUmrIwmBOIV9lcOG2d170lf2GqsdJk6lJE","2016-11-03","",""
"15057","Ownership Indicator crosshairs","GHF","MyREmazS#2EudlktUo0DOwNDX5Wl6AXOg5sLBZTW9eYpP2oGe0Wo","2016-11-03","",""
"15056","Ownership Indicator Custom Crosshair Fix","GHF","szwWzTqJ#lETM47ZvPm27AysGZT_iAziH1gs-FrwGhTzltc26RrQ","2016-11-03","",""
"15055","Owned Beds v1.0beta","GHF","pyBg0DJb#uZs2wEkmCRNo1Eh2ChdbBbIFZcAa_N6neK61Z6Cpn8g","2016-11-03","",""
"15054","Orrutus Cavern","GHF","JvJlHCBa#c_z4vjjEV9LENuk3ic8L-ohjVLrAW8HJmRs1bbgHtds","2016-11-03","",""
"15053","Opticians","GHF","pjwQ1JqR#7k4jxnD9TgzzHT0zV6qiUNEKVM-l_nSGfifmmrROyIk","2016-11-03","",""
"15052","One-Zillion Balmora Road","GHF","s25EHboA#MCqp0BV1gRcnXgzEDHKbIM1WJgkpyl12mMSsT8HkUCI","2016-11-03","",""
"15051","Ogrim's Ring","GHF","cyARyAjS#_F2g8_gILYzOxbKjYdFS9371mtDROZ8oQbRrkfCcHc8","2016-11-03","",""
"15050","Of Justice and Innocence","GHF","QzIm0IiB#eeIa8DBmngPJyPHCF4vcakxs3DUj7ILZtO_ICDrQiDA","2016-11-03","",""
"15049","Of Dungeons and Abodes","GHF","0yoT0CrD#wr400AXsF79dnEPEsbZ6MCzIVr2gWPeLmqi_gjI9-Rc","2016-11-03","",""
"15048","Odd Imports","GHF","NqJzQaQK#x2yu5PgsXd-LxQ_KAb2UE62OXu6-406sYB6GLafE1kk","2016-11-03","",""
"15047","Oblivion-Style Spellcasting","GHF","53BgWYwZ#P1tIp-XqAj17R2YoKRdSAjdXpehSKEHd45zcNX2yj9E","2016-11-03","",""
"15046","Oblivion Script Font","GHF","BvQDjYCL#mg5YSuGoN2RKdeg25flcda_l-cYxnRCey3WiyK5oKiU","2016-11-03","",""
"15045","Oblivion Menu","GHF","Arx0RQiL#XpKohNY999hHnaoIR5R4oxI4WhpK9_XOR5GHJYZFxXA","2016-11-03","",""
"15044","Oblivion Font","GHF","F3oTRa5J#ol6YEjgCruUZNUGi5G6dF9uSZ2AU5ZU6cnGxHvdXkMA","2016-11-03","",""
"15043","Object Duality","GHF","s7YXQQyZ#05xAYMyOBOmF7CwavI2IJfaR-6Zfxh7Sx3owMLMmOvA","2016-11-03","",""
"15042","OPCv1","GHF","4qJiiLzI#Wt39nDwlU5-vJX3H7ZUN5vwgJtwPXAuwDjbmNbx6Pno","2016-11-03","",""
"15041","Nord Leg Enchantment","GHF","ZzJQUBxR#SWIK9muCR5bL_evUWZQWune6FTqEVo81Uv2wm51jmpM","2016-11-03","",""
"15040","Nord Bows","GHF","8z4SkR5K#_o97qpMVWlCbDIBj-9UQdfN_plGdB6AM2dq_jGBmQVg","2016-11-03","",""
"15039","Nord Bow Resource","GHF","QrQG1SrQ#GFnGsdoxz0W6sgRXnx_6zVBAdCxkJDQlLrW9jaR5PCY","2016-11-03","",""
"15038","Nord Amulets","GHF","gr5mlS4K#PV_ZTSBUBKegNyOg83fA_74WoKkg1hSUHLlI7_D1SrA","2016-11-03","",""
"15037","No Trainers","GHF","Eu5UxAYY#R3dJgbcXw_iPupclmi2R3pkQBnRr7Zsv4KxhJxK2EJI","2016-11-03","",""
"15036","No Spells For Sale","GHF","9mhlWCZR#Oyb7Kt9WPBmvJKnDJB85xGPhoUYJVIHcZQaX1i8dJsE","2016-11-03","",""
"15035","No More Medium Armor","GHF","ojYwlCRL#RNpOLbV_I67Asqby2peBqTJd-V8QafIfmxSJDYMDAVA","2016-11-03","",""
"15034","No Ashstorms AL&MA","GHF","w6hnQYiC#UIsdLjJAMYKYdEpGVU31AwPnO00cZVZ4i0Qf1nOr0Io","2016-11-03","",""
"15033","Ninja FS Army 121","GHF","c2RH1D6C#qe7Y-ZfufqDPPh642idj6pbGb90r80Ilw1kGWiexBKs","2016-11-03","",""
"15032","New Widowmaker","GHF","k7oliJwJ#a77-y145CH5Cez6Kp_DrGjVPLSfURszyP8AqLDkmNUo","2016-11-03","",""
"15031","New Veloth's Judgement","GHF","xzp3SISJ#lwq9stjqg1osD_MTy1oZpfLNH7HTGY22eJXASmdZGD0","2016-11-03","",""
"15030","New Umbra","GHF","oiIR2QiQ#nQ9T-xl5vUWpw0Qxm07NXVC8KkJLJhekS4b3bCcwN5c","2016-11-03","",""
"15029","New Starfields","GHF","dyBn1LbK#9Etdfb8SqU4RQ62vctQIdmQt0X3lOe72kIOxZGkbaaU","2016-11-03","",""
"15028","New Randagulf's Fists","GHF","pqJACKjQ#VtoYk7bQ5SKzGLxFfNHxwKox3K76df5QSpQ7LIiCPxw","2016-11-03","",""
"15027","New Lord's Mail","GHF","xv4iWSrQ#u1Yc7uCOi7-ZQ7pVA3OyVBScZd07kQ021bWr2a15-9E","2016-11-03","",""
"15026","New Compressed (zipped) Folder","GHF","EiRBkZYJ#hVZ9srsd5C9vfu6qGSnVPiIip9PlnSqW4OLaIlM268U","2016-11-03","",""
"15025","New Bow of Shadows","GHF","92gXXQCZ#hJY6NVUzYn9dAdIv5TQu37k3rsCETysOZAS1CHJ3K-U","2016-11-03","",""
"15024","New Boots of Blinding Speed","GHF","EmgzDaZA#LbOzjJn1BAo2RW-uqFfkJErbZPiCSHOW1uzDI5w6fog","2016-11-03","",""
"15023","New Bloodworm Helm","GHF","Y6oV2JRJ#P7HWjbDsIUaDIUJP8jvu7RXgL-QaYsaPSIwoR1YQT5U","2016-11-03","",""
"15022","New Black Hands Dagger","GHF","t2QhyJxR#-RVbEj4l-gFJ25vj_woEXXy97uEScTXn59qzkTkbtCo","2016-11-03","",""
"15021","New Beginnings","GHF","ouhBBbRJ#5jpBSidk-5vnNpOjLabN-SuCQnBD2DoyaHM4dtTOnX4","2016-11-03","",""
"15020","Nerevar's Blade Replacer","GHF","F35GlLQY#zBzVx0EOUWFS7321eDJaZKaWYJZi_B8rk63C3XfH0Zw","2016-11-03","",""
"15019","Necromancer's Abode Alpha Version 1","GHF","ovwSnD5a#v1wRI4bUmFanY_kv1UIdTUS01Gm1_f6zKIBaFwsDPfE","2016-11-03","",""
"15018","Natural Beasts","GHF","omYSwRrB#Dz29RnTFAy-B7vejFYkLPuYBuKpxMUiN5f5eAFrUOwU","2016-11-03","",""
"15017","NWAH","GHF","su5DRCyL#3WUBcEPYezEqViuFY4nEn2oil0iP_vrElU_dAmQH77Q","2016-11-03","",""
"15016","NPC Schedules (beta2)","GHF","srpg1LLB#rxtLrOdu8nadSiV-x2HBufbjVs5YsVAO4T0wf3BqJto","2016-11-03","",""
"15015","NOM/COM patch","GHF","4nhlRKrQ#dRw5ncb9Lj86kWgO1VfN-o6WIQpAa3sd69FcvWDhb7s","2016-11-03","",""
"15014","NATURE","GHF","oq5ziYaJ#BanNP2K0z_MC-hyzfXWbbLLItg2xvncomrohnJepiRw","2016-11-03","",""
"15013","Myron Reducto's Shrinkwand","GHF","5jIg3QQS#Mia5Lb6Bl9Or5YEVHmNh7BDNhcx1u0YQciSTKPhHaxA","2016-11-03","",""
"15012","Mummified Dunmer Unbandaged","GHF","wj5TTKDJ#pPVyctE2Qn_6V6jtEHPsdW454otUlfQ1rtelLLLuoSk","2016-11-03","",""
"15011","Muck Shovel of Vivec","GHF","EzhgSKCA#r6I0Zxj3arMV-cSHUjC1ZL1UoxjbbpbZShyI1nVu--E","2016-11-03","",""
"15010","Mournhold texture - Insect Style","GHF","FjBUTSrb#u3VXCBMN4AzzOeWKSHmV4-0KEtz-4IhAjMoYALzZj24","2016-11-03","",""
"15009","Mournhold Mercenary Upgrade","GHF","ln5mGJiS#L5jmjxD4gXNIWhmyfVI3b81_ikeVAkQmjT89Zs5K8qA","2016-11-03","",""
"15008","Mostly-Mini Todd","GHF","R6ox0ThZ#Iyf9GkNgtSqRUq-eq0cm-Mv-jvMd2jJi6CS2FnLkSh8","2016-11-03","",""
"15007","Morte","GHF","4m5QiSxA#AryFc1UG5IdMtSb7h9yxYlllj4mCCl5XChqfQdXjVXA","2016-11-03","",""
"15006","Mort's Mountain Citadels","GHF","YiB1WLRJ#l5KC4xq1h8DwHtfSap_FuJWt8dA_xEcg4DRaYlgSonc","2016-11-03","",""
"15005","Morrowind Redecorated - Balmora Edition v1","GHF","AmQ3zRBT#zay9_ZwvXsFn_7T21PyPkXZP2o9CWTYuTEPRqM7Mrxw","2016-11-03","",""
"15004","Morrowind Official Plugins","GHF","VnBnibBL#euYRYRXG5m-wDwV7yVqdI3mCzezNxnh9c0PZFS-406c","2016-11-03","",""
"15003","Morrowind Narcissism","GHF","c7gASKga#r7dOgVAzznb-WFmGrwp42LJlvZAHE0k6XkBjBVtvU28","2016-11-03","",""
"15002","Morrowind Decapitated","GHF","4mYkwKhA#3CfdGARZaea9mwGIqhO2r8pnidFsaQii5tVZgi1bHLU","2016-11-03","",""
"15001","Morrowind Bethesda logo HD makeover","GHF","dygWDLqa#j2a0xwHmQfTqg-KZFZ71-7bLtT7bSU_9YzrN0kiNt-Y","2016-11-03","",""
"15000","Morrowind Battlecry","GHF","12pEkARS#Otk--9IcgOkwaFWYMuTs_m6rTn84O06iL5wb62lFLSA","2016-11-03","",""
"14999","Morokei's Mask","GHF","oyQnyAyD#H2LFy2KwT1RHDJ96B7rATJ5BHYwd-Kv-KO3gZnjJWtY","2016-11-03","",""
"14998","Mormegil Manor","GHF","sqRRHL6A#n1Ayn-lY-R0Dp43tjTgsjm7oau4f_WTd4GPStA8Pe0Y","2016-11-03","",""
"14997","More Quick-Keys","GHF","8npwWa5Q#63ojjEISlaTl8sMA_htd27jh_7N6UvCMhogFIEEqr-U","2016-11-03","",""
"14996","More Inns","GHF","ZvQySQ7Y#XZHTTWuNZqjmZvNu2MPKveKjTwjIHzuGAx1MHWGhPZQ","2016-11-03","",""
"14995","Moonmoth Legion Home 1.2","GHF","pqQ3TRZC#ii7N0FU9xUJrBml-_uLg6Ae6PmuXdNWJp5KvPpWtAE0","2016-11-03","",""
"14994","Moon Estate","GHF","9jQ3zCaY#w4tgwrvCi6QzFKeBdyfcKGhyULVYRSsk85aW13ld7uU","2016-11-03","",""
"14993","Monk Focus","GHF","MjxkgapT#J9KIYw4uHOGjRBCVxWHASq-lilaEVFMm_AkLwuySzHc","2016-11-03","",""
"14992","Molag Mar Small Home v.1.0","GHF","Fy4miCZJ#yMx4PPkfAy02LRXp4LOsou9Llo2Z4kKGsJEkJG8a1mU","2016-11-03","",""
"14991","Mistletoe Manor 1.3","GHF","xvRz3SAA#Dv2-UjJ6gbqjB-iMoSIh0jV_q4OTc1Ym-H5w2amkH1s","2016-11-03","",""
"14990","Mistletoe Manor 1.2","GHF","4zIngKQA#7JJ0FEjuUsU3p-GLUIDNUMq9f6hCekJ8F9tQEXtuCEE","2016-11-03","",""
"14989","Mistletoe Manor 1.1","GHF","U74DBI6T#oNL5LxARgqUWsPlD7fZEmu0SM_XCDl7OY5uFcJoQUgc","2016-11-03","",""
"14988","Miscellaneous Items to Static Items v2.0","GHF","8qQCnDzA#9qJWN15HWj9ms0Lyv2Rfnbws6wvsqGvIrco9LOZlcG8","2016-11-03","",""
"14987","Mirkrali's Ring","GHF","gnAQ3I6b#kbs-0gbcf9uYhYW-Kd5jlNN6lMPYPhiVenU2H7-3O2Q","2016-11-03","",""
"14986","Mindflayer Tentacles","GHF","sjIQ0TxK#kQIHC3ORp2gm9oPkAavWIADxUUmrtbNKajjk5CfXYWk","2016-11-03","",""
"14985","Mikey's Lab Terminal Resouce","GHF","FqJ01TJC#8OKb7e5jR2DcuHuYwHCsWAVy7Oh6jvaf2acrneTR6TU","2016-11-03","",""
"14984","Mighty Umbra","GHF","J3BnwB5R#RY7bRJWRDtuhvWAqSibIURBvh3vDygUkeJ-g0uBLa74","2016-11-03","",""
"14983","Mesh Fix 1.2","GHF","4uRjGQQY#JxM2HtNggDH8HCZg9BYRjCnnQaafOlC2MM_1KtTQJVQ","2016-11-03","",""
"14982","Merchant Investments","GHF","wrAgwDYR#8cHgUCWbideM-KsHbmItrEKWpbtkvF-tuSCXwqBaGJk","2016-11-03","",""
"14981","Melchior's Mudcrab Merchant","GHF","NygC3AyD#aio5QAWRGwWe2giodngVHO7t8gtNGCvTlmWRhM8VXbQ","2016-11-03","",""
"14980","Man Scales","GHF","Bm4hnAQL#MZ3dXPcx3QZi8gEgh_osFdfCsNLP4qgjJoBz_28oYkM","2016-11-03","",""
"14979","Mallorn Trees in Morrowind","GHF","ojwCgTJR#P1gUwiblmkdxTIW5uwL5xgM1DdJwDTGjy_xaSllZDrs","2016-11-03","",""
"14978","Male Dancers","GHF","ZvRVzJaB#i6nR6_KTbB6qDdYsntie3IcC42fNYMkY1i0pgiXOz-I","2016-11-03","",""
"14977","Maiq's Starter Shack","GHF","I3BWUTAB#swGKcHp1nCTnIuTW9j1bIt4jNVhAjbzPdYLKzzHg7LQ","2016-11-03","",""
"14976","Main Quest Enhancers","GHF","Fno1FQDD#180iogPnoTO4Foc1uo2ZkgQizNd_pV503rEUzYCl8KM","2016-11-03","",""
"14975","Mah'alleinir resource v 01","GHF","IuZlBYRT#IMYVp3awTZjVoCDFQD4wE6TAvSgMHtLR_1UDs4Rlbs0","2016-11-03","",""
"14974","Maglir's Adventure","GHF","diBSFYBL#ijgLFU-TMnF9bQP3OvyStsZOdDjy0RReUDjWtIEWWaE","2016-11-03","",""
"14973","Magicka Regen for NPC's","GHF","tnYEHCyL#yyeXsmcd1bC0y5HJflR_4wwkl1uF320eJ_e8XBljePw","2016-11-03","",""
"14972","Magicka Metamorphica","GHF","ozITkIRK#matb-rSCNTlbeIRa9KUmPoYndw_h_gp9VX8OMknXlmo","2016-11-03","",""
"14971","Magicka Autocast","GHF","1nY1wSDb#J8yfcrChri5zDCfaa6drpWeZLRgA1ud2Pmg68rBCe6M","2016-11-03","",""
"14970","Mabrigash Armored Robes","GHF","1vhQ1AKT#Dk28b1rZurONSShjc17qc8cYemLKd9ZNY5JpqKs-oEc","2016-11-03","",""
"14969","MW family2 0","GHF","NqQyEB4b#bJRoxjDJ50_8ruggYqoyoWALxQdOsf_Dn7hxIEPxynQ","2016-11-03","",""
"14968","MW Yardstick","GHF","xyBhRYhT#tM96Z5bQT6Obylhz74U7s9GUuqFZ5wXcn8ALM8ZGC6c","2016-11-03","",""
"14967","MW Containers Animated v1.2","GHF","1yRDDAqD#eXbTgiTe6Yb4Px3CjWc14fUQw2J5FIdHt1KcraO20E4","2016-11-03","",""
"14966","MTC1pt41","GHF","1mpWVKgS#ofUyxk-p4uRerrrvGsupUwxxO2HM5GbENNnXmzYDZ7o","2016-11-03","",""
"14965","MTA v4","GHF","Q6BhkLyQ#GxFkOL6Z-Qtp4MLHS1qNii4vnjUoZaH866P20V4kDcU","2016-11-03","",""
"14964","MT Writs","GHF","wmYA3QjL#VOBAaawKllThi00CrilluwzReGYAvgeLNAPOtpU-nqU","2016-11-03","",""
"14963","MSG: Misc Specialty Goods","GHF","ZuY2GTBb#o_12ES1QIR5Elm24TJ-i2bCMTao_Yz5j4JGKuOX6_qs","2016-11-03","",""
"14962","MIO 1.4","GHF","MqoU1TBL#wL19I8_atgJMfJ3UvaMPnu20ZjZTXm9DXkkXRyILAQc","2016-11-03","",""
"14961","MD Azurian Isles 0.1.2","GHF","tix3RQYA#Rtu7ycYkspmE5XMKH4xCSwHcUnYimhAjcFmLmaI2aBk","2016-11-03","",""
"14960","MCA-TR Addon","GHF","57w1xKqZ#8v3pnu6rTTMJSgvCo-9ELKJyhMy9jxzZUQTEWOt8dAs","2016-11-03","",""
"14959","MCA v8.2 Full","GHF","JuoxTLxB#GwZk8M49os0FkdjmLx6JL1m5ERGVrkNVJSgwE2CMHfw","2016-11-03","",""
"14958","MCA - H.E.L.L.U.V.A. Wicked Weapons Patch","GHF","w65D0I6L#116xOMvwzqKb7BiJ8hr8agjet5EAlBEx5_JWUlS59rI","2016-11-03","",""
"14957","MAO v.1.0","GHF","pnZwDIob#DDEiWDb3kKqcUtWln6uOFnPM8ixGuhStQazeOFkF9h0","2016-11-03","",""
"14956","MA snowprincetomb v3","GHF","wnhFTJLI#43TvfELSfcgRkqkN4L6AXICPzaTLWxugZVa2aKm3UhU","2016-11-03","",""
"14955","MA Somnalius plant v2","GHF","0qJA2ArK#kZo1mCkhNDOCN5uwhBnfgcUmSbWc0keuCUzEUjGvH2g","2016-11-03","",""
"14954","MA Creature 4","GHF","5qQSTaRC#rkesDV_36wdEl4k5ZC8tOTerEjZN47QwbPhWujFeQtg","2016-11-03","",""
"14953","Lute of MWSE","GHF","djJwDZAT#vQCA8Eq1Yh7wo2v79nk5jEkT6SCMU8hhubu_oGLSTAs","2016-11-03","",""
"14952","Lucky Coins","GHF","lqRTwL7D#0rtG-8h_iJj05SnshVcL_4EJowMqH1SSmHiLROlcFjo","2016-11-03","",""
"14951","Lucien's Folly v1.0","GHF","Uu5HTYCD#-HHtf886Cm9eR8nyI-MAKdrfNxx34Wut0myKD_yXJZQ","2016-11-03","",""
"14950","Lucien Return","GHF","QngATL5K#oNQu-QB5Wv3Yioc4_3_jqhGMKiBnvsO3FNX2kyYCvBw","2016-11-03","",""
"14949","Lovers n Legends and The Romance Mod Integration","GHF","ZihSQCYD#BUX1yZdelYDc3N470GZnLJqgiFHvz_XS3WlGpdYDhDE","2016-11-03","",""
"14948","Lord Devil/Quatloos Memorial Mod","GHF","xipD3AqB#AN8ZWXybYUdzKebIMgd9TpXud1yzwpKpuuEHoyVTgm0","2016-11-03","",""
"14947","Loot Sack","GHF","x7ZTwJhb#aQLI079VMXvRv982bJJHmZX_6mdfSCYmreW3Yda0rQw","2016-11-03","",""
"14946","Loot Sack","GHF","FiZ2jbLQ#Wo_N-S_CRz30jqtxPFu1T47Z538PJEzb7qKZlP_G7kY","2016-11-03","",""
"14945","Long spears","GHF","9nxQEZ6K#x3exDXrs59NV9RScwZ4YZvQxoHLrw4ybjPktOPQgebw","2016-11-03","",""
"14944","Locust","GHF","NrRwmbSD#olhbaoazXParPZVzBxMHriTpkgvjZs8ymWyJtBsrcI8","2016-11-03","",""
"14943","Locked Doors Fix","GHF","En4XnQob#PgJoovOwhWNtvUMBYGDcSbsfNkiXXvAWPgbJeCfNioU","2016-11-03","",""
"14942","Living Tower","GHF","8vI3QZoI#h5qtKbKiq51yYiyBBhLd4OpSg0BPM5HcHkkYSdWGhqk","2016-11-03","",""
"14941","Limeware mug 01","GHF","k2gWULIC#dxHccmF95hhH3lt-1sh5p7Pvl8OEBOp8Hd9xoLYN7dc","2016-11-03","",""
"14940","Lightning Strike","GHF","o3RHwRYa#XrI3eJpOpRTi8FpoVy1UIJELjXGQo5p70v6uiu2auLY","2016-11-03","",""
"14939","Lich-King","GHF","0v4xECJb#A5zN1jxEf3_yCMg2yVxh28zIUYDPITUhfW2yKPkP5W0","2016-11-03","",""
"14938","Lexa's Dwemer Rubik Cube (LDRC)","GHF","4m4yGbKQ#DBnumI3N3lYLpmRjVzNPEEQf-992842geiBYO2BCUNY","2016-11-03","",""
"14937","Less Bulky Pauldrons","GHF","0jYiUQLB#g9wYJQ37Jf8-Rm5ycVjd_zsN84Kvf-lsiKDw2eUfRK0","2016-11-03","",""
"14936","LG Nerevarine v1 4","GHF","kupHnKrJ#SZyU4IllH3LkJqDjAfmgcmEpYi4sVmGeU184W97-9uQ","2016-11-03","",""
"14935","LG Bloodmoon 1 3","GHF","17xnlLYD#sOC_xRs0WjXT-L8ERBJLa7xHo_n_VLY601wBinAqBuk","2016-11-03","",""
"14934","LDA20 R3","GHF","l3xBEJLR#UN9DZw_qmJJ6WEHqzty6oSHbxqUI5eyMKKzB5M3X97g","2016-11-03","",""
"14933","LCLeoparddress1 1","GHF","l25EUJxR#mL222Ps6w93FMuUBP75_GvKRabMTo-GQbpDmtIrkWyA","2016-11-03","",""
"14932","LA MWSE Add-on","GHF","x3QhgIaJ#5z_YQmhbkyH7kfrDFeAiPsoPhHpiI24NSBaWaOHrJTc","2016-11-03","",""
"14931","Kwama Eggs Enhanced","GHF","djhRnYKQ#k0Yl5VBNTvVv5VCOl5EfotSKEIyi3SnkmKu-AuCtHYo","2016-11-03","",""
"14930","Kollop Farm","GHF","4z4zBIhK#wHBiBqdRcHV7OtgQhNCqX1KGRc0c4UEstkyDY3dcyns","2016-11-03","",""
"14929","Kogoruhn Ruins 1.11 fixed","GHF","lmAEkZbB#DoFBdk3Q-itQBX9Atpolex4z_n72H00A69eFNjuNs2k","2016-11-03","",""
"14928","Knight's Tower","GHF","B7xBVZiK#zTO14aHUxT5Ho4D8jFeaMjatl6EwGvNpri-iEsqvErU","2016-11-03","",""
"14927","Kites tool resource v1.0","GHF","YiASXLZC#xbfg62Q-uol1xj29S0ms4igbbH7mSexJu9VkpnZIogA","2016-11-03","",""
"14926","Kites Alchemy canisters v1","GHF","5nASnKoC#WGUzBRV7Z0hEjPE-XQsuNLOi6tku-MJ9cPNJpJadxTY","2016-11-03","",""
"14925","Kiteflyer61's Picture resource","GHF","5v4lhQgS#6NaGEDJU3XJi5YUjrx70gHtFLm8tdt1qYqTpHKrpFi4","2016-11-03","",""
"14924","Kite's Steel Staff Replacements","GHF","siRj0A6R#6fur5Ey0sLGLZUx4b3u2LEa6GSzBdvY4IHubG0rR1_Y","2016-11-03","",""
"14923","Kite's Rug Resource v1.0","GHF","p2gjBSza#wtwtSFcED4llMgY_-pH26FQWB7FaRLNReby8s44SwzA","2016-11-03","",""
"14922","Kha'jay 1.1","GHF","4z5QQb5T#o-jNJgmwFbYvn-6T5FfbnScQwQmO6Dhz7sQ5zVe1558","2016-11-03","",""
"14921","Keyring","GHF","Nzx1QD7K#EjItLkd7Mj9_TWePvl3Ii8bFrmW30i-I3NZ73pE4bjE","2016-11-03","",""
"14920","Keening Reforged","GHF","R3gngAzZ#VdlgebAJFIhQHwpblCL562tbjzX7_ye233Dcpt0bx1o","2016-11-03","",""
"14919","Kagz Rusty Stuff","GHF","NzZH0ADK#4WEwRRdhcFQLdU6A66jbHqW4dRcIwUxkkQNcDmTU2mQ","2016-11-03","",""
"14918","KGEgg Ingreds","GHF","Imo3URzJ#dlKB4lseFtm-nijvx8VVmuWQ7EGOWvsEXE3h7rQlQFY","2016-11-03","",""
"14917","Jade Daedric","GHF","J75XHYgS#pl3u9WpT1oJSinNV2T2F1QH1NhrT8YHzgzWwZsx7iCU","2016-11-03","",""
"14916","JGMOW","GHF","EzwkVYaY#-UCKJyy-J_sjzn5nlPiXr7XUrT3LtKSijAmdv_Hn3M8","2016-11-03","",""
"14915","JAC Jasmine 2 7","GHF","puYBHbQZ#aGila49e09Oos2CJc-La_tOzIL1ME2XaMDq0N3rZpV4","2016-11-03","",""
"14914","Inveted Imp Spiral","GHF","xmwwVY5L#8gKDAcf-7H2yOXEBRCQMMjEsR-5Uja_Iq0fTjtMrooM","2016-11-03","",""
"14913","Inverted Vivec Dock12","GHF","FmoRjaxY#f5VEUnKllXXUqCtlEzNq-QLMH8P6s5jxUU29jWslD1s","2016-11-03","",""
"14912","Inverted Shacks1.1","GHF","MuQzDbTI#tsT7kO_6zvvf_G7b9YhchMm_kr2LiKUywxI-tLaMcYQ","2016-11-03","",""
"14911","Inverted Hlaalu Exteriors","GHF","Mz5kCILD#BOX6iPfYSWViOOx1KykgSxKoQvzRW6OIhxyUWQYm7Vg","2016-11-03","",""
"14910","Inverted Container Corpses","GHF","B3hGBDrY#MfdgQMxe-2uc8rvvVTUURt5SpzuszJ5_AghjmH8Fl4k","2016-11-03","",""
"14909","Inverted Cave Pieces","GHF","MyQimDqR#50tUmePXBIrlc4N2QCe_l7Y8qXRPCk1F6atP0uAoMVw","2016-11-03","",""
"14908","Inventory Search","GHF","Uuw2wBBb#jD1xnsUV8XyScWpHuCcvmbMo8Xtw_htZrD0fgZSZh84","2016-11-03","",""
"14907","Intervention Improved","GHF","BmgQDbLa#dgRalZzHCwNvc8BD9Z4mZeDtvX0iyGISmsvPyRuSZkk","2016-11-03","",""
"14906","Ingrediant Prices Addon","GHF","BjxxVLrI#nn4n5wQFZpA-kexxcpeIpMOMQqTLHHwRN1B9NnHeVpQ","2016-11-03","",""
"14905","Ingred prices addon","GHF","hiBCFRJC#82XXjJNfo7d-8sBNv-XeTfxGrPpR2KKzKj2L_lXPz1k","2016-11-03","",""
"14904","Indoril Greaves + Unconsecrated Cuirass and Helm","GHF","MrhnzCoD#2RYrMyDyiqgrNyrZY7DR-EwLjpdKezpThUxWMz5w","2016-11-03","",""
"14903","Indoril Armored Robe","GHF","QixwXYCB#z1Jc1cb2_dkF0Hkk4u7g7iIlT-TLAMMxx0kvd6_eLOk","2016-11-03","",""
"14902","Increased DB Attacks","GHF","pjRiUQDR#fSePNw-3iftj4xlj0KktFNuR8OSFNxsXB1lWnMdM_WQ","2016-11-03","",""
"14901","In the Pit 1.0","GHF","Ujo3BKRb#4gTLp9jCx1o-XED8BkYaTYUjhkpqAtdCsUq4Hf-3kg0","2016-11-03","",""
"14900","Improved Iron Shield","GHF","ZjAXAAAJ#RWC6zkP1ncmcSokcz54GQ7liz4d4B9EXUAZLi6J9zVw","2016-11-03","",""
"14899","Improved Hand-to-Hand","GHF","h2oWXSxI#ZHi9dG2KK575lCOaTpr35b99fCyafVNWmluUba_0CaU","2016-11-03","",""
"14898","Improved Cursed Items","GHF","wzxCQTZR#DGavAsOvHHV_0VJ4dEyXp4I4ssQwPKPcLuLyEHCKubU","2016-11-03","",""
"14897","Improved Bartering","GHF","FmwDwRza#IDKAb9Z9nSW-gcjkLtO8_bBXkrzR_obtoOli9QazoMU","2016-11-03","",""
"14896","Imported Oddities","GHF","NnIVwaAZ#JwnZJy6UwPidSoYi4F25XmERKC3r4zTCh4Ztkh5vQJ4","2016-11-03","",""
"14895","Imperial Presence","GHF","J6AR1LgD#gpJqeXUCzKMHfQsnIEMbv5xcsL1kkbqQr9UKdmM2OHc","2016-11-03","",""
"14894","Imperial Library Texts","GHF","Yj5niCRA#zREDj85m7jb28ieE_h7NY4ibp-lXLxUxjLdY6DnSo4s","2016-11-03","",""
"14893","Imperial Grates Resource","GHF","ZmRjHYAR#pZ1HPsWo0TFlr_hm8DjnkO9Xr4-pf6UvwTsG5h1XVFY","2016-11-03","",""
"14892","Imperial Fur Armor","GHF","t7gyCRJb#MbVfAXWZQQWg0tHSbD3drUMjgMI4IttvMsxz5XInK68","2016-11-03","",""
"14891","Imp rshield","GHF","Y7pSiRgb#dx5_CFvQlKiiEIYXL1XgmiRvy8GezfgKWyq1AC_8mew","2016-11-03","",""
"14890","Imp resource2","GHF","MmogDRaJ#dRibDcx2mJ1_pOf15VHLPzGNzzLFVw1irbNy3OuKavk","2016-11-03","",""
"14889","Iminye Tower","GHF","wuIWnLxY#luOnLurrVIxz2gkC_1MizRzBDmzxh_qaCSEbCwBAXc0","2016-11-03","",""
"14888","Illy's Hot Pots","GHF","A2xFUTqI#56CcIKtMk9eHG0SmWzlJ8XUM5adXR9_r_VWb0YhiHv4","2016-11-03","",""
"14887","Illy's Clutterwear","GHF","Uvp2WKJS#AuQ1A6qA49tlLJHK5b477WLhAFL3vk0bsZciBDX-9-U","2016-11-03","",""
"14886","Illy's Bedspreads","GHF","9yIHxJgR#0x54ip4Tx1aQqeRvYzHYRr8TO3glmKE56tbkycgrkng","2016-11-03","",""
"14885","Illy's Altered Altars","GHF","92RUAbyR#vgBX-c6eVRHsvpioLUkYDikBk4LLzDSB1iig0jTFqGA","2016-11-03","",""
"14884","Illy's Altered Altars","GHF","AqAhlQjS#H_hnyffIp6BFa6_lIy0J9-NXWI-PwaXXlS8Ol3OvSRM","2016-11-03","",""
"14883","Illy's Akatosh II","GHF","cjADCZ6Q#SPeVj6tJXCPizWL6kH7BGGzq9yqCjuCeghtubks1BZc","2016-11-03","",""
"14882","Ice Fish Manor V1","GHF","MyZnXBwD#W1TsjGDobnimx0V7X_2O_0olEBH8OJXjPFm3LJkDRo4","2016-11-03","",""
"14881","Hunger Keyframe Fix","GHF","V2oEHYQL#TEKugokuFRbwXu90V7nhIRxrlTat3Ih9K2eZHRZNy1Y","2016-11-03","",""
"14880","Huckleberry","GHF","0yZViZrQ#VctCRJtdq9XPon1AQWCcN6x83cUwvORHxDz95JyMoTc","2016-11-03","",""
"14879","Hortator Nerevarine Fix","GHF","tqA2FJwA#Rm-RiX0v_DnjDr4QCPuiRhdFjcU_vld-A1pNN9QXPr0","2016-11-03","",""
"14878","Honor and Discipline","GHF","lnh3XabY#GhtH3mfncYQgpylh0wzS2mf6eTfoVqRQQpctA1FjCiE","2016-11-03","",""
"14877","Hobbit Weapons","GHF","0vhTSbaZ#JEMuUJiar0mSTIwDF5TInoCmCpb0Snt9mHtRPsWh2Fc","2016-11-03","",""
"14876","Hla Oad Shack Version 1.0","GHF","43Q0QaCL#8cyIN6-ZxqxddHaQeQXFJDhWv3VlG635G0y503d4p1U","2016-11-03","",""
"14875","Helm of The Deep Delver","GHF","hiZwkILB#cFCs0S3NuhkVqz6vjM_B0kztnEhT5oSOEVZyFEOz9A0","2016-11-03","",""
"14874","Heartwood","GHF","9jpXWR4Q#SY9Sr1DmzaQL468JJI6iJeXLFP30XXx6suoLNTQOkc8","2016-11-03","",""
"14873","Health Indicators","GHF","dy52QRiA#3GKcRbODBMHwtfHdGZTQlAk5558yKiL4ZQnKImbKFEA","2016-11-03","",""
"14872","Hawkeye Scimitar","GHF","hqJiADgS#E-X8rPhqRWKLIV273s8YmDVPKxCrrVpS2d98Euie9Ew","2016-11-03","",""
"14871","Handy Equipping","GHF","N7QXzS7R#_p23OpsYuWrd5TotpDqBt5n-wODhMBCZ9qgd196WfCU","2016-11-03","",""
"14870","Hagraven","GHF","17p2AaBA#S2MMJSr1MCInSNm5A3I7HbzEG8t58W52a9DBjc637uA","2016-11-03","",""
"14869","HOLD IT 1pt92","GHF","VvI1iRaI#755X9yMl1Aj9L7qtIvfEH_SiTF34E-1fVP_MqCwVyzk","2016-11-03","",""
"14868","HELLUVA Recolors Armor 10","GHF","si4R3bJD#PPi82A6wzbH49hw0PHyXqyEv47VTqBv3pduUyja2Oo4","2016-11-03","",""
"14867","HELLUVA Merchant Containers Resource","GHF","kqpmhbxA#UqunMBrv6UJeUBxbyFawMtfCOv5oGnzbtJmDeOqnuW4","2016-11-03","",""
"14866","HELLUVA Awesome Armor Completion Set","GHF","F6IUgYSC#fjzCiad5n5MhbeTBsOXWpBWc7aYRfo0kw3VYQki24Dc","2016-11-03","",""
"14865","H.E.L.L.U.V.A. Wicked Weapons","GHF","hmAiTQ7S#fUSyS5ATpQan4LN35uyNuH0zSVrSVY-VKLjA9zUDP7k","2016-11-03","",""
"14864","H.E.L.L.U.V.A. Medium Armor 1.0","GHF","kigwXbBR#eaiq9nrjw-eDBNPQe_idgymGLgQZaFOhdGrAm3ly-eE","2016-11-03","",""
"14863","H.E.L.L.U.V.A. Heavy Armor 1.0 ","GHF","VvoSzQIR#iapPDkyMPqG41NIjAMVwB62v0i70PoPYiU4Jp1uw7oQ","2016-11-03","",""
"14862","H.E.L.L.U.V.A. Glorious Guards","GHF","hyY0CI5K#4cm7gI_xoIallE1vXAuMoqV45VLDJWIIwunsDaJ1lIw","2016-11-03","",""
"14861","Gypsy Caravan Resource v1.2","GHF","d7BTAbJT#N2m1I5xkZWYv7OMlza_1df-xqNN3nBhFhwHzBxr7p78","2016-11-03","",""
"14860","Guild Chests","GHF","cjZygLRD#B0qIouCqF995HtGZ6kifia0RkovywzAR69jDjTkH-s4","2016-11-03","",""
"14859","Gravedigger","GHF","82I02azL#2Wmb_1rhT790bmyl_bZx5yhhAWNIgRP9f2Dn5rwCiDo","2016-11-03","",""
"14858","Grass TR Mainland","GHF","ZrpxURDY#QyBEpIVX80DF2GwXlm8fmQ31eaeYISWCGry6A3iaVpQ","2016-11-03","",""
"14857","Goris the Maggot King","GHF","l6xAEAhb#M6UFNcPySNIYcEfsqrkEdhX2o4wBO8WFnFb92w1aVkE","2016-11-03","",""
"14856","Gondor Banners","GHF","5up2GIYA#l_QfBXDGhkfybGlcPszSy98YDYksjYcYGOl7Nxx2kUY","2016-11-03","",""
"14855","Golems","GHF","B6AF0DAL#QG4CfBPEND8c2Eva-7AjokFQRDV0gVIr3OlyNNuOnhw","2016-11-03","",""
"14854","Golden Saint Feminine Walk","GHF","JvgGgIJC#l1Mu-lenJvM1A9s_2r6p7DNacP4UFsxesgspmUff_D0","2016-11-03","",""
"14853","Gnisis Waterfront 1.0","GHF","Aygk0TYb#EyiJcrvp5U7DYyKTLZzU2ci2yFGie7XRBK_BJzAMg6w","2016-11-03","",""
"14852","Gnaar Mok Shack v1.0","GHF","RnI0zJKC#NUNxzaHFuVvFM6WnhQKrEb11EoS2KmFQfgTW2ljfA9c","2016-11-03","",""
"14851","Glass Weapons For Ninjas","GHF","wjoSzIiR#cnA4hDfhEOKscUFNNg8WZqyE_6CBDz_Jp8mW-guxqsM","2016-11-03","",""
"14850","Glass Glow Set1.2 (final)","GHF","tv52BATJ#iaYwhYIc-3o-b-V7spfZKJewTyhlD0UlyYzcb9DTDAQ","2016-11-03","",""
"14849","Glass Daedric Ebony Appraisal 1.0","GHF","xz4Vkawb#MVh7RdNRGKzUOb3lfr2tC2x0D_M66hiSrSEN-r1gRzE","2016-11-03","",""
"14848","Glass Appraisal 1.2","GHF","tj4EEB5b#F35YcdBwV-iwLn68J1Hfl7sqQHsbIoutlMXtGoAvLZ8","2016-11-03","",""
"14847","Ginger Jar","GHF","w2wziRiZ#NNFT7QIdLBq5Nx1ZMxQ9TJMGzqbBWahF85dcg3C2N-4","2016-11-03","",""
"14846","Get Fezzed!","GHF","tjhjTCQA#Am0mjQyVXf_YuOYoQSWcXpoYkbdWDN_hRuwM86q8Kxs","2016-11-03","",""
"14845","GR Crossbow","GHF","4rZ3XYbY#9U3bo40E5vDnsTT8MPF9Y0r3HLoM15U5Jnb7vcOO05g","2016-11-03","",""
"14844","GOBLINS","GHF","13YyDIDC#NlQ86xrIsT3YCaWZWjT702RHzBqur5NuJYnxejYlk00","2016-11-03","",""
"14843","Fyr Axe","GHF","EqJ0GbIb#JwP3nusm9A7eiNBKBqD0_1gq0NXAf7C55N7njJlbM6s","2016-11-03","",""
"14842","Fur Pelt Retextures","GHF","17Qz0axb#BhK68K_SUcXlQMR5iNXPyu-JlHiRfj2zUpxbEnWhbPE","2016-11-03","",""
"14841","Full Winerack Resource","GHF","YzhkjI7K#TuZ_kuQIRumD5QOnfzLrK5Zn-Y5p5lcPskwrpFdI5GA","2016-11-03","",""
"14840","Full Paralysis","GHF","FjohwYhY#yIMtnDLdUq8WlBwYxWYPi7MZQbyWSPCiv3_1R-6hwaY","2016-11-03","",""
"14839","Frostmourne","GHF","h2IXwTZb#dyLvaigGkklmePvCRrtyubLhoTLwuLqGfQfr9cRK_2s","2016-11-03","",""
"14838","Frostmoth Docks Expanded","GHF","VzRSRbQB#fvvXGLy5opkpH_nvyRPPzKE9eU4Tlhd3FO1Q91rk05Y","2016-11-03","",""
"14837","Frost atronach solsthiem","GHF","smhDTbaA#TPmnRk82-NZc9wpHiwQ-Y3ulHcfHB440S9hLGtsxJK4","2016-11-03","",""
"14836","Fresh Start Chargen","GHF","wzpRTTwb#1ZvH3NqfGGZIppvJ9LQ962ne4qTTV6kpgkCnTIWJrCA","2016-11-03","",""
"14835","Forge of Hilbongard","GHF","t6IGSBQD#uJRv6haHBsFmrYrtiVykwhpmut-VaFZ7bVNyC4NJ0yg","2016-11-03","",""
"14834","Food of Tamriel","GHF","B6RCQCpT#hs-KwjGXoBWLwr2z86F-xbcSgGtiqsNOlVm-glWBMT0","2016-11-03","",""
"14833","Fliggerty's Fleeing Fetchers","GHF","46ZGDCwT#CbaTpPQAkPnl1wIzBkYIZUpTVynh8MABG9FdFgnSwmk","2016-11-03","",""
"14832","Fliggerty's Artifacts","GHF","cuJUyCAZ#DrUbQX_zjBDbMfG4Pkb5Zy6JIaAFFd3F3yxSVHBc4CA","2016-11-03","",""
"14831","Fliggerty's Armor Project","GHF","h3ZkwCzY#5iqXLPJ9EYPVHrz8etAA1IzkA9YnrTcA3O8oWPFpczI","2016-11-03","",""
"14830","Fliggerty's Almanac","GHF","VngyhQ7b#L4FJp5MDrx_W7PGW6bDOfW4bLHpB2UaHhoZPYrGofr0","2016-11-03","",""
"14829","Fligg's Slave Mod","GHF","0zB3SDhJ#SFnYJe4n2qcH8VmbPqJRNRWCH30ql-gAdvaefWDLdt8","2016-11-03","",""
"14828","Fligg's Slave Mod - Loyalty","GHF","QyBAkAQI#N_SUxsnGIqM0MMEfTEBeWFxUikSfZOVj-DHTx8xaVE4","2016-11-03","",""
"14827","Fishysticks","GHF","MvZRnIZJ#CbG4XvmqB9kDNU1NP9sVBEkhBGj7pxLg0ZBS9Qzo5bU","2016-11-03","",""
"14826","Fire Staff","GHF","YixikLyD#dLroSfnl5i_MNIzCCIIbvACkV2ejmhGbZJewUPiOxYE","2016-11-03","",""
"14825","Fire Katana","GHF","ErxiUBQJ#_zvmiwGWsz2bp3wDSzdeJpVl9yn_kupN5JK0ca5ocgE","2016-11-03","",""
"14824","Fire Balls","GHF","dqxF3JRT#vfRlYCC9xlbI1ikhQBGIMJ-EYBXaGaHKiwJcNg-3AIY","2016-11-03","",""
"14823","Feyiin's Troubles","GHF","4mhHDYDa#DhxYTTfom6QivL_zZwuLG9Z1vG1liylM5rswZR7Geh8","2016-11-03","",""
"14822","Father sword ver01","GHF","pig0Qa5I#8KpFbRSpxXeWqkpyGM-mgSc9W5rjnV658uVxUKgpKWg","2016-11-03","",""
"14821","Farmers & Miners","GHF","Vv53HRaS#HQuVv-KI9__UJHVE1jmvvHTdIlHdEHOHZUVd-dexxCQ","2016-11-03","",""
"14820","Farmer Mod SSlaves Patch","GHF","53BEhQBA#Xw3yYajITIjRFAikSQXmXxcN0VviKcPWHdgPGsOwssg","2016-11-03","",""
"14819","Fargoth Earthly Delights","GHF","Y7g0gAyT#RVyRqt-JXbNw6kzJKyTSaMKS94TTV48DKTFkaSDKeQM","2016-11-03","",""
"14818","Fade to Black","GHF","VuAWEaLA#OL_S3Q2EWUfT7LG9UecXKuNgdwxirUMDfffZpcExw48","2016-11-03","",""
"14817","FIMs Better Spell Effects","GHF","Vy5jQKgC#zjUAYKKgixgBNyCJwnlCiYYykbVagEWaOwMuPtLAu3E","2016-11-03","",""
"14816","FGWMWSE_ConstAtt","GHF","YuQlEA5Z#9BERxBfSOi2NATDYHHSg4nXu03eDILyLIqHO2ZI8va4","2016-11-03","",""
"14815","Eternal Skeleton Key","GHF","AiZykCLT#R0-m1DI2KGJcO0hiNQMNNqq573mZAWpetEwF08ES-7w","2016-11-03","",""
"14814","Error Markers","GHF","9vQhCK4D#hnQfkakhAG8N26p7Rwibc058ow5JJe-Y8kaPxWqbHII","2016-11-03","",""
"14813","Erengard MinesMC Compatible, Version 2.1","GHF","VqBj2J5I#huXEVRj1O-gCesVCC9nzyZ7nyFedCBfDBOdWFWv9rXc","2016-11-03","",""
"14812","Enhanced Summoning","GHF","Ay5WVKqA#4T3MV2pmNolHtQ2VaSAbUstRylBXCwdcsR5E4ebZ_oA","2016-11-03","",""
"14811","Enhanced Economics 2.0-43214-2-0","GHF","dzgUwS6R#hBwvIAWDqjUJADsXZF9P423pi8InEgsAtt4Pm3QCQNA","2016-11-03","",""
"14810","Enhanced Economics 1.5","GHF","Fmo0FDYT#l6OGSHm9y97c797kEQbumryMaxmrznOV4JygpxUCXbU","2016-11-03","",""
"14809","Enhanced Economics 1.2","GHF","x6QTTQbZ#RZdsCoWDqn91ZfgafoenrsPh4qnlLZIWAcZUUWycxGs","2016-11-03","",""
"14808","Enhanced Detection","GHF","UzJAAbLT#GBz7ampwRnEuloAusZ2gFd9InHpiUSS9_qoGn6s8qIE","2016-11-03","",""
"14807","Encumbrance Fix","GHF","0n4DUDwL#0oVg1egN6WPvlfEAaMMMLo0UugDO0Q9d67HRmWE-U7k","2016-11-03","",""
"14806","Encumbrance Enhanced","GHF","8qxQTQBZ#IoWr5q6WVyRHqL-iR_ZIsrWysNBeWM23yjc6IHafJbM","2016-11-03","",""
"14805","Enchanted Longsword","GHF","IuZHDJDD#QoVa95WlHqylexyisma7zvMPtP6xdVzg7WBHgIx02CU","2016-11-03","",""
"14804","Enchanted Arrow Chest","GHF","1zwBFY7C#EodYCTYEzgDzetDALEFJ3qvQGjontjzk4dpiwUT5Jw8","2016-11-03","",""
"14803","Emmasheads woodelves 1.0","GHF","t6QXjZqZ#Qpz9DHeit9mAL-J6bH2K89gr_8A7wO6MZpI0eClnBzg","2016-11-03","",""
"14802","Emmasheads breton 1 0b","GHF","c7JkWRBb#g_TSeZ9_LKcaoNteSnjdu5u5jp_DNfr2H9VMu11NmEM","2016-11-03","",""
"14801","Emmasheads Imperial 1 0b","GHF","QzYnXCYL#7JmxUlVfbWlADiG5LSk1b-NtwEBWG7hvstUNILzk0Tc","2016-11-03","",""
"14800","Emmas redg heads1 0b","GHF","5ngkSIhK#mpUd4Wh7u0ufjp02xBWIID1MSR_lwUZCadkCsZLjtXE","2016-11-03","",""
"14799","Emmas highelf heads f 1 0","GHF","Qi42kDAA#eAfzMNqOFTdVkInghjANOifl2lvcRlq3H9sBtX5vwJg","2016-11-03","",""
"14798","Emmas Tel Mora1 1","GHF","BnhHBLwA#TpqtPjPHd1v5qb9yDWlZEIReNvqfzMp8JuK_w5ZVO4E","2016-11-03","",""
"14797","Emmas Khuul","GHF","pzJTSBJb#c6x_Hf-fi9eBuFZ0mCcVoxKY9-bDjwxZRJlZrwpzkjA","2016-11-03","",""
"14796","Emmas Dagon Fel1 2","GHF","dvIhRSRa#2L_2-e6PS2pgGZURORJ3nKmCG4-6J8gtuEFBvGTS1LI","2016-11-03","",""
"14795","Emma's Dunmer faces no 1","GHF","kuB1UBjQ#oOdt9GTMt3PptBvQod8QGawh5hRxFEYkOYoYI_wM8cc","2016-11-03","",""
"14794","Emma orc f heads1","GHF","RrAQAT6D#tQTQSDWGOBXmJrBV18W0R4bTuemAaHug0xPnvLnQt1I","2016-11-03","",""
"14793","Emma nord heads 1 1","GHF","4r5ggL5C#RCj4AdXy0z6whLPKiGgcr2V9SJz2GysvTt-fBFAA1hE","2016-11-03","",""
"14792","Emma highelf2","GHF","Ii4TwZwD#AJ0KYapIxxsjrqB4xI6GDv5WMXw0OKNwDf0zGUD75Qk","2016-11-03","",""
"14791","Emma bret headp2","GHF","p2JySbRD#SqBZlK0lSdwdtUsgWZKs34yR3TfJSa_xnNzvIO5VMaM","2016-11-03","",""
"14790","Emma Imp headp2","GHF","9nhFGSTT#nyF4hI-ADC8q1mxBKzF_narKyAIvDZp9joa9wn9a8Tg","2016-11-03","",""
"14789","Ebony Trident","GHF","MjwW2BZT#ekp6Y2Uja7IJNbAro2yC4vBWFF7EeEYZ4EJDxmcCL8U","2016-11-03","",""
"14788","ELDERSCROLLSCHAPTER!CURSORS","GHF","smZX1LiK#d_qPpQUV8Vq8l1E_5xUEdnjut15JNpWLpw8xn74LreI","2016-11-03","",""
"14787","Dynamic game settings","GHF","Zqpw3bYQ#LRzS5woVIBGxhfWfNetiyrN-xJZuL9vqzFolYyJQ_0E","2016-11-03","",""
"14786","Dwemeris Script Font","GHF","J2oFlCpD#x1Yj01ksKANzaWeYQD7_C_QvafFoBnjEuI-CJ6sB1RI","2016-11-03","",""
"14785","Dwemeris Book Font","GHF","xzxxSagC#9KsAHJ5GFuwsHk_XDDjIF1AgScAK_w7yySTmdbi0Nck","2016-11-03","",""
"14784","Dwemer blinking lights","GHF","FyAzBKrK#8d1qZ4KLVxXznoWnYUO0Zp4zurBdvpxTy1hlb5v9p3Q","2016-11-03","",""
"14783","Dwemer Staves","GHF","1v4jQCJI#WS48hp-CaX0LKJhrVN4al6O5DIJ1M2zrhYLNwe65lhI","2016-11-03","",""
"14782","Dwemer Resources 1","GHF","52RCEDLQ#RykHQWukoqHb1WO_DTTc6ODQlKCrEAEGmepgcsTlD6Q","2016-11-03","",""
"14781","Dwemer A.R. V 3.0","GHF","t3ggyRhZ#nYKzxHbbBdKE6oV2LH5_orkr0u0xq4oRkqf0zkmDnzw","2016-11-03","",""
"14780","Dw Sphere Stuff","GHF","pj5WzThD#s-YMFQ-rW5KANrTIKCh0PHuX47QLlPZWbWtjsCiFCmc","2016-11-03","",""
"14779","Durzilla","GHF","wmQF2IzS#fEKNLwQMTqDSh4rbv6953SKSgDZUzdVnv5XlTEOn5UE","2016-11-03","",""
"14778","Dunmer Strongholds Expanded","GHF","dq51lRIS#3Empfb8quMQnIitFFzKGQBfaZLeJMAOjvg4agP4OAuw","2016-11-03","",""
"14777","Dunmer Lanterns Replacer","GHF","wrpgkabQ#qtMspa6N26fANTpUglXv4vtX4ONQIaLH_ZcrBWAzl8E","2016-11-03","",""
"14776","Dungeoneer","GHF","8mpRRIqR#Cae1r9rY3Pr7uvy-cO0mKGTjwy1BRzSkOROxX0Dskm4","2016-11-03","",""
"14775","Dungeon Crawler","GHF","JvhgnSbK#6yWTAXWDSgT_4Jlvn-cWyfkZ62HOg0ZbH3T95xA85Eg","2016-11-03","",""
"14774","Dryads Revamped","GHF","onQCWRqY#GtLAnzfLG63Qebg2Lzf1q_Kr8FPIrxEkFWOIbvngrTQ","2016-11-03","",""
"14773","Dryad Robes","GHF","Ivh3XbJJ#hLp32DdN95Sh6DTm4h-dxlssA-b_SDK2GFmCEr9kzyQ","2016-11-03","",""
"14772","Druid Alchemy","GHF","lnA0WYCR#5JL6LGGwcerENc7mYg0lwUzP3yJWF-wOu3lLFBevhqc","2016-11-03","",""
"14771","Drow Story Addon","GHF","EzgyjSRY#8iDrPmhrFrn43MlO2wN61ypsvEroB1ZMZCtT1NGkdKM","2016-11-03","",""
"14770","Drow Staff","GHF","srhAzIIb#IWgbGOw_cQmA8VAGBye6DkWv-2pEbcCEBpPueGXofII","2016-11-03","",""
"14769","Drow Signs v2.1","GHF","U35TECIa#SrhF1kEEF3keI5DI0cPhX3PGvpz5RHzc0Y04wBz3blw","2016-11-03","",""
"14768","Drow Helms","GHF","8rRXkSLb#ZmIqFOP73tlRPEYK9P_dt5qPw7A6_MmGRfD7l8lpRs4","2016-11-03","",""
"14767","Drow Bows","GHF","g2hgzYjT#RaHbR8Y47Lxh4_TpolWAbRl4khm2GhVHKT7fIttCfdA","2016-11-03","",""
"14766","Drow Armor Addon 2","GHF","8yIxkTTY#b4xAyYwOENH2FQxwj0ecuDnbs27HNe_3vbX1sB9OdRs","2016-11-03","",""
"14765","Driftwood Shack","GHF","97oDEZzQ#SGHx1QWSvIWjPCua_jbQlQqvJwER0K_sDNrHYX4tFPE","2016-11-03","",""
"14764","Drider Race","GHF","t3p0TDCS#P2_FEIocwMrsIEeLIA8SWLMQz9b91l7Et9HucMHDIOw","2016-11-03","",""
"14763","Dren's Thugs","GHF","d2YFkAxK#Jv3XGpy0mfkAaRmgalc_04wmn_Jl-Dw1uBsCYpghD44","2016-11-03","",""
"14762","Dread Gear","GHF","U2phwQxC#ok2y0n90m-ACjkEA-EMsXiBnHJ1T4SCt8xbqq3XgalQ","2016-11-03","",""
"14761","Draugr texture replacer","GHF","E2wUxT5S#2umCTNrGmjYybr2kfAmmbe2J7toiUL4zIpjZ1OE5Qso","2016-11-03","",""
"14760","Dragon_Claw Spear","GHF","lzpyFR6I#mDVsACysbDlH7OHnPWdfQxEvl4kxUFck9CRynSFwq8k","2016-11-03","",""
"14759","Dragon Uchigatana","GHF","pzxECagK#E6Tz5Lzoz-Y_du18Eo-g5uRftzuruDXKmxyQOYcYrPE","2016-11-03","",""
"14758","Dragon Statue Replacer v1.0","GHF","Mv5kEBoL#twQup5OL_MIRIhY45mXgMqqWKq-r7tuwLBWKIDOIat4","2016-11-03","",""
"14757","Dragon Staff","GHF","YqhXERQA#yp6fKRDq1OIKK0JxURIDIPIRj_U3Oeu-BEjrurq-0lU","2016-11-03","",""
"14756","Dragon Priest Masks","GHF","Um5BzLrJ#yaKBo8wwc7OOxZdDwJDdfgRVRWADOOFAocytf-x78Ho","2016-11-03","",""
"14755","Dragon Fist","GHF","oq5ECayR#7l6Vxb0NiChB3CcE_C7vJjCQskUst6VNkPp3bEnVQJ8","2016-11-03","",""
"14754","Dragon Caravaner's","GHF","cjAyBJTY#IM_cZyGtlp8iCCSMWAYGtNLVmXuCXaG4Z0yo7MY2xo8","2016-11-03","",""
"14753","Down the Well","GHF","xr40maxS#brnr5zbbS-pXNMTlhG6rVy_icxavTsj0DjiFXPUsjcc","2016-11-03","",""
"14752","Domehome","GHF","4vJGQK6Z#UkA7fQQPqdULWyX2hgjcykgolcoNv2tvM_pQeW2WfdM","2016-11-03","",""
"14751","Dog Companions","GHF","1zwTCSBY#2L0rOtUHYPD28KnAC78aSaD0vHvhsPTQhLd06E7ys1M","2016-11-03","",""
"14750","Dock Walkway No Building","GHF","AqxXmBJY#pY92KeTJ4ApA9KcBWUDL1kqiedkV_k3sAhbLXyqingE","2016-11-03","",""
"14749","Div Dom Compatibility","GHF","86pR3AiT#JA0EzU0SaLxoXGk5fnaBTFjA9CClDq6boEfhUXrBdmg","2016-11-03","",""
"14748","Disarming Zero","GHF","A3AygIhD#wDKNvfogFvLSW_cFX5DWmdgzCgZ47fy0Y_WRTsKY91g","2016-11-03","",""
"14747","Dirty Deeds","GHF","gzB02CyL#hgSz-8t4k5bswF41WkNUGhSVVTGswGth2lP3vCYP4TE","2016-11-03","",""
"14746","Dirty Deeds","GHF","hnwVkKAY#R0P78ry8DDa5crOE1aQw0R8iH2dQhNOLBh4VArznyqc","2016-11-03","",""
"14745","Dialogue Closer of Doom","GHF","UiZXzCzZ#HkbqJa-wVNdJbOyoU9We73w3gIQ-UNsCUL8NEG11QFI","2016-11-03","",""
"14744","Diablo Zombies","GHF","c7IilTjK#UKBBQ4LdboEC8wCEQGRUn41Ni4Y7j6LnrwcN0l680VA","2016-11-03","",""
"14743","Diablo Identify System","GHF","suxCGAyC#4bdD7OlWBqnpyWUbuLJhxuyBGeviOALRzo4VdkRStq0","2016-11-03","",""
"14742","Deux-ex-machinia-asteampunkyishmod36 4ef5aa86ba285","GHF","duxSzSoJ#D0ZxivElzSsSkFJ9d2aN7TmlX3bcIKtXYnUlsGDm_54","2016-11-03","",""
"14741","Detect Owner","GHF","A2RTSbpA#rp-B_pe0fagNYY_544-FI3MkpyJwUFTQGYZOvmEI4Fs","2016-11-03","",""
"14740","Denina's Household Resources v1.0","GHF","wnZRGQZK#s-iGVA_RfoC8y2RDwk7GlBSvl8HCFM4Q2fFfREGBWzI","2016-11-03","",""
"14739","Denina's Hot Beverages","GHF","Q64xUBIS#kMl6n3P8ORMJUZG09p0wpMQnVUzT_q-OVAc1fYTULDE","2016-11-03","",""
"14738","Denina's Empty Homes","GHF","t7gQRZhD#j3m7ud_8GlWbZIPRV5ZZqPxLK-eLXHWDwCJalAz88OE","2016-11-03","",""
"14737","Demolank's Shop Mod","GHF","luJGUT7a#OxMAGSY2NTqohZ34xFzcWbZKEjZ324YCUetlGPso5cw","2016-11-03","",""
"14736","Definitive Birthsigns Redux Patch","GHF","9vIjhbAK#JgSt5zVsWbmTnL8yQFzOv1JNyq_EDPAJBQ69Sq9MlPM","2016-11-03","",""
"14735","Decrepit Shack","GHF","hyxDCIIZ#cS25PBsdvGpdqwzUuMCdF2i8PFCM0YsbIMLIyRwuglU","2016-11-03","",""
"14734","Darknut textures","GHF","9vxnlBrJ#YLO3wwLQLzt-vWJPhLEX7W2YGjusufS5Vpi_9W3gcJs","2016-11-03","",""
"14733","Dark Plants","GHF","QigFAaTD#hTjmD3d_ff6zkjk8bD8PRSQB2Y2YKp4Y1OOzCiia7VA","2016-11-03","",""
"14732","Dark Leather Attire","GHF","AvxnQQTD#PJJWF7bzq0cUf2y9HGxSuGLuiVX1mOIqOXIALvnbX9Q","2016-11-03","",""
"14731","Dahrk's Super-Sized Storage (D'sSSS)","GHF","IqZQxICT#2l_Kdz60OLAYmOoGCdx_5LVsfziNzOJAqaMzcdI5OqM","2016-11-03","",""
"14730","Dagoth Ur Fix","GHF","16AQ0KLA#uucQsom2lqJOdP4lB_00l7xiifCnoc_ZIzjl68VWV3Y","2016-11-03","",""
"14729","Dagoth Creatures Replacer","GHF","InQnlJzB#vC2Dfx_EWzcQaZoCI_6687dVFtjxZ6VpGScnZNxt34Y","2016-11-03","",""
"14728","Daggerfall Tamriel menu","GHF","JnwShAjI#oKUVfGu9RLd0WQku-4kpqf5PTnqIyuf69e5sA50Fgjc","2016-11-03","",""
"14727","Daedric stuff 4","GHF","BrgyhSKL#N1TeGTF_k1Aixdi9iuuk10_xNHmRwwWXbFULwhqvNco","2016-11-03","",""
"14726","Daedric Tweaks","GHF","Q6pmwb5S#4A28Q2oNl7MIyAEvj252QUZoZDf01FYPbrDRvh86rws","2016-11-03","",""
"14725","Daedric Throne Modder's Resource","GHF","ZjQkwAwA#WtDZCX9QgQPV0mOjR0YkZSs3Tb7BioVGHRl2b03meaU","2016-11-03","",""
"14724","Daedric Stuff","GHF","NjZw0aJY#Y9IcncRSGSaRIGWd230Za6w5az3dYee2oKxDppZtfs4","2016-11-03","",""
"14723","Daedric Santuary Fix","GHF","tyxhjKZD#WtFoWmElHiMob11U76PjuCpm7x3VEBTa1MN8cMdleGQ","2016-11-03","",""
"14722","Daedric Resource 6","GHF","xuIxjCDL#pdTJqtPdIupX1rnVoQkntLeHY1S_hshR-dfHruhd8c8","2016-11-03","",""
"14721","Daedric Resource 5","GHF","QyoTXLiS#lMHhBFXhT_m642YgHjAPvnEMiRBPYI3svizi9jlDEEE","2016-11-03","",""
"14720","Daedric Armor v101","GHF","R3JDjIKL#yjI8FJSQVwSyxM895SHcs-4nx4RJ3QYxoUrgWGDb1W4","2016-11-03","",""
"14719","Daedra Staffs 1 57","GHF","IzY0DaKb#GqKnBjdp7UPzD1P5oueJrOFfBv2VHrGw1KnY12ZKuzE","2016-11-03","",""
"14718","Daedra Lamp","GHF","V6JBEaSY#we3EaMj5eQPHARWnJ-EWbKAKPFaQaIv8shItcN_tW90","2016-11-03","",""
"14717","DNWeapons Complete","GHF","1yxHyABC#PZ4cN4VlORadrWDZ23G72aEGG6bwqyLi3PWdnBe6gt0","2016-11-03","",""
"14716","DNHDslpash","GHF","wzACAB5R#cD4OSfmJu3Cmw7BW2Ac-m1c-gh8oCU6zt4vpgywqUKo","2016-11-03","",""
"14715","DNHDStart Menumovie","GHF","RixCXZqA#GYiumt9dRGn2gGjyIHB2t2wbE-xSnN148f7cqDkuCUw","2016-11-03","",""
"14714","DNHDStart Menu","GHF","o2xAVS6Z#tHChy62IqA0optdZ2fN_nheRM6_MCxgIs3jELQaP4jU","2016-11-03","",""
"14713","DNDT","GHF","V6IkmCgZ#jtB6ZHSQXSPas3bcFtSDxHqJ4wuByU9yHVYbXmzDMHU","2016-11-03","",""
"14712","DNCtextures512","GHF","EzYQgQIa#026SgAvj-B4092kqCiBWTjcvBvGho0wj9Pl0dVRU","2016-11-03","",""
"14711","DNCarrotWM","GHF","giw3HCSA#RV3OcUBgQ6SBd7aLBE6wF9YQLXaGq3ekM4Rwb9TNrkI","2016-11-03","",""
"14710","DNCTexures1024 TB","GHF","NuwFzACY#4yTErtkwd4V-tlOTApINlmj8uZ_7auVMWIzJzFSSHEA","2016-11-03","",""
"14709","DNCTextures512 TB","GHF","ou4kAa5Q#Q4Uzb-gIpVvqYvDmCPzTfcF6DnvqPGKiunr5QsfsRoA","2016-11-03","",""
"14708","DNCTextures512 BM","GHF","ZuYWzABb#lzwqAhD-mpFPh4CTss9-zoDdzEZ6loSeu4-Sg8-TwtU","2016-11-03","",""
"14707","DNCTextures1024","GHF","kqg0AQJA#RuLIlgs5SV1IYPnSYk-5HAbKU6Wl6W9EPemoxDFhBtE","2016-11-03","",""
"14706","DNCTextures1024 BM","GHF","UrpQBTaI#Yi1PfUKN-7cXucg5nNTJ0Ez1t0z8AalDHzdXYDpt54I","2016-11-03","",""
"14705","DNCAddendum512","GHF","J2ZHkJBL#BnUZc62GfNDjph_ClddLQhp6KB1KCs3iKNlZQP2_4FQ","2016-11-03","",""
"14704","DNCAddendum1024","GHF","cmITxKRB#uNI8K5C-fzMrqrDca4yLvwJzfE4jIbuJHzYyXmwrR5Y","2016-11-03","",""
"14703","DNC","GHF","9qghUbrC#zzJf6VYEpH3bMkOcCTsbPpask-E7Oz17vBnHTE4YUvQ","2016-11-03","",""
"14702","DNBC Textures","GHF","AuwwXTpA#7Hfnwp8zufz0zi8rgsXOsYUJAuaX66BPTZcfLPYVO98","2016-11-03","",""
"14701","DNArmor TexDD1-4 512","GHF","pmw0jb7Q#zjsgU1fFjQZEO1UeHPn05aGx_H6zPdDYP-cQ1EAN_AA","2016-11-03","",""
"14700","DNArmor TexDD1-4 1024","GHF","Uu5hhbpb#kI7SS8rXIpJhBnolBHkwayoDFNJ7WnXFXkQvfRkVySc","2016-11-03","",""
"14699","DNArmor Tex1024","GHF","xmI3wTLQ#aEJkNcT1QXaZkZfyoctSdWVtEAjjPSzk0O_ife9_KRo","2016-11-03","",""
"14698","DN-MC21 Textures","GHF","p3JRHKJY#-tXphk_Q3WELYOKSma3qAY6mCqKYRrjOznQmMQaJS1M","2016-11-03","",""
"14697","DN-GDRv1.2","GHF","5iBzGJBB#DUQanEPUcK0BdKWtSOndLUyeGgBvrET1Ksov4tuZ3dI","2016-11-03","",""
"14696","DN creatures 9","GHF","AngXxRjK#grSLl7qMA0lGBZw5lxijSVEAQKxqY7bLVC_p_Df9RTU","2016-11-03","",""
"14695","DN Umbra","GHF","Aion1BRa#9-n1hrlcZWv3jDZqYe_kPOSKg-NguAJdgKH2Mzqndto","2016-11-03","",""
"14694","DN Ice11","GHF","ArBFjR7K#KRYW6E6KZgdXx5-hZ01hzwAzQXjJETzQgt4x0OV4ivw","2016-11-03","",""
"14693","DN GDR Resource","GHF","ZmYCiLKA#auSQt8z5BHZyP0yWtLu7J2MfyyJSLr4eXW5JBdt0diQ","2016-11-03","",""
"14692","DN Adamantium11","GHF","tjRiDaqA#JfG9IbNrZ4s4ChIG6NdAmcPsLr2EbLC2pIXSjDIBJw0","2016-11-03","",""
"14691","DN 1st person Helm10","GHF","NiQBWRZK#TRasZeXjIcFyciu9FjnZfgdCXpWD704zLvuKzT6ZINA","2016-11-03","",""
"14690","DN 1st Person Enhan.1","GHF","l6pUAQDT#tmx8xKSTUVzjg1bceb4UzjyGiFltp7-5XST-xByKwaY","2016-11-03","",""
"14689","DN 1st Person Enhan.0","GHF","d3ICAY7Z#OMC2xeu7Lpcf0bJS_n8CereyO3sXPacPDjeKtuR0","2016-11-03","",""
"14688","DGL-Stormbringer","GHF","Vvpn1A5Z#hCB_iPSOIpbsxpMFcwdXGKUMO4eFwCPZGrmwwuWHNjE","2016-11-03","",""
"14687","DGL-Galleon Ship","GHF","U2RmkIaA#IY_33jI7C1sRzIj8OpDIUJtRznyNnw1q2rdfBZvJVx0","2016-11-03","",""
"14686","DGL-Battlespire","GHF","Zm4XjSoZ#tDPO6wrn4IbbxmAZ4kV6701VFr2jS8aHWSIQHdQTGOw","2016-11-03","",""
"14685","DGL-Banners,Japanese","GHF","Z6YB1aJC#5I1t_JlgQ7bTYtZYST3TMBF3otm7lCmS9ojWIUtLpoI","2016-11-03","",""
"14684","DGL-Adamantium Armor,Blackened","GHF","EmQFVbzJ#jvzCyNA2tkziEJo5b1eSIUbssj7xn9ghxqm8puTtfZs","2016-11-03","",""
"14683","DGL - Witches' Cauldron","GHF","x6xUmbSY#AmymQFOFljrP9L8wBRwD0zdk1hBBuJn-8_4Pd3FZOp4","2016-11-03","",""
"14682","DGL - Window Jambs","GHF","87oTGS6Z#tc3vsotPP39XYN_tfAF7Go1iClMeytvHntx4MvQwUpk","2016-11-03","",""
"14681","DGL - Windmills","GHF","RvZjXbYR#Wy6emeyixC2OfvLFbwIC5kp2RLI2I-csgJNYPc8ryOw","2016-11-03","",""
"14680","DGL - Weapons, Swords","GHF","tn4kHA5Q#UUXG_loofK4igqyHnB2UPG2RIxNGJUj6sXaz-ayJlcQ","2016-11-03","",""
"14679","DGL - Weapons, Spears","GHF","w3xBhY6C#_mbUh5CEW-1QlhuA2eKX9pv0HpskgEHScCfV3iHvVb8","2016-11-03","",""
"14678","DGL - Weapons, Axes","GHF","ojg2UQya#BUPJMnoByARxRx1Q1YPspSUdMena0ehOAbphUp5DEm0","2016-11-03","",""
"14677","DGL - Weapons, Arrows","GHF","U7hQGIDD#ymnQyKVV1z2MRf6o2Fee_WAAl-w6ki_XyeOOgJ6lCEA","2016-11-03","",""
"14676","DGL - Water Statics","GHF","QiBRFaJJ#honlk1hrvpHchwXRNqt9a9nUZ2-zgFG6L3ZymqfUeLI","2016-11-03","",""
"14675","DGL - Water Objects","GHF","F2RxiLYD#I53OfRdSYlPY2U7nhAhZI4gFMmoloD6PZJVdinL_jQU","2016-11-03","",""
"14674","DGL - Viking Tent","GHF","AqoBxZzD#UBZtjYkLyvSzQRilXeeb-BEH0gl7cJumAoZnB5YEYIo","2016-11-03","",""
"14673","DGL - Tree House","GHF","xnpyVZDR#pi_UGNM8LDx5A4Nyn3UtVWtsWSVLgT6ud6c3Smygvew","2016-11-03","",""
"14672","DGL - Stone Statues","GHF","IiZzGYyL#0EUyT5huSvzBcrzeea8OidYfTYyw6QftDCnvIHQmmYE","2016-11-03","",""
"14671","DGL - Snowballs","GHF","oypVmJBB#PBExEIXai0VOLIDi9soLG12SvALHGeYzdRvq1PirUjY","2016-11-03","",""
"14670","DGL - Shinto Shrine","GHF","1m4yCbBK#pSLO-u-cgysuFlK1nUr7qYMyw_nM23ojNP95Ix3wkJg","2016-11-03","",""
"14669","DGL - Ranger Shield","GHF","F2AwFTRC#hXgC5IQyYUS4sa8doauRIG5oXxtQMbGnf_vew3F9sH4","2016-11-03","",""
"14668","DGL - Ranger Quiver","GHF","Muglkayb#wb1Uug87vJNm6zNQ5it5BCj36Tuq1o55wINpmOy61F0","2016-11-03","",""
"14667","DGL - Printing Press","GHF","8nIRGabD#7tYW_eZ3O0O61M5q-Wb3vQPGR46UjTsKKeRZY7UoSmM","2016-11-03","",""
"14666","DGL - Parasol","GHF","wiIyzRTI#1PSPVwufmhnjEoo45XQsEcQ8nsFcUlbN2UrAJgVUn_0","2016-11-03","",""
"14665","DGL - Nordic Halls","GHF","86ZmVbqQ#2L6KgbuPS6TnNO_EOUBRI7k7KFq_ZuqBgqqEOAoeuQo","2016-11-03","",""
"14664","DGL - Musical Instruments","GHF","JqpCgQgC#MVASABfoS1WBa3gmDZVVYVtnZZICBHVosK8fnW4XxyM","2016-11-03","",""
"14663","DGL - Lute, Carryable","GHF","o2IgBbzb#UemmdC_qeKrVc8y5rMITh6OfJDO47qOAEZwuNThQNk0","2016-11-03","",""
"14662","DGL - Lighthouse","GHF","NjZyFaSb#ASBDTffz3saVwQv-Cqc3Aet8JLbgv-p2CqZBAgTAXas","2016-11-03","",""
"14661","DGL - Imperial Gates","GHF","AzRQzSwA#R16WKyqwpzxI_3Fbm3fAKglZ9TrMnSmXg3J1rqE7ZsY","2016-11-03","",""
"14660","DGL - Glass Windows","GHF","ZrZEwazC#fZPabvr3Vo3juvjdvNxbJh6ObFFUelk7G3HypIbOmpc","2016-11-03","",""
"14659","DGL - Glass Greenhouse Dome","GHF","82YxTJRC#wWc6VgmvvEK_4C5Iv3HRHs691-_86lpQMT5QzkB_m-c","2016-11-03","",""
"14658","DGL - Glass Elevator","GHF","VqxjFABK#isE_YLisEYC3JY65T1lMv35aUUYJK0PwLZAXcmoHHM8","2016-11-03","",""
"14657","DGL - Glass Doors","GHF","hnZCgYDC#wlTDtyA9VTe5xu3vsHJ3sWOOrF4QLv5ATwGLLbYxDSw","2016-11-03","",""
"14656","DGL - Glass Display Case","GHF","ljIilKRC#Ztxkbir3cfD1QUa2XvMx14-rNG9Nfd4VpaNrS_xcKEw","2016-11-03","",""
"14655","DGL - Gentleman's Cane","GHF","J2Z3lBoS#oyxLRhJxXqXnB4SDFtIxBFVAU_aI1TrusT8XGYYeyoc","2016-11-03","",""
"14654","DGL - Genie Bottle","GHF","o2JzVLTL#kPlbao6h4ZE4pisNpU4tT14mO5GkS2TZpsUtPzWOqgQ","2016-11-03","",""
"14653","DGL - Fountain of Light","GHF","s6omzaaD#it-GFWqC3Upx3YgTqc57JcWmnW5NVMl_Lx_GH1YOyhE","2016-11-03","",""
"14652","DGL - Flying Book","GHF","4rJGCAaK#KtqCz7qvPIz2XmCaFidcAdxtl6jOox73SGwFu8R3GTk","2016-11-03","",""
"14651","DGL - Druid Staff","GHF","02IX1TKb#xafwRJVo1PT_4Cjg8dJiz3HpBnEUEi31x3AT2E3e9jI","2016-11-03","",""
"14650","DGL - Dancing Daedra","GHF","t2YBnJzA#gMKM9GiK-as340sanQpsDZhjY4d1OZfc6Tmjpa6WJMo","2016-11-03","",""
"14649","DGL - Daedric Items","GHF","szZGDRaT#JthD86iQnIFKf5Q-IytMjX1nzHnM2A1kjfWXBKP7wxo","2016-11-03","",""
"14648","DGL - Daedric Furniture","GHF","su4CjTpS#3v520VHq8p6UuTUZ8Nx4rw3Oo6_IfJE3-eT0-igvKMw","2016-11-03","",""
"14647","DGL - Crystal Light Stick","GHF","0mhwQTJL#4RV9lZpqKtln4fGkeCF5jqO8UpkB4-c2hKTV5vrnuOg","2016-11-03","",""
"14646","DGL - Chinese Junk","GHF","hmYVDC4Q#-1_RbA3iqBlAde0hKOgBQcmzRZdAK5WMDfQGfDuKeX8","2016-11-03","",""
"14645","DGL - Canopy Bed","GHF","Fi5kjAQa#azimwrkVyYSI-BZ4MFyETdC8G7LhBKa-HWCAm9vIqcs","2016-11-03","",""
"14644","DGL - Banners","GHF","AmpjAbxQ#f8SrqUpo0yZPyCUMU3CBirG5OG5tM9qgSSK26wvO3sc","2016-11-03","",""
"14643","DGL - Adamantium Shield","GHF","NuBzjTIQ#HzZlffRkbCDHTGGPNTz4oRDbvX8uTcJ_ERwt5bKVRAo","2016-11-03","",""
"14642","DBAttack Tweaked","GHF","Nm5HALDR#lkjQ4EVyymPHEGgFlISkDxXvUSZSU-apJuaFykmfdmk","2016-11-03","",""
"14641","D L Weapons resource","GHF","F7gRnbKS#-he8BMYrZeZp78jsXfPKVfVly6f1yWh1NDnVL7PmXcU","2016-11-03","",""
"14640","Custom RPG Classes","GHF","pqgE1bCI#EvXMX5AeKI8GcA6n2zbgZ8NcHy_L3m8cSsvm37fbeGE","2016-11-03","",""
"14639","Curse of 1000 Fargoths","GHF","U3IimaZR#_Qe4LkqS0PTvmoly8zQqsjVpVzKlKcazzRXm0MqfJOE","2016-11-03","",""
"14638","CreatureWWolf","GHF","UmBhnAJJ#oOTn5iBNMZRUFuxxFC4MCLW6o0IlJ8nOaNJYW7rEsVQ","2016-11-03","",""
"14637","Crate Resource PSD","GHF","06ZwXZja#aHUCepufS40wYJ-QXyKsbH68jp9_FUX5BUDcK6U3EEA","2016-11-03","",""
"14636","Cov Addon Teleport","GHF","ci5DjBQZ#qiT-ED5oHWQXZwqDdji9F8dHOq5bojRl_48T-wGAgr0","2016-11-03","",""
"14635","Correspondances of Morrowind","GHF","Y2hhXAiC#ciBfohCXwEWaBOc2v7RCvLN_GFPwg0K1xcWrmMlU3-A","2016-11-03","",""
"14634","Controlled Jumps","GHF","s7gGRRAB#GJAZaTKAsMphG0W-31v4ErQ8wyMrylUyOn1mYt1FbjU","2016-11-03","",""
"14633","Containers","GHF","s6wl1QQQ#EB4-dnFsuWPR3zhJhdWvRclbJBK2Bq2t31NJkVTNDrI","2016-11-03","",""
"14632","Container Sounds","GHF","JupQQSxQ#okXAwvJZ8Xkib-EEDjTTSyzkMv_p1MDeWTShCsdfX78","2016-11-03","",""
"14631","Constance 1 2","GHF","wzw1lSwA#q7fmgTCiYjaY5AfXE1gBvZQlpTynX3mATbDhGgVnNqY","2016-11-03","",""
"14630","Complete Llama Tower v12","GHF","AqBFSRhZ#uukkXOJ4Ta-xS3CvHiFX6QrbPDWuog7LLaDW0PJ7Bys","2016-11-03","",""
"14629","Compfriendly Inns","GHF","xqQUWDJC#zPQ4LqWL-ERglzo-CicKfgppTkEC1Q3JNilrmIiGW0c","2016-11-03","",""
"14628","Companion 3.1","GHF","Q7gWVJjB#EMZPXAOEPtNWiZLd8SvcQZbfcvFgX9gCrjBLKsqrOOQ","2016-11-03","",""
"14627","Companion 1.3","GHF","o25EVbZI#HGlsic8PI7CvKCPvaLfZYCapV8KT14T__Umy5g99eJk","2016-11-03","",""
"14626","Comp M 1.5","GHF","ovxTka7S#qdlTZeAjpG7PJihYEVUYYAJSCnG05jH3ckcVkE8lnMg","2016-11-03","",""
"14625","Comp F 1.5","GHF","tvZGlAJD#FXI8c0CCPPYwf8N3lU4efqL4t4a7zFFz4pPmh4QfjGU","2016-11-03","",""
"14624","Coloured Skeletons","GHF","4iwB3bRQ#yQLOS2CSQ_HWhhrzi9oHKEmsviQ2rre50cvnG5zL19s","2016-11-03","",""
"14623","Coloured Rats","GHF","x2ZE1TRR#NyDyaBpNik4ZvdIfd6CRXucEJ7s2v_OcHqKseBc-2ts","2016-11-03","",""
"14622","Cliff Racer Nest&Eggs Rq","GHF","17QVBRra#RZLIT4nE9Ax0PnxQO-j6R8JVYIu82Ad53Q2JM49jf04","2016-11-03","",""
"14621","Clean bathroom","GHF","wnwGWaxK#Q02t7HOCgLjUJU1bTuK8oqGXM6dPrAsbBK1rXLOpAGs","2016-11-03","",""
"14620","Clean Stonehouse V3.0","GHF","ZmoSAYpa#41dRpfAVrqVGO1t5bDcZ-Z1LyM5JMkbsTql0j0yRg6c","2016-11-03","",""
"14619","Clean Staves from Cyrodiil V1.0","GHF","AqpChbJD#9RsyQ17Jywva02bb-8SIzF4HSN05-aG5JqEd5kX55Kw","2016-11-03","",""
"14618","Clean Redesigned Vivec - com mca patch","GHF","tnZSCYKY#8JyCQWCM9_7Fs4zvOkWyYax_f1Pmy4zUqWUO2ZK-bc8","2016-11-03","",""
"14617","Clean Redesigned Vivec - MCA patch","GHF","5rAGXRSB#CLLHJL7SuDE06AMms3OFwWDeRnFrv8aD6m6T7UHdpC0","2016-11-03","",""
"14616","Clean More Gondoliers","GHF","4rAxhbhI#zSERk2VeohUJAT3gPo_g_YbAwlG2mEBABxgs47oMaEw","2016-11-03","",""
"14615","Clean Boxer Shorts","GHF","kzwChTBQ#0McJOOTkvbtrDt8aLsFvCFtbduagYy_r3jvKQv_zUgc","2016-11-03","",""
"14614","Claymore Emporium","GHF","cqBlzJKA#MaKxD4wGHIRIei1d6XFxWdMI4RmivURI30qfHspXu4o","2016-11-03","",""
"14613","City of Ald-ruhn v1","GHF","J7IhmAxY#KSfhNiQm82Ss2S5Yo9xXaVKJs-2ZNiPldI1mlb8acyY","2016-11-03","",""
"14612","Chronicles Immersive Chargen v2.24","GHF","AmQBARgL#yrQmhTNrWr0-yTvrL3OVOJIxJoGJTMR3PvbiOvvbqi4","2016-11-03","",""
"14611","Christmas Cards 2008","GHF","96QA2BQB#RtFTkB9I7BaNlK_xFaT10uEPVQIFKARH-WT6Y8gh6yM","2016-11-03","",""
"14610","Chicken Nest","GHF","Uzol2CbC#bkOoczP86rS2NailyZkGH-Y6SZhR_qiP5nRVBK7_qfo","2016-11-03","",""
"14609","Chest home 1.1","GHF","FnZGwQbJ#EVtDN01J3VWKm06vlP_P1ogwiVUCzEnkXiVqFOgmZEg","2016-11-03","",""
"14608","Census and Excise Office Quarters","GHF","xmBGibhC#ZNx3edDEpXWL-CEqfwy8EGxPz6pRRcrRlDVNJ0O5EoA","2016-11-03","",""
"14607","Cavern Of The Incarnate Overhaul","GHF","02JC1Y5L#0CH3nQp4ryFQHWVTIljfFWFV1x_ptX2W06v_aJetpBc","2016-11-03","",""
"14606","Cave of Wonders","GHF","c7YAhBaY#XRq0D0_ysbRcudjPj7MYB62nEu0yFg5EXap2RYmPHIg","2016-11-03","",""
"14605","Cattle Herder","GHF","YipmDBqQ#XWzkQ-boTHHqq36LE7xrMNc3hywuhYZIIXwC6kzLBac","2016-11-03","",""
"14604","Cat Basket","GHF","x3gQ2LrK#-gwu-e868gv6mkI7iLYYuq6t4xymXIE71Qkqpm2kbq8","2016-11-03","",""
"14603","Castle Wars","GHF","Ey5gHI6a#0t8wAV-uikfdsPwiFC_qMVDWfainTlioqPGdoFsOfpA","2016-11-03","",""
"14602","Carts and Wagons","GHF","lmwyUIAa#106bVbFr1WZ0z4J4CTY3rFr1Wx5KcGOiid73JJJPBa0","2016-11-03","",""
"14601","Carrie","GHF","8rBWkJwL#C0T5vzaDWpIvuJWQtlN5k8i400kSukCWfADdkYcHJkk","2016-11-03","",""
"14600","Cargo Strider","GHF","ou5jkYyY#xq_3rFztHYtK--T7YVkKF2toE_UuHHjk-9lBc1VZg1c","2016-11-03","",""
"14599","Canton Bridge","GHF","A74BzaLQ#m6VTPwxO5or0XLbyBo_Xnahazr4_a0otPhPt0F2Dhtw","2016-11-03","",""
"14598","Canoe Travel","GHF","snxR0SrS#Sv2z5RONHIT3SH83n34Syew7V_hGkrORwyNa4jnapLo","2016-11-03","",""
"14597","Candle Holders & Boxes","GHF","YnglGSaI#mzzcvGApR7nft5yHx_iuwO8QvYVxQm7f8T5L6M9FCok","2016-11-03","",""
"14596","Calis Bedrolls","GHF","hvRV2AwJ#9zYL-pnUq5w2WOCkvZzAc0EkAHqXUcdTDSNU8TxyUZU","2016-11-03","",""
"14595","Cali's Kitchen","GHF","9mIUmDZK#iKDT53lRXUVS6ldsGoqfCiQ-L_bueF6WRL4NzKUOC7s","2016-11-03","",""
"14594","Cali's Clothing","GHF","Nr5hlDRZ#_bioBxUgbudZGW0nretWYzbSYLhm2y27QSaIKEHMV0w","2016-11-03","",""
"14593","Cali eyeglasses","GHF","syAG0ISQ#_399Nu6qO0SSjgV6ZXnNCcVG03oHTjdj9BWssk3s7EU","2016-11-03","",""
"14592","Cali River House","GHF","Y3hnAIAZ#6EanuVEW1KYgOADA4vExG-Uls3GyAIDsk9P-kKFizJQ","2016-11-03","",""
"14591","Cali RTS Winged Dresses Morrowind Races","GHF","47IQHAYb#xt3GbM8QtABpQw0ccapCo-C2MhmfDj0GGOUWY-nTdPE","2016-11-03","",""
"14590","Cali Dryad Undie Tex","GHF","02JjzLpD#ZQHx_c6GuKs2PK06C0M29EVVwwREFM5JF77PP3wF8Yg","2016-11-03","",""
"14589","Cali Dryad Hair MWRaces","GHF","0mpySAoI#XjfWZLnr2UokBY6IdjNeN4Lk2WmwK5jOO0DzL_U","2016-11-03","",""
"14588","Cali BB V.2 Tight Dresses","GHF","wnAXgKjb#Cfrj8KdyW-GWvThhYhmUJp0K0vlA9cmbvs3qXeTTQR8","2016-11-03","",""
"14587","Cali BB V.2 Dryad Dresses","GHF","8vAxGQLA#H-l7Ln8Ms2llqwVx3oZsR8x2zrsORFEk4BxMqftAm20","2016-11-03","",""
"14586","Cali BB Mannequins","GHF","FvIlxRLQ#lx3ihBBHb850YHrPr2wauIRDvPbQseF1QWmS1TQNYh4","2016-11-03","",""
"14585","Caldera, Warehouse Tower","GHF","BvRnWYiC#tYWXllDA7EPcuRDrbbrGIJ_4YhcUW8k_8pg-jIpj5I8","2016-11-03","",""
"14584","Caius redux","GHF","pnpxxLBB#9RTCQxSNvIwMIUDKG-t28eJ4oFqLfDJbAlfRdyYnKMI","2016-11-03","",""
"14583","Caius Constant Effect Items","GHF","cmAVzTJb#tCYbuIovveuit9YAs0MFIirCFeBRihqHRDUKo_VyQfQ","2016-11-03","",""
"14582","CaGR","GHF","x6w2lQRb#8L6yBWW1NP1-sEwm0lPyLyJQY4KPnqCoFPlO9gR4hwg","2016-11-03","",""
"14581","CW Updater","GHF","tvoQVR5I#tctTZeV-3FOq4LvKNii4hf0BgQrjqva_oOtS3Lg7IbQ","2016-11-03","",""
"14580","CW Alternate Start","GHF","9zxVjJwC#W4iBMJg2mxWjaar2yMotEOwDX_fcPz-qoGIKbKgwrEA","2016-11-03","",""
"14579","COM ver2 0","GHF","VvR1yKjC#YhruNLrmcFjVYXTDHSeZH4pRsvoVmvhuWHr0K2ovrj4","2016-11-03","",""
"14578","CM Partners - Creature Activation Control","GHF","wyRCTZiL#Q2Wapv1gceG0SDv3z37kuIfTK0iIToKUlEkzs2Je3sI","2016-11-03","",""
"14577","Bury Your Treasure","GHF","o3BQnZBY#pKjyb0wdjGQnQCY6WFZb0YeAcRJsVonIQ0CUHZKbvqM","2016-11-03","",""
"14576","Built-in bookcases v.1.2","GHF","BmBhFACK#ejFmFbvBbCjfSNTv0MV6nZRx6dnU7VI96YcRru61dDA","2016-11-03","",""
"14575","Bridgewater Blacksmith 1.1","GHF","hr410BiB#r-JAB44fTyl-IzctGkw7qXbAwOHijROVUXLfJ-MGWDQ","2016-11-03","",""
"14574","Breaking Bad Moon Sugar","GHF","dyJhRIDJ#C5V-buH6VOCDNesQ9okGi_wihWIzidoBBM36lfCDX0c","2016-11-03","",""
"14573","Bracers of BLinding Strike","GHF","5mhFkZhK#o1mIfo1NBEsOei8U53r1AmfMIKVPb5cCCTekaknqIl0","2016-11-03","",""
"14572","Boyfriend imp mw+trib 2 1","GHF","k6JA1ApQ#oJbh9BybUk2wSsv5SycdaSInAQQX9Qm7cbclB_UfKeE","2016-11-03","",""
"14571","Bound Longbow Arrow Replenisher","GHF","ozYhCSQS#_1Bs93A8-G3xquHu4iXDLmMkzDeIvThOrByLLuPfbBc","2016-11-03","",""
"14570","Books of Vvardenfell","GHF","QmBykBQC#Ad-7NefhJl9GqoI_IKfezjHbkihFn6oUAdGHWzohPAo","2016-11-03","",""
"14569","Book Jackets Fix","GHF","hvgwzBLZ#vkJg2Vn9rxTxGtOxswa6F575HI0f5E7dJgC0CV0_1t0","2016-11-03","",""
"14568","Booby Traps","GHF","wqQgWJ7J#nddocYNADVdp7ZZIbaIQwBGk2PPddfNsi-3QiIpSZ4Y","2016-11-03","",""
"14567","Bob's Armory Wardrobe","GHF","djRx0TAR#mrjVPXA-nVpux57Oydvt3GCeINwbSLnO0GAWkK8jRvk","2016-11-03","",""
"14566","Board Games","GHF","MnIW3bZL#umYVXdp-U9qQlpXQjK0aB2k0rCbuKhoS8zDxRW0vhiU","2016-11-03","",""
"14565","Blue Heather","GHF","R2g3FATJ#TNOz4opMTyHFehn8YiSLDLo_witOnzXFhg0Dnz4M8PE","2016-11-03","",""
"14564","Bloodmoonchargen7.4","GHF","Z7ZHjbjQ#7YAfZg3iG28d-tiEg_b4dSK6xxR0ngWQNhK3oFHjoas","2016-11-03","",""
"14563","Bloodletter Sword","GHF","luYQ1YKJ#My8yPwVj93XuHJFcsREYWL8q8-LR3Sq9COKz9q63yMo","2016-11-03","",""
"14562","Blood Seeker","GHF","N7xBjJxZ#4bDmUHRaLVhpxXXCnleKaYQbpem4HnbS41-oilc9Knk","2016-11-03","",""
"14561","Blasphemous Revenants","GHF","Zq4zmDqa#cTxyzzrZD8JTr_IbhVMKKfrKEf3NsNHvq52Int4n5do","2016-11-03","",""
"14560","Blades Safe House","GHF","tv52wJCQ#qnWiy-RChBukyod61PI10fSfcC6JZzz0D4bYGgIUHX4","2016-11-03","",""
"14559","Bitter Booze","GHF","sqwkiL5T#itlJ-FpbsMQxdT3aikoz8nI-7rLUyssqJW6x2j4tbZ4","2016-11-03","",""
"14558","Birds and Crickets","GHF","4iB3AYzQ#TxaO-NmunrmW3v3MYRnexLn9hMMH7po3SI-bnAM95sk","2016-11-03","",""
"14557","BipolarBlade","GHF","MrImzK6K#xxtQK13ZE8P_kTD283R8GIMoljorTW_WI2dlwct2wq4","2016-11-03","",""
"14556","Better Telekinesis v1.1","GHF","F3w0AYwD#CweWQgEUWhzzQ3MygzdC0bXzY19kdvUT3Rcmau2IJ9k","2016-11-03","",""
"14555","Better Propylon Index","GHF","U2RwBRhJ#_m0WI6qhjCusA_kdl8N_Lwbh2MKBzIsUrHGe6Olh79g","2016-11-03","",""
"14554","Better Picks'n'Probes","GHF","Q7Qy3bra#jjsu7lyOLjy9tIGdtrnHEx3ZNvZ3vdJKqsSTjAEz6t0","2016-11-03","",""
"14553","Better Lutes","GHF","5iAXlSyD#071cuLRWOwRWm3d6M6C1-AZSeoFJWukLeyeIXpg6R_w","2016-11-03","",""
"14552","Better Lutes 4","GHF","8nQlzBDY#TqvqiljVHx_Fi7i3UROqtCiYVxu8OinFafgvkyjIDi4","2016-11-03","",""
"14551","Better Dialogue Font","GHF","d7YBhKBS#iSh2Q6PZpyFDBomU_ZPcgSfklTyTMkrhbRuvKitlfvU","2016-11-03","",""
"14550","Better Dialogue Font - Polish","GHF","R3pwWLRA#jVpPTHnJ3urjav659UgfFP7cmIKRn96qKqvTHZ4kZfc","2016-11-03","",""
"14549","Better Clothes Bloodmoon Plus","GHF","A3QDFS7A#naEPVpCw7xU_EediQe7J_XvYw17GxjskFG7LXNiotII","2016-11-03","",""
"14548","Berserker Potions","GHF","Nm4lnRpB#mYR0cUn5auY4PhyCNeTqPDDoS51PUskPc6WUB46Sc30","2016-11-03","",""
"14547","Bedroll and Straw Beds","GHF","ZjgA2Q5B#ZgpCYkUMZsztMvPVrJ8LQqygV_hNC3fNJ1OSinDw5NI","2016-11-03","",""
"14546","Beasts of Vvardenfell 1.35","GHF","JqY01aST#8adqmh8-MxPM2rOLldCA4C4Df8YnWThQ4jlTBaHA5u8","2016-11-03","",""
"14545","Battle at Buckmoth 1.0","GHF","sro0VZiC#dxerPqQ0tBa9GsIauAryQ3N8ghwJIdM4le9pKm1F9AY","2016-11-03","",""
"14544","Battle Arena","GHF","tvIBSZSI#s7dseLutYfrqKC_hL5STnb_BJVK2-qnFbNsvWm8-XrY","2016-11-03","",""
"14543","Battle Arena II","GHF","ViJERaIT#jrNTlcWu2cO2xOL6oV1ee_1AWmcBwYTdn9lCLOwSxPg","2016-11-03","",""
"14542","Bard Life2pt1","GHF","A6ogDbYA#mgup9NVqEO9cJi-5xSbs7I0OxiVpr35wjtkkUWjEwm0","2016-11-03","",""
"14541","Balmora's Underworld","GHF","NzpmgACL#Poc_epDxQ9F3P7X4EMPopZRA4SqGNvCC2L7G9Iha0II","2016-11-03","",""
"14540","BT Whitewolf 2 1","GHF","EjhTkIpC#mX6kI3zefcwGNGsXwbCMben19u_bb_-3MaHS82EA2tY","2016-11-03","",""
"14539","BT Lokken child1 1","GHF","8yBGBbQK#PnAz10n9ODs64Jzqh_ORYa1r21VLQcq1sD2sCMZgfQY","2016-11-03","",""
"14538","BOBs MCA 5.1 version","GHF","xnpimb7K#gKb_O0Iqvl477rWSbzKPuDnoTXvUWi5yLr-D92dDZT8","2016-11-03","",""
"14537","BOBS Pick 'n' Mix","GHF","sjh3Hb7R#U_n5hG1X_iQItC2s0v3BiPEU7QrKjEuiOE5iu4sdGxU","2016-11-03","",""
"14536","BM S Inn","GHF","AjR0nZwK#um_lGGCIpByyTmkI_ez3vlt5P55Q9JyABEM2dJ624_0","2016-11-03","",""
"14535","BM Cat Companions1 0","GHF","ZngnnJgL#oXU5UVrSoGLI1TtwE9xiNkr28j7wPaQ1acUEnVj2gpE","2016-11-03","",""
"14534","BFG 9000 and Plasma Rifle","GHF","o2ZRzB4L#X9xO2iNH6c7M4VKabe4b1DtbhDZANE13TU-50980rtY","2016-11-03","",""
"14533","BB mannequins","GHF","s6YWhDKT#ALetyhi7NxyTZ7L0nG90mQzKhxS8NUzDjru2ufojCQ8","2016-11-03","",""
"14532","BB Grimoires","GHF","97hRBZza#RHmHL5MEcA72TknXWbQFo2L1aA-n6K7FE_1tWBrpLDI","2016-11-03","",""
"14531","BAW Cavern Ruins","GHF","g3RGVTQL#zBQPczU1V82Y4A6z6IqIWEDTHNb6updtfsZa6eVs23U","2016-11-03","",""
"14530","Ayleid Remnants","GHF","o3YSVJpb#3-hptsR5B5C098_-dv0EWXNt76nkLjYLrh_0u5YCAuI","2016-11-03","",""
"14529","Ayleid Race Addon3.5","GHF","gvJQEZbb#taVP_qaruKQn01CXB0dY_kVS1Gy8c3nG_tf8vBLHKko","2016-11-03","",""
"14528","Avenge Your Death!","GHF","83gR2SqL#3MhZv0WNjMXgcZ4SGwGTIASTqPZSo3038Zlsw2f9zZQ","2016-11-03","",""
"14527","Autumn textures by Symbiote Dinosaur","GHF","134XAKBY#HrWRvLQcxLAUlySXOpAEvuSqdtv7P16g5-T5hzkNBps","2016-11-03","",""
"14526","Auto Attack","GHF","h6J0mQxR#geMEN6iUpksMxYRih18ZnaLGY2oG5zZaqQxOBMnM5yI","2016-11-03","",""
"14525","Atronach Expansion","GHF","0zAhDDoQ#7nAh77pepr_7-W4hbP5Y5diDwK_D9aIv1kzQMf0vj-Y","2016-11-03","",""
"14524","Atmospheric Plaza","GHF","wmxygDhK#SEpzz6q--WZU0zmh-3YrRikULoYe_nTL9iyNZVrwhEY","2016-11-03","",""
"14523","Assassin Ambush","GHF","F2IzGYYT#kwqO13S-ETR3TFEBX7yP-2DmYpMvUOreFc3Me4Y2i9o","2016-11-03","",""
"14522","Assarnibibi Ruins12","GHF","crhGzQZL#RUy6-cGVdzHe9c_0YDgTsFjVt68LAHQ8M-WN22hkBeQ","2016-11-03","",""
"14521","Ashlander Travel","GHF","BvwECQSA#ZAnQt8-kkCF1kwYbw4T3Tm0EyQ6PZ3WFmC-qV_a308Y","2016-11-03","",""
"14520","Ashes to Ashes","GHF","8igQSDaJ#cfA0JkSc-N5vbLu3AQOe9GBLaGUxN9pJ2ihKFn9b5wc","2016-11-03","",""
"14519","Ash Vampires Replacer","GHF","s2pEVIyb#X_J4rs49zgcWceINtsej6jYWL_0OkLRdMnwtfsDXPbE","2016-11-03","",""
"14518","Ash Creatures Tweaks","GHF","J7o3lBxZ#EAs0hl5wgH9IEHg-UnIJ66xB0qSxjuOtCQE5qFR4pZg","2016-11-03","",""
"14517","Asgard 3.3","GHF","YvR1zYTB#bGZBqQlDu8Pa6G1zOFB5UO2LBGFsJ426UwVWioztEbw","2016-11-03","",""
"14516","Asgard 2.0","GHF","IrwA3SbC#kCt4r97nBU9M-4VbHhvVnJircutNnsIphkF4rJtkn8Y","2016-11-03","",""
"14515","Ascadian Caravan 1.1","GHF","VnRHQDrK#-Tjhb9leqjpegx19ERTsGmoSZ9E4LnT6-aO3UB-TlYg","2016-11-03","",""
"14514","Arrow De-nocker","GHF","IixzBKhI#7UZNOyClFfl9BWuIWPdze-GCUgfiHYoDhJJAcSBF36c","2016-11-03","",""
"14513","Armor of the Dead","GHF","k25iVDQb#29MprRmfjTgmOhTX-LyU_VZE-Pci-BvCwO6YUXnpX_Y","2016-11-03","",""
"14512","Arktwend English-3.2-Final","GHF","kvQAXDCY#ym_PMUnn72OxXJhNOXoDVnHK12PfAD-0u_H1Gx6rpeg","2016-11-03","",""
"14511","Argonian Village Expanded","GHF","kuZQDCKR#5oRvLcMPUPkfF8z-xoAZuAW9dfHw8MXdj2CQX9-a1HY","2016-11-03","",""
"14510","Arctic Steel","GHF","EuxUlIza#DjKp4kUh7FQHfHAo3-OFy5LoZdy3yyiDhP7OJVusxSs","2016-11-03","",""
"14509","Archer Prongs","GHF","1u5EzSZb#JYZw0jQwjz-PD7Sf3wMWsMrqIikMo6dkqpXZhQ0uhtw","2016-11-03","",""
"14508","Antares' Creatures Integration","GHF","wqwCFTLQ#wlBsmR5kvITtMdX4VotxEhQcbcq9i62X2L_rhoDWJms","2016-11-03","",""
"14507","Antares Creatures","GHF","hvgEgCoa#CZxmeqeJaY7IV5oZusCua6H-9qBNBPxPrM9-Z9Lsi0M","2016-11-03","",""
"14506","Annastia V3.3 Replacer.esp","GHF","NrZAQQya#jVfz01Y3RRSWYUjQ4_wv7RZrB5_BeeeUDAXC2Ghf1Oc","2016-11-03","",""
"14505","Animation Compilation v0.32","GHF","1uYAUAzA#UwtuRWDkrIFldsOHO1ixllocFAE6-vqNW5GgogYEHPc","2016-11-03","",""
"14504","Animation Compilation v0.21","GHF","YrQg1SZJ#VEGVN0-tKawG8QtTKK0Fb38SjLEBfNCtBoDcoQ24sEQ","2016-11-03","",""
"14503","Animated Main Menu Replacer HDish","GHF","V3wyhZQK#A8yRtV-LjWuJnicYKJ6PUBRxGvhPh_xKdT3zorMkFoE","2016-11-03","",""
"14502","Anim chests","GHF","ou51wIyC#fa_XUqhqeMRH99hPsjSYCxnDu47r70YwTf8aHQcqVR0","2016-11-03","",""
"14501","Angelic Shield","GHF","A6hUTI6B#dYoDAh1jeh-9Fna-WXSbhDlam7OxNZG3rAvalotLLO4","2016-11-03","",""
"14500","Angel Shield Demon Shield","GHF","gzwRTSoL#6Qogbf3Tx4NLC_QEmTsuaQWlsvRf8XlY5_wGZ6VS3jc","2016-11-03","",""
"14499","Ancient Foes","GHF","x3gDwTwB#rOl02w_SRf5Y5lvGvy3mpDCN6A-dcKxhjidTKPdV5X4","2016-11-03","",""
"14498","Ancestor spirit","GHF","AuZnyAZT#ZCTUTSB19EfCwPpOeG1aNQy0mIZGq1xo3yvAFIqO168","2016-11-03","",""
"14497","An Adventurer's Tale","GHF","w3hE1Jpb#QRqiEikRW5D4fEqseir-tFXxtv2FpBIIcoOQbks-EU0","2016-11-03","",""
"14496","Ambient Town Sounds Morrowind1.4","GHF","VnYGjB6T#7vp4m1UOOC_hS4aKN7mZFpmA_9eNaxVV8w3GrK0CftU","2016-11-03","",""
"14495","Altered Ship","GHF","YmAQXYQI#bO3ghy_pIOMIpieFXlP3ClBFckEqav2mC6NqbitUjg0","2016-11-03","",""
"14494","AltStart","GHF","lj5XTYRY#hPMinykVoq8bgOfrkFfnsfvTEvdZ2KOj-kpOL-iVu3o","2016-11-03","",""
"14493","Alpha Release 7 January 2014","GHF","hvZ3wLjK#fh9Y3IeYXmzx2YYqXUgmbMjvNlOcBkaIh4pFpw4b2RE","2016-11-03","",""
"14492","Alladin's Bottle","GHF","1up0VRrZ#Wm3rJF4blsU6YBLMa5xawmraJbJZmh2eKtqWHPdPX14","2016-11-03","",""
"14491","AllKeys","GHF","4nQ1RRYa#qxkxyaMEB8qVoszE977P9UtDtsnOlm0GssOYZJ8XNfQ","2016-11-03","",""
"14490","Ald-ruhn Expansion 1.62","GHF","VvQjmQhK#QXcIRzSn7fEhw9s_C0rn1HaRHoK7kf7UtVEcSHv5dRI","2016-11-03","",""
"14489","Ald-Ruhn Arena","GHF","kn4lCSaS#RHh7SyM4N6Bs1931DYYdUN29-6DHPGfCRcx1OB1jBIM","2016-11-03","",""
"14488","Ald Redaynia","GHF","ArZ1TTAa#QTdP4uthpfE4-gQ7qF-euGNDC7_l79dgUkMixSZcIDQ","2016-11-03","",""
"14487","Alchemist Formula","GHF","03pBkLoD#oLiw9pxiLnpGCKSOqEPj2bbs4YNUZOzEcyyawq_J-TQ","2016-11-03","",""
"14486","Akulakhan Replacer","GHF","QzJ2nCrZ#5GsjfeQrSNS_lAgRJqb0MvJiPMhr7C-hHqc_bSBvBn0","2016-11-03","",""
"14485","Ajira's Alchemy Reports","GHF","Zvp2RLiJ#s-FKpvUCKP60Bnve-dHI63wlyHce7ylJGiWZ66egfMM","2016-11-03","",""
"14484","Ahnassi's Basement","GHF","IzgHELSK#OR5iGrXXgdeT-DfCFZ2uKRQL1yCIgOGuS02r1_zuMrw","2016-11-03","",""
"14483","Ahemmusa Moved","GHF","hyJHHLrL#8rQ9GR21eNELOl7dLY1tXkUvKbLz85AgLBTceLGCukk","2016-11-03","",""
"14482","Aergis' Always Hit","GHF","F6JE0bIJ#OOPN3v2cxFETN2yK88umYRzBMWxDLVEhcvatYrYUb8Q","2016-11-03","",""
"14481","Adventurer'Backpack1pt2","GHF","Qvw3XKYa#Ml9eJs9Tng7hWci3V8MctadAySBsfqnvVXRkLKiqVCM","2016-11-03","",""
"14480","Advanced NPCs","GHF","Nr5CWDZC#_hHtJH9i6Iog5wrUSqgqpmQm5zG6z9d1pm6EMG5hGSw","2016-11-03","",""
"14479","Advanced Bartering","GHF","UmIwgRzS#w_xMWrT-lLNspCPwrZLv2K-jQSJSBH0xRlSLf569a74","2016-11-03","",""
"14478","Adamantium Armor Boost","GHF","hjwlxC5Q#NCFvh0ClMvY_u5gMWZtjoH7KbvHIX23Ghy5_bgZvcQ8","2016-11-03","",""
"14477","Abandoned Temple","GHF","drxQjCLQ#HCskAd6XkIWjUT-xr0vMvPvbAl-Pqb9KyLfEgAJvOdc","2016-11-03","",""
"14476","ASH 2.0 Ort Edit","GHF","F6YgGLTI#1Anwfj3kenf8bUDXxYMS9cInCnXS8gYvdEb3yug8qgI","2016-11-03","",""
"14475","AR1pt0a","GHF","w3B1jbID#esBgg6Djg2bwiCQ01-Zy7ItJY1o3voZ-N6tvjrZ40ao","2016-11-03","",""
"14474","ALDRUHNOVERHAUL V1","GHF","oqZETbab#A-KzUoRm5ddvMYLi4M_kkrpjldad8zlv8exZkFtgIPs","2016-11-03","",""
"14473","AC Optimized","GHF","dmATUarL#47UwqaBaKjNvfZEKog0YqOq9k55wh3eBmO-FrP2pAcE","2016-11-03","",""
"14472","A Lord's Men","GHF","1yZXDYYI#KzcziBnvlGdW3l1WOdD_3Mx_dUdiq2khlVqaFJZdzwA","2016-11-03","",""
"14471","A Hermits Request 121 WF","GHF","cjxHRKRK#mmd19T829Dlf3O5lvja8SlUcM04Ua5JIb09pWgEGAcE","2016-11-03","",""
"14470","A Free Solsthiem Shack","GHF","s7xRmBjQ#tM3VFRotyjqT3WSyO4-nXz4zX7Tf-wMMSI2FH8IK6KY","2016-11-03","",""
"14469","A Brotherhood Renewed","GHF","pvJ1lChB#fbu5CDSZn8CiIOJ0RfN2-XkmNsQQajIiNTPgdcPjXx0","2016-11-03","",""
"14468","6th Gondo Helm","GHF","w6hFWA4C#51sC9L2A91lTEofVwRRjtF4Tdm2bbxIxN3CtxC9vn-c","2016-11-03","",""
"14467","4 Dogcompver2 0","GHF","x7oHGRoQ#6z0c8gTiBvHDkOEVSBZCJOK2mI9KU80TTS5o1ZENYEc","2016-11-03","",""
"14466","2011 Community Christmas Cards","GHF","xm51CYDT#zOKAXPQqqQNlI37JQFdDgZxW1RJqAymxXjXALshHU_Y","2016-11-03","",""
"14465","1gr packguar","GHF","crYBiArB#9M_3ErFO48jL7rxxRrfoUQMCwIreaX0zt5wUocG4JAM","2016-11-03","",""
"14464","1gr em Comp Hurd1 1","GHF","Mu5SwaAZ#XZ0yHHfH09SVWi73udBgz3upH7JWhpnpELzAqpqxvAg","2016-11-03","",""
"14463","1gr Comp Beryl1 1","GHF","grIjWKQJ#wqDSsCEgT5_Kn_Y1QhiP3pR6x0vC3gKRVtWhK1HnXjM","2016-11-03","",""
"14462","Vaermina","GHF","x2JykKAY#5jIIGh5qNa-IK6Wgw621M9BHDCrXNSxw9tVwTIeOJOI","2016-11-03","",""
"13543","Tel Moonrar v1.0","MMH","45-972","2009-04-06","Mercling","Tel Moonrar v1.0
Design: Mercling
Email: Mercling@aol.com
-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.
-:-:- What It Does -:-:-
Since I first acquired my telvanni tower at Tel Urvith I've aspired to make something larger more fitting and in a more suitable location and thus Tel Moonrar is born.
The first thing you should note is that there are no quests involved in this mod (that's not to say you can't have a bit of an adventure with it) it was primarily designed to be a tower mod and as so it includes individual chambered rooms which include:
Lower Tower
With guard post, entrance to dungeon, upper tower, trophy chamber and teleport crystal
Upper Tower
With bedroom and access to balcony and chambered rooms
Dungeon
With Dragons, loot ;) and exit to island
Trophy chamber
With manikin stands and trophy cases
Alchemy chamber
With many types of potted plants and complete with a set of alchemy baskets and alchemy gear
Spell craft chamber
With spell craft tome and Inscription
Library chamber
With lots of book space
Armory chamber
With manikin pods, weapon tables and a special set of amour
The tower is set on a new island which is NE of Sadrith Mora, it's quite large so you can't miss it, beware lowbie players the entrance is guarded by some small but powerful guards which you'll have to kill.
There is now a point to go down into your dungeon more often, the dragons down there have a tendency to horde precious items as well as large amounts of gold, the only problem is that you'll need to kill them to get at it ;)
-:-:- Thanks -:-:-
Ok so this is the bit where I heap thanks on all of those who helped me make this mod what it is, so here we go:
The DopeHatMan
Email: dopehatman@yahoo.com
l
Thanx for letting me use inscription, spell craft tome and the little bag of holding you released with Uvirith Inside
Wormgod
For the amazing dragon model, sorry I couldn't manage to get hold of you to ask permission.
Nazz
For the missing parts of the saviors amour
Chron Ventri
For the wonderful display cases
And everyone who was kind enough to help me on the Elder Scrolls Forums, you know who you are!!!!! :)
"
"13542","Dryad Hair for Morrowind Races","Fliggerty","*434","2011-08-25","Calislahn","Cali's Dryad Hair for Morrowind Races
This mod adds all the hairstyles for my Dryad's for the non-beast Morrowind races. It does include Orcs which is a little strange but i started them so decided to carry on. I know there is a prettier Orcs WIP being done ..."
"13541","The Sable Dragon","Fliggerty","*692","2012-09-09","Pluto","I thought I should add this to my section here at GHF. Always good to have multiple ways to archive a mod. :)
This adds The Sable Dragon Inn, south of Hla Oad at the mouth of the Odai River.
There are 13 miscellaneous quests that you can find, and about 6 smaller mini-quests as well. Some of ..."
"13540","Fishysticks","Fliggerty","*18","2011-07-01","GHF Productions","""Have a Fishy Stick!""
This has been the standard phrase of welcome in the TES community for many years, and will be for many to come. It is traditional to present a new forum member with an image of Captain Eldrad handing a Fishy Stick to them.
We decided it would be appropriate if a new adve..."
"13539","Magicka Autocast","Fliggerty","*822","2013-04-18","Ortorin","Dependances: MWSE, MGE, MCP ""swift casting""
Welcome ladies and germs to Ortorin's first mod release.
This mod has one simple function, it casts for you! For as long as you hold the ""R"" key down you will keep casting your spells as fast as they can be. This makes ""studying"" (fast leveling) your ..."
"13538","Ald-Ruh Overhaul","Fliggerty","*1137","2015-08-03","SYMBIOTE DINOSAUR","This mod is a little overhaul I created to make Ald-Ruhn look more prosperous, it also ads some
unique daggerfall style StreetLamps so the town isn't so dark at night time. This is the first version though
so if there are any bugs, please let me know. As of now I don't know if this is compatable..."
"13537","Hortator Nerevarine Fix","Fliggerty","*1026","2014-04-10","hollaajith","Annoyed that after completeing house/guild quests and leveling high and getting ready to be named Hortator and Nerevarine, only to realise it is completely skipped thanks to your level and reputation being high ? Then, this is the mod for you. This stops those 'concerned people' forcing you to me..."
"13536","Moon Estate","Fliggerty","*16","2011-07-24","Dingosky95","This mod will allow you to have; A house, underground farm, trainers, smith, bar, mage services, teleporter, and more all under one roof. You can make profits off some of the items your people make.However;I made it as balancing as possible.I made this modwith only Morrowind.And compressed with zip.So ever..."
"13535","D13_Stonehouse","Fliggerty","*17","2011-07-24","Deathstalker13","new home just north of seyda neen. look inside for some extra equipment any imperial legionaire, or battlemage would be proud of.underworld catacombs, below the house. includes storage and sparring areas.new weapons, robes and helms to the house.a chance to get the wings of the queen of bats."
"13534","New Beginnings","Fliggerty","*229","2011-08-08","Tshultze","New Beginnings V4
Tshultze
Dec 13, 2007
Description:
Adds a chest, birthsign, and class to the game. chets is in the seyda neen
chargen courtyard.
Installation:
Put this mod into your morrowind/data files folder and play
Bugs: none. tested it fully myself and removed all the bugs. should be co..."
"13533","Definitive Birthsigns Redux Patch","Fliggerty","*723","2012-10-16","Pluto","I love the Definitive Birthsign mod, it adds so many new ways to play a character, but even with Eisenfaust's patch it still had some problems. I made a new patch to be used instead of Eisenfaust's patch. It fixes script errors, missing meshes, and slightly changes a few of the Birthsigns to feel..."
"13532","Owned Beds","Fliggerty","*882","2013-08-05","Spirithawke","Changes the Bed_Standard script to give you a warning if the bed is owned by a person or a faction. You may then decide if you still want to sleep in the bed or not. In addition, if the bed is owned by a dead person, it will replace the bed with a new un-owned bed. This mod will only affect beds ..."
"13531","Morrowind Animated Main Menu: Towns of Vvardenfell","Fliggerty","*660","2012-06-05","Xar","The Elder Scrolls III
MORROWIND:
Animated Main Menu Background Replacer - Towns of Vvardenfell..."
"13530","Dynamic game settings","Fliggerty","*1076","2014-09-12","qqqbbb","Dynamic game settings v1.0
This mod dynamically changes various game settings.
MGE XE is required.
FEATURES:
PC constantly loses stamina when in water. Argonians are not affected.
When swimming PC loses stamina faster than when running. Argonians are not affected.
Argonians swim 60% faster than..."
"13529","Auto Attack","Fliggerty","*823","2013-04-18","Ortorin","Dependances: MWSE, MGE
Guess what this mod does... for as long as you hold the left mouse button down you'll keep attacking away! (did that even need a discription?)"
"13528","What's on the Menu?","Fliggerty","*318","2011-08-11","DebiDalio","The Elder Scrolls III: Morrowind - What's on the Menu? v1.3
by Debi Dalio
1. Description
You arrive on an unfamiliar island. You ..."
"13527","Traveller's Guide to Dining No. 3","Fliggerty","*319","2011-08-11","DebiDalio","The Elder Scrolls III: Morrowind - Traveller's Guide to Dining No. 3 - The Lizard's Head v1.1
by Debi Dalio
~ Crafted with love. ~
1. Description..."
"13526","Traveller's Guide to Dining No. 2","Fliggerty","*320","2011-08-11","DebiDalio","The Elder Scrolls III: Morrowind - Traveller's Guide to Dining No. 2 - Ald'ruhn Council Club v1.1
by Debi Dalio
~ Crafted with love. ~
1. Description
..."
"13525","Traveller's Guide to Dining No. 1","Fliggerty","*321","2011-08-11","DebiDalio","The Elder Scrolls III: Morrowind - Traveller's Guide to Dining No. 1 - The Rat in the Pot v1.2
by Debi Dalio
~ Crafted with love. ~
1. Description
..."
"13524","Ajira's Alchemy Reports","Fliggerty","*322","2011-08-11","DebiDalio","The Elder Scrolls III: Morrowind - Ajira's Alchemy Reports v1.0
by Debi Dalio
1. Description
It seems to me that after having Ajira..."
"13523","The Dance of the Three Legged Guar","Fliggerty","*1174","2015-12-04","TwilotSpankle","Simply adds my interpretation of what The Dance of the Three Legged Guar is all about.
It also adds the protagonist of the book to a shack in the Grazelands.
There is a copy of the book upon Crassius Curio's bed
This mod contains content that might offend certain people."
"13522","Imperial Library Obscure Texts","Fliggerty","*1169","2015-11-16","TwilotSpankle","This mod adds all texts from the ""Obscure Texts"" page on the Imperial Library found here: http://www.imperial-library.info/content/obscure-texts
All books are placed in specific places, and are not random. For most, there is only 1 copy of the book, so dont sell them if you want to have a collec..."
"13521","Illy's Dirty Books","Fliggerty","*715","2012-09-27","Illuminiel","""Illy's Dirty Books"" by Illuminiel
Version: 1.00
1. Description:
This is a mesh* and texture replacer mod for the in game books.
I created this mod after playing Skyrim and enjoying the well worn and dirty look of many of the in game books.
So this mod changes the look ..."
"13520","Correspondances of Morrowind","Fliggerty","*1194","2017-02-11","Cliffworms","Correspondances of Morrowind adds new reading content to your game by placing around 190 new documents around Vvardenfell’s, Mournhold’s and Solstheim’s cities and dungeons. These new documents include correspondances between people, interesting potion recipes, special instructi..."
"13519","The Ravenloft Supermod!","Fliggerty","*462","2011-09-08","sassman","The Elder Scrolls III: Morrowind
Ravenloft: The Supermod
And Other Cool Stuff for Bantari's ""Ravenloft""
by
the SASS Man
I am truly enchanted by good house and..."
"13518","The Dagon Fel Route - A Travel Mod for Tamriel Rebuilt","Fliggerty","*301","2011-08-11","sassman"," The Elder Scrolls III: Morrowind
The Dagon Fel Route - A Travel Mod for Tamriel Rebuilt
by
the SASS Man
In browsing for fun mods, I recently discov..."
"13517","Save Tarheil!","Fliggerty","*996","2014-01-04","sassman","The Elder Scrolls III: Morrowind
SAVE TARHEIL!
by
the SASS Man
A simple mod that makes Tarheil, the Bosmer that falls out of the sky northwest of
Seyda Neen, able to sell those scrolls of Icarian Flight. Yes, he has a rest..."
"13516","Ranger Tent Advanced Scripts","Fliggerty","*296","2011-08-11","sassman","The Elder Scrolls III: Morrowind
The Ranger Tent - Advance..."
"13515","Creeper's Wastebasket","Fliggerty","*254","2011-08-09","sassman","The Elder Scrolls III: Morrowind
The Official Most Useless..."
"13514","Voiced Vivec and Yakety Yagrum","Fliggerty","*622","2012-02-11","Trainwiz","Both Vivec and Yagrum Bagarn have voices. However, for whatever reason, Bethesda did not include these voice files in the game. They exist, but are not in.
This mod rectifies that, and adds in their missing voices. Yagrum now greets the player, will ramble when not doing anything else, and screa..."
"13513","Morrowind Acoustic Overhaul","Fliggerty","*1045","2014-06-21","PeterBitt, Logitech",""
"13512","Container Sounds","Fliggerty","*1160","2015-11-01","Neoptolemus","Adds an appropriate opening sound to all crates, barrels, chests, pots, urns, cupboards, closets, drawers, desks and sacks. Sounds are added via a simple script which should not impact fps. I also modified some of the chests in Daedric ruins to use the Daedric chest mesh that came with Bloodmoon...."
"13511","Birds and Crickets","Fliggerty","*1159","2015-11-01","Neoptolemus","Adds an ambient loop whenever the player is in an exterior cell, with birds and insects in the daytime, and crickets at night. Loops are disabled in bad weather, and will not play in the Ashlands, in Mournhold (which has its own ambient sounds), and on Solstheim.
Can be used alongside other soun..."
"13510","Ambient Town Sounds for Morrowind","Fliggerty","*711","2012-09-21","Lendrik","This mod adds ambient sounds to most of Morrowind's populated places - towns and villages, taverns, guildhalls, temples and other places. From taverns full of drunkards, to the hushed murmur in temples, to the resonant ambience in forts and castles - all such areas received their own treatment.
..."
"13509","Tyra Banks in Morrowind","Fliggerty","*739","2012-11-11","Spirited Treasure","As Promised:
Tyra Banks head in game. Three Mesh shapes to choose from. Pics included.
Do with as you wish.
Don't forget credits!
Spirited Treasure
Credits:
Tyra Banks
Fenrya and Better Heads
Who made the original head- Gorg?
Bethesda
Spirited Treasure"
"13508","Suran - Gypsy Wagon Home v2.1","Fliggerty","*733","2012-10-30","Spirited Treasure","This is a Gypsy Wagon I've placed in Suran on the hill. It's a really pretty view and I just had to have this wagon
in game.
Take your desired van color from Kiteflyer's release package and rename as follows
kb_gypvan_wtrd_ex_dr_01.nif
kb_gypvan_wtrd_in_dr_01.nif
kb_gypvan_wtrd_01.nif
kb..."
"13507","Pale Beauty","Fliggerty","*740","2012-11-11","Spirited Treasure","A pale beauty I saw on Deviant Art and decided to try and make her head for Morrowind.
Two choices. Pics included along with skins. I've included the Ren's shorter hair here.
Do with as you wish.
Don't forget Credits!
Spirited Treasure
Credits
xx--s-t-a-c-e-y--xx
Bethesda
Gorg and Fenrya
Be..."
"13506","Iminye Aundae's Tower","Fliggerty","*807","2013-03-10","Spirited Treasure","Iminye Aundae's Home
A tower set on the lovely lake near Falensarano Stronghold. I'm using Vurt's trees and MGE XE.
It is a copy of Master Aaron's tower with changes by me.
I've included in the package, Dongle's tub with steam attached(As Pictured) Tub is NOT included in the mod However the mes..."
"13505","Hawkhaven v2.0","Fliggerty","*15","2011-07-24","Spirited Treasure","Adds a copy and paste of Pelagiad Halfway Tavern to Vivec.. Many many changes by me.. A house mod with myself added as companion inside... Can sleep 3 in the basement area. Along with high capacity trunks and closets for each companion's kit.One double bed for player is upstairs. Includes a batht..."
"13504","Dryads Revamped","Fliggerty","*429","2011-08-25","Calislahn , Redwoodtreesprite, Spirited Treasure","Dryads Revamped by Calislahn"
"13503","Caius Cosades Better","Fliggerty","*741","2012-11-11","Spirited Treasure","I dedicate this mod to Dark Diva, who was my one and only fan when I was working on the Caius Cosades mod.
1.) Caius Cosades better 2.0
===Morrowind Only===
I am sick and tired of seeing Caius looking like a bum in a run down apartment. He is the Grand Spymaster of the Blades in Vvardenfell. ..."
"13502","Bathroom Resource","Fliggerty","*742","2012-11-11","Spirited Treasure","This is a bathroom to merge with your house mods.
It includes all the things you expect in a bathroom.
This is a resource. It's the same bathroom as the one in the Caius Cosades better mod.This one has towels and washcloths. I would recommend renaming the cell to something other than just ""bathr..."
"13501","SM101 Bound Weapons Replacer","Fliggerty","*889","2013-08-26","Sandman101","I couldn't find a Bound Weapons replacer that I liked so I made my own. Takes Ghostnulls ""Daedric Weapons Enhancer (Non-Reflective Version)"" meshes and textures and replaces the bound Daedric Weapons with his. I take no credit for the work. I just did a little CS work and relocated the meshes and..."
"13500","HELLUVA Awesome Armor Completion Set","Fliggerty","*865","2013-07-20","Sandman101, Friends","The Goal is to take Community Made Armors and add the to the leveled lists and merchants. I did not make these models. If I have used something I was not supposed to, please e-mail me and I will correct and update the mod.
This is intended to be a completion set and finish out all of the missing..."
"13499","H.E.L.L.U.V.A. Glorious Guards","Fliggerty","*871","2013-07-23","Sandman101"," The Elder Scrolls III
MORROWIND:
H.E.L.L.U.V.A. Guards
Hugely Expanded Leveled Lists Ultimate Version Addition
Thanks to Dragon32 and Fliggerty for the name."
"13498","H.E.L.L.U.V.A. Awesome Armor - Medium","Fliggerty","*868","2013-07-21","Sandman101, Friends","The HELLUVA Awesome Armor Project is an attempt to take community made armors and add them to the leveled lists as leveled loot and at Merchants.
This module is just the Medium armors. You may use all of the HELLUVA AA modules together if desired with no issues.
Please read the readme. It is ex..."
"13497","H.E.L.L.U.V.A. Awesome Armor - Heavy","Fliggerty","*869","2013-07-21","Sandman101, Friends","The HELLUA Awesome Armor Project is an attempt to take community made armors and add them to the leveled lists as leveled loot and at merchants.
This module is just the Heavy armor. You may use all of the HELLUVA AA Modules together with no issues.
Please read the read me. it is extensive and c..."
"13496","H.E.L.L.U.V.A. Awesome Armor Recolors","Fliggerty","*866","2013-07-20","Sandman101, Friends","The HELLUVA armor projects attempt to take community made armors and add them to the leveled list and merchants.
These are recolors of stock mw meshes. FOr the most part they are recolors of specific sets of armors, glass, ebony, dwemer, etc...
Please check the readme for full details"
"13495","H.E.L.L.U.V.A. Wicked Weapons","Fliggerty","*867","2013-07-21","Sandman101, Friends","The idea behind the H.E.L.L.U.V.A. series of mods is to take community made content and add it only through the leveled lists.
This isn't just another weapons mod. It is an attempt to add over 100 modders work to the game and keep it balanced. If you use all of the modules there are 1594 Weapons..."
"13494","Dwemer Armor Replacer","Fliggerty","*864","2013-07-20","Sandman101","This mod takes Snakebittens Dumac armor and replaces the stock Dwemer armor with it. If you decide you don't like it just uncheck the esp and you'll be back to stock.
Shield is from The Greater Dwemer Ruins Resource.
The boots are scripted like the ones from HELLUVA armors for leggings and boot..."
"13493","Wolf Pack","Fliggerty","*699","2012-09-16","hollaajith","Wolf Pack
Version 1.0
By hollaajith
Description : Makes the wolf pack in solstheim behave as a true pack. Also adds an alpha wolf and a 20% chance of snow wolf to spawn in the pack.
Renames the wolves appearing outside of a pack to stray wolves.
Installation : From the Morrowind Launcher, sele..."
"13492","The Undead","Fliggerty","*1166","2015-11-04","Neoptolemus","Adds 300+ new undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate tombs/caves/dungeons, and some in exterior cells after dark.
The U..."
"13491","Revenants","Fliggerty","*572","2011-10-30","Jusey1","This mods adds deadly spiritual beings into the Red Mountain Region known as Revenants.
They are long dead warriors of a forgotten war.
I highly recommon being high level before trying to fight these! They can really pack a punch!
But do you still dare to fight them or will you perish?"
"13490","Ranked Dremora","Fliggerty","*1164","2015-11-01","Neoptolemus","This mod completely overhauls the Dremora in Morrowind, making them more like they are in Oblivion - that is, divided into seven ranks. I have also changed their weapons to inferior versions of the daedric ones. This makes daedric weapons a lot more scarce on Vvardenfell, as they should be. All D..."
"13489","Golems","Fliggerty","*1162","2015-11-01","Neoptolemus","Adds ten types of Golem to Morrowind's leveled lists. Golems will spawn in the appropriate regions (Mud Golems in the Bitter Coast, Ash Golems in the Molag Amur etc), and around Daedric Ruins. The Golems are based on a modified Storm Atronach mesh, and use all vanilla textures.
Included is an ad..."
"13488","Dagoth Creatures Replacer","Fliggerty","*970","2013-12-21","Aoimevelho","This mod gives new models to ash ghouls and ascended sleepers who bear the name ""Dagoth"". Dagoth Gares now have his own unique model.
All ""nameless"" ash ghouls and ascended sleepers from leveled lists are not touched and will retain their old appearance.
Please note that the exact look of Dagoth..."
"13487","Daedric Tweaks","Fliggerty","*857","2013-06-16","hollaajith","Tweaks the the various Daedra to make them tougher.All the daedra have their stas modified. Now daedric shrines are indeed tougher than before. Tweaks the stats of each daedra to be more suitable.
-Now Dremora are much stronger and Dremora Lord are stronger than Golden Saints.
-Added stronger..."
"13486","Beasts of Vvardenfell 1.35","Fliggerty","*1021","2014-03-27","Crankgorilla","Beasts of Vvardenfell
Version 1.35
Description
Adds creatures to the leveled lists. They will spawn along with the standard creatures and add more variety to the line up.
Collected here are over 80 creatures from around the community. Each one has been balanced to provide an..."
"13485","Antares Creatures","Fliggerty","*679","2012-08-25","Arcimaestro Antares","This is a compiled mod with all of Arcimaestro Antares's creatures.
It includes: Trolls, Treant, Medusa, Hill Giant, Green Slime, Gargoyles, Frost Monarch, Frost Giant, Draugr Deathlord, Cecaelia and Beholders.
Each Creature has its own readme."
"13484","Red Eye Companion","Fliggerty","*277","2011-08-10","Luma","The Elder Scrolls III
MORROWIND: Red Eye Companion v 1.0 BETA Alpha
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Version History
8. Credits
9. Legalty
10.Contact In..."
"13483","Ninja Army Revamped","Fliggerty","*295","2011-08-11","Genozyde24","Introduction:
Version 1.2
This is my second mod.
This mod adds a small dojo underground. The entrance is found in Gnisis, check the patio on the very north side next to the mining residences. Inside the dojo is your personal army of
ninjas. They use Grumpy's Companion Script 3.1.Now you must ta..."
"13482","Mournhold Mercenary Upgrade","Fliggerty","*253","2011-08-09","Luma","The Elder Scrolls III
MORROWIND:
Mournhold Mercenary Upgrade
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Credits
8. Contact info
================================..."
"13481","Locust","Fliggerty","*246","2011-08-09","Dingosky95","DINGO/DINGOSKY95
Locust
A companion you will see him trapped in his cage. By the silt stider in Seyda Neen. Kill the evil cleric and take the key. Free him and have fun. Whe..."
"13480","J-Companions","Fliggerty","*567","2011-10-16","Jusey1","This mod as a few companions in MW. Simple but one is powerful and more will get added later.
The companions are set so they can never die and both should have high enough speed to follow you.
There are only two right now, one in Seyda Neen and the other in Caldera. Have fun!"
"13479","Fligg's Slave Mod - Loyalty","Fliggerty","*913","2013-09-29","Deylendor","The Elder Scrolls III MORROWIND:
Fligg's Slave Mod - Loyalty (v1.0.5)
By Deylendor - 9.30.2013
DESCRIPTION
This is an add-on for 'Fligg's Slave Mod' -- http://download.fliggerty.com/download-110-6
Fligg's slave mod has a..."
"13478","Dungeon Crawler","Fliggerty","*590","2011-11-20","Shaddow","This mod adds an Orc dungeon crawler in front of Addamasartus cave's entrance, he has just arrived in Vvardenfell and wants to clear the cave of bandits but is a tad scared due to a noise he heard coming from inside and wants you to come with him. Help him or not, you decide.
Have fun playing th..."
"13477","CM Partners - Creature Activation Control","Fliggerty","*907","2013-09-27","Deylendor","This is an add-on for CM Partners (work for Baron's Partners too).
It modifies the beastscript which is attached to all creatures provided by CM Partners.
Your creatures are now controlable by just activating and selecting a choice in the messagebox windows instead of by dialogue, which is way f..."
"13476","Carrie Irrietie - Breton Alchemist","Fliggerty","*333","2011-08-12","Nicholiathan","Carrie Irrietie
by Nicholiathan
File date 8/10/2009 11:57:21 AM CST will remain unchanged on all versions.
updated 8/15/2009 05:09 PM CST
Preamble: This is a pre-beta release the mod is not complete. There are problems in the dialog with typos, spelling errors & gramer. Not all the scripts func..."
"13475","A Lord's Men","Fliggerty","*1080","2014-09-25","Arjan Wardekker, WHReaper","A Lord's Men 2.5.0 unofficial update:
2.1 changes:
- All dialogue entries for Mercenary representative changed from ID filter to new class
ALM_Mercenary_Representative
- Created new Mercenary representatives for Hlaalu guards, Imperial guards, etc.
- Created script for eve..."
"13474","Yet Another Herbalism Mod","Fliggerty","*1143","2015-09-01","hollaajith","This is yet another Herbalism mod. This does not eliminate the 'container looting' but does make the plant disappear or change visually "
"13473","TR Mainland Grasscover","Fliggerty","*1146","2015-09-02","Vurt","""Grass_TR_Mainland.esp"" adds Vurt's grass to whole TR_Mainland.esm (requires Vurt's Groundcover mod: [url=http://www.nexusmods.com/morrowind/mods/31051/]http://www.nexusmods.com/morrowind/mods/31051/?:"
"13472","Take Notes","Fliggerty","*1148","2015-09-17","qqqbbb",""
"13471","Svell Blood Ship","Nexus","https://www.nexusmods.com/morrowind/mods/43672","2015-05-17","SYMBIOTE DINOSAUR","Adds a player home in the Felsaad Coast region on solstheim.
To install the mod extract the zip folder to your morrowind data files folder, then check it in your data files in the morrowind launcher."
"13470","Locked Doors Fix","Fliggerty","*1064","2014-08-24","qqqbbb","Some doors that lead to another cell are accessible from both sides. If such a door is locked then what happens is you enter new cell, turn around but the door you've just used is locked (remember the door in Census and Excise Office?). This mod fixes it."
"13469","Illy's Akatosh II","Fliggerty","*1036","2014-05-04","Illuminiel","""Illy's Akatosh II"" by Illuminiel
Version: 1.00
1. Description:
This is a mesh and texture replacer mod for the Imperial Dragon Statue in Ebonheart.
The dragon is scripted to have a subtle soft light pulse at night in the shrine, there is an alternative version where it will give ..."
"13468","Ice Cave Shelter","Fliggerty","*1104","2015-05-12","SYMBIOTE DINOSAUR","A player home a little ways west of skall village.
Install the folder and extract files to your morrowind data files folder, then check it in your datafiles.
I have a video that shows the cave here https://www.youtube.com/watch?v=DCj9QXlBb6Y
If you use this mod all I ask is that you give me c..."
"13467","Darknut's Morrowind Crafting 2.1 Textures","Fliggerty","*1097","2015-01-22","Darknut","
Darknut's Morrowind Crafting 2.1 Textures
1-22-2015
1. DESCRIPTION
My version of the Morrowind Crafting 2.1 Textures That I made for myself.
Tweaked a couple of the meshes as well
Now you can ..."
"13466","Blades Safe House","Fliggerty","*1115","2015-06-02","Lythoc","This mod adds a secret safe house to the Council Club in Balmora.
Features include:
- Armor sorter with armor pieces magically floating to mannequins.
- Book sorter with new original scripting. Sorted books can be read, safely picked up and resorted.
- NPCs to guard the complex, which you can dr..."
"13465","AltStart","Fliggerty","*1065","2014-08-28","iamnone","--- AltStart v3.0 ---
(former title: Bloodmoon Start)
(mod for TESIII: Morrowind)
by iamnone
This mod allows you to start a new game on the docks at one of eight locations and features quick character generation and assignment of equipment and spells based on skills.
Locations:
- Dag..."
"13464","Winged Dryad Dresses","Fliggerty","*431","2011-08-25","Calislahn, Redwoodtreesprite","Cali and Redwoodtreesprite's Winged Dresses for Morrowind Races
You must have Cali's BB V.2 Dryad Dresses installed to use this mod.
Works with Better Bodies version 2.0 or higher.
This mod adds winged versions of my dryad dresses ..."
"13463","Westly FCOT clothes in Tamriel Rebuilt","Fliggerty","*972","2013-12-21","Aoimevelho","Some Tamriel Rebuilt NPCs are now wearing wonderful outfits from Westly's ""Fine Clothiers of Tamriel"" .
I didn't change NPCs from certain fractions since they may wear fraction-specific outfits, I didn't change NPCs that wear TR-specific clothes, NPCs with complex scripts, etc.
- almost all Re..."
"13462","Vaerminas Robes","Fliggerty","*1099","2015-02-21","Lossner","These are purple robes with Vaermina emblem on it enjoy"
"13461","Tight Dresses","Fliggerty","*428","2011-08-25","Calislahn","Better Bodies V.2 Tight Dresses by Calislahn
This mod adds six new tight fitting dresses to Verara Rendo's Clothing Store in Suran."
"13460","The Morrowind Strut","Fliggerty","*620","2012-02-11","Trainwiz","This mod will add a pair of shoes to Curio Manor in Vivec, called ""The Shoes of Extravagant Swag""
If the player walks around in them, they will play the Bee Gee's ""Stayin Alive""
This is obviously inspired by this video...."
"13459","Opticians","Fliggerty","*441","2011-08-25","Calislahn","Opticians
By Calislahn
INDEX:
Requirements
About this mod
Installation
Playing this plugin
Known Bugs & Issues
Incompatibilities & Save game warnings
Credits & Usage..."
"13458","Dryad Robes","Fliggerty","*437","2011-08-25","Calislahn","Dryad Robes by Calislahn
INDEX:
Requirements
About this mod
Installation
Playing this plugin
Known Bugs & Issues
Incompatibilities & Save game warnings
Credits
Permissions
Co..."
"13457","Dryad Dresses","Fliggerty","*430","2011-08-25","Calislahn","Better Bodies V.2 Dryad Dresses by Calislahn
This is the final version of my Dryad Dresses.
Works with Better Bodies version 2.0 or higher.
Now also included in this file is Cali's_BB_V.2_Dryad_Dresses_BLM.esp..."
"13456","Cali's Clothing","Fliggerty","*427","2011-08-25","Calislahn","Cali's Clothing v1.2 by Calislahn
The original Cali's Clothing mod had a couple of minor bugs which i fixed with a seperate update esp. This is just those two mods combined :)
This mod contains five new colour co-ordinated female outfits consisting of:
Extravag..."
"13455","Boxer Short for Morrowind","Fliggerty","*856","2013-06-14","Spirited Treasure","Boxer Short for Morrowind.
Now I bring a single pair of boxer shorts. -One pair for each mesh plus the femme ones.. All use Left knee slot. Male ones will become female when female wears.
I like my guys to be comfy in game. All that running around gets sweaty and hot!
Elaura asked me for the on..."
"13454","Better Clothes Bloodmoon Plus","Fliggerty","*804","2013-02-26","Spirited Treasure",""
"13453","BadKarma Dresses in Tamriel Rebuilt","Fliggerty","*968","2013-12-19","Aoimevelho","This is a very simple mod: all Imperial and Breton female nobles and some of Imperial and Breton commoners in ""Tamriel Rebuilt - Sacred East"" are now wearing medieval dresses made by BadKarma. I modified only those NPCs who don't belong to any factions."
"13452","Ahnassi's Basement","Fliggerty","*117","2011-07-28","Jac","The Elder Scrolls III
MORROWIND: Ahnassi's Basement
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Credits
8. Contact info
9. Version histo..."
"13451","Increased Dark Brotherhood attacks","Fliggerty","*118","2011-07-28","Jac","The Elder Scrolls III
MORROWIND:
Increased Dark Brotherhood Attacks by Jac
Index:
1. Summary
2. Requirements
3. Files
4. Installation
5. Saved games
6. Removing the mod
7. Usage in ..."
"13450","Passing time while reading","Fliggerty","*119","2011-07-28","Jac","The Elder Scrolls III
MORROWIND:
Jac's Passing Time While Reading
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known issues
6. Use in other mods
7. Credits
8. Contact info
9. ..."
"13449","Morag Tong writ greeting fix","Fliggerty","*120","2011-07-28","Jac","The Elder Scrolls III
MORROWIND:
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Unistallation
9. Credits
10. Contact info
11. v..."
"13448","Honor and Discipline","Fliggerty","*121","2011-07-28","Jac","The Elder Scrolls III
MORROWIND: Honor and Discipline
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Unistallation
9. Credits
1..."
"13447","NOM/COM patch","Fliggerty","*122","2011-07-28","Jac","The Elder Scrolls III
MORROWIND: Nom_Com_patch
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Unistallation
9. Credits
10. Cont..."
"13446","Lightning Strike","Fliggerty","*123","2011-07-28","Jac","The Elder Scrolls III
MORROWIND: Lightning Strike
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Un-installation
9. Credits
10...."
"13445","Snowbear cub","Fliggerty","*124","2011-07-28","Jac","The Elder Scrolls III
MORROWIND: Snowbear cub
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Unistallation
9. Credits
10. Conta..."
"13444","Synette quest fix","Fliggerty","*125","2011-07-28","Jac","The Elder Scrolls III
MORROWIND: Synette fix
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Unistallation
9. Credits
10. Contac..."
"13443","Morte","Fliggerty","*126","2011-07-28","Jac"," The Elder Scrolls III
MORROWIND: Morte
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Unistallation
9. Credits
10. Contact info
11. Version history
===..."
"13442","Jasmine, a Morrowind Companion","Fliggerty","*155","2011-07-29","Jac","The Elder Scrolls III
MORROWIND: Jasmine, a Morrowind Companion
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Unistallation
9. Credits
10. Contact info
11..."
"13441","Redsigned Vivec - COM & MCA patch","Fliggerty","*157","2011-07-29","Jac","The Elder Scrolls III
MORROWIND: Redsigned vivec/Children of Morrowind & Morrowind Comes Alive Patch
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. ..."
"13440","Redsigned Vivec - MCA patch","Fliggerty","*158","2011-07-29","Jav","The Elder Scrolls III
MORROWIND: Redsigned vivec/Morrowind Comes Alive Patch
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Uni..."
"13439","Redsigned Vivec -COM patch","Fliggerty","*159","2011-07-29","Jac","The Elder Scrolls III
MORROWIND: Redsigned vivec/Children of Morrowind Patch
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Uni..."
"13438","Tax Collectors","Fliggerty","*820","2013-04-13","Arcimaestro Antares and Jac","When you have your own stronghold, an imperial tax collector will appear there "
"13437","You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod (Y.N.A.N.A.R.)","Fliggerty","*252","2011-08-09","Dragon_Lance","Name: You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod
Version: 1.0
Date: 1/6/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
Just a crazy idea I picked up somewhere... Hope you enjoy it, I had a good laugh making it :P.
Location..."
"13436","Phoenix Round Shield","Fliggerty","*270","2011-08-10","Dragon_Lance","Name: Phoenix Round Shield
Version: 1.0
Date: 3/22/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
The Phoenix Round Shield. Who created it? What was the intention when it was created? How does it exist still today? The legend of the Phoenix has been ..."
"13435","Nerevar's Blade Replacer","Fliggerty","*274","2011-08-10","Dragon_Lance","Name: Nerevar's Blade Replacer
Version: 1.0
Date: 5/10/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
After seeing an excellent texture replacer for Trueflame, I gathered the incentive to make a whole new mesh for it. This is simply a replacer of mes..."
"13434","Hawkeye Scimitar","Fliggerty","*235","2011-08-08","Dragon_Lance","Name: Hawkeye Scimitar
Version: 1.0
Date: 12/28/2008
Category: Weapons and Armor (aka. Modders Resource)
Author(s): Dragon_Lance
Source: PES
Requirements: GOTY
Description
This is a unique mesh based off of a picture that I found of an 'Eastern Scimitar' which was used in medieval ti..."
"13433","Fyr Axe","Fliggerty","*265","2011-08-10","Dragon_Lance","Name: Fyr Axe
Version: 1.0
Date: 3/7/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This "
"13432","Ebony Trident","Fliggerty","*234","2011-08-08","Dragon_Lance","Name: Ebony Trident
Version: 1.0
Date: 1/1/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This is a custom trident mesh designed to fit in with ebony armor in the game (More specifically with Hedgehog12's Ebony armor replacer).
This is a sheathable..."
"13431","Dragon_Lance's Weapons Pack 1","Fliggerty","*290","2011-08-10","Dragon_Lance","Dragon_Lance's Weapons Pack 1
by: Dragon_Lance
Description:
This is a simple quad of weapon models I did last year amongst a bunch I shelled out while I was 'in the forge'. Included are the Nifs and textures that are associated to place in the world of Morrowind. The placement of these weapons a..."
"13430","Dragon_Claw Spear","Fliggerty","*242","2011-08-09","Dragon_Lance","Name: Dragon_Claw
Version: 1.0
Date: 8/29/2008
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This spear is designed (one hand version) with the ability to be wielded as a longblade, but rather than enhancing strength and longblade skill, the script enhan..."
"13429","Dragon Uchigatana","Fliggerty","*278","2011-08-10","Dragon_Lance","Name: Dragon Uchigatana Set
Version: 1.0
Date: 1/25/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
There are seven different versions of this unique weapon. Each with a script attached for different sheathing styles identified by it's own color. The ..."
"13428","Dragon Fist","Fliggerty","*255","2011-08-09","Dragon_Lance","Name: Dragon Fist
Version: 1.0
Date: 1/11/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This is a custom hammer mesh.
This is a sheathable "
"13427","Bound Longbow Arrow Replenisher","Fliggerty","*264","2011-08-10","Dragon_Lance","Name: Bound Longbow Arrow Replenisher
Version: 1.3 (Update)
Date: 2/25/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Dependant on GOTY
Description
I took on this challenge because of my interest in weapons and also enjoying forging new ideas for the weapons tha..."
"13426","Bloodletter Sword","Fliggerty","*239","2011-08-08","Dragon_Lance","Name: Bloodletter Sword
Version: 1.0
Date: 8/21/2008
Category: Weapons
Recommended: Tribunal and Bloodmoon (will not work without)
Author(s): Dragon_Lance
Description
This sword is an art in itself and took much time to implement. Enjoy! This sword was made in order of popular deman..."
"13425","Blood Seeker","Fliggerty","*238","2011-08-08","Dragon_Lance","Name: Blood Seeker Sword
Version: 1.0
Date: 9/19/2008
Category: Weapons
Recommended: Tribunal and Bloodmoon (will not work without)
Author(s): Dragon_Lance
Description
This sword is an art in itself and took much time to implement. Enjoy! This is a personal endeavor of 3D artistry, ..."
"13424","Westly's Pluginless Head and Hair Replacer","Fliggerty","*874","2013-07-27","Westly","This mod is a pluginless replacer (which means no .esp is used; rather, the mod directly replaces certain meshes already used in the base game Data Files of Morrowind).
This replaces the meshes for the original/stock/""vanilla"" head and hair meshes (utilizing modder made meshes and new high-resol..."
"13423","Westly Presents: Unique Winged Twilights","Fliggerty","*743","2012-11-12","Westly","
TheElderScrolls III MORROWIND: Westly_Presents_Unique_Winged_Twilights
Index:
1.Installation
2.Playing the Plugin
3.SaveGames
4.Issues/Bugs/MildIrritances
5.C..."
"13422","Westly Presents: Unique Corprus Stalkers","Fliggerty","*749","2012-11-15","Westly","This mod adds a bit of variety/uniqueness to the models used for the various instances of the Corprus Stalker creature in game. Most of these occurances have been altered using a unique BB model (""Elven"", a bit more human, and ""Orcish"", supporting both male and female counterparts).
Enjoy!"
"13421","Westly Presents: The Sidhe and The Darklings","Fliggerty","*750","2012-11-17","Westly","This plugin adds:
2 new better body playable races, the Sidhe and the Darklings
5 female and 5 male Sidhe Heads
4 female and 4 male Darkling Heads
Male and Female Vampire heads for both races
A large variety of hairs for each race and their respective sexes
Race Descriptions:
:"
"13420","Westly Presents: The Saxhleel","Fliggerty","*464","2011-09-10","Westly","
The Elder Scrolls III
MORROWIND:
Westly_Presents_The_Saxhleel
Index:
1. Installation
2. Playing the Plugin
3. Save Games
4. Changing the Face/Race of an Existi..."
"13419","Westly Presents: Mang'Chu, The People of the Waters ","Fliggerty","*745","2012-11-14","Westly","This plugin adds:
A new better body playable race, the Mang'Chu (a subrace of the Tang Mo)
12 male Heads 10 female Heads
Male and Female Vampire heads
A large variety of hairs
Race Description: Of the many tribes of Tang Mo, the Mang'Chu, or ""People of the Waters"", are the most versatile and..."
"13418","Westly Presents: Halflings","Fliggerty","*753","2012-11-19","Westly","This plugin adds:
A new diminutive BB race to the game TESIII: Morrowind, the Halflings. Thanks to Gagatek's wonderful remeshing of the BB mesh to have oversized furry feet, these Halfings have a great resemblance to Tolkein's and later the D & D's Hairfoot Halflings (so fans of all rejoice). I ..."
"13417","Westly Presents: Fine Clothiers of Tamriel","Fliggerty","*751","2012-11-17","Westly","This mod is a pre-release of many of the items to be featured in the EFCR clothing replacer mod (more info here on that... [url=http://forums.bethsoft.com/index.php?/topic/1096207-wipz-efcr-clothing-replaceradditions-thread-2/]http://forums.bethsoft.com/index.php?/topic/1096207-wipz-efcr-clothing..."
"13416","Westly Presents Elves of the Unseen","Fliggerty","*901","2013-09-17","Westly","This plugin adds:
A new BB race inspired by the Elves of the Unseen from Hellboy II: The Golden Army, specifically the twin elves Nuada and Nuala.
Prince Nuada A ruthless leader who treads the world above and the one below, Prince Nuada Silverlance is the male heir to the crown of the Unseen, m..."
"13415","Westly Presents Elves of the Unseen","Fliggerty","*900","2013-09-17","Westly","This plugin adds:
A new BB race inspired by the Elves of the Unseen from Hellboy II: The Golden Army, specifically the twin elves Nuada and Nuala.
Prince Nuada A ruthless leader who treads the world above and the one below, Prince Nuada Silverlance is the male heir to the crown of the Unseen, m..."
"13414","Westly Presents BB Almalexia Replacer","Fliggerty","*902","2013-09-17","Westly","This mod includes:
A new Better Body adaptation for the Almalexia creature models adhering in style to the look of the original creature models, but with updated Better Body parts. This part is ""pluginless"" as it only requires the installation of the ""Meshes"" and ""Textures"" folder to replace the..."
"13413","Westly Presents Aureals: TESIV Inspired Golden Saints","Fliggerty","*744","2012-11-14","Westly","This plugin adds:
A new playable race, Aureals (inspired by the Golden Saints that were featured in TESIV ala the Shivering Isles expansion)
8 male Golden Saint Head 10 female Golden Saint Head Male and Female Vampire heads A variety of hairs for both sexes
Race Description: The Golden Saints ..."
"13412","OH! My Goddess! Almalexia Replacer","Fliggerty","*754","2012-11-19","Westly","This mod includes:
A new BB adaptation for the Almalexia Creature models, while maintaining a few key details of the original Almalexia, the rest has been ""reimagined"" by the author of this mod for a decidedly stylistic approach for the Mother of Mercy. This part is ""pluginless"" as it only requi..."
"13411","Yuanti dungeon 2nd version alpha","Fliggerty","*933","2013-11-20","Quasidivine","A totally different take on my first mod based on suggestions made by SpiritHawke This mod hopefully illistrates the difference in skill level from when I just started to now.. Enjoy
This action packed dungeon will have you fleeing for your life as an evil long lost daedra worshipping cult begin..."
"13410","Yuanti Dungeon","Fliggerty","*930","2013-11-11","Quasidivine","Hello Every one! This is my first ever upload, and mod!. It features a dungeon of large size, full of Yuanti critters. It also features new armor, staff and various other "
"13409","Wolfe's Tomb","Fliggerty","*574","2011-10-30","Jusey1","Simple Tomb mod I made in my HS years. It was for an English project really.
Nothing special in this mod, just a small simple tomb in Vivec."
"13408","Turenyulal Redone","Fliggerty","*1011","2014-02-09","Trainwiz","Despite Darknut's GDR doing a wonderful job of overhauling some of the Sixth House Citadels, he missed a few. So, I decided to undertake the massive task (and by that I mean spend three hours of downtime) of redoing some of the other citadels.
This is Turenyulal Redone.
Features:
-Two cells ..."
"13407","Of Dungeons and Abodes","Fliggerty","*1183","2016-04-24","Darkelfguy","In the sleepy town of Gnaar Mok, a young Dunmer by the name of Daviimir Velodil searches frantically for his missing uncle. Naive and scared about the dangers of the ..."
"13406","Mort's Mountain Citadels","Fliggerty","*583","2011-11-05","Mortimer","Mort's Mountain Citadels
This mod sets out to complete the series of dungeons that Darknut began. Greater Dwemer Ruins volume 1 greatly enhanced three main storyline areas, making them much more unforgiving while providing a really cool dungeon crawl at the ..."
"13405","Kogoruhn Ruins","Fliggerty","*565","2011-10-14","Taken by Trees","Kogoruhn ruins
Version 1.11
By Taken by Trees
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Changelog
8. Further Updates
9. credits
10. contact and information
11. legal s..."
"13404","In the Pit 1.0","Fliggerty","*717","2012-10-04","Crankgorilla","The Foreign Quarter now plays host to The Pit.
Saddle up your fighting gear and head down to Pelagiad, Southern Wall interior and find a shady Khajiit.
Overview:
Adds a battle arena and store to Vivec, Foreign Quarter Upper Waistworks that provides unique scripted options for items fou..."
"13403","Dunmer Strongholds Expanded","Fliggerty","*1161","2015-11-01","Neoptolemus","Expands the eleven Dunmer Strongholds on Vvardenfell by adding large, multi-level dungeons generated with the GenMod utility. Basically does for the strongholds what Zappara's 'Tombs Expanded' mod did for the Ancestral Tombs. The dungeons are filled with either Daedra, Undead or 6th House leveled..."
"13402","Dungeoneer","Fliggerty","*480","2011-10-09","Jusey1","The Nerevane Mod V3.0 by Jusey1
Lore
Long time ago, an ancient dungeon system known as Nerevane was created. Nerevane was base around Nerevaine's mind; his encounters, his imagined enemies, his friends, and so on. When Vivec murdered the Nerevaine; Nerevane vanished. Now, with Nerevaine's..."
"13401","Cave of Wonders","Fliggerty","*1187","2016-05-31","Lady Phoenix Fire Rose","This Mod is a Proud Participant of 2016 May Modathon, hosted by Darkelfguy!
This is my first official full mod released, so I hope that you enjoy it!The Cave of Wonders is filled with beautiful sights, many monster to fight, treasure, and your possible demise. It is lost somewhere in the West Ga..."
"13400","Battle at Buckmoth 1.0","Fliggerty","*1008","2014-02-02","Crankgorilla","Description A Herald has arrived at Buckmoth Legion Fort calling forth all brave adventurers for a quest of peril and danger. A ring of power has been discovered which summons entrance to the Battle of Buckmoth! Ring the bell atop the walls and rally your troops. Push the evil forces back and win..."
"13399","Balmora's Underworld","Fliggerty","*810","2013-03-17","Fulgore","Get lost within the depths of Balmora's Underworld. Walk through the sewers: let the Thousand Lanterns Market take your breath away and explore the abandoned canals. Witness criminal factions fighting against each other and common folks going on about their daily lives. Discover the access to the..."
"13398","Ayleid Remnants","Fliggerty","*1171","2015-11-26","John Kahler","Adds in 4 Ayleid style places to Solstheim, and one NEXT to Solstheim. I was intending to have the internal architecture like what you see in Oblivion, but it just wasn’t going to happen with my current skills. And if I had gone that way, it would’ve looked pretty bad. :D There would&..."
"13397","Walled City of Balmora","Fliggerty","*940","2013-12-06","Hargreth, Arcimaestro Antares, Lucien Fairfax, WHReaper","
=========== Walled City of Balmora 1.6c
# Introduction
This mod adds a wall around the entire city, with 5 guard towers..."
"13396","Visible Mournhold Temple","Fliggerty","*696","2012-09-14","Lendrik","
Visible Mournhold Temple v1.0
-----------------------------------------------------------------------------------
Requirements: Tribunal
Description:
This mod makes the Mournhold Temple spires, as well as..."
"13395","The Doors - Caldera","Fliggerty","*942","2013-12-06","Arcimaestro Antares, WHReaper","The Doors - Caldera, Walls 1.3
Introduction
This mod adds some city doors to the city of Caldera and a few ..."
"13394","The Doors - Ald-ruhn","Fliggerty","*941","2013-12-06","Arcimaestro Antares, WHReaper","The Doors - Ald-ruhn 1.4
Introduction
This mod adds city doors to the city of Ald-ruhn and complete ..."
"13393","The City of Balmora","Fliggerty","*1152","2015-09-30","SYMBIOTE DINOSAUR","This city overhual adds many details and buildings that I decided Balmora was lacking. Now Balmora is more detailed and has new buildings, however most of these new buildings are not accessable for the main reason that I hate doing the same interior over and over again, how I handled this is that..."
"13392","The City of Ald-ruhn","Fliggerty","*1147","2015-09-03","SYMBIOTE DINOSAUR","This is a project I started to expand one of my favorite places in the game and make it into a city instead of a town.
I used vanilla and Tamriel Rebuilt assets to accomplish my project. I believe this mod will help make Ald-Ruhn worthy of the Redoran name.
Several buildings and interiors have ..."
"13391","Ruby Inn 1.0","Fliggerty","*570","2011-10-26","Crankgorilla","Designed for Vos to be a little bit crazy, a crossroads of all peoples going to and from destinations. Many customers to interact with. The bar is stocked up with an excellent variety of beverages. It meant to be humourous and rough, like a location of this type would be. You get your own room if..."
"13390","Racer's Roost","Fliggerty","*938","2013-12-06","Baratheon79, Papill6n and WHReaper","Racer's Roost 1.3
Introduction
This mod adds a small tavern named the ""Racer's Roost"" in Hla Oad..."
"13389","Morrowind Redecorated - Balmora","Fliggerty","*861","2013-07-16","Lucevar","Lore-friendly, atmospheric enhancements to many Balmora interiors, to reflect the personality and social status of their owners, make them feel lived in and in some cases, to give NPCs somewhere to sleep!
Requirements:
Morrowind
Tribunal
The mod uses some fu..."
"13388","More Inns","Fliggerty","*939","2013-12-06","LegoManIAm94, Spirithawke, WHReaper","More Inns 2.1d
Introduction
This mod adds more places to rent a bed. You can now sleep at the fo..."
"13387","Illy's Bedspreads","Fliggerty","*1108","2015-05-16","Illuminiel","""Illy's Bedspreads"" by Illuminiel
Version: 1.0
What the Mod does:
A texture replacer for the bedspreads - and pillows (note: pi..."
"13386","Illy's Altered Altars","Fliggerty","*1107","2015-05-16","Illuminiel","""Illy's Altered Altars"" by Illuminiel
Version: 1.00
1. Description:
This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold
As the altar is lower than the original and wider objects placed on the altar have been lowered and..."
"13385","Chronicles Immersive Chargen v2.24","Fliggerty","*1179","2016-02-08","EricBoyce1","In this release, Chronicles Immersive Chargen v2.4 (Alpha Release) of this expanding city mod that seeks to give the player a new experience. It expands the town of Seyda Neen along the roadside. The city itself is very large. There is are new guards and prisoners to the Imperial Prison Ship, Doc..."
"13384","Census and Excise Office Quarters","Fliggerty","*1055","2014-07-30","cml33","This mod adds a lower level to the Census and Excise Office containing quarters for Socucius Ergalla and the imperial soldiers in Seyda Neen. The mod also adds an imperial smith who sells and repairs weapons and armor. I tried to keep changes to the original ""Seyda Neen, Census and Exicise Office..."
"13383","Cavern Ruins 2.0","Fliggerty","*714","2012-09-27","Blackened Angelwings","Everything you need to know is in the Readme. this modd is recomended for low level players without a stronghold.
This mod is currently going through an update phase for all known bugs as well as some new addons to completely change it. if anyone still plays this mod please send me a message ..."
"13382","Canton Bridge","Fliggerty","*685","2012-09-07","hollaajith","Canton Bridge
Version 1.2
Description: Just Adds a bridge connecting Foreign quarter and redoran cantons on the top tier.
Installation: Just copy the ESP into your Data Files folder and activate one of the esp.
Use Canton Bridge1.2.esp for regular wide bridge
Use Canton Bridge1.2-Narrow.esp f..."
"13381","Ald Redaynia","Fliggerty","*1175","2015-12-31","WHReaper","Ald Redaynia 1.0.2
Introduction
In game dialogue mentions Ald Redaynia..."
"13380","UMPP 1.6.5 fixes","Fliggerty","*872","2013-07-23","EnderAndrew","There are two versions included, depending on whether or not you use the ""Morrowind Patch v1.6.5 BETA (BTB Edit).esm"" or ""Morrowind Patch v1.6.5-BETA.esm"" master. I didn't reimplement changes specific to the BTB edition. I assume if you're not running it, you don't want those changes. Some of the..."
"13379","Texture Fix 2.0 Caldera patch","Fliggerty","*1009","2014-02-03","WHReaper","Texture Fix 2.0 Caldera patch
This patch corrects some errors in landscape shape edits done by Texture Fix 2.0
around Caldera and also adds some variety to used textures, making the overall appearance
closer to vanilla.
Created by WHReaper"
"13378","Tales of the Bitter Coast Replacer (A. P. Hillard/LG)","Fliggerty","*276","2011-08-10","Lady Godiva","This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut down on load time and remove conflicts. This has certainly proven a relief to me as I hate waiting ..."
"13377","Tales of Seyda Neen replacer","Fliggerty","*268","2011-08-10","Lady Godiva","This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut down on load time and remove conflicts. This has certainly proven a relief to me as I hate waiting ..."
"13376","Suran Temple Door Fix","Fliggerty","*1049","2014-07-07","cml33","The front door to the temple in Suran uses a Hlaalu style door instead of a Velothi style door. This mod corrects this inconsistency. This mod also repositions the door inside the temple which used to stick out a bit too far.
Update 1.1 Lowers the temple a tiny bit so that it no longer floats."
"13375","Spirit's MGSO Daedric Armor Fixes","Fliggerty","*852","2013-05-31","Spirithawke","When using the Morrowind Overhaul - Sounds & Graphics v3.0 The male daedric cuirass and the daedric gloves do not use the MGSO updated textures. Spirit's MGSO Daedric Armor Fix.esp fixes that. I am also including in this my previously released on the forums fix for the a_daedric_cuirass_f.nif whe..."
"13374","Sethan Tomb floor fix","Fliggerty","*937","2013-12-06","WHReaper","
===== Sethan Tomb floor fix
# Description
Floor at the end of Sethan Ancestor Tomb is a bit broken - You can see through gaps
to the void. This mod ..."
"13373","Ownership Indicator Custom Crosshair Fix","Fliggerty","*328","2011-08-12","MrSmit","Name: Ownership Indicator Custom Crosshair Fix
Version: 1.0
Date: 6/9/2011
Category: Models and Textures
Author: MrSmit
Description
This mod makes Yacoby's Ownership indicator compatible with two custom crosshairs.
You must have Yacoby's Ownership Indicator installed (requires MGE)..."
"13372","Morrowind Official Plugins","Fliggerty","*1079","2014-09-25","WHReaper","
================================= Morrowind Official Plugins
Based on O..."
"13371","MGSO v3 Temporary Patch 5","Fliggerty","*726","2012-10-19","john.moonsugar","Note! Please proceed with caution, as I rely on others to do most of the testing of this patch.
This is an unofficial temporary patch for MGSO version 3 to provide quick fixes to problems noted by forum users.
To install, please first unpack in a temporary directory and review the contents and ..."
"13370","IDZeroNo's Actor Animation Fix","Fliggerty","*638","2012-04-25","IDZeroNo","Simply fixes the no actor has animations bug
for the default game when you are messing with them.
IDK If it will work for mods tho...
The animations in these pack are the default ones only used to fix these bug only!"
"13369","Hunger Keyframe Fix","Fliggerty","*891","2013-08-27","Gez","When a hunger (or any other creature using the hunger mesh) is knocked out, it starts to emit a horrible noise. This is because the animation loops on a single frame while the hunger is down, and this frame has the ""SoundGen: Land"" instruction, calling the sound of the body falling to the ground ..."
"13368","Dagoth Ur Fix","Fliggerty","*688","2012-09-09","hollaajith","Description : In Vanilla Morrowind, killing Ash Vampires does not weaken Dagoth Ur. This mods attempts to correct that. Now killing Ashvampire weakens him as Bethesda originally intended.
Installation : Just copy the ESP into your Data Files folder and activate one of the ESP.
Dagoth Ur Fix.es..."
"13367","Castle Wars Updater","Fliggerty","*315","2011-08-11","Falador Wiz1","This module contains all the updates for castlewars. Compatible with old games.
Simply replace old plugin if neccesary. Up to date changes on the site.
"
"13366","arvisrend's Morrowind fixes","Fliggerty","*870","2013-07-22","arvisrend","arvisrend's Morrowind fixes
Version 0.5
----------------------------------------
These seven little ESPs (actually six, but one comes in two versions) are meant to fix a few bugs in Morrowind (with expansions) that have not been addressed by the MPP (Morrowind Pa..."
"13365","Annastia post-play replacement .esp (to save load time)","Fliggerty","*267","2011-08-10","Lady Godiva","This is the first of my series of replacement .esp files that can be used to replace the main .esp file of any user-made expansion for the game. It is a simple remake of the original .esp file which simply removes all references to dialogue, NPCs, land mass, quests etc. That means one you've repl..."
"13364","West Gash Retreat","Fliggerty","*701","2012-09-17","Denina","This is an empty house built with plain/common architecture located in the West Gash region on the old Ald-ruhn Road. Visit the Rat in the Pot in Ald-ruhn where a Dunmer woman is eager to sell.
This was a personal mod I made years ago that I never released and only am doing so on request from pe..."
"13363","The Uber Crystal Egg Hunt Display Resource v1.0","Fliggerty","*801","2013-02-23","Denina","For those who use The Uber Crystal Egg Hunt mod, you acquire all these beautiful eggs, but aligning them just right on a display can be frustrating. Add these display cases to one of your mods (such as a house mod) and all frustration is eliminated.
This adds 11 display cases with 15 eggs each f..."
"13362","Temple Bath Houses","Fliggerty","*787","2013-01-24","Denina","Bathing comes to Vvardenfell! This mod adds 2 public bath houses to the world, one in Balmora and the other in Vivec. Each bath house has a merchant that will sell you towels, washclothes, brushes and soap or you can bring your own, especially if you use Provincial Bath Shoppe mod by Korana..."
"13361","Soul Gems for Sale 01292013","Fliggerty","*789","2013-01-29","Denina","Version 1.0: This adds restocking soul gems of all types except Azura's star to 14 vendors across Vvardenfell.
Version 2.0 Description: One day while playing, I did the Telvanni Rats quest in Vivec and when I got my reward, I took note of what the quest giver said about the gems not being easy t..."
"13360","Seyda Neen Basic House v1.1","Fliggerty","*796","2013-02-04","Denina","This adds a small, cozy house to Seyda Neen in front of the lighthouse by the shore. Meant as a starter home or drop off point for higher characters (or both). Plenty of storage for a new character. I made this years ago so unlikely to ever update."
"13359","Molag Mar Small Home v.1.0","Fliggerty","*793","2013-02-03","Denina","This places a small Velothi-style house beside the silt strider in Molag Mar (cell -12"
"13358","Miscellaneous Items to Static Items v2.0","Fliggerty","*800","2013-02-19","Denina","This is a modder's resource. I've taken all the miscellaneous items, plant containers and ingredients from Morrowind, Tribunal and Bloodmoon and made them static items. I've also taken all the liquor/beer bottles and made empty miscellaneous counterparts as well as statics.
This adds nothing to ..."
"13357","Hla Oad Shack v.1.0","Fliggerty","*795","2013-02-04","Denina","This mod places a small shack near Fat Leg's Drop Off that you can buy from the Argonian standing in front of it for a pretty modest price. Meant as a starter home or drop off point."
"13356","Gnaar Mok Shack v1.0","Fliggerty","*794","2013-02-03","Denina","While hunting/exploring the Bitter Coast region, I found myself encumbered with ingredients and loot, but not yet ready to leave the region to head back to the city and found myself with no place to store stuff until I finished my Bitter Coast excursion. Wishing to find a house, I checked various..."
"13355","Full Winerack Resource","Fliggerty","*705","2012-09-20","Denina","This is a modders' resource. It adds nothing in the game.
Xargoth made filled winerack meshes as a favor to me. There are 8, 7 of them are liquor-specific. There is one for the 7 base liquors in the game: Shein, Mazte, Greef, Sujamma, Cyrodiilic Brandy, Flin and Skooma. The 8th is one DonnerGott..."
"13354","Erengard Mines-Morrowind Crafting Compatible","Fliggerty","*704","2012-09-18","Denina","Graphite's Original Description:
For quite some time I've been rather annoyed at the fact that there were hardly any legal ways to earn money other than going out and killing monsters for their loot. Therefore I decided to try build a mod that would allow the player to run a single mine, buyi..."
"13353","Denina's Household Resources v1.0","Fliggerty","*892","2013-09-07","Denina","Since 2012, various folks have made me stuff for my house mods or tweaked Bethesda's meshes by putting different textures on them. In time I learned to use Nifskope a little and retextured some existing stuff either with Bethesda's textures or with those by others, as listed. I've packed this res..."
"13352","Denina's Hot Beverages","Fliggerty","*788","2013-01-29","Denina","This simple mod adds coffee, hot chocolate and tea, sold by the mug, on various publicans/traders. There is no new dialogue or anything added to the leveled list in the interest of minimizing conflicts. My thanks to Kiteflyer61 for making the meshes and textures that made this mod possible as I'v..."
"13351","Denina's Empty Homes","Fliggerty","*991","2013-12-29","Denina","In anticipation of Morrowind Crafting 3.0 in the works, I decided to make a few new empty homes to be furnished.
There are 3 .esp files, one for each house. You can load all 3 .esp files at once. They were designed to not conflict with each other. All cleaned with TES3cmd.
ESPs:
Ald-ruhn, Hut Home - Home located in front of Morvayn Manor.
Sadrith Mora, Mushroom Abode - Home located in front of Llaalam Madalas: Mage.
Vivec-Ebonheart Road Home - This one is not in a town. Go to Vivec, Hlaalu canton and enter Ascadian Isles from there. Turn right and head north along the path. At the crossroads where it turns into the Bitter Coast, look north. You should be able to see the Hlaalu structure from there."
"13350","Wyrmhaven","Fliggerty","*943","2013-12-09","Neoptolemus","Wyrmhaven is a tiny island far to the west of Solstheim, claimed at various times by a clan of Chimer fleeing the wars with the Dwarves, a fire-breathing dragon, a band of Nordic exiles, the Breton Kingdom of Farrun, and the Septim Empire. The closing years of the Third Era see a rich trading por..."
"13349","Vanheim","Fliggerty","*763","2012-12-02","Lika0n","Adds several nordic medium sized islands at the northest of Solstheim.
It also adds:
- 3 Towns : Eternae (2 ext. cells) with a lot of merchants, Huntaar (1 ext. cell) and Westfeld (1 ext. cell)
- 1 ashlander camp
- 1 lighthouse
- 1 daedric ruin
- 2 dwemer ruins
- a lot of nordic tombs and..."
"13348","Tel Meskoa and Tel Matouigius EV","Fliggerty","*1004","2014-01-31","F.I.M.","Intro:
Decided to upload my mod here as well =)
This mod was first released in 2005 for the german version of morrowind... but some day i got insane and started translating with my poor english...
so feel free to laugh at my english :P
Requires:
Morrowind
Tribunal
Bloodmoon..."
"13347","TAO - The Arktwend Overhaul 0.15","Fliggerty","*672","2012-07-21","john.moonsugar","TAO (The Arktwend Overhaul):
TAO is an overhaul for Arktwend English, designed to add new graphics, creatures, and other content to the fun Arktwend game from SureAI.de. There are still lots of things do be done, but already it makes a few nice changes.
This version is for..."
"13346","Tamriel Rebuilt Alpha Release","Fliggerty","*997","2014-01-05","Tamriel Rebuilt","NOTE: this is an old version. As of 2017, the up-to-date alpha file is called TR_Preview.esp and is part of the main TR downloads.
Tamriel Rebuilt: Alpha, 7 January 2014
This is a snapshot of some of the work in progress by the Tamriel Rebuilt team. It contains a significant portion of the western half of Mainland Morrowind, and is still far from being release-ready, but can already be played and explored. Exteriors are finished (but not always border-matched), but only some of the interiors and NPCs have been done. It goes without saying that this content comes with no warranties. Backup your savegame before you load this mod, and prepare to play the actual Heartland (once it is released) with your old save.
In terms of exteriors only, this alpha encompasses parts of our (future) Almalexia release (but not the city itself), all of Heartland, and the southern parts of Véloth. Over time, we will probably be adding more content to this as we finish.
This release is self-contained and does not conflict with the Sacred East v1.5 release (which contains all of our *finished* content as of August 2013). If you intend to play the Alpha together with Sacred East, ensure that you first install Sacred East and then the Alpha, since the Alpha has a newer version of the Data files. (Also, ignore the One or more plugins could not find the correct versions of the master files errors you get when you start the game.)
Please report bugs and inconsistencies on our beta testing thread.
Tamriel Rebuilt team
http://www.tamriel-rebuilt.org/"
"13345","Tamriel Rebuilt","Fliggerty","*720","2012-10-10","Tamriel Rebuilt Team","Tamriel Rebuilt
Latest Version: build 17.09
September 27th, 2017
Important Notice:
Starting with the previous release, build 16.09, Tamriel Rebuilt no longer contaisn its own asset file. Instead, you will need to download..."
"13344","Strange Grove","Fliggerty","*1105","2015-05-15","John Kahler","Part of the May Modathon Month (I hope!)
This plug-in adds an island between Khuul and the south-east side of Solstheim, which has 12 quests, several new items, including lollies, "
"13343","Stirk (Alpha)","Fliggerty","*662","2012-06-20","Province: Cyrodiil Team","Province: Cyrodiil's first release. Welcome to Stirk. This version contains mostly exterior landscape, but also includes several interiors to explore. We hope this gives a good impression of what is to come in Province: Cyrodiil."
"13342","Solstheim Eraser","Fliggerty","*1101","2015-05-01","Anonytroll","This mod erases Solstheim from the map, S'Virr from Khuul and the latest rumors pertaining to Solstheim from the accessible dialoge.
For all intents and purposes, the Sea of Ghosts is in the state it was in the Arena and Daggerfall maps - Solstheim free.
Hircine will have to run his Bloodmoon ..."
"13341","ShotN - The Reach - Vorndgad Forest","Fliggerty","*782","2013-01-12","Skyrim - Home of the Nords Team","Spanning the heartland of Markarth County, the Vorndgad Forest is a lush, rugged landscape hiding countless secrets and untold perils beneath its virgin canopy. Fearsome beasts stalk the forest floor and ravines that carve out the famous mesas of the Reach. The settlement of Karthgad is the only ..."
"13340","MCA-TR Addon","Fliggerty","*697","2012-09-16","abot","Addon for Morrowind Comes Alive with Tamriel Rebuilt: Sacred East and have correct dependencies for Tamriel Rebuilt: Sacred East.
- MCA.esm
- TR_Data.esm
- TR_Mainland.esm
Missing mesh for mole quiver is inlcuded."
"13339","Deus Ex Machina: A Steampunkyish Mod","Fliggerty","*619","2012-02-11","Trainwiz","For centuries the enormous city of Omicron has lived in technological peace, bumbling through their problems and generally living happily. That is of course, until a plague hits the city and an enormous trans-dimensional gate opens up in the center, unleashing an army of malevolent bureaucratic r..."
"13338","Castle Wars","Fliggerty","*313","2011-08-11","Falador Wiz1","Name: Castle Wars Version: 1.0 Date: 10/31/2010 Category: War/Strategy Author(s): Falador wiz1 aka Alex Source: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8685 Forum: http://forums.bethsoft.com/index.php?/topic/1117363-castle-wars/ Homepage: http://www.tesnexus.com/downloa..."
"13337","Arktwend English 3.2","Fliggerty","*671","2012-07-21","john.moonsugar","[color=#ff9900][Note: for bug fixes, please download and install the ""AE_Patch"" from the additional files section below (updated Sept 11, 2012)]:"
"13336","Welcome to the Arena!","Fliggerty","*838","2013-05-01","Kalamestari_69","With this mod, you can fight and bet for fights in the Vivec's Arena. Like in the the Imperial City Arena in Oblivion, there are apparent teams of combatants and scheduled matches. To start your journey, talk to one of the arena masters in their bloodworks about ""Join the arena"". You need to be ..."
"13335","Ulvanis","Fliggerty","*249","2011-08-09","praiseargonia","Ulvanis, by praise argonia.
I don't feel like writing a long readme so go to the seyda neen light house. Be ready, becuase you need to be at least level 50 to survive.
Thanks to grimmy for suggesting it.
What more do you want? A freaking cookie?"
"13334","The Uber Warrior","Fliggerty","*1017","2014-03-16","Kalamestari_69","This mod adds an Ebony Warrior styled quest to Morrowind. When you've beaten every main quest from the main game and it's expansions or if you're level 50 or above, or both, then you should receive a message when you're sleeping. This message starts the quest where you have to beat an extremely p..."
"13333","Shut Up!","Fliggerty","*1085","2014-10-16","qqqbbb","This is optimized version of ""Shut Up!"" mod by Adam Zsoldos. The mod allows NPCs to greet you only when you're looking
directly at them. Script was rewritten and simplified so now there should not be any bugs.
Don't use this mod with Advanced NPCs mod.
Requirements:
..."
"13332","Morrowind Comes Alive","Fliggerty","*1024","2014-04-01","Neoptolemus","Adds 1200 NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people travelling to and from towns, and going in and out of taverns, shops..."
"13331","Mighty Umbra","Fliggerty","*700","2012-09-17","hollaajith","Mighty Umbra
Version 1.1
by hollaajith
Description : Umbra is a fierce warrior. You can't just shower spells/arows from far away while he dies meekly. Now he has a bow, a mighty bow, befitting such a warrior. Its no longer easy to beat him.
Installation : Just put the esp file in Data Files fol..."
"13330","Less Generic Nerevarine","Fliggerty","*1039","2014-05-05","Ostar","Less Generic NPC mods introduce unique dialog filtered for individual NPCs that replaces the generic responses usually encountered and create individual personalities and backstories. They are ""unofficial"" LGNPC mods, only because the LGNPC team has a backlog of mods. I am an LGNPC mod writer/cre..."
"13329","Less Generic Bloodmoon","Fliggerty","*1038","2014-05-05","Ostar","Less Generic mods are ""unoffical"" versions of the LGNPC series of mods. I am an LGNPC writer/mod creator, so the Less Generic mods are ""unofficial"" only in that the LGNPC team has a backlog of mods and has not been able to release these.
Less Generic Bloodmoon makes the NPCs of the Bloodmoon ex..."
"13328","Imperial Presence","Fliggerty","*1120","2015-06-22","cml33","The idea from the mod came to me while working on my [url=http://www.nexusmods.com/morrowind/mods/43205/]Census and Excise Quarters:"
"13327","Fargoth's House of Earthly Delights","Fliggerty","*1172","2015-11-28","TwilotSpankle","Replaces the 3 girls with Fargoth at Desele's House of Earthly Delights
Requirements: Morrowind
Thank you DestinedToDie for the Help :3"
"13326","Dren's Thugs","Fliggerty","*251","2011-08-09","praiseargonia","Dren's thugs
By Praise argonia!
V1.0
Description
Dren's thugs aproached Fevesa asking her if she would sell the farm.She refused and now Dren's thugs are out to get the farm by force, Fevesa needs you help and fighting off the thugs!
..."
"13325","Cattle Herder","Fliggerty","*241","2011-08-09","Grimspire","Cattle Herder V 0.5 - Grimspire
ABOUT THE MOD:
This mod adds four cattle herders - similar to the mercenary representative of
ARJAN's A Lords Men but he brings you a victim to devour instead of a mercenary and
y..."
"13324","BB Weapons-Wielding mannequins","Fliggerty","*291","2011-08-10","Deathstalker13","BB Weapons-Wielding Mannequins
Inspired by Weapons-Wielding Mannequins v1.0 by RSN
Created by Deathstalker13
Installation
Well, this..."
"13323","Advanced NPCs","Fliggerty","*1095","2015-01-04","qqqbbb","This mod allows NPCs to: 1. greet each other. NPCs greet each other if you stay in one cell. And they don't greet those standing next to them when you enter a new cell. 2. greet you only when you're looking directly at them. NPCs who hate you or like you a lot will greet you as usual."
"13322","White Suran 2 - MD Edition","Fliggerty","*728","2012-10-20","Melchior Dahrk","White Suran 2 - MD Edition
by Melchior Dahrk
v1.3
VIDEO SHOWCASE:
https://youtu.be/Jo0DWD3rxTQ"
"13321","Unique Eltonbrand for Fallen One's Goldbrand","Fliggerty","*790","2013-01-31","Melchior Dahrk","Unique Eltonbrand
by Melchior Dahrk
Version 2.0
This is just a simple hue-shift and material tweak of Fallen One's amazingly awesome Goldbrand replacer to become a unique replacer for the Eltonbrand/Bluebrand.
The color choice is to match the lightning enchantment on Eltonbrand.
To install, c..."
"13320","Umbra, Blademaster","Fliggerty","*791","2013-02-03","Melchior Dahrk","Umbra, Blademaster
by Melchior Dahrk
v1.11
Description
Umbra's a pretty ordinary looking Orc that puts up a mediocre fight in the original game. I wanted to give everyone's favorite death-seeking orsimer an overhaul; both..."
"13319","Staffs of the Daedra","Fliggerty","*331","2011-08-12","Melchior Dahrk","The Elder Scrolls III MORROWIND:
Daedralord Staffs
Version 1.57
By Melchior
ericthered1090@aol.com
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Credits
8. Contact..."
"13318","Quorn Resource Integration","Fliggerty","*703","2012-09-18","Melchior Dahrk and quorn","Quorn Resource Integration
by Melchior Dahrk
Version 1.11
Description
Quorn is a wonderful modder who released a number of resources to expand upon what we were given in the vanilla game. Unfor..."
"13317","New Starfields","Fliggerty","*783","2013-01-19","Melchior Dahrk","This is just a simple, high-definition replacer for the clear night sky texture*. There are 8 different versions included in the download. Pick the one you like best.
Most are 4096x4096 textures, but one is a whopping 8192x8192. This is why the file is so dang large.
Enjoy!
Melchior
*Note that..."
"13316","N'wah","Fliggerty","*1018","2014-03-16","Melchior Dahrk and abot","The idea for this mod stemmed from a discussion on the Elder Scrolls Lore forum."
"13315","Melchior's Mudcrab Merchant","Fliggerty","*724","2012-10-17","Melchior Dahrk","Melchior's Mudcrab Merchant
by Melchior Dahrk
Version 1.6
This mod is a model and texture replacer for the Mudcrab Merchant, making him stand out against the other mudcrabs in a classy way.
To install, copy the meshes and textures i..."
"13314","Mallorn Trees in Morrowind","Fliggerty","*695","2012-09-10","Melchior Dahrk","Tolkien's Mallorn Trees
by Melchior Dahrk
v1.1
Description
""Its bark was silver and smooth, and its boughs somewhat upswept after the manner of the beech; but it never grew save with a single trunk. Its leaves, like those o..."
"13313","Lyithdonea: The Azurian Isles ALPHA","Fliggerty","*1136","2015-08-01","Melchior Dahrk",""
"13312","Lord Devil/Quatloos Memorial Mod","Fliggerty","*1042","2014-06-04","Melchior Dahrk","Lord Devil/Quatloos Memorial
by Melchior Dahrk
v1.0
Description
Quatloos, also known as Lord Devil in her capacity as a moderator on Morrowind Summit and later PlanetElderScrolls, was one of the most influential i..."
"13311","Imperial Grates Resource","Fliggerty","*1050","2014-07-11","Melchior Dahrk","Imperial Grates resource
by Melchior Dahrk
Version 1.01
This is a resource of several grates for the Imperial fort tileset, inspired by the grates from Oblivion.
I have also included a simple showcase to provide an example for how the mes..."
"13310","Forge of Hilbongard","Fliggerty","*702","2012-09-18","Melchior Dahrk","Forge of Hilbongard
by
Melchior Dahrk
This little mod tweaks the Forge of Hilbongard slightly to make it a little more unique. The pictures show pretty much all the current changes.
Please don't redistribute this mod without my permission.
Thanks"
"13309","Dunmer Lanterns Replacer","Fliggerty","*690","2012-09-09","Melchior Dahrk","Dunmer Lanterns Replacer
by Melchior Dahrk
Version 9.0
This mod replaces all of the Dunmer lanterns (including the paper lanterns and streetlight) from the original game with smoother, more detailed versions (yet not with a ridiculous amou..."
"13308","Dragon Statue Replacer v1.0","Fliggerty","*332","2011-08-12","Melchior Dahrk","The Elder Scrolls III MORROWIND:
Dragon Statue Replacer
Version 1.00
By Melchior Dahrk
ericthered1090@aol.com
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Cre..."
"13307","Dahrk's Super-Sized Storage (D'sSSS)","Fliggerty","*737","2012-11-07","Melchior Dahrk","Dahrk's Super-Sized Storage (D'sSSS)
by Melchior Dahrk
v1.0
Description
Ever been annoyed that your cozy little Canal South-Two apartment in Vivec couldn't hold more than one suit of iron armor in all th..."
"13306","Atronach Expansion","Fliggerty","*693","2012-09-10","Melchior Dahrk","1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Credits
8. Contact and Information
9. Legal Stuff/Disclaimer
10. Changelog
1. DESCRIPTION
This mod takes several community resources as well..."
"13305","Antares' Creatures Integration","Fliggerty","*712","2012-09-22","Melchior Dahrk, Arcimaestro Antares","Antares' Creatures Integration"
"13304","Lexa's Dwemer Alchemy [LDA]","Fliggerty","*308","2011-08-11","Lexa","Lexa's Dwemer Alchemy - Volume II
Dwemer Alchemy Tools, Ingredient Jars and Sorter Bot
Rev.: 2.0 R3 [Arkngchend R3LOADED] Teaser Mod (Dual Language EN/GE)
Author: Lexa"
"13303","Potion Storage Helper","Fliggerty","*821","2013-04-17","latendresse76"," Potion Storage Helper v1.0
Created as ALchemy Storage Helper by scruggs.
Converted to Potion Sorage Helper by latendresse76
utilizing freshFish's MWScript Extender
About the Plugin
This is a simple update on a simple..."
"13302","Pearls Enhanced","Fliggerty","*1144","2015-09-01","Melchior Dahrk","Pearls Enhanced
by Melchior Dahrk
Description
Makes pearl diving more exciting by adding nine new varieties of pearls to find in your submarine travels! Now when you open up various kollops you have a chance to find one of the 7 new qualities of pearls or 1 of 2 rare types. T..."
"13301","Kollop Farm","Fliggerty","*258","2011-08-09","AKNORD","Kollop Farm by AKNORD.
Description:
I got tired of drowning when I tried to get pearls, and I didn't want to buy them. So...
The Kollop Farm! A small building in Caldera just behind the mage's guild.
Installation:
Unzip and place the .esp in to d..."
"13300","Illy's Hot Pots","Fliggerty","*1054","2014-07-28","Illuminiel","This is a mesh and texture replacer mod for the in game calcinators and retorts.
Each apparatus now has coals that flicker and the calcinators have steam escaping from their chimneys, textures have detail maps to make them stand out a little more.
The secret master calcinator and secret master ..."
"13299","ASH 2.0 Ort Edit","Fliggerty","*1030","2014-04-16","Ortorin","The orginal work by Scruggs contained a sack that allways stayed at 1 pound regardless of how many ingredients were contained inside. This edit of mine adds weight to the sack based on the combined weight of the ingredients rounded down to the nearest five.
The sack can only go up to 500 pounds..."
"13298","Ultimate Knight Shop Leveled 1.0","Fliggerty","*1022","2014-03-30","Crankgorilla","Ultimate Knight Shop Leveled
Version 1.0
All items will appear randomly throughout your quests, as would regular items in chests and appropriate locations.
Required Mod Dependancy - Ultimate Knight Shop by Orry, aka ""The Hand of God""
Download - http://mw.modhistory.com/download-71-7155 or by ..."
"13297","Special Lanternz","Fliggerty","*934","2013-11-24","Quasidivine","This mod is an early mod i made quite some time ago. It features a merchant in balmora who sells new lanterns. The lanterns use versions of the standard lanterns, retextured and have the script used in the ShieldPlacer_MW mod. As always I have some untold special perk or two placed somewhere in t..."
"13296","Object Duality","Fliggerty","*623","2012-02-11","Trainwiz","This mod is your tradiontal treasure hunt mod. It adds various powerful or otherwise semi-useful Weapons and armors, and places them in random locations throughout Vvardenfell.
Except there's a twist. All of the artifacts suffer from 'Object duality', in other words, they look like something use..."
"13295","New Bedrolls","Fliggerty","*447","2011-08-26","Calislahn","New Bedrolls
Created By Calislahn
This file contains ten retextured transportable bedrolls, eight fabric and two fur.All are available to buy from Alfric Wolfsbane. You can find him near the temple in Gnisis. It does not require Tribunal or Bloodmoon.
Also included in the esp are static models..."
"13294","Mummified Dunmer Unbandaged","Fliggerty","*1163","2015-11-01","Neoptolemus","Adds random Dunmer mummies (like the ones in the Caverns of the Incarnate) to the urns in the tombs across Vvardenfell. It uses leveled lists, so there's a one in five chance you'll find one of six types of mummy when you check inside an urn. Collect them all! You can pick them up, carry them aro..."
"13293","Loot Well Urned: Ancestral Tomb Loot Enhancement Mod","Fliggerty","*1200","2017-05-28","pseunomix","Loot Well Urned"
"13292","Eyeglasses","Fliggerty","*449","2011-08-26","Calislahn","Eyeglasses Modders Resource
These were originaly made for my personal character but I have decided to release them as a modders resource after seeing a request for eyeglasses on the official forum.
In this zip you will find the following files:
GlassesLeftKnee.nif -..."
"13291","Enhanced Economics 2.0","Fliggerty","*1057","2014-08-02","Crankgorilla","This mod focuses on object variety. The different objects are present in chests and in urns, in cupboards and in drawers, the random item drops will offer much more in variety to your loot collection.
Alchemy - 114
Alchemy apparatus - 3
Armour Types - 210
Body Parts - 342
Books = 38
Cells = 3
C..."
"13290","Enhanced Economics 1.5","Fliggerty","*719","2012-10-08","Crankgorilla","With the passing of time the Vvardenfell economy grows. New trade links and previously unexplored regions have been opened and although many dangers still exist, merchants expanded to the four corners of the continent. More ingredients have become available. More "
"13289","Enhanced Economics 1.2","Fliggerty","*310","2011-08-11","Crankgorilla","With the passing of time the Vvardenfell economy grows. New trade links and previously unexplored regions have been opened for trade and although many dangers still exist, trade has expanded to the four corners of the continent. More ingredients have become available. More "
"13288","Cov Addon Teleport","Fliggerty","*757","2012-11-24","Joyel Puryear","A simple addon mod for Clothiers of Vvardenfell. It adds a teleport ring that (upon wearing) can take you to a few of the clothing places in the game (that were created by Clothiers of Vvardenfell."
"13287","Cali's Kitchen","Fliggerty","*448","2011-08-26","Calislahn","Cali's Kitchen.V2
This mod adds some kitchen objects to the game. All available to buy at Arille's Tradehouse in Seyda Neen.
I originally made these as I never seem to have enough things to furnish kitchens in my hous..."
"13286","Better Picks'n'Probes","Fliggerty","*608","2012-01-11","Lexa, HG-12, Sister","This modification is a mesh and texture replacer for lock picks and probes. You may use it as esp-free replacer but you can also use the plugin data file which offers different meshes for the apprentice and the bent probe.
This mod does three things:
-It corrects the meshes of the picks and..."
"13285","Better Lutes v1.0","Fliggerty","*300","2011-08-11","Xargoth"," The Elder Scrolls III
MORROWIND:
Better Lutes
by Xargoth
Index:
1. Installation
2. Introduction
3. Playing the pluggin
4. Credits and thanks
..."
"13284","Better Lutes 4","Fliggerty","*476","2011-10-03","Xargoth","Lute of MWSE
Thrown Together by Xargoth with about 99% of the scripting done by Jac
Email: xargothmods@hotmail.com
Website: xargothmods.webs.com
INFORMATION
This adds a single lute to Six Fishes in Eb..."
"13283","Weaver Supplies 1.0","Fliggerty","*669","2012-07-08","Crankgorilla","A store in Ald-Velothi specialising in crossbow "
"13282","Vivec Weapons 1.1","Fliggerty","*670","2012-07-12","Crankgorilla","A store in Vivec that stocks 31 custom weapons of quality.
This mod makes use of these resources.
- Schwaa's Custom Objects by Schwaa.
- "
"13281","Vivec Chine Furnishings 1.0","Fliggerty","*713","2012-09-23","Crankgorilla","Travel to Vivec, Foreign Quarter Upper Waistworks to explore a variety of furniture imported from afar.
Overview
A store that offers a selection of furniture from Adele. Each uses the Dracus script which allows easy placement in your home.
Credits
- Adele Messenger Bouricius
- Shannon
- Khajiit..."
"13280","Two Birds Outdoor Bakery v1.1","Fliggerty","*836","2013-04-22","Crankgorilla","This mod places a Baker in the foreign quarter of Vivec. He sells pies, has some dialog and is there to make the place look nicer. He is in an outside location on the ground floor of the canton.
Version 1.1 Update - Makes the foods into slow leaching alchemy, at a decent price. Stock up when pas..."
"13279","Suran Supplies 1.1","Fliggerty","*613","2012-01-20","Crankgorilla","A custom store that specializes in exclusive potions. Consider stopping to Barter at Suran Supplies next time you visit the township.
Features
Games that require heavy potion use will find this useful.
Suran Supplies location is descreet and made to be compatable with any other mod running in ..."
"13278","Stuffed Creature Set","Fliggerty","*665","2012-06-25","Revanstormer and PaiThan","Hello, In these .zip are 2 .esp files.
V1 finished and working
V1.5 Not finished and not working. -> Hope you will check this .esp too and offer us help.
See both read me.
-----
Creature display set mod 1.0 initial
stuffed creature set 1.0 by Revanstormer and PaiThan
stuffed ..."
"13277","Phijama’s Bow Resource Merchant","Fliggerty","*444","2011-08-26","Calislahn","Phijama's Bow Resource Merchant by Calislahn
This adds a merchant to the Seyda Neen Lighthouse to sell you Phijama's bows and arrows rather than the player
just being able to pick them up.
Originaly made for my own use as I wanted my character to bu..."
"13276","Pelagiad Provisions 1.52","Fliggerty","*1020","2014-03-27","Crankgorilla","A store in the Pelagiad main street offering an excellent selection of high quality goods. Presented in a high detail environment, armour, Weapons and various items are for sale. Pelagiad Provisions 1.52 is designed to be an enticing stop for equipment armour weapons and items, a place you will..."
"13275","Pelagiad Provisions 1.41","Fliggerty","*721","2012-10-11","Crankgorilla","A store in Pelagiad that buys and sells armour and weapons. On show are many items of custom content.
stats have a particular balance and formula that will enhance combat. Various patrons of the store offer special items for sale and general conversation. Detailed environment. Subtle place..."
"13274","Pelagiad Provisions 1.3","Fliggerty","*306","2011-08-11","Crankgorilla","Pelagiad Provisions
Version 1.3
By Crankgorilla
February 2011
Description:
A store in Pelagiad stocking a wide range of items and weapons.
Cleaned with Enchanted Editor
Credits: (See Credits Folder for README files)
Version 1.41 available at the mirror link."
"13273","Odd Imports","Fliggerty","*236","2011-08-08","Deathstalker13","Odd Imports
----------------adds---------------
new merchant stand/cart to caldera.
New Items including smoke Bombs and trapped jewelery.
----------------Credits--------------
Me, Deathstalker13, for the script.
Bethesda for the stock models and awesome game..."
"13272","Imported Oddities","Fliggerty","*204","2011-08-05","Deathstalker13","The Elder Scrolls III MORROWIND:
Imported Oddities
By Deathstalker13 (Undeadnoob@live.com)
Date
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Credits/Permissions received..."
"13271","H.E.L.L.U.V.A. Merchant Containers","Fliggerty","*244","2011-08-09","Sandman101","The Elder Scrolls III
MORROWIND:
H.E.L.L.U.V.A. Merchant Containers
Hugely Expanded Leveled Lists Ultimate Version Addition
Thanks to Dragon32..."
"13270","Glass Weapons For Ninjas","Fliggerty","*390","2011-08-18","Tonal Architect","GLASS Weapons FOR NINJAS
Author: Tonal Architect
Date: 8/17/2011
Version: 1.0
Explanation
GWFN adds a merchant NPC named Ahj'sentio (male Argonian), who sells Glass Katanas, Glass Ninjatos, and Glass Tantos. Normally there are no Glass versions of such weapons (in fact nin..."
"13269","Demolank's Shop Mod","Fliggerty","*329","2011-08-12","Tonal Architect","
DEMOLANK'S SHOP MOD
Author: Tonal Architect
Completion Date: 8/5/2011
Version: 1.0
Requires: Morrowind Only
Table of Contents
1. Intro
2. Installation
3. Playing
4. Credits
5. Disclaimer
Intro
Demolank's Shop ..."
"13268","Dark Leather Attire","Fliggerty","*397","2011-08-23","Nightmirror","This mod sets up the armor from Illy's Dark Sisterhood mod as its own armor instead of replacing the Dark Brotherhood armor with it. It's called Dark Leather now and the sunglasses are called Shades. Everything is for sale at a new shop set up in Sadrith Mora near the slave pods. Also included fo..."
"13267","Bridgewater Blacksmith 1.1","Fliggerty","*396","2011-08-23","Crankgorilla","A place to stop in and shop in Ebonheart. Features include Dreugh and Newtscale armour sets by Quorn and a selection of shields by Georgius Septim. Look for an new bridge off the main courtyard to find the entrance.
Cleaned with Enchanted Editor"
"13266","Ald-ruhn Expansion 1.62","Fliggerty","*455","2011-08-27","Crankgorilla",":"
"13265","Staff Agency","Fliggerty","*1068","2014-09-07","Danae","The player can hire various staff through a new NPC in Ebonheart great hall.
To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.
Additionally, all staff members will have a monthly wage (200-400 gold) and will refuse to perform services until they are paid (they will stay where you put them though)
Once you have recruited someone, they will
follow you (to your home, presumably)
perform daily services
perform improved services after a pay raise.
carry and hold tools of their trade.
share lore related to their trade.
As an example, to hire an alchemist, you need a mortar. The alchemist will then hold a mortar and give you a selection of potions daily. After a pay raise (from 200 to 400 monthly) the potions will have a greater quality. He will tell you about the alchemical properties of plants.
Other remarks:
each employee actually carries a number of tools, some of them set up as a shield, or as a light (those will be used in darker rooms), remove the items you do not want them to use from their inventories.
you can fire your employees at any time.
you can hire any number of the same type of employee
you can lower their wages back if you do not like their improved service.
the names of classes have not been changed: your staff is compatible with Archimaestro Antares's Bigmod (highly recommended).
Services:
Alchemist: gives a selection of potions.
Mage: spellmaking, travel to Mage guilds, random soul gem or scroll.
Necromancer: restores magicka
Smith: repairs, give a hammer
Healer: heals, cures and restores
Merchant: has 2500 gold to trade
Guild guide: offers travel to Gnisis, Molag Mar, Fort Frostmoth, Mounrhold
Ashlander scout: offers travel to the 4 Ashlander camps. Fully fledged companion.
Butler: gives a drink of your choice
Cook: gives food.
Maid: grooms the player (personality buff)
Farmer: gives a variety of crops
Miner: gives a variety of ores and gems
Housekeeper: adopts cats and kittens
Fisherman: gives scales and dreugh wax.
Dancer: is a ballerina.
Bard: plays songs
Gardener: gives potted flowers (harvestable)
Librarian: gives a random book
Courtesans: massages (restore fatigue, fortify endurance)
Herder: breeds guars, possibly a pack guar.
Hunter: gives meat and hides
Sailor: updates world map with port towns, sings for a beer.
Agent: fully fledged companion
Seamstress: gives shirts, creates new (female) outfits.
Magician: trades an empty soul gem for a filled one, enchanter service, fully fledged companion.
Trainers: ... Train.
Guards: ... Guard, companions
Install
Unzip in you Data Folder. You will be prompted to overwrite the meshes, textures and icons folders. Do so.
Incompatibility
None I can think of, no cell has been changed.
The items, dialogue topic have their own IDs
No ingame npc or object has been modified.
Contact
You can contact me (Danae) over at the Bethesda Official forums, at Great House Fliggerty, at the Nexus and at Wolflore."
"13264","POTD Paintings","Fliggerty","*629","2012-04-08","Danae","Adds 70+ unique paintings, each of them in 2 different sizes in various shops of MW
The regular paintings can be placed / rotated / moved
The miniature paintings can be placed on shelves and tables.
The paintings are screenshots taken by the community (see credit section for details) and were or..."
"13263","MTC: Morrowind Trading Cards","Fliggerty","*630","2012-04-08","Danae","This mod adds 100+ cards to collect, each of them representing various creatures found in Morrowind, Tribunal and Bloodmoon as well as some items or places
The cards can be found in various containers except for the rarest and unique ones: for these unique cards, you will need to quest, explore..."
"13262","Lucky Coins","Fliggerty","*1185","2016-05-28","Danae","Lucky Coins:
by Danae
Part of the May Modathon Month 2016
This mod adds very rare coins that will grant you minor buffs so long as you have them in your inventory.
There are 90 different coins in total with a tot..."
"13261","Hold it","Fliggerty","*327","2011-08-12","Danae","Hold it
By Danae
What the mod does:
It adds some pauldons, shields and lanterns that look like common household items to npcs (pacific, non-scripted and not blocked npcs, 50% chance to get an item).
Installation:
Unzip in your Data file folder
Activate the ..."
"13260","Feyiin's Troubles","Fliggerty","*1186","2016-05-29","Danae","This mod adds an NPC, Feyiin to the region around Seyda Neen. He needs help and will reward you for your efforts. Feyiin has a small cave somewhere between Seyda Neen and Pelagiad and you are welcome to use it. The cave has 2 rooms: one with basic NOM facilities and stoage, the other with a bed, ..."
"13259","Farmers & Miners","Fliggerty","*1087","2014-10-30","Danae","Farmers&Miners
Description:
Gives farmers and miners as well as slaves baskets and tools depending on where they are.
The tools are picaxes, muck shovels and metal buckets.
The baskets are carried on the back or on the head and may hold..."
"13258","Containers","Fliggerty","*461","2011-09-08","Danae","This mod is a resource pack for modders and adds nothing ingame.
The new containers look like what they are meant to contain, for example, the container called “Shirts” is actually a pile of shirts; the one called “fruits” is a basket full of fruits, etc.
The complete li..."
"13257","Board Games","Fliggerty","*631","2012-04-08","Danae","Adds a game of Ludo, Checker, Snakes&Ladders complete with dice and pawn to Clagius’ shop in Balmora.
Adds a board game shop in Molag Mar with 10 new games: Creature castle, backgammon, cluedo, dungeons, mystics, jumgle mayhem, mills, morropoly, tarot path, treasure hunter.
Some boards ar..."
"13256","Adventurer's Backpacks","Fliggerty","*1056","2014-08-01","Danae","Adventurer's Backpack:Add 2 wearable backpacks to the game.They both have a feather enchantment, and a script: when the backpacks are dropped and activated, you receive various equipment if you asked a trader to fill..."
"13255","Adanumuran Reclaimed","Fliggerty","*1089","2014-11-15","Danae","Adanumuran is a cave north west of Lake Amaya currently occupied bu Nix-Hounds and bandits.
"
"13254","A Bard's Life","Fliggerty","*330","2011-08-12","Danae","This mod covers many aspects of being a Bard in Morrowind.
As a bard, you may do the following:
- Look like a bard holding a lute or carrying one on you back.
- Play 40 different tunes because you like music.
- Perform in inns to earn gold and based on your skill, ge..."
"13253","Vader Mod English Version","Fliggerty","*674","2012-08-10","freddyk","Add to the game a full set of Armour of Darth Vader (helmet, breastplate, greaves, boots, gloves, cape)
As well as adding: -9 Normal Lightsabers (Obiwan Kenobi, Luke Skywalker, Darth Vader, Exar Kun Mara Jade, Mace Windu, Yun, Dooku, Sith) -3 Double Blade Lightsaber (Darth Maul, Exar Kun, Bastil..."
"13252","Triss Merigold's Outfit","Fliggerty","*905","2013-09-26","Bahamut","Description:
Triss' outfit from The Witcher 2 v1.0
About this mod:
It's a simple conversion of outfit used by Triss Merigold as seen in The Witcher 2,
and yes its legal as CDPR (developers) allowed usage of their game assets in free user mods.
As an extra i included a hair model, for your own in..."
"13251","Tribunal Crafting Additions TCA","Fliggerty","*257","2011-08-09","Alaisiagae and Jac","Name: Tribunal Crafting Additions TCA
Version: 1.0
Date: 1/31/2009
Category: Models and Textures
Requirements: Tribunal
Recommended Mods: Armor Integrative Modifications
Author: Alaisiagae & Jac
Description
Adds shields to Bols Indalen's crafting options, including an all new Adamant..."
"13250","The Sauron Project","Fliggerty","*964","2013-12-16","Orry aka The Hand of God","The Sauron Project exists simply of the great strong armor from Sauron from Lord Of The Rings, and it adds his great mace and his much wanted ring. Everything is just the same except there isn't the cape. That's it so I hope you enjoy it. Oh almost forgotten, the ring really makes you invisble. H..."
"13249","Shield Sunder & Keening","Fliggerty","*897","2013-09-16","Starwarsgal9875","Adds shield versions of Sunder and Keening, allowing you to duel wield them. Plugin descriptions explain how to get them.
Note: The screenshots were taken using a replacer for Keening and Sunder, which is a seperate mod."
"13248","Plangke's Partial Female Cuirass Replacer","Fliggerty","*326","2011-08-12","Plangkye and Lokichan","READ ME Please :)
1. Intoduction
2. Requirements
3. Installation
4. Troubleshooting
5. Credits
6. Usage and Permissions
7. Future Plans
8. Contact Info
1. INTRODUCTION
Plangkye is one of my all time favorite clothes modders, and is now one of my all time favorite armor modders. This cuirass c..."
"13247","No More Medium Armor","Fliggerty","*765","2012-12-09","Josephort","Generally speaking, I find the degree of specialization through little choices to be one of Morrowind's strong points. However, I think Bethesda went a step too far in breaking armor into three separate categories. I have simply never understood the logic behind the existence of medium armor, for..."
"13246","Mighty Angel & Fierce Demon Shields","Fliggerty","*475","2011-09-20","iamnone","--- Mighty Angel & Fierce Demon Shields ---
(mod for TESIII: Morrowind)
by iamnone
This mod adds two shields using mesh and textures resources by Midgetalien. I have created icons for the shields, given each a name and stats, and created the esp to add the items to the game.
Both shie..."
"13245","MidgetAlien's Dragon Priest Masks *updated*","Fliggerty","*1173","2015-12-03","MidgetAlien, Danke","I took Midgetalien's original dragonpriest mask resource and implement it, tweaked it, and added an extra mask.
You can find the mask locations in the readme, but here's some hints:
Hevnoraak - In the home of a Nord Blade in West Gash
Krosis - On a bookcase in a place filled with Nords
Moroke..."
"13244","Mabrigash Armored Robes","Fliggerty","*1048","2014-07-03","Aoimevelho","The mod adds 2 ashlander-style armored robes designed for the warrior-witches of the Ashland.
There are 2 ESPs:
MabrigashArmoredRobe_Resource.ESP - only adds armored robes to CS.
MabrigashArmoredRobe_Resource.ESP - adds this new armor to many Mabrigash in game. I changed the Mabrigash class -..."
"13243","indoril scout armor","Fliggerty","*634","2012-04-14","Rattfink333","Adds a new light armor ingame called the indoril scout armor. can be found in ghostgates tower of dawn."
"13242","Indoril Armored Robe","Fliggerty","*971","2013-12-21","Aoimevelho","This mod contains two versions of Indoril armored robe - with and without cloak, and a variation of Indoril helmet - with Dunmer ears and red glowing eyes.
There are 2 ESPs:
IndorilArmoredRobe_Resourse.esp - the stuff is only added in CS as a resourse.
IndorilArmoredRobe.esp - the robes and t..."
"13241","hollaajith's Armor Overhaul","Fliggerty","*1059","2014-08-10","hollaajith","DESCRIPTION
Completely overhauls every aspect of Armor from weight to AR. Some of the features include -
- AR ranges are modified. Light armor from 5 to 40, Medium armor ranges from 15 to 60 and Heavy Armor ranges from 20 to 80.
- 7 Game Settings ( iCuirassWeigh..."
"13240","Helm of The Deep Delver","Fliggerty","*1075","2014-09-12","GojiraGamer","There's not much to say about this mod. I just added in the Helm of The Deep Delver from Oblivion. Took me about 10 minutes."
"13239","Glass Glowset (Resurrected)","Fliggerty","*904","2013-09-23","Solidfire","Knowing that PES has been dead for a long while now, I decided to upload my mods here.
I've rewritten the description below as seen on PES, you can find the original link listed here; http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=7649 There you can find other original files ..."
"13238","Dwarven Armor + Dishonored Mask","Fliggerty","*1121","2015-06-24","Danke","This adds a set of alternative dwemer armor and a Dishonored-style dwarven mask with hood.
You can find the set on some crates on the top level of Arvs-Drelen in Gnisis (The Velothi tower)
Note: feel free to use this in your own mod :)"
"13237","Dread Gear","Fliggerty","*282","2011-08-10","Pluto","
The Elder Scrolls III
MORROWIND:
Dread Gear, by Pluto (originally by jojjo for Oblivion)
version 1
- Installation
- Playing the Plugin
- Notes
- Credits and ..."
"13236","Divine Domina Compatibility Patches","Fliggerty","*472","2011-09-20","iamnone","--- Divine Domina Compatibility Patches ---
(mod compatibility patches for TESIII: Morrowind)
by iamnone
Jeremy McGuinn's Divine Domina mods conflict with any mod that alters the stats of the default Bethesda armors. This archive contains compatibility patches.
Version 1 includes patc..."
"13235","Daedric Lord Armor Morrowind Edition","Fliggerty","*1063","2014-08-24","McMuffin converted by Bahamut","Daedric Armor Replacer for Morrowind v1.0
(aka Daedric Lord Armor)
About this mod:
This is a port of McMuffin's Daedric Lord Armor for Oblivion, which was basicaly redone Morrowind Daedric armor set,
What is included:
-Daedric armor set ( Male+Female ),
-Bound armor pieces ( Male+Female ),
-Dae..."
"13234","Adamantium Armor Boost","Fliggerty","*1153","2015-10-01","iamnone","Note: This simple mod contains the Adamantium Armor tweaks from my old Official Plugins Collection archive. Created because the GOG version of Morrowind includes the official plugins (rendering OPC unnecessary unless you want the GMST removals).
--- Adamantium Armor Boost ---
(mod for TESIII: M..."
"13233","Father sword","Fliggerty","*639","2012-04-26","Kiteflyer61","This adds my version of the ""Father sword"" from Conan the barbarian.
You can find it laying on Eldafire's doorstep in Seyda Neen.
2. Requirements
Tribunal and Bloodmoon required (because I'm lazy).
3. INSTALLING THE PLUGIN..."
"13232","C.H.E.S.T. v1.1","Fliggerty","*1025","2014-04-02","Kiteflyer61","C.H.E.S.T. (Coffer Home, Enchanted, Secure, Transportable) Is a portable home that appears to be a simple chest. When the key is used in the lock, however, you are transported inside to find a rather spacious living area with multiple rooms. Here you can store all of your possesions without fear ..."
"13231","Built-in bookcase resource","Fliggerty","*591","2011-12-22","Kiteflyer61, Latendresse76","This is a set of bookcases/shelves built into the walls of the common tileset. There is also a freestanding double sided bookcase for use in the center of a room. The shelves use the vanilla textures, so they'll change to match whatever texture replacer you may have."
"13230","WoT: Ruby-hilted Dagger v1.0","Fliggerty","*768","2012-12-14","Kiteflyer61","This adds my version of the Wheel of Time's Ruby-hilted Dagger to Morrowind. It's a very ancient and thoroughly evil artifact. It can be found in the Daedric shrine of Anudnabia."
"13229","WoT: Mah'alleinir","Fliggerty","*642","2012-05-03","Kiteflyer61","This is my version of the warhammer Mah'alleinir from the Wheel of Time series of books.
This is a resource only. It adds nothing in-game. The included .esp only adds it to the CS and is intended to make adding it to your mod easier.
2. Requirements
The ..."
"13228","WoT: Callandor v1.0","Fliggerty","*811","2013-03-20","Kiteflyer61","This adds my version of the "
"13227","WoT: Ashandarei v1","Fliggerty","*774","2012-12-18","Kiteflyer61","This adds my version of the sword staff Ashandarei from the Wheel of Time books. It can be found in Mat, a cave just north of Gnisis."
"13226","Steaming Limeware Mugs Resource v1.0","Fliggerty","*786","2013-01-22","Kiteflyer61","A small set of mugs using the vanilla limeware texture set. They have particle effect ""steam"". This is a resource only. Nothing is added to the game."
"13225","Starfire","Fliggerty","*610","2012-01-14","Kiteflyer61","First of all, this is a modder's resource only. The included .esp only adds the staff and it's stats to the CS for ease of inclusion in other mods. It adds nothing to the game itself. :D
This is Starfire. A magical staff with a permanent flame gem on top. It deals fire damage as well as acting..."
"13224","Star mace","Fliggerty","*609","2012-01-13","Kiteflyer61","First of all, this is a modder's resource only. The included .esp only adds the mace and it's stats to the CS for ease of inclusion in other mods. It adds nothing to the game itself. :D
This is a small sized, light mace. It was made to fulfill a request by Elaura for a mace that was light enou..."
"13223","Silver Service Completion Set v1.1","Fliggerty","*798","2013-02-18","Kiteflyer61","This is a modder's resource that adds pieces of silverware that weren't included in the original game. It includes a coffee grinder (both animated and static), a tea tin, a teacup and saucer, a sugar bowl, a creamer, a teapot, a pair of tongs, a scoop, and a funnel. All use vanilla textures and w..."
"13222","MW Yardstick","Fliggerty","*576","2011-10-31","Kiteflyer61","MW yardstick is a simple measuring tool that allows you to measure objects in Either the CS or your favorite modeling program. It's
marked in MW units with 1 unit blocks on one side and 10 unit blocks on the other. I've included the .blend file for those of you who use
blender and would like ..."
"13221","Lucien's Folly v1.0","Fliggerty","*903","2013-09-17","Kiteflyer61 and DonnerGott","Travel to the island of Solstheim and embark on a quest to find a lost heir. Seek the great treasure that became known as Lucien's folly. Do you have what it takes to recover the lost legendary sword Chillrend?
This mod is designed to be played by mid to high level characters. Anyone under level..."
"13220","Kiteflyer61's Picture resource","Fliggerty","*302","2011-08-11","Kiteflyer61","This is a modder's resource. There are two .esp's included to make adding it to your mod easier, but nothing is added in-game.
This mod contains 135 new pictures to use in decorating your mods. They come in four different frame styles (colors)
They are set up as both static pieces and as mi..."
"13219","Kite's Steel Staff Replacements","Fliggerty","*848","2013-05-17","Kiteflyer61","3 replacements for the Steel Staff
Modder's resource only. Nothing placed in-game.
Simply rename the one you like to w_staffOO.nif and place in the Data Files\Meshes\w\ folder. It will replace all instances of the staff in-game with the new mesh. These are the same size, so there shouldn't be a..."
"13218","Kite's Tool Resource","Fliggerty","*846","2013-05-07","Kiteflyer61","Ever wondered how people built things when you never see tools? Wonder no more. :D
This is a set of tools for modders to use to make MW look a little more like people actually
work. This is a resource only, it adds nothing to the game."
"13217","Kite's Steel Dagger Replacement","Fliggerty","*847","2013-05-14","Kiteflyer61","Just a simple steel dagger replacement as requested on the Bethsoft forums. :D
Enjoy!"
"13216","Kite's Rug Resource v1.0","Fliggerty","*945","2013-12-13","Kiteflyer61","A collection of rugs for use in Morrowind. 18 different styles in 2 sizes. This is a resource only, it adds nothing in-game."
"13215","Kite's Alchemy Canister resource","Fliggerty","*1014","2014-02-18","Kiteflyer61","Some nice wooden canisters labeled for use as alchemy containers with labels showing the contents. This is a resource only, no .esp. I've included the original graphics files for those who would like to add mod added ingredients to the set, including a blank .nif file. The set uses a combina..."
"13214","Keening Reforged","Fliggerty","*312","2011-08-11","Kiteflyer61, Jac","This mod gives the player an opportunity to have Keening reforged into one of six other , types."
"13213","Gypsy Caravan Resource v1.2","Fliggerty","*731","2012-10-22","Kiteflyer61","This is my rendition of an old fashioned Gypsy caravan. It was primarily designed as a sort of house but could be used as a traveling merchant or tinker's hut. It has a matching interior and comes with 14 different color choices."
"13212","Baseball bat resource","Fliggerty","*835","2013-04-22","Kiteflyer61","Just a simple Baseball bat mesh and texture. :D
Built-in bookcase resource,http://download.fliggerty.com/download-129-591,Kiteflyer61 and Latendresse76,2011-12-22 05:11:34,Morrowind,This is a set of bookcases/shelves built into the walls of the common tileset. There is also a freestanding double sided bookcase for use in the center of a room. The shelves use the vanilla textures"
"13211","Alladin's Bottle","Fliggerty","*616","2012-02-01","Kiteflyer61","The ultimate portable house mod! Now you can carry everything you own with you to anywhere. Uses only ""vanilla"" textures and meshes but is compatible with a lot of other mods including Better Bodies, Better Heads, Nom, etc.
Any mods that change NPC looks will change the look of the mannequins in..."
"13210","Versus Vivec","Fliggerty","*993","2013-12-31","Trainwiz","With all the new mods coming out that overhaul Morrowind's final bosses and dungeons, Vivec has found that he's been left in the dust compared to the likes of Dagoth Ur and Almalexia when it comes to combat. So, I've taken the liberty of overhauling old Vehk into a boss fight for the ages, with n..."
"13209","Symbiote Dinosaur Custom Role-Playing Classes","Fliggerty","*1118","2015-06-12","SYMBIOTE DINOSAUR","A few custom classes I have played, they come with descriptions for each.
INSTALATION:
Install zip-file, then extract it to your Morrowind data-files folder then check it in your launcher."
"13208","Skooma Pipe","Fliggerty","*1082","2014-09-28","WHReaper","
============= Skooma Pipe 1.2a
# Introduction
In original game, you could only use Skooma pipe as calcinator for a..."
"13207","Prison Moon Enhanced II","Fliggerty","*929","2013-11-11","Spirithawke","Complete remake of the original Prison Moon Enhanced by Nahtaivel. Makes the Ministry of Truth in Vivec more interesting by adding a number of rocks that orbit the Ministry of Truth itself.
Things changed from the original and the reasons why:
The original had some issues when I tried it out. I ..."
"13206","niapets Leveling Mod","Fliggerty","*873","2013-07-25","niapet","
niapet’s Leveling mod
Greetings fellow Elder Scrolls nostalgia nerds! If you are downloading this than you are still playing Morrowind at least in the year 2013! That’s awesome!
Anyway, this mod was inspired by my play throu..."
"13205","Natural Beasts","Fliggerty","*760","2012-11-26","XeroDeath","Changes the two starting powers for beast races into abilities, making them constant.
Also adds a small swift swim bonus to argonians, to better fit their lore.
(they swim faster because of their tails)
This mod has be cleaned of evil GMSTs with Tesame."
"13204","Monk Focus","Fliggerty","*756","2012-11-23","XeroDeath","Monk Focus v1.3 by XeroDeath
†††††††††††††††
Bestows a Focus Power upon the player every five levels, up to level 35.
This mod is intended to be used with the Monk class, and has not been pl..."
"13203","Melian's Teleport Mod","Fliggerty","*292","2011-08-10","melian","TES III: Morrowind
Melian's Teleport Mod
Version 1.3
REQUIRES MWSE
Contents:
1. Version History
2. Description/Features
3. Requirements
4. Installation
5. Load Order & Dependencies
6. Updating From Previous Versions
7. Playing the Plugin
8. Compatibility
9. Known Issues/FYIs
10. Infor..."
"13202","Magicka Regen for NPC's","Fliggerty","*916","2013-10-04","Kalamestari_69","Did you ever find it annoying that NPC spellcasters were too...easy? After running out of their magicka, they were nearly defensless.
This mod adds magicka regen ability to all races of Tamriel. Making the game slightly harder because now they can keep casting their spells at you.
There is also..."
"13201","Linora's Leveling Mod","Fliggerty","*289","2011-08-10","Linora","The Elder Scrolls III
MORROWIND:
Linora's Leveling Mod
by Linora (linoraforever@gmail.com)
Index:
1. Installation
2. Features..."
"13200","Intervention Improved","Fliggerty","*1067","2014-09-06","hollaajith","- Adds missing Temple markers at Suran, Vos, Maar Gan and Ghostgate.
- Adds shrines to temples at Suran, Molag Mar and Vos Chapel.
- Removes the Tribunal shrine at Fort Darius in Gnisis and moves it inside Gnisis Temple.
- When you cast Intervention, now you move infront of Altars instead of wi..."
"13199","Improved Cursed Items","Fliggerty","*1158","2015-11-01","Neoptolemus","This simple mod alters the 'BILL_MarksDaedraSummon' script that is attached to certain items placed upon the altars of Daedric shrines around Vvardenfell. Normally, picking up the items will spawn a Dremora Lord behind you, which gets boring after a while. With this mod enabled, picking up the it..."
"13198","Food of Tamriel","Fliggerty","*1133","2015-07-17","SYMBIOTE DINOSAUR","FOOD OF TAMRIEL:
This is a mod I made to add food to Vvardenfell that fits dunmer culture, such as: roasted scrib, boiled cliffracer wing,
comberry pie, guar jerky and roasted mushrooms. There are also a few imperial food items but they are not as common as
Dunmer ones. note that some of the ite..."
"13197","FGWMWSE_ConstAtt","Fliggerty","*468","2011-09-11","FGWScripter","Requires MWSE
Only tested on Morrowind GOTY. Needs StartScript
2 versions of a mod that provide a constant multiplier to attributes at level-up.
ConstAtt allows attributes to increase at any level up to the natural limit of 100 for each attribute.
ConstAtt21 stops attribute grow..."
"13196","Dragon Caravaner's","Fliggerty","*287","2011-08-10","Sandman101","
The Elder Scrolls III
MORROWIND:
Dragon Caravaner's 1.0
Index:
1. Description
2. Installation and Requirements
3. Playing the Plugin
4..."
"13195","Bury Your Treasure","Fliggerty","*1168","2015-11-07","Neoptolemus","A role playing mod that allows you to dig a hole in any exterior cell to put your loot in. Simply purchase a shovel from any outfitter, equip it, and press attack while holding sneak. A 'hole' will appear at your feet which can be used as a container. The container can only be opened if you have ..."
"13194","Better Lutes Series","Fliggerty","*797","2013-02-16","Xar","These are the updated, revised, bug fixed, and grammar fixed versions of all (excluding Better Lutes 2) of the Better Lutes mods. I've still got work to do on BL4, but for now, it's mostly playable. Some keyboards still don't support it."
"13193","Assassin Ambush","Fliggerty","*879","2013-08-03","hollaajith","Main Features include -
- Makes Dark Brotherhood assassins to strike out in wilderness while in guild quests
- Makes Dark Brotherhood Attack to occur based on your level, Guild Standings and Global Reputation, so at lower levels, there would be hardly any attack.
- At higher levels as your sta..."
"13192","Arena Style Cursor","Fliggerty","*1138","2015-08-07","SYMBIOTE DINOSAUR","This is a Retexture of the cursor to make it look like the Cursor in the first elder scrolls game.
More information in the ReadMe."
"13191","Animation Compilation v0.32","Fliggerty","*463","2011-09-09","Dirnae, Hrnchamd, thug, qwerty, Artaios","Name: Animation Compilation
Version: 0.32
Date: 9/8/2011
Category: Animation
Authors: Dirnae, Hrnchamd, thugqwerty, Artaios
Description
This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied wit..."
"13190","Animation Compilation v0.21","Fliggerty","*298","2011-08-11","Dirnae, Hrnchamd, thug, qwerty, Artaios","Name: Animation Compilation
Version: 0.21
Date: 2/28/2011
Category: Animation
Authors: Dirnae, Hrnchamd, thugqwerty, Artaios
Description
This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied w..."
"13189","Aergis' Always Hit","Fliggerty","*600","2012-01-02","Aergis","Requirements: Morrowind, Tribunal, Bloodmoon, and MWSE
Description:
I always had a problem with the ""hit-and-miss"" gameplay and I know there are other mods that solve this problem, but they never really did what I wanted it to. This mod has no mod incompatibilities and it works on the player, on..."
"13188","Advanced Bartering","Fliggerty","*1084","2014-10-13","qqqbbb",":"
"13187","A Brotherhood Renewed","Fliggerty","*398","2011-08-23","Arthmoor",":"
"13186","Lexa's Dwemer Rubik Cube (LDRC)","Fliggerty","*601","2012-01-05","Lexa","Here's a small fun mod I created recently and decided to share. It's called ""Dwemer Rubik Cube"" and as the name indicates it provides exactly this. An ingame playable 3D puzzle for those who think they already have seen everything in MW... :"
"13185","Vegtabill's Threads of the Webspinner","Fliggerty","*1157","2015-10-21","vegtabill","The vanilla version of the Threads of the Webspinner (TotW) is a little too open and too unguided to be a functional, completable ""quest"". Put another way, it is nearly impossible to finish TotW and acquire Mephala's Skill without 1) consulting some out-of-game resource (like the UESP Wiki or the..."
"13184","The Trading House","Fliggerty","*263","2011-08-10","Tshultze","Name: The Trading House
Author: tshultze
Date: 02/15/09
Requirements: T&B
Installation: Install into your data files folder, check the box, and play.
Summary: This adds a building outside of Gnisis that allows the player to make a bit of a profit, of course the PC demeans himself/herself
by bei..."
"13183","The Raven","Fliggerty","*1081","2014-09-25","Von Djangos, WHReaper","The Raven
Version 1.5.1 - unofficial update by WH-Reaper
Full credit goes to Von Djangos, author of the mod.
Note: You need to download original mod for this update to work (because of assets).
Installation: Simply overwrite the old esp with this new one.
Fixes:
Fixed problem with first quest - NPC does not offer required topic. Topic is now added
at the start if the quest.
Fixed possible problem with second quest requiring player to speak to generic guard
in Dagon Fel - impossible with Guard diversity mods. Changed condition from ID:imperial guard
to Faction:Imperial legion"
"13182","The Lucky Pick","Fliggerty","*1114","2015-05-29","Danjb","The Lucky Pick is a magical pickaxe that allows you to hunt buried treasure all over Vvardenfell. To find it, look for Bowan the Bosmer in Maar Gan, Andus Tradehouse.
To use the Lucky Pick, equip it and draw it (get your "
"13181","The Last Scam of Dro Kha'jay","Fliggerty","*1112","2015-05-22","Phobos_Jugular","*part of May Modathon*
This mod is a short quest which begins when the PC drops into Caius Cossades home for a nap and finds that activating the bed brings a ghostly visitation from an old, shifty khajiit uneasy about facing Judgement Day. The visitation involves an old Dunmer tomb, moon suga..."
"13180","Starstone Outpost","Fliggerty","*426","2011-08-25","Calislahn","Starstone Outpost
By Calislahn
INDEX:
-> Requirements
-> About this mod
-> Installation
-> Playing this plugin
-> Known Bugs & Issues
-> Incompatibilities & Save game warnings
-> Credits
-> Usage
===..."
"13179","Sotha Sil Expanded v1.3","Fliggerty","*777","2012-12-25","Team Sotha Sil","Sotha Sil's clockwork city: a massive churning construct of gears, oil, steam, and machinery of indescribable grace, function, and a certain kind of beauty. Working through a few dilapidated domes amidst the fabricant hordes, a Nerevaraine could only think about what the rest of the city must loo..."
"13178","RoF Edits","Fliggerty","*573","2011-10-30","Unknown","Reign of Fire isn't one of my mods but people seem to have problems with it, like myself, and so I decided to edit it and it works for me so it should work for anyone else.
Note: You still need to download the original RoF Mod!
I did one addon and that is: I added Dragons into Red Mountai..."
"13177","Rise of House Telvanni 1.41 - Package Installer","Fliggerty","*299","2011-08-11","Pozzo, bhl, Karpik777, Leonardo","Rise of House Telvanni 1.41 - Package Installer ReadMe
This package contains all necessary files for the RoHT 1.41 mod.
Installation of the RoHT 1.41
00 Rise of House Telvanni.esm
Icons, Meshes, Textures – mod folders
Rise of House Telvanni v1.41 Readme
RoHT v1.4 Quest Tree
Rise of H..."
"13176","Redbelly's Treasure","Fliggerty","*231","2011-08-08","Tshultze","Redbelly's Treasure v3
Morrowind Only
Tshultze
This mod leads the player on a treasure hunt throughout Vvardenfell. Through trials and terror the player will travel, placing himself at odds with death and the world simutaneously. They will also have to make a choice. To stay on the law..."
"13175","Random Missions - In Service To Mephala","Fliggerty","*297","2011-08-11","Teclis","Random Missions - In Service To Mephala
by Magius aka Teclis
This mod requires MWSE, both expansions and MCA (6.0 was used to make the mod and no other version will work) alternatively it's possible to use Starfire's NPC additions mod."
"13174","Pozzo's Rise of House Telvanni","Fliggerty","*304","2011-08-11","Pozzo, bhl, Karpik777","Rise of House Telvanni (RoHT) v1.52
Authors: Pozzo, Karpik777, bhl, et al.
Type: Quests, Factions
Requirements: Morrowind, Tribunal, Bloodmoon
"
"13173","Orrutus Cavern","Fliggerty","*232","2011-08-08","Nicholiathian","Orrutus Cavern ver 2.0
A house mod by Nicholiathian
This ""house"" mod began as something for my own use. The origina..."
"13172","Of Justice and Innocence","Fliggerty","*698","2012-09-16","Darkelfguy","Note: This is the 1.31 version. For details on specific changes since the original release, see the change log below.
In the small village of Dagon Fel there lives a woman by the name of Rinida Honvier. She claims her poor, sweet innocent brother has been kidnapped by smugglers. This unfortunate..."
"13171","Main Quest Enhancers","Fliggerty","*621","2012-02-11","Trainwiz","Ever thought that the main quest lacked a certain atmospheric quality? Didn't like that despite the ravings of the Sixth House getting stronger, you really didn't see them DO anything? Well MQE is my attempt to change that. It adds several plugins that will, as the main quest progresses, begin to..."
"13170","Maglir's Adventure","Fliggerty","*579","2011-11-02","Jusey1","~About~
This mod adds another one of my small quest mod.
You'll play as Maglir on a little quest in Vvardenfell and you will learn a bit more about his cruel past and why he seem so upset in Oblivion."
"13169","Lich-King","Fliggerty","*245","2011-08-09","praiseargonia"," The Lich-King part 1
by Praise argonia!
beta v0.1
Description
This mod takes you through an epic adventure. Go into the darkest depths of a foul lich-king's tomb and choose of whether you save the world... or damn it...
This is a quest dungeon..."
"13168","Indoril Greaves + Unconsecrated Cuirass/Helm + Killings in Vivec Edit","Fliggerty","*1044","2014-06-14","abiel0530","Adds the long lost Indoril Greaves to most of the Ordinators and adds a new helm, the Indoril Kabuto, as an open faced alternative. Also changes the Mysterious Killings at Vivec quest."
"13167","Community Christmas Cards 2008","Fliggerty","*233","2011-08-08","The Morrowind Modding Community","
Community Christmas Cards 2008
by The Morrowind Modding Community
Index:
1. Description
2. Installation and Playing
3. Usage
4. Credits
5. Known bugs
..."
"13166","Ancient Foes","Fliggerty","*1193","2017-01-19","Darkelfguy","Along the northern coast of the Sheogorad, a lone cottage sits isolated from the world, where time seemingly passes by unnoticed. Here lives the reclusive Odmlir Wulfharth, a warrior of the famed Nordic Wulfharth clan who resides all alone in this barren landscape, but this is no simple hermit se..."
"13165","An Adventurer's Tale","Fliggerty","*283","2011-08-10","praiseargonia","
The Elder Scrolls III
MORROWIND:
AN ADVENTURER'S TALE
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Credits
8. Contact info
=======..."
"13164","Ald-Ruhn Arena","Fliggerty","*1150","2015-09-22","John Kahler","(This plug-in requires Tribunal + Bloodmoon installed.)
Battle it out in the new Ald'ruhn Arena!
Just like the arena in Oblivion, you can walk on in, place a bet, watch a fight, and collect your winnings! Choose from a 10 gold entrance fee, which you may win on, or pay 100 or even 1000 gold pi..."
"13163","A Hermit's Request","Fliggerty","*691","2012-09-09","Darkelfguy","Note: This is the same 1.21 version that can be found on PES. For details on specific changes since the original release, see the change log below.
To the west of Seyda Neen, along the bitter coast, there lives a hermit by the name of Thexn Akaasul. It would seem that Thexn has a series of tasks..."
"13162","Uvirith's Legacy 3.5","Fliggerty","*884","2013-08-11","Stuporstar","This mod turns Tel Uvirith into a fitting home for a mage lord and a stunning symbol of the Archmagister's power. This third generation Tel Uvirith mod, based on :"
"13161","Uvirith's Legacy 3.0 and 3.1 - BAIN","Fliggerty","*895","2013-09-11","Stuporstar","I have repackaged Uvirith's Legacy 3.0 and Uvirith's Legacy 3.1 into one BAIN archive for easier upgrading by permission from Stuporstar.
From the readme about upgrading UL 3.0 to UL 3.1
:"
"13160","Uvirith's Legacy 2.0","Fliggerty","*653","2012-05-22","Stuporstar","This is the old version of Uvirith's Legacy. For the new version, click on the mirror link below."
"13159","Uvirith (Telvanni) Modder's Resource","Fliggerty","https://drive.google.com/file/d/1JGDvLZbMeuaAbQa21LvY3ZbzXLwPHVPx/view?usp=sharing","2016-12-24","Stuporstar","A huge modder's resource including all the Telvanni meshes I made or altered for use in Uvirith's Legacy and related mods. Many of these were cobbled together from original meshes and resources other people made.
Includes inverted meshes based on Donner Gott's resource, using Champion of Hircine..."
"13158","Twisted Forks","Fliggerty","*1053","2014-07-18","Stuporstar","Are you sick of not being able to place cutlery down like a normal person because the mesh is awkwardly turned sideways? Then this mod is for you! This mod fixes the meshes so you can put them down with ease. It does however require an ESP, because now all the silverware in the game is turned sid..."
"13157","The Tea Mod","Fliggerty","*816","2013-03-26","Stuporstar","This mod adds 30 teas (including blacks, greens, and herbals) and 6 different coffees to the game, as well as a few tasty treats. Each is an ingredient with unique alchemical properties, and can be brewed into potions with similar alchemical effects. 20 different tea sets are for sale, as well as..."
"13156","Stuporstar's Functional Dice","Fliggerty","*1047","2014-06-30","Stuporstar","This modder's resource has six varieties of Paedrus' dice, UV mapped and textured by me. The esp has a script that allows you to ""roll"" the dice every time you drop them in menu mode. It orients the die so all numbers have a random chance to face up. It also randomly skews its position so it look..."
"13155","Stinkers 2.0 to 3.0 Upgrader","Fliggerty","*894","2013-09-10","Stuporstar","This is an upgrade patch for any mod with built-in Stinkers 2.0 compatibility. It will replace all Stinkers 2.0 resources with Stinkers 3.0 resources. Run this mod continuously alongside Stinkers 3.0 to ensure all 2.0 resources are automatically replaced as you play the game.
Though this mod upd..."
"13154","Statics to Activators","Fliggerty","*1190","2016-12-23","Stuporstar","Converts most of MW statics objects to activators for use in town building mods, scripted furniture, or whatever."
"13153","ST Wearable Towels","Fliggerty","*888","2013-08-25","Stuporstar","This is a modder's resource for Morrowind. There are none placed in the game world in the esp. It adds six wearable towels, each with a male and female version. The towels are slotted as a shirt rather than a skirt so the upper legs wouldn't disappear. It uses the groin bodypart, which will disap..."
"13152","ST Smith & Crafting Resource","Fliggerty","*1052","2014-07-18","Stuporstar","This mod originally started as a lavaforge resource, but I've since expanded it to include many of my new blacksmithing-related meshes and fireplaces. This mod is a resource only, though you can find all the stuff in a cell called ST_Smith_Testcell for easy copy/pasting.
This resource will event..."
"13151","ST Alchemy","Fliggerty","*1093","2014-11-28","Stuporstar","This mod upgrades the assets of Sri's Alchemy and also provides a lite version of Sri's Alchemy that DOES NOT include changes to Morrowind's original ingredients. Much like Sri's Alchemy, the base mod also adds Sri's ingredients to leveled lists and makes them available for sale, as well as doing..."
"13150","Rincewind's Luggage","Fliggerty","*1086","2014-10-22","Stuporstar, Arcimaestro Antares","This too-faithful companion from Discworld has arrived in Morrowind and is waiting for a new master. Find it in the Balmora Mages Guild. If you can convince it to follow you, it will follow you anywhere (with the optional MWSE add-on). It's also protective of its master and will bite anything tha..."
"13149","Quest Tweaks and Alternatives","Fliggerty","*1090","2014-11-22","Stuporstar","This mod adds more options to Morrowind's original quests, fleshes out some quest related dialogue, and makes minor tweaks to a few quest rewards. This mod does not add whole new quests, and does not remove original content.
Version 1 is primarily mage focused, because those quests are the ones..."
"13148","Propylons (Master Index Mod)","Fliggerty","*973","2013-12-22","CDCooley, Stuporstar","This is a small update on CDCooley's Propylons 1.1
Version 1.2 fixes an error in the ""little secret"" topic that could make your game CTD.
While I was at it, I cleaned up all the typos and punctuation errors.
I merged this mod more fully with the Master Index Plugin to include the travel options ..."
"13147","Myron Reducto's Shrinkwand","Fliggerty","*1197","2017-05-01","Stuporstar","A wand that can shrink creatures and npcs. It comes with several settings:
- Small
- Smaller
- Smallest
- Teensy
- Wee
- Titlin'
- Kleiner
- Frappe
The wand can be found lying around the Balmora Mage's Guild, on the desk near the travel npc. To use the wand, equip it and exit inventory. After y..."
"13146","Mesh Improvements Optimized","Fliggerty","*1088","2014-11-14","Stuporstar","I made this mesh replacer because many objects in MGSO 3.0 were improperly smoothed, massively bloating their poly-counts, and they often had broken or stretched UV maps. I significantly reduced the poly-counts compared to MGSO 3.0 while retaining the same quality or better.
All meshes are desig..."
"13145","Kwama Eggs Enhanced","Fliggerty","*1202","2017-06-18","Stuporstar & Greatness7","This simple mod randomizes kwama egg sacks so you have a chance to get small or large eggs.
It also adds a random chance to spawn a scrib or kwama forager instead.
KwamaEggs_Enhanced.esp is the basic version. Modifies kwama egg containers, if that's a compatibility issue with anything.
KwamaEggs..."
"13144","Get Fezzed!","Fliggerty","*806","2013-02-28","Stuporstar","In the Mournhold Great Bazaar sits an accursed fez. Donning the accursed fez will grant you the spell ""Get Fezzed!"" which will stick a humiliating dinky fez on any npc. You must wear the fez to cast the spell, and the fez will make you bald -- because it's funnier that way, that's why.
Also incl..."
"13143","FreshStart: Blank Chargen","Fliggerty","*1129","2015-07-13","Stuporstar","This mod wipes out Morrowind's original chargen sequence in the cleanest way possible. Nothing's deleted, just disengaged. It's designed as a blank slate for you to mod your character's backstory however you like. With a little CS knowhow, you can treat it like a D&D character sheet.
The main qu..."
"13142","Crate Texture Resource","Fliggerty","*802","2013-02-24","Stuporstar","Just a simple photoshop resource for making new crates, because I wanted something a little nicer for tea crates. It's only 256x256, because I found I didn't need anything bigger, even after putting logos on the sides (you'll have to supply your own for those.) It has several layers you can toggl..."
"13141","Books of Vvardenfell","Fliggerty","*880","2013-08-03","Stuporstar","This simple mod adds over 50 new lore-friendly books to Morrowind.
However, these are not just guide books designed to make stuff easier to look up while you play the game (though they serve that purpose well).
Each book has its own author, a person who exists somewhere in Nirn (not necessarily ..."
"13140","Beautiful Books Volume I: Grimoires","Fliggerty","*1198","2017-05-01","Stuporstar","This mod adds eight unique grimoires, one for each school of magic: alteration, conjuration, destruction, illusion, mysticism, and restoration, as well as two special ones. The Dwemer grimoire is related to enchanting, and the necromancer's grimoire has a special effect.
Each one is colored rela..."
"13139","Animated Targets and Practice Dummies","Fliggerty","*893","2013-09-08","Stuporstar","This is an update on both Acidbasick's animated practice dummy and Bud_Lyte_kNight's scripting.
The practice dummies gain health as the player levels up, in increments of 100.
If you destroy your dummy and clear it away, it will be replaced in three days.
Version 3.0:
Adds animations to the arc..."
"13138","Animated Containers Optimized","Fliggerty","*1199","2017-05-26","qqqbbb, Greatness7, Stuporstar","This patch optimizes Animated Containers scripts to reduce CPU load. It's meant to replace the original esp, but not the whole mod (you still need to download the original for its meshes). Adds sound effects as feedback instead of messageboxes when containers can't be opened.
Includes optimized ..."
"13137","AllKeys","Fliggerty","*285","2011-08-10","Elaura","The Elder Scrolls III MORROWIND:
""AllKeys"" by Elaura
Contact me though PM on GHF forum (http://www.fliggerty.com/) or glenda_69@hotmail.com
Please use ""AllKeys"" as subject of email.
..."
"13136","Better Propylon Index Stones","Fliggerty","*1154","2015-10-01","iamnone","--- Better Propylon Index Stones ---
(mod for TESIII: Morrowind)
by iamnone
This mod makes the propylon index stones more useful. Compatible with Master Index.
Improvements:
- Each index can be used to teleport to its stronghold (costs 10 magicka).
- Weight of each index reduced to 0.2 unit..."
"13135","Blank Land - Morrowind/Tribunal/Bloodmoon ESP","Fliggerty","*288","2011-08-10","redwoodtreesprite","Blank Land - Morrowind/Tribunal/Bloodmoon ESP
by redwoodtreesprite
Version 2.0
A Resource for TCs
redwoodtreesprite@yahoo.com
http://www.zyworld.com/redwoodtreesprite/Home.htm
CONTEN..."
"13134","Caius Cosades Redux","Fliggerty","*812","2013-03-22","Spirited Treasure","This mod Straighten's Caius bed. It picks up one turned over chair and one bottle. It gives Caius a shirt and trousers and shoes. It adds a lantern to the outside of his apartment. It adds a unique and playable Imperial Male head for Caius. It adds one player useable(unowned) high capacity chest ..."
"13133","Castle Wars Alternate Start","Fliggerty","*314","2011-08-11","Falador Wiz1","The new location is just outside seyda neen to the west. It is justy across a small river. It is literally a giant shrine. You cant miss it. Have fun!!!Compatible with all addons and future updates!"
"13132","Changing the proportions of the skeleton","Fliggerty","*1195","2017-03-10","CemKey","I think that for so many years everyone has noticed that the protagonist and the NPC are disproportionately long-legged (especially calf). So I cut them. If you think that my version is wrong, then offer your options. PS Because of the short legs, now the hem of the robes to the ground and even l..."
"13131","Darknut's 1st Person Enhanced 2.0","Fliggerty","*1178","2016-02-08","Darknut","1st Person Enhanced By Darknut 2-5-16
Version 2.0
This mod replaces the 1st person animations with the 3rd Person animations.
The affect is more realistic 1st person.
If you like more realistic game play this mod is for you.
This mod only effects 1st person animation.
..."
"13130","DBAttack Tweaked","Fliggerty","*738","2012-11-08","hollaajith","DBAttack Tweaked
Version 2.0
hollaajith
:"
"13129","erin's_improved_weather","Fliggerty","*243","2011-08-09","Dirges",":erin's_improved_weather:::::::::::::::::
:\____________ ______________||
: ____________\__________|version_0.1B//'
:/________
::.CREDITS\\_____________________________
::..cyran0 for almost the entire script::
::..casey_tucker for the patience::::::::
::..fliggerty for being a scriptin..."
"13128","Eternal Skeleton Key","Fliggerty","*1077","2014-09-22","WHReaper","I always felt it is a bit strange that Skeleton Key, ancient daedric artifact that lasted through centuries can be broken upon using it on fiftieth lock. Oc course, it can be seen as if Nocturnal decited it is time for the key to change it's owner, but that idea does not suit me, so I created thi..."
"13127","Glass Appraisal 1.2","Fliggerty","*1034","2014-04-23","Crankgorilla","Makes the trade of glass pieces more practical in price. It also makes the items more readily available. It brings the price down to levels that make the items fit into the economy and Morrowind plays better without almost unlimited gold from selling single weapons (if you could find a merchant t..."
"13126","Glass Daedric Ebony Appraisal 1.0","Fliggerty","*727","2012-10-20","Crankgorilla","Removes a decimal point from the value of all glass, daedric and ebony items to help balance the Morrowind economy."
"13125","Golden Saint Feminine Walk","Fliggerty","*917","2013-10-04","dopey fish","This assigns the Golden Saint the feminine walk and idle animations instead of the default male animations.
Requires Morrowind.
*This may be incompatible with animation replacers.
Installation: Just extract the files into the Data Files/Meshes/r directory. No plug-in required.
Removal: Just ..."
"13124","JUST GET ME OUT OF THE WATER!","Fliggerty","*764","2012-12-08","qqqbbb","This mod allows you to quickly surface ( if underwater ) or jump out of water ( if on surface of water ). Just press the E key. To prevent abusing the energy ( or as bethesda calls it ""fatigue"" ) cost is 3 times more than real jumping. How high you can jump depends on your acrobatics and athletic..."
"13123","No Ashstorms AL&MA","Fliggerty","*863","2013-07-20","Spirithawke","Gets rid of Ash Storms in the Ashlands and Molag Amur regions via the modregion command in a startscript.
This mod is Tes3cmd verified clean.
This archive is Wrye Mash Installers friendly."
"13122","Sewer Canal Bridges","Fliggerty","*1135","2015-08-01","starwarsgal9875","Uses a plugin to replace all instances of ""in_sewer_canal00.nif"" with a version that has bridges. Should make exploring Vivec and Molag Mar's Underworks much more convenient.
I made sure to delete any existing objects that intersected with my new mesh, and cleaned the plugin of GMSTs."
"13121","Shortchanged","Fliggerty","*1106","2015-05-16","Danjb","Changes a number of game setting to make it much harder to accumulate Gold.
I always found that Gold quickly became meaningless in Morrowind. Why would anyone think twice about paying 20 Gold for a Silt Strider when they have tens of thousands in their pockets? This mod makes the game a lot more..."
"13120","Simpler Cliff Racer Slaughtering","Fliggerty","*936","2013-12-05","Spirithawke","It was mentioned on the official forums some people would like cliffracers with a larger hit box. This mod does just that. Now you should be able to easily kill a cliffracer with a dagger, or pummel it into submission with your bare fists.
This mod is a simple mesh replacer and so do not need cl..."
"13119","Skill Progress v2.0","Fliggerty","*883","2013-08-07","Fliggerty & Spirithawke","This mod adds a scroll to your inventory called ""Progress Notes."" It contains a list of all skills, and how much each one has increased since you last levelled up, as well as tells you the totals of the skills as they relate to a stat and the total skill points increased overall. The skills in th..."
"13118","Skill Reorganization and Skill Experience","Fliggerty","*1134","2015-07-27","TFCKMK988","Changed what skills increase what ability scores as well as changing how much experience you get for using a certain skill
Skills are distributed in the following way
Strength: Axe, Spear, Blunt "
"13117","Solstheim No SnowStorms","Fliggerty","*862","2013-07-20","Spirithawke","Changes the weather percentages to not have any snow chance on Solstheim via the modregion command in a startscript.
This mod is Tes3cmd verified clean.
This archive is Wrye Mash Installers friendly."
"13116","Spirit's Bound Armor Correctors v1.1","Fliggerty","*808","2013-03-12","Spirithawke","This mod corrects the bound armor to be heavy or medium armor (dependant on which esp you activate) instead of light armor. A CE feather effect is added to each item so that the only difference is which skill improves, not how much you can carry. A light armor version has been added due to my bec..."
"13115","Stackable Armor","Fliggerty","*678","2012-08-23","Jac","This is a simple mod that removes the scripts from the Legion cuirass and Ordinator (and Her Hands expect for the ones worn by named NPCs) helmet and cuirass so that these armor pieces can be stacked."
"13114","Symbiote Dinosaur's Role-Playing Tweaks","Fliggerty","*1141","2015-08-17","SYMBIOTE DINOSAUR","This mod I made so that some things in morrowind would seem more unique.
CHANGES MADE:
Dwarven Weapons have been renamed to Dwemer "
"13113","Tamrielic Lore","Fliggerty","*1184","2016-05-09","PikachunoTM","; Tamrielic Lore
; A mod by PikachunoTM
; Release Version 1.1, build 2
; Description //
This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!).
//
; Notice //..."
"13112","Throwing Rebalanced","Fliggerty","*311","2011-08-11","Rattlesnake","
*Throwing Rebalanced - Throwing Objects Now Have Sharp Edges!*
v1.0 by Rattlesnake
*Installation*
Simply unzip the file into your Morrowi..."
"13111","Tshultze's Magical Tweaks","Fliggerty","*228","2011-08-08","Tshultze","Filename: Tshultze's Magical Tweaks v2
Author: Tshultze/Silver_Fox_Rival
Date Created/Modified: December 8th, 2008
Installation:
'Tis simple. Extract the esp into your data files folder and check the box in then menu.
Description:
This mod simply changes a few of the effects on certain item..."
"13110","Ice Blade of the Monarch","Fliggerty","*41","2011-07-26","Darknut","Scratch made Ice blade Replacement By Darknut 9-11-08
version 1.1 Require Tribunal
I originally released this model as a Umbra replacement but decided it was more suited to replace the Ice blade of the Monarch.
I made it blue first of cource & added a little shiny to the mesh.
included ar..."
"13109","Darknuts's Greater Dwemer Ruins Volume 1","Fliggerty","*62","2011-07-27","Darknut","DNGDR has apparently got the reputation over the years as being filled with nothing but ""insta-death"" traps. Nothing could be farther from the truth.
Is DNGDR hard? yes. but I tried very hard to balance Exploring/traps/fighting.
Are there unsurvivable traps? yes a couple but most are survivable ..."
"13108","Darknut's Umbra Sword Replacement","Fliggerty","*57","2011-07-27","Darknut","New Scratch made Umbra Replacement By Darknut 11-22-07
After playing around awhile with my first Umbra sword replacement I came to the conclusion that it was
a bit to slick looking to be an Orc sword.
So here is version 2.
included are:
Brand New original Mesh & Textures
just overwrite the ..."
"13107","Darknut's Little Weapons Mod Complete","Fliggerty","*63","2011-07-27","Darknut","Darknut's Little Weapons Mod complete.
A Weapons Mod By Darknut
This mod replaces all the weapons Textures in Morrowind, Tribunal & Bloodmoon.
I mostly didn't chance the look of the weapons I just tried to make a highres version of the textures
but I did ""tweak"" a few here & there, mostly uniqu..."
"13106","Darknut's HD Start Menu Movie","Fliggerty","*55","2011-07-27","Darknut","Darknut's HD start Menu 10-17-09
Version 1
This mod replaces the default start Menu with a Hi def custom version.
I enjoy this ... maybe you will too.
You will need to copy the bik video files from the MW install CD to..."
"13105","Darknut's HD Start Menu","Fliggerty","*54","2011-07-27","Darknut","Darknut's HD start Menu 10-17-09
Version 1
This mod replaces the default start Menu with a Hi def custom version.
I enjoy this ... maybe you will too.
You will need to copy the bik video files from the MW install CD to..."
"13104","Darknut's HD splash Screens","Fliggerty","*51","2011-07-27","Darknut","These are splash screens formatted for 1920 x 1080 Widescreen.
They should work for lower res widescreen as well.
Put them in Data Files/Splash/"
"13103","Darknut's Greater Dwemer Ruins Resource Pack","Fliggerty","*50","2011-07-26","Darknut","
Darknut's Greater Dwemer Ruins Resource Pack
A Modding Resource By Darknut
Jun 04 2008
This is a Modding resource only .... none of these objects are placed in the MW world.
This resource consis..."
"13102","Darknut's Dwemer Ruin Textures","Fliggerty","*47","2011-07-26","Darknut","Yet another texture replacement for Morrowind
By Darknut 7-19-07 Updated 1-23-2010 ... added the tribunal Dwemer Textures
This mod replaces all the default Dwemer Ruin textures in Morrowind & Tribunal
There have been many good Dwemer texture replacements but I find I like the original rund..."
"13101","Darknut's Divine Domina Armor Textures 512","Fliggerty","*64","2011-07-27","Darknut","Yet another texture replacement for Morrowind
Darknut's Armor Textures: Divine Domina 512 version
10-13-07
I've had many many request for this & After a long time of trying to get in touch with Jeremy & having no luck
I've decided to release my version of the DD textures to match my other ar..."
"13100","Darknut's Divine Domina Armor Textures 1024","Fliggerty","*65","2011-07-27","Darknut","Yet another texture replacement for Morrowind
Darknut's Armor Textures: Divine Domina 1024 version
10-13-07
I've had many many request for this & After a long time of trying to get in touch with Jeremy & having no luck
I've decided to release my version of the DD textures to match my other a..."
"13099","Darknut's Creatures 9 Textures","Fliggerty","*324","2011-08-12","Darknut","Yet another texture replacement for Morrowind
By Darknut 1-08-08
This mod replaces the textures in Creatures 9 by Piratelord.
All of the Baddies are replaced but most of the non lethal creatures have not.
As always there is 512 & 1024 version of the textures
Installation:
Just copy the ..."
"13098","Darknut's Creature Textures: Bloodmoon 1024","Fliggerty","*59","2011-07-27","Darknut","Yet another texture replacement for Morrowind
10-15-07
These are 1024 res replacement textures for all but a few of the creatures in Bloodmoon.
I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't
see the point in changing them.
..."
"13097","Darknut's Creature Textures Tribunal 512","Fliggerty","*48","2011-07-26","Darknut","Yet another texture replacement for Morrowind By Darknut
10-10-07
These are 512 res replacement textures for all but a few of the creatures in Tribunal.
Installation: Caution!! ..."
"13096","Darknut's Creature Textures Tribunal 1024","Fliggerty","*49","2011-07-26","Darknut","Yet another texture replacement for Morrowind By Darknut
10-10-07
These are 1024 res replacement textures for all but a few of the creatures in Tribunal.
Installation: Caution!!..."
"13095","Darknut's Creature Textures Morrowind 512","Fliggerty","*52","2011-07-27","Darknut","Yet another texture replacement for Morrowind
10-9-07
These are replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon)
The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods available th..."
"13094","Darknut's Creature Textures Morrowind (1024)","Fliggerty","*323","2011-08-11","Darknut","Yet another texture replacement for Morrowind
10-9-07
These are 1024 res replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon)
The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods ava..."
"13093","Darknut's Creature Textures Bloodmoon 512","Fliggerty","*58","2011-07-27","Darknut","Yet another texture replacement for Morrowind
10-15-07
These are 512 res replacement textures for all but a few of the creatures in Bloodmoon.
I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't
see the point in changing them.
..."
"13092","Darknut's Creature Textures addendum 512","Fliggerty","*45","2011-07-26","Darknut","Yet another texture replacement for Morrowind
10-19-07
This is an addendum to the creature textures I recently released.
It includes a few I missed the first time around & a couple redo's
1024 & 512 res versions
..."
"13091","Darknut's Creature Textures addendum 1024","Fliggerty","*46","2011-07-26","Darknut","Yet another texture replacement for Morrowind
10-19-07
This is an addendum to the creature textures I recently released.
It includes a few I missed the first time around & a couple redo's
1024 & 512 res versions
..."
"13090","Darknut's Companion Mod","Fliggerty","*44","2011-07-26","Darknut","
Darknut's Companion Mod Version 1
9-3-09
This is a companion I used to test ""companion"" compatibility of DNGDR.
Selene is a level 15 Breton Battlemage that is a Blades Operative. She can be found in the Balm..."
"13089","Darknut's Better Clothes Textures","Fliggerty","*66","2011-07-27","Darknut","Darknut's Better Clothes Textures Version 1
By Darknut 4-1-09
Calislahn gave me permission to edit the Better Clothes textures....
So here they are Tweaked to My liking ... use them if you want
..."
"13088","Darknut's Armor textures: 512 Version","Fliggerty","*61","2011-07-27","Darknut","Yet another texture replacement for Morrowind
By Darknut 6-23-07
This mod replaces all the default armor textures in Morrowind, Tribunal & Bloodmoon.
Though these textures are much higher detailed than the originals none are larger than 512 x 512.
I did much more than just ""sharpen"" these t..."
"13087","Darknut's Armor Textures (1024)","Fliggerty","*325","2011-08-12","Darknut","Darknut's Armor textures: 1024 Version 1.1
By Darknut
Updated 9-29-07
I tweaked the DDS compression so now the file size is smaller by 1/2 .... Quality should be the same.
Also I added the Fist of Randagulf ... I missed them somehow in the first release.
"
"13086","Darknut's Adamantium Claymore","Fliggerty","*43","2011-07-26","Darknut","ADamantium Claymore Replacement By Darknut 9-14-08
I Never liked the Vanilla adamantium weapons in MW so here is My version.
vERSION 1.1
removed the Env Map ... decided I didn't like it.
Made the skull a mesh
Tweaked the textures a bit
included are:
Brand New Mesh & Textures"
"13085","Darknut's 1st Person Helms","Fliggerty","*56","2011-07-27","Darknut","1st Person Helm View version 1.1a a MGE mod by Darknut, with alot of help from Timeslip.
This patch that replaces the shader Textures only.
just Overwrite the current textures with these.
I've modified the view area of most of the helm based on feedback I have gotten from users.
Most shou..."
"13084","Darknut's 1st Person Enhanced","Fliggerty","*60","2011-07-27","Darknut","Darknut's 1st Person Enhanced By Darknut 2-14-16
Version 2.1
This mod replaces the 1st person animations with the 3rd Person animations.
The affect is more realistic 1st person.
Clothes & Armors now show in 1st person view. ( no legs or feet ... yet )
If you like more realistic game pla..."
"13083","Carrot Weapon Mod","Fliggerty","*42","2011-07-26","Darknut","Darknut's Carrot Weapon Mod
Thats right I said Carrot
8-03-08
Its a little known fact that wild Ash Carrots can be used as a "
"13082","Werewolfism","Fliggerty","*582","2011-11-05","Jusey1","~About~
This mod makes changes to Werewolves and Vampires!
Read the readme for a list!
~Requirements~
MW, TR, Bm.
Textures and Meshes files from WWCoV: https://www.msu.edu/~kindersa/cov.html"
"13081","Voice files list","Fliggerty","*736","2012-11-04","qqqbbb","These are lists of all voice files with their subtitles. Now you can easily find what each voice file says. So if you want an argonian maid from your mod to say ""thank you"" to player you just open Argonian_female.txt and search for ""thank"".
""not used.txt"" contains list of files that are not used..."
"13080","TES IV GOBLINS","Fliggerty","*1110","2015-05-21","SYMBIOTE DINOSAUR","This is just a recoloring of the goblin skin textures provided by DarkNut's Tribunal creature textures; all I did was change the hue of the skin and eyes to make the goblins look more like they do in The Elder Scrolls IV.
To install, just copy the textures in the folder of the mod to your Morrow..."
"13079","Telvanni Teleporter","Fliggerty","*1142","2015-09-01","hollaajith","Adds several NPCs which transport you between the Telvanni Lords' towers at Tel Arhun, Tel Branora, Tel Mora, Tel Naga (Sadrith Mora), Tel Uvirith, Tel Vos and Arvs-Drelen (Gnisis). Transportation to/from Gnisis is only possible after Baladas joins the council and similarly, Tel Uvirith transport..."
"13078","TA's Grinder Repair Item","Fliggerty","*442","2011-08-25","Tonal Architect","This mod adds a repair item called a Master Grinder. It can be used 60 times, has a quality of 3.0, weighs 20.0 MU, and costs 800 gold. They can only be purchased from Ralen Tilvur in Vivec City's Foreign Quarter Plaza, Catia Sosia, in the armory of the Great Bazaar of Mournhold, and Brynjolfir, ..."
"13077","Sadrith Mora Dock Walkway","Fliggerty","*885","2013-08-14","Leonardo","This mod is what it is just a walkway along the Sadrith Mora Docks and it ends near to north western entrance next to the Telvanni Council Hall entrance.
The reason I created the dock walkway is simple, because I was annoyed that I always need to walk through market every time I came by boat to the Telvanni Council Hall regardless if I wanted to start a new quest or to finish a quest.
Of course there are other reasons too why a dock walkway was needed.
-Required
Morrowind and the expansions Tribunal, Bloodmoon (just for the benefits of better scripting)
-Installation
Just extract the archive in Wrye Mash then active the Dock Walkway_No Building.esp plugin.
-Changelog
0.1 Initial release (briefly tested in-game with one companion in tow and that was successful)
-Known Conflicts/Issues
None. Let me know if there are any conflicts.
Any mod that edit these exterior cells (Sadrith Mora 17,4 and Sadrith Mora 17,5) could conflict and if it does then load this mod after the other mod since there are no modified script added to this mod (only vanilla scripts for the laterns in CS).
-Contact Info
I can be contacted via PM on these forums and my username is 'Leonardo':
BethSoft forum, Great House Fliggerty, TES Alliance, AFK Mods, The Assimilation Lab
-Legal
You are free to do whatever you want except for uploading this mod to Morrowind.Nexus since I'm rarely visiting Nexus forums or uploading the mod to other sites without first being contacted.
If you want to use for your own project then go ahead and make your mod."
"13076","Ownership Indicator crosshairs","Fliggerty","*925","2013-11-01","WHReaper"," ======== Ownership indicator crosshairs
# Introduction
New ownership indicator crosshairs for Yacoby's Ownership indicator mod..."
"13075","Official Plugins Collection","Fliggerty","*471","2011-09-20","Bethesda, iamnone","The Elder Scrolls III: MORROWIND
- Official Plugins Collection -
Adamantium Armor Plugin
A new shipment of hard to find Adamantium Armor has arrived in places
across Vvardenfell. You can find it at Meldor's Armory in Balmora..."
"13074","MSG: Misc Specialty Goods","Fliggerty","*667","2012-07-02","Wildman","MSG: Misc Specialty Goods
A mod for The Elder Scrolls III: Morrowind
by Wildman
Summary:
This adds several new shops placed across the land featuring a variety of new meshes, community resources, and vanilla pieces used in new ways.
The Shops:
:"
"13073","MRM & IL Patch","Fliggerty","*853","2013-06-02","Knotts","-Compatibility between Mountainous Red Mountain and Illuminated Order
-Fat free!
The .esp within is a modified version of the .esp that comes with Illuminated Order and is meant to replace it, though you are still required to download and install Illuminated Order before using this replacement ...."
"13072","Morrowind Containers Animated v1.2","Fliggerty","*687","2012-09-08","qqqbbb","MW Containers Animated v1.2
This mod adds open/close animation to all containers that should have animation. Meshes are by Phaedrus and Arcimaestro Anteres, based on Bethesda's meshes.
For the mod to work properly you need to download [url=download--139]Morrowind Code Patch v2.1:"
"13071","More Gondoliers","Fliggerty","*1170","2015-11-21","TwilotSpankle","Adds a gondolier to the cantons that did not previously have them, and also gives each existing gondolier an extra location to take you to"
"13070","Invisible Son - Children of Morrowind Addon","Fliggerty","*641","2012-05-01","gaddgadd","This is just a small plugin to change Cassius Olcinius (the invisible son) into a teenager, instead of being an adult.
It requires Children of Morrowind v2. Make sure it is set to load after anything that edits this npc. No special instructions, just plug n' play"
"13069","Illy's Altered Altars","Fliggerty","*1037","2014-05-04","Illuminiel","""Illy's Altered Altars"" by Illuminiel
Version: 1.00
1. Description:
This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold
As the altar is lower than the original and wider objects placed on the altar have been lowered and ..."
"13068","gaddgadd's Painting-style Splashscreen, Wallpaper, and Startmenus","Fliggerty","*644","2012-05-13","gaddgadd","The Elder Scrolls III MORROWIND:
gaddgadd's Painting-style Splashscreen, Wallpaper, and Startmenu Pack (Beta-ish)
1. Descriptio..."
"13067","Encumbrance Fix","Fliggerty","*824","2013-04-19","hollaajith","If you add a mod which modify weights of items mid-game, your encumrance is going to be messed up. To remedy that I have created a mod which helps you to correct your encumbrace taking the burden off your shoulder of creating a mod for it.
Say, you are wearing full daedric armor and carrying dae..."
"13066","Enchanted Arrow Chest","Fliggerty","*632","2012-04-08","Xander9009","This is a fairly simple mod I put together because I didn't like the low availability of arrows (specifically, Daedric). It's simply a chest inspired by the enchanted chest in the Arch Mage quarters in Oblivion. You place in arrows and it turns them into more arrows. It's placed in Missun Akin's ..."
"13065","Dwemer blinking lights","Fliggerty","*725","2012-10-18","qqqbbb","With this mod lights in dwemer ruins don't pulse but blink occasionally. Broken lights constantly blink. Blinking rate is controlled by global variable DL_BlinkRate which has default value of 1000. To change it use console command ""set DL_BlinkRate to 'a number'"". Decrease value of DL_BlinkRate t..."
"13064","David Humphreys Furniture mod- 6th House Addon","Fliggerty","*767","2012-12-12","starwarsgal9875","1.1 Update:
-Fixed script mistake where picking up a tall banner would place the shorter banner in your inventory.
-Fixed Spelling error; Troth is now spelled correctly, as Trough.
Requires David Humprey's Furniture mod to run, see readme for more info.
Readme:
:"
"13063","Dancers - Male","Fliggerty","*309","2011-08-11","Nicholiathan","*** Male Dancers ***
*** version 0.9 ***
*** by Nicholiathan ***
This mod changes Suran, Desele's House of Earthly Delights into a male stripper club. The male customers where replaced with female versions. The dancers are male and the..."
"13062","Dancers - Female","Fliggerty","*214","2011-08-06","Nicholiathan","*** Dancers ***
*** version 0.9 ***
*** by Nicholiathan ***
This mod expands on Suran, Desele's House of Earthly Delights. There are now dancers of each non-beast race. Beast races are not represented due to the lack of a beast da..."
"13061","Daedric Santuary Fix","Fliggerty","*640","2012-04-30","gaddgadd","Well, I haven't seen anything like this yet, and I thought maybe someone would use this, so:
Daedric Sanctuary Fix
By gaddgadd
1. Description
2. Requirements
3. Installing the plugin
4. Save games
5. Conflicts
6. Credits
7. Contact
8. Where to find this
9...."
"13060","Bitter Booze","Fliggerty","*886","2013-08-19","hollaajith","Want to be permanently drunk ? Just drink booze in Clavicus Vile's wonderful Bitter Cup and be tipsy forever and ever more.
This is a small mod created for a request. This makes it so that if you mix booze with nectar of bitter cup, the effects of booze becomes permanent. Perfect if you want to ..."
"13059","Better Dialogue Font - Polish","Fliggerty","*877","2013-07-29","Hrnchamd","Better Dialogue Font, Polish Edition
Author: Hrnchamd
Description
This is a high resolution replacer for the Magic Cards font, used in most of the UI - menus, dialogue and the journal. It should provide improved clarity without changing the font size.
The font is derived from the ..."
"13058","Better Dialogue Font","Fliggerty","*876","2013-07-29","Hrnchamd","Better Dialogue Font 1.1
Author: Hrnchamd
Description
This is a high resolution replacer for the Magic Cards font, used in most of the UI - menus, dialogue and the journal. It should provide improved clarity without changing the font size.
The font is derived from the original ver..."
"13057","Atmospheric Plaza","Fliggerty","*1046","2014-06-22","hollaajith","Converts the Vivec Plazas as 'Interiors behaving as Exteriors'. So now the Plaza experiences the weather like rain, sunshine etc.
Now includes alternate plugin for Windows Glow and Illuminated Windows.
Requires MCP's ""Rain Collision Fix"" to be activated to avoid rain from falling through the roof."
"13056","Ash Creatures Tweaks","Fliggerty","*859","2013-07-12","hollaajith","Small tweak to the the leveled list which concerns with all 6th house minions which makes Red Mountain daedra free. Also makes so that Ash Ghouls and Ascended Sleepers appering at lower levels (around level 14 & 18 respectively) and more frequently."
"13055","A Teaser","Fliggerty","*577","2011-10-31","Jusey1","First of all, I'm not going to talk much about the mod or even give it name because it will spoil your fun if you wish to play my Dungeoneer Mod.
This mod adds a small quest that you do. Fun part is; you gotta start a new game and you will play as a whole new character, not someone you make.
Yo..."
"13054","2011 Community Christmas Cards","Fliggerty","*592","2011-12-24","Morrowind modding Community","
The Elder Scrolls III
MORROWIND:
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Credits
8. Contact info
1. SUMMARY
=======..."
"13053","Tre Sma Grisar's Lair","Fliggerty","*1181","2016-03-27","DonnerGott","This is an Easter Egg, Stocking-Stuffer, side-track mod. It mostly takes place on Solstheim, except for an Imperial Legion questline."
"13052","Thrown Scrap Metal Weapons","Fliggerty","*920","2013-10-16","DonnerGott","This mod simply adds Iron and Dwemer Scrap Metal thrown weapons to
the game. The iron are added to the normal thrown weapons leveled list,
while the Dwemer are added to both the Dwemer weapons and ingredients
lists.
There is also a weak skeleton near the corpse of a junk dealer in the swamp
just North of Seydan Neen. Both have some on them."
"13051","Those Moldy Bones, Too","Fliggerty","*881","2013-08-04","DonnerGott","A modder's resource for moldy skeletons. Includes all 4 vanilla container corpses, a misc skull, a NPC skeleton race by Shannon, and 3 creature skeletons. They have all been retextured using a moldered texture, making them look like they've had a little algae and lichen grow on them.
v2.0 adds..."
"13050","Therana's Tomb","Fliggerty","*1016","2014-02-22","DonnerGott","When Therana is killed, her tomb appears on the hill due South of Tel Branora.
Explore it for a few laughs.
Look around the Upper Tower of Tel Branora after you kill Therana
in any of the Quests or situations that require her death. There are a few extra things..."
"13049","The Two Lamps","Fliggerty","*1033","2014-04-19","DonnerGott","An inn with a runaway slave problem; just an honest misunderstanding.
East and North of the Telvanni Canton of Vivec, find a frustrated Imperial
willing to sell his Inn & Pub. Talk to the patrons and others for an
interesting distraction. Earn a weekly profit.
Based upon the B79 Racer's Roost m..."
"13048","The Augur Moose","Fliggerty","*799","2013-02-19","DonnerGott","Adds a ship tavern that the PC can purchase that generates a weekly profit. There is gondola travel from a private dock at Ebonheart. The Augur Moose is located off the small, L-shaped island SSW of Ebonheart, in cell ""Ascadian Isles 0, -15."" There are a few regulars that populate the place; thei..."
"13047","Swiss MultiTool","Fliggerty","*686","2012-09-07","DonnerGott","Adds a scripted, 5-function tool to Morrowind; pick, probe, light, knife and repair tool in one package. You can't buy them, but you can find them, if you keep your eyes open.
Uses korean77777's Swiss Army Knife meshes and textures, slightly tweaked and resized.
Thanks to Jac for ma..."
"13046","Strider Cargo Platform","Fliggerty","*684","2012-09-06","DonnerGott","Changes the in-port siltstrider mesh to one that has a cargo/passenger platform on top.
No ESP; meshes only."
"13045","Sixth House Melchoir","Fliggerty","*1182","2016-03-27","DonnerGott","During the MQ, you may meet some Dreamer refugees; after the MQ, you get
to have a Sixth House inspired Bar and Grill.
A mod linked actively with the progress of the Main Quest. The PC can meet
and assist some resistant Dreamers hiding in a shielded refuge. There are some quests and rewards invo..."
"13044","Simple BB Vivec Companion","Fliggerty","*855","2013-06-10","DonnerGott","Adds Vivec as a simple companion, with basic skills and advanced warping. You can recruit him for free, after completion of the Tribunal Main Quest. He will not spoil the MW MQ, as he left an Aspect of himself in the Temple with all of his Godly Knowledge.
Better Bodies model taken from Psymo..."
"13043","Shields for Vaernis Alloy Armors","Fliggerty","*1043","2014-06-10","DonnerGott","This mod adds three retextured Chitin shields that match the three similar armors by Vaernis. Those are the Dwemer Mk II, and the Light & Dark Steel Alloy armors. You can buy one of each from the same vendors that sell the armor; just load this ESP after those 2, or merge them.
[url=http:/..."
"13042","Ruins of Assarnibibi","Fliggerty","*746","2012-11-14","DonnerGott","This Mod adds the ruins of Assarnibibi, birthplace of Almalexia. It covers her presumptive past, by implication and without going into graphic detail. Lore friendly, unless something was changed in Oblivion; wouldn't know - haven't played it. Indorilyon stronghold is also included, but it's prett..."
"13041","Panther Buddy","Fliggerty","*850","2013-05-27","DonnerGott","Adds Jet, the Pather as a buyable creature companion. Look for a Breton girl with a big, black cat in Gnisis.
This just a simple creature companion mod, nothing fancy. Well, warping and levitate, but... The pearl only
sets Jet's status; it's not a companion teleport or anything else.
H3rmi..."
"13040","Ogrim Nipple Rings","Fliggerty","*908","2013-09-28","DonnerGott","Well, every Ogrim has one as loot, so now you can collect them, sell, buy or trade them, get stacks for decorations or enchant them as amulets.
Find the Orc trader for the stacks.
I can't believe no-one has done this, before now.
The things have been staring everyone in the face since the g..."
"13039","Man Scales","Fliggerty","*849","2013-05-23","DonnerGott","Adds 8 cardboard cutouts sized to the preset height of the males of the 8 bipedal races.
Set as activators, to be able to name the races.
A modding resource for judging scale.
Original model from Mighty Joe Young."
"13038","Jade Daedric Interiors/Exteriors","Fliggerty","*748","2012-11-15","DonnerGott","A modder's resource recolor of the Daedric interiors, exteriors, lights and doors to a dark green. This is not a texture replacer. It does not include recolored Daedric statues. There is an ESP with everything loaded, as well as a small sample interior just southwest of Bal Isra.
Thanks t..."
"13037","Inverted Vivec Gondola Dock","Fliggerty","*805","2013-02-26","DonnerGott","Inverted version of the dock used for gondolas in the Vivec Cantons and Molag Mar.
Demo ESP with a dock at the Vivec temple, opposite from the normal one.
Mesh collision fixed by Kiteflyer61"
"13036","Inverted Velothi Interiors","Fliggerty","*747","2012-11-15","DonnerGott","Inverted meshes for 6 Velothi small interior rooms. Doors that entered on the left, are now on the right for 4 rooms. Two have multiple exits. Demo ESP included, see Readme for directions.
Everything is vanilla, just inverted."
"13035","Inverted Telvanni Meshes","Fliggerty","*918","2013-10-04","DonnerGott","~33 inverted exterior and ~13 inverted interior vanilla Telvanni meshes.
Not set as snap-to grid.
The is a modders resource, although it includes a demo ESP with the pieces
next to their original version. There is an interior cell call ""Telverted Exteriors""
which contains them all.
These are i..."
"13034","Inverted Shack Exteriors and Interiors","Fliggerty","*761","2012-12-01","DonnerGott","Modders resource of 5 inverted vanilla shack meshes, both interiors and exteriors. There is an ESP with the meshes loaded, as well as a small cluster of demo shacks, with empty interiors. Just a little addition to add some variety to the shacks.
v1.1: Collision fixed on exterior meshes; th..."
"13033","Inverted Imperial Spiral Stair Set","Fliggerty","*776","2012-12-23","DonnerGott","A modder's set of 3 meshes that invert the impsmall interior spiral stair set. Snap-to-Grid enabled, but the Bottom mesh is 180 out of synch, so you have to account for that.
Special tanks to Drakkmore for making the skin stop vanishing."
"13032","Inverted Hlaalu Exteriors","Fliggerty","*1140","2015-08-12","DonnerGott","Modders resource consisting of 26 inverted Hlaalu building exteriors.
Includes an ESP with the model in an interior Demo cell."
"13031","Inverted Container Corpses","Fliggerty","*1139","2015-08-09","DonnerGott","Just a small mod with the container skeletons 10 and 20 looking Left, instead of Right. Also has the Moldy Bones version, for a total of four new skelly containers. Contains ESP with all four laid next to vanilla versions on the top of the Pelagiad keep.
This wasn't enough to upgrade Moldy Bo..."
"13030","Inverted Cave Pieces","Fliggerty","*992","2013-12-30","DonnerGott","Modder's resource of 54 inverted cave interior meshes.
All standard interior cave sets { plus the missing _09.nif from the BM_ set }
Sets:
in_BM_
in_bone
in_lava
in_mold
in_mud
in_py
Inverted Meshes:
in_X_cave_00v.nif
in_X_cave_02v.nif
in_X_cave_08v.nif
in_X_cave_09v.nif & in_BM_cave_09...."
"13029","Illy's Clutterwear","Fliggerty","*803","2013-02-26","DonnerGott","This is Mostly Illuminiel's stuff, with my Icons and recolors,
with some ground meshes by Kiteflyer61. Taken from the
Clutter Warehouse thread on BethForums
Adds 16 robes, some dresses and gowns, as well as some
modern leather wear. For sale in 2 pawnshops and 1 outfitter.
Most items are femal..."
"13028","Huckleberry Raft Resource","Fliggerty","*924","2013-10-30","DonnerGott","This is a resource containing log rafts made from vanilla path spears.
There are a total of 16 rafts; 8 rafts in 2 sizes; 5 styles have 6 logs, 3 have 7 logs.
Included is a demo ESP with the rafts set as Activators in a test cell.
Uses vanilla textures, so their appearance will change with r..."
"13027","Dwemer Sphere Shield & Sword","Fliggerty","*682","2012-09-06","DonnerGott","Adds a % chance to find a shield and sword on slain Dwemer Sphere Centurions. You also buy the items from Fargoth's cousin in Pelegiad.
2 ESPs, original with 20% chance; saner with an 8% chance. Only use one."
"13026","Durzilla","Fliggerty","*1094","2014-12-20","DonnerGott","Durzilla is an armored, miniature War Durzog which the PC can ""recruit"" as a companion. After a certain level, the player stumbles-across a battle between a Dremora and a Boyant Armiger and his Durzog. The master dies defeating the Dremora, and the Durzog can be acquired via dialog.
There are..."
"13025","Donner's Toolkits","Fliggerty","*773","2012-12-15","DonnerGott","Adds five, scripted toolkits to the game that contain a Pick, Probe, Repair tool, Light, Short blade and an alchemy set. The toolkits range in quality from Apprentice to Secret Master.
There are currently three ESPs, so only use one:
01- Toolkits for sale from one vendor.
02- Toolkits scatter..."
"13024","Creature-type Werewolf","Fliggerty","*779","2012-12-31","DonnerGott","Adds a modder's resource, creature-type werewolf that is detectable by spell and has a trapable soul."
"13023","Cliff Racer Nests Eggs & More","Fliggerty","*683","2012-09-06","DonnerGott","Adds Cliff Racer extras: 2 ingredients, Racer Eggs and Racer Spikes; plus 2 types of nests, Pods and Creches.
There are over 100 nests and creches scttered around Vvardenfell, with at least two Racer colonies.
Requires Better Skulls v1"
"13022","Canoe Travel","Fliggerty","*851","2013-05-29","DonnerGott","Voila! The Canoe Travel mod, introducing Kiteflyer61's canoes and paddles.
This is just a fast-travel mod using canoe ""doorways"" in matched pairs. They require a special paddle to use,
and they take a random 1 to 4 hours transit time. Companions are welcome."
"13021","Candle Holders & Boxes","Fliggerty","*1012","2014-02-16","DonnerGott","A modder's resource with empty candle holders and boxes of
candles. Demo ESP with objects displayed.
14 candle boxes - 2 sizes; 7 normal and 7 pillar
Blue, lime, green, purple, black, red and natural
21 Candle Holders:
5 candlesticks, 2 pillarsticks, 1 redware base, 4 pillar bases, 1candle bas..."
"13020","Bedroll and Straw Beds","Fliggerty","*813","2013-03-22","DonnerGott","This is a modder's resource that adds 6 variations of the vanilla bedroll
The modified bedroll and mattresses have bottoms, now
1 - Just the bedding, with the straw tick base removed
2 - A straw mattress with no bedding
3 - A straw bed, consisting of bedrool bedding on a straw mattress
4 - A ..."
"13019","Altered Ship","Fliggerty","*909","2013-09-28","DonnerGott","Altered version of the vanilla ship for use as a resource or a replacer.
I included a demo ESP with the altered ship parked just off of the
Ebonheart jetty. This is for the Ship2 mesh. You can compare it to
the vanilla ship at the docks.
The alterations are these: removed the external, frictio..."
"13018","Ahemmusa Moved","Fliggerty","*1207","2019-03-24","DonnerGott","This mod actually moved the Ahemmusa camp into the ruins of Ald Draedroth, leaving abandonned yurts at the original site. Moves vanilla NPCs and redecorates the ruins into a subterrenean village. Lots of empty space for a modding player to customize, as well. Includes a 2nd ESP with the kids from..."
"13017","6th House Gondolier Helm Plus","Fliggerty","*780","2013-01-02","DonnerGott","Adds a merchant selling six variations of the Gondolier's helmet.
Go to the Gondolier's platform in the Vivec Foreign Quarter.
Just to the left of the steps stands Dacha, selling helmets.
Helms are as follows:
1 6th House
1 all-metal, nicer Dwemer
1 ratty metal Dwemer
1 Ebony
1 Purple swirl
1 ..."
"13016","Portable Wagon","Fliggerty","*758","2012-11-24","GHF Group","This is Dongle's tent, altered by Spirited Treasure with the help of Jac, DonnerGott, Kiteflyer , Jada, Drakkmore, and the whole group at Fliggerty's site, to work with Kiteflyer's Gypsy Wagon.
Mind Dongle's requirements about permissions. Don't forget credits!
Please be really specific about a..."
"13015","Zajadian Lair","Fliggerty","*272","2011-08-10","Zajadu","The Elder Scrolls III
MORROWIND:
Zajadian Lair by Zajadu
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in ot..."
"13014","Yuletide Homestead","Fliggerty","*1192","2017-01-10","The Symbiote Dinosaur","DESCRIPTION: Adds a homestead in the azura's coast region.
_____________________________________________
INSTALLATION: Extract the file ""Nordic House"" into your Morrowind
Data Files folder and activate it in your launcher.
__________________________________________________________________
REQU..."
"13013","Western Lookout 1.0","Fliggerty","*477","2011-10-04","Crankgorilla","Travel to the House of Earthly Delights in Suran to meet with a Knight who has an interesting proposal.
A small pod house mod on the cliffs above a Daedric ruin. Features a unique crystal transport system that goes to many locations around Morrowind."
"13012","Vos Cottage 1.0","Fliggerty","*661","2012-06-19","Crankgorilla","Trade has bought wealth to Vos and new construction has taken place. Be among the first to place bid for new real estate. Travel to Varo Tradehouse in Vos to purchase a ring that will grant access to the mysterious cottage.
A trade route has been establised from Vos to Molag Mar and a new port h..."
"13011","Vegtabill's Velas Manor Improvements","Fliggerty","*1019","2014-03-25","vegtabill","Vegtabill’s Velas Manor Improvements
- a mod for the Tribunal Expansion of TES3: Morrowind
GREETINGS!
Hello, and thank you for downloading my modest improvements to Velas Manor! In the following sections I’ll go over what this mod does and why I tho..."
"13010","Vampire Hideout","Fliggerty","*809","2013-03-13","Inkog92","Vampire Hideout
I made this mod shortly after I started to use vampire embrace and vampire realism, and I therefore made this mod intending for it to go along with them, but it should also be suitable for other shady characters. This mod adds a secret hideout beneath the St. Delyn canton with hi..."
"13009","The Corner Loft","Fliggerty","*775","2012-12-19","Celethiel","This is my first Mod for Morrowind in years.
It's a House mod, loosely tied to the main quest however there is no quest or dialogue to get the house.
There is a note on the front door, and a key... nearby in a fairly obvious place i might add. It is pretty lore friendly, even. And slightly Amus..."
"13008","Telperion - Ascadian Isles Tree House","Fliggerty","*438","2011-08-25","Calislahn","
Telperion - Ascadian Isles Tree House
By Calislahn
INDEX:
-> Requirements
-> Version History
-> About this mod
-> Installation
-> Playing this plugin
-> Known Bugs & Issues
-> Incompatibilities & Save ..."
"13007","Splinter Manor","Fliggerty","*256","2011-08-09","spok","Splinter Manor
--- by Srdjan Pokorni a.k.a. Spok ---
Table of contents:
1. What is it?
2. Requirements and compatibility
3. Installation
4. Playing
5. Work of other authors used in this mod
6. Notes to modders
7. Bugs and To-Do
8. Changes
What is it?
Splinter Manor is ..."
"13006","Spirit's Factor's Estate Midsized","Fliggerty","*248","2011-08-09","Sprited Treasure","Spirit's Factor's Estate Midsized:
This makes the Raven Rock Factor's estate just a little bit bigger. It now has 2 bedrooms and one bathroom.
A sitting area where the bedroom was and a bunch of extra storage. The extra stuff is all in the same original cell.
It has a sink in the kitchen an..."
"13005","Seyda Shack","Fliggerty","*240","2011-08-08","Praiseargonia","Author: Praiseargonia
Title: Seyda Shack
Version: 1.1
Requires: Morrowind, bloodmoon and tribunal.
Description:
A small shack outside Seyda neen on its own little island. It should be Easy to find, just look around the town a bit and you'll find it. It contains some containers and a bed, and al..."
"13004","Seyda Neen digs","Fliggerty","*260","2011-08-09","SpiritedTreasure","When you first arrive in Seyda Neen you will meet this nice fellow.
http://www.uesp.net/wiki/Morrowind:Vodunius_Nuccius_(quest)
He just needs a hand and if you buy his ring he will leave Seyda Neen to go back to his home.
As this also means he leaves the game forever more, it leaves his home..."
"13003","Sethrum Manor","Fliggerty","*732","2012-10-25","TheWickerMan","First off to be fair to myself this is my first building/house mod. Only other experience has been with race mods, though I never released any of them.
A small manor, with a fence and display hall in seperate building. Located in West Gash, east of Gnisis. Contains Armor [url=http://morrowind.ne..."
"13002","Sea Rover's Tent","Fliggerty","*734","2012-10-31","Tizzo","This mod adds a portable tent home to the game, which the player can find hidden in Tukushapal, Sepulcher. Speak with Ennbjof, a Nord located somewhere in the Telvanni canton of Vivec, for more information.
** Features **
** Portable & Wearable: Carry the tent with you wherever you go! Set i..."
"13001","Repherion","Fliggerty","*1196","2017-04-21","Thexare","Repherion is a small subterranean dwelling up on a hill along the road from Pelagiad to Balmora. It's in the style of the Ancestral Tombs, with one section more akin to a Velothi dome. There's not much in the way of items inside; some minor furnishings, a steel blade or two, and a few alchemy pla..."
"13000","Racc's Chitin House","Fliggerty","*910","2013-09-28","Raccoonism aka Raccoonleaf",":"
"12999","Poe Lighthouse","Fliggerty","*280","2011-08-10","Pluto","
The Elder Scrolls III
MORROWIND:
Poe Lighthouse, by Pluto
version 1.2
Index:
1. Installation
2. Playing the Plugin
3. Notes
4. Save Games
5. Credits and Usag..."
"12998","Pelagiad Guard Tower Home","Fliggerty","*1091","2014-11-24","Tizzo","This mod allows the player to obtain a home located, oddly enough, in the town of Pelagiad. The cell for this home replaces the base-game cell, ""Pelagiad, Guard Tower"".
There are no special requirements to obtain access to this home. The previous owner has disappeared. Presumably they arranged f..."
"12997","One-Zillion Balmora Road","Fliggerty","*294","2011-08-11","SamirA","One-Zillion Balmora Road
By: SamirA aka Samir Al'Muhaada
This mod is a simple house mod for alchemist role-players. It has a few goodies for such a player. The home is located on the
Eastern bank of the river flowing through Balmora. This mod started as a simple showcase for Tamriel Rebuilt and ..."
"12996","Necromancer's Abode","Fliggerty","*1123","2015-07-01","LadyPhoenixFireRose","This is an Alpha version of my necromancer house mod. As of right now it just the base structure of the house, there has not been much detailing done, and no furniture or decorating has been added. With future releases I will be adding those things, as well as various new features to it. The purp..."
"12995","Mormegil Manor","Fliggerty","*440","2011-08-25","Calislahn","
Mormegil Manor
By Calislahn
INDEX:
-> Requirements
-> About this mod
-> Installation
-> Playing this plugin
-> Known Bugs & Issues
-> Incompatibilities & Save game warnings
-> Credits
==============..."
"12994","Moonmoth Legion Home 1.2","Fliggerty","*575","2011-10-31","Crankgorilla","A home in Moonmoth Legion Fort that features a wall sized aquarium. The home is furnished and has efficient storage options.
A return home ring included.
Scripted shrine that craves the blood of Daedra hearts!
Scripted bathtub. Enjoy a relaxing scrub and wash away the dust of your travels. ..."
"12993","Mistletoe Manor v1.3","Fliggerty","*1007","2014-02-01","Crankgorilla","A home in Pelagiad against the wall of the castle. Access to the castle is provided from within the home for resupply and trade. A temple shrine is also nearby for restoration of stats and cures for disease and blight. Travel to Pelagiad and trade for the ring that will grant access to the home f..."
"12992","Mistletoe Manor 1.2","Fliggerty","*668","2012-07-06","Crankgorilla","A cozy cottage in Pelagiad. Be the first to place a bid with Mara for ownership. Track her down along the eastern wall of Pelagiad to lay claim to the home. There you can learn more about the house and inspect the grounds.
Overview
Features include animated chests and cupboards. An alchemists la..."
"12991","Mistletoe Manor 1.1","Fliggerty","*395","2011-08-23","Crankgorilla","Mistletoe Manor
Location - Pelagiad.
Requires - Only Morrowind.
I built this as a beginner house for my Girlfriend. Hence the name. She had just discovered Morrowind and I wanted her to have a nicer home than the house at Balmora which is also available early in the game. I didn't want it to be..."
"12990","Maiq's Starter Shack","Fliggerty","*307","2011-08-11","Maiqdabomb","
Maiq's Starter Shack
1.0
By: Maiqdabomb
INDEX:
-> Requirements
-> About this mod
-> Installation
-> Incompatibilities & Save game warnings
-> Credits & Usage
=========================================..."
"12989","Llama Tower Full","Fliggerty","*250","2011-08-09","Tshultze","Complete Llama Tower v1.2
Morrowind Only
Tshultze
April 27th, '08
Desc:
This is a house/Tower in Balmora (insert groan here). Only, This one contains:
*Trader
*Teleporter
*Alchemly lab/Enchanting lab
*Bedroom
*Storage
*Trophy Basement
Installation:
Install the .esp into your data files and ..."
"12988","Living Tower","Fliggerty","*1066","2014-08-28","iamnone","--- Living Tower v1.5 ---
(house mod for TESIII: Morrowind)
by iamnone
This mod places a unique Telvanni-style tower in the Ascadian Isles Region. This living tower can be used as a house by any character able to levitate. The tower is cozy and designed for two - the player plus a companion. A..."
"12987","Knight's Tower player home","Fliggerty","*1116","2015-06-10","SYMBIOT DINOSAUR","Adds a Knight themed player home a ways north of Ebonheart.
Install the zip-folder and extract it to your Morrowind data-files folder then check the ESP in your launcher.
-Requires Bloodmoon."
"12986","Knight's Tower","Fliggerty","*1117","2015-06-10","SYMBIOTE DINOSAUR","Adds a Knight themed player home a ways north of Ebonheart.
INSTALATION:
install the zip-folder, then extract it to your morrowind data files folder, then check it in your launcher."
"12985","ICE FISH MANOR","Fliggerty","*1127","2015-07-07","SYMBIOTE DINOSAUR","Ice fish manor is an Ideal home for a Werewolf, Fisherman, or Warrior character. It has a Main Hall, a Trophy Room, Dining Hall and a bedroom. There was original supposed to be a basement but I didn't feel like this home needed one. There is also a unique potion called ""Hot Chocolate"" it restored..."
"12984","Gnisis Waterfront 1.0","Fliggerty","*478","2011-10-04","Crankgorilla","Adds a tent/marque to Gnisis riverfront. A Shipmaster is running a supply link and allows travel up and down the river. A place to rest and storage options are available. Some custom decor and a unique environment highlight.
*C"
"12983","Driftwood Shack","Fliggerty","*293","2011-08-11","Antes","Name: Driftwood Shack
Version: 1.0
Date: 7/19/2010
Category: Buildings
Author: Captain Teddy/Antes
Description
This mod adds a small beach house shack not far north from Pelagiad, on the coast of Lake Amaya. It has a pretty nice view in my opinion, and is well off. The inside is smal..."
"12982","Down the Well","Fliggerty","*1051","2014-07-14","cml33","I always felt that the majority of housing mods for were way to grand and opulent and there weren't many aimed at low level characters. This mod aims to correct this by adding a small little living space to the bottom of a well in Caldera. The place is a bit cramped and isn't exactly luxary livin..."
"12981","Decrepit Shack","Fliggerty","*928","2013-11-11","abiel0530","Adds a house to Hla Oad. It is sparsely decorated, so it can be used with any furniture/decor mod. It must be purchased from Wih-Lan, and look closely at your journal during the whole ordeal.
Changelog:
11/13/2013 - DonnerGott fixed the collision of the shack, so props to him!"
"12980","Balmora River House","Fliggerty","*439","2011-08-25","Calislahn","Balmora River House
By Calislahn
INDEX:
-> Requirements
-> About this mod
-> Installation
-> Playing this plugin
-> Known Bugs & Issues
-> Incompatibilities & Save game warnings
-> Credits
==========..."
"12979","Ascadian Caravan 1.1","Fliggerty","*792","2013-02-03","Crankgorilla","Ascadian Caravan
Version 1.1
Travel to Molag Mar, The Pilgrims Rest, and meet with an Argonian operative of the Mages Guild. A researcher for the guild has not reported in and c"
"12978","Abandoned Temple","Fliggerty","*237","2011-08-08","Master1076","Abandoned Temple V1.7 - Master1076
ABOUT THE MOD:
This mod adds a Abandoned Temple to Ascadian Isle Region, 1,-9 follow the road to Vivec from Pelagiad and you will see the temple on the way. Alternatively..."
"12977","A Free Solsthiem Shack","Fliggerty","*284","2011-08-10","Maiqdabomb","
The Elder Scrolls III
MORROWIND:
A Free Solsthiem Shack
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Credits
8. Contact info
===========..."
"12976","West Gash rock retexture","Fliggerty","*1151","2015-09-28","SYMBIOTE DINOSAUR","This mod will retexture the rocks in the West Gash region."
"12975","Vanilla robe resource","Fliggerty","*269","2011-08-10","SpiritedTreasure","These are vanilla Morrowind robes that I added boobage to, for those including myself, at this time felt the need for Vanilla robes in my game. I'm more than sure that someone else could do them better than me. However no one has done the vanilla robes without changing anything but the female bum..."
"12974","UC: Nature","Fliggerty","*568","2011-10-20","Knots","UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.
FEATURES:
-Replacement high res textures for all ground textures
-Replacement high-poly meshes and high-res textures for all trees and most rocks & plants
-Signy Signposts, Diverse Ore Veins, Texture Fix and Bloodmoon Landscape Overhaul built in
DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best landscape replacers/retextures for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every single region on Vvardenfell and Solstheim gets a facelift with high resolution textures and high poly mesh replacers for most trees, rocks, and plantlife.
While most of the mods included in this pack are pluginless by definition, it is still heavily recommended that you use the included plugin file. The .ESM includes texture seam fixes for Vvardenfell and Landscaping for Solstheim by Slartibartfast and tree placement fixes for the Grazelands & Bittercoast by Vurt that should ensure that his new meshes (included in this pack) look proper. The .esm is also required for Earth Wyrm's Signposts and CJW-Craigor's Ore Veins to work properly.
This is the second of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.
You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here."
"12973","UC: Interface","Fliggerty","*614","2012-01-27","Knots","-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots.
FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for the original font
-A new crosshair modeled after TES4's
-A smaller/cleaner player posistion marker for the map and minimap
-High resolution replacements for the journal, books, and scrolls
-Crisper textures for every icon in the game
-Less busy enchantment icon indicators
DESCRIPTION & INFO:
This is a compilation that includes most (if not all) of the more popular interface enhancements created for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every aspect of Morrowind's interface gets a facelift!
Some of the changes made I realize are subjective. If you don't like the dark red leather background of this version, you may prefer the version of this mod with only the basic changes, called ALT
This is the third of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.
You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here."
"12972","UC: Armory","Fliggerty","*566","2011-10-14","Knots","-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots
FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits
DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.
Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.
The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff
In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.
This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.
You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here."
"12971","Tamriel Rebuilt Groundcover","Fliggerty","*617","2012-02-07","Vurt, Yacoby, Knots","TAMRIEL REBUILT GROUNDCOVER:
by Vurt, Yacoby, & Knots
:"
"12970","Symbiote Dinosaur's Snow Retexture","Fliggerty","*1119","2015-06-20","SYMBIOTE DINOSAUR","This mod is Dedicated to Wilson ""Snowflake"" Bentley.
After a few people commenting on DarkElfGuy's showcase of my previous Snow texture saying it looked good but felt a bit overwhelming, I decided to make a version with the snowflakes being a little more translucent and a little less overwhelmi..."
"12969","Swiveller's Soils: Bitter Coast","Fliggerty","*1040","2014-05-18","Mr. Swiveller","Swiveller's Soils: Bitter Coast
V 1.0
This is a high-res texture pack for Bethesda's computer game Morrowind. It replaces ground- and bark textures used in the Bitter Coast region. Note that if you have Vurt's Bitter Coast trees installed it will replace various of their textures too.
Most ..."
"12968","Storage Jar","Fliggerty","*451","2011-08-26","Calislahn","Storage Jar by Calislahn
This file contains a properly uv mapped version of the jar found in my kitchen mod. This is a resource only and is free to use so long as I get credit for the mesh.
In this file you will find:
StorageJar.nif
StorageJar_uvw.bmp
StorageJarLid_uv..."
"12967","Staves from Cyrodiil","Fliggerty","*286","2011-08-10","Black Hand","Name: Staves from Cyrodiil
Version: 1.0
Date: 3/15/2009
Category: Modders Resource
Requirements: Morrowind
Author(s):Black Hand, and the original creators of the mods used.
Description
From the west, comes a large selection of staves unlike any seen in Morrowind before. Mages will r..."
"12966","Ships of the Imperial Navy","Fliggerty","*1167","2015-11-06","Neoptolemus","This mod places galleons crewed by Imperial sailors in various places around Morrowind. You will see galleons at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth. All sailors are scripted to disappear at night. Two galleon models have been used: the Elizabethan galleon by dongl..."
"12965","Redoran Tiered Floors *resource*","Fliggerty","*624","2012-03-08","latendresse76","The Elder Scrolls III MORROWIND:
Redoran Tiered Floors *resource* v.beta
By latendresse76 Featuring Floors by Kiteflyer61
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Credits/Pe..."
"12964","Raflod's Dwemer Slot Machine","Fliggerty","*247","2011-08-09","Raflod","THE ELDER SCROLLS III: MORROWIND
Raflod's Dwemer Slot Machine ver. 1.0 BETA
Author: Raflod
Index:
1) Description
2) Requirements
3) Installation
4) Credits
1) Description
This (my..."
"12963","Paradise Hairstyle","Fliggerty","*947","2013-12-16","Akavir","Hairstyle in different colours, no ReadMe."
"12962","Nicholiathan's Furniture Resource Pack","Fliggerty","*259","2011-08-09","Nicholiathan","Furniture Resource
by Nicholiathan
*** purpose ***
This is a modder's resource providing:
3 options for each of 5 desks.
2 folio sized shelf models.
1 book case frame with 4 options for openable doors.
All of these models are designed with the intention that they should look as if they..."
"12961","New Widowmaker","Fliggerty","*845","2013-05-01","Kalamestari_69","This mod replaces the Widowmaker, an artifact that is obtained as a reward from a certain ""naked nord"" quest, with new high quality mesh and textures with normal and reflection maps."
"12960","New Veloth's Judgement","Fliggerty","*844","2013-05-01","Kalamestari_69","This mod will replace Veloth's Judgement hammer with new high quality meshes and textures with environment and bump map effects."
"12959","New Umbra","Fliggerty","*915","2013-10-04","Kalamestari_69","This mod will replace Umbra with new high quality meshes and textures with normal and reflection maps."
"12958","New Lord's Mail","Fliggerty","*843","2013-05-01","Kalamestari_69","This mod will replace Lord's Mail with new high ress meshes and textures with normal and reflection maps."
"12957","New Fists of Randagulf","Fliggerty","*842","2013-05-01","Kalamestari_69","This mod replaces a pair of gauntlets called: Fists of Randagulf with new high quality meshes and textures with normal and reflection maps."
"12956","New Bow of Shadows","Fliggerty","*841","2013-05-01","Kalamestari_69","This mod will replace Bow of Shadows with new high ress meshes and textures with normal and reflection maps."
"12955","New Boots of Blinding Speed","Fliggerty","*840","2013-05-01","Kalamestari_69","This mod replaces the Boots of Blinding Speed with new high quality meshes and textures with normal and reflection maps."
"12954","New Bloodworm Helm","Fliggerty","*839","2013-05-01","Kalamestari_69","This mod replaces the Bloodworm Helm with new high quality meshes and textures with normal and reflection maps."
"12953","New Black Hands Dagger","Fliggerty","*919","2013-10-08","Kalamestari_69","This mod replaces the Black Hands Dagger, an artifact that is obtained as a reward from a certain Morag Tong quest, with new high quality mesh and textures with normal and reflection maps."
"12952","Mournhold texture - Insect Style","Fliggerty","*1130","2015-07-15","Iguar","Mournhold built with insect ...
Mod Name: Mournhold Texture - Insect Style
Version Number: 1
Category: Texture Replacer
Requires: Morrowind
Modder: Iguar
Modder Contact: kanibalia@tlen.pl
---
Index:
1. Installation
2. Conflicts
3. Credits
4. EUGA Usage
---
1. INSTALLING THE PLUGIN
Thi..."
"12951","MORROWIND CHESTS ANIMATED","Fliggerty","*680","2012-09-04","qqqbbb","This mod adds open/close animation to all chests. Chests are by Phaedrus.
Bloodmoon is required.
Chests that had scripts attached are left untouched.
Go to Arena pit ( type in the console ""coc ""vivec, arena pit"""") to test them."
"12950","Morrowind Bethesda logo HD makeover","Fliggerty","*781","2013-01-03","Starwarsgal9875","Playing Morrowind for years, I grew tired of the old, lowres Bethesda logo, it looked unprofessional and ugly compared to the logos in Oblivion, Fallout 3 and later Skyrim. However, it was very well done and I decided I wanted to fix it's lack of detail and do justice to the artists that created ..."
"12949","Mesh Fix 1.2","Fliggerty","*654","2012-05-23","Slartibartfast","
The Elder Scrolls III
MORROWIND:
Mesh Fix 1.2
By Slartibartfast
Index:
1. Description
2. Installation
3. Known Issues
4. Version History
5. Credits
6..."
"12948","Less Bulky Pauldrons","Fliggerty","*858","2013-06-18","hollaajith","This is a simple replacer mod which makes some of the bulky pauldrons to less bulky. This is a purely a cosmetic change.Affects pauldrons of High ordinator, Dwemer, Indoril, Iron, Chitin, Nordic Fur, Orcish, Imperial Templar.
v1.1 -- Updated with the patch for Better Morrowind Armor and HiRez Ar..."
"12947","Lab Terminal Resource","Fliggerty","*262","2011-08-10","Luma","The Elder Scrolls III
MORROWIND: Lab Terminal Resource
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Version History
8. Credits
9. Legalty
10.Contact Info
11.Questio..."
"12946","Keening & Sunder Replacer by Star Boi and thePOSTALdude","Fliggerty","*898","2013-09-16","Starwarsgal9875","This replacer is a conversion of a module from Modular Oblivion by thePOSTALdude which includes Keening and Sunder. The meshes and textures were made by Star Boi and included in thePOSTALdude's mod. Later converted as a Morrowind replacer by me.
It also includes versions of the weapons for use w..."
"12945","Kagz Rusty Stuff","Fliggerty","*647","2012-05-15","Kagz","Kagz Rusty stuff Resource
This is a modders resource only, it places nothing ingame.
In fact there is no ESP, you can set the objects as what you like,
when you use them in your mod.
This resource gives modders a ..."
"12944","Kagz Egg Ingredients","Fliggerty","*645","2012-05-15","Kagz","KAGZ Egg Ingredients
Only Morrowind is requ. for this mod.
I was never happy with the Kwama Egg meshes in the game.
They are angular and the wrong shape really.
They are shaped like a birds egg, fatter at one end,
so the egg pivots around the narr..."
"12943","Improved Iron Shield","Fliggerty","*755","2012-11-21","Wolvman","What does this mod do?
This is a simple model replacement for the iron shield that makes it more round.
Installation and Playing
Extract the rar archive file directly into your Morrowind/ folder.
Uninstalling
Delete Shield_Iron.nif from your Morrowind/Data Files/Meshes/A folder.
Contact and Permission
Do what you want with it, just please give credit where it's due.
You can contact me through the Elderscrolls forums as 'Wolvman'."
"12942","Ginger Jar","Fliggerty","*450","2011-08-26","Calislahn","Ginger Jar by Calislahn
This was something I made a long time ago when I was messing about with max, something I didn't keep up for long as I found somebody far better than me to make things for me ;)
I am releasing it now as I thought it might be useful and all it is c..."
"12941","Fur Pelt Retextures","Fliggerty","*1128","2015-07-10","SYMBIOTE DINOSAUR","These are retextures of the pelt rugs in Bloodmoon, they are based off of Photos I took of fur. They should also be the same resolution as the vanilla textures so you shouldn't experience any performance loss.
INSTALATION: to install this mod just download it then extract the zip-folder to your..."
"12940","FIMs Better Spell Effects","Fliggerty","*1005","2014-01-31","F.I.M.","Spell Texture Replacer"
"12939","Dryad Underwear Texture","Fliggerty","*433","2011-08-25","Calislahn","Cali Dryad Underwear Texture
This will replace the nude body texture with an underwear texture.
Just unzip to your morrowind data files directory and overwrite the old texture.
Cali."
"12938","Dongle's Waterpack Bumpmapped with bonuses","Fliggerty","*772","2012-12-14","Matilija","Dongle's original waterpack meshes edited with new textures, including bumpmaps.
-also included is Tamriel Rebuilt's water meshes with the same bumpmap treatment as well as a few other water meshes from other popular mods such as Quarl's Underground, and Kortana's Solsthiem Castle."
"12937","Darknut's Morrowind Crafting 2.1 Textures","Fliggerty","*1098","2015-01-22","Darknut","
Darknut's Morrowind Crafting 2.1 Textures
1-22-2015
1. DESCRIPTION
My version of the Morrowind Crafting 2.1 Textures That I made for myself.
Tweaked a couple of the meshes as well
Now you can ..."
"12936","Daggerfall Province Map menu retexture","Fliggerty","*1156","2015-10-15","SYMBIOTE DINOSAUR","A main menu retexture made from heavily edited versions of the Daggerfall province map. I found the image that I used here http://www.uesp.net/wiki/File:DF-map-Tamriel.jpg thank you to UESP for providing the image.
Dark molag mar,http://download.fliggerty.com/download-56-443,Rattfink333,2011-08-26 00:48:07,Morrowind,Changes molag mar to use a unique tileset using textures from anoldfriend."
"12935","Daedric Throne Modder's Resource","Fliggerty","*230","2011-08-08","Luma","
The Elder Scrolls III
MORROWIND:
Daedric Throne Modder's Resource...
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Credits
8. Contact info
========================..."
"12934","Concept Art Ghostfence Replacer","Fliggerty","*896","2013-09-14","starwarsgal9875","No longer is the Ghostfence made up of tiny pillars hardly threatening to a cliff racer. It is now made up of gigantic enchanted swords erected into the ashy soil of Red Mountain. Such a gargantuan construct is testament to the Tribunal Temple's efforts of battling Dagoth Ur and the Sixth House, ..."
"12933","Christmas like snowflake texture","Fliggerty","*1102","2015-05-04","SYMBIOTE DINOSAUR","YES I KNOW THIS LOOKS LIKE GUAR SHIT, JUST USE MY BETTER VERSION ON THIS SITE. A chrismas like snow texture I made for the solstheim/bloodmoon.
To install just select the file named tx_bm_snowflakes_01 and move it to your morrowind/datafiles/textures folder and overrite the original texture..."
"12932","Cavern Of The Incarnate Overhaul","Fliggerty","*969","2013-12-19","Aoimevelho","I wanted to make the Cavern strange, slightly out of place in Vvardenfell. As if the Azura's Realm, Moonshadow, is so very close that it shines through. Or as if this cave itself belongs to that Realm.
The Cavern of the Incarnate and the Azura statue meshes are replaced with bump-mapped ones, t..."
"12931","Cat Basket","Fliggerty","*452","2011-08-26","Calislahn","Cat Basket by Calislahn
I made this orginally for a mod project I was involved in a couple of years ago, the mod never saw the light of day and this has been sitting on my hard drive ever since. One of my reasons for realising it now is the fact that thanks to Cait there..."
"12930","Carts and Wagons Resource","Fliggerty","*1165","2015-11-02","Neoptolemus","Adds three new meshes to Morrowind: one wooden hand cart, and two variants of a larger twin-axle wagon - one with a canopy and one without. All were pieced together in NifSkope out of existing Morrowind meshes and textures.
Included is a simple demo mod adding some of the new meshes to various p..."
"12929","Breaking Bad Moon Sugar","Fliggerty","*890","2013-08-27","MrSmit","Made this for all of my fellow Breaking Bad fans. Hope you enjoy!
From the readme:
""Name: Breaking Bad Moon Sugar
Version: 1.0
Date: 08/26/2013
Category: Texture
Requirements: Morrowind
Author: MrSmit
Description
This mod changes the name, texture, and icon of Moon Sugar to resembl..."
"12928","Bookcase Door","Fliggerty","*963","2013-12-16","Grail","This mod simply adds a bookcase mod by Starcon 5 (a bookshelf with books added) that I have modified the axis on.
It now pivots on the corner rather than the middle so it can be used as a door to hidden passageways or objects.
The esp that is included is not necessary if you know how to add a m..."
"12927","Book Jackets Fix","Fliggerty","*677","2012-08-19","Petethegoat","This mod fixes an issue with the Book Jackets mesh for A Dance in the Fire, chapter four, which would cause a purple discolouration.
Additionally, it replaces the texture and mesh for The Firmament, as I found the original looked vastly out of place.
The meshes and textures are all based on..."
"12926","Better Bodies Mannequins","Fliggerty","*446","2011-08-26","Calislahn","Cali's BB Mannequins
Update 19/3/05
Hopefully this will be the last update. There was a conflict between this mod and Qarl's The Underground where he had placed a building in the exact same spot as my storeroom so I have moved it along slightly from it's orig..."
"12925","Autumn Textures","Fliggerty","*1155","2015-10-03","SYMBIOTE DINOSAUR","This mod will retexture a few of the landscape texture
in the Ascadian region, the Bitter coast region, and
the West Gash region. Not all the land textures will are
retextured so the regions still look unique, just with a
bit of broken twigs and fallen leaves on the ground."
"12924","Ash Vampires Replacer","Fliggerty","*995","2014-01-04","Aoimevelho","Unique models and textures for all 7 Dagoth Ur's brothers.
AshVampiresReplacer.ESP - basic version
AshVampiresReplacer_GHD.ESP - if you have ""Great House Dagoth""
AshVampiresReplacer_TTU.ESP - if you have ""The Tribe Unmourned""
AshVampiresReplacer_GHD+TTU.ESP - if you have both ""Great House Dagot..."
"12923","Akulakhan Replacer","Fliggerty","*967","2013-12-19","Aoimevelho","To me, Akulakhan has never looked impressive, like soon-to-be-a-god should. I hope that new shiny textures and normal maps give it (him?) a divine and magical aura that it was certainly lacking before.
I also included the retexture of the Heart of Lorkhan which makes it more ""fleshy"" looking.
+..."
"12922","Vvardenfell Ballooning","Fliggerty","*519","2011-10-13","Dongle","Vvardenfell Ballooning
by dongle
Adds a hot air balloon floating lazily over the skies of Balmora. Doesn't do anything but float around, purely aesthetic.
No custom modeling, all meshes are stock Morrowind ones. Everything has been completely re-skined. More of a..."
"12921","The Battlespire v1.1","Fliggerty","*510","2011-10-12","Dongle","Any noble sage will have heard the legends of the Battlespire, it's creation, overthrow by the forces of Oblivion, and it's downfall. Now, a fragment of that legend has returned to our time, and hovers over the town of Sadrith Mora. A mighty hero is needed to discover the secrets of The Battlespi..."
"12920","Stormbringer Sword","Fliggerty","*581","2011-11-05","Dongle","
Stormbringer Sword
from dongle
A sword mesh for use in Morrowind mods
Stormbinger, a soul-thirsty demon masquerading as a sword,
as found in an underworld cavern by Elric of Melniboné.
Also includes the compa..."
"12919","Ranger Tent","Fliggerty","*518","2011-10-13","Dongle","Ranger Tent
by dongle
Carry-able Tent Home for Morrowind
A carry-able tent mod. The player can pick up the tent
and carry it with them, or enter the tent's interior.
Items placed in the interior, and it's containers, are
safe and wi..."
"12918","Oblivion Script Font","Fliggerty","*517","2011-10-13","Dongle","Oblivion Script - A Daedric Letter Font
by dongle
VERSION 1.0 NOTES:
This is a font based on the Daedric lettering system found the Elder Scrolls RPG series by Bethesda Softworks.
The Oblivion Script font variant is a more of a hand-written style than the original O..."
"12917","Oblivion Menu","Fliggerty","*516","2011-10-13","Dongle","
Daedric Menus
from dongle
Replacements for Morrowind's main menu's in the Daedric alphabet.
To install this modification simply copy the .dds files provided into
your game's \Data Files\Textures\ folde..."
"12916","Oblivion Font","Fliggerty","*515","2011-10-13","Dongle","Oblivion - A Daedric Letter Font
by dongle
VERSION 1.1 NOTES:
This is a font based on the Daedric lettering system found the Elder Scrolls RPG series by Bethesda Softworks. The third edition, Morrowind, comes with one such font on the CD, created by Adam Pyle, that t..."
"12915","Muck Shovel of Vivec","Fliggerty","*514","2011-10-13","Dongle","The Muck Shovel of Vivec
by dongle
New Quest:
A quest to find the Muck Shovel of Vivec. A unique artifact used by Vivec while helping a poor muck farmer who's guar died in the Fields of Kummu. Temple related, but any player factions may participate. Speak to a member of the Dunmer Temple to star..."
"12914","Dwemeris Script Font","Fliggerty","*513","2011-10-13","Dongle","Dwemeris Script - A Dwemer Rune Font
by dongle
This is a font based on the Dwemer lettering system found in the Elder Scrolls RPG series by Bethesda Softworks.
The third Elder Scrolls edition, Morrowind, features this script in two places; ..."
"12913","Dwemeris Book Font","Fliggerty","*512","2011-10-12","Dongle","Dwemeris Book - A Dwemer Rune Font
by dongle
This is a font based on the Dwemer lettering system found in the Elder Scrolls RPG series by Bethesda Softworks. The third edition, Morrowind, features two books: The Egg of Time and Divine Metaphysics. The runes in this fo..."
"12912","DGL - Witches' Cauldron","Fliggerty","*563","2011-10-13","Dongle","Cauldron
by dongle
This is a witches' cauldron with an animated steam effect, for use in Morrowind mods.
All original model, made by me from scratch in 3Ds Max. Textures are from the stock game.
Only a .nif model is included, there is no pl..."
"12911","DGL - Window Jambs","Fliggerty","*562","2011-10-13","Dongle","Window Jambs for Morrowind v2.0
by dongle
A new interior tile piece, the Window Jamb.
These are some modified Bethesda tile sets. The take the common and rich interior windows and reduce the tile to just a single wall. They are sized and pos..."
"12910","DGL - Windmills","Fliggerty","*561","2011-10-13","Dongle","Windmills
by dongle
Some animated windmill models for Morrowind.
Wind-driven sawmill and grainmill meshes. Both are fully animated, with spinning windmill blades, gear driven shafts, working saw, and grain grindstone. They include matching e..."
"12909","DGL - Weapons, Swords","Fliggerty","*560","2011-10-13","Dongle","
Sword Weapons Pack
from dongle
Some sword meshes for use in Morrowind mods
An assorted collection of swords which were made for various mod teams.
Scimitar_Tribal_01
A nicely made wickedly curved scimitar.
Sword_Ce..."
"12908","DGL - Weapons, Spears","Fliggerty","*559","2011-10-13","Dongle","
Spear Weapons Pack
from dongle
Some spear meshes for use in Morrowind mods
An assorted collection of spears which were made for various mod teams.
Spear_Celtic_01
A classic leafblade Celtic two-handed spear with gol..."
"12907","DGL - Weapons, Axes","Fliggerty","*558","2011-10-13","Dongle","Axe Weapons Pack
from dongle
Some axe meshes for use in Morrowind mods
An assorted collection of axes which were made
for various mod teams.
Axe_Tribal_01
A rustic, yet deadly, one-handed waraxe.
Axe_Viking_01
A Vi..."
"12906","DGL - Weapons, Arrows","Fliggerty","*557","2011-10-13","Dongle","Arrow Pack
from dongle
Some arrow meshes for use in Morrowind mods
An assorted collection of arrows which were made
for various mod teams.
Arrow_Blight_01
Arrow_Frost_01
Arrow_Spark_01
Some stock game arrows with ad..."
"12905","DGL - Water Statics","Fliggerty","*556","2011-10-13","Dongle","Dongle's Water Pack
version 1.1
A Collection of Static Animated Water Meshes for Morrowind
This is a collection of animated water meshes for world builders to use
in Morrowind. No playable mod is included in this pac..."
"12904","DGL - Water Objects","Fliggerty","*555","2011-10-13","Dongle","
Dongle's Water Object Pack
A Collection of Objects with Animated Water for Morrowind
This is a collection of animated water meshes for world builders to use
in Morrowind. No playable mod is included in this pack, nor..."
"12903","DGL - Viking Tent","Fliggerty","*554","2011-10-13","Dongle","
Viking Tent
from dongle
A Viking style tent, in four color variations, for use in Morrowind mods
Model is 100% original by me.
Textures are a combination of stock game ones, and original ones by me.
..."
"12902","DGL - Tree House","Fliggerty","*553","2011-10-13","Dongle","
Tree House
from dongle
A Tree House for use in Morrowind mods
A massive three-story tree-trunk hollowed out into a home. Doorways,
balconies, windows, walks, and stairways wrap all around the trunk.
An interior wit..."
"12901","DGL - Stone Statues","Fliggerty","*552","2011-10-13","Dongle","
Stone Animal Statues
from dongle
Stone Animal Statues for use as decoration in Morrowind mods
Three of the Bloodmoon animals - Bear, Boar, and Wolf - re-realized as
stone statues. Nice decorations for any rustic home..."
"12900","DGL - Snowballs","Fliggerty","*551","2011-10-13","Dongle","Snowballs
from dongle
Snowballs to throw! For use in Morrowind mods.
A pile of snowballs to use as a container, and a snowball to be set up as a
throwing weapon. A small mod is included that places one container just..."
"12899","DGL - Shinto Shrine","Fliggerty","*550","2011-10-13","Dongle","
Shinto Shrine
from dongle
A Shinto Shrine for use in Morrowind mods
A small rustic building inspired by even smaller model of a Shinto Shrine.
This was also the basis for mod for the game Rune, ages ago. One mesh of
..."
"12898","DGL - Ranger Shield","Fliggerty","*549","2011-10-13","Dongle","
Ranger Sheild
from dongle
A Celtic style metal-bound wooden shield, for use in Morrowind mods
Model is 100% original by me.
Textures are a combination of stock game ones, and original ones by me.
..."
"12897","DGL - Ranger Quiver","Fliggerty","*548","2011-10-13","Dongle","
Ranger's Quiver
from dongle
A leather ranger's quiver, for use in Morrowind mods
The quiver will need a little planning to implement. It should be set up as a
body part, then as either clothing or armor. Ranger_Quive..."
"12896","DGL - Printing Press","Fliggerty","*547","2011-10-13","Dongle","Printing Press Mesh
by dongle
An antique Printing Press mesh, for use in Morrowind mods.
We see mass-produced books all over Morrowind, yet no printing presses. This mesh is intended to correct that.
All original model, made by me from scra..."
"12895","DGL - Parasol","Fliggerty","*546","2011-10-13","Dongle","
Parasol
from dongle
""W"" version is held as a one-handed weapon.
""Lite"" version is held as a light.
The textures; A1_TestGrid_Red.dds & A3_TestGrid_Green.dds are
temporary. You should replace then with your own creations.
..."
"12894","DGL - Nordic Halls","Fliggerty","*545","2011-10-13","Dongle","Nordic Halls
by dongle
A set of five Nordic Halls for Morrowind.
A selection of five Nordic log-cabin style halls. They range from a single-room hut, to a large long-house with two wings. Each has both an interior and exterior mesh. There ar..."
"12893","DGL - Musical Instruments","Fliggerty","*544","2011-10-13","Dongle","Musical Instrument Pack
by dongle
Some new musical instrument models for Morrowind.
Adds five new models; Harpsichord, Gong, Drum, Marimba, and Celtic Harp. Additionally a wieldable percussion mallet, a raven carved horn, and some sheet musi..."
"12892","DGL - Lute, Carryable","Fliggerty","*543","2011-10-13","Dongle","
Lute, Equip-able
from dongle
A lute that can be held by an NPC in the spear position,
includes custom real-time shadow. Re-work of the stock mesh.
You are free to use this in any Morrowind project you wish.
Asking ah..."
"12891","DGL - Lighthouse","Fliggerty","*542","2011-10-13","Dongle","Lighthouse
by dongle
An animated lighthouse for Morrowind.
A lighthouse model with a beam of ""light"" animated to pan around the sky. Includes two exteriors as well as upper and lower interiors. The light and reflector will glow in the dark, ..."
"12890","DGL - Japanese Banners","Fliggerty","*523","2011-10-13","Dongle","
Japanese Mon Banners
from dongle
One original banner model, and one re-skinned stock game banner.
Six textures for each model, the symbols are ancient Samurai
Mon (sort of family crests)
You are free to use this in a..."
"12889","DGL - Imperial Gates","Fliggerty","*541","2011-10-13","Dongle","
Imperial Gate Pack
from dongle
A pack of Imperial gate meshes for Morrowind
A replacement for the boring, wimpy, Imperial doors. Two styles of medieval
doorways -- one solid, one with gaps you can see through -- in l..."
"12888","DGL - Glass Windows","Fliggerty","*540","2011-10-13","Dongle","Glass Window Pack
by dongle
This is a package of eight translucent glass windows for use in Morrowind mods.
The first style is a plain pane of glass you can tile to fill an opening. They come as full glass, or with leaded diamonds. Each also..."
"12887","DGL - Glass Greenhouse Dome","Fliggerty","*539","2011-10-13","Dongle","Glass Dome
by dongle
This is a transparent glass dome for use in Morrowind mods.
A geodesic dome with a wooden frame and transparent antique glass texture. A good use would be for an ashlands greenhouse, or an underwater dome. Doorjamb fits ..."
"12886","DGL - Glass Elevator","Fliggerty","*538","2011-10-13","Dongle","
Glass Elevator
from dongle
A square glass elevator with loooong rope attached
You are free to use this in any Morrowind project you wish.
Asking ahead is not necessary. Giving credit is not necessary,
although you ar..."
"12885","DGL - Glass Doors","Fliggerty","*537","2011-10-13","Dongle","Glass Door Pack
by dongle
This is a package of translucent glass doors for use in Morrowind mods.
There are two arched, and one square door. Each has a choice of plain glass, or with diamond leading. There are designed to fit with the ""in_c_..."
"12884","DGL - Glass Display Case","Fliggerty","*536","2011-10-13","Dongle","Glass Display Case v1.1
by dongle
A glass display case to show off your loot.
The display case has animated front doors. By setting it up as an activator, and attaching the included script, they will swing open when you activate them. This m..."
"12883","DGL - Gentleman's Cane","Fliggerty","*535","2011-10-13","Dongle","A Cane
from dongle
A_Cane_01.NIF can be equiped as a sheild.
W_Cane_01.NIF can be equiped as a weapon.
You are free to use this in any Morrowind project you wish.
Asking ahead is not necessary. Giving credit is not n..."
"12882","DGL - Genie Bottle","Fliggerty","*534","2011-10-13","Dongle","
Genie Bottle
from dongle
A large glass bottle and matching home-sized interior
Five different Genie bottle meshes, in two different colors,
some with smoky magical effects. Also included is a mesh of the
interior of ..."
"12881","DGL - Fountain of Light","Fliggerty","*532","2011-10-13","Dongle","
Fountain of Light
from dongle
A glowing particle fountain.
You are free to use this in any Morrowind project you wish.
Asking ahead is not necessary. Giving credit is not necessary,
although you are welcome to if you..."
"12880","DGL - Flying Book","Fliggerty","*531","2011-10-13","Dongle","Flying Book
by dongle
This is a book that flaps it's pages to fly, for use in Morrowind mods.
Three versions that either flap in place, or fly in a spiral. Be sure that the annimation files (starting with ""X"") are kept with the main files, o..."
"12879","DGL - Elizabethan Galleon","Fliggerty","*533","2011-10-13","Dongle","Elizabethan Galleon
by dongle
An Elizabethan Galleon for Morrowind.
A large, three-masted, four-sailed, long-distance, sailing ship model. Reminiscent of those in use around our year 1500. Three versions, one with the sails out flapping in t..."
"12878","DGL - Druid Staff","Fliggerty","*530","2011-10-13","Dongle","
Druid's Staff
from dongle
A Druid's Staff for use in Morrowind mods
A wooden staff, with optional leaves, and glowing tree-pod thingies.
Modeled to have a half natural, half man-made look. Like a tree sapling
that h..."
"12877","DGL - Dancing Daedra","Fliggerty","*529","2011-10-13","Dongle","Just visit Ald Sotha ;~D"
"12876","DGL - Daedric Items","Fliggerty","*528","2011-10-13","Dongle","
Daedric Items
from dongle
Some Daedric equipment for use in Morrowind mods
A collection of miscellanies Daedric inspired models. These were originally made for
the Playable Dremora Project, which centered around Mehr..."
"12875","DGL - Daedric Furniture","Fliggerty","*527","2011-10-13","Dongle","
Daedric Furniture
from dongle
Some Daedric furniture for use in Morrowind mods
A collection of miscellanies Daedric inspired models. These were originally made for
the Playable Dremora Project, which centered around ..."
"12874","DGL - Crystal Light Stick","Fliggerty","*526","2011-10-13","Dongle","
Crystal Light Stick
from dongle
Glowing crystals on a stick.
4 colors, red, green, blue, and white.
""p"" meshes have particle systems added.
Can be held by an NPC as a light.
Dropped it will stick upright in the ground.
..."
"12873","DGL - Chinese Junk","Fliggerty","*525","2011-10-13","Dongle","
Chinese Junk
from dongle
A Chinese Junk model for use in Morrowind mods
A basic model of a Chinese Junk sailing ship. One exterior, and one interior,
model are included. Lower polygon count than my Galeon model, but ..."
"12872","DGL - Canopy Bed","Fliggerty","*524","2011-10-13","Dongle","Canopy Bed Mesh
by dongle
This is a luxurious swirl-wood sleigh-style double bed, with a translucent veil canopy, for use in Morrowind mods.
All original model, made by me from scratch in 3Ds Max. Wood & bedspread texture from the stock game..."
"12871","DGL - Blackened Adamantium","Fliggerty","*520","2011-10-13","Dongle","
Blackened Adamantium
from dongle
Stock meshes re-skin
You are free to use this in any Morrowind project you wish.
Asking ahead is not necessary. Giving credit is not necessary,
although you are welcome to if you wish..."
"12870","DGL - Banners","Fliggerty","*522","2011-10-13","Dongle","Banners
by dongle
Some re-textured banners, for use in Morrowind mods.
Three of the stock game's animated banners re-skinned. Act_Dwrv_Banner_01.nif & Act_Dwrv_Banner_02.nif are done in a Dwemer style, with an alpha channel giving it an..."
"12869","DGL - Adamantium Shield","Fliggerty","*521","2011-10-13","Dongle","Adamantium Shield
by dongle
Adamantium Round- and Tower-shields - Reskin
You are free to use this in any Morrowind project you wish. Asking ahead is not necessary. Giving credit is not necessary, although you are welcome to if you wish.
If ..."
"12868","Caldera, Warehouse Tower","Fliggerty","*511","2011-10-12","Dongle","House mod for Morrowind: Caldera, Warehouse Tower
by dongle
A nice cozy tower to stay in while you're visiting Caldera. Tower for storage, with balcony to check the weather. Well appointed basement loft with work areas, display shelves, safe storage, and sleeping..."
"12867","Battle Arena II","Fliggerty","*509","2011-10-12","Dongle","Mod for Morrowind Tribunal: Battle Arena II
by dongle
Adds a Battle Arena to Mournhold Great Bazaar. Players can purchase tickets to watch a fight between the 12 meanest characters in all of Morrowind. This is an update of the original Battle Arena that provides you a..."
"12866","Battle Arena","Fliggerty","*508","2011-10-12","Dongle","Mod for Morrowind Tribunal: Battle Arena
by dongle
Adds a Battle Arena to Mournhold Great Bazaar. Players can purchase tickets to watch a fight between Almalexia, Gaenor, and an Imperfect.
The winner may surprise you. . . .
Installation:
..."
"12865","Wolf Companion v3.1","Fliggerty","*88","2011-07-28","Grumpy, Emma","
WOLF COMPANION VER 3.1
By Grumpy, Emma
Requires: Bloodmoon
Authors: Grumpy, Emma
Site: http://lovkullen.n..."
"12864","Vvardenfell Travel Agency","Fliggerty","*68","2011-07-27","Emma","VTA TRAVEL AGENCY ver 1.2
- makes travelling with companions a lot easier
by Emma
This zip-file includes three esp-files:
VTA_TravelBM+Trib - with totally 32 locations in Morrowind, Mournhold and Solstheim. Requires..."
"12863","Thief Companion Constance","Fliggerty","*67","2011-07-27","Emma","- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PLEASE READ THIS README-FILE BEFORE INSTALLING THE MOD!!!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Thief companion Constance ver 1.2
By Grumpy, Emma
..."
"12862","The Witchgirl Adventure","Fliggerty","*70","2011-07-27","Emma","
The Witchgirl Adventure. VER 1.1 - TRIBUNAL IS REQUIRED
PLEASE READ THIS README-FILE!!! IMPORTANT INFORMATION, ESPECIALLY FOR THOSE WHO ARE ALREADY USING VER. 1.0
..."
"12861","The White Wolf Of The Lokken Mountain","Fliggerty","*84","2011-07-28","Emma, Teutonic","
THE WHITE WOLF OF THE LOKKEN MOUNTAIN
(- a story built on the Lokken Island by TeuTonic)
Requires: Bloodmoon and Tribunal
One year after the death of their beloved chieftain Wulfgar The White, the people of the Lokken island are still mourning their loss. In the Lokken castle rules Ragnar Fi..."
"12860","The Moldy Horker","Fliggerty","*113","2011-07-28","Grumpy","******************BLOODMOON ONLY
Should work fine if you have Tribunal installed as well, but Bloodmoon is mandatory.
Finally! A place to sleep on Sothsteim.
Always burned my bum that there wasn't anyplace to sleep there. I know the devs did it so that the player w..."
"12859","THE LOKKEN CHILDREN","Fliggerty","*85","2011-07-28","Emma","
CHILD ADD-ON FOR THE WHITE WOLF OF THE LOKKEN MOUNTAIN
- readme -
Requires: Bloodmoon, Tribunal and The White Wolf of the Lokken Mountain.esm. Please note! This mod does NOT require Children of Morrowind.
Ever since The White Wolf of the Lokken Mountain was released, people have been asking ..."
"12858","The Apartment","Fliggerty","*115","2011-07-28","Grumpy","*****NOTE: THIS EXTRACTS TO JUST THE ROOT FOLDER (C:\), NOT DATA FILES!!!
Morrowind only required (but I think it will work in the original ""Doom"" and MS Flight Simulator 2000 too)New addition to Balmora!
Really...
Another house mod...
Really..."
"12857","Tel Mora Headreplacer","Fliggerty","*103","2011-07-28","Emma","
Emma's Tel Mora headreplacer ver 1.0Website: http://emma.tesmods.net/
Forum: http://rethan-manor.net/phpBB2/index.php?c=9
This mod will replace all the heads of the npcs in Tel Mora.
The mod was put toget..."
"12856","Playable Children","Fliggerty","*114","2011-07-28","Emma","
Playable Children ver 2.0
Featuring
- new teenage bodies by Robert
- new head models by Robert
- more than 500 face textures by Emma, Robert, Westly
- new hairs by Robert and by Westly
- beast bodies from LizTail's New Bea..."
"12855","Packdonkeys ver 2.1","Fliggerty","*199","2011-08-05","Emma, CDCooley",":"
"12854","Pack Donkeys","Fliggerty","*87","2011-07-28","Emma","
PACK DONKEYS
featuring Cait's pack donkey models
Requires: Bloodmoon and Tribunal
Dialog, plugin creation: b..."
"12853","NPC Schedules (beta2)","Fliggerty","*105","2011-07-28","Grumpy","UPDATED VERSION - THIS VERSION INCLUDES A 'FARGOTH-CORRECTION MADE BY TESPIS!!
NPC Schedule (Beta) ReadMe
This is a fairly simple mod that basically disables NPCs at various times of the day (mostly night).
Ambiance only. Don't ..."
"12852","Morrowind Family","Fliggerty","*116","2011-07-28","Emma","README – Your Morrowind Family ver 2.0
web-site: http://lovkullen.net/Emma/index.htm
forum: http://emmates.proboards.com/index.cgi
NOTE: The current version of this mod may be found at: http://lovkullen.net/Emma/index.htm and http://forums.elricm.com/emma/index.php . If you ..."
"12851","Male Companion Gabran","Fliggerty","*109","2011-07-28","Grumpy","NOTE!!!***See the Bottom of this readme for installation instructions.***NOTE!!!
It's different than most in that you're extraction program needs to be pointed at you root folder (C:\), and not Data Files (sorry, I still have problems with these zip file programs).
..."
"12850","Laura Craft's Leopard Outfit v1.1","Fliggerty","*104","2011-07-28","Emma","Laura Craft's Leopard Outfit
Creator: Emma
The leopard/golden leather outfit was originally created for my Laura Craft Romance and Adventure ver 2.0 mod. In this separate mod, I have added two cuirasses, one helmet, greaves and gauntlets.
The outfit is located in Vivec, at the Foreign Quarter ..."
"12849","Laura Craft Romance and Adventure v2.2","Fliggerty","*81","2011-07-28","Emma","- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - PLEASE READ THIS README-FILE BEFORE INSTALLING THE MOD!!! IMPORTANT INFORMATION, ESPECIALLY FOR THOSE WHO ARE USING VER. 1.0-2.0 OF THIS MOD!!! - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -..."
"12848","Khuul headreplacer - LGNPC-ready","Fliggerty","*101","2011-07-28","Emma","
Emma's Khuul headreplacer - LGNPC-ready ver 1.0Website: http://lovkullen.net/Emma/index.htm
Forum: http://emmates.proboards.com/index.cgi
This mod will replace all the heads of the npcs in Khuul.
It has b..."
"12847","Grumpy's Packguar","Fliggerty","*86","2011-07-28","Grumpy","
README - GRUMPY'S PACKGUAR 1.0
- requires Tribunal!
Dear MW-players,
Shortly before Grumpy passed away on June 175h 2005, he sent me all of his WIP-material. Among the dozens of WIP-companions with various scripts, there was one m..."
"12846","Female Companion Cally","Fliggerty","*108","2011-07-28","Grumpy","NOTE!!!***See the Bottom of this readme for installation instructions.***NOTE!!!
It's different than most in that you're extraction program needs to be pointed at you root folder (C:\), and not Data Files (sorry, I still have problems with these zip file programs).
..."
"12845","Emma's Woodelf faces no 1","Fliggerty","*93","2011-07-28","Emma","
Emma's Woodelf faces ver 1.0By Emma, http://www.gamersroam.com/emma/index.htm
This mod includes 24 playable woodelf faces, 8 male and 16 female. (screenshot is included).No hair is included.
My hope is to..."
"12844","Emma's Redguard faces no 1","Fliggerty","*96","2011-07-28","Emma","
Emma's Redguard faces ver 1.0By Emma, http://emmates.proboards.com/index.cgi
This mod includes 24 playable redguard faces, nine male and fifteen female (screenshot is included).No hair is included.
My ho..."
"12843","Emma's Orc Female Faces no 1","Fliggerty","*98","2011-07-28","Emma","
Emma's female orc facepack no 1 - ver 1.0Site: http://lovkullen.net/Emma/index.htm
Forum: http://emmates.proboards.com/index.cgi
..."
"12842","Emma's Nord faces no 1","Fliggerty","*92","2011-07-28","Emma","
Emma's Nord faces ver 1.0Site: http://www.gamersroam.com/emma/index.htm
Forum: http://rethan-manor.net/Rethan-Forum/forums/phpBB2/viewforum.php?f=45
This mod includes 60 playable nord faces, 25 male and 3..."
"12841","Emma's Imperial faces no 2","Fliggerty","*91","2011-07-28","Emma","
Emma's Imperial facepack no 2 - ver 1.0Site: http://lovkullen.net/Emma/index.htm
Forum: http://rethan-manor.net/phpBB2/index.php?c=9
..."
"12840","Emma's Imperial faces no 1","Fliggerty","*90","2011-07-28","Emma","
Emma's Imperial faces ver 1.0
This mod includes 14 playable imperial faces, five male and nine female (screenshot is included).No hair is included.
My hope is to continue with further head packs, please ch..."
"12839","Emma's Highelf female faces no 1","Fliggerty","*95","2011-07-28","Emma","
Emma's Highelf female faces ver 1.0By Emma, http://lovkullen.net/Emma/index.htm
This mod includes 24 playable highelf faces, all of them female. (screenshot is included).No hair is included.
My hope is t..."
"12838","Emma's Highelf faces no 2","Fliggerty","*99","2011-07-28","Emma","
Emma's highelf headpack 2Site: http://lovkullen.net/Emma/index.htm
Forum: http://emmates.proboards.com/index.cgi
..."
"12837","Emma's Dunmer faces no 1","Fliggerty","*94","2011-07-28","Emma","
Emma's Dunmer faces ver 1.0By Emma, http://www.gamersroam.com/emma/index.htm
This mod includes 24 playable dunmer faces, nine male and fifteen female (screenshot is included).No hair is included.
My hope..."
"12836","Emma's Breton faces no 3","Fliggerty","*100","2011-07-28","Emma","
Emma's breton headpack no 3Site: http://lovkullen.net/Emma/index.htm
Forum: http://emmates.proboards.com/index.cgi
..."
"12835","Emma's Breton faces no 2","Fliggerty","*97","2011-07-28","Emma","
Emma's Breton facepack no 2 - ver 1.0Site: http://lovkullen.net/Emma/index.htm
Forum: http://rethan-manor.net/phpBB2/index.php?c=9
..."
"12834","Emma's Breton faces no 1","Fliggerty","*89","2011-07-28","Emma","
Emma's Breton faces ver 1.0http://www.gamersroam.com/emma/index.htm
This mod includes 18 playable breton faces, six male and twelve female (screenshot is included).No hair is included.
My hope is to cont..."
"12833","Domehome","Fliggerty","*75","2011-07-27","Grumpy, Emma","
Domehome - Readme
Available in two versions:
Morrowind version -
by Grumpy, september 2002
Tribunal version -
House by Grumpy, september 2002
Staff by Emma, january 2006
..."
"12832","Dog Companions","Fliggerty","*82","2011-07-28","Grumpy, Emma","
DOG COMPANIONs VER 2.0
featuring Cait's dog models
Requires: Bloodmoon
Dialog, plugin creation: by Emma
Co..."
"12831","Dagon Fel headreplacer","Fliggerty","*102","2011-07-28","Emma","
Emma's Dagon Fel headreplacer ver 1.1Website: http://emma.tesmods.net/
Forum: http://rethan-manor.net/phpBB2/index.php?c=9
This mod will replace all the heads of the npcs in Dagon Fel.
The mod was origina..."
"12830","Companions: Buddy and Holly v1.1","Fliggerty","*80","2011-07-27","Emma","Companions Buddy & Holly
Requires: Tribunal
Author: Emma
Movement script: TheOtherFelix, based on the original movement script by Grumpy.
At Eight Plates in Balmora, the Blades' agents Buddy and Holly are waiting for you, ready to be your companions.
PLEASE NOTE:
Buddy and Holly originally b..."
"12829","Companionfriendly Inns ver 0.9","Fliggerty","*207","2011-08-06","Emma","- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
PLEASE READ THIS README-FILE BEFORE INSTALLING THE MOD!!!
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Companionfriendly Inns ver 0.9 BETA
by Emma (emma9158@hotmail.com,
emma..."
"12828","Companionable Cats","Fliggerty","*83","2011-07-28","Emma","
CATCOMPANIONS VER 1.1
By Emma
Requires: Bloodmoon
Author: Emma
Site: http://lovkullen.net/Emma/index.htm
Forum..."
"12827","Companion Project v3.1","Fliggerty","*112","2011-07-28","Grumpy","Companion_v3.1 Readme...
This mod requires at least Tribunal to function. It should work equally well with just Bloodmoon though (or both)...
Please Read this. There is informatio..."
"12826","Companion Project v1.3","Fliggerty","*111","2011-07-28","Grumpy","TRIBUNAL ONLY!!!
New version 1.3 :)
Not much new. :(
-changed her ID in the editor to aa_companion so she shows up at the top of the NPC list (actually, she's the third one down).
-Got rid of the potions section (redundant because Tribunal already does this).
-Added a new topic: Combat. You ..."
"12825","Companion Hurd","Fliggerty","*71","2011-07-27","Grumpy, Emma","
README - HURD VER 1_1(.01)
Dear MW-players,
As you probably all know, Grumpy passed away on June 17th, 2005.
According to his wishes, I, Emma, have taken over responsibilities for support and update of his work.
Before Grumpy passed away, he ..."
"12824","Companion Beryl","Fliggerty","*72","2011-07-27","Grumpy","
README - BERYL VER 1_1
Dear MW-players,
As you probably all know, Grumpy passed away on June 17th, 2005.
According to his wishes, I, Emma, have taken over responsibilities for support and update of his work.
Beryl was Grumpy's final companion..."
"12823","Claymore Emporium","Fliggerty","*107","2011-07-28","Grumpy","Adds a new area to the Moonmoth Legion Fort that has one armorer (reasonably wealthy), some "
"12822","Children of Morrowind v2.0","Fliggerty","*317","2011-08-11","Emma","README - CHILDREN OF MORROWIND
Project leader, CS-work: Emma
New bodies and head models: Robert
e-mail: emma9158@hotmail.com or emma@lovkullen.net
web-site: http://lovkullen.net/Emma/index.htm
forum: http://emmates.proboards.com/index.cgi
NOTE: The current version of this mod may be found a..."
"12821","Boyfriend, imperial","Fliggerty","*69","2011-07-27","Emma","Boyfriend, imperial, ver.2.1
Indiana James, the boyfriend of your female PCCharacter is back in Vivec. Smarter, more handsome and better at running and kissing (!) than ever before. He is a warrior who loves a good fight, and between your adventures, you can rest in his cottage just to the left ..."
"12820","Blades Quest: Prophecy of the Lost Heir","Fliggerty","*110","2011-07-28","Emma","Blades Quest: Prophecy Of The Lost Heir
Author: Emma
Movement script: TheOtherFelix, based on the original movement script by Grumpy.
During a fearful storm 15 years ago, a ship was wrecked off the coast of Khuul. Among the victims were Iliam Dren - the rejected firstborn child of the previous ..."
"12819","Bethesda Crossbow","Fliggerty","*106","2011-07-28","Grumpy","Adds ""Milo the Archer"" to the game. Find him in Caldera near ""Hodlismod the Smith's"" shop. He will sell you one of three crossbows, and also has some bolts to go with them.
Re-skinned crossbow from the original CS disk that was never added to the game is called ""Nordic Crossbow"" in this mod and ..."
"12818","Asgard 3.3","Fliggerty","*151","2011-07-29","Grumpy","UNZIP TO THE C:\ (root) FOLDER!!! NOT DATA FILES!!!
Hope you got a big puter, cause you'll need it for this!
Large interior that's had several changes since earlier versions.
New location: Due to several requests, it's been moved to the north side of Balmora. Steps just to the right of the te..."
"12817","Asgard 2.0","Fliggerty","*150","2011-07-29","Grumpy","UNZIP TO THE C:\ (root) FOLDER!!! NOT DATA FILES!!!
This is a very big interior. Nothing special. Just a place to call your own, but a very big place to call your own.
Running on a ""highly tweaked"" P3 1.3gig/GF3ti200 it does get a little choppy, so I make no guarantees of it's playability on y..."
"12816","Vvardenfell Footpad","Fliggerty","*39","2011-07-25","Fliggerty","There's no need to play the part of an honest citizen of Vvardenfell. Honest work? Freelancing?Guild missions? No longer! Make a fortune by simply helping yourself to gold earned by others. This mod gives the dialogue topic ""give me your gold."" Depending upon your levels, your mark's level..."
"12815","Vvardenfell Druglord","Fliggerty","*168","2011-07-29","Fliggerty","
The Elder Scrolls III
MORROWIND:
Vvardenfell Druglord
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
..."
"12814","Visceral Discernment","Fliggerty","*174","2011-07-29","Bryss Phoenix, Fliggerty","
The Elder Scrolls III
MORROWIND:
Visceral Discernment
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
..."
"12813","Universal Companion Share","Fliggerty","*14","2011-07-24","Fliggerty","One of the limitations of Morrowind has always been that to give an NPC the Companion Share option, you would have to add a script to them, thus altering every NPC.
I have come up with a good workaround for that. When any NPC is currently in AIFollow mode, they will have the dialogue option &qu..."
"12812","Ultimate Galleon Purchase Patch","Fliggerty","*173","2011-07-29","Fliggerty","
The Elder Scrolls III
MORROWIND:
Ultimate Galleon Purchase Patch
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Conflict..."
"12811","Trash Compactor","Fliggerty","*172","2011-07-29","Fliggerty","The Elder Scrolls III
MORROWIND:
Trash Compactor
Index:
1. Description
2. Installation and Requirements
3. Playing the Plugin
4. Features..."
"12810","To The Death","Fliggerty","*171","2011-07-29","Fliggerty","
The Elder Scrolls III
MORROWIND:
To The Death
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. Co..."
"12809","The Transaltillus Shops: Common","Fliggerty","*316","2011-08-11","Bryss Phoenix, Fliggerty","A somewhat rebel group of mages, bent on their own style of research, wanted to see if it was possible to try and combine the schools of magic. The idea stemmed from noticing how some of the more common spells didn't seem to always land squarely in one school or another. From this discussion an..."
"12808","The Transaltillus Shops: Beast","Fliggerty","*192","2011-07-30","Bryss Phoenix, Fliggerty","
THE ELDER SCROLLS III: MORROWIND
THE TRANSALTILLUS SHOPS
Beasts
by Bryss Phoenix & Fliggerty
05 June 06
bryss.phoenix@gmail.com Cody@erekson.org
Fliggerty's website can be viewed at http://cody.erekson.org
================..."
"12807","The Gambler","Fliggerty","*2","2011-07-23","Fliggerty","There is a dice game called Che-han that is played all over Tamriel, mostly played by soldiers and in taverns. The game is simple: a small cup contains two dice. "
"12806","Take All Button of Pain and Happiness","Fliggerty","*10","2011-07-24","Fliggerty","It has been suggested that I employ the methods I used to create my Dialogue Closer of Doom to emulate the \""Take All\"" button press function on the xBox. I have done so; here it is. When a container is open, all you have to do is press the preset key (third mouse button by default) then press th..."
"12805","Skill Progress","Fliggerty","*35","2011-07-25","Fliggerty","you last leveled up. This mod adds a scroll to your inventory called ""Progress Notes."" It contains a list of all skills, and how much each one has increased since you last leveled up."
"12804","Real Time Updating","Fliggerty","*186","2011-07-30","Fliggerty, Yacoby","
The Elder Scrolls III
MORROWIND:
Real Time Updating
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6..."
"12803","Raven Wings","Fliggerty","*187","2011-07-30","Fliggerty, Nadaz","
The Elder Scrolls III
MORROWIND:
Raven Wings
Index:
1. Description
2. Installation and Requirements
3. Playing the Plugin
4. Features
..."
"12802","Protective Guards","Fliggerty","*20","2011-07-24","Fliggerty","How come guards will fight you if you attack someone, and yet anyone else can get away with attacking you? This mods aims to even things up a little bit. Anytime you are in combat with an NPC, and you did not initiate the fight, the guards will come to your aid...if you're not a wanted criminal. ..."
"12801","Portable Hole","Fliggerty","*456","2011-08-27","Bryss Phoenix, Fliggerty","
The Elder Scrolls III
MORROWIND:
Portable Hole
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. Conflicts
7. Thanks
8. C..."
"12800","Oblivion-Style Spellcasting","Fliggerty","*12","2011-07-24","Fliggerty","You are now able to cast spells while your "
"12799","No Trainers","Fliggerty","*24","2011-07-24","Fliggerty","This simple mod only removes the training option from all NPCs that have it, with the intention of making the game a bit more difficult. It is dynamic, so it will work will all trainers added by any mods or expansions.
This mod is dependent upon Morrowind Script Extender (MWSE)"
"12798","No Spells For Sale","Fliggerty","*8","2011-07-23","Fliggerty","This simple mod only removes the spell selling option from all NPCs that have it, with the intention of making the game a bit more difficult. It is dynamic, so it will work with all trainers added by any mods or expansions."
"12797","Mostly-Mini Todd","Fliggerty","*170","2011-07-29","Fliggerty","
The Elder Scrolls III
MORROWIND:
Mostly-Mini Todd
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. ..."
"12796","Morrowind Narcissism","Fliggerty","*179","2011-07-30","Fliggerty","
The Elder Scrolls III
MORROWIND:
Morrowind Narcissism
Index:
1. Description
2. Installation and Requirements
3. Playing the Plugin
4. Fea..."
"12795","Morrowind Decapitated","Fliggerty","*167","2011-07-29","Fliggerty","
The Elder Scrolls III
MORROWIND:
Morrowind Decapitated
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6..."
"12794","Morrowind Battlecry","Fliggerty","*4","2011-07-23","Fliggerty","Before you run into battle, pull out your "
"12793","More Quick-Keys","Fliggerty","*178","2011-07-30","Fliggerty","
The Elder Scrolls III
MORROWIND:
More Quick-Keys
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. ..."
"12792","Mirkrali's Ring","Fliggerty","*177","2011-07-30","Fliggerty","
The Elder Scrolls III
MORROWIND:
Mirkrali's Ring
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. ..."
"12791","Merchant Investments","Fliggerty","*163","2011-07-29","Fliggerty","
The Elder Scrolls III
MORROWIND:
Merchant Investments
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
..."
"12790","MCA - H.E.L.L.U.V.A. Wicked Weapons Patch","Fliggerty","*3","2011-07-23","Fliggerty","This gives a chance for any NPC added by Morrowind Comes Alive that has a "
"12789","Magicka Metamorphica","Fliggerty","*27","2011-07-24","Fliggerty","It has been speculated that a soul gem is essentially just magicka-infused matter. We now know that this is indeed the truth.
An Argonian enchanter, in his researches, has stumbled upon the method commonly used to create soul gems. For a small price, he will teach you a spell that can be u..."
"12788","Lovers","Fliggerty","*31","2011-07-24","Fliggerty","This mod fully integrates Mr Cellophane's Lovers and Legends and Fandorn Delavie and the Wiwiland team's The Romance Mod. Rather than simply clicking on ""Fancy a Shag?"" to select your partner, you now have to wine and dine them.
More specifically, what this mod does is replace the blac..."
"12787","Lost Artifacts of Tamriel: MWSE Add-on","Fliggerty","*7","2011-07-23","Fliggerty","The Lost Artifacts of Tamriel brought us many great and powerful items that were not to be found in Vvardenfell. This add-on aims to continue that objective by introducing some items that are either impossible, or rather impractical without the use of MWSE.
A search for Namira's Ring and the Sk..."
"12786","Loot Sack","Fliggerty","*188","2011-07-30","Fliggerty, Wildman","
The Elder Scrolls III
MORROWIND:
Loot Sack
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. Confl..."
"12785","Keyring","Fliggerty","*22","2011-07-24","Fliggerty","Do you ever get tired of your inventory being cluttered up with all of those keys, which may or may not be useful in the future? You will find in your inventory a keyring which will hold all of your keys. Even though you will not see the keys in your inventory any longer, you will still be able t..."
"12784","Inventory Search","Fliggerty","*23","2011-07-24","Fliggerty","After playing for a while, your inventory can get incredibly bloated, full of dozens of potions, ingredients, picks, etc. It can take a while to sort through all of those looking for the right thing that you need.
This mod provides a search feature for your inventory. Type a search string in th..."
"12783","Improved Hand-to-Hand","Fliggerty","*28","2011-07-24","Fliggerty","Hand-to-hand combat has always bothered me. It seems kind of pointless to me. Getting punched in the face doesn't make me tired, it hurts. It really hurts if the person punching me is wearing a gauntlet. This mod aims to simulate that. You now give, and recieve, health damage when engaged in hand..."
"12782","Improved Bartering","Fliggerty","*13","2011-07-24","Fliggerty","Improved Bartering aims to make trading, buying, and selling in Morrowind a more immersive experience. First of all, merchants will no longer have a predefined, specific amount of gold to barter with each day. They will have a random amount that will be anywhere from none to a bit over double wha..."
"12781","Health Indicators","Fliggerty","*176","2011-07-30","Fliggerty","
The Elder Scrolls III
MORROWIND:
Health Indicators
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6...."
"12780","Handy Equipping","Fliggerty","*185","2011-07-30","Fliggerty","
The Elder Scrolls III
MORROWIND:
Handy Equipping
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. ..."
"12779","Handy Equipping","Fliggerty","*11","2011-07-24","Fliggerty","You will no longer have to pause your adventures to pick open a door, or light up a dark corridor. Handy Equipping lets you switch between your "
"12778","Gravedigger","Fliggerty","*29","2011-07-24","Fliggerty","Now you can completely get rid of a corpse immediately - without being weighted down with whatever junk was on it! All you have to do is get close enough to a corpse that you would be able to activate it, and hold down the -'- (apostrophe) key until it starts burning, as long as you have an ignit..."
"12777","Full Paralysis","Fliggerty","*164","2011-07-29","Fliggerty","
The Elder Scrolls III
MORROWIND:
Full Paralysis
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6...."
"12776","Frostmourne","Fliggerty","*190","2011-07-30","Santa_Cruz , Fliggerty","THe Frostmourne Readme
By Santa_Cruz
1. About
2. Playing the Plugin
3. Problems
4. Credits
5. Contact details
About:
This is a little mod I thought up when I first saw AnOldFriend's Frostmourne sword modders resource. I wanted t..."
"12775","Fliggerty's Fleeing Fetchers","Fliggerty","*33","2011-07-24","Fliggerty","It is not reasonable for an innocent bystander to walk in the middle of a battle that is raging in the streets. Nor does it seem feasible for a simple commoner to stand and watch a murderous rampage without running for safety.
When you are in the midst of a battle, any non-combatants around you..."
"12774","Fliggerty's Armor Project","Fliggerty","*34","2011-07-25","Fliggerty","This mod combines 90 armor mods into one. But rather than keeping the original quests or shops, I have put them all into new and existing levelled lists. You will find these armors in various smuggler, bandit, and other loot lists. They have also been added to every merchant in the game. All smi..."
"12773","Fliggerty's Almanac","Fliggerty","*457","2011-08-27","Fliggerty","The sun has always risen at precisely 6:00 AM, and set at 8:00 PM. That is so boring! The time for sunrise and sunset have now been set to follow realistic time patters; effectively lengthening the days in the summer months and shortening them in the winter. These times are based upon those of la..."
"12772","Fliggerty's Artifacts","Fliggerty","*197","2011-08-01","Fliggerty","These are various scripted artifacts that I have been working on creating and collecting for the past several years. These are the artifacts: * Wand of Wonders: Every time you swing it a spell is cast at your opponent. One of 20 random effects will then happen; these may affect your opponent, you..."
"12771","Fligg's Slave Mod","Fliggerty","*6","2011-07-23","Fliggerty","
The Elder Scrolls III
MORROWIND:
Fligg's Slave Mod
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. C..."
"12770","Farmer Mod 4.0 Special Slave Companions 2.0 Compatibility Patch","Fliggerty","*175","2011-07-29","Fliggerty","The Elder Scrolls III
MORROWIND:
Farmer Mod 4.0 Special Slave Companions 2.0
Compatibility Patch
Index:
1. Description
2. Installation
..."
"12769","Fade to Black","Fliggerty","*191","2011-07-30","Peachykeen , Fliggerty","
The Elder Scrolls III
MORROWIND:
Fade to Black
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. C..."
"12768","Error Markers","Fliggerty","*166","2011-07-29","Fliggerty","
The Elder Scrolls III
MORROWIND:
Error Markers
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. Co..."
"12767","Enhanced Summoning","Fliggerty","*184","2011-07-30","Fliggerty","
The Elder Scrolls III
MORROWIND:
Enhanced Summoning
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6..."
"12766","Enhanced Detection","Fliggerty","*26","2011-07-24","Fliggerty","This will emulate Oblivion's Detect Life spell to an extent; and then some. Rather than placing a circle on your map, a particle effect will be placed at the exact location of the detected object. These FX can be seen through any 3d mesh, including walls and terrain.
There are several new forms..."
"12765","Encumbrance Enhanced","Fliggerty","*9","2011-07-23","Fliggerty","It was suggested that a mod be made that will increase the athletics skill faster when the player is carrying more. This mod does that.
It also increases acrobatics and sneak. When the player has less than 25% encumbrance, there are no changes. Between 25% and 50% it increases a bit faster, mor..."
"12764","Disarming Zero","Fliggerty","*183","2011-07-30","Fliggerty","
The Elder Scrolls III
MORROWIND:
Disarming Zero
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6...."
"12763","Dirty Deeds","Fliggerty","*182","2011-07-30","Fliggerty","
The Elder Scrolls III
MORROWIND:
Dirty Deeds
Index:
1. Description
2. Installation and Requirements
3. Playing the Plugin
4. Features
5...."
"12762","Dialogue Closer of Doom","Fliggerty","*181","2011-07-30","Fliggerty","
The Elder Scrolls III
MORROWIND:
Dialogue Closer of Doom
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Versio..."
"12761","Detect Owner","Fliggerty","*32","2011-07-24","Fliggerty","It has been suggested that someone try to imitate the ""red cursor"" system implemented in Oblivion. When the spell ""Detect Owner"" is active, the owner of any item you have targeted will be displayed in a message box. If there is no owner, that will be displayed. You will also h..."
"12760","Curse of 1000 Fargoths","Fliggerty","*30","2011-07-24","Fliggerty","Have you ever felt bad for all that Fargoth has to put up with? Have you ever wanted to see him get his revenge? Fargoth has just become a very powerful individual...there's strength in numbers! Killing Fargoth is now a very bad idea."
"12759","Controlled Jumps","Fliggerty","*165","2011-07-29","Fliggerty","
The Elder Scrolls III
MORROWIND:
Controlled Jumps
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6...."
"12758","Booby Traps","Fliggerty","*180","2011-07-30","Fliggerty","
The Elder Scrolls III
MORROWIND:
Booby Traps
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. Co..."
"12757","Bob's Armory Wardrobe","Fliggerty","*189","2011-07-30","Bryss Phoenix, Fliggerty","The Elder Scrolls III MORROWIND:
Bob's Armory Wardrobe
By Bryss Phoenix & Fliggerty
23 April 06
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors
7. Credits/Permissions received
8. Conta..."
"12756","Blasphemous Revenants","Fliggerty","*1","2011-07-23","Fliggerty, Friends","An aging necromancer wishes you to enter his tutelage. You will learn the art of gathering corpses, preparing them for arcane rituals, and summoning and commanding vast armies of the dead.
The process involved in this mod closely follows the processes described in the in-game book Corpse Prep..."
"12755","BFG 9000 and Plasma Rifle","Fliggerty","*169","2011-07-29","Fliggerty","
The Elder Scrolls III
MORROWIND:
BFG 9000 and Plasma Rifle
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Vers..."
"12754","Better Telekinesis v1.1","Fliggerty","*5","2011-07-23","Fliggerty","The first time I used telekinesis I was excited to see things move through the air on the wings of magicka. Obviously I was sorely disappointed.
Better Telekinesis makes the telekinesis spell effect...well...better. Now when you activate an object across the room, it will be magically propelled..."
"12753","Avenge Your Death!","Fliggerty","*21","2011-07-24","Fliggerty","Avenge Your Death! changes the way you die in Morrowind. Rather than simply loading a save game, you can now become a ghost and try to regain your body.
When you are killed, your corpse and all of your belongings will fall to the ground where you died. Then after a brief time in the afterlife, ..."
"12752","Arrow De-nocker","Fliggerty","*36","2011-07-25","Fliggerty"," you have nocked an arrow and drawn in back it has always been impossible to put the arrow away without shooting it (without going into the inventory.) This mod will de-nock your equipped arrow when you press ""spacebar.""
This works with both arrows and bolts. This mod is dependent upon Morro..."
"12751","Wraith and Ori models","Fliggerty","*985","2013-12-24","Midgetalien","These models were made for a stargate mod that was being worked on in 2007.
The mod creator dissapeared and progress on the mod stopped. All that remains
are these models.
I do not recall who made them - only that they were converted from max.
The meshes were downloaded from a free model host..."
"12750","Wooden Round shield","Fliggerty","*832","2013-04-21","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource contains the meshes and textures for the following:
- Wooden Round Shield
It was based on a mesh/texture made by proudfoot"
"12749","Wheat Resource","Fliggerty","*829","2013-04-21","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource contains the meshes and textures for the following:
- Wheat Plant
- Wheat Ingrediant"
"12748","Vampire Books II","Fliggerty","*589","2011-11-10","Midgetalien","This mod adds three books to the game:
Vampire Ascension volume I
Vampire Ascension volume II
Vampire Ascension volume III
volume I can be found in the Berne vampire hq
volume II can be found in the Aundae vampire hq
volume III can be found in the Quarra vampire hq
The three volumes ..."
"12747","Vampire Books I","Fliggerty","*588","2011-11-10","Midgetalien","This mod adds 3 new books to the game. they can be brought from the rare book shop in Vivec.
The books basically describe the vampire calns stating that one clan is stealth based, one clan is for warriors, and one clan is magic based.
Its written in a way that a schoolar is looking and evaluat..."
"12746","Umber Hulk Resource","Fliggerty","*990","2013-12-24","Midgetalien","Contains ONLY the mesh for an ""umber hulk""
consider it a BETA as there is no texture."
"12745","Udyrfrykte Arrows","Fliggerty","*587","2011-11-10","Midgetalien","This ESP adds three silver arrows to the Udyrfrykte's corpse for looting.
After the attack on Thrisk the creature has three arrows in his back and it
made no sense tha the Udyrfrykte didnt have any that could be looted "
"12744","Toggle Spells","Fliggerty","*586","2011-11-10","Midgetalien","This mod adds the ability to ""toggle"" spells on and off. Basicaly you cast the spell and then cast it again to remove it.
The spells that you can currently toggle are:
Levitate
Nighteye
Waterbreathing
Waterwalking
Swiftswim
Sanctuary
Each spell has 2 side effects: Drain magicka 10..."
"12743","Throwable Fireballs PATCH","Fliggerty","*585","2011-11-10","Midgetalien","This is a patch for the [url=http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=4806]Throwable Fireballs:"
"12742","Throwable Fireballs","Fliggerty","*584","2011-11-10","Midgetalien","This mod adds new marksmen weapons to the game known as Fireballs!! Basically i was working with some meshes and partical effects for my stargate mod that Confridín had allowed me to use from his french version of the stargate mod. I played around with them for a while and realised that if..."
"12741","The Wraith Collector","Fliggerty","*507","2011-10-10","Midgetalien","WHAT THIS MOD DOES
The Wriath Collector is a mod aimed at magic users, and a small attempt
to add another layer of magic game play and in essence a type of ritual.
So what does the mod do?
This mod adds the ability to gain powers fro..."
"12740","The NeverHalls","Fliggerty","*504","2011-10-10","Midgetalien, Vality7","Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered.
This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Ayleid Ruin before changing it to a Falmer Ruin. The architecture was made by editing the Daedric architecture from Morrowind and retexturing it. We also made a few new meshes, and added a new texture mapping technique to enhance the visual effects.
Make sure you read the readme for more information."
"12739","The Hungry Dead","Fliggerty","*506","2011-10-10","Midgetalien","The Elder Scrolls III MORROWIND:
Diablo II inspired Zombie Resource
By Midegetalien (Midgetalien@hotmail.com)
1. Description + walkthrough
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Known Errors..."
"12738","The Forgottenhalls","Fliggerty","*505","2011-10-10","Midgetalien","Lost deep below Neselia the Forgotten Halls await to be discovered
Long lost halls of the Falmer hide rumors of death traps, undead creatures and treasure - do you
dare to venture deeper into the Neverhalls? What will you find?
The Forgotten Halls is an expansion to the Neverhalls and such..."
"12737","Stone ground textures","Fliggerty","*974","2013-12-24","Midgetalien","This is a modders resource.
This pack contains 4 ground textures to use in mods.
History of the mod:
These textures were made back in 2007 - they were made for a Diablo mod that was dropped."
"12736","Stick Fences","Fliggerty","*818","2013-04-10","Midgetalien","This resources contains the meshes and textures for a stick fence
There are three meshes:
- A full fence
- A fence without an end
- A fence end
All three can be used in conjuntion with each other to make a nice fence in any layout.
Inspired by skyrims wicker fences for farms and small garden..."
"12735","Starstone outpost Addon - Spidersilk","Fliggerty","*502","2011-10-10","Midgetalien","Disclaimer
This mod is an addon for the Starstone outpost mod created by Calislahn
You may not redistribute this mod or change it in anyway.
What this mod does
This Mod adds the ingrediant ""spider silk"" to the Starstone Spiders. The indgrediant properties a..."
"12734","Starstone outpost Addon - Spider Transform","Fliggerty","*503","2011-10-10","Midgetalien","Disclaimer
This mod is an addon for the Starstone outpost mod created by Calislahn
You may not redistribute this mod or change it in anyway.
What this mod does
This mod adds the ability to turn into the large spider from Starstone Outpost.
Go to Starston..."
"12733","Starstone Outpost Addon","Fliggerty","*501","2011-10-10","Midgetalien","Disclaimer!
This mod is an addon for the Starstone outpost mod created by Calislahn
All the Models/textures/meshes/icons etc are her work.
You may not redistribute this mod or change it in anyway.
All i did was take some models and applied some scripts to add to the mod.
What ..."
"12732","Staff of Carnal Channeling","Fliggerty","*500","2011-10-10","Midgetalien","This mod replaces the Staff of Carnal Channeling with a better mesh to make it suite a necromancer.
The mod also changes the enchantment to:
Damage health 1-5pts 30seconds on self
Summon Greater Bonewlaker 30 seconds
Summon Greater Bonewalker 30 seconds
The stats of the staff have been..."
"12731","Somnalius Plant","Fliggerty","*498","2011-10-10","Midgetalien","The Elder Scrolls III MORROWIND:
Somnalius plant
By Midgetalien
[url=mailto:Midgetalien@hotmail.com]Midgetalien@hotmail.com:"
"12730","Solsthiem Alternate Chargen","Fliggerty","*334","2011-08-14","Midgetalien","This mod makes the player start in a tomb on Solsthiem. The tomb is kitted out with starter equipment and doesnt break the start of the main quest (as the package is given to the player via an NPC) In the tomb is a hermit, who healed the player. Talk to him to find out how you ended up in the tom..."
"12729","Snow Prince Enhanced","Fliggerty","*499","2011-10-10","Midgetalien","This mod replaces the snow prince
armor, (the ancient steel armor)
with armor that fits the description
in the book ""fall of the snow prince""
It is all enchanted. As well as the armor
the spear has also been replaced.
As well as this the mod also adds a little
treasure to the Barrow, n..."
"12728","Skyrim style Wooden storage Hut","Fliggerty","*828","2013-04-21","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource contains the meshes and textures for the following:
- Wooden Hut with hay
- Wooden hut without hay"
"12727","Skyrim Cloth Armor","Fliggerty","*815","2013-03-24","Midgetalien","This is a Modders resource - Nothing is placed in game or the Construction set and so has no ESP.
This pack contains the meshes and textures for a new armor part. It requires Better Bodies to work correctly.
The Armor was based on some c"
"12726","Skeleton Shield","Fliggerty","*497","2011-10-10","Midgetalien","This mod adds 1 Skull Shield to the CS. It has not been placed anywhere in Game. It is a modders resource for you to use in your mods.
While it is a modders resource i would like an e-mail stating that your using it and what its being used for
1.1 Update:
Fixes texture so its not upside down."
"12725","Skaal Shields","Fliggerty","*496","2011-10-10","Midgetalien","This is just a simple asthetic mod that adds Nord Shields to the Skaal guards"
"12724","Silver Nord Bow","Fliggerty","*980","2013-12-24","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
Contains the following:
- 1 Nordic silver bow mesh
- 1 texture"
"12723","Silver Dragon staff","Fliggerty","*978","2013-12-24","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
Inspired by the Dragon staves from Skyrim I attempted to modify the silver staff and this is the out come."
"12722","Sila Weapons MK II","Fliggerty","*495","2011-10-10","Midgetalien","This mod is a a modders reasource. As such there is no ESP"
"12721","Sila Weapons MK I","Fliggerty","*494","2011-10-10","Midgetalien","This mod, is a a modders reasource. As such there is no ESP
you will have to assign the weapons yourself in the CS.
The meshes are:
A staff, A short sword and a long sword.
see readme for more info."
"12720","Sila Hammer","Fliggerty","*658","2012-05-30","Midgetalien","This mod, is a a modders reasource. As such there is no ESP
you will have to assign the weapons yourself in the CS."
"12719","Shalk Medium Armor","Fliggerty","*338","2011-08-14","Midgetalien","This mod adds a smith called Shath-ashuk to the Urshilaku Ashlander Camp.
He sells a new type of medium armor made from the shells of Shalk.
The mod adds a complete new set of armor - including two new helms to the game. "
"12718","Scripted Summoning","Fliggerty","*335","2011-08-14","Midgetalien","This mod adds new summon spells sold by a mage called Midge Allen in the Vivec mages guild.There are a total of 10 new summon spells allowingthe player to summon: fire scamps, spiders, spider daedra, butterflies, hellhounds, bloodwings, lesser and greater scorpions, wasps and daedric bats.Each su..."
"12717","Ryukaissen Alternate Tails","Fliggerty","*491","2011-10-10","Midgetalien","
Requirements
This mod requires:
Morrowind, Tribunal and Bloodmoon
Its also requires the Ryukaissen race by Sabregirl
WHAT THIS MOD DOES
This mod replaces the tails for th..."
"12716","Robe of the Crow's Wrath","Fliggerty","*490","2011-10-10","Midgetalien","This mod adds a Robe to the Necromancer Darius who can be found in Vas.
The Robe is a necromancer/wizard robe aimed to be similar to that of the Robe of Drakes pride.
It has the following enchantment(all constant effect);
Fortify intelligence 10pts
Resist Magicka 25pts
Spell Absorb 25pts..."
"12715","Riller-Mosh","Fliggerty","*493","2011-10-10","Midgetalien","Riller-Mosh was a landmass reource released by Avrahama back in 2007 based around Argonianlore and c"
"12714","Riekling Raiders Reflect Reduced","Fliggerty","*492","2011-10-10","Midgetalien","This ESP adds reduces the Riekling Raiders reflect. It made no sense for them to have
that ability.
The reflect has been reduced from 60% to 20%, so theres still a chance to
have your spells reflected!"
"12713","Pyromancer","Fliggerty","*489","2011-10-10","Midgetalien","Another old mod of mine that i finally uploaded.
This mod adds a pyromaster to the large bedroom in the ALd-Rhun mages guild offering many firey goods:
- fire balls from weak to master
- fire bracers offering fireballs. basically you wear the bracer and it puts a fireball in your invent..."
"12712","Pluginless Draugr Replacer","Fliggerty","*887","2013-08-20","Midgetalien","This is a texture replacer for the Draugr creature from the Bloodmoon expansion pack.
Just put the textures fodler into your datafiles directory and away you go :)"
"12711","Playable Hairs King Helseth and Barenziah","Fliggerty","*488","2011-10-10","Midgetalien","Ever wanted to have the hair styles of King Helseth or Queen Barenziah? Well now you can!
This Mod allows the King Helseth and Queen Barenziah hairs styles and faces to be used in character creation
AS such, the hairs and heads will be avalble in the DArk Elf race menu.
Enjoy!"
"12710","Playable Ashlander Hands","Fliggerty","*487","2011-10-10","Midgetalien","Ever wanted to have the hair styles of the wise women? Or the warriors of the ashalnders? Now you can
This Mod allows the Ashlander hairs styles to be used in character creation
AS such, the ashlander hairs will be avalble in the DArk Elf race menu.
Great for roleplayers :)"
"12709","Phoenix","Fliggerty","*984","2013-12-24","Midgetalien, Westly","This mod contains a retexured version of a bird model to look like a phoenix.
It was made for myself (midgetalien) by Westly back in 2006/7.
Its never seen a release and I thought I would share it with you all.
Westly did a great job texturing this for me and its a shame that it
just sits on..."
"12708","Nord Leg Enchantment","Fliggerty","*486","2011-10-10","Midgetalien","Bethesda made an enchantment that was supposed to go on the nord leg - but for some reason they didn't implement this.
This mod fixes that by putting the enchantment on the leg.
The enchantment is:
Cast when Strikes
- weakness to common disease, duration 30 seconds, 1-5pts
- Damage att..."
"12707","Nord Helm Resource","Fliggerty","*983","2013-12-24","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
These two helms are based on the ""nord helm"" worn by the Dragur of Solsthiem.
One is the old rusted style that they wear while the other uses the same ..."
"12706","Nord Bow Resource","Fliggerty","*830","2013-04-21","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource contains the meshes and textures for the following:
- Nord bow plain (just a plain bow)
- Nord bow mail ( A bow designed to match the Nord..."
"12705","Nord Amulets","Fliggerty","*485","2011-10-10","Midgetalien","This mod adds various Nord amulets around Solsthiem via Levelled lists, hand placed in game or on NPC's.
some are unenchanted while some are magical. There are also unique amulets placed on various NPCS.
-Magical:Amulets of Frost, Fire and Shock ( each has its elemental shield, 15pts for..."
"12704","Netch Adamantium weapons","Fliggerty","*484","2011-10-10","Midgetalien","This mod adds new weapons to the game. These are sold by the dark elf who sells the Netch Adamantium armor in Pelagiad.
As such this mod requires the Netch Adamantium armor
It adds:
- 1 shortsword
- 1 longsword
- 1 mace
- 1 Axe
- 1 spear
All re-textures of the Adamantium Weapons to m..."
"12703","Morokei's Mask","Fliggerty","*912","2013-09-29","Midgetalien","This Mod adds a new re-textured mask to the game.
Morokei's mask grants the users imense magical energy.
It's enchantment is as follows:
- Fortify intelligence 50pts
- Restore magicka 1pt
The enchantment is a Constant effect.
Morokei's Mask can be obtained from a crazed wizard in Eddards..."
"12702","Mindflayer Tentacles","Fliggerty","*339","2011-08-14","Midgetalien","This mod adds 3 new male heads to the mindflayer race with have tentacles! Thats right Tentacles!
Now the mindflayers can be the mindflyers of DnD as we know them!
It also requires the Mindflyer race by Matthew_Kaine found here: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id..."
"12701","Midgetalien's Unoffical Bloodmoon Patch 0.5.1","Fliggerty","*635","2012-04-15","Midgetalien","This is a ""patch"" [MOD] - That fixes some minor bugs in the Bloodmoon expansion.
Note:
Version 0.5.1 has no change over version 0.5 apart from being cleaned
in TES3CMD to remove some dirty refrences.
=================..."
"12700","Midgetalien's Creature Pack III","Fliggerty","*618","2012-02-08","Midgetalien","Midgetalien's creatures III
This resource contains the meshes and textures for four new creatures. There is NO ESP and as such
the creatures must first be set up in the CS before use.
The meshes/textures are for the following creatures:
- Owl Bear
- Hookclaw
- Hookclaw Elder
- Deathdealer
version 1.1 - fixed issuie with deathdealer helmet having wrong texture path
THIS IS A MODDERS RESOURCE AND ADDS NOTHING TO THE GAME - ITS JUST MESHES AND TEXTURES.
Feel free to use these creatures - just give me a mention in the read me ;)
***SEE README FOR DETAILS***"
"12699","Midgetalien's Weapon Pack I","Fliggerty","*483","2011-10-10","Midgetalien","This mod adds a re-textured bow, arrows and sword to morrowind.
Details:
Ivory bow- MEldor in Balmora sells it.
Imperial Iorn Arrows-meldor in Balmora and imperial archers have them.
Ruby Arrows- sold by the smith in Tel Aruhn
Vicous blade- Can be found in the Televani base/house in Gnisis
One of my first mods :)"
"12698","Midgetalien's Tweaks 'n' Additions","Fliggerty","*482","2011-10-10","Midgetalien","This is my attempt at bug fixing! lol. What started of as a bugfixing mod turned into something more, alot more! Not only does it bugfix, tweak and fiddle,
but it also adds new content and this version is not by far the last! i am already planning an update.
Here is what this mod fixes/adds:
..."
"12697","Midgetalien's Staves","Fliggerty","*422","2011-08-24","Midgetalien","This Mod is a resource! it doesnt add anything to the game! only the CS!
IT adds to the CS:
- 8 new staffs
- 2 new ""marksmen staffs"" which shoot enchanments
- 2 new lights"
"12696","Midgetalien's Shard Staff","Fliggerty","*481","2011-10-10","Midgetalien","This is a modders resource, as such there is no mod, no ESP. What is included is a staff and its textures.
Place the meshes in the meshes folder, textures in the texure folder. Then open up the CS and have fun :D
Version 2: Fixed bounding box so the staff will no longer float in the..."
"12695","Midgetalien's Gondor Armor","Fliggerty","*421","2011-08-24","Midgetalien","This mod adds various new Gondor influenced/inspired armor from lord of the rings to a merchant
who can be found in the Balmora fighters guild, in the training area.
The armors include:
Gondor Heavy Plate (heavy armor)
Gondor Mail Shirt (medium armor)
Gondor Full SHirt (medium armor)
Go..."
"12694","Midgetalien's Creatures Pack IV","Fliggerty","*651","2012-05-20","Midgetalien","This resource contains the meshes and textures for one new creature - The swamp Troll. There is NO ESP and as such
the creatures must first be set up in the CS before use.
THIS IS A MODDERS RESOURCE AND ADDS NOTHING TO THE GAME - ITS JUST MESHES AND TEXTURES.
See readme for more info."
"12693","Midgetalien's Creatures II","Fliggerty","*424","2011-08-24","Midgetalien","This mod adds 4 new creatures to the level lists of Morrowind. So they seamlessly integrate with the game.
The mod adds 4 creatures -
Horker Eel
Tree Golem
Earth Atronach
Greater Daedroth
Please note that the Tree Golem, Earth Atronach and the Greater Daedroth are tough opponents.
..."
"12692","Midgetalien's Creatures I","Fliggerty","*423","2011-08-24","Midgetalien","This mod adds 4 new creatures to the level lists of morrowind. So they seamlessly intergrate with the game.
The mod adds 4 creatures -
Sea monster
Band of Skulls
Burning Skeleton
Fire Clanfear
version 1.1 - fixed texture path for Band of Skulls"
"12691","Midgetalien's Cauldrons","Fliggerty","*420","2011-08-24","Midgetalien","This mod adds new alchemy equipment to the world of morrowind. Cauldrons.
These cauldrons are a modders resource and as such are not placed in game.
there are four types of cauldrons:
- Iron
- Dwemer
- Rusty Steel
- Volvic Stone
they are set up to be used as Calcinator's
do..."
"12690","Midetalien's Ancerstor Spirit","Fliggerty","*419","2011-08-24","Midgetalien","This Mod adds ""Ancestor Spirit"" as a Power to Dunmer.
It allows you to summon an ancestor ghost 1 "
"12689","Lucky Lockup Additions","Fliggerty","*418","2011-08-24","Midgetalien","This mod is ment to make the lucky lockup more interactive and part of the game.
I felt that the lucky lockup was a place that many people looked over, mainly because
its just a pub with nothing special, and a little bit small.
However that is all going to change, hopefully with this mod.
T..."
"12688","Long spears","Fliggerty","*417","2011-08-24","Midgetalien","This Mod adds the Dwemer Long Spear and the Daedric Long Spear to the levelled lists.
The Weapons were included on the CS disk that came with Morrowind but were never actually used.
The levelled lists that have been affected are:
Daedric levelled lists - You can find the spears on Dreamora's a..."
"12687","Ingrediant Prices Redone","Fliggerty","*415","2011-08-24","Midgetalien","THis mod is a compliation of my pelt trader, pelt prices and pelt prices addon. IT adds traders around solsthiem and ups the price of pelts and meat from animals to make hunting them more worth while and rewarding. Below is a list of traders and where to find them:
- scowl the hunter. found on..."
"12686","Ingrediant Prices Addon","Fliggerty","*416","2011-08-24","Midgetalien","This is an atempt to change the alchemy trade by boosting prices so hunting animals and treasures becomes a profitable business.
This addon increase the prices of more Ingrediants. Namely Gems and lichen.
Here is a full list of what this mod does:
Increases the prices of:
Diamonds 275gp
..."
"12685","Imperial Round shield","Fliggerty","*831","2013-04-21","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource contains the meshes and textures for the following:
- Imperial Round Shield"
"12684","Imperial Fur Armor","Fliggerty","*826","2013-04-21","Midgetalien","This mod adds a new armor (fur imperial armor) for sale from the blacksmith at Fort frostmoth.
Its similar to Imperial Armor and matches the set.
The following armor parts are avalible:
- Fur Gauntlets
- Fur Curiass
- Fur Boots"
"12683","Imp creature resource","Fliggerty","*389","2011-08-18","Midgetalien","This file contains the meshes and textures needed for an Imp creature. It is intended as a modders resource, so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS and put it in game. "
"12682","Hobbit Weapons","Fliggerty","*388","2011-08-18","Midgetalien","This adds to the game, in a barrel in seyda neen, new weapons inspired for hobbits! - Throwable rocks! - A rolling pin "
"12681","Heavy Leather Gloves","Fliggerty","*387","2011-08-18","Midgetalien","This mod adds a pair of heavy Leather Gloves to Morrowind they can be brought from Meldor, the armorer in Balmora"
"12680","Heartwood","Fliggerty","*385","2011-08-18","Midgetalien","In standard morrowind it was near impossible to get the ingrediant \""heartwood\"" from spriggans (bloodmoon creature) This mod increases the chances of getting heart wood by lowering the requirements of the levelled lists."
"12679","Hagraven","Fliggerty","*827","2013-04-21","Midgetalien","This pack contains the meshes needed to add a Hagraven to the game.
This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource contains the meshes and textures for the following:
A Hagraven"
"12678","Guild Chests","Fliggerty","*384","2011-08-18","Midgetalien","This mod adds the missing mages guild chest to caldera and also adds guild chests to the balmora, ald ruhn and sadrith mora theives guilds, which i thought should have been added. I have added items to the theives chests accordingly to things theives may find of use."
"12677","Graff the White Helm Replacer","Fliggerty","*336","2011-08-14","Midgetalien","I've always felt the helm of Graff the white to be a little....common. I was expecting some sort of unique helm but instead it was a standard imperial helm.
This mod is a replacer for the Helm of Graff the White.
It replaces the mesh and texture for the helm.
Inspired by Khan raider and
grVult..."
"12676","Goris the Maggot King","Fliggerty","*383","2011-08-18","Midgetalien","This Mod aims to be a repalcer as a sort, for the NPC Goris the Maggot King.
Goris is an Necromnacer in Morrowind, he is in Venim Ancestral Tomb.
HEre is what as been added to Goris/Changed:
- Given him a unique ""scary face""
- Changed the ebony staff he has to a skull ebony staff (thanks ..."
"12675","Gondor Banners","Fliggerty","*382","2011-08-18","Midgetalien","This is a modders resource. As such only the meshes and textures are included. THERE IS NO ESP! Therefore you require the Construction set that came with morrowind in order to use the meshes and textures..."
"12674","Goblin Shaman","Fliggerty","*381","2011-08-18","Midgetalien","This mod adds Goblin Shamans to the Mournhold Sewers via Levelled lists. The Shaman is weaker than other goblins in terms of strength but they have a slightly higher health and have a few spells at their disposal."
"12673","Frost Atronachs on Solstheim","Fliggerty","*380","2011-08-18","Midgetalien","THis mod adds frost atronach's to solsthiem. Just makes solsthiem seem more active rather than just wolves and boars!"
"12672","Fort Frostmoth Docks Enhanced","Fliggerty","*379","2011-08-18","Midgetalien","This mod does two things:
1) adds more clutter and NPC's to the docks at Fort Frostmoth as well as a dock house (trader) in order
to make the docks seem more like froniter enviroment rather than an empty excuse for a dock.
2) Provides solsthiem with an enchanter. I found that there was no ..."
"12671","Fly Amantia","Fliggerty","*814","2013-03-24","midgetalien","Fly Amantia adds the plant ""Fly Amantia"" From Oblivion/Skyrim to Morrowind.
A few have been placed around Pelagiad and Caldera.
The ingrediant has the following effects:
Restore Agility
Damage Strength
Restore Health
Resist Fire
see readme for more info"
"12670","Fire Staff","Fliggerty","*989","2013-12-24","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource contains the meshes and textures for the following:
- 1 fire staff"
"12669","Fire Katana","Fliggerty","*981","2013-12-24","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
It was made in 2006 for a dungeon crawl mod that never released.
It seems unfair to have this model sat on HD so here I am sharing it with you :)"
"12668","Enchanted Longsword","Fliggerty","*986","2013-12-24","Midgetalien","One of my very first mods!
It was made as a request on the forums back in early 2006
The mod adds a blade to seyda neen tradehouse for sale.
The blade is a silver longsword with a resist magicka Constant effect on it.
Note: Recently found on an old file sharing site that modders used ""back ..."
"12667","Dwemer Staves","Fliggerty","*378","2011-08-18","Midgetalien","I saw some c"
"12666","Dwemer Resources 1","Fliggerty","*377","2011-08-18","Midgetalien","This resources contains the meshes needed for a Dwemer Lantern and a Dwemer bed ( that can be used ;))
ITs is a modders resource and only contains the meshes. As such nothing is placed in the CS.
YOU MUST set the meshes up in the CS and place them in game in order ot use these meshes."
"12665","Druid Alchemy","Fliggerty","*376","2011-08-18","Midgetalien","This mod adds a book ""Druid Alchemy"" to korst wind-eye's house in Skaal.
The book lists some o the potions that can be made using ingrediants found on solsthiem. A handy guide to the budding Alchemist"
"12664","Drow Story Addon","Fliggerty","*375","2011-08-18","Midgetalien","This mod makes Indwella, the drow from the mod a drow story, look more like a drow.
In a drow story she uses the dark elf textures/body parts but this mod
changes her to use the textures/body parts from drow city Denizens."
"12663","Drow Staff","Fliggerty","*976","2013-12-24","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource contains the meshes and textures for the following:
-2 drow staffs (1 purple and 1 red)"
"12662","Drow Helms","Fliggerty","*975","2013-12-24","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource contains the meshes and textures for the following:
-2 drow masks
- 1 Drow spider helm"
"12661","Drow Bows","Fliggerty","*979","2013-12-24","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
It contains the meshes and textures for 4 drow bows"
"12660","Drow Birthsigns","Fliggerty","*374","2011-08-18","Midgetalien","This Mod adds Nine New Birthsigns to the game.
They were designed around Drow lore, but can be used for any race. Great for role playing a Drow.
The Nine Birthsigns are:
The Sign of Loth:
Abilties - Loths Will - Fortify Willpower 10, Fortify Mysticism 10, Fortify max magic 1.5
Powers -..."
"12659","Drow Armor Addon 2","Fliggerty","*373","2011-08-18","Midgetalien","This Mod adds a Quiver and cape for sale in the blamora fighters guild. Its sold by a trader on the second floor of the balmora fighters guildRequires Drow Armor and Drow Armor Addon"
"12658","Drow Armor Addon","Fliggerty","*372","2011-08-18","Midgetalien","This Mod adds Damiens Armor to the game world. Damiens armor is great,
but it was never placed in game. This Mod puts it in the morrowind game world.
I have also made 3 new armor pieces to match Damiens armor.
My new armor includes:
2 new Helms
1 New Curaiss
So as well as Damiens ..."
"12657","Drider","Fliggerty","*370","2011-08-16","Midgetalien","This mod adds a new playable race called ""Drider"". Driders are a D&D race that have the upper body
of a Drow and the lower body of a spider.
The race has these Abilities:
Divinity: Night eye 10, resist Desiease 75, Resit Magicka 20%
Magicka bonus: X0.5
Spells:
Spiders Touch: Paral..."
"12656","Dragon priest Mask Resource","Fliggerty","*982","2013-12-24","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
Based on the helms from Skyrim - this pack contains my own ""vision"" of the
dragon priest masks. This is justa resource and nothing is placed in game."
"12655","Diablo Identify System","Fliggerty","*369","2011-08-16","Midgetalien","This mod aims to bring identity to morrowind
This Mod adds the ability to identify items like you could in Diablo. The Mod adds Unidentified equipment to the game world - so far shortswords, Shields, Wands and rings are availble.
Using scripts the mod allows the player to identify an item that ..."
"12654","Demon Shield Resource","Fliggerty","*368","2011-08-16","Midgetalien","This is a modders resource, as such nothing is placed in game.You must set up the shield in the CS
Background on the shield:
Now i know that no one cares but i putting this here anyway lol.The shield mesh/texture was created for the diablo identify system, sort of like a..."
"12653","Dark Plants","Fliggerty","*977","2013-12-24","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource was made back in 2006 for a dungeon crawl mod.
as that mod was never finished it seems a bit unfair to sit on these models/textures
They a..."
"12652","Dark Brotherhood Armor Upgrades","Fliggerty","*366","2011-08-16","Midgetalien","This Mod adds a new NPC to the basement of the smith in Caldera. He is behind the locked door ;)He will offer the player the chance to ""upgrade"" their Darkbrother Hood armor.This upgrade gives a 25% upgrade to health, value and Enchantment of the armor. There is alos a patch avalible here: [url=d..."
"12651","DArk Brotherhood Armor Upgrade Patch","Fliggerty","*367","2011-08-16","Midgetalien","This is a patch for my Dark Brotherhood Armor Upgrade mod and as such requires that mod for this one to work This patch fixes a few dialgoue issuies: - fixed the issuie with the right gauntlet not being able to be upgraded.This was because the ""choice"" option pointed to the wrong variable- fixed ..."
"12650","Daedric Resource 6","Fliggerty","*365","2011-08-16","Midgetalien","In this file are re-textured meshes to look and suit the deadric tile set.Included here are the meshesfor Daedric wells. Three meshes are included for a mana well, health well and fatigue well. I will get roundto uploading a script that can be used on these as well. It is intended as a modders re..."
"12649","Daedric Resource 5","Fliggerty","*364","2011-08-16","Midgetalien","In this file are re-textured meshes to look and suit the deadric tile set.Included here are the meshesfor a Daedric Style Tower, door jamb and Door. All use stock textures.It is intended as a modders resource so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS a..."
"12648","Daedric Resource 4","Fliggerty","*363","2011-08-16","Midgetalien",""
"12647","Daedric Resource 3","Fliggerty","*362","2011-08-16","Midgetalien","In this file are re-textured meshes to look and suit the deadric tile set.Included here are mostly Miscitems, such as plates and cups. Also included is an altar. It is intended as a modders resource so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS andput it i..."
"12646","Daedric Resource 2","Fliggerty","*361","2011-08-16","Midgetalien","In this file are re-textured meshes to look and suit the deadric tile set.Included here are bridgeparts and ledges. It is intended as a moddersresource, so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS andput it in game.It is a modders resource do with as you..."
"12645","Daedric Resource 1","Fliggerty","*360","2011-08-16","Midgetalien","This mesh is a re-textered lamp to look and suit the deadric tile set. It is intended as a moddersresource, so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS and put it in game.It is a modders resource do with as you wish. Credit is nice."
"12644","Coloured Skeletons","Fliggerty","*988","2013-12-24","Midgetalien, Meridion/Ascension","Contains retextured skeletons in three colours: red, green and blue.
Made for a dungeon mod back in 2006 that never was finished it seems
a shame to keep them hidden away."
"12643","Coloured Rats","Fliggerty","*987","2013-12-24","Midgetalien, Meridion/Ascension","Contains retextured rats in three colours: red, green and blue.
MAde for a dungeon mod back in 2006 that never was finished it seems
a shame to keep them hidden away."
"12642","Chicken Nest","Fliggerty","*825","2013-04-21","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource contains the meshes and textures for the following:
- Chicken nest with egg
- two types of Chicken nests without egg"
"12641","Character Begin More Items","Fliggerty","*359","2011-08-16","Midgetalien","This mod is a merge of my two mods, ""chargen begin dagger replacer"" and ""census and exercise office expanded""
This mod adds an extra room to the cenus and excerise office in seyda neen. Feeling that the chargen creation didnt cater for all character types to help them in the big bad world of m..."
"12640","Centurion Archers on Morrowind","Fliggerty","*358","2011-08-16","Midgetalien","From the Readme:adds centurion archers from tribunal into morrowind dwemer ruins via the leveled lists."
"12639","Caius Constant Effect Items","Fliggerty","*357","2011-08-15","Midgetalien","This mod just makes the enchanments on the pants shirt and ring that caius gives you in the MQ to constent effect.It always bothered me that you getlittle in the way of rewards from him during the main quest.then the last quest that he gives you he gives you some pretty boring and standard enchan..."
"12638","Breton Head Pack","Fliggerty","*356","2011-08-15","Midgetalien","This mod adds 5 new heads to the game for the Breton Race.You can select the heads from the race menu for Bretons."
"12637","Bracers of BLinding Strike","Fliggerty","*340","2011-08-14","Midgetalien","Inspired by the legacy of the drow books, this mod is a tribute to those novels. The bracers are described as incrasing the speed and agility of attacks and increase the success of deadly strikesthat the wearer might make in battle.
Famously owned by Drizzt the Drow the bracers fortify agility ..."
"12636","Book Casting","Fliggerty","*355","2011-08-15","Midgetalien","
WHAT THIS MOD DOES:
Adds a book to the CS that can be carried like a light in front of the player
and adds fireballs to the players inventory while equipped, giving the feel
of casting spells from..."
"12635","BOBS Pick 'n' Mix","Fliggerty","*353","2011-08-15","Midgetalien",""
"12634","BOBs MCA 5.1 version","Fliggerty","*354","2011-08-15","Midgetalien",""
"12633","Blue Heather","Fliggerty","*833","2013-04-21","Midgetalien","This is a resource pack for Morrowind. As such it has no esp. You must set up the items in the CS and then place in game to make use of them.
This resource contains the meshes and textures for the following:
- Blue Heather
- Blue Heather ingrediant
This resource was made for a mod, set on sol..."
"12632","BipolarBlade","Fliggerty","*352","2011-08-15","Midgetalien",""
"12631","Berserker Potions","Fliggerty","*351","2011-08-15","Midgetalien",""
"12630","Ayleid Weapons 1","Fliggerty","*348","2011-08-15","Midgetalien",""
"12629","Ayleid Hair Extras and Tattoo's","Fliggerty","*350","2011-08-15","Midgetalien","This mod Adds 14 new female and 1 new male hairstyle for the AYleid race created by Lochnarus. This mod also adds 5 new faces (4 female and 1 male) It also provides vampire faces for both female and male There is also an option to give the Ayleid Race tatoo's. ( see section 3 on instaling and usin..."
"12628","Ashlander Travel","Fliggerty","*347","2011-08-15","Midgetalien",""
"12627","Ashes to Ashes","Fliggerty","*346","2011-08-15","Midgetalien",""
"12626","Armor of the Dead","Fliggerty","*345","2011-08-15","Midgetalien","This mod adds Nordic helm, Gauntlets and boots to levelled lists on the bloodmoon creature ""Draughr"". The Draughr creature wears a helm, boots and gauntlets so it made sense that it was possibleto loot these items. There is a small chance that you wont loot any aswell."
"12625","Argonian Village Expanded","Fliggerty","*344","2011-08-15","Midgetalien",""
"12624","Arctic Steel","Fliggerty","*899","2013-09-17","Midgetalien","This plugin is two-fold in its purpose:
1)Adding a new armor for the Raven rock guards
2)Adding a new Cold-climate armor
This mod adds a new set of armor, Arctic Steel, made from steel and fur, for sale from the Raven Rock Smith/trader.
There is also a long sword avalible, along with a shield...."
"12623","Archer Prongs","Fliggerty","*343","2011-08-15","Midgetalien",""
"12622","Angelic Shield Resource","Fliggerty","*342","2011-08-15","Midgetalien",""
"12621","Alchemist Formula","Fliggerty","*341","2011-08-15","Midgetalien","This mod is intended to allow the player gain in game Alchemists knowledge.
By this i mean it allows for the player to aquire texts that are ingame about alchemy.
This mod does two things:
-When the player completes the Aijaras ""stolen Reports"" quests, if they talk to her her again about s..."
"12620","Skullcrusher Skin","MMH","55-8086","2002-06-18","Dekkon & Nomad_17",""
"12619","Free Model Set #2","MMH","55-8340","2002-08-13","coodiak","A model of a carrying bag slung over the right shoulder. Uses up the right pauldron armor space. More for effect and Npc appearance."
"12618","Missing Wall Piece","MMH","55-8527","2002-11-15","Beardo","Here is a missing static wall piece NIF(common stone theme) uses stock tex Install instructions and full credit in readme"
"12617","TF_7 New Tapestries","MMH","55-8542","2002-11-18","TextureFreak","This one adds 7 new textures for the common tapestries. They are more classic this time. I hope you like it."
"12616","Bloodpool","MMH","55-8786","2003-04-07","Lord Gabryael","Simply retextures the muck pond into a blood pool, so that you can make ponds, pools, and even waterfalls of dark red blood. The models are NOT used in a mod, but are here to be used by others."
"12615","Sylvan Houses","MMH","55-8079","2003-08-08","Soulshade","This is a set of 5 Sylvan house models, complete with interiors. The sizes range from a small hut to a large manor. "
"12614","TF_Fireplace Replacer","MMH","55-7797","2003-09-22","TextureFreak","This mod replaces most of the in nord_fireplaces with four retextured versions. You can find these retextured version in Caldera, Dagon Fel, Pelagiad and Seyda Neen. I will update this mod in the future and fix all standard MW houses that do have chimneys but mysteriously don't have a fireplace i..."
"12613","Dracus' Mortar & Pestle Model","MMH","55-7833","2003-09-29","Dracus Dragani","Included here is an orginal mortar and pestle model for use in mods along with an icon file for use as an item. If you want to see what it looks like then go to my website: Morrowind Dimensions http://phobos.ramapo.edu/~fzazulka/misc.htm"
"12612","Dracus' Tree Model Pack","MMH","55-7830","2003-09-29","Dracus Dragani","Included here are 3 original tree models for use in mods - all one style of tree with 3 variations. These trees were originally made for a tree replace mod that I was working on but it never got finished, so these are the models that I have left from it. If you want to..."
"12611","Dracus' Umbrella Model Pack","MMH","55-7822","2003-09-29","Dracus Dragani","Included here are 4 umbrella models with 2 styles...a common style and a beach style umbrella. Each style has both an open and a folded umbrella model I originally created these models for a mod that made NPCs equip an umbrella when it rains, doing this by making the op..."
"12610","Retextured Halberd","MMH","55-7909","2003-10-15","Cid88","A modders resource to be used in any mod, as long as you give me credit. A nicely retextured halberd."
"12609","Retextured Warhammer","MMH","55-7908","2003-10-15","Cid88","Just a retextured warhammer for a modder's use. You can use it in your mod, as long as you give me credit. "
"12608","Oriental Blade and Saber","MMH","55-7902","2003-10-15","Cid88","Two retextured weapons, an Oriental Blade, and a duel saber intended for modders only. You can use it in a mod and publish it, as long as you give me credit."
"12607","Ceremonial Blade Texture","MMH","55-7896","2003-10-15","Cid88","Simply a retextured weapon with very nice details. Can be used as a sword or a dagger, depending on the modder's choice. Note: This is a modder's resource, not a mod. You'll have to insert it into a mod yourself. You can use it in any mod, as long as you gi..."
"12606","TF_Sand Land Textures","MMH","55-9341","2004-03-14","TextureFreak","I've had these 6 sand land textures sitting on my harddisk for way too long so now I finally found the time to edit them and make them ready for departure. The textures are 256 x 256 in size and I edited them a long time ago when I had a much slower system so they are somewhat l..."
"12605","Tolkar Dai-katana","MMH","55-9411","2004-03-29","Tolkar","New retextured Dai-katana, it's in the vicinity of Wayn at Balmora Fighters Guild. This is one of my first plugins, enjoy. This plugin can be used by any modders in their mod, just give me credit. "
"12604","TF_Velothi Tileset update","MMH","55-7589","2004-05-30","TextureFreak","This little update replaces the texture TF_wall_V01.dds from the TF_velothi_tileset mod (01) with a better tiling texture. Texture has been improved by Kiriel. For more info please read the readme file included with the update."
"12603","The Imperial Meshes Pack","MMH","55-9599","2004-07-07","Alcar","Here are some meshes in imperial style. This pack adds 51 new meshes for imperial castles like a drawbridge(with script and lever), interior and exterior windows, interior stair, exterior illuminated windows and some other interesting meshes. There are some examples in ..."
"12602","Cultist Resource Pack","MMH","55-7720","2004-07-11","Astion","This is a simple package that contains my first retextures for Morrowind. 1 Retextured Morag Tong robe (Black, silver and blue jewels) 1 Retextured Daedric Crescent (Darker blade, red silhouette symbol on hilt 1 Retextured Templar Pauldron mes..."
"12601","The Daedric Statue Replacer Pack","MMH","55-9642","2004-08-01","Astion","This plugin will replace the meshes and textures of all the Daedric statues in the game. In addition, the eyes of the ""Talker"" statues are now glowmapped with unique colours for that eerie sense of supernatural presence. There are three different styles of statue: Gold..."
"12600","NPC Spelling List","MMH","55-9678","2004-08-22","Vysion","This mod is my first - and it is not even a mod. Instead it is a spelling list I culled from a file sent to me by Om on the elderscrolls.com forums. Of course, the text itself is from Bethesda. All I did was take the NPC master list and shrink it down to hav..."
"12599","Flora additions v1.01","MMH","55-9760","2004-09-05","Greybeard","There is not enough beauty in Morrowind! At least not enough for modders, eh? Well, to help to alleviate that problem, I've added variations of a number of Bethesda's plants. Where there was one variation each of flora_plant_01 ... _04, there are now 5 or six. There are also quite a few variation..."
"12598","Crom's Blade","MMH","55-9833","2004-09-29","Schwaa","I made this sword for a Thief mission I made, and thought others might like it as well. Please see readme for install how-to, as it is a modder's resource, not in the game at present and needs to be added to the CS"
"12597","Wooden Armor Mannequins Resource","MMH","55-7907","2004-12-06","ReflectioN","Every now and then a question comes up on the Elderscrolls Forums about wooden armor mannequins and how to make them. I've created this little resource mod to enable people to make their own wooden armor mannequins. This mod is just a modder's resource. It contains no esp fi..."
"12596","Simple Mannequins v1.3","MMH","55-8114","2005-02-01","Bell-chan","This plugin adds placeable mannequins for use in your own mods. There are male and female mannequins for each race and a practice dummy. The mannequins can be found under the NPCs with the IDs ""bc_mannequin_[race]_[gender]"" and the inventory items are under the Misc Items with IDs..."
"12595","Coil of Rope","MMH","55-9562","2005-02-06","Stabbey_the_Clown","It doesn't do anything. It adds a miscellaneous item, a pickupable coil of rope to the game. It has no purpose. It is a resource for modders only."
"12594","Realistic Grass","MMH","55-9747","2005-03-29","Geonox","This is the animated and static version of the grass models. The grass will move ingame however tga/transparat textures and animated textures will slow the game down. If you have trouble viewing Balmora I suggest you use the non animated [static] version. This is a modders re..."
"12593","Creepy Voices","MMH","55-7591","2005-03-29","Moosa","It's just some new sounds I recorded them with my voice for modders to use to add some new sounds to creatures they create or for the others. Has 4 folders and every one has three sounds similiar to each other. 1 of them looks like a skeleton or an ancestral ghost."
"12592","Transparency Test","MMH","55-9401","2005-04-21","RX31","I created this mod to demonstrate the many transparency settings which are available for the Tes Shader, Transparency Modes, Advanced in the TesExporter. I?ve made this pretty much for my own purpose to find just the right transparency. Morrowind is all that is required..."
"12591","Dwemer Vertical Shaft Meshes","MMH","55-9162","2005-05-01","pianomanDylan","Dwemer style meshes, meant for vertical movement. (hence the name vertical shaft). Very small files, Includes shaft, shaft extrude, top, endcap, platform, and every combination of exit style for the extrude (1, 2A, 2L, 3, 4). Total of 10 meshes ."
"12590","Smighter","MMH","55-9008","2005-05-16","Ivan Arnochik","The mod contains 5 files: 4 textures ""*.bmp"" and one ""*.nif"" file called ""Smighter"". There is nothing special about the file, simply model and textures for a new weapon."
"12589","The Arched tile set","MMH","55-8659","2005-05-19","Oom Fooyat","This is a basic indoor tile set with tiles for hallways and ?single hight? rooms. The set is based on arched ceilings and smooth walls with a border. This releas is a set of nif-files only."
"12588","Dwemer Platform Pack","MMH","55-8432","2005-05-19","pianomanDylan","All dwemer textures, there are 6 meshes: 512 platform, 256 platform,beam, 512 beam, a beam clamp, and a pipe-column. They are all highly compatible with each other, and I had fun playing with them when I finished. And like the last meshes I made, the file is so small it would b..."
"12587","Rays of Light","MMH","55-8307","2005-05-22","Qarl","new meshes for modders. 3 styles of 5 colors of light rays. Glow-mapped. No collision. Not placed in game."
"12586","Silver Katana","MMH","55-9302","2005-05-28","VagabondAngel","This is primarily intended as a resource but includes the .esp I use for my own game, which adds the new mesh (Hissyo mesh with more traditional tsuka) as a Silver Katana to levelled lists. One is also for sale at Alusaron's - one of the smith's in Vivec Foreign Quarter."
"12585","Pearl Light Resource","MMH","55-9888","2005-06-02","Redguard_Slayer","This is a Modders Resource, meaning that it can be used in whatever way you wish, place it in you mod, retexture it, whatever. All I ask is that you give me credit for the mesh if you release your work. The Pearl is glowmapped, and has been positioned so that it can be ..."
"12584","Sword and Sheath","MMH","55-9739","2005-06-13","E1team","This is another version of the sheath and sword I meshed recently. Only now I have added a serpent blade and made some retexturing. This plugin includes meshes of a sheath and a sword. I made an esp file but it doesn't add the sheath and sword to the game it's m..."
"12583","Archer Tapestries","MMH","55-9979","2005-06-27","Craigor","Only textures included in this. Textures are 256x512 and should work with your standard tapestry mesh or any other vertical hanging meshes. Feel free to use these textures in any mod you wish. If you do use them in a released mod, just add me to your credits or something. Enjoy!"
"12582","Legato's Akaviri Resource Pack","MMH","55-9969","2005-07-01","Legato",""
"12581","Sword of Kahless v1.0","MMH","55-9768","2005-07-02","Jerothac","This mod adds the Sword of Kahless to the construction set. I did not make this mod, and if Katana3DG shows back up, then I will take it down. A really excellent version of the Bat'leth from 'Star Trek'"
"12580","All stronghold non-equipping transport ring","MMH","55-10055","2005-07-13","Torch654","After you get your stronghold started go to the shabby bedroll in the census office in Seyda Neen. The ring will be in the small chest over the bedroll. When equipped a message box asks which stronghold you want to go to, when you pick one the ring go's back in your inventory wi..."
"12579","Clothing Change","MMH","55-9940","2005-07-25","Geofizz"," A modders resource consisting of several scripts allowing an NPCs or mannequins clothes/armor to be changed on the fly by a player in game."
"12578","Katana3DG's Fang of Baelin","MMH","55-9619","2005-07-29","Jerothac","The Fang of Baelin is another creation of Master Weaponsmith Kit Rae. I have altered the design slightly to make it look more useful in the game. Note: I have not yet figured out how to link a different animation to the use of this weapon, so the standard a..."
"12577","Psychedelic Mushrooms v1.0","MMH","55-9640","2005-08-09","Qarl"," sizes of 3 different mushroom shapes for a total of 9 meshes. They're alpha channel enable (translucent) and glow mapped (glowy)."
"12576","TF_Bead Curtains","MMH","55-10076","2005-08-11","TextureFreak","This small modders resource includes 3 different bead curtain styles. Each of these 3 styles have 2 different models. There is one style fit for the bigger halls, one for the common doorway and one for the common windows. The models have no collision detection meaning t..."
"12575","Daedric Scimitar","MMH","55-10120","2005-08-31","JediKnight","The mod adds the Daedric Scimtar to the usual Dremora Lord and Golden Saint leveled item lists. The weapon is unenchanted, but there is also an enchanted one you can find near one of Malacaths statues. This is a noncheat mod; my first fully-functional, actually. It oughtta fill your..."
"12574","Blank Level List","MMH","55-10133","2005-09-21","TrevorDemented","This is a set of ESPs that have blank level lists or level list that are set for creatures or NPCs to spawn at a certain level. The totally blank level list spawn at level zero and in the ESPs name you tell what level setting is for spawning enemies. This is the b..."
"12573","Imperial Style Museum Displays","MMH","55-10140","2005-09-25","Heremod Production","This is not a mod, only a modders resource. This adds new textures for two static objects in Tribunal add-on: Furn_museum_display_01 and - Furn_museum_display_02, located in cell Mournhold, Museum of Artifacts. Textures are designed to be used w..."
"12572","Clothing mesh collection for BB\, Male coat add-on","MMH","55-10153","2005-09-27","NioLiv","This is an add-on for my previously released clothing mesh collection for Better Bodies. The pack contains two variations of a plain coat and a shirt in the same style, which can be worn underneath the coats. All meshes are suited for male characters only. All models co..."
"12571","Stone Animal Statues","MMH","55-10158","2005-09-28","dongle","Three of the Bloodmoon animals ? Bear, Boar, and Wolf ? re-realized as stone statues. Nice decorations for any rustic home. The wolf is available in three poses. This is a pack of models only, no playable mod is included."
"12570","Printing Press","MMH","55-10152","2005-09-28","dongle","An antique style letterpress. Mass-produced books are found all over Morrowind, even a newspaper publisher in Mournhold, yet you never see a printing press? No more. This is a model only, no playable mod is included"
"12569","Druids Staff","MMH","55-10148","2005-09-28","dongle","A mystical staff. Partly natural growth, partly formed by magics. Only the most powerful of Druids could hope to wield one. Some of the staffs have been empowered with growing leaves, some with tree-pods, look closely and one can behold the life force pulsing within..."
"12568","Chinese Junk","MMH","55-10104","2005-09-28","dongle","A basic model of a Chinese Junk sailing ship. One exterior, and one interior, model are included. Lower polygon count than my Galeon model, but not as detailed. This is a pack of models only, no playable mod is included."
"12567","Canopy Bed","MMH","55-10097","2005-09-28","dongle","A luxurious swirlwood bed, with a fine white lace canopy. Suitable for the finest bedrooms in Vvardelfell. This is a model only, no playable mod is included."
"12566","MWEdit Template Data Maker","MMH","55-10215","2005-11-07","Malic","This program was designed for one purpose: to convert the tab delimited files output by The Elder Scrolls Construction Set(TESCS) into comma separated value (CSV) files that can be used by MWEdits Script Template feature. Excell or some other spreadsheet software will p..."
"12565","The Skinky sharpshooters Dark elf Head","MMH","55-10260","2005-11-14","The Skinky Sharpshooter","This is a modders reasource. It has a dark elf head mesh and texture. This is just one of my experiments with NIFtexture."
"12564","Beastbane v1.1 aka Narcatas' Maces","MMH","55-10164","2005-11-14","Narcatas","This mod contains two spiked clubs. The IDs in the editor are Narcatas_Mace_1 and Narcatas_Mace_2. If you want to use this mod in-game, open your console, mark your character and type: additem Narcatas_Mace_1 1 Enjoy!"
"12563","Clocktower v1.1","MMH","55-10241","2005-11-18","Charon the Hand","This mod contains an analog clock that tells in-game time. Set up in a new cell called clocktower for modders, or if ou want to see it in game, there is another clock on top of Vivecs Palace. 1.1 A bit better scripting, fixed a time reset bug when you sleep/rest past midnight in the cell with the..."
"12562","Cypherous Weapons !beta!","MMH","55-10254","2005-11-28","Booshanto","This is a mod that adds some nicely retextured weapons and a weapons mearchant in Seyda Neen, they are not really balanced well, so you will have to judge me on that one."
"12561","Vixen Vega's Arched Tileset","MMH","55-10274","2005-12-13","Vixen Vega","This is a re-texture of Clavis's Arched Tileset #4 originaly modeled by Oom Fooyat."
"12560","Hoss' Armor Display Case","MMH","55-10297","2005-12-18","Hoss","One display case, consisting of two parts: Glass and Case. Made with swirlwood texture and my glass texture. You are free to use it in your mods. The way I used them (might be a better way, i guess...): Put both parts as static and arranged them together..."
"12559","MJY Robot Companions","MMH","55-10296","2005-12-18","Mighty Joe Young","This mod contains robots and some slaves of Morrowind. There is a ""book"" that tells the story, also how much they cost (2000 g each). The meshes: some are from my Seaquest mod, but some are modified also. New ones have been added, new textures for some. You can get..."
"12558","Winter Wonderland Resource Pack","MMH","55-10293","2005-12-18","Geonox","This mod only adds snow in three different areas; Ald-ruhn, Balmora, and Ebonheart This mod is basically a resource pack to add snow in Morrowind for those who don't have Bloodmoon. Merry Christmas!"
"12557","Vixen Vega's Plain Tileset","MMH","55-10301","2005-12-20","Vixen Vega","Two simple retextures of the common plain tileset."
"12556","Exterior Hlaalu Tile Set for TES3 - Houses v1.01","MMH","55-10305","2005-12-21","Oom Fooyat","This is a modular tile set that mimics the exterior Hlaalu architecture and is primarily a modders resource. The main purpose of the set is to make it possible to recreate Hlaalu houses in TES4, but it has showed itself quite useful in TES3 too. The release contains 105 new objects i..."
"12555","Modder's Font Pack","MMH","55-10309","2005-12-23","Tarnsman","A collection of freeware fonts offered as modding resource, and as a way to distribute the Olde English font which is used in the Empirical Morrowind webpage [http://www.mwmythicmods.com/realism.htm]. There is a total of 53 fonts in this pack including the Obilivon fonts for Mo..."
"12554","Glass Weapons Pack","MMH","55-10339","2006-01-11","Sypron","Three new Glass weapon meshes retextured from old ones. includes mace, longbow and wakazashi. no esp file included."
"12553","Raven Scimitar","MMH","55-10344","2006-01-12","TIMorrowind Modding Team","The sword itself is not in game, but it is in esp file, meaning you will have to use the additem command to add the sword. There is also a ring that goes with the sword. Same deal with the ring, you need to add the ring and sword to your inventory through the console. He..."
"12552","Alpha/Glow Mapped Horses v1.2","MMH","55-10370","2006-01-25","Psymoniser","[Newly_Added_Nightmare] Newly_Added_Nightmare This contains alpha channel and glow map enabled horse meshes as a modders resource. I just used Caits horse meshes and added the alpha channel and glow map using NIBLE (NetImersive Block Editor). They have just been sat on my Hard Drive for a month or two so I thought I'd release them as a Modde..."
"12551","Feeank Resource Island for Modders","MMH","55-10452","2006-02-27","Feeank","This mod adds 2 exterior cells (-18,5 and -17,5) and 3 interior cells. No transportation is provided, you'll have to use the console, swim or levitate. If you plan to get there without console go to Khartag Point and from there swim SouthWest for a few minutes, It should be a bit difficult to fin..."
"12550","Development Training","MMH","55-10479","2006-03-10","Jason A. Parker","Have you gotten tired of changing your character's stats to test mods? Don't like having moded stats not line up with in game leveling? This mod adds a room to the Seyda Neen Census & Excise Office that contains master trainers for all skills, a place to rest for level-up, and a gold ..."
"12549","Combat Detector","MMH","55-10482","2006-03-11","Burning Thunder","This mod shows modders how to detect when someone is in combat. So far there has been no known way to do this. So this may be useful for scripters who want to make things happen when someone is in combat. For extra details, see the readme."
"12548","Silver Flame Armor","MMH","55-10526","2006-04-04","Kieve","Originally my answer to a [REQ] thread by Adanorcil. He was looking for a guard's cuirass, and ended up receiving a full suit of armor, plus a weapon with a sheathing script. However, the mod it was offered to has long since disappeared from the radar, to my knowledge. Or perhaps it w..."
"12547","Alternate Werewolf Textures v1.1","MMH","55-10541","2006-04-13","Psymoniser","[Alternate Textures] Alternate Textures This is a Resource, it contains 9 colour variations of the Bloomoon Werewolf textures. This is to allow people the choice of what they would like their Werewolves to look like. The image on this page shows 6 of the 9 colours, the others being slight variations on black, grey, and brown/red, howev..."
"12546","Imperial Sabers","MMH","55-10551","2006-04-19","Southern_Convert","TL_Cellar_tileset by Wildman aka Trey Leavens
Update: In the coming weeks, I will be working on a continuation of this saber pack. The original Imperial Sabers will be included, along with it's own values. Others will come, and all w..."
"12545","Easter Eggs","MMH","55-10552","2006-04-20","Horodnic Dragos","This is a modder's resource and anyone is free to use it. For more information read the readme.txt file. I made this to add some easter athmosphere."
"12544","Marble Textures","MMH","55-10561","2006-04-24","CJW-Craigor","This is a modders resource. Adds new marble textured interior cells (based on in_c_stone meshes). No .esp so you'll have to add them yourself. Full ReadMe included with download."
"12543","TL_Cellar_Tileset v1.0","MMH","55-10563","2006-04-27","Wildman","TL_Cellar_tileset by Wildman aka Trey Leavens Inspired by a request from Craigor I built a cellar door entrance for the exterior of houses, which then needed an interior piece for the way back out, so came into being a si..."
"12542","Glowing Blade","MMH","55-10610","2006-06-06","A.Zunder","This is a Modders resource. It contains one Model of a Sword with a glowing effect. One of my first mods, so any criticism is welcome."
"12541","Ashlander's Fury Sword v3.0","MMH","55-10627","2006-06-15","WildKarrde","This is a MODDERS RESOURCE, but it also has a playable esp. If you use the playable version the sword can be found in the Ashkhan's Yurt in the Erabenimsun Village.
Changelog: **Update** V2.0 - Made the sword a bit larger and lengthened the blade a bit..."
"12540","Slartibartfast's Seamless Textures v1.0","MMH","55-10639","2006-06-24","Slartibartfast","[SBF Algae 1.dds] SBF Algae 1.dds This is a modder's resource pack containing 30 seamless textures made by me. 12 of them are from photographs I took myself, whilst the remainder were extracted from freeware photo resources, downloaded from the internet. This pack is not a texture replacer and you will need to rename the textures..."
"12539","Heart of the Zainab (Cutlass/Scimitar)","MMH","55-10648","2006-06-28","WildKarrde"," sword mesh and textures. A test .esp is included which adds 1 copy to the Zainab Ashkhan Yurt."
"12538","Slartibartfast's Seamless Textures 2 v1.0","MMH","55-10651","2006-06-29","Slartibartfast","[SBF Rock 6.dds + SBF Stones 3.dds] SBF Rock 6.dds + SBF Stones 3.dds This is a modder's resource pack containing 30 seamless textures made by me. 2 of them are from photographs i took myself whilst the remainder were extracted from freeware photo resources, downloaded from the internet. This pack is not a texture replacer and you will need to rename the textures a..."
"12537","Dialogless Companion template","MMH","55-10666","2006-07-09","Flycatcher","Dialogless companion template. This is a small project I made wile working on another project and must be considered a beta [b]What is it?[/b]> Well it's a script - with it you can create your own companion in TECS b..."
"12536","Phijama's Bits and Bobs Resource","MMH","55-10700","2006-08-01","Phijama","This is a modder's resource by Phijama. It adds nineteen item: 5 bowls, trays, 5 plates, 3 drums and a lute. All new meshes and textures. These are for any modder to use in their projects, please consult the readme for any questions."
"12535","Phijama's Bow Resource","MMH","55-10701","2006-08-02","Phijama","This resource contains nine bows. All except one are based on modern/historical bows (1 Recurve, 2 Compound, 1 Short, 1 Asymmetrical, Hunting) along with one fantasy warbow with special animations. There are also a number of new arrows designed to compliment these bows. ..."
"12534","PS Furniture Statics v1.0","MMH","55-10705","2006-08-05","Kiriel","This module came about while learning how to reskin and how to use PaintShop Pro. It contains official Morrowind and Tribunal items, reskinned. Most of the textures are from Morrowind or Tribunal. Some are modified from those, maybe rotated or resized. Others are created from photos of my carpet,..."
"12533","Sextant and Shovel","MMH","55-10710","2006-08-06","Starcon","Adds sextant and shovel models; the shovel can also be used as a weapon."
"12532","Trunks and Chests","MMH","55-10709","2006-08-06","lochnarus","A new model of a trunk/chest, with 5 variations of textures and 2 sizes for each texture- a large trunk, or a smaller chest. You can retexture the model very easily with the simple template it has."
"12531","Starcon's Chests","MMH","55-10729","2006-08-08","Starcon","And yet more chests. Two kinds here, one is with Qarl's Gold Texture."
"12530","Starcon's Reflection Mapped Chests","MMH","55-10728","2006-08-08","Starcon","More chests."
"12529","Starcon's Chests\, Glowmapped","MMH","55-10727","2006-08-08","Starcon","Starcons Glowmapped chests"
"12528","Starcon's Animated Chests","MMH","55-10735","2006-08-10","Starcon","DESCRIPTION Starcon5 made these beautiful chests, and Qarl made the gold retexture. I put the two together, and also used Max_aka_NOBODY's gold coin textures to give the stacks of coins a better gold look. Max_aka_NOBODY was wonderful, and made reflectiv..."
"12527","KEY-E01_Espace-Addon","MMH","55-10747","2006-08-15","Clavis","This pack adds doorjambs for almost all architectural types in Morrowind to the E01_Espace tileset. Also a couple of sounds for the doors. These door sounds have been added to both the door object and the (door)activator script. Doorjamb types: Common Arched &..."
"12526","KEY-A07_Arched","MMH","55-10746","2006-08-15","Clavis","A reskinned version of Oom Fooyat's Arched tileset (which is interiors only) using black, red, and gold marble textures. Very rich looking. Cleaned using TESTool. Pictures available HERE"
"12525","KEY-A06_Arched","MMH","55-10745","2006-08-15","Clavis","A reskinned version of Oom Fooyat's Arched tileset (which is interiors only) using terra cotta and blue marble with some grey elements. Cleaned using TESTool."
"12524","KEY-E01_Espace","MMH","55-10744","2006-08-15","Clavis","This modders resource is a reskinning of OraNN's (www.wiwiland.com) Espace tileset. Cream marble, red sandstone, purple metal and purple mosaic tile floor. There are two doors. one is a regular door (for teleporting between cells) and a scripted activator. The activator door is pretty nifty. The ..."
"12523","KEY-Crystal_Eggs_01 v1.0","MMH","55-10751","2006-08-16","Clavis","This is a modders resource with a large collection of crystal eggs. The textures are based on the pictures of loose gems on Ebay's Gem section. The colors have NOT been tweaked. Pictures available HERE They are set up as Activators since I haven't made icons for them yet..."
"12522","KEY-A08_Arched","MMH","55-10750","2006-08-16","Clavis","A reskinned version of Oom Fooyat's Arched tileset (which is interiors only) using ornately carved tan stone textures. Cleaned using TESToo..."
"12521","KEY-A05_Arched","MMH","55-10749","2006-08-16","Clavis","A reskinned version of Oom Fooyat's Arched tileset (which is interiors only) using dark grey carved stone textures. Pictures available HERE Cleaned using TESTool. ESP included"
"12520","KEY-Medallions_04","MMH","55-10763","2006-08-21","Clavis","This is a Modder's Resource. It consists of medallions that are good for adding that extra something to floors, ceilings, walls, or gardens. There are 50 wood designs in this pack. NIFs for both large and small sizes of each are included."
"12519","KEY-Medallions_03","MMH","55-10762","2006-08-21","Clavis","This is a Modder's Resource. It consists of medallions that are good for adding that extra something to floors, ceilings, walls, or gardens. There are 50 wood designs in this pack. NIFs for both large and small sizes of each are included."
"12518","KEY-Medallions_02","MMH","55-10761","2006-08-21","Clavis","This is a Modder's Resource. It consists of medallions that are good for adding that extra something to floors, ceilings, walls, or gardens. There are 50 tile & stone designs in this pack. NIFs for both large and small sizes of each are included."
"12517","KEY-Medallions_01","MMH","55-10760","2006-08-21","Clavis","This is a Modder's Resource. It consists of medallions that are good for adding that extra something to floors, ceilings, walls, or gardens. There are 50 stone and tile designs in this pack. NIFs for both large and small sizes of each are included."
"12516","KEY-E03_Espace","MMH","55-10759","2006-08-21","Clavis","This modders resource is a reskinning of OraNN's (www.wiwiland.com) Espace tileset. It's red-brown walls, sodalite pillars, blue tile floors, and gold-leaf trim. This set was inspired by Vagashan's D'ni work. There are two doors. one is a regular..."
"12515","Throwing Weapons","MMH","55-10764","2006-08-22","Wierdoom","This mod adds a throwing version of every none artifact spear and war axe in the game. They have the same stats as spears and war axes and you can find them in a chest in Ra'virr's shop beside his bed."
"12514","Glass resource","MMH","55-10843","2006-10-19","Redguard_Slayer","Glass Wall by: Redguard_Slayer This is simply a big pane of glass, intended as a modders resource. Feel free to use as you wish, just please give me a mention in your"
"12513","KEY-A04_Indoril","MMH","55-10846","2006-10-20","Clavis","A reskinned version of the Indoril/Mournhold interior models in golden wood and gold leaf. Loaded into an ESP for your convenience."
"12512","KEY-C02_Arched","MMH","55-10854","2006-10-21","Clavis","This resource pack is a reskinning of Oom Fooyat's Arched tileset to match the red-gold wood, sandstone paving and bronze trim used in my C02_Common (Extended) Resource Pack."
"12511","KEY-C02_Common (Extended)","MMH","55-10853","2006-10-21","Clavis","This resource pack is a combination of the regular Common interior architecture with Alcar's modular pieces, Nubux's terrace & balcony pieces, and Wildman's cellar doors. All reskinned in cream plaster, red-gold wood, and golden sandstone paving. There is a subset of tiles with ston..."
"12510","KEY-E03_Arched","MMH","55-10852","2006-10-21","Clavis","This modders resource is a reskinning of Oom Fooyat's Arched tileset. Red-brown walls, sodalite pillars, blue tile floors, and gold-leaf trim. Vagashan's D'ni Palais mod is the inspiration."
"12509","KEY-B02_Hlaalu Exteriors","MMH","55-10851","2006-10-21","Clavis","A reskinning of the Hlaalu exteriors in grey plaster/concrete and green bronze tile with Limestone trim, tile, and flagstones. Matches the B02_Arched and B02 Brannoran tilesets."
"12508","KEY-B02_Brannoran","MMH","55-10850","2006-10-21","Clavis","A reskinning of MuzikMan's Brannoran tileset. Exterior tiles are in grey plaster/concrete & green bronze tiles. Interiors are in the same plaster/concrete with bleached wood and a nice bronze tile. Clean and restful looking. Pictures available..."
"12507","KEY-B02_Arched","MMH","55-10849","2006-10-21","Clavis","A reskinning of Oom Fooyat's Arched tileset in grey plaster/concrete and green bronze tile with Limestone trim, tile, and flagstones. Matches the B02_Hlaalu Exteriors and B02_Brannoran tilesets."
"12506","KEY-B01_Brannoran","MMH","55-10848","2006-10-21","Clavis","A reskinning of MuzikMan's Brannoran tileset. Exterior tiles are in cream stucco and red-gold tile with bronze trim. Interiors are in cream marble with wood and a nice bronze floor tile. Quite nice really. Pictures available [url=http://s5.photobucket.com/albums/y196/Clavis/Morrowind..."
"12505","Unique Imperial Textures - Ebonheart","MMH","55-10847","2006-10-21","Desertrat","This mod allows for use of an unique imperial texture for Ebonheart. This Mod does not contain any textures, you must supply your own. I develped this mod because I got tired of all the imperial structures looking the same. Also there are so many good texture ..."
"12504","Vality's 3d Maps","MMH","55-10862","2006-10-26","Vality7","These are intended to be used as a modders resource. If you want to use these meshes/textures in your own Morrowind mod, then feel free, just give me credit if you do."
"12503","Blank Birthsign","MMH","55-10883","2006-11-12","4_20","Just a background for modders to make birthsigns."
"12502","Ra'Virr's Daedric Training Experience","MMH","55-10903","2006-11-29","Toadigger","The master of replica Daedric items, (Ra'Virr in Balmora), has recently welcomed his cousin Ra'Vist from Elseweyr. Together they have completed the DTE which includes: Daedric Training Room > Tastefully crafted from the best woods ..."
"12501","MoonScript","MMH","55-10919","2006-12-09","RpgFan101","This is a simple script I made to make an object vanish and reappear depending on the moon phases. The object will only appear when both moons are full (massar and secunda). The second script will, when attached to an object, tell you the state of the moons. To use t..."
"12500","Miscellaneous Moves And Poses For Morrowind","MMH","55-10947","2006-12-25","RX31","This is a modders resource. Sorry, I have no screenshots or esp this time, just the animations. These are made from motion capture files found at mocapdata.com. Once again I have choosen to use 7-Zip to archive these. You can download it here - http://www.7-zip.org/download.html. Please enyoy."
"12499","Interior Snow Landscape","MMH","55-10964","2007-01-03","Ginge13","Contains 21 Snow retextures of Lingarn's Interior Landscape. You will have to insert the meshes into your mod via the CS. No esp included"
"12498","Ginge13's Interior Land","MMH","55-10968","2007-01-05","Ginge13","Includes 7 new meshes, and 3 new textures. There are 8 sets in four different categories (explained in the readme). No ESP"
"12497","Ginge13's Interior Land Pack v2.0","MMH","55-10977","2007-01-08","Ginge13","This modders resource includes 16 new meshes, and 3 new textures. There are 12 different sets of the meshes, under 7 different categories File A - Ashland File C - Stone File D - Dirt File G - Grass File M - Mud File S - ..."
"12496","Canyon City(unfinished)","MMH","55-10987","2007-01-13","flyingllama","I was disappointed in Morrowind's lack of massive, sprawling cities (vivec seemed a little too ""clean""), so I decided to try to make my own. The reason, I discovered, why there aren't any large cities is that they are incredibly difficult and time consuming to make. After two months of working on..."
"12495","Inferno Axe Redux","MMH","55-11010","2007-01-22","CJW-Craigor","This is a retexture of an axe that Wormheart made for me back in 2004. No esp, just the model, textures and icon image. Feel free to use this however you wish, no permission needed. If you do use it though, give Wormheart credit for the mesh and me for the textures."
"12494","Joshua's Tapestry Resource","MMH","55-11020","2007-01-25","Ornarilineith","This is my first released mod. It's a collection of tapestries I through together. These make no attempt to follow the lore of Morrowind, and include comic book characters, drow elves, and a few little extras. They are listed as misc. items in the construction set, and are not p..."
"12493","Norse Tapestries","MMH","55-11046","2007-02-07","CJW-Craigor","Adds 17 tapestries based on norse mythology and artwork grabbed from the internet. All textures are 256x512, and fit the Furn_Com_Tapestry meshes. An .esp is included for easy merging with your mod (all items start with Furn_Com_Tapestry_CW)..."
"12492","Craigor's 'Waterhouse' Tapestries","MMH","55-11049","2007-02-09","CJW-Craigor","Craigor's 'Waterhouse' Tapestries - based on the paintings of John William Waterhouse - as requested by Mikuto Merrick This is a modders res..."
"12491","Alchemy Desorter","MMH","55-11052","2007-02-11","Nicholiathan","An activator bottle for each potion effect to gather the ingredients to make that potion from alchemy jars. Can be modified to use any alchemy jars set but scripts refer to Despair's Ingredient Pots & Sorter. Adds nothing to the game activators all begin with OM_. Place in same room with Despairs..."
"12490","Another Splash Screen Background Resource","MMH","55-11054","2007-02-12","nobody","This is a screen capture of the opening screen in TGA format and the same resolution as the splash loading screens. Feel free to use as a splash screen background or anything else for morrowind."
"12489","KEY_Door_Packs_01-04","MMH","55-11061","2007-02-16","Clavis","A collection of Square-Common and Arched_Common doors using texturesbased on photos of real doors. Each door omes in four different styles/colors of the lock and handles. Golden/brass (very ornate), pewter/steel, copper, and verdigris bronze (also quite ornate). This is something I w..."
"12488","Folio Shelves","MMH","55-11067","2007-02-18","Nicholiathan","Based on the original bookshelf models these 2 shelves have 3 shelves & are sized to hold large books (the folio sized books still require a slight downscale). furn_com_bookshelf_01 ~ NI_folio_shelf_01 furn_com_bookshelf_02 ~ NI_folio_shelf_02 [b]Changelog:[..."
"12487","The Wanderers Mod Pack 02","MMH","55-11086","2007-02-23","The Wanderer","With the release of my “Vvardenfell Library” mod hopefully not to far off now. I have decided to release a modders pack containing most of the new meshes and textures that are to be used in it. These are really only for modders to use when making mods. The esp ..."
"12486","Crystal Egg Icons v1.0","MMH","55-11091","2007-02-25","Drackolus","[A close-up of an egg compared to it's icon.] A close-up of an egg compared to it's icon. Unique icons for all of Clavis' beutiful crystal eggs. ONLY the icons. Unzip in the same place you unzip(ped) KEY-crystal_eggs_01. Doesn't really require it... but, what's the point if you don't have it?"
"12485","NPC to Skeleton Resource","MMH","55-11110","2007-03-04","Earendil Anorien","This is a modders resource. The file contains three scripts that can be used in a mod where you want the npc to turn into a skeleton when the player gets close to the that npc. There are three scripts. The first is applied to an NPC, the second to the skeleton..."
"12484","lowpoly skeleton bodyparts","MMH","55-11130","2007-03-18","shannon","This is a simple resource mod that includes body part meshes for a skeleton race. It was designed as a replacement for the old playable skeleton mod by ""The Cheezed One"" because it consists of much less polys. So it should be safer to use several of them in one cell witho..."
"12483","Pigs weapon resources","MMH","55-11129","2007-03-18","Pigtrifle","i started making weapons, and ive decided to release 6 of them. the weapons included are as follows: a buster sword a dragon longsword (sell 4 100k pls?) a claymore two fable-esque greatmaces an ener..."
"12482","Living Armors","MMH","55-11136","2007-03-20","Arcimaestro Antares",""
"12481","Vampire Claws","MMH","55-11158","2007-03-31","Harborgolfer","Resource pack containing (five) 3rd person and (one) 1st person nif files replacing the standard Better Body hands with various long nailed ones. Several sample textures and a PSD file with UV maps and saved textures to use or re-tint are also included."
"12480","GS_Rugs","MMH","55-11187","2007-04-14","Gianluca",""
"12479","GS_Tapestries","MMH","55-11186","2007-04-14","Gianluca",""
"12478","Unfinished house and furn","MMH","55-11203","2007-04-22","swrdphantom","This is a house that I made, mainly with the idea of releasing it unfinished. Includes retextured Hlaalu exterior and interior peices as well as some retexed furniture that isn't placed in-game. [b]Changelog:[/b]Added three meshes and one texture that were accidentally left out. Also r..."
"12477","William Blake Tapestries","MMH","55-11233","2007-05-12","Ironed Maidens","This is a modder's resource, I suppose. Not much, really, just eight paintings by William Blake put into tapestry form. I've tried to make sure they fit in with Morrowind by being a little on the darker side. You can use how you wish, in your next greatest housing mod, or ..."
"12476","New Elf ears","MMH","55-11250","2007-05-17","Gagatek","I have always thought there should be another, smaller, more delicate version of the many elf ears in Morrowind. These new elf ears were a gift to me from Gagatek. Consider them a modders resource. Don't forget to play with the sizing in nifscope.. I've incl..."
"12475","Small Rich Stairs","MMH","55-11279","2007-06-01","Ginge13","Adds the Rich equivalent of the Small Plain stairs that are used for interior building in to the CS."
"12474","KEY-Rugs_01","MMH","55-11289","2007-06-07","Clavis","This modders resource is a collection of rugs in shapes other than plain oval or rectangular (although there are a few oval designs included). There are square, round, octagonal, and odd shaped rugs as well as a few runners for hallways and such and a couple of animal skins. There is a total of 2..."
"12473","Decrepit Hlaalu Walls","MMH","55-6164","2007-06-18","Forseti","I figured all those modders out there who liked the Hlaalu style, but wanted to build an ""abandoned house"" mod for their characters might like a tile set that looked, well, more abandoned and less spiffy and new. So I created one in which the plaster seems to have started to flake and fall off th..."
"12472","Dwarven Spectre Additions","MMH","55-11323","2007-06-30","Westly","[Dwemer Shade] Dwemer Shade This is a resource for modders to use in their endeavours to expand the diversity of creatures in the game (specifically in the Dwemer Ruins and any forthcoming Dwemer Ruin type mods). There are five new types of Dwarven Spectres available in the Creat..."
"12471","ModTown07 Platform Proof of Concept","MMH","55-11386","2007-07-18","Roug","Shows a sample as a Proof of Concept for a flying platform that could be used by a modeler to do something better for ModTown's platform. This model, because of its size does not work well in the CS so needs someone with better modeling and CS skills than I to get a good CS version that cou..."
"12470","PF's Weapon Resource Pack","MMH","55-11392","2007-07-22","poonfisher69","These are just some weapon meshes I made, they are untextured and haven't been tested in any way. They can be used in any way you wish as they are a resource. Two of them are from anime shows, one is Zangetsu from the anime Bleach, the other is Saia's sword from Blood+. Th..."
"12469","Imperial Buildings","MMH","55-11418","2007-08-05","Thann","Adds 22 new imperial style building models. Does not include new interiors."
"12468","Mushrooms","MMH","55-11425","2007-08-06","Thann","adds 8 new mushroom models"
"12467","KEY-FurnResource_01 - Paintings","MMH","55-11440","2007-08-11","Clavis","This modders resource is a collection of Paintings with frames that match the furniture packs I'm putting together. There are 20 paintings for each of the four frame styles. All are based on pictures found online at either DeviantArt or Renderosity, a list of the artists can be found in the credi..."
"12466","KEY-Furn_04_BarCont","MMH","55-11479","2007-08-26","Clavis","This modders resource is a collection of bar pieces in my series of furniture resource packs. There are two facine styles for each of four types of wood. Each wood/style combo comes in 5 countertops. Wood types are Swirlwood, Ash, Teak, & Birch. Countertops are: Matching wood, cream limestone..."
"12465","Spok Paintings Pack 1","MMH","55-11485","2007-08-28","Srdjan Pokorni","One hundred fine art paintings from the ages of renaissance, baroque, neoclassicism and romanticism. They come with an ESP that defines them as statics, activators and misc. items; misc. item versions have a positioning script attached. The following versions are availabl..."
"12464","Lore Friendly Libations","MMH","55-11506","2007-09-09","Rougetet","[Screenshot of the 9 Soft Drinks available in this resource.] Screenshot of the 9 Soft Drinks available in this resource. Lore Friendly Libations adds 81 new beverages to the game - 22 Beer, 9 Soft Drinks, 10 Spirits and 40 wines (includes 3 ""House"" wines). This modder's resource was created to assist in filling up the shelves, bars, etc. within the tavern/bar mods that have been created by other modders with some m..."
"12463","Morrowind Landmass Conflict Checker - aka MMGUM","MMH","55-11601","2007-10-15","Rougetet",""
"12462","KEY-Wizard_Crystals_Resouce","MMH","55-11619","2007-10-27","Clavis","This is a modders resource aimed at the Wizard and Telvanni types out there. It is a large collection of crystals. The textures are based on the pictures of loose gems on Ebay's Gem section. The colors have NOT been tweaked. There are six basic models used. The first two are Bethesda's, the secon..."
"12461","Math Mod","MMH","55-11653","2007-11-21","Soralis","This modders resource has scripts and examples of how to implement the following functions in Morrwinds langugage: SquareRoot, Sine, Cosine, Tangent, NaturalLog, Log, intPower, intRoot,Modulus, Antiln, Antilog, AbsoluteValue, PowerScript."
"12460","PF69's Tensa Zangetsu","MMH","55-12402","2007-11-29","poonfisher69","[just thumb] just thumb This is the sword Tensa Zangetsu from the anime Bleach. It's just a mesh, texture & icon. There is no esp. as it's meant to be a modders resource, so if you want to use it you'll have to put it in the game yourself. [b]Changelog:[/b]Everything is completely new. The mesh has much l..."
"12459","SkyTownTemplate","MMH","55-12413","2007-12-04","Benito Red Eye","A Template for a Sky Town of some sort, has courtyard, buildings and docks set up. No CC in this Version, will be some in next, but dunno when that will be. See ReadMe for more Info"
"12458","Kendarus Soul Gem Crafting","MMH","55-12417","2007-12-05","Kendarus","This is a modder's resource and does not add anything in game. Instead the plug-in adds three things to the CS: Mystic Crystals that produce gem fragments - Activator - ""JWH_gem_fragment_generator"", Gem Fragments that are u..."
"12457","Portal Crossbows","MMH","55-12482","2008-01-19","XxMayhemxX","Created 2 new crossbows(need meshes/texes/icons and prolly intensive scripting to get them to work) based off of the Half-Life Portal Gun. The theory is to use them ala the Portal gun. The only way to achieve this that seems feasable to me, and ""Saints"" original ide..."
"12456","Nicholiathan's Furniture v2.0","MMH","55-12497","2008-01-28","Nicholiathan","[Telvanni Wellpod] Telvanni Wellpod Provides 5 new desk based off the original Bethesda furniture models. Ever find it odd that all desks look like they belong in a shack? Ever want to have a desk that matches the dresser, table, chairs & bed you've placed? These can help. Provides 3 options for each of 5 desks: ..."
"12455","Miscellaneous Items to Static Items v1.0","MMH","55-12502","2008-01-30","Denina","NEWER VERSION OF THIS RESOURCE HERE: Miscellaneous Items to Static Items v2.0 This is a modder's resource. It adds nothing to the game. This .esp attempts to save time and effort while creating other mods. It takes most of the miscellaneous items and turns them into stati..."
"12454","Broadsword","MMH","55-12512","2008-02-06","Ferinard","Just a milkshape3d modle i was working on. I cant use it because my trial ran out. Im always here so i thought id upload it as a model. If you do use this send me a message at eff.live.co.uk. Added a screen shot. Forgot to before."
"12453","Pipe Organ","MMH","55-12529","2008-02-12","WildKarrde","A pipe organ and optional extra side pipes."
"12452","Potbelly Stove","MMH","55-12528","2008-02-12","WildKarrde","A Potbelly style stove."
"12451","300 style longsword and parry blade","MMH","55-12527","2008-02-12","WildKarrde"," Style dual wield longswords sword shield that looks like a sword"
"12450","Mod Testing CharGen","MMH","55-12561","2008-02-25","Trunksbomb","This mod simply alters the script during chargen. Instead of going through the usual chargen, you'll be placed in Seyda Neen, right next to your favorite character in the game. Your attributes and skills will all be set to 100, and you'll have a Daedric Longsword in your i..."
"12449","Exploding Bottles","MMH","55-12558","2008-02-25","Skyfire the Bibliomancer","This simple mod adds three throwing bottle weapons with area effect fire, frost and shock damage. Feel free to add the bottles to a mod or to your game with player-> additem ""firebottle"", ""frostbottle"" or ""shockbottle"". Bottle models are from Qarl's bottle replacer."
"12448","Chitin Armor Resource/Updates v1.1","MMH","55-6177","2008-02-26","quorn","This resource has new armor pieces, updates older pieces and adds new icons to the chitin armor set. figured as chitin is one of the more common armors in vvardenfell, there should be more styles to it like the bonemold. you can use and distribute this as you wish. no pieces are adde..."
"12447","Pundaab Playset v1","MMH","55-12587","2008-03-08","Blue Eagle","Pundaabs are airborne mud homes built by hanging dried and hollowed out mud spheres from a ball of netting containing koda flowers, which have properties that can cause levitation. Pundaabs are said to have originated in the Bitter Coast region."
"12446","Marble & Gold Statues Resource","MMH","55-12591","2008-03-11","Aediin","Marble and gold statues. No .esp, only meshes and textures for anyone to use freely as they see fit in their own mods. I am not responsible for wrongful use of these resources. Warning: The statues depict nudity. If marble or metal representations of the human body offend..."
"12445","V1v3c's White Bridges","MMH","55-12613","2008-03-24","V1v3c","This is a simple modder's resource by me, V1v3c, that adds white versions of the default rope bridges to the Construction Set. This is a retex! The meshes are by Bethesda! But the textures are by me!"
"12444","Darknut's GDR Resource","MMH","55-12752","2008-06-04","Darknut","Darknut's Greater Dwemer Ruins Resource Pack A Modding Resource By Darknut Jun 04 2008 This is a Modding resource only...none of these objects are placed in the MW world. This resource consist of the bulk of the meshes I made for DNGDR & most are scratch made mo..."
"12443","Ren's Physiqued hairs","MMH","55-12766","2008-06-11","Axel",""
"12442","QF_Furniture","MMH","55-12778","2008-06-20","bob196045","A Remake of the QF furniture used in Silgrad Tower, includes 260 furniture items in 6 different wood textures"
"12441","Creature Additions","MMH","55-12807","2008-07-07","Demon Xen","The mod adds 5 creatures to the game: Forest Protector Ancient Guardian Mummy Croclar Moon Worshipper The creatures have been added to certain leveled lists. Some are high levels and will not spawn until you are..."
"12440","Midgetaliens Creatures I","MMH","55-12811","2008-07-09","Midgetalien","This mod adds 4 new creatures to the level lists of morrowind. So they seamlessly intergrate with the game. The mod adds 4 creatures: Sea monster, Band of Skulls, Burning Skeleton, Fire Clanfear"
"12439","Midgetaliens Creatures II","MMH","55-12817","2008-07-16","Midgetalien","This mod adds 4 new creatures to the level lists of Morrowind. So they seamlessly integrate with the game. The mod adds 4 creatures: Horker Eel, Tree Golem, Earth Atronach,Greater Daedroth"
"12438","Saints Tapestry","MMH","55-12856","2008-08-08","bob196045","Tpaestries with depictions of the Dunmer Saints"
"12437","Oom's Arched Tile Set v2 BETA 04","MMH","55-12888","2008-08-24","Oom Fooyat",""
"12436","Razor Sword","MMH","55-12918","2008-09-07","DoubleBrewski","This mod adds a new sword to the construction set. You can use a console command to cheat it in, or place it in game where you want. The sword was made by Tri X igt 3d Studios and was found on TurboSquid.com for free."
"12435","Bowls of food v1.0","MMH","55-12979","2008-10-20","Hollow_Fang","Models of bowls of food you'd find in morrowind
Changelog: version 1.0 made"
"12434","Decorative Axe (MR)","MMH","55-12994","2008-10-29","Bon-a-he","Modders Resource Well first mod ahoy, its just an axe, the id Is decorative axe anyone can use it for anything, no copy write, its my first mod and its only are texture, enjoy."
"12433","Experimental Texture Pack","MMH","55-12996","2008-10-30","Eldarion Ciareth","A set of original and reworked textures for use in texture packs and compilations- or as a standalone replacer for existant ingame art assets. Readme included in zip files. Sorry no screenshots. [b]Changelog:[/b]Please note that the required reflectmap for the firesalts is in the BC f..."
"12432","H.E.L.L.U.V.A. Merchant Containers","MMH","55-12999","2008-10-31","Sandman101","This is a resource. All it does is add a empty container to all of the merchants in the game. Nothing should be added to the containers themselves. There are empty leveled lists placed in the containers. Pick which list fits your needs and add your leveled list to it."
"12431","Witch Hat","MMH","55-12998","2008-10-31","swrdphantom","This is a beaten looking cone-shaped hat reminiscent of what TV/Hollywood witches wear. It takes up the left clavicle body slot so that it doesn't replace hair."
"12430","Midgetalien's Cauldron's","MMH","55-13025","2008-11-18","Midgetalien","Stone This mod adds new alchemy equipment to the world of morrowind. Cauldrons. These cauldrons are a modders resource and as such are not placed in game. there are four types of cauldrons: Iron, Dwemer..."
"12429","Midgetalien's Staves - Resource","MMH","55-13024","2008-11-18","Midgetalien","This Mod is a resource! it doesnt add anything to the game! only the CS! IT adds to the CS: - 8 new staffs - 2 new marksmen staffs which shoot enchanments - 2 new lights..."
"12428","Elthar's Seamless Texturing Pack - Wood","MMH","55-13029","2008-11-21","Elthar","This is a texture resource that can be used in whatever mods you see fit. textures included. All textures are high quality anti-aliased 600*600 tiles seamless on all dimensions. Textures were saved in 100% quality jpg so you can alter (resize/recolor) them..."
"12427","Elthar's Seamless Texturing Pack: Fancy Wood","MMH","55-13032","2008-11-22","Elthar","This is a texture resource that can be used in whatever mods you see fit. textures of ""fancy wood"" included - they are a patterns like a wood mosaic of different colors (i tryed to make them not too bright to fit everyone's tastes). I suggest using these t..."
"12426","Elthar's Seamless Texturing Pack: Basket Weavings","MMH","55-13031","2008-11-22","Elthar","This is a texture resource that can be used in whatever mods you see fit. textures of basket weaving included. All textures are high quality anti-aliased 600*600 tiles seamless on all dimensions. Textures were saved in 100% quality jpg so you can alter (re..."
"12425","Elthar's Seamless Texturing Pack: Granite & Marble","MMH","55-13034","2008-11-23","Elthar","This is a texture resource that can be used in whatever mods you see fit. stone textures - 9 of granite and 5 of marble. Good for dungeons, buildings, statues - etc., anything that is made of stone. All textures are high quality anti-aliased 6..."
"12424","Elthar's Seamless Texturing Pack: Batik Fabric","MMH","55-13038","2008-11-24","Elthar"," batik fabric textures of different patterns and colors. Some are bright, some are not. In real world ""batik"" is defined as a technique to decorate cloth, to draw patterns and designs free hand with hot wax, followed by painting between the waxed sections. My textures try to imitate ..."
"12423","Elthar's Seamless Texturing Pack: Tapestries and Rugs","MMH","55-13037","2008-11-24","Elthar","This is a texture resource that can be used in whatever mods you see fit.
""hard fabric"" textures of different patterns and colors (tryed to make them not too bright to fit everyone's tastes). These textures is intended for use as tapestries or rugs, but can also be us..."
"12422","Elthar's Seamless Texturing Pack: Metal","MMH","55-13036","2008-11-24","Elthar","This is a texture resource that can be used in whatever mods you see fit. metal non-rust textures of different colors and facture. Suggest using for armor, weapons and other metal stuff. Screenshots show only half of the textures, the other half is not a r..."
"12421","Elthar's Seamless Texturing Pack: Chainmail","MMH","55-13035","2008-11-24","Elthar","This is a texture resource that can be used in whatever mods you see fit.
chainmal textures - 6 damaged and 6 new. Perfect for creating a new set of armor or for a reskinning of the existing ones. All textures are high quality ..."
"12420","Elthar's Seamless Texturing Pack: Round Shields","MMH","55-13045","2008-11-27","Elthar","textures of round wooden shields, 1 is not quite round and 1 has cuts on two sides. REMEMBER, this is only textures and no meshes included! You have to get meshes from Morrowind or other modder's resources and skin them with these textures."
"12419","Elthar's Seamless Texturing Pack: Leather","MMH","55-13044","2008-11-27","Elthar"," leather textures of different sizes and patterns. Intended use: leather armor, clothes, any leathery stuff - tents, quivers, beddings, furnishings, etc. Also can be used for hides if you're making a new creatures/reskinning old for your mod."
"12418","SWG's Shroom resource","MMH","55-13062","2008-12-02","starwarsguy9875","Just a few retextured Bitter coast shrooms I made, and here they are. Instructions are in the readme, and PLEASE read it."
"12417","Elthar's Seamless Texturing Pack: Curtains and Drapes","MMH","55-13061","2008-12-02","Elthar"," textures imitating fabrics used in making of a curtains or drapes. They have ""waves"" of fabric seen on real curtains (they re usually not just plainly hanging down, are they?) - with parts of light and shadow. Intended using... curtains and drapes, probably? Lol :) i do know for sure that ther..."
"12416","Gondor Banners","MMH","55-13071","2008-12-06","Midgetalien","Gondor Banners by midgetalien"
"12415","Midgetaliens Shard Staff","MMH","55-13070","2008-12-06","Midgetalien","This is a modders resource, as such there is no mod, no ESP. What is included is a staff weapon and its textures. Place the meshes in the meshes folder, textures in the texure folder. Then open up the CS and have fun :D
Changelog: Fixed bounding box so t..."
"12414","Long Isle","MMH","55-13107","2008-12-23","SuterMan","This Mod adds an old rundown city in the Azura's Coast Region. The city contains a Chapel in the center and many shacks sprawled out around it. The Mod is not finished, and got no interiors, quests or NPCs. So basically, anyone who wishes can go a..."
"12413","Daedric Resource 3","MMH","55-13185","2009-01-20","Midgetalien","In this file are re-textured meshes to look and suit the deadric tile set.Included here are mostly Misc items, such as plates and cups. Also included is an altar. It is intended as a modders resource, so as such the mesh isnt placed in the CS. You will have to set the mes..."
"12412","Daedric Resource 2","MMH","55-13184","2009-01-20","Midgetalien","In this file are re-textured meshes to look and suit the deadric tile set.Included here are bridge parts and ledges. It is intended as a modders resource, so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS and put it in game...."
"12411","Daedric Resource 1","MMH","55-13183","2009-01-20","Midgetalien","This mesh is a re-textered lamp to look and suit the deadric tile set. It is intended as a modders resource, so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS and put it in game."
"12410","Egyptian Urns","MMH","55-13195","2009-01-25","Mystery05","this is just a modders resource. no items are placed in game. the meshes are bethesdas the textures are mine. the containers have their own ids so that they will not over rite anything already in game.There are 3 texture folders one labled (with overlays) which can be used if you prefer the..."
"12409","Overlooked Meshes Galore - OMG v2.1","MMH","55-13204","2009-01-29","Melchior Dahrk","[Ashlander Banner] Ashlander Banner Hello everyone, This is my surprise release. I have compiled a bunch of the useful unused meshes done by Bethesda. Most of these have great possible applications! I expect to be seeing these in some mods soon. No, just do whatever you like with these. We all have easy access to these..."
"12408","Daedric Resource 4","MMH","55-13215","2009-01-31","Midgetalien","In this file are re-textured meshes to look and suit the deadric tile set.Included here are two meshes: 1 chair and 1 throne. It is intended as a modders resource, So as such the mesh isnt placed in the CS. You will have to set the mesh up in the CS and put i..."
"12407","Imperial Architecture Resource","MMH","55-13250","2009-02-12","Melchior Dahrk","[Village] Village This mod adds a plethora of new meshes textured to match the vanilla Imperial Tileset. You can find everything from Forts to Fountains in this resource. All of the models were done by Mighty Joe Young, all of the textures are stock Bethesda. So they will be effected by texture replacers, yay!"
"12406","Velothi Spiral Stairs","MMH","55-13298","2009-03-06","Phaedrus","A modder's resource providing spiral staircases for the Velothi tileset. Left and right staircases, each with two styles and matching railings. They work freestanding, or within a vertical shaft that also includes a special railing so it can be use without the stairs, like a ventilati..."
"12405","Velothi Shafts and Pits","MMH","55-6216","2009-03-06","Phaedrus"," meshes of vertical shafts and pits for the Velothi Tileset. Three styles - square, round, and square with rounded corners. Each type has a top, a middle, and a bottom mesh, and the middles stack so you can make the shaft as long as you want. Also included are ""plugs"", tiles o..."
"12404","Transitional Doorways","MMH","55-13307","2009-03-10","Phaedrus","This resource contains 46 meshes of doorways (which Bethesda called ""doorjambs"") of different architectural styles on each side. These meshes will allow you to mix styles when building interiors. This is a modder's resource, you'll need to add these meshes yourself ..."
"12403","Imperial Tiles","MMH","55-13306","2009-03-10","Phaedrus","new meshes for the Imperial tile set. A ceiling-only tile. An embrasure tile (arrow-slit), with a matching sunbeam, and a view. Retexture the view with an appropriate screenshot, and place it just beyond the embrasure so the player can look outside..."
"12402","Natural Containers Pack 1","MMH","55-13305","2009-03-10","Licks-His-Lips","This mods some containers that un-like the name arent all completely natural. This mod adds nothing to the game, just a simple modders resource. The download includes a esp that adds them to the construction set. There is no need to give me any credit when using this mod."
"12401","Staves from Cyrodiil","MMH","55-13316","2009-03-16","Black Hand","From the west, comes Staves never seen in Vvardenfell. Downgraded original Oblivion mods converted to Morrowind for your use."
"12400","Imperial Castle Meshes","MMH","55-13315","2009-03-16","ghostnull","Resource adding meshes for use with Imperial castles. Various arrowslit meshes, mainly for aesthetics Big 4Way to create larger halls A simple, round platform mesh,Two brazi..."
"12399","Defiance of Subtlety","MMH","55-13320","2009-03-17","Phaedrus","AtrociouslyGoodWitch asked if someone could make a dagger on the Bethesda Forums. The picture provided was ... interesting, to say the least. I couldn't resist the challenge, so here it is. This resource contains three meshes, for a dagger, a longsword, and a shortsword. &..."
"12398","Dwemer Resources I","MMH","55-13319","2009-03-17","Midgetalien","This resources contains the meshes needed for a Dwemer Lantern and a Dwemer bed ( that can be used ;)) IT is a modders resource and only contains the meshes. As such nothing is placed in the CS. YOU MUST set the meshes..."
"12397","Clavis's Rug Resource Pack #2","MMH","55-13333","2009-03-22","Clavis","This modders resource is a collection of rectangular rugs. There is a total of 100 rugs in this collection. All are based on photos of real rugs available for sale online."
"12396","Opening Chests","MMH","55-13348","2009-04-02","Phaedrus","Animated chests that actually open and close when activated! The required script is included. Also includes a daedric chest to be found on the Construction Set CD, but is more 6th house than daedric."
"12395","Mounted Heads","MMH","55-13351","2009-04-04","Hollow_Fang/Deamon2000","inspired by Mounted Heads by Dyr Kriger for oblivion put tribunal and blood moon requirements just to be safe"
"12394","Crazy Shannons Furniture Emporium Vol1","MMH","55-107","2009-04-06","Shannon","*********************************************************** Crazy Shannons furniture emporium Vol1 An ElderScrolls III - Morrowind Mod Resource *********************************************************** Created by: Shannon Copyright Information: All thi..."
"12393","Canopy Beds Retextured Modders Resource","MMH","55-91","2009-04-06","Korana","Adds 24 retextured canopy beds by Dongle...and a black pillow to match a few. Adds these beds: * Silk bed covers * ""Romantic"" bed covers (two floral,lace, organza) * 2 different leopard print,zebra, fur, and leave print covers. * Black beds with black canopies wit..."
"12392","DM Ingredient Pots and Sorter","MMH","55-68","2009-04-06","despair","It add a number of pots (95 in total) in which to keep your alchemy ingredients. Each of the pots is hand-glazed and individually painted with a respresentation of the ingredient it is supposed to hold. Alchemical Ingredient Pots and an Automatic Sorter ..."
"12391","Eccentric House and FURNITURE RESOURCE","MMH","55-41","2009-04-06","Korana","There are two mods included in this download: Furniture resource is a modders resource. The furniture is mostly retextures of some furniture that Mighty Joe Young from the elderscrolls forums found on the internet and converted for Morrowind use. Some of this furniture has been incl..."
"12390","Crazy Shannons Furniture Emporium Vol2","MMH","55-228","2009-04-06","Shannon","Crazy Shannons furniture emporium Vol1 An ElderScrolls III - Morrowind Mod Resource Created by: Shannon"
"12389","Nimrod's Tapestries 1.0","MMH","55-240","2009-04-06","Nimrod_Flamehair","Resource for Morrowind
Title: Nimrod's Tapestries
Version: 1.0
author: Nimrod_Flamehair"
"12388","EQ Epics Resource Pack 1","MMH","55-244","2009-04-06","Starwind","Modder created two animated staves to be used as a Modders Resource."
"12387","Groovy Moves for Morrowind Pack Two 1.0","MMH","55-250","2009-04-06","RX31","Groovy Moves for Morrowind Pack Two V1.0 This is a modder's resource which contains fifteen more dance animations. I didn't hand make these. These are from motion capture files I downloaded from a few of sites. I attempted to make these as seamless as possible but there..."
"12386","Middle Eastern Tapestries Modder's Resource Pack","MMH","55-261","2009-04-06","lochnarus","This is a modders' resource; nothing has been added to the game. In this pack you will find 8 completely different Middle Eastern styled tapestires culled from various sources (internet mostly, but not entirely) and tweaked or altered to fit the mesh. Middle Eastern Tapestries Mo..."
"12385","Dark Ordinator helm","MMH","55-274","2009-04-06","Joel Braddock aka Mantodea","Spike Helm by Joel Braddock (aka Mantodea) This is intended as a modders resource, so anyone who uses this should already know about installing files and making mods. No permission is required to use this model, but proper..."
"12384","Fairies List Addon","MMH","55-322","2009-04-06","redwoodtreesprite","Lady E and Proudfoot Fairies List Add Version 1.0 by redwoodtreesprite Fairies by Lady E redwoodtreesprite@yahoo.com http://www.zyworld.com/redwoodtreesprite/Home.htm ..."
"12383","Fairies List Addon Fix","MMH","55-320","2009-04-06","redwoodtreesprite","Fairies List Add Version 1.0 by redwoodtreesprite Fairies by Lady E redwoodtreesprite@yahoo.com http://www.zyworld.com/redwoodtreesprite/Home.htm"
"12382","Groovy Moves for Morrowind Pack One v1.1","MMH","55-318","2009-04-06","RX31","Groovy Moves for Morrowind Pack One V1.1 This is a modder's resource which contains fifteen new dance animations. Updates include animating the shadow (how on earth could I have missed that) and giving the hands a more relaxed look (they should no longer have stiff stra..."
"12381","Silveri's Tapestry Pack 1","MMH","55-332","2009-04-06","Silveri","This is a modders' resource; nothing is added to the game. 6o of the ordinary tapestries, that I made for some variation in the game. There are tapestries with a kind of persian style pattern,fantacy, landscape and ordinary textile pattern. The secret tapestries is listed in the origi..."
"12380","Silveri's Misc. (Pack 4)","MMH","55-413","2009-04-06","Silveri","This mod contains 60 plates. I have made them, because I like Morrowind to have as much diversity as possible. This is a modders' resource, nothing is placed in game.
Included: meshes icons textures"
"12379","Runi's Bits v 1.0","MMH","55-422","2009-04-06","Runi","This modder's resource contains new models by Runi. It is unclear whether Runi wanted them generally released or not, and he cannot be contacted at the moment. If the intent was not to release them generally, they will be taken down from public mirrors. These items w..."
"12378","Runi's Bits v. 2.0","MMH","55-423","2009-04-06","Runi","Runi's Bits 1.0 included several models of crystal balls, goblets, jugs, pipes, etc. However, when these were placed in-game, it was discovered that the goblets and jugs were 1/4 the size of standard MW drinking goblets. This is a re-release with the items resized. The models ha..."
"12377","Lingarn's Landscape Meshes","MMH","55-512","2009-04-06","Lingarn","First of all a very very big thank you to two people. Lingarn who made these fantastic meshes of exterior landscaping for use in interior cells. Bravo and thank you so very much again. Next would be GhostWheel for his amazing time saver called NIF Duplicator. It allowed me to make this entire 121..."
"12376","Gold Nuggets Pack V1.0","MMH","55-510","2009-04-06","redwoodtreesprite","Adds 6 retextures of Morrowind and Bloodmoon meshes, making gold nuggets. There are two color variations, one darker and one brighter. In total, there are 12 different nuggets. Icons were made for all the nuggets. They have no alpha channels. I have made modder's esps with the nuggets, ..."
"12375","Male-Shirt","MMH","55-536","2009-04-06","Durgoth","Modders Resource !!! Untextured Male Meshes included are: UV-Map.bmp texture Male-shirt-LA.NIF - Left Ankle Replacer Male-shirt-chest.NIF - Chest Replacer alpha - alpha channels enabled Requires Better Bodi..."
"12374","Dark Silver Sword","MMH","55-534","2009-04-06","Unknown",""
"12373","Blood and Shadows","MMH","55-544","2009-04-06","Qarl","[Shadow on Wall, Blood and Shadows] Shadow on Wall, Blood and Shadows Blood and Shadow Modders Resource by Qarl Qarl@eathlink.net Some flat plane meshes supporting alpha channels with no collision. Some meshes have the same texture but pivot differently so you can place them on different walls. Please feel free to use these in yo..."
"12372","T Buildings","MMH","55-541","2009-04-06","Thann"," new house models, with matching interiors, windows and a door. This is a modder's resource."
"12371","Imperial Buildings","MMH","55-550","2009-04-06","Unknown","this is modders resource. theres new houses, and other new imperial stuff to play around. add meshes to morrowind/datafiles/meshes folder and textures to morrowind/datafiles/textures folder"
"12370","bringer","MMH","55-589","2009-04-06","Unknown","qarl@earthlink.net Just a playable head and modders resource. one of the bringers from Buffy the Vampire Slayer."
"12369","Dark weapon set-alpha","MMH","55-582","2009-04-06","Unknown","***************************************************************** The Elder Scrolls III Morrowind: Crimson Weapon Set v 0.34 Please email ..."
"12368","Jack O Lantern Resource v1.0","MMH","55-591","2009-04-06","Korana","This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and will c..."
"12367","Last one","MMH","55-651","2009-04-06","Thann","Modders Resource
creator: Thann
this contains 31 new models some houses, weapons, creatures. and clothes. place the meshes to morrowid/datafiles/meshes folder and the textures to morrowid/datafiles/textures folder thats all. Thanks."
"12366","Dongles water meshes (clean)","MMH","55-661","2009-04-06","dongle",""
"12365","Shields of Crusan","MMH","55-664","2009-04-06","AnOldFriend","Shields of Crusan is a modders resource including three new shields, Green Skull Shield, Orange Skull Shield, and a Wood Shield. The shields may be used in any mod however you so wish and you may also do with the shields as wish with a small bit of credit to Lord Crusan and Myself."
"12364","Keldyn's Fantasy Tapestries v1.0","MMH","55-683","2009-04-06","Keldyn","Keldyn's Fantasy Tapestries v1.0 (A Modders Resource) My homage to perhaps the greatest fantasy artist this world has ever seen! Included are 32 hi-res, custom made fantasy styled tapestries for Morrowind. At present there is no included esp so it is up to you to make best use of them...."
"12363","Wooden Armor Mannequins Resource V1.0","MMH","55-675","2009-04-06","ReflectioN","The Elder Scrolls III MORROWIND: Wooden Armor Mannequin Resource V1.0 author: ReflectioN (reflection_nl@yahoo.com) A. Description B. Installing the resource mod C. Credits D. Contact and info..."
"12362","Blank Splash Screen Pack PSP v1.0","MMH","55-685","2009-04-06","Szazmyrr3","This is the source image complete with layers. In Paint Shop Pro Image format."
"12361","Southwestern Rugs Resource","MMH","55-697","2009-04-06","lochnarus","Southwestern Rugs - Resource pack author:
lochnarus
A resource plugin for Morrowind. contains 2 different rugs with models and textures done in a Southwestern style similar to American Indian and Mexican rugs. Textures by lochnarus models by bethesda"
"12360","Flame helm","MMH","55-710","2009-04-06","Schwaa","Schwaa's Custom Objects - Installation schwaa11@hotmail.com All objects for use in Morrowind. Flame Helm: Not a plugin, just a modders resource. This came from a post at elderscrolls..."
"12359","Keychain =MR=","MMH","55-705","2009-04-06","TESaddict2","Keychain =MR=
author: TESaddict2, tesaddict@drag0nden.net This is simply a modders resource.This does not add the keyring (keychain) into the game.Included in this file is the mesh which can be found in the ""Meshes"" folder,the texture which is in the ""Textures"" folder,and th..."
"12358","Pentegrams (modders res)","MMH","55-712","2009-04-06","Unknown",""
"12357","Gimlis Axe Modders Resource","MMH","55-715","2009-04-06","Unknown",""
"12356","Dual Daedric Cresents","MMH","55-721","2009-04-06","Jin Atsuko","Modder's Resource By Jin Atsuko The esp adds the cresent to the editor, their are no references ingame to it. Use as you wish, i recommend changing ..."
"12355","BloodRayne Resource Pack","MMH","55-733","2009-04-06","SiriusSnape","BloodRayne Resource Pack for Modders and Modellers SiriusSnape This is a resource pack for modders and modellers, and includes playable files for people who want to add them in the Construction Set and play the head and hair in their current state. It is a head and hair set based ..."
"12354","Retextured Small Chests","MMH","55-761","2009-04-06","Tyger_Lily","Adds 52 retextured small chests/strongboxes to the CS. They are not added in-game, only as a modders' resource. No new meshes, just retext'd versions of the Bethesda ones. Screens are included in the mod."
"12353","Bonsai Trees (resource)","MMH","55-760","2009-04-06","Joel Braddock aka Mantodea","Bonsai meshes and icons by Mantodea, created by request. Textures by Bethesda Softworks. Bonsai trees must be added to the game via the construction set. This is free to use without permission.Files: Meshes->JB-> JEB_BCbonsai.nif JEB_BCbonsai2.nif Icons-..."
"12352","Frost Armor Modders resource","MMH","55-766","2009-04-06","Thann","Creator: Thann Frost Armor. This is modders resource pack, so you can use it how ever you want. how to use? place the icons to icons folder in you'r ""c:\morrowind\datafiles"" folder.(create a new folder for the icons) and the textures to you'r..."
"12351","faces for modders only","MMH","55-846","2009-04-06","Unknown",""
"12350","Inferno Axe","MMH","55-880","2009-04-06","Wormheart","***************************************************************** The Elder Scrolls III MORROWIND: Inferno Axe Version 1.0 ..."
"12349","Fire Armor Modders Resource","MMH","55-888","2009-04-06","Thann","Creator: Thann Fire Armor. This is modders resource pack, so you can use it how ever you want. how to use? and the textures to your ""c:\morrowind\datafiles\textures"" folder. create a new folder in the ""C:\morrowind\datafiles\meshes"" folder..."
"12348","Fantasy Wings (Modders Resource)","MMH","55-890","2009-04-06","AnOldFriend",""
"12347","Wands","MMH","55-906","2009-04-06","Thann","Wands
creator:Thann this is a modders resource, so you can use these in your own mods how ever you like. place the Nifs to meshes folder. textures to texture folder. icons to icons folder. enjoy. :)"
"12346","kwshipmans Rich Furniture Pack Complete v4.0","MMH","55-924","2009-04-06","kwshipman","This is simple modders pack so nothing is added replaced in the game. Due to feedback it now includes an esp to make it easier to place the objects, they are in a cell labled kw_furn_4. It also includes 3 new meshes edited for me by Sisco. They are a desk and two container tables that..."
"12345","Divine Domina - Unused Domina Texture (resource)","MMH","55-931","2009-04-06","Unknown","Contain: TX_C_Domina_skirt.dds"
"12344","Mushrooms","MMH","55-930","2009-04-06","Unknown","this is modders resource, so you can use these as you want in your own mods. just remember to give little credit for me. ;) extract the nifs to meshes folder and the textures to the texture folder."
"12343","Staffs","MMH","55-952","2009-04-06","Thann","staffs
creator: Thann this is modders resource pack, so use the models as you like. but the nifs to your morrowind/datafiles/meshes folder textures to your morrowind/datafiles/textures folder icons to morrowind/datafiles/icons folder enjoy"
"12342","Glowmapped pearls","MMH","55-961","2009-04-06","Stalker","The Elder Scrolls III MORROWIND: Glowing pearls"
"12341","bows","MMH","55-980","2009-04-06","Unknown","There is no readme and only these files. Nordic War Bow..."
"12340","The Elder Scrolls Treasury Vol. III Edition 1","MMH","55-983","2009-04-06","Zeph","The Elder Scrolls Treasury Vol. III: TES3 Encyclopaedia. Words, Phrases, Locations and Topics from TES3: Morrowind, its official Plugins and Expansions. 1st edition. A pdf-sourcebook for modders."
"12339","window meshes","MMH","55-993","2009-04-06","Shannon","Windows by shannon. A morrowind modders resource. Extract all files to their proper places, yada, yada. Texture credits: Make sure you credit DavidGurrea, and put the address of the 'Quake retexturing project' in your readme: http://www.quake.cz/wincla..."
"12338","Player Anim Example","MMH","55-1013","2009-04-06","Unknown","Greetings. This is just a little example I worked up to test something; it is not meant to be a full blown mod, or the most wonderful thing you download. Honestly, I wouldn't recommend using this for a long term character. That said, here is what this does: I..."
"12337","Nautilus\, Wraithguard","MMH","55-1018","2009-04-06","Mighty Joe Young","This is ONLY the Nautilus, Wraithguard files (1 mesh, 3 texures) from Mighty Joe Young's Modders Resources 3."
"12336","Furniture Resource","MMH","55-1016","2009-04-06","lochnarus","[Table with Drawers] Table with Drawers peices of new furniture models, culled from various websites... A few tables, a cupboard, 3 shelves, dresser drawers, and a higher poly chair. Free for the use in mods, and retexturable."
"12335","kws Rich Furniture Mod Pack","MMH","55-1027","2009-04-06","Unknown","******************************************************* ******************************************************* kw's Rich Furniture ******************************************************* ********************************..."
"12334","Coffin Model","MMH","55-1073","2009-04-06","lochnarus","A new model of a coffin. Not much else... This model can be used as anything- a storage device, a bed, or just as decor for a dark, evil place."
"12333","Sofa Resource","MMH","55-1072","2009-04-06","lochnarus"," new sofa model, done in 3 different texture schemes. Easily rexturable. Poly count: 2738- USE ONLY INDOORS. Will NOT slow FPS down unless many are in one room."
"12332","Fireplace Model v1.0","MMH","55-1080","2009-04-06","lochnarus","Fireplace Model For The Elderscrolls III: Morrowind lochnarus lochnarus@yahoo.com ""Synopsis"": A new model of a fireplace made out of brick ..."
"12331","Dooby Grass V2","MMH","55-1077","2009-04-06","jdooby","DoobyGrass by jdooby 7-06-2004 Description A modder's resource. Some new grass models very suitable for rolling plains or grassy settings. There is something for everyone: short, tall, in-between, sparse, thick, wide and ..."
"12330","Low Rez Palm Tree","MMH","55-1097","2009-04-06","Mighty Joe Young","No Readme No Textures"
"12329","Chaos Armor","MMH","55-1094","2009-04-06","Tallguy","No Readme. Glass Re-tex. See admin comments"
"12328","items emma`s toys","MMH","55-1091","2009-04-06","Mighty Joe Young","No Read me"
"12327","kws Rich Furniture Mod Pack v.2","MMH","55-1130","2009-04-06","kw","******************************************************* ******************************************************* kw's Rich Furniture ******************************************************* ******************************************************* This is simple modde..."
"12326","Cakes and a Scale","MMH","55-1143","2009-04-06","Unknown","No Read Me"
"12325","New Bed Model","MMH","55-1136","2009-04-06","lochnarus","Changes the bed model.Still uses the original texture from Bethesda, so re-textures can work."
"12324","Elven Chain Mesh","MMH","55-1156","2009-04-06","Unknown","meshes with texture maps."
"12323","Funkys Sais","MMH","55-1161","2009-04-06","thefunkyone","Mod Name : Funky's Sai's Creator : TheFunkyone Date : 01/08/04"
"12322","Miniskirt and Leotard","MMH","55-1159","2009-04-06","Lingarn","BB Mini Skirt and Leotard v1.0 author: Lingarn
Description:
This is a modder's resource, to be used with the Better Bodies..."
"12321","Lady Eternity-Pams sitting Mesh Pack.","MMH","55-1179","2009-04-06","Unknown","No Readme"
"12320","Klostermesh","MMH","55-1186","2009-04-06","Unknown","kloster.max"
"12319","kws Furnature pack 4","MMH","55-1198","2009-04-06","kw","******************************************************* ******************************************************* kw's Rich Furniture v3 ******************************************************* ******************************************************* This is simple mod..."
"12318","glass hall","MMH","55-1206","2009-04-06","Mighty Joe Young","No Readme"
"12317","Resident Evil Viles","MMH","55-1209","2009-04-06","Starcon5","******************************************************** The Elder Scrolls III Morrowind The Resident Evil Viles ********************************************************* CREDIT *****************************************************..."
"12316","Silveri's Misc. (Pack 2)","MMH","55-1219","2009-04-06","Silveri"," napkins. of the napkins, has the texture from Silveris misc. pack 1. is new textures. set of forks, knifes and spoons in the colours: Gold Green Grey Blue Red Green, grey, blue and red has a gold strip. ..."
"12315","Silveri's Furniture Pack 2","MMH","55-1235","2009-04-06","Silveri","Silveris Furniture Pack 2 author: Silveri This is made for modders, no expansions needed. I made this for variation in the game. Includes the 2 wallscreenes, in the same 3 woodpatterns and the 12 textiles, as in Silveris Furniture Pack 1."
"12314","Silveri's Rug Pack 1","MMH","55-1239","2009-04-06","Silveri","Silveris rug Pack 1 This is for modders only. It will not place any items in the world. Included are 60 oval rugs and 180 big rugs. The oval and the first 60 big rugs chare the same texture pattern, so it is possible to use both kinds with the same pattern in the same room. ..."
"12313","Orc Helm with Glow-Mapped Eyes","MMH","55-1247","2009-04-06","TheSiriusSnape & Ger","|---------Orc Helm with Glow-Mapped Eyes: Created by TheSiriusSnape--------| Only Morrowind is required. This is a modder's resource helm that TheSiriusSnape created for a large mod that will be released in the future. I coincidently asked if anyone could make an Orcish Helm..."
"12312","Staves of the Undying Wind V2","MMH","55-1281","2009-04-06","AnOldFriend","This is a modders resource. There are 3 staves for you to use however you wish. The ESP file is not a mod it simply adds the staves to the editor."
"12311","Asian Dragon Relief Retextures","MMH","55-1280","2009-04-06","redwoodtreesprite"," retextured variations of a Dragon Sculptural Relief texture from Marlin Studios. The original texture is part of a free sample set, available at: http://www.marlinstudios.com/samples/sampst11.htm All textures are in dds form, and can be viewed and converted to bmps wit..."
"12310","18 new Tapestries (MODDERS RESOURCE)","MMH","55-1279","2009-04-06","Unknown","No Readme"
"12309","Saints Banners v1.0","MMH","55-1278","2009-04-06","Stalker","This mod adds banners showind all Mowworind saints + Tribunal gods. There are 4 versions of banners..."
"12308","colisum & amphitheatre","MMH","55-1276","2009-04-06","Mighty Joe Young",""
"12307","Dragon Statues - Modders Resource Pack","MMH","55-1275","2009-04-06","Miltiades & Ki_Shin_Ju & JB","As seen in-game
Dragon Statues Modder's Pack:
A Modder's resource for The Elder Scrolls III, Morrowind Compiled by Miltiades, 30-04-2004
Table of Contents: ..."
"12306","Imperial Keep Retexture of Elrihn's Keep","MMH","55-1303","2009-04-06","redwoodtreesprite","[Imperial Keep Window Choices-Editor] Imperial Keep Window Choices-Editor This is an Imperial retexture of Elrihn's Keep. It includes a main keep piece, two different styles of doors, 3 side towers, a leveling platform (not likely to be needed), an animated unicorn flag, and a one-sided unicorn tapestry. (I didn't include the doorframe, as it is untexturable, and..."
"12305","Middle Eastern Tapestries - Modders resource Pack","MMH","55-1299","2009-04-06","lochnarus","[Middle Eastern Tapestries] Middle Eastern Tapestries I GOT TIRED OF THE RATTY, BROWN, ULGY-ASS TAPESTRIES IN MORROWIND! hehe... To allow modders the use of these items in their plugins. This originally started out as a part of my Khajiit Rebellion mod, to be used in it and add color to it...but I have decided not to let the..."
"12304","LadyLuck's \""Buttons\"" v1.0","MMH","55-1316","2009-04-06","LadyLuck","This is not a playable plugin. It's meant for modders"
"12303","Silveri's Misc. (Pack 1)","MMH","55-1326","2009-04-06","Silveri","The set has 26 items in 39 different textures. Mich. Items: Bowls Candles Cup Flasks Glass Goblets Inkwell Jar Lidded Jar Lidded Pot Pitchers Plate Platter Tankard Static it..."
"12302","Pot Retexture","MMH","55-1323","2009-04-06","Ghoul","This is a replacer, even if it's using a new mesh. Share this on your site if you wish, but with my name. Use this in your mod if you would like to, but include my credit. Because the new mesh you can easilymake this a new object."
"12301","roman pillars","MMH","55-1328","2009-04-06","Mighty Joe Young",""
"12300","colisium","MMH","55-1335","2009-04-06","Mighty Joe Young",""
"12299","Small Retextured Mushrooms Modder's Pack 1: Blue","MMH","55-1337","2009-04-06","redwoodtreesprite","[Coprinus Retex] Coprinus Retex Adds 12 retextures for Russula mushrooms and 11 retextures for Coprinus mushrooms, all variations of blue. In total, there are 60 retextured Russula Mushrooms and 33 retextured Coprinus. I have made a modder's esp with the mushrooms, but they are not put ingame."
"12298","Staves of the Undying Wind","MMH","55-1358","2009-04-06","AnOldFriend","This is a modders resource. There are 3 staves and 2 have 2 versions for you to use however you wish. I included the textures in the NIF files cause I am lazy and have lots of work to do. If you want to retexture the staves let me know and I will send you a texturable version. The ESP file only a..."
"12297","Maps of Tamriel v1.0","MMH","55-1376","2009-04-06","Stalker","This mod adds maps of most of Tamriel regions. Maps come in two ""versions"": scroll and poster. This mod won't add anything to the game. ESP's main purpose is easy merging with other mods. This mod won't modify you save games. It's compatible with all known and unknown mods."
"12296","Weapons of the Undying Wind","MMH","55-1375","2009-04-06","AnOldFriend","This is a modders resource. Included are 4 brand new staves and 2 brand new swords created by me of course."
"12295","Kagrenac`s Spinx v1.0","MMH","55-1403","2009-04-06","Mighty Joe Young","just a spinx,14,oo poly so ,low end user ,i`m sorry,but it`s only 3 npc in the same place or least if u think about it,the head is lots because of the curves on the mesh."
"12294","egyptian stuff for modders","MMH","55-1413","2009-04-06","Mighty Joe Young","just a spinx,14,oo poly so ,low end user ,i`m sorry,but it`s only 3 npc in the same place or least if u think about it,the head is lots because of the curves on the mesh install in mw data files,added some extra,high #is the finish,#3,other one`s need retexture, there is 2 th..."
"12293","Fixed b_n_snow_elf_female_bod.bmp","MMH","55-1411","2009-04-06","Unknown",""
"12292","Basic Spear","MMH","55-1423","2009-04-06","Unknown","No Readme"
"12291","The Elder Scrolls Treasury Vol. I Edition 2","MMH","55-1440","2009-04-06","Zeph","The official Books, Scrolls and Notes of TES3: Morrowind, its official Plugins and Expansions."
"12290","Atmospheres","MMH","55-1445","2009-04-06","Unknown","thanks to undulation for some of the textures. this adds some meshes that can be used for building a sky. The domes are see through, and whatever color fog you choose will show through. There is also a flat animated cloud mesh that goes well with them. You can use these for..."
"12289","Silveri's Stone walls v1.0","MMH","55-1461","2009-04-06","Silveri","This is for modders only. It's the In_c_stonewalls that I have given new textures. It's in the brown colour range, so I think it blends well with the original Morrowind. I have included pictures. Or look here: www.silveri.dk"
"12288","Silveri's Misc (Pack 3)","MMH","55-1465","2009-04-06","Silveri","This mod includes 12 barrels, 2 types of chests 12 of each, 24 baskets and 39 Jars. The barrels and the chests have the same textures. The baskets have new textures. The jars have the same textures as the items in Silveris misc. pack 1 and some of the napkins in Silveris misc. p..."
"12287","Marble Book Shelves and Beds v1.0","MMH","55-1503","2009-04-06","windomace","Marble Beds Readme The modle does not belong to me it belongs to Dongle, I just retextured them. If I packaged this right just unzip into /DATA Files folder. Marble Book Shelves Original meshes from the game I just retextured."
"12286","Bright Retextured Mushrooms Modder's Pack 1 v1.0","MMH","55-1510","2009-04-06","redwoodtreesprite","Bright Retextured Mushrooms Modder's Pack 1: Spotted Emperor Parasols and Muckpods Version 1.0 Adds 12 retextured mushroom meshes and 17 textures for modder use. There are 6 retextured Emperor Parasols and 6 retextured Muckpod_01s. I have made a modder's esp with the mushroom..."
"12285","Marble Beds v1.0","MMH","55-1512","2009-04-06","windomace","The modle does not belong to me it belongs to Dongle, I just retextured them. If I packaged this right just unzip into /DATA Files folder."
"12284","Sandstone-v0.9b","MMH","55-1532","2009-04-06","Jason Hoffoss","Test cell for sandstone tile set"
"12283","Marble Tubs Tables and Shelves","MMH","55-1561","2009-04-06","Windomace","The tub model does not belong to me, and I can not remember who it was by, all I did was retexture it. The tables and shelves are standard Morrowind stock."
"12282","Trashheap","MMH","55-1615","2009-04-06","LadyLuck","No Readme"
"12281","Marble Chairs","MMH","55-1614","2009-04-06","windomace","Marble Chairs are original stock, just retextured."
"12280","Black Unicorn Retexture Modder Resource","MMH","55-1628","2009-04-06","redwoodtreesprite","A retexture of Lady Eternity's unicorn resource. This is a modders' resource; nothing is placed in game. All of the required files for the unicorn are included, so no other download is needed. Detailed instructions for adding the unicorn to the game are included."
"12279","Flowing Lava v2 ver1.1","MMH","55-1634","2009-04-06","Detrius2004","changes from version 1: I removed the alpha channals from the textures, and tweaked them so now they are opache and brighter. These mods are only modders' resources. I hope the modding community finds them useful. Uncompress with Winrar into the data files folder. The mod ti..."
"12278","Phoebes Misc Pack 2","MMH","55-1646","2009-04-06","Phoebe","PHOEBE'S MISC PACK 2 4-11-2004 *INTENDED FOR MODDERS*
DESCRIPTION: This retexture set includes 92 miscellaneous items, 4 planters, 4 jewelry chests & 32 candlesticks. These are not available in-game as of now. They are for modders to use when making ..."
"12277","Phoebes Misc Pack 1 v.2.0","MMH","55-1642","2009-04-06","Phoebe","This adds 120 miscellaneous recolored items & 40 recolored candlesticks to the game. These are not available in-game as of now. They are for modders to use when making mods. The screenshot included with this file gives lets you see everything. There are five glass textures the colors b..."
"12276","Marble Desks and Wallscreens","MMH","55-1640","2009-04-06","windomace","Marble Desks and Wallscreens Original meshes from the game I just retextured."
"12275","Flowing Lava v1.0","MMH","55-1652","2009-04-06","Detrius2004","These mods are only modders' resources. I hope the modding community finds them useful. Uncompress with Winrar into the data files folder. The mod titled ""flowing lava"" adds three objects to the construction set that look like flowing lava. Under the ""Activator"" tab de..."
"12274","Phoebes Modders Pack 3 (Paintings)","MMH","55-1663","2009-04-06","Phoebe","This retexture set includes 84 floral still life paintings. There are 20 square paintings each has 3 frames types. 2 horizontal in 3 frame types. And 3 pairs of Verticals (these are mirror images of each other in 3 frame types. These are not available in-game as of now. They are for modders to us..."
"12273","Shannons Retextured Closets and Cupboards","MMH","55-1656","2009-04-06","Shannon"," retextures stock MW meshes with stock MW textures. No read me included"
"12272","Shannons Retextured Chests","MMH","55-1679","2009-04-06","Shannon","An assortment of re-textured chests for modders to use. No readme included"
"12271","Canopy Beds Modders Pack","MMH","55-1678","2009-04-06","Korana","Adds 24 retextured canopy beds by Dongle...and a black pillow to match a few. Adds these beds: * Silk bed covers * ""Romantic"" bed covers (two floral,lace, organza) * 2 different leopard print,zebra, fur, and leave print covers. * Black beds with black canopies with a leopa..."
"12270","Common Furniture Reskin w/ Cherry Wood Texture","MMH","55-1688","2009-04-06","danhaab","This is a modders resource. An esp file has been included for convenience. The esp has been cleaned with TESAME. This mod DOES NOT require Bloodmoon or Tribunal. No credit is necessary if you happen to use the reskinned furniture, but an email would be appreciated so I can see your work"
"12269","Dark Telvanni Construction Set v1.0","MMH","55-1694","2009-04-06","Kieve","Nothing was added to the game world itself. Four ""Demo"" cells were created for testing purposes: they show ""Tel Branora"" and ""Tel Mora"" done in DT units. The interior pieces, doors, and custom flora are laid out in two other cells. All meshes are original MW Telvanni units (barring..."
"12268","mjy2","MMH","55-1700","2009-04-06","Mighty Joe Young","No Readme, Here is a list of the archive contents..."
"12267","Tree Village Model Set 1","MMH","55-1709","2009-04-06","AnOldFriend","This is a modders resource it does NOT add anything to the game. There are 6 diferent models in this set without interiors, sorry, maybe if I feel like doing some more work on these models I will include some interiors later."
"12266","Flame Armor","MMH","55-1715","2009-04-06","GateKeeper",""
"12265","Flowing Lava Final","MMH","55-1723","2009-04-06","Detrius2004","These mods are only modders' resources. I hope the modding community finds them useful. Uncompress with Winrar into the data files folder. The mod titled ""flowing lava final"" adds three objects to the construction set that look and sound like flowing lava. Under the ""light""..."
"12264","mjy","MMH","55-1727","2009-04-06","Mighty Joe Young","No Readme, Here is a list of the contents of the archive..."
"12263","Daedric Tower","MMH","55-1735","2009-04-06","AnOldFriend","This is a modders resource it does NOT add anything to the game. This model is completley original work by yours truly if they resemble any work done by someone else it is purely coincidence. There is 2 texture variations packed into 2 different rar files since I dont know how to make 2 texture s..."
"12262","Athene Statue","MMH","55-1729","2009-04-06","AnOldFriend","This is a modders resource it does NOT add anything to the game. Simply it is a statue of the greek goddess Athene. I found this model on the web so in no way is it mine I am not good enough to do this type of modeling. I simply DL the model retextured it and nifed it for yall to use however you ..."
"12261","bb Cloth Armor","MMH","55-1739","2009-04-06","Unknown","No Readme See Admin Comments"
"12260","Common Window Retexture","MMH","55-1744","2009-04-06","danhaab","This is a modders resource. An esp file has been included for convenience. The esp has been cleaned with TESAME. No credit is necessary if you happen to use the reskinned windows, but an email would be appreciated so I can see your work."
"12259","Varieties of jdooby's Trees with a Forest v1.0","MMH","55-1757","2009-04-06","ayse","Varieties of jdooby's Trees with a Forest 03/09/28 author: ayse ayse_morrowind@hotmail.com http://freett.com/varvarvar/"
"12258","Belgian Beer Bottles v1.0","MMH","55-1770","2009-04-06","acs","No readme. Beer bottles."
"12257","Soap Collection v1.0","MMH","55-1780","2009-04-06","LadyLuck","This is not a playable plugin. It's meant for modders! Meshes by Bethesda, retextured by LadyLuck."
"12256","Varieties of Lady E's Trees with a small Forest v1.0","MMH","55-1788","2009-04-06","ayse","Varieties of Lady E's Trees with a small Forest 03/09/19 author: ayse ayse_morrowind@hotmail.com http://freett.com/varvarvar/"
"12255","Varieties of N'Dib Trees with a small Forest v1.0","MMH","55-1793","2009-04-06","ayse","Retextured N'Dib Trees. There are 72 new trees. In South island of Eboheart, you can see all trees. This forest is small, heavy and realistic. Object IDs. /Static/ndib_tree_g*_**_ayse"
"12254","Varieties of Dracus's Trees with a small Forest v1.0","MMH","55-1802","2009-04-06","ayse","Varieties of Dracus's Trees with a small Forest 03/09/24 author: ayse ayse_morrowind@hotmail.com http://freett.com/varvarvar/"
"12253","New Darkelf Vampire Head","MMH","55-1801","2009-04-06","Unknown",""
"12252","Brown Assassins Daggers","MMH","55-1808","2009-04-06","Unknown",""
"12251","Open Indoril Helm","MMH","55-1829","2009-04-06","Joel Braddock aka Mantodea","No read me This is 1 mesh. Exactly what it says."
"12250","Asymmetric Better Bodies Nifs","MMH","55-1832","2009-04-06","Reavance",""
"12249","Asymmetric Better Bodies Nifs with glowmaps","MMH","55-1841","2009-04-06","Reavance","This includes eight nifs intended for race modders, four of which are glowmapped and are named as such. They have been set to have each side of the body have a separate texture so that race modders can do asymmetric (different on each side)scars, tattoos, etc. BB=Better Bodies M=Male F=..."
"12248","Gold Helm of Tohan","MMH","55-1877","2009-04-06","Unknown",""
"12247","Black Assassins Daggers","MMH","55-1883","2009-04-06","Unknown","No read me"
"12246","Recolored Nordic and Imperial Test","MMH","55-1963","2009-04-06","Szazmyrr3","This mod adds recolors of all Nordic and Imperial Buildings."
"12245","Armor Racks non-playable","MMH","55-1996","2009-04-06","TheBurningLich","Hi, the burning lich here, heres a little note on the armor racks,add in your mods, dont expect them to be placed in game already. they are to help you make your mods. they work a little more like armor racks than mennequins. they have 0 mercentile so you can buy things back from them ea..."
"12244","Blank Master File Version 2.0","MMH","55-2057","2009-04-06","Rizzen","This is a Blank Master file Which you may use if you are thinking about making a Total Conversion of Morrowind. You MUST have both Tribunal and Bloodmoon installed to use the ESM."
"12243","Blank ESP","MMH","55-2083","2009-04-06","Kugai aka Matthew Wilson","Blank.esp Readme.date: 17/02/2003 Kugai What is it? DO NOT RUN MORROWIND WITH THIS FILE SELECTED IN YOUR DATEFILES!!!! FOR MODDERS PLANNING A TC ONLY!!!!!!!! Goto the website below if you're unsure you need this..."
"12242","TheBurningLiches Tools for Home making.","MMH","55-2070","2009-04-06","TheBurningLich","This is NOT a playable mod- it simply is for if you are making a house and want new mannequin or practice dummy meshes. look for npc's with the ID of ""A liches mannequin"" or ""ZZZZ_mypracticedummy"" (the names will be something like those) i am fine with you using these if you put me in the credits..."
"12241","Chairs","MMH","55-2085","2009-04-06","jakethesnake",""
"12240","jjs Alchemy Jars v1.0","MMH","55-2098","2009-04-06","Andoreth","jjs Alchemy Jars
author: Andoreth
contact: andoreth@msn.com or andoreth at the Morrowind main site forums. What this mod adds: This is just a series of labeled alchemy jars that can be added to the game via the construction set. They are not plac..."
"12239","Empty ESM","MMH","55-2097","2009-04-06","Thread_Whisperer","Cleaned of land, and some dialogue, this master file is designed for those who wish to create Total Conversions based on Morrowind files, Tribunal Files, AND Bloodmoon Files."
"12238","Tree Pack v0.1","MMH","55-2127","2009-04-06","jdooby","Forests are now possible! For a long time now, the Morrowind modding community has had hopes and dreams of creating forests to roam and to build new mods with. Unfortunately, this was not feasible with the original trees unless you had a super-gaming machine. FPS would take a plunge an..."
"12237","Imperial Staircase","MMH","55-13370","2009-04-11","TaroustheSlayer","Just a Hlaalu staircase retextured to suit your imperial needs.This is just a resource and includes only the model. P.S. It will be affected by texture replacers."
"12236","More Crates","MMH","55-13369","2009-04-11","Phaedrus","A modders resource that adds 20 new crates, to increase the variety of available crates. There's only TWO in the original game, for crying out loud. Added are crates marked with symbols (originally from signs) of the Mage's Guild, the Fighter's Guild, Armorer, and A..."
"12235","More Lights","MMH","55-13380","2009-04-15","Phaedrus","A collection of 48 new chandeliers, sconces, and table lamps for Morrowind. This is a modder's resource; nothing new is added to the game. Many of these lights are animated with candle flames, and extinguished versions of each light are included. There is one ..."
"12234","NioLiv Clothing Collection Expansion I","MMH","55-13385","2009-04-23","Plangkye","Vol. I: Dresses These are several variants of NioLiv's dress models with sleeves transplanted from her various shirts and other dresses. I have tried to make as many sleeve/body permutations as I can with this. Credit goes to NioLiv for the original models. The UV textur..."
"12233","Wooden Armor Mannequin Resource v1.0","MMH","55-2141","2009-04-24","ReflectioN","Every now and then a question comes up on the Elderscrolls Forums about wooden armor mannequins and how to make them. I've created this little resource mod to enable people to make their own wooden armor mannequins. This mod is just a modder's resource. It contains no esp file and no wooden armor..."
"12232","Sinister Glass 1","MMH","55-2143","2009-04-24","Mighty Joe Young","mighty joe young install in morrowind folders used to your heart`s content. don`t need to ask,just put my name that i built the stuff have fun!!"
"12231","Sinister Glass 2","MMH","55-2144","2009-04-24","Mighty Joe Young","mighty joe young install in morrowind folders used to your heart`s content. don`t need to ask,just put my name that i built the stuff have fun!!"
"12230","Sinister Glass 3","MMH","55-2145","2009-04-24","Mighty Joe Young","mighty joe young install in morrowind folders used to your heart`s content. don`t need to ask,just put my name that i built the stuff have fun!!"
"12229","Thepal's Blank","MMH","55-2330","2009-04-24","Thepal","Blank.esp by Thepal What is it? My blank.esp is basically a base for TC (Total Conversions) to be made off of. The entire world has been deleted so you can create a world from scratch. The objects still all exist in the TESCS, just not in the world itself. Some scripts are s..."
"12228","Gold Nuggets Pack V2.0","MMH","55-2163","2009-04-24","redwoodtreesprite","Adds 6 retextures of Morrowind and Bloodmoon meshes, making gold nuggets. There are two color variations, one darker and one brighter. In total, there are 12 different nuggets. Icons were made for all the nuggets. They have no alpha channels. I have made modder's..."
"12227","Arena","MMH","55-2156","2009-04-24","redwoodtreesprite","[Sense Of Scale] Sense Of Scale This is the Arena model by Andrea ""McFarland"" Chiantore. It is a very large single mesh. It has a huge seating area, entrance tunnel, ""royalty box"", and a platform surrounded by pillars, all one single mesh. (The picture outside of the screenshot folder is of the arena inside of ..."
"12226","True Gold - Gold coin retexture","MMH","55-2181","2009-04-24","FrostByte","True Gold - Gold coin retextureBy: FrostByte To install just drop the textures or your choice, mip mapped or non-mip mapped, into your Morrowind/Data Files/Textures folder. Feel free to use these textures in your mods as you will. Asking permission from me is not necessary. Have ..."
"12225","BBAsymHands","MMH","55-2215","2009-04-24","Unknown","No readme"
"12224","Blank ESP","MMH","55-2300","2009-04-24","Kugai aka Matthew Wilson","What is it? Blank.esp Readme.date: 17/02/2003 Kugai DO NOT RUN MORROWIND WITH THIS FILE SELECTED IN YOUR DATEFILES!!!! FOR MODDERS PLANNING A TC ONLY!!!!!!!! Goto the website below if you're unsure you need this..."
"12223","TreePack Texture Fix","MMH","55-2293","2009-04-24","jdooby","jd_treebark3.dds"
"12222","Unused Statics","MMH","55-2326","2009-04-24","Unknown","Nifs for a variety of things. No new textures."
"12221","Sapphire Staff","MMH","55-2328","2009-04-24","Unknown","dds & max files Thumbnail is from the dds file."
"12220","Woodland Furniture Pack v1.0","MMH","55-2329","2009-04-24","Qarl"," new meshes for modder's. All made out of plants. A bed, table, chair, and a blanket of leaves for the bed. Not placed in game."
"12219","PJStaabs Textures v1.0","MMH","55-2306","2009-04-24","PJStaab","Description =========== Just a few modders resource textures to use in your mod."
"12218","Nimrod's Shopsigns","MMH","55-2331","2009-04-24","Nimrod","This is a modder's resource for Morrowind adding 40 shopsigns. Only the meshes and textures are included in this pack, so you will have to add the shopsigns yourself in the editor.
Note: the RAR file unzips to a 7zip, All images are from Herosinger as uploaded to The El..."
"12217","NioLiv's Harem Meshes Add-On v1.0","MMH","55-2699","2009-04-24","NioLiv","This is an add-on for my previously released clothing mesh collection for Better Bodies. The pack contains a pair of baggy pants, two puff sleeved shirts with sleeve bands and flared sleeves, two veils suited for non-beast characters, and one veil that fits Khajiits. All meshes in this pack are s..."
"12216","mannequin","MMH","55-2779","2009-04-24","Indigo","This is not a complete plugin, but rather a base plugin that can be merged with other plugins. It adds a race (Mannequin) and creates a very useful Mannequin that can be dressed however you like."
"12215","Jack O Lantern Resource v2.0","MMH","55-2946","2009-04-24","Korana","This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and will cut in..."
"12214","Picket Fence v1.0","MMH","55-2947","2009-04-24","Greybeard","This set of picket fence pieces is based on Baalthazaars' picket fence pieces, but sized and arranged so the pieces can be ""snapped"" together with the grid and angle settings. There are three sets of 8 fence pieces (normal, old and broken), 2 sets of the three gate pieces, as well as the post, ..."
"12213","Gold","MMH","55-2948","2009-04-24","Korana","Adds a gold ""genie"" light (retextured Redware Lamp) to the Construction Set. **************************************************************** To use- This is intended for modder's use (made by request). The lamp is currently added as a light with the item ID ""KO_Gold_Lamp""..."
"12212","Ginger Jar","MMH","55-2949","2009-04-24","Calislahn","Ginger Jar by Calislahn ************************ This was something I made a long time ago when I was messing about with max, something I didn't keep up for long as I found somebody far better than me to make things for me ;) I am releasing it now as I thought it might ..."
"12211","Printing Press","MMH","55-2953","2009-04-24","dongle","We see mass-produced books all over Morrowind, yet no printing presses. This mesh is intended to correct that. All original model, made by me from scratch in 3Ds Max. Textures are from the stock game. Only a .nif model is included, there is no playable mod. It is a resource ..."
"12210","Dwemeris Script - A Dwemer Rune Font","MMH","55-2956","2009-04-24","dongle","This is a font based on the Dwemer lettering system found in the Elder Scrolls RPG series by Bethesda Softworks."
"12209","Dwemeris Book - A Dwemer Rune Font","MMH","55-2957","2009-04-24","dongle","This is a font based on the Dwemer lettering system found in the Elder Scrolls RPG series by Bethesda Softworks. The third edition, Morrowind, features two books: The Egg of Time and Divine Metaphysics. The runes in this font are based on the ones found in those books."
"12208","Windmills","MMH","55-2958","2009-04-24","dongle","Some animated windmill models for Morrowind. Wind-driven sawmill and grainmill meshes. Both are fully animated, with spinning windmill blades, gear driven shafts, working saw, and grain grindstone. They include matching exteriors and interiors. Mesh..."
"12207","Weapons Pack","MMH","55-2959","2009-04-24","dongle","Some melee weapons for use in Morrowind mods An assorted collection of arrows, axes, spears, and swords which were made for various mod teams. The oldest and simplest, the yari spear, was made almost two years ago in May '03. The newest ..."
"12206","Dongle's Water Pack","MMH","55-2960","2009-04-24","dongle","A Collection of Animated Water Meshes for Morrowind This is a collection of animated water meshes for world builders to use in Morrowind. No playable mod is included in this pack, nor any new textures, just .nif files. Use 'em anyway yo..."
"12205","Tree House","MMH","55-2962","2009-04-24","dongle","A Tree House for use in Morrowind mods A massive three-story tree-trunk hollowed out into a home. Doorways, balconies, windows, walks, and stairways wrap all around the trunk. An interior with matching doorways and internal stairwell is ..."
"12204","Stone Animal Statues","MMH","55-2964","2009-04-24","dongle","Stone Animal Statues for use as decoration in Morrowind mods Three of the Bloodmoon animals - Bear, Boar, and Wolf - re-realized as stone statues. Nice decorations for any rustic home. The wolf is available in three poses. "
"12203","Shinto Shrine","MMH","55-2965","2009-04-24","dongle","A Shinto Shrine for use in Morrowind mods A small rustic building inspired by even smaller model of a Shinto Shrine. This was also the basis for mod for the game Rune, ages ago. One mesh of the exterior, one for the interior, one door, a..."
"12202","Ranger's Equipment","MMH","55-2966","2009-04-24","dongle","Some Ranger's equipment for use in Morrowind mods A collection of accessories for the outdoorsy ranger types. A Celtic style metal-bound wooden shield, a leather quiver, a horn with raven carvings, and a Viking style tent."
"12201","Oblivion Fonts","MMH","55-2969","2009-04-25","dongle","Contains 2 versions Oblivion Script - A Daedric Letter Font ""author"": dongle VERSION 1.0 NOTES: This is a font based on the Daedric lettering system found the Elder Scrolls RPG series by Bethe..."
"12200","Nordic Halls","MMH","55-2970","2009-04-25","dongle",""
"12199","Musical Instrument Pack","MMH","55-2971","2009-04-25","dongle","Musical Instrument Pack v1.1 by dongle Some new musical instrument models for Morrowind. Adds five new models; Harpsichord, Gong, Drum, Marimba, and Celtic Harp. Additionally a wieldable percussio..."
"12198","Mehrune's Accessories","MMH","55-2972","2009-04-25","dongle","Mehrunes Accessories from dongle Some Daedric equipment for use in Morrowind mods A collection of miscellanies Daedric inspired models. These were originally made for"
"12197","Lighthouse","MMH","55-2973","2009-04-25","dongle","Lighthouse by dongle An animated lighthouse for Morrowind. A lighthouse model with a beam of ""light"" animated to pan around the sky. Includes two exteriors as well as upper and lower interiors. ..."
"12196","Chinese Junk","MMH","55-2974","2009-04-25","dongle","Chinese Junk from dongle A Chinese Junk model for use in Morrowind mods A basic model of a Chinese Junk sailing ship. One exterior, and one interior, model are inclu..."
"12195","Imperial Gates Pack v1.0","MMH","55-2975","2009-04-25","Dongle","A replacement for the boring, wimpy, Imperial doors. Two styles of medieval doorways -- one solid, one with gaps you can see through -- in large and small sizes. Door jambs are included that fit the standard Imperial exterior wall arches, the interior four-way, and a more substantial door frame t..."
"12194","Glass Window Pack","MMH","55-2976","2009-04-25","dongle","Glass Window Pack by dongle This is a package of eight translucent glass windows for use in Morrowind mods. The first style is a plain pane of glass you can tile to fill an opening. They come as f..."
"12193","Glass Dome","MMH","55-2977","2009-04-25","dongle","Glass Dome by dongle This is a transparent glass dome for use in Morrowind mods. A geodesic dome with a wooden frame and transparent antique glass texture. A good use would be for an ashlands gree..."
"12192","Glass Display Case","MMH","55-2978","2009-04-25","dongle","Glass Display Case v1.1 by dongle A glass display case to show off your loot. The display case has animated front doors. By setting it up as an activator, and attaching the included script, they w..."
"12191","Glass Door Pack","MMH","55-2979","2009-04-25","dongle","Glass Door Pack by dongle This is a package of translucent glass doors for use in Morrowind mods. There are two arched, and one square door. Each has a choice of plain glass, or with diamond leadi..."
"12190","Elizabethan Galleon","MMH","55-2980","2009-04-25","dongle","Elizabethan Galleon by dongle An Elizabethan Galleon for Morrowind. A large, three-masted, four-sailed, long-distance, sailing ship model. Reminiscent of those in use around our year 1500."
"12189","Druid's Staff","MMH","55-2981","2009-04-25","dongle","Druid's Staff from dongle A Druid's Staff for use in Morrowind mods A wooden staff, with optional leaves, and glowing tree-pod thingies. Modeled to have a half..."
"12188","Creepy Trees","MMH","55-2983","2009-04-25","Wildman","[http://treyleavens.webs.com/downloads.htm] http://treyleavens.webs.com/downloads.htm You guessed it- a resource for creepy trees released on the official forums. If anyone recognizes this let me know who created it. Modders resource only, no .esp file."
"12187","Samurai Helm v1.0","MMH","55-2992","2009-04-25","Crazyboy","A samurai helm by Crazyboy. Part of Morrowind Workshop. the archive contains just the nif the zip file unzips to an ace file thumb is from Morrowind Workshop there is no readme"
"12186","Re-sized Skull Crusher","MMH","55-13388","2009-04-26","Dragon_Lance","This is a simple replacer for the hammer Skull Crusher which simply downsizes it to conform to a more natural shaped hammer. All it comprises of is a mesh. ""Installation"": I did this as a request and I figured it would nice to share. It is just a simple mesh. Install the..."
"12185","Pseudo Speedtree for Morrowind","MMH","55-2995","2009-04-26","Qarl","Modder resource. No ESP. Just models and textures. Basically this is 3 models which are two dimensional planes which always face the player and are always verticle. One has a tree, one has a bush, and one has grass. The planes have alpha channels on them. So they're basically sprites. The reason ..."
"12184","Crystals","MMH","55-2997","2009-04-26","Qarl","Various forms and sizes of crystals for modders. Placed in the CS but not in-game. All models are translucent and reflection-mapped."
"12183","Bleach Wood Bookshelf Minimod","MMH","55-2998","2009-04-26","Wytch","Bleach Wood Bookshelf Minimod by wytch Version History: 1.0 Recoloured the wood..."
"12182","Asymmetric Better Bodies Nifs","MMH","55-2999","2009-04-26","Reavance","***************************************************************** The Elder Scrolls III MORROWIND: Asymmetric Better Bodies Nifs - Modder's resource by ..."
"12181","Asymmetrical Hands for Better Bodies","MMH","55-3000","2009-04-26","MagicNakor","No Readme =====
PES site: Just a resource for those modders that make custom races. These are asymmetrical texture mapped and glowmapped hands for Better Bodies 2.2."
"12180","Moon Script","MMH","55-3002","2009-04-26","RpgFan101 (prev: GreenLink101)","Name MoonScript Author RpgFan101 Submitted / Updated 12-09-2006 / 12-15-2006 Category Modders Resources Requires &..."
"12179","Try On Clothing Demo","MMH","55-3003","2009-04-26","Enmesharra","This is a modder's resource for all you clothing creators. These scripts show you how to set up a ""try before you buy"" option in your shop. The player can ask to try on clothing which unlocks a chest. The player can remove the items and see how they look but cannot leave the cel..."
"12178","N'Dib Terrain Cliffs v1.0","MMH","55-3051","2009-05-12","Eric Henry","N'Dib Terrain - Cliffs 1.0 *--------------------* * What is it? * *--------------------* This is a set of snap-together cliff meshes. They're intended for modders doing new terrain or dungeons. A few ideas: Line your next mountainside with a steep cliff. Cut ..."
"12177","N'Dib Trees v1.5","MMH","55-3067","2009-05-12","Eric Henry","This is a set of several new trees and stumps of the same tree type intended for modders to use; it won't actually add anything to the game. A bare .esp containing just the new statics is included This version has optimized all 6 tree models. Poly counts went down approximately 50-200 faces depen..."
"12176","Council Books","MMH","55-3088","2009-05-12","Stalker","This is a textures for all Six Great Houses Council Books. There's no ESP so nothing was added to the game. You must do it manually."
"12175","Zyndaar's Modular Castle Set v1.5","MMH","55-3099","2009-05-12","Zyndaar","[Styles] Styles The standard set can be found in the cell !!Zs_Amazing_Modular_Sets As well as one piece from each style"
"12174","KI Stone Tops v1 NonTribunal","MMH","55-3125","2009-05-12","Kiriel","KI Stone Tops V1 by Paschors Kiriel@worldnet.att.net DEPENDANCIES------------- Morrowind. DESCRIPTION-------------- This set of statics is made up of the bar/counters and the two container tables. They hav..."
"12173","TF_fireplace_modpack_v1","MMH","55-3145","2009-05-12","TextureFreak","Description: This mod adds 20 retextured fireplaces. 10 furn_fireplace_10 versions and 10 in_nord_fireplace versions. I've included the picture fireplaces.jpg that shows all 10 different fireplaces so you won't have to dig through all 10 variations in order to find the right retex you want. So n..."
"12172","Recolored Nordic & Imperial Buildings v1.0","MMH","55-3173","2009-05-12","Szazmyrr3","This plugin add 20+ recolored Imperial and Nordic objects. This is intended for modders to use. All it actually adds into the game is a cell with all the new buildings in it."
"12171","db dungeon01 tileset","MMH","55-3172","2009-05-12","Lady Eternity & Proudfoot","This is the dungeon tile set used in the DB Alpha. Load most in as statics in TESC Load the doors in as doors in TESC Load chain03 and an activator (Is sways) - Note there are targeting problems because MW blows up Bounding Boxes when a mesh is physiqued and loaded as a activator"
"12170","Yggdrasil House","MMH","55-3418","2009-05-12","Yggdrasil","My House ^_^"
"12169","New World Clean v1.0","MMH","55-3837","2009-05-12","Gibbo","***************************************************************** The Elder Scrolls III MORROWIND: New World v1.0 *****************************************************************"
"12168","Torgulfs NPC Soultrapping","MMH","55-3892","2009-05-12","Torgulf","TORGULF'S NPC Soultrapping v 1.21"
"12167","Andrea Chiantore Mesh Pack","MMH","55-4021","2009-05-12","Andrea \""McFarland\"" Chiantore & Redwoodtreesprite","[Walls Stairs] Walls Stairs These models were uploaded to Morrowind Files. But as Morrowind Files is long gone, and as the full usage Ok was given, I have put them together in one pack for modder use again. I did add AnCh to the meshes and texture names, as some of the names were so simple that there was a risk ..."
"12166","Nomad Plants and Trees Modder's Pack","MMH","55-4019","2009-05-12","Nomad","Oak Tree
These are most of the plants I've created to date. I didn't add the pine tree I've created because I think the one's that came with Bloodmoon look better than mine. I've added 2 tree's that give a little different look than the one's that came with the game.
- Nomad These models have..."
"12165","Elvish Weaponry","MMH","55-4023","2009-05-12","Star Boi","[Elven Dagger] Elven Dagger No Read Me. See Admin Comments. Meshes, textures and icons for: Elvish Dagger Elvish Shield Elvish Arrows (2) Gandalf's StaffSpear Lorien Bow"
"12164","Lord Yig Fantasy Art Mod v1.1","MMH","55-4025","2009-05-12","Lord Yig","In fact, this plugin can't be played as it is, none of the objects this plugin adds have been placed anywhere in the game. This mod is designed for modders who wants to add new stuff to their plugins. Use it with The Elder Scrolls Construction Set. From the TESCS load menu, s..."
"12163","Nomad Female Heads and Hair Modder's Pack","MMH","55-4029","2009-05-12","Nomad","There is a serious ugly factor with the models that came with Morrowind, hopefully you will agree that mine have at least made the females a little more pleasant to look at. The hair models are part of the download, since I've adjusted them to fit specifically with my models.
- Nomad"
"12162","Make-Your-Own-Rug-Kit","MMH","55-4041","2009-05-12","Tommy Khajiit","MAKE-YOUR-OWN-RUG KIT. STORY This plugin brings thirty rugs to Vvardenfell, ten small rectangluar, ten big rectangluar and ten big oval rugs. The textures used for the rugs are simple bitmaps which you can easily alter. The goal of this plugin is that you choose ..."
"12161","Mesh resource compilation for Better Bodies 2.x v1.0","MMH","55-4040","2009-05-12","NioLiv","This is a compilation of all clothing meshes for BB I've released to date, plus a new pair of boots in three variations. All are alpha-enabled, with both full alpha and 1-bit versions included for each mesh. Some also come in versions without alpha enabled. When the slot assignments allow it, man..."
"12160","g07h k1ll3rs Scrolls and Ofudas","MMH","55-4039","2009-05-12","g07h_k1ll3r","This is a modders rescource and the only reason an ESP is included is so that people can check the stuff out ingame. The resource contains four different kinds of japanese-style scrolls with three different colors (Green, Red and Golden Brown) and two ofudas. The Scrolls"
"12159","N'Dib Pots v1.0","MMH","55-4038","2009-05-12","Eric Henry","This release contains several new ceramic pot type containers similar to the urns already included in Morrowind. Each has 3 different colored skins. *--------------------* * Installation * *--------------------* Extract the zip archive to your Morrowind\Data Files direct..."
"12158","displaycases","MMH","55-4044","2009-05-12","Lady Eternity","Hello, In this .rar you will find display cases. Covers have been saved seperately from the bases. And all textures are contained inside the .nifs. Each set is labled numerically, with the alphabet appending each number to indicate the ""glass top"" part of each mesh. Also included are s..."
"12157","Common Rich Hallway Pack","MMH","55-4046","2009-05-12","Baratheon79","This mod (hopefully) completes the common rich interior tileset by adding in the missing hallway pieces. I created this because I needed the pieces for another project, and I figured someone else might be able to make use of it. I reskinned the existing plain common hall pieces using N..."
"12156","Oval Rugs 01 (Clean) v1.0","MMH","55-4048","2009-05-12","kittybrod aka PawPrintExpress aka Catherine","[90 Rugs] Rugs This is only a portion of the rugs I have recolored. I have removed the bright colored rugs from this mod. Please let me know if there are any problems with this mod, This is the first time I have had to use TESAME to remove GMSTs, so I am not sure I was successful."
"12155","Robe 1","MMH","55-4063","2009-05-12","Negrodomous","[Negrodomous' Robe] Negrodomous' Robe No Read Me. See Admin Comments."
"12154","Plant Furnishings","MMH","55-4062","2009-05-12","Unknown","This adds plant containers that are blue,green, pink and peach.this mod is for people who are tired of having all the plant containers that haailu lookin color. this mod is good for when people who like to make house mods and buildings and need somethin a little different."
"12153","KI Basins v1 NonTribunal","MMH","55-4061","2009-05-12","Kiriel","KI Basins V1 by Paschors Kiriel@worldnet.att.net DEPENDANCIES------------- Morrowind. DESCRIPTION-------------- This set of statics is made up of the unused mesh that is a basin. They have all been retextu..."
"12152","Silveri's Flora Pack 1","MMH","55-4060","2009-05-12","Silveri","Silveris Flora Pack 1 This is for modders, and adds some recoloured floraplants. I made this to give a little variation, to use in landscaping or just in planters. Some may think they are a little to bright, but sometimes I think a little colour is allright. Ferns..."
"12151","Daedric Teddies and Dwemer Teddy","MMH","55-4066","2009-05-12","redwoodtreesprite","[Daedric Red Teddy Bear] Daedric Red Teddy Bear texture versions each in red, blue and green of one of junkmail's Teddy Bears, in Daedric textures. There are front facing and back facing versions of each of these. In total, there are 12 Daedric Teddies. Also included is a Dwemer Teddy version of the other of junkmail's T..."
"12150","Blue Ebony v1.0","MMH","55-4070","2009-05-12","Unknown","This is an .esp file for modders only, it does not add anything to the game world. I retextured the ebony armor and a few weapons, replacing the gold/yellow trim with blue. The original Ebony armor is still there, so this is not a replacer. The new Blue Ebony has all the same stats as the origina..."
"12149","Blue Ebony v2.0","MMH","55-4078","2009-05-12","Craigor","[Craigor Blue Ebony Shield] Craigor Blue Ebony Shield This is an .esp file for modders only, it does not add anything to the game world. I retextured the ebony armor and all the weapons, replacing the gold/yellow trim with blue. The original Ebony armor is still there, so this is not a replacer. The new Blue Ebony has all the same stats as the origi..."
"12148","CHRON VENTRI'S DISPLAY CASES","MMH","55-4076","2009-05-12","CHRON VENTRI","Two display cases, each consists out of two parts: top and bottom. They are size 80x80 and 80x160. Made with swirlwood textures and LadyE's (see the credits) glass texture. You are free to use them in your mods. I only ask to be notified by e-mail so I could see how it works and looks in someone ..."
"12147","Gimlis Axe","MMH","55-4082","2009-05-12","Unknown","[Gimli's Axe, close up] Gimli's Axe, close up No Read Me. See Admin Comments."
"12146","Dual Wieldable Weapons - expanded","MMH","55-4090","2009-05-12","Jin Atsuko","All defensive counter parts have ""-f.nif"" on the end of the filename. ESP has all things set up but they are not in game. Currently usable as a Modders Resource."
"12145","More Extravagant Gloves","MMH","55-4098","2009-05-12","Negrodomous","More Extravagant Gloves by Negrodomous You are Free to use these in any mod, they are Modder's Recources. All you have to do is include this read me along with your mod. You should also rename the name of the meshes in the cs, not the actual files, to prevent any complications wit..."
"12144","MeanTricks","MMH","55-4104","2009-05-12","The Black Knight","Not really for playing. Demonstrates more or less devious scripts. Create a charcter and leave Seyda Neen. Follow the road left to the Black Knight's camp. Feel free to use the scripts in your own plugins. But don't forget to mention that you got this him"
"12143","displaycase5","MMH","55-4110","2009-05-12","Lady Eternity","Hello Here is yet another display case. This one should match display case 4 pretty good. But anyhow. Textures are saved within the .nif files. 5 is the main nif"
"12142","TF_10 New Tapestries v1.0","MMH","55-4108","2009-05-12","TextureFreak"," new tapestry textures for you...6 Celtic style based tapestries and 4 ""common life"" tapestries. There is for example one tapestry with a nice hunting scene. These are no new meshes. I just edited the common tapestry textures. So this is for all you modmakers. Feel free to use them i..."
"12141","Basic female clothing mesh pack for Better Bodies 2.x v1.0","MMH","55-4113","2009-05-12","NioLiv","Requires Better Bodies 2.0 or better. This is a set of very basic clothing meshes I made for Better Bodies 2. All are alpha-enabled, with both full alpha and 1-bit versions included for each mesh. When the slot assignments allow it, most of these meshes can be worn together. This ..."
"12140","Orcish Battleaxe","MMH","55-4120","2009-05-12","Negrodomous","Orcish Battleaxe I take absolutely no credit for this mesh or it's textures, they are all done by bethsoft, i just aplied them to the mesh with niftexture. I only take credit for the icon. you are free to use this in any mod, just include this readme. I hope you e..."
"12139","Legolas' New Tapestrys","MMH","55-4117","2009-05-12","Legolas","[Legolas' New Tapestrys] Legolas' New Tapestrys This is my first released mod, so if you dont like it dont come crying to me. It adds 9 new tapestrys to the game,you have to add them through the construction set.Enjoy!"
"12138","my first batch","MMH","55-4130","2009-05-12","Mighy Joe Young"," rar compressions: mjy 3dmax food mesh with pics.rar1 mjy all books from 99% ever made.rar mjy amphitheatre.rar mjy ant stuff.rar mjy atlantis mod.rar mjy aztec armor+temple.rar mjy aztec temple.rar mjy beast armour.rar"
"12137","Mesh resource compilation for Better Bodies 2.x addon v1.0","MMH","55-4134","2009-05-12","NioLiv","This is a small addon to my mesh pack ""Mesh resource compilation for BB"", with two sleeve meshes and ground art for the boots and the bodysuit from the previously released pack. Both sleeves widen from the wrist, and the wide part covers part of the hand. On the upper arm, one sleeve i..."
"12136","Basic female clothing mesh pack for Better Bodies 2.x addon v1.0","MMH","55-4133","2009-05-12","NioLiv","This is a small addon to my previously released mesh pack, containing two new meshes: a long loose fitting skirt and a few variations of a full sleeved dress. I've also included new versions of some of my old work, mainly to let them use different slots than before. All meshes are alpha-enabled, ..."
"12135","Mog Ebony Helm Resource","MMH","55-4132","2009-05-12","LordJB aka Jonas Backman","Mog Ebony Helm Resource =====
An Ebony helm mesh for Mogs (no ESP)."
"12134","Nomad Wooden Fort Modder's Pack","MMH","55-4139","2009-05-12","Nomad","This is a wooden fort I created for my mod I'm working on. With the download you'll get the gate piece, wall piece, corner wall piece and wooden stairs. You can just put them together like the other Morrowind static objects to create a wooden fort.
- Nomad These models have been avai..."
"12133","displaycase4","MMH","55-4142","2009-05-12","Lady Eternity","Hello Here is yet another display case. I'm really getting the knack down now I think for making models to scale. Hopefully furture display cases will be right on par to the scale of the character. It's very difficult to get it just right. But anyhow. Textures are saved wit..."
"12132","balmora market 1 zip","MMH","55-4143","2009-05-12","Raye","an indoor market added to balmora... the Empty version [what is included in this archive] has only the bare bones,whilest the Raye's market version [not included] has my own NPCs and perhaps some others that im tired of trying to find,all in one conveniant place."
"12131","Kagz Flowers v1.0","MMH","55-4158","2009-05-12","Kagz aka Kagrenac aka Raven","Alright, this is a modders resource only!!!! It places nothing in game. This mod gives modders 30 different flowers to use in mods. Now i realise that some of the models are quite high, in number of polys. Well its either that or no flowers at all. These flowers are so be..."
"12130","displaycase locked","MMH","55-4157","2009-05-12","Lady Eternity","Hello, Well, I said I'd make one, so here it is. Locked Display Case. You will note the lock on the front. The lock base is saved on the displaycase_3.nif, and the keyhole top half of the lock is saved on the displaycase_3a (the glass part). Textures are saved in the .nif files, so no ..."
"12129","DisplayCase plugin","MMH","55-4156","2009-05-12","Indigo","This .esp file adds the Display Case to your list of activators. This plugin is not intended as a stand-alone, but rather as an additional resource, to be merged with mods-in-progress. To add a display case, you'll need to use the Construction Set, and place the activator of the display..."
"12128","Shirt mesh resource for Better Bodies v1.1","MMH","55-4173","2009-05-12","NioLiv","This pack contains three shirt meshes, one plain and tight, one collared with tight sleeves and one collared with puff sleeves. All come in male and female versions, and all have versions with full alpha, 1-bit alpha and no alpha enabled. Requires Better Bodies 2.1 or better."
"12127","Nomad Bathtub and Outhouse Modder's Pack","MMH","55-4189","2009-05-12","Nomad","[Outhouse] Outhouse These models have been available at Morrowind Creations for a long time. But the downloads there have disappeared, and Nomad's email address no longer works. I did some checking, and found out from Astarsis that it should be Ok to make these packs. re-released by redwoodtreesprite"
"12126","Stargate v1.0","MMH","55-4182","2009-05-12","SAHARDOOM aka Dalibor B.","*********************** STARGATE ************************** By SAHARDOOM ( Dalibor B. ) Meshes by Starcon5 Textures by Sahardoom. Original By STARCON5 ""Dwemer Gate"" You are freely to use these files in your own mod(s), you can release these ..."
"12125","Dracus Tapestry Pack 1","MMH","55-4180","2009-05-12","Dracus Dragani","********************************************************** Dracus Tapestry Pack 1 for TES3 Morrowind ********************************************************** by Frederick Nicholas Zazulka A.K.A. Dracus Dragani ************************ Description *****..."
"12124","Geonox Grass V1.0","MMH","55-4195","2009-05-12","Geonox","***************************************************************** Morrowind -> Geonox Animated Grass Pack V1.0 [contains animated grass models] Geonox_Static_Grass_Pack_V1.0 [contains static grass models] ****************************************************************..."
"12123","displaycase6","MMH","55-4200","2009-05-12","Lady Eternity","Hello Here is yet another display case. This one should match display case 4 and 5 pretty good. But anyhow. Textures are saved within the .nif files. 6 is the main nif..."
"12122","Jack O' Lantern Resource v2.0","MMH","55-4199","2009-05-12","Korana","This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and..."
"12121","Silveri's Hlaalu Walls v1.0","MMH","55-4212","2009-05-12","Silveri","[Study] Study Silveri Hlaalu Walls This is for modders. It's the Hlaalu walls I have given new textures. There is 2 sets of walls. 1 Blue and the other a kind of wallpaper that is also in blue. I made this because I think that the people would have their walls in different colours...."
"12120","KI Brocade Chairs v1.0","MMH","55-4215","2009-05-12","Kiriel","If you are looking for a brocade chair then you have come to the right place. Three different brocades, 5 different chair styles, recolored many different ways. 115 total chairs."
"12119","Small Retextured Mushrooms Modder's Pack 1: Blue","MMH","55-4217","2009-05-12","Redwoodtreesprite","Adds 12 retextures for Russula mushrooms and 11 retextures for Coprinus mushrooms, all variations of blue. In total, there are 60 retextured Russula Mushrooms and 33 retextured Coprinus. I have made a modder's esp with the mushrooms, but they are not put ingame. Cleaned with ..."
"12118","Nomad Male Heads and Hair Modder's Pack","MMH","55-4219","2009-05-12","Nomad","The coloration of the heads matches best with the Breton bodies, though you can use them with any race you wish. Hair models shown are included in the download. Other hair models in the game or from Rhedd's downloads might not fit my models heads very well, that's why I'm including the hair mode..."
"12117","Silveri's Fireplace pack 1","MMH","55-4224","2009-05-12","Silveri","Silveris Fireplace Pack 1 ******************** This is for modders only. No expansion needed. For pictures look at www.silveri.dk This mod includes:
Fireplaces of type fireplace 10 Imperial fireplaces Telvanni fireplacesdate..."
"12116","Blank","MMH","55-4226","2009-05-12","Thepal","My blank.esp is basically a base for TC (Total Conversions) to be made off of. The entire world has been deleted so you can create a world from scratch. The objects still all exist in the TESCS, just not in the world itself. Some scripts are still included, such as Float, SignRotate, OutsideBanne..."
"12115","Small gold and stone statues","MMH","55-4233","2009-05-12","Semtex","Moders resource.
""Bootle size"" statues of Almsivi, daedric gods and some other rescaled from game, in stone and in gold version. Usable as decoration, rewards, trophy, quest items... Only two dragons statue placed on the game world, in Skyrim mision in Ebonheard and East Empire Company..."
"12114","Dracus Tree Pack","MMH","55-4232","2009-05-12","Dracus Dragani","Included in this pack are three tree models for use in mods. It is all one style of tree with three variations. These trees were originally made for a tree replace mod that I was working on but it never got finished, so these are the models that I have left from it."
"12113","Elendil Helms","MMH","55-4234","2009-05-12","Unknown","No Readme"
"12112","dracus tapestry pack2","MMH","55-4235","2009-05-12","Unknown",""
"12111","Dracus Mortar n Pestle Model","MMH","55-4237","2009-05-12","Dracus Dragani","Included in this pack is a mortar and pestle model for use in mods along with an icon file for use as an item."
"12110","Firework's Modder's Resource","MMH","55-4236","2009-05-12","Urthwhyte","Firework's Modder's Resource By: Urthwhyte It's just a model of a firework if you want to use it in your mod just give me credits. No ESP or anything as I'm assuming anyone who's making a mod and adding new meshes and scripts (hopefully) knows how to put a model in the right..."
"12109","Phoebes Misc Pack1","MMH","55-4963","2009-05-12","phoebe","11-07-2003 PHOEBE'S MISC PACK 1 *requires only Morrowind* This adds 120 miscellaneous recolored items & 40 recolored candlesticks to the game. These are not available in-game as of now. They are for modders to use when making mods. The screenshot included ..."
"12108","BG SS","MMH","55-5029","2009-05-12","Unknown","README FOR BLACK GUAR AND SILVER SAINT"
"12107","Madmax's horse riding script resource","MMH","55-5069","2009-05-12","MadMax","Horse Riding Script By Madmax What is used in this script demonstration? Horse Script by......Madmax Horse provided by... Cait Saddle provided by...Acid Basick ************************************************************************************* Im..."
"12106","Light DAE jet","MMH","55-5114","2009-05-12","Unknown","This mod sinply makes the ""Daedric Jet"", a model that was included in the Morrowind.bsa file but never used in the game, available to use in the Construction Set."
"12105","BlankESP","MMH","55-5124","2009-05-12","Kugai aka Matthew Wilson","Blank ESP ReadMe This is basically a blank .esp file that only should be used by modders planning to make a total conversion. Unlike most empty blank .esp's you can run this one via selecting it in the data files, but ..."
"12104","The Elder Scrolls Treasury Vol. I Edition 2","MMH","55-5200","2009-05-12","Zeph","The official Books, Scrolls and Notes of TES3: Morrowind, its official Plugins and Expansions."
"12103","The Elder Scrolls Treasury Vol. II Edition 1","MMH","55-5192","2009-05-12","Zeph","The Elder Scrolls Treasury Volume II: Common Names in Morrowind. A repertory for modders, summarizing the ""official"" names Bethesda invented for non-personal characters (NPCs as well as some creatures)."
"12102","BTG's Blank ESP™","MMH","55-5229","2009-05-12","Brian The Goldfish","Essentially, BTG's Blank ESP is a version of Kugai's Blank ESP. But this has some subtle differences - namely, the addition of all (or most of) the Tribunal/Bloodmoon objects. It's also 100% dialogue-free (hence the somewhat smaller file size). Simple as that, really. I don't want to downplay the..."
"12101","Architect","MMH","55-5243","2009-05-12","Argent","Resource plugin for the Morrowind Immersive Architect."
"12100","Clean Serpentine Staff","MMH","55-5408","2009-05-12","Phijama","My second weapon mesh for Morrowind. Adds a 'Serpentine' staff to the game. Basic mod included, staff found in Seyda Neen Lighthouse."
"12099","Blademaster Resource Pack v1.0","MMH","55-5447","2009-05-12","Fidel_","This mod adds several new swords and other weapons to Morrowind. However, I provide only the models, and it is up to you to think up proper balance/storyline/quest for the items, so this is not a mod for those who search for immediate weapon add-on, and was designed for those who are making their..."
"12098","Dark Dragonbone Blade v1.0","MMH","55-5456","2009-05-12","TwIsTeDbOi & PheonixKnight","To install this modders resource, place the mesh files into your Data Files\Meshes folder, the textures into your Data Files\Textures folder, and icons into your Data Files\Icons folder. To add this into an .esp, open up the Construction Set, load up Morrowind, go to the Weapons tab, r..."
"12097","Veldion Razor Tooth Sword","MMH","55-5466","2009-05-12","FlyTSI","This model is designed to be a 2 handed sword. No esp. It will have to be set up in the CS."
"12096","Silaria's shoes 01 for BB v1.0","MMH","55-5491","2009-05-12","Silaria & Mandamus","This is a modder ressource package. It contains new shoes meshes for BB. Silaria, months ago, had released her unfinished meshes while retiring from morrowind modding. This shoes model, that I find lovely, was one of them. It was well modeled, but it needed some work to be used,..."
"12095","Silaria's boots for BB v1.0","MMH","55-5493","2009-05-12","Silaria & Mandamus","This is a modder ressource package. It contains new boots meshes for BB. Silaria, months ago, had released her unfinished meshes while retiring from morrowind modding. This boots model was one of them. It was well mapped and modeled, but the meshe wasn't ""welded"" and needed phys..."
"12094","Nioliv's BB Clothing Mesh Collection","MMH","55-5497","2009-05-12","Nioliv","Modders resource. A collection of clothing meshes by Nioliv of Better Bodies fame. Description from PES: This pack contains all clothing meshes for Better Bodies I've released to date, plus a pair of long gloves. All meshes come in 1-bit alpha enabled as well a..."
"12093","Pants for BB - modder package ressource","MMH","55-5504","2009-05-12","Mandamus","This is a modder ressource package. It contains new pants meshes for Better Bodies. I did them using the BB source as a template. There are four different pants in this package. Check in the CS to see their shape. All these pants are compatable with both female and male. The sam..."
"12092","Minamir's Iron Stove","MMH","55-13444","2009-05-28","Minamir & Plangkye","[NifSkope view] NifSkope view This is a model of an iron stove to be used in a mod. I've made the mesh, and Plangkye did UVmapping and few corrections."
"12091","Animated Rowboats v1.0","MMH","55-13476","2009-06-13","Phaedrus","[Slaughterfish Hunters Bite Back!] Slaughterfish Hunters Bite Back! This is a modder's resource. Feel free to use these meshes in any way you want. THESE ARE (more or less) UNTESTED. I made them for a mod I am working on, but then changed my mind about using them, so I am releasing them as-is in the hope that someone finds the..."
"12090","Underwater Palace v1.0","MMH","55-13497","2009-06-20","fidel_","I didn't have time to entirely finish this model (it lacks one window and some small things), but if somebody wants to use it or finish (by importing it to 3dsmax or asking me the original models) it I give full permission to do so, but please send email to me if you do. Model is in NIF format."
"12089","Sotha Sil Resource","MMH","55-13504","2009-06-25","Lucien Fairfax","A simple static mesh of Sotha Sil, pre-ownage. Good for statues, and... not much else :D Uses vanilla textures, except for the mask, which is dependent on Demi-God Masks by Starcon5, Gren & Hellwolve. In other words, if you don't have that (or Godly Masks or Masks of ..."
"12088","Waterwheel","MMH","55-13508","2009-06-27","Phaedrus","Animated Waterwheel floating in the air above the creek in Sedya Neen. A waterwheel, complete with water and a sluice to deliver it. The water has an animated texture so it ""flows"" along with the wheel at just the right speed, and accelerates once it falls off the decending edge of the wheel. No building (mill) or dam or anything else ..."
"12087","Ingredient sorter resource","MMH","55-13527","2009-07-09","Kiteflyer61","Hello fellow modders. This script is used to make an ingredient sorter that actually works without having to activate more than one button or item. With a little editing it should be able to do an almost infinite number of ingredients. There is a limit to how long a script can be in the CS but th..."
"12086","Halaburge Island","MMH","55-13555","2009-07-24","Mr snugglehead","Island: Docks, an Imperial Naval Outpost, Imperial Town, Near Daedric Ruins, 1 Ashkin Tent, and 2 Cave Entrances. This island Is Purely Exterior I have added no doors, some buildings have windows, there are 5 ships 2 which can be en..."
"12085","Final Fantasy VII (FF7) Advent Children Tsurugi Resource","MMH","55-13558","2009-07-25","DoubleBrewski","This modders resource contains meshes, textures, and icons for Cloud Strife's First Tsurugi weapon from the animated Movie, Advent Children. This is a modified version of ImaginAlex's Tsurugi for Oblivion. There are the six main parts of the sword, an open and closed ve..."
"12084","Island of Barun","MMH","55-13556","2009-07-25","Mr snugglehead","This Is a new island I recently made for Modders that need PreMade Islands. Things on the island: Boats row and long on each end of the island. A keep with Guard towers, a mansion, and Balmora Designed House."
"12083","Shannon's Forest Tileset v2.0 & v1.0","MMH","55-6249","2009-08-12","Shannon","[Version 1.0] Version 1.0 This is my second attempt at making a ""forest tileset"". It is made to be used with ""act as exterior"" interior cells. They parts are mostly comprised of big blocks of land with fake trees attached. Although they might not look quite as natural as true exteriors, its much easier to build, and they ..."
"12082","Shannon's \""ovenfresh\"" castle tileset","MMH","55-6250","2009-08-13","Shannon","A new(ish) castle tileset. Many meshes are by bethesda, but theres quite a lot of new stuff there."
"12081","Angelic Shield Resource","MMH","55-13613","2009-08-20","Midgetalien","This is a modders resource, as such nothing is placed in game. You must set up the shield in the CS"
"12080","Demon Shield Resource","MMH","55-13615","2009-08-21","Midgetalien","This is a modders resource, as such nothing is placed in game. You must set up the shield in the CS"
"12079","Tribunal Royal Palace Map","MMH","55-13623","2009-08-25","ayse","This is only a resources esp. If you want too see the map in-game type the following command in the console: player->Additem bk_guide_to_RoyalPalace. Release date: 6 Mar. 2005"
"12078","Raven Lords Armor","MMH","55-13659","2009-09-10","SirSkurge212","Adds a set of armor with stats the same as daedric using only original meshes and textures which you can use in your own mods"
"12077","Ghost of the Hidden; Resource Pack 1","MMH","55-13676","2009-09-18","Divine_crusader","This is part one to a series that will expand upon the Dwemer build set. Originally this was going to be released as one mod, featuring a large main quest. I'm still planning on doing the main quest, but I've decided to release the new meshes in sets as resources."
"12076","Weapon Sheath Scripts","MMH","55-6280","2009-10-04","Assman","I've recently installed a mod with weapons that display when sheathed and discovered the poor scripting that involved adding an extra item in your quick slot in order to spawn a weapon or a pauldron as a sheathed version of that weapon.(This is stupid since new instances of the item are constant..."
"12075","samurai's statics v1.2","MMH","55-6294","2009-10-16","samurai"," This is a continuation of Denina's ""Miscellaneous Items to Static Items"" mod. Where-as hers mostly cover the miscellaneous items this mod adds most of the other 'pick-up-able' or 'carry-able' items in the game to statics. Covered are:..."
"12074","Mirrors for my Stuff","MMH","55-6297","2009-10-20","Spirited Treasure & one for Axel","Here are 3 files: Axel's Sexi walk my Dwarven Spectre Helper and our combined effort of female piercings. ======
Piercings : Here is a small mod for adding piercings to Morrowind. Simply go to Ebonheart, Six Fishe..."
"12073","samurai's bar units as containers","MMH","55-6300","2009-10-23","samurai","This just changes the bar(counters) units into a container.Now they have some use instead of just taking up space. ***Unless you plan on leaving the units empty it would be best to make each unit placed as a unique refference by using a desc..."
"12072","Morrowind Name Scheme","MMH","55-6306","2009-10-28","Huskobar","This is my attempt to reconcile naming anomalies and inefficiencies on Morrowind objects. Be forewarned; it is a rather long and dry dissertation. It was compiled in advance of a very large WIP of mine that seems to benefit from its premise. Possibly projects of other modd..."
"12071","Sila weapons","MMH","55-13731","2009-11-03","Midgetalien","This mod, is a a modders reasource. As such there is no ESP you will have to assign the weapons yourself in the CS. The meshes are: A staff, A short sword and a long sword."
"12070","Dagger Collection Resource","MMH","55-6323","2009-11-12","Alaisiagae","Modder's resource only. Converted meshes from TESIV mod Coolmans Dagger Collection."
"12069","Hollow Mask","MMH","55-6340","2009-11-25","poonfisher69","This is Ichigo's hollow mask from the anime Bleach."
"12068","Wizard Tower Resource","MMH","55-13770","2009-12-01","Lady Eternity","Due to lady E's Site being down i have uploaded her resources here. This pack contains a wizard tower for modders to use. From the readme: Hello, This is a model that was requested by a modder. I have placed it up for download for all to use."
"12067","Watermelon Resource v1.0","MMH","55-13769","2009-12-01","Lady Eternity","Due to lady E's Site being down i have uploaded her resources here. This pack contains meshes for a watermelon and watermelon slice. From the readme: Hello Welcome to yet another wonderful addition to our fruit collection. This time it's everyones fav..."
"12066","Tomatoe Resource v1.0","MMH","55-13768","2009-12-01","Lady Eternity","Due to lady E's Site being down i have uploaded her resources here. This pack contains the meshes for a tomatoe and a throwable tomatoe From the readme: Hello, Welp, this is by far the funniest model I have done to date. Yes folks...what we have here..."
"12065","Pear Resource v1.0","MMH","55-13767","2009-12-01","Lady Eternity","Due to lady E's Site being down i have uploaded her resources here. This pack contains a mesh for a pear From the readme: Hello Well here's a small addition to our fruit section. This is a pear. Inside is the pear_1.nif file, place it in Mo..."
"12064","Orange Resource v1.0","MMH","55-13766","2009-12-01","Lady Eternity","Due to lady E's Site being down i have uploaded her resources here. This pack contains the mesh for an orange From the readme: Hello, Fruit! Just what Morrowind needs to add that dash of pizzaz! This here is the orange, our new addition to..."
"12063","Coconut Resource v1.0","MMH","55-13765","2009-12-01","Proudfoot & Lady Eternity","Due to lady E's Site being down i have uploaded her resources here. This resource pack contains meshes for a coconut and half of a coconut From the readme: Hello, Here are 2 coconuts created by my husband. There is a whole one and a half one."
"12062","Banana Resource v1.0","MMH","55-13764","2009-12-01","Lady Eternity","Due to lady E's Site being down i have uploaded her resources here. This resource pack contains the mesh for a banana From the readme: Hello, The banana is yet another addition to the fruit collection. I have also included an inventory icon if you wis..."
"12061","Apple Resource v1.0","MMH","55-13763","2009-12-01","Lady Eternity","Due to lady E's Site being down i have uploaded her resources here. This resource pack contains two meshes of apples for modders to use From the readme: Hello, Here is the first fruit in the foods series, 2 styles of apples. I'm actually very pleased ..."
"12060","Wizard Tower 2 Resource v1.0","MMH","55-13762","2009-12-01","Lady Eternity","Due to Lady E's Site being down i have uploaded this resource here. This resource pack contains a wizard tower and parts to make a wizard tower for modders to use. From the readme: Hello, Here is yet another model request. This one's a ""open air"" towe..."
"12059","Jeweler's Sign v1.0","MMH","55-13761","2009-12-01","Lady Eternity","Due to ladyE's site being down i have uploaded this resource here. this resource contains a jewlers sign. NOTE: the white bits in the screenshot use MW textures. I have shown the screenshot #2 to only show whats new. From the readme: Hello"
"12058","Reaper Bridge","MMH","55-13760","2009-12-01","Lady Eternity","This pack contains a bridge for modders to use."
"12057","PfExtras v1.0","MMH","55-13759","2009-12-01","Proudfoot & Lady Eternity","Due to Lady E's website being down i have uploaded this resource here pfextras has a secletion of weapons and shields for modders to use"
"12056","PfWeapons v1.0","MMH","55-13757","2009-12-01","Proudfoot & Lady Eternity","Due to Lady E's site being down i have uploaded this resource here this resource contains a selection of weapons and armor for modders to use"
"12055","Weapon Mesh Pack Resource v1.0","MMH","55-13791","2009-12-16","Psymoniser","This is just the Meshes, Textures and Icons for 5 weapons I made for a mod that never saw light of day. Rather than delete the meshes I have decided to release them in this pack as a Resource. Being a Resource means there is no .esp so you will have to use the Constrution Set to put them into the..."
"12054","Daedric Portal v1.0","MMH","55-13811","2010-01-14","Arcimaestro Antares","This mod, places a Daedric Portal in the ruins of Ald Daedroth. Thorugh this portal, you may reach almost any other Daedric Shrine in Vvardenfell. Companions may not travel with you though. VIDEO"
"12053","TaroustheSlayer's Animation Resource","MMH","55-6381","2010-01-20","TaroustheSlayer","I kinda quit modding and had this animations i made for awhile now, so i decided to finally just release what work i had sitting around. These animations include sneezing, raking, mining, praying, and armfolding. There is also a rake mesh made by me and some special glove meshes made by Arcimaest..."
"12052","Bizarre skyboxes","MMH","55-13822","2010-01-23","Shannon","Huge domes with skies painted on them. Use them in interior cells for an otherworldly look. You may want to edit the mesh you use by adding Nifogproperty to the main ninode with nifscope. It helps to complete the illusion."
"12051","parsimonious models by shannon","MMH","55-13826","2010-01-25","Shannon","Meshes from"
"12050","Tapestries And Rugs Collections v1.0","MMH","55-5537","2010-02-08","Lord Yig","This plugin can't be played as it is, none of the objects this plugin adds have been placed anywhere in the game. This mod is designed for modders who wants to add new stuff to their plugins. Use it with The Elder Scrolls Construction Set. From the TESCS load menu, selec..."
"12049","Gazer/Beholder","MMH","55-13839","2010-02-10","Lady Eternity & Shannon","this is a modders resource. Due to Lady E's site being down i have uploaded this mod here so that it is still avalible for others to use. This resource pact contains a beholder/gazer creature"
"12048","Containers!","MMH","55-13849","2010-02-19","Danae","UPDATED: 28/05/2011, new hanging baskets and armoury containers This mod is a resource pack for modders and adds nothing ingame. The new containers look like what they are meant to contain, for example, the container called ""Shirts"" is actually a pile of shirts; the one called..."
"12047","Terrain Catalog","MMH","55-13868","2010-02-27","Maneki","This is a catalog in pdf format which includes swatches of all the original Morrowind terrain textures (which are virtually impossible to see using the Landscape Editor's tiny thumbnails). [b]Changelog:[/b]1.1 This version adds the Bloodmoon terrain textures."
"12046","ZackGs Ayleid Ruins Resource","MMH","55-13880","2010-03-09","ZackG","This is Ayleid Ruins I modeled inspired by TES4. They are very early and havent been properly uvmapped. You have to place them in game by yourself. LOOKING FOR SCREENSHOTS?? I left my morrowind disk somewhere so check out this video if you want to see how the..."
"12045","ZackGs Imperial City Resource","MMH","55-13883","2010-03-13","ZackG","This is a set of architectural pieces I made for my upcoming mod, TES III: Cyrodiil. This specific download includes many of the pieces found outside of the Imperial City, such as bridges, docks, and exterior walls. It does also include a few houses. Not all of the meshes have been uvmapped as th..."
"12044","General Purpose Shader Script","MMH","55-6419","2010-03-13","skaeps","This mod contains a script which will pass your current Health, Fatigue, and Magicka as a percentage to any MGE shader you choose. Included is a trio of demonstration shaders which are fully usable in-game as well as fully editable with MGE's shader editor."
"12043","Madmax's horse riding script resource","MMH","55-13885","2010-03-16","Madmax","This is the riding script made by Madmax. It was only updated to one place (mwmythicmods) which was very hard to find. So, I have updated it here in hopes that more people can now use it. Unlike Pegas horse Rance, this script can be used on anything without the hassle of a horse only script. Now,..."
"12042","Armor Penalty","MMH","55-13886","2010-03-17","Drackolus O'Dell","First things first: a HUGE thanks to LDones, who created the Unarmored Dodge Mod. This script is a ripped apart version of his. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This mod was made to help modders create mods that help improve the unarmored skill. This simply sets a gl..."
"12041","Display Case","MMH","55-6424","2010-03-17","Indigo","This .esp file adds the Display Case to your list of activators. This plugin is not intended as a stand-alone, but rather as an additional resource, to be merged with mods-in-progress. To add a display case, you'll need to use the Construction Set, and place the activator of the display case wher..."
"12040","Warrior Princess Armor","MMH","55-6443","2010-04-11","Mystery05","this is just a resource containing the meshes and textures needed to set it up in game. I have many outfits which I am in the process of remaking that I will add to this. perhaps in the furture when im done with every outfit I will make an esp. I will stay consistant with folder and sub fol..."
"12039","Captain's Wooden Wallscreen Resource","MMH","55-6447","2010-04-13","Captain Teddy","This mod is very simple and small, it adds a wallscreen resource that has wooden textures (Already in Morrowind). It should probably be used for the interiors of shacks, or in ships. That's what I inteded it for, but there are some creative people out there that could find some sort of other use ..."
"12038","Oblivion Plants for Morrowind v1.0","MMH","55-6450","2010-04-19","Chainy","This is a modder's resource. This adds the three types of flora as well as their ingredients from the realms of oblivion to Morrowind. Blood Grass Harrada (6 varieties) Spiddal Stick The flora has already been set up in the CS with a 50% chance to spawn an ingredient, ..."
"12037","Imp Creature Resource","MMH","55-13930","2010-04-22","Midgetalien","This file contains the meshes and textures needed for an Imp creature. It is intended as a modders resource, so as such the mesh isnt placed in the CS. You will have to set the mesh up in the CS and put it in game."
"12036","Daedric Resource 5","MMH","55-13929","2010-04-22","Midgetalien","In this file are re-textured meshes to look and suit the deadric tile set.Included here are the meshes for a Daedric Style Tower, door jamb and Door. All use stock textures.It is intended as a modders resource, so as such the mesh isnt placed in the CS. You will have to ..."
"12035","Alpha 3 DB City Set v1.0","MMH","55-13928","2010-04-22","Lady Eternity","This resource was uploaded here because Lady E's site is down. I take no credit for this mod, all credit goes to Lady E. =================
This resource pack contains the meshes and textures for a city tile set From the readme: Thi..."
"12034","Alpha 3 Crypt Set v1.0","MMH","55-13927","2010-04-22","Lady Eternity","This mod was uploaded here because Lady E's Site is down. I take no credit for the work. All credit goes to Lady E ==============
this resource pack contains all the meshes and textures for a crypt tileset. From the readme: ..."
"12033","Tenticle plant creature","MMH","55-13926","2010-04-22","Lady Eternity","This mod was uploaded beacuse Lady E's site is down. This work is not my own and all credit goes to Lady E. ===============
This resource pack contains the meshes and textures for a tenticle/plant creature. There are two versions: forest a..."
"12032","Alpha 1 Sewer Set v1.0","MMH","55-13931","2010-04-23","Lady Eternity","This mod was uploaded on PES due to Lady E's site being down. This mod is not my work, I take no credit for these files. All credit goes to Lady E ========
This resource contains the meshes and textures of Lady E's sewer tile set. Its a modders r..."
"12031","Daedric Resource 6","MMH","55-13933","2010-04-24","Midgetalien","In this file are re-textured meshes to look and suit the deadric tile set.Included here are the meshes for Daedric wells. Three meshes are included for a mana well, health well and fatigue well. I will get round to uploading a script that can be used on these as wel..."
"12030","Battling Bard Red Velvet","MMH","55-6454","2010-04-25","Mystery05","this is the second outfit to my clothing and armor line. This is still a resource so no esp is provided. however this time I have provided more information in the read me as to how to use the CS to set up the clothing or armor. as well as including which body parts the m..."
"12029","Battling Bard 5th season","MMH","55-6463","2010-05-07","Mystery05","This is the 3rd outfit for my clothing and armor line.It's from the 5th season. no new foot wear this time as I use the boots from the battling bard red velvet outfit. ( which also contains instructions on how to set up armor and clothing in the CS) The body suit ( her top and shorts..."
"12028","Profane Tools Varieties Resource v2.0","MMH","55-6472","2010-05-22","Alaisiagae","[Keeing Axe, Keening Longsword, Keening Spear, Keening Mace, Keening Claymore, Keening Bolt, Keeing Staff, Sunder Warhammer, Wraithguard Amulet] Keeing Axe, Keening Longsword, Keening Spear, Keening Mace, Keening Claymore, Keening Bolt, Keeing Staff, Sunder Warhammer, Wraithguard Amulet Modder's resource only. Includes meshes and icons for Keening as a dwemer axe, spear, staff, claymore, longsword, mace, and bolt; Sunder as a warhammer; wraithguard as an amulet. Details ======= MODDER'S RESOURCE ONLY. Included are the meshes and icons for retextured/tweak..."
"12027","Blank Land - Morrowind/Tribunal/Bloodmoon ESP","MMH","55-6475","2010-05-24","redwoodtreesprite","The landscape of Morrowind, Tribunal and Bloodmoon, with everything deleted including all the travel and door markers. Nothing else has been changed, everything including scripts, summoned creature settings, all interior cells, all entries, they are still in the esp."
"12026","Amazon Princess Attire v2.0","MMH","55-6481","2010-06-07","Mystery05","This is a modders resource. At this time I do not have an esp. This is just a continuation of my warrior princess and battling bard attire. All credits for meshes are in readme. I have also stated in the readme which body parts the meshes need to be set up as so that you do not need ..."
"12025","RR's Inn","MMH","55-6485","2010-06-15","Samurai1","So far, all this is, is a 3-floor inn with 2 floors of rooms and 1 floor for the bar area. There is also going to be a basement level so really it is a 4-floor building.It is a Modders Resource at the moment as it is only the raw interior, there are some lights, rugs, and the first floor has one ..."
"12024","KEY-Plant Pack #1","MMH","55-6488","2010-06-18","Clavis","This is a collection of plants based on both Bethesda's meshes and community made meshes. Textures are based on photos of real plants, leaves, and flowers. It covers flowers, bushes, grasses, water plants, vines, cacti, and a few mushrooms. Pictures at"
"12023","wolli's white bridge","MMH","55-13990","2010-06-21","Wollibeebee","this is just a simple retex of the dwemer bridges. do what you want with them, they're a resource. wollibeebee"
"12022","wolli's mushrooms","MMH","55-13989","2010-06-21","Wollibeebee","toad stool mushroom wollibeebee The mushrooms are a resource, do whatever you want with them. i've included a few extra textures, just for fun."
"12021","Imperial Bridge","MMH","55-6489","2010-06-22","Kyromods","Two Dwemmer bridge pieces, retextured to fit the Imperial tile set. Contains two meshes and four textures. This is a Modders resource, feel free to use this in any Morrowind Mod. No credit needed. All stock Bethesda meshes and textures..."
"12020","KEY-A11_ArchedVer2","MMH","55-6491","2010-06-24","Clavis","This is a skinning of Oom Fooyat's Arched tileset VERSION 2 using tan stucco, tan granite, dark wood parquet, and green & gold stained glass with bits of stone mosaic here and there. Special thanks to Dark Diva for getting me off my butt so I get this released!"
"12019","Telvanni meshes","MMH","55-14027","2010-07-22","Karpik777 & Jon Satriani & TR Team","A set of fan-made Telvanni meshes."
"12018","Telvanni Meshes v1.1","MMH","55-6510","2010-07-22","Karpik777 & Jon Satriani","A set of fan-made Telvanni meshes originally for Oblivion, downgraded to work in Morrowind."
"12017","Mostly New Trees v1.50","MMH","55-6513","2010-07-25","Melchior Dahrk","With the advent of vurt's new trees. Some of the old yet useful resources have fallen into an older graphics bracket. Therefore I set out to make them closer to on par with the look Morrowind is sporting these days. Mainly I have aimed at making them fuller, but have also tweaked a few other thin..."
"12016","Durzog retexture","MMH","55-6532","2010-08-25","moritius","Models + textures ( no esp file)"
"12015","xeno bod","MMH","55-14053","2010-08-27","glogorion","the glogorion presents h.r/giger's xenomorph one download is a model that needs someone to fix it the other is the mod were you play as a geniticly enhanced xeno you are the last in your series you have a higher iq then other xenos there for you considered an enemy to a hives you were caught stee..."
"12014","xeno bod","MMH","55-6537","2010-08-27","glogorion","the glogorion presents h.r/giger's xenomorph one download is a model that needs someone to fix it the other is the mod were you play as a geniticly enhanced xeno you are the last in your series you have a higher iq then other xenos there for you considered an enemy to a hives you were caught stee..."
"12013","Jessica Alba for Morrowind","MMH","55-6535","2010-08-27","Spirited Treasure","My version of Jessica Alba's head for Morrowind. 3 versions along with all the textures I made. These are very high res textures 1024x1024 Do with these as you wish. Remember the credits! Credits: Rhedd Spirited Treasure &..."
"12012","Grinding Wheel Resource","MMH","55-6559","2010-10-10","A_Sapp","This is just a simple little grinding wheel i threw together for tes96 and decided to release it as a resource. It's only the .nif file and textures. You'll probably want to scale it to the size you want, as i haven't even put it in game yet and dont know how big it will be in game. ..."
"12011","ospever","MMH","55-6561","2010-10-11","Rattfink333","A new fish made by retexing the slaughterfish, it's part of a large mod i am making. but i am releasing this right now for use. it puts the fish in the cs. and two ingame off the docks of tel branora for demo purposes. they are slightly stronger than the slughterfish, but not insanely so."
"12010","Statue Resource","MMH","55-6577","2010-10-23","A_Sapp, Chainy","This is a statue resource. It contains 2 different models, one with a sword and one with a halberd and shield. There are 5 textures included, four stone textures and a white marble texture. Two of the stone textures are 1024x1024 and two are 512x512, the marble texture isdate: 512x512. So you can choo..."
"12009","Transparent Container Cylinders","MMH","55-5550","2010-10-23","Oriphier","This resource pack includes 9 new meshes for two kinds of container ""cylinder"": closed cylinder A ( you can use as static the door in this mesh won't move..."
"12008","Mage's Guild Portal Platform","MMH","55-5551","2010-10-23","Tommy Khajiit","Model of a platform suitable for mages to teleport to. No readme."
"12007","Morag Tong Armor Resource","MMH","55-6599","2010-11-07","Alaisiagae","Modder's resource only. Includes meshes and icons for Morag Tong cuirass, greaves, boots, bracers, pauldrons, and shield."
"12006","Imperial Silver Armor Resource","MMH","55-6598","2010-11-07","Alaisiagae","Modder's resource only. Includes meshes and icons for Imperial Silver pauldrons, bracers, greaves, and boots. "
"12005","Duke Silver Armor Resource","MMH","55-6597","2010-11-07","Alaisiagae","Modder's resource only. Includes meshes and icons for Duke Silver helm, pauldrons, bracers, greaves, and boots. "
"12004","Dragonscale Armor Resource","MMH","55-6596","2010-11-07","Alaisiagae","Modder's resource only. Includes meshes and icons for Dragonscale greaves, boots, bracers, and pauldrons."
"12003","Blind Elf Textures","MMH","55-6602","2010-11-09","Chascoda","NOTE: This is a re-texture of Lady Rae's Arimer. A few of the face meshes are not included, because alot of these textures were just copied from each other and changed. Also... Remember to comment when you download. Every nice comment saves a dolphin. Every comment n..."
"12002","Junk Yard","MMH","55-14165","2010-11-27","Neildarkstar","Junk Yard is a collection of used, broken, aged, or tattered items to add that long abandoned feel to a dungeon, or perhaps just the feeling that the owner is very poor."
"12001","Kiteflyer61's Picture Resource","MMH","55-6620","2010-11-27","Kiteflyer61","The Elder Scrolls III MORROWIND:
Kiteflyer61's Picture resource v2.0
By Kiteflyer61 (kiteflyer61@yahoo.com) Date 12/05/2010"
"12000","Morrowind Decorative Stuff","MMH","55-14169","2010-11-30","Runspect","A set of resources for modding. Enjoy them!"
"11999","Morrowind Decorative Stuff","MMH","55-6625","2010-11-30","Runspect","A set of resources for modding. Enjoy them!"
"11998","Carriage v1.0","MMH","55-6624","2010-11-30","Runspect","A coach for easy transport. This is just a resource, not an object on the world."
"11997","Chascoda's Varied Creatures","MMH","55-6631","2010-12-07","Chascoda","Each of these Modder's Resources adds differently colored types of creatures. It includes no .ESP, but has at least two new colored/patterned creatures. There are only a few as of now, but soon I'll get around to making Kagouti, Guar"
"11996","Chascoda's Traps","MMH","55-14177","2010-12-20","Chascoda","This mod adds various traps for objects. Nothing is placed in-game, but this includes an ESP file which has all the scripts in it."
"11995","Extra Ingredients Resource","MMH","55-6650","2011-01-08","Alaisiagae","Modder's resource only. Includes meshes and icons for extra ingredients. MODDER'S RESOURCE ONLY. Included are the meshes and icons for various new ingredients. Also included are meshes for species-specific wolf and bear"
"11994","Wolli's daedric tid-bits","MMH","55-6671","2011-02-01","Wollibeebee","This is just a small resource i made awhile back, mostly retetextured items. You may use them however you want, but remember; there's no icons included"
"11993","Drum Resource","MMH","55-6700","2011-03-15","Alaisiagae","Modder's resource only. Includes meshes and icons for retextured drums. "
"11992","Soul Gem Resource","MMH","55-6702","2011-03-16","Alaisiagae","Modder's resource only. Contains meshes and icons for retextured soul gems. 15 new gems in total. Uses Bethesda meshes and textures."
"11991","Document Items Resource","MMH","55-6708","2011-03-19","Alaisiagae","Modder's resource only. Includes meshes and icons for 61 new scroll, parchment, and note items. MODDER'S RESOURCE ONLY. Includes meshes and icons for new scroll, parchment, and note items. 61 new meshes in total, all us..."
"11990","Sila Weapons MK II","MMH","55-14263","2011-03-31","Midgetalien","This mod, is a a modders reasource. As such there is no ESP you will have to assign the weapons yourself in the CS. Contains meshes for two swords and a staff."
"11989","Bathhouse","MMH","55-6716","2011-04-05","Keedo420","So what is this bathhouse? Just what it sounds like... Like the ancient Roman bathhouses, this is a public building with a large pool of water for bathing and socializing. Mine also features two public showers. The showers are something I am quite proud of, though they have little effect on the g..."
"11988","Gothic Architecture","MMH","55-5588","2011-05-13","Vagashan","a Resource with a Gothic themed tileset. comes with 2 esp's: minas tirth and chateauthe. 1st esp adds a cell with a Minas Tirith (from LOTR) style city. the second adds a Cheateau to the ascadian isles complete with an interior."
"11987","Easy World Building - armor\, clothing and weapons","MMH","55-14315","2011-06-07","IJffdrie",""
"11986","Entei","MMH","55-6748","2011-06-15","Pokegami","This MOD adds a few meshes of Entei (from Pokemon). I found the original mesh and texture on a Warcraft 3 board and thought I might port it over to Morrowind... so here it is. Expect a full MOD featuring Entei soon, I have one in development."
"11985","Bone Golem","MMH","55-5615","2011-06-23","CaptainZaltan","I created this guy for the lost WI expansion. Hes a composite of several pieces of the skeleton that shipped with Morrowind, worked into a new shape and with new animations added. The fact that hes made from existing MW parts just makes him look all the cooler in game...like he belongs there. I h..."
"11984","Ghoul","MMH","55-5616","2011-06-23","CaptainZaltan","Another undead from my lost mod. A 'paralyze on touch' spell effect would be great for this guy. Also, he has a cool Idle animation where he jumps to the ceiling, hangs out for a moment and than jumps back down. This only works in corridors of a specific height so it may take some trial and error..."
"11983","Lion","MMH","55-5617","2011-06-23","CaptainZaltan","This lion was going to be the loveable sidekick of one of my new companions for the lost mod. Dont ask why I picked a lion and a jungle chick to be companions in a mod based entirely on a frozen continent...I have no intelligent answer to offer . Actually, she was supposed to be a part of the seq..."
"11982","Obilisk The Undying","MMH","55-5618","2011-06-23","CaptainZaltan","And here is the star of the show, so to speak. Obilisk the Undying, a major villain from the main dungeon of my lost mod. This guy is massive, and pretty cool looking to boot. Hes best suited to spell casting due to his large size. He may not take too kindly to being portrayed in anything short o..."
"11981","Replicant Thing","MMH","55-5619","2011-06-23","CaptainZaltan","I got the idea for this creature from an enemy in Legacy of Kain: Blood Omen. What I had originally conceived for this character was to be a creature of pure magicka, draining magicka from the player and using it to duplicate itself (hence the replicant name. It doesent really have a lot in commo..."
"11980","Tree Ent","MMH","55-5620","2011-06-23","CaptainZaltan","The second creature I created in 3DSMax, so once again, he has a ridiculously high polygon and texture count for his quality and his animations are a little rough. Still, ive always thought this guy looked pretty cool for a Morrowind creature."
"11979","Spider Daedra Male","MMH","55-5621","2011-06-23","CaptainZaltan","And here we go, the very first creature I ever created in a 3D modelling program. The textures themselves were upgraded a few times, but the basic creature and animations have remained the same since I first animated them way back when. This guy got scrapped as soon as I joined the Wizard's Islan..."
"11978","Left-handed in Morrowind","MMH","55-14331","2011-07-03","RX31","Left-handed in Morrowind includes a pluggin Left-Hand_Guards.esp, which adds a left-handed guard in a few of the cities around Morrowind. This is intended as a modding resource, please feel free to use as you wish."
"11977","Rustic Set","MMH","55-6789","2011-09-18","RubberMan","Adds new meshes with a rustic feel. Ideal for Bloodmoon households/ Imperial/ Breton."
"11976","AOF Face Meshes","MMH","55-5697","2011-10-02","AnOldFriend","If you wish to add these to the game you will have to set the texture paths and do the setup in the CS. Using Nifskope to setup... First, place the texture(s) into Morrowind- Data files- Textures folder Second, place head mesh into Morrowind- Data files- Meshes folder Third, O..."
"11975","MJY's Resources","MMH","55-5807","2011-10-06","Mighty Joe Young","This is a compilation of all of mighty joe young's resources from ElricM.com consisting of 109 sub archives in the compilation archive: mjy buildings pack #1.rar, mjy buildings pack #2.rar, mjy buildings pack #3.rar, mjy buildings pack #4.rar, mjy buildings pack #5.rar, mjy buildings p..."
"11974","correct UV trees","MMH","55-5808","2011-10-06","Nich","Corrects the texture orientation of all exterior Trees and logs in Vvanderfell (nearly 40 meshes), such that texture seams (which are considerably more apparent when using any of the myriad high-quality texture upgrades out there) are virtually eliminated"
"11973","Barabus Imperial Housing Resource 1","MMH","55-5809","2011-10-06","Barabus","(IMPORTANT NOTES by redwoodtreesprite: Please keep the esp IDs, mesh and texture names as they are with the BTA or _Beta at the end. This is important so there will be no conflicts with the meshes that Barabus has made since this beta pack of meshes. I have added screenshots..."
"11972","Faylynn's Fireplace Screens v1.0","MMH","55-5822","2011-10-07","Faylynn","This is just as it says, Fire Place Screens for decorating your abode. There are 7 designs and each comes in large & small for a total of 14 screens. Thanks to Phijama for beautifying these screens for me."
"11971","Fletcher's Items v1.0","MMH","55-5825","2011-10-07","Lady Eternity","Hello, This is a pack of items that was specially requested by a modder. All may use them however. Inside you will find: normal small bag small bag with a stone arrowhead icon small bag with a metal arrowhead icon fletchers kit box of feathers"
"11970","food meshes","MMH","55-5826","2011-10-07","MagicNakor","breadloaf1, breadslice, butter, cheese, hotdogs, avocado, cherry, corn, lemon, lime, onion, peach, pear, peas, pineapple, squash, strawberry, turnip meshes all from rocky3d (www.rocky3d.com/free3d.htm) wing by Chris Cvetkovich from 3dcafe (www.3dcafe.com) chicken2, cake1/cak..."
"11969","Clothing Resource","MMH","55-5855","2011-10-07","kalikut","Clothing Resource readme.txt by kalikut What it is . How to install. Mod uses & releasing"
"11968","Asian Resource Pack - Sakura","MMH","55-5922","2011-10-10","Redwoodtreesprite","[b]A variety of Sakura / Cherry Blossom tree meshes and retextures by legato, Brillo, Sniper Daria, and my Sakura retextures[/b] [b]of LadyE's huge trees with falling leaves. Now her two trees have Sakura blossoms and falling Sakura petals. Extra special thanks to[/b] [b]Cen..."
"11967","Asian Pack - Furniture 1","MMH","55-5923","2011-10-10","Redwoodtreesprite & legato & ra5946 & Sniper Daria","This is a modder resource. There is no esp. Furniture and container models by legato and ra5946, including a stove, bath, closets, cabinets, wardrobes, shelves, and tables. Also laquer chest and crate retextures of Morrowind meshes by Sniper Daria. [b..."
"11966","Asian Pack - Lanterns 1","MMH","55-5924","2011-10-10","Redwoodtreesprite & legato & ra5946","This is a modder resource. There is no esp. Asian lantern models by legato and ra5946."
"11965","Asian Resource Pack - Bamboo","MMH","55-5925","2011-10-10","Redwoodtreesprite","[b]A variety of bamboo trees, plants and shoots for your mods. There are new models by Legato and 3 new models by ra5946.[/b] [b]Also there are modified meshes of the marshmarrow nifs done by Regan. I have retextured the leafless marshmarrow nif[/b] [b]using Ayse's bamboo ..."
"11964","Asian Resource Pack - Sushi","MMH","55-5926","2011-10-10","Redwoodtreesprite","[b]ra5946's sushi model and my retextures of it. There are 10 different Sushi Centers wrapped with 5 different Sushi wraps.[/b] [b]In total, there are 42 different Sushi pieces. They are not entered in a modder's esp.[/b] [b]I have also made alpha-channeled icons for the sus..."
"11963","Japanese Prints Resource Pack 1","MMH","55-5927","2011-10-10","Redwoodtreesprite","[b]49 framed Japanese prints, mostly Ukiyo-E. All the textures are of a clear resolution, and in BMP format to keep the print[/b] [b]quality as high as possible. They are entered in a modder's esp, but not placed in the game.[/b] [b]Screenshots are included of all of the pri..."
"11962","RTS_FloatingIslands-AcidBasik","MMH","55-5941","2011-10-11","Acid Basik aka Ty (Acid_Basik4) & Redwoodtreesprite","Five floating island meshes by AcidBasik, each in two sizes. The meshes are entered in a modder esp. The esp was cleaned with TESTool and checked with TESAME. Meshes and Textures Created By: Ty (Acid_Basik4) esp work and readme: redwoodtreesprite"
"11961","N'Dib's Twilight Resources v0.5","MMH","55-5942","2011-10-11","Eric Henry","This contains all the resources (Models, items, textures, and icons) used in an unreleased and unfinished mod called N'Dib's Twilight. The mod will most likely not be finished, at least not by me, and so I've decided to release all these resources rather than let them go to waste. Use them how yo..."
"11960","Mineral Containers","MMH","55-5945","2011-10-16","kittybrod aka PawPrintExpress aka Catherine","Kittybrod's Mineral Containers This is Kittybrod's various Mineral Container Packs merged into one 7z file. They are still separate, you'll have to unzip each, but this way you'll only have one download."
"11959","Dark Telvanni Tileset","MMH","55-14380","2011-10-20","Kieve","[Glowmapping Example] Glowmapping Example The Dark Telvanni Tileset is a comprehensive retexturing of all Telvanni elements (and then some!) for a more ominous and imposing look. Originally created for a revised version of Thorn's Lament, the project has since been abandoned - I decided to finish up the missing e..."
"11958","Craigor's Ghosts","MMH","55-5949","2011-10-20","Craigor","Ghosts! by Craigor This is a resource pack that adds 5 retextured ancestor ghost meshes under new names"
"11957","Ingots","MMH","55-5956","2011-10-23","McMornan","********************************************************* The Elder Scrolls III Morrowind Ingots 1.0 by McMornan (Created for Indestructible's Armorer Mod) ********************************************************* BACKGROUND"
"11956","Amael's DIY Particle FX","MMH","55-5959","2011-10-24","Amael","This is a resource pack for modders containing six ""Do It Yourself"" particle effect meshes that can be customised by graphically editing their textures. The meshes have multiple uses from static effects to character equipable items."
"11955","Amael's DIY Particle FX Previewer","MMH","55-5960","2011-10-24","Amael","This is a utility mod that will allow you to quickly preview changes made to Amael's DIY Particle FX in TESCS- it is only intended to be a tool and has no playable elements."
"11954","Amael's Experimental Particle FX","MMH","55-5961","2011-10-24","Amael","This is a showcase mod that demonstrates some old and new particle effects- it is only intended to be a reference tool for modders and has no playable elements other than a showcase style room."
"11953","Amael's DIY Particle FX Usage Demo","MMH","55-5962","2011-10-24","Amael","This is a demonstration mod containing example Morrowind items that use Amael's DIY Particle FX- it is only intended to be a reference tool for modders and has no playable elements other than a modified demonstration version of Seyda Neen."
"11952","Amael's Particle FX V2","MMH","55-5963","2011-10-24","Amael","This is an updated version of Amael's Particle FX and will add elemental particle effects (fire, ice, earth, water, light, dark) to your Morrowind character. The effects are purely visual and have no affect on gameplay what so ever. Improvements in V2 are minor and include: ,Use of th..."
"11951","Foliage Resource Pack 1: Ferns and Bushes","MMH","55-5966","2011-10-24","Korana","Included are: bushes, mostly of the tropical nature ferns with new textures small fern variants. fern variants that use the existing bitter coast fern textures ,fern varaint that mimicks the slough fern"
"11950","Beast Head Mesh Pack v1.2","MMH","55-14387","2011-10-27","Ashiraniir","[v1.2] This is a playable beast head pack; it's also a modders resource. Basically, meshes were re-shaped to compliment the textures rather than the other way around, so maybe it's hard to retexture some of them. Each head has its own mesh, although some changes are very subtle. The khajiit meshe..."
"11949","Smith Shed Resource v1.0","MMH","55-5967","2011-10-31","Slartibartfast","[The 3 meshes with original for comparison] The 3 meshes with original for comparison This is a collection of 3 variations of the Smith Shed mesh found in the Bloodmoon expansion, these are: Ex_S_Smith_Shed This is a low polygon version of the original with 334 polygons fewer and with no loss in detail which should free up system resources for more meaningful ta..."
"11948","Imperial Plaza Resource v1.0","MMH","55-5968","2011-11-03","Slartibartfast","This is a collection of 3 variations of the Imperial Plaza mesh found in the original Morrowind, these are: Ex_imp_plaza_a On each side of both staircases on the original model have no faces to the walls or ends to the coping stones on top leaving gaps in the mesh that otherwis..."
"11947","Thunder Child - Dwemer Submarine v0.9","MMH","55-6809","2011-11-05","hentuspants","[S Main Deck] S Main Deck This plugin adds Thunder Child, a large Dwemer submarine made of stock Dwemer doodads to Ald Velothi complete with a detailed interior and a couple of books I was working on. Though it is a fully functional plugin and has been cleaned with TESAME (well, I think this version has anyway... :S) it i..."
"11946","Kieran's Kreations","MMH","55-14397","2011-11-18","Kieranfoy","Many, many modders resources created or 'kreated' by me. Includes: Retextured Redoran tomb tileset. Many weapons. New Dwemer skyship. Dagoth themed furniture/ tents"
"11945","Unused Container Resource","MMH","55-6815","2011-11-24","The Iron Chicken","This is a modders resource of the 3 drawer front containers, 2 half barrel containers, 2 open crates and the open chest that are in the CS but Bethesda didn't put into the game. There are new high resolution textures for the container drawers and also high resoluti..."
"11944","Fancy Water Pack","MMH","55-6816","2011-11-28","Chaka ZG","This is a small combination pack of AnOldFriend's waterfall textures and Dongle's water meshes which I enchanced to support reflection bump maps. If you use this in a mod make sure to credit AoF and Dongle."
"11943","Viking Ship","MMH","55-5978","2011-12-23","crazyboy","Viking longboat model; modder's resource. From Morrowind Workshop."
"11942","Elite Brotherhood Armour","MMH","55-5980","2011-12-23","Hellwolve","elite brotherhood armour, part of Morrowind Workshop"
"11941","Adamantium Shields","MMH","55-5981","2011-12-23","dongle","Any modders are free to use these in any projects they want, all I ask is that they drop me a note when the mod is released so I can see how things get used. Round and towershield meshes done with an Adamantium texture. Carefully balanced stats, but modders are free to do whatever they like with ...
"
"11940","Glass Dome","MMH","55-5982","2011-12-23","dongle","Any modders are free to use these in any projects they want, all I ask is that they drop me a note when the mod is released so I can see how things get used. A geodesic dome with a wooden frame and translucent antique glass texture. A good use would be for an ashlands greenhouse, or an underwater..."
"11939","Sky City","MMH","55-5983","2011-12-24","fidel_","This my version of the original 3D work Sky City."
"11938","Sky City (rwedit)","MMH","55-5984","2011-12-24","Razorwing","_fidel's Sky City, edited by Razorwing I was asked by kalikut to take a look at _fidel's Sky City mesh to sort out some of the problems with it, mainly removing untextured meshes and attempting to get the poly count down to a more reasonable level. It was done with _fidel's general..."
"11937","Sky City (rwedit)","MMH","55-5985","2011-12-24","Razorwing","_fidel's Sky City, edited by Razorwing I was asked by kalikut to take a look at _fidel's Sky City mesh to sort out some of the problems with it, mainly removing untextured meshes and attempting to get the poly count down to a more reasonable level. It was done with _fidel's general p..."
"11936","Temple","MMH","55-5986","2011-12-24","fidel_","This is a sort of temple like building. NIF format"
"11935","Stable","MMH","55-5987","2011-12-24","crazyboy","Part of Morrowind Workshop"
"11934","Lighthouse","MMH","55-5988","2011-12-24","crazyboy","For interior use incommon tower thatch. I know it's not the best but it would take too long to do an interior (sorry but I have too many other things I'm making). The model credit 3d cafe; textures and alterations: crazyboy"
"11933","Apple Tree","MMH","55-5989","2011-12-24","crazyboy","Part of Morrowind Workshop"
"11932","Banana Tree","MMH","55-5990","2011-12-24","crazyboy","Part of Morrowind Workshop"
"11931","Coconut Tree","MMH","55-5991","2011-12-24","crazyboy","Part of Morrowind Workshop"
"11930","Celtic Cross 1","MMH","55-5993","2011-12-24","crazyboy","Part of Morrowind Workshop"
"11929","Celtic Cross 2","MMH","55-5994","2011-12-24","crazyboy","Part of Morrowind Workshop"
"11928","Dragon Statue","MMH","55-5995","2011-12-24","crazyboy","This model came from the 3d cafe site. There was no author listed for this. I used the dragon and dragon 3 files to create this. then textured it. So to the author (unknown) thank you for making this freeware."
"11927","Dwarven Ship","MMH","55-5996","2011-12-24","dongle","Any modders are free to use these in any projects they want, all I ask is that they drop me a note when the mod is released so I can see how things get used. This is the standard Vvardenfell sailing ship re-textured in Dwemer metal. Intended to be used for creating Dwemer Air Ships. Version 1.1 n..."
"11926","Easter Island Statue","MMH","55-5997","2011-12-24","crazyboy","Mesh from 3d cafe. no author. I retextured, sized and added in."
"11925","Evil Dead","MMH","55-5998","2011-12-24","fidel_ & Hellwolve"," New undead face retextures + few ear recolors. Original faces and textures which these models are based upon are made by Rhedd and Allie."
"11924","Evil Body Parts","MMH","55-5999","2011-12-24","Hellwolve","This is an Add-On to the EvilDead faces: bodyparts. They are textured to fit with the two pale faces. The same rules from the faces apply on these bodyparts."
"11923","Gallows","MMH","55-6000","2011-12-24","crazyboy","Thanx to moose studios for the model. Just give credit to wiremonger for the model and some textures and me for placing and texturing!"
"11922","Gargoyle Statue","MMH","55-6001","2011-12-24","crazyboy","Thanks to Cyril Moreul for this great model available at 3dcafe. I textured and fixed model to be used in game. Please if you use this give credit to Cyril for the model and me for the textures and alterations. crazyboy"
"11921","Hanging Man Cage","MMH","55-6002","2011-12-24","crazyboy","This was gotten from 3ds.com. All I did was insert and texture."
"11920","Orange Tree","MMH","55-6004","2011-12-24","crazyboy","Part of Morrowind Workshop"
"11919","Pear Tree","MMH","55-6005","2011-12-24","crazyboy","Part of Morrowind Workshop"
"11918","Pegasus Statue","MMH","55-6006","2011-12-24","crazyboy","Part of MOrrowind Workshop"
"11917","Rugs and Tapestries","MMH","55-6007","2011-12-24","TextureFreak aka Texture Freak","I made this mod to create more diversity. These are no new meshes. I just retextured existing textures."
"11916","Greek Ship","MMH","55-6008","2011-12-24","crazyboy","This model was created by Greg Crowfoot. I fixed it up a bit and textured it. The model credit goes to the name above! Thanx for making this freeware!"
"11915","Vampire Skull","MMH","55-6009","2011-12-24","crazyboy","Part of Morrowind Workshop"
"11914","10 Common Tapestries","MMH","55-6010","2011-12-24","TextureFreak aka Texture Freak","Textures for you this time.
"
"11913","Medieval Well","MMH","55-6012","2011-12-24","crazyboy","Part of Morrowind Workshop"
"11912","Roast Bird","MMH","55-6013","2011-12-24","LordOverkill",".3ds format"
"11911","Bonemold Club","MMH","55-6014","2011-12-24","crazyboy","Retextured and put into game if you use for mod just give 3dmodels credit for the mesh and me credit for textures and modelz.com free model. This model has been downloaded from the modelz free section, for more information, as well as hundreds of free models, visit..."
"11910","Dualblade","MMH","55-6015","2011-12-24","crazyboy","Part of MOrrowind Workshop"
"11909","Bonemold Mace","MMH","55-6016","2011-12-24","crazyboy","Part of Morrowind workshop"
"11908","Iceblade","MMH","55-6017","2011-12-24","Keagan","This weapon was made by Thomas Beswick aka Keagan Feel free to use these files in any mod, all I ask is to credit me for my work. Also, if you modify any of the included files mention it in your mod. And it would be nice if you drop me a note to [url=mailto:masterbezz@hotmail.com]masterbezz@hotma..."
"11907","Thanos' Resource Pack","MMH","55-6019","2011-12-24","Thanos","Feel free to use these files in any mod, all I ask is to credit me for my work. Also, if you modify any of the included meshes mention it in your mod. And it would be nice if you drop me a note to [url=mailto:thanostower@hotmail.com] thanostower@hotmail.com[/url] to let me know where it's being u..."
"11906","Particle-Effect Hammer","MMH","55-6020","2011-12-24","fidel_","Contains one weapon model, a two-handed hammer with particle FX."
"11905","Soul Reaver","MMH","55-6021","2011-12-24","fidel_","Contains one two-handed sword, 'nuff said."
"11904","Tek Swords","MMH","55-6022","2011-12-24","fidel_","One handed sword, not really Morrowind style but swords none the less. Contains three alternate textures."
"11903","Daedric Floor Tiles","MMH","55-6023","2011-12-24","MagicNakor","This is a set of floor tiles that I created for the now-defunct Playable Dremora Quest Addon. The entire alphabet (A-Z) is available, and as you can see, are glowmapped. The one tile that is not says labyrinth."
"11902","Unicorn Tapestries","MMH","55-6024","2011-12-24","MagicNakor","This is more of a modder's resource than a mod proper. It adds two series of tapestries to the CS- [i]The Hunt of the Unicorn[/i] and [i]The Lady and the Unicorn.[/i] They are very large, and if set to 50% their original size are roughly around the same size as an original-sized ..."
"11901","Bone Shields","MMH","55-6064","2012-02-03","Daduke","[b]*****************************************************************[/b] [b] The Elder Scrolls III[/b] [b] MORROWIND: [/b] [b] Boneshields[/b] [b]By Daduke (ma..."
"11900","Ancient Headdress","MMH","55-6068","2012-02-03","Phijama","This initially started life as a simple request from my daughter, to make a feathered headdress that looked 'vaguely' Egyptian/ Mayan. It somehow snowballed and now includes pauldrons, bracers, several simple necklaces (one with animated textures) and some Chakra (offensive and defensive war ring..."
"11899","Dark Brotherhood tapestry resource","MMH","55-14429","2012-02-04","Rattfink333","A resource for a dark brotherhood tapestry. No esp. You'll have to work it into your mod. free to use."
"11898","Dark Brotherhood tapestry resource v1.0","MMH","55-6841","2012-02-04","Rattfink333","A resource for a dark brotherhood tapestry. No esp. You'll have to work it into your mod. free to use."
"11897","MWanimation_blankfiles","MMH","55-6101","2012-04-17","Bethesda Softworks","This files was mentioned in an archived thread at ES Forum Archive. http://www.yacoby.net/es/forum/12/8830421222620840.html"
"11896","Modders Resources 4","MMH","55-6867","2012-04-30","Mighty Joe Young","Models including the following: Nautilus, Wraithguard New Droid New Halloween New Horizon Boat New Spawn Boots NPC Stuff Nude Statue Olympus Ostrich Palm Tree Pantheon Pillars, Full Planets Playable Cyborgs..."
"11895","Midgetalien's Creature Pack III","MMH","55-14475","2012-05-20","Mi","Midgetalien's creatures III This resource contains the meshes and textures for four new creatures. There is NO ESP and as such the creatures must first be set up in the CS before use."
"11894","Midgetalien's Creature Pack IV","MMH","55-14474","2012-05-20","Midgetalien","This resource contains the meshes and textures for one new creature - The swamp Troll. There is NO ESP and as such the creatures must first be set up in the CS before use. THIS IS A MODDERS RESOURCE AND ADDS NOTHING TO THE GAME - IT..."
"11893","Sila Hammer MK I","MMH","55-14479","2012-05-30","Midgetalien","This mod, is a a modders reasource. As such there is no ESP you will have to assign the weapon yourself in the CS. It contains one Mesh and the required textures for a Falmer Sila Hammer."
"11892","Clavis's Arched Tileset #2","MMH","55-6941","2012-07-09","Clavis","This is a reskin of Oom Fooyat's Arched tileset using textures based on limestone mosaics. Very mediterranean looking. Pictures available [url=http://s5.photobucket.com/albums/y196/Clavis/Morrowind/A02/]HERE[/url]. ESP cleaned using GMST Cleaner (updated version) Please note..."
"11891","Clavis's Hlaalu Tileset #2","MMH","55-6942","2012-07-09","Clavis","This is a reskin of the Hlaalu tileset (both interior & exterior) to match my Arched Set #2. Pictures at http://photobucket.com/albums/y196/Clavis/Morrowind/A02-04_Arched/ ESP cleaned using TES Tool"
"11890","Swords and Staves 1","MMH","55-6965","2012-07-15","Elderhoss","These are just some sword and stave models that I made as a resource. Includes SilCel [pronounced “Sil-Kel”] (two handed Broadsword), MoorGold (longsword), Pyromet (Wizards staff), and Twist of Fate (Wizards Staff). You are free to use them in your mods. Just make sure I get cred..."
"11889","Garden decoration pack","MMH","55-6966","2012-07-15","The_Inwah","This mod doesn't add anything to the game! You will have to do that yourself! ;) The mod adds the following: birdbaths (black, green and marble) one wooden bench (_ti_benchwood) one sundial (_ti_sundial) one wooden chair (_ti_gchair) one ga..."
"11888","Shakuer's Bunker Pillbox","MMH","55-14518","2012-07-18","ShakurtheDeceiver","This is the first mod I'm submitting. I made it a while ago, and haven't used it. So instead of deleting it later (a choice I usually end up regretting) I'll just submit it for someone else. It isn't a glorious pillbox bunker, but a little work could change that. I won't be doing such work, I h..."
"11887","Glass Jars & Lamps Pack #1","MMH","55-6969","2012-07-18","Clavis","This is a Resource Pack of re-skinned Jars and Ashlander Lamps using stained glass textures. The jars use a mesh tweaked by Brash to be semi-transparent. Just what you want in a glass Jar. The lamps come with three types of wood ribbing and have customized light to match t..."
"11886","Yar-Yulme's Nif Resources","MMH","55-14526","2012-07-20","Yar-Yulme","This is a collection of meshes, created entirely in NifScope, using only default MTB textures and meshes as base. After I tried to do something this way, it emerged that this is a very fun, although somewhat limited, method of creating meshes. Some of these models may be considered as concept for..."
"11885","Vivec and Velothi Retexture v2.2","MMH","55-6983","2012-07-22","Vagabondangel","Completely different from my first VV texture replacer, this one at least attempts to stay more in keeping with the game's ambience. I tried to make it look like the city fit for a god I wished Vivec was but isn't quite so in your face as the marble one I did. In v2.1 I have redone..."
"11884","Ordinator Armor Replacer / Tribunal Armor","MMH","55-6984","2012-07-22","Vagabondangel","This will replace all the Ordinator armour in Morrowind with a new black and gold version. To keep aesthetic consistency, it also replaces the blue expensive pants and skirt worn by Ordinators with black and gold versions. There is a female version of the cuirass and the new open faced helmet fro..."
"11883","Window Jambs","MMH","55-6988","2012-07-23","Dongle","A new interior tile piece, the Window Jamb. These are some modified Bethesda tile sets. The take the common and rich interior windows and reduce the tile to just a single wall. They are sized and positioned to fit an interior entrance..."
"11882","MJY Castle","MMH","55-6994","2012-07-23","Mighty JoeYoung","mjy castle meshes. no name for it made as a resource pack,pluging added, some meshes are not ingame, as u need to add it in castle is made up, as i needed to test the meshes, entrance to go visit it is in seyda need on the building close to the small bridge[ door]"
"11881","MJY Dragons Race","MMH","55-7000","2012-07-23","Mighty Joe Young","Dragon race, playable. Both male and female, new meshes from Better Bodies meshes."
"11880","Silveri's Furniture (Pack 1)","MMH","55-7024","2012-07-24","Silveri","This is for modders only - all new retextured meshes, of nearly all the furniture, some of the chests, crates, beds, imperial fire pit, imperial alter, a hook, trays, and display cases. I made them in a 2 light-coloured wood, and 1 in a kind of red wood tiles. Again as for m..."
"11879","Silveri's Hlaalu Walls v1.1","MMH","55-7025","2012-07-24","Silveri","This is for modders. It's the Hlaalu walls I have given new textures. There are 2 sets of walls. 1 Blue and the other a kind of wallpaper that is also in blue. Included: grasspits (ashpits recoloured to use for plants) waterpits (the same as above for water) ..."
"11878","Psymon's Dwemer statue pack v1.0","MMH","55-7028","2012-07-25","Psymoniser","Adds five dwemer statue models to the construction set, holding different dwemer weapons. The statue holding the dwemer halberd replaces the Bethesda stock statue. The original 10 statues placed throughout morrowind have been replaced by the ones I made. Screen shots are included in the zip and t..."
"11877","Shields for Aleannes Clothes 1 and 2","MMH","55-7054","2012-07-25","Pekka","Shields is something that has been negliciated for Morrowind a long time. Bethesda didnt ship many good looking shields to us either and I have had a really hard time finding shields that I like, wich fits either the armor I use or the weapon that Im using but a shield should fit the armor firstl..."
"11876","Crystals of Darkness and Light","MMH","55-7056","2012-07-26","Pekka","Go to Ebonheart Imperial Chapel if you want to meet the Mistress of light Go to Ramimilk Shrine if you want to meet the Lord of Darkness. They will provide you with 2 different rings. These rings are light objects, the same as a lantern or a torch so they will show up next to yo..."
"11875","Champions of Tamriel","MMH","55-7083","2012-07-26","Lady Rae","A set of not Power Ranger Outfits. The change to this mod is that the Champion of Love has gathered a collection of these outfits and sells them from a barrel in Caldera."
"11874","Requiem - Sword Resource: Part 1","MMH","55-7101","2012-07-26","Phijama","This is the first sword in my 'Requiem' sword resource. The opening sword is 'Requiem' itself, a two handed longsword with dragon detail and partial reflect maps. Unenchantable, but quite unique. Included are all stages of scabbard, full, drawn, ground full, ground empty. A scabbard is..."
"11873","Sexy Female Hairstyle v1.0","MMH","55-7113","2012-07-27","Lochnarus & Silaria","Adds a new hair model for females of all the humanoid races, in 5 different colors for each race (Brown, Black, Red, White, and Blonde). Included is a polygonal texture map so you can make your own textures if you like."
"11872","Peace and Tranquility","MMH","55-7116","2012-07-28","phijama","Two of these blades started life at the same time as I produced 'Na'Eelrin', but for one reason or another I gave up after 2 hours work. Vagabond Angel inspired me to finish these blades after the release of his very accomplished sword, 'Hissyo'. This plugin is essentially released as ..."
"11871","PARTIAL archive of LadyE's resources","MMH","55-7141","2012-07-31","Lady Eternity & Proudfoot","These are from http://www.proudfootimaging.com/ladye_mw/ ."
"11870","Lurlock's Billiards Table v1.0","MMH","55-7173","2012-08-04","Lurlock","Adds a working Billiards table to the game. To visit it, go to Shenks Shovel in Caldera, or just open the console and type: coc Billiards Room Note that this is a modders resource, not an actual mod, per se. The table functions, but theres nothing else in the room."
"11869","Nethellus' Dwemer Resources","MMH","55-14547","2012-08-11","Nethellus","I've been modding the dwarven ruins and adding more powerful enemies among other things, and here are some of the new models I've come up with. Nothing is original, it is all put together from Bethesda's meshes and textures. You may use these however and for whatever you ..."
"11868","Qarl's Hair Pack I","MMH","55-7245","2012-08-14","Qarl"," new hair meshes. Many different colors. For Breton, Imperial, and Nord females. For a total of 112 different hair selections."
"11867","Villa Fortuna","MMH","55-7255","2012-08-16","TextureFreak aka Texture Freak","the banks of lake Masobi stands a villa. Carefully located on the opposite side of Suran and directly connected to the docks of Ules Manor this villa guarantees a great view at the surroundings. I’ll sum up a few of its features for you. Spacey entrance with neatly designed flo..."
"11866","Books","MMH","55-7256","2012-08-16","TextureFreak aka Texture Freak","This is a modders resource. This mod includes 8 retextured bookmodels that can be freely used by anyone who mods for the game Morrowind.Just make sure I get the proper credits for it. Most of the new textures are based on photographs taken from books at my home. I edited them and changed them and..."
"11865","banzai trees","MMH","55-7278","2012-08-22","Redwoodtreesprite","Several Bonzai models are pesented here that wou;ld fit comfortably into an Asian themed mod ."
"11864","Inverted Velothi Interiors","MMH","55-10047","2012-09-03","DonnerGott","Inverted meshes for 6 Velothi small interior rooms. Doors that entered on the left, are now on the right for 4 rooms. Two have multiple exits. Demo ESP included, see Readme for directions. Everything is vanilla, just inverted."
"11863","Haunted Manor Tileset 1.0","MMH","55-11642","2012-09-06","ravege","This is a haunted house looking exterior tileset. Included is a retextured common interior set. It does NOT snap to grid, there may be issues with some bits."
"11862","Shield Effect v1.0","MMH","55-11668","2012-09-11","latendresse76","so yea got bored a while back and made this for a large possable wip that most likely won't happen. Saw a post that someone showed intrest so here it is.... it might need so tweaking and such, i think it has some custom textures i haven't looked at it in months..."
"11861","Dunmeri Translator v1.0","MMH","55-11678","2012-09-16","Majra","A guide to Dunmeri grammar and lexicon in Word format for download; 23 pages."
"11860","Complete Guide to Tamriel Lore","MMH","55-11679","2012-09-16","Mortis","The Complete Guide to Tamriel Lore is a resource that I hope everyone will find useful, be they an old Scholar, an over worked Modder or someone experiencing the World of The Elder Scrolls for the First time. Almost all of the information in this document has been collected from the various lore ..."
"11859","lfx_edwinna_book_10.7z","MMH","55-11739","2012-10-13","not sure","apparently this gets edwinna elbert to read secrets of dwemer animculis"
"11858","Elendil's Helm","MMH","55-11741","2012-10-15","LordJBeckman","Adds Elendil Helm mesh and textures. No esp file."
"11857","Smoother Adamantium Shields v1.0","MMH","55-11746","2012-10-22","Slartibartfast","This mod is a minor variation of dongles adamantium shields mod whereby i have replaced the original meshes with smoother versions."
"11856","Alchemy Boxes Morrowind Only Edition v1.0","MMH","55-11760","2012-11-03","kittybrod aka PawPrintExpress aka Catherine","This file includes only those boxes for ingredients found in Morrowind ONLY. It does not include boxes for Tribunal or Bloodmoon ingredients. There are two other packs available that include those. This is a modder's resource. It doesn't add anything to the game. There are three ways t..."
"11855","Alchemy Boxes Tribunal Edition v1.0","MMH","55-11761","2012-11-03","kittybrod aka PawPrintExpress aka Catherine","This file includes only those boxes for ingredients found in Tribunal ONLY. It does not include boxes for Bloodmoon or Morrowind ingredients. There are two other packs available that include those. This is a modder's resource. It doesn't add anything to the game. There are three ways t..."
"11854","Alchemy Boxes Bloodmoon Edition v1.0","MMH","55-11762","2012-11-03","kittybrod aka PawPrintExpress aka Catherine","This file includes only those boxes for ingredients found in Bloodmoon ONLY. It does not include boxes for Tribunal or Morrowind ingredients. There are two other packs available that include those. This is a modder's resource. It doesn't add anything to the game. There are three ways t..."
"11853","Alchemy Boxes Sri's Alchemy Edition v1.0","MMH","55-11763","2012-11-03","kittybrod aka PawPrintExpress aka Catherine","This file includes only those boxes for ingredients found in Sri's Alchemy ONLY. It does not include boxes for Tribunal, Bloodmoon or Morrowind ingredients. This is a modder's resource. It doesn't add anything to the game. There are three ways to use it. Load both this plugin a..."
"11852","Henna Tattoos Resource","MMH","55-11814","2012-11-10","kalikut","This is a resource of layered photoshop files for placing tattoos on your preferred skin. The layer settings of the tattoos are designed for human skin tones. Using a Dark Elf skin tone will reap different color results and may require your own color editing. Files included: better..."
"11851","Darker Textures for Underwater Palace","MMH","55-11815","2012-11-10","kalikut","New, darker textures for the Underwater Palace Tileset, by fidel and modified by Erstam. It also contains the meshes, renamed and mapped to the new textures for added convenience. There is no esp file included. There are a set of blue textures in the ALT textures folder and will overwr..."
"11850","TF_Velothi Tileset v 1.0","MMH","55-11877","2012-11-12","TextureFreak","This mod adds a complete new Velothi tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_Vtf'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for ..."
"11849","TF_Snow Land Textures v2.0","MMH","55-11878","2012-11-12","TextureFreak","This mods includes a few snowtextures, basicly my old snowtextures but updated to a higher quality. They look more like real snow now in my opinion. Read the readme file for more information. From the PES description: This mod contains 4 new snow landtextures, I think some of th..."
"11848","TF_Imperial Interior Tileset v 1.0","MMH","55-11879","2012-11-12","TextureFreak","New Imperial interior tileset modpack for.. [i]modder's use only[/i].., complete re-tex, esp included for ease. See readme for info."
"11847","TF_Arctic Yurts","MMH","55-11880","2012-11-12","TextureFreak","This mod contains Arctic interior and exterior retextures of the Ashlander yurts. From the PES description: This is a modpack only that adds 3 retextured Ashlander yurts to the editor but doesn't place any of them ingame. You'll have to do that yourself. Feel f..."
"11846","TF_4 New Tapestries","MMH","55-11881","2012-11-12","TextureFreak","This mod adds 4 fantasy themed retextured tapestries."
"11845","Monk Beads","MMH","55-11891","2012-11-13","Daduke","Amulet modder's resource (no ESP)"
"11844","Ratpack","MMH","55-11917","2012-11-14","Telemachus","Modder's resource containing NIFs and textures for six varieties of white rats: White Rat 1 - Black Snout, pink ears White Rat 2 - Black Snout and ears White Rat 3 - Black Snout, white ears White Rat 4 - White Snout, black ears White Rat 5 - White Snout, Pink ears"
"11843","Saint's banners","MMH","55-11961","2012-11-15","Stalker","This mod adds banners showing all Morrowind saints + Tribunal gods. There are 4 versions of banners: animated torn and normal, non-animated torn and normal"
"11842","Tapestries","MMH","55-11964","2012-11-15","Stalker","This plugin adds new tapestries to the editor."
"11841","Taxicab","MMH","55-12046","2012-11-25","TheSiriusSnape","Snape's Purist Nightmare: Wildly Anacronistic Models for MW TheSiriusSnape Source of Original Meshes: Amazing 3D Graphics http://www.amazing3d.com/free/free.html These are not models that I made. They are free 3D clip art that I messed with some in Max and us..."
"11840","Sleigh","MMH","55-12048","2012-11-25","TK","Sleigh"
"11839","Schiff","MMH","55-12050","2012-11-25","Cyborg","Ship"
"11838","Inwah's Home Van v1.0","MMH","55-12054","2012-11-25","The_inwah","This mod does NOT add anything to the game. It merely adds a new mesh, and a couple of textures for it. The mesh itself is a home van wich is based on a van I saw on a freeware site. It might not be as good, but it looks pretty much like it. Feel free to retexture the wagon so it fits better into..."
"11837","Erz Lore","MMH","55-12056","2012-11-25","Cyborg","Minecart"
"11836","Barter of Furniture v1.1","MMH","55-12059","2012-11-25","ayse","Furniture"
"11835","Mir_res_Carriage","MMH","55-12061","2012-11-25","Unknown","Carriage"
"11834","Flatboat","MMH","55-12063","2012-11-25","Greybeard","A raft"
"11833","Authentic Documents v1.0","MMH","55-12092","2012-12-20","Korana","Contains, in individual folders for installation ""cleanliness"" the ""following"": books children's books (not child material per say, mostly it's the size as I found the size of original books too large) letters scrolls of eastern variety"
"11832","Instruments v1.0","MMH","55-12093","2012-12-20","Korana","The following instruments have been created by me either through usage of free-for-use freeware, or by hand...or by a mixture of both hand and resources. The instruments include: Bagpipes (a gift for someone...) Clarinet Fiddle (with seperate bow) Transverse..."
"11831","Miscellaneous Tapestries and Paintings Pack v1.0","MMH","55-12095","2012-12-20","Korana","These paintings and tapestries where made for random projects and where never used, or I have had requests to release them seperatley. Feel free to use these in whatever way you see fit, for whatever reason. There is an esp file included that has the tapestries and paintings..."
"11830","Sanitary Conditions for Morrowind","MMH","55-12096","2012-12-20","Korana","Due to Princess Stompers' constant comments about toilets...I have no made a set of historical toilets for Morrowind- ranging from ye ol' hole in a box medieval latrines to the water closet of the early 19th century. AND YES. I made USED versions. There's two ver..."
"11829","Celtic Cross 2 Redux v1.0","MMH","55-12109","2013-01-01","Slartibartfast","[Better UV] Better UV This is a reworking of Crazyboy's Celtic Cross 2 resource, i have improved the UV mapping so that the surface should now resemble the texture used.I closed a gap between the cross and the base and added a bevelled edge to improve the symmetry at the top of the cross. I extended the depth of the b..."
"11828","Zelda Items Modders Pack v1","MMH","55-12116","2013-01-04","Ki Shin Ju","[Spiritual Stones and Bombs] Spiritual Stones and Bombs This Modders Pack will give you most of the items from the Oracle of Time zelda game. Without the bow as I am still trying to get the animations on it to work correctly."
"11827","Hlaalu city resource","MMH","55-12117","2013-01-04","Kyromods","[Poor Town 3] Poor Town 3 *copied From Readme* So what I have added is as follows: *40+ unused interior cells The names are ""WK_M_0"" - ""WK_M_41"" *Massive hlaalu city Named ""WKHHTest"" *One NPC named ""WKTestHlaalu"" I think you need tribunal, in or..."
"11826","Resource Pack for Better Body Textures for Better Heads - Argonians","MMH","55-12219","2013-02-20","Silaria","Description: These four Rar files contain all the Photoshop files for the female bodies for the BB Textures for BH Argos. I had to break this out into four files because my dang connection would drop if I tried to upload the whole 50meg file. o.O This is not, I repeat NOT, the actual Body retextu..."
"11825","Victorian Furniture Resource","MMH","55-12227","2013-02-21","lochnarus\, VagabondAngel\, & Dongle","Contains 6 new furniture meshes to be used in any mod for Morrowind only. All meshes are freeware, and are available in their original forms at www.all-in-3d.com You must give credit to dongle for converting and remapping the bed, dresser, table and rocking chair models."
"11824","Silveri's Misc. (Pack 3)","MMH","55-12243","2013-02-26","Silveri","Items for modders, requires no expansions; doesn't place any items anywhere in the world. Mod includes 12 barrels, 2 types of chests (12 of each) , 24 baskets and 39 Jars. The barrels and the chests have the same textures. The baskets have new textures. The jars have the same textures..."
"11823","Silveri's Misc. (Pack 2)","MMH","55-12244","2013-02-26","Silveri","For modders only, no expansion pack needed. I made this on a request for some new napkins, and threw in a little extra. Included: napkins...(39 of the napkins, have the texture from Silveris misc. pack 1....36 have new textures. 5 set of forks, knifes and spoons in the ""colours"": Gol..."
"11822","Silveri's Misc. (Pack 1)","MMH","55-12245","2013-02-26","Silveri","This modpack is intended for modders to put new misc. items in their mods, for a little variation. I have tried to make something for everyones taste. Both in colour and in light and dark ones as well. Some even look a little weird. If you have questions you can contact me at [url=mailto:bente@si..."
"11821","Silveri's Stone Walls v1.0","MMH","55-12246","2013-02-26","Silveri","This is for modders only. It's the In_c_stonewalls that I have given new textures. It's in the brown colour range, so I think it blends well with the original Morrowind. I have included pictures. Or look here: www.silveri.dk"
"11820","Craigor's Velothi Pack 1.0","MMH","55-12256","2013-03-01","Craigor","Original Meshes by Veet (Aaron French) ,This mod is intended solely as a modder's resource. It retextures and slightly edits some of Veet's velothi style architecture. The models are now set to use standard velothi textures (if you have a replacer package, it'll use whatever texture..."
"11819","Dynamic Pool v0.2","MMH","55-12276","2013-03-05","Galsiah & Lurlock & Blake","This is a resource for use in Morrowind mods, created by Galsiah, Lurlock and Blake. It's a pool table that works. It requires Tribunal. (See below for usage info and credits) It's been tested a fair bit now. There shouldn't be any big problems. I don't have an inv..."
"11818","Black Guar and Silver Saint","MMH","55-12290","2013-03-07","Sir Bob","This is pretty much just a modders resource, just make sure that the golden saint is ""Biped"" and a Daedra, the guar is just a creature, just open it by NIF and it will be animated and such."
"11817","Alpha 3 Desert City Set v1.0","MMH","55-12314","2013-03-12","Lady Eternity","A desert tileset (meshes/textures only, no ESP)."
"11816","Un-Blocked Werewolf v1.0","MMH","55-12315","2013-03-12","Detrius2004","This is a modder's resource, not a playable mod. It is the Bloodmoon werewolf meshes with the box in the head shrunk down so that it isn't visible. Requires the Bloodmoon expansion for the textures. They need to be in the same directory as the *.kf files for werewolves for the animations to work...."
"11815","Flowing Lava Falls","MMH","55-12316","2013-03-12","Detrius2004","These mods are only modders' resources. I hope the modding community finds them useful. Uncompress with Winrar into the data files folder. The mod titled 'flowing lava final' adds three objects to the construction set that look and sound like flowing lava. Under the ""light""..."
"11814","Map Boards","MMH","55-12388","2013-04-02","ayse","Map Boards by Ayse (09/12/2004) File is just meshes and textures, no esp no readme. - Spirithawke"
"11813","Piratelord's Daedric Realms Resource v1.0","MMH","55-12392","2013-04-04","Piratelord","Since I'm not working on this mod no more, I thought I'd make these resources available to anyone interested in them. It's been so long, that I've forgotton who I should be crediting - Sorry! Adds 5 new ""interior"" cells for Coldharbour, Deadlands and Shivering Isles. Many new (aka rete..."
"11812","Loch's Deck of Cards v1.0","MMH","55-14610","2013-04-11","Lochnarus","This is a deck of playing cards set up as a misc item in the CS to be used as a resource for Morrowind mods. Done at the request of swrdphantom, a member of the official ES forums. Screenshot included with file...if used, put credit for the model and textures in your readme file."
"11811","Daggerfall inspired meshes - modders resources v1.0","MMH","55-14617","2013-04-15","Lord Berandas","Contains two bucket models, three carts, three lamp meshes, one animated pump and a well. Feel free to use it in your mods if you like it. It uses Morrowind/Tribunal/Bloodmoon textures, except the signs, which uses textures from SHotN archives. Also you're premitted to modif..."
"11810","Malachite Weapons Set - modders resources v1.0","MMH","55-14618","2013-04-15","Lord Berandas","Set of Malachite weapons - inspired by Skyrim Glass weapons. It contains a Dagger, Longsword, Claymore, War Axe, Battleaxe, Warhammer and a Mace. Package also contains .esp with all the weapons in Seyda Neen, so you can examine them and compare with others. Their parameters are similar to the Gla..."
"11809","Tents - modders resources v1.0","MMH","55-14619","2013-04-15","Lord Berandas","Set of nordic tent meshes originally created for the SHotN project, so it uses some textures from it's archive, but my own textures are included. Feel free to use them in your mods."
"11808","Sleds meshes - modders resources v1.0","MMH","55-14620","2013-04-15","Lord Berandas","Set of various sleds originally created for SHotN project. Feel free to use them in your mods."
"11807","Velothi Frescoes - modders resources v1.0","MMH","55-14621","2013-04-15","Lord Berandas","Just a retexture of some velothi frescoes to add more variety, this is a modders resource, it doesn't alter the original ones. Meshes have just modified UV maps to fit textures. Textures are based on vanilla ones. Feel free to add some variety to your ancestral tombs!"
"11806","KRS_WSen 1.3 Resource","MMH","55-14665","2013-04-25","Kieve","This is a Resource-Only mod. The files necessary for testing and retexturing are provided, but are not set up for extraction. For those unlearned in the ways of TESCS: .NIF - these files go in your meshes directory .DDS - these go in the textures directory .BMP - th..."
"11805","Clean Peace and Tranquility","MMH","55-14670","2013-04-28","Phijama","Two of these blades started life at the same time as I produced 'Na'Eelrin', but for one reason or another I gave up after 2 hours work. Vagabond Angel inspired me to finish these blades after the release of his very accomplished sword, 'Hissyo'. This plugin is essentially released as ..."
"11804","Freedom Keep","MMH","55-14696","2013-05-11","ThreadWhisperer & Zyndaar","Zyndaar's Modular Castle Set - READ ME ******* *INTRO* ******* Back in February of 2003 a vision took it's first true form and shape in the world of 3ds Max. Under the patient hands of a master it became the foundation of what would become the most comprehensive castle m..."
"11803","Palmtree Type 1","MMH","55-14697","2013-05-11","Archeopterix","Modders Resource: Palmtree Type 1 (2 trees, 2 NIFs) Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind. These are NIFs ONLY, they do not have any associated Constructi..."
"11802","Palmtree Type 2","MMH","55-14698","2013-05-11","Archeopterix","Modders Resource: Palmtree Type 2 (3 trees in one NIF) Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind. These are NIFs ONLY, they do not have any associated Constru..."
"11801","Weeping Willow","MMH","55-14699","2013-05-11","Archeopterix","Modders Resource: Weeping Willow (single NIF) Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind. These are NIFs ONLY, they do not have any associated Construction Set..."
"11800","Cypress","MMH","55-14700","2013-05-11","Archeopterix","Modders Resource: Cypress (3 trees, 3 NIFs) Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind. These are NIFs ONLY, they do not have any associated Construction Set p..."
"11799","Yellow Flower Bush","MMH","55-14701","2013-05-11","Archeopterix","Modders Resource: Yellow Flower Bush (single NIF) Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind. These are NIFs ONLY, they do not have any associated Construction..."
"11798","Lily","MMH","55-14702","2013-05-11","Archeopterix","Modders Resource: Lily (2 flowers, 2 NIFs) Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind. These are NIFs ONLY, they do not have any associated Construction Set pl..."
"11797","Fern","MMH","55-14703","2013-05-11","Archeopterix","Modders Resource: Fern (one NIF) Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind. These are NIFs ONLY, they do not have any associated Construction Set plugin (.esp..."
"11796","Philodendron","MMH","55-14704","2013-05-11","Archeopterix","Modders Resource: Philodendron (4 NIFs) Textures, and a big plant and a smaller plant, make jungles fast with these. ;) Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind...."
"11795","Griffon Statue","MMH","55-14705","2013-05-11","Archeopterix","Modders Resource: Griffon Statue (single NIF) Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind. These are NIFs ONLY, they do not have any associated Construction Set..."
"11794","Bridge","MMH","55-14706","2013-05-11","Archeopterix","Modders Resource: Bridge (single NIF) Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind. These are NIFs ONLY, they do not have any associated Construction Set plugin ..."
"11793","Random Wilderness Generator","MMH","55-14722","2013-05-11","ItBurn","******* IMPORTANT **************************************** This is a TEST plugin, this is NOT the final plugin. The plugin will NOT work well if the view distance is below 3/4 of the bar. The plugin might not work well on slower computers. *************************************..."
"11792","RTS Land Mesh Pack 1 Roads v1.0","MMH","55-14725","2013-05-12","Redwoodtreesprite","Modder pack of Road Meshes from Dragon's Breech and mightyjoeyoung's Theopolis Roman City mod. Also a retexture set of one of the road mesh sets from Dragon's Breech, meant to match closer the four road meshes by mightyjoeyoung. See readme for more details. All of the meshes are entere..."
"11791","RTS Land Mesh Pack 2 Caves and Mountains v1.0","MMH","55-14726","2013-05-12","Redwoodtreesprite","Modder pack of Cave, Mountain and Terrace Meshes from a variety of modders. Organized screenshots of every mesh are included, as well as perspective and size comparison shots. All of the meshes are entered as statics in a modder esp. Nothing is placed ingame. The esp was cleaned with T..."
"11790","TES III Unchaleft Modders Resource v0.7.5","MMH","55-14728","2013-05-12","Kodman91 & Dagga & Fringeerman & The_avenger & Morph","Some time ago we at Fantasy Battle Studios decided to make a mod/expansion to Morrowind. So we started up the work. We got pretty far but the mod went to a halt some time ago. Now we are giving other modders the opportunity to finish the mod. But we want you to give the credits ..."
"11789","Dwemer Tools","MMH","55-14747","2013-05-20","Regan","A pitiful collection of early Milkshape models, might be of use to someone somewhere *shrug*. Please note that these are in .MS3D format, so you'll need Milkshape to convert them to NIF."
"11788","Celestial Lily","MMH","55-14748","2013-05-20","Regan","Modelled on a day lily from my garden, this low poly NIF features particle effect pollen (Oooh, how useful!) The particle effect only works if this model is an activator or a container, as a static it doesn't function. As an added problem, if you place multiple copies of this model in the same ce..."
"11787","Klinn’s Morrowind Clothing Catalog","MMH","55-14750","2013-05-20","Klinn","While working on my Morrowind mod in the Construction Set, I found it difficult to remember what the clothing items looked like. Dressing a new NPC was just guesswork. You can't even use the Editor's Preview window since it shows the garments folded up. So I created a reference guide, Klinn..."
"11786","Klinn's Morrowind Heads Catalog","MMH","55-14751","2013-05-20","Klinn","Although my Clothing Catalog will help you dress NPCs more quickly, what about their choosing their faces? This handy 'Heads Catalog' may save some time by letting you see what all the faces and hair styles look like before selecting the appropriate one for your NPC. RedwoodTreeSprite was go..."
"11785","Klinn's Bloodmoon Terrain Catalog","MMH","55-14752","2013-05-20","Klinn","Lately I've been landscaping areas of my mod in the style of Morrowind's snowy Solstheim Region as it appears in the Bloodmoon expansion. This is taking longer than it should because I'm always forgetting what each of the rocks or trees look like. I grab the wrong one, then have to erase it and t..."
"11784","Klinn's West Gnash Terrain Catalog","MMH","55-14753","2013-05-20","Klinn","Catalog pages for Morrowind's West Gash Region. These two pages show the rocks and trees used in that region along with each item's ID code."
"11783","CfC - Curtains for Cottage","MMH","55-14768","2013-06-02","Dragan","This mod adds a set of fabrics and lace-curtains."
"11782","TK_Benches","MMH","55-14770","2013-06-02","Tommy Khajiit","This modders resource contains two benches to add to your plugins. ,TK_Ironbench.nif is a wrought iron and wooden bench ,TK_SwingStand.nif and TK_SwingBench.nif together form a matching porch swing bench. The meshes as set up to take the same X,Y and Z coordinates, mak..."
"11781","The Elder Scrolls Treasury Vol. I Edition 3","MMH","55-14776","2013-06-04","Zeph","The official Books, Scrolls and Notes of TES3: Morrowind, its official Plugins and Expansions. The new edition considers Ted Peterson's corrected data of Pelagius' IV reign and gives each text its own reference number."
"11780","RheddHeads Imperial Female","MMH","55-14782","2013-06-08","Rhedd","This plugin adds one playable Imperial female head and hairstyle (in three colors)."
"11779","Labelled Bottle Resource (Absinthe)","MMH","55-14792","2013-06-08","Korana","This is just one of Qarl's lovely bottles, with an alpha enabled label on it. I made Absinthe for someone who wanted it at the ES Forums. Feel free to change the label and/or glass color and use in your own mod."
"11778","Alchemy Lab v0.03a","MMH","55-14829","2013-06-19","Dogfish","Adds alchemy ingredient jars for ingredients from Morrowind, Tribunal & Bloodmoon. Also adds jars for ingredients added by mods. A universal sort script that works with any number of mods installed allows placement and retrieval of ingredient. The sort script requires Morrowind Script Exten..."
"11777","Common and Nordic House replacer v1.0","MMH","55-14840","2013-06-29","NeilV","[Close to a window] Close to a window This is a retexture of the external houses and accessories of the common and Nordic (not the Bloodmoon ones only Morrowind ones) housing sets. All house textures have been replaced with a grey/black stone effect. All wood textures have been blackened up to look like Tudor blacke..."
"11776","N1 Common and Nordic House replacer v1.0","MMH","55-14841","2013-06-29","NeilV","[Common Door] Common Door This is a retexture of the external houses and accessories of the common and Nordic (not the Bloodmoon ones only Morrowind ones) housing sets. All house textures have been replaced with a light brown stone and or brighty coloured plaster. All wood textures have been are a nice r..."
"11775","N2 Common and Nordic House Replacer v1.0","MMH","55-14842","2013-06-29","NeilV","[House in Pelagiad] House in Pelagiad This is a retexture of the external houses and accessories of the common and Nordic (not the Bloodmoon ones only Morrowind ones) housing sets. All house textures have been replaced with a grey/black stone and or whitish/grey plaster. All wood textures have been blackened u..."
"11774","N3 Common and Nordic House Replacer v1.0","MMH","55-14843","2013-06-29","NeilV","[Pelagiad Tavern] Pelagiad Tavern This is a retexture of the external houses and accessories of the common and Nordic (not the Bloodmoon ones only Morrowind ones) housing sets. All house textures have been replaced with a light brown stone and or creamey coloured plaster. All wood textures have been are a..."
"11773","N4 Common and Nordic House Replacer v1.0","MMH","55-14844","2013-06-29","NeilV","[Seyda Neen] Seyda Neen This is a retexture of the external houses and accessories of the common and Nordic (not the Bloodmoon ones only Morrowind ones) housing sets. All house textures have been replaced with a light brown stone. All wood textures have been are a nice rich brown colour."
"11772","NV Imperial Texture Replacer v1.0","MMH","55-14845","2013-06-29","NeilV","[Roof Tile Sample] Roof Tile Sample This is a retexture of the Imperial castle buildings and accessories. All castle textures have been replaced with a light brown stone. All trim now have a brown/stone finish. I have tried to match all the colours and textures together to create a consistent effect..."
"11771","MZ Male Shirt Resource","MMH","55-14861","2013-07-13","Truthsnark","This resource adds five relatively fancy male shirts to the Construction Set. Four of them are original textures by me, one of them is a leather armor from the Guild Wars game, by request. All textures were done by hand, and they use NioLivs Better Bodies shirt mesh, so it is recommended that the..."
"11770","Greybeard's Authentic Clothing - modders resource","MMH","55-14866","2013-07-14","Greybeard","Guar and Kwama clothing"
"11769","Shed v1","MMH","55-14868","2013-07-14","Greybeard","A Shed"
"11768","Better Bodies v2.1 3ds Max4 Source Files","MMH","55-14897","2013-08-01","Psychodog Studios","These are the Better Bodies 2.1 3ds Max 4 source files. I am also going to include all the other files that were on that page as additional files, mostly Photoshop PSD files and 2 tutorials. -Spirithawke"
"11767","Telvanni Meshes v1.2","MMH","55-14913","2013-08-11","Karpik777 & Jon Satriani & TR Team","[New Emperor's Parasols] New Emperor's Parasols A set of fan-made Telvanni meshes."
"11766","Blood Waterfall","MMH","55-14939","2013-08-27","Hjalmar Mill & Kissimurra aka Bajamaja","[Blood waterfall] Blood waterfall This mod contains 3 different blood waterfalls and a blood mist. Feel free to use them in any of your own mods. The waterfalls looks best during darkness and are intended to be used in interiors. I have included an esp adding a waterfall in Balmora, go there and check it out so that you..."
"11765","Djangos Rugs and Tapestries v1.3","MMH","55-14962","2013-09-03","Von Djangos","There are a few rug and tapestry mods out there, but most are either the authors favourite artist, or the old persian rugs for Dunmer and william morris tapestries for the Imperials. Nothing wrong with either of those - but in my mind the Dunmer are more Native American weave, and the..."
"11764","Pool v1.0","MMH","55-14971","2013-09-05","Mighty Joe Young","[NIFSkope render] NIFSkope render A modder's resource of a marble pool No readme"
"11763","PillowsPlus v1.0","MMH","55-14974","2013-09-05","Truthsnark","this mod adds 40 retextured pillows to the Construction Set: regular bed pillows rounded bolster pillows this mod does not place the pillows into the world for you. You will have to do this yourself with the Construction Set or opening the console and adding them in-game."
"11762","RTS Land Mesh Pack 3 - Land Meshes and Islands","MMH","55-14975","2013-09-05","Redwoodtreesprite","Modder pack of flat, somewhat flat and island meshes from a variety of modders. Organized screenshots of every mesh are included, as well as perspective and size comparison shots. All of the meshes are entered as statics in a modder esp. Nothing is placed ingame...."
"11761","T_Landpiece Mesh","MMH","55-14977","2013-09-05","Thann","[T_Landpiece mesh] T_Landpiece mesh Modders resource land mesh by Thann. It is OK to retexture, and to convert for use in Oblivion."
"11760","BB2 Bracers","MMH","55-14985","2013-09-11","Daduke","different Better Bodies 2 bracer models sets by Daduke Untextured bracer models. The texture maps are included, so you can make your own custom bracers. The bracers use the wrist slots."
"11759","The Art of Morrowind","MMH","55-14996","2013-09-18","Heirononymous & The Morrowind Art Team","In January of 1997, four artists locked themselves in a room to lay the foundation for the third chapter in the Elder Scrolls Series. Knowing that the game would be set in the dark and exotic land of Morrowind, they set out to discover what a Dark Elf would Look like. The initial Dark..."
"11758","Resources that need to become mods","MMH","55-15049","2013-11-05","Alaisiagae","I had a lot of ideas but I'm getting nowhere with actually implementing them. I just don't have the inspiration and enthusiasm I once had. Anyway, I don't want this stuff to go to waste, I want the community to be able to use this stuff it they find it useful. So, this is just a shout-..."
"11757","Weather Helper","MMH","55-15062","2013-11-29","ashiraniir","[Weather, Clear] Weather, Clear Helper to tweak the Morrowind.ini [weather] section. These images contain the default (+darker nights) colors of the various Morrowind weathers. You can replace squares with your new colors, save as a new file, then grab the RGB values at your leisure to plug into Morrowind...."
"11756","Animated Sarcophagus & Catacomb Set","MMH","55-15074","2013-12-04","FlyTSI","The Catacomb pack contains two Animated Sarcophagus's , Dungeon pieces and door ."
"11755","Flaming Floor","MMH","55-15076","2013-12-04","Lady Eternity","Contains a .nif file for Lady E's Flaming Floor , part of her Particle Mod's set ."
"11754","Poisonous Gas Cloud","MMH","55-15077","2013-12-04","Lady Eternity","Contains a .nif file of Poison Gas cloud from Lady E's Particle mod resource set ."
"11753","Pirate Compilation","MMH","55-15097","2013-12-19","Korana","Enclosed is a small treasure trove of random things I had made many years ago for a pirate mod. While working on it, I quit modding. There are various clothes, weapons, and items. Feel free to use them at your own discretion. Many are in an unfinished state. There are no icons, GNDS, et..."
"11752","Pirate Galleons","MMH","55-15098","2013-12-19","Korana","This is a modders resource, it places no ships in game. There are: galleon (all white sails) galleon, sails furled (all white) galleon, damaged (torn white sails) pirate galleon (white sails and 1 skull sail) pirate galleon, furled (white sails and 1 skull ..."
"11751","Santa Claus Clothes","MMH","55-15099","2013-12-21","swrdphantom","This mod adds several new clothes based on the popular red and white fur Santa Claus outfit, included are: a Santa Claus coat, a pair of red pants, a pair of red pants that reach only slightly below the knees, a pair of black fur trimmed boots, and a female red and fur trimmed dress. The clothes ..."
"11750","Creature Resources (With Krin Meshes Now) v2.0","MMH","55-15112","2013-12-30","AcidBasick, Redwoodtreesprite","[Particle Swords] Particle Swords A selection of animated creatures by AcidBasik. Some are more beta, and others move very smoothly. The Krin has been reported to have animation problems, I believe when attacking, so please playtest that mesh well before releasing in a mod. V2.0 Update: AcidBasik's original upload..."
"11749","Elderly NPC Heads Resource Pack","MMH","55-15113","2013-12-30","SiriusSnape","This modder's resource pack including the meshes, textures and Photoshop files for elderly versions of every race. The Photoshop files are left in layers, so that facemakers can use the drag-and-drop effects to age progress their own faces. Credits for if you want to add them to plugins:"
"11748","Lellie Collection","MMH","55-15114","2013-12-30","Kathryn","Lellie the Robot personally approved of this vast collection of female attire. Meshes and Textures for various clothes."
"11747","Flaming Floor","MMH","55-15115","2013-12-30","Lady Eternity","[Flaming Floor] Flaming Floor Mesh for a flaming floor."
"11746","Poison Gas Cloud","MMH","55-15116","2013-12-30","Lady Eternity","Mesh for a poison gas cloud."
"11745","Minotaur","MMH","55-15118","2013-12-31","Lady Eternity","[Minotaur resource] Minotaur resource Minotaur. Created for Misty Mountains, Frozen Maze to guard the entry to the Ice Queen's Lands. Created by Proudfoot and Lady Eternity"
"11744","Fabric Wall Screens v1.0","MMH","55-15148","2014-01-09","Craig Whibley (aka Craigor)","This is a mod that adds a bit of colour to the world of wall screens. I used the Guar Screen mesh and added some new fabric patterns with multiple colours. This should liven things up a bit. There are 49 wall screens in all, with different shades and colours, comprised of the following..."
"11743","Fereleth's Common Tilesets #1 and #2","MMH","55-15152","2014-01-09","Fereleth","[Fereleth's Common Tilesets #2] Fereleth's Common Tilesets #2 These mods are pretty self-explanatory. They are simply a modder's resource that includes three (3) complete and retextured common tilesets in each set, which I created while working on a personal housing mod. This mod is NOT a texture replacer. Main download is Fereleth's Common Tilesets #1..."
"11742","Lurlock's Missing Cave Pieces","MMH","55-15153","2014-01-09","Lurlock","Strictly a modder's resource. Fills in the gaps for cave pieces in the Bloodmoon cave set. (And one missing piece in the Bonecave set.) Should fit in seamlessly with the existing in_BM_cave and in_bonecave sets. (I also noticed that the in_bonecave_stalXX pieces are missing from the CS, but the m..."
"11741","Dwemer Imperial Style Tileset","MMH","55-15156","2014-01-09","Scimuse","[Dwemer Imperial Tileset] Dwemer Imperial Tileset A reskin of the Dwemer/dwarven tileset in an imperial flavor"
"11740","Savior Female Cuirass","MMH","55-15162","2014-01-12","Ashiraniir","[In Game] In Game Some female cuirasses I made a long time ago. May still be a little clipping, depending on what you wear. Can be found ingame very close to the original Savior's Hide. If you want to modify it or whatever, have fun. Modder's resource."
"11739","Groovy Moves for Morrowind Pack Three v1.0","MMH","55-15172","2014-01-21","RX31","This is a modder's resource and Demo which contains twenty three sets of dance animations and two sets for beasts. The Demo has a Dance Hall or Ball Room to display the animations. Most of the dances you may have already seen or are using from the previous animation packs I've made. I..."
"11738","Nameless Hairs I and II","MMH","55-15175","2014-01-23","Kalian","[Nameless Hairs II Model 12] Nameless Hairs II Model 12 Adds a lot of female hairstyles. Over 15 types of hairs, you can see some screens in the archive. Due to lots of files, there is no esp, so you must add the hairs yourself. See Readme for 'How To' description."
"11737","TR Splash Screens","MMH","55-15189","2014-02-04","Tamriel Rebuilt Team","[Port Telvannis] Port Telvannis Collection of splash screens using Tamriel Rebuilt locales ."
"11736","Birdies","MMH","55-15203","2014-03-28","Cait Sith","[chickadee] chickadee This plugin adds 6 birdies: 2 goldfinches, 2 sparrows, a robin and a chickadee. The plugin merely adds the creatures in the object window with default stats, so you won't find anything in game: in fact this is NOT a mod, just a modder's resource!!! If you don't like an i..."
"11735","Water Drops","MMH","55-15218","2014-05-22","Lady Eternity","[Water Drops] Water Drops One of LadyE's particle and special effects. Three NIF files and textures, no plugin or readme."
"11734","Dark Telvanni Tileset - enhanced by Biont","MMH","55-15229","2014-07-20","Biont\, Kivan & possibly others","Better textures for Dark Telvanni Tileset by Kivan (http://mw.modhistory.com/download-70-14380)"
"11733","Demi-Gods Masks","MMH","55-15239","2014-08-30","Hellwolve","This is an oldie, a treasure saved from the Old Forums. The package contains the following four masks, each a modder's resource: Almalexia's Mask Sotha Sil's Mask Dagoth Ur's Mask Hircine's Mask Check the readme for more details on how to set them up. Al..."
"11732","Crystal Egg Icons v1.0","MMH","55-15290","2014-11-15","Drackolus","Unique icons for all of Clavis' beautiful crystal eggs. ONLY the icons. Unzip in the same place you unzip(ped) KEY-crystal_eggs_01. Doesn't really require it... but, what's the point if you don't have it?"
"11731","Legion Badge","MMH","55-15315","2014-12-29","Adul","[Legion Badge] Legion Badge This mod adds a new item to Morrowind called the Legion Officer Badge. The badge has its own unique model and it can be equipped as an amulet. Wearing it counts as having legion uniform on, so as long as you wear your legion badge you may freely choose your character's outfit witho..."
"11730","Btb's Better Music System Soundtrack","MMH","55-15318","2015-01-20","BtB","There are three main differences between the original Better Music System mod and my edited version of it. The first is that, once the game loads, nothing is customizable (and if you don't know how to read and write code, nothing is ), and the mod itself has been stripped down to it..."
"11729","Smoother Bodies Max 4.2 Source Files","MMH","55-15332","2015-03-23","CDR/Niero","The original 3D Studio Max source files for Smoother Bodies. Includes all texture maps. No README included in the archive. Made with 3D Studio Max 4.2"
"11728","Animating Morrowind with Blender","MMH","55-15333","2015-03-24","Arcimaestro Antares","From the introduction of Antares':
After countless hours trying to learn how to create new animations for Morrowind, I decided to make a tutorial. Thanks to Amorilia and the other developers of NifSkope and the Blender Nif Script, that export files from Blender to Morrowind."
"11727","Flying Book","MMH","55-15343","2015-05-11","dongle","This is a book that flaps it's pages to fly, for use in Morrowind mods. Three versions that either flap in place, or fly in a spiral. Be sure that the animation files (starting with X) are kept with the main files, otherwise they will not fl..."
"11726","Alchemy Sorter Modder’s Resource","MMH","55-15384","2015-08-05","kwshipman","Modder's resource for an alchemy sorter. I included two esp files, one for plain Morrowind (sorter_mw.esp), and one for Morrowind and the expansions (sorter_exp.esp) and two Word files containing the scripts for either. Please change the names of ALL of the scripts and..."
"11725","Animal Sounds 1.2.1","MMH","55-15385","2015-08-05","Zaldir","Some animal sounds for use in mods. In total 53 sounds. As of now, it includes: Bear (2) Bee (1) Cat (2) Chicken (1) Cougar (5) Cow (3) Dog (2) Donkey (2) Elephant (3) Frog (1) Goat (2) Horse (2) Jaguar (1) Lamb (1) L..."
"11724","Brannoran Architecture Resource Pack 1.2.1","MMH","55-15388","2015-08-05","MuzikMan","A new tile set for modders The various meshes in this package are: _br_door1 A somewhat cheesy door. _co_br_dsk A small basic desk. _ex_br_bri_1 A bridge end section. _ex_br_bri_2 A bridge..."
"11723","Corpse Death-Pose Sets","MMH","55-15389","2015-08-05","unknown","Modder's resource, contains some NIFs which can be used for corpses or injured NPCs."
"11722","Devil Mermaids","MMH","55-15391","2015-08-05","Mr. Cherrie","This adds 2 statues of mermaids. But with demon horns..."
"11721","City Set","MMH","55-15392","2015-08-05","jdooby","Gives modders some new city building models to use in their own mods. Included are: Eleven types of buildings and interiors for most of them, walkways & supports, wall pieces and pillars. For the building that don't have interiors, one could use the common interiors for the interiors if they were..."
"11720","Dooby Cliffs","MMH","55-15393","2015-08-05","jdooby","Some cliff meshes I made. Doesn't add any to the game world, only as static pieces in the CS. Mainly for TCs or other large projects, as they are basically too damn big for Vvardenfell. If they are too big for your project, just scale them down in the CS. Thanks for reading and have fun! jw_..."
"11719","New Trees","MMH","55-15394","2015-08-05","jdooby","All this does is give modders some new tree models to use in their own mods. There is no .esp included, so obviously you will have to add them to the game on your own."
"11718","Dooby Taverns","MMH","55-15395","2015-08-05","jdooby","Basically just the external mesh of the Bethesda common tavern imported into Max and modified. A few different models placed into the CS as statics. Nothing added to the game world."
"11717","Dracus Tapestry Pack 2","MMH","55-15396","2015-08-06","Frederick Nicholas Zazulka A.K.A. Dracus Dragani","Included in this pack are 24 new tapestries for use in mods. This one is pretty mixed so there's something here for everyone. They range from horror to nature to artistic and more."
"11716","Bookcase Door","MMH","55-15399","2015-08-06","Grail","[Opened bookcase door] Opened bookcase door Adds a model created by Starcon 5 (i believe) which is a bookcase with the books already added. my changes were to simply move the axis of the model so that it rotates at the corner rather than the middle. this makes it a swinging door."
"11715","TextureFreak's Land Textures","MMH","55-15400","2015-08-06","TextureFreak","This time I added a few land textures. Wich are, road texs stone mosaic cracked stone sand stone dirt grass gravel forrest floor"
"11714","Leeloo's Modder's Resource Tapestries","MMH","55-15402","2015-08-06","Leeloo","I noticed that there were a few topics springing up on lack of tapestries since the sad fall of euro and TES many great tapestries were lost so I decided to create my own for the sole usage of modders and myself. Ok I went a little with the amount I added lets just say I just couldn't stop once I..."
"11713","Nomad's Resource Pack","MMH","55-15408","2015-08-10","Nomad","Meshes include: Bushes, grasses and ferns Male and female heads and hairs Trees Wooden keep walls, gates etc."
"11712","TextureFreak's Common Tile Set 01","MMH","55-15412","2015-08-10","TextureFreak","This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for ex..."
"11711","TextureFreak's Common Tile Set 02","MMH","55-15413","2015-08-10","TextureFreak","This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF2'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for e..."
"11710","TextureFreak's Common Tile Set 03","MMH","55-15414","2015-08-10","TextureFreak","This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF3'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for e..."
"11709","TextureFreak's Dirt Cave Tile Set","MMH","55-15415","2015-08-10","TextureFreak","This mod is for modders only. I retextured an entire cave tileset with a new dirt texture. Feel free to use it in any of your own Morrowind mods as long as you credit me for editing the textures and releasing this mod and David Gurrea for providing the base texture."
"11708","TextureFreak's Hlaalu Exterior Desertpack","MMH","55-15417","2015-08-10","TextureFreak","This mod includes retextured versions of all the Hlaalu exterior models. They are made to go with my sand textures so the modder will have some desert buildings to work with and create some nice desert landscapes."
"11707","TextureFreak's Ore Cave Tile Set","MMH","55-15418","2015-08-10","TextureFreak","This mod adds a complete retextured cave tileset. I tried to make the cave walls look more detailed with nice ore like veins and a more typical rock structure. Who knows, maybe in such a mine one could find a rich supply of gold?"
"11706","Zyndaar's Modular Common Set","MMH","55-15420","2015-08-10","Zyndaar","This plugin is made as a modders Resource and adds nothing to game play. What it does is add 5 sets of meshes designed to allow free form construction of exterior buildings using the common style mesh design. The original texture scheme was kept for one set and four other textur..."
"11705","Morrowind Interactive Map","MMH","55-15436","2015-11-15","Unknown","The Morrowind Interactive Map is a great application, aimed for guiding and advising you in the development of Scrolls III game: Morrowind, since it will help you to keep a registry of the trips and paths your character has taken in the game. This tool significantly increases the game play a..."
"11704","Morrowind Interactive Map","MMH","55-15437","2015-11-15","Unknown","The Morrowind Interactive Map is a great application, aimed for guiding and advising you in the development of Scrolls III game: Morrowind, since it will help you to keep a registry of the trips and paths your character has taken in the game. This tool significantly increases the game play ..."
"11703","Wrye Mash Icons","MMH","55-15458","2016-02-22","Bruno13069","Original Icons
Being partially colorblind, I had a LOT of troubles trying to interpret the icons of the Wrye Mash utility. As Abot, the creator of Wrye Mash, has granted permission to alter them, I have. Brighter, bolder, and easier to understand with letters to help identify each color. To use, just ..."
"11702","Mireille Hair","MMH","55-15481","2016-07-30","Mandamus","called like that because the look reminds me of French actress Mireille d'Arc Textures and meshes by myself except for the ears by Rhedd and Gorg"
"11701","Mandamus Pixie Hair","MMH","55-15482","2016-07-30","Mandamus","Meshes + textures for a wood elf female haircut Could be easily assigned to other races by replacing the ears with other ones. No esp. Textures still in tga 2048*2048, not in a releasable state meshes and tex for the hair made from scratch by Ma..."
"11700","Ship to Skaal Village","MMH","55-15520","2017-07-30","Unknown","DESCRIPTION: Bloodmoon mod - Adds a ship to the northern shore of the village of Skaal that can take you to Fort Frostmoth + the same in reverse.
Expand the .ZIP (if you're reading this, chances are you already have done that), Copy files to the Data Files..."
"11699","Boatmaster","MMH","55-15521","2017-07-30","fleck1974","The Elder Scrolls III MORROWIND:
The Boatmaster
By fleck1974"
"11698","Cobwebs","MMH","55-15535","2017-07-30","James Frase","Cobwebs By James Fraser Requires Morrowind.esm only
Description: This mod changes all the cobwebs in Morrowind into usable ingredients. Now you can collect the webs and spiders and keep them for use in alchemy. This mod assumes your character has the experience and common se..."
"11697","Deus Ex Machina Patch 1.2","MMH","55-15540","2017-07-30","Trainwiz","No readme. Just the title to go by."
"11696","Deus Ex Machina Walkthrough","MMH","55-15541","2017-07-30","Trainwiz","Text file for DEM walkthrough."
"11695","GSP","MMH","55-15559","2017-08-19","Unknown"," splash screens."
"11694","Dunmer Saint's Tapestries","MMH","55-15610","2018-04-19","dietbob196045","Tapestry set depicting the Dunmer Saint's Modders resource includes an ESP showing the tapestries ina cell. which of course will also add them to your static items, just delete the cell when you want Enjoy Dietbob196045"
"11693","Tamriel Rebuilt Splashpack (Summer 2012)","MMH","55-15615","2018-04-27","Tamriel Rebuilt","Features updated images and some new locations not featured in the other download. Also has the Tamriel Rebuilt logo in the bottom corner."
"11692","Bob's Bones","MMH","55-15621","2018-06-12","dietbob196045","Damn it Jim I'm a doctor not a necromancer I got tired of looking around for skeleton parts, so I dissected the Vanilla Skeleton This is a resource that adds the pieces of the skeleton Misc Items of the skeleton parts with Inventory Icons (If you don't like the boxes aroun..."
"11691","Kothringi","MMH","55-15639","2018-07-20","dietbob196045","[Mr and Mrs Kothringi] Mr and Mrs Kothringi Modders resource REQUIRES Better Bodies 2.0 or newer It was not intended as a race mod I needed a member of each race past and present for a larger quest mod I am working on. I am still playing around with some different heads and bodies and intend on updating this in the near fu..."
"11690","Unique Robe Collection","MMH","55-15648","2018-08-03","dietbob196045","A collection of 8 re-textured robes nothing special, just something I did to pass the time Read the READ IT file no objects added to game, ESP adds body parts and clothing cleaned and packaged if you have any questions or concerns, suggestions or requests lo..."
"11689","Beds R Us Bed Linens","MMH","55-15652","2018-08-06","Dietbob196045","V2.0 Adds 21 more bed linen varieties and 22 pillow's (11 small square and large ) Replaces V1.0 please read the read it file for more information Hope you all like it Enjoy Dietbob"
"11688","Barrels V1.0","MMH","55-15656","2018-08-07","Dietbob196045","Modders resource Read the READ ME PLEASE file provided A re-texture of the Common Barrels (ID contain_barrel_01 and contain_barre10) Nothing added to game, the ESP only adds the items to the container menu, listed as (dietbob_xxxxxx) barrels of different color all wo..."
"11687","Morrowind Dialog Explorer","MMH","55-15662","2018-08-19","Sophie Kirschner","Morrowind Dialog Explorer
Morrowind Dialog Explorer is a mod tool which allows you to search and explore Morrowind's dialog topics and responses. You can learn more about MWDE at https://pineapplemachine.com/files/mwde MWDE is open source on GitH..."
"11686","Morrowind Dialog Explorer","MMH","55-15663","2018-08-21","Sophie Kirschner","Morrowind Dialog Explorer
Morrowind Dialog Explorer is a mod tool which allows you to search and explore Morrowind's dialog topics and responses. You can learn more about MWDE at https://pineapplemachine.com/files/mwde MWDE is open so..."
"11685","Beds_R_US Bed Linens Imperial Legion","MMH","55-15665","2018-08-29","dietbob196045","This is an independent addition to the Beds_R_US bed Linens Only Morrowind Required It adds 8 Legion bunks to the Construction Set Fort Darius, Hawkmoth, Moonmoth, Frostmoth, Buckmoth, Firemoth, Pelagiad and Wolverine Hall nothing added in game, CS only for ease..."
"11684","Zzz (Vampires sleep calmly)","MMH","90-9412","2005-01-12","Shaminar the Dragon","This simple mod stops Vampires having nightmares when they sleep or rest. This helps if you plan on staying a vampire for the whole game using mods such as ""Vampire Embrace"" as You'll no longer have to put up with tormenting bad dreams....Now our lovely blood suckers can rest pe..."
"11683","You violated the law","MMH","90-11213","2007-04-28","Arcimaestro Antares","With this plugin, you can finally say to other Npcs, what they told you many times: You violated the law!
With this plugin, if you are a member of the Imperial Legion of rank trooper or higher, talk to another member of the faction and he'll inform you that from now on yo..."
"11682","Yet another level system mod","MMH","90-6684","2011-02-18","etmorrowindb","This mod is meant to improve the game immersion hiding the level system details; making the initial decision less important and removing caps to Skill and Abilities.
How it is obtained? All the Skills are equally difficult to increase; there is no bonus to Primaries or ma..."
"11681","WulfvenAngel's Minor Fix Compilation","MMH","90-12487","2008-01-20","WulfvenAngel aka Anthroplayer","My Minor Fix Compilation contains various fixes mainly improving the guards as well as altering misc. items weight.
I also added 4 other mods into this compilation because they were so awesome that I couldn't resist.
Credits:
WulfvenAn..."
"11680","Wretched Dwemer Animunculi","MMH","90-11403","2007-07-26","Laughs-at-the-Moon","This mod adds new ""wretched"" versions of normal dwemer animunculi. These creatures have been added to most of the dwemer leveled lists, and all have chance of giving the player the common disease ""Tetanus"".
Effects of Tetanus:
Drain Agility 10-15
..."
"11679","Wolli's weather","MMH","90-14203","2011-02-01","Wollibeebee","Woll's weather
wollibeebee
This is a personal mod i created. I was never ""happy"" with the weather in the game -mainly the bitter coast- so i opened the CS and remade the settings.
Here's a chart to show the changes i've made to the we..."
"11678","Wine Rack","MMH","90-2142","2009-04-24","Maboroshi Daikon","Mod for Morrowind that allows you to place Alchoholic potions and empty bottles horizontally in the game. Perfect for populating the existing wineracks in your house mod.
When you first drop a bottle, it will appear horizonatally with the neck of the bottle pointing towards you. If you..."
"11677","Wildlife Behaviour","MMH","90-10962","2007-01-02","Dakilleux","This mod is a small tweak that changes the behaviour of these followind beasts (Normal, diseased and blighted) :
-Rats
-Cliff Racers
-Kwama Foragers
They will be less likely to betray you during your traveling and mor..."
"11676","Wilderness Mod Rectifier","MMH","90-12708","2008-05-09","Eisenfaust","//////////////////////////////////////////////////////////////////////////
The Elder Scrolls III: Morrowind
Wilderness Mod Rectifier
v1.0
Author: Eisenfaust
Required files: Tribunal, Bloodmoon and Wilderness Mod by Puma Man ..."
"11675","Whips","MMH","90-8847","2003-06-03","Dale Stocker","New Whip Weapons added. in 4 colors. Morning Star Flail weapon. Two Dungeons for powerful Whips. The Whips and Morning Stars are one handed blunt type weapons. There is animation attached to them, but due to limits in the game engine, this does not work all ..."
"11674","What a Wonderful World","MMH","90-13845","2010-02-16","SuterMan","This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ..."
"11673","What a Wonderful World","MMH","90-6402","2010-02-16","SuterMan","This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ..."
"11672","Werewolf Will","MMH","90-6345","2009-12-01","tornadominds","Many believe the werewolf curse to be uncontrollable, and they are usually right. However, those gifted in magic are able to suppress their transformation using their own magical energies. But only for as long as those energies last...
This mod enables you to resist the w..."
"11671","Werewolf ReEquip v1.0","MMH","90-11205","2007-04-23","Yacoby","REQUIRES MWSE 0.9.3+
MWSE can be downloaded here
This mod makes it so that when you change back to a human from a werewolf, all your clothes are reequipped, rather than you having to reequip them, which is a right pain to do.
This mod may have compatibility problems ..."
"11670","Weightfix","MMH","90-5509","2009-06-06","dragoonfurey","Weightfix by dragoonfurey@hotmail.com
Description: Adjusts the height and weight of many of the stock models so that they dont look so anarexic anymore specificaly the Nord, Dark Elf, Breton, and Imperial Female models were the worst offenders.
req: Morrowind only"
"11669","Weight Fix","MMH","90-7433","2002-06-07","Dan","This mini mod fixes the weight for many misc. items such as forks, spoons, knives, plates, and cups. In my opinion the original weight values were set too high and this mod now makes their weights far more realistic than they are by default."
"11668","Weather Transitions","MMH","90-750","2009-04-06","Unknown","null"
"11667","Weather Mod: Blight Storms","MMH","90-6349","2009-12-07","tornadominds","This simple mod makes the blight storms a bit more interesting.
If you are caught in a blight storm, your health will not be able to go above 100, and you will have severely stunted fatigue.
You may pass out if you run out of fatigue, and may also..."
"11666","Weather Effects","MMH","90-9577","2004-04-23","Endrek","With how awesomely powerful some of the storms in Morrowind are, one would think that they would have a more prominent effect on your character than simply causing them to shield their eyes. This mod will add negative status effects to the player when they travel in areas with harsh..."
"11665","Weather Changes","MMH","90-11486","2007-08-28","Elioden ward","This is a very simple mod...Took me about 3 minutes to throw it together. All it does is makes it rain,snow,ashstorm,and blizzard more..."
"11664","Weather Based Sneaking","MMH","90-8647","2003-02-03","Noirgrim","Inspired by LightBasedSneaking, this mod grants different sneak bonuses when sneaking at night time, dusk and dawn, and in different weather. While sneaking, Imagine sneaking around n a lighting storm, when all people can hear is rain and thunder, they aren't..."
"11663","Weapons and Armor Balance Mod v1.3","MMH","90-12207","2013-02-11","Demens Ignis, DreadNoughtOmnis","Within the game of Morrowind, although the balance of power among weapons and armor is well-executed, I nevertheless realized that there exist a number of glaring errors among weapons and a number of balancing issues among armor types. This mod pack includes two separate plugins, one of which add..."
"11662","Weapon Resistance Tweak","MMH","90-6292","2009-10-10","Inferne","This is just a small tweak that makes it so only silver, daedric, and enchanted weapons ignore normal weapon resistance. It didn't make sense that ebony or glass weapons could affect the undead just because they are of better quality. It seems like more of a magical/supernatural thing to me. Ebon..."
"11661","Weapon Realism and Balance","MMH","90-13892","2010-03-24","Jennii","Morrowind is a great game, but the development team were clearly rushing when they programmed the weapons and armour.
This mod aims to make sense of the jumbled mess that is the weapons statistics in Morrowind. It uses a clear system (listed in the readme) to ensure each ..."
"11660","Weapon Range Balance","MMH","90-10726","2006-08-08","M6n6M6(Derek)","Makes all the Range for weapons in the game much more realistic and balanced."
"11659","Weapon Length Fix","MMH","90-460","2009-04-06","DRG","Weapon Length Fix
by DRG
******************************************************************************************
Installation: Unzip this folder directly into your Morrowind\Data Files directory - or- you can simply copy and paste the .esp file into you Data Files f..."
"11658","Weapon Fix v 1.5","MMH","90-12200","2013-02-11","Varg 'Euthanasiologist'","Weapon Fix is a plugin designed to increase realism and interest of gameplay in Morrowind by replacing unrealistic and non-balanced original weaponry stats with realistic ones based on specifications of real-world prototypes of weapons used in Morrowind. The most significant change is related to ..."
"11657","Weapon & Armor Realism","MMH","90-6779","2011-08-08","Rowan WalkingWolf","After years of searching for a mod that brings weapons and armor in line with their real-world correlates, and after years of subsequent disappointment, I finally managed to eke out this mod.
Are you tired of hitting unarmored commoners 50+ times with a broadsword? Tired ..."
"11656","Wakims Game Improvements","MMH","90-8471","2002-10-14","Wakim","Character, game settings, spells, magic effects and items balancing."
"11655","Wakims Game Improvement Guild Guide Fix v1","MMH","90-1141","2009-04-06","DlocPuWons","*****************************************************************
The Elder Scrolls III
MORROWIND:
Wakims Game Improvement Guild Guide Fix
Version 1 &..."
"11654","Wakim's Game Improvements 9 Combined","MMH","90-459","2009-04-06","Wakim, Qwert","Adds Flee AI, a magic system overhaul, dialogue and faction-relation enhancements, and numerous Item/Character/Game Settings balances, all making Morrowind a richer and more vibrant world for all kinds of characters to play in"
"11653","Wakim's Game Improvements - Modular (WGIM)","MMH","90-13337","2009-03-24","Wakim","This is a modular version of Wakim's Game Improvements. A true legend amoung mods. These tweaks tend to make Flee AI actually work, balance gameplay, spells, characters, almost everything
This is LDones' description of this mod according too his old classic site:"
"11652","Wakim's Game Improvements (with No-glo)","MMH","90-8629","2003-01-20","Wakim","This is a compilation of tweaks which have been posted by Wakim on the forums, in mod format for easier use. These tweaks tend to make Flee AI actually work, balance gameplay, spells, characters, almost everything Originally compiled by Qwert and found at T..."
"11651","Vyniea's Lore-Friendly Game Changes","MMH","90-6767","2011-07-09","Vyniea","A simple mod modifying many aspects of the game while trying to stay completely Lore-Friendly and balanced.
The mod is modular so you can mix it with other mods affecting aspects of the game !
This initial release contains my modifications for Rac..."
"11650","Volendrung Enchantment","MMH","90-7851","2003-10-06","Miltiades","""The Hammer of Might, Volendrung is said to have been created by the Dwarves of the now abandoned clan of Rourken, hundreds of years before they disappeared from the world of Tamriel. It has the ability to grant health to its wielder, but it is best known for the paralyzing and stre..."
"11649","Vivec glitch fix and more","MMH","90-12992","2008-10-28","titanomachy59033","In this mod I fixed the glitch that if you talked to Vivec before you were invited you would not be able to advance in the main quest and after the main quest you can kill Vivec without getting messages about him. Also I added Vivec's Unused Voices and Wraithguard LH will now drain 200-225 of you..."
"11648","VGreetings v0.9.6","MMH","90-13335","2009-03-23","The Other Felix","Fixes and tweaks many issues involving greetings and voice samples, implements many of Bethesda's included-but-unused voice samples, and enables Tribunal's new faction and rank greetings in the rest of Vvardenfell.
This is the original unmodified VGreeting by The Other Felix. <..."
"11647","Vgreeting Polish version","MMH","90-6346","2009-12-02","The Other Felix (plugin), Minamir, Bruce (translation)","This is a Polish version of The Other Felix's Vgreetings plugin. Bruce and I just translated it.
To jest polska wersja pluginu Vgreetings stworzonego przez The Other Felix. Bruce i ja go tylko spolszczylismy.
Changelog:
7.XII.2009 - added and combined Bruce's translat..."
"11646","Vampiric Visage v1.0 for Vampire Weakness","MMH","90-12729","2008-05-19","Birthofinsanity","This mod requires morrowind and either VAO Vampire weakness weather
dependant v1.7.1 or Vampire weakness weather dependant v1.8.1 onwards
NPC's will speak to you while you are wearing a helm. Adds a new spell 'Vampiric Visage' that will allow you to spe..."
"11645","Vampiric Curse","MMH","90-14026","2010-07-21","Birthofinsanity","This mod changes the sun damage effect to an attribute/skill damage effect. The attributes/skills (with the exception of endurance, luck and strength) will reach '0' during the day. The will be restored at night and when entering an interior.
DO NOT USE WITH ANY FILE ASSO..."
"11644","Vampire Weakness Patch v1.1","MMH","90-12485","2008-01-20","Birthofinsanity","Vampire weakness weather dependant Patch v1.1
version 1.1
By Birthofinsanity
This mod requires morrowind, Tribunal, Bloodmoon, Vampire Realism II,
Vampiric Hunger III, Vampire Embrace and
Vampire ..."
"11643","Vampire Realism II - VH Patch","MMH","90-13208","2009-01-30","Pwin","REQUIRES:
Vampire Embrace
Vampire Realism II
Vampiric Hunger III
Vampire Realism mentions that you can feed off the crypt rats after you've been turned into a vampire. Well, this mod makes the crypt rats added by VR use th..."
"11642","Vampire Hider","MMH","90-10509","2006-03-21","Yacoby","When you are a vampire and wearing a helm, this mod allows you to talk to people normaly. It was orignaly intened that it would only allow you to talk normaly if you were wearing a closed helm, but as I know no way of detecting what type of helm you are wearing, it allows you to talk normaly if y..."
"11641","Vampire Fly and Vampire Dust Fix","MMH","90-12455","2007-12-31","Proud Ho","When I discovered the Unofficial Morrowind Patch, it was a blessing, except for one thing... Vampire Fly still depended on the Alteration skill... I decided to take action, editing vampire dust's effects along the way. Although the Unofficial Morrowind Patch is NOT REQUIRED to actually use this m..."
"11640","Vampire Embrace MCA Patch","MMH","90-11591","2007-10-11","Deylendor","I'm using MCA 5.2 and Vampire Embrace 2.4.
And my problem was. That some npc's dissapeared due the script they have.
Picture yourself you have a vampire hideout. You have some slaves, thralls, your childs.
Of course the MCA scripts don't delete NPC..."
"11639","Vampire Dreams Reduction","MMH","90-10193","2005-10-13","Pseudopath","This plugin was developed and used only with the latest release of the Morrowind game and expansions, I do not know whether it works on any others apart from the most recent release (1.6.1820). That said it should work without the Tribunal or Bloodmoon expansions. Let me know if not. ..."
"11638","v1.8.1 Vampire Weakness Weather Dependant","MMH","90-11652","2007-11-19","Birthofinsanity","This mod replaces the vampire sun damage with a vampire weakness type effect.This mod was inspired by how vampires are portrayed in some books.
Features
1.0
- Removes the vampire sun damage effect."
"11637","Useable Kegstands","MMH","90-12618","2008-03-25","Almsivi Studios","Useable Kegstands changes all Kegstands to useable ones that
dispense drinks! All you need is some gold and an empty bottle to make
them work. Simply activate them and pay and you will recieve a bottle filled with your drink. Speaking of bottles, all corked bottles in the ..."
"11636","Upgraded Creeper","MMH","90-12659","2008-04-10","Feanaro Surion","As you can probably tell, it makes some changes to our favourite scamp from Caldera. However, it is not a cheat, and was never intended to be used that way. Basically, Creeper now buys everything. That's all I changed. Depending on the ESP you use, he gets the regular 5K, 10K, or 20K. I didn't in..."
"11635","Unofficial tweaks for Predator: Hunters and Prey v1.0","MMH","90-10143","2005-09-21","Serpentax","Updated number of performance tweaks and balancing issues I have made to the predator mod (for personal enjoyment). Included now is self spawning plasmacaster ammo (lacking a suitable projectile image atm but fully working). Now go hunt some cliff racers :D..."
"11634","Unofficial Romance mod - No gift clothes after","MMH","90-13863","2010-02-26","Letrune","You will need:
Romance - English Version by Fandorn Delavie and the Wiwiland team
It is an unofficial tweak-like thingie for the mod named above.
I started a game anew with the plugin named above - yes, you can get those pitchforks and..."
"11633","Unofficial No Female Armor for MCA 6.1","MMH","90-14280","2011-04-16","Letrune","REQUIRES: Morrowind Comes Alive 6.1
Love Morrowind Comes Alive, but feel bad on women legionares or bounty hunters wearing metallic corsets? Feeling neglected or way too sexualized by wearing them? Then you may try out this little plugin, which change the weak..."
"11632","Unofficial Morrowind Comes Alive - City Attack Patches v1.0","MMH","90-12353","2013-03-20","Ninjakreborn","This is a very simple ""fix"" for a currently existing mod that was developed by someone else. The very famous"" Morrowind Comes Alive"". I read through a lot of complaints there about the bandits and footpads attacking people in the city. I saw a few people attempted to tell people how to fix there ..."
"11631","Unofficial Morrowind Comes Alive - City Attack Patches","MMH","90-13592","2009-08-15","ninjakreborn","This is a very simple ""fix"" for a currently existing mod that was developed by someone else. The very famous"" Morrowind Comes Alive"". I read through a lot of complaints there about the bandits and footpads attacking people in the city. I saw a few people attempted to tell people how t..."
"11630","Uniform script fixes","MMH","90-12429","2007-12-14","Tabasco AKA SGO","There have always been masses of complaints about Morrowind's uniform scripting. This mod aims to fix the 2 biggest: the Legion and Ordinator uniforms.
Two ESPs included (made two in case you want to keep the Ordinator one):
TASGO_uniformfi..."
"11629","Uni-Monset Fix","MMH","90-701","2009-04-06","Unknown",""
"11628","Umbra Enhanced!","MMH","90-13982","2010-06-13","Riryoku","This is my first mod, a simple mod, but one that can make collecting the sword Umbra much more challenging... and rewarding. The sword has become one handed, as it is in Oblivion. It has also become very strong, and unbalancing on normal terms. It has actually become a weapon worth gaining... and..."
"11627","Tyrthyllanos Magicka Regen","MMH","90-13657","2009-09-09","Tyrthyllanos","This is my personal magicka regeneration mod, which I created mostly as a practice session for mildly mathematically complex scripting in Morrowind. Nonetheless, I went to the trouble to make it fully featured, and as good as anything else out there (dependent on taste and playstyle of course). T..."
"11626","Twilight Flight","MMH","90-10741","2006-08-13","James Fraser","This is just a simple mod that gives the gift of flight to all the Winged Twilight creatures in the game. It never made sense to me that they couldn't fly, so I added it. This was tested in a huge cave, and it worked beautifully - the winged twilight flapped its wings and jumped into ..."
"11625","Tweaks, Sneaks and Better Freaks","MMH","90-10991","2007-01-15","mithblades","Several improvements to the basic game, should make the game more interesting.
Edited prices of several items - changed basic stats - recharging magicka - better drops, and bundles of arrows and bolts.
Also, changed chests and such to replenish a..."
"11624","Tutorial Disable","MMH","90-464","2009-04-06","JTE","This plugin removes all tutorial crap at when you start a new game. It is very convenient if you often press the 'New Game' button."
"11623","Tshultze's Magickal Tweaks","MMH","90-12793","2008-06-22","Tshultze","Filename: Tshultze's Magickal Tweaks 3
Author: Tshultze
Date Created/Modified: April 17th, 2009
Installation:
'Tis simple. Extract the esp into your data files folder and check the box in then m..."
"11622","TrueFlame-HopesFire Fix","MMH","90-14124","2010-10-16","Misty Moon","Have corrected the TrueFlame, HopesFire, Her-Hand's Scimitar and Ebony Scimitar like I think Bethesda did mean to do them.
The changes regards the chop, slash and thrust damage.
[Uploader's note: More of a personal tweak than a fix, hence the categorisation]"
"11621","Trimmed Down Morrowind","MMH","90-13588","2009-08-13","Rpgingmaster","Stripped Down Morrowind
Version 1.2
By Rpgingmaster
A Morrowind Mod for FPS Challenged and the heavy mod users
---------
<..."
"11620","Trimmed Down Balmora","MMH","90-13578","2009-08-09","Rpgingmaster","Trimmed down Balmora 0.1
A mod for the FPS challenged and the heavy mod users
Requires stock Morrowind
****************************************
I..."
"11619","Tribunal Royal Guard Blue Recolor","MMH","90-11044","2007-02-07","Grimster","I got tired of looking at the Tribunal Guards walking around in pink armor. When I got a set of my own, I REALLY got tired of it. So I reclored it and now they all wear a deep blue armor.
[b]Install[/b]>
Use WinRAR (or whatever) to extract to your ..."
"11618","Tribunal Royal Guard Black Recolor","MMH","90-11050","2007-02-09","Grimster","Changes the Royal Guard armor from pink to black with red eyes.
This will overwrite any other Royal Guard recolors you may have. As with the blue recolor I created, there is no .esp or .esm file, you simply install it and play.
Be sure to ba..."
"11617","Tremullus Alchemy","MMH","90-6656","2011-01-19","Tremullus","This mod addresses the fortify intelligence potions.
This mod changes the properties of the four ingredients for making the potions. Now instead
of fortify intelligence they restore magicka or health. Also the fortify intelligence potions have been changed so ..."
"11616","TravelTent Furnishing","MMH","90-6194","2008-10-05","MasterNetra","null"
"11615","Travel Time","MMH","90-11576","2007-10-04","Gwilym","Alters the amount of time that lapses when you travel by boat or strider.
Intended for people playing with a slowed timescale, this means that paid transport doesn't have to take several times longer than travelling by foot.
Six ESPs are included,..."
"11614","Travel Mode","MMH","90-6653","2011-01-11","etmorrowindb","This mod gives the character a bonus to speed when he is not fighting: hence the name `Travel Mode'.
Once the character draws a weapon or prepare a spell the bonus disappears. It appears again only after one minute without weapons.
The idea is mak..."
"11613","TPB changes","MMH","90-4985","2009-05-12","Josho","The following changes have been made to the Ten Pace Boots:
1. Slowfall increased to 5.
2. Constant Effect enabled.
3. Does not drain Fatigue
4. Same weight as the Boots of the Apostle (10 pounds)."
"11612","Tougher Sixth House","MMH","90-10724","2006-08-08","Sabregirl","This mod modifies the Dwemer strongholds of Venymal and Odrosal
to be much more difficult. Finding Kragrenac's tools is no longer easy!
A dwemer ruin dungeon generator was used to create the new areas -
9 new cells for each dwemer ruin. All of them are interco..."
"11611","Tougher Dagoth Ur","MMH","90-7890","2003-10-15","Ryan","All the Dagoths, Ashbeasts, Acended Masters, and especially Dagoth Ur have been greatly enhanced in powers to reflect how tough they ought to be; not recommended if you are below 40 though, but it maybe doable. This is the end game I had envisioned; Dagoth Ur is n..."
"11610","Tough Skeleton Key","MMH","90-11654","2007-11-21","Ziana","Makes the Skeleton Key (Thieves Guild reward) much tougher. (One million uses.)
This is for anyone tired of juggling their lockpicks and having to keep replenishing them.
For purists, does this go too far? As I see it, by aquiring the Skeleton Key..."
"11609","Tough Justice, Hard Times v0.1B","MMH","90-248","2009-04-06","BlindEye","Makes money a little more difficult to accumulate. There are numerous changes made by this mod. Here are a few: Mages guild travel is 10x as expensive, merchant gold will take 1 week to resupply, and crime penalties are 9,000 killing;4,000 attacking;1,000 pickpocketing."
"11608","Tools Integrative Modifications TIM","MMH","90-12859","2008-08-11","Alaisiagae","Standardizes the weight and number of uses for lockpicks, probes, repair tools, and alchemical apparati.
Details
=======
Included is an esp for compatibility with Sir Luthor's ""Sir Luthor's Tools"" mod, which can be found here:"
"11607","Tonal Architect's Mod Pack","MMH","90-14339","2011-07-13","Tonal Architect","---------------
Description
---------------
This is a collection of small mods centered mainly on gameplay alterations that I've come to enjoy, and wish to share with the community. At this time, there are twelve separate plug-ins. They're made to ..."
"11606","TLM - The Lighting Mod (Modular)","MMH","90-7883","2003-11-14","Sensei","TLM - The Lighting Mod (Modular Version) (advanced install)
Dark dungeons, murky nights, no more sneaking in brightly lit taverns. Watch your torch slowly burn out taking away all hope of seeing what's around the next corner. Learn to value your light source...."
"11605","TLM - The Lighting Mod (Complete)","MMH","90-7882","2003-11-14","Sensei","TLM - The Lighting Mod (Complete Version) (simple install)
Dark dungeons, murky nights, no more sneaking in brightly lit taverns. Watch your torch slowly burn out taking away all hope of seeing what's around the next corner. Learn to value your light source. &..."
"11604","Tireless Running","MMH","90-13074","2008-12-07","starwarsgal9875","No more fatigue drain when running!
--DO NOT CLEAN THIS OF GMST's--
After all the requests to make a mod like this, I made one. Enjoy!"
"11603","Throwing Spears","MMH","90-9220","2004-02-16","Matt","This mod adds a throwing version of every spear in the game and can be found in many places including Dwemer and Daedric ruins, shops and in caves. These spears possess higher damage than other spears because they may not be recovered. I have also added a second..."
"11602","Threads of the Webspinner Completed V1","MMH","90-770","2009-04-06","Curmudgeon","*****************************************************************
The Elder Scrolls III
MORROWIND - Tribunal - Bloodmoon
Threads of the Webspinner Completed, Version 1
- by Curmudgeon (can be sent a PM on the ES Forums)
- 4 September 2004 -
*********..."
"11601","Threads of the Webspinner Completed","MMH","90-5667","2011-08-06","Curmudgeon, LostInSpace","************************************************************************
The Elder Scrolls III
MORROWIND - Tribunal - Bloodmoon
Threads of the Webspinner Completed, Version 2.1
- by Curmudgeon and LostInSpace (aka Erransin Mundum)
- PM on the Elder Scrolls Foru..."
"11600","Thirsk: More Patrons!","MMH","90-14000","2010-06-28","deathbydeathnote","My first mod! This mod adds new patrons to Thirsk mead hall, and changes a few other things. It adds a full set of nordic armor into the drawer chest inside your private quarters, the bed inside your private quarters is changed to a queen sized bed, and clanbringer is turned into a claymore. This..."
"11599","The Underground (Treat as Male)","MMH","90-10237","2005-11-14","maw3193","Disclaimer:
I would like to make it clear that I am not a master modder, nor have I gone through this with a fine-toothed comb. There may be many errors in this, though I have played it through as a vampire on the good path. Some modding experience may be nee..."
"11598","The Imperial Legion Badge","MMH","90-5113","2009-05-12","Rodrigo Ortiz","*****************************************************************
The Elder Scrolls III
..."
"11597","The Holiday Mod v1.1","MMH","90-7217","2012-08-05","Princess Stomper","null"
"11596","The Holiday Mod","MMH","90-11454","2007-08-16","Princess Stomper","Holidays and birthdays come to Morrowind!
New scripts adding many of the festivals listed in the Imperial Library - including New Life (Christmas), First Planting (Easter), Mid-Year, and Tales and Tallows (Hallowe'en).
Scripted streamers, Jack O' Lanterns and pine trees ap..."
"11595","The Fyrryman","MMH","90-10868","2006-10-29","Ershatz","Ever looked at the useless boat at Tel Fyr and been annoyed? Well, no more as the Fyrryman (not a spelling mistake, just a bad pun) is here to help. He will take you to Tel Aruhn and Vos (the existing Boat people will take you there).
The Fyrryman has custom dialogue, a h..."
"11594","The Dialogue Request Mod","MMH","90-10768","2006-08-26","Casey Tucker","---The Request Mod---
Created by Casey Tucker
This is a BETA.
I've always wanted a touch of realism to bring Morrowind's dead NPCs to life. In real life, people are social. Naturally, they interact. How d..."
"11593","The Crappy Mod","MMH","90-10343","2006-01-12","Savant","Don't let the name fool you! This mod adds the oftentimes ignored necessity of going to the bathroom. More details on how it works are in the readme.
I've tried to be as mature on this topic as possible: the mod is entirely for the sake of realism, and I..."
"11592","Texture Fix v2.0","MMH","90-10353","2006-01-18","Slartibartfast","null"
"11591","Texture Fix - Tamriel Rebuilt v2.0","MMH","90-10816","2006-09-27","Slartibartfast","null"
"11590","Texture Fix - Silgrad Tower v1.0","MMH","90-10881","2006-11-10","Slartibartfast","null"
"11589","Texture Fix - Bloodmoon v1.1","MMH","90-10388","2006-02-03","Slartibartfast","null"
"11588","Texture Fix - Balmora Expansion v1.4","MMH","90-10606","2006-06-01","Slartibartfast","null"
"11587","TextPatchforMorrowindOnly v1.2","MMH","90-2237","2009-04-24","Kevin Dorner aka Kivan","Morrowind Text Patch v1.2 (2004-July-13)
by Kevin Dorner, mrkevvy@rogers.com
http://www.baldurdash.org
(Q&A) Questions and Answers
(Hey, I can't call it a FAQ... no one has asked me anything yet, never mind Frequently.)
----------------------------------------------..."
"11586","Text Changes","MMH","90-8779","2003-05-31","Vladimir","All referencess to the attribute ""Fatigue"" have been changed to instead read ""Stamina."" After all, why would you ever want to regain your ""fatigue"" which means weariness.. What is currently called fatigue is better described as stamina. Also includes a number of c..."
"11585","Ten times difficulty slider impact","MMH","90-9514","2004-12-30","Hannobal","This mod gives the difficulty slider ten times bigger impact on difficulty. Should be enough."
"11584","Tel Fyr Dock v1.0","MMH","90-2259","2009-04-24","Ciriuz","Dock in Tel Fyr
Adds a shipmaster to the empty dock in Tel Fyr. She can take you to Tel Mora, Tel Aruhn, Sadrith Mora and Tel Branora. She also has a small quest, but that is optional.
Cleaned with TESAME."
"11583","Tejón's Fatigue Effects v1.21","MMH","90-7953","2005-05-10","Tejón","This is a collection of separate effects, which can be applied individually or as a complete package. Blackout: causes vision to dim as fatigue decreases.
Collapse: causes your character to drop to the ground at 0 fatigue.
Sleep!: tracks how long you've been awake and applies increasi..."
"11582","Tamrielic Lore v2.0","MMH","90-15478","2016-05-30","PikachunoTM","; Tamrielic Lore
; A mod by PikachunoTM
; Release Version 1.1, build 2
; Description //
This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!)..."
"11581","Tamrielic Lore v1.1","MMH","90-15473","2016-05-26","PikachunoTM","; Tamrielic Lore
; A mod by PikachunoTM
; Release Version 1.1, build 2
; Description //
This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!)..."
"11580","Tamrielic Lore v1.0","MMH","90-15470","2016-05-09","PikachunoTM","null"
"11579","Tamriel Rebuilt/Herbalism","MMH","90-11511","2007-09-10","tek_604","Based on the Herbalism mod by Balor...
Rather than open flowers as if they were the same as any crate you find, this mod allows you to ""pick"" any of the flora which is specific to Tamriel Rebuilt (see the Herbalism mod for flora
from Morrowind, Tribunal and Bl..."
"11578","Tamriel Rebuilt Census and Excise Travel Links","MMH","90-13063","2008-12-03","The Bloodthirsty Crustacean","Adds fast travel links between
Vvardenfell and TR's mainland, through the Census and Excise office at Seyda Neen. Lore-friendly as possible, you need to go through some bureaucratic procedures to get past the quarantine.
Requires both Map 1 and Map 2 .esms. ..."
"11577","Talrivian's State-Based HP Mod","MMH","90-6521","2010-08-09","Talrivian, HotFusion","State Based HP Mod by Talrivian v.2.2 (Rewrite of HotFusion's State-Based HP Mod)
------********------
!!!IMPORTANT NOTE!!!
------********------
Instructions:
To use this mod, you need to do the fol..."
"11576","Talk to Me","MMH","90-13332","2009-03-22","Nextmastermind","Do you hate not being able to talk to people as a vampire? Well, this rather simple mod makes it so the majority of people are willing to talk to you.
NOTE: This may not be compatible with other vampire mods.
(No Readme, sorry)
..."
"11575","Take Divayth Fyrs ego down a bit","MMH","90-15136","2014-01-06","TheDrunkenMudcrab","null"
"11574","Take All Button of Pain and Happiness","MMH","90-11201","2007-04-22","Fliggerty","It has been suggested that I employ the methods I used to create my Dialogue
Closer of Doom to emulate the ""Take All"" button press function on the xBox. I have done so; here it is. When a container is open, all you have to do is press the preset key (third mouse button by ..."
"11573","Taddeus' Balanced Weapons v1.3","MMH","90-12836","2008-07-28","Taddeus","This mod modifies the stats of all Morrowind, Tribunal and
Bloodmoon weapons to make them more realistic and the game more
balanced and challenging. The mod modifies:
- Weight: weapons have consistent weights now. The weights of
differe..."
"11572","Taddeus' Balanced Settings","MMH","90-13343","2009-03-28","Taddeus","This mod modifies some settings regarding the Morrowind economy
to make the game more realistic, balanced and challenging.
The mod modifies:
- Travel settings: travel costs have been more or less raised for
both Guild Guides (more), sil..."
"11571","Taddeus' Balanced Objects (full & light version)","MMH","90-12822","2008-07-21","Taddeus","This mod modifies stats and graphics of some Morrowind, Tribunal
and Bloodmoon items to make them more realistic and the game a
little more balanced. Changes are concentrated on potions, scrolls, rings and amulets. However, many other objects have been tweaked in some way...."
"11570","Taddeus' Balanced Enchanting","MMH","90-12825","2008-07-21","Taddeus","This mod modifies some aspects of the game related with the
creation of enchanted objects. This mod has been built to make the
enchanting experience more useable and for preventing the souls to
be an endless source of gold.
The mod modifies 4 main t..."
"11569","Taddeus' Balanced Armors (full & light version)","MMH","90-12821","2008-07-21","Taddeus",""
"11568","Swimming Realism","MMH","90-10456","2006-02-28","Yacoby","This mod adds realism to swimming
(No more swimming in full deadric armor)
In water you only use, spears, daggers and your hands
You lose 80% of your carrying capabitity
If you are wearing Medium of Heavy armou..."
"11567","Suga Muncher's Preadator Addons","MMH","90-12925","2008-09-11","Sugar Muncher Jeff","Just a couple of lil mods i made to make being a predator a better experiance there will most probably be problems with this mod as i am
not what you would call an experianced modder.
Anyways the first mod HJ_predator_fixes_&_addons.esp doesn't add many fi..."
"11566","Stronghold Teleporter","MMH","90-8465","2002-10-11","Fukuro","The Stronghold Teleporter is a simple script, positioning the player into his Stronghold There is one key for each Stronghold; when you equip the Teleporter Key a small amount of Magicka will be removed and you will be teleported to your Stronghold. If there is no..."
"11565","Strider Ports","MMH","90-7395","2002-05-29","Bronaus","My first mod. The goal was to add something to the Strongholds making travel to and from them a little easier and a little more within the realm of established Morrowind parameters. It would have been much much easier to add an NPC teleporter, but that wasn't quite what I wanted..."
"11564","Stormrider v1.1","MMH","90-10725","2006-08-08","Kellick Stormcrow","Looking for a ship of your own, but don't want to do the Fishing Academy
quests? Would rather have a standard ship with seperate cabin and below decks
instead of the Sellnsail galleon? Well I did, so now you can too!
This mod incorporates my own modified version of the bo..."
"11563","Stat Burning & Boosting v1.0","MMH","90-6623","2010-11-30","Era Scarecrow","Ever gotten your character's stats or skills to 100, and you would love to keep improving but the game's limited you? Or have you wanted to drop your skills to a lower level to challenge yourself, or allow you to keep leveling when you've maxed your Major/Minor skills?
This is the m..."
"11562","Standard Legion Uniforms","MMH","90-12647","2008-04-03","Arthmodeus","*Not to be confused with Legion Uniforms.
Ever noticed how disorganized the Imperial Legion is? None of their armor matches and, as a result, there is no true rank identification. Since the PC gets armor pieces as he rises in rank, how come NPC's that are BELOW him have a..."
"11561","Stamina / GCD + Stamina","MMH","90-11236","2007-05-13","Paylardo!","Bothered by getting tired in order to... become less tired?
Stamina will convert all in-game instances of ""fatigue"" into ""stamina"" in Morrowind, Tribunal, and Bloodmoon. Instances of ""fatigue"" that were already in their correct context were not changed.
..."
"11560","Stalhrim Weight Fix","MMH","90-12288","2013-03-07","Locklear93","This is just a quick edit to the weight of stalhrim weapons in Bloodmoon--they're normally heavier than Daedric for some reason!"
"11559","Staff Weapon Skill","MMH","90-13579","2009-08-09","Dormouse","This mod splits the blunt weapon skill into two separate, independent skills for blunt weapons (such as warhammers and maces) and staff weapons.
Mages will use staves more effectively by creating a new staff weapon skill. In Morrowind, the blunt weapon skill controls warh..."
"11558","SSAOish","MMH","90-13290","2009-03-01","peachykeen","Using MGE, this mod adds a simple, false SSAO shader.
SSAO (Screen Space Ambient Occlusion) is a technique used to add depth to a render. This shader tries to simulate that without using a depth buffer, instead parsing the image itself.
Essentially the edges and surfaces o..."
"11557","spellsandweapons","MMH","90-5057","2009-05-12","Unknown","No readme, esp only. This file appears to be tweaks to weapons and spells with the creation of an High Elf npc named Raistlin in the Balmora mages guild who makes and sells spells plus few other changes in that cell. There are also unknown changes to Solstheim, Lake Fjalding -21,23"
"11556","Spellmaking Mod","MMH","90-7776","2003-09-01","Vimes","This mod allows the player to study and create their own spells for free, and without having to talk directly to an NPC, using a balanced spellmaking skill instead to determine the success. Yes, It does use the dialogue function still. But everything possible has been done to ..."
"11555","Spell Target Speed Mod","MMH","90-8676","2003-02-22","Fredrik Edberg","This plugin modifies the speed of targeted spells to slightly above that of an arrow. This makes it much more interesting for mages casting spells and also when you battle enemy mages, since it is ridiculously easy to evade spells with the default value."
"11554","Spell Fix - WGI version","MMH","90-11103","2007-02-28","PetrusOctavianus","This mod sets all spells in Morrowind, Bloodmoon and Tribunal to not auto-calculate.
This means that NPCs will cast *only* the spells that are in in their spell selection.
As it is NPCs have access to all spells set to auto-calculate, which means they can cast any sp..."
"11553","Spell Fix","MMH","90-11102","2007-02-28","PetrusOctavianus","This mod sets all spells in Morrowind, Bloodmoon and Tribunal to not auto-calculate.
This means that NPCs will cast *only* the spells that are in in their spell selection.
As it is NPCs have access to all spells set to auto-calculate, which means they can cast any sp..."
"11552","Spell Cast Reduction v3.1","MMH","90-6251","2009-08-25","Aragon","null"
"11551","Spell Cast Reduction","MMH","90-13629","2009-08-25","Aragon","This mod reduces the casting cost of a spell based on your skill level in the corresponding magic school (destruction, mysticism, etc). It allows you to develop your mages more satisfactory at higher levels.
The spell costs will not be lower in the spell men..."
"11550","Speechcraft What Not to Say","MMH","90-13437","2009-05-25","Err:520","--------------------------------
Speechcraft What Not to Say V1.0
--------------------------------
Have you ever said something to someone
that they didn't like? You know not to
say that anymore, don't you? But in"
"11549","SoulGem Drainer","MMH","90-6736","2011-06-05","Tampus","I always found it very annoying to soul trap a create only to find out that my Grand soul Gem is now filled with a rat soul...
this little tweak adds a box in the belmora mage guild which enable you to empty filled soul gem. ( 3 versions included. )
it also ..."
"11548","Sottilde's Code Book Quest Fixer","MMH","90-2453","2009-04-24","Mars (aka LadyMaedhros)","Offers an alternate way to play the Sottilde Code Book quest for the Thieves' Guild. Dialogue and journal changes only."
"11547","Sorial Quickcreate","MMH","90-7857","2003-11-01","sorial","This mod was created for those of us who change characters like we change underwear - daily (one hopes!). It shortens your character creation process so it all happens onboard the ship in front of Jiub. It also allows you to loot the ship, if you see fit, on your way o..."
"11546","Solstheim Dialogue FIx","MMH","90-13088","2008-12-17","Mr. Versipellis","Solstheim Dialogue Fix
By Mr. Versipellis
17/12/2008
What does this mod do? It removes the topic ""Solstheim"" from no-lore NPCs by adding an extra condition to the dialogue. I think it creates a better atmosper..."
"11545","Solsteim Topic Reducer","MMH","90-6609","2010-11-16","Zenox","I was annoyed by the fact that everyone in the game could talk about the ""Solsteim"" topic, especially those who have the nolore variable attached.
This mod makes it so NPc's that have the NoLore variable can't talk about the Solsteim topic."
"11544","Sneaking Realism","MMH","90-14039","2010-08-15","TJ","Mod enters 5 levels of sneak skill and system of the factors influencing efficiency of sneaking.
When you'll be becomes more professional in Sneak skill, penalties gradually can turn to the bonuses.
For game it is not required any special actions, simply play game. <..."
"11543","Slower Skill Progression","MMH","90-14500","2012-07-04","Nethellus","When I play Morrowind I often find myself at a very high level mastering most skills before I've barely had time to do anything. Getting a skill to 100 is something that can be done in a couple of in game days, and at that level you are supposed to be one of the best in the WORLD at that sk..."
"11542","Slower Fatigue Running","MMH","90-8174","2002-07-05","Chris Cook",""
"11541","Sleepers Fix","MMH","90-6202","2008-11-25","quorn","This plug-in alters the sleepers, where instead of being rather mute for topics, the sleepers will behave like normal NPCs before & after the main quest, and while 'awake'. They will have their topics restricted only while 'asleep'.
This only affects the sleeper..."
"11540","Sleep with the Fishes","MMH","90-6326","2009-11-16","TheOne&Only","Sovor Trandel sleeps with the fishes.
During a Thieves Guild mission, Savor Trandel can be bribed into giving the player the key to Nerano Manor. Reporting this to Ondres Nerano caused Savor Trandel to disappear from the game.
However, Savor Trand..."
"11539","Slave Upgrades","MMH","90-9122","2004-01-12","Claviarm","This mod does two things: 1. Slaves will follow orders to follow you, stop following you, or wander around. So if you want to be able to leave your slaves somewhere without the annoying little ads, this is for you.
Also, if you happen to ..."
"11538","Slave Collars-BB","MMH","90-2292","2009-04-24","Smite_Plight a.k.a. Biagio Virde","null"
"11537","Slave Collars","MMH","90-3809","2009-05-12","Smite_Plight a.k.a. Biagio Virde","null"
"11536","Slave Collars","MMH","90-2244","2009-04-24","Smite_Plight a.k.a. Biagio Virde","Slave Collars by Smite_Plight a.k.a. Biagio Virde
------------------------------------------------
Disclaimer: Slaves don't always do what they're told.
I take no resposibility for any damage or inconvenience caused by attempting to use this mod.
Features: Replace..."
"11535","Skydiving Platform","MMH","90-12922","2008-09-09","Matthias99","Adds a trapdoor in balmora near the river that teleports you to a floating diving board high above the city. Good for some pointless fun. (I would turn on god mode though). I originally intended this to train your acrobatics, but then I found out about the stat modding cheat. Still, if you don't ..."
"11534","Skills Adjuster","MMH","90-6282","2009-10-05","Valtur Naa","This is an adjuster for PC skills. You gain skills quicker, and they're more balanced (I hope) than the original game. Armor and weapons skills rise at about the same rate, while alchemy and enchant rise much faster. Block is now much more useful (and should level about as quick as armor skills)...."
"11533","Skill Attributes Reassigned","MMH","90-14767","2013-05-31","Arizzi","As the title implies, this mod changes the attributes governing certain skills. The way they were assigned in vanilla morrowind made very little sense to me, they were often governed by attributes that usually had nothing to do with the gameplay style the skill catered towards. My edits make them..."
"11532","Simple Seasons","MMH","90-14099","2010-10-03","Neildarkstar","As the title indicates, this mod adds simple seasonal weather changes to Vardenfell, Mournhold, and Solstheim.
While there are other mods that add seasons, they also are more complicated, like adding changes to trees, or lengthening and shortening days. Some, like fligger..."
"11531","Silt Strider Planks And Ladders v1","MMH","90-1128","2009-04-06","lochnarus","*****************************************************************
The Elder Scrolls III
MORROWIND:
Silt Strider Planks And Ladders
..."
"11530","Silt Strider Animator","MMH","90-9027","2004-01-28","Max a.k.a. ~NOBODY~","This simple plugin applies the Animation on the Silt-Striders."
"11529","Silent Battles","MMH","90-11505","2007-09-08","Toadigger","If like me your game crashes when lots of NPCs try to talk at the same time during battles, or if you're just fed up of being asked ""How does it feel to know death is near"" then this plugin is for you.
NPCs in Attack mode will not say a word, neither will those being Hit,..."
"11528","Signs-Banners tweak","MMH","90-6782","2011-08-16","ddfields","Signs & Banners mesh tweak
----------------------------
This is a tweak to the signs and banners of Morrowind and Mournhold
that corrects the UV Set TexCoord so that the sign or banner will
display the same on both sides. These are ..."
"11527","Sickening Diseases 1.1","MMH","90-11726","2012-10-01","Arizzi","This mod makes the edits btb applied to morrowind advanced concerning diseases. This does not include Morrowind Advanced (MA), and is for people who want the edits to diseases without being forced to have MA.
For those who do not know,basically this plug-in edits diseases to have a mo..."
"11526","Sickening Diseases","MMH","90-14361","2011-08-25","Arizzi","This mod makes the edits btb applied to morrowind advanced concerning diseases. This does not include Morrowind Advanced (MA), and is for people who want the edits to diseases without being forced to have MA.
For those who do not know,basically this plug-in ..."
"11525","Sickening Diseases","MMH","90-6786","2011-08-25","Arizzi","This mod makes the edits btb applied to morrowind advanced concerning diseases. This does not include Morrowind Advanced (MA), and is for people who want the edits to diseases without being forced to have MA.
For those who do not know,basically this plug-in ..."
"11524","Shoujo's Wound Penalties","MMH","90-8579","2002-12-30","Shoujo","I personally never liked how a character near death could fight just as well as a character at full health. Hence I created these 2 mods. The first esp Wounds Penalties 1.0 reduces the player's attributes once their health hits 50% and adds partial blin..."
"11523","Shortchanged","MMH","90-12710","2008-05-09","Danjb","null"
"11522","Shield Toggle","MMH","90-10387","2006-02-02","Shadre","This mod will automatically equip the best shield in your inventory when you draw or switch to a one-handed weapon and unequip any equipped shield when you sheathe your weapon.
This is partly for looks and partly for realism. I have always found it distracting to be runni..."
"11521","Shield Spells Visual Effect Remover","MMH","90-14507","2012-07-09","pseunomix","This plugin simply removes that annoying Shield Spell/Fire Shield/Frost Shield/Lightning Shield Visual that surrounds your character when they have one of these spell effects."
"11520","ShadowDemon's Soulgem Converger","MMH","90-12677","2008-04-20","ShadowDemon","**********************************
ShadowDemon's Soulgem Converger!!!
**********************************
***********
What it is:
***********
When I was playing Morrowind one day I noticed that all the undead zomb..."
"11519","Shadow Chaser's Armor Reblalance & Gameplay Tweaks","MMH","90-11380","2007-07-15","Shadow Chaser",""
"11518","Seyda Neen Rest","MMH","90-6412","2010-02-28","Tyri","This makes it so that the girl on the lower floor of Arrille's Tradehouse rents the bed and sells food and potions. I took the goodies from the room, put the blade in front of Arrille and gave the armor to Arrille, but he doesn't sell it.
This just fixes something I..."
"11517","Servants Must Serve","MMH","90-6361","2010-01-03","Undream","This mod is meant for those people like me who found it highly illogical that your blood victim (Vampire Embrace) would bellow at you to get out
because it was late and he wanted to sleep. (Living Cities of Vanderfell). You also were unable to feed with any mortal, since they would e..."
"11516","Sanity Globe for The Underground 2","MMH","90-12471","2008-01-10","Shasta Thorne","Upon completion of The Underground 2's main quest, the citizens of
many towns celebrate your good deeds with fire rocket shows. These
celebrations never end, unfortunately. Also, the spiders added by
The Underground 2 continue to spawn, even though the spider..."
"11515","S-R-H's DrugFix","MMH","90-9583","2004-06-17","Scumbag-R-Hire","This mod simply makes NPC traders/alchemists/apothecaries that have skooma or moon sugar buy those things instead of saying ""I want no trouble with the law..."""
"11514","Run Like The Wind! 2.0","MMH","90-12851","2008-08-07","Aeven","The default running and walking speed is very slow, to create the illusion of a bigger world.
This mod changes the walking and running speed, and the athletics bonus, to increase the speed considerably. No more endless wandering through the Ashlands. It shouldn't feel too..."
"11513","Rumpelstilzchen's Armor Realism Mod","MMH","90-9371","2004-03-14","Rumpelstilzchen","This mod adds natural effects to the armors.
Armors with metal amplify shock damage, because metal is a conductor;
Leather armors resist poison;
Fur and cloth armors resist cold;
Armors made from materials with natural magical properti..."
"11512","Royal Guard Addons","MMH","90-11164","2007-04-02","Sir-Stabs-Alot","null"
"11511","Rotation","MMH","90-1383","2009-04-06","Mahatma_Dandee","this mod contains 4 esps
Weapon rotate lets you rotate every weapon in the game using the same script as the shield rotate mod seen on the official forums.
armor rotate is the same deal, only with all armor and no weapons
misc rotate, you can probably guess, is just misc items"
"11510","Rotate Enhanced v1.0","MMH","90-4993","2009-05-12","Raveren","This plugin adds a ""- Rotate Enhanced"" spell to the player's spell list. Cast it on *any* pick-upable item in the game world to show a rotate-position-scale menu. You may then adjust the position, angle and even size of the object of your choice. Be
sure to read the known issues section thou..."
"11509","ROCKS 01","MMH","90-4951","2009-05-12","Dale Stocker","From : DaleStocker@hotmail.com
Mod has:
1. Ring of Taunting. Tiered of trying to get these people to fight you. I had to taunt some of the NPC’s for a half hour to get the fight needed for the quest. So here’s a ring to help.
2. Gen of light. Try it you may like it...."
"11508","Robe Of Saint Roris Fixed","MMH","90-13571","2009-08-06","gp5395","This is my first mod and it just makes the robe of saint roris into the game breaking piece of clothing it was before the expansion packs. the file is insanely small. even if the zip file is saying 0kb it is still there
|
SPOILER!!!!!
|
|"
"11507","Ridable Animals v.1","MMH","90-11251","2007-05-19","Lunaraene","Adds free creatures that you can ride in the following:
Skaal village= boar snow bear
Molag mar= Durzog
Gnisis= white Guar"
"11506","Richer Traders","MMH","90-10287","2005-12-17","Doedel","Ever get tired of having to roam the countryside, visiting 3, 4 or more shopkeepers to sell your booty from your latest adventure? Tired of travelling to Mournhold's shopkeepers just to get 10,000gp for loot that you could get five times as much for? This mod was created by me FOR me. I got sick ..."
"11505","Restoration/Healing Tweaks","MMH","90-6842","2012-02-04","Lemony Lime","Tweaks the restoration skill to be more balanced, and makes Restore Magicka spells available for purchase from various merchants across the world.
It doubles the base cost of both Restore Health and Restore Magicka, and changes to starting restoration skill to ""Heal Minor..."
"11504","Regional Mana","MMH","90-10674","2006-07-14","Wildman","Regions of wilderness have their own mana properties. in areas of high mana, you will have increased magicka but also increased weakness to it. In areas of lower mana you will have more difficulty casting spells but are more resistant to magicka.
Now with optional Magick..."
"11503","Reduced (Passing) Commentary Mod","MMH","90-12831","2008-07-25","LadyDeadlock","null"
"11502","Redoran Guards - Katanas and Shields","MMH","90-10958","2006-12-31","Xeth-Ban",""
"11501","Redoran Door Fix","MMH","90-14382","2011-10-23","Mudcrab Merchant","This mod fixes a rather glaring problem in the Redoran stronghold where the interior doors are spread apart at least five feet, but on the exterior they're pushed right up against each other. This fixes that.
May or may not need Bloodmoon and Tribunal, was made on Expansi..."
"11500","Rectified Fines","MMH","90-6363","2010-01-05","Rpgingmaster","Rectified Fines
A Legal System Refinement Mod for Morrowind GOTY
By Rpgingmaster
****************************************
I. Intro
&..."
"11499","Really Red Red Mountain","MMH","90-14470","2012-05-10","IronPlatypus","It's called Red Mountain, but it's really a shade of grey. That was bugging me so much that one day I decided to fix it. Now Red Mountain is really red.
Conflicts with Darknut's Better Dwemer Ruins and Mountainous Red Mountain."
"11498","Realistic Fixes","MMH","90-13667","2009-09-13","Invictus","My First Mod, One I Never Play Without, One I Think Others May Enjoy .... Makes Very Small, But Very Effective, Game-Changing Changes.
From My Readme.
Invictus Fix Readme
What It Does:
..."
"11497","Realistic Colour Config for Morrowind","MMH","90-12637","2008-03-31","Daerk","Realistic Colour Config for Morrowind (RCC4MW) is a mod that is applied (uncharacteristically) directly to the Morrowind.ini file, changing some of the defaults for colour, fog, and lighting options.
These changes are (in my humble opinion) for the better, but try it out,..."
"11496","Realistic Blades","MMH","90-10686","2006-07-24","Warlord Jim","This makes the Blades work more like a real spy agency. This came about after I visited the International Spy Museum in Washington D.C."
"11495","Realistic Ashpits","MMH","90-11071","2007-02-18","glymfeather","Necromancers! Alchemists! Do you need Gravedust for potions? Do you need skulls for your dark rituals?
A ready source of both is now availiable: ashpits! The ashpits in the ancestral tombs and temples of Morrowind Province are now open to y..."
"11494","Real Wildlife v1.0","MMH","90-8736","2003-03-17","Nedius","A pretty simple mod, it alters the scale of most of the 'wild life' creatures, and their stats accordingly. You can now encounter a range of ages in wild life, from 'pups' or 'cubs' to 'adult' and 'mature'.
Homepage: http://www.geocities.com/nedius/nedius."
"11493","Real Wildlife 2B: No Town Creatures","MMH","90-12870","2008-08-17","Aeven","This esp alters the leveled lists added by Real Wildlife so the Town Racers and Town Rats no longer spawn. These creatures have been known to cause FPS hits on lower end systems.
Make sure this loads after Real Wildlife. If you use additional mods which alter leveled lists, be sure t..."
"11492","Ravenloft Entrance","MMH","90-11837","2012-11-10","MasterNetra","null"
"11491","Rational Wildlife","MMH","90-7679","2004-06-17","Max","An update to many like-minded mods that've gone before - this one turns the suicidally crazed wildlife of Morrowind, Mournhold, and Solstheim into somewhat calmer creatures who generally try to avoid a fight, if possible. Even the diseased animals won't t..."
"11490","Rad LAL Dialogue fix","MMH","90-10779","2006-09-02","Radnurag","This plugin adds some changes to Mr. Cellophane's LAL mod in the dialogue part, so make sure the mod is loaded AFTER that one, LAL is STILL REQUIRED!!! this is just a patch...
1. Beastraces now talk the way they are used to when you click the ""Fancy A Shag?"" topic (""Ajira..."
"11489","Races Enhanced","MMH","90-14534","2012-07-29","Jcull97","This mod simply edites and adds spell, abilities, and powers of all races, this is my first mod so be nice :), it only requires morrowind.
Argonian- Water breathing is now an ability, another ability is reptilian waters, which makes them swim faster than usua..."
"11488","RacerFear","MMH","90-13017","2008-11-15","Nogi.Fox","RacerFear puts fear into the annoying cliff racers found all over Vvardenfell. By killing over a hundred of them, the cliff racers will know the player's scent and flee rather than attack.
Unless of course they're diseased or blighted.
--- <..."
"11487","Racer, Fish, and Dreugh","MMH","90-7735","2005-08-18","LizKRichards","This mod simply changes the AI of Cliff Racers (normal, diseased, and blighted), Slaughterfish (small and regular), and Dreugh to where they will not attack you (unless you attack them first)."
"11486","Quiet Assassin","MMH","90-9735","2005-03-22","Zuboko","This mod simple just changes the wake-up message you get when you are attacked by the Dark Brotherhood from ?You are awakened by a loud noise.? To ""You are awakened to the unsettling of being watched!"" Who has ever heard of a noisy assassin?"
"11485","Quick CharGen","MMH","90-6665","2011-01-29","etmorrowindb","This mod replaces the original procedure to create the character with the cleaner and simpler from evermoon. The begin is now much quicker.
This is it. As usual you start from Seyda Neen ready to talk with Sellus Gravius (or not) and begin the main quest.
..."
"11484","Quick Char v1.2","MMH","90-7364","2002-06-04","Bink, MaXiMiUS","Whenever you create a new character, this plugin asks if you want to do it quickly instead of the original tutorial way. The quick way just pops up each of the character creation screens in order, then moves you to in front of Sellus Gravius with your papers in your inventory."
"11483","Pursuit Enhanced","MMH","90-6153","2006-07-18","Yacoby","This requires MWSE to run. See the readme for more information
This makes up to 6 people or creatures that are attacking you, and within a certain distance from you follow you through load doors. The time it takes for them to go through the load doors is based on factors ..."
"11482","Protective Guards","MMH","90-11605","2007-10-20","Fliggerty","How come guards will fight you if you attack someone, and yet anyone else can get away with attacking you?
This mods aims to even things up a little bit. Anytime you are in combat with an NPC, and you did not initiate the fight, the guards will come to your aid...if you're not a..."
"11481","Propylons 1.2","MMH","90-15201","2014-03-19","cdcooley","This is my alternate quest to get the Propylon Chamber transport network running again. I found the official Master Index Plugin too linear and boring and hated that it made the propylon network useless until you had found all ten index stones.
Folms Mirel still wants to revive the old Dunme..."
"11480","Proper Ladies for Starfires NPC Additions 1.11","MMH","90-14007","2010-07-05","froucria",""
"11479","Procyon","MMH","90-13684","2009-09-22","Aragon","The mage guild trainer Procyon Nigilius (in Sadrith Mora) now trains security and mercantile instead of destruction and alteration. When using Wakim's game improvements, it is impossible to train security or mercantile unless you join a guild of dubious moral. However, intelligence is only govern..."
"11478","Private Mobile Bases Patch","MMH","90-599","2009-04-06","Nemo","This is a ""patch"" for the plugin Private Mobile Base V.4.2. Tribunal/Bloodmoon by HB
Story:
There once was a.. a..., I'm not good with story's.
This plugin will add some extra's while being unbalanced.
Each file will add someting to PMB, and only appear when you filled t..."
"11477","Private Mobile Base No Buy Patch v1.0","MMH","90-6694","2011-03-06","Ninjakreborn","Changes all of the buyable items from this mod: [url=download--3380]Private Mobile Base - Tribunal & Bloodmoon v4.2[/url] to one gold a piece. Leaves the price of the original house the same.
[b]Changelog:[/b]1.0/Final. Very simple mod. Shouldn't need another version release."
"11476","Private Mobile Base No Buy Patch","MMH","90-14234","2011-03-06","ninjakreborn","Changes all of the buyable items from this mod:
[b]Changelog:[/b]1.0/Final. Very simple mod. Shouldn't need another version release."
"11475","Prison Moon Enhanced","MMH","90-13552","2009-07-20","Nahtaivel","null"
"11474","Princess Trees","MMH","90-13021","2008-11-18","Princess Stomper","A very 'lite' version of the popular tree-adding mods.
This simply adds a few of Lady Eternity's lovely animated trees, plus
a few default Morrowind trees, principally to the Ascadian Isles reason.
Because there are only a few trees added, there is less scope f..."
"11473","Prank","MMH","90-6729","2011-05-19","Saron Nightfury","This is a mod that you can use yourself or turn it on on a friends Morrowind game.I tested this and it is fully functional. This is what it says:For warning, by Saron Nightfury's decree, from somewhere unkown.
SORRY, BUT YOU GOT THE TROJAN KEYLOGGER. PLEASE EXIT MORROWIND AND GET IT O..."
"11472","Potion Scroll Icons and Potion Sort v1.0","MMH","90-12174","2013-02-06","rm_rfstar","null"
"11471","Pocket Pals - Names Add-on!","MMH","90-10177","2005-10-12","Andoreth","This module contains an ESP template and instructions to allow you to customize the names of the creatures in the Pocket Pals system."
"11470","Plaza Brindisi Dorom Restoration","MMH","90-6659","2011-01-23","Master Sam","This mod lets you rebuild the Plaza Brindisi Dorom after it is destroyed during the Tribunal Main quest. Unlike the previous version, this version has a quest which lets you see a little of the rebuilding process with a quirky little quest.
To start the quest and the rebu..."
"11469","PlainPaperFix ckl","MMH","90-2229","2009-04-24","claudekennilol","*****************************************************************
The Elder Scrolls III
MORROWIND:
Plain Paper Fix ckl v1.0
by: claudekennilol
*****************************************************************
Index:
1. Installation
2. Playi..."
"11468","Plain Paper Fix ckl","MMH","90-10436","2006-02-23","claudekennilol","This is my attempt at fixing ""paper"" in morrowind. As it is you have to ""read"" it every time--even though it's blank.
This is my alternative to dej's plain paper fix because his alters the id of the paper. This made it incompatible with a few other mods I've played ..."
"11467","plain paper fix 0722","MMH","90-2302","2009-04-24","XmirroR","*****************************************************************
The Elder Scrolls III
MORROWIND:
Plain Paper Fix Plug-In
*****************************************************************
Index:
0. Version ( 0.020721.02 )
1. Installation<..."
"11466","Passive Wildlife Vvardenfell v1.1","MMH","90-11363","2007-07-10","Lucror","This mod makes every regular creature (non-daedra, non-undead)
passive (does not attack you on sight).
Installation---
1. Extract the ""Passive Wildlife Vvardenfell"" Folder onto your desktop.
2. Drag and Drop the Data Files Folder into your ""Program Files/Bethesda So..."
"11465","Passive Healthy Wildlife v2.0","MMH","90-7507","2002-07-15","The Puma Man","This mod changes the attack setting of MOST non-diseased animals into a much more PASSIVE state in which they DO NOT attack unless attacked first or ""bothered."". Healthy animals WILL attack if you ""bother"" them eg: linger too long; other tweaks. Please see readme for complete info."
"11464","Pants of Blinding Speed","MMH","90-12767","2008-06-14","zzzdude","The ""Boots of Blinding Speed"" is perhaps the best item in the game to use, unless of course you have a beast race.
This mod simply replaces the ""Boots of Blinding Speed"" with ""Pants of Blinding Speed.""
[b]Changelog:[/b]1.1
Removed GMST errors
..."
"11463","Pandy's Regen","MMH","90-11590","2007-10-10","The Pand","I know there's already Magicka regeneration mods out there, and health too - but I never quite liked the way they were done, so I went ahead and made my own (partly as scripting practice also)
This one does both Health and Magicka, based on:
Healt..."
"11462","P4thogen's Hitpoints Gained per Level Modifier","MMH","90-6550","2010-09-14","P4thogen","Modifies the amount of HP you receive per Levelup, determined by your Endurance.
[hr]
This is a Tweak I made to give some variability in the maximum health value available to players without cheating. There are multiple Different Levels of this mod: 1x Normal ..."
"11461","P4thogen's Enchantment Multiplier Modifier","MMH","90-14083","2010-09-12","P4thogen","This is a combination of 5 files giving different options on what enchantment multiplication is on your items. [b]NOTE[/b]>: This mod affects all items in game. Not just the Daedric Towershield!
A good example is the Daedric Towershield. In the CS, it has an enchant value..."
"11460","Outgoing Redoran Female Guards","MMH","90-12543","2008-02-18","Alphax","Increases the ""Hello"" rating of the female Redoran Guards to 30 (was zero), and gives the female Guard in Sarethi Manor a skirt to match with the other Redoran Guards.You may need to merge objects with eg. TESTool if you have any other mods which change these guards.
Clea..."
"11459","Osuirof's Vision Mod","MMH","90-13572","2009-08-07","Osuirof","Biggest pain for me in Morrowind was the laughable amount of money merchants had (lack of anyone with more than 10k gold, when some items can be sold for as much as ~60k, and more was even a bigger pain), and a small ""backpack"".
""Acquiring"" bigger backpack wasn't a problem (I did that..."
"11458","Oshiel's Animation Replacer 2","MMH","90-11105","2007-03-01","Oshiel","null"
"11457","Ordinator Re-setter","MMH","90-7839","2003-10-27","Elite evil","Resets the Ordinators scripts so that when you talk to one in Indoril/Her Hand armour and all the other Ordinators get upset and attack you in the streets, you can stop them. Just load up a game or trigger it in the console. works for both ordinary and high ordinators."
"11456","Orcish Heavy Armor v1.0","MMH","90-1742","2009-04-06","Miltiades","I found it somewhat strange that Orcish armor looked and 'felt' like heavy armor; yet Bethesda set it up as medium armor. Also, with the official Adamantium Armor plugin, I felt that the Orcish armor would be obsolete as a medium set. Combined with the 'armor-gap' in the game where a player must ..."
"11455","Open Inventories v0.4","MMH","90-14741","2013-05-18","Yacoby","This allows companion share with everyone except Guards, and most Traders.
You can use Companion Share with traders of your faction, as long as you are a higher rank.
Press -Companion Share, and then press ""Companion Share""
Any NPC with a disposition to you of over 80 and an ..."
"11454","One Handed Staves","MMH","90-6362","2010-01-04","The Ash Poet","A simple mod that makes every staff in the game and expansions a one-hander without removing enchantments or changing anything else.
[b]Changelog:[/b]1.00: Created"
"11453","Old Man Head","MMH","90-420","2009-04-06","Unknown","Old Man Head: Checks the 'playavle' box for Breton head 08 so that it become useable by the player.
Description:Unlocks the hidden head of Socucius Ergalla, the old man who greeted you upon your arrival to Seyda Neen. (Breton, male)
Perfect for playing an old character."
"11452","Oblivion Style Vampires in Morrowind v1.2","MMH","90-14548","2012-08-12","DoctorEss","null"
"11451","Oblivion Style Imperial Alters","MMH","90-13535","2009-07-11","ukrr","Adds a shrine alter to each Imperial Temple in Vvardenfell and Solthseim. Each one is devoted to one of the Nine Divines and gives you a blessing to the same values and type as in Oblivion. If you use the normal Imperial Alter you can ask for a blessing which will give you a blessing for each of ..."
"11450","Oblivion High Elves","MMH","90-12850","2008-08-05","Wulfex","This is a small mod that changes the High Elf's weakness to no magicka weakness, and reduces the weakness to fire to a nice 25%, just like in Oblivion. All I did was change the ""spell"" or power the High Elves had originally, so I'm 98% sure it won't hurt your game. Although I pretty sure it doesn..."
"11449","Nymeria's Monthly Respawn","MMH","90-13405","2009-05-11","Nymeria","Do you think that things in MW take too much time to respawn? This mini-mod shortens the respawning time from four to one month. Enjoy!
A very, very, very special thank you to Taddeus. And a kiss on
your nose. You taught me how to tame the Editor, and your ad..."
"11448","Nymeria's Mage Guild Fix","MMH","90-13283","2009-02-28","Nymeria","This plugin fixes the error in Sadrith Mora Mages'Guild, where the potion chest had been given to Skink In Trees'Shade instead of Tusamircil, so you weren't able to buy any potions in that guild.
It also adds a Supply Chest to Caldera Mages'Guild."
"11447","NV Misc v2.0","MMH","90-1644","2009-04-06","Nameless Voice","*****************************************************************
Plug-in Name : NV Misc
Version : 2.0
Date of release : 27th of January, 2004
Author : Nameless Voice
Contact Info :
[url=mailto:nameless_voice@hotmail.com]nameless_voice@hotmail.com
Website ..."
"11446","Nudity and Patch","MMH","90-13651","2009-09-04","raremodder","Adds a new class: Naturist/Nudist. Also changes how NPC's react when the PC is nude."
"11445","NPCs Enhanced -MWSE patch","MMH","90-6301","2009-10-25","CDCooley","This is a simple script replacement patch to override the MWE based scripts in Horatio's NPC Enhanced with their MWSE equivalent.
This is designed to work with NPC Enhanced version 1.2 and needs to be loaded after NPC Enhanced so that it can replace the original scripts. ..."
"11444","NPC Functionality","MMH","90-12911","2008-09-03","Casey Tucker","Well, I think I've finally finished a releasable version. Once ""The Request Mod,"" then ""Living NPCs"" for a little while, and now ""NPC Functionality,"" whatever the name may be - this project of mine has evolved from simple ideas into an ambitious project to cover every plausible aspect of generic ..."
"11443","Nox Vampire","MMH","90-7356","2002-05-28","S. Patrick Gallaty","This mod completely restructures the Vampire experience in morrowind, making the game interesting and playable to the vampire character. Over 30 hours of design work and 148k worth of new content added to morrowind for your vampiric enjoyment! This is the final be..."
"11442","NoM-BTB Compatibility Plugins","MMH","90-14308","2011-05-31","Stilleas","NoM_BTB Compatibility Plugins
Version 1.01
By Stilleas
==INSTALLATION========
Simply place whichever plugins you choose to use in the Data Files folder.
==PLUGINS=============
NoM_BTB-Al..."
"11441","No-Tutorial Startup Scripts","MMH","90-6285","2009-10-06","Valtur Naa","This entry presents a very simple pair of startup scripts. The first leads to an ordinary game. You'll be in the dark, pick out your character, and be ready to move out the door. Chargen characters should engage in normal dialogue.
The second is the real reason this is even here. It'..."
"11440","No-Glo_Revisited","MMH","90-7408","2005-01-12","ShraX","This mod edits the original No-Glo mod by including the spell effects found in Bloodmoon (Call Bear and Call Wolf). Whenever I started up the game with this expansion and No-Glo, a warning message appeared saying that one of the mods running is out of date with one or more master fi..."
"11439","No Video","MMH","90-10484","2006-03-12","Yacoby","This mod, when installed will remove 3 (or any combination) of the Morrowind videos:
The Betheda logo when you first start the game
The Morrowind Logo movie at the main menu
The video when you start a new game
See readme for installatio..."
"11438","No Trainers","MMH","90-14060","2010-09-02","Fliggerty","This simple mod only removes the training option from all NPCs that have it, with the intention of making the game a bit more difficult.
It is dynamic, so it will work will all trainers added by any mods or expansions.
This mod is dependent upon M..."
"11437","No Shield Effect","MMH","90-8671","2003-02-19","wesslen","This plugin will disable the egg-like Shield effect and reduce the glow around items that have been enchanted with the Shield spell."
"11436","No Reflect","MMH","90-9344","2004-03-17","Valjiin a.k.a. Pegleg The Pirate","Tired of your L-50 mage hurling a fiery ball of doom towards some pitiful little Ash Ghoul, only to have it change direction and blow you into little mage bits? How about the feeling you get when your uber-wizard is running for his life from something so simple as a Hunger? &..."
"11435","No More Annoyances","MMH","90-11408","2007-07-31","Biscuit","No more annoyances...from cliff racers at least.
This mod simply changes the cliff racers so they wont attack you unless you attack them. It has been done before I'm sure but I decided to upload this anyway.
There are three different files. ..."
"11434","No More 'Excuse Me Nerevarine'","MMH","90-8093","2002-06-27","Raptormeat","Beaten the game yet? Annoyed by the number of time's you seen this greeting? E...e...e...excuse me Nerevarine. It's just that you are a big hero, and I don't know how to talk to -"" ?
This little plug in fixes that endless repeating dialogue after you have beaten the ..."
"11433","No Greet","MMH","90-9662","2005-04-03","Unknown","This mod changes the GMST value of iGreetDistanceMultiplier so that NPCs won't greet you anymore when you only walk by."
"11432","No Female Armor for HELLUVA Awesome Armor","MMH","90-14088","2010-09-25","Letrune","(Version 0.x, where x"
"11431","No Female Armor for Carnithus' Armamentarium Complete (Unofficial)","MMH","90-13773","2009-12-04","Letrune","No Female Armor esp for Carnithus' Armamentarium Complete! (if you like it)
Armors modified to their male counterpart, expect the ""female-olny"" clothes like the Sorceress' robe and that chain-maiden (or something like that) clothes (it does have a male version, but your f..."
"11430","No Female Armor for ""The Ultimate Knight Shop"" (Unofficial thingie)","MMH","90-13721","2009-10-30","Letrune","0. Prologue
Let me confess one thing first: I wanted to contact with the creator of the original mod but I just could not... And the plugin was made already... I just wanted to release it, so... This is an unofficial tweak.
(And on unofficial I mean that I am lazy to try t..."
"11429","No Death Penalty","MMH","90-15264","2014-09-29","Celia","I've always liked murdering people on morrowind but, it has always bothered me that just after a few witnessed murders you've got a death penalty. I've tweaked scripts and made the death penalty bounty 1,000,000+.
So yes, you can go to jail or pay a fine from 1-999,999 instead of from 1-400..."
"11428","No Dark BrotherHood attacks EVER","MMH","90-14251","2011-03-18","Dylen","so i got sick of darkbrother hood attacking me and sick of doing the quest so i made this pretty much i just deleted the scrips (you may get a pop up at load up of the mod saying no script ignore it i will fix it soon)"
"11427","No CharGen MessageBoxes","MMH","90-8370","2003-05-26","GlassBoy","This simple plugin is essential for those who like to go through the main character generation, But HATE the annoying message boxes that slow you down and tell you simple things like how to move forward and backward etc."
"11426","Nick's Mechanized Minions quickfix","MMH","90-6492","2010-06-26","PolyVinalDistillate","--------------
--------------
--------------
Dinmenel now has a fully functional version of mechanized minions uploaded. I have no idea what would happen if it were combined with this mod and would not suggest trying!
-----..."
"11425","Nice Weather","MMH","90-7512","2002-06-17","Airor",""
"11424","New Fatigue Effects","MMH","90-10397","2006-02-08","Warrax","This mod adds breathing sound for your character, when his fatigue drops under 66%. Sound is scaled, so he breathes more and louder, when he's near 100% fatigue.
Near maximum level of fatigue, character starts to be blinded. This simulates the lack of oxygen in character'..."
"11423","New Blood","MMH","90-10943","2006-12-23","razorfett147","This plugin adds 5 new blood types to the Morrowind game engine, allowing for a greater diversity of hit effects among game creatures.
There are two esp files included that reassign various creature blood types for Morrowind and both expansions, but the added effects can..."
"11422","Netra's Ability Mod","MMH","90-6172","2007-11-15","MasterNetra / SirNetra (Forum)","This mod converts Race and Birthsign powers' into spells and heavily modifies them.
Be Gentle this is my first mod :P
----------------------------------------
Features
-------------------------------..."
"11421","Nerevarine Greeting","MMH","90-2224","2009-04-24","Glassboy","Creator: Glassboy
Fixes the error where everyone greets you saying ""e-e-excuse me...."" and allows the correct responses to be put in place, Adds a new response ""nerevarine, it is good to see you"" where the old one should have been. and basically fixes stuff
email comments to..."
"11420","Necessities for Purists v1.01","MMH","90-13869","2010-02-28","maura amalia","The purpose of this mod is to add necessity realism with as little overhead and mod conflict as possible. I really like the idea of roleplaying realism but have found the added items, abilities, landscape changes, and mod conflicts of Primary Needs and especially NOM sometimes problematic with my..."
"11419","Necessities for Purists & Real Wildlife Compatibility Patch","MMH","90-6756","2011-06-23","The Vagrant Wolf","This esp adds the food items of Real Wildlife to Necessities for Purists, so that you may use those food items as comestible edibles to keep you alive and all that.
No need for a readme this time as it's that simple. Just drop it into your Data Files folder, active it, and ensure tha..."
"11418","NazoX9's Guards Complete","MMH","90-13857","2010-02-22","NazoX9","==============================================
NazoX9's Guards
Version 1.0
By:NazoX9
==============================================
INDEX:
-> Requirements
-> About this mod
->..."
"11417","NazoX9's Guard Mod: Imperial","MMH","90-13706","2009-10-18","NazoX9","One thing I always hated was how you would see
a guard walking around with a shield, only to
put it away and pull out a spear on you. There
also just didn't seem to be a lot of variety
in gear even though most was leveled. To fix
this I..."
"11416","Natural Magicka Regeneration","MMH","90-6332","2009-11-19","Knu","I'm sure most of you ask this - why would I choose this mod instead of myriads of others?
Most importantly, the rate. It is a flat rate of up to 1.0 magicka/second (or even higher with Willpower > 100). But it slows down as your magicka bar fills up. For example, while re..."
"11415","Natural Beasts V1.0","MMH","90-12066","2012-11-26","XeroDeath","Changes the two starting powers for beast races into abilities, making them constant.
Also adds a small swift swim bonus to argonians, to better fit their lore.
(they swim faster because of their tails)
This mod has be cleaned of evil GMSTs with Tesame."
"11414","Natural Attribute Restoration","MMH","90-10304","2005-12-20","DarkDragon","This is not intended as a cheat, this is a tweak. Please read the readme and the information below. This mod adds a tiny global script that will automatically restore your player's attributes (Strength, Endurance, Luck, etc) after 8 or more hours of uninterrupted sleep. ..."
"11413","Nasty Camonna Tong v1.2n","MMH","90-12296","2013-03-08","Von Djangos","I love the fact the Camonna Tong have so many unique, offensive responses to you within their dialogue. However, the spell was totally broken by the fact they would cheerily greet you (in dialogue or voice) just like every other npc!
So I rounded off their nastiness by adding a selecti..."
"11412","Nasty Cammona Tong v1.2","MMH","90-12295","2013-03-08","Von Djangos","Adds more offensive greetings to members of the Camonna Tong.
Responses range from surly and difficult to outright racist slurs if your
character is Khajiit or Argonian. Fixes some Balmora dialogue bugs in
relation to the Camonna Tong. Voice files are edited to be aggressively r..."
"11411","Nasty Cammona Tong v1.0","MMH","90-12294","2013-03-08","Von Djangos","Just a little mod I knocked up in an afternoon, but it really adds something to the atmosphere of Morrowind, imho.
Ever wondered why Vvardenfell's criminal gangsters who hated your guts would cheerily greet you and offer their services? No longer!
Now they will be rude, surly and threa..."
"11410","NASA","MMH","90-12835","2008-07-28","M'Aiq","(N)o (A)nnoying (S)olstheims and (A)lmalexias
This mod disables the Almalexia and Solstheim topics for NoLore NPC's.
Dreamers and other ""un-chatty"" NPC's will no longer have those topics in the topic-list.
[b]Changelog:[/b]v 0.1 - Fixed..."
"11409","Name Change","MMH","90-11272","2007-05-30","Ginge13","Simply changes the name of the Elf races to their ""mer"" alternatives, e.g. Bosmer instead of Wood Elf.
[b]Changelog:[/b]Adds the mer name for the Orcs (Orismer)."
"11408","Naked Nerevarine","MMH","90-7227","2012-08-06","Princess Stomper","This mod simply adds appropriate NPC greetings for when the Nerevarine is stark naked."
"11407","Muck Shovel Use","MMH","90-6203","2008-11-28","quorn","This plug-in requires the player to have a muck shovel in possession while harvesting from the muckspunge.
As muck shovels are rather rare in-game, a muck shovel has been added to the merchant wares outside the temple for sale. There is also a couple muck shovels so..."
"11406","Move Samia","MMH","90-14149","2010-10-31","Tatooine92","MOVE SAMIA - by Tatooine92
Version 1.0
What it does: Moves Samia away from Nels Llendo at the inn to make it easier to click on him for training. That was always just a personal peeve of mine, so now I've fixed it!
Install..."
"11405","Mournhold Plaza Fix v1.1","MMH","90-2284","2009-04-24","Master Sam","null"
"11404","Mournhold Plaza Fix","MMH","90-10083","2005-09-13","Master Sam","This Mod fixes the Ruined Plaza Brindisi. The Fountains now work, the statue is whole again, things like that. There is now a different way to get into the Dwemer Ruins (see readme for more details). NOTE: Never use this if you havent finished Tribunal! (More info readme)."
"11403","Mournhold Overhaul","MMH","90-13475","2009-06-13","Bob Smolders","I began replaying Morrowind several days ago, I bought the GOTY version and began playing the Tribunal quests. But man...that city is dull, grey and dead. I really began to hate doing the quests there because of this. It is supposed to be the CAPITAL of Morrowind, but it's as dead as Atlantis wou..."
"11402","Morrowind: Challenge Mode","MMH","90-8845","2005-05-08","Claviarm","A number of system changes to fix what are, in my mind, the problems in Morrowind. The included HTML readme file has full details and I recommend reading it to get a better idea of what Challenge Mode is. The major change and focus of the mod, however, is that only major skills can ..."
"11401","Morrowind un-mod","MMH","90-1363","2009-04-06","scifiguy52","This removes many unneeded statics from the
cities of morrowind, increasing FPS, ment to compliment balmora
un-mod, found on the summit, so balmora is not affected
Contact me at scifiguy52@hotmail.com"
"11400","Morrowind Un-mod","MMH","90-317","2009-04-06","scifiguy52","This removes many unneeded statics from the
cities of morrowind, increasing FPS, ment to compliment balmora
un-mod, found on the summit, so balmora is not affected
Contact me at scifiguy52@hotmail.com"
"11399","Morrowind Redux v0.65a","MMH","90-14744","2013-05-19","maxpublic","Morrowind Redux is a complete overhaul of Morrowind: The Elder Scrolls 3, in both large and small ways. The primary purpose of the mod is to provide some sorely-lacking balance to various aspects of the game system, as well as make the game itself more challenging than it currently is..."
"11398","Morrowind Online","MMH","90-11169","2007-04-05","sanjaq","I DIDN'T make this mod. After a lot of google searching I finally found a Morrowind mod that was supposed to halfway work. Someone named sanjaq made it. **I'm not posting screen shots, downloads, or anything like that. I'm just putting this abandoned mod into the DB so other can use it if they wi..."
"11397","Morrowind Nightmare Mod v0.11","MMH","90-2598","2009-04-24","Unknown","This mod makes all the monsters in the game stronger!
The official site of the mod is:
http://www.elderscrolls.com/ubbthreads/showflat.php?Cat=&Number=2028022&page=&view=&sb=5&o=&fpart=1&vc=1
This version DOES NOT REQUIRE Tribunal.
I will soon make version 0.2 which will also ..."
"11396","Morrowind Music Launcher","MMH","90-13553","2009-07-20","Tabaxi.NET","Hi!
It's me, Tabaxi.NET. I'm a .NET programmer who had run out of ideas until I thought, ""Hey... Yeah! The Morrowind launcher (the thing that says ""Play"", ""Data Files"", ""Options"" ect.) is silent and doesn't play any music. We can fix that!""
So I d..."
"11395","Morrowind Inhabitants patch pack","MMH","90-10262","2005-12-07","Gato","I'd read on the forums about how many people didn't like the thieves in Morrowind Inhabitants. So, I thought I would see what I could do to help them out. PATCH DESCRIPTIONS[list] 30 speed- Reduces all of the thieves speed to 30. No Thie..."
"11394","Morrowind Enemy Might Tweaked 1.0","MMH","90-11104","2007-02-28","[DD]triple","This plugin intends to keep the game challenging for higher level player characters. For example atronarchs, ogrims, ogrim titans, dremora lords etc. always looked menacing, but never were a challenge for higher level characters.
Now creatures like them take more hits and..."
"11393","Morrowind Decapitated","MMH","90-12554","2008-02-24","Fliggerty","Morrowind Decapitated is my addition to the already good cap removing mods available. What makes this one different is that it utilizes existing game mechanics. What this means is that your skills will progress exactly as they always have. Falling, for example, will increase you..."
"11392","More Quick-Keys","MMH","90-10812","2006-09-24","Fliggerty","Have you found that nine quick-keys just isn't enough? This mod allows you to have 16 more. You can assign 8 seperate keys to use, and an alternate that will give each one a second assignment, for a total of 16 new quick-key slots.
This mod is dependent upon..."
"11391","More Dangerous Lava","MMH","90-9323","2004-03-08","THE ALL SEEING EYE","Remember the last time you saw a pool or river of lava? Do you remember how you so carelessly waded through it? Well, those days are over! Now you will strive to find ways around lava, and ways to use it to you advantage against tough oponents. Lava probably won&..."
"11390","MoragTongWritFix","MMH","90-5115","2009-05-12","lurlock","Morag Tong Writ Fix
Version 1.1
lurlock@bellsouth.net
Description: Relieves you of the clutter of old writs by having the Morag Tong masters take them back if you've successfully completed the writ and have no bounty on your head. You will also be given an extra reward for co..."
"11389","Morag Tong's Services","MMH","90-11253","2007-05-20","Arcimaestro Anteres","With this plugin, you can select as target an NPC and then hire an assassin to kill him. You can hire members of the Morag Tong, the Camonna Tong and independent assassins.
Moreover, if you are a master of the Morag Tong, you can:
- teach disciplines to the lower rank memb..."
"11388","Morag Tong writ greeting tweak","MMH","90-13689","2009-09-25","Jac","This mod prevents the NPCs from forcing the goodbye greeting while a Morag Tong writ execution quest is active if you do not have the writ in your inventory. You can now interact with them as usual if you drop the writ somewhere. Add it back to your inventory when you wish to execute it."
"11387","Morag Tong Writ Fix","MMH","90-9512","2005-04-20","Lurlock","Relieves you of the clutter of old writs by having the Morag Tong masters take them back if you've successfully completed the writ and have no bounty on your head. You will also be given an extra reward for completing the writ without needing to present your papers to the ..."
"11386","Moon-and-Star Tweak","MMH","90-11200","2007-04-21","Rising Dragon","This is a simple tweak affecting the enchantment on the Moon-and-Star ring in the main quest.
All of the books in Morrowind mentioning Nerevar said that he went to a Dwemer enchanter to create a ring that would give him great powers of persuasion, and kill anyone who wore..."
"11385","Monk Unarmored Mod","MMH","90-13435","2009-05-24","Aragon","This mod balances hand-to-hand and unarmored combat, making it more fun to play a monk-like character. See
[b]Changelog:[/b]v1.1:
Cleaned for unintentionally modified GMST values.
v1.0:
Initial version."
"11384","Mobile Weather Changer","MMH","90-964","2009-04-06","Pwnz0r","September 18, 2004
---
Pwnz0r's Mobile Weather Changer
---
Thanks to:
Dragonsong, for the EXCELLENT tutorials.
Dongle, for the Ranger Tent code to study.
Scruggs, for the Weather Scripting (borrowed from Magistrate's Mage Guild Rewards mod).
Vilkacis, for t..."
"11383","MMOs Tomb Loot","MMH","90-2189","2009-04-24","Magic_Motor_Ola","Adds leveled items to all tomb urns, but keeps the bonemeal. If you're really lucky, you can actually get quite good items. And you can also find supercool skulls and bones!
Credits to Virgil for asking."
"11382","Miner's Pick Use","MMH","90-13050","2008-11-28","quorn","This plug-in requires the player to have a miner's pick in possession while harvesting from raw ebony, glass, diamonds, and adamantium veins.
I've also added a couple miner's picks for sale in Vivec, at the St. Olms Tanners and Miners Hall.
This a..."
"11381","Miner's Pick Use","MMH","90-6204","2008-11-28","quorn","This plug-in requires the player to have a miner's pick in possession while harvesting from raw ebony, glass, diamonds, and adamantium veins.
I've also added a couple miner's picks for sale in Vivec, at the St. Olms Tanners and Miners Hall.
This a..."
"11380","Mildlife","MMH","90-6755","2011-06-23","The Vagrant Wolf","This is a wildlife sanity plugin with a twist of lemon.
It's much like many others out there, so why would you want this one? Well, there are two reasons as to why you might.
First of all, it's designed to be used with Real Wildlife and Creatures ..."
"11379","MikeyValentine's Landmines","MMH","90-13247","2009-02-10","MikeyValentine93","*********************************
The Elder Scrolls III
MORROWIND: MikeyValentine's Landmines V.1.3
*********************************
Index:
1. Summary
2. Requirements
3. Ins..."
"11378","Merkin's Multi-mod","MMH","90-7450","2002-06-03","Merkin","A collection of 9 ?modlets? that address game balance issues. The mods are skillbalance, magicbalance, animalbehavior, movement, time, encumbrance, underwatertime, marksman, and training. A readme describing each one in detail is included. Basically, these a..."
"11377","Merchants","MMH","90-384","2009-04-06","IH","Better Merchants by IH
Description: All traders & smiths become ten times wealthier.
-------------------------
req: Morrowind only"
"11376","Merchant Investments","MMH","90-12892","2008-08-26","Fliggerty","It has been suggested that someone try to imitate the ""merchant investing"" system implemented in Oblivion.
Most merchants will now have the dialogue topic ""Invest in your business."" Selecting this will allow you to
donate gold to increase that merchant's avail..."
"11375","Mer of Tamriel","MMH","90-13000","2008-11-01","starwarsgal9875","A quick tweak I made with the CS.
People will call you ""Dunmer"", ""Bosmer"", or ""Altmer""
instead of ""Dark elf"", ""Wood elf"", or ""High elf"""
"11374","MEMod beta 1 game mechanics V1[1].1c","MMH","90-5045","2009-05-12","Wookiee","MEMod Beta 1 scripts V1.1c
By. Daerk, GreyWolf, Theta, Wookiee"
"11373","Melian's Teleport Mod v1.3","MMH","90-6360","2010-01-02","melian","null"
"11372","Medium Armor Revision","MMH","90-8451","2003-05-26","GlassBoy","Existing armor fixes are out there, but I was not satisfied completely with them. The purpose of this mod is to make medium armor a more useful skill in the game. Previously, the most powerful medium armor (non-unique) was indoril base AR rating 45,; the mos..."
"11371","MCA-NOM Courtesan Patch","MMH","90-10982","2007-01-11","Malius","I noticed that while using NOM and MCA you aren't able to go to bed with coutesans. This patch fixes the issue of not being able to make love with MCA
coutesans while using Necessities of Morrowind.
Use this patch only with Morrowind Comes Alive AND Necessities"
"11370","MCA Zero Town Baddies Alpha","MMH","90-6483","2010-06-10","Qawsed Asap","I got lazy and did not upload this up until now (that one year since I made this tweak). Why so long? Laziness. Anyways, cut and paste from readme:
Hello and welcome to this Readme. For a long time, I have been using MCA and the one thing that annoys me is being ambush in..."
"11369","MCA compatibility patch for Taddeus Mods","MMH","90-9617","2005-04-23","StanRex","Compatibilitypatch for Neoptolemus [url=mod.asp?modid=2235[/img]Morrowind Comes Alive[/url] 4.1 and [url=http://www.tadnan-hideout.com/MW/main.html"" target=""_blank[/img]Taddeus Balanced Weapons and Armor mods[/url]."
"11368","MCA 5.2 Performance & Attack Tweak","MMH","90-13920","2010-04-13","Sandman101","This mod is to give you control over MCA and how it affects your playstyle and your computer.
I know that one of the big gripes about Morrowind Comes Alive is being attacked in towns and respawning npc's and creatures.
Also for computer performanc..."
"11367","MCA 5.2 Fix + NoVivec","MMH","90-12869","2008-08-15","Aeven","This mod changes the way Morrowind Comes Alive spawns several characters. It is widely known that characters such as the footpads included in MCA make the game hard, near impossible to play for new characters, and to add to this, such characters are unbalanced. This mod removes them.
..."
"11366","Maximum & Minimum v2.0","MMH","90-8768","2003-03-31","Beardo","Block... min chance is set to 45%; max chance is set to 95% Months to respawn ...changed from 4 to 1 month Reset time for gold owned by NPC's lowered from 24 hours to 12 Projectiles... (arrows & bolts) min&max speed is set to double original speed Throwing weapons...min speed is increased x2...ma..."
"11365","Master Index Upgrade","MMH","90-12962","2008-10-05","Garren / Poobah","This mod simply allows you to use the Propylons without having to return to Caldera once you've completed the Master Index quest.
When you activate a Propylon, and have the Master Index in your inventory you will now be given the option (via a message box) to either trav..."
"11364","Marksmanship","MMH","90-6286","2009-10-06","Valtur Naa","Turns marksman into a useful skill. Bows and throwing weapons deal more damage, bows degrade far more slowly, arrows are far more likely to be recovered from bodies, and the formerly useless Bound Longbow now comes with its own infinite supply of weightless arrows. Arrows also weigh and cost more..."
"11363","Marksman Recovery","MMH","90-7322","2012-08-24","Samurai","When you fire an arrow, bolt, or thrown weapon,there is a 95% chance it
will be recovered from the corpse.It is assumed that the other 5% will
become broken or otherwise damaged beyond use. The reasoning is that
arrows, darts, bolts and especially knives, spears, javalins, throw..."
"11362","Marksman Enhanced v1.2","MMH","90-14758","2013-05-24","Bravo1","null"
"11361","Marb's Compass","MMH","90-11404","2007-07-27","Marbred","Smaller, less abrasive compass arrow. The 'arrow head' spins around the little circle.
This is an attempt to make the compass arrow slimmer, less noticable, and less annoying."
"11360","Mana Regen","MMH","90-8319","2002-08-09","Fukuro","This little mod regenerates Mana according to Willpower The original creators were __c4.ep and LanceVorgin but they quit playing Morrowind and because their plugin had a major bug i decided to fix it and send it in. Enjoy."
"11359","Magicka-Surge","MMH","90-11585","2007-10-08","Zerfetzer","This Plug-in runs a script which adds 4% magicka per level to your magicka pool. It works basically like the fortify max magicka ability, but it is not build up on it to provide more accuracy.(fortify uses 10% steps) Therefore it has no buff icon.
If it does not already r..."
"11358","Magicka Regenerate v2.0","MMH","90-13632","2009-08-29","Aragon","null"
"11357","Magicka Regen for NPC's v2.5","MMH","90-13589","2009-08-13","Kalamestari_69","Did you ever found it anoying that NPC mages were too...easy? After running out of their magicka, they were nearly defensless.
This mod adds magicka regen ability to all the races of tamriel. You see mages using their magickal powers even after they have run out of all magicka."
"11356","Magicka Regen for NPC's v2.0","MMH","90-14806","2013-06-12","Kalamestari_69","Did you ever found it anoying that NPC mages were too...easy? After running out of their magicka, they were nearly defensless.
This mod adds magicka regen ability to all the races of tamriel. You see mages using their magickal powers even after they have run out of all magicka."
"11355","Magicka Growth Controller","MMH","90-11278","2007-05-31","Lord Haseo","I've found that, while playing Morrowind, I just didn't have enough magick to throw around. Without using a birthsign or a racial trait which provide that delicious fortify maximum magicka attribute, having any significant amount of magic becomes difficult, and constantly having to stop and rest,..."
"11354","Magick Oblivion Regeneration","MMH","90-12557","2008-02-24","kiasyd","This mod will allow you to regenerate magicka over time with the same formula used in Oblivion, faster if you have higher Intelligence and Willpower values.
It works both with new and started games, this mod will not invalidate your old saved games."
"11353","Magic Speed","MMH","90-335","2009-04-06","Unknown","Magic Speed: Alters the casting speed for attack/defence spells.
============================================
20090607 updated description with readme and categories --miran
-------------------------
req: Morrowind only"
"11352","Magic Icon Border (icon replacer) v2.0","MMH","90-10518","2006-03-26","Marbred","null"
"11351","Magic Icon Blue Swirl Removal Files","MMH","90-8840","2003-05-15","Godslaw","This is not really a plugin but if you hate those D**n Blue magic icon swirls as much as I do; Hate no more! This takes care of that problem. Since I did not know of a mod like this I made one, Enjoy!!!"
"11350","Mage-Thieves","MMH","90-7642","2004-06-05","Levdir","This miniscule mod allows mages skilled with the arts of Alteration and Illusion to join (and continue advancing in) the Thieve's Guild, as these schools emulate what thieves do daily admirably."
"11349","Mage Friendly Plugin Series","MMH","90-12707","2008-05-08","Eisenfaust","The Elder Scrolls III: Morrowind
Mage Friendly Plugin Series
v1.0
Author: Eisenfaust
Required files: depends on file(s) loaded (first two plugins should be self-explanatory, but see below for others)"
"11348","Mage friendly daedra and less annoying bonewalkers","MMH","90-12622","2008-03-26","Nightblade_Y","mage friendly daedra - allows mages to cast destructive spells on to daedra without the spell being reflected. All daedra and some dagoth creatures now have spell absorbtion instead of reflection.
less annoying bonewalkers - makes the bonewalker's dread curse last for fiv..."
"11347","Mage Class Change","MMH","90-13349","2009-04-03","devilfreak12","Have you ever started playing through the GUild of Mages and wondered ""Why do I have a speciality in shortblade, yet I get a Wizard Staff?""
Well what this mod does is change your shortblade specialality into BLUNTWEAPON!!!
This is my first mod and is basic because I'm just..."
"11346","MADD Leveler","MMH","90-11157","2007-03-30","Madd Mugsy","How many times have you started a new game of Morrowind, only to think to yourself, ""Oh crap, I have to build up my skill X to go along with my skill Y so I can get a 5x multiplier for Stat Z."" If you're like us and hate planning this stuff out and just want to play the darn game already, t..."
"11345","Lurlock's Left Gloves","MMH","90-5859","2011-10-07","lurlock","Lurlock's Left Gloves
lurlock@bellsouth.net
Version 1.0
Description: Flips the icons and models of all left and right gloves, bracers, gauntlets, and pauldrons so that you can tell them apart.
-Gave new icons to all left and right gloves, (and bracers/ga..."
"11344","Lurlock's Intervention Plus","MMH","90-5684","2011-09-29","Lurlock","Intervention Plus
Version 1.0
lurlock@bellsouth.net
Description: Adds Almsivi and Divine intervention destinations in places that were lacking them before.
Almsivi Intervention points were added in:
-Suran (Temple)
-Vos (Temple)
-Ghostgate (Out front..."
"11343","Lurlock's Arrow Damage Display","MMH","90-7409","2005-04-15","Lurlock","Ever wondered how much damage the various different types of arrows and bolts actually do? For reasons unknown to man and mer, Bethesda chose to keep this data secret from us, leaving you wondering whether Corkbulb is better than Chitin or whether Bonemold is better than Iron. ..."
"11342","Luminar's Illusion Blast Tweak","MMH","90-9425","2004-03-28","Luminar","This mod gives spells from the Illusion school a proper blast effect rather than the unimpressive green bubbles on the impact area."
"11341","Lost Artifacts DN_GDRv1 Patch","MMH","90-6470","2010-05-20","latendresse76","The Lost Artifacts of Tamriel brought us many great and powerful
items that were not to be found in Vvardenfell. Some when playing
Darknuts's Greater Dwemer Ruins Volume 1 could never Be found well
you could console them in or toggle collision and fly up to g..."
"11340","Lore Fix v1.01","MMH","90-6319","2009-11-04","TheOne&Only","null"
"11339","Loot Balance Modification","MMH","90-11355","2007-07-08","Number One","Attempts to prevent the player from venturing to some of Vvardenfell's most popular locations to get rich and powerful with little or no effort by ridding them of daedric, ebony, and glass loot. This loot is either eliminated if too common throughout the game or scattered to other locations..."
"11338","Longer Khajiit Night Vision","MMH","90-7367","2002-05-28","Wysiwyg","This is a simple mod I created because I was tired of having to sheathe my sword to activate my innate night vision every 30 seconds. It's only 2 minutes but that's a significant improvement."
"11337","Locked Bandit Caves & Tombs","MMH","90-11439","2007-08-11","Solescape","Ever wonder why all of the doors out in the wilderness are unlocked? Well worry no longer!
This mod locks all of the tombs and grottos, locks and/or traps all of the bandit caves and sixth house caves, and traps most of the rogue Telvanni settlements.
..."
"11336","Local Map Marker Remover","MMH","90-6727","2011-05-11","Minamir","null"
"11335","Little Details and Fixes","MMH","90-6529","2010-08-22","Mr. C. Racer","A bunch of plugins I've been doing since I started playing with the CS. Some fix mistakes in vanilla Morrowind, while others add details here and there to make some cells more interesting. List of changes is as follows:
- Caldera Imperial banners: adds a pair of Imperial ..."
"11334","Linora's Leveling Mod v2.0","MMH","90-12299","2013-03-09","Linora","A simple solution to Morrowind's biggest problem, and it's done using no scripts whatsoever.
Alters 11 GMSTs to make Morrowind less of a stat-crunch when leveling your character.
I changed 9 GMSTs, so that if you gain 1 skill point or more in a skill governed by an attri..."
"11333","Links Plug-ins","MMH","90-1569","2009-04-06","Alon Ganon","tired of downloading all of those downloads one at a time well you just downloaded all of my plug-ins!!!! but note i make one new or add to this one 1-20 a month."
"11332","Lighting Enhancement Guide","MMH","90-8427","2003-05-26","GlassBoy","Morrowind has a lighting feature that is by default disabled (Quadratic). Switching to quadratic greatly improves the quality of the lighting in game (*SOME* reports have claimed a slight increase in performance as well when using quadratic). This guide will tell you how..."
"11331","Light the Way v1.1","MMH","90-10502","2006-03-18","Enmesharra","This is a very simple mod that adds a bit of atmosphere. _Bonk_ on the ES forum mentioned in a thread that he thought it would add realism if the transport NPCs had torches or lanterns, so they dont just stand out there in the dark. At first I couldn't believe that this hadn't been done so I look..."
"11330","Light The Way Tweaked","MMH","90-6758","2011-06-26","SeraphTC, Enmesharra","This is a very simple update to 'Light The Way', as the original author describes it:
""This is a very simple mod that adds a bit of texture. It adds lights to the outside transport NPC's. The Caravaners (Silt Strider) get torches. The Shipmasters and Gondaliers get lanterns (open torch..."
"11329","Light Based Sneaking v1.4","MMH","90-8600","2003-02-03","Vanhikes, Qwert","I thought that the sneaking skill was not very interactive. you just pushed a button and started to sneak; did not need to do much. So I wanted to make it more of an experience you have control over. My goal was to make this as much like the game Thief as possible; where light is your enemy and d..."
"11328","Light Armor Balancer","MMH","90-8345","2002-08-14","Johan Carlin","This mod addresses these problems; the changes are as follows:
- Nordic Fur changed from AR 5 to AR 7
- Boiled Netch changed from AR 7 to 10
- Chitin changed from AR 10 to 15
- Glass changed from AR 50 to 35
..."
"11327","Levelling v1.0","MMH","90-9732","2005-03-12","Balor","Everybody knows that Morrowind characters capable of, with surprisingly little effort, become demigods of unsurpassed power. Many things done to fix that, and here is an other one - an alternative leveling system.
Now you gain max of x2 multiplier on stat per level (if you trained apro..."
"11326","Leveled Magicka","MMH","90-2107","2009-04-06","hessi9","This mod increases your maximum magicka at 4% per level. So at level 25 your starting magicka has been doubled."
"11325","Level-independent Health","MMH","90-7978","2005-01-06","Bell-chan","It changes the health value of the player. Your health no longer goes up every level. It is calculated from your attributes. This way new characters have more health than normal and high-level characters have less health. The formula to calculate your health is: ( strength + agility..."
"11324","LessWeather","MMH","90-10002","2005-06-21","Cyrano, Torch","LessWeather is designed for lower-end systems that struggle to maintain a playable framerate particularly during adverse weather. All towns and cities where systems are already challenged to create the abundant statics found therein have their adverse weather replaced with mil..."
"11323","Less agressive cliff racer","MMH","90-5862","2011-10-07","skullcleaver1","*****************************************************************
The Elder Scrolls III
MORROWIND:
Less agressive cliff racer
***************************************************..."
"11322","Less Aggressive Critters","MMH","90-7351","2002-05-28","Brett Flannigan","With this mod, the following wild critters are less likely to attack you (some MUCH less likely): all Cliff Racers, all Alit, all Kagouti, Kwama Forager, all Mudcrabs, all Rats, Feral Guar, and all Shalk."
"11321","Legion papers","MMH","90-5861","2011-10-07","Maw3193","Legion papers, by Maw3193 (Jonathan.maw@gmail.com)
To install:
Put it in your ""Data Files"" folder and activate it in the Morrowind launcher.
Purpose:
At a certain level, you find armour better than the Legion stuff. Lugging around armour you are only going to wear ..."
"11320","Legion","MMH","90-279","2009-04-06","Unknown","Legion: Changes the favoured skills of the Imperial Legion from Endurance/Personality to Endurance/Strength.
-------------------------
req: Morrowind only
=============================
20090607 updated description & categories --miran"
"11319","Laura Craft DIY Journal Compatible","MMH","90-12924","2008-09-10","Eisenfaust","Laura Craft DIYJK Compatible Patch
Laura Craft by Emma, Patch by Eisenfaust
Requires: Morrowind, Tribunal, Bloodmoon, Laura Craft Companion mod 2.2 by Emma, D-I-Y Journal Keeping by 2xStrange, Journal Enhanced and MWE by Aerelorn
Description: ..."
"11318","Kyro's Odai Boat Fix","MMH","90-13934","2010-04-25","Kyromods","Ever wanted to take your dingy to Balmora?
Well, with this mod you can.
Any boat mod will work. Ultimate Galleon, Sell n' Sail ect...
More info in the readme
[b]Changelog:[/b]Raised A wooden bridge to allow boat access ..."
"11317","KTW ADnD Based Race Tweak","MMH","90-13888","2010-03-19","Kain the Wolf","The basic idea behind this mod is to change the size ratios to that
of some of the races in ADnD. I have also tweaked out some of the spells/abilitys
of the races, nothing overpowered, just tweaks I figured should be done i.e.; Argonians
being able to breath u..."
"11316","Kogoruhn Rebalanced","MMH","90-14378","2011-10-10","Xeth-Ban","I always felt that Kogoruhn was far too easy considering what it was supposed to be. I also felt that you were given many top-tier items without having to do much to get them.
I therefore decided to do something about it. A complete list of changes can be found below, but..."
"11315","Kirel's Sneak Attack","MMH","90-10433","2006-02-22","Kirel","Gives you an attack bonus after sneaking for a certain amount of time (default 20 seconds) with your weapon ready and without being hit, making a successful strike pretty much guaranteed. Can be setup a couple of different ways for bows/crossbows. The default setting is that the effect is cancell..."
"11314","Kirel's Observant Ordinators","MMH","90-10363","2006-01-22","Kirel","A simple tweak that let's Ordinators see that you're wearing Indoril Armor without you having to initialize dialog with them first.
Beta, may be incombatibilities with mods that alter voice greetings - works fine with VGreetings though."
"11313","Kirel's Illegal Summoning","MMH","90-10361","2006-01-20","Kirel","On the Xbox splashscreens we're warned not to summon creatures in
towns, lest we be attacked by the guards - apparently they've relaxed
their standards since then, seeing as how you can stroll through vivec
with a squad of skeletons, a bunch of bonelords or a d..."
"11312","Kirel's ""Take a Breather""","MMH","90-10420","2006-02-16","Kirel","Simple enough concept, allows you to regenerate fatigue faster while sneaking, so long as you don't have a weapon drawn or a spell ready and are standing still, as if you were resting. Works well as a companion to fatigue effect mods.
[b]Changelog:[/b]V1.04 Made the script checking for..."
"11311","Kirel's ""Snow Business""","MMH","90-10565","2006-05-01","Kirel","If you stay out in snow or blizzards for too long you'll start to
freeze. At first you'll just feel tired, then you'll collapse, then
you'll freeze to death. Wearing armor, casting resist frost and
raising your endurance will all help beat the cold. I recommend..."
"11310","Kirel's ""How Are You?""","MMH","90-10505","2006-03-19","Kirel","Simply adds the topic "" - How are you?"" so you can catch up with your NPC friends. The topic has some 80 or so unique responses based on the NPCs disposition. Tribunal isn't required, but the script that adds the topic won't fire without it so you'll have to open the console and type:"
"11309","Kirel's ""Guar Tamer""","MMH","90-10441","2006-02-24","Kirel","Let's you tame wild Guars and turn them into Pack Guars. Simply hit the Guar until its health is low enough (you get a message box) and then cast Command Creature on him for at least 10 seconds.
The Pack Guars are the same same strength as normal Guars. They use the pack ..."
"11308","Kirel's ""Fast Break""","MMH","90-10476","2006-03-08","Kirel","Let's you sprint at increased speed in return for increased fatigue drain. The higher your athletics skill, the more of a speed boost you'll get.
Put away your weapons/spells unless you want double fatigue drain! Sprinting also lets you jump further, but beware, the larg..."
"11307","Khajiit Night Vision","MMH","90-8091","2002-06-19","Melik Erek",""
"11306","Khajiit Eye of Night Toggle","MMH","90-10917","2006-12-09","Taehl","All Khajiit start with the handy Eye of Night spell that lets them see in the dark. Problem is, it only lasts for 30 seconds before dropping you back into pitch darkness, and usually in the middle of a fight, forcing you to put away you dagger, run away blindly (usually into a wall), equip your '..."
"11305","Key Replacer MW Renamer 1.1","MMH","90-11734","2012-10-09","Shadowriath","This is a compatiblity patch for Daduke's Key Replacer and Lurlock's Key Namer.
The esp replaces Key Replacer MW.esp and Keynamer.esp.
If you have the expansions just run this file with the Dadukes replacers, make sure this file loads after it as it is a patch.
Si..."
"11304","Key Namer-Cleaned","MMH","90-10408","2006-02-11","Lurlock, DAVIDINTEL","This is cleaned version of the ""Key Namer"" mod by Lurlock. All credit for this neat little mod goes to him. I am uploading this with permission from the author.
Mod Description by Lurlock:
Ever get tired of an inventory filled with ""Small Key"", ""Rusty Key"", ""Ancient Daed..."
"11303","Key Namer v1.0","MMH","90-7994","2005-04-15","Lurlock","Ever get tired of an inventory filled with ""Small Key"", ""Rusty Key"", ""Ancient Daedric Key"", ""Shiny Key"", etc., but afraid to dump all your keys because you don't know where they're from and when you might need them? Well, this mod fixes that, by giving all the keys names describing either where t..."
"11302","Katana Speed Upgrade","MMH","90-9433","2004-03-31","Lord Sato","I am a big fan of Samurai, and I find the Katanas in this game's attack speed make them look a bit slow and boring, so I simply upped the speed on all the Katanas in the game to make them a bit faster in terms of attack speed."
"11301","JC_Magic Improvements","MMH","90-9745","2005-03-14","Jan Cervenka","This mod is supposed to make spellcasting more fun. It removes glow from enchanted items, increases speed of Target spells and make some spells easier to cast. More details are in ReadMe.
This is my first mod released, so don't expect too much of it."
"11300","jaxawiers imperial armor fix","MMH","90-5813","2011-10-06","jaxawier","jaxawiers imperial armor fix
Author: jaxawier
Description: Clean jaxawiers imperial armor fix Morrowind only 1.6.0.1820 Cleaned with tespcdv031 and tesame Tried to make it balanced but obviously it is intended for higher levels. Compared to similar armor at high level like daedri..."
"11299","Item Patchwork","MMH","90-6690","2011-02-25","mjr162006","This mod patches serveral items that, in the vanilla, i.e. unmoddified, versions of the game, have attributes that have what I feel are flaws. Such as: enchantments completely unlike what is described in their lore, ones that have lost their enchantments since Daggerfall, not being placed in the ..."
"11298","Intervention Plus","MMH","90-2308","2009-04-24","lurlock","Intervention Plus
Version 1.0
lurlock@bellsouth.net
Description: Adds Almsivi and Divine intervention destinations in places that were lacking them before.
Almsivi Intervention points were added in:
-Suran (Temple)
-Vos (Temple)
-Ghostgate (Out front..."
"11297","Intense Combat 4 v1.1","MMH","90-12203","2013-02-11","Varg 'Euthanasiologist'","This plugin, made on request, increases damage dealt by all weapons in Morrowind
and some plugins. However, stats weren't mindlessly boosted, for many categories
formulas are different. Generally difference between weakest and best weapons is
reduced to provide more challenge."
"11296","Inns Rent Storage","MMH","90-13514","2009-07-05","TheOne&Only","This creates an incentive (sigh) to rent rooms at inns by adding storage containers for use by guests.
Containers in guest rooms are replaced with identical storage containers intended for guest use and chests were added at the foot of the bed for rooms without any contai..."
"11295","Infinite Torch","MMH","90-8431","2005-05-19","Spjutulf","Adds an infinite torch that the player can use."
"11294","Inferno","MMH","90-12397","2007-11-24","Demolisher 2","Ever wanted to burn down Balmora? Pelagiad? Anywhere? Well, this is your mod. An Imperial in the South Wall Cornerclub in Balmora now sells firelighters. They are expensive, but a useful tool for destroying cities. There are options for saving both framerate and realism, so those who dislike low ..."
"11293","Indoril No Attack v1.0","MMH","90-14651","2013-04-24","darkangel","playering this plugin----put the file in the date files dir and load the mod
ordinators high ordinators to wont atack you when wearing indoril or her hand armor
feedback is welcome.... a_small_child@msn.com"
"11292","Increased DB Attacks","MMH","90-12596","2008-03-14","Jac","This mod increases the amount of Dark Brotherhood attacks. To stop the attacks, you now have to kill
Dandras Vules for the attacks to stop. The attacks will not start until you have reached at least level
5 and it also replaces the awakening message with ""You are awakened..."
"11291","Inari's Skills Tweaks","MMH","90-14416","2012-01-06","Inari","Morrowind Code Patch required with ""Swift Casting"" activated.
IST changes a couple GMSTs, so make sure there are no mods loaded after IST which change/contaminate GMSTs.
Did you ever think, while creating your character, ""Damn it, I don't need 10 skills, LONG ..."
"11290","Improved staffs","MMH","90-7655","2004-06-10","Stabbey_the_Clown","I had wanted to play a staff-wielding mage, but even the best staffs were little good in combat, and only two staffs were good for enchanting. So, this plugin increases the damage and enchantment levels for all staffs. Even the base wooden staff is now mor..."
"11289","Improved Shrine Journal entries","MMH","90-8221","2002-07-15","Nedlum",""
"11288","Improved Shipping","MMH","90-10703","2006-08-05","MethosUK","It has always irritated me, that getting up and down the east coast of Vvardendfell is so hard, and that the fishing villages of Seyda Neen and Ald Velothi had no access to ships. Also why was the Shipmaster of Gnaar Mok so damn lazy? Two destinations?
So for my fir..."
"11287","Improved Positioning","MMH","90-15564","2017-08-20","HeyYou","The Elder Scrolls III MORROWIND:
====================
Improved Positioning
====================
By HeyYou
Date Sometime in Mid-2007
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Conflicts/Kno..."
"11286","Improved No Glow","MMH","90-10447","2006-02-25","Shadre","This mod does two things:
1) Removes the ""plastic"" or ""saran wrap"" effect from all enchanted items so that you can actually see the details of your armor and clothes instead of being lit up like a neon sign.
2) Unlike other ""no glow"" mods, allows ..."
"11285","Improved Morag Tong Grandmaster","MMH","90-10996","2007-01-16","PetrusOctavianus","This mod makes the Morag Tong Grandmaster tougher and the Night Mother of Vvardenfell much tougher.
It's designed mainly for players who use lots of quest/landscape mods and thus reached much higher levels than in vanilla MW. But also in vanilla MW the Grandmaster a..."
"11284","Improved Inns","MMH","90-12776","2008-06-18","Taddeus","Please note that this mod was not created by me but by taddeus. He
and nymeria was the original creator of the famous Necessities of Morrowind or
NOM. When I realized that thier homepage Nymeria & Taddeus Internet Hideout
(http://www.tadnan-hideout.com/MW/..."
"11283","Improved Health","MMH","90-10478","2006-03-09","Shadre","This mod changes how maximum Health is computed by using a formula based on multiple stats, armor skills and current level. In normal Morrowind each new level simply adds 1/10 of your current Endurance stat to max Health. This mod instead uses percentages of the following stats and sk..."
"11282","Improved Hand-to-Hand","MMH","90-11446","2007-08-12","Fliggerty","Hand-to-hand combat has always bothered me. It seems kind of pointless to me. Getting punched in the face doesn't make me tired, it hurts. It really hurts if the person punching me is wearing a gauntlet. This mod aims to simulate that.
You now give, and ..."
"11281","Improved Gold Weight","MMH","90-6309","2009-10-30","ManaUser",""
"11280","Improved Bartering","MMH","90-11270","2007-05-28","Fliggerty","Improved Bartering aims to make trading, buying, and selling in Morrowind a more immersive experience. First of all, merchants will no longer have a predefined, specific amount of gold to barter with each day. They will have a random amount that will be anywhere from none to a bit over doub..."
"11279","Imperials less fat","MMH","90-6562","2010-10-12","MoneyBags01","Are you sick of imperials being so fat, does your archmage look stupid with all that fat well now you don't have to because of this simple but usefull tweak, male imperial weight set from 1.25 to 1.00. requires morrowind only. no more GMSTS's
[b]Changelog:[/b]v.2 removed GMSTS's"
"11278","Imperial Uniforms (TribBM)","MMH","90-9173","2004-02-06","NukeouT","This mod makes all imperial armor and Imperial Belts and skirts count as imperial uniforms. No more lugging around that heavy chest plate to talk with some ignoratnt bratty guard! I tried to include all the Imperial armor in the core files of MW, TB, and BM including Templar. ..."
"11277","Imperial Uniforms (MW)","MMH","90-7952","2003-11-14","NukeouT","This mod makes every Imperial piece of apparel - an Imperial Uniform for purposes of the Legion. So now Imperial Uniforms are:
Imperial Skirts, Imperial Belts, and ALL NON-ENCHANTED IMPERIAL ARMOR. So if you find an imperial pauldron anywhere in the game it will l..."
"11276","Imperial Legion Uniforms","MMH","90-8294","2002-09-17","Santtu Pajukanta","This mod simply makes the Imperial Legion guys recognize all Imperial Cuirasses as legion uniforms, or if use light armor instead of Medium, you can use Imperial Studded Leather Cuirass and it does the trick.. An Imperial Legion shirt is included which also does the same trick..."
"11275","Imperial Legion Short Blade","MMH","90-7862","2003-11-03","Johnny5","This mod adds short blade to the Imperial Legion's list of favored skills needed for advancement. It also makes 2 light armor cuirasses into acceptable legion uniforms and has a few other tweaks.Some updates & fixes have been done in this version. Full details in re..."
"11274","Imperial Diet Program","MMH","90-9279","2004-03-01","Zenogias","Improves the appearance of some races Imperial Males
Reduces the Weight value of Imperial Males from 1.25 to 1.15, in order to reduce stretching of textures caused by the value being too high compared to its height. Orc Males
Reduces the we..."
"11273","Imperial Cult Teleporter","MMH","90-8234","2002-07-22","Ciante",""
"11272","Imperial Broadsword Damage Fix","MMH","90-10435","2006-02-22","Rob B.","After starting a new game and deciding to go the route of the Imperial Legion, I noticed that using the Imperial Broadsword wasn't the best thing to use. Then I thought about it; if Imperial Steel Armor is slightly better than regular Steel Armor, then why isn't the Imperial Broadsword better tha..."
"11271","Ice Weapons (Patch)","MMH","90-8680","2003-02-24","Evil Sorcerer","This is SOLELY a patch, just one file, NOT THE ENTIRE ICE WEAPONS 2.0 MOD. ONE PATCH. This fixes the problem with a sword in Meldor's shop; you must overwrite the old file with this one. It goes in the same file as the old one, just manually plop it into the ..."
"11270","Huskobar's Role Playing Suite","MMH","90-13723","2009-10-30","Huskobar","null"
"11269","Hurry Up","MMH","90-14256","2011-03-20","Logorouge","The speed of some NPCs* related to escort quests have been increased.
*plus 2 creatures.
Botrir: 56->80
Corky: 50->80
Din: 51->80
Drerel Indaren: 51->80
Edras Oril: 61->80
Fonus Rathryon:..."
"11268","House of Earthly Delights Railing","MMH","90-10547","2006-04-16","AJB","Ever have the problem of the girls dancing off their stages in the house of earthly delights? Ever just wanted them to stay up there? NOW YOU CAN!
This mod literally took about 30 seconds to make. All I did was C&P the railing which is on the middle stage but not the left..."
"11267","House Dagoth Difficulty Mod","MMH","90-15348","2015-05-17","relap5e","House Dagoth Mod created by relap5e
hp = Health Points
spd = Speed Attribute
sv = Soul Value
Ash Zombie
- 120hp to 320hp
- 25spd to 60spd
- Resist Magicka 10%
- Resist Fire 10%
- Resist Frost 10%
- Resist Shock 10%
- Resist Poison 10%
- ..."
"11266","Hostility Messages Script","MMH","90-10569","2006-05-01","Kirel","This mod is an
alternative to using ""GetFight"" in the console to determine
an NPC's hostility that maybe breaks the atmosphere a little less,
although without an external program you still need to use the console.
Open the console and c..."
"11265","Hospitality Papers v1.0","MMH","90-6206","2008-11-29","quorn","null"
"11264","Hla Oad/Odai Plateau Road","MMH","90-13068","2008-12-04","Talore","Defines a road between Hla Oad and the Odai Plateau, where the Hlaalu fortress is built. With this, players can easily walk from Hla Oad to Balmora (it was possible before, but there was no defined road, and it felt like a hike through the wild) This contains only an .esp and a readme..."
"11263","Hitto's Useless ACE addons - Charge","MMH","90-9326","2004-03-08","Hitto","This little plugin fortifies your attack and strength depending on your time spent running. Ever wanted to charge relentlessly to knock down an enemy under a powerful blow? Then this is for you ;)"
"11262","Hitto's Useless ACE addons - Backstab","MMH","90-9337","2004-03-11","Hitto","This little plugin fortifies your Short Blade skill depending on sneak skill. Ever tried to backstab some hapless victim, while hiding in the shadows, only to miss your shot because your weaopn skill was too low? Then this is for you ;)"
"11261","Hitto's Useless ACE addons - Air Attack","MMH","90-9281","2004-03-01","Hitto","Have you ever wanted to deal extra damage whenever you jump down from a roof and strike an unsuspecting victim? There you go. This mod simply adds a fortify Attack and Strength effect depending on your jumping time. Test the H out of it! Known bug : nothin..."
"11260","Hitto's ACE Addons - Backstab V0.1","MMH","90-15498","2017-07-22","Hitto","*****************************************************************
The Elder Scrolls III
MORROWIND:
Hitto's ACE Addons - Backstab V0.1
*****************************************************************
Index:
1. Installation
2. Playing the Plugin
3...."
"11259","Hilomar's Imports Unofficial Door Patch v2.0","MMH","90-12351","2013-03-20","Ninjakreborn","The mod Hilomar's Imports ended up having a bug in it. When you are in Pelagaid and first enter...if you look at the first building on the right you will notice it says ""Wooden Door"" and when you activate it the door opens in broken animations to reveal a wall behind it.
What happened ..."
"11258","Hilomar's Imports Unofficial Door Patch","MMH","90-13603","2009-08-18","ninjakreborn","The mod Hilomar's Imports ended up having a bug in it. When you are in Pelagaid and first enter...if you look at the first building on the right you will notice it says ""Wooden Door"" and when you activate it the door opens in broken animations to reveal a wall behind it.
..."
"11257","Hidden Magic Items","MMH","90-14226","2011-02-28","Redxile","This mod ""hides"" all the magic items in the game. It removes the shimmer effect, and removes the spiral icon. You will only be able to see that the item is magic by viewing it's enchantments."
"11256","Herbalism v1.3","MMH","90-9099","2005-03-12","Balor","Well, have you been boggled by the way Morrowind handles plants? ""Opening"" them is already became part of folklore ( One of ""If you played too much Morrowind: - You try to ""open"" flovers instead of picking them up"" ). Well, I was :).
Also, it makes finding which plant you ""picked"" and which..."
"11255","Helmet Toggle","MMH","90-11066","2007-02-17","Shadre","This mod will automatically equip the best helmet in your inventory when you draw a weapon or ready a spell or magic item, and will unequip that same helmet when you put your weapon or magic away. This mod is similar to my other ""toggle"" mod: Shield Toggle.
The reas..."
"11254","Height%2FWeight Tweaks","MMH","90-1085","2009-04-06","Unknown",""
"11253","Healers_companion_addon","MMH","90-14030","2010-07-27","vi","Lets(Raejack's) Healers Heal your companions TOOO!!!!
This is just an ""enhancement"" for Raejak's Healers Mod WHICH IS REQUIRED (fyi : )
Raejeck's mod brought actual ""healers""
to Morrowind...I love this!
But ..."
"11252","Healers v1.0 (Edit)","MMH","90-14957","2013-09-01","Raejak","(Original description) Injured PCs can now actually visit healers, just like the NPCs suggest.
These healers charge varying amounts for their services (depending on
several factors), and can generally be found at the nearest Temple. See
readme for info.
(Simbelmyne Edit) Fi..."
"11251","Havish Necessities of Morrowind Patch","MMH","90-13625","2009-08-25","CaptainJorge","This mod adds NoM functionality to the normal wells in Havish. It also adds NoM food to the tavernkeepers stock. Finally, it adds NoM supplies to the trader and pawnbroker in Havish.
This plugin requires the following:
Havish 1.3
Necessities of Morrowind, NoM 2.12-05 Update o..."
"11250","Haunted Manor Improvments!","MMH","90-12472","2008-01-11","MaydarXIII","This is a small mod that simply fixes up
the haunted manor in St.Olms. You can use it however you like, much like the haunted manor before,but it gives it a more comfortable feeling. I made this mod to get back up on my feet with modding. This mod is great if you want to fix up Morrow..."
"11249","HardcoreFactions","MMH","90-3198","2009-05-12","Darkflame","~~~~~~~~~~~~~~~~~~~~~~~~
Hardcore Factions 1.0
By Darkflame
~~~~~~~~~~~~~~~~~~~~~~~~
Summary: This plugin will make it more difficult to join factions and especially hard to
rise through them to the top. Players will no longer be able to..."
"11248","hard patch 2004","MMH","90-1844","2009-04-06","Lancelot","Copy Hard Patch 2004 in ""your drive"":\Morrowind\Data\. I recommend that you start a new game. Still, if you wish to continue an old game after installation, follow these simple steps.
- Load the game of your choice. Morrowind will warn you that games files may have changed."
"11247","Handy Equipping","MMH","90-11566","2007-09-27","Fliggerty","You will no longer have to pause your adventures to pick open a door, or light up a dark corridor. Handy Equipping lets you switch between your weapon and a lockpick or probe, or your shield and a torch or a lantern with only a keypress.
This mod is dependent upon Morrowind Scri..."
"11246","Haarbal","MMH","90-14949","2013-08-29","SukkelHaarbal","Description: Script to stop those continues ordinator attacks.
Open the console window (by pressing ~ ) , point and click at the NPC so that the top bar of the console says something like;
""ordinator_mournhold_stationary_00000013""
Then just type in the console window ""StartS..."
"11245","Guild Fixes","MMH","90-12812","2008-07-09","OmegaDarkKnight","Guild Fixes adjusts the numerical attribute requiresments of all normal Guilds and Great Houses as well as making their Guild Leaders (Minus Gothren) much more powerful and worthy of their titles.
A Full List of Changes can be found in the Included ReadMe.
..."
"11244","Guild Fees","MMH","90-302","2009-04-06","Bot","Guild Fees by Bot
v 1.0
This modification introduces a modest joining fee for when the player joins either the Imperial Fighter or Mage's Guilds. Also spelling corrections.
-------------------------
req: Morrowind only
=============================..."
"11243","Gravedigger","MMH","90-10696","2006-07-28","Fliggerty","Now you can completely get rid of a corpse immediately - without being weighted down with whatever junk was on it! All you have to do is get close enough to a corpse that you would be able to activate it, and hold down the -'- (apostrophe) key until it starts burning, as long as you h..."
"11242","Got the Time","MMH","90-7221","2012-08-05","Princess Stomper","You're in the city. You press the 't' key to rest, but you're not even tired - you just want to know what time is. But you get that incredibly annoying error message telling you you're not allowed to rest here. You just want to know the time. Wouldn't it be easier to..."
"11241","GooglyBoogly Economy Fix","MMH","90-13313","2009-03-14","GooglyBoogly","2.5x Training Costs
12.5x Fast travel Costs
No Mudcrab/Creeper Barter
Player-made potions to 10% value
Harder Bribery
A succesful barter no longer increases merchant disposition
This mod is based off the miscella..."
"11240","GoldWeight v1.2","MMH","90-532","2004-10-20","VenomByte","Adds an effective weight of 0.01 to gold pieces. Unlike other mods which give weight to gold, this mod does NOT change the weight value of the existing gold_001 object, instead a script adds 'dead weight' to your inventory. This means that this mod is fully compatible with any mods that change th..."
"11239","GoldFire's Darker Nights","MMH","90-12873","2008-08-18","GoldFire","This is a simple mod that just makes Morrowind darker at night and makes lights like torches and lanterns brighter.
Contains:
.Readme
.Morrowind.INI File (Backup)
.Morrowind.INI File (Makes night darker)
.Morrowind.INI File..."
"11238","God 2.0s Morrowind mod","MMH","90-10163","2005-10-13","God 2.0","This plugin tries to add more balance to spellcasting, adds blank spell scrolls available for purchase, and changes the requirements for advancing up ranks in the different factions. Version 1.0b improves the recharge rate of magic items, as I found the previous value I..."
"11237","Gnisis Eggmine Pass","MMH","90-13059","2008-12-02","quorn","This plug-in allows the player to enter the Gnisis Eggmine while holding the pass. The Hetman of Gnisis will sell the eggmine pass to players, and the guard will give the player the key while the pass is in the player's inventory.
Two versions are available, the regular v..."
"11236","Gnisis Bridge","MMH","90-13067","2008-12-04","Talore","Adds a bridge connecting Gnisis to the land south of it, by a bridge across the river.
This was made for roleplayers who didn't want to take a huge walk around to get to Gnisis walking
from the south, but also don't want to swim across the river."
"11235","Gluby's Creature Loot Mod","MMH","90-13635","2009-08-29","Gluby","""I just killed an enormous bear, and all I got was this... hey! Not even enough skin to make a T-shirt!""
This mod is designed to redress logical inconsistencies in creature animal-parts loot, and to increase the rather sparse supply of it.
I..."
"11234","Glowing Bitter Coast v1.0","MMH","90-14321","2011-06-17","michael163377","null"
"11233","Glass Arrow Fix","MMH","90-8225","2003-05-26","GlassBoy","Glass arrows weigh .15, steel weighs .10??? and yet all other steel counterparts of glass weapons weigh more than them? This simple fix changes glass arrows weight to .05, so that glass's weight is more consistent in the game."
"11232","GIANTS (No Nude)","MMH","90-7986","2003-11-26","TomatoOfDoom","This mod takes out the nymphs (the naked people running around). Hope this helps some of you."
"11231","Ghost Fence Removed v1.0","MMH","90-2146","2009-04-24","kingevil","removes the ghostfence, but not the ghostgate."
"11230","Generic-No-More Tribunal Clothing","MMH","90-11378","2007-07-14","Mista Mod Testa","The fourth Generic-No-More mod. This one will replace the 9 clothing items added by the Tribunal expansion.
Enjoy!"
"11229","Generic-No-More Morrowind Clothing","MMH","90-11356","2007-07-08","Mista Mod Testa","This mod replaces all of the generic clothing names, including jewelry, with names that describe them. It does not replace special clothing names, such as Surefeet. The screenshot will show some of the edited clothing names. Enjoy!
If you're not happy with this mod, try B..."
"11228","Generic-No-More Misc Items","MMH","90-11374","2007-07-12","Mista Mod Testa","The third Generic-No-More Mod. This one replaces all of the generic misc item names. Such as plates, flasks, and bottles. Enjoy!"
"11227","Generic-No-More Bloodmoon Clothing","MMH","90-11359","2007-07-09","Mista Mod Testa","The second Generic-No-More mod. This one will replace the names of Bloodmoon's generic clothing. It does not replace Morrowind's generic clothing or special clothing items. Leave comments & rate high! ;)
[b]Changelog:[/b]v1.1-Accidentally deleted mod from website. Replaced with cle..."
"11226","Gauntlets, Bracers and Pauldrons 1.1","MMH","90-9949","2005-06-26","Scifiguy52","This mod adds a merchant to the Ald Skaar Inn, in Ald-ruhn that sells pauldrons that double up on all stats in order to allow the ability of wearing sheathes and quivers on your character."
"11225","Gauntlets, bracers and pauldrons 1.0","MMH","90-1380","2009-04-06","Scifiguy52","a mod that takes all the gauntlets, bracers and pauldrons in the game and making 2 sets, as in, it takes one slot, but does both armor rating, enchanting, condition etc. i made this so sheaths, quivers and anything else that takes up a slot on your arm can be covered so you dont lose any armour r..."
"11224","Gameplay Enhancement","MMH","90-7476","2002-06-06","BlueMantis Mod Craft","Fixes general gameplay problems and bugs. Slightly improves magic system and stops cliff racers from attacking on sight. Please see readme file for full list of changes."
"11223","Gaenor Revamped","MMH","90-6369","2010-01-09","Qorwynn","This mod its for the brave warriors out there, for someone that wants a challenge, and for all of us who hate Gaenor, the bosmer pauper found in the Mournhold Temple,that ask you for a ton of money. Now he is stronger and have better loot as a reward
[b]Change..."
"11222","Full Paralysis","MMH","90-12981","2008-10-21","Fliggerty","It makes no sense to me that you should be able to open up your inventory and
drink a cure paralysis potion while you are paralyzed, or do anything else for that matter.
This simply disables the right mouse key when you are paralyzed.
..."
"11221","frostmoth repaired v0 31","MMH","90-2286","2009-04-24","Talthybius","null"
"11220","Freelancer","MMH","90-8164","2003-04-18","Tomas","Designed for those who prefer Morrowind life without faction complications, working as a freelancer for whoever has suitable work to offer.There are several aspects to this plugin: - many quests now end if you decline them (ie moving to greyed-out in journal)
..."
"11219","Fortify Skill Comes to Morrowind","MMH","90-6814","2011-11-15","SwordForTheLord","Addes Fortify Skill spells to Morrowin, and increases the spell effect cost for balance."
"11218","Fortified Thirsk","MMH","90-303","2009-04-06","lochnarus","*****************************************************************
The Elder Scrolls III
MORROWIND:
Fortified Thirs..."
"11217","Fort Frostmoth Restoration","MMH","90-2151","2009-04-24","Case","Fort Frostmoth Restoration
Author: Case
File Version: 1.0 File size: 510 bytes
Returns Fort Frostmoth to its undamaged state upon completion of the Bloodmoon story arc, instead of leaving it partially destroyed as it is in the unmodified expansion. [Dec. 2004.]"
"11216","Fliggerty's Fleeing Fetchers","MMH","90-12774","2008-06-17","Fliggerty","It is not reasonable for an innocent bystander to walk in the middle of a battle that is raging in the streets. Nor does it seem feasible for a simple commoner to stand and watch a murderous rampage without running for safety.
When you are in the midst of a battle, any non-comba..."
"11215","Flamin' Foeburner Fix","MMH","90-13077","2008-12-09","Alphax","Adds a basic enchantment to the highly prevalent (but unenchanted) Dwemer Claymore called ""Foeburner"".
The sword now carries a Fire Damage enchantment and has increased reach, with the result that you can hit enemies from slightly further away and it appears that the weap..."
"11214","Fixed weapon stats","MMH","90-10640","2006-06-24","Opium1","A small tweak that changes the stats of a few weapons to something more realistic.
Edited weapons and stats.
Mace of Aevar Stone-Singer
Chop: 10 - 60
Slash: 10 - 60
Thrust: 10 - 10
(Edited since I d..."
"11213","Find Shelter","MMH","90-12678","2008-04-21","Danjb","null"
"11212","Fighter's Guild Tweak","MMH","90-12442","2007-12-22","Aztekh","Just a simple tweak. It changes the Figher's Guild favored skills to Long Blade, Axe, Spear, Blunt Weapon, Block, Armorer, and Athletics.
[b]Changelog:[/b]1.0 Initial version."
"11211","Fatigue Regen v1.11","MMH","90-14290","2011-04-26","michael163377","This mod changes the fatigue in Morrowind to be more like in Oblivion. Fatigue will now regenerate while running, but at a slower rate than while walking, and fatigue loss for attacking, blocking and jumping has been significantly increased.
Read the readme file for more information.
..."
"11210","Fatigue Effects v1.3","MMH","90-10384","2006-02-01","Warrax","This is the updated version of ""Fatigue Effects"" mod by Leon ""pancreas"" Medado.
It adds breathing sound for your character, when his fatigue drops under 60%. Sound is scaled, so he breaths more and louder, when he's near 100% fatigue.
Near maximum..."
"11209","Fatigue Effects","MMH","90-8477","2003-05-28","Leon 'pancreas' Medado","Adds a new panting and heart beating sound effect when your character becomes fatigued A ratio system (Many thanks to Horatio) expresses your current fatigue level as a percentage of your maximum number of fatigue points which is tied to the volume and pitch of the soun..."
"11208","Fatigue Changes","MMH","90-6266","2009-09-16","Tyri","Changes the way you use your fatigue. Removed fatigue from running, as in Oblivion, but increased fatigue loss from swinging weapon, blocking, and various other things. Added spellcasting fatigue loss equal to somewhere around half the cost of the spell. I cleaned it of the nast..."
"11207","FastProjectiles","MMH","90-5003","2009-05-12","MangoMan","Fast Projectiles Mod v1.0
Written by MangoMan ( Dave Cousineau )
nerevar@shaw.ca
Installation:
--------------------------------------------------------------------------------------
Just unzip the .zip file to your morrowind \Data Files directory. All there is..."
"11206","Faster","MMH","90-13682","2009-09-22","Aragon","Increases walking and running speed of yourself and NPC's by one quarter. I personally like this mod since the running speed in Morrowind is painfully slow. It is still a balanced mod since all NPC's are also faster. Since the speed increase is fairly low, the plugin still encourages you to work ..."
"11205","Falling Down","MMH","90-13190","2009-01-22","Duncan","This small plugin makes you keep an eye on your fatigue a little closer. You better make sure you have enough fatigue before you go into battle. And if your fatigue is getting low while in battle, you better run away, hide, take a minute to catch your breath, then go back and finish off the creat..."
"11204","Fall Damage","MMH","90-9807","2004-10-15","Sosthenes","Simply increases falling damage.[list] more damage from lower falls ie. twisting/breaking your ankles higher falls become more deadly ie. breaking your legs, neck, etc.[/list]"
"11203","Failure Based Learning","MMH","90-6657","2011-01-20","etmorrowindb","This mod makes learning based on failure instead of success for some Skills.
The influenced Skills are:
Alteration,
Axe,
Blunt Weapon,
Conjuration,
Destruction,
Hand-to-hand,
..."
"11202","Faction Journal Rules","MMH","90-6237","2009-06-27","TheOne&Only",""
"11201","Eyemadedis","MMH","90-8778","2003-04-07","Morbid The Grimm","Some mostly minor Tweaks to TES:Morrowind - Race Attributes, Special Abilities, skill and other things as well These are changes I personally found useful and wanted to share with others; complete list of what was changed is in the readme."
"11200","Expansion Integration","MMH","90-6573","2010-10-18","Dragon32","Better integrates the Tribunal and Bloodmoon expansions into the game by adding their new content to Vvardenfell. Making Solstheim, Almalexia and Vvardenfell part of one, connected world.
In addition, unused resources from Bloodmoon are added into the game world."
"11199","Evidence Chest Modifications v2.0","MMH","90-12350","2013-03-20","Ninjakreborn","This includes two simple esp files. One locks all evidence chests to 100 and one unlocks them all. This affects all areas of morrowind. There are not ESP to account for Bloodmoon or Tribunal because as far as I can tell there are no evidence chests in those areas.
This mod was meant to..."
"11198","Evidence Chest Modifications","MMH","90-13591","2009-08-15","ninjakreborn","This includes two simple esp files. One locks all evidence chests to 100 and one unlocks them all. This affects all areas of morrowind. There are not ESP to account for Bloodmoon or Tribunal because as far as I can tell there are no evidence chests in those areas.
<..."
"11197","Eternally Sunny Weather v1.0","MMH","90-995","2009-04-06","Kagz aka Kagrenac aka Raven","............Eternally Sunny Weather....................
Alright due to me seriously considering giving up modding,
i am going to start giving my personal mods away.
This is my Sunny weather mod.
I was fed up trying to test my mods in the half dark and the rain."
"11196","erin's_improved_weather","MMH","90-12940","2008-09-16","Dirges","Changes severe weather to do damage and add appropriate spell effects.
Also adds blight diseases during blight storms and stops all blight storms after killing Dagoth Ur.
[b]Changelog:[/b]0.1A: First released version. Untested but should work.
0.1C:..."
"11195","Enough Does Not Have Enough","MMH","90-11482","2007-08-27","Gwilym","Simply gets rid of the pointless ""Item does not have enough charge"" message, which kind of bugged me."
"11194","Enemy Health Bar Remover","MMH","90-13284","2009-02-28","Knef","This mod eliminates the enemy health bar, the little yellow rectangle that tells you how many health points your foe has left. If you'd rather not know how many times you have to stab your enemy until he/she/it falls down, then this mod is for you.
I created this mod due ..."
"11193","Enemy H2H Damage v1.0","MMH","90-1039","2009-04-06","Aerelorn","Enemy Hand-to-Hand Damage v1.0
by aerelorn
Overview:
This is a simple mod to change the way enemy punches affect the player. Instead of doing fatigue damage, they will do health damage instead. I've always found it boring to fight an enemy using Hand-t..."
"11192","Encumbrance Mod","MMH","90-11133","2007-03-19","BlueBit","The Encumbrance Mod makes the encumbrance aspect of Morrowind a little bit more realistic. It makes it how ever much you can carry is only double or triple your strength (2 .esp's).
It makes you pick and choose what you should bring before going out on a mission, adding ..."
"11191","Encumbrance Enhanced","MMH","90-11207","2007-04-26","Fliggerty","It was suggested that a mod be made that will increase the athletics skill faster when the player is carrying more. This mod does that. It also increases acrobatics and sneak.
When the player has less than 25% encumbrance, there are no changes. Between 25% and 50% it..."
"11190","Enchantments 300","MMH","90-9091","2004-01-28","Byblos","Objective - Make Magic Items actually usefull What it Does
Changes the enchantments for almost all items in the game to make them so you have to decide which items to use - this way you have to make hard choices between which rings, amulets and robes t..."
"11189","Enchanted Icon Selection v1.1","MMH","90-1050","2009-04-06","Nigedo","null"
"11188","Enchantable Gloves of the Bal Molagmer","MMH","90-11211","2007-04-27","Rastamage","This mod makes the Gloves of the Bal Molagmer that you get from Gentelman Jim Stacey into something worthwhile. There are two .esps. One makes the gloves fill the gap of the missing exquisite gloves and one makes them near artifact level."
"11187","Elemental Shield Fix/Tweak","MMH","90-13082","2008-12-13","quorn","This plug-in alters the game setting for the Alteration school's elemental shield spells (fire shield, frost shield, lightning shield). This plug-in changes the damage magnitude of the shield from 10% of the spell's magitude, to 50% of the spell's magnitude, meaning an elemental shield of 1..."
"11186","Elemental Icons","MMH","90-6364","2010-01-05","Candlemaster","This replacer recolors the small and large icons for the ""fire damage"", ""fire shield"", ""frost damage"", ""frost shield"", ""shock damage"", ""lightning shield"", and ""poison"" spell effects, recoloring them according to their element. Some may consider this lore-breaking, as it breaks the original ..."
"11185","Economy: Merchants and Taxes - adventurers","MMH","90-9697","2005-04-02","Biges","As many players of Morrowind know, it's economy system is crap - abundance of high-cost items, not enough cash for traders and traders themselves are complete loonies, able to sell the same item for less than thay buy it for. Money saving and treasury hunting, the very important..."
"11184","Economy: Merchants and Taxes","MMH","90-9698","2005-04-02","Biges","As many players of Morrowind know, it's economy system is crap - abundance of high-cost items, not enough cash for traders and traders themselves are complete loonies, able to sell the same item for less than thay buy it for. Money saving and treasury hunting, the very important..."
"11183","Economy Fixes v1.0","MMH","90-8396","2004-10-20","VenomByte","vn_economy_itelmists.esp - Complete reworking of around 160 of the levelled item lists in MW, Bloodmoon, and Tribunal. Levelled loot is now between 50-90% rarer (depending on value), and only starts to appears at around two and a half times the level it would previously appear at (best items now ..."
"11182","Economy Fixes v1.0","MMH","90-578","2009-04-06","VenomByte","*****************************************************************
The Elder Scrolls III
MORROWIND:
VenomByte's Economy fixes Plug-in
V 1.0
by VenomByte
*****************************************************************
Contents:
1. Installation"
"11181","Economy Adjuster","MMH","90-11202","2007-04-22","HotFusion","This is a series of modular plug-ins designed to reduce to amount of cash available in the game.
Morrowind's economy is out of control. It is very, very easy to make money (people frequently obtain millions of gold coins during the course of the game). Worse, ..."
"11180","Ebony Tweak","MMH","90-11276","2007-05-30","Nintendofreak103","Changes ebony armor into a medium armor and changes armor rating from 60 to 70 filling the gap of a powerfull medium armor
If there is anything wrong please tell me this is my first mod so there is a chance that it will not work"
"11179","Easy Ordinator Armor","MMH","90-12704","2008-05-02","Tricobalt","Annoyed by attacking Ordinators simply because you are using their holy armor from their revered order?
This is your solution!"
"11178","Easier Enchanting","MMH","90-8912","2003-06-16","Shawn Potter","Increases the chance of enchanting items so doing your own enchanting is easier."
"11177","Easier Being","MMH","90-12741","2008-05-31","Grimspire","This mod changes several game settings to make it easier these things are -
- Armorers hammer more effective
- Enchant price lowered
- Travel time & cost lowered
- Faster swimming and running
- Hold breathe under water l..."
"11176","Earthly Delights Extreme","MMH","90-12672","2008-04-18","Licks-His-Lips","null"
"11175","Earthly Delights","MMH","90-7348","2002-05-28","Endrek","This mod is designed to make Desele's House of Earthly Delights (in Suran) a bit more... delightful. Talk to Helviane Desele about ""Beds"" to partake of the services. There are also some minor changes to prevent the dancing girls from dancing off thestage. ..."
"11174","Dynamic MGE Water","MMH","90-13813","2010-01-14","Solidfire","For MGE 3.8 or higher, not tested with earlier versions, but give it a try.
also, not tested using Morrowind's pixel shaded water.
Water waves are more Defined, more realistic.
same with caustic effects. more info is stated in the re..."
"11173","Dynamic Magicka Regeneration","MMH","90-13637","2009-08-29","Duncan","A Magicka regeneration mod aimed at a much slower rate of regeneration (hours instead of minutes). It features a more complex Magicka regeneration script under which Magicka regenerates, every 60 seconds, at rate that dynamically changes as a function of Intelligence, Willpower, Restoration skill..."
"11172","Dynamic Leveling","MMH","90-11471","2007-08-24","Stealaxe","This is a mod intended for the casual player that is tired of planing levels.
You skills directly increase your attributes and your attributes directly increase your level. You can still reach level 70+ (max 75), get all your stats to 100 and can have up to 850 health and 1200 magicka..."
"11171","Dwemer Stove Doors","MMH","90-11327","2007-06-30","Drackolus O'Dell (Salomandyre)","This mod allows you to open and close the doors on the dwemer stoves. This only replaces the original ones in the game -- the ones added by mods or the expansions are still the same.
By default, all the doors are open. I made them closed before, but they tried..."
"11170","Dwemer Ruins Fix","MMH","90-7414","2003-05-15","Crazyboy","I thought it was messed up when tribunal came out and you could blow up certain collapsed walls with dwemer satchels, and they didnt add it to the other ruins, so I did, with a few surprises of coarse. I believe that I fixed all the Dwemer Ruins in this Mod. To get sat..."
"11169","Dwemer Headache Fix","MMH","90-7540","2004-05-19","Sandman","This mod reduces the ambient noise inside Dwemer ruins to a more tolerable level. ""Dwemer"" is no longer a synonym for ""Migrane""!"
"11168","Dwemer BioMonitor (DBM) Stamina Fix","MMH","90-13664","2009-09-11","Ivellios23","Dwemer Bio Monitor (DBM) Stamina Fix v1.0
By Ivellios23
--------------------------------------------
As a user of Kobu's Stamina Mod it would irk me whenever I see the ""Fatigue Low"" messages given by the DBM so I went and changed every..."
"11167","Drug Realism","MMH","90-10277","2005-12-14","Yacoby","This mod adds realism to the way Traders handle drugs, they will Barter with you if are carrying drugs, but if you sell them drugs, as soon as you end the conversation, they will call the guards, and your bounty will increase.
The minimum fine is 200. The fine is, unless ..."
"11166","Dren Plantation Faction Tweaks","MMH","90-15250","2014-09-12","shiva7663","From the included readme:
""This plugin alters the faction of four NPC's at the Dren Plantation, who were previously listed as members of the Theives Guild, to be members of the Camonna Tong, like other NPC's at the Dren Plantation"""
"11165","Dren balance","MMH","90-9553","2005-03-02","Alex Denman-Brice","This mod tones down the super-powerfullness of some of the items at the Dren plantation."
"11164","Dremora Loot Enhancement","MMH","90-11304","2007-06-21","Tyrthyllanos","With this mod enabled, dremora will, beginning at player level 25 (or 15 with an optional choice of .ESP files), have a small chance of dropping Daedric armor. By making use of nested lists, this mod allows a chance for any and every piece of Daedric to drop, while the overall chance that one wil..."
"11163","Dragonbone cuirass spell","MMH","90-14104","2010-10-10","inkog92","Dragonbone Cuirass spell
________________________________________
What this mod does:
According ti lore the Drabonbone cuirass gives fire resistance and fire wielding abilities to whoever wears it, however in morrowind it only gives fire resistance. This mod ad..."
"11162","Drackolus' Skill Mod","MMH","90-6459","2010-05-02","Drackolus","Changes up all of the skills in Morrowind to be more uniform to their specialization. Now, all attributes besides personality and luck govern four skills. All three specializations have all of the skills of it's two main attributes and one in personality. Also, athletics has been switched to a st..."
"11161","Dracandros Voice Startup Mod","MMH","90-12610","2008-03-21","Eisenfaust","//////////////////////////////////////////////////////////////////////////
The Elder Scrolls III: Morrowind
Dracandros Voice Startup Mod
v1.0
Author: Eisenfaust
Required files: Morrowind, Tribunal and the Dracandros' Voice M..."
"11160","DON'T Skill Up!","MMH","90-13755","2009-11-30","Z4kW0lf","Makes skills grow up veeeery slow...
[b]Changelog:[/b]1.0 - Initial Release"
"11159","Divayth Fyr's Bribe v1.0","MMH","90-12436","2007-12-18","Morgrim","null"
"11158","Disguise Mod","MMH","90-11466","2007-08-21","Shade the Bandit","Ever wish you could actually wear a disguise in Morrowind
in order to do one of those risky quests? Now you can. Closed
types of helmet in the game now have a unique bounty associated
with them, so you can don an Iron Helm to rob the Vivec vaults, &..."
"11157","Disease fix","MMH","90-8400","2004-10-26","stargate525","This mod makes diseases more potent, and reduces the corprus immunity of disease from 100% to 50%."
"11156","Disbursal","MMH","90-11477","2007-08-25","Shlaklava","This changes the amount of gold given from Sellus Gravius to 200 instead of 87. I hope that is not too unbalenced. If it is then please contact me.
Email: [url=mailto:meotorweb@yahoo.com[/img]meotorweb@yahoo.com[/url]"
"11155","Disarming Traps","MMH","90-6687","2011-02-21","samurai","In the unmodified game anyone could walk up to a traped door,object or chest and untrap it with a toothpick basically, as long as you had any probe at all in hand and no chance of failure. This mod changes that by requireing at aleast an appropriate quility probe compared to the initial cost of ..."
"11154","Disable Chargen Message Boxes","MMH","90-13650","2009-09-04","raremodder","Disables the message boxes that tell you what to do when you create a new character."
"11153","Difficult mod","MMH","90-9702","2004-08-05","ROFLURDEADSUX","This mod changes a lot of things in the game to make it harder, one of them being armor is not as powerful or as easy to get There are only 2 full sets of daedric armor, one of them being on the guy that cures you of corprus and the other scattered throughou..."
"11152","Difficult Casting","MMH","90-13510","2009-06-30","Drackolus O'Dell","A Drackolus O'Dell mod.
Spells are difficult to cast!
This mod was created to help balance out all the mods that make being a spellcaster easier. It makes your fatigue drop every time you cast a spell, based on how much magicka the spell cos..."
"11151","Dialogue Closer of Doom","MMH","90-11064","2007-02-17","Fliggerty","A single keypress will now allow you to exit dialogue immediately. Rather than always clicking on ""Goodbye,"" or being forced to choose between options right away, you now have an alternative. The key used is entirely customizable.
This mod is dependent upon Morrowind Scrip..."
"11150","Denstagmer","MMH","90-13683","2009-09-22","Aragon","Balances Denstagmer's ring with the Cuirass of the Savior's Hide. Replaces 30% shock resistance with 30% magicka resistance on Denstagmer's ring, while lowering the 60% magicka resistance of the Cuirass to 30% and adding a 30% shock resistance. This makes the game somewhat more balanced since you..."
"11149","Delayed DB Attack","MMH","90-8080","2005-03-09","Kir","I found the early Dark Brotherhood attack in Tribunal most irritating and unlogical. How should a freshly arrived Noname pose a threat to the king's throne ? So I changed it so that the Dark Brotherhood attacks only commence after you either lead at least one..."
"11148","Delayed Dark Brotherhood attacks","MMH","90-6670","2011-02-01","etmorrowindb","Dark Brotherhood assassins will not attack the player until she has at least 5 of reputation.
There is also a chance the assassin actually hurts the player before waking him up.
If it happens the attack removes half of the current health, so it cannot kill the player. Bu..."
"11147","Delayed Dark Brotherhood Attack Add-On v2.0","MMH","90-7300","2012-08-24","Avenger, Hellwolve","This mod makes sure that the DB will not START attacking you,
untill one of these conditions are met:
-Horator of at least one Great House
-Leader of at least one Great House
-Named Nerevarine by at least one Ashlander Camp
-Guildmaster of either Fighter's, Ma..."
"11146","Delayed Dark Brotherhood Attack Add-On","MMH","90-9563","2005-04-22","Avenger, Hellwolve","This mod makes sure that the DB will not START attacking you, until one of these conditions are met: [list] Horator of at least one Great House Leader of at least one Great House Named Nerevarine by at least one Ashlander Camp Guildmaster of either ..."
"11145","Delay Darkbrotherhood Assassins","MMH","90-12604","2008-03-19","Z999z3mystorys","This mod will prevent Dark brotherhood assassins from attacking you in your sleep as long as this mod is active. When you want them to attack again simply disable the mod and go back to your save file.
[b]Changelog:[/b]1.0 First version"
"11144","Definitive Birthsigns Unofficial Patch","MMH","90-12810","2008-07-09","Eisenfaust","//////////////////////////////////////////////////////////////////////////
The Elder Scrolls III: Morrowind
Definitive Birthsigns Unofficial Patch
v1.0
Author: Eisenfaust
Required files: Morrowind, Tribunal and ""The Definiti..."
"11143","Darknut's HD start Menu","MMH","90-13705","2009-10-18","Darknut","null"
"11142","Darkness Beyond Twilight","MMH","90-10682","2006-07-22","Angelic_Valkyrie","This mod makes interiors of dungeons, mines, caves, tombs, etc, dark. Now you can have a use for all those useless torches you keep finding.
[b]Changelog:[/b]Now available are teh Bloodmoon only version, the Tribunal only version, and finally, Trinity in..."
"11141","DArk UI MGE splash screens","MMH","90-6528","2010-08-20","Sir bob, various (combined me)","Simple splash screens I had made for my own Morrowind use purposes.
Original background frame was from Sir Bob dark UI splash screens ... I had just googled out some of Morrowinds MGE print screens and combined them with it.
I dont own any rights to it.
___________..."
"11140","Dark Fog 1.3 (rebuilt)","MMH","90-13580","2009-08-10","nigeyaloo","This mod changes the color of that white fog you always see everywhere outside (and sometimes inside, too), to something much darker and more pleasant to the eye. Or soul. Or both.
I created it for myself, but as I liked it so much, decided to share.
Now it feels somewhat ..."
"11139","Dark Damage Health","MMH","90-13807","2010-01-05","Candlemaster","This mod recolors the visual effects for the ""Damage Health"" spell, making them dark purple. The goal of this mod was to create a ""dark damage"" effect out of damage health, but sadly it didn't enjoy using black textures, so it didn't turn out as well as I'd hoped. In any case, I think..."
"11138","Dark Brotherhood Delay - Murderous Dreams","MMH","90-13132","2008-12-31","Avelon","This is a simple mod that delays the Dark Brotherhood attacks (i.e. start of the Tribunal questline) until one of a few conditions is met. Additionally, it will provide you with several new messages upon waking up, because honestly - not EVERY assassin out there is a klutz who can't avoid knockin..."
"11137","Dark Brotherhood Armor Value Tweak","MMH","90-10117","2005-10-17","LazyLoser","Decreases the value of dark brotherhood armor to stop low level players from exploiting the ease of getting the money from the value of the armor."
"11136","Dallas's x4 Skill Leveling","MMH","90-14328","2011-07-02","Dallas","This mod is my first mod that I have made for Morrowind so we all know what to expect... the possibility that it may not work. But.. it works for me. This mod increases the skill gain by x4. I was inspired to make this mod after finding no available mods on the net...that I'm aware of...and from ..."
"11135","Dai-Katana Naming Fix","MMH","90-6683","2011-02-18","Zacman the Damned","A simple fix and a matter of personal preference.
Changes the made-up Bethesda word ""Dai-Katana"" to ""Nodachi"" the acurate name for these swords
Altersn Daedric Dai-Katana and Steel Dai-Katana. Will affect any mods that alter these.
Als..."
"11134","Dagoth Ur's Soul","MMH","90-10788","2006-09-07","Counciler","Gives Dagoth Ur 1000 soul points (The same as Vivec). This allows good aligned characters to capture a super-soul without killing a rather passive poet-god.
Only the first Dagoth Ur in the cave is affected. NOT the invincible one in the Akulakhan chambers. This is done so..."
"11133","Dagoth & Almsivi's Soul Tweak","MMH","90-13512","2009-07-04","Arkraven/Zetasyte","I made this tweak after learning the history of Dagoth Ur's connection to the Heart of Lorkhan.
I just couldn't help but think ""Why does Almalexia have more Soul points, then Dagoth Ur who has the strongest
link to the heart Of Lorkhan...""
So I m..."
"11132","Daggerfall Style Hircine Ring","MMH","90-8948","2003-07-27","The Mad God","This is a mod which changes the scripts on the Hircine Ring in BloodMoon. Now nonlycanthropes will find the thing nothing more than a pretty piece of jewelery When equiped but not used (ie., chose no on the menu) the ring will block normal transformations until it is re..."
"11131","Daggerfall Style Hircine Ring","MMH","90-2276","2009-04-24","The Mad God","******************************************************
The Elder Scrolls III: Morrowind
(User made plugin)
Hircine Ring Fix v2.0
Written by The Mad God
******************************************************
Index:
1. Instalation
2. Playing the Plugin<..."
"11130","Daedric Teleport Stones","MMH","90-6192","2008-09-05","melian","3 pairs of ""Daedric Teleport Stones"" of varying powers are scattered over Vvardenfell. The Tribunal version adds an extra pair of ""Consecrated Teleport Stones"" with support for major Mournhold locations.
Equipping a stone will take you to the matching stone if it is place..."
"11129","Daedric Staff Revamped","MMH","90-10031","2005-07-21","TheHate","Changes the Daedric Staff to be one handed, reduced weight, and higher enchantment points. Can now use with a shield."
"11128","Daedric Invocation","MMH","90-7795","2003-09-16","Endrek","A small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests. Previously you had to find one particular statue somewhere on Vvardenfell with no hint as to which on..."
"11127","Daedric Crescent","MMH","90-8296","2002-08-05","Koen Casier",""
"11126","Daedric and Glass Appraisal","MMH","90-14384","2011-10-25","Crankgorilla","A very simple mod that re-prices the Daedric and Glass weapons and armour. I simply removed a decimal point off the price of each item.
Example
- A Daedric item worth a ridiculous 50000 is now worth only 5000.
- Glass item worth 20000 is now 2000...."
"11125","Custom Map Patch","MMH","90-15210","2014-04-20","Hrnchamd","Usable with custom map mods such as
planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=9104
Place in main directory and run (might need to run in admin mode)
Note: Will simply open and close a command window. This is normal."
"11124","Cursed Ingredients Tweak","MMH","90-7867","2005-01-16","Rodrigo Ortiz","This mod simply adds ""Cursed"" to the name of the cursed ingredients found in Daedric shrines."
"11123","Crystal Glow Fix","MMH","90-13526","2009-07-09","Solidfire","a quick crystal fix so that crystals actually glow like they were meant to be, some of you may noticed that light was beaming from it. There's no ESP needed.
replaced items are
ex_t_councilhall
in_t_councilhall
in_t_cryst..."
"11122","Crazy Leveller","MMH","90-13531","2009-07-10","Lokee","Bored with Morrowind? Need to make it challenging again? Think you know everything there is to know? Think again!
This is Crazy Leveling! This is Madness! This is not butter! UltraMagnus can't believe it's not butter.
Everything about the skills a..."
"11121","Crassius Fee Option","MMH","90-8964","2003-06-29","Dixon","An alternative way to get Crassius sponsorship. This simple mod changes the requirement for Crassius Curio's sponsorship. He will want payment of 1000 gold rather than asking you to get naked You can safely install this mod before or after meeting Crass..."
"11120","Cover Yourself Up","MMH","90-7218","2012-08-05","Princess Stomper","This plug-in adds a new topic ""cover yourself up"", through which you can instruct NPCs to put on a shirt or robe. It will not work if the greeting has the ""goodbye"" command since the topic cannot be activated.
The player does not have to be carrying any clothing, for reasons of conven..."
"11119","Costezzo's Tarhiel Gear","MMH","90-6195","2008-10-28","Costezzo","Instead of all the same Iron Sparksword, Tarhiel (the falling guy near Seyda Neen) now has an enchanted weapon based on PC's best weapon skill. A weapon will be selected from: Iron Sparkaxe, Iron Sparkblade (shortblade), Iron Sparkmace, Iron Sparkskewer (spear), Iron Sparksword (longblade, same a..."
"11118","Corrected Imperial Armour","MMH","90-12890","2008-08-24","Revoltie","Well, this is my first mod.
I Always thought ""why the heck could the imperial armour protect so bad?? They are the greatest belic power in Tamriel!"", and also ""Why does chain protect more than Steel?"".
So I decided to make some changes in the i..."
"11117","Correct Spell Sounds","MMH","90-8358","2005-05-24","Zener","Changes the spell sounds for spells with incorrect sounds. This mod changes the sounds to match the school of magicka. Mainly for use with"
"11116","Corpse Duration Mod","MMH","90-10912","2006-12-07","Gwilym","Shortens the length of time before an enemy's corpse disappears, allowing new enemies to spawn sooner. With the use of timescale altering console commands or mods, the default 72 game hours can become a long while in real terms, easily leading to the player running around in a world populated by ..."
"11115","Cooler Messages","MMH","90-8268","2003-05-26","GlassBoy","This changes some in-game messages and text phrases to sound cooler. One of them is a new quit message, the others you'll find out."
"11114","Complete morrowind - GFX","MMH","90-668","2009-04-06","Max a.k.a. ~NOOBDY~","*****************************************************************
The Elder Scrolls III
Morrowind:
..."
"11113","Compass Pointer Removal","MMH","90-10437","2006-02-24","Kirel","Simply replaces the compass pointer on your map with an invisible one, which means you have to rely on your surroundings to navigate just like in real life. Unless you have a GPS."
"11112","Combat Experience - Depth Perception v1.0","MMH","90-13902","2010-03-30","emptyman","Enhance your combat experience!
This mod aims to make combat a lot less frustrating by reducing the miss rate of close quarters fights alot and making Weapon Skill now effect how much damage you do instead and depending on which version you choose, Sanctuary and Agility will still mean..."
"11111","Combat Angle Adjustment","MMH","90-2199","2009-04-24","GlassBoy","This mod is for people who are annoyed by hitting their companion by accident all the time. By default, all character attacks reach out 30 degrees to the left and 30 degrees to the right of thier crosshair. My mini-tweak changes that value to 15 degrees to the left, and 15 degrees to the right. T..."
"11110","Codebook Thieves Guild Compatibility","MMH","90-6241","2009-07-08","TheOne&Only","This makes the codebook quest completely compatible with joining the Thieves Guild.
If you are already a member of the Thieves Guild, an intimidation success will convince Sottilde to surrender the book. If you have already finished the codebook quest when joining the Thi..."
"11109","Cloud's Sword attach and Break plugin","MMH","90-6055","2012-01-27","Edison12345","[b]Cloud's Sword attach and Break plugin with one handed and shield vs. twohanded[/b]
[b]by Edison12345[/b]
[b]version 1.8[/b]
[b]------------------------------------------------------------------------------[/b]
[b]requirements:[/b]
[b]The Texture..."
"11108","Clockworks City SteamFree","MMH","90-8888","2003-05-31","Harrison","This fixes the smoke/steam in a room or two (mainly the Fabricator room) in the Clockworks city rooms in Tribunal. These are clouded with a grey or black cover, caused by your graphics card's compatability. Using any in game tecniques like night vi..."
"11107","Cliffracer Taxi","MMH","90-13399","2009-05-06","GoobeMaster","! Important !
-------------
This release is made for and tested on :
- The Elder Scrolls : Morrowind
- Tribunal expansion
- Bloodmoon expansion
----------------------------------------..."
"11106","Cliffracer Killer","MMH","90-13641","2009-08-31","Shade the Bandit","Cliffracer Killer
-----------------
version 2.0
by Shade the Bandit
Introduction
------------
Oh, noes! A virus has killed off all the cliffracers! It is a tragedy; Morrowind..."
"11105","Cliffracer EXTINCTION - with LORE","MMH","90-11137","2007-03-20","DIE CLIFFRACER DIE DIE",""
"11104","Cliff Racer Exterminator","MMH","90-12687","2008-04-26","Nokturnal","Removes cliff racers from the leveled creature lists. Non destructive and actually works.
Very simple mod. Doesn't delete any leveled creatures that aren't exclusively cliff racer, just removes the cliff racers from the leveled creature lists. Only the 8 non-leveled cliff..."
"11103","Cliff Racer Eraser","MMH","90-11122","2007-03-12","mkomko89","Takes ALL Cliff Racers out of Morrowind. No exceptions. One more reason to not go to Solsthiem."
"11102","clearwater","MMH","90-15532","2017-07-30","George Morris","This is just a minor tweak to the fog values that control the underwater clarity, i found the murky foggy water in
in the game to be quite a burden, so here is another option with crystal clear underwater vision, both in the rivers and the ocean.
Also the fog values have been decreased ..."
"11101","Clear Water, Improved Visiblity and Lighting","MMH","90-11519","2007-09-14","Kosta","1.improved visibility underwater.
2.reduced fog, now vision range is better without changing view distance in graphics options and it has no impact on fps.
3.(i think everyone knows this tweak but i included it anyway) lighting quality is improved..."
"11100","Clear Bounty Without Being In Thieves Guild","MMH","90-10323","2006-01-02","DemonFire","This mod adds some dialogue so that even if you can't join the thieves guild, they can still remove your bounty, except for the same price that the guards would charge you. This is basically the same thing as dropping anything stolen and talking to a guard, except it may add a bit of value ..."
"11099","Clean House of Earthly Delights","MMH","90-14834","2013-06-21","Kaira Midnight","This Mod adds...
1. A more suitable stage for the House of Earthly Delights
2. More Dancers!
3. You can rent beds but if that topic isn't there, you may edit the dialogue yourself.
4. Kinjarsi now is a trader; you can buy and sell stuff and you get the Underwear and bras from ..."
"11098","Clean Fixed Level Lists","MMH","90-33","2009-04-06","Unknown","Alters almost all of the leveled lists in the game, but does not add anything to containers or other objects."
"11097","Christmas at Lokken","MMH","90-7226","2012-08-06","Princess Stomper","null"
"11096","Child-safe House of Earthly Delights","MMH","90-6648","2011-01-04","Nidokoenig","This mod requires Children of Morrowind and Playable Children,
those mods will also require Bloodmoon and Tribunal.
Aside from changes to the ""Greeting"" topic and the new ""dancing""
topic, the Base ID of all additions in this mod begin with ""Nido""
fo..."
"11095","Cheaper Sanctuary and Shield","MMH","90-13605","2009-08-19","mplantinga","This is a simple tweak that reduces the base magicka cost for player-made and auto-calculated spells with Sanctuary and Shield effects. I like playing pure mages, but they are so easily killed that they simply didn't feel very powerful. This mod attempts to address this by improving the magical p..."
"11094","Charms of Vampire","MMH","90-80","2009-04-06","Iron Heart","NPCs's reactions to you are now determined by their disposition and inclination to fight you. Use your Vampiric talents of charming and calming to subdue your victims. If successful, NPCs will lose their guard with you.
-------------------------
req: Morrowind only
====..."
"11093","Charming Ash Vampires","MMH","90-6217","2009-03-17","Master Sam","Bethesda wrote original dialouge for all of the 7 Ash Vampires, who are the brothers of Dagoth Ur. Unfortuntley, in order to get this dialouge you must either charm them or be invisible to engage them in conversation, or they will attack you. Pretty strange as they say it's a House Dagoth custom ..."
"11092","CharGen Revamped v2","MMH","90-12898","2008-08-29","Pwin, Eisenfaust","========================
Chargen_Revamped_v2.3
by Pwin & Eisenfaust
========================
1. Installation
2. Description/Use
3. Compatibility
4. Contact and Usage
5. Credits <..."
"11091","Chargen Diseases","MMH","90-11436","2007-08-10","Marbred","Have you come to Morrowind as a Werewolf... or a Vampire... or niether?
This mod alows you to select, during charater generation, if you have no diseases, the werewolf disease, or any of the vampire clan diseases. It's simple and easy.
This is the..."
"11090","Chargen at Night","MMH","90-10934","2006-12-19","Xeth-Ban","Makes character generation* happen at night, giving chargen a very different feel.
*The introductional scene where you pick your name, race etc."
"11089","Cast On Use B-Gone","MMH","90-6761","2011-06-29","Lork","Replaces most of the worthless cast on use enchantments in the game with appropriate constant effects, for a more Oblivion like experience.
Cast on use enchantments suck, plain and simple. Bethesda wisely chose to remove this enchantment type from Oblivion; this mod..."
"11088","Cast on strike umbra","MMH","90-12964","2008-10-07","Oj48","I'm sure its been done, but i'm doing it again, just coz i'm taking Emma's advice that i read on an interview log on the internets the other day, god i'm nerdy, and starting out small. so here 'tis, my 2nd submission. Just changes the umbra enchantment to a cast on strike, nothing that great, jus..."
"11087","Carry More, or Less","MMH","90-6265","2009-09-16","Illiotibial","null"
"11086","Carry More","MMH","90-8173","2002-07-05","Chris Cook",""
"11085","Caldera Forested","MMH","90-9146","2005-04-25","Blakice","This does to Caldera what my mod Balmora Forested does to Balmora: adds trees and grasses."
"11084","Caius House is Mine","MMH","90-7209","2012-08-05","Princess Stomper","This is a really quick mod – a request by Enzo Dragon to rename the cell “Balmora, Caius Cosades’ House†to “Balmora, My Houseâ€.
Unlike Oblivion or Fallout 3, you can’t change cellnames mid-game, so you just have to plug this in when you’..."
"11083","C&B Unarmored v1.1","MMH","90-6434","2010-03-27","BloodNAshes","Simply extract the .esp to your Data Files folder to run this mod. This mod is intended to be used with my other mod ""Complete & Balanced Armors"" (aka C&B Armors), found here: Link , although I have made it available as a small stand-alone download rather than have to update the armor mod yet aga..."
"11082","Bycote's Better Attacks","MMH","90-12513","2008-02-06","Bycote","Bycote's Better Attacks is a simple mod that changes the damage values of most weapons in the game so the player can disable the in-game ""always use best attack"" option without suffering for it. Specifically, the three damage types (slash, chop, and thrust) on any given weapon have been set..."
"11081","BTB's Game Improvements","MMH","90-13679","2009-09-20","BTB","null"
"11080","Breath Holding","MMH","90-6242","2009-07-09","Nikoleis","Underwater swimming is now more realist, taking into account your breath and your activity (i.e fast swimming / running and jumping won't help you staying longer in water).
Also, athletism does have a role in it, ruling the time you can stay underwater.
[b]Changelog:[/b]V1...."
"11079","Bounty Avoiders","MMH","90-11058","2007-02-14","JCK87","null"
"11078","Bound Arms & Legs v1.0","MMH","90-12932","2008-09-12","DoubleBrewski","Bethesda forgot to include Bound Greaves & Pauldrons to go with the rest of your summoned armor.
Unlike other mods which alter unused Game Settings to add the missing pieces, I added them to the bound armor pieces that are already there.
So, instead of ""Bound Boots"" it's..."
"11077","Boots of Blinding Speed Patch","MMH","90-8132","2005-02-06","abyss00","Makes the ""Boots of Blinding Speed"" more usable then those that came with the game. These new boots should reduce boring travel, without making them an unfair advantage in battle."
"11076","BM Female Armor fixes","MMH","90-14192","2011-01-21","felix@null.net","This mod fixes the following:
- Bear Curiass to also use the groin slot to prevent clipping on females
- Added missing A_Ice_F_gauntlet.1st Body Part (using the male
mesh, as no first person female version exists)7
..."
"11075","Blunt weapon Tweak","MMH","90-7680","2004-06-17","Koop","Ive been running this for a while, and it seems to work pretty good. When you ""chop"" it looks like the PC is hitting on an angle, but if you look the weapon does straighten out and looks pretty natural. On a few weapons, the PC hold his hand at the END of the handle, ..."
"11074","Blood Drinking","MMH","90-94","2009-04-06","Iron Heart","Blood Drinking by Ironheart
Replaces ""Vampire Touch"" spell with a much more powerful ""Blood Drinking"" ability.
-------------------------
req: Morrowind only
==================================
20090607 updated description & categories --miran
2009040..."
"11073","BlindEyes Non-Profit Alchemy","MMH","90-9286","2005-02-11","BlindEye","This Mod makes all player made potions have no monetary value. Changes made are? 2 iAlchemyMod to 0"
"11072","BlindEyes Difficult Health","MMH","90-7901","2005-02-11","BlindEye","This modification changes the percentage health a player receives from Endurance at level up; specifically, 20% is now rewarded. To counteract this, I have increased the difficulty of the game 600%. Changes made are? 0.1000 fLevelUpHealthEndMult to 0.2000"
"11071","BlindEyes Bribery","MMH","90-8653","2005-02-11","BlindEye","This small modification makes it difficult for the player to cajole an NPC, unless the player has a high Speechcraft skill. Changes made are?: 35.0000 fBribe10Mod to 5.0000
75.0000 fBribe100Mod to 20.0000
150.0000 fBribe1000Mod to 8..."
"11070","Blight Infections","MMH","90-9229","2004-02-19","Sendai45","I have often wondered why creatures all across Morrowind are infected with the blight, yet I myself have experienced no ill effects from days of exposure to the very same storms. With this mod, you are no longer immune to blight storms. Every time you wander aroun..."
"11069","Blight Bounties","MMH","90-5935","2011-10-11","Ivza","The Temple is now issuing rewards for those who kill blighted creatures. The rewards can be collected by visiting one of the three specialized Temple representatives either at Molag Mar, Maar Gan or Ghostgate (Tower of Dusk)."
"11068","Blessing of the Saints","MMH","90-14147","2010-10-29","Logorouge","Shrines of the Saints and Almsivi now give more powerful blessings.
Aralor's Intervention: Fortify Personality 5pts -> 10pts
Spirit of Nerevar: Fortify Fatigue 20pts -> 50pts
Shield of St. Delyn: Resist Blight Disease 10pts -> 40pts
Olm..."
"11067","BigMod","MMH","90-7946","2004-12-23","xereau","Massive sweeping changes to many game aspects, includng armor, weapons, classes, races; gameplay etc. 329 spells Some uber items (game uniques, changed) & 251 enchants seen; 126 GMSTs, some of which may NOT be required; 2 extensive readmes provided need to be read; - suggest ba..."
"11066","Bigger Vanilla Font","MMH","90-15460","2016-03-04","Hrnchamd","Requirements:
- Better Dialogue Font 1.1 by Hrnchamd
- English / European edition
- Unrestrict menu size option applied in Morrowind Code Patch
Installation:
1. Install Better Dialogue Font 1.1 by Hrnchamd
2. Install Bigger Vanilla Font
Notes:<..."
"11065","Bigger Old Blue Fin","MMH","90-6267","2009-09-17","Illiotibial","This mod increases the size of the legendary slaughterfish Old Blue Fin by 50% because the original is, well, disappointing."
"11064","Better Vampires","MMH","90-13252","2009-02-13","Draco9009","Yeah i finally got this the way i want it to be. Now becoming a vampire should be easier and you get a lot of better bounses to your skills. Strength gets 50pts as does speed and endurance. Athletics, acrobatics, sneak, and security all get 100pts. The sun hurts a lot as it should staying outside..."
"11063","Better Tunic's Armour Level Requirements","MMH","90-11155","2007-03-30","Better Tunic","This mod adds a script to glass, ebony, deadric and indoril armour. The script makes it so that your skill level for that armour's weight class has to be a certain high for it to be wearable, as shown below:
glass (light)=60
ebony (heavy)=60
deadri..."
"11062","Better Telekinesis v1.1","MMH","90-13222","2009-02-02","Fliggerty","The first time I used telekinesis I was excited to see things move through the air on the wings of magicka. Obviously I was sorely disappointed.
Better Telekinesis makes the telekinesis spell effect...well...better. Now when you activate an object across the room, it will be magicall..."
"11061","Better Stendarr's Hammer","MMH","90-13745","2009-11-15","WhiteFangWarrior","All this mod does is add a zero to the health of Stendarr's Hammer. Now your higher-level characters won't break it in a single hit!
Yes, it still weighs a bloody ton."
"11060","Better Staves","MMH","90-10221","2005-11-08","Wolfie!","Makes staves look more like walking sticks, perfect for mages. Something cool to do with your new staff is to enchant it with a cast when strikes, on target spell, and it looks like a real mage staff =) Changed in 1.1
Added some staves I f..."
"11059","Better Skills, Attributes and Tweaks","MMH","90-12480","2008-01-18","Kosta","changed attribute names
magicka -> mana
fatigue -> stamina
intelligence -> mind
willpower -> spirit
personality -> charisma
luck -> perception
changed skill names
block -> shield"
"11058","Better Propylons","MMH","90-13626","2009-08-25","Candlemaster","This mod changes propylons into ""doors"", making them companion-friendly. An optional second ESP supports Bethesda's official Master Index plugin, making the master index act as a ""master key"" for the propylons, and you can use it to teleport you to the caldera mage's guild.
[b]Ch..."
"11057","Better MCA 5.0 Lovesounds 1.0","MMH","90-10733","2006-08-10","Witch King","This mod replaces the original sounds when your CHARACTER are having sex in MCA 5.0 with new much better ones. The new sounds were originally used in ""Mr Cellophane's Lovers and Legends V0"" mod and are much more suitable.
Requires Morrowind Comes Alive 5.0"
"11056","Better Land & Sea Vision","MMH","90-6685","2011-02-18","malfunction","null"
"11055","Better House Trainers","MMH","90-13971","2010-06-05","Thondur","After gaining all three Great house strongholds {with different characters) I found the occupants and servants that come with them utterly useless; every time I am way beyond anything they can offer by the time I get the stronghold, so I made this mod to remedy that.
No matter which ..."
"11054","Better Gear ArmWeap","MMH","90-13258","2009-02-17","Josh J","This is the beta of my armor and weapon tweak.
It still makes weapons closer to real weights and improves the function as well.
Armors are mostly just balanced rating wise to match weight, coverage and type.
still no gmsts cleaned with esp cleaner
[b..."
"11053","Better Gear ""weapons and armor","MMH","90-13253","2009-02-13","Josh J","simply a tweak making armor more effective while balancing weight and rating.
secondly a weapon mod doing about the same.
no magic was changed no gmsts.
cleaned with testool use either or both for best results.
this will increase difficulty so play..."
"11052","Better Clothing Names ULTIMATE","MMH","90-11369","2007-07-10","dragonfire69691","Description: Better Cloting Names Ultimate changes all of the generic clothing
in Morrowind, Tribunal and Bloodmoon to give the more 'unique' names. I
have not chnaged the names of quest items, unique items or magic items. This mod
does not require any of my pr..."
"11051","Better Clothing Names - Tribunal Addon","MMH","90-11368","2007-07-10","dragonfire69691","Better Clothing Names Tribunal Addon changes all the generic clothing added by Tribunal to give them more unique names."
"11050","Better Clothing Names - BM & TR Addon","MMH","90-11367","2007-07-10","dragonfire69691","Better Clothing Names Tribunal and Bloodmoon Addon changes all the generic clothing added by Tribunal and Bloodmoon to give them more unique names."
"11049","Better Clothing Names - Bloodmoon Addon","MMH","90-11366","2007-07-10","dragonfire69691","Better Clothing Names Bloodmoon Addon changes the generic clothing from Bloodmoon to give them more unique names."
"11048","Better Clothing Names","MMH","90-11344","2007-07-06","dragonfire69691","Better Clothing Names gives all the generic clothing names unique names.
This is my first uploaded mod so please give constructive criticism to help me make it better."
"11047","Better Begining Atmosphere","MMH","90-11553","2007-09-24","Kote","This kind of mod is already made by others but i think i made it a bit better.
this mod changes atmosphere in the begining to much better one:
1. removes tutorial messages during character generation;
2. changes star..."
"11046","beastracefix 0602","MMH","90-4653","2009-05-12","Unknown","Better Beastrace tweek
Version 0.10
Please send me any advice you may have. (OR IF YOU CAN SKIN A GOOD HELM)
My e-mail is TheCheese19@hotmail.com
Beast races in morrowind have special abilities to make up for their lack of full helms and boots.
Unfortunatly,..."
"11045","Beast Races Can Wear Armor","MMH","90-6567","2010-10-14","MoneyBags01","Are you playing a beast race? do yo want to ware boots or a full helmet? well now with this mod Beast races can wear helmets and boots. I also set the 1.10 weight to 1.00. cleaned of gmsts's"
"11044","Be A Guard","MMH","90-14211","2011-02-10","MoneyBags01 (AKA Hvalek ), Scamp, Peachykeen","Hello, this mod took a long time to do.. it's a beta of a beta if you will, and we put a lot of effort into it.
What it does: it allows the PC to be a guard and arrest, fine, or kill (legally) an NPC.
How to play: when you get the package for Caiu..."
"11043","Balmora Un Mod","MMH","90-1815","2009-04-06","Mouse","The Balmora Un-Mod does just the opposite of what most mods do to the city of Balmora
It increases the frame rate in the city by removing a quantity of rocks, roots, and other static objects that are rarely noticed but do effect your frame rate
I have managed to get what I e..."
"11042","Balmora Guild Door","MMH","90-10531","2006-04-09","Night Storm","This plugin adds door between Balmora's Fighters Guild and Mages Guild.
Just a simple thing to make life easier :)"
"11041","Balmora Fighter's Guild Entrance Fix v1.0","MMH","90-6734","2011-06-04","MrSmit","null"
"11040","Balancing The ""Conquerable""","MMH","90-13947","2010-05-12","MrNicNac","This is a rather simple mod, but it can effect your ""reign of terror"", or easy game problem.
Everytime you visit a city you see the guards as useless fools who can't hold their own (well most of us anyway). This mod takes all guards (and some important people who ""should..."
"11039","Balanced Weapons and Armor","MMH","90-14037","2010-08-14","Number One","This mod combines my original 2 mods ""balanced weapons"" and ""balanced armor""into one. In the process I completely
redid all stats to make them a little more reasonable. Adamantium and dark brotherhood armor are recomended for
this mod.
This mod co..."
"11038","Balanced Weapons","MMH","90-12803","2008-07-02","Number One","This mod contains new statistics for all Morrowind weapons, as well as untouched changes to all Tribunal and Bloodmoon weapons made by Taddeus' in the balanced weapons mod. This mod retains Taddeus' decisions for weapon enchantments (not enchantment capacities), reach, speed, ..."
"11037","Balanced Medium Armor","MMH","90-12989","2008-10-25","et666","What does this mod do?:
Balanced Medium Armor is a very simple mod which alters the armor ratings of some light and medium armors to make both classes more balanced. Glass armor, which is light, was originally more powerful than Indoril, the best medium armor available in..."
"11036","Balanced Dark Brotherhood Armor","MMH","90-13708","2009-10-22","Yumi Kazuki","This is the first mod by our team ^^
We've all been in this situation;
You've just started a new save game on Morrowind, ready to slowly advance and enjoy the game. Suddenly, you're attacked by a Dark Brotherhood Assassin and it drops its armor. Y..."
"11035","Balanced Armor Sets v1.0","MMH","90-6316","2009-11-01","Era Scarecrow","null"
"11034","Avengers postponed Dark Brotherhood Attack v3.0","MMH","90-15249","2014-09-12","Avenger","From the included readme:
""What is new in 3.0:
Following some excellent suggestions by Shadowsong, I've modified the script parts determining which kind of Brotherhood Assassin attacks you. The levels at which they appear have been adjusted and they've gotten a healthy level boost. Top ..."
"11033","Avenge Your Death!","MMH","90-12702","2008-05-01","Fliggerty","Avenge Your Death! changes the way you die in Morrowind. Rather than simply loading a save game, you can now become a ghost and try to regain your body. When you are killed, your corpse and all of your belongings will fall to the ground where you died. Then after a brief time in..."
"11032","Attribute health","MMH","90-9885","2005-07-21","Kuriken","Changes how health is calculated by making it ( 200*strength + 50*Intelligence + 200*Willpower + 75*Speed + 150*agility + 250*endurance + 10*Luck ) / 350 + 2*Level. It is a heavily modified version of Bell-chan's Independantheath script so all props to him."
"11031","Athanos Realism","MMH","90-8333","2005-12-05","Athanasios Chalas","This is a realism mod that affects speed, hold breath time,drowning damage, minimum fall distance and encumberance penalties. I want to believe that it is balanced and realistic. The Readme has more details. Each aspect of the mod has its own esp so that you can choose what you like..."
"11030","At-A-Glance Companion Status Bars","MMH","90-6054","2012-01-27","skaeps","[b]Name: At-A-Glance Companion Status Bars[/b]
[b]Version: 2.0[/b]
[b]Date: 12/12/2010[/b]
[b]Requirements: Morrowind Graphics Extender (MGE)[/b]
[b]Author: skaeps[/b]
[b]Description[/b]
[b]===========[/b]
[b]Ever have trouble keeping track of a companion'..."
"11029","At the Desk","MMH","90-12725","2008-05-15","Paylardo!","This very simple mod will move Socucius Ergalla and Sellus Gravius to behind their respective desks, rather than each of them standing in front. Seems more logical for a desk job, no? For Socucius to begin his dialogue, simply walk up to the front of the desk across from him.
<..."
"11028","Asentiah's Weightless Morrowind - Misc. + Decliffracorage","MMH","90-13359","2009-04-07","Asentis Vallenhigh","This addon makes -all- stock Morrowind Books, Scrolls, Magic Scrolls, Probes, Repair items, Lockpicks, Appartuses and Misc. items absolutly weightless.
As an added bonus, it makes all Cliff Racers passive, so they no longer attack the player, but instead flee upon sight.
..."
"11027","Asentiah's Weightless Morrowind - Climax + Bonuses","MMH","90-13360","2009-04-07","Asentis Vallenhigh","This modification makes all stock Morrowind, Tribunal and Bloodmoon weapons, shirts, pants, shoes, amulets, rings and belts weightless.
I did not make any armors and shields weightless due to the fact that reducing them to that level makes them -all- Light Armor.
To avoid ..."
"11026","Ascended Sleeper SFX Fix & Resource","MMH","90-6205","2008-11-28","quorn","The plug-in patches in the ascended sleeper sounds included with the game, but not assigned. They are quite different, though fitting.
Also the keyframe file for the ascended sleeper is fixed so that the ascended sleeper will now play attack and idle sounds. <..."
"11025","Artifacts v0.9","MMH","90-5296","2009-05-12","Lord Xeen","This mod adds several new artifacts that were in Daggerfall, but are missing from Morrowind. They include...
-Wabbajack: A magic staff that transform a monster into a random other type of monster.
-Sanguine Rose: Pedals from this rose can be used to sum..."
"11024","ArrowDmgDisp","MMH","90-5477","2009-05-12","Unknown","No Readme"
"11023","Arrow De-nocker","MMH","90-13221","2009-02-02","Fliggerty","Once you have nocked an arrow and drawn in back it has always been impossible to
put the arrow away without shooting it (without going into the inventory.) This
mod will de-nock your equipped arrow when you press ""spacebar.""
This works with ..."
"11022","Armour Realism and Balance","MMH","90-13176","2009-01-18","Jennii","This mod makes alterations to all armor (except Wraithguard) to make it more realistic (where appropriate) and much more balanced.
All armor skills are useful now, most of the high level armours are worth significantly less so it is no longer possible to buy max skills after selling a..."
"11021","Armorer and Sneak Skill Rebalanced","MMH","90-6689","2011-02-22","Maal-95","I was always unhappy with the pace that the Sneak and Armorer skills increased at, so I decided to fix them myself, finding no mod that did this (and only this :P).
This mod increases the pace that both the Sneak and Armorer skill increase at. The speed that the Armorer s..."
"11020","Armor Sets","MMH","90-12737","2008-05-28","Italianstal1ion","If you bring so many pieces of a certain armor together, then they
will allow the player to achieve certain bonuses. Say for example,
a player equips 5 pieces of chitin armor. Then the player gets a +5
agility bonus ON TOP OF whatever enchantments the armor has..."
"11019","Armor Requirements","MMH","90-13010","2008-11-10","Darkwolf82","This mod makes it so instead of being able to use any armor at any level, you must meet a certain skill requirement. I will list them here, they will also be found in the readme. But you can also check them in game by trying to equip them, if you fufill the level, everything will be fine, if not,..."
"11018","Armor Integrative Modifications AIM","MMH","90-6191","2008-08-07","Alaisiagae","This mod modifies all armor, both enchanted and unenchanted, including artifacts. Weights, prices, enchantment capactiy, health, and even the AR values have been changed. This mod incorporates Lurlock's Left Gloves mod and my own Left Gloves addon mod, as well as several bug fixes.
&..."
"11017","Armor Integrative Modifications AIM","MMH","90-12853","2008-08-07","Alaisiagae","This mod modifies all armor, both enchanted and unenchanted, including artifacts. Weights, prices, enchantment capactiy, health, and even the AR values have been changed. This mod incorporates Lurlock's Left Gloves mod and my own Left Gloves addon mod, as well as several bug fixes.
&..."
"11016","Armor Fix","MMH","90-12202","2013-02-11","Varg 'Euthanasiologist'","There are a lot of inconsistencies in Morrowind armor specifications. Armor Fix
is, as it name states, a plugin designed to fix them. I'm not going to list all
the corrections, there are too many of them. They were made in directions of
realism and balance, second a bit more impor..."
"11015","Armor Bonus Compilation","MMH","90-13965","2010-06-02","kid1293","Version 1.0
Implements an armor bonus system with sanctuary, reflect and feather bonus plus sneak penalty.
You must choose carefully when to, or when not to, wear armor. You can go unarmored and max out at 50 sanctuary and 50 reflect, at 100 in Un..."
"11014","Armor & Weapon Fix","MMH","90-1238","2009-04-06","DarkOneVenzar","*****************************************************************
The Elder Scrolls III
MORROWIND:
Armor & Weapon Fix
*********************..."
"11013","Argonian Watter Breathing Toggle","MMH","90-13155","2009-01-10","Jack","This is a flawless means to add constant watter breathing to argonians.
The spell acts as a toggle so u can turn it on or off at any time so it will not cause problems with any quest. You can use this on a previously created Argonian character it will not have any problems."
"11012","Argonian Water Breathing","MMH","90-13330","2009-03-21","Tzing","This is a very simple mod. All it does is make the Argonian Water Breathing spell into an ability, so you don't have to keep casting it."
"11011","Arena & The Rusty Swordsman","MMH","90-15065","2013-12-02","Illtempered","The purpose of this plugin, is basically, to transform the arena, in Vivec, from a boring place, into a happening place. There are no quests. Just stuff to make the arena come alive. There are gladiator battles from 8am until 11pm, and a small bar called ""The Rusty Swordsman"" has been added, and ..."
"11010","Archmagister's Privileges","MMH","90-11512","2007-09-12","Arcimaestro Antares","With this plugin, if you are member of the House Telvanni, rank Mouth or higher,
- you can promote the lower ranking members in the faction to a higher rank;
- you can expel the lower ranking members from the faction;
- you can teach the disciplines of..."
"11009","Archmage's Privileges","MMH","90-11235","2007-05-13","Arcimaestro Antares","With this plugin, if you are a member of the Mages Guild, rank journeyman or higher,
- you can promote the lower ranking members in the guild to a higher rank;
- you can expel the lower ranking members from the guild;
- you can teach the disciplines of Alche..."
"11008","Aravon's Difficulty Mod","MMH","90-8416","2002-09-16","Aravon","Summit info: this changes a LOT of creatures, guards etc. but not all- ups their stats to some extent and will be a much greater challenge. Not all have been changed; but Dagoth Ur will be a lot more difficult.. Generally makes everything, such ..."
"11007","Aragon's Dodge Mod","MMH","90-13433","2009-05-24","Aragon","This mod is an optimized (and completely rewritten) version Horatio's
excellent ""dodge"" mod. Makes unarmored a much more powerful skill by adding a sanctuary bonus.
This mod is for wizards, monks, thieves, and Conan-style fighters. It tries to balance the una..."
"11006","Arachnid Black Menu Color","MMH","90-11681","2012-09-16","The Blood Cauldron","null"
"11005","Aprogas's Vampire & Wakim's Improvements","MMH","90-8153","2002-12-13","Jasper Jongmans","Merge of 2 conflicting mods, Wakim's Improvements and Aprogas's Vampire plugins. Also fixes a few issues in Wakim's Improvement plugin."
"11004","Aprogas's Armor Enchant MW","MMH","90-8576","2002-12-13","Jasper Jongmans",""
"11003","Aprogas' Armor Enchant (Tribunal)","MMH","90-8578","2002-12-13","Jasper Jongmans","Changes the enchant ratings of armor (including Tribunal armor) to values I consider more logical."
"11002","Anvils","MMH","90-15655","2018-08-06","Tizzo","Pre-existing ""Anvils"" in the game world are replaced by activators which, when used, cast a spell on the player that gives you a few seconds of increased Armorer skill.
That's it. You're around an Anvil, click it. You can repair your stuff somewhat easier."
"11001","Anti-Shock SFX Mod","MMH","90-8609","2003-07-17","Jintao","This mod's function is simple: it decreases the volume of certain sound effects, especially those in battle. I've found it very frustrating (and heart-stopping) to play a game and suddenly get hit and have the volume jump up 100 decibals on you. Updates fo..."
"11000","Antare's Big Mod - Tamriel Reborn compatability patch","MMH","90-13879","2010-03-08","Sir Fisch","Ever wanted to play with the Antare's Mod in TR? Now you can! SO far, it's just an Imperial Legion arrest patch, but i'm working as fast as I can d@#!it!
(not my original ESP's, all credit goes to original author for creating such great mods!)"
"10999","Animal Realism","MMH","90-7369","2002-05-28","Sal Maker","Dedicated to Charles Darwin The Animal Realism Plugin is a simple modification that allows for more believable animal behaviour (i.e. less suicidal rats, fish, cliff racers, etc.) Blighted animals will still attack as normal because the blight has caused them to lose the..."
"10998","Always Hit Morrowind","MMH","90-6270","2009-09-18","Shade the Bandit","Always Hit Morrowind
--------------------
version 1.0
What it does
------------
This mod attempts to mimic the always-hit combat system of Oblivion to some degree.
When any menus are ope..."
"10997","Alternate Messages","MMH","90-7804","2005-03-02","Blindeye","Changes ingame messages to be more roleplayer friendly. Message changes include... ""Do you want to remember this location?"" instead of: Do you want to save you game?
""The lock spring eludes your probing"" instead of: lock pick failed.
..."
"10996","Alternate Enchanted Item Icons v1.1","MMH","90-10395","2006-02-08","Rob B.","null"
"10995","Alternate Beginnings, 2.2","MMH","90-6583","2010-10-27","Evermoon, BlueBit, Narfblat","This simply disables the stock character generation and gives you multiple options of where to 'spawn'. It also has Zerocyde character maker scripts as an optional choice. It is primarily a roleplaying Mod. I have done very little of the work here, ALL credit deserves to go to Evermoon, BluebBit,..."
"10994","Alternate Beginnings - Simon's Fix","MMH","90-11600","2007-10-15","Evermoon, update The Great Simonski","This is a fixed version of Alternate Beginnings by Evermoon, so 90% of the credit goes to them.
From the author's description:
""This plugin gets rid of the original character creation and instead allows you to make the usual choices in a sequence, after which ..."
"10993","Alternate Azura's Star","MMH","90-14487","2012-06-17","Enigggma","You know the quest Azura sends you on? The one where you fight all these daedra on an island north of Dagon Fel? Well, you get back after fighting all these great and terrible monsters, and what do you get? A soulgem. A freaking soulgem.
Let's get this straight: you trav..."
"10992","Almalexia Undialog","MMH","90-9234","2004-02-20","SeekerVI","This simple ""mod"" shifts the omnipressant subject of ""Almalexia"" to Temple faction members."
"10991","Almalexia Spellcasting","MMH","90-14199","2011-01-27","thuggqwerty, Hrnchamd","You will need to have Liztail's Animation Kit to make this work. You can download it from his website here:
[b]Changelog:[/b]1.2 - New features from Hrnchamd allow the mod to be compatible with MCP, and fixing other general technical issues."
"10990","AllSpeeds","MMH","90-13806","2010-01-03","Trasd","AllSpeeds Plugin
Ver. 1.0 Created by Trasd
for
The Elder Scrolls III
&..."
"10989","All weapons one-handed","MMH","90-13948","2010-05-12","issue-11","This mod simply changes all two handed weapons from vannila Morrowind to one-handed weapons. It might be fun to play this if you want tobe able to use your shield while wearing a claymore/axe/warhammer etc. Both expansions can be used with this mod, but the two-handed weapons those expansions add..."
"10988","Ald-ruhn Fix Project Thingy","MMH","90-13182","2009-01-19","Professor Raine","I decided to fix up Ald-ruhn and add in a few things in order to use up the wasted space
If there's clipping issues, state them, other than the guards look funny going up and down the ramps. :/
I might interfere with other mods that change aspect..."
"10987","Ald Ruhn TG Devil Tanto Tweak","MMH","90-15130","2014-01-05","JOG","A small fix to make the original thieves guild quest in Ald ruhn's Mages Guild more fitting to a sneaky thief. (Without this plugin the quest is more suited for a ruthless bandit.)
The Guard waited at the Door for the Player, and attacked, as soon as the Payer entered the Guildhal..."
"10986","Agility-Based Security","MMH","90-6749","2011-06-17","The Vagrant Wolf","This is a simple little thing of a plugin that does nothing more than changing the governing attribute of Security from Intelligence to Agility.
I'd recommend reading the ReadMe if you have any questions. It covers:
- All you could ever want to kn..."
"10985","Aergis' Always Hit","MMH","90-6787","2011-08-27","Aergis","Requirements: Morrowind, Tribunal, Bloodmoon, and MWSE(the latest version of MGE with internal MWSE will work)
Description:
I always had a problem with the ""hit-and-miss"" gameplay and I know there are other mods that solve this problem, but they never really d..."
"10984","Advent Children Sword tweaks","MMH","90-10985","2007-01-12","edison12345","This mod makes it so you can break or put back together the ""advent children cloud's weapon.""
It now has the abillity to go onehanded and twohanded for the 2nd and 3rd biggie swords.
[b]Changelog:[/b]1.0: Base split and attach system
1...."
"10983","Advanced Save System","MMH","90-9632","2005-04-03","Kazeiru Nannoki","This mod uses scripts to prohibit the player from saving unless they find a ""Save Bell"". It changes play style to be more cautious. To activate the mod, do either of these options. a. Talk to the nord male outside the Eight plates in Balmora
b. ..."
"10982","Advanced Persuasion 1.2","MMH","90-12143","2013-01-29","Danjb","null"
"10981","Advanced Development Toolkit","MMH","90-6331","2009-11-18","GrateGuy","Features:
ADT significantly changes the leveling system and is fairly easy to alter. The main version also changes maximum health and magicka totals. See the readme for a complete list of features and ways to edit the mod.
Other features include: &..."
"10980","Advanced Combat","MMH","90-12459","2008-01-04","Sain29","Advanced Combat
Author: Sain29 [url=mailto:Email-carth.onasai@gmail.com[/img]Email-carth.onasai@gmail.com[/url]
This mod adds some new abilities for Mages, Fighters, and Rangers.
They each have two start abilities, and for fighters, us..."
"10979","Adamantium Fixed","MMH","90-8683","2003-02-24","T Tripweed","Makes Adamentium weapons in Tribunal able to hit ""immune to normal weapon"" monsters, like Daedra."
"10978","20030628 2129 Brittlewind Fixed Launcelot","MMH","90-2026","2009-04-06","Michael Damon (aka Launcelot)","Brittlewind Fix by Michael Damon, aka Launcelot
Brittlewind is a rather nasty spell in Bloodmoon used by the Wind Witches and Fryse Hags. Through a strange combination of events, some NPCs may also cast this spell, and shouldn't. I think the culprit may lie with a combination of the Bl..."
"10977","100ProjectileStoreChance","MMH","90-3963","2009-05-12","Devon","*****************************************************************
The Elder Scrolls III
MORROWIND:
100ProjectileStoreChance
by Devon ""Blaaguuu"" Carlson
nitro_x_dc@hotmail.com
*****************************************************************"
"10976","Zyndaars Bows","MMH","98-5342","2009-05-12","Zyndaar, Ronin(7)","This is the last shipment of zyndaar's great bows.
i just made this small plugin to share these great models with you.
Not placed in game.
if you want the bows just type in your console:
player-&___gt___;additem ""bow1"" 1
player-&___gt___;additem ""bow2"" 1
..."
"10975","Zino's Daedric and Ebony Longspears Add-on","MMH","98-6806","2011-11-02","Zinoviev","This mod adds the Daedric Longspear and the Ebony Longspear into the leveled lists. They aren't actually added to any locations but since they are in the leveled lists, you might get them randomly from fighting high-leveled enemies. You can also drop them in-game by using the console commands or ..."
"10974","Zar'roc","MMH","98-10811","2006-09-24","Redguard_Slayer","This mod adds the sword Zar'roc from the Eragon book series The pair can be found in the center area of the Vivec Puzzel Canal
IMPORTANT -----> please note:
The coloring is different from what the book describes because it was requested that way. ..."
"10973","Zanbatou v1.0","MMH","98-14993","2013-09-16","Deathbliss","This brand new custom sword model I have made is inspired by the one Sanoskai uses against Kenshin in the anime Rurouni Kenshin, and has been seen in the games Beserk - Guts Rage and Final Fantasy 7. I made it just for fun, but be forewarned it is very heavy, very slow, and you can't defend ..."
"10972","Ye Olde Longbow","MMH","98-5418","2009-05-12","tempar2000","This mod adds the Ye Olde Longbow to Arrille's tradehouse. Tall as a Wood Elf, this powerful bow can pierce sand crabs at 100 paces or more!"
"10971","Yautja animated wrist-blade","MMH","98-6677","2011-02-10","r555","
The Elder Scrolls III
MORROWIND:
Retractable Yautja wrist blade - r555
..."
"10970","Yautja animated wrist-blade","MMH","98-14210","2011-02-10","r555","
The Elder Scrolls III
MORROWIND:
Retractable Yautja wrist blade - r555
..."
"10969","Yanks1343s Staff Collection v2","MMH","98-5480","2009-05-12","Yanks1343","This mod adds 18 recolored staffs to 18 different Shrines."
"10968","Y.N.A.N.A.R. Mod","MMH","98-13147","2009-01-07","Dragon_Lance","You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod.
Let's put it this way. I have temporarily gone bananas. This adds ""Nanar"" weapons and armor to Hodlismod the armorsmith in Caldera. All you need is the coins. I personally prefer the ""Nanar stars"". Enjoy!"
"10967","Xenn's Marksman Overhaul v1.0","MMH","98-13282","2009-02-27","Xenn","
PLAYING THE PLUGIN
Start Morrowind, select ""Data Files"" from the start screen, and select the appropriate .esp for your game and begin playing! To ..."
"10966","Xanathar's Saber","MMH","98-14710","2013-05-11","Archeopterix","Retextured Saber for Xanathar, found in the Balmora Mage Guild near the beds.
If you find a bug or you want to use this mesh in one of your mods,
please PM Archeopterix at http://forums.bethsoft.com/forum
(its more for my own curiousity so I know who's using it)"
"10965","Wooden Longbow v2.11","MMH","98-15075","2013-12-04","The_Inwah, AnOldFriend","This mod adds a 10 longbows to the game of Morrowind. You can get the bows by finding a high elf standing outside the Balmora entrance gates. He will sell you the bows and a 'couple' of arrows. The bows are pretty balanced and not expensive."
"10964","WM Mace Flail","MMH","98-11088","2007-02-24","wildman","Adds an animated blunt weapon both 1 and 2 handed versions.
Purchase From Arille in Seyda Neen.
watch a video here:"
"10963","WizardStaffs","MMH","98-488","2009-04-06","Unknown",""
"10962","Wizard Staffs","MMH","98-7682","2004-06-23","Tjolbi aka pc_freak","This mod adds 6 new staffs to morrowind which shoot their enchantment instead of you casting it. They are added to the ""random excellent melee weapon"" misc item so you'll have to search for them. This version enables the player to switch between the ""normal"" staffs ..."
"10961","WitchKingSword","MMH","98-5334","2009-05-12","Ent went Moot","The sword is found in Arrielle's Tradehouse, in Seyna Neen, next to the door."
"10960","Winters Court","MMH","98-13856","2010-02-21","swrdphantom","This mod adds a tomb to Solsthiem which includes two new weapons, two shields, a ring, and a few miscellaneous items."
"10959","Wings of the Queen of Bats","MMH","98-6338","2009-11-25","TheOne&Only","The Wings of the Queen of Bats are a unique axe artifact that was included in the construction set but not found in the game. However there were two copies of the ""unique"" Ring of Surroundings that are found in the game. One is a quest reward from Larrius Varro in Fort Moonmoth and the othe..."
"10958","Windwalker Staff","MMH","98-6714","2011-03-29","Whattheh","Adds an enchanted staff to the game, which gives invisibility + 1000pts levitate (constant effect).
I don't like stuff that makes the game to easy, so there is a little script attached to the staff to add some little drawbacks to this otherwise very handy item. :)
The staf..."
"10957","William Wallace Sword Mod","MMH","98-5427","2009-05-12","Kagz aka Kagrenac","Alright this mod brings the William Wallace sword to the game. I have made two versions, a silver and a gold sword. Travel to "" Kill A Rat"", to find the weapons. You dont need any more clues than that, lol."
"10956","Widow Maker crossbow","MMH","98-11030","2007-01-30","Phijama","This plugin adds one new crossbow, two crossbow pistols and a new bow to the game.
The crossbows have regenerating bolts added via scripted amulets in the shape of the bolts and the bow regenerates its own arrows.
All items can be found in my test..."
"10955","WeaRepB v1.0","MMH","98-5451","2009-05-12","Joel Braddock (a.k.a. Mantodea)","Fusion v1.0 by Joel Braddock (a.k.a. Mantodea)
==========
0. Version History
1. Installation
2. What you get with this mod
3. Files list
4. How to get the items
5. Usage in other mods
6. Known Issues..."
"10954","Weapons replacer addon v1.0","MMH","98-704","2009-04-06","fonecokid","Weapons replacer V 1.1 Addon v1.0
By fonecokid (Honestly, I didnt do anything then select and add the models to game via tes3)
*******Credits
******
All models, meshes textures and icons.
****..."
"10953","Weapons Of Time","MMH","98-5432","2009-05-12","Kagz aka Kagrenac","Alright this mod brings my collection of Daedric weapons. I have modified all the weapons in 3DS MAX, creating new weapons in most cases. They are all done in the Daedric style, with Daedric tex.
I have tried to keep them at a similar level to the game weapons. So in most cases they ar..."
"10952","Weapons of the Third Era - Morrowind Edition v1.01","MMH","98-12376","2013-03-27","Chainy, The $1,000,000 aka 747823","Name: Weapons of the Third Era - Morrowind Edition
Version: 1.01
Date: 18/02/2012
Category: Models and Textures
Author(s): Chainy and 747823
Source: Link
Forum: Link
Description
===========
This mod is a pluginless replacer for 36 gener..."
"10951","Weapons of Tamriel v1.2","MMH","98-11882","2012-11-13","Soulshade","Weapons of Tamriel is a mod which contains all the weapons I made for Morrowind.
They are all added to the smith in Suran. Most of these weapons are (partly) replica's of Kit Rae swords, therefore the textures aren't completely mine. No expansion set is needed for them to work.
..."
"10950","Weapons of Past Darkness Vol.1","MMH","98-1608","2009-04-06","Reaper485","Weapons of Past Darkness Vol.1
How to install:
Unzip to your Data Files directory in the Morrowin directory. Load the Plug-in. Have fun!
If you would like to use anything from this mod, email me at kx2049@yahoo.com
Look for Weapons of Past Darkness Vol.2 so..."
"10949","Weapons of Final Fantasy 7","MMH","98-10685","2006-07-24","Lord Nuke","Updated: Version 3.0! Originally was a fix for another mod, but has since expanded and taken a life of it's own. Add's quite a few new weapons to a new npc in balmora, and several magic items to an npc in vivec, hlaalu.
Not compatible with previous versions
Not compa..."
"10948","Weapons no esp B2.0 Addon","MMH","98-658","2009-04-06","Unknown","Weapon replacer No Esp Beta 1.0 Addon.
Warning:
Use at Your own risk.
This plugin is a personnal selection.
Introduction:
The aim of this plugin is to replace a few (22) weapons ingame with meshes made by 3th part modders.
The inclusion of an E..."
"10947","Weapons no esp B1.0","MMH","98-742","2009-04-06","Unknown","Weapon replacer No Esp Beta 1.0
Warning:
Use at Your own risk.
This plugin is a personnal selection.
Introduction:
The aim of this plugin is to replace a few (45) weapons ingame with meshes made by 3th part modders.
The inclusion of an Esp is j..."
"10946","Weapons Facelift v1.0 part 3","MMH","98-713","2009-04-06","fonecokid","A graphic enhancer for Morrowind original weapons.
Not all,Glass, bolts, almost all, arrows and Blunt objects as well as throwing weapons are not changed.
Instalation:
Need the 3 packs.
Unzip all to a external folder outside game!
Make a copy/past to game Data..."
"10945","Weapons Facelift v1.0 part 2","MMH","98-677","2009-04-06","fonecokid","A graphic enhancer for Morrowind original weapons.
Not all,Glass, bolts, almost all, arrows and Blunt objects as well as throwing weapons are not changed.
Instalation:
Need the 3 packs.
Unzip all to a external folder outside game!
Make a copy/past to game Data..."
"10944","Weapons Facelift v1.0 part 1","MMH","98-745","2009-04-06","fonecokid","A graphic enhancer for Morrowind original weapons.
Not all,Glass, bolts, almost all, arrows and Blunt objects as well as throwing weapons are not changed.
Instalation:
Need the 3 packs.
Unzip all to a external folder outside game!
Make a copy/past to game Data file..."
"10943","Weapons Facelift part 1 v1.1","MMH","98-744","2009-04-06","fonecokid","A graphic enhancer for Morrowind original weapons.
Not all,Glass, bolts, almost all, arrows and Blunt objects as well as throwing weapons are not changed.
Instalation:
Need the 3 packs.
Unzip all to a external folder outside game!
Make a copy/past to game Data..."
"10942","Weapon Sheaths Ultimate v1.2","MMH","98-10789","2006-09-08","PeterNL","This plugin adds a sheath to every weapon in the game, u don't actually see a real sheath but
only the weapon hanging on your belt or on your back (depends on the weapon type).
This mod is not compatible with the following mods:
- Weapon Rotate
- Weapon Sheat..."
"10941","Weapon replacer v1.3","MMH","98-738","2009-04-06","fonecokid","Weapons replacer V 1.3 (addon)
By fonecokid@hotmail.com (Honestly, I didnt do anything then select and add the models to game via tes3)
*******Credits
******
All models, meshes textures and icons.
****..."
"10940","Weapon replacer v1.2","MMH","98-634","2009-04-06","fonecokid","Weapons replacer V 1.2 (weapon replacer pack 1.0 needed)
By fonecokid@hotmail.com (Honestly, I didnt do anything then select and add the models to game via tes3)
*******Credits
******
All models, meshes textures and icons."
"10939","Weapon Realism 0.3","MMH","98-1386","2009-04-06","SirCumferance","Weapon Realism Version 0.3
This plugin simply changes the stats of most weapons to make them more realsitic.
Version 0.3 only changes steel and a handful of other weapons. Enjoy!
-------------"
"10938","Weapon Range Balance (Tribunal version)","MMH","98-444","2009-04-06","M6n6M6 (Derek)","What this mods does...
- Makes all the Range for weapon in the game much more realistic and balanced.
Version 1.1
-All weapons from Tribunal are now included in this mod.
~..."
"10937","Weapon Pack2 v1.0","MMH","98-5304","2009-05-12","McMornan","McMornan'S Weapon Pack2
Unzip the file into your Morrowind folder. Make sure you unzip the right files to the right places !
NIF files go in the Meshes folder, TGA files go into the icons folder, DDS files into the texture folder.
Well, I found the dull weapons in the g..."
"10936","Weapon Pack version 2","MMH","98-3661","2010-10-21","IggyEGuana","Adds one Falcata and one defensive Falcata (dual wield). Adds one Zweihander (not 100% accurate to the originals). Adds a 3D version of the popular Paladin weapon from Diablo II, Baranar's Star (not based on an actual weapon). Adds one shield, Escudos. Adds three war m..."
"10935","Weapon Compilation Mod v2.0","MMH","98-15002","2013-09-27","Farrp","This mod adds 170+ (community made) weapon meshes into MW's leveled lists and to nearly 500 NPCs. There are 2-6 variants of each weapon mesh totaling about 550-600 new weapon IDs. These weapons are VERY balanced and add a lot of variety to MW. The weapons are non-enchanted weapons and they stick ..."
"10934","Weapon Compilation Mod v1.0","MMH","98-7911","2003-10-16","Farrp","This mod adds 130+ (community made) weapon meshes into MW's leveled lists and to over 400 NPCs. There are 2-8 variants of each weapon mesh totaling about 500 new weapon IDs. These weapons are VERY balanced and add a lot of variety to MW. The weapons are non-enchanted weapons and they stick to the..."
"10933","Waldmann Sword (final)","MMH","98-1908","2009-04-06","MasterW3","This adds my first sword model to the game.
if you just want to go get it.. travel to Bal Ur., then try and convince the owner to give it up...his name is Waldmann"
"10932","Void Sickle","MMH","98-11222","2007-05-04","Kieve","Adds the Void Sickle, an off-hand version, and the necessary components for retail in Mournhold's Great Bazaar.
-The .ESP is dependant on Void Gear 2.1, however the mod itself [can] be used independantly, if the player is willing to place the items in-game elsewhere. With..."
"10931","Visual Effect Weapons - Fixed v1.2","MMH","98-6281","2009-10-04","Era Scarecrow","This is an update to 'Visual Effect Weapons'. There were several issues so I rebuild it and fixed those.
Several different swords with different effects are sold by an Orcish merchant in Vivec. The types of swords present are:
-Dark Sword
-Water Sword
-Sand Sword"
"10930","Visual Effect Weapons","MMH","98-12401","2007-11-27","Chris McCoy","**Note: rtcvb32 has a fixed version of this since I didn't feel like messing with this.**
I always noticed that everyone who creates a visual effect weapon generally make either fire or ice. Well, I wanted to see something different. So, I made several of my own visual ef..."
"10929","Viking Sword v1.2","MMH","98-12334","2013-03-14","B3D00","This mod adds a Viking Sword to the game, for sale at Ra'Virr's in Balmora.
The sword is modeled in Blender with a ""real"" Viking Sword as a base.
Change log
V1.1 - Improved texture (brushed metal) and made lightmap
V1.15 - Made lightmap bigger (more visible), looks cool..."
"10928","Viking Sword","MMH","98-12828","2008-07-23","B3D00","This mod adds a Viking Sword to the game, for sale at Ra'Virr's in Balmora.
The sword is modeled in Blender with a ""real"" Viking Sword as a base.
Changelog:V1.1 - Improved texture (brushed metal) and made lightmap
V1.15 - Made lightmap bigger (more visibl..."
"10927","Viking Axe","MMH","98-5426","2009-05-12","SirLuthor","A simple mod. Not much to put into this space, I must admit! But something must be said, surely? Anyway, this 6 KB .esp file that you are unleashing upon your game contains one of the anomolies of nature and modern warcraft! The (wait for it!) *drumroll* BEAKED AXE! ..."
"10926","Victo's Arms and Shield","MMH","98-10777","2006-09-01","Counciler","Adds a Sword, Axe, Hammer, and Shield that are LOOSLY based upon those found in the online game Guild Wars.
No new models, only retextures.
View readme for location... POSSIPLE SPOILERS!!!! Recommended for high level players only.
Changelog:1.0 - Origin..."
"10925","Very Simple Auriel's Bow Replacer","MMH","98-11780","2012-11-06","Phijama, GuardianAngel","s stated in the title, this is a VERY simple replacer for Auriel's Bow. All credit for this mod goes to Phijama, as all the textures and meshes and icons are from his Excellent PJM Themed Bowsets mod. I used the Ivory Bow in this mod, because I just think it looks better, but if you prefer the eb..."
"10924","Vapor Wraith 3.0","MMH","98-10617","2006-06-12","Redguard_Slayer","This mod adds the Vapor Wraith long sword,and the Crystal Wraith shorter parrying sword with sheaths for both, Shadow & Wraith daggers that sheath on the wrists, and Storm Wraith thrown daggers with a leg sheath to Morrowind. Origionally made for my character Jasmin, but she wanted to share with ..."
"10923","Van Helsing Crossbow v1.0","MMH","98-12110","2013-01-01","Ki Shin Ju","This is a modders pack (only) that allows the modder to put the Van Helsing Crossbow into their game."
"10922","Van Helsing","MMH","98-5380","2009-05-12","Unknown","Van Helsing crossbow from the movie.
It is should be for sale in Suran by Garothmuk gro-Muzgub: Smith."
"10921","Vampire Stuff","MMH","98-429","2009-04-06","Unknown","Adds enchanted vampire equipment to the game, using vanilla models (no new meshes/textures):
- the Vampire's Hat (using the gondolier helm's model)
- the Left Glove of Vampirism (using common_glove_left_01's model)
- the Vampire's Sword (using the silver dagge..."
"10920","Valdris resource pack","MMH","98-12017","2012-11-20","Phijama","Some recovered resources created by the godfather of reflection maps himself, Phijama :)
Package contains:
Dragon Sceptre (2-Handed Staff)
Draven (1-Handed Staff)
Kahless (2-Handed Longsword)
*Ancient Valdris (1-handed Longsword)
*Valdris (1-handed Longsw..."
"10919","VA Hissyo Katana for Companions","MMH","98-12931","2008-09-12","melian","Adds sheathing scripts for companions to VagabondAngel's Hissyo Katana. You can now give the katana to a companion without giving up the sheathing feature.
Player sheathing script has also been modified, for various reasons - it's now quite different from the original but..."
"10918","VA dual wield scimitars","MMH","98-5400","2009-05-12","VagabondAngel","Ni'assa and T'ulliah
- dual wield scimitars v1.1 by VagabondAngel
Welcome to my first attempt to model a weapon... didn't turn out too bad all things considered so I turned it into dual wield twin blades.
The swords can be found in the Verelnim Ancestral Tomb in the Az..."
"10917","Uruk-Hai Scimitars","MMH","98-5449","2009-05-12","Arnon Marcus","The mod simply adds 2 Scimitars
Scimitar - Short Blade, One handed
Double-Sided Scimitar - Long Blade, two handed
Thease are the wepons used in 'Lord of the Rings' movies, by the Uruk=Hai warriors. You can find them in the lower bedroom of Balmora's fighters guild. Its in a c..."
"10916","Unicorn Saber","MMH","98-14708","2013-05-11","Archeopterix","The sword can be found next to Ra'viir's shop in Balmora, sort of hidden to
the right of the front door.
If you find a bug or you want to use this mesh in one of your mods,
please PM Archeopterix at http://forums.bethsoft.com/forum
(its more for my own curiousity so I k..."
"10915","Unicorn Dagger","MMH","98-14707","2013-05-11","Archeopterix","The DAGGER can be found by the rocks left of Meldors Armor shop in Balmora,
sort of hidden in the dirt there.
If you find a bug or you want to use this mesh in one of your mods,
please PM Archeopterix at http://forums.bethsoft.com/forum
(its more for my own curiousity ..."
"10914","Undivided Axe","MMH","98-792","2009-04-06","Unknown","
The Elder Scrolls III
MORROWIND:
Undivided Axe
Version 1.0
..."
"10913","Twinkle & Icingdeath v2.0","MMH","98-11419","2007-08-05","Thann, Myrddin Emrys","This plug-in adds the 2 legendary swords of Drizzt do'Urd, the Twinkle and Icingdeath to the game.
You can find these two swords by traveling to NW of seyda neen, eventualy you will see a cave at the left side of the path,
called "" Dark Cave""."
"10912","Twinkle & IcingDeath v1.1","MMH","98-955","2009-04-06","Thann","Twinkle & Icingdeath v1.1
By:Thann
this plug-in adds the 2 legendary swords of Drizzt do'Urd, the Twinkle and Icingdeath to the game.
you can find these two swords by traveling to NW of seyda neen, eventualy you will see a cave at the left side of the path,
called ..."
"10911","Twin Blades of Azzinoth Morrowind Edition v1.1","MMH","98-6357","2009-12-23","Bahamut","Twin Blades of Azzinoth for Morrowind v1.1
About this mod:
This is a conversion of jojjo's newest creation - Warglaves of Azzinoth, there are two versions, normal and fel.
Note on 1.1:
I am affraid that bug in 1.0 is savegame corrupting, thus 1.1 must be used..."
"10910","Trueflame and Hopesfire","MMH","98-450","2009-04-06","Elgen","This mod adds Trueflame and hopesfire in 4 new colors.
You can buy them at Meldor in balmora."
"10909","True Trueflame","MMH","98-14033","2010-07-29","Plangkye","Pluginless replacer for Trueflame, made because nobody else's Trueflame replacers appealed to me. Has reflection and bump mapping.
Changelog:7/30/2010 - If you downloaded this yesterday, please re-download it! The bump mapping on the flaming version was broken, it has been fixed..."
"10908","Trident","MMH","98-8401","2002-08-30","Serge","NOTE: no screenshot, mod, pre new screenie capability A new weapon - the trident. Elegantly crafted, fast and deadly. Specially made for all the underwater sports enthusiasts. Not cheap, but worth it. Can be obtained at Arrille's in Seyda Neen."
"10907","Transparent Red Glass Weapons and Sheilds","MMH","98-14793","2013-06-08","Korana","This plugin adds a set of transparent red glass equipment to the inventory of Uulernil, Pelagiad's Armorer.
-2 Red Glass Claymores
-2 Red Glass Longswords
-2 Red Glass Staffs
-2 Red Glass Halberds
-2 Red Glass War Axes
-2 Red Glass Daggers
-2 Red G..."
"10906","Training Weapons","MMH","98-433","2009-04-06","Unknown","Salvaged Mods
TES III - Morrowind
This plugin was originally hosted at Gamers Roam and might possibly have been at Morrowinfiles.
The author is not known and the mod has not been playtested before re-uploading.
You may therefore wish to look at t..."
"10905","Tools of the Art: Wands v1.1 (BSA)","MMH","98-14915","2013-08-12","rdjeke","Adds a group of wands for sale to Galbedir of Balmora Guild of Mages. Wands as such do measly damage, have low endurance, but high enchant capacity and are scripted to shoot their enchantment when swung. I tried to keep enchantments on wands balanced - for every wand there is an unenchanted versi..."
"10904","Tools of the Art: Wands v1.1","MMH","98-14931","2013-08-25","rdjeke","Adds a group of wands for sale to Galbedir of Balmora Guild of Mages. Wands as such do measly damage, have low endurance, but high enchant capacity and are scripted to shoot their enchantment when swung. I tried to keep enchantments on wands balanced - for every wand there is an unenchanted versi..."
"10903","Tojo's Gunblade Mod","MMH","98-11016","2007-01-24","Tojo","The mod adds a new weapon called the Gunblade, its the Revolver Model that is Wielded by Squall from FF8, if you look close you can see a couple spots of bad texturing and just how bad i am at modeling but im just happy it works in game to be honest.
This is my First Mod ..."
"10902","Tidus Swords from Final Fantasy X","MMH","98-6356","2009-12-22","DoubleBrewski","This mod adds three new swords to Morrowind. They are based on weapons used by the main character Tidus in Final Fantasy X on Playstation 2.
You can buy (or steal) the swords at the trader's shop in Molag Mar.
By request, two-handed versions of e..."
"10901","Thrown hammers","MMH","98-12584","2008-03-06","Prowlor","Adds a throwing version of all the base war hammers in the game. The higher the quality of the hammer, the more strength it takes to throw it effectively. Also adds a Clan Hammer Nord race, Clan Hammer Warrior and Clan Hammer Shaman classes, and a new birth sign ""The Hammer""; All to help the play..."
"10900","ThrowingSpears","MMH","98-495","2009-04-06","Emperor Ike, Jade Monkey","This mod adds throwing spears of different strengths to Morrowind, available at fine smiths all over the island. The projectile store probability has been raised, and the weights of the spears are quite high, relatively speaking. Check those corpses!"
"10899","ThrowingAxes","MMH","98-5330","2009-05-12","Bill","In the Maar Gan Outpost, Alds Baro now stocks throwing axes of all types, including; chitin, iron, steel and silver."
"10898","Throwing vials","MMH","98-10393","2006-02-05","Khan raider","Remember those throwing vials of Diablo 2 game? I was always thinking that Morrowind is lack of that stuff. If you don't posses offensive spells or you are not a marksman, than you don't have any range weapons. These vials will help to fix that. Although they are based on marksman skill, you don'..."
"10897","Throwing Rebalanced","MMH","98-14347","2011-07-27","Rattlesnake","Changelog:v.9 Beta - 6/27/11
Initial release
v.91 Beta - 6/30/11
Added Gold Carving Knife
Added optional Faster Projectiles.esp ..."
"10896","throwing mudcrab mod","MMH","98-4373","2009-05-12","B_O_B","ok, this is my first mod. It is really simple and only adds throwable mudcrabs.
umm...ok, all u have to do is kill a mudcrab, and every mudcrab has one on it's body.
yeah...well, thats about it...oh, there is a different mudcrab for the diseased ones.
and thats it. noth..."
"10895","Throwing Knives","MMH","98-1132","2009-04-06","Daduke","
The Elder Scrolls III
MORROWIND:
Throwing Knives
By Daduke (mark_mil@hotmail.com)
Current Version 1.0
You can find this mod at
http://olek.ilovehost.com/Daduke/
*..."
"10894","Throwing axes","MMH","98-8755","2003-09-04","Justin Dawg","Ever wondered why there are no throwing axes in morrowind? well now there are. This mod adds dwemer, chitin, iron, silver, and steel throwing axes. See readme for info."
"10893","Throwable Snakes","MMH","98-11014","2007-01-24","Chris M.","As stupid and odd as it may seem, this adds throwable snakes into the world of Morrowind. The snakes can be bought from a merchant in Seyda Neen.
Also, they are as stiff as a board and are held by the neck. I don't have the means to make them be held by the tail, to there..."
"10892","Throwable Nord Legs","MMH","98-7571","2005-07-17","Necis","This mod adds throwable body parts and other items to an npc named Hannibal in the Balmora fighters guild."
"10891","Throw It Mod","MMH","98-5310","2009-05-12","Unknown","No Read me. See Admin Comments."
"10890","Throttlekitty's IcxthSword: Morrowind Edition! v1.2","MMH","98-6705","2011-03-17","Slaanesh the Corruptor","======ICXYTH======
---DESCRIPTION---
This mod adds see-through sword to ""Addadshashanammu, Shrine"", on the alter below the statue.
It is long-blade, singe handed.
---CREDITS---
I didn't make this mod, it was originally made for Oblivion by Thrott..."
"10889","Throttlekitty's IcxthSword: Morrowind Edition!","MMH","98-14245","2011-03-17","Slaanesh the Corruptor","======ICXYTH======
---DESCRIPTION---
This mod adds see-through sword to ""Addadshashanammu, Shrine"", on the alter below the statue. ..."
"10888","The Weapon and Armor Shop v1.2","MMH","98-12701","2008-04-30","Cygnus","This mod adds the Weapon Shop to the game, as well as a bunch of new weapons and shields. A rather generic name, but I couldnt think of anything else (at that moment.) To play this mod, head over to Vivec, Hlaalu Plaza on the left (or right if you come in the other set of doors) Is the door to Th..."
"10887","The Swords of Morrowind Restored","MMH","98-14745","2013-05-19","Vlix, redwoodtreesprite","Classic game and other weapon models made by Max Edwin. The weapons are sold by Meldor in Balmora.
Many are powerful, and their cost reflects how powerful they are.
I have kept the enchantments, stats and costs exactly as Max Edwin set them. Be warned that the Daywalke..."
"10886","The Swords of Morrowind","MMH","98-1763","2009-04-06","Max Edwin","All the models are created from scratch by myselft, only the texture that are not completely my works"
"10885","The Sword of the Eye - Morrowind Edition.","MMH","98-13236","2009-02-07","Anghardel67 (created TheVortex)","Permissions by TheVortex have been given for me to downgrade and redistribute his ""Sword of the Eye"" mod, complete with both the 1 and 2-handed versions of the included sword.
Both swords include a sheathing script and accompanying scabbard, which occupies the player's *..."
"10884","The Sword of Rolf the Uber","MMH","98-6957","2012-07-14","Astion","This is a small ""Easter Egg"" mod for the Morrowind Summit. It adds the NPC ""Rolf"" to the Salvel Ancestral Tomb, and enhances the stats of Mastrius. Rolf wields a powerful sword, an immense black claymore.
This mod requires a bit of explanation. The ""Legacies and Rebirths"" RPG on the Mo..."
"10883","The Suicide Dagger","MMH","98-4987","2009-05-12","Rodrigo Ortiz","
The Elder Scrolls III
MORROWIND:
The Suicide Dagger
By: Rodrigo Ortiz
Index:
1. Installation
2. Playing the ..."
"10882","The Stormblade","MMH","98-14444","2012-03-03","Brad0001","A very small and simple mod, I've made a few small mods for personal use before, but this is my first submission. I've done my best to make it as clean and polished as I can.
This adds a decent weapon for any magic user who likes swords, the blade shouldn't be overly powe..."
"10881","The Revenant Blade","MMH","98-9848","2004-12-16","CarbonCreations","Travel to Pelagiad and listen to rumors about the Revenant Blade, an ancient blade holding the sould of the vampire Charon. Recover the blade and learn its secrets.[list] A short quest to find the sword Learn the Ritual of Awakening to increase the power of the sword Imbu..."
"10880","The Real Bluebrand","MMH","98-12834","2008-07-27","Tanvar","This is a blue (Blade and hiltgem) retexture of the Goldbrand/Eltonbrand with darkened hilt textures and the golden piece lightened.
Why? Because Eltonbrand's ID is katana_bluebrand_unique and the two blades look exactly the same.
This mod will replace Eltonbrand's mesh an..."
"10879","The Piratelord","MMH","98-6906","2012-05-12","Anonymous","Adds a dagger to various sellers."
"10878","The Perfect Nightmare","MMH","98-5351","2009-05-12","Golgotha","Simple retexture of PhoenixKnight's great sword model."
"10877","The One v3.0","MMH","98-8573","2003-02-11","IggyEGuana","This plugin adds the all powerful sword ""The One""and a quest to find it in the game. This is just a ""nice"" weapon. It all starts inside the CharGen barrel in Seyda Neen (the barrel you got Fargoth's ring out of at the beginning of the game). Thanks to everyone on the TES Forums who gave me feedba..."
"10876","The One v1.0","MMH","98-5370","2009-05-12","iggyeguana","This plugin adds the all powerful sword The One and a quest to find it to the game. This is not an uber-unbalancer weapon, its just a ""nice"" weapon. It all starts inside the CharGen barrel in Seyda Neen. Its the barrel you got Fargoth's ring out of at the beginning of the game."
"10875","The One Ring","MMH","98-3792","2009-05-12","Jack Devil","Hi this is my first mod
so don't expect nothig fabolous
it is just a ring and a mace
the one ring and saurons mace
from lord of the rings (i know not original)
I also wanted to create armour but i don't know how to recolor so
if anyone wants me to create armour ask ..."
"10874","The Ninja Mod v1.0","MMH","98-2289","2009-04-24","Lucan","Includes:
. Secret hidden Ninja Dojo
. 5 Ninja Weapons
. Complete Ninja Uniform (Light armor skill)
Go to the west end of the large bridge near Ft. Moonmoth, your friend Tala is waiting for you there, and there is where your quest to become a Ninja will begin."
"10873","The Lost Artifacts of Morrowind","MMH","98-12135","2013-01-19","Rogue Shadow","This mod adds around 20 new artifacts to the lands of Vvardenfell, Solstheim and Mournhold. Many are found through quests and dialogue, while the rest are hidden, for only you to know where they are!
Most of the artifacts have some sort of scripted effect, and if not that, then at lea..."
"10872","The Lady Melineas Saga v1.0","MMH","98-5317","2009-05-12","Kagz Armz","This mod brings a new playable wood elf face and my collection of reworked Daedric weapons.
I modified several of the existing weapons, by enlarging and adding other parts to them.
I also made some new weapons in 3DS MAX.
On the whole they are as powerful or just below the power, o..."
"10871","The Hidden Pathway v2.0","MMH","98-5589","2011-05-15","Star Boi","This is the final version released of this mod, and it encompasses all of Star Bois major releases: Magical Goods (aka The Hidden Pathway 1.0) The Epic Armory and the elfish weapon resource pack.It adds three shops to part of Sadrith Mora which hold well made weapons, shields, jewelry and artifac..."
"10870","The Hidden Pathway v2.0","MMH","98-12035","2012-11-25","Star Boi","This is the final version released of this mod, and it encompasses all of Star Bois major releases: Magical Goods (aka The Hidden Pathway 1.0) The Epic Armory and the elfish weapon resource pack.It adds three shops to part of Sadrith Mora which hold well made weapons, shields, jewelry and artifac..."
"10869","The Green Destiny Sword","MMH","98-13329","2009-03-20","Black Hand","""A sword by itself rules nothing. It only comes alive in skilled hands.""
Sir Te, 'Crouching Tiger, Hidden Dragon' (2000)
From the ancient lands of the Akavir, wielded throughout the ages by skilled warriors.
Passed from gene..."
"10868","the great house of suran v2","MMH","98-3707","2009-05-12","Andrew Wolf","
The Great House Of Suran v 2.0
By: Andrew Wolf, crimsondragoon and Jin Atsuko.
|Interior & Exterior- crimsondragoon
|Mod Design & Ideas- Andrew Wolf, Doomsayer
|Weaponry Design- Ji..."
"10867","The Frostmourne","MMH","98-10916","2006-12-09","Santa Cruz, Fliggerty","This is a little mod I thought up when I first saw AnOldFriend's Frostmourne sword modders resource. I wanted to make a little quest out of it, so I
made a cavern, and some NPCs to make it a small quest. I then found Fliggerty and thought that he could make the sword more like the one..."
"10866","The Doomsblade","MMH","98-13278","2009-02-26","MasterX927","This is my first morrowind mod :P. It adds a massive sword to the census office in seyda neen. It has various effects relating to its age and contamination. It s unfortunatly very slow and will drain your fatigue. But, it will also restore your strength to what it once had been. I doubt this weap..."
"10865","The Dirtiest Thief","MMH","98-10643","2006-06-26","A.Zunder","Adds a Woodelf to balmora containing 3 new weapons (and one altered version) This includes a dagger, mace and longsword. the weapons are not in any way uber as they are simply there for aesthetics. All are welcome to use the models in thier own mods, as that is what they where made for."
"10864","The Devil's Gun","MMH","98-11101","2007-02-28","Aediin","The Devil's Gun (when loaded with bullets) is a firearm, so it's more powerful than a crossbow, but a lot slower to reload. If you run out of bullets (or just unequip them) the weapon switches to a spear-type weapon using the bayonet to stab enemies.
Changelog:Apparently, the fu..."
"10863","The Damned and the Sword of Velothai","MMH","98-5309","2009-05-12","Unknown","No Read Me. See Admin Comments"
"10862","The Claws 1.1","MMH","98-5376","2009-05-12","Nightwing","Check your local Balmora's Armorer for the Claws.
Rumor has it that another more powerful Dragon Claws exist elsewhere in Vvardenfell.
Changelog
version 1.1 May 27,2002
Added offhand claws
version 1.0 May 24,200..."
"10861","The Claws 1.0","MMH","98-5333","2009-05-12","Nightwing","Check your local Balmora's Armorer for the Claws.
Rumor has it that another more powerful Dragon Claws exist elsewhere in Vvardenfell."
"10860","The Axes Of True Death","MMH","98-5458","2009-05-12","Unknown","No Readme.
These are enchanted Daedric Battle Axes. The Enchantments are uber."
"10859","The Axe of Kull the Conqueror","MMH","98-1564","2009-04-06","Greevar, zJoriz","To get this axe you need to find and defeat Kull the Conqueror. He's tough and can't be killed easily, so make sure you have a fairly rugged character before you go after him."
"10858","The Assassins Weapon","MMH","98-5439","2009-05-12","SATAN","Inside,is a new mod that gives you a new weapon. Only,you have to fight a very tough Assassin for it.
Get geared up,and go to Caldera.
She awaits..."
"10857","The Arsenal v0.91","MMH","98-15150","2014-01-09","Daduke","Adds 29 new weapons to game... daggers, stillettos, maces, polearms, axes, katars, kutkri, rapier, gurkha, navaja, tridents, kriss...
Includes off-handed verisons of the katars too."
"10856","Templar Sword","MMH","98-12818","2008-07-17","Zakkbob","This is my first real mod. A sword inspired by the knight's templar
It is a two handed sword, and it's not too overpowering, and it is named Chalybus Per Templum, which is latin
for blade of the templar I believe."
"10855","T_Arsenal v1.1","MMH","98-521","2009-04-06","Thann","This small plug-in adds couple new weapons in game, they are mostly iron.
Here is the weapon list:
battle axe
dagger
fagar
mace
iron sword
iron scimitar
wood sword
You can find/buy the weapons at Caldera, Hodlismod: Armorer
To install ..."
"10854","T_Arsenal 3","MMH","98-5340","2007-08-05","Thann","adds 8 new weapons ingame
all of the weapons can be purchased from Tel Aruhn, Aryne Telnim: Smith."
"10853","T_Arsenal 2 v1.1","MMH","98-585","2009-04-06","Thann","This plugin adds 18 new weapons ingame with new meshes and textures.
You can buy the weapons from:
Dagon Fel, Heifnir: Trader. (Axes)
Balmora, Ra'Virr: Trader. (Knifes, Darksun)
Pelagiad, Uulernil: Armorer. (Longblades)
Sadrith Mora, Manicky. (Axe,Spear, longblade)<..."
"10852","T_Arsenal 2","MMH","98-11421","2007-08-05","Thann","This plugin adds 18 new weapons ingame."
"10851","T3helm and new artifacts","MMH","98-1306","2009-04-06","Unknown","This mod adds a new Helm based on the Terminator movie, A new Keening Longsword,
""Hero's Weapons"" Notes:
These Weapons are to be used with Combat enhanced, they are weak and fast so that their strength comes from preforming combos
THEY SHOULD BE USED WHILE IN TRANCE OR ..."
"10850","SwordTest JB","MMH","98-5455","2009-05-12","JB","No Readme includeed. See Admin Comments."
"10849","Swords of Oblivion v1.0","MMH","98-1502","2009-04-06","DeLite","README Swords of Oblivion v1.0
This is a mod that introduces new models and textures. Currently there are two new swords, both placed in Arille's Tradehouse in Seyda Neen. Neither are uber items.
They are lying in a corner waiting to be picked up. Taking them will not be considere..."
"10848","Sword Of Utter Kick Ass","MMH","98-5399","2009-05-12","PCC aka Blockhead","This is a plug-in for Morrowind that gives you a glass longsword with extra oomph and a lot of enchantments. One wack of this puppy will deal around 120 points of ""regular"" damage. Then there are the enchantments (all ""cast on strike"") ...
o Dire weakness to shock, shock damage. ZAP! ..."
"10847","Sword of Ur","MMH","98-8266","2005-11-28","bukowski","This is a small mod that adds another reward you can receive during the battle with Dagoth Ur, a magic longsword that has been stuck into the lever you use to open the door"
"10846","Sword of Samall","MMH","98-2044","2009-04-06","NG","No read me included. Adds a small house outside of Balmora. Uses the ""Ice Blade of the Monarch"" model. Adds an custom enchantment to it."
"10845","Sword of Hades","MMH","98-5383","2009-05-12","Nick_D","Adds a powerful sword for a high level character to the balmora guild of fighters basement in a box"
"10844","Sword of Elendil","MMH","98-455","2009-04-06","Adf","Find the Sword of Elendil In the Vulcan ! and aragons Cape
-need to Install Cloak Collection 1.4v or clean the reference out.
Uses the Chrysamere model. The sword is near the entrance of Dagoth Ur. On a ledge near the lava."
"10843","Sword of Black Marsh","MMH","98-14711","2013-05-11","Archeopterix","Hmmm looks like someone hid something in the Balmora Mage Guild.......... can't find it?
(look in the tree planter on the lower level...)
This sword is great for mages, it gives you some magic points on strike. :)
If you find a bug or you want to use this mesh in one of..."
"10842","Sword Katanado","MMH","98-2014","2009-04-06","Upminder","No Read Me"
"10841","Swiss Army Knife","MMH","98-11620","2007-10-28","korean77777","This adds a swiss army knife into the game. It can be found in the seyddaneen census and excise office.
Changelog:1.1 added tools onto the knife- new knife is in caius cosades house."
"10840","Summonable Ice Sword","MMH","98-13812","2010-01-14","Slade Hiro","This mod adds a spell merchant to Balmora Guild of Mages guild.
he sells ice spells incluing this summonable ice sword that works like a bound weapon.
the spell if quite expensive an cost 75 to cast but the sword is quite strong you get 15 to you
longblade a 3..."
"10839","Stuff-plugin","MMH","98-5033","2009-05-12","Unknown","Adds the Soulstealer katana and a Utility belt to Seyda Neen"
"10838","Striking Staves","MMH","98-12679","2008-04-22","Danjb","This mod changes a number of staves (or ""staffs"", if you prefer) to make them cast their enchantment on strike, at a range. In other words, you can cast a staff's enchantment by just swinging the weapon, rather than readying it in the menu and casting with your hands.
The..."
"10837","Stormbringer","MMH","98-10315","2005-12-26","khan raider","""Stormbringer comin', time to die!"" To all fans of Michael Moorcock and his ""Elric of Melnibone"" saga. Hellblade Stormbringer is in Morrowind, waiting for you to bring that world to doom. Now mod has a little quest, after completing which you will acquire Stormbringer. &..."
"10836","Stormbringer","MMH","98-5298","2009-05-12","Deathbliss","I'm a Michael Moorcock fan and I remember somewhat fondly the Elric series in particular. Elric carries a sword that is life and death as well as a blessing and a curse to him. That sword is Stormbringer, and I thought it'd be cool to have something similar in Morrowind."
"10835","Storm And Deliverance","MMH","98-5347","2009-05-12","Kagz aka Kagrenac","This mod brings two new sword models to the game. Storm and Deliverance are a couple, of pretty deadly swords.
You must travel to ""Ald Daedroth"" and search for the swords. Its not difficult, just have a good look around and look foranything different or NEW."
"10834","Steel Broadsword Fix & Resource","MMH","98-6175","2008-01-22","quorn","Replaces the steel broadsword, which uses the imperial broadsword mesh & icon, with new, unique ones. Repositions steel broadswords in the world to prevent clipping & floating.
includes mesh, icon, and .esp
unzip in your morrowind di..."
"10833","Star Bois Epic Armory Small Fix","MMH","98-5424","2009-05-12","Unknown","No description."
"10832","Stalhrim Stuff","MMH","98-14928","2013-08-23","Ghostnull","There was an unused mesh for the Stalhrim spear included on the Bloodmoon CD. Unfortunately, it was unusable in its original form as the mesh was messed up: its normals were flipped i.e. inside-out.
Ghostnull fixed the mesh and created a plugin which allows you to get your hands on the..."
"10831","Stalhrim Battleaxe V.2","MMH","98-5419","2009-05-12","MP*Canus","This adds the Stalhrim Battleaxe, which was not added to Bloodmoon, but had been shown in some conceptual art. This isn't the *actual*
axe, but a reskin of the Silver Battleaxe made to look like it.
This new version add a really nice transparency effect for the stalhrim part..."
"10830","Staffs of the Daedra v1.57","MMH","98-14167","2010-11-29","Melchior Dahrk","This mod adds some new staffs, one for several of the major Daedra Princes. They can be found in shrines to each of those princes. You'll have to search hard to find each of them, but should be worth the effort. They are not enchanted but have high enchant ratings and are good quality."
"10829","Staff Replacement Pack","MMH","98-883","2009-04-06","RWH","
******
Staff Replacement Pack v1.0 by RWH
******
Files required:
Morrowind, Tribunal, Bloodmoon
Changes to Morrowind:
I m..."
"10828","Staff of the Acolyte","MMH","98-5405","2009-05-12","Cheesedragon","The staff is lying on the floor of the Imperial Chapel in Ebonheart, just look down when you come in the door. It ignores normal weapon resistances, is a silver weapon, and has several Constant Effect spells at magnitude 100. The bonuses will be most useful to a Healer, although any M..."
"10827","Staff of Freezing","MMH","98-676","2009-04-06","Schwaa","Look for a necromancer's cave just north of the Skall village. A new staff with a new enchantment can be found within.
This is a simple one, no new dialog, NPC's, landmasses or cells, just a staff."
"10826","Staff of Fire","MMH","98-5516","2009-06-06","Elric_Melnibone","Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
-------------------
..."
"10825","Staff of Carnal Channeling Replacer","MMH","98-13186","2009-01-20","Midgetalien","This mod replaces the Staff of Carnal Channeling with a better mesh to make it suite a necromancer.
The mod also changes the enchantment to:
Damage health 1-5pts 30seconds on self
Summon Greater Bonewlaker 30 seconds
Summon..."
"10824","spouch's Exsilium Sword","MMH","98-13065","2008-12-03","spouch","EXSILIUM SWORD v.2.1
by spouch
Details
This is the newest version of Exsilium Sword. Adds to game the sword and a scabbard inspired by Exotath - KitRae's sword. Exsilium became now an one-handed sword and it's..."
"10823","spouch's Blood Eye Sword","MMH","98-13346","2009-03-29","spouch","======Blood Eye Sword v1.0======
===========by spouch============
Details
=======
This is first version of Blood Eye Sword. Adds to game the sword, which was projected by"
"10822","spouch's Akatosh - hand and a half sword","MMH","98-13109","2008-12-24","spouch","AKATOSH - A-HAND-AND-A-HALF SWORD v1.1
===by spouch===
Details
This is second version of Akatosh aHaaHS. Adds to game the sword, which can be one-handed, or two-handed, as you like. Also adds to sword a scabbard."
"10821","Spirit Eater Replacer","MMH","98-10460","2006-03-02","Oriphier","This mod replace the quite anonimous Spirit Eater with a more particular Mesh."
"10820","SpaceIdiot's Soul Caliber Sword: Morrowind Edition!","MMH","98-14257","2011-03-21","Mr. Cherrie","Soul Calibur 3 Sword
By Space Idiot , CONVERTED TO MORROWIND by Mr. Cherrie
==Description==
This mod adds the soul caliber 3 sword made by space idiot for the bethesda game oblivion, and downgrades it to morrowind
along wi..."
"10819","Soul Stealer Blade","MMH","98-10774","2006-08-29","Diabolicparrot","This is basically phijama's sword with a newbie enchant. Sorry for all the chaos about the theft! No more mean comments please. Download it and rate it but if you dont like it dont say anything i have feelings to."
"10818","Sode no Shirayuki v1.2","MMH","98-6187","2008-07-17","Meusnoorn","REQUIREMENTS
Morrowind.esm
Tribunal
This mod adds Kuchiki Rukia's zanpakuto Sode no Shirayuki from the manga/anime Bleach to the Morrowind world.
For all information on how to get the sword, what it does and how to release ..."
"10817","Socketed Weapons and Armor","MMH","98-14497","2012-07-02","pseunomix","This mod adds 30 socketable weapons and armor to the game. These items can have up to 3 sockets and can be socketed with any combination of the following materials:
Diamonds (Weapons: Adds 1-20 shock damage. Armor: Resist schock 25% and fortify speed 5.)
Emeralds (Weapons: Poison ..."
"10816","Snake Ring sword","MMH","98-752","2009-04-06","Sisco","Snake Ring
You can use this in anyway you like. I would like for you to give me credit.
Extract to Data Files folder.
The tx_cs_Snake_Ring_glow.dds file is there for the retexturers if you don't plan to retexture it just leave it alone do not delete it becasue it'..."
"10815","SM - Area Effect Arrows (Infinity Bow Edition)","MMH","98-13246","2009-02-10","Pacmanius","This mod is based off Marc's Scripted Bows that was released a few years ago. I really loved his idea but thought it lacked some of what I wanted so I took the mod and made my own. I used basically only his script and made it work for my purposes. Permission was granted by him v..."
"10814","Slayer","MMH","98-5389","2009-05-12","Naldor","2 handed -Broadsword- ""Slayer"" the blade is located in Ald-ruhn at the fighters guild, near the guild smith. The stats are slightly better as a daedric weapon."
"10813","Skyrim Imperial Battle Axe","MMH","98-6638","2010-12-17","Yar-Yulme","Skyrim Battle Axe, based on design of Imperial Dragon from the upcoming TES V: Skyrim. Available in Fort Frostmoth.
Changelog:v1.01
Textures updated."
"10812","SkullCrusher Replacer","MMH","98-10430","2006-02-19","Oriphier","This mod simply replace the in-game Skull Crusher Artifac with a new one ( new model and textures ).
Changelog:updated to V 1.5 completely new mesh and textures with bump mapping"
"10811","Skeligun's Zangetsu","MMH","98-13157","2009-01-11","Melancholy","Read me has credits and brief information on the mod. Has been cleaned in MWEE (morrowind enchanted editor)
Now requires Tribunal And Bloodmoon.
For vanilla users, please refer to the file labeled ""zampakto 2"".
Changelog:1.0 Zangetsu Model done, temp text..."
"10810","Simply The Best","MMH","98-4971","2009-05-12","Unknown","Alters Balmora Lucky Lockup, alters daedric dai-katanna"
"10809","Silver War Scythe","MMH","98-12186","2013-02-09","Leia aka Martin D. Jordan aka Leiawen","A few people on the Forum were asking for a Scythe weapon to play around with. I was bored with doing the Pretty Faces Project that night so I whipped one up quickly, just for fun. The texturing is slightly off in places and it's a bit basic, but hey. it only took me an hour and it looks cool whe..."
"10808","Silver Longswords","MMH","98-7121","2012-07-28","VagabondAngel","Just a little something thats taken me about 4 months to finish... I've never been fast but this is my slowest ever I think. Adds two new swords to the game - Vagabond Silver Longsword and Claymore. Both can be obtained in a Daedric Shrine - Shashpilamat (Azura's Coast Region 17,-5). Beware... ;)"
"10807","Silver Daedric Dagger","MMH","98-1636","2009-04-06","Ghoul_21","Adds a silver daedric dagger to Uulernil in Pelagiad"
"10806","Silver Daedric Claymore 1.0","MMH","98-1549","2009-04-06","lochnarus","This plugin places a silver daedric claymore in the backroom of the Ald-Skar Inn in Ald-ruhn. The sword is not overly powerful and can easily be changed with the editor to acccomodate the player's preference. It's just a simple retexture and doesn't change the shape of the sword."
"10805","Sils SpiderSword v1.0","MMH","98-5421","2009-05-12","Silaria","Just a simple new weapon mesh for your warrior or thief to use and hack people up with. There is both a long and short sword version, and their current stats are the equivilant to ebony weapons.
These items also have not been placed in the world."
"10804","Silas's Real star walker Weapons","MMH","98-13495","2009-06-20","Silasmwgamer","Silas Star walker swords.
By Silasmwgamer.
Introduction.
ok this is my seccond mod, it adds two new weapons a long sword and a warhammer.
The weapons are in star walker style textures.
bugs and GMST..."
"10803","shorterlongkeenings","MMH","98-5430","2009-05-12","SiriusSnape","ShorterLongKeenings
This simple plugin adds 3 versions of AcidBasik's Long Keening: one in black, one in red, and one in the original Keening color. The blades have been shortened to the length of the Stalhrim longsword. You will find these on the counter of..."
"10802","Shorter Long Keenings","MMH","98-1483","2009-04-06","SiriusSnape","This simple plugin adds 3 versions of AcidBasik's Long Keening: one in black, one in red, and one in the original Keening color. The blades have been shortened to the length of the Stalhrim longsword. You will find these on the counter of Meldor the Armorer's place in Balmora."
"10801","Sharpened Adamantium Weapons V2","MMH","98-519","2009-04-06","DasHogg","
The Elder Scrolls III
MORROWIND:
DasHogg's
Sharpened Adamantium Weapon V2
..."
"10800","Shardies Glaive","MMH","98-14714","2013-05-11","Archeopterix","Totally Awesome Glaivethingy made by Archie! :*
It's in Balmora, in a crate outside the mages guid, sticking out the top >:D
If you find a bug or you want to use this mesh in one of your mods,
please PM Archeopterix at http://forums.bethsoft.com/forum
(its more for..."
"10799","Shakuer's Copper Weapons","MMH","98-14524","2012-07-20","ShakurtheDeceiver","These are copper weapons, but just the retextured original iron weapons. They are added to the imperial forts, including Hawkmoth and Frostmoth and to Pelagiad's fort and Caldera's Armorer. Copper weapons are 25% cost of iron and half as durable. They do the same damage though. I also re-textured..."
"10798","Settra's Rare Weapons","MMH","98-9971","2005-07-08","Lord Settra","This mod adds a shop to the Mournhold, Great Bazzar with unique weapons which are throwable spears and throwing axes. Incompatible with Mournhold Battle Arena 2 because it uses the space where the arena is."
"10797","Sephiroths Mighty Sword plug-in v1.0","MMH","98-1524","2009-04-06","Sk8er","Made By Sk8er(Tony thats me) if anyone is going to use this in their mod let
me know by E-Mailing me at Mjtm_Mjtj@msn.com Thanks for downloading
me!You only need the normal morrowind for this baby!
Simnothing gave me the Idea and helped me with it!
-..."
"10796","SeeD MOD","MMH","98-5401","2009-05-12","Nastra Reven","A simple mod including a SeeD class and a Gunblade using new models. (not created by me) Gunblade is found inside the Tradehouse in starting town. It is on the lower floor, look up right before the stair case."
"10795","Secret Of The Ancients","MMH","98-5425","2009-05-12","Kagz aka Kagrenac, Nuclear Dope","This brings a new weapon to the game. It also brings a new statue to the game.
Travel to Nchurdamz and go in to find the secret. BEWARE, There are some nasties in there who dont want you, to get the stuff. So be prepared."
"10794","Scratchers","MMH","98-4363","2009-05-12","Unknown","This mod adds 3 hand-shaped weapons used to scratch one's back, hence the name scratchers.
Find them in a 'Smelling Barrel' in Dren's plantation."
"10793","Scimitar v1.0","MMH","98-5324","2009-05-12","Shady_72002","Readme for ""Scimitar""
Description- This plugin will drop a scimitar onto the boat dock North
of Vivec's Foreign Quarter (just South of the Silt Strider). You can
also stick scimitars in with the construction set.
Instructions- Extract the ""scimitarsmall.bmp"" file..."
"10792","Saruman Staff v1.0","MMH","98-5295","2009-05-12","CikMatt","Ok.. first things first.
Install the .zip file into your Morrowind folder, and make sure ""use folder names"" box is checked. Hey, if you cannot operate WinZip, seek help. If something goes awry, the .bmp files goes into the Textures folder, the .tga files into the Icons folder, an..."
"10791","Sapphire Weapons","MMH","98-14182","2010-12-29","Milky","Sapphire claymores and longswords have been
introduced to morrowind. these swords are based on the
glass clamores and longswords. they can be bought from
Meldor the armourer, in balmora.
This Mod should work together with my other weapons mod ..."
"10790","Sandman101's Weapon Project","MMH","98-11379","2007-07-15","Sandman101, friends","This mod adds 520+ weapons and 80+ Shields and defensive shields(weapons set up as shields) to Morrowind. Requires Tribunal and Bloodmoon. There is 7 choices for esp's. I did not make these models. See the enclosed Thanks sheet for the people that deserve the real credit. I have..."
"10789","Saalah's New Types of Arrow","MMH","98-336","2009-04-06","Saalah","Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
-------------------
..."
"10788","Rune Swords V.1.0","MMH","98-5445","2009-05-12","Unknown","Three Super Strong Elemental guardians, they have th Thunder Rune Sword, The Fire Rune Sword, and The Dark Rune Sowrd.
The Near invincible weathered Dremora who has the Blade Of Azura. Dirizz the evil npc who has the cleaver."
"10787","Rundwulf's Weapons","MMH","98-10888","2006-11-14","Rundwulf Wulfsson","A new trader Rundwulf Wulfsson and his wife Brunnhild Guntersdatter will be found just outside the entrance to Fort Frostmoth.
Rundwulf trades in armor and weapons. Brunnhild sells clothing, alchemy instruments, ingredients and jewelry.
Both..."
"10786","Ruby Weapons","MMH","98-6630","2010-12-06","Milky","Ruby weapons have been
introduced to morrowind. these weapons are based on the
glass weapons. they can be bought from
Meldor the armourer, in balmora.
please rate and comment this mod!
List of Weapons available-"
"10785","Rose Scimitar","MMH","98-10411","2006-02-11","Dagoth Chicken","Adds a rose-themed scimitar to the game. It can be found on the person a new guard in Pelagiad named Matt, in honor of the person who inspired the mod."
"10784","Roman Arms","MMH","98-7999","2005-10-27","RR_Raptor65","I've been waiting to do this for some time now, here they are, 100% authentic Roman arms!
This mod comes with:[list] 3 Gladii (Fulham, Mainz and Pompeii) 3 Spatha a Dolabra (Like a Pickaxe) Pugio (Dagger) Hasta (a long spear) ..."
"10783","Realistic Halberds","MMH","98-9195","2004-02-11","Edgewood Dirk","This mod changes the damage ratings on all the halberds, including magical and uniques, in the original Morrowind. Previously, most damage came from thrusting with the halberds, however, a halberd is not a thrusting weapon like a spear, it is a slashing or chopping weap..."
"10782","Real Katanas For Sale","MMH","98-6171","2007-10-23","Ronin (original), iamnone (revision)","--- Real Katanas For Sale v2.0 ---
(mod for TESIII: Morrowind)
by iamnone
This mod is a revision of the Katanas for Sale plugin by Ronin.
-----
Changes from the original:
- Revised each Steel Katana's weight, value, and damage to match the standard ..."
"10781","Real Katana Lite","MMH","98-6170","2007-10-22","karstux","--- Real Katana Lite v2.1 ---
(mod for TESIII: Morrowind)
by iamnone
This mod is a revision of the Real Katana 1.2 plugin by karstux (which adds better models and beautiful new textures to the wakizashi, katana, and dai-katana/no-dachi).
------ ..."
"10780","Real Dummy for Area Effect Arrows","MMH","98-6695","2011-03-09","Bethesda Softworks, Acidbasick","Integrates the Acidbasick's Animated Dummies with the Bethesda mod Area Effect Arrows.
So you can really test your new bow!
This mod is meant to replace the Bethesda mod for users that also use the dummies of Acidbasick. If you do not use both mods this is not for you. I..."
"10779","Razor's Aura","MMH","98-14025","2010-07-20","Wolfzen","(Not designed as a cheat mod.)
(If you want to test the weapon out for yourself, access the console via the ""~"" key, and click on your character in third person mode. Type additem ""mehrunes'_razor_unique"" 1 and hit enter. This will add the Razor to your inventory.)>"
"10778","Rayearth Weapons Morrowind Edition v1.0","MMH","98-12380","2013-03-27","Chainy, rikard","Rayearth Weapons Morrowind Edition.
Original mod by rikard, all credits to him.
3 fantasy swords are hidden in addamasartus.
You will be cursed by them if you have a high bounty!
Good luck and enjoy
Contact:
'Chainy' on bethsoft forums
Email in readm..."
"10777","Rat's Bow & Quiver v1.1","MMH","98-12313","2013-03-12","Misty Moon","Rat's Bow is a modified steel longbow (3 - 40), that you can buy from Ra'Virr the Trader in Balmora. The bow is totaly re-textured.
Changes made in this version:
----
Have added Rat's Quiver, buy it from the same trader that sells Rat's Bow."
"10776","Rat's Bow & Quiver","MMH","98-14122","2010-10-16","Misty Moon","Rat's Bow is a modified steel longbow, that you can buy from Ra'Virr the Trader in Balmora.
The bow is totally re-textured.
Changelog:Have added Rat's Quiver, buy it from the same trader that sells Rat's Bow."
"10775","Rapier PLUS","MMH","98-6325","2009-11-15","Kefke_Wren, phoenix12321","ATTENTION!!! AS OF LAST UPDATE ALL GMST ISSUES ARE RESOLVED, PLEASE DOWNLOAD CURRENT VERSION BEFORE VOTING!
Offers a tweaked version of phoenix12321's rapier for sale in a few shops around Morrowind. The mesh and texture have been left alone out of respect to the original..."
"10774","Rapier","MMH","98-14139","2009-06-22","phoenix12321","My first mod so please be gentle(Not my first mod that I made, just the first one that I tried to make and stick with and release. Sorry to the people who thought it was my very first mod.)
This adds a rapier to Ebonheart. Exact location is in the readme.
The armor in the ..."
"10773","Rapier","MMH","98-341","2009-04-06","David Petkofsky","A rare shipment of Rapiers from the province of Daggerfall has recently been shipped to Verick Germain: Trader in Caldrea. See him to buy one! The weapon does 3 chop and slash damage, but a lot of thrust damage."
"10772","Rapid v1.0","MMH","98-14655","2013-04-24","Erik van Osch","It adds a weapon on the desk of Arril's Tradehouse. You can pick it up without being chought. It looks like a Bee and the ammo looks like some stings. It is a crossbow and some bolt's.
To instal copy all files into ..../morrowind/data files.
Then check it in the morrowind launcher."
"10771","Ranger Lonsword v1.2","MMH","98-691","2009-04-06","J.Knez aka Schwaa","Ranger Longsword
Originally a sword from Everquest, I worked off of pics posted at Eldersrolls.com
It can be purchased in TelMora, look for a ranger on the edge of town. He'll ask if you like 1 or 2 handed swords.
I left the enchanment up to you."
"10770","Ranger Longsword v1.1","MMH","98-531","2009-04-06","J.Knez aka Schwaa","Ranger Longsword
Originally a sword from Everquest, I worked off of pics posted at Eldersrolls.com
It can be purchased in TelMora, look for a ranger on the edge of town. He'll ask if you like 1 or 2 handed swords.
I left the enchanment up to you."
"10769","Ranger Longsword","MMH","98-608","2009-04-06","Schwaa","Schwaa's Custom Objects - Installation
http://schwaa.0catch.com/
schwaa11@hotmail.com
---
All objects for use in Morrowind. Epic Weapons were requested at the Elderscrolls...."
"10768","ra-01","MMH","98-5345","2009-05-12","Rad Hard-Heart","ra-01 - powerful sword
You will find this sword in Balmora, in Clagius Clander:Outfinder office(top)."
"10767","Qwert's Magical Missile Ammo Mod v3.9","MMH","98-6431","2010-03-23","Qwert","This mod allows marksmen to fletch magical ammo(arrows,bolts,darts,throwing stars,ect).
It also adds new meshes for bows,crossbows,etc.
Changelog:ver 3.9
*fixed some more texture problems.
ver 3.8a
*crazygreggy moved the fletcher's friend close tot..."
"10766","Quivers and Fletching Kit Mod","MMH","98-15660","2018-08-11","Farrp, Hazelnut,, SnakeBitten","This mod adds 4 differant quivers into Morrowind: Leather, Guar skin, Dwemer, and Dragon skin. These quivers will calculate the number of arrows in your inventory and fill the quivers with arrows based on that number. These quivers will only calculate arrow IDs that are in the original game (plus..."
"10765","Quiver of Misty Moon v 1.2","MMH","98-11783","2012-11-06","Misty Moon","You can buy the Quiver of Misty Moon from ""Wayne"" in Balmora Fighter's Guild."
"10764","Quiver of Misty Moon","MMH","98-14121","2010-10-16","Misty Moon","You can buy the Quiver of Misty Moon from ""Wayne"" in Balmora Fighter's Guild.
Changelog:Enchant and Armor Rating lowered, it was set too high in previous version.
18th October 2010. Related mod: Bow of Misty Moon"
"10763","Quest for Omnibane","MMH","98-12509","2008-02-05","Z999z3mystorys","Spend large amounts of money to acquire a powerful weapon, It's starts out weak but with more and more money it can be upgraded. If you though you had more money than you know what to do with before, you won't after installing this mod. This is my first Mod I've summited so go easy on me please.<..."
"10762","Quality Swords","MMH","98-7178","2012-08-04","Cutthroat Mods","Adds quality Iron , Steel and Silver swords to Arrilles inventory in Seyda Neen ."
"10761","Pure Glass Weapons","MMH","98-1257","2009-04-06","Cid88","Pure Glass Weapon set 1
Legal Junk:
1. Use of: You can use this in your mod, but if you intend to release it, please contact me
at goldstar5885@yahoo.com before hand
2. This mod was created by me, Cid88
3. Uses Bethesda's models retextured
NOTE:..."
"10760","Projectile Speed and Store Chance","MMH","98-12838","2008-07-28","OathsEnd","I have been looking for a mod that makes arrows, thrown weapons and spells go faster, and also makes the chance of them being stored on a corpse higher.
I couldnt find on mod which did both of these, so I made one of my own.
This makes all projectiles (Arrows..."
"10759","Plunger","MMH","98-14713","2013-05-11","Archeopterix","Plunger (weapon) can be found outside in Balmora. ;)
If you find a bug or you want to use this mesh in one of your mods,
please PM Archeopterix at http://forums.bethsoft.com/forum
(its more for my own curiousity so I know who's using it)"
"10758","PJM Themed Bowsets for Companions","MMH","98-11779","2012-11-06","melian, Phijama","Adds sheathing scripts for companions to Phijama's Themed Bowsets. Now you can give the bows to companions and still enjoy the sheathing feature. Player sheathing scripts have also been modified, though most of the changes will be invisible to the player.
This mod should not conflict..."
"10757","Pigs buster sword","MMH","98-11114","2007-03-07","pigtrifle","Adds a buster sword to Irgolas shop in Caldera."
"10756","Pig's Silly Weapons Mod","MMH","98-10805","2006-09-19","pigtrifle","This mod adds some strange weapons to a merchant in Balmora, such weapons include:
throwable pillows, throwable cliff racers (that fly like paper aeroplanes, huge throwable chunks of daedric rubble, a two handed ogrim, a slaughterfish for slapping your enemys, throwable s..."
"10755","Phurba Dagger","MMH","98-7528","2005-06-13","Redguard_Slayer","The Phurba is a ceremonial three edged dagger used for centuries by the monks of Tibet in Buddhist rituals. It is said to be embodied with the power of the great Tibetan spirits. The two faces adorning the handle represent the good and the evil that lurks in the hearts of men."
"10754","Phijama's Sheathing Weapons for Companions","MMH","98-12915","2008-09-05","melian","Adds new scripts to a number of Phijama's beautiful sheathing weapons. Player sheathing scripts are revised and companion scripts added for any companion with companion share enabled, and Vorwoda's Hippolyta and Decius and any other companion using the same script.
Weapon..."
"10753","Phijama's Sheathing Weapons","MMH","98-11781","2012-11-06","melian, Phijama","Adds new scripts to a number of Phijama's beautiful sheathing weapons. Player sheathing scripts are revised and companion scripts added for any companion with companion share enabled, and Vorwoda's Hippolyta and Decius and any other companion using the same script.
Weapons done are: D..."
"10752","Phijama's Lightsabers v1.0","MMH","98-5675","2011-08-17","Phijama","There are a plethora of excellent mods out there that add lightsabers to the game. The majority of the included models use particle effects to achieve the effect of a glowing blade. Particles can be problematic in Morrowind, often going off axis due to character scaling and 'bubbling' when frame ..."
"10751","Peridot Dagger","MMH","98-10634","2006-06-22","A.Zunder","A modders resource, however does include an esp which adds a woodelf to balmora wileding the dagger and two other weapons i have made.
This mod has no conflicts or dependencys"
"10750","Pellitine Scimitar","MMH","98-6893","2012-05-10","Anonymous","Simple test run. A Scimitar with Dongle's model renamed to suit the southern Khajiit Warriors of Pellitine."
"10749","Pegasus Set for Morrowind v2.0","MMH","98-12366","2013-03-23","DoubleBrewski","This adds items from the Oblivion mod, ""The Forgotten Signs: Pegasus"" to your Morrowind game.
There are two swords, a dagger, axe, staff, warhammer, helmet and shield.
Just added: Off-hand shield versions for both swords, ax, and the warhammer. There's also a version of the staff that g..."
"10748","PCC Karl Shortsword 02 v1.0","MMH","98-1344","2009-04-06","PCC aka Blockhead","0. What It Is
~
I like the look of the glass weapons. That bright glowing green adds
needed color to Vvardenfell. It's just too bad that glass anything is too
expensive for lower level characters. I also like the look of ebony short
sword. Ebony is also too e..."
"10747","PCC Glass Iron Spear 04","MMH","98-1315","2009-04-06","PCC aka Blockhead","0. What It Is
~
I like the look of the glass weapons. That bright glowing green adds
needed color to Vvardenfell. It's just too bad that glass anything is too
expensive for lower level characters. Why not a weapon that has some of the
look of glass but doesn'..."
"10746","Pain and Suffering - LB","MMH","98-10496","2006-03-17","Enmesharra","I have had request for a Long Blade version of Pain and Suffering. It can be used with the Short Blade version or alone. There are a few differences: The blades are stronger than the Short Blade version but the Enchantments are a bit weaker.
In addition to clothing or light armor (as ..."
"10745","Pain and Suffering","MMH","98-10490","2006-03-15","Enmesharra","Pain and Suffering are dual wield blades for your evil characters. You can wield either blade in the offensive position with the other automatically taking the defensive.
Each blade is a little different in it's use and style. Pain is a very strong dagg..."
"10744","P.W.R.P","MMH","98-6436","2010-03-29","Fallen one","Pluginless Weapon Replacer Project
This is my little hobby project to make pluginless weapon replacers for morrowind. For now, I'll be releasing my models separately so you can choose wich ones to use. Hope you like them :)
..."
"10743","P.W.R.P","MMH","98-13900","2010-03-29","Fallen one","Pluginless Weapon Replacer Project
This is my little hobby project to make pluginless weapon replacers for morrowind. For now, I'll be releasing my models separately so you can choose wich ones to use. Hope you like them :)
..."
"10742","Ozzriffic's Weapons","MMH","98-5307","2009-05-12","Ozzriffic","Story:
The paladin Ozrin retired and settled down with his wife in Pelagiad. After a long arguement he had to throw out all his loot he gathered during his adventuring days. So he set up a tent with all his old weapons so that adventurers that need a weapon can get one.
To get the..."
"10741","Ozzriffic' s Weapons Fix","MMH","98-5385","2009-05-12","Ozzriffic","This is to get rid of the better heads dependancy. Just put the esp in the datafiles folder and overwrite the old one.
See Admin Commments."
"10740","Ozrin's Axe","MMH","98-5373","2009-05-12","ozzriffic","Adds a two handed axe to the game that shouldn't be overpowering unless you use it at level one. You will find it in the Balmora Temple up against a wall by a little grave thing. The name is from my main characters in Everquest 1 and 2."
"10739","Osmium Dagger","MMH","98-11143","2007-03-24","Zarrexaij","Adds a new weapon, the osmium dagger. You must go through a quest to get it.
Changelog:Fixed wonky dialogue
Added missing textures"
"10738","Ornate Elvish Sabres","MMH","98-7118","2012-07-28","VagabondAngel","Another couple of sword resource offerings, this time with a celtic/elvish slant and once again using Phijama's excellent partial reflection technique.
Both swords come complete with sheaths and are scripted to allow them to be equipped on either back or belt, depending on what armour/clot..."
"10737","Organic weapons","MMH","98-11495","2007-09-02","Fishcake","Adds weapons and shields to be found in trees and rocks.(mostly in bitter coast) I have converted the trees and rocks into containers called ""tree"" and ""rock"" though not all of them have been changed just have a look for them
Also adds a script to bottles in the game so t..."
"10736","Orcish Weapons V1.1","MMH","98-5390","2009-05-12","Asylum","This plugin adds four new orcish styled weapons to the world of morrowind. There is a mace, a claymore a battle axe and a halbert. The weapons can be found at the sild strider in Balmora."
"10735","One-Handed Spears","MMH","98-11254","2007-05-20","BlueBit","This mod was inspired by the movie 300, and I'm sure once you guys saw the movie you immediately wanted to make a Spartan, but there was no way you could get a spear and a shield, well now you can!
One problem: The only way I could make the spears one-handed was to make t..."
"10734","One Handed Spears and Halberds plus Javelins","MMH","98-6279","2009-10-01","jlmr","This is an attempt to add a small portion of realism to Morrowind combat by allowing the characters to wield spears in one hand freeing up the other hand to hold a shield. This small mod adds one-handed spears and halberds, also adds various javelins (throwing spears). Normal spears and halberds ..."
"10733","One handed halberds","MMH","98-11153","2007-03-30","merciful_dragon","This small simple mod puts a small shop in Seyda Neen which sells one handed halberds. I've simply used the existing halberd models as new one handed long blades. The halberds vary in prices and power accordingly. Enjoy...
Changelog:Version 1.4 - There, after the many failed att..."
"10732","OLYMPUS DAEDRIC CROSSBOW","MMH","98-673","2009-04-06","Unknown","just a small pluging
added a bunch of new stuff,gold style,silver stuff,as i was experimenting with it,yes it `s a bit brith but i was
looking for heaven style mod,white ,but i couldn`t find the right texture ,so i made it reflective,the closess i had in my mind for what i wanted..."
"10731","Okinawan Weapons","MMH","98-10500","2006-03-18","Mustadio","Just a few of the more unusual weapons I whipped up real fast. They're not exactly high poly or high res, but they're bug free as far as I've tested.
Adds dual-wield TONFA, JUTTE and SAI as well as a 2-handed EKU. There's no vendor for these so you'd want to set one..."
"10730","Ogre Clubs v1.0","MMH","98-5441","2009-05-12","Darkon The Ancient","Let's face it the huge Ogre, whether Orc based or Imperial based, is kind of an ""Uber"" dude. So I thought that as Ogres were big into bashing they should have a real bad basher.
So, this adds a barrel, beside the door, where you enter the Fighter's Guild in Balmora. The Barrel contains..."
"10729","Ogre Clubs v.1.1","MMH","98-5386","2009-05-12","Darkon The Ancient","Uses the Dreugh club nif, but has been substantially boosted. It bashes for 60 and has an OgreFire enchantment. Once enacted the clubs can be found in a barrle inside the door to the Fighter's Guild in Balmora"
"10728","Oceanic Weapons: Reawakened","MMH","98-7102","2012-07-26","Kissimura aka Bajamaja","A new shipment of exclusive weapons has arrived to wayn in Balmoras Fighters Guild. The weapons was forged on Summerset Isle and are very powerfull, but they come with a high price.
This mod adds four new weapons to the game, two Axes and two Maces."
"10727","Obsidian Blade","MMH","98-649","2009-04-06","Obsidian Blade","Obsidian Blade
Seyda Neen Silt Rider
You can find it under the silt rider in Seyda Neen.
loveheena@chol.com www.dndrealm.co.kr/morro
Any comments or bug report please contact to 'loveheena@chol.com'."
"10726","OB Style Quivers and Sheathing Bows for Morrowind v1.3","MMH","98-14096","2010-09-28","Sandman101","Goal - to make the bows sheath similar to OB as much as the game mechanics and animations will allow and to add quivers for all of the armors.
Three choices for styles of play.
-- OB Style Quivers and Bows.esp adds a choice script to all of the Le..."
"10725","NW Daedric Flamesword","MMH","98-5316","2009-05-12","Nightwing","A beginner version can be purchase at Arrille's Tradehouse in Seyna Neen.
A more advance version can be purchase in Balmora."
"10724","Not a Magic Slingshot","MMH","98-14520","2012-07-19","Wildman, Spoon Thief","It's a slingshot.
I wanted to be able to use Wildman's awesome slingshot with a non-magic character, so I just changed it a bit.
Still available from Thongar in Khuul, but he now has restocking ammo for it and the magic shot script has been remove..."
"10723","Nord Leg Enchantment","MMH","98-14073","2010-09-06","Midgetalien","Bethesda made an enchantment that was supposed to go on the nord leg - but for some reason they didn't implement this.
This mod fixes that by putting the enchantment on the leg.
The enchantment is:
Cast when..."
"10722","Norcara","MMH","98-10588","2006-05-13","lochnarus","My premature contribution to the 'Eldanorcara' mod, sort of a lite version, hence the title...
This is, in essence, a demo mod of the elven sword I had put together (in the most literal sense) for that mod, sans sheath and any nifty scripting. The sword here is fully functional, uses ..."
"10721","Nocturne","MMH","98-7123","2012-07-28","Phijama","The following bow meshes are intended to be used as a resource, they were initially created for my daughters personal use but she graciously gave permission for a public release.
This simple plugin adds 3 bows to the game that share the same basic mesh but are textured to a theme."
"10720","Ninja Weapons","MMH","98-11343","2007-07-05","PsyWave","This mod adds some ninja weapons and tools to Morrowind. What it adds? Well, it adds a Steel Ninjato and a parry version of it (credits for the mesh goes to Kastux, and the credit for the textures and icons goes to Ronin). Not only that, it adds a kunai in four versions (credit to Bovar for..."
"10719","Nights Gear","MMH","98-5312","2009-05-12","SATAN","This adds 6 ice weapons that I made in 3DS MAX,plus 1 skirt,and 3 armor pieces to a smith inside of ADAMASARTUS by seydaneen. They are balanced and all the icons were made by me.
You may however have to kill her to get the skirt...Sometimes she just won't sell it!"
"10718","Nightmare Sword","MMH","98-789","2009-04-06","Wormheart","
The Elder Scrolls III
MORROWIND:
Nightmare Sword
Version 1.0
&..."
"10717","Nico's Gift","MMH","98-15174","2014-01-21","Kalian, Nicoroshi","This mod adds new swords, you can find them in Balmora, Ra'Virr trader."
"10716","Ni'assa and T'ulliah dual wield scimitars","MMH","98-8657","2005-02-12","VagabondAngel","Welcome to my first attempt to model a weapon... didn't turn out too bad all things considered so I turned it into dual wield twin blades. For version 1.1 I added detail to the textures and made them available instead of baking them on the mesh. The sw..."
"10715","New Veloth's Judgement v2.0","MMH","98-13733","2009-11-06","Kalamestari_69, nONatee","There are two versions of this mod. There are A and B versions. The only difference between them is that the other B is held like a staff or a spear. Choose only one of them.
Judgement hammer with new high quality meshes and textures with environment map effects. Stats of the hammer are not ..."
"10714","New Umbra v2.0","MMH","98-13688","2009-09-25","Kalamestari_69","============
The Elder Scrolls III
Morrowind Mod:
New Umbra v2.0
by: Kalamestari_69
REQUIRES TRIBUNAL
============
1. Installation
2. About this mod
3. Playing the plug-in
4. Incompatibilities
5. Other info
..."
"10713","New Templar Sword","MMH","98-13108","2008-12-23","Zakkbob","This mod adds a new sword to the game, the ""Chalybus Per Templum"" which is latin for Blade of the Templar.
I have updated this sword from my previous mod to be a more practical size and one handed.
I updated the mesh and textures to look a little more sharp, but it is a m..."
"10712","New mesh for Dagger of Symmachus","MMH","98-622","2009-04-06","Unknown","It always bothered me that the Dagger of Symmachus lacked a unique mesh (and looked just like a regular old glass dagger). So, since I recently obtained a copy of 3DS Max, I decided to fix that! Here's the Dagger of Symmachus forged anew, with a brand new mesh and even two new textures. It looks,..."
"10711","New katanas .4beta","MMH","98-1227","2009-04-06","Unknown","Real Katana v1.1
==============
- replaces the original katanas, dai-katanas and wakizashis with aesthetically much more pleasing models.
- changes katana to two-handed style (slightly improved damage), renames dai-katana to no-dachi."
"10710","New Frostmourne Sword Meets Morrowind","MMH","98-12921","2008-09-09","Jojjo","Jojjo's Frostmourne Meets Morrowind
---------------
1. SUMMARY
This mod does what its name says, brings Jojjo's incredible work of a Frostmourne to Morrowind. I just basically converted it, so I hold no credit for the mod.
..."
"10709","New Daedric Swords","MMH","98-5411","2009-05-12","SATAN","I slapped some daedric textures on some old meshes I had. go to meldor's shop in balmora and talk to the lady there."
"10708","New Bow of Shadows v1.5","MMH","98-14064","2010-09-04","Kalamestari_69","The Elder Scrolls III
Morrowind Mod:
New Bow of Shadows v1.5
by: Kalamestari_69
REQUIRES TRIBUNAL
*
1. Installation
2. About this mod
3. Playing the plug-in
4. Incompatibilities..."
"10707","Netch Adamantium Weapons","MMH","98-12848","2008-08-04","Midgetalien","his mod adds new weapons to the game. These are sold by the dark elf who sells the Netch Adamantium armor in Pelagiad.
As such this mod requires the Netch Adamantium armor
It adds:
- 1 shortsword
- 1 longsword
-..."
"10706","Nerevar's Blade Replacer","MMH","98-12123","2013-01-11","Dragon_Lance","After seeing an excellent texture replacer for Trueflame, I gathered the incentive to make a whole new mesh for it. This is simply a replacer of
meshes and textures. There is no plug-in needed. There are also reflections and bump-mapping involved to enhance the appearance."
"10705","Nerena The Archer","MMH","98-3037","2009-05-11","MistyMoon","This mod adds Nerena Snake-Eye in Suran. She is a Master Archer and sells Special Bows, Enchanted Arrows and Quivers. She can also repair your weapon s and armor and provides some training. Nerena Snake-Eye is highly skilled and is not
to be play around with. Be her friend and treat her well..."
"10704","Na'vi Bow and Arrow","MMH","98-6703","2011-03-16","Aust Nailo","Adds a re-weighted chitin bow and special posion tiped arrows to the game representative of the bow
and arrows used by the Na'vi race. The they are both very powerfull and are a little off balanced, but what
do you expect when the race is 9-12 feet tall.
Changelog:1.0 Initi..."
"10703","Mundane Weapons v1.0","MMH","98-12260","2013-03-03","ManaUser","A pack of two loosely related mods. One makes table knives usable as weapons. Silver knives are Short Blades and wood (handled) knives are throwable. The other adds a ""sturdy torch"" that works as a weapon. You will need one of the expansions to use torch, but the knives work without."
"10702","Multiple Claws","MMH","98-9571","2004-05-04","astashenko","The claw models were created by Frank Myer -nightwing69us@yahoo.com taken from his mod entitled ""The Claws"" This mod is my attempt to introduce these models as balanced weapons in morrowind."
"10701","mshard","MMH","98-5470","2009-05-12","Kolapsys","- A selection of magic wands carved from the purest mineral shards and branded with strong gold gliphs. U can buy them from Galbedir, Balmora, mages guild.(if u can afford them)
- These are powerful blunt weapons, but the price should be enough to balance the game if you`re roleplaying, and ..."
"10700","MP*Canus' Blood Mace 2.0","MMH","98-9134","2004-01-21","MP*Canus","This plugin adds a weapon called the Blood Mace, based upon a weapon of the same name found in the Playstation game King's Field 2. In addition to placed maces, they're also added to Leveled Item lists.
Rumored to have travelled somehow to Tamriel from a different dimension in the fabled lan..."
"10699","MP*Canus' Blood Mace 1.0","MMH","98-5398","2009-05-12","MP*Canus","This plugin adds a weapon called the Blood Mace, based upon a weapon found in the Playstation game King's Field 2. In addition
to placed maces, they're also added to Leveled Item lists.
Rumored to have travelled somehow to Tamriel from a different dimension, in the fabled land of Verdi..."
"10698","Morrowind Superweapons","MMH","98-5434","2009-05-12","Unknown","No read me. See Admin Comments"
"10697","Morrowind Kunai","MMH","98-14356","2011-08-14","Slaanesh the Corruptor","Morrowind Kunai
By Slaanesh the Corruptor
Description:
This mod add's a seller of Kunai Knives to the End of the World Tavern in Dagon Fel. He sells 500 of them before
they need to respawn.
Installation: <..."
"10696","More Breaker Swords","MMH","98-5535","2009-07-09","Marbred","
The Elder Scrolls III
MORROWIND:
More Breaker Swords
..."
"10695","Mithril Dai-katana","MMH","98-10620","2006-06-13","Raven","This adds a Mithril Dai-katana (one handed) to your game. It's slightly weaker and lighter than the Daedric Dai-katana. Look for it in Arkngthunch-Sturdumz."
"10694","Mithril Battle Axe","MMH","98-10615","2006-06-10","Raven","This adds a Mithril Battle Axe (one handed) to your game. It's slightly weaker and lighter than the Daedric Battle Axe.
To find the axe, go to Assemanu (Bitter Coast Region. North/West of Ebonheart, South/East of Seyda Neen). The area the Battle Axe is in can be a little..."
"10693","Midgetaliens Weapon Pack I","MMH","98-12574","2008-03-03","Midgetalien","From the readme:
This mod adds a re-textured bow, arrows and sword to morrowind.
Details:
Ivory bow- MEldor in Balmora sells it.
Imperial Iorn Arrows-meldor in Balmora and imperial archers have them."
"10692","Meskoa Weapon Pack v1.0 EV","MMH","98-14228","2011-03-01","F.I.M. aka San Monku","23 Weapons for sale at Balmoras guild of fighters, includes almost all models from my particle weapon pack, WITHOUT particles! and a lot more [img]var/www/ghf/phpBB3/images/smilies/icon_e_wink.gif[/img]"
"10691","Meskoa Particle Weapons v1.0 EV","MMH","98-14227","2011-03-01","F.I.M. aka San Monku","At sadrith moras's mage's guild are some particle weapons to buy."
"10690","Mehrunes' Razor Fatal Strike","MMH","98-13517","2009-07-06","Dormouse","""This mythical artifact is capable of slaying any creature instantly...""
Tamrielic Lore
Mehrunes' Razor will now live up to its legendary status. With each strike from the dagger, there is a chance Mehrunes Dagon will deliver a fatal strike, banishing the enem..."
"10689","Mehrune's TRUE Razor","MMH","98-14391","2011-11-07","Kieranfoy","EDIT: COmments closed due to whining/trolling. If you can't be trusted to not whine about free stuff, the you won't get to comment.
This mod revamps Mehrune's Razor, remodelling and retexturing it so that it appears to be a weapon fit to be fough..."
"10688","Megaton Hammer","MMH","98-10367","2006-01-24","Rob B.","This plugin adds a new weapon to Morrowind called the ""Megaton Hammer"". As most of you probably know from ""The Legend of Zelda: Ocarina of Time"", the Megaton Hammer was a weapon from that game. I've attempted to recreate it by retexturing the Dwarven Warhammer.
The Megato..."
"10687","Medieval Weapons","MMH","98-13073","2008-12-07","Gawain","Medieval swords by Gawain
**
1. INSTALLING THE PLUGIN
**
Simply unpack the Textures, Meshes and Icons folders as well as the medieval_swords.esp to the '..\Morrowind\Data Files' (click 'y..."
"10686","Maxs Retextured Daedric Wakazashis","MMH","98-5297","2009-05-12","Maximus","What this mod adds
-6 Re-Textured Daedric Wakazashis
-3 Re-Textured Daedric Staffs
-1 new shop in Aldruhn that has a dealer in Daedric,Ebony, and Glass artifacts."
"10685","Master Sword","MMH","98-10530","2006-04-08","Jonathon Dancey","Adds a replica of Links master sword to the fighters guild in balmora, not unbalancing to the game. This is my first mod so it might not be perfect ;)"
"10684","Martilahivan","MMH","98-11657","2007-11-22","Cantina Boy","Some guns I made after the blunderbuss. See the screenshots. This mod adds a island and guns.There isn�t any story. Sorry I wonted to put clothing, hats and pirate stuff but it was taking to long and I needed to get done, so here it is. I redid the mesh and texture as you can see from my old on..."
"10683","Marksman Weapons v1.0","MMH","98-5320","2009-05-12","Pekka Productions","modi lisää peliin uusia aseita:
-marksman thrown axe
-marksman thrown spear
-crossbowilla ammuttavia veitsiä ja muuta
-rapid-fire crossbow (ei tarvitse ladata kun ampuu)
-jotain muuta
aseita voi ostaa balmorasta erkiltä"
"10682","Marksman v1.46","MMH","98-5413","2009-05-12","Intelligentsia","A huge expansion on the game for marksman players......no longer do longblade and staff users get all the cool toys! If you find this mod imbalanced just raise the difficulty......it was tested with a non powergamed character at difficulty 66.
Real Marksman combat script, several new NPCs, a..."
"10681","ManualIntelligence's Throwing Spears","MMH","98-12578","2008-03-04","ManualIntelligence","a Plug-in that adds throwing spears or javelins in to Morrowind. There is total 9 throwing spears; iron, chitin, steel, bonemold, silver, dwarven, glass, ebony and daedric. The spears are mostly modified spear-models but also 2 new modles are added. (Glass & bonemold.) The spears are slightly..."
"10680","Mantis Blades","MMH","98-12866","2008-08-12","Organics","This weapons mod includes both the Long and Short blade mantis weapons.
The long version and story are in the wise woman's yurt in the Urshilaku
camp sitting on a table. The short blade version however is in the possession
of a big nasty fellow whom is gu..."
"10679","Magick Bolt","MMH","98-12814","2008-07-10","thisisdustin","Taken from readme:
Magick Bolt v1
Eldaen, a high elf residing in Balmora's Eight Plates, has recently invented a new type of throwing weapon, Magick Bolts. Magick Bolts are powerful bolts that have high damage and a lot of enchantment points. Elda..."
"10678","MagicGrenades 0807","MMH","98-5321","2009-05-12","GlassBoy","Creator: GlassBoy
INSTALLATION: Unzip all files into the C:\program files\bethesda softworks\morrowind\data files folder and they should go all in the right places.
ESP FILE INFORMATION: IMPORTANT
These Grenades cannot be bought! so it should not unbalanc..."
"10677","Magic Staffs","MMH","98-5446","2009-05-12","Unknown","Magic Staffs: Adds a merchant NPC to the Mage's Guild in Balmora who sells a range of staffs, both enchanted and unenchanted.
=======
20090607 updated description & categories
same as other file minus the dialog patch --miran"
"10676","Magic Slingshot","MMH","98-13261","2009-02-18","Wildman","Slingshot summons it's own ammo at cost of magicka to the player.
Magicka cost is determined by player stats of Intelligence, Willpower,
Conjuration, Destruction, and Enchant. Between 5 and 10 per shot.
Slingshot is available for purc..."
"10675","Magebane Replacer v1.10","MMH","98-13906","2010-04-03","Melchior Dahrk","This mod simply replaces the unique weapon, Magebane. Before the sword simply used the glass claymore mesh. Now it has its own unique mesh complete with particle effects on the blade.
Enjoy!
===============
2. Requirements
===============
Morrowind"
"10674","Macha 1.0","MMH","98-5338","2009-05-12","VagabondAngel","Macha is an ornate katana of rare beauty and once was the pride of the sword collection in Old Mournhold. Taken by Daedra as payment for ""services"", Macha is now kept in the Shrine of Ramimilk and is guarded by the most powerful of daedra.
The sword you find in Ramimilk is scripted to ..."
"10673","Macha - Ornate Katana","MMH","98-9682","2005-03-11","VagabondAngel","Macha is an ornate katana of rare beauty and once was the pride of the sword collection in Old Mournhold. Taken by Daedra as payment for ""services"", Macha is now kept in the Shrine of Ramimilk and is guarded by the most powerful of daedra."
"10672","LoZ's Master Sword","MMH","98-13089","2008-12-17","Mikel (Morrolight)","Hello! This is my second mod eva' made. It puts a replica of the Master Sword into your game! I know someone had already made somthing like this, but I disided to take a wack at making my own! It's a nice sword and it kicks butt (as it sould.) But there are some problems, like the swords looks. T..."
"10671","Longspears(with axe stat adjustment)","MMH","98-725","2009-04-06","Illtempered","Longspears by Illtempered
This is a small plugin that adds two longspears to the game. A Daedric, and a Dwemer. The meshes were created
by Bethesda, but were never used in-game. This contains nothing but an esp. Only Morrowind is required.
They h..."
"10670","Longspears%28Final final%29","MMH","98-652","2009-04-06","Illtempered","Longspears by Illtempered
This is a small plugin that adds two longspears to the game. A Daedric, and a Dwemer. The meshes were created
by Bethesda, but were never used in-game. This contains nothing but an esp. Only Morrowind is required.
They h..."
"10669","Longspears","MMH","98-5464","2009-05-12","Illtempered","This is a small plugin that adds two longspears to the game. A Daedric, and a Dwemer. The meshes were created by Bethesda, but were never used in-game. This contains nothing but an esp. Only Morrowind is required."
"10668","Long Spears","MMH","98-13213","2009-01-31","Midgetalien","This Mod adds the Dwemer Long Spear and the Daedric Long Spear to the levelled lists.
The weapons were included on the CS disk that came with Morrowind but were never actually used.
The levelled lists that have been affected are:
Daed..."
"10667","LOCH Area Effect Arrows REDUX","MMH","98-2149","2009-04-24","Lochnarus","GOOD NEWS FOR MARKSMEN!!!!
Aradraen: Fletcher in the Foreign Quarter Lower Waistworks has
moved her shop near the main gates of Vivec, across from the siltstrider
port. She is famous for her area effect arrows. Exclusive to her shop!
The shop has been redesigned ..."
"10666","Living Sword","MMH","98-11142","2007-03-24","Arcimaestro Antares","""Some centuries ago, a powerful Telvanni Sorcerer, trapped a Lord Flame Atronach, minion of Lord Molag Bal, into a magical sword. Unfortunately, the Lord Daedra was still able to fight, even if trapped, and the sword, flying, started fighting the sorcerer. So the Telvanni shut the sword int..."
"10665","Lilarcor v4-1","MMH","98-5437","2009-05-12","TundroWalker","This plug-in adds Lilarcor+3, the ""intelligent"", talking sword from Baldur's Gate II - Shadows of Amn. He's located in Arrille's Tradehouse in Seyda Neen, propped up against the wall near the entrance to the shop. I was pretty ticked when I found out you couldn't upgrade the only talk..."
"10664","Lightsabers","MMH","98-5367","2009-05-12","freddyk","Contents:
-9 sabrolasers normal (Obiwan Kenobi, Luke Skywalker, Darth Vader, Exar Kun, Mara Jade, Mace Windu, Yun, Dooku, sabrolaser Sith)
-3 sabrolasers doubles (Darth Maul, Exar Kun, Bastila)
-3 holocrons (Jedi, Sith, super - holocron)"
"10663","LightSaber Weapon","MMH","98-5403","2009-05-12","Joshua Hull","There are 2 LightSabers placed in Morrowind
1: ""Plastic LightSaber"" is a very poor weapon but serves it's purpose for people who just want to see the weapon, can be found in the Room with the Rusty Dagger at the very start of the game after you have created your character. The Plastic ..."
"10662","Lightsaber mod","MMH","98-5346","2009-05-12","slinky_696","This is just an eary version it has no sound and only basic light and animation but better than the jedi mode.
The lightsaber is just outside the skar (big shell) next to a fire outside the weapons smith in Ald'ruhn."
"10661","Lightning's Blaze Edge","MMH","98-6478","2010-05-29","Ashara, Kalian, Arkann","Adds 1 new weapon in Ald'Ruhn (see screenshot for accurate location).
This is Lightning's 'Blaze Edge' from Final Fantasy XIII. It is set as a longblade, and is quite powerful;
Weight: 20
Spedd: 1.10
Chop: 15 - 41
Slash: 15 - 34
Thrust: 5 - 25"
"10660","Librarianhammer","MMH","98-5331","2009-05-12","Unknown","This mod includes No Readme. I've played it myself, and to install, you must place the ""w"" folder in meshes, textures in textures, and the esp the data files folder.
Then, enable it as you would any other mod.
The hammer can be found in the Vivec Foreign Quarter, laying across from the ..."
"10659","Lhammonds Unique Weapons for Modders: Morrowind Edition!","MMH","98-14260","2011-03-22","Mr. Cherrie","Lhammond's Unique Weapons
By: Lhammonds
Converted to Morrowind By Mr. Cherrie
===Description===
This mod adds 5 weapons to a cell in the dagon fel end of the world tavern. Screenshots are included. the demon on a stick and fish"
"10658","Leia's Dual Wield Mod","MMH","98-5319","2009-05-12","Leia aka Martin D. Jordan aka Leiawen","Leia's Dual Wield Mod, version 0.3.
Unzip the file into your Morrowind folder. Make sure you keep the directory structure intact. NIF files go in the Meshes folder, BMP files go in the Textures folder.
New weapons are appearing in Vvardenfell! Stronger than steel yet lig..."
"10657","Legends Belfier Leminz v2.0","MMH","98-3810","2009-05-12","farrp","My mod adds a legendary assassin NPC that sells many new arrows, bows, cloaks, daggers, swords, a fletcher kit, and abilities that you can purchase. My mod uses the models of a few other mods and some new. Pamphlets are available to tell about the items."
"10656","Legendary Weapons v1.2","MMH","98-5467","2009-05-12","Nightwing","Legend has it that Vivec granted each Vampire lord a legendary weapon, to what purpose was this gesture may serve is only known by Vivec.
version 1.2 June 6, 2002
Fix a dialog bug. Alter the flaming sword hilt yet again. Added a few powerful Creatures. Added so..."
"10655","LD-ThrowingAxe","MMH","98-5366","2009-05-12","Lord Delekhan","I wanted something to throw besides darts and daggers, but honestly did not want to install a massive mod with more then I was looking for. With that in mind I made this throwing axe model.
The archive simply provides the axe as an item, placing it, enchanting it, etc. I leave up to th..."
"10654","LD-Kukri","MMH","98-5339","2009-05-12","Lord Delekhan","This is your basic Kukri, the weapon of choice for the knowledgable assassin.
Sweet little assassins knife, great for slitting throats and decapitations."
"10653","LD-battlehammer","MMH","98-5440","2009-05-12","Lord Delekhan","This is your basic Battle Hammer, it has always been one of my favorite weapons and I felt the lack of it so I whipped one out."
"10652","LauraCroft's Moonshadow Blades: Morrowind Edition!","MMH","98-14259","2011-03-21","Mr. Cherrie","Moonshadow Blade
By: LauraCroft, Downgraded by Mr. Cherrie
==Description==
This mod downgrades and add's LauraCroft's excellant Moonshadow Blades to morrowind. There are three, and the handle
of each is a different color: red , white, ..."
"10651","Kupo Nut Bombs","MMH","98-10823","2006-10-03","Marbred","Simply adds Kupo Nuts, which are magical explosive seeds.
You can find the Nuts on Kupo Trees in the Grazelands. There are 5 types of Nuts: Normal(not enchanted), fire, frost, shock, and blinding. They're all marksman-thrown weopons, but you don't need to be high in marks..."
"10650","ktx Rapier","MMH","98-2318","2009-04-24","karstux","The Rapier mod adds a new weapon, the Fine Rapier, to the game. Actually, this mod was put together specifically for Shoujo.
The rapier is a model i did a couple of months ago, when i was still completely clueless in regards to low-poly modeling. Hence, the rapier has 1600 polys.
The te..."
"10649","knux weapon pack1","MMH","98-2221","2009-04-24","Knux Econa","
*
Knux' Weapon Pack 1 - By Knux Econa
*
1. Installation
2. Description
3. Version history
4. Known bugs or is..."
"10648","Knight's Lance","MMH","98-12476","2008-01-16","Aediin","Adds a type of weapon: lances (new meshes & textures). The lance is inspired on the historical medieval weapons. They have a small heraldic banner near the tip. The banners are ""physiqued"", that is, they are not completely rigid, and occasionally wave in the wind. There are nine different ban..."
"10647","klingon russian edition","MMH","98-15468","2016-05-01","katana3DG","this mod adds a hunt for a klingon bat'leth that you can use.
this is a rus mod but can be played with eng ver of morrowind. readme text is included
(spoiler) weapon can be found in the strange shipwreck near sadrith mora."
"10646","Kitchenware","MMH","98-5549","2010-10-23","psychopie","This plugin adds several new weapons, an iron frying pan, a cast iron frying pan, a meat cleaver, a throwable meat cleaver and a kitchen whip. The pans are blunt weapons and can be found on the table behind the counter at the Halfway tavern in Pelagiad."
"10645","Killer Of The Gods v1.0","MMH","98-5038","2009-05-12","Unknown","ESP file only, no read me. No description other than admin comment."
"10644","Killer Of The Gods","MMH","98-5457","2009-05-12","Unknown","It's hard to defeat Dagoth Ur. Why not do it the easy way! Simply run up and give him a little smack with this beauty! He's dead! After that, everyone will love you for killing him! (in other words it has scripting that makes it so that after you kill that certian character, it will boost your pe..."
"10643","Keening Reforged v2.1","MMH","98-13962","2010-05-29","Kiteflyer61, Jac","This mod gives the player an opportunity to have Keening reforged into one of six other weapon types.
The player can choose between an axe, a longsword, a mace, a staff, a crossbow, and a spear. The new weapon retains the same enchantments as the original Keening, even the same name.
..."
"10642","Keening of Choice","MMH","98-6619","2010-11-27","ddfields","Others have done various versions of Keening and Sunder and I present to you my version to choose if you want. Although this mod is named Keening of Choice, I reworked Sunder as well, since they go hand-in-hand for the main quest. My version of Keening gives you a choice of 4 different crystal bl..."
"10641","Katanas For Sale v1.0","MMH","98-5354","2009-05-12","Ronin","Description: This mod adds 15 High Resolution Re-textures of Karstux's katanas to Meldor in Balmora, also includes one Ninjato."
"10640","Katana3DG's Morrowind Weapon Pack v1.0","MMH","98-5471","2009-05-12","Katana3DG, KWQ","The Scimitar is a design I saw many years ago and liked quite a bit please feel free to adjust it for game balance.
The Valdris is one of those wonderful creations of artist and weapon smith Kit Rae(and all design credit must go to him).
The Valdris V3.0 has a script which allows the we..."
"10639","Katana3DG's Chrysamere Replacement","MMH","98-9649","2005-07-21","Jerothac","This replaces the Chrysamere with a new, better, scimitar mesh. This is the property of Katana3DG."
"10638","Katana of MistyMoon v3.0","MMH","98-5379","2009-05-12","Misty Moon","This is my first weapon mod, you will find the ""Katana of Misty Moon"" in Seyda Neen lighthouse at the top floor.
Katana of Misty Moon is based on the fiend katana with the gravedigger"
"10637","Katana of Misty Moon","MMH","98-1457","2009-04-06","Misty Moon","This is my first weapon mod and I don't know how to place items in the world, so to get the Katana of Misty Moon you will have the ues the console."
"10636","Karstux scimitars v1.0","MMH","98-2297","2009-04-24","karstux","Scimitars 1.0 adds a new weapon, the Wolf Scimitar and an accompanying parrying weapon to several merchants in Vvardenfell."
"10635","Kaos K-Dart mod v1.0","MMH","98-5328","2009-05-12","Strider","Title: KAOS K-DART MOD v1.0
Creator: _Strider_
Type: Weapons
Description: A new shipment of rare weapons has arrived on Vvardenfell. K-Darts, rare, lethal and expensive darts are being sold by merchants in Ald'Ruhn, Caldera, Balmora, Pelagiad and Vivec. These merchants do not make ..."
"10634","Kagz Rapier Mod","MMH","98-5414","2009-05-12","Kagz aka Kagrenac","Alright this mod brings a new sword model to the game.
You must travel to Arvel Plantation and look for anything new or strange."
"10633","Kagz Bladez v1.0","MMH","98-5300","2009-05-12","Kagz","This mod brings my collection of weapons to the game.
There are swords, a hammer and a shield.
Now i realise the size of the hammer in polys,is very large. However if you use it in an indoor cell,
where most enemies are, there are no probs. Its only really outside in a melee, where..."
"10632","K Ranger Longsword v1.3","MMH","98-5395","2009-05-12","J.Knez aka Schwaa","Ranger Longsword
Originally a sword from Everquest, I worked off of pics posted at Eldersrolls.com
It can be purchased in TelMora, look for a ranger on the edge of town. He'll ask if you like 1 or 2 handed swords.
I left the enchanment up to you."
"10631","Jin's weapon mod","MMH","98-5410","2009-05-12","Kelnis, aka Jin Atsuko","You can find an NPC who will tell a hint at where some of the weps are, she is at Arille's Trade House in Syeda Neen, the other weapons can temperary be found in the Saren Manor. For now anyway, soon you will have to embark on a journey to find the ""lost treasures"" of Tamriel. Also I have added a..."
"10630","Jaz' Stuff","MMH","98-311","2009-04-06","Jaz","Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
--------------------"
"10629","Javelins & Throwing Axes v1 1","MMH","98-5341","2009-05-12","Misty Moon","This adds a Javelin's and Throwing Axe's that you can throw instead of using them as a melee weapon, it adds also a 100% chance to recover
it in the dead body. You can by them from Sirollus Saccus in Ebonheart.
They are not cheap (500 gold/Javelin or Axe) but Javalin's has a 50 ma..."
"10628","Javelins","MMH","98-5360","2009-05-12","Unknown","No read me. See Admin Comments."
"10627","Javelins","MMH","98-14117","2010-10-16","Misty Moon","This adds a Javelin that you can throw instead of using it as a melee weapon, it has also a 100% chance to recover it in the dead body.
You can by it from Sirollus Saccus in Ebonheart."
"10626","Jakey Keep WeaponRacks","MMH","98-5096","2009-05-12","jacmoe","
The Elder Scrolls III
MORROWIND:
Jakey Keep Weapon Racks Plugin
v.0.9
..."
"10625","Jaffa Weaponry v2.0","MMH","98-1189","2009-04-06","vampyrprince","brought to u by vampyrprince
everything is in balmora that huge hinking tower i know bad location however not my choosing
ok guys heres the update i decided to release it anyway, the staff handel has the same exact tecture as another part of the staff but hey its better than..."
"10624","Jaffa Weaponry V1.0","MMH","98-1225","2009-04-06","Vagashan","begin _SG_Scr_ModArmesJaffas
If ( tu es a Balmora == 1 )
set ""tu trouve une tour bizzar à côté du temple"" to 1
elseif ( tu es a Balmora == 0 )
set ""vas-y vite fait"" to 1
endif
if ( Tu es dans la tour == 1 )
Set ""ach..."
"10623","Jaffa Weaponry Final","MMH","98-1234","2009-04-06","vampyrprince","brought to u by vampyrprince
everything is in balmora that huge hinking tower i know bad location however not my choosing
ok guys heres the update i decided to release it anyway, the staff handel has the same exact tecture as another part of the staff but hey its better than..."
"10622","Jaffa Relocated (for Milana)","MMH","98-665","2009-04-06","Unknown",""
"10621","Iron Mesh Improvements: Uniques v1.0","MMH","98-14153","2010-11-01","Psymoniser","This gives the uniquely named Iron weapons thier own unique Meshes and Icons. They still use Bethesda stock textures so they look different depending on what texture replacer you are running. This mod is meant to complement my Iron Mesh Improvements mod, which I recomended you install before this..."
"10620","Iron Mesh Improvements v1.0","MMH","98-14132","2010-10-18","Psymoniser","This replaces the meshes of the Iron weapons in Morrowind with slightly higher polycount versions. They still use Bethesda stock textures so they look different depending on what texture replacer you are running. This mod is designed to be plugin-less and so, just contains meshes and Icons, there..."
"10619","Inwahs weapon pack","MMH","98-15083","2013-12-04","The Inwah","An Argonian in Ebonheart will sell you a selection of weapons . Not really a mod , rather just a sampler ."
"10618","Infinity Bow Collection","MMH","98-7981","2005-04-06","Marc","This mod adds 19 scripted bows using standard Morrowind and Tribunal graphics to Belinda Sharpeyes in the Seyda Neen Arrille Tradehouse. ALL THE BOWS are scripted to create and equip their own arrows at the cost of magicka on the fly (no equiping or option selection required). Once t..."
"10617","Imperial Weapons","MMH","98-11371","2007-07-11","Holey Studios","This mod adds a few new weapons too the game. These weapons are given to you as you progress through the ranks of the Imperial Legion. When you attain the rank of spearman, you get an imperial spear and so on. Imperial archers also now wield imperial longbows instead of mere silver ones. None of ..."
"10616","Igtenio's Arrows of Hell","MMH","98-5474","2009-05-12","Igtenio","Introduces two new types of Arrows to the game, both buyable at Ra'Virr in Balmora."
"10615","IG WeaponPack v2","MMH","98-15063","2013-12-01","IggyEGuana","Weapon Pack version 2
A plugin for Morrowind version 1.2.0722.
Created by IggyEGuana.
All of the weapons in this plugin are based on actual
reproductions or antiques. Unless otherwise stated.
Unzip to /Data Files. Use folder names.
This plugin is compatible with both..."
"10614","Iberius Goods","MMH","98-1791","2009-04-06","fonecokid","This is a Addon for the custom Iberius race by fonecokid.
It places a crate in the courtyard of the Census & Excise Office which contains the following equipment:
- 1 bow
- 1 katana
- 1 enchanted axe
- 1 saber
- 1 pair of Boots
- 1 enchanted neck..."
"10613","Hunting Knife V1.0","MMH","98-5362","2009-05-12","Coolman","Titanium Hunting Knife is placed in Ald-ruhn, Guild of Fighters."
"10612","Hunt for the Axe","MMH","98-11285","2007-06-04","Ajsquared","This is my first mod, so go easy on me.
A mysterious person has left a trail of clues across Vvardenfell leading to a powerful axe called Iakris. Follow the clues to claim the axe. See readme for more details.
This is not actually a qu..."
"10611","House of Spears v 3.0 Moved","MMH","98-14969","2013-09-05","Nazz","This plug-in adds several new spear related things to the game:
2 Retextured spears, glass and sapphire.
2 New Spear models done by the great Proudfoot, Gypsum and Arrowhead.
4 Throwing spears that use the marksman skill: Chitin, Iron, Arrowhead, and Glass.
Several new..."
"10610","House of Spears","MMH","98-15082","2013-12-04","Nazz","Version 3 of Nazz's House of Spears ."
"10609","Hopesfire Torch","MMH","98-6669","2011-02-01","Revan","Adds a Trueflame-like script to Hopesfire. Now both of them act as a torch when drawn.
Found out a small issue:
When you get the blade from Almalexia, drop it and pick it up again. Otherwise the script won't behave correctly.
Changelog:1.0 - ..."
"10608","HopesFire Replacer Morrowind Edition v1.0","MMH","98-12378","2013-03-27","Chainy","This is a pluginless replacer for the vanilla Hopesfire.
There are two versions of Hopesfire:
-Original: Which is more or less the same as the Morrowind version. This version is used by default.
-AltTextures: StarX version which has darker ornaments and deta..."
"10607","Honor and Discipline","MMH","98-13797","2009-12-30","Jac","Adds a dual wielding katana (sword and shield) for sale from Sirollus Saccus, the Imperial Legion smith in Ebonheart.
Changelog:1.0 Initial release."
"10606","Hold your spears how you like","MMH","98-14022","2010-07-18","me/Dragonlance","This is an old mod I made which let's you hold spears one or two handed depending on whether you have a shield equipped. Whilst in one handed mode,you continue to use, and improve, your spear skill, something only made possible thanks to a scripting idea by Dragonlance.
Obviously, you..."
"10605","Hobbit Weapons","MMH","98-12796","2008-06-25","Midgetalien","This adds to the game, in a barrel in seyda neen, new weapons inspired for hobbits!
- Throwable rocks!
- A rolling pin weapon
- A frying pin weapon
Screenshots can be found here:"
"10604","Hissyo Ornate Katana","MMH","98-7120","2012-07-28","VagabondAngel","I think my best sword so far. A realistic katana with silver inlay on the tsuka (handle), reflective shiny tsuba (hilt guard) and blade and an ornate lacquered sheath with matching silver detail. The reflection techniques used in on these objects were kindly taught to me by Phijama (creator of th..."
"10603","Hide And Seek - Storm","MMH","98-15563","2017-08-19","Christopher Griffith (Caderyn)","Hide And Seek - Storm
By Christopher Griffith (Caderyn)
Fr 04/02/2004
=== Installation ===
Simply place the 'Clean hidenseek1_storm' into Morrowind/Data Files,
and the rest should be common knowledge
== Version History ==
v1 Tu 03/30/2004 - Initial Release
..."
"10602","Heavy Weapons","MMH","98-6367","2010-01-08","GomperChomper","This mod adds six new weapons to the game, all just for fun.
Throwing Coins - golden discs of death and taxes...literally.
Throwing Claymores - It's a claymore. Why would you throw it? Go ahead. I'm not stopping you.
Lucky..."
"10601","Heavy Ebony Crossbow","MMH","98-11583","2007-10-08","Gawain","**
The Elder Scrolls III
MORROWIND:
Gawain's Ebony Crossbow
**
Index:
1. Installation
2. What is it?
3. Playing the Plugin
4. Save G..."
"10600","He-Man Sword v1.0","MMH","98-5311","2009-05-12","bhamnite","Adds the sword of He-Man to the world of Morrowind. Right now, there's not a quest to go along with the sword so, I just placed it in the gameworld."
"10599","Hawkeye Scimitar","MMH","98-13118","2008-12-28","Dragon_Lance","This is a unique mesh based off of a picture that I found of an 'Eastern Scimitar' which was used in medieval times in the Middle East. A formidable weapon, with it's curved edge specifically designed for slicing flesh whilst promoting the illusion of a shorter weapon. The inside curve is also ra..."
"10598","Harlequin sword and bow resource","MMH","98-10391","2006-02-04","Phijama","This particular resource adds 4 katanas, 2 bows and 1 two-handed sword to the game. All of the swords have scabbards and the two bows have quivers. All of these items have sheathing scripts attached in a sample plugin.
As is the case with most of my releases, this is prim..."
"10597","Hanzo Sword","MMH","98-10619","2006-06-12","Dagoth Chicken","This was requested long ago by a friend after watching Kill Bill. Textures scanned from the DVD booklet combined with my inexpert modelling skills bring you this."
"10596","Halberd Revamp (combined)","MMH","98-9181","2004-02-09","Edgewood Dirk","For my recent character (a spear fighter) I chose a halberd as my primary weapon. I found that the damage ratings for halberds were all wrong, putting most of the damage on thrusting. Halberds are not meant to be primarily for thrusting, but rather for slashing or chopp..."
"10595","H.E.L.L.U.V.A. Wicked Weapons v1.0","MMH","98-12736","2008-05-27","Sandman101, Friends","The idea behind the Helluva series of mods is to add community made content to Morrowind only through the leveled lists.
This isn't just another weapon mod. It is an attempt to add over 100 modders work to the game and keep it balanced. If you use all of the modules there are 1594 we..."
"10594","GRENADES","MMH","98-5438","2009-05-12","Mourndark","The grenades themselves are deadly. They are sold by an Altmer in the Foreign Quarter Upper Waist in Vivec. If your Marksman skill is high enough, you can make them go off without hitting the target even if you can't see it. They can't see you either, so won't attack you. If they go off near you ..."
"10593","Grenades","MMH","98-10590","2006-05-15","James Fraser","This mod adds grenades for sale from Eydis Fire-Eye in the Balmora Fighters' Guild to high-ranking faction members only! Look for: acid grenade, fire grenade, flare grenade, flash grenade, flash-bang grenade, gravity grenade, ice grenade, lightning grenade, magicka drain grenade, poison gre..."
"10592","Green Stalhrim Weapons and Armor","MMH","98-663","2009-04-06","DasHogg","
The Elder Scrolls III
MORROWIND:
DasHogg's
Green Stalhrim"
"10591","Green Daedric Battleaxe","MMH","98-14366","2011-09-21","Deathaxe92","Mod Name==> Green Daedric Battleaxe
Version==> 1.0 (Initial Release)
Author==> Deathaxe92
Requirements
==
Morrowind
Description
==..."
"10590","Golden Scimitars","MMH","98-14521","2012-07-20","ARHIZ","This plugin adds two Golden Scimitars - one as offensive weapon, while second function as a shield. You can find them at Unmarked Wreck, south from Vivec. Prepare for fight, as they are guarded."
"10589","Glass Shortswords","MMH","98-11118","2007-03-10","Evil Weevil","This mod adds seven Glass Shortswords to the game six enchanted, and one normal all are random weapons.
stats:
Weight:6.67
Health:400
Enchantment:24
Value:11500
Speed:2.00
Reach:1.00 ..."
"10588","Glass Shortsword","MMH","98-257","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
--------------------"
"10587","Glass Longbow","MMH","98-1900","2009-04-06","Digital_Ronin","Well, actually it's only a skin. I used the mesh of the daedric longbow as a skeleton, for I am terrible when it comes to mesh design. But until someone comes up with something better
A Composite Glass Bow to be found in the Fighters' Guild of Balmora, its values are almost identical t..."
"10586","Glass long bow v1.5","MMH","98-5305","2009-05-12","ESWI","Glass long Bow
Made by : ESWI
E-mail : foeburner@hotmail.com
Version : V1.5
-INSTALLING THE PLUGIN:
To install the plugin, unzip 'Glass long bow1.1.esp' into the Morrowind/Data Files directory.
From the Morrowind Launcher, select Data Files and check th..."
"10585","Glass Katanas V1.2 bmp","MMH","98-8329","2003-05-26","GlassBoy","A long blade of superior conveinence: Lighter than steel, yet almost as strong as a Daedric Katana, its natural high durability counteracts the low durability of glass nicely The glass katana is a balanced weapon: its stats are appropriate as well as its placement in game. Uses 'recycled' t..."
"10584","Glass Katanas 1.2 dds","MMH","98-5318","2009-05-12","Glassboy","A long blade of superior conveinence: Lighter than steel, yet almost as strong as a Daedric Katana, its natural high durability counteracts the low durability of glass nicely The glass katana is a balanced weapon: its stats are appropriate as well as its placement in game. Uses 'recycled' texture..."
"10583","Glass Bow","MMH","98-5448","2009-05-12","Steve Sweitzer","This plugin adds a Glass Longbow marksman weapon to the game. You'll find this bow moderately more powerful, slightly heavier, and more costly than the bonemold bow. However, the magickal properties and rigidity of the Glass crystals ensure a high minimum velocity on the arrow, guaran..."
"10582","Glaive Pike and Cross Bow","MMH","98-294","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
--------------------"
"10581","Gladiator Sword V2.0","MMH","98-5374","2009-05-12","shady_72002","A gladiator style sword will appear on the ground near the silt strider in Ald Ruhn. The sword contains a new mesh and new textures."
"10580","Gladiator Sword V1.0","MMH","98-5350","2009-05-12","shady_72002","This mod drops a gladiator-style sword onto the rocks beside the Northernmost boat dock in Vivec (beside the silt strider). The sword was fully meshed and textured by me."
"10579","Girly Staffs","MMH","98-15183","2014-01-25","Sorcha Ravenlock","This file contains 7 new staffs, all using stock Bethesda Meshes that have been retextured by me. If bright and flowery is your thing, you are going to love these!
I've added them to the Armorer shop in Pelegiad, where Uuleril will be only to happy to sell them to you. Stats are c..."
"10578","ghoul crossbow v1.0","MMH","98-1500","2009-04-06","Mighty Joe Young","just a simple crossbow,yea,my first crossbow,more to come
it`s right smack in seyda neen center,u need bolts ,and it shots fast but not that powerful
have fun,it was made as a request to ghoul for his books he made"
"10577","GEC's Reskinned Weapons V0.4b","MMH","98-5387","2009-05-12","GEC aka General Edor Crespin","The weapons are scattered across the island of Vvardenfell. There exists two versions of most weapons: an enchanted one, in the possession of a hostile NPC whom you cankill to obtain possession of the weapon, and an unenchanted weapon, which you can buy from a merchant. Several enchanted-only or ..."
"10576","GBCrossbows","MMH","98-5325","2009-05-12","Glassboy","Creator: GlassBoy
WHERE TO FIND THE CROSSBOWS:
You can buy them from Alusaron the Smith in Vivec, Foreign Quarter Plaza.
Icons Made by raptre. thanks!
Email comments to MeteoricDragon@hotmail.com"
"10575","Fyr Axe","MMH","98-13299","2009-03-07","Dragon_Lance","Description
===========
This weapon is forged upon request. A battleaxe designed for inducing heavy damage upon a foe when used properly. This is a sheathable weapon, and uses the right pauldron slot which takes up the visual neck slot neck to promote visual stability. Thi..."
"10574","Fusion Weapons v1.0","MMH","98-5355","2009-05-12","Mantodea","What you get with this mod:
2) What you get with this mod
---
A claymore, spear, and shortsword with stats comparable to Dwemer weapons, but with 100 points of enchantment each.
Fusion off-hand:
An off-hand..."
"10573","Fusion v1.0","MMH","98-297","2009-04-06","Joel Braddock aka Mantodea","Fusion v1.0 by Joel Braddock (a.k.a. Mantodea)
==========
0. Version History
1. Installation
2. What you get with this mod
3. Files list
4. How to get the items
5. Usage in other mods
6. Known Issues..."
"10572","Fusion v1.0","MMH","98-1714","2009-04-06","Joel Braddock aka Mantodea","A claymore, spear, and shortsword with stats comparable to Dwemer weapons, but with 100 points of enchantment each.
An off-hand version of the Fusion Shortsword, also with 100 points of enchantment."
"10571","Fury's Wrath","MMH","98-13690","2009-09-30","bbslayer_07","This mod enhances and remakes the vanilla fury sword. The original sword was a silver
claymore with a unique enchantment, the new fury has been retextured and its enchantment has been
changed (look below to see the new enchantments). However the biggest change is the scri..."
"10570","Funky's Sais v1.0","MMH","98-5329","2009-05-12","TheFunkyOne","Mod Name : Funky's Sai's
Creator : TheFunkyone
Date : 01/08/04
Readme Contents
1: Installing the Mod
2: About the mod
3: Mod features
4: Comments / Bug Reporting
5: Credits
1: Installing the Mod
-..."
"10569","Funky's Crossbow Mod","MMH","98-5431","2009-05-12","thefunkyone","Mod name : crossbow01.esp
Author of MOD : Richard Beveridge
How to install : Just copy the crossbow01.esp file into the Data Files folder of the morrowind folder.
MOD Summary : This MOD adds 1 enchanced crossbow and 2 sets of crossbow bolts.
The crossbo..."
"10568","Funky's Bitter Spear Plugin v1.0","MMH","98-5381","2009-05-12","thefunkyone","Funkys Bitter Spear Readme
-
Creator : Richard Beveridge (A.K.A - Thefunky1)
Date Created : 16/08/03
=============
GENERAL INFO :
--------------
This zip contains the files for my Reski..."
"10567","Fun Broom Weapon","MMH","98-7816","2003-10-01","Archeopterix","A broom that can be used like a blunt weapon, hehehe. Can be found under the steps to Arielle's Tradehouse in Seyda Neen, is not ""owned"" by anyone. Works with plain Morrowind, and either or both expansions. No known problems - used standard game textures"
"10566","Full Azriel the Merchant","MMH","98-5429","2009-05-12","Andy! aka Andyguy","Azriel the Merchant
This is my first mod for Morrowind. This represents my first attempts at incorporating some of my favorite influences into Morrowind. Much of this mod is anime influenced. A screen is included which shows all that this mod adds to Morrowind. ..."
"10565","Frostmourne [Added Quest]","MMH","98-13500","2009-06-22","Jesmord","Adds a quest to go with Jojjo's mod Frostmourne. Frostmourne meshes and Texture credit goes to Jojjo.
To start the quest you have to find a character names Medivh (From the hit warcraft series). His quarters are on the bottom floor of the mages guild. He will send you to ..."
"10564","Frost_Axe_1.1","MMH","98-10890","2006-11-15","RundwulfWulfsson","This mod adds an axe to the game at Fort Frostmoth. Bloodmoon and Tribunal are required for this mod to work.
Location
You can find the axe stuck in a tree just outside the northwest tower of Fort Frostmoth.
Updated
This version adds the missing..."
"10563","Fork of Horripilation Replacer","MMH","98-10459","2006-03-02","Oriphier","This mod simply replace the in-game Fork Of Horripilation with a new one (new model and textures)."
"10562","Forgottens Longbows","MMH","98-5423","2009-05-12","UQForgotten","This pack contains three new, retextured longbows with meshes from Zyndaar. They are the composite longbow, nordic recurve bow and an adamantium longbow.
They are all personal retextures I've made for this game that I decided to release to the public when some people asked me."
"10561","Forever (NWN inspired bow) v1","MMH","98-12106","2012-12-28","Lego","Adds two longbows to the game, there's no quest for getting the bows as it was intended for personal use. So I placed them at different locations.
The ""ice themed"" Forever can be found in Solstheim, on top of Castle Karstaag and the ""fire themed"" can be found in Bal Ur, on a rock near ..."
"10560","For Scholars and Brawlers","MMH","98-6538","2010-09-01","DRK BR0TH3RH0OD","Replaces most of the miscellaneous objects with weapons, allowing the player to have a bar fight with bottles of be an assassin wielding a knife. Also, adds a very small library to Vivic."
"10559","Foeburner Fix","MMH","98-14375","2011-10-07","Xeth-Ban","Among the bugs/oversights not fixed by the Unofficial Morrowind Patch or similar major mods was the Foeburner enchantment, or more precisely the lack thereof. For those of you who never noticed, Foeburner is a uniquely named Dwemer Claymore often stocked by enchanters throughout Vvardenfell. Judg..."
"10558","fnk Ebony TwinBlade","MMH","98-5416","2009-05-12","thefunkyone","The Plugin adds Ebony Twinblades to morrowind. The twinblades can be bought from a sales girl in Ebonhearts docks just look for a girl standing next to a crate (the NPC's name is Synnia Gabiolia)
The Ebony TwinBlade isnt really a ubber weapon its stats are the following...
- All t..."
"10557","flower power","MMH","98-5344","2009-05-12","Gizmo Designs","Strange flowers have begun to sprout on the grassy areas in Balmora. Pick them and see what they can do! (Ps. if by some chance you cant find the flowers, check around the silt strider!)"
"10556","Fliggerty's Artifacts","MMH","98-14046","2010-08-19","Fliggerty","These are various scripted artifacts that I have been working on creating and collecting for the past several years.
These are the artifacts:
* Wand of Wonders: Every time you swing it a spell is cast at your opponent. One of 20 rand..."
"10555","Fletcher Mod v2.0","MMH","98-5560","2010-10-25","Locklear93 aka Aaron Mitschelen","The original Marksmanship improvement mod, and in my opinion, still the best, FletcherMod allows a player to create arrows on the run, using only alchemical ingredients and racer plumes (to feather the arrows).
The Fletcher Mod allows the player to use a kit to make both mundane and ma..."
"10554","Fletcher Mod v1.4","MMH","98-8270","2002-07-26","Locklear93","The Fletcher Mod allows the player to use a kit to make both mundane and magic arrows out of alchemical ingredients. There is also a book on the topic of fletching in Tamriel.
This mod makes playing a marksman heavy character a LOT more enjoyable, as you don't have to make endless tri..."
"10553","Flame-Ice-Swords v1.0","MMH","98-1827","2009-04-06","Nightwing","This is created after the official patch.
extract to root c:\ since the path are included and they should extract to correct directories.
A generic plugin is included. weapons are sold at the armourer in Balmora."
"10552","Flamberge v1.0","MMH","98-12332","2013-03-14","B3D00","This adds a bump and reflection mapped Flamberge to Balmora, it's hidden under a lock level 90 door and someone is selling it.
It's very expensive, but if you're a good thief you can steal it.
It's lighter, faster, and less powerful than a daedric claymore, except for impailment. It's a..."
"10551","Flamberge","MMH","98-12841","2008-07-29","B3D00","This adds a bump and reflection mapped Flamberge to Balmora, it's hidden under a lock level 90 door and someone is selling it.
It's very expensive, but if you're a good thief you can steal it.
It's lighter, faster, and less powerful than a daedric claymore, except for impa..."
"10550","Finesteel Sword Mod","MMH","98-13602","2009-08-18","Sarul","you can find the sword and 2 other objects:on every Impierial guard
and in a barrel in the main house where you get your class and so on.... look right...
Arriels house :D
100% by me
Have fun with it pls make credits if yo..."
"10549","Final Fantasy Spells and Weapons MOD","MMH","98-5377","2009-05-12","Zell/Nastra_Reven","Many Famous Final Fantasy spells added including Fire, Fira, Firaga, Demi, Ultima and much more. All avalibale at Artilles Tradehouse.
5 new weapons, The Buster Sword (Cloud's Sword FFVII), Gaurd Stick (Aeirs's Staff FFVII), Slash Lance (Cid's Lance FFVII), 4 Point Shurikun (Yuffie's W..."
"10548","FF7 Zack's (Angeal's) Buster","MMH","98-13123","2008-12-29","DoubleBrewski","This mod adds DemonZariche's beautiful version of Zack's Buster sword from Final Fantasy VII: Crisis Core to Morrowind.
Fans of the Final Fantasy series will surely recognize this sword from the games, and the computer-animated feature film, Advent Children."
"10547","Feyblade V1.02","MMH","98-5372","2009-05-12","Slayer","This Plug-in takes the beautiful Faeblade that was created by RobearBerbil, and adds it to the game.
INFO
*
I gave it stats similar to the Saints Black Sword, and included RobearBerbil's icon hat he created afterwards.
Everything has been pa..."
"10546","Fang of Haynekhtnamet Replacer","MMH","98-10457","2006-02-28","Oriphier","This mod simply replace the in-game Fang of Haynekhtnamet with a new one (new model and textures)."
"10545","Fallen weapon pack 1.5","MMH","98-13607","2009-08-20","Fallen one","This plugin adds some new weapons to a creature named Fallen one, who can be found from a camp near Seyda Neen. The weapons are dropped randomly, so you won't be getting all of them instantly. One of the weapons is unique, so added a spoiler in the readme. But beware, Fallen one is a tough fight,..."
"10544","Fable Swords Morrowind Edition v1.0","MMH","98-12377","2013-03-27","Chainy, InsanitySorrow, StarX","DescriptionName: Sword of Aeons & Avo's Tear Morrowind Edition
Version: 1.0
Date: 23/10/10
Category: Weapons
Original Authors: InsanitySorrow, StarX
Converted for Morrowind by Chainy.
=================
Requirements:
=================
M..."
"10543","Extra Artifacts v1.1","MMH","98-3753","2009-05-12","Chris","
The Elder Scrolls III
MORROWIND:
Extra Artifacts Plugin
Index:
1. Installation
2. Playing the Plugin
3..."
"10542","excotic weaponry","MMH","98-10650","2006-06-28","Bateman","Basicly a weapon mod wich adds
the following items to the inventory of a floating skull,
in the alley behind the guild halls in balmora.
Iron, silver, glass and daedric kukris and katars
glass and daedric onehanded hammers."
"10541","Excalibur v1.3","MMH","98-12331","2013-03-14","B3D00","Requires Tribunal or Bloodmoon due to scripting functions.
Close to Dagon Fel, near the shore, lies Excalibur. Are you worthy enough to take it?
Comes with a demo version if you just want to take a look at the model.
Requires around 80 strength, level 20, 6 rep..."
"10540","Excalibur","MMH","98-12846","2008-08-02","B3D00","Close to Dagon Fel, near the shore, lies Excalibur. Are you worthy enough to take it?
Comes with a demo version if you just want to take a look at the model.
Requieres Tribunal or Bloodmoon due to scripting functions.
Vote."
"10539","Examinis' Spoon","MMH","98-13631","2009-08-28","TedMani","The original mod from Oblivion, made by Examinis.
I asked for premission. If you want to
re-upload this on an other site, go ahead.
I'll also maybe upload his plate shield."
"10538","Evil Talking Sword Frostmorne v2.0","MMH","98-5417","2009-05-12","Ral-Jiktar aka Marc-Etienne Desjardins","Frostmorn
many warcraft 3 player will know this sword, and know you can use it in morrowind.
Ever wanted to have a talking sword, or maybe a Evil talking sword, A Sinister looking cave has risen close to Suran, legions of Undead are seen every day, can you stop them, or beco..."
"10537","Everything is a Weapon","MMH","98-13198","2009-01-25","TaroustheSlayer","This is a teaser so not all items are weapons yet.It doesn't replace the items either.
Changelog:Teaser"
"10536","Eragon Mod","MMH","98-11204","2007-04-23","OathsEnd","In this it includes a few spells from the inhiterance world (a series from Christopher Paolini) and the Zar'roc mod from Redguard_slayer,
includes readme, one esp, and a few textures, meshes and icons
the id's for the spells are:
..."
"10535","Epic Weapons v1.1","MMH","98-5361","2009-05-12","Thann","This plug-in adds 3 new weapons ingame, Warrior Blade, Redemption and Raging Taelosian Alloy Axe.
The Warrior Blade and Raging Taelosian Alloy Axe are in Ald-ruhn, you can buy them from Dandera Selaro.
The Redemption is in Buckmoth Legion Fort, you can buy the weapon from Yambagorn gor-..."
"10534","Epic Weapons","MMH","98-542","2009-04-06","Thann","Epic_Weapons
created: Thann
This plug-in adds 3 new weapons ingame, Warrior Blade, Redemption
and Raging Taelosian Alloy Axe.
The Warrior Blade and Raging Taelosian Alloy Axe are in Ald-ruhn, you
can buy them from Dandera Selaro.
The Redemp..."
"10533","EnnJs Ebony Claymore v1.2","MMH","98-5299","2009-05-12","EnnJ","Well you have to find the claymores if you want one. They are not easy to find and not to
powerful, so I can say this plugin is quite ""balanced"".
Version History:
1.0
Starting to make the plugin.
Adding the blade to three locations.
1.1
Changed some ..."
"10532","Energy Sword","MMH","98-6152","2006-07-12","Tehr4p3","The Halo Energy Sword.
I deeply regret to inform all of the people who have downloaded and enjoyed this or one of my other two mods, that I no longer will be updating this or my other mods.
I will however help with any technical issues stil..."
"10531","Enchanted Weapon Variety v1.11","MMH","98-14293","2011-05-03","michael163377","Adds over 130 new enchanted weapons to leveled lists. Currently Iron, Steel, Silver, Imperial and Orcish weapon sets have been done. You can now find more enchanted versions of less common weapons like broadswords, sabers, clubs, tantos, wakizashis, etc. It also fixes some odd weapon stats."
"10530","Enchanted Dwarven Darts v1.02","MMH","98-5468","2009-05-12","shiva7663","After a certain logical point in the Tribunal Main Quest, the Enchanter Elbert Nermarc in Mournhold's Craftsmen's Hall starts selling both enchanted and unenchanted Dwarven Darts."
"10529","Enchantable Weapons and Armor","MMH","98-3908","2009-05-12","Ghost","This is a mod that makes weapons and armor more enchantable. also added 3 items. sword, shield and axe. that was version 0.1 this is version 1 and my first submtted mod so please give me feedback
Needed
Morrowind.esm
contact
firestorm11111@hotmail.com
cr..."
"10528","Elvish Weapons 1.0","MMH","98-5343","2009-05-12","Asylum","This plugin adds 4 new weapons to the game, made from Elvish Steel. These elegant weapons are crafted by the best Altmer smiths, and decorated with gold and ivory. The by magic enhanced steel is called high elf steel or Altmer steel by the Altmers, but troughout
the empire it is just called ..."
"10527","Elvish Katana","MMH","98-7122","2012-07-28","VagabondAngel","Another new sword mesh I whipped up while supposedly working on something else... I thought it was quite nice; simple but effective. So I christened it an Elvish Katana, made a longer two handed version (Nodachi) and the intention is to release it as a resource.
I have included a simpl..."
"10526","Elven Weapons","MMH","98-5443","2009-05-12","I.M. Bord","I was toying around with the editor when I remembered that there are no longer any elven weapons like those in Daggerfall... so I made them. Look just like silver, but work better (just like Daggerfall)! Look for them in Fighters' Guilds and some shops."
"10525","Elven Longbow","MMH","98-10625","2006-06-14","Raven","This adds a Elven Longbow to your game. It's slightly stronger and lighter than the Daedric Longbow. Look for it in the Dralas Ancestral Tomb (South/West of the Mzuleft Ruins and North/West of Rotheran)."
"10524","Elemental (and some not)Grenades","MMH","98-12532","2008-02-13","vanir90210","Adds Grenades to the game. If your a purist, read the readme. Actually, read the readme anyway."
"10523","ELECTROCUTIONER, the way loud katana.","MMH","98-1898","2009-04-06","Unknown","This is a katana I re- textured.
I used KTX's katana model and made some cheap textures.
I copied a script from some farting sword.
Changed a couple of names.
And presto! A very noisy Katana.
P.S.you have to look around Seydaneen for the sword."
"10522","Eirias the Crystal Sword v1.5","MMH","98-7199","2012-08-04","StarWalker","Eirias the Crystal Sword was an idea I had gotten from a series of books I read as a kid in highschool; is a Crystal Longsword with a golden hilt. It has a golden stream of golden blood in the center of the blade.
Eirias protects is wielder from magicka attacks as well as absorbing tho..."
"10521","Ebony TwinBlade","MMH","98-1075","2009-04-06","thefunkyone","The Plugin adds Ebony Twinblades to morrowind. The twinblades can be bought from a sales girl in Ebonhearts docks just look for a girl standing next to a crate (the NPC's name is Synnia Gabiolia)
The Ebony TwinBlade isnt really a uber weapon its stats are the following:"
"10520","Ebony Trident","MMH","98-13133","2009-01-01","Dragon_Lance","This is a custom trident mesh designed to fit in with ebony armor in the game (More specifically with Hedgehog12's Ebony armor replacer).
This is a sheathable weapon, but unlike my other weapons that take up the left pauldron and neck slots, this appears in the form of a..."
"10519","Ebony Claymores","MMH","98-11196","2007-04-18","Evil Weevil","Ebony Claymores, adds none enchanted Ebony Claymores to the game. There are two zips to chose from. The first adds Ebony Claymores to random weapons lists. (Like my Glass Shortswords mod.) The second zip dose the same as the first except it changes the Silver Claymores on the High Fane Ordinators..."
"10518","Ebony claymore","MMH","98-10976","2007-01-08","pigtrifle","adds an ebony claymore to the game (umbra sword mesh) using the actual ebony textures, not the umbra ones.
see the readme for more details."
"10517","Ebony and Ivory","MMH","98-1379","2009-04-06","The Karma Monster","This plugin adds Ebony and Ivory, Dante's two handguns from the game Devil May Cry, to Morrowind.
To claim these guns as your own, head to Ghostgate's Tower of Dusk and enjoy a cheesy 5 minute quest I did in an hour. 90% of the ""plot"" is optional, and only serves to attempt to reduce t..."
"10516","Earl's Stomach Sword","MMH","98-5335","2009-05-12","Bloodfang No-Foes","It adds a sword to Divayth's Chest of Drawers in Tel Fyr.
Open it for a sword that adds burden 5 points on strike, but wait til you see what it does."
"10515","Dwemer Staves","MMH","98-13317","2009-03-16","Midgetalien","I saw some concept art of a dwemer Scarb staff and realised that the dwemer didnt have any type of staff weapon
in morrowind. So i set about correcting that with this mod :)
This Mod Adds 4 New DWEMER staves ( Staff Weapons) to the game via DWEMER leveled list..."
"10514","Dwemer Spore Gun Patch v0.3","MMH","98-11121","2007-03-11","DoubleBrewski","This is a patch for Tempered's Original Spore Pod Launcher Mod.
This will enable swapping between a one-handed combat axe, to a crossbow-type gun. Like my other tribute mods (based on this gun), simply run out of or unequip ammo to change to axe, and re-equip more spores to change ba..."
"10513","Dwemer Shock Gun Tribute","MMH","98-10973","2007-01-07","DoubleBrewski","The second in my tribute mods to Tempered's awesome Dwemer Spore Pod Launcher. This one uses Fragments From Storm Atronachs' hearts to fire medium powered shock blasts. Location is in the Readme. But if that wasn't enough there are a couple of broken guns that can be thrown at enemies, or used to..."
"10512","Dwemer RPG v1.1","MMH","98-5301","2009-05-12","Gary Noonan aka WormGod Elite","
The Elder Scrolls III
MORROWIND:
Dwemer RPG Ver. 1.1 (5/15/03)
Gary Noonan/WormGod Elite - The WormHole http://wormgod.8m.com/downloads.html
..."
"10511","Dwemer Pod Launcher v1.0","MMH","98-5396","2009-05-12","Tempered","This mod adds a Dweomer Pod Launcher and Forge Bane Fungus to Morrowind. Thirteen Pod Launchers have been inserted into the game. They can be found where most Dwemer artifacts are found (hint, hint). Over one thousand Forge Bane Fungus have been added to appropriate interior cells t..."
"10510","Dwemer Pod Gun","MMH","98-7201","2012-08-04","Tempered","Adds 13 Dwemer pod launchers and necessary ammo . The precursor of a series of Dwemer gun mods .
"
"10509","Dwemer Longsword V 1.0","MMH","98-2093","2009-04-06","T-Bone","Dwemer Longsword V 1.0 by T-Bone
This Mod adds a Dwemer Longsword to some of the leveled item lists so that it can be
found randomly all over vvardenfell.
--
How to instal..."
"10508","Dwemer Light Ballista","MMH","98-11159","2007-03-31","Lord Gildor","Adds a Dwemer Light Ballista and ballista bolts for sale at Fara's Hole in the Wall, in Sadrith Mora.
Deren Heleth has this weapon available, as well as some other dwemer items (he restocks after a while). The ballista is a deadly weapon, but expensive, heavy, slow and no..."
"10507","Dwemer Frost Gun Tribute","MMH","98-10988","2007-01-13","DoubleBrewski","The 3rd Gun in my tribute series to Tempered's original Dwemer Spore Pod Launcher mod. This gun is frost damage with Frost Heart Fragments (ammo) added to every Frost Atronach in the game. I left the gun in Castle Karstaag banquet hall, but because you only get in there once I placed another gun ..."
"10506","Dwemer Fire Gun Tribute","MMH","98-10969","2007-01-05","DoubleBrewski","This mod is a tribute to Tempered's Dwemer Gun Mod.
It adds a Dwemer Fire Launcher that shoots Flame Atronach heart fragments. The ammunition is placed in all Flame Atronachs, as well as some near the gun. More details in README.
Author's Note..."
"10505","Dwemer Bow And Helmet","MMH","98-1795","2009-04-06","Cethegus","This plugin adds two Dwemer items to the game: An open Helmet and a longbow. I got the idea for the helmet after playing Jeremy's Divine Domina plugin, which included a very nice variation of the Dwemer Armor. But unfortunately the original helmet doesn't fit that good to the new design. Thus I q..."
"10504","Dual Scimitars mod Version 0.8","MMH","98-5348","2009-05-12","Aridale Noblebrook Belmont","The Items are two different scimitars one for each hand. They're both called Scimitar but ones a shield and the other is a short
blade weapon. Just equip em thats all there is too it. The weapon scimitar is pretty good its got a slash dmg of 30+ so at newbie lvls its awesome."
"10503","Druid Staves","MMH","98-10706","2006-08-05","solnovi","I believe there may be other mods like this one, but here is my version.
A playable collection of ""Dongle's"" druid staves. There are four of these staves that I have placed ""Druid-friendly"" enchantments on. They are located on a table inside the Vacant ..."
"10502","Drow Bow Special","MMH","98-928","2009-04-06","Pwnz0r","September 19, 2004
---
Pwnz0r's The DrowBowSpecial
---
Thanks to:
Dragonsong, for the EXCELLENT tutorials.
Whoever uses the folder Peter's Lab, for the quiver. I can't remember for the life of me which mod I got that from.
Everyone on the forums who has posted, ..."
"10501","Drizzt Scimitars","MMH","98-6860","2012-03-16","Redxile","Adds two purple scimitars, like the ones used in R.A. Salvatore's famous books Legends of Drizzt. Unlike in Salvatore's books, this Drizzt is a simple bandit, and he is very weak.
Walk out of seyda neen, find a large cavern called Kibraltir, and take the scimitars. One is for attacki..."
"10500","DragonTest","MMH","98-5433","2009-05-12","Unknown","German:
-------
Installation:
Kopiere alle Dateien und Ordner in dein Morrowind ""Data Files"" Verzeichnis.
Die Dragon Lance findest du hinter dem Shop ""Arilles TradeHouse"" in Seyda Neen.
English:
--------
Installation:
Put all the files and folders int..."
"10499","DragonSlayer v1.1","MMH","98-5472","2009-05-12","ikariGendo","This plugin adds the DragonSlayer sword as used by guts in the anime series, Berserk. It can be purchased from Sirollus Saccus in Ebonheart."
"10498","Dragon Uchigatana Set","MMH","98-13197","2009-01-25","Dragon_Lance","There are seven different versions of this unique weapon. Each with a script attached for different sheathing styles identified by it's own color. The Blue Dragon Uchigatana which is the flagship of the seven has a script attached that places the scabbard on the shield hand. Red Dragon (onehanded..."
"10497","Dragon Sabre v.1.0","MMH","98-1761","2009-04-06","Mantodea aka Joel Braddock","Dragon Sabre v.1.0 by Joel Braddock (a.k.a. Mantodea)
==========
0. Version History
1. Installation
2. What you get with this mod
3. Files list
4. How to get the armor
5. Usage in other mods
6. Credi..."
"10496","Dragon Fist","MMH","98-13159","2009-01-11","Dragon_Lance","This is a custom hammer mesh.
This is a sheathable weapon, but unlike my other weapons that take up the left pauldron and neck slots, this appears in the form of a shield. That's right, a shield. The only problem with this is that since it is a two handed weapon, the icon..."
"10495","Dragon Claw","MMH","98-12900","2008-08-29","Dragon_Lance","Dragon Claw is my own personal taste and actually my first weapon mesh. Included is the ability to wield in one hand and gain the proper attributes of the spear as though it were vanilla. It also comes with a 'sheath' or a sort of scabbard. Info is included in the Readme."
"10494","Double Skull sword","MMH","98-879","2009-04-06","Sisco","Double Skull sword->idea from www.budkww.com item #YD5
I used the bethesda skulls for the skulls. You can use this anyway you like. i would like for you to give me credit if you do.
Extract to Data Files folder
You can buy it from Hodlismod in Caldera. Or steal it..."
"10493","DL_Spear_Mod","MMH","98-12644","2008-04-02","Dragon_Lance","A script designed to gain actual spear skill and endurance when equipping a 1-handed spear which is wielded as a longblade upon level-up. In order to understand this application thoroughly, you MUST read the readme. Those who like this mod and have any questions or ideas please submit them here. ..."
"10492","DL_Ancient_Consecrated_Sword","MMH","98-12804","2008-07-03","Dragon_Lance","This is, what I call, an Ancient Consecrated Sword which is something that I have worked on for some time now and am satisfied (for the most part). I wanted to bring an artifact into Morrowind that included a custom mesh, unique textures, and script implementations to make this 'cool'. True, I kn..."
"10491","DiamondThrowingStars","MMH","98-5349","2009-05-12","GBT3E","Dullan Makkar has returned to Vvardenfell after many years abroad. He has studied the crafting of diamonds and enchanting with the finest craftsmen in the empire, and has brought back with him several new and powerfull types of area effect throwing stars. Meet him at Ebonheart and make sure to br..."
"10490","Diablo Identify System","MMH","98-13275","2009-02-25","Midgetalien","This mod aims to bring identity to morrowind
This Mod adds the ability to identify items like you could in Diablo. The Mod adds Unidentified
equipment to the game world - so far shortswords, Shields, Wands and rings are availble.
Usin..."
"10489","Diablo 2 Based Magic and Unique Items","MMH","98-14491","2012-06-21","Pseunomix","This mod contains over 300 new weapons and armor based off the prefix/suffix itemlists of
Diablo 2 LOD and an additional 73 Unique Items from D2LOD as well.
Installation:
Just place the D2items.Esp into you morrowind data files folder."
"10488","DGL weapon pack v1.0","MMH","98-5461","2009-05-12","Devon8999","All Meshes And Textures in this Mod have been made by dongle...
All Weapon effects strengths, Weaknesses etc. have been created by me
These weapons will be found in the pawnbroker in balmora..."
"10487","Detritus' Weapons 3 v1.0","MMH","98-12293","2013-03-08","Detritus2004","Another set of weapons I modeled and textured. These are based on some Chinese and Japanese martial arts weapons. Perhaps in Elder Scrolls lore they can be considered Akavari.
The pudo and naginata are pretty much the same, a combination polearm and sword. I think they're also called ..."
"10486","Detritus' Weapons 2 v1.0","MMH","98-12292","2013-03-08","Detritus2004","These are four weapons I modeled and textured: a spear, two daggers and a sword.
I haven't placed them in the world because that didn't seem to work out in my other weapons pack. You can place them in inventory with the console:
player->additem""det_flamberge"",1
player->..."
"10485","Detritus' Weapons 1 v2.0","MMH","98-12291","2013-03-08","Detritus2004","These are four weapons I modeled and textured: two axes and two spears.
In an earlier version of this mod I tried to place them in the gameworld in the possesion of special daedra creatures, but I was told they weren't showing up. So I took them out in this version.
You can..."
"10484","det weapons3 1.0","MMH","98-5322","2009-05-12","detritus","Another set of weapons I modeled and textured. These are based on some Chinese and Japanese martial arts weapons. Perhaps in Elder Scrolls lore they can be considered Akavari.
The pudo and naginata are pretty much the same, a combination polearm and sword. I think they're also called ..."
"10483","det weapons2 1.0","MMH","98-5302","2009-05-12","detritus","These are four weapons I modeled and textured: a spear, two daggers and a sword.
I haven't placed them in the world because that didn't seem to work out in my other weapons pack. You can place them in inventory with the console:
player-&___gt___;additem""det_flamberge"",1
play..."
"10482","det weapons1","MMH","98-620","2009-04-06","Detritus2004","These are four weapons I modeled and textured: two axes and two spears. Since I prefer to find weapons for myself instead of buying them or using the console, I've put one of each in different places in the game, and you'll have to look---and fight---for them.
If you want a hint on wh..."
"10481","det weapons1","MMH","98-5313","2009-05-12","detritus","These are four weapons I modeled and textured: two axes and two spears.
You can place the weapons in inventory with the console:
player-&___gt___;additem""det_albionaxe"",1
player-&___gt___;additem""det_celticspear"",1
player-&___gt___;additem""det_dragonaxe"",1
player-&..."
"10480","Destiny","MMH","98-10516","2006-03-24","Mustadio","hiya~ another little mod from me
readme extract:
[ Destiny ] by Mustadio
Adds the one-handed spear Destiny and the shield Ancient Titulus, as well as the variants. You'll have to add these to a vendor or such, but otherwis..."
"10479","Defensive Staffs","MMH","98-788","2009-04-06","SoNico717, Pest1lence(_)","v1.0 of this mod, by SoNico717, added 5 defensive staffs to the game:
Defensive Wooden Staff.
Defensive Daedric Staff.
Defensive Ebony Staff.
Defensive Magnus Staff.
Defensive Hasedoki Staff.
All the staffs have similar stats... they will not protect you ..."
"10478","Death Razor","MMH","98-5402","2009-05-12","shady_72002","This plugin will drop a wicked-looking blade on the floor in the temple in Balmora."
"10477","Deadly Mehrunes' Razor","MMH","98-11184","2007-04-13","DIE CLIFFRACER DIE DIE","First of all, to the (many?) skeptics out there, this is not meant to be an unbalanced mod.
'My Razor, slayer of man and mer, scourge of all who stand
before it.' -Dagon himself
'This mythical artifact [the razor] is capable of slayin..."
"10476","Dead Elric v2.0","MMH","98-15079","2013-12-04","Elric_Melnibone","This file contains the Stormbringer sword, Elric's Clothes of Strength and Elric's Ring of Levitate. 'Stormbringer' was made by using a Daedric Claymore that has been lightened to 50 lbs and given the speed of a Daedric Dai-Katana (1.35). I also made the stats better than Chrysamere mostly on pur..."
"10475","Dead Elric v1.0","MMH","98-15078","2013-12-04","Elric_Melnibone","This file contains the Stormbringer sword, Elric's Clothes of Strength and Elric's Ring of Levitate. 'Stormbringer' was made by using a Daedric Claymore that has been lightened to 50 lbs and given the speed of a Daedric Dai-Katana (1.35). I also made the stats better than Chrysamere mostly on pur..."
"10474","Dawnbreaker","MMH","98-15421","2015-08-12","Bachflip","This is Dawnbreaker, my first Morrowind mod.
To Install, simply drag the .esp file into your data files folder.
This mod adds a new artifact, Dawnbreaker, the artifact of Daedric Prince Meridia, into the game.
The Item uses the meshes and art of an ebony longsword, because that's w..."
"10473","Dawn/Dusk Blade","MMH","98-14185","2011-01-02","Deridor","Final version uploaded. This mod adds a new npc to the eight plates in balmora. He has an interesting riddle... first mod, so dont expect the best"
"10472","Dart Collection 1.02","MMH","98-8758","2003-04-28","Mephisto","A new NPC has been added to the Morag Tong hideout in the Vivec Arena. Selling handcrafted darts this NPC has become the favorite merchant of every self-respecting assassin. Of course, premium quality warrants a premium price, so only the wealthiest of all can consider themself a cus..."
"10471","Darknut's Umbra Sword Replacement","MMH","98-11507","2007-09-09","Darknut","New Scratch made Umbra Replacement By Darknut 11-22-07
After playing around awhile with my first Umbra sword replacement I came to the conclusion that it was
a bit to slick looking to be an used by an Orc.
So here is vers..."
"10470","Darknut's Little Weapons Mod III","MMH","98-11333","2007-07-01","Darknut","I made these weapons for myself and now I've desided to release them to anybody that wants them.
This includes new textures as well as some mesh modification.
Included are:>
""Chrysamere"" New textures and I modded the mesh..."
"10469","Darknut's Little Weapons Mod II","MMH","98-11311","2007-06-25","Darknut","A small weapons Mod02 By Darknut
Again I made these for myself & now I've desided to release them to anybody that wants them.
the modding includes new textures as well as some meshe modification.
included ..."
"10468","Darknut's Little Weapons Mod","MMH","98-11303","2007-06-20","Darknut","A small weapons Mod By Darknut
I made these for myself & now I've desided to release them to anybody that wants them.
the modding includes new textures as well as some meshe modification.
included are: ..."
"10467","Darknut's Carrot Weapon Mod","MMH","98-12847","2008-08-03","Darknut","Darknut's Carrot Weapon Mod
Thats right I said Carrot
8-03-08
Its a little known fact that wild Ash Carrots can be used as a weapon :-)
Tho..."
"10466","DarkAdditions","MMH","98-5478","2009-05-12","SiriusSnape","This mod adds five items: three of Acid Basik's ""Long Keening"" blades (one in black, one in red, and one with a crystal texture), a shiny black towershield, and a black helm. All items have been glowmapped in 3D Studio Max. The blades glow, the helm eyes glow, and Sheogorath's face on the towersh..."
"10465","Dark Chitin Weaponry","MMH","98-10775","2006-08-31","Zirgs","This Mod adds five new Chitin weapons. They are just recolored versions of the original Chitin weapons with a little bit better stats.
You can find these weapons in a locked chest in one of the houses of Seyda Neen (I won't tell you which :P).
NOT..."
"10464","Dark Additions","MMH","98-1341","2009-04-06","SiriusSnape","This mod adds five items
3 of AcidBasik's ""Long Keening"" blades (one in black, one in red, and one with a crystal texture)
a shiny black towershield, and a black helm.
All items have been glowmapped in 3D Studio Max. The blades glow, the helm eyes glow, and Sheogorath's face on the..."
"10463","Daggerfall Dagger","MMH","98-5476","2009-05-12","Joel Braddock aka Mantodea","This is a Daggerfall style ebony dagger.
You'll find it in the head of one of the practice dummies in Vivec Arena, Fighters Training. It doesn't belong to anyone, so you should be able to just take it."
"10462","Daedric Throwing Stars","MMH","98-10910","2006-12-05","Korbac","This mod is very similar to my crossbow mod. It adds:
-Daedric Throwing Stars (Ebony retexture)
-Daedric Throwing Knives (Tantos)
-Daedric Throwing Axes (War Axes)
Location>
All this is found in a ruin in the Grazelan..."
"10461","Daedric Short Bow","MMH","98-11178","2007-04-09","Korbac","This is my next Daedric retexture. It's pretty simple, but I thought it should be done.
To get the bow, you make a deal with a dremora on a Daedric watch tower near Balmora. Right now the deal is harmless, but in a future mod, it will start everything..."
"10460","Daedric Longbow revamped (more endurance)","MMH","98-9727","2004-08-27","David Mayeux","All this does is increase the endurance of the Daedric Longbow. I did this because while I was killing some animals I noticced that I was needing to repair every 10 min. or so. Therefore I increased the durability."
"10459","Daedric Javelins","MMH","98-9667","2004-08-22","Michael Peerboom","Adds Daedric Javelines to Morrowind.A NPC named Javeline Man in Balmora will have them, if you want them kill him (he is very easy to kill). If I get posotive feedback I will add other kinds of Javelines Update:Daedric javelins added to more leveled lists and to great h..."
"10458","Daedric Dai-Katana TwinBlade","MMH","98-5358","2009-05-12","thefunkyone","The Plugin adds Daedric Dai-Katana Twinblades to morrowind. The twinblades can be bought from a sales scamp (called ""Scampy of Doom) in the Ald Sotha Daedric ruins near Vivec"
"10457","Daedric Crossbow","MMH","98-10842","2006-10-16","Korbac","This mod adds the Daedric Crossbow and Daedric Bolts to Morrowind. They are both retextures of their steel counterparts. You may find them both in the Daedric ruin Acheron, just South of Caldera. I don't suggest low level characters going there, along with Dremora lords, you must defeat the Daedr..."
"10456","Daedric Crescent Sword","MMH","98-5378","2009-05-12","ZAGZ","Tales are told of this ancient and wondrous weapon.
Now it can be yours!!!!!!
Lord Dregas Volgar, current holder of the blade, has been seen. going into RHAAVIRS shop in Balmora. He has the blade with him, but he also has a healthy bodyguard.
Dare you attemp..."
"10455","Daedric Chainsaw - Morrowind Version","MMH","98-13570","2009-08-05","DoubleBrewski","I was inspired by the Oblivion Daedric Chainsaw by J3X. So, I made this.
It's not as good as the Oblivion version, but it is the same basic design.
A Dremora Lord in Yasammidan, Shrine has it. Liberate it from him.
Thanks ..."
"10454","Daedric Broadsword","MMH","98-5306","2009-05-12","DasHogg","Ever noticed that there is every daedric weapon except the crossbow and the broadsword? I filled the gap of the broadsword with a simple
retexture of the Ebony broadsword. You can find the sword in the water under Hurg's hut in Dagon Fel.
Created with 1.6 Bloodmoon patch, doesn't..."
"10453","Daedra's Weapon Shop","MMH","98-2166","2009-04-24","Daedra Lord","Adds a shop which can be accessed through a trapdoor located in azura's shrine (just to the left of Azura's statue).
There, a NPC by the name of Daedra Lord sells custom weapons: swords, spears, axes and one offhand saber."
"10452","D_W_R Complete","MMH","98-11606","2007-10-20","Zobator","This is just a little mod to complete Daedric Warhammer Replacement of my own.
It just gives Veloth's Judgement the meshes and textures of the Replacer.
All the honor go's to android b'cause i didn't made something new but i just changed something..."
"10451","Custom Ebony Arrows v1.0","MMH","98-5453","2009-05-12","Alek","This plugin adds ten new enchanted arrows to the world of Morrowind. Arrows are crafted by well known imperial smith Sirollus Saccus in Ebonheart and are made of pure ebony."
"10450","Cursed sword of oblivion","MMH","98-12588","2008-03-09","Magius","When you step out of Balmora you will find sword sticking up from ground and when you pick it up you will be teleportet to Oblivion and you must get yourself to top level.
Sword will grant you with eternal life, but every time you die you must go through Oblivion."
"10449","Crystal Longsword","MMH","98-5428","2009-05-12","Ghendalf","Creates absolutely new weapon : Crystal Longsword. You can find it in Sadrith Mora :Fighter's guild, Caldera, Suran, Seyda Neen's Crystal goods shop. Weapon model and textures are new : model was created with 3dmax and textures were taken from it's maps and from internet texture archives. This we..."
"10448","Crossbow of Misty Moonv1.0","MMH","98-5371","2009-05-12","Misty Moon","
The Elder Scrolls III - MORROWIND
--------
____________________________
Mod Name: Crossbow of Misty Moon
Version Number: 1.0
Category: Weapon
Requires: Morrowind
Modder..."
"10447","Cosmic Sword and Shield","MMH","98-5368","2009-05-12","cosmicdebris","Here are a couple of swords and a shield I made I hope you enjoy them. They can be found hiding in an outside container somewhere in Balmora."
"10446","Complete Daedric Claymore","MMH","98-737","2009-04-06","Illtempered","First off, let me say I hardly deserve credit for this. I just round up the different pieces. PhoenixKnight started it by modeling the
Daedric Claymore to dual wield. Instead of dual wield, I wanted to script the claymore to be multipurpose. Without Enmesharra's help..."
"10445","Combat Knife","MMH","98-11037","2007-02-03","Cadre","A simple mod that just adds a Military combat knife to Morrowind. Basically for those who would like a little modern weaponry in their game like I do."
"10444","Colt M4-M203","MMH","98-9171","2004-02-05","PizzasRgooD","This mod adds a Colt M4 with M203 grenade launcher. The launcher doesn't work though, and the M4 is just a very fast crossbow. Read the readme to get started."
"10443","Color Flame Blades v1.0","MMH","98-13957","2010-05-18","MrNicNac","Well, I made these for fun and probably wasn't going to release them. Although they are not put into the game, they are set up with enchantments in the CS already."
"10442","Clear Ice Equipment v1.1","MMH","98-15037","2013-10-17","Milling_hordesmen","This Plugin Adds:
Ice weapon meshes now contain translucent ice components
The Raw Stalhrim ingredient also has some translucency
Ice shield now added
Version History:
v1.1
Ice shield added
Using texture transparency instead of material transparency
v..."
"10441","Clear Ice Equipment v1.0","MMH","98-2298","2009-04-24","Milling_hordesmen","This Plugins Adds:
Ice weapon meshes now contain translucent ice components
The Raw Stalhrim ingredient also has some translucency
Version History
v1.0
Initial Rev"
"10440","Clean Twinblades","MMH","98-5422","2009-05-12","Phijama","Basic mod, more of a resource. Adds two new blade meshes to the game, offensive and defensive 'twins' - both found in Census office Seyda Neen.
Feel free to use in your own mods, just give me a mention in the credits."
"10439","Clean PJM Themed Bowsets","MMH","98-11256","2007-05-22","Phijama","This plugin adds four themed bowsets to the game. Amber, Green Amber, Ebony and Ivory.
Each of the bows in these themes self sheathe with an accompanying quiver. The themed quivers generate and equip arrows for the bow, though stock arrows can also be used - these do not..."
"10438","Clean Hunters rifle","MMH","98-10875","2006-11-05","Phijama","This weapon 'resource' adds two hunting rifles and one revolver to the game. All weapons are set up as crossbows and include animated display cases. Unique sound effects are added via script and each weapon can be made to self sheathe by equipping a strap or in the case of the revolver, a holster..."
"10437","Clean Dragon Blade","MMH","98-10605","2006-05-30","Phijama","This plugin introduces the 'Dragon Blade' to the game, my own personal version of the 'Requiem' sword, much higher poly and incorporating more detail and a distinctly different feel to Requiem.
Since this is a personal mesh, it is designed to run with my PC which is not particularly powerfu..."
"10436","Cid88 Weapon Pack 3","MMH","98-5473","2009-05-12","Cid88","Cid88 Weapon Pack Readme
Unzip all files to datafiles. Put all .nif files in meshes and all .bmps in textures. Check the mod box under data files when in start up to activate.
These textures can be used by any modders in thier mod, just give me credit."
"10435","Chu-Brans Treasure v1.0","MMH","98-5294","2009-05-12","Below","Core Design + Scripting by GlassBoy
Special thanks to
Archie, for the model of the quiver
Noggin, for the dialog and fixing of the script
Mattesnille, for pointing out errors
__________________
To start: Look For a slave, nam..."
"10434","Chu' Arrow Speed","MMH","98-10520","2006-03-30","Chu","This Mod speeds arrows up. It makes combat feel more . . . dangerous. All inquiries may be directed to ch85us2001@yahoo.com. Includes Readme."
"10433","Chrysamere Replacer","MMH","98-10992","2007-01-15","Jayson","This plugin replaces the stock Chrysamere model, textures, and icon with all new ones.
Installation>
Read the readme
Known Issues>
None
Contact>
My email is (hard.ro..."
"10432","Choose Your Keening v1.0","MMH","98-13963","2010-05-29","Andtheherois","This mod lets you switch between Keening in the form of a short sowrd, long sword, axe, and spear. The short sword version of keening remains unchanged. The other version of keening have stats between their ebony and daedric counterparts. To switch between each version of the weapon, wield it the..."
"10431","CharGen Bow v2","MMH","98-13582","2009-08-11","Tanvar","This mod adds a new bow to the Census and Excise Office at the start of the game. t is more poerful but ess enchntable than the regular Longbow.
This is a re-release of one of my previous mods, except this time it has a much nicer texture."
"10430","CharGen Bow","MMH","98-12661","2008-04-11","Tanvar","This mod simply adds my new ""Redwood Bow"" to the First building of the Seyda Neen Census and Excise building. The part where you can find the dagger and the lockpick and such things. The bow does a little less damage than that of the ""Long Bow"", it also has a lower condition rating. But it's ligh..."
"10429","Chaos Weapons v1.0","MMH","98-1192","2009-04-06","Tallguy","Chaos Weapons
Auther: Tallguy
-------
To instal this morrowind mod you need to copy the esp. file to your data files. Then copy the textures to the texture folder in the data files.Then copy the meshes to the mesh folder in..."
"10428","Change Your Stance!","MMH","98-13953","2010-05-15","Andtheherois","This mod will allow you to toggle a one hand/two hand version of any weapon in morrowind/tribunal/bloodmoon. This mod shouldn't conflict with any weapon mod that modifies vanilla weapons, however it will not affect weapons added by mods.
If you have mods that replace weapon meshes/tex..."
"10427","Chamber of the Sword","MMH","98-8754","2003-03-24","Morrowindfreak","This mod adds Arwen's Sword Hadhafang (LOTR) to the world of Morrowind Found in a shrine on road from Balmora to Moonmoth Fort. See readme for info"
"10426","Chakra_1_0214","MMH","98-6066","2012-02-03","Dale Stocker","Xena's Chakra
By: DaleStocker@hotmail.com
What it has:
1. New weapon. Yes, Xena's Chakra, the round disk she throughs and it comes back. There is a scrip to add the item to your inventory after you though it. I put the Chakra in a hot key and press it after..."
"10425","Ceremony v1.0","MMH","98-5420","2009-05-12","Joel Braddock aka Mantodea","A very large decorative sword.
The sword is on the top of the statue in Ebonheart. Good luck hauling it around."
"10424","Celtic set","MMH","98-10212","2005-12-06","khan raider","A simple mod, replaces original nordic claymore and broadsword with celtic variation."
"10423","CB's Boomstick Demo","MMH","98-11192","2007-04-17","Cantina Boy","This is just a demo. You get one of the four guns I’ve made. You get the downgraded version of the blunderbuss I made. You just get a dumb little gun. The full version will have a quest to get them. You will also be able to upgrade the guns in the full version (I Hope). Hope you like the gu..."
"10422","CB Wolverine's Claw","MMH","98-13502","2009-06-23","phoenix12321","Wolverine's Claw from the comic books."
"10421","Caster Longbow V1. 1","MMH","98-5357","2009-05-12","Unknown","How to get the bow:
The bow can be found in Seyda Neen by doing the who killed the tax collector quest.
How to use the bow:
Once you have the bow, either equip the bow directly, or equip the shell selector, and the bow will ask you what type of shell you want to use. ..."
"10420","Card Mod BETA","MMH","98-1223","2009-04-06","EternalNeo","This mod adds cards as an in-game weapon. Since I'm entirely too lazy to make a shop or anything to place these in (I don't even know how) you'll just have to add the cards to yourself via this console command:
player->additem card x
where x is the amount of c..."
"10419","Buster_Sword2.1","MMH","98-6062","2012-02-03","Hammerspace Industries","Buster Sword Mod 2.1 Final release Readme
----
Well.. For my first ever Morrowind mod, and pretty much my first ever mod I've released to the public, I've basically gone ""To HELL with Waiting for Ian McConville's (www.machall.com) Mog*Mod And ..."
"10418","Buster Sword","MMH","98-9465","2004-04-08","Hammerspace Industries","Well.. For my first ever Morrowind mod, and pretty much my first ever mod I've released to the public, I've basically gone ""To HELL with Waiting for Ian McConville's (www.machall.com) Mog*Mod And the Buster Swords therein, I want my Big-Ass-Sword(tm) RIGHT NOW!"" So here it is. ..."
"10417","Broom Upgrade","MMH","98-3131","2009-05-12","Schwaa","Broom Upgrade:
*New broom model for morrowind, replaces all brooms in game.
*Fighting Brooms, can be found in various Guild of Fighters.
*One Enchanter in Vivec has enchanted broom. The 'Demoralizing Broom' has a demoralize humanoid enchantment along with slightly hig..."
"10416","Brom v1.0","MMH","98-1567","2009-04-06","Mantodea aka Joel Braddock","Brom:
It's a longsword that is used like a spear, though it can also be used as a longsword.
Silver Brom:
Same thing, but not as good."
"10415","Brom v.1.0","MMH","98-8978","2005-05-04","Joel Braddock aka Mantodea","Brom:
It's a longsword that is used like a spear, though it can also be used as a longsword.
Silver Brom:
Same thing, but not as good.
You can buy the silver Broms from Hodlismod's shop in Caldera. In order to find out where the normal Brom is, you need to buy a ..."
"10414","Brom 1.0","MMH","98-5356","2009-05-12","Joel Braddock a.k.a. Mantodea","From the read me:
2) What you get with this mod
---
Brom:
It's a longsword that is used like a spear, though it can also be used as a longsword.
Silver Brom:
Same thing, but not as good.
4..."
"10413","Brict Lorg","MMH","98-5303","2009-05-12","Greevar","The staff can be found in a cave near the Urshilaku camp.The staff grants great magic absorption powers, but on the other side of the coin it makes you weak against magic if it fails to absorb the spell."
"10412","Bow Pack","MMH","98-887","2009-04-06","RWH","
******
Bow Pack v1.0 by RWH
******
Files required:
Morrowind, Tribunal, Bloodmoon
Changes to Morrowind:
I added one NPC t..."
"10411","Bow of Misty Moon v 1.0","MMH","98-11782","2012-11-06","Misty Moon","Bow of Misty Moon is a re-textured bonemold longbow,black and gray. (Min 15 - Max 60) You can find the bow somewhere in Balmora."
"10410","Bow of Misty Moon","MMH","98-14115","2010-10-16","Misty Moon","Bow of Misty Moon is a re-textured bonemold longbow,black and gray. (Min 15 - Max 60) You can find the bow somewhere in Balmora.
Changelog:18th October 2010. Related mod: Quiver of Misty Moon"
"10409","Bow of Eternity","MMH","98-9658","2004-07-22","Lennart Schulz","A powerful and evil Bow was lost on the grounds of Nimawia Grotto. There were many heroes owning that artifact but all died under mysterious circumstances, now the Bow is looking for you !!! Note: Nimawia Grotto is NW of Seyda neen.."
"10408","Bound Longbow Arrow Replenisher","MMH","98-13270","2009-02-22","Dragon_Lance","Description
===========
I took on this challenge because of my interest in weapons and also enjoying forging new ideas for the weapons that I mesh for this game. Considering the bane that the MW script engine is with it's considerably limited functions, I've had this plan ..."
"10407","Bottomless Quiver","MMH","98-5332","2009-05-12","GlassBoy, Archieopterix, Raptre","Co-Creators:
Archieopterix -&___gt___; Quiver Mesh & Texture
Raptre: Icons
&___gt___;The quiver now uses a dialog tree to draw arrows/bolts!
&___gt___;Now it is more convienient to draw arrows and there are more arrow/bolt types
&___gt_..."
"10406","Booby Traps","MMH","98-11504","2007-09-08","Fliggerty","Set the ring down, activate the trap, then get out of there! This mod puts several types of rings into levelled lists. Each ring can be used to place a booby trap that will cast a spell on any poor sap who is too close when it goes off...including you.
Effects used include..."
"10405","Bobs Blades","MMH","98-854","2009-04-06","Bob Robert","here is the sword info
scythe: this is a sword i just made up, call it what you want :)
Bowie: this is self explanitory
Rapier: this is a beutiful steel french-basket rapier of my own design :D
Dragonsword: This is my signature sword, it has glowing flames on the s..."
"10404","Blueglass Dagger","MMH","98-5459","2009-05-12","darkcloud/jedimastercloud","This adds a very powerfull dagger, it is just a recolour of the normal green glass dagger, but i think it looks very nice. You will have to find it yourself though."
"10403","BlueflameSword","MMH","98-5463","2009-05-12","Nightwing69","A blue flame sword spawned inside the barrel with the starting ring at first town.
You'll have to start a new game to get it."
"10402","Blue Wakizashi","MMH","98-1334","2009-04-06","Unknown","Doesn't know which one's right... Try them both in TESCS.
Use this as you want, no credit for this little work needed."
"10401","Blue Eagles Viper Knife 1","MMH","98-5382","2009-05-12","Blue Eagle","A mysterious knife made from highest quality brushed ebony, with a rayskin grip, a blade made for both penetrating weak places in armor and cutting throats, and possessing the interesting feature of a thumb rest built into the hilt.
These amazingly well-crafted knives have been showing..."
"10400","Bloodmoon Extras plugin v0.2","MMH","98-5460","2009-05-12","felix","This plugin adds two new weapons, one shield, and one creature to the game using unused meshes included with Bloodmoon.
The Nordic Silver Spear, additional Riekling and Riekling shield are added to existing levelled lists, and the Stalhrim Shortsword is available from the same sources ..."
"10399","Bloodletter","MMH","98-12877","2008-08-21","Dragon_Lance","A longblade with matching scabbard. It has the damage of an adamantium claymore but is lighter and quicker. Enjoy!
This mod has been cleaned with TESAME.
Changelog:1.1: Updated and removed a bug in the scabbard script. I didn't realize until now that the scabbard was..."
"10398","Blood Thief Weapons v1.2","MMH","98-623","2009-04-06","Slayer","This is my first mod, I slightly retextured some of the existing weapons in the game, and added a new enchantment for them.
There are 6 items in all.
These items are pretty good for vampire characters, so to get them, you need to get them from the Vampire leaders. I gave e..."
"10397","Blood Thief Weapons v1.0","MMH","98-503","2009-04-06","Slayer","This is my first mod, I slightly retextured some of the existing weapons in the game, and added a new enchantment for them.
There are 6 items in all.
These items are pretty good for vampire characters, so to get them, youneed to get them from the Vampire leaders. I gave ea..."
"10396","Blood Tanto","MMH","98-13289","2009-02-28","Fischer500","This mod adds a red tanto to a doorframe in seyda neen. have a look around, you WILL find it. eventually.
this is my first mod that involved something other than ""drag and drop"". I thought it came out OK. ENJOY.
Changelog:1212AM Sunday March 1st initial ..."
"10395","Blood Seeker","MMH","98-12943","2008-09-19","Dragon_Lance","Much like Bloodletter, though with an updated appearance. Comes with scabbard which is used as the 'right pauldron' and accompanies the neck slot. Located in Balmora Fighter's Guild. As my knowledge grows in this art, the quality of the product increases."
"10394","Blood Fang Weapons","MMH","98-5369","2009-05-12","Unknown","It's a pack of weapons: A crescent-shaped blade, a gavel, and... a fork?"
"10393","Blood Cutlass v1.0","MMH","98-6060","2012-02-03","DaGR","The Elder Scrolls III MORROWIND:
Blood Cutlass v1.0
By DaGR (dave@xx9x.net)
7/18/07
1. Description
2. Requirements
3. Installing the plug-in
4. Playing the plug-in
5. Save games
6. Confl..."
"10392","Blood Cutlass","MMH","98-11457","2007-08-18","DaGR","This plugin adds a new weapon and skill book to the game.
A strange sword has been seen somewhere outside of Ebonheart.
Changelog:1.0 Original release
1.1 Fixed the essensial character problem and a small change to the book"
"10391","Blade's Katana","MMH","98-92","2009-04-06","nublet","This tiny plug-in allows you to use Blade's katana from the Blade movies. Featuring brand new models created by Max Edwin. The sword is located in Druscashti, Lower Level.
============
Please note: This mod was transferred from Gamer's Roam after the site's closure."
"10390","Blade Vol. II","MMH","98-5475","2009-05-12","Stargate525","This adds a growing staff that you need to do a short quest to obtain. Difficult only if you cannot
control your greed."
"10389","Blade v1.2a","MMH","98-5388","2009-05-12","Stargate525","This mod adds a sword to Seyda Neen.
big deal, right?
it IS a big deal since: (longer description)
This mod adds a sword to Seyda Neen that will grow along with your level. there are 25 levels to it, and the
final version has the highest chop damage in ..."
"10388","Blade v.1.2b","MMH","98-5363","2009-05-12","Stargate525","In a nutshell;
This mod adds a sword to Seyda Neen. Called Caernor-Ra.
big deal, right?
it IS a big deal since: (longer description)
This mod adds a sword to Seyda Neen that will grow along with your level. there are 25 levels to it, and thefinal version has the highest ..."
"10387","Blade v 1.2c","MMH","98-9630","2005-03-12","stargate525","Adds a sword to an NPC in seyda neen. Big deal? Of course it is. This one GROWS..
adds a string of 25 swords to Seyda Neen. To find out what they do, train up!"
"10386","Blade of the Frozen North","MMH","98-790","2009-04-06","Greevar","The blade of the frozen north is an enchanted blade that has been lost for many years somewhere in the forests of Solthseim just waiting for its new owner to claim it.You can find it in the forests just west of the raven rock settlement. I can't tell you exactly where the sword is because I place..."
"10385","Blade of Fetid Effluvium","MMH","98-10882","2006-11-10","James Fraser","Recently, there was a certain wizard (preferring to remain nameless out of utter humiliation) became tired of being bullied and created the Sword of Fetid Effluvium in the hopes of repulsing his ever-vigilant tormentors.
Unfortunately, the enchantment he placed on ..."
"10384","blade of darkfang","MMH","98-5365","2009-05-12","Unknown","Blade Of Darkfang.
To get sword use console."
"10383","Blade Items","MMH","98-1117","2009-04-06","Starcon5","
*****
The Elder Scrolls III
Morrowind
Blade Items
******
CREDIT
******"
"10382","Blackjack Mod v1.00","MMH","98-1825","2009-04-06","9of9","The Blackjack mod adds a blackjack a la Thief to Morrowind. You can find it in most Thieves' Guilds, plus there are several enchanted blackjacks that you can find in other locations. By itself it does little damage, however if you use it while sneaking up behind a person it will knock them ..."
"10381","Blackjack Mod","MMH","98-9001","2003-12-15","9of9","The Blackjack mod adds a blackjack (a la Thief) to Morrowind. You can find it in most Thieves' Guilds, plus there are several enchanted blackjacks you can find in other locations. By itself it does little damage, however if you use it while sneaking up behind a pers..."
"10380","Black Longsword","MMH","98-9842","2004-09-15","Nelis","My first serious mod, it contains a simple black longsword. Updated in this version: The sword fits better into the hands of the character (but not yet perfect, I'm learning though) - Weapon health increased - Now the weapon is sold, instead of laying around in balm..."
"10379","Bingu's Item Pack v1.1","MMH","98-5450","2009-05-12","Bingu","Items (Mostly weapons, 2 bracers and 1 'skirt')
Description : My first submitted mod, full of all new content max in 3dmax, skinned in Corel Photopaint and given to Thorek in Balmora's Razor Hole by yours truly. There are a few new weapons (20-something), a couple of katars for the han..."
"10378","Better Weapons Pack 2! Bows!","MMH","98-10845","2006-10-20","Kagemaru","This is pack 2! It replaces all the bows with cooler texs"
"10377","Better Sword of White Woe v1.2","MMH","98-11346","2007-07-06","Ghost_-_Ruler","Well when I got the Sword of White Woe it wasn't white, and it used a very ugly mesh, so I opened up nifskope and found the Daedric katana, and retextured it white and gold, as I think a blade of that callaber should be. Then I thought it was to ez to get, so I pulled it off of that cabinet and p..."
"10376","Better Staves","MMH","98-15605","2018-03-27","obiwanbenlarrykenobi","Makes staves a little better, but not by so much that they do more damage than warhammers, which would be very unrealistic (because a staff being stronger than a warhammer is too unrealistic in a world with magic and giant mushroom houses that are inhabited by wizards).
The mod also adds th..."
"10375","Better Staffs","MMH","98-13443","2009-05-27","Devon1441","This is my first mod
This mod changes the Staff enchantment values, making a mage char class alot more fun to play. New Staff Values:
Wooden Staff: 7 (Still the same)
Steel Staff: 9
Silver Staff: 12
Dreugh Staff..."
"10374","Better Lutes: Songs of Choice","MMH","98-14038","2010-08-14","Xargoth","This is a different version of Better Lutes, as it adds lutes that you can play for gold and not Magic, and it adds a lute that lets you choose you songs now. Both lutes are in Pelagiad's Halfway Tavern. Please Comment, rate, and add in suggestions. Most of the credit goes to Jac, at Great House ..."
"10373","Better Looking Weapons ~Pack 1~ Katanas, Wakizashis, tantos","MMH","98-12855","2008-08-08","Kagemaru","This is a simple texture replacer for all Katanas wakizashis and tantos. They look much much better now. Enjoy! Sorry it took so long to put this one up. I have taken a long break from modding"
"10372","BastardSwordAlastor","MMH","98-5452","2009-05-12","Tommy Khajiit","This mod adds Alastor to Morrowind. Alastor, a bastard sword, can be wielded both one- and twohanded.
Recent discovered papers reveal the existence of a mystical bastard sword called Alastor. One of the reasons that Alastor is special, is the material it is made off. Indestructable the..."
"10371","Barrakas Sword","MMH","98-15317","2015-01-04","Patricio","A simple sword I made for my own use, it casts freeze when used. Created using smithy."
"10370","Baldurians Transparent Glassweapons","MMH","98-14272","2011-04-06","Baldurian","Baldurians Transparent Glassweapons:
Now the glassparts of the glassweapons are transparently.
This mod replaces meshes and textures.
It's esp less.
Special Thanks to Darknuts textures.
<..."
"10369","Ayied Weapons 1","MMH","98-13565","2009-07-31","Midgetalien","One of the first mods i created, this mod has been sitting around waiting to be uploaded to PES since i closed my website, I finally got around to doing it lol. Enjoy :)
------
This mod adds three new weapons to the Constructi..."
"10368","Axe Queen of Bats Quest","MMH","98-12521","2008-02-09","Sabian","This mod adds the unused Axe Queen of Bats to the game as part of a Telvanni House quest. You do not need to be a member of House Telvanni to do this quest however. Just look around Galom Daeus. :)
Changelog:1.0 -- Initial Release"
"10367","Auron v1.0","MMH","98-731","2009-04-06","Joel Braddock aka Mantodea","Auron's ultimate sword, Masamune (from Final Fantasy x)"
"10366","Auriel's Ivory Bow","MMH","98-12670","2008-04-15","Tanvar","From the Readme:
WHAT DOES THIS MOD DO?
This mod adds a new mesh and texture and Icon that are used in a replacer for Auriel's Bow (Though they don't replace the original files.)
The bow now looks like an Ivory bow, the dark blue parts have been colored a cream..."
"10365","Auriel's Bow Replacer","MMH","98-11778","2012-11-06","Karpik777","This mod changes the vanilla Auriel's Bow to use the ebony bow meshes made by Phijama - as I didn't like the stock one. Also the bow now autosheats and creates it's own arrows, which are enchanted with:
Damage Fatigue 5-25
Shock Damage 1-15
Absorb Magicka 1-5
The Tr..."
"10364","Atronach Store Add-on","MMH","98-12503","2008-02-01","Denegoth","THIS REQUIRES ATRONACH STORE.
This adds several new items such as:
Storm atronach hammer
Frost atronach claymore
Flame atronach axe"
"10363","Atronach Store - All in One","MMH","98-12504","2008-02-03","Denegoth","Contains:
Atronach Store
Atronach Store Addon
Atronach Store Robe Fix
This is to save people the trouble of downloading all of them seperately."
"10362","Atronach Store","MMH","98-12500","2008-01-29","Denegoth","From a far away land, came a breton merchant. He set up store in the Gnisis market and is now selling strange items he claims to be forged from atronach souls.
Changelog:Screenshots added"
"10361","Assassins' Creed Weapons","MMH","98-13438","2009-05-25","Black Hand","Adds a set of Weapons and some ornamental armor to the World of Morrowind, included is a scripted sheathe Sword,
a shortsword, a switchblade, a throwing knife, and an Ornamental Pauldron that is a shortsword sheathe,
all Altair-style.
Changelog:Version ..."
"10360","Assassins Armoury v7.6","MMH","98-6135","2003-04-28","HelioS aka Michael Bennett","Adds a large number of meticulously constructed high quality weapons to the game, including the only fully functional guns ever constructed for Morrowind. This mod also includes defensive counterparts for both the existing and new weapons. What differentiates these defensive weapons from shields ..."
"10359","Assassins Armory V7.6","MMH","98-5469","2009-05-12","HelioS aka Michael Bennett","More than two years in the making, I believe this to be a masterpiece; and a clean one at that.
Assassins Armory, contrary to the name, is suitable for all types of characters. A large number of meticulously constructed high quality (Bethesda standard or better) weapons have been added..."
"10358","Assassins Armory v6.0","MMH","98-1765","2009-04-06","HelioS aka Michael Bennett","
The Elder Scrolls III
MORROWIND:
Assassins Armory V6.0
www.rpgplanet.com/morrowind/talon
Index:
1. Installation"
"10357","Ashlander's Pride Sword","MMH","98-10612","2006-06-06","WildKarrde","The sword can be found in the Ashkhan's Yurt in the Urshilaku Village."
"10356","Ashitaka's Sword from Princess Mononoke","MMH","98-6290","2009-10-09","DoubleBrewski","This is a simple mod which adds a new weapon to Morrowind. It is Prince Ashitaka's short sword from the animated feature film ""Princess Mononoke.""
The sword is a basic, one-handed weapon. It includes a scripted sheath that uses the Shirt inventory slot. Therefore, using t..."
"10355","Arrowage","MMH","98-5462","2009-05-12","Matthew Semarge","This plug-in adds two new arrows behind Rithleens' house in Balmora. They are floating in east Balmora, near Caius Cosades' house."
"10354","Arrow Diversity 1.0","MMH","98-15590","2017-10-08","Turelek","Arrow Diversity
Turelek
Morrowind Plugin
*****
1. Installation
2. About the mod
3. Concerning Legal
4. Location(s)
5. Credits
6. Version
7. Contact
*****
1. Installation"
"10353","Arrow Belts","MMH","98-10365","2006-01-23","Dyn_Sol","This mod adds four belts to the enchanter in Ald-ruhn, Manor district. When you equip the belts they summon arrows and equip them whenever you run out. There are three types of belts; Belt of Arrows (normal arrows), Belt of Burning Arrows (fire damage and weakness to fire), Belt of Stunning Arrow..."
"10352","Arms Upgrade","MMH","98-11581","2007-10-06","Azzemmell","This mod increases the AR and damage on chitin (AR 30, dam X2). It also changes damage on staves, clubs, spears, halberds, and several other weapons and armor. The intent was to make these arms more attractive throughout the entire game.
Though the increases ..."
"10351","Area Effect Projectiles","MMH","98-14181","2010-12-25","BTB","This is an edited version of Bethesda's official ""AreaEffectArrows"" plugin that gives the same treatment to it that my ""BTB's Game Improvements"" mod gave to the rest of the game. I've also renamed my version to ""Area Effect Projectiles"" both to avoid confusion and to make fun of Bethesda for thin..."
"10350","Archie's Sabres","MMH","98-14712","2013-05-11","Archeopterix","Daedric, Glass and Silver Sabers retextured meshes by Archie. They are in Ald-Ruhn, go on the roof of Skar and there they are. ;)
If you find a bug or you want to use this mesh in one of your mods,
please PM Archeopterix at http://forums.bethsoft.com/forum
(its more for my ow..."
"10349","Aragorn's Bastard Sword v1.0","MMH","98-5703","2011-10-02","Tommy Khajiit","This plugin gives you the opportunity to use Aragorn's as a bastard sword. That type of sword, also known as hand-and-a-half, were so named because, although their blades were of a similar length to a longsword the hilt was significantly longer enabling you to wield it with both hands if so desir..."
"10348","AragonsBow 0701","MMH","98-5465","2009-05-12","Ilium","Endure the trials of Aragon the Battlemage and win his longbow. This bow, the ""Aragon's Long Bow"" is a Daedric long bow with the capability to conjure it's own arrows. Ask around in Molag Mar to find the stronghold of Aragon. Intented for higher level players."
"10347","Another Generic Marksman Mod v1.0","MMH","98-5435","2009-05-12","Robert ""Gundato"" Pavel","An Orsimer named Durmog Gro-Magrak has arrived in Caldera. Ask around to find out what happened to him.
This mod is basically another type of ""Get the magical ammunition"" mod, but instead of purchasing said arrows and bolts, the PC trades various items to Durmog Gro-Magrak to have them conve..."
"10346","Ancient Dwemer Shortsword","MMH","98-3647","2010-10-20","Unknown","Adds a new weapon, the Ancient Dwemer Shortsword, to Seyda Neen.
No readme."
"10345","Alternative Melee Missiles","MMH","98-5597","2011-06-16","cdcooley","
**
Alternative Melee Missiles
(2005-03-17 CDC) ..."
"10344","Alternate Weapons","MMH","98-5442","2009-05-12","Snakejawz","Go visit the very strange merchant in the square in suran.
You can now use some of the miscellaneous items as weapons. A vender in Suran sells them."
"10343","All my stuff 3","MMH","98-45","2009-04-06","Adam","Needs to be further play tested. No Readme,
Needs cleaning. Modifies some stock items and NPCs.
Adds a variety of items, a few characters, a new Argonian head, enchantments, etc."
"10342","Aldur, the Crescent blade","MMH","98-13122","2008-12-29","Zhaffy","A simple mod. MY first one. Just adds a weapon in the middle of Balmora. in the water. I know, the mod sucks bad, but I'm only 13 :("
"10341","AK-47","MMH","98-12564","2008-02-28","Justin","This mod adds what everybody has been asking for....an AK-47. It also puts some of a smuggler boss' Henchmen in random places. The smuggler Boss can be found in seyda neen with some ammo you can buy and AK-47. you need Aduls Arsenal mod(I used the Shuttered helm). Im thinking of adding a Grenade ..."
"10340","AJkiller23's Sword and Spear V .01","MMH","98-5415","2009-05-12","AJkiller23","What is contained in this mod is a plugin for my first two weapons and the files to go along with them. The two weapons are a sword and a spear, with the sword being a slightly modified version of the stock broadsword mesh. I believe the textures are stock; I may have
colorized one for..."
"10339","Aftershock's Flintlock Beta","MMH","98-12643","2008-04-02","Aftershock_81","This mod adds a flintlock pistol, with a mold to create ammo from scrap metal or raw ebony. This is a beta to test the weapon and it is not placed in the game.
Changelog:
0.9 First Beta"
"10338","Aegis Fang","MMH","98-938","2009-04-06","Thann","Aegis Fang
by:Thann
this plug-in adds the Aegis Fang to the game, you might know the weapon from R.A.Salvatores books, its the weapon
what the great barbarian Wulfgar uses.
you can find the weapon at Dagon Fel, Heifnir: Traders, its in the basement.
just..."
"10337","Aegirs Armory","MMH","98-9052","2003-12-30","Aegir","This mod adds Glass and silver tantos, wakizashis, katanas and Dai-Katanas. There are 3versions of the glass weapons, Green (Normal) Blue and Clear. All glass swords feature 75% transperancy on the blades. You can find the swords at all good smiths in Vivec..."
"10336","Aedric and Daedric Skullblades","MMH","98-5337","2009-05-12","SATAN","Continuing my skullblade stuff, there are two very nice ones in balmora temple,and in suran temple...but beware,they are guarded!"
"10335","Advent Children Clouds Sword v1.8","MMH","98-10467","2006-03-05","Ansatsu Ra'Karth","This mod adds Clouds Sword from Advent Children outside of the north side of suran on the path before the bridge.
The sword adds 3 one handed long swords, 1 short sword, 3 shield swords, and 3 two handed long swords.
Changelog:
Version 1.8 Changed the sword names agai..."
"10334","Advent Children Clouds Sword v1.7","MMH","98-6069","2012-02-03","Ansatsu Ra'Karth, Psymoniser","This adds multiple swords to the game from the new Final Fantasy 7 movie Advent Children You can only find these swords at Suran, in view of the silt strider sitting with blade into the ground.
The swords come in One Handed Longblade, Short Blade, Shield, and Two Handed Longblade I did..."
"10333","Adul's Arsenal","MMH","98-15647","2018-08-03","Adul","Adds a shop offering close to a hundred new weapons, making your choice much more difficult when it comes to choosing the right tool to massacre critters with.
These weapons use new meshes and mostly existing textures, therefore they will be affected by whatever texture packs you have ..."
"10332","Adamantium Weapons","MMH","98-11451","2007-08-15","aged hippy","This plugin makes the Adamantium Shortsword, Claymore, Axe, Mace, and Spear available to the player.
Hodlismod in Caldera sells them."
"10331","Adam Melo's Daikatanas","MMH","98-9681","2004-09-20","Adam Melo","Those Of You Who Loved My Ancient Story Sword You Will Love This One. It's A newly Made Glass Daikatana Located At The Eastern Guard Tower In Balmora, On The Bookshelf. Have Fun. Comment In Feedback please."
"10330","Abhorsen Modders' Resource","MMH","98-6645","2010-12-30","BungaDunga","Abhorsen of Garth Nix's trilogy is an anti-necromancer, who wields a set of magical bells, an ancestral sword, and arcane knowledge to defeat necromancers and the Dead. This is a modders' resource, containing a set of Abhorsen armor as well as a physiqued bell bandolier. I have sat on this a long..."
"10329","A TRIBUTE Version 2","MMH","98-55","2009-04-06","Kagz aka Kagrenac","(Corrects issues with textures in Version 1.) This mod brings 24 new weapons to the game, along with other new meshes i have made.
It also brings two new playable Nord heads, a male and a female. The majority of the weapons are stock weapons, that i have modified in 3 DS MAX. ..."
"10328","A Tribute v2.0","MMH","98-5406","2009-05-12","Kagz","From the Read me:
This mod brings 24 new weapons to the game, along with other new meshes i have made.
It also brings two new playable Nord heads, a male and a female.
The majority of the weapons are stock weapons, that i have modified in 3 DS MAX.
I have tried to keep ..."
"10327","A Tribute","MMH","98-54","2009-04-06","Kagz aka Kagrenac","(Do not download. Issues with textures that are corrected in Version 2.) This mod brings 24 new weapons to the game, along with other new meshes i have made.
It also brings two new playable Nord heads, a male and a female.
The majority of the weapons are stock weapons, that ..."
"10326","4Th Dwemer Gun Tribute","MMH","98-11150","2007-03-29","DoubleBrewski","This is the Fourth in my Tribute series to Tempered's Spore Pod Launcher mod. 1st was Fire, 2nd-Shock, 3rd-Ice and this is the Dwemer Coin Gun.
This mod adds the Dwemer Coin Launcher in a unique location for an enterprising adventurer to find. It also replaces every regu..."
"10325","4 Glass Weapons","MMH","98-22","2011-03-02","Unknown","4 new glass weapons can be found in seydaneen..on a naked high elf women...
Check around in the houses! You can't miss her!"
"10324","4 glass weapons","MMH","98-5364","2009-05-12","SATAN","In Seyda Neen, Terurise Girvayne's House. See Lerynea."
"10323","300 Weapons","MMH","98-11616","2007-10-24","Lord Southern","Just a little mod I made in my spare time. It's not a masterpeice, but I like it. This mods comes from my love for epic sword-age movies, such as Troy, 300, and LOTR (woot!). I couldn't STAND how the spears could not be used with a shield, so I changed it. Then while I was at it, I added a ..."
"10322","XmlToQuest","MMH","95-14590","2008-04-07","The Pixie","Java program that converts an XML file into a file that can be imported into the Construction Set to quick create quests. Handles various quest types, include escorting an NPC.
Requires Java and some idea of how to run a Java application. Includes source code."
"10321","Wrye Vaccine .00","MMH","95-719","2009-04-06","Wrye","# INTRODUCTION
============
@ INTRODUCTION
-Wrye Vaccine is modders aid that helps to prevent GMST contamination.
Usage is simple: Just load Wrye Vaccine.esp whenever creating or editing
esp files in TESCS (when Bloodm..."
"10320","Wrye Python 03a","MMH","95-5661","2011-07-29","Wrye","Python 2.6.5 and all necessary files."
"10319","Wrye Python","MMH","95-5565","2010-10-25","Wrye","All the python files needed to run Wrye Mash (or Bash)
python-2.5.2.msi
pywin32-212.win32-py2.5.exe
comtypes-0.5.2.win32.exe
PIL-1.1.6.win32-py2.5.exe
psyco-1.6.win32-py25.exe
wxPython2.8-win32-ansi-2.8.7.1-py25.exe"
"10318","Wrye Mash Stand Alone V 002","MMH","95-5623","2011-06-26","Melchor","Version 002
-- readme.txt for Wrye Mash stand-alone executable ---- D.C-.G 2009 --*English*This is Wrye Mash stand alone version.All Python scripts and resources needed to use Wrye Mash have been embeded in the executable (mash.exe)and the distribution.So, you don't need to install Pyt..."
"10317","Wrye Mash Stand Alone","MMH","95-5622","2011-06-26","Melchor","Version 001
-- readme.txt for Wrye Mash stand-alone executable ---- D.C-.G 2009 --*English*This is Wrye Mash stand alone version.All Python scripts and resources needed to use Wrye Mash have been embeded in the executable (mash.exe)and the distribution.So, you don't need to install Pyt..."
"10316","Wrye Mash Stand Alone","MMH","95-5624","2011-06-26","Melchor","Version 003
-- readme.txt for Wrye Mash stand-alone executable ---- D.C-.G 2009 --*English*This is Wrye Mash stand alone version.All Python scripts and resources needed to use Wrye Mash have been embeded in the executable (mash.exe)and the distribution.So, you don't need to install Pyt..."
"10315","Wrye Mash 84","MMH","95-5568","2010-10-25","Wrye","Major Features:
*Prevent Doubling! Mash is the only tool with the ability to prevent doubling and related reference errors.
*Repair All: Mash is the only tool with the ability to automatically repair references on game files. And it deletes orphan contents, and ""debris"" globals, npcs."
"10314","Wrye Mash 0.71","MMH","95-3013","2009-04-29","Wrye","Wrye Mash
Wrye Mash 0.71....Download
• Major Features
• Prevent Doubling! Mash is the only tool with the ability to prevent doubling and related reference errors.
• Repair All: Mash is the only tool with the ability to automatically re..."
"10313","World Grid Map","MMH","95-5957","2011-10-23","Jonathan D. Wells","Elder Scrolls 3 - Morrowind
World Grid Map v1.0
I created this map to assist people using the Editor to modify or
add exterior cells. The best way to avoid conflicts between MODs
seems to be using cells in the grid that aren't used by the game.
The trick is that ..."
"10312","V dds convert","MMH","95-5501","2009-05-12","Vasiliy","DDS Converter version 1.0 by Vasiliy
--
This is utility for batch convert image files to DDS format and back. It is wrapper around
NVidia command line tools nvdxt.exe and readdxt.exe. (The readdxt.exe was rewritten to accept
second param..."
"10311","TXT2ESP4","MMH","95-5272","2009-05-12","PCC aka Blockhead","txt2esp4
by Peter C. Capasso
This program reads in a text file (a script, if you will) and outputs
a valid esp file. The syntax of the language is crude but effective. This
program is intended for people who create mods and are comfortable doing
prog..."
"10310","The Reader of BSA files 1.0","MMH","95-5209","2009-05-12","Splender","The Reader of BSA files 1.0
First off
------------
This tool you hold in your hands enables you to list
and extract the content of Bethesda Softworks Archives, or BSA files.
Now you may wonder why y..."
"10309","The Morrowind Master Cheat Sheet v3.0","MMH","95-5252","2009-05-12","Baphomet","As it turns out, the previous version the MMCS (2.0) which was supposed to contain information for both Tribunal and Bloodmoon expansions but, as it turns out, the Bloodmoon data never made it into the tables – utterly my fault. At any rate this version (3.0) does indeed contain all the inf..."
"10308","The Compressonator","MMH","95-5688","2011-09-29","Advanced Micro Devices Inc","The Compressonator is a handy, easy to use application specially designed to help you compress textures and create mip-map levels.
You can visualize the result of the compression by comparing the original and the compressed textures.
Textures (and directories containing text..."
"10307","Texture Thumbnail Viewer","MMH","95-14578","2006-07-23","Lord Azubal","This is a little utility I've had for a while that I'm deciding to share because I find it pretty damn handy for mixing and matching textures to meet my needs. What it does is let you view DDS (texture) files as thumbnails in a particular folder, allowing you to assess the texture's aesthetics an..."
"10306","Texture Replacer","MMH","95-5284","2009-05-12","Jochen Gehring aka JOG","This is a commandline tool to replace textures in one or several .NIF files.
It might be a bit more complicated than GUI-Reskinning tools, but this one
is much more powerful since it can replace several textures in several files
at once. Also the filename of the new texture..."
"10305","Texture Pack Uninstaller","MMH","95-14560","2005-08-07","Jaxalot","A utility which will effectively uninstall texture packs such as ""Darker Morrowind"" and return Morrowind's textures to their out-of-the-box glory. Consists of three batch files: one for Morrowind's textures, and one each for Tribunal and Bloodmoon's textures. ..."
"10304","Texture Manager","MMH","95-5487","2009-05-12","Yacoby","
Texture Manger
Name: Texture Manger
Author: Jacob Essex (aka Yacoby)
Version: 0.0.1"
"10303","TESTool","MMH","95-15255","2014-09-13","Ghostwheel","This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform following functions:
Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods.
Merge leveled lists for all active plugins, eli..."
"10302","TESTool","MMH","95-15279","2014-10-14","ghostwheel","This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform following functions:
Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods.
Merge leveled lists for all active plugins, el..."
"10301","TESRename","MMH","95-2140","2009-04-21","ghostwheel","TESRename is a utility developed for the TES3 Morrowind modders. It can be used to rename icon, texture and mesh(NIF) files, update corresponding references in the NIF/ESM/ESP files, generate usage reports for resource files (icons, textures and meshes) and package updated resources files into th..."
"10300","TESFILES V1.04","MMH","95-5239","2009-05-12","MentalElf","A tool for packaging all files in a Morrowind Mod, or
uninstalling a Morrowind Mod. To automate the tedius
work of tracking what files belong to a mod. Now you
can add files to your working Morrowind area with
abandon, and know that when it's time to package your"
"10299","TESfaith v0.97alpha","MMH","95-14908","2013-08-08","Paul Halliday (aka Lightwave)","TESfaith is a utility to Move, Copy or Delete cells stored in a TES3 file (such as Morrowind: Elder Scrolls III). It also processes the landscape and all objects associated with that cell. e.g. if you make a copy of a region or cell (internal or external) then all objects (NPCs, statics such as f..."
"10298","TESfaith pre 0.95","MMH","95-2316","2009-04-24","Paul Halliday (aka Lightwave)","TESfaith
(The stuff that moves mountains)
TESfaith is a utility to Move, Copy or Delete cells stored in a TES3 file (such as Morrowind: Elder Scrolls III). It also processes the landscape and all objects associated with that cell. e.g. if you make a copy of a region or cell (i..."
"10297","TESExporterMax4.x","MMH","95-5263","2009-05-12","Unknown",""
"10296","TESAME 1.0","MMH","95-5289","2009-05-12","Erik Benerdal aka Scarabus",":: TES Advanced Mod Editor Readme ::
==== First words
==
I'm swedish and although I might think I'm good at english, I'm quite
sure I'm not. So oversee any grammar errors and whats-they're-called. thanx.
oh yeah, there's a r..."
"10295","TESAME","MMH","95-15443","2015-12-14","Erik Benerdal",":: TES Advanced Mod Editor Readme ::
==== First words
==
I'm swedish and although I might think I'm good at english, I'm quite
sure I'm not. So oversee any grammar errors and whats-they're-called. thanx.
oh yeah, there's ..."
"10294","TES2>TES3 Character Converter v1.0","MMH","95-12162","2013-02-02","ACT SMILEY","This tool was written in DarkBASIC
Converter by ACT SMILEY
This Converter is not made or supported by Bethesda Softworks
--
Requirements:
If it'll run MW it will run this easily,
But its in DarkBASIC format, so you'll need that.
If..."
"10293","TES Plugin Tool (TESTool) v1.3","MMH","95-5234","2009-05-12","Ghostwheel","This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform following functions:
Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods.
Merge leveled lists for all active plugin..."
"10292","TES Plugin Tool (TESTool) 1.0","MMH","95-1530","2009-04-06","ghostwheel","This is a helper utility for the The Elder Scrolls: Morrowind game. It can perform the following functions:
-Remove unnecessary data from ESM/ESP files (including GMST entries), significantly reducing number of conflicts between different mods.
-Merge leveled lists for all active plug..."
"10291","TES Plugin Conflict Detector (TESPCD) v0.31","MMH","95-7040","2012-07-25","Ely Soto","Detects conflicts between plugins and provides a built-in editor to help correct them. Features an auto-cleaner."
"10290","TES Mod Utility 2.01","MMH","95-5223","2009-05-12","Macgyver","Like most people that have played Morrowind, I was very impressed with not
only its rich detail, but the powerful bundled construction set that allows
for so many great user-created plugins to be made. But let's face it, not
all of them are that great, or maybe you just wanted to t..."
"10289","TES Mod Utility","MMH","95-14568","2003-06-16","Macgyver","This is a rewrite of my original TES Mod Utility. Like before, TESMU will install mods, keep track of files used by installed mods, and easily package installed mods into zip files. This (final) version includes the source and has many new features, including:
..."
"10288","TES Dependency Toolkit (TESDTK) v2.1","MMH","95-1867","2009-04-06","Aaron White a.k.a. Argent","The Elder Scrolls Dependency Tool Kit was originally designed as a way to prevent the GMST errors that occur when using the Tribunal and/or Bloodmoon versions of the Construction Set without having all the official master files (.esm) loaded. If you have a mod that does not require Tribunal or Bl..."
"10287","TES Dependency Tool Kit (TESDTK) v2.0","MMH","95-5258","2009-05-12","Argent","TES Dependency Tool Kit v2.0
written by Aaron White (aka Argent)
Installation
Using TESDTK
Adding Dependencies
Removing Dependencies
Updating Version Number
Converting ESD to ESP
Converting ESM to ESP
Converting ESP to ESM
Bugs
Li..."
"10286","Terragen v0.9.19","MMH","95-5257","2009-05-12","Planetside Software","Terragen is a work-in-progress scenery generator. It is capable of photorealistic results for professional landscape visualization, special effects, art and recreation.
Used to create terrains for use in the Serious Sam map editor"
"10285","STRGEN2","MMH","95-5232","2009-05-12","Blockhead aka Peter Capasso","StrGen2, by Blockhead aka Peter Capasso
This is a random dungeon generator written in C. It generates
dungeons for Morrowind in the Dunmer Stronghold style. Source code is
included.
This is a command line (DOS) (windows console) program. There is no
GUI. To use th..."
"10284","SotGen 1","MMH","95-5270","2009-05-12","Blockhead aka Peter Capasso","SotGen1, by Blockhead aka Peter Capasso
This is a random dungeon generator written in C. It generates
dungeons for Tribunal in the non-""pre"" Sotha Sil style. Source code is
included.
This is a command line (DOS) (windows console) program. There is no
gui. To use t..."
"10283","SmartMerger v2.6D","MMH","95-15058","2013-11-09","Era Scarecrow","A large plethora of plugins are available, but many modify the same object. TES CS and Morrowind only takes the changes from the last file modifying it, some important changes can be lost.
Being unhappy with the options of mergers, I've built this to hopefully close the gap. It works..."
"10282","SmartMerger v2.6B","MMH","95-14597","2010-10-05","Era Scarecrow","A large plethora of plugins are available, but many modify the same object. TES CS and Morrowind only takes the changes from the last file modifying it, some important changes can be lost.
Being unhappy with the options of mergers, I've built this to hopefully close the gap. It works..."
"10281","Savegame Manager 3 - v0.7.7","MMH","95-5251","2009-05-12","Aaryn Bryanton","Configuration
----
If certain values aren't in the registry, the program will force the configuration dialog and ask you to input
the values.
1. Set the game name, there's a text box right beside the ""Game Name:"" label
2. Choose the game's savegame directory, click ..."
"10280","Savegame Manager","MMH","95-14557","2004-05-18","Tylius","Sharing your computer with a fellow Morrowind gamer? Tired of getting your savegames mixed up with theirs? Or, have multiple characters with many savegames that you have trouble sorting though? Then this is for you! A savegame manager, with a clean interface, th..."
"10279","Run Script Generator v1.02","MMH","95-5104","2009-05-12","MentalElf","This is an .exe program. There are no text files, no documentation. There are some vague instructions in a pop up window when you load it. I could not find a reference to this anywhere else on the internet."
"10278","reorderPlugins","MMH","95-5273","2009-05-12","Unknown","reorderPlugins v 1.1
Use this program to change the order in which your Morrowind plugins (.esp or .esm files) are loaded. Normally you have to use the Elder Scrolls Construction Set to set which plugin is loaded last, this lets you rearrange your plugins in any order you wish, and qu..."
"10277","Reorder Plugins","MMH","95-14562","2003-08-02","Bingo the Clown","A simple utility that easily alllows you to change the order .esp and/or esm files are loaded without using TESCS."
"10276","ReOrder Mods v1.61","MMH","95-14576","2006-04-29","Yacoby","Info
I really like the ""Reorder Plugins"" Utility, but it had a few failings:
You could not select more than one item to move up and down, this lead to a lot of clicking
There was no ""Move to Bottom"" button, which I would have found very useful
Those to fa..."
"10275","ReOrder Mods ++ v1.55","MMH","95-14583","2007-05-02","Yacoby","This is a version of ReOrder Mods that doesn't require the .NET Framework, but has slightly less features. Noone used the features in the other version anyway
Features&___gt___;
Move mods up and down in the load order
Move mods to the top or botto..."
"10274","Reader of BSA files","MMH","95-14569","2003-01-31","Splender","This tool enables you to list and extract content from Bethesda Softworks Archives, or BSA files."
"10273","Quest Collater 1.0","MMH","95-5217","2009-05-12","omgtifb","Quest Collater 1.0 for Morrowind
Unzip qc.exe and quests.qc into your morrowind main directory (where the journal file is written). Double click on qc.exe to run it. There's some help information in the utility itself, just click the help button.
For the purists who want abs..."
"10272","Quest Collater","MMH","95-14555","2002-05-28","Tom","Unzip qc.exe and quests.qc into your morrowind main directory (where the journal file is written). Double click on qc.exe to run it. There's some help information in the utility itself, just click the help button. For the purists who want absolutely no s..."
"10271","Ptolemy v1.4","MMH","95-11705","2012-09-20","HappyCat","Ptolemy is an interactive map for CRPGs that allows you to easily add, edit and find locations. It was originaly designed for Morrowind for which a fully populated map (covering Vvanderfel and Solstheim) is available.
Ptolemy uses a static bitmap as the background for the map, onto whi..."
"10270","Profile Launcher v0.1","MMH","95-14580","2006-11-11","Yacoby","This program will swap your saves, and optionally your .ini file depending on what shortcut you started the program from.
Instructions are in the Read-Me on how to set up the shortcuts.
I wrote this because my sisters shared a computer, and kept o..."
"10269","PREGEN1","MMH","95-5221","2009-05-12","Blockhead aka Peter Capasso","PreGen1, by Blockhead aka Peter Capasso
This is a random dungeon generator written in C. It generates
dungeons for Tribunal in the ""pre"" Sotha Sil style. Source code is included.
This is a command line (DOS) (windows console) program. There is no
gui. To use this progr..."
"10268","POTION DB","MMH","95-2341","2009-04-24","CPU","This is a little ingredients database tool for mages in Morrowind."
"10267","Plugin Conflict Detector v0.20 Alpha","MMH","95-5283","2009-05-12","Ely VanReen Soto","TESPCD
The Elder Scrolls - Morrowind
Plugin Conflict Detector
by Ely VanReen Soto
***This software is not created by the makers of Morrowind***
This software is provided ""as is"" with no expressed or implied warranty.
The author accepts no liability for an..."
"10266","PCI Latency Tool","MMH","95-14575","2004-12-27","Freestone Wilson","Most modern graphics cards ""hog the bus"", where the Latency values are up to 255! However, the modern soundcards need about 180 on the Bus, and the bus gives to them only 32 or 64! The symptoms of a ""choking soundcard"" is where the music stutters and distorts and the ch..."
"10265","Overunity 1.8","MMH","95-5292","2009-05-12","Shanjag","Overunity 1.8
by: Shanjaq(shanjaq@narod.ru)
Section 1: life without Overunity
section 2: life with Overunity
Section 3: kudos/testimonial
>--->Back up your Morrowind.ini before use!Unzip everything to your Morrowind dirClick the yellow ..."
"10264","Overunity","MMH","95-15293","2014-11-30","Shanjag","Overunity 1.9
by: Shanjaq(shanjaq@narod.ru)
Section 1: life without Overunity
section 2: life with Overunity
Section 3: kudos/testimonial
Section 4: Troubleshooting
&___gt___;---&___gt___;Back up your Morrowind.ini before use!&___lt___;---&___lt___;
&___gt___;--..."
"10263","Overunity","MMH","95-5253","2009-05-12","Shanjaq","Overunity 1.8
by: Shanjaq(shanjaq@narod.ru)
Section 1: life without Overunity
section 2: life with Overunity
Section 3: kudos/testimonial
>--->Back up your Morrowind.ini before use!>--->Unzip everything to your Morrowind dir>--->Click the yellow Question Mark ..."
"10262","OM GEN2","MMH","95-5211","2009-05-12","Blockhead aka Peter Capasso","OM_Gen2, by Blockhead aka Peter Capasso
This is a random dungeon generator written in C. It generates
dungeons for Tribunal in the Old Mournhold style. Source code is included.
This is a command line (DOS) (windows console) program. There is no
gui. To use this program..."
"10261","Nvidia Photoshop Plugins 6.6.0827.1800","MMH","95-5262","2009-05-12","Unknown",""
"10260","NPCEdit","MMH","95-14980","2013-09-05","Dave Humphrey","NPCEdit is a simple program that lets you edit groups of NPCs in a Morrowind plugin file. Instead of adding/deleting items/spells for one NPC at a time, you can choose a set of NPCs to operate on by race, class, level, etc..."
"10259","NORMALS SMOOTHING GUIDE","MMH","95-5896","2011-10-08","Erstam","
===========
=====----- NORMALS SMOOTHING GUIDE -----=====
===========
.... by Erstam
-----===== Introduction =====-----
OK, this is the legendary little proggy I've written to creat..."
"10258","NIFTexture v1.3","MMH","95-5210","2009-05-12","Dave Humphrey","NIFTexture is a simple program designed to allow you to modify the textures used in NIF (NetImmerse) 3D model files. This allows you to reuse existing models with new, custom textures. It was specifically designed to work with The Elder Scrolls: Morrowind NIF files but may work with NIF files for..."
"10257","NIFTexture","MMH","95-5290","2009-05-12","Dave Humphrey","An older .nif retexturing tool for MW."
"10256","NifText","MMH","95-5220","2009-05-12","Tomas Srb","[color=#222222; font-family: Arial; font-size: 14px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: auto; text-align: start; text-indent: 0px; text-transform: none; white-space: normal; widows: auto; word-spacing: 0px; -webkit-..."
"10255","NifLight v1.1","MMH","95-14694","2013-05-10","ManaUser","NifLight v1.1
WHAT IT IS:
A tool for editing the lighting properties of .NIF files for Morrowind,
and specifically, making them glow.
This is somewhat obsolete thanks to NIBLE and NifSkope, but may
be useful for cases where you want to change a large num..."
"10254","NIF Texture Stripper v1.5","MMH","95-15059","2013-11-09","Era Scarecrow","Description of problem:
It is noted that sometimes the NIF files released use absolute Filename addresses instead of relative ones. The issue arises when the player's game(s) are installed to locations other than where the author references the files.
For example: reference the m..."
"10253","NIF Texture Stripper v1.4b","MMH","95-14594","2009-10-29","Era Scarecrow","It is noted that sometimes the NIF files released use absolute Filename addresses instead of relative ones. The issue arises while the game(s) are installed to other than where the author references the files. This program skims NIF files and removed unwanted path information.
Changelo..."
"10252","Nif Object Renamer","MMH","95-7041","2012-07-25","Zennorious","NifOR is a small application which lets you rename meshes inside nif files. Its especially useful for Better Bodies clothes and armors, since meshes are assigned to body parts by their names. This way you can:
Change one or multiple meshes to use another body part
Remove..."
"10251","NIF DUplicator 1.0","MMH","95-5249","2009-05-12","ghostwheel","This program can automatically generate multiple NIF files, based on
the original NIF file and the list of textures. For each texture file
in the list, new NIF file will be generated, replacing specified
texture name in original NIF with the texture name from the list."
"10250","NIF Batch Color Changer","MMH","95-5267","2009-05-12","ghostwheel","This program will update ambient, diffuse and specular color values
for all materials for all specified NIF files."
"10249","mwswitcher","MMH","95-5230","2009-05-12","MentalElf","INSTRUCTIONS:
This program renames the backup directory to ""Morrowind"", and the current directory to ""Morrowind.##########"" which number is the time in seconds, to be unique.
Be sure both copies of Morrowind are in the same directory.
To start, locate both Morrowind.ini..."
"10248","MWSwitcher","MMH","95-14598","2010-11-02","MentalElf","BENEFIT:>
This program enables the quick switching between Morrowind copies, which allows quickly switching between sets of ""Data Files"" selections, meshes, textures, etc.
INSTRUCTIONS:>
This program renames the current Morrowind ..."
"10247","MWSQL","MMH","95-14593","2009-03-27","peachykeen","MWSQL is an MWSE-compatible wrapper for SQLite, allowing it to be used from Morrowind scripts.
Scripting with MWSQL allows standard SQL queries and databases to be used from within Morrowind, allowing for variable lookups, data storage, and other information-processing f..."
"10246","MWScheduler v1.2.19","MMH","95-2242","2009-04-24","Max a.k.a. ~NOOBDY~","This program allows for easy generating of Schedule scripts for NPCs in Morrowind. I believe the controls are self explanatory, but I'll do a quick run over them:
-NPC Name: Choose or type a name of your NPC.
-Load Button: Load NPC names from an ESM\ESP file.
-Test for Comple..."
"10245","MWScheduler v1.2.19","MMH","95-8365","2005-05-03","Max a.k.a. ~NOBODY~","This program allows easy generation of schedule scripts for NPCs in Morrowind. I believe the controls are self explanatory, but I'll do a quick run over them:[list] NPC Name: Choose or type a name of your NPC. Load Button: Load NPC names from an ESM\ESP file. Time: Specify the time for the task a..."
"10244","Multiple Morrowind Switcher","MMH","95-14577","2006-06-21","ScooDoo","A batch program to switch between multiple copies of Morrowind.
Similar to MWSwitcher, except it will work with other tools such as FPS Optimizer.
It supports launching and configurable defaults that can be overrided with command line parameters. ..."
"10243","msvcr71.dll","MMH","95-14600","2011-02-22","Microsoft","This file may be neccessary to get TESDTK to work on some computers running windows 7(I had erroneously reported that MGE may require this file). Trying to search for a download can lead to sites that want to install a lot more than just this file so I present it here as a quick and easy downloa..."
"10242","Morrowind Title Randomizer v1.0","MMH","95-12390","2013-04-04","KINGPIX","Morrowind Title Randomizer is a very simple tool I created under request of a user at Bethsoft Forums. It’s very simple: you can use it to randomize the Morrowind Title song, which is played during the start of the game at the main menu. This program has to be used as a replacement of the o..."
"10241","Morrowind Textures Compress & Reorder","MMH","95-14596","2010-05-08","AdP","ORDENADOR - Textures Compress & Reorder
=
- Compress to DXT1c/DXT3/DXT5 image without mask.
- Compress to DXT1a/DXT3/DXT5 image with 1bit alpha.
- Compress to DXT3/DXT5 image..."
"10240","Morrowind Script Packer 1.0","MMH","95-5495","2009-05-12","Vasiliy","Morrowind Script Packer version 1.0 by Vasiliy
------------
(sorry for my bad english)
This program remove all script's texts (subrecord SCTX)from the mod and save result in
the file _out.es? in same directory where placed original mod. ..."
"10239","Morrowind Script Library 0.3","MMH","95-14585","2007-10-09","Nedius",""
"10238","Morrowind Script Generator-Basic","MMH","95-706","2009-04-06","KAos_nyrb","Makes life easier by adding a handy toolbar for generating scripts for the beginner to average scripter. A list of helpful script tools are:
Enable on Activate, Disable on Activate, Enable on Journal, Disable on Journal, Disable on Death, Hidden Door, Move on Activate, Teleport, ..."
"10237","Morrowind Script Generator - Advance","MMH","95-565","2009-04-06","Kaos Nyrb",""
"10236","Morrowind Script Extender v0.9.2 - Source","MMH","95-5606","2011-06-16","cdcooley","Morrowind Script Extender v0.9.2
2005-08-03 CDC
The Morrowind Script Extender is a program designed to increase the features available to Morrowind scripters. When run with the game, it adds extra script functions, allowing the creation of plugins that are impossible or at leas..."
"10235","Morrowind Script Extender v0.9.2 - Runtime","MMH","95-5605","2011-06-16","cdcooley","Morrowind Script Extender v0.9.2
2005-08-03 CDC
The Morrowind Script Extender is a program designed to increase the features available to Morrowind scripters. When run with the game, it adds extra script functions, allowing the creation of plugins that are impossible or at leas..."
"10234","Morrowind Script Extender v0.9.2 - Editor","MMH","95-5604","2011-06-16","cdcooley","Morrowind Script Extender v0.9.2
2005-08-03 CDC
The Morrowind Script Extender is a program designed to increase the features available to Morrowind scripters. When run with the game, it adds extra script functions, allowing the creation of plugins that are impossible or at leas..."
"10233","Morrowind Script Extender (MWSE) 0.9","MMH","95-707","2009-04-06","FreshFish","(Be sure to download the updated version @
http://sourceforge.net/project/showfiles.php?group_id=172997&package_id=198051&release_id=490352)
This is a developers release of MWScriptExtender, there are no additional features over the standard release. The difference then is..."
"10232","Morrowind Script Extender (MWSE) 0.8d","MMH","95-1751","2009-04-06","FreshFish","(Be sure to download the updated version @
http://sourceforge.net/project/showfiles.php?group_id=172997&package_id=198051&release_id=490352)
(Direct link in Mirror)"
"10231","Morrowind Script Extender (MWSE) 0.7","MMH","95-1767","2009-04-06","FreshFish","An external program that adds extra script functions to the game of Morrowind. This allows for the creation of plugins that are impossible or at least very difficult while running the game alone."
"10230","Morrowind Script Editor v1.2","MMH","https://tinyurl.com/mwscpted","2013-06-22","GWSyZyGy","Morrowind Script Editor (MWSE) is a utility to assist in writing scripts for The Elder Scrolls®: Morrowind.
!!!NEW!!! New reporting capabilities for SAVED GAMES.
Discover what you don't have!
Worth the download just for that!
For more information, see ""MWSE.chm"" (enc..."
"10229","Morrowind Script Editor v1.1","MMH","https://tinyurl.com/mwscpted","2009-05-12","GWSyZyGy","Welcome to the Morrowind Script Editor, version 1.1
=================
Morrowind Script Editor (MWSE) is a utility to assist in writing scripts for The Elder Scrolls®: Morrowind.
MWSE allows you to open and edit multiple Morrowind scripts ..."
"10228","Morrowind Script Definitions for Notepad++ 1.0","MMH","95-12075","2012-12-14","Spirithawke","
---------------
Morrowind Script Definitions for Notepad++
---------------
by Spirithawke
Created: December 2012
Latest: December 2012
LatestVersion: v1.0
--------..."
"10227","Morrowind Script Checker","MMH","95-15405","2015-08-10","Claviticus","Syntax checker for Morrowind scripts.
Standalone executable."
"10226","Morrowind Savegame Editor","MMH","95-14565","2002-08-26","Jorge 'DeliriumT' Ossorio","A simple aplication that let you edit a lot of variables (like TimeScale) stored on Morrowind savegames. The original purpose of the program was modify only 'TimeScale'... and then it grew up.. supports Custom Races/Classes"
"10225","Morrowind Saved Game Editor (MSGE)","MMH","95-5277","2009-05-12","Jorge Ossorio aka 'DeliriumT'","MSGE BETA 2.0
This in a simple aplication that let you edit a lot of variables (like TimeScale) stored on Morrowind savegames. Also, now you can change your character class, race...
The original purpose of the program was modify only 'TimeScale'... and then it grew up to ..."
"10224","Morrowind Resolution Changer v0.1","MMH","95-14589","2008-02-08","mouserpg@gmail.com","I reinstalled morrowind after a few years and found I couldn't use any of my high resolutions with the game, and I hate Morrowind's default resolutions. For a while, I played with the registry settings and showed someone else how to do it. They didn't want to fool with their registry, so I wrote ..."
"10223","Morrowind Races","MMH","95-14556","2002-06-01","Anthony barnes","Exceptionally detailed excel spreadsheet with a complete breakdown of the playable races in Morrowind - very helpful in creating that perfect alter ego."
"10222","Morrowind Plugin Manager 1.2","MMH","95-5265","2009-05-12","DW","
=========
Morrowind Plugin Manager 1.2
by DW (mpmhelp@yahoo.com)
http://www.geocities.com/mpmhelp
September, 2004
=========
T..."
"10221","Morrowind Plugin Manager 1.0","MMH","95-5264","2009-05-12","DW","
=========
Morrowind Plugin Manager 1.0
by DW (mpmhelp@yahoo.com)
May, 2004
=========
Table of Contents:
-----------------"
"10220","Morrowind Mods Database","MMH","95-14587","2007-11-12","Raveren","MMbase is a program which allows You searching out information about plugins for TES III Morrowind, on the basis of Raveren`s database.
USAGE
After launching, the program displays load screen (database is loading), and then the main window of MMba..."
"10219","Morrowind Mod Manager v1.0","MMH","95-14731","2013-05-13","TimeSlip","It is the one and only Morrowind Mod Manager by Timeslip! This is very similar to Oblivion Mod Manager so if you know how to use OBMM you will have no trouble using this."
"10218","Morrowind Mod Makers Bible 1.14","MMH","95-2230","2009-04-24","Nether Void",""
"10217","Morrowind Mod File Remover v1.0","MMH","95-14584","2007-05-02","Yacoby","This program deletes all the mod related files in the Data Files folder.
I made this program when I got fed up of reinstalling MW every time I wanted to start a new game with a totaly different set of mods.
REQUIRES .NET FRAMEWORK 2.0 or better
Download this (Or th..."
"10216","Morrowind Mod File Remover 1.0","MMH","95-2317","2009-04-24","Yacoby","
The Elder Scrolls III
MORROWIND:
Morrowind Mod File Remover 1.0
Morrowind an..."
"10215","Morrowind Master Cheat Sheet v3.0 PDF","MMH","95-5276","2009-05-12","Baphomet","The Morrowind Master Cheat Sheet started off as a collection of my own personal “crib notes” compiled over many months of playing Morrowind. At some point I started using Excel help keep track of everything, and before I knew it the MMCS was born. The 3.0 version contains data for Mor..."
"10214","Morrowind Master Cheat Sheet v3.0","MMH","95-1672","2009-04-06","Baphomet",""
"10213","Morrowind Master Cheat Sheet","MMH","95-1558","2009-04-06","Baphomet",""
"10212","Morrowind Leveled List Merger v1.12","MMH","95-5260","2009-05-12","Horatio","-What does this tool do?
This tool allows you to generate a ""Master leveled list"" plugin for Morrowind. This plugin will contain merged the leveled list changes of whatever plugins you decide to include. The main purpose was to allow people to use GIANTS and Morrowind Advanced simultan..."
"10211","Morrowind Leveled List Merger v1.1","MMH","95-5250","2009-05-12","Horatio","-What does this tool do?
This tool allows you to generate a ""Master leveled list"" plugin for Morrowind. This plugin will contain merged the leveled list changes of whatever plugins you decide to include. The main purpose was to allow people to use GIANTS and Morrowind Advanced simultan..."
"10210","Morrowind Leveled List Merger","MMH","95-15292","2014-11-30","Horatio","-What does this tool do?
This tool allows you to generate a ""Master leveled list"" plugin for Morrowind. This plugin will contain merged the leveled list changes of whatever plugins you decide to include. The main purpose was to allow people to use GIANTS and Morrowind Advanced simultaneously..."
"10209","Morrowind INI template utility","MMH","95-5254","2009-05-12","Vladimir Kraus","MiNi:
-----
Morrowind INI template utility
Program by: Vladimir Kraus (vkraus@iol.sk)
Original Readme by: Duncann (duncann@beethoven.com)
Updated Readme by: Daerk (Daerk@CrimsonTears.com)
The Morrowind.ini file stores various configurations for the ..."
"10208","Morrowind INI Editor","MMH","95-14592","2008-11-24","SirKash","This is The Full Version of Morrowind INI Editor.
Has 8 variables now. And I fixed the 32-bit save Glitch.
If you have any requests don't hesitate to ask.
**Note: I would like your input, so if you notice any glitches please email me with the subject ""Morrow..."
"10207","Morrowind Graphics Extender","MMH","95-3014","2009-04-29","Timeslip","Introduction (MGE v1.7)
A morrowind mod by Timeslip, currently living on the official elder scrolls forums.
Visit www.angelfire.com/games3/ccn/morrow.html for updates
If you wish to mirror/redistruibute this, please keep the distribution exactly the same as my original,"
"10206","Morrowind FPS Optimizer v1.96","MMH","95-14566","2003-03-31","Alexander Stasenko","Improves Morrowind performance by adjusting its options (View/AI Distance) on-fly to keep desired FPS range (which can be specified separately for inventory and combats). Can also set View Distance beyond game default maximum."
"10205","Morrowind ESP Cleaner","MMH","95-5219","2009-05-12","Horatio","This program provides a quick and easy way to remove all ""changed references"" on objects, characters, ect., in a mod/plug-in, created by The Elder Scrolls: Construction Set, that is not different by any other respects to the same reference in the Master file.
So, it basically checks al..."
"10204","Morrowind Enhanced v1.21","MMH","95-1178","2009-04-06","Aerelorn","See Morrowind Enhanced.htm"
"10203","Morrowind Enhanced v1.2","MMH","95-1171","2009-04-06","Aerelorn","See Morrowind Enhanced.htm"
"10202","Morrowind Enhanced Dev Kit (MWE v1.6)","MMH","95-14559","2005-06-21","Aerelorn, Tonto, Cid88","This newest version includes both MWE and the latest dev kit, allowing any modder to use the power of Morrowind Enhanced. This new version has a new function and increased and expanded documentation, not too mention an easier method of compiling. This dev kit provides t..."
"10201","Morrowind Enchanted Editor v0.91c","MMH","95-840","2009-04-06","Farren Hayden aka Farren1","This is a modding tool designed to do things that
a) you can't do in Construction Kit
b) are difficult in Contruction Kit
Its not intended to replace but to complement the CK. The CK hides certain information from you and doesn't do save games. At a certain level, however, ma..."
"10200","Morrowind Enchanted Editor v0.91c","MMH","95-1662","2009-04-06","Farren Hayden aka Farren1","This is a modding tool designed to do things that
a) you can't do in Construction Kit
b) are difficult in Contruction Kit
Its not intended to replace but to complement the CK. The CK hides certain information from you and doesn't do save games. At a certain level, however, ma..."
"10199","Morrowind Character Calculator v 1.1","MMH","95-11702","2012-09-20","Russell Neilson","This program will allow you to calculate the attributes and skill values by changing selections."
"10198","Morrowind Animation Kit v2.1","MMH","95-6027","2012-01-06","Liztail","Welcome
Thanks for downloading the Morrowind Animation Kit! These programs let you customize your Morrowind animations to degree not previously possible. Here are some of the things you can do with them:
A mod USER can:
Download animation mods that replace different ani..."
"10197","Morrowind and Bloodmoon World Map-PDF","MMH","95-14586","2007-10-10","Quilarcm","This is a PDF export of the Word document that Quilarcm made with maps of all of Morrowind and Solstheim. Most people have A PDF viewer of some sort and many do not have a Microsoft Doc viewer so here you go. At the bottom of each page Quilarcm has provided handy links to the four directions for ..."
"10196","MoM - Maps of Morrowind v1.1","MMH","95-6935","2012-06-04","Jack Pot","This is a toolkit that lets you use the ""createmaps"" feature of Morrowind to create proper maps complete with indices for locations and NPC's. As it uses *your* game setup, all of the (added) locations and NPC's will be mapped as well. It comes with an example map of MW GOTY plus TR1 & 2 but ther..."
"10195","ModCopy","MMH","95-14572","2004-12-27","Naky","It's a handy little Java-based application that allows you to copy over multiple mods into your Data Files folder at once, without all the hassle of doing it manually. It requires a specific folder structu! re, however, and will not be supported any more by myself, or the origin..."
"10194","Mod Text Merger 1.1","MMH","95-5500","2009-05-12","Vasiliy","Mod Text Merger version 1.1 by Vasiliy
----
(sorry for my bad english)
This program is for replacing the text in the some records in the morrowind mods.
The main usage is for import translated text back to the mod.
How it work..."
"10193","Mod Text Importer 1.2","MMH","95-5486","2009-05-12","Vasiliy","Mod Text Importer version 1.2 by Vasiliy
------
(sorry for my bad english)
This program is for replacing the text in the some records in the morrowind mods.
The main usage is for import translated text back to the mod.
It proc..."
"10192","Mod Prepare 1.1","MMH","95-5503","2009-05-12","Vasiliy","Mod_prepare Version 1.1
Prepare plugins for editing/game, convert between morrovind formats and clear links to master files.
-------
The program scan morrovind files (*.esm, *.esp, *...."
"10191","Mod List Creator v1.1","MMH","95-14738","2013-05-18","Yacoby","This is intended for webmasters, it is a PHP program that allows easy creation of mod lists, with very little HTML knowledge required. One of the big bonuses of using this code is that it allows you to add mods under multiple categorys (i.e. Armor and Houses), but when you edit the mod, you only ..."
"10190","Mod Info 1.5","MMH","95-5502","2009-05-12","Vasiliy","Mod_Info version 1.5 by Vasiliy
------
(sorry for my bad english)
This utility allows to view content of Morrowind data files and generate various
reports.
1. Introduction
2. Syntax highlight
3. Detection of the new / change..."
"10189","MMCS v3.0 - NonExcel Version","MMH","95-5226","2009-05-12","Baphomet",""
"10188","mGen-0.2","MMH","95-5228","2009-05-12","Andargor","mGen User's Manual
DISCLAIMER: Use at your own risk! I won't be responsible for any time lost!
Table of Contents
Installation
Concepts
Importing a map
Adding Regions
Assigning Rules
Managing Rules
Exporting a map"
"10187","ME TESFILES 1.09","MMH","95-5282","2009-05-12","MentalElf","
=============
TESFILES V1.09 USE AT YOUR OWN RISK!
A tool for packaging all files in a Morrowind Mod, or
uninstalling a Morrowind Mod. To automate the tedius
work of tracking what files belong to a mod. Now ..."
"10186","Max-SceneImmerse","MMH","95-5235","2009-05-12","Numerical Design","This is a tool for viewing nif files in windows.
--------------
To install:
Double-click the prefered installer file:
""SceneImmerseSetup.exe"" is for every one.
""MaxImmerseSetup.exe"" is for 3D Max users only.
<..."
"10185","Markov Name Generator v1.1","MMH","95-5207","2009-05-12","Ivza","With this program, you can generate new character names
quite easily and the new names tend to sound like the
model names.
What do you need?
- Java 1.1 (maybe more)
- source text files"
"10184","Maps of Morrowind - MoM v1.0","MMH","95-14601","2011-06-11","Jack Pot","This is a kit of a little program which extracts all teleporting door and NPC locations out of a Morrowind game (including all loaded plugins!) and dumps them to a *.htm-file, and a webpage with some JavaScript which makes these *htm-files an index to maps created by the ""createmaps"" function of ..."
"10183","Make MW Fonts","MMH","95-14591","2008-06-19","Digital Monk","(The following is also in a readme inside the ZIP)
What it does: Creates fonts that can be used in place of the standard fonts.
How it will affect your game: Lets you make fonts that are cleaner, or larger, or funkier, than the standard Morrowind ..."
"10182","MADbase: The ultimate Morrowind Alchemy Database","MMH","95-4014","2009-05-12","Harbinger Of Doom","An alchemy database program where you can experiment creating various potions."
"10181","Littoral v1.31","MMH","95-2282","2009-04-24","Kevin Fishburne","This program was written for The Elder Scrolls III: Morrowind v1.2.0722. It creates an .ESP (plug-in file), associated with a parent .ESM (master file). It allows the user to (1) easily and precisely control the elevation data of a 52x52-cell map. It (2) allows but does not force vertex coloring ..."
"10180","Leveled List Resequencer v1.0","MMH","95-891","2009-04-06","Aerelorn","Leveled List Resequencer v1.0 for TESTool
by aerelorn
Overview:
This utility fixes a bug in TESTool v1.3 by ghostwheel. As discovered by tru021 and later researched extensively by DinkumThinkum, when TESTOOL merges leveled lists it appends the lists one after anot..."
"10179","Leveled List Resequencer v1.0","MMH","95-5245","2009-05-12","Aerelorn","Leveled List Resequencer v1.0 for TESTool
by aerelorn
Overview:
This utility fixes a bug in TESTool v1.3 by ghostwheel. As discovered by tru021 and later researched extensively by DinkumThinkum, when TESTool merges leveled lists it appends the lists one afte..."
"10178","Landscape Creator - US Version","MMH","95-6049","2012-01-24","Gilles_k","LANDSCAPE CREATOR v1.1
CONTENTS
1 - INTRODUCTION
2 -HOW TO AND RESTRICTION
3 - INTERFACE - MENU
4 - HISTORICS
5 - CONTACT
1 - INTRODUCTION
The purpose of this program is to generate a landscape for Morrowind starting from an image in level of"
"10177","Landscape Creator","MMH","95-6048","2012-01-24","Gilles_k","[u]LANDSCAPE CREATOR v1.1[/u]
[color=#0000ff]SOMMAIRE[/color]
[color=#0000ff][url=#an0]1 - INTRODUCTION[/url][/color]
[color=#0000ff][url=#an1]2 - MODE OPERATOIRE ET RESTRICTION[/url][/color]
[color=#0000ff][url=#an2]3 - INTERFACE - MENU[..."
"10176","KISS mod sorter","MMH","95-14599","2011-01-31","etmorrowindb","Yet another mod sorter.
To install just unpack the .7z file in the Morrowind folder. You will get two executables in the `data files' directory.
The two executables are _makelist.exe and _sort.exe.
Execute the first and it..."
"10175","Journal Enhanced v1.1","MMH","95-1154","2009-04-06","Aerelorn","See Journal Enhanced.htm"
"10174","JespJoin","MMH","95-5248","2009-05-12","Unknown",""
"10173","Jaxalot's TX Uninstaller","MMH","95-14579","2006-08-20","Jaxalot","Created by Jaxalot, re-uploaded on his behalf...
The Texture Pack Uninstaller is a simple utility program that makes removing TX replacers a much simpler and easier task, by scanning the Data FilesTextures folder for filenames that match the game's default textures and re..."
"10172","j2re-1 4 2 06-windows-i586-p","MMH","95-5214","2009-05-12","Unknown",""
"10171","IMPGEN7","MMH","95-5208","2009-05-12","Blockhead aka Peter Capasso","ImpGen7, by Blockhead aka Peter Capasso
This is a random dungeon generator written in C. It generates
dungeons for Morrowind in the Imperial style. Source code is included.
This is a command line (DOS) (windo..."
"10170","Immersive Architect","MMH","95-14558","2004-05-19","Argent","The idea behind this tool is to utilize the Morrowind game engine as a world building tool. It allows towns/citys to be built in-game instead of using the construction set. Placeholder items are carried in inventory, and are dropped on the ground to place building meshes in th..."
"10169","IEKA Character Profile Creator 1.1.5","MMH","95-5256","2009-05-12","OzMorrowind","Create, plan, generate, share and develop your very own custom character profile and class using Project IEKA2's comprehensive set of tools for constructing and enjoying your character in Morrowind."
"10168","IEKA Character Profile Creator 1.1.4b","MMH","95-1508","2009-04-06","OzMorrowind","Create, plan, generate, share and develop your very own custom character profile and class using Project IEKA2's comprehensive set of tools for constructing and enjoying your character in Morrowind."
"10167","IEKA Character Profile Creator 1.1.4","MMH","95-1798","2009-04-06","OzMorrowind","Create, plan, generate, share and develop your very own custom character profile and class using Project IEKA2's comprehensive set of tools for constructing and enjoying your character in Morrowind."
"10166","Hold That Thought","MMH","95-14922","2013-08-18","ManaUser","This appears to be a utility that takes all the references in mod A and mod B and makes the mod B references be numbered the same as Mod A...saving the output as Mod C - Spirithawke"
"10165","GMSTCleaner v1","MMH","95-5227","2009-05-12","Argent","The purpose of this application is to provide a quick and easy way to clean mods of the 'evil' GMST entries that get dumped into plug-in files. This will remove the 11 entries that Tribunal adds and the 61 added by Bloodmoon. This program will not remove other intentional GMST entries, only entri..."
"10164","GMST Viewer v0.3.1","MMH","95-14736","2013-05-18","Yacoby","This program has been dicontinued. Please use escog
This program allows you get an overview of the GMSTs effecting mods.
Run the GMST Viewer.exe
Open the file gmstList.html
This file contains a list of GMSTs that will affect your game that are have diffrent values from ..."
"10163","GMST Vaccine v0-02","MMH","95-14595","2009-11-07","Wrye","- GMST Vaccine is modders aid that helps to prevent GMST contamination. Usage is simple: Just load GMST Vaccine.esp whenever creating or editing esp files in TESCS. (Note that GMST Vaccine is not required if either Tribunal or Bloodmoon is included in the load list.)
- GMST Vaccine should n..."
"10162","GMST Cleaner 1.1","MMH","95-14561","2003-09-29","Argent","-=GMST Cleaner Update 1.1=-
This updated file should replace the current one.
Simply delete the current on and extract the new one.
Long overdue update that fixes errors while cleaning Bloodmoon GMST entries. If you have previously downloaded this app from Summit (and f..."
"10161","gMax Registration Workaround","MMH","95-11670","2012-09-13","JULIEN K/BIDI","gMax was abandoned by AutoDesk on October 6, 2005. They also made it impossible to register new installations of gMax. This registry work-around contains files and intstructions on bypassing the registration system, allowing new installations of the free gMax 1.2 tool. Install gMax 1.2 first, the..."
"10160","GenMod 3.0","MMH","95-2089","2009-04-06","Jim Adam","GenMod Version 3.0 - July 19, 2003
Overview
Installation
Changes in 3.0
Creatures
Leveled Creatures and Treasure
Containers
Multiple Themes
User Interface
Bits and Pieces
Changes in 2.5
More
** Overview ..."
"10159","Gen Mod 3.1","MMH","95-5291","2009-05-12","Jim Adam","GenMod Version 3.1 - November 19, 2003
** Overview ***
GenMod helps you create new interiors for Bethesda's
Elder Scrolls 3: Morrowind. GenMod generates ESP modification files
(""mods"") containing one or more interior cells.
The goal ..."
"10158","FPS Optimizer V2","MMH","95-14581","2007-01-02","mark_s","This is a new release of the Morrowind FPS Optimizer, originally written by Alexander Stasenko.
This release adds the following features to the game:
- It fixes the world map. You can now see land added by any mods anywhere on the map, since it no..."
"10157","Fmon - Multiple Quicksave Backup","MMH","95-14603","2011-08-09","Romulux","This utility was designed to allow multiple backups of Morrowind quicksaves. It keeps track of any changes made to quiksave.ess and automatically backs up the current quicksave, allowing you to freely quicksave as often as you want without overwriting your old saves. It is very useful..."
"10156","ESPJOIN","MMH","95-5286","2009-05-12","PCC aka Blockhead","espjoin - by Peter C. Capasso aka Blockhead
Espjoin is a command line utility to join many esp files into one
esp file. It will not work with all esp files! The intended use for this
program is to join esp files created by txt2esp4.
..."
"10155","ESPCleaner","MMH","95-97","2009-04-06","Horatio","This program provides a quick and easy way to remove all ""changed references"" on objects, characters, ect., in a mod/plug-in, created by The Elder Scrolls: Construction Set, that is not different by any other respects to the same reference in the Master file.
So, it basically..."
"10154","escog - Elder Scrolls Cleaner of GMSTs v0.1","MMH","95-14737","2013-05-18","Yacoby","This program allows the easy viewing and removal of GMSTs contained
within Morrowind data files.
As this is still being tested, it is recommended that the following
functions are not used
* Remove Evil
* Remove Selected
When running on lin..."
"10153","ES3 Grid Map","MMH","95-5261","2009-05-12","Jonathan D. Wells","I created this map of the exterior cell grid to assist people using the Editor to modify or add exterior cells."
"10152","Enchanted Manual Update 10 09 2004","MMH","95-5683","2011-09-28","Farren Hayden aka Farren1","Overview
General
-Overview
-Keyboard shortcuts
File information and operations
-Structure of a Morrowind data file
-Creating, opening and saving files
-Support Files-Managing ID indices
-Changing the file type (Master, Plugin or Save)"
"10151","Enchanted Editor Manual","MMH","95-5259","2009-05-12","Farren Hayden aka Farren1","Farren1 - Sep 25 2004, 03:37 AM
OK I should have done this a week ago when Argent sent me the stuff but I got so stuck into other things I forgot about it.
Argent has kindly converted the Enchanted Editor manual I released into a single Windows Help File (a .CHM file). The last ve..."
"10150","Empty Esp","MMH","95-5280","2009-05-12","Unknown",""
"10149","DWTGEN1","MMH","95-5266","2009-05-12","Blockhead aka Peter Capasso","DwTGen1, by Blockhead aka Peter Capasso
This is a random dungeon generator written in C. It generates
dungeons for Tribunal in the very large Tribunal Dwemer style. Source code is
included.
This is a command line (DOS) (windows console) program. There is no
GUI. T..."
"10148","DWEGEN2","MMH","95-5213","2009-05-12","Blockhead aka Peter Capasso","DweGen2, by Blockhead aka Peter Capasso
This is a random dungeon generator written in C. It generates
dungeons for Morrowind in the Dwemer style. Source code is included.
This is a command line (DOS) program. There is no gui. To use this
program, it is assumed that you..."
"10147","Distant Land Mesh Converter","MMH","95-14582","2007-05-02","Yacoby","The idea of this program is to convert a cell to a nif. Because I am lazy, it uses MGEs distant land meshes instead of this program reading the esp/esm itself. The bonus of doing it this way is you get the texture as well.
To get a good quailty texture, it is advised that you use 2048..."
"10146","DDS DXT TOOLS v5.11","MMH","95-5231","2009-05-12","Unknown",""
"10145","DDS","MMH","95-5288","2009-05-12","NVIDIA","DDS FILE OPENER - NVIDIA plugin for Photoshop"
"10144","Data files for Morrowind Mods Database","MMH","95-14588","2008-01-12","Raveren","Updated database version for ""Morrowind Mods Database"".
You should unpack files to C:\Rav_baza directory and run program Rav_baza.exe.
Online database version available on my site"
"10143","DaeGen 4","MMH","95-5247","2009-05-12","Blockhead aka Peter Capasso","DaeGen4, by Blockhead aka Peter Capasso
This is a random dungeon generator written in C. It generates
dungeons for Morrowind in the Daedric style. Source code is included.
This is a command line (DOS) program. There is no gui. To use this
program, it is assumed that yo..."
"10142","Daedric Translation Chart","MMH","95-14563","2002-07-03","Ghilz","A chart I reproduced from the Manual of Battlespire to allow people to read Daedric tex. I found it useful to understand the name of Daedric shrines on the paper map, also useful to read the panels and other Daedric all around the gameworld."
"10141","Daedric Font","MMH","95-14574","2004-08-31","Michael Peerboom","This is the Daedric Font made by Bethesda Softworks. To use it put it in your Windows\fonts folder. You can use the font in Word and other stuff."
"10140","COMGEN1","MMH","95-5237","2009-05-12","Blockhead aka Peter Capasso","ComGen1, by Blockhead aka Peter Capasso
This is a random dungeon generator written in C. It generates
dungeons for Morrowind in the Plain Common style. Source code is included.
This is a command line (DOS) (windows console) program. There is no
GUI. To use this program..."
"10139","CellToNif v1.0","MMH","95-14833","2013-06-21","Yacoby","This file converts Morrowind landscape to a nif. This allows you to design landscape for interior cells"
"10138","CavGen 3","MMH","95-5281","2009-05-12","Blockhead aka Peter Capasso","CavGen3, by Blockhead aka Peter Capasso
This is a random dungeon generator written in C. It generates
cave dungeons for Morrowind. Source code is included. The output is a bit
monotonous but I've released it anyway just to show that cave auto-generation
is possible with..."
"10137","BSAREG","MMH","95-5212","2009-05-12","ghostwheel","BSAReg 1.0 by ghostwheel
March 14, 2003
The Elder Scrolls 3 BSA archive registration utility
This utility will find all BSA files in the Morrowind's ""Data Files"" folder
and add them to the [Archives] section of the morrowind.ini file (if they
were not there al..."
"10136","BSAPACK 0.1a","MMH","95-5215","2009-05-12","ghostwheel","BSAPACK v 0.1a by ghostwheel (March 2, 2003)
The Elder Scrolls 3 BSA file packer/unpacker.
PLEASE, READ THIS FILE ENTIRELY!
This utility performs 3 functions:
1) List content of the BSA file
2) Unpack BSA file into the current directory
3) Create ne..."
"10135","BSA Unpacker MW v1.0","MMH","95-14730","2013-05-13","Timeslip","This is a graphical utility for browsing and unpacking morrowind BSA's, based on the bsa unpacker from obmm 1.1.0.
Requires .NET 2.0"
"10134","BSA Registration Utility v2.1","MMH","95-15320","2015-01-23","KINGPIX","This simple utility is designed for those who are experiencing problems with BSAReg and Windows 7/Vista. With this tool you will be able to register all the needed BSA archives with a mouse click! The Verify Plugin works with a database to find if the archive has at least the needed plugin active..."
"10133","BSA Registration Utility v2.0","MMH","95-12389","2013-04-04","KINGPIX","This simple utility is designed for those who are experiencing problems with BSAReg and Windows 7/Vista. With this tool you will be able to register all the needed BSA archives with a mouse click! The Verify Plugin works with a database to find if the archive has at least the needed plugin active..."
"10132","BSA Reg","MMH","95-14571","2003-03-17","ghostwheel","This utility will automatically register in the [Archives] section of the morrowind.ini all BSA files in the Morrowind's ""Data Files"" directory."
"10131","BSA Pack","MMH","95-14570","2003-03-17","ghostwheel","Command line BSA archive packer/unpacker. Utility allows one to create, list content and unpack TES3 BSA archives. Includes C++ source code."
"10130","Bsa Browser v1.0","MMH","95-5496","2009-05-12","Argent","BSA Browser v1.0
by Argent (Aaron White)
incorporating
BSAPACK v 0.1a
by ghostwheel
Purpose
This utility allows you to browse, search, pack, unpack, and register Bethesda Softworks Archive (bsa) files with a user friendly inte..."
"10129","BSA Browser 0.5","MMH","95-5279","2009-05-12","Aaron White aka Argent","BSA Browser v 0.5 by Argent (Aaron White)
incorporating
BSAPACK v 0.1a by ghostwheel
Purpose
Installation
Browsing BSA Files
Packing BSA Files
Unpacking BSA Files
Registering BSA Files
Bugs and Limitations
Important Information
P..."
"10128","BSA Browser","MMH","95-14573","2003-12-30","Argent","This utility allows you to browse, search, pack, unpack, and register Bethesda Softworks Archive (bsa) files with a user friendly interface . This program was inspired by Ghostwheel's BSAPack (which the program uses to perform 3 of the 5 functions mentioned), and Splender ..."
"10127","BookGen 1.2","MMH","95-11669","2012-09-11","Argent","BookGen is a limited text editor that provides a quick and easy method of generating HTML source code for use with Morrowind books. No prior knowledge of HTML is required. Simply type in your text and click convert or export, and BookGen does the rest.
This program requires the Java Ru..."
"10126","Book Jackets Patcher","MMH","95-15525","2017-07-30","Unknown","No readme. Assume it patches some version of Book Jackets."
"10125","BLUGEN1","MMH","95-5275","2009-05-12","Blockhead aka Peter Capasso","BluGen1, by Blockhead aka Peter Capasso
This is a random dungeon generator written in C. It generates
dungeons for Tribunal in the Blue Mournhold style. Source code is included.
This is a command line (DOS) (windows console) program. There is no
gui. To use this progra..."
"10124","Blender Bundle v2.49b","MMH","95-14795","2013-06-09","The Blender Foundation","Name: Blender
Version: 2.49b
Date: 9/3/2009
Category: 3D Modeling
Cost: Free (Open Source)
Compatibility: Windows 98/ME/2000/XP/Vista/7, Mac OSX, Linux, Solaris, FreeBSD, Irix
Requirements: [url=http://www.tesnexus.com/downloads/file.php?id=15579]7-Zip[/url], or anot..."
"10123","blankespkugai","MMH","95-5287","2009-05-12","Kugai aka Matthew Wilson","Blank.esp Readme.
17/02/2003 Kugai
------------------
What is it?
------------------
DO NOT RUN MORROWIND WITH THIS FILE SELECTED IN YOUR DATEFILES!!!!
FOR MODDERS PLANNING A TC ONLY!!!!!!!!
Goto the website below if you're unsure you need this..."
"10122","blank esm","MMH","95-5225","2009-05-12","Rizzen","
The Elder Scrolls III
Morrowind
Blank Master File For A Total Conversion
By Rizzen
1. Installing The Master Fi..."
"10121","Better Dialogue Font 1.1","MMH","95-7323","2012-08-24","Hrnchamd","Better Dialogue Font 1.1
For English, French, German, Spanish, Italian, Polish and Russian editions
Author: Hrnchamd
Most downloads are here, but the Russian edition is translated and hosted at tesall.ru
French translated version at confrerie-des-traducteurs...."
"10120","AutoMW","MMH","95-14602","2011-06-20","Chesko","Improved Morrowind Enhanced, new Auto-Save System, and more!
Update: v1.3>
I apologize for the long hiatus. Several important fixes:
1. Auto-Quicksave works like a charm now, after completely restructuring it. I playtested this plugin for o..."
"10119","AnimKitSetup.exe","MMH","95-6026","2012-01-05","Liztail","Morrowind Animation Kit
Welcome
Thanks for downloading the Morrowind Animation Kit! These programs let you customize your Morrowind animations to degree not previously possible. Here are some of the things you can do with them:
A mod [i]USER[/i] can:
Download an..."
"10118","Animation Explorer 1","MMH","95-5269","2009-05-12","Unknown","adds activators and scrips to show all the animations in game. Near Seyda Neen."
"10117","Alchemy Spreadsheet","MMH","95-14564","2002-08-02","tony6331",""
"10116","Alchemy Chart","MMH","95-14554","2002-05-28","Chaos Orchid","I have comprised a color chart for the Morrowind Alchemist in PDF format. I feel this will greatly help all of the Morrowind players, as it has helped me. The only possible flaw I found was the ""Ash Salts"" had Resist magicka listed as both the second and fourth q..."
"10115","AcsDungeonGenerator v1.0","MMH","95-5704","2011-10-02","Tommy Khajiit","INTRODUCTION
AcsDungeonGenerator is a Windows GUI front end for Blockhead's family of Dungeon Generators. It provides a user-friendly interface for his console operated programs. It is not by any means a replacement, it is an add-on.
INSTALLATION
Copy all the files in this ar..."
"10114","3D Studio Max 4.0 TESExporter","MMH","95-5222","2009-05-12","Numerical Design","This is the Bethesda Softworks Inc. 3D Studio Max 4.0 TESExporter for Morrowind."
"10113","Yagrum Advanced 2.0","MMH","68-7261","2012-08-20","M.C.","Well, I always thought that Yagrum Bagarn was a little bogus in the game,
I know he's essential to the main quest, but still, he's the last living
dwarf, you'd think he'd be able to do cooler stuff. This mod gives you
quests to complete for Yagrum to refresh his memory after whi..."
"10112","Woodenfel v1.0","MMH","68-4506","2009-05-12","Quentin Preik","Woodenfel v1.0
2002.09.12
Quentin Preik
quentin@preik.net
http://morrowind.preik.net
Installation: unzip the woodenfel.zip folder into your Morrowind\data files folder.
Files:
qbt*.tga should go into textures
qbi*.tga should go into ..."
"10111","Wizards Islands ITA","MMH","68-11523","2007-09-15","MPT","Traduzione Italiana del mod ""Wizards Islands - The Scourge of the FrostBringer""
Richiede il mod originale che può essere scaricato qui su Planet Elderscrolls
Changelog:*Versione 1.0
- Tradotto i..."
"10110","Witch's Bane","MMH","68-10671","2006-07-12","vagor","Find a witch south of Hla Oad that complains about a barabarian who attacked her. Kill the barbarian, and the witch will give you a reward.
This mod was created to get back at all those barbarians that had their axes stolen by witches, and forced you to do so..."
"10109","Windlow-Design Beta Update 2","MMH","68-5037","2009-05-12","ThreadWhisperer","Introduction
Windlow is going to be made as an example of my work and offered to the community for download in the next couple of Months I hope. The reason I am doing it is to give an example of my work to those who wish to have a little something to base their decision to download a ..."
"10108","Westly Presents-Dremora(Markynaz) Race & Princess_Stomper Presents Gatanas Companion","MMH","68-10978","2007-01-11","Westly","This plugin adds:
A new playable race, the Dremora (Markynaz)
6 male Dremora Heads
6 female Dremora Heads
Male and Female Vampire heads
A great variety of hairs from
which to choose... ..."
"10107","Ward of Akavir","MMH","68-5540","2010-10-23","quorn","The Ward of Akavir was lost when Firemoth Fort was overrun by an army of undead. Head an expedition to Firemoth Fort to retrieve the lost relic for the Empire. Ask around about ""latest rumors"" for details. (best place to find this rumor is in Pelagiad or Balmora)
Based on the..."
"10106","Vvardenfell Druglord","MMH","68-10247","2005-11-23","Fliggerty","A series of quests involving the operation of an illegal skooma lab. This mod involves the skooma production process, the political aspects of becoming a druglord, and the legal problems involved.
This mod was originally intended to be an e..."
"10105","Vodunius Nuccius Extended Quest","MMH","68-11125","2007-03-15","G. B. Jackson","Extends the Vodunius Nuccius miscellaneous quest in Syeda Neen"
"10104","Vivec's Fate: The Ashlander Heresy","MMH","68-10736","2006-08-10","Brother Juniper","This mod deals with the crisis in the Temple after the battle at Red Mountain. It breaks most, (if not all )of the Temple Quests, so if you want to run through those, do so before going too far in the storyline! (Eventually, there may be a new set of Temple quests.
-The f..."
"10103","Victorian Experience v1.0","MMH","68-5748","2011-10-04","Kathryn, Tommy Khajiit","Victorian Experience
Story
On seedy Whitechapel Street lives an unassuming middle-aged lady called Polly Perch. Polly has a well-kept secret. She designs naughty lingerie for well-bred London ladies. In her own words… 'I provide a discreet service for the high-class l..."
"10102","Ushindra Beach","MMH","68-12728","2008-05-18","The Pixie","A small beach resort on an island south of Ebonheart, Ushindra Beach has about a dozen quests. Oh, and numerous NPCs in swimwear.
Changelog:Version 1.2 (mostly by bhl and Mandamus) makes numrous tweaks, including giving proper ground models for swimwear, and making it compatble..."
"10101","Twin Lamps Mod (Tribunal) v1.1","MMH","68-7283","2012-08-22","Brother Juniper","This plug-in turns the Twin Lamps abolitionist faction into
a faction similar to the others in the game, with 15-20 quests.
Many of the quests have multiple solutions, and there is a branching
storyline where you get to guide the overall strategy of the Twin Lamps.
There..."
"10100","Trouble at Sea","MMH","68-12731","2008-05-21","Danjb","Talk to an old sea captain at Ebonheart to travel to a boat out at sea, The Dragon, where all is not as it seems...
Features:
* 9 new interior cells including 2 caves
* An unfolding quest with its own backstory and several paths ..."
"10099","TriumHeart Addon","MMH","68-10440","2006-02-24","Richard","REQUIRES TriumHeart 1.1
Use this update ONLY if you have already started playing Triumheart 1.1
Changelog:This update adds a new quest. The Lord of the Keep will ask you to explore a recently discovered dwarven stronghold, and find the lost diary of Vivec's mor..."
"10098","Treasure Hunt II","MMH","68-14068","2010-09-05","Venom Inc.","In the rocky waters due east from Tel Mora lies a sank treasure ship of gold and gems ready to be plundered.
But if you're an adventurer seeking all glory and no danger than this journey is not for you, deadly creatures inhabit these deep waters."
"10097","Treasure Hunt","MMH","68-13964","2010-05-31","Venom Inc.","Tired of coming across armor, clothing or weapons in the game or plugins that are given incredibly high prices?
Well this little plugin adds a sunken treasure ship in between the docks of Ebonheart and the city of Vivec. But beware, Dreughs surrond the wreckage making the..."
"10096","Trade Disputes ITA","MMH","68-11525","2007-09-15","MPT","Traduzione italiana del mod ""Trade Disputes"" di Dalin.
Non necessita del mod originale.
Siete incappati in una disputa commerciale tra un inusuale gruppo di Orchi pescatori e un vicino Forte Imperiale. Investigate sulla situazione e scegliete di s..."
"10095","Trade Disputes [Fixed]","MMH","68-15227","2014-07-09","dalin","You've stumbled upon a trade dispute between an unusual group of Orc fisherman and a nearby Imperial fort. Investigate the situation and choose to support either or neither side in the negotiations. What is each group hiding from the other? Start your journey by heading to Gnisis. Once there, ask..."
"10094","Town of Uvirith","MMH","68-10289","2005-12-17","Tapani_doe","This is a mod for Telvanni characters. After the 3rd stage of your stronghold is finished, You'll find a strange man outside your tower.
Here starts your quest for building your own town; Town of Uvirith.
Changelog:I haven't tested this but I hope I have fixed the bu..."
"10093","Timisoara Experience v1.0","MMH","68-5764","2011-10-04","Kathryn, Tommy Khajiit","Story
Timisoara Experience includes many new items of themed female attire including Capes, Dresses, Mini Dresses, Body Suits and Boots.
Some of the items can be purchased from the local seamstress. The rest must be found or hard fought for.
With trepidation I quo..."
"10092","Thieves Guild Job Tweak","MMH","68-8338","2002-08-13","J.O.G",""
"10091","Thief Quests","MMH","68-8326","2002-08-10","kkleven",""
"10090","Theurgist","MMH","68-4339","2009-05-12","NarkyBark aka Damon Psarris","A crazy old Telvanni Theurgist has left the House, and now lives as a hermit among his summoned creations. Although a bit of a loon, he has mastery over the elements and is willing to pass on his knowledge and gear to someone who will do his bidding
A very mage-orientated..."
"10089","TheCPRS (Center for Provincial Religious Studies)","MMH","68-456","2009-04-06","Unknown",""
"10088","The White Wolf Of The Lokken Mountain Teleportring add-on","MMH","68-4964","2009-05-12","Emma","ADD-ON for ""The White Wolf of The Lokken Mountain"".
PLEASE DON'T USE UNTIL YOU HAVE COMPLETED THE MAIN QUEST!
Adds a teleport ring to your inventory, which will take you - and main Lokken characters in companion mode - to various places in Lokken."
"10087","The Wereking v1.0","MMH","68-4419","2009-05-12","Christian Ehn","Readme
Wereking plugin for Morrowind + Bloodmoon
Installation: Unzip, copy everything in Wereking folder to Data Files in Morrowind folder. Then select Wereking.esp in Data Files in Morrowind Launcher. HEY! If there are any missing textures or NIFs, PLEASE EMAIL ME! I´..."
"10086","The Way of the Talon v2.1","MMH","68-7072","2012-07-26","Sabregirl","What would happen if a new and strange race suddenly appeared in Morrowind? The way of the Talon quest mod is about my [url=http://www.sabregirl.com/pharlan/]pharlan race[/url] and how they interact with the people and factions already in morrowind. The mod contains its own lore as well as meldin..."
"10085","The Vvardenfell Libraries","MMH","68-12424","2007-12-13","The Wanderer",""
"10084","The Underground 2","MMH","68-11514","2007-09-12","Qarl (uploaded Antares)","The Underground is an epic quest mod where you meet an attractive vampire of the opposite sex and go on a long adventure with them which puts you both in perilous situations that brings you together on a romantic, often funny, and very scary quest to save the world. It's called The Underground be..."
"10083","The Underground 1 Walkthrough and Readme","MMH","68-5494","2009-05-12","Qarl, Andy W","An enormous quest mod largely set in The Elder Scrolls lore. You'll encounter an attractive vampire of the opposite sex with whom you can cultivate a successful romantic relationship with and eventually have them as a full companion. You will venture into foreboding underground dungeons, labyrint..."
"10082","The Underground","MMH","68-5116","2009-05-12","Qarl","An enormous quest mod largely set in The Elder Scrolls lore. You'll encounter an attractive vampire of the opposite sex with whom you can cultivate a successful romantic relationship with and eventually have them as a full companion. You will venture into foreboding underground dungeons, labyrint...
"
"10081","The Uber Crystal Egg Hunt v1.3","MMH","68-10804","2006-09-17","Bryss Phoenix, Fliggerty","Some time ago, and adventurer by the name of Bryssa Lynn'Phoenix traversed most of the know lands of Vvardenfell. She was fearless, never hesitating before tomb nor shrine, grotto nor shipwreck. Before Bryssa came to Morrowind, she came into the possession of some amazing trinkets known only as T..."
"10080","The Tylwyth","MMH","68-11834","2012-11-10","Korana, Westly, Phijama,, Kalikut","The Tylwyth are a gentle Better Bodies fairy race. Males are spritly, with out wings by default,
but can equip several pairs of wings that are sold.Females by default have wings with necklaces attached.
Both male and female have glow mapped tatoos. The race, and the player, have a comp..."
"10079","The Trouble With Milie","MMH","68-1708","2009-04-06","MentalElf","The Trouble With Milie V1.07
Requires: Tribunal+
(for script enhancements provided).
Nine quests located primarily in
Balmora. Talk to the Fine Clothier
in Balmora about ""lastest rumors""
to start the new quests.
email: blankensb001@hawaii.rr.com"
"10078","The Tomb","MMH","68-7338","2012-08-27","Chowzoo","Two very wealthy Khajiits have a very nasty problem. Their house is built over an Ancient Tomb! Will you be able to help Balmora's newest arrivals?
This quest will need a decent character, nothing you can't handle, right? =D"
"10077","The Terror of Sur","MMH","68-10886","2006-11-13","Ch85us2001","A Noble in Ald-Ruhn has been having some trouble with his egg mine recently. In steps the player. A short-mid length quest, with a small-mid size reward. Lore Accurate and cleaned. Includes Read Me."
"10076","The Shrine to Hides-His-Sword","MMH","68-14008","2010-07-06","Dracula501","Adds a small, hard to find, shrine dedicated to an escaped slave named Hides-His-Sword.
Changelog:v0.9 - Added Book sold by Jobasha
v1.5 - Added Quest and Reward"
"10075","The Sable Dragon v1.6","MMH","68-7311","2009-08-29","Pluto","This adds The Sable Dragon Inn, south of Hla Oad at the mouth of the Odai River.
There are 13 miscellaneous quests that you can find, and about 6 smaller mini-quests as well. Some of the smaller quests will rely on how well you explore the new areas, and how well you know Vvardenfell. Keep ..."
"10074","The Runaway","MMH","68-8143","2002-07-11","Dale French","Without giving too much away, much time was spent on this to make sure it worked. If you take the time to investigate this and really pursue it as a roleplayer, I think you'll like it
It begins in a shack in Gnaar Mok, owned by Velnisa Loren. Finding the first ..."
"10073","The Rivera","MMH","68-14464","2012-04-22","Slaanesh the Corruptor","====The Rivera====
==Table of Contents==
1)Introduction
2)Installation
3)Credits
4)Contact
========
-Introduction-
========
Warning-This mod should not be played by anyone unde..."
"10072","The Ring","MMH","68-14159","2010-11-17","Chascoda","Adds The Ring from LOTR to a Warlock, Sauron, found by the volcano in Dagoth Ur.
The Ring lets you go invisible when equipped, but Ringwraiths will spawn when you sleep. See the Readme and Walkthrough for a bit more info."
"10071","The Real Point Tavern","MMH","68-15167","2014-01-13","Somesz","This mod adds a Tavern near Seyda Neen!
- 6 NPCs, two gives you a quest
- this was my first quest mod for Morrowind
- I love this tavern, it was inspired by some drunken people from the streets who always drink in a small shop: Reál Pont (Hungary)
Installation:"
"10070","The Raven","MMH","68-13140","2009-01-04","Von Djangos","In his tower overlooking the small fishing village of Dagon Fel,
Sorkvild the Raven conducts his necromantic experiments. Rumour has
it he is looking for an adventurer to help him further his studies..
Makes Sorkvild a talkative trader/enchanter ..."
"10069","The Quest For Hadhafang","MMH","68-4436","2009-05-12","Tommy Khajiit","Wave_Existence did a great job in creating Arwen's Sword. He didn't put it in an esp though. His models can be downloaded at http://www.students.dsu.edu/rogersa/hadhafang.zip
WHAT'S NEW
Some people reported that the quest didn't start, they were not able to buy Hadhafang at Meldo..."
"10068","The Mystic's Path","MMH","68-8965","2003-06-29","A.P. Hilliard","Adds a series of quests to Morrowind. A new NPC named Vexa Larksong, located in the Temple atop St. Olms in Vivec needs your assistance in locating a Master of the Mystic Arts."
"10067","The Mystic Potion","MMH","68-15134","2014-01-06","TheDrunkenMudcrab","Have you ever thought to yourself: Man, I don't have enough magicka? Do you find your mana pool lacking? Are you a warrior who wants to begin delving into the magical arts, but you're unable because of low magicka? Look no further!
This mod adds a quest to find the legendary..."
"10066","The Mystery of Lisa Bildren","MMH","68-13542","2009-07-13","Pyro7117","My first released miniquest/ random plugin or ""mod"". This ""mod"" is a quest, but it is not recorded in the journal while you go along with its ""story"". The reason why i do not want it to be recorded in the journal is, because its a mystery quest. Something that happend, but dident happend, accordi..."
"10065","The Muck Shovel of Vivec","MMH","68-2963","2009-04-24","dongle","New Quest:
A quest to find the Muck Shovel of Vivec. A unique artifact used by Vivec while helping a poor muck farmer who's guar died in the Fields of Kummu. Temple related, but any player factions may participate. Speak to a member of the Dunmer Temple to start the quest."
"10064","The Magus Unending","MMH","68-7263","2012-08-20","Davion the Mad","Adds a quest to defeat a powerful lich lord (with access to some really cool sound files for dialogue) at the behest of another wizard.
A large extra-planar dungeon is involved (naturally) culminating in grandiose a wizard's duel between pc and lich, a rather tough caster character."
"10063","The lost Elder Scroll","MMH","68-14458","2012-03-21","The_Drunken_Mudcrab","This mod adds the quest to find the lost elder scroll in Vvardenfell, Morrowind. Featuring a adequately difficult quest to obtain the scroll. This mod features a new quest, a new published book, a new ncp, and a new dungeon. Happy hunting!
(If you have MGE with distant la..."
"10062","The Lost City v6.2","MMH","68-12301","2013-03-09","Atropos","In the main quest you will be hired on as a special agent for the east empire trading company. What they are looking for is someone who will take care of obstacles to their business. This includes rival factions, disgruntaled clients, spies and what not. As the qest progresses, they send you to f..."
"10061","The Lost Artifacts of Morrowind","MMH","68-5954","2011-10-21","Rogue Shadow, Case, Sterling, Palinurus and Oriphier","
===========
The Lost Artifacts of Morrowind
===========
By: Rogue Shadow, Case, Sterling, Palinurus and Oriphier
April 15th, 2006
*Cleaned with TESAME*
*Packed with TESFILEs*
======
I. Index
======
I..."
"10060","The Longbow of the Elements","MMH","68-11004","2007-01-20","The Munchkin Lord","Traverse the Planes and uncover an ancient druidic cult to find their artifacts, including the Longbow of the Elements: a bow with several types of unlimited ammunition. The arrows that it produces and fires, you guessed it, do elemental damage. You can ""align"" the bow to a specific element and i..."
"10059","The Locked Room","MMH","68-6291","2009-10-10","Inferne","This mod adds a small quest based on the in-game book The Locked Room. If you have not read it already, I recommend you do the quest first so it is more of a surprise. To start this quest, find a man named Thadas in the Balmora Council Club.
Due to the nature of in-game l..."
"10058","The Legend of Kerrivor","MMH","68-12560","2008-02-25","Mesmer","This mod adds a book to the Vivec Library in the Temple District describing an Ashland legend named Kerrivor. The book tells you about an ancient legend of the ashlander tribe of Zainab.
NOTE the 'warlance' wielded by Kerrivor is a one-handed spear, BUT it uses the ..."
"10057","The Lance of Longinus","MMH","68-9598","2004-08-01","Prophet2004","With a little help from my fellow gamers I have finally worked out all the bugs in this mod. The Lance has been improved damagewise and all the reappearing items are no more! Be warned however the spear does more damage now than it did in the Alpha version. ..."
"10056","The Juggernaut","MMH","68-12053","2012-11-25","Paylardo!","
The Elder Scrolls III
MORROWIND:
The Juggernaut, Plugin v1.0
Index:
1. Installation
2. Playing the Plugin"
"10055","The Illumination of Conundwala","MMH","68-10897","2006-11-24","CJW-Craigor","There is an elf in the Ald Velothi Outpost named Galerun. He fears his brother, Conundwala, has gone mad, and is desperately seeking somebody to help him out. Conundwala has built himself a make-shift house just outside of the small town, and does nothing but collect lights and ramble incoherentl..."
"10054","The Helm of Sheogorath v1.5-LD","MMH","68-5838","2011-10-07","LDones","
-
The Helm of Sheogorath v1.5-LD
Released 12/5/02
-
Tweaked by LDones (From a mod Created by Cody Frear)
LDones@hiredgoons.net
http://www.hiredgoons.net/MWFiles
---------------..."
"10053","The Guar Killer v1.0-BM","MMH","68-12287","2013-03-07","Locklear93","Current version: 1.0-BM
Last Update: 6/5/2003
This mod adds one NPC to the world, who is sort of a mini-quest in and of herself. The quest has multiple solutions, and is rated ""T"" for suggestive themes, so keep away if you're easily offended. (Censored version available.)"
"10052","The Glory Road v1.0","MMH","68-5801","2011-10-05","Kathryn, Tommy Khajiit","Requirements and Installation
Both Bloodmoon and Tribunal are required for The Glory Road.
To install simply unpack the file to your Morrowind Data Files directory. Make sure to use the subdirectory names in the archive for the necessary files. Then activate TheGloryRo..."
"10051","The Five Toes Guild","MMH","68-12185","2013-02-09","Vandermast","Down the hill from the silt strider in Seyda Neen sits a house. Inside the house
is a strange and mysterious man who needs your help. Will you give it to him?
No? That's some attitude you've got there.
You may find that there are some surprises in store...."
"10050","The Five Keys of Azura v3.0","MMH","68-7301","2012-08-24","Dave Foster","This mod is aimed at high level characters, typically those that have completed both Morrowind and Tribunal with levels above 30. *revised* This mod is a complex and difficult mod to beat if your character is too low a level. Level 30 is the bare minimum, but I would probably suggest players of l..."
"10049","The Ebony Blade","MMH","68-6958","2012-07-14","Astion","For a while, I'd been wanting to do a good mod of this nature. I've made several mods before, but never one with an engaging, interactive quest. They were mostly retextures and, more recently, models that I'd done for myself and decided to release.
The idea has been floating around in ..."
"10048","The East Empire Company Expansion v2.0","MMH","68-15132","2014-01-05","TheDrunkenMudcrab","This is the East Empire Company expansion, a questline that adds all new content to the East Empire company, and allows you to work for the Mainland EEC corporation in Ebonheart. The questline starts small, creature kills, deliveries, then expands to more dangerous and extreme quests as you go al..."
"10047","The Dreamcaster 1.2","MMH","68-904","2009-04-06","Pwnz0r","September 18, 2004
---
Pwnz0r's First Morrowind Mod: The Dreamcaster 1.2
---
Thanks to:
Dragonsong, for the EXCELLENT tutorials
Dongle, for the Glass Display Case
Mantodea, for the Fusion Weapons
Qarl, for Qarl's Gothic Attire
Daduke, for the Wizard Ha..."
"10046","The Dreamcaster","MMH","68-954","2009-04-06","Pwnz0r","September 16, 2004
---
Pwnz0r's First Morrowind Mod: The Dreamcaster
---
Thanks to:
Dragonsong, for the EXCELLENT tutorials
Dongle, for the Glass Display Case
Mantodea, for the Fusion Weapons
Qarl, for Qarl's Gothic Attire
Everyone on the forums who ha..."
"10045","The Center for Provincial Religious Study","MMH","68-5590","2011-05-18","Nazz","Per the description:""This plug-in adds a unique building to the town of Caldera. It is called the Center for Provincial Religious Studies. Inside you can learn all about the Dunmers Religion buy books related to the subject and do several quests for the people who work there. It is located in Ca..."
"10044","The Caldera Ancient Mine","MMH","68-10450","2006-02-26","Pekka","This mod probably contains the most well decorated dungeon ever made for Morrowind, well at least the most well decorated mine I would say and it took me 8.5 months including breaks to finish this mod and I will probably never decorate a dungeon this way again.
The goal w..."
"10043","The Black Queen Chronicles","MMH","68-11776","2012-11-06","Tenaka","Adds a whole new series of quests, long and short,from your favorite Daggerfall characters, Morgiah and the King of Worms.
This mod begins with rescuing your fellow prisoner from the start of the game, Jiub. Once you have found and rescued Jiub you will then be asked to rescue the Blac..."
"10042","The Black Mill v1.0","MMH","68-4509","2009-05-12","Bilbo WillowTree","Anxiety has risen amongst the highest ranks of the Temple, for their spies reported the coming of a new Special Agent of the Emperor to Vvardenfell - another Stranger with no known lineage. Even the Temple's Inquisition, focused on rumors about the return of an ancient evil, turned its gaze towar..."
"10041","The Black Mill 1.1 Patch","MMH","68-5773","2011-10-04","Tommy Khajiit","The Black Mill 1.1 patch sorts all known problems:
1. The quest would't start if you have spoken with LionHead before having talked to Fra Gandor.
2. For some players Myth was not present.
3. In some cases player's health was permanently reduced instead of just te..."
"10040","The Attack on Ynys Môn","MMH","68-5724","2011-10-02","Lightwave aka Paul Halliday","The Attack on Ynys Môn
(A plugin in for Morrowind: Elder Scrolls III)
[Release 0.1] by Paul Halliday (02-Jan-2003)
[Release 0.11] by Paul Halliday (16-Jan-2003)
[Release 0.12] by Paul Halliday (20-Jan-2003)
[Release 0.13] by Paul Halliday (21-Jan-2003)"
"10039","The 7 Twisted Dimensions","MMH","68-11631","2007-11-07","A13x H3r3&A13x","No expansions required! This is my first mod. But its good.
Whats new in general:
7 Twisted dimensions
A new longsword
A new full-helmet
Details/story: This mage with heavy armor wanted to create a new world better than Mour..."
"10038","TES: Arena","MMH","68-14369","2011-09-28","Meej-Dar","The Elder Scrolls, Chapter One: Arena
By Meej-Dar
September 28, 2011
REQUIRES: Tribunal and Bloodmoon
This is a demo of an upcoming mod made by me, Meej-Dar, and perhaps a few others. As of now, it's just me, though. This m..."
"10037","Temple of Shar","MMH","68-14337","2011-07-09","Slaanesh the Corruptor","Temple of Shar
A Slaanesh the Corruptor Production....
===
Table of Contents:
1. Description
2. Installing
3. Playing
4. Credits
5. Disclai..."
"10036","TarMar ITA","MMH","68-11526","2007-09-15","MPT","Traduzione italiana del mod ""TarMar"" di Ravensong.
Necessita il mod originale che può essere scaricato qui su Planet Elderscrolls"
"10035","Tarhiel's Quest","MMH","68-14372","2011-10-03","Invizibiz","I made this quest because I wanted to have more backstory behind why we see Tarhiel come flying out of the sky.
It's just a small quest that helped me learn the basics of making a quest and a small bit of scripting. (I was assisted with the scripting by the amazing Monyd..."
"10034","Tales of Tel Branora","MMH","68-8799","2003-05-31","A.P. Hilliard","This plug-in adds around 10 new NPCs and associated quests to the village of Tel Branora. Like Tales of the Bitter Coast, the quests do not offer over-powered loot or the chance to become a new god. They are designed to add some color and life to what was previously a f..."
"10033","Tales of Seyda Neen","MMH","68-10951","2006-12-27","Denunci","Introducing the first chapter of my mod, Tales of Morrowind, The Tales of Seyda Neen! Now on version 1.1!
The Tales of Seyda Neen was inspired by A.P. Hilliard's Tales of the Bitter Coast and Tales of Tel Branora.
It was designed to give more quests for the ad..."
"10032","Sword of the Chimer","MMH","68-12505","2008-02-03","Almsivi Studios","This plugin adds the fabled Sword of the Chimer to the game, a powerful sword with a fire weakness and fire damage enchantment. To receive it, you must complete a quest that requires travel across Vvardenfell. This is a sort of sword in the stone mod.
Changelog:v1.1 Better retex..."
"10031","Suran Underworld v2.5","MMH","68-4431","2009-05-12","Matthew","This plug-in adds an extensive underworld to Suran which can be found underneath the city. Just look for a couple of trap doors one in the basement of the Suran Temple, the other in a storage room in the guard tower near the silt strider port.
Included is a criminal organization called..."
"10030","Suran Underworld 3","MMH","68-14333","2011-07-07","Matthew, Wollibeebee","Suran underworld 3
Matthew and wollibeebee
A few months ago Matthew gave me permission to overhaul his awesome; Suran underworld.
which was an ""honor"" considering it's my favorite quest mod.
this mod doesn't change the awesome quest in ..."
"10029","Storm Forge v1.1","MMH","68-5556","2010-10-24","Dak-Hamee","This Plugin adds a new interior cell to explore called Storm Forge. It is a Dwemer Tower owned and operated by the Mythical Dwarf Blacksmith, Caz Bental. Inside the tower are Caz's forged weapons, which are basically Uber weapons. But don't expect a free ride, this is can be a very hard quest."
"10028","Standard Bearers","MMH","68-12717","2008-05-11","Danjb","The Imperial Legion wants to remind outlaws who's in charge. Talk to Larrius Varro at Fort Moonmoth about the Legion to get hired to bear the Imperial flag. It's inconvenient to carry, but you can return at any time to get paid for your work.
Note that there is a little b..."
"10027","Staff Agency","MMH","68-13415","2009-05-16","Danae","The mod places a staff manager in Ebonheart Council Chamber; he will arrange the recruitment of staff for you. Each staff member performs daily services.
Here's the list of employees you may hire:
Alchemist, mage, necromancer, smith , healer, merchant, guild guide, Ashlande..."
"10026","Spriggan's Tear","MMH","68-7341","2012-08-27","Marble Point","Spriggan's Tear is a small scavenger hunt/quest mod that introduces
Dongle's awsome druid staffs into the game. The quest can be completed
in low levels if you can defeat a slaughterfish, a level 4 Dumner
Rogue with decent equipment, and be able to travel halfway through
Solst..."
"10025","Sottilde's Codebook","MMH","68-11076","2007-02-19","Solescape","This mod expands Sottilde's Code Book quest in Morrowind.
The original quest is left untouched and intact, however if completed in the traditional manner, the player will be expelled from the Thieves Guild for helping the Fighters Guild (who are in turn aiding the Camonna..."
"10024","Sneaker's Knights","MMH","68-11490","2007-08-30","doemaarwat, poiu","Do quests for a mad scamp! This mod has two different endings, with different rewards. Adds 3 new sound files, 3 interiors, some scripts, a number of quests and a stroryline with a lot of dialogue.
The quests start in Karliah's house in Balmora. Talk to Karliah to begin y..."
"10023","Snakes on a Plane","MMH","68-11145","2007-03-25","Cow Guru","Snakes... on a Plane... of Oblivion.
It's a fairly short quest mod, taking place mostly in and around the Deadlands, Mehrunes Dagon's Oblivion Sphere. Travel with the Blades Sergeant Samuel, the abusive Commander Shepediri, the melancholy Steam Centurion Frank, and a ragtag group of I..."
"10022","Smooth Moves Ahnassi v1.03","MMH","68-14798","2013-06-10","TheOne&Only","A variation on Curmudgeon's Smooth Moves that adds new features and preserves the original dialog.
In Curmudgeon's own words:
""(Smooth Moves) is a slight modification to the Ahnassi Romance, a quest found in the unmodded game. In that quest, Ahnassi, the female Khajiit in the Halfway ..."
"10021","Smooth Moves Ahnassi","MMH","68-13734","2009-11-07","TheOne&Only","A variation on Curmudgeon's Smooth Moves that adds new features and preserves the original dialog.
In Curmudgeon's own words:
""(Smooth Moves) is a slight modification to the Ahnassi Romance, a quest found in the unmodded game. In that quest, Ahna..."
"10020","Sky City","MMH","68-12579","2008-03-04","Rougetet","A mysterious ethereal flying/floating landmass has appeared above the city of Vos. The landmass is rumored to be sent by Boethiah but for what purpose is unknown to the residents of Vvardenfell. The questing hero (your PC) asks around about this ""floating city"" and finds out that to enter it requ..."
"10019","Skull Maze Quest For The Red Skulls v2.0","MMH","68-4504","2009-05-12","Soar182","Your quest begins at Kraytak's Keep. You can find the keep south of Khuul."
"10018","Skull Maze Quest for the Red Skulls","MMH","68-907","2009-04-06","Soar182","Read me for Skull_Maze Quest for the Red Skulls V 1.5
Made By Soar182
This plug in was made using the patched version of Morrowind.
Textures By: ( In no particular order. )
TextureFreak Rugs and tapestries.
Barbus To..."
"10017","Sin's of Our Fathers","MMH","68-14277","2011-04-08","Mr. Cherrie","==Sin's Of Our Fathers==
==By: Mr. Cherrie==
This mod adds a quest i made while learning dialogue for Morrowind. To start, go to the Balmora, Hlaalu Council Manor and speak to Sojourner Weavemen. He will go into a long narrative which I tried to make entertaining. Then he will..."
"10016","Siege at Firemoth ITA","MMH","68-11527","2007-09-15","MPT","Traduzione Italiana del mod ufficiale ""Siege at Firemoth"" della Bethesda.
Necessita del mod originale scaricabile qui su Planet ElderScrolls"
"10015","Siege at Firemoth Fort - Interior Version","MMH","68-13853","2010-02-20","quorn, Bethesda Softworks","""The island fortress of Firemoth was taken by the skeleton army of Grurn years ago. It's time to take it back. Sellus Gravius, Captain of the Seyda Neen Census and Excise Office, hires you to lead a band of adventurers to the Fort.""
The islands of Firemoth are now interio..."
"10014","Shimbatha's Quest 2.5","MMH","68-11398","2007-07-25","Dude527","An Argonian warrior named Shimbatha from the Black Marsh (obviously) sends you on a quest for his axe, that he dropped, the same axe used to set Lysandus to rest (sound familiar?
Find him and his assistant in a house north of Ald-Ruhn.
Adds 2 ne..."
"10013","Sheogorath's Crucible of Chaos","MMH","68-10827","2006-10-06","Neo-Daigo","This plugin adds an endless survival arena, hosted by Sheogorath, where you may compete for cash and prizes. You will face up to 20 creatures in battle at once, all of them growing in strength and variety as the body count rises. Battle continues until you call an end to the fight, after which yo..."
"10012","Shadar Logoth at Dragonmount v1.5","MMH","68-5044","2009-05-12","TantorRC","Shadar Logoth at Dragonmount v1.5
Created by TantorRC. Testing done by Shaggy.
Installation:
1. Unzip and add the .esp file to your Morrowind Data Files Folder.
2. ..."
"10011","Seven Shrines","MMH","68-5086","2009-05-12","Alius","Makes the seven shrines (Pilgrims Path) be next to the Temple in Balmora. (Original Shrines are in their original place.) Next to the shrines is a barrel containing the gifts for the shrines."
"10010","Second Destiny","MMH","68-378","2009-04-06","Chris Bevan","Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
-------------------
..."
"10009","Second chance","MMH","68-12951","2008-09-25","Magius","Second change mod allows you to become vampire another time by completing a very short quest.
Mod contains three esps, one for each clan. I recommend that you use same clan esp you used to be part of to avoid bugs and such. Mod should work with vampire embrace, hunger, re..."
"10008","Scourge of The Lich Father - Acts I & II","MMH","68-10119","2005-09-15","Dan T.","Beware the Lich's treachery!
Only the brave and the quick-witted will survive his evil machinations... These plug-ins make up a gripping adventure that adds new quests, weapons, locations, characters & monsters to the realm of VVardenfell. Act I is a small ad..."
"10007","Scourge of the Lich Father","MMH","68-4989","2009-05-12","Dan Taylor","README INFORMATION
Scourge of the Lich Father
Act 1.
By Dan Taylor
Introduction:
This plug-in is the first part in a trilogy
that adds new weapons, locations & characters to
the realm of VVardenfell. It's a small adventure
that sets the sc..."
"10006","Scamp Lord/ Doppleganger","MMH","68-14195","2011-01-22","Lapain","Hunt down a madman and try to uncover the dark secrets of shapeshifting. The quests start after you meet a man just outside of Wolverine Hall. He mistakenly thinks that you are there to help him investigate a body that has recently washed ashore just south of the Hall. Why has this body suddenly ..."
"10005","Scamp Lord-Doppleganger 1.3 - ESP Only","MMH","68-1034","2009-04-06","Lapain","This mod will allow you to shapechange into my longtime character Lapain, the Scamp Lord. After that you go on a series of quests to unlock the secrets of shapeshifting."
"10004","SavantArmorQuest","MMH","68-4507","2009-05-12","Tenaka","Armor Quest
A plug-in for Morrowind by Tenaka
5-10-02 Version 4
Changed Savant armor to Medium - already plenty of heavy armor in the game.
Changed some problems with prisoner dialogue in Scourg Barrow which stopped player being told location of important npc."
"10003","Savant Armor Quest V3.1","MMH","68-4400","2009-05-12","Tenaka","Savant Armor Quest
A plug-in for Morrowind by Tenaka
IMPORTANT - If you are running version 2.2a and are currently using a saved game then unzip all files as normal but only use the upgrade patch 2.2a to 3.1 other wise everything encountered so far will be duplicated. e.g. t..."
"10002","Savage Kroa'tan","MMH","68-8366","2002-08-19","Lon",""
"10001","Ruins of Serpenthold AND Patch v 1.0 & v 1.2","MMH","68-11703","2012-09-20","C.A.Casto, The Undying One","Long ago, the Empire built a stronghold off the eastern shores of Solstheim and emplaced a garrison there with the intent of establishing a strong presence there. However, all contact with the garrisonwas lost, as were those who attempted to investigate the disappearances.
Does the for..."
"10000","Roads & Races+","MMH","68-6574","2010-10-18","Icehair",""
"9999","RingofRodrom","MMH","68-4407","2009-05-12","Cerpher aka Christopher Forlines","Product: Ring of Rodrom Quest
Author: Cerpher (Christopher Forlines)
This mod adds one cave in an undesclosed location that contains the
Ring of Rodrom. To find the location of the cave entrance you can run
around Morrowind until your hair falls out or you can visit Joba..."
"9998","Ring Of Power","MMH","68-12582","2008-03-05","livevil","First mod. Quest giver just inside door
of Moonmoth Legion Fort. Percious Proviticus, an Imperial Guard sends you to Fallensarano, to retrieve a ring. Return the ring for a key to a maze full of cool equipment and fiends, or keep the ring. Also in the maze a ring that summons 'Atheria..."
"9997","Ring of Obfuscation","MMH","68-7220","2012-08-05","Princess Stomper","Adds a ""paper chase"" quest mod and ring enchanted to 100% chameleon, constant effect.
This is one of my earliest mods - a dialogue-free mod made by request for qwert4464_3.
Nobody has complained about it in all these years, so I guess it's OK."
"9996","RethanExpansion v2.1","MMH","68-4905","2009-05-12","Baratheon79","
The Elder Scrolls III
MORROWIND:
Rethan Expansion
Version 2.1
by Baratheon79<..."
"9995","Restoring Rain's Hand Hall v1.2","MMH","68-14396","2011-11-16","Chesko","Restoring Rain's Hand Hall attempts to take Bjorn Larsen's amazing Rain's Hand Hall mod and better integrate it into the game. New story, new history, new NPCs, new dialog, and a Hall in a state of near ruin.
* Story Integration>: Rain's Hand Hall is now is now described in-ga..."
"9994","Redbelly's Treasure v3","MMH","68-11650","2007-11-18","Tshultze","This version fixes all spelling errors and placement errors.
This adds a quest to the game that allows the player to go on a Treasure Hunt.
Warning: Only mid-High lvl players should attempt this life-threatening quest. you have been warned.
<..."
"9993","Recruit New Telvanni Councilors","MMH","68-6161","2007-05-14","Master Sam","Throughout the game, it seems a lot of people wanted all the Telvanni Councillors dead. Either it be a struggle for power, jealous mages from a certain guild, Morag Tong assassins or rival houses, all the councillors are asked to be killed at least once. The idea of this mod is to replace t..."
"9992","Random Missions","MMH","68-6308","2009-10-29","Magius aka Teclis","--------- Random Missions - In Service To Mephala ----------
by Magius aka Teclis
This mod requires MWSE, both expansions and MCA (6.0 was used to make the mod and no other version will work) alternatively it's possible to use Starfire's NPC addit..."
"9991","Qwert's Airship v1.1","MMH","68-110","2009-04-06","Qwert, Lingarn","What is it:
*A flying ship that the player must build via quest that
starts in seyda neen.
*quest for upgrades to the airship once she's built.
Version
*1.1 Added a small chance that every month the ships engines will
break down and a s..."
"9990","Qwert's Airship Holodeck Addons","MMH","68-14657","2013-04-25","Qwert, Lingarn","Airship Holo Deck Addon
This adds a seperate esp that adds a machine down in the engine room giving access to a swimming pool and a library.
Airship Holo Deck2 Addon
This adds a seperate esp that adds a chef who will cook you meals or prepare you a drink ,adds..."
"9989","Qwert's Airship Addon: Holodeck v1.0","MMH","68-47","2009-04-06","Qwert","This adds a seperate esp that adds a machine down in the engine room giving access to a swimming pool and a libray."
"9988","Quest for the Grail, Part One","MMH","68-11021","2007-01-26","Athkarni","A long time ago, the Tribunal created the Almsivi Grail. It was used to channel the forces that sustained the Ghostfence, but it's location was lost. If you can find the book then the quest will begin.
Notes:
Screenshots 3 through 6 show plans of the tomb, so they may be ..."
"9987","Quest Fix","MMH","68-12473","2008-01-12","emerald avatar","This mod allows some basic quests to end by cleaning up journal entries.
House Redoran - Archmaster
Lady's Ring
Museum (Tribunal)
Temple - Compassion
Umbra
Bonus - naked nords in Vvardenfell can be g..."
"9986","prizedpossession v1.0","MMH","68-4487","2009-05-12","Dale French","Title: Prized Possession
Creator: Dale French artydog@bellsouth.net
Type: New Weapon/Magic Item/Quest
Description: Adds a quest based on one that already exists. I did not know there was a quest involving a pillow shipment when I started this, but as I added dialogue I disco..."
"9985","Pozzo's Rise of House Telvanni","MMH","68-5943","2011-10-13","Pozzo","Rise of House Telvanni (RoHT)
[i]Ancestral Gallery of all versions I have - if you have yet another version, please get in touch - bhl[/i]
Authors: Pozzo, Karpik777, bhl, et al.
Type: Quests, Factions
Requirements: Morrowind, Tribunal, Bloodmoon"
"9984","Plaza Brindisi Quest Fix v1.0","MMH","68-14804","2013-06-12","MSam","To start the quest and the rebuilding process, talk to anyone in the area about 'Plaza Brindisi Dorom', and they will tell you what they think of its current state.
The quest will be broken if Helseth, Fedris Hler or Barenziah are killed.
There is an alternative entrance..."
"9983","Plane of Dread v1.0","MMH","68-375","2009-04-06","Qwert","A small quest that begins with the character being abducted to a small plane of existence where a gypsy woman is waiting.Designed with all levels in mind and uses the same leveled(tomb)lists as giants(not required to play but recommended for a stronger challenge)"
"9982","Patch 1.1 for Underground I","MMH","68-15219","2014-05-28","Qarl","An enormous quest mod largely set in The Elder Scrolls lore. You'll encounter an attractive vampire of the opposite sex with whom you can cultivate a successful romantic relationship with and eventually have them as a full companion. You will venture into foreboding underground dungeons, labyrint..."
"9981","Palla Quest Lite","MMH","68-8482","2003-01-11","Big Chief","This plugin adds a series of quests to do after you have beaten the main quest of the game. The plot behind the quests, is based on a pair of books in the game, and I have tried to keep it as close to the original game as possible. It's basically an extension of the..."
"9980","Orians sidequest pack 1","MMH","68-12969","2008-10-13","Orian","Adds 5 miscelanious quests (I call quests which don't have anything to do with guilds/main quest miscelanious quests) to morrowind, keeping the original morrowind feeling as much as possible. The quests are made to give the world a more living feel, so don't expect big long adventures. Instead, t..."
"9979","Of Love and Ignorance","MMH","68-8495","2002-10-28","K. Loerke","A short investigative quest to find a young woman who ran off after a fight with her mother. They story starts in the village of Hla Oad with rumors from the villagers or meeting the woman who needs help. Makes strong use of dialog and journal entries, which I hope don..."
"9978","Of Justice and Innocence v1.22","MMH","68-7327","2012-08-25","Darkelfguy","In the small village of Dagon Fel there lives a woman by the name of Rinida Honvier. She claims her poor, sweet innocent brother has been kidnapped by smugglers. This unfortunate outcome is a result of an unlikely series of events and her poor brother’s own naivety. Now Rinida fears for her..."
"9977","Of Justice and Innocence","MMH","68-14047","2010-08-19","Darkelfguy","In the small village of Dagon Fel there lives a woman by the name of Rinida Honvier. She claims her poor, sweet innocent brother has been kidnapped by smugglers. This unfortunate outcome is a result of an unlikely series of events and her poor brother�s own naivety. Now Rinida fears for her bro..."
"9976","Note to Hrisskar","MMH","68-11212","2007-04-28","Danjb","This mod adds a quest surrounding the famous ""Note to Hrisskar"", which, until now, did nothing. Bethesda apparently made a quest like this but deleted it because it made it too easy for new players to make money.
This should be fairly ideal for new players, however. It is..."
"9975","Nimawia Tel Mora boats","MMH","68-13463","2009-06-08","Mohawkachu","This is my first mod it adds another set of boats that can ferry you between Nimawia and Tel Mora so you don't have to spend so much time getting to Jolda's to sell your pearl harvest I take no credit for this all credit goes to Psycholex and the authors Psycholex accredited. Requires the origina..."
"9974","Nimawia Pearl Farm","MMH","68-13459","2009-06-07","Psycholex","
*
MORROWIND MOD
.: Nimawia Pearl Farm :.
version 1.3
by Psycholex, the Architect
****..."
"9973","Nightveil","MMH","68-13802","2010-01-02","Chris M.","""Long ago, on an island in the far north was a castle known as Nightveil Castle. Home to an order of paladins, these people protected Morrowind from evil... until evil struck them.
Attacked by an unknown force leading a horrendous wave of skeletal soldiers, the entire island was stripped of..."
"9972","New Artifacts 1.1 (New)","MMH","68-15607","2018-04-02","obiwanbenlarrykenobi","An update for the old 1.0 file. It fixes some bugs, and adds a new weapon, an enchanted Ebony War Axe called ""Midnight Axe"". You can find it in Fargoth's house in Seyda Neen."
"9971","New Artifacts 1.0 (Old)","MMH","68-15606","2018-03-28","obiwanbenlarrykenobi","Adds a 'quest' to the game. The quest begins in Seyda Neen, where you will find a dirty old book. The book will direct you to Arrille's Tradehouse, where on the top floor, you will find a book that will tell you where the location of the first artifact is, and where the next book is.
You sho..."
"9970","Nevena's Twin Lamps & Slave Hunters v1.5","MMH","68-3023","2009-04-29","Nevena","This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction. As a general overview, it includes: two new classes, one new faction, 3 ..."
"9969","Nevena's Twin Lamps & Slave Hunters v1.5","MMH","68-4457","2009-05-12","Nevena","This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction. As a general overview, it includes: two new classes, one new faction, 3 ..."
"9968","Nehfaern Sanctuary","MMH","68-5871","2011-10-08","Aaron Dickey aka Vaaish","Nehfaern Sanctuary
The Dwemer are gone, but the stories of a shipwrecked Dwemer lord still float around the town of Gnisis.
Finding the tomb of this lord is just the beginning to a much larger plot.
Of course the townspeople will only talk about the shipwreck if they have a ..."
"9967","Necromancer Quest","MMH","68-9720","2005-03-18","Eriadan","Do a quest with at least four ways to complete it, and receive the ability to animate skeletons as a bonus (if you do it the right way)."
"9966","Mythic Creatures (Guild of Hunters) v2.1","MMH","68-14766","2013-05-30","Runspect, Ashiraniir","Allows you to join the Hunter's Guild found in the southern Grazelands Region.
To be more elaborate, it adds:
- 20 new incredible creatures to hunt. Their names remain as the originals (Spanish), while the rest of the text is translated.
- 2 large side quests.
- 3 NPCs ..."
"9965","Myth and Murder","MMH","68-8214","2002-08-15","Dale French","A simple theft investigation turns out to be something much more sinister. In Sadrith-Mora, look for the home of Oath Nelkar, a monk, a researcher, and an aspiring author - and that's what gets him into trouble. He needs your help; get ready to play detective. See readme for info...."
"9964","Mysterious Stone Quest","MMH","68-12518","2008-02-08","DracoNyon","A Necromancer appears in Pelagiad by the name of Rinoro M'Karesh and it is up to you to find the items he is looking for....There are rewards!
My very first Mod!! Very short and simple but I still hope you enjoy it. Hopefully I'll get to adding more content to the quest later on."
"9963","My First Job","MMH","68-12671","2008-04-18","CoreyCreation","This is a very simple mod that adds an NPC to Seyda Neen named Ados Abass. Talk to Ados and he'll offer you a little job recovering Seyda Neen's local resources. This is a great mod for your new characters when they need a few more drakes to buy that steel cuirass they have their eye on. Ados Aba..."
"9962","MV_VICTIMROMANCE_QUEST_FIX","MMH","68-12863","2008-08-11","Bolgo The Madd",""
"9961","MV_SLAVEMULE QUEST_FIX","MMH","68-12862","2008-08-11","Bolgo The Madd",""
"9960","Muffinwind: Enhanced Edition v2.0","MMH","68-11990","2012-11-16","CowGuru","The director's cut 2.0 redux enhanced edition version of Muffinwind is more or less a total overhaul of the original. In general, I've gone over and cleaned up some scripts, fixed a lot of minor (and a few not-so-minor) bugs, rewritten most of the dialogue, remade and redecorated many of the cell..."
"9959","Muffinwind: Enhanced Edition","MMH","68-14427","2012-02-01","CowGuru","Main file now updated with fixed splash screen
The director's cut 2.0 redux enhanced edition version of Muffinwind is more or less a total overhaul of the original. In general, I've gone over and cleaned up some scripts, fixed a lot of minor (and a few not-so-minor) bugs,..."
"9958","Muffinwind v1.0","MMH","68-11991","2012-11-16","CowGuru","Go to Khuul and head for Mharia's Muffins (a cafe). You should be a fairly high level to play this, but since Morrowind's level system kind of gives up the ghost and hits the bottle after thirty it doesn't really matter..... I'd say 40 minimum. The mod assumes your character has completed all thr..."
"9957","Mortis Noctae","MMH","68-10285","2005-12-16","Hoss","This plugin adds a new set blades to Morrowind through a quest.
This is my first attempt at questing so I hope it is ok.
""Mortis Noctae Sword and Dagger""(Once used by MORTIS th..."
"9956","Morrowind Inhabitants: Freeform!","MMH","68-14972","2013-09-05","Scruggs","Morrowind Inhabitants adds 6 new quest types, including one new faction, to the game. These quests are randomly-generated and infinitely-respawning.
Below is some general information that applies to all random quests, with the exception of the Arena faction which is described in full in the ..."
"9955","More ""Champion of Clutter"" Quests","MMH","68-9254","2004-02-23","detritus2004","This mod adds to the ""Champion of Clutter"" quests of Tribunal. Now Detritus Caria at the Craftsmen's Hall, Godsreach asks for more miscellaneous items to put on his shelves. The new quests are set in between the original quests made by Bethesda. ..."
"9954","Morag Tong - Methas Hlaalu","MMH","68-6327","2009-11-16","Sladle","Anyone who's an enthusiastic assassin, or an explorer, should know that in the Balmora Morag Tong Guildhall, behind two locked doors, there is the body of a man named Methas Hlaalu. Apparently he was part of a quest that never made it to the final version of the game, but Bethesda didn't bother r..."
"9953","Moon's Spawn v1.3.3","MMH","68-4501","2009-05-12","Caladan Brood","Moon's Spawn Plugin for Elder Scrolls Morrowind, by Caladan Brood
CREATOR: Caladan Brood
E-MAIL: Caladan_Brood@hotmail.com
WEBSITE: http://communities.msn.com/CaladanBrood/moonsspawnbeta.msnw
****
STORYLINE
**..."
"9952","Moon's Spawn v1.3.3","MMH","68-12107","2012-12-28","Caladan Brood","Long ago, the Dwemer created floating fortresses to oppose Dremora Warlords. A great battle was fought, over a remote part of land far off the coast of Vvardenfell. The Dwemer emerged victorious, but at great cost. Only one Dwemer fortress, heavily damaged but partially repaired, survived the enc..."
"9951","MME","MMH","68-4356","2009-05-12","Unknown","
------------------
~|~Miniature~|~Morrowind~|~Expanded~|~ v.001 Readme
------------------
This mod adds one quest and 2 new NPCs to Seyda Neen. It does nothing else, however this is a quest like one you've ne..."
"9950","MG_SHARN_NECRO QUEST FIX","MMH","68-12864","2008-08-11","Bolgo The Madd","This develops the Sharn Necromancer quest to be a fuller experience for the player, while maintaining the original scope of the quest.
Sharn's character is better developed by this mod, and the beginning of the quest was moved to a more logical, and easily accessib..."
"9949","Menace Of The Deep v1.3","MMH","68-13673","2009-09-16","bryman1970","This mod places a shack southwest of Seyda Neen owned by a man named Ardimus. He's having a problem with a big fish invading his fishing grounds, and needs someone to get rid of it for him. This is a very simple mod designed for low-level characters looking for some extra gold. I've tested this a..."
"9948","ME_TTWM (The Trouble with Millie)","MMH","68-15589","2017-10-02","MentalElf","
=============
The Trouble With Milie V2.05 11/30/2004
Tribunal & Bloodmoon required.
by MentalElf (Barney Blankenship)
email: blankensb001@hawaii.rr.com
Thanks to Cenobyte, for testing!
===========..."
"9947","Maurrie's True Love v1.1","MMH","68-14819","2013-06-12","Solescape","I always wondered why Nelos would rob Maurrie (the Breton woman
on the road between Pelagiad and Balmora), yet leave her standing
there wearing such extravagant clothing. Surely a true thief would
take everything, and not just Maurrie's jewels?
Well this mod gives y..."
"9946","masterindex","MMH","68-4387","2009-05-12","Ken Rolston","
The Elder Scrolls III
MORROWIND:
Master Index Plugin
********..."
"9945","Master Index ITA","MMH","68-11528","2007-09-15","MPT","Traduzione Italiana del mod ufficiale ""Master Index"" della Bethesda.
Richiede il mod originale, scaricabile qui su Planet Elderscrolls"
"9944","Mar Lao","MMH","68-7482","2002-06-07","moriarty","This mod creates a series of quests that begin when you ask a service enchanter for a ""little advice"". The quests are geared towards more powerful characters and get progressively harder. You shouldn't even start if you can't handle a Dremora Lord and the final f..."
"9943","Map of Khan v1.1","MMH","68-11433","2007-08-09","Jenna Khan","A trader named Khan found a piece of a map and will sell it, along with a few other survival items. Follow the clues to a lost treasure.
Changelog:
Cleaned with TESTool, and TESFiles
need patch to fix meshes location, remove Tribunal dependency"
"9942","Main Quest Enhancers","MMH","68-6828","2011-12-27","Trainwiz","Ever thought that the main quest lacked a certain atmospheric quality? Didn't like that despite the ravings of the Sixth House getting stronger, you really didn't see them DO anything? Well MQE is my attempt to change that. It adds several plugins that will, as the main quest progresses, begin to..."
"9941","Magical Missions","MMH","68-14313","2011-06-05","Von Djangos","Members of the Mages Guild can now deliver a coded message, solve a murder, investigate a heist, barter with the Telvanni and retrieve a tome of dark power for the Master Wizard of Caldera!
This mod adds five new duties for members of the Mages Guild to Master Wizard Folm..."
"9940","Lunar Mod-Unfinished","MMH","68-11162","2007-04-01","Hitman84","The mod had been conceptualized well over 3 years ago. It is based on Lunar: The Silver Star Story(Complete) and is VERY far from finished and will probably never be finished.
Starting of the quest, dragon caves, the dragonmaster armor, NPCS and tons of other files are i..."
"9939","Lucky Lockup Additions","MMH","68-12549","2008-02-22","Midgetalien","From the Readme:
This mod is ment to make the lucky lockup more interactive and part of the game.
I felt that the lucky lockup was a place that many people looked over, mainly because
its just a pub with nothing special, and a little bit small. ..."
"9938","Lothavor's Legacy","MMH","68-9984","2005-07-04","Erstam","Solve the mystery of a secluded island and its inhabitants. Near the docks at Sadrith Mora you find an old Nord sailor, Torlof Sigurdsson. He tells you about his brother who had acquired an old map of an unknown island one year ago, sailed there hoping to find some undiscovered treas..."
"9937","Lothavor's Legacy","MMH","68-6964","2012-07-14","Erstam","----------------
============----------------
LOTHAVOR'S LEGACY
..."
"9936","Lost Artifacts of Tamriel: MWSE Add-on","MMH","68-11579","2007-10-04","Fliggerty","The Lost Artifacts of Tamriel brought us many great and powerful items that were not to be found in Vvardenfell. This add-on aims to continue that objective by introducing some items that are either impossible, or rather impractical without the use of MWSE.
A search for Namira's..."
"9935","Lord Seyda's Quest","MMH","68-14942","2013-08-28","Bone_Jones_00","An extremely challenging quest for generous rewards. You'll come across the quest activator in your Nerevarine travels or you can skip that and purchase the quest activator (a book) from Jobasha. Be prepared for enemies stronger then Dagoth Ur. Enjoy!!!"
"9934","Lopan's Vampires","MMH","68-8686","2003-02-28","Lopan","Makes playing a vampire more realistic. Much more NPC friendly, you will not be yelled at and attacked around every corner (as it should be easy to hide your true nature from most NPC's). Tweaks vampire attributes and skills. Adds a quest in the Seyda Ne..."
"9933","Light Daedric Armor Quest v1.1","MMH","68-14641","2013-04-20","Dob1026","Adds a very straightforward quest to the game. Simply talk to Cyrus in the morag tong hall in vivec and, provided you are at least a blind thrall, you should be able to figure the rest out. Your reward will be a set of light Daedric armor"
"9932","Lichcraft2 Patch","MMH","68-6089","2012-03-19","Claviticus","Patch Beta 2:
Here is the next version, I finished cleaning all the scripts with my tool, and MWEdit. (They still need some manual formatting, but they should be free from syntax errors now. I also removed the reference to Book Rotate).
________
Patch Beta:
<..."
"9931","LichCraft2","MMH","68-5678","2011-08-22","venombyte","Stay up to date on LichCraft and other mods by VenomByte! http://lichcraft.silgrad.com
Contents: 1. Installation 2. Playing the Plug-in 3. Release History/Mod info 4. Known bugs 5. Credits 6. Contact 7. FAQ/Other notes
NOTE: I will be putting an online FAQ for LichCraft on my website (see a..."
"9930","LichCraft","MMH","68-4685","2009-05-12","VenomByte","
The Elder Scrolls III
MORROWIND:
LichCraft Plug-in
V 1.0
by VenomByte
(Original work on liches by Charles J. Devito and LDones)
**..."
"9929","Lichcraft","MMH","68-5677","2011-08-22","VenomByte","Requires : Tribunal and Bloodmoon
The Elder Scrolls III
MORROWIND:
LichCraft Plug-in
V 2.03 (Final?)
by VenomByte
Stay up to date on LichCraft and other ..."
"9928","Legends of Ydumea v2","MMH","68-624","2009-04-06","Banana","
The Elder Scrolls III
MORROWIND, (require Tribunal)
Mod: `Legends of Ydumea` version 2 final
..."
"9927","Legends of Ydumea v1.1","MMH","68-1199","2009-04-06","Banana","
**
The Elder Scrolls III
MORROWIND, (require Tribunal)
Plugin: `Legends of Ydumea` version 1.10
****..."
"9926","Legends of Ydumea","MMH","68-1048","2009-04-06","Banana","
**
The Elder Scrolls III
MORROWIND, (require Tribunal)
Plugin: `Legends of Ydumea` version 1.0..."
"9925","Legend of Ondil's Keep","MMH","68-13372","2009-04-12","tenth8sphere","Rumors have been spreading to the far corners of the land of an ancient legend. Local adventurer's may be able to turn a small profit if they choose to investigate. But will it prove too much? Is it better to turn back?
Search out the ancient legend of Ondil the sorcerer,..."
"9924","Legend of Akheed","MMH","68-6518","2010-08-02","Tyri","From the Readme:
This mod adds a little quest and a medium sized 3-room oblivion-esque dungeon. It also has some fair loot and a nice final reward. The quest is designed for lower levels. It could be too hard for a straight up starter character, but most..."
"9923","Leaves of Lorien","MMH","68-10492","2006-03-15","Westly","This mod adds a sleepy little island (Isle of Elenna) off the coast, directly south of Ebonheart docks. A bridge connects the mainland to the island. Pay heed to the Welcome pylons, for they hold the dreams of the Elves. The Island has been abandoned. The traces of a race of elv..."
"9922","Leaves of Lorien","MMH","68-15641","2018-07-24","Westly","This mod adds a sleepy little island (Isle of Elenna) off the coast, directly south of Ebonheart docks. A bridge connects the mainland to the island. Pay heed to the Welcome pylons, for they hold the dreams of the Elves. The Island has been abandoned. The traces of a race of elves remain scattere..."
"9921","Kwerner Complex (v1.01)","MMH","68-1177","2009-04-06","Stabbey The Clown","
The Elder Scrolls III
MORROWIND:
Kwerner Complex Plugin - Version 1.01 -
Index:
1. Installation
2. Playing ..."
"9920","Korobal Island v1.2","MMH","68-15640","2018-07-20","Korobal Mod Team","Korobal Island is a forgotten island NE of Sadrith Mora, home to the abandoned Indoril military base Gah'Ruhn. The island is inaccessible except for one narrow inlet, which can only be negotiated with the help of a secret navigation chart which has been lost.
The Imperial forces needs ..."
"9919","Korobal Island v1.1","MMH","68-1653","2009-04-06","Korobal Mod Team","
The Elder Scrolls III
MORROWIND: Tribunal Required
Korobal Island V 1.1
released April 8, 2004
created by the Korobal Mod Team
ed_conn@hotmail.com
*..."
"9918","K Khutulus Skin v1.0","MMH","68-4489","2009-05-12","J.Knez aka Schwaa","Schwaa's Custom Objects - Installation
http://schwaa.0catch.com/
schwaa11@hotmail.com
---
File Name/Version: Khutulus_Skin_v1.0.zip
Morrowind and Tribunal are required.
---
All objects for use ..."
"9917","Jiamano's Quests No.1","MMH","68-14268","2011-04-03","AbruptInsanity","This is the first quest in a series of quests. This is a really easy quest to do and very self explanatory. Jiamano is found in Seyda-Neen."
"9916","Irgola's Replacement","MMH","68-11006","2007-01-20","Dateranoth, Devinouis","The Caldera Imperial Guards have finally caught up with Irgola's underhanded ways, and now they need your help to handle the situation.
Just travel to Caldera and check the latest rumors.
Changelog:1.1, 2008/10/01 - Retextured Argonian Scale..."
"9915","Inseparable Siblings v1.01","MMH","68-15125","2014-01-04","Reptile","The argonian Unbroken-Claw has recently moved to Gnisis after finding freedom, but he still has a lament. Listen to his story and perhaps you can help him out.
Version History:
*Version 1.0 Initial release
*Version 1.1 Fixed several dialogue typos, reputation and slaves freed..."
"9914","Inseparable Siblings v1.0","MMH","68-10341","2006-01-11","Reptile","This mod adds several NPCs, unique dialogue and a side quest to the Morrowind game world.
An Argonian named Unbroken-Claw has recently moved to Gnisis after finding freedom, but he still has a lament. Listen to his story and perhaps you can help him out.
Full details in ..."
"9913","Import Business; the Merchant of Vvardenfell","MMH","68-13529","2009-07-10","Psycholex",""
"9912","Immersive Spoilers","MMH","68-10814","2006-09-26","Wildman","Getting tired of finding the same leveled loot everywhere, but don't want to read a walkthrough or item location list? Then this might be for you.
This mod will add a new topic with vague but exact loacations of special items throughout the game."
"9911","Illuminated Order v1.0c","MMH","68-6954","2012-07-13","Charles J. DeVito","Adventure into unknown depths, and plunge into the greatest mysteries of Vvardenfell with the Illuminated Order v1.0! A completely new faction with over 20 quests that will take you across Tamriel and beyond, including new and never before seen mod features and character opportunities!"
"9910","Illuminated Order & Indy Bank Mod Compability Fix","MMH","68-1203","2009-04-06","Charles J DeVito, LDones","This mod requires:
The Illuminated Order 1.0c (located at http://www.hiredgoons.net/MWFiles/IlluminatedOrder/)
This mod wholeheartedly suggests:
Indy Bank Mod 2.4 (located at http://www.angelfire.com/rpg2/mad_weather/indybank.htm or version 2.3 at http://www.euro-morrowind...."
"9909","Icatos, Village Under Ice v1.0","MMH","68-4510","2009-05-12","Ivza","
Icatos, Village Under Ice
A plugin for The Elder Scrolls III: Morrowind
Requires the expansion pack ""Tribunal""
I..."
"9908","Hunting Mod","MMH","68-10720","2006-08-08","Jdooby","This mod adds a new island to the east of Sadrith Mora with a beautiful landscape and a wide variety of creatures for you to hunt. Some are docile and others aren't. Includes original creatures from Morrowind and also some of the new ones introduced in the various creature mods out there. A..."
"9907","Hunter Modification v1.3","MMH","68-14801","2013-06-11","Martin Bohnet aka Garak","The Hunter Modification was my first plugin for Morrowind, which I mainly used to experiment with the scripting language and the possibilities of the engine. I also focused on seamless integration into the elder scrolls mythology.
What's the plugin about?
Several new rumor..."
"9906","Hunter Modification v1.01","MMH","68-7304","2012-08-24","Martin Bohnet aka Garak","Several new rumors spreading over parts of Vvardenfell will lead to adventures that will teach the player to use more parts of some game creatures to create new magic potions (9 new and 1 old ingredients in total)
The quests vary in difficulty. You will find out about secret rituals ..."
"9905","Hunter Modification v1.01","MMH","68-4505","2009-05-12","Garak a.k.a. Martin Bohnet","
The Elder Scrolls III
MORROWIND:
Hunter Modification
By Martin Bohnet a.k.a Garak at Morrowindforum.de
Contact: martin@jo-city.de
****..."
"9904","House of secrets","MMH","68-10489","2006-03-14","Bethesda Rocks","This mod takes place in caldera. Salman Relas, a local, has gone missing and you can help find him! To start the Quest talk to some NPCs in caldera. This mod adds a house (Salman Relas's) which also has some hidden treasure.
Hope you enjoy!"
"9903","House of Clues 2: Return of the Clues","MMH","68-10473","2006-03-07","Povuholo","Thanks for looking at my 2nd mod, which is the second part of the House of Clues. I hope you will play this mod to kill time for the *looks at calendar* now 4 days that we are away from Oblivion.
This mod requires the original mod, although you do not have to play the o..."
"9902","House of Clues","MMH","68-10472","2006-03-07","Povuholo","In a house south of Seyda Neen you will find a clue. That clue points out where the next clue is. There is a reward at the end. There is no level requirement, ANYONE can do this. The rewards are not too good, the clues aren't too hard. For full info read the readme.
Changelog:..."
"9901","Horror Mod","MMH","68-5911","2011-10-10","MentalElf","
=============
Horror Mod.txt
MentalElf (Barney Blankenship) email: blankensb001@hawaii.rr.com
=============
Horror Mod V3.01 (a compilation of many, many, modder..."
"9900","Hlaalu Business","MMH","68-6774","2011-07-29","4LOM","Hlaalu Business adds six more quests to the game, three to Dram Bero and three to Nevena Ules, who are both members of the House Hlaalu Council. The player must hold Kinsman rank or higher in House Hlaalu to do business with these people.
The quests don't give any Factio..."
"9899","Heart of Ice v1.0","MMH","68-4416","2009-05-12","Davion the Mad","A chance purchase in the Bazaar of Mournhold turns up a flask of dubious origins. In planes far removed from Nirn, the bitter cold of an eternal winter hides from all knowing, an ancient curse, kept strong by the Heart of Ice
Adds a unique quest for high level characters, allowing the player..."
"9898","Havish Mage Balance MiniPatch","MMH","68-14172","2010-12-05","emptyman","ABOUT THIS MOD:
A small patch for the mod Havish, by emptyman/emptythe. This mod fixes an issue with a late Fighter's Guild quest which was exceedingly difficult to complete with a pure mage under normal circumstances. This mod just removes ""Immune to Fire"" (while leaving..."
"9897","Haunted Bridge v1.0","MMH","68-7303","2012-08-24","DarkDragon","The dwemer built a bridge long ago to connect Vvardenfell to Solstheim, and like all other dwemer strongholds, it has been long since abandoned. But the Alk-Korath bridge has some hidden secrets, and has attracted evil in all it's forms. Daedra, undead, Rieklings, and an unspeakable terror. The d..."
"9896","Harvesters v1.1","MMH","68-14773","2013-06-03","GhostWhoWalks","The much anticipated continuation of the Seekers of Knowledge storyline (from the Abandoned Flat mod), this expansion introduces:
four unique NPCs
a new variety of creature
new items
new armour
hundreds of lines of dialogue
indepth story and quests
I..."
"9895","Haldenshore v1.1a","MMH","68-15128","2014-01-05","JOG","A new village southeast of Seyda Neen, featuring a new Thieves Guild base, with Guild Jobs in random sequence, Black Jack gambling, and much more.
Features:
- A new village southeast of Seyda Neen.
- A new thieves guild base you help to establish.
- 4 small In-Town Ques..."
"9894","Guild Guide Quest","MMH","68-8718","2003-04-18","Beolach","This plugin adds a quest that, when complete, awards the player with the ability to cast a Guild Guide spell, to teleport to any of the 5 Mages Guilds. Before granting this ability, the Guild Guides send the player on 5 quests (one for each Guild Guide, although the player can..."
"9893","Guar Rescue v2.0","MMH","68-14718","2013-05-11","Noggin, Fuchal, Archeopterix","This is basically two mods put into one, Fuchal's Amulet of Happy Animals and Noggin's Guar Hunt, better known as Guar Rescue. Anyway, Fuchal wasn't happy with the way you received his amulet, and someone had the idea (I believe it was Archie) to combine the two mods into one and have the amulet ..."
"9892","Guar Rescue","MMH","68-15085","2013-12-05","Noggin, Fuchal, Archie","This is basically two mods put into one, Fuchal's Amulet of Happy Animals and Noggin's Guar Hunt, better known as Guar Rescue. Anyway, Fuchal wasn't happy with the way you received his amulet, and someone had the idea (I believe it was Archie) to combine the two mods into one and h...
"
"9891","GS_Tamriel Part 1: Black Marsh v1.3","MMH","68-10295","2005-12-18","Gianluca","South East of Seyda Neen you could find a boat that will take you to the Black Marsh region, in the bandit cove of Last Sand or in the imperial town of Stormhold.
In every of these places you will find a home, but it's not free!
With a little bloodbath you could become the Bos..."
"9890","Great Tribe of the Bear","MMH","68-14408","2011-12-15","Slaanesh the Corruptor","So, after a long wait, here it is. Not entirely bug-free, but here nonetheless.
=======Table of Contents
===========
1. Summary
2. Installation
3. playing the Plugin
4. Credits..."
"9889","Great Shoals v1.11","MMH","68-14004","2013-04-07","Aaron Falis","New in v1.11: Fixed a script name reference bug that caused errors. While passing through Ebonheart you meet a shipmaster named Drathil Hervuz who mentions that Frald the White at the Hawkmoth Legion Garrison is has a job for an adventurer. You figure it might be worth checking out so you go to t..."
"9888","Galur Rithari: The Rest of the Story (TRotS)","MMH","68-5940","2011-10-11","Curmudgeon, LostInSpace","
****
The Elder Scrolls III
MORROWIND - Tribunal - Bloodmoon REQUIRED
Galur Rithari: The Rest of the Story (TRotS) Version 3
- by Curmudgeon and LostInSpace
- PM on the Elder Scrolls Forums
..."
"9887","Galur Rithari TRotS v2","MMH","68-775","2009-04-06","Curmudgeon","
The Elder Scrolls III
MORROWIND - Tribunal - Bloodmoon
Galur Rithari: The Rest of the Story (TRotS) Version 2
- by Curmudgeon (can be sent a PM o..."
"9886","Galur Rithari TRotS","MMH","68-1183","2009-04-06","Curmudgeon","
The Elder Scrolls III
MORROWIND - Tribunal - Bloodmoon
Galur Rithari: The Rest of the Story (TRotS)
- by Curmudgeon (can be sent a PM on the ES Forums)
- 6 August 2004 -
*****..."
"9885","Gadave's Cousin","MMH","68-12470","2008-01-09","Razzinnator","This is my second quest mod, and is a bit more complex than the first one I made, but this time there are no fights. This is more of a small exploration mod, suitable for low-levels (decent rewards).
No new textures/meshes, just put the .esp in your Data Files folde..."
"9884","ForgottenQuests","MMH","68-7775","2003-09-01","Cid88","Two books, with few copies, have been found in a library of a mysterious city. A man from this city will offer transport. But beware! Rumors have it an assasin is after you, sent by a man found only using the forgotten quests books. And that's not it! In several pla..."
"9883","Five Keys of Azura v3.0","MMH","68-11255","2007-05-22","Dave Foster","This mod is aimed at high level characters, typically those that have completed both Morrowind and Tribunal with levels above 30. *revised* This mod is a complex and difficult mod to beat if your character is too low a level. Level 30 is the bare minimum, but I would probably suggest players of l..."
"9882","Firalmo's Family Heirloom","MMH","68-12452","2007-12-28","Razzinnator","First of all, don't be too rough on me, it's my first mod :).
This small mod adds a quest that can be taken from Firalmo, a High Elf living in Sadrith Mora. The quest can be started by finding Firalmo and talking to him directly, or by asking around Sadrith Mora for ""latest rumors"". T..."
"9881","Feyiin's Troubles","MMH","68-13487","2009-06-17","Danae","This introduces Feyiin to the region around Seyda Neen. He needs help and will reward you for your efforts.
Feyyin has a small cave somewhere between Seyda Neen and Pelagiad and you are welcome to use it.
The cave has 2 rooms: one with basic NOM facilities and storage, the other with ..."
"9880","Faust the Wanderer","MMH","68-239","2009-04-06","Akira Tatsukeshi","Appears to be a quest/companion mod. Missing all meshes and textures needed for the mod."
"9879","Fargoth's Hiding Place Improvements","MMH","68-3650","2010-10-20","APY","This mod makes a few improvements to the quest 'Fargoth's Hiding Place'
in Seyda Neen, where you have to recover money for a guy called Hrisskar
Flat-Foot you met in Arrille's Tradehouse.
You will now have the option to lie to him, to be able to keep the money..."
"9878","EpiQuest!","MMH","68-10546","2006-04-16","Simperin' Fool","This is a simple quest that begins right after you leave the Census and Excise Office in Seyda Neen.
The action starts with a trail of vague and boring clues. These clues will (possibly) lead you to an ancient dungeon where you must solve uninspired locked-door puzzles, t..."
"9877","Eomethia","MMH","68-10734","2006-08-10","Battlemaster Chris","This mod adds the continent of Eomethia to the game. You will not be able to find it on the ingame map. Ive tried. it is still a beta and feel free to update it yourselves as long as you give me credit because I will not update it myself. Otherwhise have fun!
Submitted by..."
"9876","Eldafire - Addamasartus Cave Quest","MMH","68-978","2009-04-06","RWH","
******
Eldafire - Addamasartus Cave Quest v1.0 by RWH
******
Files required:
Morrowind, Tribunal, Bloodmoon
Changes to Morrowi..."
"9875","Edge of Danger Inn","MMH","68-6654","2011-01-12","Mad_Fury","This mod adds some new quests into the game. It also finds use for some unused items in the game in which are unavailbe otherwise through TES CS . Plus there is an item that I created in which can cause any Scrap metal you pick up to turn into ""Refined Gold"" as long as it's in your inventory. ..."
"9874","EB_ACTOR_QUEST_FIX","MMH","68-12861","2008-08-11","Bolgo The Madd",""
"9873","Easter Egg Hunt v2.0","MMH","68-4355","2009-05-12","Phaedra","
The Elder Scrolls III
MORROWIND:
EasterEggHunt V2.0
by Phaedra
**Tribuanl Required**
Index:
1. Insta..."
"9872","Dwemer Ceremonial Scourge","MMH","68-1054","2009-04-06","DlocPuWons","
The Elder Scrolls III
MORROWIND:
Dwemer Ceremonial Scourge
Version 1
Index:
1. Installation/ Included Files"
"9871","Dread Knights v1.4","MMH","68-4498","2009-05-12","NarkyBark aka Damon Psarris","A new evil Orc faction has rolled into town, and the Imperial legion isn't happy. Choose which side to team with and help to hunt down the other.
Includes many, many new quests, two new suits of armor (medium & heavy) new items, alligiences, and a lot of combat
Fairly difficult mod, est..."
"9870","Dread Knights v1.3","MMH","68-4471","2009-05-12","NarkyBark aka Damon Psarris","A new evil Orc faction has rolled into town, and the Imperial legion isn't happy. Choose which side to team with and help to hunt down the other.
Includes many, many new quests, two new suits of armor (medium & heavy) new items, alligiences, and a lot of combat
Fairly difficult mod, est..."
"9869","Doom Door","MMH","68-10722","2006-08-08","Oldie","What is the secret behind the mysterious Doom Door and who is the equally mysterious Telvanni Mage so intimately
connected with it? Meant for Level 20, or higher, characters, this mod will take you on an adventure to a new
Drow City on Vvardenfell and through dungeons, m..."
"9868","Doom Door","MMH","68-72","2009-04-06","Oldie","{Note: An epic quest mod introducing the Drow into Morrowind lore. This mod merges five other classics the titles of which can be found below.}
What is the secret behind the mysterious Doom Door and who is the equally mysterious Telvanni Mage so intimately
connected w..."
"9867","Devil's Rock for Vivec's Soul","MMH","68-11923","2012-11-14","Illtempered","When I first completed the main quest, I was dissapointed to say the least with my reward. A night eye ring? I was already A very powerful, level 60, wizard by that time, so it was more of an insult than a reward. I was also a little dissapointed with the lack of different..."
"9866","Deus Ex Machina, Beta","MMH","68-6189","2008-07-30","Trainwiz","Finished the main quest?
Always thought the game was a bit too easy? Always wanted something with a bit more steam?
Well then, welcome to Deus Ex Machina, a steampunkyish mod, full of robots, trains, and insane stuff.
What started as a small mod by me grew i..."
"9865","Deus Ex Machina Patch 3.6","MMH","68-15542","2017-07-30","Trainwiz","No readme. Just the title."
"9864","Deserter Legionaries","MMH","68-15165","2014-01-13","Somesz","This mod adds a Blades Outpost near Gnisis, left - hand from the Fort out of the city.
There are some deserter legionaries in VVardenfel, and the Imperial Legion Comittee ask the Blades for help to investigate this happening.
New buildings, retextured armor (Blades armor)
NPCs with..."
"9863","Denmore Manor","MMH","68-10687","2006-07-24","Vagor","After you complete the ""Maiden's Token"" quest for the Imperial Legion, this quest will become available.
Ilmeni Dren's father is going to force her to marry a Telvanni unless she marries someone soon. You are sent on several small quests to prove you love her and co..."
"9862","Death's Visit","MMH","68-14283","2011-04-19","OceanHerb","This MOD adds a non-journal quest. It is highly recommended that your character is powerful/stocked up on strong healing potions. Death is a difficult character to kill but you can be aided by the note that is on the wall of the Zurdas Family Home.
To learn of the whereab..."
"9861","Dead Wizards Stash","MMH","68-5308","2009-05-12","AG_Industries","Hello! : )
This is my first mod so the manual isnt that good!
Find the man in seyda neen!
Andy Khan
AG_Industries & Legolas3681
in runescape!"
"9860","Daywalker Curse","MMH","68-7374","2002-06-06","Peter Code","A mod for Morrowind that will provide an alternate Vampire experience (adds a 4th type of Vampire) Explore the Curse of the Daywalker for yourself - quest starts in Balmora at the Bookseller's shop...have a look around The Daywalker Vampire class has ne..."
"9859","Darkwater Shack","MMH","68-12623","2008-03-26","Hushed","Darkwater Shack is a quest set in Seyda Neen with the end result being the Darkwater Shack, a place for newer players to stay in Seyda Neen. It involves murder, skooma, and a bit of lore.
Changelog:1.0 - Released Darkwater Shack Mod."
"9858","Darknut's Greater Dwemer Ruins Volume 1","MMH","68-11646","2007-11-15","Darknut","This mod affects Dwemer ruins ""Odrosal"",""Vemynal"" & ""Dagoth Ur"" in Main Quest timeline, and it is my attempt to make the quest to find Kagrenac's Tools and destroy Dagoth Ur a much more involved task.
You can expect to find much larger ruins to explore as well as traps, puzzles, and ..."
"9857","Dark Powers Mod","MMH","68-8979","2003-08-22","Nik MacTavish","Dark Powers adds a quest which splits where you can be a good vampire or an evil one. It all depends on whether or not you see the reclusive repentant Vampire Lord whose ring you obtain from a man in Arrille's Tradehouse before you evolve too far into vampirism and lose a..."
"9856","Dance of the Three-Legged Guar v0.95 Beta","MMH","68-7207","2012-08-05","Princess Stomper","A comedy adventure by Princess and Kateri
Join ex-Legion adventurer Arnand (Sorcha’s Breton Hunk) and his beautiful alchemist sister Evie (exclusive by Westly) in a romantic comedy! With Elves! Oh, okay, and zombies
Meet their friends: impulsive, job-hating Dire..."
"9855","Dagon's Folly","MMH","68-9999","2005-07-13","Adamant_2001","An ancient evil from the time of Resdayn haunts the quiet seaside village of Dagon Fel. Will the star-marked Nerevarine return hope to the land, or will the darkness of Dagon's folly forever lurk below? This plugin is a short adventure, and explores why the village ..."
"9854","Daedric Sorcery v1.2","MMH","68-4488","2009-05-12","Edwardsmd","This mod centers around a group trying to rediscover how to summon the lords of oblivion. You can join in the search to discover how. Be aware, each has their own agenda, and want to be the last one standing at the end. Different quest paths built in, so can be played several times for a slightly..."
"9853","Daedric Sorcery v1.1","MMH","68-4473","2009-05-12","Edwardsmd","I've always loved the Elric series by Michael Moorcock. I thought it would be neat if you could summon the daedric princes. Now you can. I created a series of quests in which you find out about a group trying to discover how to summon the daedric lords. You can throw your lot in with them, or wor..."
"9852","Daedric Sorcery v1.0","MMH","68-4465","2009-05-12","Edwardsmd","I've always loved the Elric series by Michael Moorcock. I thought it would be neat if you could summon the daedric princes. Now you can. I created a series of quests in which you find out about a group trying to discover how to summon the daedric lords. You can throw your lot in with them, or wor..."
"9851","daedric invocation 1.1","MMH","68-2222","2009-04-24","Endrek","Daedric Invocation - a Morrowind plugin by Endrek
This is a small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests. Previously you had to find one particular statue somewhere on Vvar..."
"9850","Cupid or Stupid","MMH","68-7379","2002-05-28","Dale French","Traveste the Trader (at Fatleg's Dropoff in Hla Oad) is smitten and needs someone to run an ""errand"" for him. If your character has personality of at least 45, then talking to Traveste about Hla Oad ; adds a new opportunity for a quest."
"9849","Cult of the Talosec 1.0 + 1.1","MMH","68-4463","2009-05-12","Martini60","Cult of the Talosec - README V1.0
Quest for the Omnicron
Made using patched (1.1.0605) version of Morrowind. Tribunal or Bloodmoon not required.
http://homepage.ntlworld.com/maartin/plugins/
1. Installation
2. Getting Started
2.1. Stor..."
"9848","Crystal Forge","MMH","68-4486","2009-05-12","EJ!AZ","Crystal Forge V1.2 Mod (10/20/2002)
By: ejaz
Background:
Crystal weapons and armor. Few people have heard of it. Of those who have, fewer still believed it is other than a myth. However, one man did believe. His name is Sirollus Saccus. During the Empress Katariah's rul..."
"9847","Crypts of the Dead","MMH","68-7240","2012-08-09","CryptsOfTheDead","This is a witch hunt type quest. You will meet a breton woman at the Eight Plates in Balmora, and she will tell you a story of a foul necromancer and her students hiding out in a local cemetery. She will pay you a LARGE sum if you venture into ""Crypts of The Dead"" and kill the necromancers.
..."
"9846","Crooked Tower","MMH","68-8638","2003-01-26","Noirgrim","This old, rundown Imperial Bastion has seen better days and many strange and unique ""things"" have managed to place themselves here. Besides being a fun and intriguing adventure, 31 new scripts add realism to this new land. Assassination attempts, noble..."
"9845","Creeper's Quest","MMH","68-12712","2008-05-09","Danjb","I always got the impression from Creeper that he wasn't very happy in Morrowind: ""Don't want to work. Just want to bang on my drum. What's a scamp gotta do?""
This mod adds a quest surrounding the famous Creeper of Caldera, in which the player helps him become reunited wit..."
"9844","CloudCleaver Quest Fix","MMH","68-5404","2009-05-12","Monica21","This is a fix for the Cloudcleaver quest that allows you to side with Sosia Caristiana and complete the quest as opposed to Hlormar Wine-Sot."
"9843","Cliff Racer Burrow v1.0","MMH","68-7299","2012-08-24","SwordForTheLord","Ald-ruhn is experiencing an increase in cliff racer activity lately. An Imperial, Thalbus Darsus, has been hired to look into the matter and help the city get rid of this menace. It is suspected that the cliff racers are breeding in some sort of underground burrows. Find out more by talking to th..."
"9842","Children of the Night Part 2 v1","MMH","68-4394","2009-05-12","John Barbosa","Children of the Night Part 2: Quest for Ariela
Very large single file; icons, mesh, tex, music, sounds, dirty refs and excessive cells; readme NOTE: Patch is available for this Part II problems may occur if running other mods does NOT require CON ! but recommended for story; L20 pc"
"9841","Castlevania - Dark Sanctuary","MMH","68-15195","2014-02-18","The Dark Man, Xenothrope, ModMan","Castlevania - Dark Sanctuary is a Morrowind mod combining Elder Scrolls
style gameplay with the history, characters and items of the classic
gaming series. This mod was designed to be very difficult for those not
cheating, so please do not attempt to venture into Castlevania unt..."
"9840","Captain Guar-skin's Crew","MMH","68-8207","2002-07-22","Dale French",""
"9839","Caldera, Guild of Fighters v1.1","MMH","68-7298","2012-08-24","Cixe'","Its here 10 quests in a new guild of fighters in Caldera.
The difficulty is a sliding scale. The quests start out
simplistic like in Balmora, others are more difficult as
you continue to progress. Some quests have multiple.
So how do you start the quests? Visit Cald..."
"9838","Caldera, Guild of Fighters","MMH","68-11099","2007-02-28","Cixe'","Its here 10 quests in a new guild of fighters in Caldera. The difficulty is a sliding scale. The quests start out simplistic like in Balmora, others are more difficult as you continue to progress. Some quests have multiple.
So how do you start the quests? Visit Caldera a..."
"9837","Broken Glass - A Tale of Hope","MMH","68-8662","2003-02-15","clone","Your best friend is missing. you have only little clues and people who may know something. Every turn of this quest leads to another clue to the question. where is your lost friend? Follow the trail of clues and find your friend before it is too late. Early ..."
"9836","Bradhia","MMH","68-7030","2012-07-25","wytch","This is a mini quest designed with low level characters in mind and set in Pelagiad.
There is a nice reward at the end. But if you are already walking round with an Uber Sword of DOOM! then you may be a little disappointed by the reward - hopefully not too diappointed with the quest"
"9835","Booty Island v1.0 with v1.1 Update","MMH","68-4420","2009-05-12","JOG","Piracy along Vvardenfell's eastern coast is about to become a problem for the empire. Socucius Ergalla, of the census and excise office in Seyda Neen, calls for the player to infiltrate the pirates, and find out where they get their information about the imperial shipping routes.
Other..."
"9834","Boots of Infernal Chaos","MMH","68-6180","2008-04-16","Danjb","Adds an atronach called Smoulderon, who gives you a quest which will ultimately reward you with a pair of boots, the ""Boots of Infernal Chaos"", which leave behind a trail of fire.
HINT: He's somewhere very, very hot. Scroll down for a spoiler.
New..."
"9833","Bloodmoon UnBreaker","MMH","68-13800","2009-12-30","tornadominds","Ever get annoyed by the fact that becoming a werewolf before starting the main Bloodmoon Quest breaks the game?
Well, be annoyed no longer. Now you merely have to talk to Korst Wind-Eye, and his rejection of you will trigger Hircine's Quests by providing the needed ..."
"9832","Blood Fang","MMH","68-11656","2007-11-21","Durok25","This changes the curse (which is added to your character after you equip and then try to unequip the dagger on the table) slightly and adds a book to Jobasha's Rare books. Oh and it also adds another chest that opens to a riddle. the main change is that it adds another quest after you remov..."
"9831","Blades Quest: Prophecy of the Lost Heir v1.2","MMH","68-4444","2009-05-12","Emma","Blades Quest: Prophecy Of The Lost Heir
Author: Emma
Movement script: TheOtherFelix, based on the original movement script by Grumpy.
During a fearful storm 15 years ago, a ship was wrecked off the coast of Khuul. Among the victims were Iliam Dren - the rejected firstbo..."
"9830","Beyond YsGramor v2.5","MMH","68-7294","2012-08-24","Miles Acraeus","Beyond YsGramor adds a new faction to the game: The Windhelm Oddfellows. This faction is an anti-slavery movement founded by the Dunmer alchemist Krugh Tya'ruhn and his band of Nord 'Gatherers' roughly 300 years prior to your arrival. Their mission is far more militant and aggressive than the Twi..."
"9829","Beyond YsGramor v1.2","MMH","68-3190","2009-05-12","Miles Acraeus","Background and Story.
Beyond YsGramor adds a new faction to the game: The Windhelm Oddfellows. This faction is an anti-slavery movement founded by the Dunmer alchemist Krugh Tya'ruhn and his band of Nord 'Gatherers' roughly 300 years prior to your arrival. Their mission is far more m..."
"9828","Beyond YsGramor v1.0","MMH","68-3179","2009-05-12","Miles Acraeus","Background and Story.
Beyond YsGramor adds a new faction to the game: The Windhelm Oddfellows. This faction is an anti-slavery movement founded by the Dunmer alchemist Krugh Tya'ruhn and his band of Nord 'Gatherers' roughly 300 years prior to your arrival. Their mission is far more m..."
"9827","Beyond YsGramor 2.5 Patch","MMH","68-7297","2012-08-24","Miles Acraeus","Removes Main ESM container from game that blocks activation of quest related container in Ald-rhun Temple.
This bug is caused by conversion from ESP to ESM, and any further problems, please contact me via email.
Update Info:
Fixes broken door teleports in all int..."
"9826","BC Palla Quest Lite v1.0","MMH","68-4493","2009-05-12","Big Chief","This plugin was designed and created by the Big Chief.
To play the plugin, place the included files in your ""data files"" folder in your morrowind directory. In most cases, it will be located here:
C:\Program Files\Bethesda Softworks\Morrowind
Make sure the s..."
"9825","Barbarian","MMH","68-6655","2011-01-18","Icehair",""
"9824","Balmora Council Club","MMH","68-7145","2012-08-02","Princess Stomper","Quest mod adding about 5-10 hours' gameplay with lots of dialogue, a few short combat scenes, a large family house, and the opportunity to collect weekly income from a lively tavern.
Also provides companion-friendly travel to and from Mournhold by new guild guides in the Balmora Mages Guild ..."
"9823","Artifacts","MMH","68-14805","2013-06-12","Lord Xeen","This mod adds several new artifacts that were in Daggerfall, but are missing from Morrowind. They include...
-Wabbajack: A magic staff that transform a monster into a random other type of monster.
-Sanguine Rose: Pedals from this rose can be used to summon Daedr..."
"9822","Arrow Quests","MMH","68-9467","2005-02-11","xereau","Jhaela the Fletcher will make 5 new kinds of enchanted arrows when you bring her various ingredients. Each quest can be done over and over. Enjoy!"
"9821","Arms of the Empire","MMH","68-10513","2006-03-22","Rick Reed",""
"9820","Arkham Experience v1.0","MMH","68-5762","2011-10-04","Kathryn, Tommy Khajiit","Story
Welcome to witch-cursed, legend-haunted Arkham, whose huddled, sagging gambrel roofs and crumbling balustrades brood out the centuries beside the darkly muttering Miskatonic.
The hidden Arkham Clothing Collection is housed somewhere within this rather unusual town. Dar..."
"9819","Aragon's Bow","MMH","68-8127","2002-07-01","Ilium","Endure the trials of Aragon the Battlemage and win ""Aragon's Long Bow"" a Daedric long bow with the capability to conjure it's own arrows.
Ask around in Molag Mar to find the stronghold of Aragon. Intented for higher level players. See readme for more d..."
"9818","Aprogas´s Vampire","MMH","68-4418","2009-05-12","Jasper Jongmans","- Plugin info:
Name: Aprogas's Vampire
Creator: ""Jasper Jongmans""
Website: http://aprogas.student.utwente.nl/~aprogas/morrowind/
Requires: Morrowind, Tribunal
Type: quests, twe..."
"9817","Aprogas's Vampire","MMH","68-8147","2002-12-13","Jasper Jongmans","Quest to allow vampires to trade with Telvanni....Vampires regenerate health/fatigue...Sun damage weather dependent Quest to allow vampires to talk with NPCs using a potion. See readme for info."
"9816","Apostates to Oblivion: Beyond the Realms of Death v2.1","MMH","68-10394","2006-02-06","Atropos","This mod has my best work yet. The opening scene clearly shows this isn't your typical quest mod. You join a coven known as The Strix. Things are normal for a while, until there's an attack by an army of mercenaries. Things get stranger still, strange noises in the coven, people being abducted by..."
"9815","Anya's Directions","MMH","68-15502","2017-07-22","Unknown","Anya's Directions: Read Me
Index:
1. Installation
2. Requirements
3. Playing the Mod
4. Summery
5. Conflicts
*
1. Installation
****..."
"9814","Antares' Tribunal Main Quest","MMH","68-6679","2011-02-14","Arcimaestro Antares","This mod, is an alternative Tribunal Main Quest. I used all the original quests, but changed them to fit the new plot:
More than 400 years have passed since the Tribunal (Vivec, Almalexia and Sotha Sil), have lost their connection with the source of their divinity, the Heart of Lorkhan, and ..."
"9813","Ant's Two Ton Belt","MMH","68-10860","2006-10-23","Shade the Bandit","Do you ever get tired of making trip after trip after trip whenever you want to change houses or clean out a dungeon? Me too.
However, simply making a cheat mod with a belt of infinite CE feather seemed a little bit too... well, cheatish.
So..."
"9812","Annastia ITA","MMH","68-11524","2007-09-15","MPT","Traduzione Italiana del mod ""Annastia"" di Patrograd.
Richiede il mod originale, scaricabile qui su Planet Elderscrolls"
"9811","An Adventurer's Tale","MMH","68-6377","2010-01-17","praiseargonia AKA I am the Walrus","
The Elder Scrolls III
MORROWIND:
AN ADVENTURER'S TALE
..."
"9810","Amulet of Scrye v1.15 fix 1","MMH","68-5709","2011-10-02","Ivza","
Amulet of Scrye
v1.15
fix 1
A plugin for The Elder Scrolls III: Morrowind
Requires the ex..."
"9809","Amulet of Scrye V1.15","MMH","68-4439","2009-05-12","Ivza","
Amulet of Scrye
v1.15
A plugin for The Elder Scrolls III: Morrowind
Requires the expansion pack ""Tribunal""
..."
"9808","Amulet of Scrye & Tombs Expanded AddOn","MMH","68-11777","2012-11-06","ivza1400, Zappara","Addon for AoS 1.15 and Tombs Expanded 1.1
Adds a few scryable spirits to the leveled list TE uses. Half will provide you with quick teleportation to Vivec while the rest will summon more Undead to attack you."
"9807","Ald Indoril v2.0","MMH","68-7293","2012-08-24","Ottar Kraemer aka Voorhees","CONTENTS:
So whats this mod all about?
Well, the main addition to the game is a whole new area of Mournhold, Ald Indoril, that is accessible through doors in Godsreach
and the Plaza (or through the sewers). It features guilds, complete with services and quests, shops, taverns, a..."
"9806","Albecius's Axe","MMH","68-6503","2010-07-18","Tyri","This adds to the game a nice little quest where you can help Albecius and his friend find an axe that his exgirlfriend stole from him after they broke up, complete with creative dialog and a choice to keep the axe or take the reward.
This mod is the start of a series I wi..."
"9805","ADWEENA'S REST","MMH","68-5707","2011-10-02","Gilgamesh","ADWEENA'S REST
Loading Instructions: To Load this Morrowind plug-in, it is only necessary to unzip ADWEENA'S REST.esp into the data files folder of your Morrowind file ( C:\Program Files\Bethesda Software\Morrowind\Data Files.) I would suggest that you unzip..."
"9804","Abyssal Sands","MMH","68-6791","2011-09-19","Lord Dagobert","By Lord Dagobert
September 2011
Adds:
- A big dungeon, divided in 5 cells (Entrance, Forgotten Mountain, Refuge, Ancestral Ruins, Temple of the Void)
- 9 quests
- A few powerful items
- Epic Battles ..."
"9803","A Strange Plant","MMH","68-15494","2017-07-22","PeterBitt","A STRANGE PLANT
Version 1.1
©2012 by PeterBitt
IF YOU ARE LOOKING FOR THE MODEL ONLY (MODDERS RESSOURCE) GO TO:
http://download.fliggerty.com/download-56-627"
"9802","A Noble's Vengeance","MMH","68-14327","2011-06-28","blueishmonkey","A Noble's Vengeance v1.0
by blueishmonkey
Madera Silera is an Imperial Noble with a problem. On the road to Gnaar Mok,
where she was traveling on ""official business,"" she was robbed by two Dark Elf
bandit..."
"9801","A Hermits Request","MMH","68-15495","2017-07-22","Darkelfguy","A Hermit's Request: Read Me
By Darkelfguy
Index:
1. Installation
2. Requirements
3. Playing the Mod
4. Summery
5. Bugs and Conflicts
6. Upcoming Releases
7. Credits
8. Contact and Information
9. Glossary
10. Hints and Explanations
*..."
"9800","A Hermit's Request","MMH","68-13366","2009-04-10","Darkelfguy",""
"9799","A Call To Issilar v1.1 fixed & moved","MMH","https://tinyurl.com/issilarMN","2013-03-27","Granarinth, Abot","From Readme
A Call To Issilar fixed - moved
A sligthy changed/fixed version paying homage to a great classic mod I just played, relocated to the far south-east, so to be compatible with Silgrad Tower and the like.
If you like Argonians you'll love the atmosphere (..."
"9798","A Call to Issilar ITA","MMH","68-11522","2007-09-15","MPT","Traduzione italiana del mod ""A Call to Issilar"" di Granarinth.
Necessita del mod originale che può essere scaricato qui su Planet ElderScrolls"
"9797","Official Tribunal Patch (North America)","MMH","66-15597","2018-02-18","Bethesda","This is the official Patch for Tribunal.
"
"9796","Official patch 1.6.1820 PL","MMH","66-15350","2015-05-21","Bethesda, CD-Projekt","Latest official patch (1.6.1820) for polish local version of ""Morrowind"".
Ostatni oficjalny patch dla polskiej wersji ""Morrowinda"" - 1.6.1820."
"9795","Bloodmoon Patch 1.6.1820 (North American)","MMH","66-14910","2013-08-11","Bethesda Softworks","This patch fixes a variety of bugs in the Bloodmoon expansion for Morrowind.
Bug Fixes
------------
Fixed conflicts between the werewolf quest line and the werewolf cure quest.
Turning into a vampir..."
"9794","Bloodmoon Patch 1.6.1820 (European)","MMH","66-14911","2013-08-11","Bethesda Softworks","This patch fixes a variety of bugs in the Bloodmoon expansion for Morrowind.
Bug Fixes
------------
Fixed conflicts between the werewolf quest line and the werewolf cure quest.
Turning into a vampir..."
"9793","Bloodmoon patch (v.1.6.0.1820)","MMH","66-15197","2014-02-22","Bethesda Softworks","This is the Official Bloodmoon patch (v..1.6.0.1820)
alpy this to your game after installing Bloodmoon.
Extract the contents of the rar file to any folder (I have it unzipped tomy Morrowind folder), and run the exe to patch your game."
"9792","Zebabi Maren - Gondolier","MMH","64-12933","2008-09-13","washington","1. Description:
This mod adds Dunmer called Zebabi Maren to Sadrith Mora port. He offers transport to Tel Fyr and Tel Aruhn by his gondola. He can also sell you some levitation potions needed for visiting Telvanni lords. He also has background story.
This mod ..."
"9791","Zea the Impossible","MMH","64-12746","2008-06-01","Prowlor","I made this mod to fulfill a request on the forums. That request was for a enemy that even the strongest players would have trouble beating. As per the readme:
This adds a NPC named Zea the Impossible near Seyda Neen. He is right outside the town,
behind a pil..."
"9790","World Of Commerce","MMH","64-448","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
==============..."
"9789","Woops","MMH","64-446","2009-04-06","Unknown","Woops: Adds three NPCs, all of whom are wearing decent or good armor and carrying what are normally unique weapons (the mace of Mola Bal, the spear of bitter mercy and Mehrunes' razor)
Note - none of the NPCs are hostile, nor are they actually wearing the armor as their skills are comp..."
"9788","WonderWayn 1.0","MMH","64-5100","2009-05-12","Unknown",""
"9787","WizBangs Clothing and Armor Randomizer","MMH","64-1625","2009-04-06","WizBang","Wizbang's Clothing (and armor) Randomizer
******
A mod for The Elder Scrolls III: Morrowind
by WizBang
Installation:
*******
Uncompress the .esp file and stick it in your ""Data Files"" folder...."
"9786","Werewolf Forget","MMH","64-2209","2009-04-24","Jaxalot","
The Elder Scrolls III
MORROWIND:
Werewolf Forget
Version 1.0
by Jaxalot
Index:
1. Overview
2. I..."
"9785","Werewolf Companion","MMH","64-12867","2008-08-12","Yacoby, Princess Stomper","This mod adds a female werewolf companion that can be found north of fort Frostmoth when the moon is up.
The companion will change into a werewolf between 9Pm and 6Am. At present there is no support for only changing at full moon.
There is a small..."
"9784","Weapon and NPC mod","MMH","64-9369","2004-03-25","Swampthing","Weapons and NPCS is a basic mod that seeks to balance and equalise a variety of weapons in the original Morrowind game. Spears are now faster. Double-handed longswords are much slower but have a longer range. Two handed hammers are slower as well to balance..."
"9783","Wax NPC","MMH","64-3024","2009-04-29","the wax warrior","Wax_npc_1.0 warrior by the wax.
(Translated from French.)
1) This plug was made in order to fill some empty and modestly in towns of Morrowind.
In addition to going on the forum wiwiland (excellent), I visit those gamers or make critical
morrowind, among the ..."
"9782","Wanderers of Solstheim v1.1","MMH","64-14687","2013-05-10","ManaUser","This mod adds random friendly NPCs to the wilderness of
Solstheim. Somewhat like Morrowind Comes alive only for
Solstheim. I got the idea when, while wandering the island, I
spotted an person ahead. For a moment I wondered if should
approach and see who they were. Then I..."
"9781","W3 Taxi Mod v1.0","MMH","64-9046","2003-12-24","MasterW3","Tired of the endless Telportation ring swapping? want something a little more realistic? Ride one of these dandy hand-run carts just like in little China... Morrowind Style. Get from town to town quickly and safely for a small fee. A MUST have for anyone that hates walking or teleporting... or ev..."
"9780","Vivec NPC","MMH","64-10400","2006-02-08","Arakhor Vorac","Adds a wandering NPC trainer to Vivec's Foreign Quarter, adds some dialogue regarding four master trainers and includes some unique enchanted clothing.
Also includes Extra Classes by Arakhor Vorac."
"9779","Vivec God Replacement NPC Edition v1.0","MMH","64-10911","2006-12-06","Psymoniser","This mod replaces the creature version of the Tribunal God Vivec with an Asymetrical Better Bodies version, complete with floating idle animation.
I used NifSkope to create the animation and then using Oriphiers BB Vivec Race Mod as a basis I decided it was about time Vivec got an up..."
"9778","Vampires & Slayers","MMH","64-10771","2006-08-28","DarkOrder Studio","I did not create this mod - I have been searching for it for over a month - been to over 50 sites browsing thru hundreds of files in search for it
here is an exerpt from the readme
There are more vampires on Vvardenfell, rumors say the powerful vampire of Cyrodiil, Kai..."
"9777","Vampire Embrace and NPC Soultrapping fix","MMH","64-5571","2010-11-20","Sir On The Edge","A compatibility patch for Torgulf's ""NPC Soultrapping"" and Cortex's ""Vampire Embrace"".
This mod was tested with version 2.2 of Vampire Embrace and 1.21 of NPC Soultrapping."
"9776","Vampire Alchemist","MMH","64-10445","2006-02-25","Arakhor Vorac","A vampire lurks in Maar Gan, yet she doesn't want to immediately fight you. She's more interested in trying out her alchemy on you, if you so choose.
Although it shouldn't require Tribunal or Bloodmoon (since I only used stock MW material), my practice of loading al..."
"9775","Umbra - True Warrior","MMH","64-10935","2006-12-19","Xeth-Ban","After fighting Umbra, were you ever left with a ""That was too easy"" feeling? Well, after using this, you will probably never think that again.
List of changes to the original Umbra:
1. Umbras warrior-related stats have been boosted a LOT."
"9774","Traveling Merchants - Tribunal v1.0","MMH","64-8570","2002-12-06","GhanBuriGhan / Nazz","This is a patch for the 'Traveling Merchants mod' (1.2beta) for owners of Tribunal. It fixes dialogue loops with Tribunal NPCs that use the 'wait here' topic. This is not a standalone, you need to have the original mod installed first.
Many thanks to Nazz for sending me this fix - I c..."
"9773","Traveling Merchants v2.3","MMH","Qr4W2QrD#PgUHt_MB2iae7MosUzB_T5QkIK_5cASelSQnTddL67U","2017-09-28","Cyrano","GhanBuriGhan's [i]Traveling Merchants introduced seven NPCs that traveled scripted routes between towns, and added much needed live to the roads of western Vvardenfell. Traveling Merchants version 2.30 adds seven more routes throughout Vvardenfell and fixes bugs in the version 1.2 beta release. T..."
"9772","Travel Easy","MMH","64-12650","2008-04-06","Iaa05","As i was Traveling around Solstheim i had the idea that it would be usefull to have people who will get you to Skaal and Thrisk, instead of you having to walk there. This mod adds three NPCs that allow you to travel around Solstheim.
Guppy (Fort Frostmoth)
Morven (Skaal) ..."
"9771","Town Criers","MMH","64-12713","2008-05-09","Danjb","This simple mod adds Town Criers to several towns and cities in Morrowind. They can usually be found either roaming the town or standing by the gates, and can be heard ringing a bell. They will also tell the time when you get close.
The Town Criers have been added to: ..."
"9770","Thugs & Louts v 2.0","MMH","64-11758","2012-11-02","John Kahler","This mod adds 62 different crooks in 20 variations to Vvardenfell, and if you have Tribunal + Bloodmoon, a bonus 63rd one to Solstheim. These guys range from level 5 to level 50, so the mod is aimed for higher level players looking for something more challenging. They all have an impressive range..."
"9769","Thugs & Louts","MMH","64-14535","2012-07-30","JMK22","Various thugs and louts have come to Vvardenfell! In 62 locations they lie in wait for you to go passed off guard! With an impressive array of random goodies, these chaps and chapesses are well stocked. Be warned, some of them can be dangerous criminals.
(For Morrowind alone, or with ..."
"9768","Throwing spells","MMH","64-9172","2004-02-06","Mad DJ","Adds an NPC who sells throwing spells to the Balmora mages guild. Spells are mostly balanced. But the powerfull spells are also are also expensive. Kill someone for 2500 gold"
"9767","Three Outlanders","MMH","64-15321","2015-01-23","Danke","This adds three outlanders to the game and some armor/items for them.
Oscar of Astora - Dark Souls
Boba Fett - Star Wars
Wander - Shadow of the Colossus"
"9766","Thieves Guild Fences (dealers)","MMH","64-11234","2007-05-13","Melchior Dahrk","First, let me clear something up. Fences are people who deal in stolen and illegal goods (not that thing out in your yard). A la Oblivion Fences
I always thought that Morrowind needed some good Fences in the thieves guild. They had pawnbrokers before but they had almost no barter gol..."
"9765","Theater Of Dreams","MMH","64-506","2009-04-06","Idaeus","Theater Of Dreams Mod!
By Idaeus
This mod just adds a tavern to ald Ruhn the entrance is in between the fighters guild and the mages guild. there is at some point gonna be a quest attached to it, but i suck at makin quests so...
fell free to use this in your own m..."
"9764","The Widow Fedaris","MMH","64-8209","2002-07-17","Dale French",""
"9763","The Traveling Thieves","MMH","64-13670","2009-09-14","bryman1970","Adds 3 NPCs who will transport the player between Ebonheart, Seyda Neen & Hla Oad. Great for thieves and players who like to keep a low profile. Read me included."
"9762","The Traveling Nords v1.0","MMH","64-14543","2012-08-08","bryman1970","Adds a Nord to both Skaal Village and Thirsk who can transport the player between the two places. They can be found just outside of these villages.
This .esp has been cleaned using the Morrowind Enchanted Editor utility."
"9761","The Regulars: Sitting NPCs","MMH","64-255","2009-04-06","GhanBuriGhan","So many chairs and benches and no one sitting down! The carpenters of Morrowind must be immensely frustrated. No longer! This mod adds 27 NPC's to various pubs and clubs on Vvardenfell that are actually sitting down. These NPC's won't do much - they have no quests
for you..."
"9760","The Regulars - Sitting NPC's 2.02","MMH","64-15628","2018-06-24","GhanBuriGhan","So many chairs and benches and no one sitting down! The carpenters of Morrowind must be immensely frustrated. No longer!
This mod adds 23 NPC's to various pubs and clubs on Vvardenfell that are actually sitting down. These NPC's won't do much - they have no quests for you and they will..."
"9759","The Regulars - Sitting NPC's","MMH","64-16","2011-03-02","GhanBuriGhan","
The Regulars - Sitting NPC's 2.01
Sitting Customers for the clubs of Vvardenfell
A mod for The Elder Scrolls III: Morrowind[..."
"9758","The Raven Wizards","MMH","64-4954","2009-05-12","Unknown",""
"9757","The Ranger Mod","MMH","64-7520","2005-03-25","Greenfish0","This is my first mod, it basically adds bandits (called rangers) to the area surrounding Pelegaid and Balmora. They are levels 7-9 so they shouldn't unbalance the game."
"9756","THE Morrowind NPC Makeover","MMH","64-12453","2007-12-29","Tarnsman",""
"9755","The Living Cities of Vvardenfall v1.1","MMH","64-2063","2009-04-06","Jon Medders aka EberKain","The Living Cities of Vvardenfall v1.1
This mod adds Day / Night schedules to
Seyda Neen"
"9754","The Argonian King","MMH","64-14489","2012-06-20","Fuufuu33","A new Argonian is added into balmora. He has every spell, weapon and tribunal armor.
Adds the class Shadow Scale, Argonians that are born under the sign of the Shadow that are adopted into the Dark Brother Hood.
You need better heads and sabregirl's better bea..."
"9753","Temple Teleports","MMH","64-3029","2009-05-06","Darkelfguy","Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
-------------------
..."
"9752","Telvannis Comes Alive v3.0","MMH","64-6057","2008-08-18","Aeven","DESCRIPTION: This adds the random NPCs of Morrowind Comes Alive to Telvannis' settlements. In version 3.0, the added NPCs are a part of the correct Tamriel Rebuilt factions, guards have the same equipment as the TR guards, and everything just makes a lot more sense. 3.0 was a complete redo from v..."
"9751","Telvanni Uprising","MMH","64-13978","2010-06-09","Halokid33","Not Finished! This is an Alpha! Story:You find either two Imperials surrounded by dead, or a Telvanni Wizard. Delve deep into a conspiracy that could change Tamriel forever! Side with either the Imperial Legion or the House Telvanni. This will affect people's opinion of you. (Final Version may ch..."
"9750","Tel Uvirith Girls","MMH","64-8104","2002-06-24","Fabikrik","Very small addition in that I simply spiced up the master bedroom with several dancing girls and some new lighting. I fully understand this is not a particularly well-done plug in, but I'm just getting the hang of things and it's all in good fun. Enjoy!"
"9749","Suran Dancers","MMH","64-13424","2009-05-18","Misty Moon","Better looking dancers in Suran, with tops and sarongs and a new dance.
Requires Better Bodies from Psychodog Studios
Changelog:v1.1 Dancers platform changed to a big square with railings around, so none of the dancers can move outside the platform any m..."
"9748","Super Adventurers v3.02","MMH","64-13942","2010-05-01","adam m0use","SUPER Adventurers adds extra content to normal Adventurers that we believe will make the game more alive, enjoyable, and challenging. We've tried to add to the game, but not change the course of the game.
You'll notice the new 'random' NPCs that populate the cities and taverns during t..."
"9747","Super Adventurers v3.02","MMH","64-15144","2014-01-08","Adam","This plugin is an enhanced version of Adventurers 3. It includes new weapons, armor, faces, clothing and more! This plugin is intended to enhance the original Morrowind world, not to add quests or other story-driven content.
This plugin also includes fixed versions of all the official Bethes..."
"9746","Summon M'aiq","MMH","64-6863","2012-04-16","IronPlatypus","A simple mod that adds a spell to all of the vanilla races of Morrowind that allows you to summon up M'aiq the Liar indefinitely. If being the Nerevarine gets too stressful, just call up M'aiq for a quick laugh...
To install, just unzip ""summonmaiq.zip"", and drag the .esp..."
"9745","Starfire's NPC's - Patrol Add-On","MMH","64-15455","2016-02-12","Starfire","Beta of Guard Patrol add on to Starfires NPC mod."
"9744","Starfire's NPC Additions v1.11","MMH","64-13583","2009-08-12","Starfire","This mod aims to add npcs to various settlements and parts of the wilderness. It has the aim of adding NPC'S that blend in and maintain the feel of vanilla morrowind and its expansions. This mod was designed as a standalone NPC adder but is completely compatable with MCA. I highly recommend runni..."
"9743","Starfire's NPC Additions Redesigned Vivec Compatibility Patch v1.11","MMH","64-6712","2011-03-24","Original mod Starfire; patched Adul","This is a compatibility patch for Starfire's NPC Additions v1.11 and Piratelord's Redesigned Vivec.
All I did was re-position NPC spawn points to match the new city layout of Redesigned Vivec.
This should be compatible with Jac's Redesigned Vivec patches, the Hold It! co..."
"9742","Starfire's NPC - Hilgya Exp1 Addon v1.10","MMH","64-6317","2009-11-02","baikanp","This mod makes Starfire's NPCs wear Hilgya's clothes randomly. And I've changed Hilgya's clothes' values and enchants for balance purpose(based on exquisite value). Renamed Ashland Tunics and robes into Native tunics and robes.
Some of female commoners now wear skirt.
---What's..."
"9741","Starfire Over Telvannis","MMH","64-6464","2010-05-11","Blade117","This adds the NPCs from Starfire's NPC addon to the cities of Tamriel Rebuilt Maps 1 and 2. You only need the latest release.
-Plan from here on-
I will upload a new versions every time a settlement is added, possibly less frequently, depending on how long things take.
<..."
"9740","Standard skeleton/Armored Skeletons","MMH","64-12840","2008-07-29","Undeadnoob/tMd","Adds two mods. one lets you play as a skeleton. the other adds skeletons with armor/clothing/treasure/weapons to leveled lists. normal skeletons are still there, this is NOT a replacer. DO NOT USE BOTH MODS TOGETHER!!! I have not tested using them together. Comments will be appreciated(spelling?)..."
"9739","Spellbook Salesman","MMH","64-9677","2005-08-07","Sergio Le Roux","This mod adds a Mysterious Salesman in the Lucky Lockup, Balmora, that sells spell books, spells that contain a lot of effects (up to 8) and are categorized into the different schools. They look like this: ~Spellbook: Restoration 2 ..."
"9738","Special Slave Companions v2.0","MMH","64-12142","2013-01-25","Emperor","This plugin places a trader in Suran (Suran Slave Market top floor, to be specific) that sells special slaves. These slaves should be the pride of all self-respecting slave owners: They can serve as bodyguards, fighting in style of your choice, follow, guard, wait, move out of the way, levitate, ..."
"9737","SoulGem Seller","MMH","64-8285","2002-07-31","Neuromancer",""
"9736","Soul Gem Vendor","MMH","64-8105","2002-06-27","Mike 1001101",""
"9735","Smooth Moves v1.0","MMH","64-739","2009-04-06","Curmudgeon","This is a slight modification to the Ahnassi Romance.
Now female characters can also experience the romance.
**This mod requires -both- Tribunal & Bloodmoon.**
It has been cleaned with TESTool and checked with TESAME.
It is clean and intrudes on the original game world o..."
"9734","Smithing","MMH","64-5059","2009-05-12","Thann","Smithing By Thann v1.0.
I used Langy's textures and scripts in this mod. so theres nothing what i have done.
i just started to build up. put little pit gold ores there, silver offer there,
and coal and iron offer there,
and all the ores are allready excistinc mines.so th..."
"9733","Shopathon","MMH","64-9175","2004-02-06","NukeouT","Shopathon brings five uniquely detailed stores to the Morrowind temple system. New initiates to the temple have arrived off the mainland sporting exquisite accessories and overall much needed services to anyone with enough drakes to spare?"
"9732","Shaykara Ashtmar","MMH","64-5014","2009-05-12","Unknown","Adds 2 npc's to Seyda Neen named Shaykara Ashtmar and Tomi Undergallows. Creates an enchantment named flamemirror robe_en."
"9731","Shady Sam","MMH","64-13441","2009-05-26","Go7S","WARNING! This could be seen as a cheat, except for that you have to pay for everything Sam sells.
Anybody recognize good ol' Shady Sam? He's got whatever you need, if you're into the more... shady business.
What this does: Adds an NPC Trader to Eb..."
"9730","Serjo Alejandro","MMH","64-7529","2005-08-21","Hunter","Adds a man to the Balmora Hlaalu council manor, he has a quest for you."
"9729","seraphim alpha v3","MMH","64-357","2009-04-06","LordDrake","This mod was created by LordDrake. If you have any comments, suggestions, or have an error to report e-mail me at allstardrake@msn.com.
To install coppy the .esp to your ../Morrowind/Data Files folder. Everything else goes into their respective folders within Data Files."
"9728","Scent of Blood v1.2","MMH","64-15675","2018-10-20","AlienSlof, Peter","Scent of Blood Version 1.2. Couldn't find this version of this file for the life of me until a very kind redditor found it somewhere online after half an hour of searching lol. I wanted to upload this here since this was the last version of this mod ever released and is very difficult to find. En..."
"9727","Savant Crossbow","MMH","64-8458","2002-10-09","Tenaka","This is a quest for the legendary Savant's Crossbow. Talk to Anghersad Lodson in the lower fighters guild in Balmora to get the quest and receive details and directions from him.. You do not need to be a FG member to do the quest. Be warned, there are two leve..."
"9726","Romance - English Version","MMH","64-10795","2006-09-14","Fandorn Delavie, the Wiwiland team","Better Bodies is also REQUIRED to minimize errors that will occur without it.
This mod is the English translation of the original French mod Romance v3.7.
The mod allows the player to romance, marry, and have children. Men can discover the joys of..."
"9725","RolePlayer's NPCs","MMH","64-8314","2003-07-08","La'Shae","Some rewritten dialogue in Caldera and Balmora. For those who don't know the purpose of this mod is to rewrite most of the generic dialogue in Morrowind so that talking to normal NPCs is somewhat exciting. This contains all the dialogue changes from my Pelagiad and..."
"9724","ROHTvsRiptideNPCfixes","MMH","64-13704","2009-10-18","Malik","'Rise Of House Telvanni' v1.3 vs 'Riptides Face & Clothing Replace Final' v1.0 NPC fixes.
This basically fixes the two overrides on NPC ROHT scripts from ROHT 1.3 by bhl to nolore caused by 'Riptides Faces replacer final 1.0' (on Canctunian Ponius and Ilmeni Dren). ..."
"9723","Rogues and Ambushes v1.51","MMH","64-8454","2003-06-09","Mephisto","Rogues & Abushes is a mod that will let NPCs ambush and attack the player, often during the night. This will make the game both more realistic and more enjoyable, for players should now make a choice whether they dare to travel in the night or if they would rather wait till the sun rises. Some ty..."
"9722","Rogues 1.51","MMH","64-4319","2009-05-12","Mephisto","
********
The Elder Scrolls III
MORROWIND:
Rogues & Ambushes 1.5 FAQ
******..."
"9721","Rogues & Ambushes v1.41","MMH","64-15409","2015-08-10","Mephisto","With more and more Imperial Soldiers being recalled to Cyrodill
there has been an increase in attacks from rogues and bandits.
Citizens have been adviced to stay in bed during the night."
"9720","Rethan Manor Add-on 3: Rethan Defended","MMH","64-5699","2011-10-02","Arjan","
The Elder Scrolls III
MORROWIND:
Rethan Manor Add-on 3: Rethan Defended (version 1.0)
By Arjan Wardekker (webmaster@alcarin.com or arjan_wardekker@hotmail.com)
http://www.alcarin.com/gnome_tinke..."
"9719","Restore Magicka NPC","MMH","64-9096","2004-01-30","Holan WholeStorm","This mod adds a new NPC to the mournhold Plaza who will sell you a Restore Magicka spell which is very easy to be cast.. The spell is capable of being used in enchantments, so you can create with this spell. A constant Effect Item of restore magicka. Very useful to this poor Spell s..."
"9718","Restore Fatigue Spell","MMH","64-8349","2002-08-15","pc-game-man",""
"9717","Redoran Combat Trainer","MMH","64-6386","2010-01-25","mplantinga","This mod adds an NPC to the Practice Room in the Ald-ruhn Council Hall. He will fight with you, allowing you to train both your armor and weapon skills on a live, moving, attacking target. To get him to fight, all you have to do is be in the practice room and pull out your weapon. As soon as your..."
"9716","Rasha - New Shirt","MMH","64-10932","2006-12-19","Xeth-Ban","Quite simple, really, it makes Rasha(the argonian who wants you to deliver his shirts)put on a new shirt when he hands over the ones he want you to deliver.
Lizards need shirts to!"
"9715","Rant of a crazyman","MMH","64-4371","2009-05-12","MouLDY_LLaMa","Rant of a Crazy Man
This adds an NPC in Seyda Neen that has lost his mind, he talks about random things and
does not make sense.
There are no quests or new items, this is simply to entertain and laugh at the strange comments.
Special thanks goes out to the members of bot..."
"9714","Quarra Clan","MMH","64-9729","2005-06-06","Jonathan Nash",""
"9713","Prostitution Mod Hair/Head Replacer","MMH","64-13047","2008-11-27","vi","Prostitution Head/Hair Replacer
Addon for Romance Mod
Simply provides Hair/Head assignments fot the two prostitutes in the Romance
Mod. I've had some pretty spectacularly awful combos depending on the Head
replacer I've used."
"9712","Pray and Sit","MMH","64-1064","2009-04-06","Lingarn","Greetings.
These are just a couple of examples I worked up to test something; they
are not meant to be a full blown mod.
Honestly, I wouldn't recommend using this for a long term character.
***
Description:
***
That said..."
"9711","Pixelate","MMH","64-7094","2012-07-26","Lady Rae","A cute little race that runs around Morrowind getting into everything. But, be warned. They pack a vicious little sting."
"9710","Partners Travel","MMH","64-7954","2005-05-10","Spawnos","Have you ever thought about going to Mournhold to take on some Goblins, appeared in the Royal Palace and then realised that your companion has been left behind in Ebonheart? Or worse gone to Mournhold made a good friend and then gone to leave Mournhold with them and found that they ..."
"9709","Palladin47 - Inhabitants","MMH","64-12982","2008-10-21","Palladin47","I was always disappointed at the lack of population in Morrowind. I tried to change that with these mods.
In Vivec, you can find pickpockets(used Antare's script), fighters in the arena, merchants, and several people just 'a wandering around.
In t..."
"9708","Palladin47 - Bandits","MMH","64-12565","2008-02-28","Palladin47","Adds several Bandits to Vvardenfel. In Version 2.0, they can be found in the Grazelands, Bitter Coast, Sheogorad, Ashlands, Molag Amur, Ascadian Isles, and West Gash regions.
Nothing especially new was added, just the NPCs and leveled lists.
Changelog:V ..."
"9707","Palace of Varner Shuuor","MMH","64-1294","2009-04-06","Unknown"," Palace of Varner Shuuor Readme
Varner Shuuor was a very powerful wizard and adventurer. He built this palace to store ..."
"9706","Ogrim Trader in Caldera","MMH","64-8500","2002-10-30","Beardo","This Big guy is located in the town of Caldera. A great trader, he buys everything for what money you demand of him; has 500.000 to trade for so you can sell him all the expensive stuff. May I introduce you to the future in the trading business, Grusus O'Grim, ..."
"9705","Nudity Greeting Expansion V1","MMH","64-1948","2009-04-06","GlassBoy","Created by: GlassBoy
This mod adds new nudity greetings, so that you don't get ""Cover Yourself! Are you mad? Have you no decency?"" everytime.
This mod does not have the variety that PRE V4 Does, But it is richer. I hope you all enjoy it. because i worked very hard at g..."
"9704","npcmod.esp","MMH","64-5017","2009-05-12","Unknown",""
"9703","NPC Pack","MMH","64-7838","2003-10-15","Baratheon79","Adds 15 NPC companions to the game, scattered about Vvardenfell. These companions are pretty generic, and are best suited as stronghold guards or for a bit of extra muscle in a dungeon crawl. Version 2.1
In this update, I fixed an issue that would prevent ..."
"9702","NPC in Seyda Neen","MMH","64-4927","2009-05-12","Unknown","This mod boosts Melar Baram and places high level spellcasters (with powerful equipment) in Addamasartus cave.
Two plugins are included in the archive: NPC_IN_SEYDANEED_PART1.esp and NPC_IN_SEYDANEED_PART2.esp.
Part 2 expands on part 1.
NPC_IN_SEYDANEED_PART2.esp uses ..."
"9701","NPC Healers","MMH","64-416","2009-04-06","Tim (Xmorg)","Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
-------------------
..."
"9700","NPC Dremora","MMH","64-9957","2005-07-13","Maw3193","These dremora replace the vanilla morrowind ones on the levelled lists inside daedric shrines. They wear daedric armour (females wear cenobite's sexy daedric which is levelled so that you get armour par to bonemold up to level 20) They have random heads/hairstyles to make them l..."
"9699","Nordic Pawnbroker in Gnisis","MMH","64-13121","2008-12-29","HiddenAnbu","This is a simple mod that adds a pawnbroker to Gnisis, near the Silt Strider.
This is my first mod so feedback is appreciated.
Changelog:V1 Original released
V1.5 added greaves, ran it through TESAME and cleaned it up"
"9698","No death warrants","MMH","64-7788","2005-02-01","Shaminar the Dragon","A simple mod that prevents you getting a death warrant if you was caught stealing something expensive....so you can either turn yourself in and spend along time behind bars, or if you have the cash...fork it over, or you can resist arrest."
"9697","Night Riders's Ghost Gate Guards","MMH","64-10931","2006-12-19","Night Rider","This Mod simply adds a few guards to Ghost Gate. I know it has probaly been done before but oh well.
All the guards are a high level and will respawn. The Guard Captainhas Full Templar armour.
Contact>
email me at
random..."
"9696","Night Riders Dukes Guards","MMH","64-10937","2006-12-21","Night Rider","It simpley adds guards that are higher leveled near the duke of Morrowind. They are his guards. I made this mod because i felt he wasnt guarded enough."
"9695","Nevena's Clubs & Courtiers v1.01","MMH","64-1339","2009-04-06","Nevena","This plugin includes: two new clubs, and the Courtier class. At the clubs, you can hire a Courtier to follow or wait for you wherever you wish, and have them recite authentic renaissance poems, songs and jests. You may also play as a Courtier, relying on your wit, charm and stealth rather than fi..."
"9694","Nevena's Clubs & Courtiers v1.01","MMH","64-5043","2009-05-12","Nevena","This plugin includes: two new clubs, and the Courtier class. At the clubs, you can hire a Courtier to follow or wait for you wherever you wish, and have them recite authentic renaissance poems, songs and jests. You may also play as a Courtier, relying on your wit, charm and stealth rather than fi..."
"9693","Nevena's Clubs & Courtiers v1.0","MMH","64-1342","2009-04-06","Nevena","This plugin includes: two new clubs, and the Courtier class. At the clubs, you can hire a Courtier to follow or wait for you wherever you wish, and have them recite authentic renaissance poems, songs and jests. You may also play as a Courtier, relying on your wit, charm and stealth rather than fi..."
"9692","Nevena's Assistants & Apprentices","MMH","64-9209","2005-01-06","Nevena","This plugin includes: 80 new hireable assistants/apprentices, and one new East Empire Company merchant selling ingredients derived from Bloodmoon and Tribunal ingredients. This merchant also has three new ingredients that will allow the creation of Mark and Recall potions. ..."
"9691","Nastier Camonna Tong","MMH","64-14233","2011-03-06","Von Djangos","I love the fact the Camonna Tong have so many unique, offensive responses to you within their dialogue. However, the spell was totally broken by the fact they would cheerily greet you (in dialogue or voice) just like every other npc!
So I rounded off their nastiness by ad..."
"9690","MW Comes Alive Names v4.0","MMH","64-4352","2009-05-12","Unknown","MW Comes Alive Names
==
What it does
This is a small mod that gives the 1000-odd new city NPCS added by Neoptolemus'excellent mod ""Morro..."
"9689","Muggers","MMH","64-7860","2003-11-03","Edgewood Dirk","Tired of boringly safe city life? Liven things up with a good, old-fashioned mugging! Even the cities aren't safe any more...In this update, more encounters have been added,but a lot of them just aren't practical for muggers, because they're so well patrolled, so I had t..."
"9688","MTT4 Necromantic tweak","MMH","64-10188","2005-10-13","Sandman","A simple tweak for Magical Trinkets of Tamriel Vol.IV beta which gives your necromantically created minions the same resistances as regular undead, and also prevents them from drowning."
"9687","Mournhold Mage's Guild Services","MMH","64-5908","2011-10-09","Ben benstrik","Mournhold Mage's Guild Services
Plugin by Ben
benstrik@hotmail.com
This plugin adds Mage Guild Teleportation services to the Magic Shop in Mournhold's Great Bazaar. It's very simple, just a copy & paste, but it adds a lot of functionality for those of us ..."
"9686","Morrowind2","MMH","64-4353","2009-05-12","Unknown","Gives Humour to some people, slags off Fargoth"
"9685","Morrowind Comes Alive v7.1","MMH","64-14634","2013-04-17","Neoptolemus","Adds 1100 types of NPCs to over 550 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people travelling to and from towns, and going in and out of tavern..."
"9684","Morrowind Comes Alive v5.2","MMH","64-10997","2007-01-17","Neoptolemus","Randomly adds over 1000 types of NPCs to over 450 cells via leveled lists to bring Morrowind to life. The NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people traveling to and from towns, and going in and ..."
"9683","Morrowind Comes Alive v5.1","MMH","64-5868","2011-10-07","Neoptolemus","Randomly adds over 1000 types of NPCs to over 450 cells via leveled lists to bring
Morrowind to life. The NPCs have random heads, hair, and equipment (so no two will
look the same), and appear and disappear at random. This 'rotation' simulates
people traveling to and from towns,..."
"9682","Morrowind Comes Alive v5.0","MMH","64-15335","2015-03-27","Neoptolemus","From the README:
--------
Morrowind Comes Alive v5.0 by Neoptolemus - Tribunal and Bloodmoon required
--------
Randomly add..."
"9681","Morrowind Comes Alive Names 5.2","MMH","64-11199","2007-04-20","AJB4","This plugin updates the previous mods which gave names to the MCA characters. The reason I created this was because after I upgraded to MCA 5.2, I started to notice that
a few of the newly added NPC's (Drunkards, etc) were left without names. I started from scratch and g..."
"9680","Morrowind Comes Alive 6.1 - Safe Roads","MMH","64-6637","2010-12-15","Klous99","This is a modification for Neoptolemus's Morrowind Comes Alive 6.1
It deals with what I consider the issue of Thugs,bandits,ruffians, being added to cities, along roads etc. This sort of mod has been done for MCA for past versions, but so far none have been submitted for the updated 6..."
"9679","Morrowind Comes Alive 4.1","MMH","64-15334","2015-03-24","Neoptolemus","From the Main README:
--------
Morrowind Comes Alive v4.1 by Neoptolemus - Tribunal and Bloodmoon required
--------
..."
"9678","Morrowind Comes Alive","MMH","64-7841","2003-11-01","Neoptolemus","Adds 1000 types of NPCs to over 400 cells via leveled lists to bring Morrowind to life. All NPCs have random heads, hair, and equipment (so no two will look the same), and appear and disappear at random. This 'rotation' simulates people traveling to and from towns, and going in and out of the tav..."
"9677","More NPCs","MMH","64-7653","2004-06-09","Eternalsteelfan","This small mod places 71 NPC across Vvardenfell. They are everywhere and you should begin to see them the moment you load a game. The AI and dialog all match the location and should fit in the game seemlessly. I noticed jails were mostly bare so I added a good few to previousl..."
"9676","More Dangerous Travel","MMH","64-9329","2004-03-08","THE ALL SEEING EYE","This mod adds a kind of Ghost Recon element to Morrowind in that, if you're not careful, you could die. Basically travel in Morrowind is made dangerous by people that hunt you in a unique way."
"9675","Mog NPCs","MMH","64-6379","2010-01-18","GomperChomper","This Mod adds ten Moogle NPCs, all named Mog. The IDs are just mog1, mog2, mog3, etc. If you don't feel like looking for them, you can just type PlaceAtPC""mogX"" 1 128 1, replacing the X with a number 1 through 10. The locations are listed in the readme. Credits to: Ian McConville for making this ..."
"9674","Ministry of truth mod","MMH","64-7787","2005-02-01","Shaminar the Dragon","Don't you hate it how you're a good standing member of the Temple and the Irate guards in the floating prison attack you and threaten you? (not very respectful are they?) well, as long as you're a member of the temple at ANY faction they won't attack and wont threate..."
"9673","Midget Morrowind","MMH","64-6853","2012-02-26","Skooma Modder","Makes everyone in Morrowind short. Really short. Half-size short."
"9672","Mercenary Pack","MMH","64-9128","2004-01-21","Baratheon79","Adds 15 NPC companions to the world of Morrowind. These companions, unlike most of the others available must be hired, and they are much more expensive than Calvus in Mournhold. The initial cost is 2000 gold for 30 days. At the end of the 30-day period, the player has option to renew the contract..."
"9671","Mcools massive random NPC placer","MMH","64-11240","2007-05-16","Mcool","Version 2
The dwarves have been taken out and replaced with nords again.
Npc genrators have been added to every town except Vivec (too big) and molag mar (dont like it).
More npcs have been added.
You may have to rest before the npcs look life lik..."
"9670","MCA-DumnerStrongholdRemoval","MMH","64-13898","2010-03-29","Assur","What it does
No, the mod doesn't remove the strongholds, but the MCA5.2 spawn points inside. Instead I placed certain premade NPCs on roughly the same spots as the spawn points were before. They are the same you would encounter with MCA (including the attached scripts, so..."
"9669","MCA Tamriel Knights Add-on","MMH","64-11261","2007-05-25","Marbred","Adds the armor from Jeremy McGuinn's Knights of Tamriel (KoT) to Morrowind Comes Alive's NPC templates as well as creates specific Knights from each of the six orders (Akatosh, Arkay, Dibella, Kynareth, Mara and Order of the Leopard). Includes all the resources from all of the ..."
"9668","MCA Playable Heads and Hair","MMH","64-9789","2005-05-11","onerail78","Allows you to use the fabulous heads and hair from the Morrowind Comes Alive NPCs. The heads and hair added by MCA are by default non-playable. I have gone in and changed them all to playable, for your enjoyment on your Player Character."
"9667","MCA Names","MMH","64-9212","2005-04-28","Blake","This is a small mod that gives the over 1000-odd new NPCS added by Neoptolemus' excellent mod ""Morrowind Comes Alive"" generated names so they don't show up as ""Sorcerer"", ""Acrobat"" and so on. Everyone else in MW has names so it seemed more suitable. The names in ..."
"9666","MCA Mog Addon v5.0","MMH","64-4290","2009-05-12","Marbred","
The Elder Scrolls III
MORROWIND:
MCA Mog Addon
V..."
"9665","MCA Lore Correct Names for MCA 5.2","MMH","64-5867","2011-10-07","MrE_Man","
=============
MCa Lore Correct Names for MCA 5.2
By: MrE_Man
=============
1. Installation
2. Description/Use
3. Credits
4. Notes
5. Contact and ..."
"9664","MCA Lore Correct Names for MCA 5.1","MMH","64-3025","2009-04-30","Denunci","
=============
MCa Lore Correct Names for MCA 5.1
By: Denunci
=========..."
"9663","MCA Lore Correct 5.1","MMH","64-10906","2006-12-01","Denunci","MCA Lore Correct 5.1 gives names to all those NPCs added by the famous Morrowind Comes Alive mod by Neoptolemus.
Not all NPCs were named, mind you. This can be changed if I get enough feedback.
Here is a link to Morrowind Comes Alive 5.1 (PES only has 4..."
"9662","MCA Lite for MCA 5.0","MMH","64-10821","2006-10-02","Marbred","This should reduce the amount of NPCs that spawn by almost half. The goal of this is to help reduce the framerate hit that MCA can cause in peoples games.
You should notice a decrease in the amount of NPCs spawning inside and out side of towns and geographical areas as a ..."
"9661","MCA Lite","MMH","64-10519","2006-03-28","Marbred","This should reduce the amount of Morrowind Comes Alive NPCs that spawn by almost half. The goal of this is to help reduce the framerate hit that MCA can cause in peoples games."
"9660","MCA Kage Mog Addon","MMH","64-4292","2009-05-12","Marbred","
The Elder Scrolls III
MORROWIND:
MCA Kage Mog Addon
..."
"9659","MCA Elven Armor Addon","MMH","64-10533","2006-04-10","Marbred","Adds the Elven armor to various NPCs in Morrowind Comes Alive that would wear it(High Elf warriors, archers, and rangers). You may or may not start seeing the armor being worn by NPCs right away, this is meant to be a complimenting mod to MCA and TG's Elven Armor, not a free item mod."
"9658","MCA Chainmail Addon","MMH","64-10535","2006-04-10","Marbred","Adds Chainmail armor to various Morrowind Comes Alive NPCs that would wear it (fighters, bandits, Imperial solders, etc). You may or may not start seeing the armor being worn by NPCs right away, this is meant to be a complaimenting mod to MCA and Chainmail Armor Merchant (by ReflectioN), not a fr..."
"9657","MCA 5.2 - Lite","MMH","64-5866","2011-10-07","MrE_Man","MCA 5.2 - Lite
by MrE_Man
Lowers the spawn chances of MCA's leveled lists, increases the chance of NPCs leaving, and removes willspawnothers scripts
Requires all expansions and MCA 5.2
Merged with TESTool or Wrye Mash
Installation
------------..."
"9656","MCA 5.1 Lighter","MMH","64-10966","2007-01-03","Jeoshua","Lowers the spawn chances of added MCA NPCs, and makes an attempt to streamline the scripts, taking out 'willspawnothers' code in order to combat the frame rate issues many people have with MCA.
The scripted 'willsummonothers' lists have been kept in place for Druids..."
"9655","MCA 5.0 Cleaned Up","MMH","64-10707","2006-08-05","Shade the Bandit","Morrowind Comes Alive is an amazing Morrowind mod that adds lots of new NPCs to the Morrowind world. However, in its original form, MCA 5.0 is not childsafe.
This mod simply removes objectionable material from MCA 5.0, thus making it childsafe."
"9654","MCA - People of Morrowind","MMH","64-6660","2011-01-23","Klous99","This plug-in for MCA 6.1 adds a few dozen more spawn points to the Major cities of Vvardenvel using the leveled lists of MCA. Now the cities of Vivec, Balmora, Ald-Ruhn, and Sadrith Mora (with v2, Gniss, Ald Velothi, Khull, Dagon Fel, Maar Gaan, Gnaar Mak, Hia Oad, additional work on Balmor..."
"9653","Mages Guild Revisited","MMH","64-10000","2005-07-15","Darkelve","This is the second part of my mod 'Mages Guild revisited', which will try to make the battles, quests and rewards in the Mages Guild more interesting. In the first part in which I tried to improve the combat AI of NPC's by scripting. Hopefully this will make..."
"9652","Little Secrets","MMH","64-14173","2010-12-05","Von Djangos","Replaced by my 'ubermod' Djangos Dialogue, here;
Changelog:1.1 - Added over 25 new secrets - mostly faction and race-based
1.0 - Adds around 45 new secrets."
"9651","LGNPC-s Bundle Pack","MMH","64-6840","2012-02-02","LGNPC team, Ostar","
***
..."
"9650","Less Lore v0-02","MMH","64-11730","2012-10-08","Wrye","[i]Less Lore reduces the amount of lore seen in the game in two ways:
- It add ""not local nolore"" tests for a number of generic responses. These changes will likely not be visible in the stock game, but will should remove lore from nolored characters - particularly companions and Morro..."
"9649","Less Generic Tribunal","MMH","64-13304","2009-03-09","Ostar","This makes the NPCs of the Tribunal expansion less generic and more interesting. New dialogue in Tribunal specific topics is added, and the existing dialogue is refiltered in many cases to stop annoying conversations. (For example, King Helseth talking about a plethora of minor criminals.) ..."
"9648","Less Generic NPC Project - Seyda Neen","MMH","64-7386","2002-06-04","Joe Stevens/Wrye","A roleplaying mod to give more life to NPCs in Morrowind. Eleven of the NPCs in the town of Seyda Neen have been modified to give them specific dialog option about things like backgrounds and jobs. Dialog sometimes varies depending upon how well they like you, your gende..."
"9647","Less Generic NPC Project - Pelagiad","MMH","64-9631","2005-03-09","The LGNPC Team","Pelagiad is an Imperial fort and city on the Ascadian Isles, which we started to work on after our success with the LGNPC - Ald'ruhn mod. Now, after months of works, we're proud to present you with this mod, features of which include:[list] 1500 completely unique resp..."
"9646","Less Generic NPC Project - Hla Oad","MMH","64-9868","2004-11-01","The LGNPC Team","Unique dialoge for every non cloned NPC in Hla Oad (that means everybody except the guards. By now all the NPCs are as good as each other, and there is nobody we can recomend for a special chat there a few quests lurking in town, have a look round. If you happen to stumble across so..."
"9645","Less Generic NPC Project - Ald Velothi","MMH","64-7619","2004-06-07","The LGNPC Team","Inspired by the original Less Generic NPC Project: Seyda Neen, this is a rework of all the generic dialogue in Ald Velothi - no quests have been lost, but everybody has something different and interesting to say. More details can be found in the readme included with this mod. ..."
"9644","Less Generic Nerevarine","MMH","64-13336","2009-03-23","Ostar","To see the other LGNPC mods go to
Changelog:v1.03 - Fixed a dialog bug with Sul-Matuul. Minor dialogue tweaks.
v1.2 - More dialogue. Typo fixes. Removed conflicts with LGNPC and MPP.
v1.21 - Fixed a minor, non-critical script er..."
"9643","Less Generic Bloodmoon","MMH","64-11544","2007-09-21","Ostar","To see the other LGNPC mods go to
Changelog:Version 1.10
One new quest (Fryse Hags), an alternate ending for the ""dark business"" quest, made more NPCs less generic.
Version 1.11
More Skaal dialogue.
Version 1.2 Prepared for becomi..."
"9642","LCV Wolverine Hall v01-04","MMH","64-6568","2010-10-15","Wrye, Princess Stomper","Living Cities of Vvardenfell (LCV)is the classic scheduling mod of Morrowind. With it, NPCs in most towns will work, pray, talk to friends and sleep in their homes.
Unfortunately, not all NPCs have homes to go to! Hence the creation of
LCV Wolverine Hall
LCV Wolver..."
"9641","LCV Wolverine Hall v01-04","MMH","64-14106","2010-10-15","Wrye, Princess Stomper","Living Cities of Vvardenfell (LCV)is the classic scheduling mod of Morrowind. With it, NPCs in most towns will work, pray, talk to friends and sleep in their homes.
Unfortunately, not all NPCs have homes to go to! Hence the creation of
LCV Wolverine Hall ..."
"9640","Laura-VampireEmbrace","MMH","64-5094","2009-05-12","Unknown","Laura Craft & Vampire Embrace Compatibility Patch
---------------
A quick patch for people who want all features of Laura Craft while playing as
a vampire. Bo..."
"9639","Kensai","MMH","64-8716","2003-04-18","Tomas","This is my take on that old favourite from Baldur's Gate II, the Kensai. Mod includes 4 Kensai classes specialising in long and short blades, unarmored and athletics. Speak to Sellus Gravius about Kensai and he'll complete your training, giving boosts to combat ..."
"9638","JV - Hey Ugly","MMH","64-3911","2009-05-12","Jerksville - Kirel","""Hey Ugly!""
This plugin provides the player with text messages for 'talking' to NPCs.
A Jerksville Plugin."
"9637","Jerry the Merchant","MMH","64-12988","2008-10-25","SSJ7","Adds a rat merchant to pelagiad, in the empty alley along the wall. He's jumbo sized, so you should be able to spot him. He shouldn't attack or run away, or even move, but if he does, you're free to edit him. He's loaded, and he will buy and sell any item. Kinda like the drunken mudcrab, but easi..."
"9636","Imperial Guards v4.0","MMH","64-15137","2014-01-07","CryptsOfTheDead","This is a plugin I made for personal use which changes a few things with the Imperial Guards.
#1. I noticed that the Imperial Guards in the game were labled just ""GUARD"" and that always bothered me. Other guards such as Telvanni, Hlaalu, Redoran all are labled ""Hlaalu Guard, ""Telvanni ..."
"9635","Imperial Guards v3.0","MMH","64-5841","2011-10-07","CryptsOfTheDead","This is a plugin I made for personal use which changes a few things with the Imperial Guards.
#1. I noticed that the Imperial Guards in the game were labled just ""GUARD"" and that always bothered me. Other guards such as Telvanni, Hlaalu, Redoran all are labled ""Hlaalu Guard,
""Telv..."
"9634","Imperial Guards Anticlone v1.0","MMH","64-9455","2005-03-04","TheLys","This mod is an ultra simple one, adding some variety to imperial guards faces. This is done by giving them some special shirts with random faces attached. So, obviously, if you take out the shirt, the good ol' face will reappear, but you can't wear the shirt and its value is 0. Not very interesti..."
"9633","Imperial Cart Travel","MMH","64-14017","2010-07-14","Enzo Dragon","This mod adds five new travel points, one for each of these Imperial towns: Ebonheart, Caldera, Pelagiad, Seyda Neen, and Gnisis. Dagon Fel is excluded due to it being on and island.
The travel is possible through guar-drawn carts, and each of the carts are set just..."
"9632","Imperial Academy for the Healing Arts","MMH","64-10141","2005-09-27","Atlantis","The Academy is located in Caldera in town on the hill. You can either go and receive healing if you are sick or injured or go as a student and train to become a Healer. One part is the classrooms and dorms, the other is the infirmary. The dialogue offers different choices..."
"9631","HunksAndHotties Vampires","MMH","64-13028","2008-11-21","vi","Vampires with wings Your thing!
then consider this mod
(None of the artwork is original-I've enclosed all the ""read me""s from the mods used)
Requires: BetterBodies and some ""Better"" Beast mod for the clothes to work (If you like the Kajiit and Argo...
"
"9630","HunksAndHotties Cattle","MMH","64-13203","2009-01-29","vi","You're a sexy vampire looking for a Hot Lunch... Vampire Cattle Head/Hair/Clothing replacer
(None of the artwork is original ""read mes"" included from all mods used)
Simply unzip anywhere you choose
then copy and paste folders and esp..."
"9629","house of player modification","MMH","64-11283","2007-06-02","Bors139","Add a replica of the morag tong base in balmora (minus the owned items) to make your charactor in to any clan of vampire (included in name) or a werewolf (in name) read the readme for deatails on how to get there. One more thing after you install the mod wait/sleep for 3 days or it will not work ..."
"9628","Healers of Vvardenfall","MMH","64-12642","2008-04-02","Brucinater","Adds 10 healers that can cure you, or heal you to major cities in Vvardenfall, list of healer's locations and other info in readme.
Changelog:1.0 Initial Mod"
"9627","Healers","MMH","64-8613","2003-01-07","Raejak","Injured PCs can now actually visit healers, just like the NPCs suggest. These healers charge varying amounts for their services (depending on several factors), and can generally be found at the nearest Temple. See readme for info."
"9626","Halls of the Forgotten Dead *Demo*","MMH","64-749","2009-04-06","gtr-skyliner","Halls of the Forgotten Dead *Demo* Requires Tribunal
What this mod is (the full thing, not the demo)
Halls of the Forgotten Dead-
The first thing about this mod is that there will be 13 completely new books scattered all around Morrowind, Mournhold and Solsthiem...."
"9625","Guards Search","MMH","64-12676","2008-04-20","Danjb","Petty crimes will no longer go unpunished!
If you walk past a guard with a bounty on your head, there is now a chance the guard will recognize you and bring about justice.
When you are near a guard and you have a price on your head, every 30 secon..."
"9624","Guard Expander","MMH","64-5686","2011-09-29","Caine","GUARD EXPANDER
by Caine
Simple mod that adds some variety to the guards of the Imperial Legion and the three Great Houses.
Imperial Legion:
Patroler (original guards who walk around towns and forts)
Guard (stand watch at entrances to towns an..."
"9623","Guard Diversity","MMH","64-14544","2012-08-10","SkoomaPro","This mod replaces the generic, copy-pasted guards of Morrowind with different variations. Some guards have different loadouts and armor, and each have different faces. I haven't tested it extensively, but enough to know that guards still act like guards, and they don't all look the same. However,..."
"9622","Greaves Of Blinding Speed","MMH","64-8289","2002-08-02","The Jackster",""
"9621","Goris The Maggot King","MMH","64-13214","2009-01-31","Midgetalien","This Mod aims to be a repalcer as a sort, for the NPC Goris the Maggot King.
Goris is an Necromnacer in Morrowind, he is in Venim Ancestral Tomb.
HEre is what as been added to Goris/Changed:
- Given him a unique ""scary face"""
"9620","Give Your Orders v1.3","MMH","64-3924","2009-05-12","TheLys","My mod is based on the Dracandros' voice mod idea, by Dracandros.
My mod is not a replacement for the Dracandros' voice mod, but rather a complement, adding stuff not managed. It doesn't require it to launch.
The ""Give your orders"" mod adds a topic to dialogs, ""- Give yo..."
"9619","Gatanas Markynaz Dremora Companion","MMH","64-7224","2012-08-06","Princess Stomper, Westly","A mod (new playable Dremora race, textures, armor and quest) by Westly, with a contribution (companion) by Princess Stomper"
"9618","Freelance Adventurers Volume 1","MMH","64-12664","2008-04-12","Tanvar","This is a simple mod that adds Freelance Adventurers to Morrowind.
From the Readme:
OVERVIEW:
This mod is the first in the series of mods that I am going to make that include a melee combat and bow combat NPC of each race. Why you might ask? Becaus..."
"9617","Freedom to Obey","MMH","64-11651","2007-11-18","Lord Indoril Nerevar","Low people were sent by the great houses to run their dirty business. They are provided by huge amounts of gold pieces so they are little suspicious. If your stomach is strong enough and if you can earn their trust, they would
be quite generous.
Changelog:1.0 - init..."
"9616","FireFly-Deathgoth","MMH","64-4955","2009-05-12","dabug411","INSTALLATION:
Unzip meshes to your data files/meshes and icons to data files/icons folders respectively.
DO NOT UNZIP FOLDERS TO FOLDERS, ONLY THE FILES INSIDE!
Info:
Changes everyones favorite woodelf fargoth into an orc named Deathgoth carrying a new sword,
..."
"9615","Fighters Guild NPCs","MMH","64-9836","2005-06-22","Qudamah","This mod is intended to be run with the ""Give Your Orders"" mod (included in .rar file for convenience), and requires Morrowind Comes Alive. It basically creates duplicates of all of Morrowind Comes Alive's NPC archers, warriors, barabarians, fighters and rangers and adds these d..."
"9614","Fighters Guild Escorts","MMH","64-10833","2006-10-12","Chris Mosley","This mod adds escorts to all the fighters guild halls. They will transport you to the other guild halls. There is one in each guild hall.
Changelog:-Added campfire starter kits to escort in Balmora Fighters guild hall.
-Added Bags kits to escort in Balmora Fighters guild hall."
"9613","Female Guards","MMH","64-10162","2005-10-11","Chaoskishin","This mod was inspired (sort of) by the various fem_guard plugins. I may be the only one, but I've always thought it was kinda odd that (except for the Redoran) none of the factions had any (cloned) female guards. The fem_guard plugins kinda made up for it, but..."
"9612","Fargoth the Druglord","MMH","64-9437","2004-03-29","Lord Sato","This humorous mod changes Fargoth's clothing and dialogue, that's all. A nice mod for people who don't like Fargoth very much, this should make him a bit more interesting."
"9611","Enchanted Long Sword Seller","MMH","64-7724","2005-03-02","Gorak","A Nord has recently moved to Vivec from a Island far away and he has come with a selection of 4 enchanted swords."
"9610","Elders of Vvardenfell MCA addon","MMH","64-10081","2005-08-18","Tarnsman","Adds new NPCs with the faces from Elders of Vvardenfell to the leveled lists used in the Morrowind Comes Alive. The added NPCs are of the classes one would expect to find older individuals involved in (nobles, captains, priests, along with commoners, drunkards and others)."
"9609","Elders of Vvardenfell MCA Addon","MMH","64-3649","2010-10-20","Tarnsman","Adds new NPCs with the faces from Elders of Vvardenfell to the leveled lists used in Morrowind Comes Alive version 4. The added NPCs are of the classes one would expect to find older individuals involved in (nobles, captains, priests, along with commoners, drunkards and others).
You w..."
"9608","Dwarves! MCA add-on","MMH","64-10146","2005-09-25","Tarnsman","Adds new Dwarf NPCs from the Dwarves! mod to the leveled lists used in Morrowind Comes Alive (MCA). Now Dwarf NPCs will appear from time to time through Vvardenfell and Solstheim as travelers, warriors, mecenaries, smiths, barbarians, dunkards, beggars and Dwarven chieftains.
<..."
"9607","Dwarven Guards","MMH","64-6322","2009-11-10","dcsrewster","This replces all redoran guards with men with dwemer armor and weapons.
Also includes Dwemer Armor Replacer by Sandman101 (giving lots of credit)."
"9606","Dwarf Race and NPCs","MMH","64-9117","2004-01-12","Matt","This mod adds the Dwarf race and NPCs around Morrowind. The Dwarf race is balanced to the same standards set by Bethesda's original races. Each Dwarf NPC has some unique dialogue and can tell you about their race. . I hope you enjoy playing!"
"9605","Drunken Master","MMH","64-7900","2005-02-11","Drunken Fei","Adds the Drunken Master class, and two NPCs that sell drunken master goods (clothing, wine). The wine boosts some attributes, temporarily, and drains one."
"9604","Drunk Fargoth","MMH","64-13533","2009-07-10","The Doogster","Fargoth will now get stinkin' drunk after the lookout quest the player completes for the Nord in Arille's Tradehouse. Fargoth will have drunken things to say, and pass out randomly after the player does the lookout quest stealing from his hiding place."
"9603","Drulene Falen's Packguar","MMH","64-9537","2004-04-20","Sepis","This plug in allows the player to purchase a packguar from Drulene Falen, taking advantage of Tribunal's companion scripting. PC Quest status and faction affect the pricing somewhat (In reference to House Redoran, of course). The guar should be durable enough to surv..."
"9602","Dremora Archer","MMH","64-15546","2017-07-30","Unknown","Dremora Archer
Just put it in your Data Files directory & select it from the Morrowind menu. All it needs is in Morrowind.ESM & Morrowind.BSA.
This ESP adds a third ""Dremora."" This is the Dremora Archer. It is alongside the Dremora Lord in all leveled lists where the other two Dremoras ..."
"9601","Drake Lion","MMH","64-8129","2005-02-01","Mortal1","The mod adds one NPC with a mix of different styles of daedric armour. To my understanding no mods need to be used. This mod works for Vanilla Morrowind or Tribunal/Bloodmoon. Drake is a Mid-level Battlemage that works as an Agent for the Blades. I decided to add some more agents li..."
"9600","Dracandrosvoice Slaves Addon","MMH","64-13006","2008-11-09","vi","If you've ever purchase the ""sexy nord female"" and had an elderly lady show up
you'll Know what inspired this mod
Requires:Dracandros Voice
Recomended: Better Bodies (to use clothes for female slaves)
Basically a replacer. ..."
"9599","Dracandros' Voice","MMH","64-8564","2003-06-03","Dracandros","Quite a list of features:[list]You can command the House guards as Hortator. You can command the House guards as the head of the House. You can command all members of the Imperial Legion as Knight of the Imperial Dragon. You can command the lower ranked soldiers, than you. ..."
"9598","Dogmeat's Pack Guar","MMH","64-9218","2004-02-11","Dogmeat of Purgatory","This simple little mod adds a buyable pack guar to Seyda Neen. You can order it to stay or follow, restore its health by feeding it large kwama eggs, and use the ""companion share"" option to manage its inventory."
"9597","Dock in Tel Fyr","MMH","64-9058","2004-01-05","Ciriuz","Adds a shipmaster to the empty dock in Tel Fyr who can take you to Tel Mora, Tel Aruhn, Sadrith Mora and Tel Branora. She also has a small quest, but that's optional."
"9596","Djangos Dialogue","MMH","64-14225","2011-02-26","Von Djangos","The skinny; A combination of my old dialogue mods with a little extra thrown in. Adds new responses to the 'little secret' topic, the
'services' topic, new slave greetings and an alpha of something I call 'Quest Persuasion'.
Adds over new 100 secrets to the '..."
"9595","Dianne's Tavern Time Balmora vBeta 3","MMH","64-11347","2007-07-07","Dianne Walker","This mod adds music, drinkers, dancers and drunks to the Balmora Taverns. I hope this has made going to Haalu Taverns far more interesting. And mostly, I hope you enjoy it. This is mostly just a atmosphere mod, and I plan on doing the same to most if not all the vanilla taverns. This mod has not ..."
"9594","Dianne's Suran Tavern Time vBeta 1","MMH","64-11409","2007-07-31","Dianne Walker","This is a purely atmospheric mod, it adds drunks, musicians, drinkers and dancers to Desele's House of Earthy Delights. Note that the dancers are both male and female and nude depending on what body replacer you use, if any. All meshs and textures for the body and taverns will strictly use what y..."
"9593","Devil Girl","MMH","64-4541","2009-05-12","Unknown",""
"9592","Dancing Boys v1.1","MMH","64-6799","2011-10-14","The Iron Chicken","Have you ever wished there were dancing boys in Morrowind? No? This mod isn't for you then because now there are and they're dancing in Desele's House of Earthly Delights in Suran.
The boys are enormous flirts and will flirt with anyone whatever their gender. They all have a differen..."
"9591","Daedric Forge","MMH","64-12615","2008-03-24","C-Euro","This plugin adds an NPC to the Forge of Hilgonbrand who will create Daedric armor for the PC, if given the right materials. This area can be found in the Omaren Ancestral Tomb east of Sadrith Mora.
This is my first mod, which was originally packaged with ""Smith's Services"" by Arcimaes..."
"9590","Commoner Upgrade","MMH","64-614","2009-04-06","Thorod Icefist","The commoners of Morrowind are no longer as defencless as they once were...now they can hit back"
"9589","Comapnion Share Version of OHB","MMH","64-5874","2011-10-08","CronoDevir","Comapnion Share Version of OHB [v1]
Of Human Bondage by: DarkSide (darksidex@charter.net)
Modification of OHB by: CronoDevir (cronodevir@gmail.com)
What this version includes that the original version did not is the 'Companion Share' ability for all 20 slaves. [or a..."
"9588","Coldonus","MMH","64-8488","2004-10-28","Marko","This mod adds a small town south of Lake Fjalding.
It has few citizens, traders and guards. It has a great hall with a leader. The only problem is that many people in the town are not speaking about Solstheim topics and that is because I don't know how to work with d..."
"9587","CM Minor Quests Add-on","MMH","64-12626","2008-03-27","Drae'girr","i made a minor add-on for the CM_minor_quests of Cuthroat (thnx to him for the mod) it adds a few new quest giving NPC's in balmora (also in shops)
CM_Minor_quests is needed"
"9586","CM Minor Quests","MMH","64-7039","2012-07-25","Cutthroat Mods","Features:
1. Adds 48 NPC?s who will offer the player work in 10 different jobs: herb collecting, exterminating, fishing, gathering, ghosting, crab hunting, cliff racing, smuggling, skinning, and nix hunting.
2. NPC?s are placed in cities and towns throughout Vvardenfell. Loo..."
"9585","CM Assassins Mod","MMH","64-8063","2003-08-02","Cutthroat Mods","Tribunal adds the Dark Brotherhood Assassins who constantly attack the player in his sleep; can get extremely irritating at higher player levels. At lower levels the attacks aren't as irritating, but it creates an unfair advantage for the lower level player. Y..."
"9584","clublivev1 1106","MMH","64-59","2009-04-06","David Petkofsky","This version adds live music to the Council Club in Balmora. Talk to Andrew to start the music!"
"9583","Circle of Five","MMH","64-8731","2003-06-09","Joel22222","This mod adds a multi NPC quest starting in Ald'ruhn. To begin go to the Ald Skar Inn and look for the Imperial who looks out of place. See readme for info."
"9582","Cinia","MMH","64-2264","2009-04-24","Unknown","This mod places the shipmaster Cinia Urtius on the deck of her boat in Tel Fyr. She's actually a secret master trainer created by the Bethesda developpers but not implemented in game.
She offers training service (but no transport, despite being a shipmaster).
No readme i..."
"9581","Christmas Fargoth","MMH","64-1878","2009-04-06","Dementia Warrior","You'll find a 2nd Fargoth located outside Balmora celebrating Christmas..."
"9580","Chaos, Darck, and some classes","MMH","64-8983","2003-09-04","Max Mecha","Adds an Npc with a full set of Daedric armour and a good sword you can battle in front of the steps to Vivec's Palace. Adds a merchant behind a locked door in the Halfway Tavern in Pelagiad and two new classes, one of which is just Chaos's that I made. I added a..."
"9579","Catfight! v1.0","MMH","64-4323","2009-05-12","comatoast","Female NPCs fighting hand-to-hand, to the death.
Background
So, I'm walking through Balmora the other night, on my way to Cassius' house...everyone's talking about how he just scored some incredible skooma from a guy in Seyda Neen, and he's so baked that you can basically walk int..."
"9578","Capital Guard Addon","MMH","64-6442","2010-04-08","Captain Teddy","This mod is (at the moment) a very minor NPC tweak, that adds quorn's Imperial chain resource (which adds boots and gauntlets). You may find the armor for sale in various places (Imperial Forts generally) I believe I added to an Imperial armor leveled list as well. The armor may also be found on ..."
"9577","Calvus Update","MMH","64-8814","2003-07-12","BlackDeath","Updates Calvus, the mercenary in Mournhold. -He will travel back to Vvardenfel with you.
-He now tells you his health and fatigue.
-He can water walk if you tell hime to.
-He can level up (he chooses which skills to put up).
-He ..."
"9576","Calvia and Rerlas v1.0","MMH","64-7232","2012-08-06","Princess Stomper","Female version of ""Calvus and Rerlas""
Adds modern ‘companion’ functions based on Grumpy et al’s scripts to Calvus Horatius (the companion in Tribunal), plus warping to the pets sold by Rerlas in the Great Bazaar in Mournhold. Calvus has more functions, more features a..."
"9575","CalSurGuardMod","MMH","64-12755","2008-06-08","Da_Nang","Adds an Imperial Guard to the Caldera Guild of Mages Tower and a Hlaalu Guard to Ralds Oril's shop on BTB's request."
"9574","Caldera Mining Company Gets Reinforcements","MMH","64-12829","2008-07-25","Da Nang","Caldera Mining Company Gets Reinforcements v1.0 by Da Nang
What it does:
Adds guards to Caldera Mining Company's facilities (where necessary)
and mine on triffidfood's request.
Installation:
Extract the files to..."
"9573","Caius Romance","MMH","64-7208","2012-08-05","Princess Stomper","I got the idea while reading Plangkye's WIP thread for a Crassius Curio mod that some people might actually like a mod that features Caius Cosades - the character with whom you spend the most time in the game. (Whether or not Caius appears attractive towards you/your character no doubt depen..."
"9572","Bob","MMH","64-6458","2010-05-02","BruceNorris","This mod adds a new NPC named Bob, and new Worn Daedric Armor/Weapons to Morrowind. The Worn Daedric Armor/Weapons do not look any different from regular Daedric Armor/Weapons, however they only weigh half as much and have twice the enchantment value.
Bob is the toughest ..."
"9571","Better Wood Elves","MMH","64-14081","2010-09-10","teknobozo, Enzo Dragon","Inspired by the fantastic work by ""TR"" (tamriel rebuilt?) called ""Better Fargoth"", this mod picks up where he (they?) left off as I assumed he (they?) have been too busy (with their project?)
Where Better Fargoth fixes Fargoth by turning him into a Nord, Better Wood Elves..."
"9570","Better Tunic's Arminger's at Ghost Gate","MMH","64-11156","2007-03-30","Better Tunic","This mod simply adds some armingers to ghost gate. They are high levels and will not be killed easy, just what Ghostgate should have had to begin with!
Hope you enjoy this simple mod"
"9569","Better Pelagiad Transport","MMH","64-7623","2005-04-06","Norfin","It adds a simple cart, guar, and NPC to Pelagiad, Seyda Neen, and Balmora. The Pelagiad NPC will transport you to Balmora and Seyda Neen.
The Other NPCs will transport you to Pelagiad.
The Pelagiad one is at the entrance to the town, the..."
"9568","Better Fargoth","MMH","64-10129","2005-09-09","Tr","This is a simple mod that makes Fargoth into a nord."
"9567","Baron's Partners 3.0","MMH","64-10769","2006-08-28","Baron Of Hell","This is an edited version of Cutthroat's Partners 3.0. This
allows same sex relations, fixes some bugs, and changes a
few things here and there.
Changelog:ver 1.1
*Change the way Stealth types help player
*Fixed ano..."
"9566","Bards Mod","MMH","64-7035","2012-07-25","Cutthroat Mods","Requires Tribunal to play. This mod provides two bards with 15 tunes each but they are located in sixteen places in the cities and towns of Morrowind, usually near the traders. If you pay them 2 septims they will play you a song. You can choose whether you want a dance tune or something beautiful..."
"9565","Balmora/Ascadian Isles Dialogue","MMH","64-8218","2002-07-15","Brother Juniper","Adds unique dialogue for many characters in Balmora and the Ascadian Isles Region. Be sure to read the README for complete info"
"9564","Balmora War","MMH","64-37","2009-04-06","Unknown","Adds large numbers of hostile NPCs/creatures (including Almalexia and several Dagoth Urs) to Balmora and Fort Moonmoth, together with Imperial and Hlaalu guards to fight them.
===
Please note: This mod was transferred from Gamer's Roam after the site's ..."
"9563","Balmora Thief Training Hall","MMH","64-9006","2005-05-08","Trebor","This mod adds a Thief training hall to Balmora with a locked chest for practice, practice dummies, and an NPC selling picks. Also a hammock if you fancy a nap. It is located in the water that runs through Balmora: if you stand in front of the eastern guard tower and jump in the wate..."
"9562","Balmora Ship Travel","MMH","64-10137","2005-09-17","tnsporty883","This a simple mod that adds ship travel from Balmora to Ebonheart, Vivec Temple, Gnaar Mok, and Hla Oad. I made this for myself simply for ease of travel (after three years of playing this game... Ive walked enough). I put it on here in case someone without the Construction Se..."
"9561","Balmora NPC Expansion","MMH","64-13850","2010-02-19","Licks-His-Lips","This mod adds 8 NPC's into the city of balmora, and they all fit in well, one of them offers services. There names are as follows:
Andala Fedave (Dark Elf) (Outside)
Braste (Nord) (Outside)
Fasett (Breton) (Eight Plates)
Jo Rakha (Khajiit) (Mages Gu..."
"9560","Balmora More Npc Pack","MMH","64-14530","2012-07-25","William01833(Me)","This Small Npc Pack adds An Orc Merchant, An Imperial Legion Agent A Guard Captain and many more! put in your Morrowind Data Folder and this should work. If you want more npc packs for Balmora or another town just ask in the comments TO INSTALL AFTER YOU CLICK DOWNLOAD AND IT IS DONE GO TO ..."
"9559","Balmora Extras","MMH","64-8775","2003-03-31","Rinso","Adds 3 new NPC's to the town of Balmora, 2 merchants (a smith and a clothier) located in the open area in front of the pawnbroker. 1 NPC next to river who will take you to Hla Oad. and 1 NPC next to the shipmaster in Hla Oad who will take you to Balmora. Feedback i..."
"9558","Bal Molagmer Quests","MMH","64-9290","2005-05-28","HappyHannah","After becoming the Master Thief I was very annoyed to find that I couldn't finish the Bal Molagmer quests because Stacey went on holiday. This mod adds an NPC who will give you the Bal Molagmer quests after Stacey leaves, so you can complete them even after you have become the M..."
"9557","Avrill Levigne face","MMH","64-774","2009-04-06","Kirel","
The Elder Scrolls III
MORROWIND:
Kirel's Avrill Lavigne Face
*****..."
"9556","Assassination","MMH","64-8943","2005-05-11","DragoonWraith","This mod allows you to sneak up on enemies and kill them by snapping their neck. There is a very specific technique to assassination, and it takes a little bit of practice to get used to it. New in v1.5, the mod works correctly with your companions, and it correctly kil..."
"9555","Assassin's Attack","MMH","64-14137","2010-10-24","Skidzinatorz","This Mod adds assassins to the game wich attack you. There are 3 different type of them. The first type is a Cammona Tong Secret agent (thats what i called it) Who look like a normal citizen, they wear a full set of common clothing with a daedric dagger, they are level 20, class assassin and are ..."
"9554","Ashlander Traders","MMH","64-15507","2017-07-22","Brother Juniper","Ashlander Traders
The Elderscrolls III: Morrowind Plug-In
-----
Brother Juniper
humblejuniper@hotmail.com
Synopsis: A travelling Ashlander Caravan will set up shop in ..."
"9553","Ashlander Caravan","MMH","64-8726","2003-04-12","Brother Juniper","An Ashlander Caravan, with trading posts around the more settled areas, is willing to take you with them (fast travel) to the Ashlander camps. One of the traders (one of several colorful NPCs) is a fortune teller, who may guide you on your quest."
"9552","Animated Morrowind II","MMH","64-6649","2011-01-04","Arcimaestro Antares","This mod adds 37 new Npcs that use 9 new animations.
- 3 sitting bandits, (somewhere in the West Gash and Azura's Coast Region)
- a Camonna Thong guy that plays with dagger (Balmora, in front of the Council Club)
- a slave cleaner, (Sadrith Mora, Fara's Hole in the Wall) ..."
"9551","Animated Morrowind - Expanded","MMH","64-6629","2010-12-05","Vikart","This mod adds more than 170 animated Npcs to the world, using the animations from ""Animated Morrowind"".
The mod Animated Morrowind is required to play this mod, and can be downloaded here."
"9550","Ammunition Sales Person","MMH","64-7632","2004-06-09","Prophet2004","Ever gone out to a Daedric Shrine and run into a Golden Saint and are about to cap her with your bow when to your horror you realize... I HAVE NO ARROWS!! Then she proceeds to hand you your head Well no more! This adds a level 100 Wood Elf that could drill o..."
"9549","Alice's Garden","MMH","64-8295","2002-08-07","GReG R.",""
"9548","Alexi Nuccius","MMH","64-11361","2007-07-10","dragonfire69691","This plug in adds a new NPC to Seyda Neen. Her name is Alexi Nuccius, wife of Vodunius Nuccius. She doesn't do anything special, she is just there to look good."
"9547","Ald Velothi ShipMaster","MMH","64-6405","2010-02-18","Misty Moon","Adds a shipmaster at Ald Velothi that can take you to Gnaar Mok or Khuul,
you can also travel from Gnaar Mok or Khuul to Ald Velothi.
Cleaned with ""TESAME""
Original release date: 03-09-2005"
"9546","Ald Velothi ShipMaster","MMH","64-5708","2011-10-02","Misty Moon","
The Elder Scrolls III - MORROWIND
--------
____________________________
Mod Name: Ald Velothi ShipMaster
Version Number: 1.0
Category: Ship Master
Requires: Morrowind
M..."
"9545","Ald Velothi - Khuul Transport","MMH","64-12941","2008-09-18","washington","1. Description:
This mod adds two Dunmer fishermen that offer transportation by boat. One is Maelu Seran in Khuul that can offer you transportation to Ald Velothi, and other is Avrary Llervu in Ald Velothi that can take you to Khuul. They have specific dialogue that chang..."
"9544","Akenor the retired adventurer","MMH","64-13387","2009-04-26","Asidcousin","Adds a new NPC trader known as Akenor the retired adventurer.
He sells you his hard earned loot and his special custom ebony sword (no new textures sorry).
For more info read the readme
oh and IMO the sword is balanced (it..."
"9543","Ajira Magicka Potions","MMH","64-13446","2009-05-31","Devon1441","This mod makes Ajira (Balmora, Mages Guild, Khajiit) sells -3 Standard Restore Magicka Potions.
While playing with a Mage char, I realized that there was no Respawning Standard Restore Magicka Potions for sale, which can make playing as a Mage significantly harder."
"9542","Adventurers Plugin","MMH","64-9257","2004-02-23","Zeanu","A refined and updated version of the original Adventurer's NPCs plugin by Adam. This basicly adds description to it and gives more details to the NPCs as well as some extra dialogue."
"9541","Adventurers NPCs v1.0","MMH","64-4315","2009-05-12","adam m0use","= The ""Adventurers NPCs"" plugin =
Adventurer's NPCs attempts to flesh out the Morrowind game world some more by adding a wide variety of new NPCs, both peaceful and aggressive.
NOTE: This plugin may be used independently from the ""Adventurer's Mod"".
SUMMARY
-..."
"9540","Adventurers NPCs v1.1","MMH","64-4344","2009-05-12","adam m0use","The ""Adventurers NPCs"" plugin =
Adventurer's NPCs attempts to flesh out the Morrowind game world some more by adding a wide variety of new NPCs, both peaceful and aggressive.
NOTE: This plugin may be used independently from the ""Adventurer's Mod"".
SUMMARY
- R..."
"9539","Adventurers","MMH","64-15499","2017-07-22","Adam refined Zeanu","Adventurers Plugin 1.2 made by Adam refined by Zeanu
21-2-2004
What this is
*
A refined and updated version of the original Adventurer's NPCs plugin by Adam.
This basicly adds description to it and gives more details to the NPCs aswe..."
"9538","Adventurer's NPCs v1.1","MMH","64-8467","2002-11-15","Adam","Note: can be used separately from Adventurer's Mod Adventurer's NPCs attempts to flesh out the Morrowind game world by adding a wide variety of new NPCs, both peaceful and aggressive. Includes:
- Random pilgrims... commoners...warriors...mages...rogues, mostly added to public places li..."
"9537","Adventurer's NPCs 1.1 name add-on","MMH","64-9788","2005-05-10","RammTheThief","This mod adds names to the NPC's which are added by Adv_Npcs_1.1 by Adam. You need Morrowind AND Adv_npcs_1.1 to get it running. The names of the NPC's well aren't that great as I needed to make them up but I think I did a pretty good job."
"9536","Advanced Travel Services NPCs v1.1","MMH","64-5705","2011-10-02","CryptsOfTheDead","This is a simple mod actually, which changes the travel agents in Morrowind. It only took me like 4 hours to cover all the NPCs. There's not that many. All Caravaners, and Boat Masters have been covered. If I missed any, please email me, and I will do an update.
Changes are:"
"9535","Advanced Guards v4","MMH","64-6968","2012-07-18","The Puma Man","You will learn to respect the law!
This mod changes all generic guards in the land of Vardenfell to a much more powerful state. Now gaurds in Vvardenfel will be as strong as the ones in Mournhold.
There are 2 different versions of this mod ( can be used at the same time ..."
"9534","Advanced Guards","MMH","64-8602","2003-04-23","The Puma Man","You will learn to respect the law! This mod changes all generic guards in the land of Vardenfell to a much more powerful state. Now gaurds in Vvardenfel will be as strong as the ones in Mournhold. There are 2 different versions of this mod ( can be used at ..."
"9533","Advanced Bribery","MMH","64-13427","2009-05-19","Abs13579","It does the same job as Danjb's advanced persuasion, but it doesnt require any expansions, witch wa helpful to me. Made using Argent's TES Dependency Tool Kit.
Changelog:Added a readme and changed the name and put into a .zip file. Now it's smaller"
"9532","Adorable Orcs - Sweet Redguards v1.0","MMH","64-14756","2013-05-23","Robert, Emma","Have you ever felt sorry for the orc children because of their less-than-pretty look? Well, you are not alone... ROBERT felt the same, and as a result, he made new head models for them (based on heads from Better Heads), and adapted some of the hairs from Rhedd and Better Heads to match their new..."
"9531","Abominite","MMH","64-10226","2005-11-01","Ignignokt","A race mod. The body consists of a daedrothis head, orcs upper body, and argonians legs (see screenshot for better idea.) It barely fits into the lore, but my intent was more to just test my skill and make a cool race. This is my first mod, by the way."
"9530","3 child faces","MMH","64-1026","2009-04-06","Unknown",""
"9529","Writing Enhanced v1.0","MMH","63-1241","2009-04-06","Aerelorn","See Writing Enhanced.htm"
"9528","Useful Summoned Creatures","MMH","63-5594","2011-05-25","ElderScroller","This mod adapts Neo-Daigo's ""MWSE Companion Initiative Global"" script to summoned creatures, forcing them to attack hostile npc's/creatures within 7168 game units without waiting for the player to get clobbered first (for reference, 7168 game units corresponds to the maximum view distance in va..."
"9527","Underwater Effects v1.3","MMH","63-11982","2012-11-16","Linora, Peachykeen","This simply just adds a blur and a wavy aquatic effect when underwater.
Due to new developments in MGE, this no longer requires any scripts. Just follow the instructions in the readme, and you'll be good to go. (I also included a brief explanation on how one can set any shader to be u..."
"9526","Tweaked water shader v1.0 for MGE v3.8","MMH","63-11517","2007-09-13","harlanrm","This mod requires a video card with pixel shader 3.0 support.
Morrowind Graphics Extender (MGE) 3.8 must be running with distant land and reflective water in order to use this mod.
Tweaks include:
* near water normal is stretched 3x in y axis
* medium water n..."
"9525","Toggle Sneak v1.1","MMH","63-14740","2013-05-18","Yacoby","This changes the sneak from having to hold down a key to instead being able to toggle sneak on and off
Requires
Morrowind Graphics Extender"
"9524","Time Display v0.3.2","MMH","63-5958","2011-10-24","Yacoby","This will put the ingame time at the top right of your screen."
"9523","Third Person Crosshair","MMH","63-5903","2011-10-08","Adam Zsoldos","+
------+
| Third Person Crosshair |
| ..."
"9522","Rage Indicator v0.1","MMH","63-14743","2013-05-19","Yacoby","This Combat Enhanced Addon adds a extra bar to the HUD that displays your current rage level. When you have greater than 25 rage, your bar will turn green.
Morrowind, Tribunal, Bloodmoon, MWSE, MWE v1.6, Combat Enchanced and MGE 3.0.3+ required."
"9521","NPC Enhanced MWSE Patch","MMH","63-5608","2011-06-16","cdcooley","This is a simple script replacement patch to override the MWE based scripts in
Horatio's NPC Enhanced. The MWE scripts make many calls to extended functions
in one frame and with MWSE loaded that causes noticable performance problems
in certain cells that have many NPCs and ..."
"9520","MWE_ArmorEffects","MMH","63-9400","2005-04-20","LDones, WDog, MWE update halo","An MWE update to a classic mod, this is one of the mods that I won't play without so I took a crack at making it even faster. The mod is now MWE functional and as a result I've reduced the spell logic from over 80 spell tests & removals per run to just 4. From the original readme: For a touch of ..."
"9519","MWE Spell Timer Beta","MMH","63-5964","2011-10-24","BungaDunga","At the beginning of the summer {of 2006}, Fliggerty released a small mod that let you set a time and have subsequent spell casts start messageboxes counting down to 1. I saw it, was slightly inspired and decided to make an MGE+MWSE addon for it. In the end, I used MWE as well to determine the spe..."
"9518","MWE Package","MMH","63-11109","2007-03-03","morrothain","This adds the following MWE Mods: Combat ; Writing ; Blocking ; Jounral ; and crim enhanced *Includes MWE*"
"9517","Morrowind Script Extender Demonstration Plugin","MMH","63-5607","2011-06-16","cdcooley","
MWSEdemo
Morrowind Script Extender Demonstration Plugin
(2005-01-08)
REQUIRES
The Elder Scrolls III: Morrowind,
the Tribunal and Bloodmoon Expansions,
and FreshFish's M..."
"9516","Morrowind Script Extender (MWSE) v0.94a","MMH","63-12394","2013-04-06","AnthonyG, Fliggerty","The Morrowind Script Extender is a program designed to increase the features available to Morrowind scripters. When run with the game, it adds extra script functions, allowing the creation of plugins that are impossible or at least very difficult while running the game alone.
This vers..."
"9515","Morrowind Enhanced v1.21","MMH","63-9633","2004-07-16","Aerelorn","Morrowind Enhanced (MWE) is an external utility used by a growing number of mods to do things that would normally be impossible using normal Morrowind scripting. Morrowind Enhanced itself is not a mod, but is a required component of others. Morrowind Enhanced.exe must be run concurrently with Mor..."
"9514","Morrowind Enhanced v1 21","MMH","63-419","2009-04-06","Aerelorn","See Morrowind Enhanced.htm"
"9513","Linora's Locking Bashing Mod Beta","MMH","63-5975","2011-12-03","Linora","I feel my Lockbashing mod is finally ready for testing. (I've played with it a bit without any issues thusfar.) The only thing I think is really subject to change at this point as far as functionality is concerned is the formula for determining the locks for which the player can bash, which will ..."
"9512","Journal Enhanced v1 1","MMH","63-232","2009-04-06","Aerelorn","Journal Enhanced(JEN) v1.1
Allows the player to write custom notes in their journal from within the game. A quill and inkwell are required in order to begin writing.
See Journal Enhanced.htm for more details."
"9511","Journal Enhanced","MMH","63-3011","2009-04-29","Aerelorn","Journal Enhanced(JEN) Beta 0.2
Installation:
1. Unzip into your Morrowind directory(not the Data Files directory)
2. Run Morrowind Enhanced.exe. From there you can launch the game, or you can run it manually.
3. Select MWE_Journal.esp in the Data ..."
"9510","Inventory Helpers","MMH","63-5603","2011-06-16","cdcooley","
**
Inventory Helpers 1.0
Exchange groups of items with NPCs and containers.
..."
"9509","Improved Teleportation","MMH","63-5602","2011-06-16","cdcooley","
**
Improved Teleportation 2.0
Companion Friendly and Multiple Location Teleport Spells
&..."
"9508","Improved Alcohol Effects v1.1","MMH","63-14818","2013-06-12","Timeslip","This mod adds a few scripts that cause blurred vision, staggering and blindness when drinking alcohol. The alcohol potions themselves aren't scripted, and so will stack normally. Staggering is achieved by randomizing the movement controls. One moment you might find that 'w' moves you backwards, a..."
"9507","Hitto's ACE Addons - Subtitles V0.2","MMH","63-15383","2015-08-05","Hitto","This must be the simplest mod in the world : it adds subtitles to each successfully performed combo. It is a small, useless addition, but some people, like me, like to have some comic-book-like descriptions as in ""Savage Dragon punches his foe!""
This plugin REQUIRES, and I mean it, REQUIRES...
"
"9506","Gift Exchange","MMH","63-5601","2011-06-16","cdcooley","
**
Gift Exchange 1.2
Give Gifts, Trade Items, Or Even Steal From NPCs
..."
"9505","futur city stuff for modders","MMH","63-929","2009-04-06","Matthew13","This script was made by Matthew13.
It's a real nice and complex three-floor elevator script.
There are three scripts, each go on a different part of the elevator. One moves the room, one controls the switch, and one controls the gate. Use the room script on any objects you w..."
"9504","Fatigued Bar","MMH","63-5558","2010-10-24","Yacoby","This displays the current fatigue of your opponent above their
health bar
Morrowind, Bloodmoon, MWSE, and MGE 3.0.3+ required"
"9503","Enhanced Stealth v1.2","MMH","63-11152","2007-03-30","JOG","This plugin adds some new features to your sneak skill:
-Lighting-based sneak-skill modifier (bonus or penalty depending on time of day/lighting)
-Sneak-skill penalty for wearing medium or heavy armor (optional)
-Sneak Attack bonus (a fracture of your sneak skill is added as ..."
"9502","Encumbrance Bar v0.4","MMH","63-14739","2013-05-18","Yacoby","This mod adds a extra bar to the HUD that displays your current encumbrance. When looking at a item that has a weight, the encumbrace bar will show the encumbrace with the weight added. The bar turns red when you will become overburdened when you have picked up the item.
Requires
..."
"9501","EconFix","MMH","63-5600","2011-06-16","cdcooley","
**
EconFix 0.8
Make the Mercantile skill worth developing.
..."
"9500","Distant Lights","MMH","63-15057","2013-11-08","Piratelord","The files in this download will cause MGE XE to render light sources in the distant land. It does not affect the lighting of the distant land, but increases immersion by showing a bright point in the distance, especially at night.
Do not use if your system is struggling with distant la..."
"9499","Distant Land Fix v1.8 for MGE v3.5","MMH","63-11516","2007-09-13","harlanrm","The development of MGE has progressed to the point where this fix is no longer needed. Most of the features described below have been incorporated into MGE 3.8 and later. As such this mod is no longer recommended for MGE versions 3.8 and above.
Similar to Yacoby's Distant Land Interi..."
"9498","Decorator+","MMH","63-5799","2011-10-05","Raveren","
The Elder Scrolls III
MORROWIND:
Decorato..."
"9497","Crime Enhanced 0.2","MMH","63-15390","2015-08-05","Aerelorn","Contains both plugins in the MWE Crime series of mods. Each mod will work independently of the other, but for the fullest experience in ""deviant"" roleplaying, it is suggested that you use all of the included mods:
Less Annoying Guards:
It can be annoying to have guards popup dialogue an..."
"9496","Combat Enhanced v1 2","MMH","63-67","2009-04-06","Aerelorn","Aerelorn's Combat Enhanced(ACE) is the first of several plugins to use the Morrowind Enhanced(MWE) utility. It provides:
30 different combat combos performed using simple combinations of the basic attacks(i.e. Slash, Slash, Thrust). There are 5 combos for each of the 6 weapon..."
"9495","Blocking Enhanced v1.1","MMH","63-1243","2009-04-06","Aerelorn","See Blocking Enhanced.htm"
"9494","Blocking Enhanced v1 1","MMH","63-108","2009-04-06","Aerelorn","Blocking Enhanced(BEN) v1.1
An attempt to make blocking more fun by bringing it under the player's control.
See Blocking Enhanced.htm for more details."
"9493","Better Portable Containers","MMH","63-5598","2011-06-16","cdcooley","
BPC_MWSE_1.2
Better Portable Containers - Morrowind Script Extender Scripts
...
"
"9492","Zelda OOT Music","MMH","61-10607","2006-06-02","ZeLdAfReAk","This is my first mod, but that sucked. so this is my second mod that owns.
Changelog:1, the music quality is higher, and tho music is longer."
"9491","yd lute11","MMH","61-4286","2009-05-12","Unknown","So many people asked how to change the in-game music. And nobody seems to have done such a mod ( that I know of ). So I decided to be a showoff and wiseass and do one.
This mod is version 1.00 and fully game tested. No problems found on 2 machines with different mods loaded. You have ..."
"9490","Xia music boxes v3.0","MMH","61-4254","2009-05-12","Xiamara","
=============
Music Boxes v.3
By: Xiamara
=============
1. Installation
2. Description/Use
3. Known Bugs/Issues
4. Credits
5. Other
==..."
"9489","Weapons BGM","MMH","61-6295","2009-10-16","Samraiwise","The plugin enables you to play your favorite mp3 in the game, each time PC draws an equipped weapon or sheathes it.
You can assign a specific music to each weapon type by renaming each mp3 file in \Data Files\Music folder.
There is a ring, which..."
"9488","Vibrant Music 022","MMH","61-4282","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9487","Vibrant Music 021","MMH","61-4283","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Cliffworms..."
"9486","Vibrant Music 020","MMH","61-4269","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Cliffworms..."
"9485","Vibrant Music 019","MMH","61-4262","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9484","vibrant Music 018","MMH","61-4277","2009-05-12","Skydye","Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9483","Vibrant Music 017","MMH","61-4266","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9482","Vibrant Music 016","MMH","61-4272","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9481","Vibrant Music 015","MMH","61-4284","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9480","Vibrant Music 014","MMH","61-4255","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player.Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Cliffworms...."
"9479","Vibrant Music 013","MMH","61-4263","2009-05-12","Unknown","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9478","Vibrant Music 012","MMH","61-4279","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9477","Vibrant Music 011 fix","MMH","61-4265","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9476","Vibrant Music 011","MMH","61-4261","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9475","Vibrant Music 010 fix","MMH","61-4285","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9474","Vibrant Music 009","MMH","61-4258","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9473","Vibrant Music 008","MMH","61-4259","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9472","Vibrant Music 007","MMH","61-4252","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player.Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Cliffworms...."
"9471","Vibrant Music 006","MMH","61-4250","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player.Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Cliffworms...."
"9470","Vibrant Music 005","MMH","61-4271","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9469","Vibrant Music 004","MMH","61-4276","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9468","Vibrant Music 003","MMH","61-4280","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9467","Vibrant Music 002","MMH","61-4278","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Clif..."
"9466","Vibrant Music 001","MMH","61-4256","2009-05-12","Skydye","[color=#ff0000]Please play these in your windows media player. Do not put them in the data folder.[/color]
I would like to thank MadPauly for all his Hours of help with these projects.
Also thanks my Musical directors Headless Wonder, Ravyn Angel, Hellbishop, Kieve and Cliffworms..."
"9465","Veldion Music v1.0","MMH","61-4268","2009-05-12","FlyTSI","This is the optional scripted music files for [url=download--3827]Veldion, Quest for a King v2.0[/url] and [url=download--4469]Veldion v2.0 Full[/url]"
"9464","Theme Remastered","MMH","61-15243","2014-09-07","Reubarin","This is a remastered version of the morrowind theme. remastered by me . enjoy and leave feedback on what you think of it do you want more? maybe the whole soundtrack remastered?"
"9463","The Fargoth M-Pod v1.0","MMH","61-12330","2013-03-14","Pbean","Ever wanted to have you're own personal 'mp3 player' in morrowind? well now you can!
The first part is simple, simply unzip the files into the morrowind/data files folder. THEN you have to add your music. i'll go through this with you now:
STEP 1: choose ..."
"9462","The Epic Soundtrack","MMH","61-11677","2012-09-15","Veritas Splendor","This is a music mod. It will extend the explore loop by about 40%, thus making the music less repetitive. These are all excellent quality tracks that are diverse, sometimes peaceful, sometimes dramatic. They are composed by professional artist Kirill Pokrovsky. Full disclaimer about copyrights is..."
"9461","Sounds of Silence (Non-continuous Music)","MMH","61-12655","2008-04-08","Harold_X","- Breaks up the continuous playing of music in Morrowind by providing the user with various silent mp3 files to add into the game.
- Fully customizable.
- Detailed instructions included.
Changelog:V10 - original upload.
V11 - files properly en..."
"9460","Soul Forge Music Add-on v2","MMH","61-4270","2009-05-12","Chaos","Introduction:
Thank you for downloading my second music mod. Within the zip folder
you will find 4 songs. 3 explore themes and 1 battle theme. Soul Forge
Music is basically a one man company that I produce music under. Ive been going
for around 2 years now and ive been ..."
"9459","Some Songs","MMH","61-13908","2010-04-05","Cleril","These are songs mixes made by me using Myna, an in-browser audio editor you can find here:"
"9458","Silent Soundtrack mp3 Replacer","MMH","61-11168","2007-04-05","Avrahama","Simply replaces the original Battle and Explorer mp3's to give you total silence instead of the Morrowind Soundtracks.
Reason? You might ask. I got tired of turning down the volume everytime I had to load a cell that resets the music volume.
Thi..."
"9457","Round About The Iliac - DMP4","MMH","61-4257","2009-05-12","Unknown","
The Elder Scrolls III
MORROWIND:
Round About the Iliac
Daggerfall Music Pack 4
..."
"9456","Overdose 3: Extension","MMH","61-6284","2009-10-05","Bosa","This is an extension to Morrowind Music Overdose 3. This is not required, but it will add some extra listening value to your Morrowind experience. I know a lot of people said that Overdose 3 is too short, so maybe this extension will add a little more to the load.
Thanks ..."
"9455","Ominous Cloud: Daggerfall Music Pack 6","MMH","61-11172","2007-04-08","Zenogias","This is a pack of 3 more mp3s I have made based on music from Daggerfall, this time focused on darker ambient pieces.
Remember, I did not write these scores. These are based on Bethesda's Daggerfall scores, so credit Bethesda and not me.
<..."
"9454","NPC MusicPack2","MMH","61-4281","2009-05-12","Unknown","The Music Pack 2 for The Elder Scrolls III: Morrowind
Beautiful tracker music for wonderful game.
Compiled by NPC 03.18.2005
The Music Pack contents five explore and one battle tunes. These
tunes were all originally tracker music, found on www.modarchive.com<..."
"9453","NPC MusicPack1","MMH","61-4275","2009-05-12","Unknown",""
"9452","New Music for Everything Pack! 1.0","MMH","61-12101","2012-12-25","Assassin X","Well this changes the music for all the soundtracks in the game, at least the ones you can change. No modern day rock, rap...etc. All ""fantasy/medieval"" music that sounds perfect for the game. Alot of it comes from other games or movies, some of it from music cds from medieval fairs I go to...etc..."
"9451","mw battle1","MMH","61-4267","2009-05-12","Unknown",""
"9450","MusicReplace","MMH","61-4260","2009-05-12","Unknown",""
"9449","Music Replace v1.0","MMH","61-5025","2009-05-12","MentalElf","WARNING: this archive REPLACES the stock Morrowind Explore and Battle tunes, so if there's a chance you won't like this
music, copy your ""Morrowind/Data Files/Music"" folder to a save directory prior to installing!
Again, this replaces the Explore and Battle stuff, not the actual m..."
"9448","Music Manager + Battle Drone","MMH","61-11449","2007-08-13","Gwilym","Morrowind doesn't let you play without music - well, it kind of does, but it causes performance problems. I don't consider having the music really quiet to be the answer, so I put together this low-tech solution - a series of .bat files that alter the way the game uses music.
<..."
"9447","mPod","MMH","61-14093","2010-09-25","Mordigant","The Telvanni sorcerer Baladas Demnevanni made a unique device that fills the air with magical music. He gave it to his friend Thongar in Khuul, who wants to sell it. The device plays 64 different music tracks, which you will have to setup yourself, instructions included. There a..."
"9446","Morrowind Music Overdose 3","MMH","61-13251","2009-02-12","Bosa","The third and possibly final release of Morrowind Music Overdose.
The Overdose series is an attempt to add some diversity in Morrowind by adding different music themes. Even in movies, music is used to capture the right mood within the film - Morrowind may not be a movie,..."
"9445","Morrowind Music Overdose 2","MMH","61-11223","2007-05-04","Jon Babb - Bosa","Composed by Jon Babb and performed by the Johnson City Symphony, this sequel to Morrowind Music Overdose was made under emotional times. Jon Babb uses his thoughts and emotions at their climax.
Morrowind is a great game, and deserves great music. I try at my hardest to br..."
"9444","Morrowind Music Overdose - Chivalry and Truth","MMH","61-13955","2010-05-17","Bosa","Morrowind Music Overdose - Chivalry and Truth is an effort to reproduce the music for Morrowind in order to create a fresh and unique musical environment. The only music file that will be replaced is 'morrowind title' so be sure to backup that file if you wish to keep it."
"9443","Morrowind Music Overdose","MMH","61-6159","2007-04-06","Jon Babb","The Morrowind Music Overdose - new music for Morrowind.
All the music is replaced, except maybe two or three battle themes (maybe if I had some more money, I could make some more battle music). Included is the complete song list, and the readme that contains all the other...
"
"9442","Morrowind Genre Variety","MMH","61-11911","2012-11-14","Cleril","This mod has explore and battle tracks for use in Morrowind (or really any of the Elder Scrolls). What's unique about this mod is that the songs are using genres not typically found in music mods.
Hip-hop, techno, ambience, etc.
There's 6/7 songs depending on if you co..."
"9441","Magic Lute v1.0","MMH","61-3797","2009-05-12","KBowz","Place 9 of your own songs into the ""\Data Files\Music"" directory (named lutemusic1.mp3 ... lutemusic9.mp3) activate the lute and enjoy!
Plugin for KBowzCottage30. Look for the Lute in the cottage."
"9440","Land of the Dunmer -- A Musical Tweak","MMH","61-13052","2008-11-30","Mr. Versipellis","Land of the Dunmer - a musical tweak
By Mr. Versipellis
29/11/2008
What does this mod do? Weel, it's a replacer for Morrowind's theme tune. It's a bit gloomier than the original but also strangely uplifting (in my oppinion..."
"9439","Fireside Refrain","MMH","61-10667","2006-07-09","Zenogias","This is a pack of 7 more mp3s I have made based on music from Daggerfall, this time focused on folk or 'bard' style pieces.
For use in-game or as modder's resource (more info in readme).
Remember, I did not write these scores. These pieces of mus..."
"9438","Exotics Boutique Music Pack","MMH","61-4264","2009-05-12","Tommy Khajiit, Various","Music for Exotics Boutique by Thommy & Various-from that mods Readme: (this archive has no Readme)
-found here: [url=download--4740]Exotics Boutique v1.0[/url]
""If you have downloaded the additional Exotics Boutique Music Pack as well (highly recommended) Exotics..."
"9437","Epinikion - Reign of the septims","MMH","61-14014","2010-07-12","kodman91","Morrowind and oblivion main title remade in a metal cover :)
Rate this please^^"
"9436","Enhanced Daggerfall Music Part2","MMH","61-4273","2009-05-12","Unknown",""
"9435","Enhanced Daggerfall Music Part1","MMH","61-4253","2009-05-12","Unknown",""
"9434","Electric Drum","MMH","61-12490","2008-01-22","Semihuman","This mod creates an object called the electric
drum in pelagiad, halfway tavern.The drum can play 3
different peices of music. Put music in the ""music/drums"" directory
named drum1 to 3. There is already some you may want to change that. Music fr..."
"9433","ebonloop","MMH","61-15464","2016-04-03","Mordigant","Mp3 file called ebonloop."
"9432","Dragon Music","MMH","61-6439","2010-04-06","BigDumbWeirdo","This is a project to replace the low-quality (referring to the rendering, not the composition) music that comes with the Reign of Fire mod. This is original music , however I have borrowed many phrases from the existing pieces in order to maintain the overall feel.
One piece of note i..."
"9431","DarkerMusicCompilation","MMH","61-4274","2009-05-12","Unknown",""
"9430","Daggerfall Music Pack","MMH","61-9011","2003-12-15","Zeno_","Newly updated.
This is a pack of 7 mp3s I have made, based on some of my favourite music of the game Daggerfall. The goal was to create higher quality tracks which would retain the feel of the originals. However, they are still entirely based on..."
"9429","Daggerfall Music Pack","MMH","61-1826","2009-04-06","Unknown","
The Elder Scrolls III
MORROWIND:
Daggerfall Music Pack
******..."
"9428","Daggerfall exploration music (remastered)","MMH","61-15301","2014-12-10","Bethesda, Karl Christmas","
*
3. About this mod
*
Inspired by a similar Daggerfall music addon (The Daggerfall Music
Packs by Zenogias,) I still thought that the music sounded..."
"9427","Bourne Ultimatum Soundtrack","MMH","61-6856","2012-03-05","Skooma Modder","A pluginless music replacer. Just replaces the soundtrack with the Bourne Ultimatum soundtrack."
"9426","Bourne Ultimatum Soundtrack","MMH","61-14446","2012-03-05","Skooma Modder","A pluginless music replacer. Just replaces the soundtrack with the Bourne Ultimatum soundtrack."
"9425","Better Music System","MMH","61-13678","2009-09-19","Xiran","Complete overhaul of Morrowind music system. No more explore tracks played randomly in any place, no more battle music played randomly for any enemy.
Highly configurable through an in-game menu, and over 30 tracklists you can customize by using the Costruction Set (in a q..."
"9424","Better Lutes 4","MMH","61-6797","2011-10-03","Xargoth","
====
Lute of MWSE
====
Thrown Together by Xargoth with tons of scripting help from Jac
Email: [url=mailto:xargothmods@hotmail.com[/img]xargothmods@hotmail.com[/url]"
"9423","Trade Route","MMH","59-5168","2009-05-12","Johnny B","A new transportation option that travels between Pelagiad, Ft. Buckmoth, Urshilaku Camp, Zainab Camp, and Erabenimsun Camp via a trader's cart ride.
v 1.0
to install:
Place ""Trade_Route.esp"" into the ""data files"" folder of your Morrowind directory.
to ...
"
"9422","Pegas Horse Ranch v3.1","MMH","59-9827","2004-09-09","MadMax","This mod a horse ranch and it allows you to do what a ranch supposed to do. With the ranch, you now have the ability to buy, sell, train and even breed horses. Not to mention the latest riding script that comes with it. Check out the readme for further details.
Changelog:v3.1 fi..."
"9421","Pegas Horse Ranch v2.4","MMH","59-6585","2010-10-30","MadMax, Team ( Sep 2004 )","Pegas Horse Ranch has come to Vvardenfell, and they have settled down in the rich expansive Grazelands near the coastal town of Tel Vos. The ranch fully utilizes the latest horse scripts and attributes designed and created by Madmax. Horse ownership in Morrowind has been fully realized, as Pegas ..."
"9420","Pegas Horse Ranch v2.4","MMH","59-6056","2012-01-27","Madmax","
--------
Pegas Horse Ranch ( requires either Tribunal or Bloodmoon )
created by MADMAX and Team ( Sep 2004 )
..."
"9419","Pegas Horse Ranch v2.0","MMH","59-982","2009-04-06","MadMax","
--------
Pegas Horse Ranch ( requires either Tribunal or Bloodmoon )
created by MADMAX and Team ( Sep 2004 )
..."
"9418","PackGuarCTN","MMH","59-5070","2009-05-12","Charles Nadolski","Intelligent Pack Guar
v1.1 By Charles Nadolski, 2004/6/23
aka PierreBeauregard on mwsource forums
This is my first attempt at modding for morrowind, and so to get some experienceI decided to make a guar mod from scratch. For this mod, I wanted to balance realism with playabil..."
"9417","Knight saddle (steel version) for Pegas Horse Ranch v1.0","MMH","59-12183","2013-02-08","Gawain","I was always bothered by the fact that even if I wear heavy armor I look half-naked when I ride a horse. It's because the saddle removes your shoes in inventory and covers everything from the groin down.
This is the first version with steel armor. I'm going to add some more standard ar..."
"9416","Kagz Siltstrider Replacer","MMH","59-518","2009-04-06","Kagz aka Kagrenac","This replaces all the Siltstriders with Eagles.
You can now travel in style, instead of inside an insect.
Only Morrowind is requ. for this mod."
"9415","If Wishes Were Horses - Saddles Addon FULL","MMH","59-1259","2009-04-06","AcidBasick","IWWH Saddles Addon
Created By:
AcidBasick
Mod Type:
Mod Addition
Contact:
PM AcidBasick on the Elder Scroll Forums (http://www.elderscrolls.com/ubbthreads/ubbthreads.php)
Email at Acid_Basik4@hotmail.com
Installation:
Install th..."
"9414","If Wishes Were Horses - Saddles Addon","MMH","59-1324","2009-04-06","AcidBasick","IWWH Saddles Addon
Created By:
AcidBasick
Mod Type:
Mod Addition
Contact:
PM AcidBasick on the Elder Scroll Forums (http://www.elderscrolls.com/ubbthreads/ubbthreads.php)
Email at Acid_Basik4@hotmail.com
Installation:
Install th..."
"9413","Horse Retextures","MMH","59-672","2009-04-06","Unknown",""
"9412","Guars v1.17","MMH","59-12367","2013-03-24","Abot","Talk or bribe the ashlander guar tamers to reveal the secrets of smart mountable guars...
README
Link
Changelog:
1.17
- fixed maximum fatigue display
- reduced clicking delay in the adjust mounting position menu
- fixed reset NPC mounting pos..."
"9411","Flying Carpet v1.3","MMH","59-3939","2009-05-12","MadMax","Fly across Vvardenfell with the magic flying carpet. Control the flight in real-time ( no msgboxes interruption ). This amazing
item is now available for Morrowind gamers. However, good stuff always come with a price ( no free lunch ). The carpet
only serve those who are worthy. There ..."
"9410","Dwemer Sky Glider v1.0","MMH","59-3983","2009-09-22","Mykul","You will discover this handy item in main courtyard of Balmora next to the general merchant, by some rocks. Under the glider you will see some folded pants: you need to wear those as well as the glider itself. Just equip both items to fly and unequip to do normal things.
Again, unzip ..."
"9409","Dwemer Sky Glider","MMH","59-50","2009-04-06","Mykul","You will discover this handy item in main courtyard of Balmora next to the general merchant, by some rocks. Under the glider you will see some folded pants: you need to wear those as well as the glider itself. Just equip both items to fly and unequip to do normal things."
"9408","Better Saddles addon v1.0","MMH","59-12165","2013-02-04","Dereko","This mod replaces the saddle mesh with a Better Bodies compatible saddle and lower torso, there is also
the option of riding your horse barback (no saddle)
Requirements
Morrowind, MadMAx's Pegasus Horse Ranch
Madmax's site
http://www.highpressure-morrowind.c..."
"9407","AIRSHIP 2 1","MMH","59-5165","2009-05-12","Xan","Imperial Airship (Requires Tribunal)
Version 2.1
Touched by Xan (Xanathar)
What is this?
-------------
This is basically a teleportation service across Vvardenfell with new flying ship.
There are some new airship platforms in:
1. Vivec, Hlaalu
2. Cald..."
"9406","Zul's Redguards Women Faces v1.0 (7z)","MMH","56-14108","2010-10-16","Zuldazug","This plugin adds 16 playable female redguard faces and hairstyles brought to you from Zuldazug."
"9405","Zul's Classical Monsters Replacer","MMH","56-6254","2009-09-06","Zuldazug","This plugin replace 12 creatures, (just the textures), in this version there're :
the Nix hound, Kagouti, Cliff Racer, Winged Twilight, Ogrim, Daedroth, ash zombie, ash slave, ash vampire, golden saint, slaughter fish and mudcrab.
I tried my best to stay close to the origi..."
"9404","Zul's Bretons Faces v1.0 (7z)","MMH","56-12024","2012-11-23","Zuldazug","This plugin adds 18 playable bretons faces,and haircut (from rhedd & allie)
there are 11 men and 7 women"
"9403","ZackGs Ascadian Tree Replacer","MMH","56-6365","2010-01-07","ZackG","This mod replaces all the ascadian isles trees with new billboarded trees and higher res textures."
"9402","ZackG's Hlaalu Retexture","MMH","56-14224","2011-02-25","ZackG","This is a retexture of everything Hlaalu. Hope you enjoy =-)"
"9401","ZackG's Bitter Coast Retex v1.0","MMH","56-12238","2013-02-24","ZackG","This is a retexture for the bitter coast region. Its aim is to keep Bethesdas feel while giving the game the highest texture upgrade out. I hope =-)."
"9400","You just got Frescoed!","MMH","56-13075","2008-12-08","Aeven","This will change the two frescoes used in Velothi (Vivec, temples, Vos et c.) to higher resolution ones,
with the same depicted, rather than what most replacers do, which is to replace them with meaningless depictions of a Greek battle scene or a Chinese dragon, or something to that ..."
"9399","Yet another Black Sun","MMH","56-6678","2011-02-12","etmorrowindb","Changes the sun with a weird black sun.
As a texture replacer there is no .esp, you just need to backup your `data files/textures/tx_sun_05.dds' and unpack.
Thanks to Mario_giesty for the inspiration.
Please enjoy and comm..."
"9398","Yagram refined","MMH","56-14440","2012-02-25","xander2277","Yagram refined v 1.2
this is a texture replacement and model replacement for the character Yagram, the only surviving dwemer in morrowind. he has a disease that has rendered him helpless without the aid of his self built spider chair, but the texturing and uv mapping left..."
"9397","Woodland Furniture Pack","MMH","56-5629","2011-07-11","Qarl","4 new meshes for modder's. All made out of plants. A bed, table,chair,and a blanket of leaves for the bed. Not placed in game."
"9396","Woodland Dwellings - 3D Entree","MMH","56-5530","2009-06-07","Deathbliss","I tree you can live in for Morrowind! This is actually more of a concept project than anything useful as it is very small, but you're more than welcome to try it and post your comments!
INSTALL:
Just extract to wherever you have Morrowind installed, or:
.nif files..."
"9395","Wood furniture","MMH","56-5745","2011-10-04","Connary","Wood furniture
By Connary
Texture replacer for the interior and exterior wood furniture.
Brown wood
Swirlwood
Siding wood
Cherry wood
Oldwood
Weathered wood
Crates
Rowboat
Coat of arms
Hull
INSTALLATIO..."
"9394","Wolli's Solstheim Overhaul Textures","MMH","56-7029","2012-07-25","Wollibeebee","ok.
when i began working on my solstheim overhaul i was originally using a mix of both
lazyghosts and Slartibartfast, though i was never really happy with the mix
and i had some missing textures.
Then i made my own for the hirstaang forest, with matching trees. But wh..."
"9393","Wolf Helmet Replacer","MMH","56-6372","2010-01-11","Alaisiagae","Replaces the Wolf and Snow Wolf Helmets with a ferocious wolf head with gaping jaws.
Details
=======
Replaces the Wolf and Snow Wolf helmets with a fierce wolf head in the same style as the Bear and Snow Bear helmet meshes. You can now..."
"9392","WM Revolver","MMH","56-11084","2007-02-22","wildman","A barrel is next to the basement door of Arille's trade house with the gun sitting on top of it.
Equipping the gun adds 6 bullets to your inventory, equip the bullets to shoot. It is scripted so you cannot have more than 6 bullets at a time.
It is technically a bow, so it ..."
"9391","Wizard Statue","MMH","56-14709","2013-05-11","Archeopterix","The statue can be found in Balmora, and outside Moonmoth Legion Fort.
If you find a bug or you want to use this mesh in one of your mods,
please PM Archeopterix at http://forums.bethsoft.com/forum
(its more for my own curiousity so I know who's using it)"
"9390","Wire Blade","MMH","56-9665","2005-06-04","Redguard_Slayer","This was a request made by DagothChicken on the ES forums, adds the Wire Blade to Morrowind.
I recently began reading Orson Scott Card's ""Homecoming"" series. In this series, the city guards carry a weapon known as a ""wireblade."" I would like to see this made into a w..."
"9389","Winter in Morrowind v1.4","MMH","56-14161","2013-04-08","omer135","This plugin turns the whole Vvardenfell into a winter wonderland with snow-covered ground, winter trees, snow and blizzard storms. new version with more wintry stuff.
Bloodmoon, Tribunal required.
What's New in 1.4 version ?
- added snow in parts of mournhold.
- all sols..."
"9388","Winter in Morrowind","MMH","56-9556","2004-04-26","omer135","This plugin turns the whole of Vvardenfell into a winter wonderland with snow-covered ground, winter trees, snow and blizzard storms."
"9387","Winter in Morrowind","MMH","56-4930","2009-05-12","omer135","to play, extract all the files to your morrowind/data files
directory.
*i took the winter trees from an old version of trees and foliages mod"
"9386","Winged Twilight Replacer","MMH","56-5928","2011-10-10","Neoptolemus","Replaces the Winged Twilight meshes with one that has a new head and hairstyle
by Rhedd. The face texture was done by myself, using a combination of the
original face and a female Nord face by Rhedd.
This will replace ALL winged twilights, including summoned and unique ones.<..."
"9385","Windows Glow - Tribunal v1.1","MMH","56-12181","2013-02-07","Colt17","This mod makes every window in Mournhold glow. Exterior ones glow at night, and interior ones glow at day."
"9384","Windows Glow - Bloodmoon (now with Raven Rock)","MMH","56-6231","2009-05-24","Colt17","1. Description
This mod makes every window on Solstheim glow. Exterior ones glow at night, and interior ones glow at day.
2. Installation
- Unpack files Windows Glow BM.bsa and Windows Glow - Bloodmoon Eng.esp into a folder Morrowind\Data Files.
- D..."
"9383","Wildman's Skooma Texture","MMH","56-12414","2007-12-04","Wildman","Hi-RES Skooma Bottle Texture."
"9382","Wildman's Creature Statue Pack","MMH","56-10924","2006-12-13","Wildman","Modders Resource. Not in game. Several Morrowind creature statues.
Made from original morrowind creatures and converted into static meshes to be placed in the game using the Construction Set. ash ghoul,
ash slave,
ash zombie,"
"9381","White Suran 1&2 plus addons","MMH","56-13149","2009-01-08","basswalker","Version 2:
---------
Basically the same as version 1, just uses new better looking higher resolution textures from ""Vibrant Morrowind 4.0"".
See related mods section for a link to that.
Textures by Skydye and Headless Wonder. Thanks to Skydye for pe..."
"9380","White Suran 1&2 plus addons","MMH","56-11886","2012-11-13","basswalker","Version 2:
---------
Basically the same as version 1, just uses new better looking higher resolution textures from ""Vibrant Morrowind 4.0"".
See related mods section for a link to that.
Textures by Skydye and Headless Wonder. Thanks to Skydye for permission."
"9379","White Flame Battle Axe","MMH","56-9298","2004-03-01","GUILDmaster","A newly textured battle axe is available at Seyda Neen. veiw readme for more details."
"9378","Where there is smoke","MMH","56-6851","2012-02-22","xander2277","this is a smoke texture replacement. 4 files in all. right now they all give the same effect to four different smoke references, but they will be refined later for differentiation.
will also add pictures as soon as possible. please bear with me.
Changelog:[/..."
"9377","WG Cave Tileset","MMH","56-10448","2006-02-25","Tarnsman","A simple retexturing of the cave tileset to work with the WG_rock_01 texture (tga or dds). The tileset is complete with all the cave pieces, rocks, boulders, etc.
Included is the WG_rock_01.dds texture file from the Morrowind Visual Pack.
The me..."
"9376","West Gnash billboard trees vAlpha.001","MMH","56-12865","2008-08-11","Nich","I have started to replace the existing trees in the West Gash region with trees having billboarded leaves like the ones from Vality's bitter coast mod.
This is just my first attempt. Currently using the same Bethesda tree trunks, bark texture and leave textures. so if yo..."
"9375","Werewolf Re-Textures","MMH","56-10571","2006-05-02","TheCandleThief","Gives you 8 original werewolf re-textures, complete with matching first person hands. To use them, rename the texture of your choice Tx_Creature_werewolf and drop them in your textures folder."
"9374","Werewolf Clans of Vvanderfell - Re-Textures","MMH","56-13779","2009-12-08","SilverWerewolf","This is a simple Texture pack that replaces most of the textures in Werewolf Clans of Vvanderfell (by Sabregirl)
These textures are from Alternate Werewolf Textures and Werewolf Re-Textures.
Full credit goes to Psymonister and TheCandleThief by making the original textures..."
"9373","Weird Sword","MMH","56-10501","2006-03-18","Wildkarrde","This is just a single sword. This is my first model and texture job but it seems OK. A clean test .esp has been included. Feel free to use it or change it for any of your own mods or weapon packs."
"9372","Weapon collection","MMH","56-10190","2005-10-17","khan raider","Ultimate collection of weapons. Now covers almost all weapons that are in game, except for daedric, unique, daggers, polearms and staffs. Added new weapons such as steel bastard sword (from Crusader's set) and Orcish Waraxe. And now glass weapons are glass indeed cause they are TRAN..."
"9371","WD 3DEntree r1","MMH","56-10677","2006-07-16","Deathbliss","To make a long story short I discovered that people wanted me to work on Valenwood again. To that end this is the first, faltering, step to my goal, and that is homes INSIDE the trees!
What I envision is to make natural trees with human added elements blended in. So with ..."
"9370","Water v2.1","MMH","56-14903","2013-08-04","falkinblues","This mod recolours all the waterfalls in Morrowind to match the colour of my new water mod.
It also recolours the Vivec Palace Water."
"9369","Water mod (Realistic) v1.0","MMH","56-14879","2013-07-23","Jarrod","This is a mod that makes the non-pixel shader water look realistic while still being small enough in file size to run on almost every machine."
"9368","Water mod (Blue) v1.0","MMH","56-14880","2013-07-23","Jarrod","This is a mod that makes the non-pixel shader water look blue while still being small enough in file size to run on almost every machine."
"9367","Walther's Blood Sprite","MMH","56-12403","2007-11-29","Walther","A brand spankin' new blood sprite as of November 29, 2007.
I know it's been done twice before, but here's my take on it. It looks nice and liquidy in my opinion. I hope it's not too red, though.
And as for the massive size of the blood splurt, it's something beyond my con..."
"9366","Wallpaper and Furniture","MMH","56-13478","2009-06-13","Danae","This mods adds 6 retextures of the common tilset in the CS as well as uses those new tilesets for the bedrooms of the inns in Caldera, Pelagiad and Ebonheart.
Each tileset has some matching furniture: single bed, double bed, chair, sofa, rug and cushion.
The rooms of eac..."
"9365","Vvardenfell Landscapes v 1.2","MMH","56-11892","2012-11-13","Kaucukovnik VI.","This mod started as a replacement of few textures from Visual Pack
that really bugged me, but it gradually grew into a whole new
texture pack.
There are still some Visual pack textures (and a few other), but most of them are new textures made by me.
Due to the used s..."
"9364","Vvardenfell Landscapes","MMH","56-14086","2010-09-21","Kaucukovnik VI.","Vvardenfell Landscapes
by Kaucukovnik VI.
This mod started as a replacement of few textures from Visual Pack
that really bugged me, but it gradually grew into a whole new
texture pack.
There are still some..."
"9363","Vvardenfell Birthsign Textures","MMH","56-13647","2009-09-04","Lucien Fairfax","A simple mod that replaces the textures for the birthsigns in Morrowind using the textures seen in Redguard (and subsequently in Tribunal). They look a lot more unique and less like crayon drawings, and fit more with the aesthetic of the game. The birthsigns were made with stock images of parchme..."
"9362","Vurt's Solstheim Trees Replacer II v1.03","MMH","56-13972","2010-06-07","Vurt","This mod replaces all trees and bushes (bushes are in version I only) in the Solstheim region.
Version I is mixed forest, version II is only pines (and has in general better looking models).
version I on youtube:
Changelog:Changes in v1.03"
"9361","Vurt's Silt Strider Retexture","MMH","56-13895","2010-03-27","Vurt","A simple brush up of the old Silt Strider textures by Bethesda."
"9360","Vurt's Mournhold Trees","MMH","56-14143","2010-10-25","Vurt","Features in v1.0a:
* Animated Cherry Blossom Trees for Mournhold.
Did you like this mod? Please vote! If you didn't, let me know, I'm open to suggestions for changes, comment below. Thanks.
Y..."
"9359","Vurt's Morrowind Tree Textures Overhaul","MMH","56-6354","2009-12-15","Vurt","My first texture mod. Don't expect the quality you see in my later mods! This mod is not needed for if you're using my other tree replacers, this is for the default trees in Morrowind.
A replacement of 42 tree/shrooms textures in high resolution (1024x1024 and 2048x2048)...."
"9358","Vurt's Morrowind Grass Mod Retexture","MMH","56-13750","2009-11-24","Vurt","Morrowind Grass Mod Retexture 2.2>
by vurt
Outdated (kind of)! I suggest that you download my Groundcover mod instead, which makes use of most of the grasses here. >
Changelog:* Added textures for non-animated vers..."
"9357","Vurt's Mod Resources","MMH","56-6303","2009-10-26","Vurt","A source of different textures and models. Feel free to use them as you like.
If you make something with it please let me know, I always find it interesting and inspiring to see other people's work :)"
"9356","Vurt's Leafy West Gash II v2.0a","MMH","56-14231","2011-03-03","Vurt","A pluginless tree replacer for the West Gash region.
Installation:
Choose either ""Foresty West Gash"" for a more dense west gash (additional fir trees and bushes) or ""Sparse West Gash"" for better performance and a less dense looking region. If you leave out any of these y..."
"9355","Vurt's Leafy West Gash","MMH","56-13889","2010-03-22","Vurt","New version here:
Changelog:v.0.2:
* fixed one tree that was sunken too deep into the ground.
* fixed directory structure (meshes are now correctly placed into ""meshes/f"").
v.0.3:"
"9354","Vurt's Lava & Smoke Retexture","MMH","56-13771","2009-12-02","Vurt","Lava retexture for morrowind. 4 different versions to choose from (see pictures).
Version 4 of the lava includes a glow map (thanks Solidfire for instructions / idea).
Changelog:v1.1:
* Renamed mod to ..."
"9353","Vurt's Hi-res Skies and Weathers","MMH","56-13758","2009-12-01","Vurt","This package of skies and weather settings was created because i wasnt fully satisfied with how some of SWG's skies looked together with my bloom and .ini settings.
You need to have SWG skies 3 installed! + his sky fix! Link Below>
This package does N..."
"9352","Vurt's Hi-res menubook and scroll pack v1.1","MMH","56-11797","2012-11-09","Vurt","Replaces the menu book and quest scrolls with higher quality ones. 4 different scrolls to choose from.
v1.1: Tiny fix to the menu book, changed directory structure for easier installing"
"9351","Vurt's Hi-res menubook and scroll pack","MMH","56-13732","2009-11-04","Vurt","Replaces the menu book and quest scrolls with higher quality ones. 4 different scrolls to choose from.
Changelog:v1.1: Tiny fix to the menu book, changed directory structure for easier installing"
"9350","Vurt's Groundcover v2.3a","MMH","56-13914","2010-04-10","Vurt","Features:
Animated grass for the following regions:
* Bitter Coast
* Ascadian Isles
* West Gash
* Grazelands
* Ashlands
* Solstheim
If you generate grass @ 100% in MGE it's gonna be very demanding, you might want to try a lower value...."
"9349","Vurt's Grazelands Trees II","MMH","56-14208","2011-02-08","Vurt","New trees for the Grazelands region. Mostly inspired by african trees like the Acacia, which looks somewhat similar to the default model. You'll also find larger Yucca trees, this region already have some kind of Yucca plants so i thought these fits in well with the lore of this region."
"9348","Vurt's Grazelands Trees I","MMH","56-14140","2010-10-24","Vurt","Replaces all Grazelands trees with japanese inspired trees.
Comes with an 2 .esp's. Either just pines or a version which separates the grazelands a bit and makes one part more jungle-like with palms and some other trees.
Changelog:Changes in..."
"9347","Vurt's Bitter Coast Trees II","MMH","56-14236","2011-03-08","Vurt","New trees for the Bitter Coast region.
Youtube video here:
Changelog:Changes in 1.1:
* removed the collision from 1 tree so that Tarhiel doesnt get stuck in the air.
* Added a tree to the lighthouse are..."
"9346","Vurt's Bitter Coast Trees","MMH","56-14103","2010-10-08","Vurt","New trees for the Bitter Coast region.
The latest Morrowind Code Patch is needed for the Bump maps to work properly."
"9345","Vurt's Ashlands Overhaul v1.1","MMH","56-13816","2010-01-18","Vurt","This page consits of 3 different tree replacers for the Ashlands region:
* An overhaul mod making all trees have an alien / mutated look. This mod requires an .esp and comes with some additional ""unique"" trees and assets.
* A pure tree replacer that replaces all 7 trees - ..."
"9344","Vurt's Ascadian Isles Tree Replacer II","MMH","56-14223","2011-02-25","Vurt","New trees for the Ascadian Isles region. Doesnt break the lore as much as my previous ""Vurt's Ascadian Isles Mod"". Unlike the older mod this mod is a pure tree replacer, it does not come with any landscape, flower or netch textures. I've left out animations as well, this to make the mod more perf..."
"9343","Vurt's Ascadian Isles Mods Collection","MMH","56-12080","2012-12-18","Vurt","This is a collection of archives containing the following:
ValityAIMod_VurtTrees.7z
Vurts_AI_Mod_23a_nobump.rar
Vurts_AI_Trees_Replacer_1f.rar
Vurts_AI_trees_Replacer_v22.rar
Vurts_Ascadian_Isles_Mod_23a.rar
Vurts_Ascadian_Isles_Mod_24a.rar
Vurts_Ascadian_Isles_..."
"9342","Vurt's Ascadian Isles Mod","MMH","56-13814","2010-01-15","Vurt","Features:>
* Replacement models for all Ascadian Isles trees, including the Parasol Trees (the giant mushrooms)
* All leaves has a simple animation (swaying in the wind).
* Particle Effects (falling leaves, hoveri..."
"9341","Vivid Morrowind Repaint","MMH","56-15092","2013-12-05","Max a.k.a. ~NOBODY~","This plugin replaces a number of landscape textures with more detailed ones of higher resolution. That's about it..."
"9340","Vivec%2FVelothi Texture Replacer","MMH","56-903","2009-04-06","Unknown",""
"9339","Vivec Texture Replacer Less Red Patch","MMH","56-3074","2009-05-12","Carnajo","Vivec Texture Replacer Less Red Patch
by Carnajo ( aka Petro )
This mod tries to make Vivec City look a bit more interesting, without changing the feel of morrowind.
INSTALLATION
All you have to do is copy all the files to your morrowind\data files\textures f..."
"9338","Vivec Texture Replacer","MMH","56-3084","2009-05-12","Carnajo","Vivec Texture Replacer
by Carnajo ( aka Petro )
This mod tries to make Vivec City look a bit more interesting, without changing the feel of morrowind.
INSTALLATION
All you have to do is copy all the files to your morrowind\data files\textures folder.
Sho..."
"9337","Vivec Signposts","MMH","56-11945","2012-11-15","Reznod","This plug-in was designed to help navigate the almost identical cantons of Vivec. Now there are signposts to every canton at every bridge between the cantons. The signpost where placed in a way that should not interfere with other plug-ins or movement."
"9336","Vivec God Replacement Creature Edition v1.2","MMH","56-10946","2006-12-24","Psymoniser","This is for those who want Vivec to look like an NPC but still want him to be a Creature, who cant be persuaded and can still have his Soul Trapped.
This is a Straight up Mesh and Texture replacer, no Esps involved.
Now included in the Download is a folder containing opt..."
"9335","Vivec Canton Signs v1.1","MMH","56-11946","2012-11-15","Tarnsman","A simple retexturing of the Vivec Canton signs to give each canton a distinctive color for its sign.
Version 1.1 updates the textures for the Redoran, Hlaalu, and Telvanni canton signs to make them the colors of each of those factions."
"9334","Vivec and Velothi texture replacer v1.2","MMH","56-7047","2012-07-25","VagabondAngel","A little something I did for my own game that seemed to go down well with the modding community. Changes Vivec from a drab grey/green edifice into a marble metropolis fit for a god (IMO). Also makes all the Velothi architecture marble eg Temples, Ghostgate, Velothi towers and ancestral tombs. Unl..."
"9333","Visual Pack XT Expansion","MMH","56-1466","2009-04-06","Qarl","Retextures the game of Morrowind. This is a package of texture files to enhance the aesthetics of Morrowind. They are high-resolution
textures, exceeding that of any known visual texture pack. Older machines or machines with a slower 3D graphics card may experience difficulty with this mod. ..."
"9332","Visual Pack XT","MMH","56-3148","2009-05-12","Qarl","Retextures the game of Morrowind. This is a package of texture files to enhance the aesthetics of Morrowind. They are high-resolution textures, exceeding that of any known visual texture pack. Older machines or machines with a slower 3D graphics card may experience difficulty with this mod. ..."
"9331","Vibrant Trees","MMH","56-11974","2012-11-15","wayrest","Some time ago, someone at the Elder Scrolls forum posted a link to a japanese mod. This plugin was changing the foliage of certain trees during the course of seasons.
Though it was nice, it added dozens and dozens of activators with scripts and so on, and for me, had 2 drawbacks : no m..."
"9330","Vibrant Stars","MMH","56-299","2009-04-06","Skydye","Vibrant stars
INSTALLATION
To install unzip the file to your ""MorrowindData Files"" folder, remove and place the texture into the texture folder
Enjoy!
Skydye@devilsplayground.net"
"9329","Vibrant Skies v4.0","MMH","56-7334","2012-08-26","Skydye","Replaces the skies with vibrant colored clouds and stars.
There is no esp. Just extract into your data files folder and
you're done!
The textures will go into the textures folder if you've done it right.
To uninstall just delete the textures"
"9328","Vibrant Skies 4","MMH","56-13911","2010-04-08","Skydye","Vibrant Skies 4
Replaces the skies with vibrant colored clouds and stars.
There is no esp. Just extract into your data files folder and
you're done!
The textures will go into the textures folder if you've done ..."
"9327","Vibrant Skies","MMH","56-11972","2012-11-15","Skydye","This add 8 Large moons and 8 small moons.Colored stars,Moons and colored clouds to the game.
Please understand this is an artistic way of seeing things, so it is not meant to please everyone."
"9326","Vibrant Morrowind v4.0 update","MMH","56-7333","2012-08-26","Skydye, HeadlessWonder","Replaces the building textures in Seyda Neen, missing artifacts, and fixed misnamed glass texture.
There is no esp. Just extract into your data files folder and
you're done!"
"9325","Vibrant Morrowind v4.0","MMH","56-7332","2012-08-26","Skydye, Headless Wonder, Earthwym","Vibrant means colorful.
This will replace most of your game textures. Please make a back up copy of your textures folder first, So you can return them back if you don't like these.
The esp's are optional and are not need to play this."
"9324","Vibrant Morrowind v3.0","MMH","56-7331","2012-08-26","Skydye, HeadlessWonder","This mod is a texture replacer. PLEASE REMEMBER TO BACKUP YOUR CURRENT TEXTURES BEFORE INSTALLING THIS REPLACER!!!
To install the replacer, unzip the .rar file into your Morrowind/Data Files directory.
Once the textures are installed, they will automatically show up in your ..."
"9323","Vibrant Morrowind part 4 (B)","MMH","56-1255","2009-04-06","Skydye","Part B of texture set"
"9322","Vibrant Morrowind 4.0 update","MMH","56-13950","2010-05-13","skydye","*****
The Elder Scrolls III MORROWIND:
Vibrant Morrowind 4.0 update
*****
Index:
1. Description"
"9321","Vibrant Morrowind 4.0","MMH","56-13916","2010-04-10","Skydye","
Vibrant means colorful.
Please don't download if this is not your style of play.
This will replace most of your game textures. Please make a back up copy of your textures folder first..."
"9320","Vibrant Morrowind 3.0","MMH","56-11340","2007-07-04","Skydye, Headless Wonder","Vibrant means... vibrant as in colorful!!!
This is a colorful texture replacement of all the game's textures, put together by Skydye and HeadlessWonder. Please make a back up copy of your texture folder first.
PLEASE SEE COMMENTS SECTION FOR A COMPLETE ..."
"9319","Vibrant Morrowind 2.0","MMH","56-3040","2009-05-12","Skydye","skydye says, ""Read the credits!""
============
MOD NAME ==> Vibrant Morrowind
VERSION ==> 2.0
CREATED BY ==> skydye
============
INDEX:
-> Requirements..."
"9318","Vibrant Morrowind","MMH","56-11975","2012-11-15","Skydye","This is a texture replacement pack for the game's textures. The files are about the same size so you shouldn't have any slow downs playing the game with the new textures."
"9317","Vibrant Moons 2.0","MMH","56-736","2009-04-06","Unknown",""
"9316","Vibrant Lava","MMH","56-1058","2009-04-06","Skydye","Replaces the lava textures.
No Plug in needed"
"9315","Velothian Texture Replacer","MMH","56-11978","2012-11-15","Korana","This mod replaces some of the velothian textures from the original game. Some Vivec textures are replaced as well. The goal was to change exteriors as little as possible. A few are, however. The goal was to make the interiors richer and with more warmth."
"9314","Velothi Texture Replacer","MMH","56-12226","2013-02-21","Shannon","Updated high-resolution textures for Velothi architecture."
"9313","Velothi Doors texture plus Hi-res Daedric Shrine floor texture v1.1","MMH","56-15126","2014-01-04","IanB","I wanted some really fine-looking doors to match the quality of AOF's Velothi textures. The small Velothi door in particular is everywhere: in tombs, in Velothi domes and throughout Vivec, so it is one you tend to notice. The MW Visual Pack has some, but they are rather washed out and very oddly ..."
"9312","Velothi Dome replacer by ARHIZ","MMH","56-14437","2012-02-22","ARHIZ","Velothi Dome replacer, six styles to choose from."
"9311","Veldion Support Files for v2.0","MMH","56-3870","2009-05-12","FlyTSI","This is the meshes, textures, and icons required by [url=download--3827]Veldion v2.0[/url]"
"9310","Vanilla Hi-Def (VHD) flora","MMH","56-14857","2013-07-04","yarnevk","VHD is a Vanilla Hi-Def flora replacer using my own super resolution method that adds high resolution
detail from sample pictures that are pattern matched with the low resolution original. Mipmaps for
.dds files are generated with Nvidia nvdxt.exe using Mitchell decimation at the high..."
"9309","Vampires And Necromancers","MMH","56-14109","2010-10-16","Zuldazug","This mod ahs been uploaded here because it is not avalible anywhere else.
This plugin by Zuldazug adds 18 new faces.Those faces are made specially for some evil characters or npcs, some are on vampires meshes, some others would be perfect for ancient necroman..."
"9308","Vampire head for Telesphorus (and the rest of you)","MMH","56-639","2009-04-06","UQForgotten","UQForgotten's Uma(ish) Vampire Head v1.0
------
***What is this?***
A vampire adaptation of one of my heads in Face Pack #3 done especially for Telesphorus. This mod contains three different playable imperial faces for females, all for ..."
"9307","Vallarion's Alternate Cape Textures","MMH","56-12764","2008-06-11","Vallarion","These are some alternate textures I made for Hopperfly621's wonderful Cape (Physiqued) mod. I personally just didn't like any of the textures used for all the Extravagant Capes so I decided to make new ones which are all the same but in different shades of color (except one).
<..."
"9306","Vality7's Bitter Coast addon and Balmora addon for use with Vurt's Bitter Coast Trees","MMH","56-6044","2012-01-22","Vality7","from read-me:
This is an unauthorized modified version of Vality7's Bitter Coast addon and Balmora addon. Specifically, it moves the tree placement around to be more appropriate for use with Vurt's Bitter Coast Trees. Some trees were floating slightly, other trees were gro..."
"9305","Vality7's Ascadian Isles for use with Vurt's Ascadian Isles tree overhaul","MMH","56-6043","2012-01-22","Vality7","from read-me:
This is an unauthorized modified version of Vality7's Ascadian Isles .esp, specifically for use with Vurt's Ascadian Isles tree overhaul. Specifically, it attempts to move the ""tall"" tree varients away from places they don't look right in; Vality made this .esp with his t..."
"9304","Vality's Ice Caverns Enhanced 1.0","MMH","56-11986","2012-11-16","Vality7","This is an enhancement for all of Solstheim's Ice Caverns to give everything a more shiny and icy look.
It is a mesh replacer, not a texture replacer, so it will not conflict with any texture mods or any other mods."
"9303","Vality's Ice Caverns Enhanced","MMH","56-12538","2008-02-16","Vality7","This is an enhancement for all of Solstheim's Ice Caverns to give everything a more shiny and icy look.
It is a mesh replacer, not a texture replacer, so it will not conflict with any texture mods or any other mods.
See the Readme for more info."
"9302","Vality's Bitter Coast Mod v4.0","MMH","56-11539","2007-09-19","Vality7","This mod replaces all the 'leafy' Bitter Coast trees with my own ""speedtree"" like trees, a similar technique to what was used in Oblivion. The plugin adds many more trees to the Bitter Coast to give the region a more dense atmosphere.
*Recommended addition though not required: Connary..."
"9301","Vality's Balmora Mod 1.0","MMH","56-11985","2012-11-16","Vality7","This is an addon to my Bitter Coast mod to make Balmora look like it's part of the Bitter Coast.
I've added Bitter Coast trees, rocks and flora as well as textured the ground.
Requirements
-------------------
- Vality's Bitter Coast Mod v4.0 (This mod will o..."
"9300","Vality's Ascadian Isles tree replacer for land distance","MMH","56-13922","2010-04-17","Caesum","This trees replacer gives possibility to enjoy lovely Vality's Ascadian Isle Mod with distance land from MGE.
This is only a ""trick"" to make Vality's trees look better in distance land.
You should check readme if you want to install it correctly."
"9299","Vality's Ascadian Isles Mod v2.0","MMH","56-11589","2007-10-09","Vality","This is a tree replacer and a plugin which places many new trees to make the Ascadian Isles region look much more beautiful and complete. I've developed a very similar technique to Oblivion's trees (Speedtree), which allows for many trees to be placed with minimal FPS impact. I have hand placed h..."
"9298","Vaanic's tapestries","MMH","56-10349","2006-01-16","Vaanic~One","This mod resource contains 24 tapestries, not added in the game.
They have a space/psychadelic theme.
Many thanks to Kissimura, Geonox, and Megil~Tel~Zeke for their support and permission!
For more info, read the readme. &..."
"9297","Usagi of the Moon beta","MMH","56-5564","2010-10-25","Anthroman8","Usagi of the Moon beta by Anthroman8
Mod Information, courtesy of redwoodtreesprite [5 August 2006]:
I have the mod as well, all versions of it. It adds a playable rabbit race, and I believe that's all. It was still a bit beta, but has some fun bodyparts in it. (I have a..."
"9296","Urns and Lanterns v1.5","MMH","56-14891","2013-07-30","Bloodinfested","All of the urns re texture and just the paper on the lanterns, there are 5 variations of the paper lantern. The urns are 3 times the res size of vanilla textures they are also both based off the Bethesda textures.
6/27/2012 update:
*Found my old files for ashlanterns on a hard dr..."
"9295","Urns","MMH","56-5744","2011-10-04","Connary","Urns
By Connary
Texture replacer for the Urns. Lol, no surprises.
INSTALLATION
Put the textures into the game directory:
........Bethesda Softworks/Data Files/Textures and click yes to replace if needed.
Made a ba..."
"9294","Unique Vos","MMH","56-6607","2010-11-14","basswalker","Gives the Town of Vos a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will
show up in/on Vos ONLY.
Textures by grvulture, so he deserves all the credit for those.
all I did was to make them a T..."
"9293","Unique Tombs","MMH","56-6566","2010-10-14","tronvillain","Does the fact that tombs look exactly the same as the rest of the Velothi architecture ever get on your nerves? It does mine, so after being unable to find a mod that changed that and being told that it couldn't or shouldn't be done, I decided to give it a try myself. *chuckle* Now, a..."
"9292","Unique Shadow Pack","MMH","56-6029","2012-01-06","Liztail","Unique Shadow Pack 2.0 - Readme
Description
This mod for Morrowind enables the beast races to have unique shadows. The game shipped with only one shadow that didn't particularly look like an Argonian or a Khajiit that was applied to both races, but this mod changes all that. Now th..."
"9291","Unique Shadow","MMH","56-13560","2009-07-26","Akavir","This mod for Morrowind enables the humanoid races to have unique shadows.
Male and female PC now have different shadows as well."
"9290","Unique Pelagiad v 1.0","MMH","56-11883","2012-11-13","SisterV, basswalker","Gives the Town of Pelagiad a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will
show up in/on Pelagiad ONLY.
This has been done a little different than my other ""unique"" mods. SisterV chose every single texture by hand, ther..."
"9289","Unique Pelagiad","MMH","56-14219","2011-02-20","SisterV, basswalker","Description:
-----------
Gives the Town of Pelagiad a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will
show up in/on Pelagiad ONLY.
This has been done a little diffe..."
"9288","Unique Imperial Textures Mesh Fix","MMH","56-14021","2010-07-18","Fixed DarkKeira, LightKeira. Credit to DesertRat for the","For DesertRat's mod: Unique Imperial Textures
This fixs the errors for people who don't have morrwind instaled to the default directory.
Extract to ../morrowind/Data Files
and overwrite all."
"9287","Unique Imperial Textures","MMH","56-10874","2006-11-03","DesertRat","This mod customizes the imperial textures for Ebonheart, Pelagiad, Wolverine Hall, Ft. Moonmoth, Ft. Buckmoth, and Tel Vos. This Mod contains sample textures from various Morrowind Modders(See Credits). I included these textures to increase awareness of the different texture packs ava..."
"9286","Unique Ghostgate","MMH","56-11885","2012-11-13","basswaker","Gives the Ghostgate a bit more uniqueness by making the structures unique, so textures can be attached which will
show up in/on the Ghostgate ONLY.
Textures taken from AOF´s ""Vivec Velothi retextured"" (slightly altered) and ""Darker Morrowind"".
Has only 10 Textures so..."
"9285","Unique Finery Replacer UFR","MMH","56-6244","2009-07-11","Alaisiagae","Gives most special and unique amulets, belts, rings, robes, shoes, and amulets new, unique models.
Details
=======
Gives most special and unique amulets, belts, rings, robes, shoes, and amulets new, unique models. All textures are actu..."
"9284","Unique Dren Plantation","MMH","56-6604","2010-11-13","basswalker","Gives the Dren Plantation a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will
show up in/on the Dren Plantation ONLY.
Textures by grvulture, so he deserves all the credit for those.
Outside do..."
"9283","Unique Dagon Fel & Addons","MMH","56-6610","2010-11-17","basswalker","Gives the Town of Dagon Fel a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will
show up in/on Dagon Fel ONLY.
Textures for the imperial/common homes by AOF.
Textures for the shacks and docks b..."
"9282","Unique Banners and Signs","MMH","56-6950","2012-07-10","Bart Notelaers","This plugin replaces the banners and signs of 21 establishments across Vvardenfell with unique, appropriate designs.
Cleaned with TESAME, contains a readme file."
"9281","Unique Balmora","MMH","56-14381","2011-10-23","basswalker","Description:
-----------
Gives the Town of Balmora a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will
show up in/on Balmora ONLY.
Also there are now different textur..."
"9280","Unique Armor Replacer Ebony Helms UAR","MMH","56-6212","2009-01-25","Alaisiagae","Replaces the either the Closed Ebony Helms or the Sarano Ebony Helm with Khan Raider's Corinthian open helm.
Details
=======
There are two .esps. One will replace all Closed Ebony Helms with Khan Raider's gorgeous open Corinthian helm,..."
"9279","Unique Armor Replacer Chodala Boots UAR","MMH","56-6380","2010-01-19","Alaisiagae","Gives Conoon Chodala's Boots a different/new mesh, texture, and icon.
Details
=======
Uses Silaria's Boots Resource by Mandamus as the new meshes for Conoon Chodala's Boots. These knee-high boots use a vanilla texture, and I've given t..."
"9278","Unique Armor Replacer Bloodworm UAR","MMH","56-6211","2009-01-23","Alaisiagae","Gives the Bloodworm helm a modified mesh with a new icon.
Details
=======
This mod gives the Bloodworm Helm a new mesh modified from vanilla mesh parts and using vanilla textures. In a nutshell: I added on the wicked looking ram's horn..."
"9277","Underwater Static Replacer v1.0","MMH","56-11998","2012-11-16","Slartibartfast","This mod is a texture replacer for Morrowinds underwater static items ie, barnacles, kelp and kollops.The meshes included have had their uv maps adjusted to suit these particular textures, so may be best to remove them from your game if you decide to use different textures as some things may not ..."
"9276","Umbra Sword Replacement","MMH","56-10422","2006-02-16","Oriphier","This Mod simply replace the existent Umbra Sword with a new model with Hi-res Textures.
Changelog:Updated to V 1.5 with new part fixed texture and obviously bump mapping!
updated to V 1.51 thicker handle and shorter sword ( than..."
"9275","Ultraviolet Arrows","MMH","56-9849","2005-06-03","HappyHannah","This mod adds a number of UV arrows to merchants all over Vvardenfell. The arrows are retextured steel arrows, and they also glow in the dark. They do area effect UV damage in the presence of vampires. (Area effect is new and shiny - see screenshots!)
Warning: this mod u..."
"9274","Ultimate Textures -Landscape Pack2 v1.0","MMH","56-15023","2013-10-09","grVulture","This is a collection of textures that replace the landscape, and rocks in Morrowind in the ""Dead Land"" area (around and on Red Mountain). This is a combination of the fabulous work of many artists of the Morrowind community."
"9273","Ultimate Textures - Wood and Metal v1.0","MMH","56-15024","2013-10-09","grVulture","This particular package changes textures on woodden and metal objects."
"9272","Ultimate Textures - Velothi v3.0","MMH","56-11189","2007-04-17","grvulture","BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that
these textures are not for you.
All Velothi textures (Vivec, etc.), Velothi statues, Vivec sewers have been replaced!"
"9271","Ultimate Textures - Velothi v1.0","MMH","56-15030","2013-10-09","grVulture","This mod replaces 48 Velothi textures (Vivec)."
"9270","Ultimate Textures - Telvanni Architecture v 1.0","MMH","56-12213","2013-02-14","grVulture","This is a combination of the BEST OF THE BEST textures of all the
great artists of the community, combined and altered in such way
to give you the absolute eye-pleasing experience ever.
NOTE: While a lot of people retextured things for Morrowind, not
everybody's work is ..."
"9269","Ultimate Textures - Taps and Rugs v3.0","MMH","56-11191","2007-04-17","grvulture","BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that
these textures are not for you.
This will replace all tapestries and rugs in Morrowind."
"9268","Ultimate Textures - Stronghold Architecture v1.0","MMH","56-15026","2013-10-09","grVulture","This package will retexture the Dunmer Strongholds (ie. Berandas)"
"9267","Ultimate Textures - Rugs and Tapestries v1.0","MMH","56-15027","2013-10-09","grVulture","These textures replace the original textures of the in-game rugs and tapestries. I find these to match better than others to the Morrowind lore. Personal opinion...
Some alternatives and some not in-game textures are included as a modder's resource."
"9266","Ultimate Textures - Redoran Architecture v1.0","MMH","56-15021","2013-10-09","grVulture","This mod replaces 33 Redoran textures."
"9265","Ultimate Textures - Misc Objects v1.0","MMH","56-15025","2013-10-09","grVulture","This particular package changes textures on various objects throughout Vvardenfell.
Some alternatives and some not in-game textures are included as a modder's resource.
NOTE: the pics show some objects to give you an example. 306 textures are included, in total.
C..."
"9264","Ultimate Textures - Landscape Pack1 v1.0","MMH","56-15022","2013-10-09","grVulture","This is a collection of textures that replace the landscape, and rocks in Morrowind. This is a combination of the fabulous work of many artists of the Morrowind community."
"9263","Ultimate Textures - Imperial v3.0","MMH","56-11190","2007-04-17","grVulture","BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that
these textures are not for you.
This replaces the textures of the imperial castles."
"9262","Ultimate Textures - Imperial v1.0","MMH","56-15029","2013-10-09","grVulture","This replaces the textures of the imperial castles."
"9261","Ultimate Textures - Hlaalu Architecture v2.0","MMH","56-10337","2006-01-10","grVulture","This is v2.0 of the Hlaalu Architecture.
I had some complaints about it, and, although this was other modders' work re-enhanced, nevertheless, I made my own retexture from scratch, and this is how it looks like.
Please install FIRST the Ultimate Textures - Complete and t..."
"9260","Ultimate Textures - Hlaalu Architecture v1.0","MMH","56-15028","2013-10-09","grVulture","This mod replaces 21 Hlaalu textures."
"9259","Ultimate Textures - Daedric v3.0","MMH","56-11195","2007-04-17","grvulture","BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that these textures are not for you.
This will replace all daedric ruin textures."
"9258","Ultimate Textures - Daedric Ruins 1.0","MMH","56-11983","2012-11-16","grVulture","26 replacement textures for Daedric ruins"
"9257","Ultimate Textures - Complete Package","MMH","56-11944","2012-11-15","grVulture","*THIS IS A TOTAL RETEXTURING*
except for:
- Books
since we now have Book Jackets by Daleth,
retexturing the book covers would be pointless
- Bottles
same goes here. Bottle Replacer by Qarl,
and K_Potion_Upgrade by Schwaa do the job
- Creatures
- Tr..."
"9256","Ultimate Textures - Clothing v2.0","MMH","56-10425","2006-02-17","grVulture","This is the new addition to the Ultimate Textures series.
All original clothing has been sharpened. Common clothes have been filtered, to make them look more like 'fabric'."
"9255","Ultimate Textures - Caves v1.0","MMH","56-15020","2013-10-09","grVulture","This particular package changes the rock surfaces of all caves and dungeons in the game."
"9254","Ultimate Textures - Bloodmoon v1.0","MMH","56-15019","2013-10-09","grVulture","This is a collection of textures that replace the Bloodmoon landscape, trees, rocks, sky, and snow textures. This is a combination of the fabulous work of some artists of the Morrowind community.
Based mostly on Jarrod's Bloodmoon Texture Pack."
"9253","Ultimate Textures - Bitter Coast v3.0","MMH","56-11194","2007-04-17","grvulture","BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that
these textures are not for you.
This will re-texture all the Bitter Coast landscape and flora."
"9252","Ultimate Textures - Beds v3.0","MMH","56-11193","2007-04-17","grvulture","BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that
these textures are not for you.
This will replace all bed textures with new improved textures."
"9251","Ultimate Textures - Basic Architecture v1.0","MMH","56-15018","2013-10-09","grVulture","BE SURE TO BACKUP YOUR ORIGINAL TEXTURES, in case you decide that these textures are not for you.
This replaces the basic architecture textures."
"9250","Ultimate Textures - Armor and Weapons 1.0","MMH","56-12007","2012-11-18","grVulture","No-ESP texture and mesh replacer."
"9249","Ultimate Galleon - Woody Recolor","MMH","56-11167","2007-04-03","Avrahama","This is a recolor of Madmax's original textures for the Ultimate Galleon. There is no change to the textures themselves just a recolor and sharpen. This recolor comes with updated textures for her sails as well.
Please see the readme for more details.
..."
"9248","UI Simple Retexture v1.8","MMH","56-14890","2013-07-30","Bloodinfested","Texture as menu may look ok but for me I prefer solid colors more. I cleaned up the inside borders including equip gear, divider, hud Borders, inventory hud buttons, barter and scrolling elements with a solid color. New graphic texture for the header and new inventory buttons.
ve..."
"9247","Two Modder Khajiit heads","MMH","56-5562","2010-10-25","redwoodtreesprite","Two Modder Khajiit heads - readme
Repacked and uploaded by redwoodtreesprite
redwoodtreesprite@yahoo.com
-
Modder Khajiit heads, one by SmitePlight and the other by Exhailous and Turjan.
Both are fully Ok for modder use ..."
"9246","Trunk and Chest Collection","MMH","56-247","2009-04-06","lochnarus","A new model of a trunk/chest, with 5 variations of textures and 2
sizes for each texture- a large trunk, or a smaller chest.
You can retexture the model very easily with the simple template
it has.
*THESE MODELS HAVE 3518 FACES (POLYGONS) EACH, SO USE THEM SPARINGLY"
"9245","True Gold - Gold coin retexture","MMH","56-1597","2009-04-06","FrostByte","To install just drop the textures or your choice, mip mapped or non-mip mapped, into your Morrowind/Data Files/Textures folder.
Feel free to use these textures in your mods as you will. Asking permission from me is not necessary. Have fun."
"9244","True Gems V1.1","MMH","56-5898","2011-10-08","Astion","True Gems
Gem Replacer
..."
"9243","True Gems","MMH","56-14794","2013-06-08","Astion","This is a relatively simple mod that will replace all the gems in the game with faceted, reflective versions. In addition, it will add two new gems - the Topaz and the Amythest - which can also be used in Alchemy, as well as replacing the model for Ebony.
This mod was inspired in par..."
"9242","TRK- Multi-Coloured Glass","MMH","56-11438","2007-08-11","The Raven King","This is my very first Morrowind mod!
I found the default Morrowind Glass armour and weapons far too dull and boring to use but I loved the idea of armour made of mined glass… So I looked around the internet to find a nice glass replacer but all I found was glass simply re-colou..."
"9241","Tribunal Menu Replacer","MMH","56-13985","2010-06-16","skaeps","This is a mod which will replace the Morrowind logo video and main menu background with a custom-made video and background modeled after the theme of the Tribunal.
This mod relies on the Morrowind Code Patch created by Hrnchamd. This menu background will look BAD if you d..."
"9240","Tribunal Crafting Additions TCA","MMH","56-13216","2009-01-31","Alaisiagae, Jac","Adds shields to Bols Indalen's crafting options, including an all new Adamantium Buckler. Revises ore and gold costs to be more rational. Designed to work with the Armor Integrative Modifications mod.
Details
=======
This mod makes it so that Bols Indalen's craftin..."
"9239","Trees! Replacers - Grazelands","MMH","56-13425","2009-05-18","starwarsgal9875","**NOTICE** I STRONGLY recommend using the ""tx_leaves_07"" texture included in the Connary's Landscapes: Grazelands retexture
("
"9238","Tree Replacement v1.0 Hellwolve","MMH","56-2094","2009-04-06","Hellwolve","This ESP replaces all trees with JDooby's meshes. It's quick and dirty:
prepair for a lot of clipping and other errors!
Greetz,
Hellwolve
j_van_den_bos@hotmail.com"
"9237","Tree Bridge GTW Staff","MMH","56-669","2009-04-06","AnOldFriend","This is not a mod it does not add anything to the game it is merely a resource pack in wich you are free to use as you so wish, I would like to know what you are using it for though its always fun to know. Note: the Tree Bridge model is 70,000 polygons so use with care. And incase you think its e..."
"9236","Trecasim's Glowing mushrooms","MMH","56-14358","2011-08-20","Trecasim","
-
The Elder Scrolls III: Morrowind Mod
Glowing mushrooms
- &..."
"9235","Treasure Chests","MMH","56-1035","2009-04-06","Starcon5","
*****
The Elder Scrolls III
Morrowind
Treasure Chests
********..."
"9234","Tophat","MMH","56-11675","2012-09-13","Smite_Plight","No readme included. Esp adds two Tophats to the Construction Set, assigned to the left pauldron slot."
"9233","TKSignposts","MMH","56-5772","2011-10-04","Tommy Khajiit","A simple replacer for signposts of Vvardenfell. Extract all files to your data files folder preserving directory structure.
Enjoy
TommyKhajiit"
"9232","Thy Spirits Thy Lords","MMH","56-14300","2011-05-12","Von Djangos","This is my high res replacer for the Dunmer Saint shrine panels, using Beth's original concept art as high res source material. Unfortunately, the Tribunal and a couple of saints do not exist as available concept art. I have used Myzel's amazing Tribunal frescos as alternate source art for the Tr..."
"9231","TheCandleThief's Werewolf Textures II","MMH","56-11607","2007-10-20","TheCandleThief","2 more werewolf textures for your use, with matching 1st person hands. Couldn't add em to the other one 'cause the file size was too big.
Simply rename the ones you want to use Tx_Creature_werewolf and Tx_Creature_werewolf.1st and drop them in your texture's folder."
"9230","The Wanderers Mod Pack 03","MMH","56-12211","2013-02-12","The Wanderer","This pack contains three esps and are made as a ""Modders Resource Only"" and add nothing to game play.
The three esps are:
wl_bottles-n-jars.esp:
Contains a large selection of new bottles and jars.
wl_horror.esp:
Contains four new meshes: Stocks, ..."
"9229","The Teddy Bear Mod v1.0","MMH","56-12157","2013-02-02","Junkmail","Junkmail's Teddy Bear mod."
"9228","The Shrine of Mephala","MMH","56-11326","2007-06-30","Westly","Well, the motivation behind this mod started out as a simple statue resource for the Daedra Prince/ss Mephala. All of the other Daedra have a proper shrine of some sort paying homage to them, but Mepahala got the proverbial shaft (no statue, no shrine, just an altar and bowl in the main Mor..."
"9227","The Quest for Hadhafang","MMH","56-8171","2003-04-07","Tommy Khajiit","I recently bought a nice looking sword at Meldor's and though I liked it at first sight, it soon turned out that it wasn't an impressive weapon, having for instance,no effect on the Daedra.Later that day, my sword was recognized by a High Elf who called it Hadhafang, apparen..."
"9226","The Mourning of Bamz-Amschend v 1.0","MMH","56-11888","2012-11-13","Aeven","This is a hi-res texture replacer for the ruins under [SPOILER]Mournhold[/SPOILER].
They are the original textures, but at a much higher resolution, and enhanced colouring."
"9225","The Mourning of Bamz-Amschend","MMH","56-12885","2008-08-24","Aeven","This is a hi-res texture replacer for the ruins under [SPOILER]Mournhold[/SPOILER].
They are the original textures, but at a much higher resolution, and enhanced colouring."
"9224","THE Facepack Compilation","MMH","56-12448","2007-12-24","Tarnsman","Over the years I have collected just about every new face and hair mod for Morrowind ever released. For my personal use I started making my own face pack compilation, mainly to reduce the number of mods loaded into my game, reduce the chaos in my mesh and texture folders, and to use as the base f..."
"9223","The Divines","MMH","56-6801","2011-10-22","Rattfink333","Texture replacer for the tapestries of the Divines in morrowind."
"9222","The Crow","MMH","56-8073","2003-08-02","PizzasRgooD","it adds Ashe's face from the movie The Crow. It's a dark elf face, instructions in the readme on how to add it for other races."
"9221","The Clockwork City v 1.0","MMH","56-11887","2012-11-13","Aeven","This is a high resolution texture replacer for Sotha Sil's Clockwork City.
It's the original textures, but at a much higher resolution, so it looks a lot better."
"9220","The Clockwork City","MMH","56-12886","2008-08-24","Aeven","This is a high resolution texture replacer for Sotha Sil's Clockwork City.
It's the original textures, but at a much higher resolution, so it looks a lot better."
"9219","thanns house fixed","MMH","56-5803","2011-10-06","thann then edited and fixed missiri","I fixed the UV Mapping and the retextured thanns house from his Old Buildings resource it's bump and detail mapped"
"9218","TF_Skull Landmarks v1.0","MMH","56-4368","2009-05-12","TextureFreak","This mod adds a few skulls to morrowind. They are placed in the mountains, just select the plugin and I am sure you will discover one some day.
The skull model is taken from a free model site and can be used for other mods as well. Textures are stock Morrowind textures. The skull model..."
"9217","TF_Retextured pillows","MMH","56-8017","2003-07-03","TextureFreak","This mod adds 13 retextured pillows to Morrowind: 4 rich satin versions...2 dirty pillows...3 guarskin pillows...1 bearskin pillow and 3 wolfskin pillows. Also I included the file TF_pillowhouse_v1.esp for all non-modders. This adds a house to Pelagiad. Inside you'll find a few pillows on the bed..."
"9216","TF_fireplace_replacer_v1","MMH","56-3106","2009-05-12","TextureFreak","Description: This mod adds 4 retexture versions of the in_nord_fireplace to the game. The new fireplaces can be found in the following villages; Caldera, Dagon Fel, Pelagiad and Seyda Neen. I didn't replace all fireplaces but left a few originals ingame.
Installation: Just extract the ..."
"9215","TF Common Tileset 03","MMH","56-3058","2009-05-12","TextureFreak","Readme TF_common_tileset03.zip
*****
This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models
under Static with the prefix 'In_TF3'. To install simpy extract this package into the ..."
"9214","textures for chris woods","MMH","56-974","2009-04-06","Unknown",""
"9213","TextureFreak's Mournhold Sewers Replacer","MMH","56-15416","2015-08-10","TextureFreak","This is an addon for the game Morrowind. The addon Tribunal is requred in order to run this mod properly. The mod simply replaces all the sewers meshes on Mournhold with retextured models."
"9212","Texture replacer for Vality´s Ascadian Isles Mod","MMH","56-13725","2009-10-31","basswalker","Description:
-----------
This replaces the textures on the leaves and barks of the trees used in ""Vality´s Ascadian Isles Mod"".
Contains 2 bark-textures and 1 leaf-texture.
""Vality´s Ascadian Isles ..."
"9211","Termina moon","MMH","56-6720","2011-04-17","Nintendo, etmorrowindb","The Secunda moon of Tamriel suddenly become very similar to the Termina moon! We do not know if Link has something to do with it...
The moon seems peaceful enough, but its tireless gaze will rise above you every night.
As texture replacer there is no .esp; so there are n..."
"9210","Ten Pace Boots Mesh Replacer","MMH","56-12406","2007-11-30","Alphax","If you've ever worn the Ten Pace Boots, you'll notice that you're missing something... everything below the knee. Bethesda *did* provide a mesh for the Ten Pace Boots, but there was a problem with it. This is an edited version of the mesh which fixes that problem, so now you can see the Ten Pace ..."
"9209","Ten Pace Boot Fix","MMH","56-2291","2009-04-24","Unknown","
The Elder Scrolls III
MORROWIND:
Ten Pace Boots Fix Plugin
Index:
1. Installation
2. Playing the Plugin"
"9208","Temple Waterway v2.0","MMH","56-15105","2013-12-23","Matilija","Purpose........
This is a very complex mod with a very simple purpose, to make the water flowing around the Vivec Temple look better when compared with MGE's phenomenal 3d water.
Its a highly edited version of the stock ex_vivec_p_waterway_01 mesh, as well as a retexture of..."
"9207","Telvanni Texture Replacer-Shannon Style","MMH","56-12214","2013-02-14","Shannon","This Mod replaces the old fungi looking Telvanni Textures. Now gives them a more forest feel. Adds stone and fine wood for doors."
"9206","Telvanni Texture Replacer","MMH","56-3098","2009-05-12","Carnajo","Telvanni Texture Replacer
by Carnajo ( aka Petro )
This mod tries to makeTelvanni Cities, such as Sadrith Mora and Tel branora look a bit more interesting and detailed, with better textures, adding variety, without changing the feel of morrowind.
Compatible with KP VIsual Pac..."
"9205","Telvanni Stage","MMH","56-12771","2008-06-17","RedZombie125","This is a mesh for a stage I made by combining meshes from the game and changing the scale to about 27 times it's normal size."
"9204","Telvanni Shrooms","MMH","56-11005","2007-01-20","Kieve","Changes the textures on the emperor parasol trees, small mushroom trees
and the rooftops of the Telvanni housepods.
Also changes the texture on the council hall.
I attempted to match the Bethesda TX's as closely as possible while still
..."
"9203","Telvanni exterior redo","MMH","56-6592","2010-11-05","ddfields","Telvanni exterior change
by ddfields
ver. 2.0
This is an esp-less mod that changes the exterior of all (I repeat all) Telvanni structures in Vvardenfel and Tamriel. I wanted to add a little color to the Telvanni structures and flora an..."
"9202","Telvanni Door - Without Multicolored Handle","MMH","56-15035","2013-10-12","Trancemaster_1988","This is a tweak to the Telvanni Doors by Trancemaster_1988 where the modeled door handle is removed so you only see the door handle that is part of the texture."
"9201","Techno Industrial Dwemer Retexture","MMH","56-14095","2010-09-27","DJGamer","Tired of the old Dwemer Ruins? Want them to feel new and exciting again? Try this massive retexture pack that replaces just about everything Dwemmer in Morrowind. Weapons, armor, items, interiors, exteriors and creatures are all retextured for a brand new look and feel. This pack makes it look a ..."
"9200","TAP Telvannis Splash Pack","MMH","56-12905","2008-08-31","The Ash Poet","Suggested by a commenter on my last splash screen pack I have made one centered on Tamriel Rebuilt's amazing Telvannis mod,
14 splash screens are included in this release."
"9199","TAP Telvanni / Dwemer Splash Pack","MMH","56-12901","2008-08-30","The Ash Poet","This is a pretty straightforward pack of splash screens, 7 Telvanni-related screens and 6 Dwemer.
It urks me that most splash screen packs tend to be extremely...well..out of place for Morrowind's gritty style, so I decided to throw this together for myself and then decid..."
"9198","TAP Solstheim Splash Pack","MMH","56-12906","2008-08-31","The Ash Poet","Much like my other pack, this adds 13 splash screens featuring Solstheim wilderness and settlements."
"9197","Talon's Tree Retex v0.2","MMH","56-6321","2009-11-06","TaLoN.NL","This retex replaces some tree textures to give Morrowind a more lively look. Which is best noticed when entering Balmora.
This retex has 1024 and 512 versions, both are in the same download.
Changelog:v0.2 - tx_leaves_04.dds and tx_leaves_06.dds had some..."
"9196","Talon Dagger","MMH","56-10598","2006-05-22","WildKarrde","This is two dagger meshes and textures. The meshes are 858 polys each(WK_Talon_Dagger.NIF is reflect mapped and WK_Talon_Dagger2.NIF is not). This is a modders resource, but it also has two playable .esp's. If you use the playable versions the daggers can be found in the Lucky Lockup embedded int..."
"9195","Symbiote Dinosaur's Snow Retexture","MMH","56-15363","2015-06-20","SYMBIOTE DINOSAUR","This mod is Dedicated to Wilson ""Snowflake"" Bentley.
After a few people commenting on DarkElfGuy's showcase of my previous Snow texture saying it looked good but felt a bit overwhelming, I decided to make a version with the snowflakes being a little more translucent and a little ..."
"9194","SWVelRep","MMH","56-438","2009-04-06","Unknown",""
"9193","Sword of Oblivion","MMH","56-9373","2004-03-17","DeLite","Adds a new sword to Arille's Tradehouse in Seyda Neen. Isn't an uber item. New mesh and texture."
"9192","Sword of Kings","MMH","56-9931","2005-06-08","Redguard_Slayer","This was a request made on the ES forums by rojak. This mod adds the Sword of Kings to Morrowind, it can be found in Ebonheart, Grand Council Chambers."
"9191","Sword and Parry v1","MMH","56-11690","2012-09-17","Elrihn","Sword and Parry sword models inspired from Fakk2000 ! Ace archive. includes nif files, textures and icons."
"9190","Swiveller's Sundries: Dunmer City Banners v1.0","MMH","56-6938","2012-06-25","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind. It currently replaces the Dunmer town banners, the Dunmer shop banners and the banner of House Telvanni. It does not yet replace the Vivec canton banners or the Ashlander banners.
The designs are generally close to..."
"9189","Swiveller's Sundries: Dunmer City Banners","MMH","56-14492","2012-06-25","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind. It currently replaces the Dunmer town banners, the Dunmer shop banners and the banner of House Telvanni. It does not yet replace the Vivec canton banners or the Ashlander banners.
The designs are gene..."
"9188","Swiveller's Structures: Imperial","MMH","56-11929","2012-11-15","Mr. Swiveller","This is high-resolution texture replacer which transforms the Imperial fortresses into brickwork buildings reminiscent of fifteenth- and sixteenth-century castles. All of the textures were made by me, mostly from photographs which I took at castles and churches in the Netherlands and the UK. Note..."
"9187","Swiveller's Structures: Hlaalu","MMH","56-11930","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind. It replaces the textures used for the Hlaalu buildings.
This updated version employs the more efficient DXT1 format, reducing individual file sizes by approximately 50% while retaining image quality. No other chan..."
"9186","Swiveller's Structures: Dwemer","MMH","56-11931","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind. It retextures the Dwemer ruins."
"9185","Swiveller's Structures: Dunmer Strongholds","MMH","56-11932","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind.
INSTALLING
Copy the *.dds files to your Morrowind\Data Files\Textures folder, and allow Windows to overwrite.
I recommend backing up your textures folder first, so that you can revert..."
"9184","Swiveller's Structures: Daedric","MMH","56-11934","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind.
Most of the textures were tweaked for this new version, adding detail and, hopefully, depth. In addition, all of the files were re-encoded using the DXT1 format. This has reduced the individual file sizes by appro..."
"9183","Swiveller's Structures: Common Homes","MMH","56-11933","2012-11-15","Mr. Swiveller","This is a high-res texture pack for use with Bethesda's computer game Morrowind.
It replaces the textures, as well as a few meshes, used by the Common Homes tileset, as well as many of the wood textures that are used in and around the houses built with this tileset.
Note tha..."
"9182","Swiveller's Structures: Cabins and Docks","MMH","56-6930","2012-05-28","Mr. Swiveller","A high-res texture replacer for the cabins and wooden docks that you find on the coasts of Vvardenfell. Full credits and usage info can be found in the readme file, included with the download."
"9181","Swiveller's Structures: Cabins and Docks","MMH","56-6931","2012-05-29","Mr. Swiveller","A high-res texture pack for the cabins and wooden docks that you find on the coasts of Vvardenfell. Version 1.1 contains a number of minor tweaks and resolves an issue where many of the textures contained an inactive alpha layer generated by the Photoshop DDS plugin."
"9180","Swiveller's Soils: West Gash","MMH","56-11935","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind.
This updated version employs the more efficient DXT1 format, reducing individual file sizes by approximately 50% while retaining image quality. No other changes were made.
Like version 1.1 of this mod,..."
"9179","Swiveller's Soils: Rocks","MMH","56-11936","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind. It was designed to complement the other ""Swiveller's Soils"" texture packs, yet as it affects many in-game locations I decided to release it independently of the other two packs."
"9178","Swiveller's Soils: Molag Amur (Red Lava Version)","MMH","56-11937","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind."
"9177","Swiveller's Soils: Molag Amur (Desert Version)","MMH","56-11938","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind. Its aim is to change Molag Amur, the Foyadas, and Red Mountain from a land of ash and brimstone into a
desert-like wasteland. Red sands and rock formations now dominate these areas, finally revealing how the age-old Vol..."
"9176","Swiveller's Soils: Grazelands","MMH","56-11943","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind.
This new version contains a new, more detailed version of tx_gl_rock_02. In addition, all of the textures were re-encoded using the more efficient DXT1 format. This has reduced the individual file sizes by approxi..."
"9175","Swiveller's Soils: Bitter Coast","MMH","56-15217","2014-05-18","Mr. Swiveller","A high-res texture pack for the Bitter Coast, designed to go with
my other retextures. Most of the photographs that were used were taken
by me in a real marshland area in the Orkneys, off the coast of
Scotland.
Note that this will also replace the bark textures of the vanil..."
"9174","Swiveller's Soils: Azura's Coast","MMH","56-11941","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind.
It is strongly recommended that you combine this texture pack with Swiveller's Soils: West Gash as the some of the textures which it replaces are also used in the Azura's Coast region."
"9173","Swiveller's Soils: Ashlands (Wasteland Version)","MMH","56-11940","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind.
This pack aims to retain the dark, oppressive atmosphere of the Ashlands. Please take a look at my other Ashlands texture pack if you are looking for something more pleasant & green."
"9172","Swiveller's Soils: Ashlands (Green Version)","MMH","56-11939","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind. Its aim is to change the terrain in the Ashland region from nasty & bleak to pleasant & green.
This pack was designed for use with Max's Forested Morrowind. While the textures are in no way dependent on this mod, ..."
"9171","Swiveller's Soils: Ascadian Isles","MMH","56-11942","2012-11-15","Mr. Swiveller","This is a high-res texture pack for Bethesda's computer game Morrowind. Note that, in addition to most of the ground textures used in the Ascadian Isles region, this pack also replaces the tree leaf textures and the textures of the giant mushrooms.
This new version contains new, more ..."
"9170","SWG's textures: The Ghostwall","MMH","56-13226","2009-02-04","starwarsgal9875","Retextures the Ghostfence forcefield. *NOTE: may replace textures on other forcefields in game*"
"9169","SWG's Skies v3.0","MMH","56-13078","2008-12-10","starwarsgal9875","The wait is over! Version 3 is done, on this update, I have changed many things, now the skies use a modified meshes, which make the textures stretch across the whole sky, allowing fully unique skies. I've also remade the night sky using this same method with a texture based on the Dwemer Orrery ..."
"9168","SWG's Signs","MMH","56-13079","2008-12-11","starwarsgal9875","a replacer for the wooden banner signs in Morowind, it doesn't replace the fabric banners.
Screenshot:"
"9167","SWG's Signs","MMH","56-11950","2012-11-15","starwarsgal9875","A replacer for the wooden banner signs in Morowind, it doesn't replace the fabric banners."
"9166","SWG's Ivy","MMH","56-13023","2008-11-18","starwarsgal9875","A replacer for the ivy in the game.
Go here for screenshots:"
"9165","SWG's Detailed Tapestries","MMH","56-13269","2009-02-22","starwarsgal9875","This mod replaces the textures on all the tapestries in the game, Sixth House tapestries are not replaced by this, but are replaced by my replacer for banners.
TESNexus alternate DL:"
"9164","SWG's Detailed Tapestries","MMH","56-11966","2012-11-15","starwarsgal9875","This mod replaces the textures on all the tapestries in the game, Sixth House tapestries are not replaced by this, but are replaced by my replacer for banners."
"9163","SWG's Detailed Rugs","MMH","56-12948","2008-09-21","starwarsgal9875","Replaces the Ingame rug textures with detailed ones.
-UPDATE-
I've added screenshots and uploaded the new file, this one's been outdated for a while, hence the new one."
"9162","SWG's Detailed Rugs","MMH","56-11955","2012-11-15","starwarsgal9875","Replaces the Ingame rug textures with detailed ones."
"9161","SWG's Birthsigns","MMH","56-13154","2009-01-09","starwarsgal9875","This texture replacer makes the birthsigns look more like the ones in Oblivion as well as make them look much better. All this is is a texture replacer, it doesn't modify anything in the game other than how the birthsigns look."
"9160","SWG skies tweak - glowing stars","MMH","56-14796","2013-06-09","Abot","A little tweak to a couple of SWG skies 3 meshes, for a flickering stars effect.
You obviously need
SWG skies 3 installed,
then try replacing
Data Files\Meshes\sky_night_01.nif
Data Files\Meshes\sky_night_02.nif"
"9159","SWDaeRep","MMH","56-493","2009-04-06","Unknown",""
"9158","Swampy Swamps(!)","MMH","56-10809","2006-09-22","Earth Wyrm","This is a texture replacer for the bittercoast region of Vvardenfell. Included are 40 textures. 39 of the included textures are replacers for textures that are already in the game and the other texture is an additional texture used as the glowmap for the five included meshes.
<..."
"9157","Swamp Rocks","MMH","56-15619","2018-05-23","CptJoker","A highly-detailed rock replacement texture for the one rock used over 3000 times in the Bitter Coast region (and likely elsewhere.) Seriously, this one texture is everywhere, so might as well have a nice one! No bumpmaps or fancy schmancy stuff, should be performance-friendly at 1024x1024 or even..."
"9156","Superior BB.female textures(muscles)","MMH","56-538","2009-04-06","Unknown",""
"9155","Sun Variations","MMH","56-5682","2011-09-26","Missiri","
The Elder Scrolls III
MORROWIND:
..."
"9154","Subtle Magic Glow","MMH","56-10601","2006-05-23","atteSmythe","Subtle Magic Glow replaces the 'plastic wrap' around in-game magic items (those equipped by characters or on the ground) with less-obtrusive versions. There are three available: A more transparent version of the Bethesda original, one that is faint, but nonmoving, and one that is nonmoving but sl..."
"9153","Stronghold Texture replacer","MMH","56-592","2009-04-06","Unknown","Hello, heres a small texture replacer for the dunmer stronghold interiors. Enjoy.
To install, simply add all of the textures in the 'ShanStronghold' folder to your Morrowind/textures directory.
Thanks to Dave Gurrea for the textures."
"9152","Stone type menu","MMH","56-12620","2008-03-26","Torus","This mod changes games UI menus.And also changes the start menu of the game."
"9151","Stone Grinding Wheel Resource","MMH","56-6636","2010-12-14","Morovir","Two animated grinding stone models based on Meos' grinding stone for Oblivion. One has a simple static animation and is not scriptable. The other has a complex set of idle groups that allow it to be stopped, started, etc.
This is a modders resource. There is no ESP, so it..."
"9150","Steel throwing knife mesh and icon change","MMH","56-10103","2005-08-26","Skyfire the Bibliomancer","Replaces the mesh and icon of the steel throwing knife, which before hade the same mesh and icon as the steel dagger."
"9149","Steel Broadsword Fix","MMH","56-10225","2005-12-03","Sapphron","This mod was made to remedy the steel broadsword; it uses the same mesh and set of textures as an Imperial broadsword, and since I saw no fix for this, I decided to do it myself. Now, the mesh remains the same, but the textures used better match the rest of the steel weapon set."
"9148","Staves from Cyrodiil v1.0","MMH","56-5734","2011-10-03","Black Hand","Name: Staves from Cyrodiil
Version: 1.0
Date: 3/15/2009
Category: Modders Resource
Requirements: Morrowind
Author(s):Black Hand, and the original creators of the mods used.
Description
===========
From the west, comes a large selection of staves..."
"9147","Starburst Crosshairs","MMH","56-6676","2011-02-05","Mr. Excitement!","This mod adds several versions of a starburst style crosshair to your Morrowind game. The crosshair comes in the following colours\styles:
Gold (Regular and Transparent)
Silver (Regular and Transparent)
Red (Regular and Transparent)
Pur..."
"9146","SR Mournhold Texture Replacer","MMH","56-5893","2011-10-08","Sorcha Ravenlock","*****Mournhold Texture Replacer******
by Sorcha Ravenlock
1. What is this?
2. Installation
3. Credits and Usage
4. Contact
~
1. What is this?
This is a texture replacer ..."
"9145","Spring: Creature Pack","MMH","56-15147","2014-01-08","Max a.k.a. ~NOBODY~","This mod retextures several creatures, including:
Ascended Sleeper
Clannfear
Ogrim
Cliff Racer
Nix Hound
Ancestral Ghost
Fire Atronach
Frost Atronach"
"9144","Spring! v1.31","MMH","56-15160","2014-01-12","Max a.k.a. ~NOBODY~","Changes sand, gold, propylons, wood, some buildings & almost all flora in the game (Trees, bushes, grass, flowers, leaves, some containers, some ingredients...) to new textures that are brighter, better(IMHO), sometimes greener(for flora), sharper, etc..."
"9143","Spring! (Sky Pack)","MMH","56-15158","2014-01-09","Max a.k.a. ~NOBODY~","This is a miscellaneous tweak that makes MW sky even greater than before. This was to come with my Spring mod, but as it is a fair size, I decided to pack it apart."
"9142","SpewBoy's Tombs","MMH","56-10772","2006-08-29","SpewBoy","This mod retextures the Vivec architecture in Vvardenfell. The new textures are high in detail. The walls in all tombs now have stones instead of mud, as do the walls in Vivec, but unintentionally."
"9141","SpewBoy's Sewers 1024x1024","MMH","56-11919","2012-11-14","SpewBoy","This replaces most of the original sewer textures with high quality (1024x1024) Oblivion-style ones. This texture replacer will bring a new and more realistic feel to places like ther Vivec sewer.
To Install, extract the files into the datafiles folder."
"9140","SpewBoy's Sewers","MMH","56-11480","2007-08-27","SpewBoy","This replaces most of the original sewer textures with high quality, medium resolution (512x512) Oblivion-style ones. This texture replacer will bring a new and more realistic feel to places like the Vivec sewer (underworks). These textures may not be for everyone but I prefer the Oblivion sewers..."
"9139","SpewBoy's Hlaalu III","MMH","56-11494","2007-09-02","SpewBoy","This is my third Hlaalu texture replacer. It replaces most of the original Hlaalu textures with higher resolution ones, which means more detail. This mod is designed to give places like Balmora an Oblivion feel.
To Install, extract the files into the data files folder. Th..."
"9138","SpewBoy's Hlaalu II","MMH","56-11488","2007-08-29","SpewBoy","This is my second Hlaalu texture replacement. With this replacement comes a new style. It might be more to your liking.
To install extract the contents of the archive into the data files folder.
These textures will overright any textures from my o..."
"9137","SpewBoy's Hlaalu I","MMH","56-11478","2007-08-26","SpewBoy","This replaces most of the original Hlaalu textures with larger ones. This texture replacer tries to give places like Balmora a new style, although this will not be to everyone's tastes.
To Install, extract the files into the data files folder.
Changelo..."
"9136","SpewBoy's Caves","MMH","56-11473","2007-08-24","SpewBoy","This replaces the original cave textures with high quality Oblivion-style ones. This texture replacer will bring a new and more realistic feel to the Morrowind caves.
To Install, extract the files into the data files folder.
Changelog:Fixed the zip file,..."
"9135","SpewBoy's Bitter Coast v1.0","MMH","56-13772","2009-12-03","SpewBoy","The goal of this texture replacement pack is to replace the vanilla Bitter Coast textures with new textures of higher detail that also retain the look and feel of the originals.
Bethesda tiled the crap out of most of their textures, so it is important to use textures that tile well. ..."
"9134","Spectacular Sorcery Part 1","MMH","56-12758","2008-06-09","rocker","This mod replaces a total of 55 magic hit effects models, namely:
absorb attibute
absorb fatigue
absorb health
absorb magicka
absorb skill
cure blight disease
cure common disease"
"9133","Souly Soulgems(!)","MMH","56-11059","2007-02-14","Earth Wyrm","This is a small mod to replace the meshes, textures and icons of the soulgems in 'TESIII: Morrowind'. The new meshes are all reflect-mapped and true to Bethesda's designs. They are all approximately the same size and orientation and should blend seamlessly into the world of Morrowind."
"9132","Soulgem Ingredient Retexture SIR","MMH","56-12180","2013-02-07","Alaisiagae","Replaces various mostly non-flora ingredients and all five soulgems with higher resolution textures that maintain the look and feel of the original textures.
Details:
This mod replaces the textures for various ingredients found in Morrowind, Tribunal, and Bloodmoon. It als..."
"9131","sotha sill As armor Race","MMH","56-11712","2012-09-21","Oriphier","This is the last mod of the three tribunal ispired mods but unlike the others this is not a race mod but more simple an armor mod."
"9130","Sotha Sil Architecture Retexture","MMH","56-11097","2007-02-27","Sandman101","This is a tweak of the textures for the Sotha Sil statics and activators. This will not change the way Sotha Sil looks! I started this for some interiors I was making for a project. The textures are not drastically different. Hope you like them.
The lighter/brighter textures are..."
"9129","Sotha Dicer - Static","MMH","56-11684","2012-09-16","Wildman","single nif-no readme"
"9128","Snowflakes!","MMH","56-12884","2008-08-23","Pjstaab","Replaces the standard Bloodmoon snowflakes texture with one that actually looks like snowflakes.
Changelog:1.0 - Initial Release"
"9127","Snakebite","MMH","56-8355","2002-08-17","GBT3E","** see readme for info.
note to modders** as this mod is very small add on ... feel free to use the model 1_serpentine_sword.nif for any of your modding needs!"
"9126","Smoother/Rounder Potion Meshes","MMH","56-6302","2009-10-25","Illiotibial","Replaces the stock potion meshes with new, smoother ones. Alternate file reduces potion sizes by 50%."
"9125","Smoother Glassweapons","MMH","56-11592","2007-10-11","ManualIntelligence","Retexes and makes glass weapons a bit transparent. Mostly effects just the ""crystall"" part that has cracks and isn't transparent at all.
V1.0 Changes:
Glass Claymore
Megabane
Glass Dagger
Glass Dagger (Cursed) &..."
"9124","Smoothened Mesh Req's","MMH","56-6808","2011-11-05","Ashiraniir","[v1.2]Removed problematic rugs.
Should be the last version.
These are my meshes that were made for requests. If you use MGSE you don't to download these.
As with all of the meshes I release, feel free to use them, modify them, distrib..."
"9123","Smoothened Mesh Req's","MMH","56-14390","2011-11-05","Ashiraniir","[v1.2]Removed problematic rugs.
Should be the last version.
These are my meshes that were made for requests. If you use MGSE you don't to download these.
As with all of the meshes I release, feel free to use them, modify them, distrib..."
"9122","Smaller Potions","MMH","56-13308","2009-03-10","Phaedrus","I've always thought of potions as small, just a mouthful. The potions in Morrowind are HUGE - several liters in size - bigger than your head!
""Excuse me, Mr. Dagoth Ur, do you mind if we stop fighting and take a short break? You see, I've got to drink this three-lit..."
"9121","Skydyes Brashland Molag mar","MMH","56-3165","2009-05-12","Skydye","Brashland ashlands,red moutain,molag mar textures.
No plug in needed
This will replace the ground and rock textures in the above region of the game.
This is another part of Skydye's Brashland Series
Please make a back up copy of your texture folder befo..."
"9120","Skydyes Brashland Ash Textures","MMH","56-3156","2009-05-12","Skydye","No plug in needed
This will replace the ground and rock textures in the above region of the game.
This is another part of Skydye's Brashland Series
Please make a back up copy of your texture folder before you install."
"9119","Sky city Textures","MMH","56-910","2009-04-06","Unknown",""
"9118","Skulls Improved","MMH","56-6065","2012-02-03","razorfett147","
The Elder Scrolls III
Morrowind:
Skulls Improved 1.0 by razorfett147
"
"9117","SkinPack v1.0","MMH","56-2120","2009-04-06","Ayse","Reskins the main menu, menu windows, buttons, cursors.
Two styles are available, blue or wood.
Some buttons are in Japanese however."
"9116","SirLuthor's Tools","MMH","56-5937","2011-10-11","SirLuthor","This mod is a fairly simple mod... What it does is the following, no more, no less. It replaces the textures of the objects listed below, and changes the ""art file"" reference of those objects to point to the .nif files with my textures. The following objects were changed:
Apprentice's ..."
"9115","SirLuthor's Probes","MMH","56-3811","2009-05-12","SirLuthor","This is a fairly simple mod that replaces the textures of five existing Probes (Bent Probe, Apprentice's Probe, Journeyman's Probe, Master's Probe and Grandmaster's Probe) with new, improved textures. The textures are sharper then the originals, and the color is deeper."
"9114","SirLuthor's Lockpicks v1.0","MMH","56-3741","2009-05-12","SirLuthor","This is a fairly simple mod that replaces the textures of four existing lockpicks (Apprentice's Lockpick, Journeyman's Lockpic, Master's Lockpick and Grandmaster's Lockpick) with new, improved textures. The textures are sharper then the originals, and the color is deeper."
"9113","Simple Werewolf Skin & Eye Pack","MMH","56-6534","2010-08-26","Ashiraniir","Download is up now. Hope it works.
Simple Werewolf Skin & Eye Pack
------------
Description:
This is a simple pack of werewolf skins and eye color choices for your werewolves. It will affect your character..."
"9112","Silverware Enhancer","MMH","56-10088","2005-08-21","GhostNull","This plugin replaces the standard in-game silverware items with reflective and higher-poly versions.
Changelog:Update: I realized I left out the new knife as this download still had the old one. Fixed that now. 2.0 Update: Improved textures and overall qualit..."
"9111","Silt Strider Retextured v1.0","MMH","56-3077","2009-05-12","Misty Moon","This texture pack will replace the original siltstrider textures with sharper and better retextured ones."
"9110","Silt strider retex","MMH","56-6868","2012-05-07","Masoxx","Morretex, part 2 - Silstrider
**** Author: Masoxx
Version: 1.0
Requirements: Morrowind
Description:
Plug-in a series of Morretex.
Silt-Striders retekstura.
******** ******..."
"9109","Silt Strider Armor Retexture","MMH","56-14050","2010-08-23","Kaucukovnik","This is a hires retexture for Melchior's Silt Strider Armor. As everything went hi-res, I wanted this armor to keep up with the current graphics level of Morrowind.
I have used Darknut's textures of Silt Strider to recreate melchior's textures.
I also took the..."
"9108","Sils Better Body Textures for Better Heads - Argonians v1.0","MMH","56-4688","2009-05-12","Silaria","Since the Better Heads version came out, some people have expressed that the original Argonian body textures didn't work well with the new scale designs. So I whipped up this mod for both genders so that the body textures match the Better Heads... well... better.
Please note:..."
"9107","Signy Signposts(!): Vvardenfell","MMH","56-11952","2012-11-15","Earth Wyrm","This mod provides new meshes and high-resolution textures for the signposts all across the Vvardenfell region of Morrowind (That's the landmass of the entire vanilla game), making them easily readable from a distance. It also features three regional variants for every texture and mesh, resulting ..."
"9106","Signy Signposts(!): Tamriel Rebuilt v1.1","MMH","56-11953","2012-11-15","Earth Wyrm","This mod provides new meshes and high-resolution textures for the signposts all across Tamriel Rebuilt Maps 1 and 2, making them easily readable from a distance."
"9105","Signs","MMH","56-7037","2012-07-25","Cutthroat Mods","Replaces the signs at the Fighters Guild and the Mages Guild."
"9104","Shops and Great Houses Banner Re-Textures","MMH","56-11962","2012-11-15","Korana","This set replaces the shop banners and House Banners with custom painted banners.
I have not re-done warning, welcome, temple, or city banners."
"9103","shogun house 2","MMH","56-3555","2009-05-12","Unknown","This adds an Asian building to the game world near Pelagiad."
"9102","shogun house","MMH","56-3676","2009-05-12","mjy","Places exterior of an Asian style house in Ascadian Isles region near Pelagiad. There are no interior cells. Seems to be meant as a resource."
"9101","Shivering Night Sky","MMH","56-6811","2011-11-05","Chibimyuutsu","This is my very first (working) retexture.
A night sky retexture inspired by the Shivering Isles.
Simply drop the sky_night_02.nif into the meshes folder, and the tx_stars.dds into your textures folder.
This is a colorful..."
"9100","Shiny Septims - Morrowind v1.2","MMH","56-6185","2008-06-22","Painkiller_Rider, VagabondAngel","Shiny Septims - Morrowind
-
By: Painkiller_Rider & VagabondAngel
Credits:
---------
VagabondAngel - original mesh and texture (Oblivion Septims)
Painkiller_Rider - reflect&bump effects, gold piles meshes, new textures, r..."
"9099","Shiny Kingmaker Sword","MMH","56-10587","2006-05-11","WildKarrde","This is a shiny version (reflect map) of my kingmaker sword."
"9098","Shimmer Reduction","MMH","56-2116","2009-04-06","MagicNakor","This mod changes the enchantment effect from a plastic-wrap look to a more subtle shimmer."
"9097","Sheikizza's Female Templar Cuirass","MMH","56-5821","2011-10-07","Sheikizza Icemane","
SHEIKIZZA'S FEMALE TEMPLAR CUIRASS Version0.1NT
An ElderScrolls III: Morrowind Plugin
Created by: Sheikizza Icemane
Created For: The Morrowi..."
"9096","Sharper Khajiit Faces","MMH","56-3068","2009-05-12","Carnajo","Sharper Khajiit Faces
By Carnajo
Just copy all the files to your Morrowind\Data Files\Textures folder to install.
To uninstall just delete them
This just makes the Khajiit Faces a bit sharper and better looking."
"9095","Sharpened Models: Weapon Replacer (Pluginless)","MMH","56-14958","2013-09-02","Jakethesnake","This mod replaces all the weapons in the game and uses a much nicer looking version of the weapon."
"9094","Sharpened Models: Weapon Replacer (DDS Pluginless) v1.0","MMH","56-9133","2005-04-28","Jakethesnake","This mod replaces all the weapons in the game and uses a much nicer looking version of the weapon."
"9093","Sharpened Models: Weapon Replacer (DDS Pluginless)","MMH","56-245","2009-04-06","jakethesnake","This mod replaces all the weapons in the game and uses a much nicer looking version of the weapon. There is no esp for this plugin. But it still changes the weapons.
1. INSTALLING THE PLUGIN
..."
"9092","Sharpened Models: Weapon Replacer","MMH","56-14959","2013-09-02","Jakethesnake","This mod replaces all the weapons in the game and uses a much nicer looking version of the weapon."
"9091","Sharpened Models - Weapon Replacer Patch","MMH","56-1956","2009-04-06","jakethesnake","Hey, sorry i forgot to remove evil GMST entries. just replaces your current esp with this one. sorry!"
"9090","Sharpened Clothes v1.0","MMH","56-286","2009-04-06","NelothsMouth","This package contains over 600 sharpened, and slightly modified textures of all clothes, in Morrowind, which will make them look sharper and better. They will look especially good alongside the ""visual packs"" by Khazalla and Qarl.
Please note that this is for Morrowind only, no clothes..."
"9089","Sharp Banner Textures","MMH","56-13501","2009-06-23","Bob Smolders","This is a very simple but very good mod, I think. You see, I've tried alot of bannermods but they all change it to something not-Morrowind-like, happy colors and completely different while I prefer the normal textures. Well, this will keep the exact same banners Vanilla MW has, but makes them sha..."
"9088","Shard Lamps and Rocks","MMH","56-12112","2013-01-02","GhostNull","There's several different rocks of varying sizes complete with a different range of colors. Icons included for the lamps, floor lamps and rocks as well. Everything can be made ""Light"" objects in the CS."
"9087","Shannons Sewers Retexture","MMH","56-10173","2005-10-10","Shannon","This is a small mod, replaces the sewers in Morrowind."
"9086","Shannons Imperial Model Replacer","MMH","56-15626","2018-06-20","Shannon","This mod is much like a texture replacer, but instead it replaces the actual Imperial architectual models in the game with new retextured
versions.
An esp is included to activate it, making it easier to uninstall than a simple texture replacer.
The textures are very large & detail..."
"9085","Shadows and Light V","MMH","56-10717","2006-08-07","HeadlessWonder","This mod is a texture replacer. It includes all Vivec/Velothi building interiors and exteriors, banners and signs. Screenshots:
http://www.tes.perfectimperfection.com/downloads.php
http://smg.photobucket.com/albums/v470/skydye/Shadows%20and%20Light/"
"9084","Shadows and Light Pack 1 Add-on","MMH","56-10876","2006-11-07","Headless Wonder","This is and add-on designed for use with my Shadows and Light Pack 1 and/or Vibrant Morrowind 3.0. It replaces the gold stones on common buildings and surrounding walls with gray stones.
Changelog:Recolored stonework to a warm gray and faded wood siding to a more wo..."
"9083","Shadows and Light IV","MMH","56-10716","2006-08-07","HeadlessWonder","This mod is a texture replacer. It includes all Imperial castle interiors and exteriors. Screenshots:
http://www.tes.perfectimperfection.com/downloads.php
http://smg.photobucket.com/albums/v470/skydye/Shadows%20and%20Light/"
"9082","Shadows and Light III","MMH","56-10715","2006-08-07","HeadlessWonder","This mod is a texture replacer. It includesall Redoran building interiors and exteriors, doors and windows and landscapes in Redoran style towns. It also includes ground and rock textures for the Ashlands. Screenshots:
http://www.tes.perfectimperfection.com/downloads.php <..."
"9081","Shadows and Light II","MMH","56-10714","2006-08-07","HeadlessWonder","This mod is a texture replacer. It includes all Hlaalu building interiors and exteriors, doors and windows and landscapes in Hlaalu style towns.
Screenshots:
http://www.tes.perfectimperfection.com/downloads.php
http://smg.photobucket.com/albu..."
"9080","Shadows and Light I","MMH","56-10713","2006-08-07","HeadlessWonder","This mod is a texture replacer. It includes all common and nord building
interiors and exteriors, shacks, docks and other wood items, common and
rich furniture, tapestries and rugs. It also replaces the cobblestone
landscapes in towns such as Caldera. ..."
"9079","Shacky Shacks(!)","MMH","56-10578","2006-05-06","Earth Wyrm","This mod is a simple texture replacer to change the look of the peasanty shacks that
are found in poor, coastal towns in Morrowind - like Seyda Neen.
This will replace the textures on the walls, doors and ceiling of common shacks. It also replaces the heavy ro..."
"9078","Sexy Almalexy v1.0","MMH","56-3139","2009-05-12","Quarl","
The Elder Scrolls III
MORROWIND:
Sexy Almalexy
by Qarl, qarl@earthlink.net
Screenshot at: http://img156.exs.cx/img156/3258/almalexy2oe.jpg
*..."
"9077","Sexy Almalexy","MMH","56-625","2009-04-06","Qarl","A simple retexture of Almalexia.
Just put the DDS file in you morrowindData FilesTextures directory."
"9076","Sextant and Shovel","MMH","56-849","2009-04-06","Starcon5","Here are the models of a Sextant and a Shovel..
The Shovel can also be used as a weapon..
Enjoy :)
~ Starcon5"
"9075","Set in Stone","MMH","56-13081","2008-12-12","Aeven","This mod replaces the vanilla statue textures with hi-res replacers, which have been enhanced.
Statues covered include the Dwemer statue, Vivec statues, and the saint statues.
-- Installation --
Extract into you Data Files..."
"9074","Sesshomaru Face","MMH","56-9356","2005-05-29","Adamelo","Adds Sesshomaru (from the anime show Inuyasha) as a WoodElf. Sesshomaru is a playable head (no hair). I recommend using [url=mod.asp?modid=4556[/img]Andy! Elf Hair Styles[/url] by Andy!, for hair."
"9073","Seamless Morrowind 1.0.14.1","MMH","56-12013","2012-11-18","Kung Fu Hung-Su","This mod removes some of those annoying landscape seams from Morrowind. Currently cleans up areas to an extent around and including Aldruhn, Ald Velothi, Balmora, Caldera, Ebonheart, Fort Moonmoth, Gnisis, Khuul, Maar Gan, Nchuleft Ruin, Sadrith Mora, Seyda Neen, Tel Aruhn, Tel Vos and Vivec."
"9072","SEAMLESS bb.male female meshes","MMH","56-628","2009-04-06","Unknown",""
"9071","Seamless bb meshes volume 2","MMH","56-509","2009-04-06","Unknown",""
"9070","Scroll Upgrade v1.1","MMH","56-5850","2011-10-07","J.Knez aka Schwaa","I was working on the Potion Upgrade and new scrolls were hinted at, you wanted 'em, you got 'em. Basically this mod increases scroll polys so they look smoother, adds more detailed textures, and a secret message on the open scroll. While I was at it I replaced two rare in game books with a model ..."
"9069","Scroll Icons (Tribunal)","MMH","56-8490","2003-02-14","Erasmus","There is only one scroll icon in the game for one-use magical scrolls which is senseless, as there are about 100 or so different scrolls in the game. Thus, I have made many new icons, like the ones I made in ""Potions"" using 3DstudioMax and Paint Shop Pro to let you know ..."
"9068","SAWood - Female head","MMH","56-8339","2002-08-13","Sandersson376",""
"9067","Sand Textures","MMH","56-7258","2012-08-16","TextureFreak aka Texture Freak","This mod adds 17 land textures which you can use on any of your projects. The textures are best used on desert like environments. I've found these texture on the internet and edited them to my liking. So some of these textures actually consist of 3 or more other textures.
Inside you'..."
"9066","Saint Jiub's Dagoth Ur v1.0","MMH","56-14542","2012-08-05","Saint_Jiub (Uploaded Camlis)","Note:
I did not make this mod.
This mod was made by a guy in the bethesda forum, who gave away a download to his mod. Sadly he did not upload it on this site, so I am instead. He did say no permissions required however.
Sa..."
"9065","Sail for true sailors","MMH","56-13559","2009-07-26","Nangsid","Just a little aesthetic mod. New nice hi-res (1024x1024) texture for sails on all ships in Morrowind. No more dirty, sloppy rags on masts! No more ragged edges! Especially on YOUR mast, if you use such mods as Fishing Academy or Stormrider.
This is texture of a real sail ..."
"9064","Sail Cloth Retexture SCR","MMH","56-6193","2008-09-22","Alaisiagae","Replaces the four sail cloth textures with higher resolution textures that maintain the look and feel of the originals. Includes an alternative set as well.
Details
=======
I haven't seen too many sail cloth replacers, so I decided to ..."
"9063","SABlue - Female Head","MMH","56-8336","2002-08-12","Sandersson376",""
"9062","Rugs and Tapestries","MMH","56-7259","2012-08-16","TextureFreak aka Texture Freak","I made this mod to create more diversity. These are no new meshes. I just retextured existing textures.
There are 2 .esp files included. 1)TF_rug_v1.esp
2)TF_tapestry_v1.esp
TF_rug_v1.esp includes 20 retextured ""big_rugs"" both round and square ones and 6 ""small rugs"". I dedicat..."
"9061","RTS_FloatingIslands - DB and mjy","MMH","56-12261","2013-03-03","redwoodtreesprite, Mighty Joe Young, Lady Eternity, Proudfoot","Two Floating island meshes, one by mightyjoeyoung and the other by LadyE and Proudfoot.
mightyjoeyoung's mesh is unique in that it has a reflection-mapped top.
And LadyE and Proudfoot's mesh is more stylized in design.
As there were only two meshes, I did not enter them in an..."
"9060","RTR Porsche Alternate Models Packs","MMH","56-12040","2012-11-25","JamesW","Simply replace the model from the mod with one of these sets. They go in the BD folder. ONLY USE ONE. To go back to the yellow model, just re-replace these with the set that came with the mod.
~JamesW"
"9059","Rotated Spear of Hircine","MMH","56-10959","2006-12-31","Magelord648","Introducing the amazing rotated spear of Hircine. All that I've done is turned the spear around so that when you use a slash attack you will hit the enemy with the cresent on the side of the spear instead of the blunt shaft. I thought it made more sense.
Changelog:1.0"
"9058","Roads to Heaven v1.0","MMH","56-11863","2012-11-12","Max a.k.a. ~NOBODY~","This mods replaces original road textures with very detailed ones ranging in resolution from 1024x1024 to 2048x2048, many generated from photos. As it's a texture replacer, better see the screenshots for yourself. Note: The mod is a teaser for my upcoming ""Vivid Morrowind Repaint"", however it's f..."
"9057","Roads to Heaven","MMH","56-3174","2009-05-12","Max a.k.a. ~NOBODY~","This mods replaces original road textures with very detailed ones ranging in resolution from 1024x1024 to 2048x2048, many generated from
photos. As it's a texture replacer, better see the screenshots for yourself. Note: The mod is a teaser for my upcoming ""Vivid Morrowind
Repain..."
"9056","Roadmarkers","MMH","56-6608","2010-11-15","ddfields","These are the stone markers that most everyone just passes by and pays little to no attention to. I got curious about the markers and found that each marker is exactly the same. When you go up to a maker, as shown in the one screenshot, you will see the name of the city where it resides, but what..."
"9055","Riptides Face, Armor & Clothing Replace","MMH","56-8844","2005-05-08","Riptide","This mod is a very large face replacer that works with the Better Heads mod. Nearly 1,000 heads are unique with very few duplicate heads. The head placements are not just slaped on randomly, but carefuly selected to reflect roleplay and the indented personality of the NPCs. There are, old,young, ..."
"9054","Riptides Face & Clothing Replace Patch","MMH","56-10389","2006-02-03","Riptide","This is just a small patch. Two head are present that should not have been included in the mod and 1 texture & mesh that was missing. While the patch is not necessary for the mod to operate properly this will fix any inconviences that might occur when selecting a face during character creation. &..."
"9053","Rins BeautyShop - Unofficial Expansion","MMH","56-10218","2005-11-04","Kateri","This is an unofficial expansion/add-on for Rins BeautyShop (also called Louis BeautyShop) hair pack. This pack makes the hair available to Wood and High Elves, Redguards, Imperials and Nords, and adds several new colour variants."
"9052","Ring Texture Fix","MMH","56-8518","2002-11-18","random name","This mod fixes the ugly black ring textures to the colorful textures that Bethseda intended you to see All rings will have textures now, including enchanted ones. The ""glow effect"" that enchanted rings HAS, has NOT been altered or changed A plug..."
"9051","Rin's Beauty Shop","MMH","56-10540","2006-04-13","Ren","- This mod adds 17 playable female heads, 2 Dark Elf male heads and 10 kinds of hairstyles.
This does not replace any of the games heads.
- Visit Rin's shop at ""Outffiter"" in Balmora and enjoy shopping.
Credits; Thanks to Rhedd and Ale..."
"9050","Richer Textures","MMH","56-5595","2011-05-28","Lattice","Richer Textures by Lattice
Richer Textures is a complete texture replacement for everything in Morrowind. It adds color and sharpness to a world that was a bit washed out and dull without venturing too far from the original look of the game.Do note that this is -NOT- a high resolution replac..."
"9049","Rhedd Female Dunmer Red Hair 2","MMH","56-9841","2005-06-28","Adamant_2001","This plug-in adds a new red hair style for Dunmer females. Original mesh and textures by G.E. ""Rhedd"" Griffith."
"9048","Rhedd Female Dunmer Red Hair","MMH","56-9953","2005-06-28","Adamant_2001","This plug-in adds a new red hair style for Dunmer females with a black anther within the hair. Original mesh and textures by G.E. ""Rhedd"" Griffith."
"9047","Retextured Pillows v1.0","MMH","56-2074","2009-04-06","TextureFreak aka Texture Freak","Perhaps you also notice that there is only 1 different common pillow in MW? Last night I was out hiking the lands of Vvardenfell
when it hit me. So I retextured the pillow model from Morrowind and now there are 13 pillows.
I made 4 rich satin versions, 2 dirty pillows, 3 guarski..."
"9046","Retextured glass","MMH","56-13507","2009-06-26","A-pac","A lot of Retextured glass and a cool shord sword and no there is no guy or quest to get is but if you want to do that and upload it on planetelderscrolls contack me at [url=mailto:Masterkight@gmail.com[/img]Masterkight@gmail.com[/url]"
"9045","Repair Tools","MMH","56-6826","2011-12-27","The Iron Chicken","This is a high resolution texture replacer for all the armorer's hammers and repair prongs in Morrowind.
I have also included an optioinal .esp file that places two new armorer's hammers into the game; the Dwemer Armorer's Hammer and the Daedric Armorer's Hammer. The optional esp als..."
"9044","Ren's Oblivion Hair for Morrowind","MMH","56-11185","2007-04-14","Kateri","Lots of new hair for all human and elf races. Meshes and base textures by iReni, aka Rin, Ren, Louis. See Readme for more details."
"9043","Reign of Fire dragon texture replacer v1.0","MMH","56-12284","2013-03-07","Bahamut","This mod replaces textures of dragons in Reign of Fire mod by Razhkul (textures are based on old ones)"
"9042","Reign of Fire dragon texture replacer","MMH","56-12489","2008-01-22","Bahamut","This mod replaces textures of dragons in Reign of Fire mod by Razhkul (textures are based on old ones)"
"9041","Regal Dagoth Ur (semi-spoilers inside)","MMH","56-13106","2008-12-23","Lucien Fairfax","NOTE
====
This is a replacer for Dagoth Ur's body ONLY. It won't affect his mask. This is a conscious decision- I did it so you could still use whichever mask mod you thought looked the best. If there's demand though, I could probably be persuaded."
"9040","Reflective Gold v.1.0","MMH","56-362","2009-04-06","Max a.k.a. ~NOBODY~","
The Elder Scrolls III
Morrowind:
Reflective Gold
v. 1.0
1-INSTALLING THE PLUGIN
******..."
"9039","Refined/Darkened ""Faylynn´s Signs and Banners"" v2.0","MMH","56-6582","2010-10-27","basswalker","- Reworked versions of Faylynn´s Signs and Banners.
- Slightly darker, to make them fit better into a not overly vibrant Morrowind. Faylynn´s original versions are pretty bright, so they ""stick out"" way too much if you use them in a darker/grittier Morrowind. Hopefully I ..."
"9038","Refined/Darkened ""Faylynn´s Signs and Banners"" v1.0","MMH","56-12258","2013-03-02","basswalker","- Reworked versions of Faylynn┤s Signs and Banners.
- Slightly darker, to make them fit better into an ""unvibrant"" Morrowind. Faylynn┤s original versions are pretty bright, so they ""stick out""
way too much if you use them in a darker/grittier Morrowind. Hopefully I achieved t..."
"9037","Refined/Darkened ""Faylynn´s Signs and Banners""","MMH","56-14145","2010-10-27","basswalker","Refined/Darkened ""Faylynn´s Signs and Banners""
------
Description:
------------
- Reworked versions of Faylynn´s Signs and Banners.
- Sligh..."
"9036","Refined Vivec Canton Signs v1.1","MMH","56-11947","2012-11-15","Linora","Refines Tarnsmen's original colored canton signs to make them not look out of place when using a high-resolution texture replacer. They now use 512x512 resolution and include new detailing.
I also toned down the Hlaalu Canton Sign coloring a bit."
"9035","Refined Vivec Canton Signs","MMH","56-13279","2009-02-26","Linora","Refines Tarnsmen's original colored canton signs to make them not look out of place when using a high-resolution texture replacer. They now use 512x512 resolution and include new detailing.
I also toned down the Hlaalu Canton Sign coloring a bit.
..."
"9034","Refined Signs v1.0","MMH","56-11951","2012-11-15","Linora","Refines Morrowind's Original signs with new details and a higher resolution, making them fit in better with other high-res textures.
I also included refined wooden signs from Bart Notelar's ""Unique Banners and Signs"", using the same method I used on the originals.This will require his..."
"9033","Refined Signs","MMH","56-13286","2009-02-28","Linora","Refines Morrowind's Original signs with new details and a higher resolution, making them fit in better with other high-res textures.
I also included refined wooden signs from Bart Notelar's ""Unique Banners and Signs"", using the same method I used on the originals.This wil..."
"9032","Refined Banners v2.0","MMH","56-11957","2012-11-15","Linora","Refines Morrowind's original banners with new details and a higher resolution, making them fit in much better with other high-res texture replacers. Doesn't include Imperial, 6th house, or other such banners, only the type seen in Balmora, Gnisis, Sadrith Mora, etc.
Also includes the ..."
"9031","Refined Banners","MMH","56-13303","2009-03-07","Linora","Refines Morrowind's original banners with new details and a higher resolution, making them fit in much better with other high-res texture replacers. Doesn't include Imperial, 6th house, or other such banners, only the type seen in Balmora, Gnisis, Sadrith Mora, etc.
Also ..."
"9030","Redoran: Ivory Clay","MMH","56-11997","2012-11-16","Arkeyla","Texture replacer for Redoran architecture, giving a sun-bleached feel to the exteriors and a calming, understated luxury mood to the interiors.
Just copy the textures to yout Morrowind/Data Files/Textures folder. Will overwrite any previous files there with the same name, eg any other..."
"9029","Redoran TX replacer","MMH","56-656","2009-04-06","Unknown",""
"9028","Redoran Texture Replacer","MMH","56-3057","2009-05-12","Carnajo","Redoran Texture Replacer
by Carnajo ( aka Petro )
This mod tries to make Redoran Cities, especially Ald Ruhn look a bit more interesting and detailed, without changing the feel of morrowind.
INSTALLATION
All you have to do is copy all the files to your morrow..."
"9027","Redoran Retexture","MMH","56-7098","2012-07-26","Lady Rae","A blue/grey redoing of Ald'Ruhn and associated textures.
There is no esp - it is a texture replacer only."
"9026","Redoran Re-Placment v1.0","MMH","56-4982","2009-05-12","Thann","Hi y'all
its been a while i have been releasing enything.
so here cose.
Redoran Re-Placment.
this mod re-places all the redoran buildings in game, only the exteriors.
i will do the interiors for the second release if theres going to be sescond release."
"9025","Redoran hut and door","MMH","56-5548","2010-10-23","Wizthis","A larger Redoran Hut and matching door with temp textures.
I did not spend a lot of time texturing them.
The 2024x2024 UVMaps are included for easier re-texuring.
I included the .3DS files for those that wish to modify these models."
"9024","Redoran Church","MMH","56-5546","2010-10-23","Wizthis","A new building model in the Redoran style, designed as a church. Exterior only."
"9023","Redone female imperial muscles-even better than even better 20040902","MMH","56-821","2009-04-06","Unknown",""
"9022","Redecorated Redoran v1.1","MMH","56-15127","2014-01-04","IanB","I started looking at the Redoran door... and got discouraged by the low quality of the uninspiring existing texture and the problematic shape. But then I noticed other bits of Redoran architecture added by the Morrowind Visual Pack. It was a very strange mixture of colours and styles, based aroun..."
"9021","RealSignposts","MMH","56-11948","2012-11-15","Matthias [ElBundeee] Kath","The RealSignposts Plugin replaces the signposts in Morrowind by signposts showing the real names of the locations."
"9020","Realistic Pelts v1.1","MMH","56-7328","2012-08-25","Heremod production","Makes bear and wolf pelts more realistic. Now all pelts (from any bear or any wolf) looks like a pelt is supposed to look, instead of those splitted heads. They use same meshes and textures as static fur rugs. Now you can decorate your own home with real pelts! Ever wanted to place a bear pelt by..."
"9019","Realistic Blood v1.0","MMH","56-10419","2006-02-13","Leatherpoker","This is a simple texture replacement for the horrible blood ""puff"" in Morrowind. This new texture displays a more liquid looking blood, with droplets and splatters. It is more realistic and less overdone than the ""Better Blood"" retexture. Also, it is ideal for those who do not want the complexity..."
"9018","Real Stars v1.1","MMH","56-10320","2005-12-31","grVulture","This plugin uses real astronomical photos combined in such way to fill the Morrowind night sky with Real Stars - and other nightsky cutties. Its purpose is to add to the night atmosphere and to your overall night outdoors experience.
v1.1 Fixes a minor -not even noticeable really- gl..."
"9017","Real Moons","MMH","56-10383","2006-02-01","grVulture","Well, not exactly real, but after Real Stars, I guess the name stick...
While messing around with the moon textures, I made a collection of various moon textures, and I decided to release some of them.
Now, the moons change every moon-phase. ..."
"9016","Re-textured Dragon Claw Warhammer","MMH","56-10508","2006-03-20","WildKarrde","I was't 100% happy with the texture I did on the first version so I made a new one.
Changelog:**UPDATE** Version2
Fixed the weight and condition stats."
"9015","Raw Adamantium Mesh and Icon Replacer","MMH","56-13390","2009-04-27","Alphax","A new mesh for the Raw Adamantium ingredient, and matching icon.
The old mesh was HUGE; this mesh has a size similar to other ingredients.
More ramblings in the readme.
------
For those won..."
"9014","Random Mesh Set","MMH","56-6792","2011-09-21","RubberMan","*** Random Mesh Set for Morrowind V1.00 ***
By RubberMan - 21st September 2011
This is a modders resource only, no esp is supplied.
------------------
10 meshes are included in..."
"9013","RAMW - Imperial","MMH","56-10995","2007-01-16","X-Calibar","RAMW - Imperial
Retextured Architecture of Morrowind
Imperial Textures!
This is a drag and drop texture replacer for castle imperial textures! No scripts; just remember to back up your textures beforehand if you don't like these :P
..."
"9012","Radnurag WE Tatoo's","MMH","56-10641","2006-06-25","Radnurag","This mod is a retexture of the BB male and female Woodelf, It adds a tatoo on the chest of the male, and a tatoo near the female's bellybutton, this mod contains full male and female nudity, it was easier to work with...
WARNING: A retexture replaces/deletes the old ones, so bac..."
"9011","Rad's Woodelf Female BlueEyedHead","MMH","56-11358","2007-07-09","Radnurag","The mod adds the following:
1 Head: A fairly simple retexture from one of the famous ""Rhedd"" heads...
With blue, made by request of a friend of mine
You can look at the screenshot for the look of the face
..."
"9010","Rad's WE Head + Hair","MMH","56-11093","2007-02-26","Radnurag","The mod adds the following:
1 Head: A fairly simple retexture from one of the famous ""Rhedd"" heads...With a tatoo...
1 Hairstyle: A ""new"" ponytail mesh which I have custumized from a mesh I found somewhere rotting away on my HD...It comes in two c..."
"9009","Qarl's Statue Replacer","MMH","56-7014","2012-07-24","Qarl","Replaces the nine statues in Morrowind with meshes that are exactly the same, only reflection mapped (shiny.) The models are the same size, shape and position so they seamlessly replace the old ones.
HOWEVER, since they look so shiny and new, they really stand out when used as a replac..."
"9008","Qarl's Grewsome Faces","MMH","56-8066","2005-04-16","Qarl","A collection of 3 playable heads. 1 Breton Male, 1 Wood Elf female, and 1 imperial male. All rather unsavory characters."
"9007","Pyro's Morrowind Black II","MMH","56-9258","2004-02-23","Pyro ft. Dak-Hamee","Changes menucolor + fontcolor (cursor fix on prev. version)"
"9006","Pure Glass Weapons Set 1","MMH","56-9372","2004-03-17","Cid88","Glass weapons are ok, but what about pure glass weapons? Well, they are now making a comback in MW., actually, to say becoming more popular in smuggling. Now some places where you can find smuggled goods may carry these nice looking weapons, when you reach level..."
"9005","Psymon's Creature Texture Replacement v1.5","MMH","56-11074","2007-02-19","Psymoniser","Re-colours of 15 Stock Creatures from Morrowind and 4 from Tribunal. This Mod Resizes, recolours and adds some filters to the textures of the following creatures:
From Morrowind:
Alit, Cliffracer, Guar(Two types), Kagouti, Lame Corpus, Mudcrab, Nix Hound, Shalk, Silt Strider and Slaug..."
"9004","Psy's Unique Dremora v1.0","MMH","56-11850","2012-11-11","Psymoniser","Using Reavances Better Daedric Armour and the Playable Dremora's head and hair meshes. I have given each type of Dremora encountered in Morrowind its own unique appearance. You will encounter Dremora wearing both glow-mapped and non-glow-mapped armor.
There are two .esp's include..."
"9003","Psy's Dremora Replacer v2.0","MMH","56-13367","2009-04-11","Psymoniser","This mod replace's the standard creature version of the Dremora with an updated model using Reavance's Better Daedric Armour and the Playable Dremora.
It retains the reduction-to-dust animation upon death, of the original creature. I have also altered the scale of the Dremora so he i..."
"9002","Propylon Pillar Retexture PPR","MMH","56-12908","2008-09-03","Alaisiagae","Replaces Propylon Pillars textures with crisp, hi-res textures. Optional download contains glowmapped textures.
Replaces the textures for the propylon indexes and the Master Index (from the Bethesda Master Index plugin).
Details ..."
"9001","Propylon Lighting","MMH","56-5596","2011-06-15","cdcooley","On low-end machines, the particle effects in the Propylon Chamberscan reduce FPS levels to below those seen even in Balmora. This plugin uses a mesh by Starcon5 and some new (oridinary) lighting to make the PropylonChambers less FPS intensive and still not too plain. This changes the ..."
"9000","Prometheus Water Meshes","MMH","56-2194","2009-04-24","Unknown",""
"8999","Portal Chamber/Bookshelf Models","MMH","56-1031","2009-04-06","Starcon5","
*****
The Elder Scrolls III
Morrowind
Portal Chamber / Bookshelf
**..."
"8998","Portal Chamber and Bookshelf","MMH","56-2260","2009-04-24","Starcon5","
*****
The Elder Scrolls III
Morrowind
Portal Chamber / Bookshelf
******
CREDIT
******
..."
"8997","Portable Coffin Missing Textures","MMH","56-10283","2005-12-16","Opus Nocturne","I wanted to use the portable coffin mod and when I did I found there were textures missing. Well here they are."
"8996","PokesMultiRelease0.1","MMH","56-696","2009-04-06","Unknown",""
"8995","Pluginless NoGlow v1.0","MMH","56-11984","2008-11-12","Plangkye","Removes magic ""plastic wrap"" effect without breaking bumpmapping or Detect spells. No ESP required."
"8994","PLCR Spider v1.0","MMH","56-7269","2012-08-21","Connary","Alternative Textures for the spider found in Piratelords Creatures mod"
"8993","PLCR Hellhound","MMH","56-7267","2012-08-21","Connary","Alternative textures for the Hellhound found in Piratelord's Creatures mod."
"8992","PLCR Mummy","MMH","56-7268","2012-08-21","Connary","Alternative Texturesfor the Mummy found in piratelord's Creatures mod."
"8991","PLCR Bloodwing","MMH","56-7266","2012-08-21","Connary","Alternative textures for the Bloodwing creature found in Piratelords creatures mod."
"8990","Playable Azura TEXTURE FIX","MMH","56-577","2009-04-06","Unknown","PUT THIS TEXTURE FILE INTO YOUR:
Textures/LOCH
folder and click yes to overwrite the old one."
"8989","Plasma Sword","MMH","56-4176","2009-05-12","Unknown","No Read Me. See Admin Comments."
"8988","Plant Life Rextexture v2.1","MMH","56-14889","2013-07-30","Bloodinfested","This is a alternative retexture replacement of the plants in Morrowind.
What plants do this mod effect?
Ferns/Slough Fern, lily pads, BC grassblade, Violet Coprinus, Luminous Russuia, Bungler's Bane, Hypha Facia, Draggle Tail, Trama root, Fire fern, kreshweed, Marshmer..."
"8987","Pikachuno's Mesh Improvements","MMH","56-15548","2017-08-03","PikachunoTM","Fairly large collection of unique item mesh improvements. Should be about 40 unique items from Morrowind, Tribunal, and Bloodmoon. All meshes are made from scratch and use vanilla textures (aka, they have better UVs, are better detailed without overloading the poly-count, and are affected by text..."
"8986","pigs Hlaalu texture replacer","MMH","56-11078","2007-02-21","Pigtrifle","brighten up balmora! shine up suran! with this texture replacer, all hlaalu textures are brought to a whiter sheen."
"8985","Phoebe's Modders Pack 3","MMH","56-3086","2009-05-12","Phoebe","4-26-2004
PHOEBE'S MODDERS PACK 3
*INTENDED FOR MODDERS*
DESCRIPTION:
This retexture set includes 84 floral still life paintings. There are 20 square paintings each has 3 frames types. 2 horizontal in 3 frame types. And 3 pairs of Vertica..."
"8984","Pharlan Replacement wings","MMH","56-7078","2012-07-26","Sabregirl","This mod simply replaces Phyntoswasp's animated wing meshes with larger but non-animated ones. These non-animated wings are more accurate in size an positioning for pharlans than phyntoswasps. However due to their size and other factors they will clip a lot more than phyntoswasp's. If you decide ..."
"8983","Pete's Menubook & Scroll","MMH","56-6672","2011-02-02","Petethegoat","This replaces the default menubook and scroll textures with
higher quality ones.
Also included is an optional crosshair replacer. It is designed
for people who play with the crosshair disabled, but would like
to be able to pick up small..."
"8982","Pekkas Redoran Walnut Wood Texture Replacer","MMH","56-10499","2006-03-18","Pekka","Are you a bit tired of all cold stone buildings at the Redoran cities like I am? Well then you should try this Redoran Walnut Wood replacer which gives the Redorrn Cities a bit warmer atmoshere."
"8981","Pekka's Vivec Wooden Texture replacer","MMH","56-10517","2006-03-25","Pekka","I am a bit tired of all stone textures everywhere so I made this whirlewood Vivec texture replacer. Info about how to backup old files are included at the readme. I also use some old Nordic runes at the textures and I include my Runic font and a link to a page that explains the runes as well."
"8980","Particle Arrow Replacer","MMH","56-10923","2006-12-13","GhostNull","Replaces all the original enchanted arrows and bolts from the game with particle effect versions.
Can not and will not ever affect self-enchanted arrows or bolts. It's a limitation of the engine.
Changelog:*4.0 Update
Changed al..."
"8979","Particle Arrow Replacer","MMH","56-12124","2013-01-11","Ghostnull","The .esp replaces every original enchanted arrow in the game, including ones from the expansions. This package also includes arrows and bolts for the updated ""Area Affect
Arrows"" plugin by Bethesda. Use this .esp instead of that one."
"8978","Papill6n various graphics things v 1.1","MMH","56-11893","2012-11-13","Papill6n","This page contains all my creations/modifications of textures/meshes for the play Morrowind.
I love Morrowind, his atmosphere, the origin graphics of the game.
But the game has ages and its textures appear from now on in a coarse way on our screens 24 inches :D
But esp..."
"8977","Papill6n various graphics things","MMH","56-6750","2011-06-17","Papill6n","This page contains all my creations/modifications of textures/meshes for the play Morrowind.
I love Morrowind, his atmosphere, the origin graphics of the game.
But the game has ages and its textures appear from now on in a coarse way on our screens 24 inches :D
But..."
"8976","Paper Retexture","MMH","56-7032","2012-07-25","Blake","Replaces Parchment1, Parchment2, Note1, Note2, and Plain Paper textures with higher resolution ones.
texture replacer; BACKUP your textures folder BEFORE installing; see readme"
"8975","Painkiller's Tapestries v1.0","MMH","56-12328","2013-03-14","Painkiller_Rider","Painkiller's Tapestries
-----
By: Painkiller_Rider
What it does?
------------------
- Replaces the texture for all the 41 tapestries in the game (including Bloodmoon), with textures based on art from Frank Frazetta [url=http://www.fran..."
"8974","Painkiller's Tapestries","MMH","56-11967","2012-11-15","Painkiller's Tapestries","- Provides replacement for all the tapestries in the game (including Bloodmoon), with art from Frank Frazetta, Gerald Brom, Clyde Caldwell and Brian Froud, along with a number of re-editted original textures (for the 9 Divines).
- All textures are Hi-Res (512x1024)
- Only texture repla..."
"8973","Ownership Indicator Custom Crosshair Fix v1.0","MMH","56-6741","2011-06-09","MrSmit","From the readme:
This mod makes Yacoby's Ownership indicator compatible with two custom crosshairs.
You must have Yacoby's Ownership Indicator installed (requires MGE)- Link
MGE XE Version - Link (file named ""MGE XE Compatible HUD Mods"")
You must have one of the fo..."
"8972","Oval Rugs 01 plugin","MMH","56-14732","2013-05-16","kittybrod aka PawPrintExpress aka Catherine","This plugin is a modder's plugin, i.e. it doesn't actually add anything to the game. There are two ways to use this plugin:
1. Launch TES Construction set and use the rugs where you want to and then save. Next from the morrowind launcher, select data files and check the box next to Clean Ov..."
"8971","OSBL (Oblivion style Bethesda logos)","MMH","56-13111","2008-12-24","starwarsgal9875","Seeing as I couldn't stand the Bethesda logo in Morrowind and there was only one replacer for the Bethesda logo in Morrowind, I decided to make my own; based on the Oblivion logos!"
"8970","Ornate Hlaalu Texture Replacer","MMH","56-11857","2012-11-11","Korana","This texture pack replaces the Hlaalu architecture textures with new ones. The goal was for
the city to be a bit more ornate, while still sticking with the style of the architecture.
The new textures have a slight influence from architecture styles from the mediterranean.
Ext..."
"8969","Oriental Weapons Pack v1.0","MMH","56-14830","2013-06-19","Khan raider","Collection of oriental weapons (dai-katanas, katanas & wakashis) Includes steel, silver, ebony and daedric variations. + Famous brand katanas - Goldbrand & Eltonbrand.
All models have a polycount no more than ~750."
"8968","Oriental Mesh Improvements v1.0","MMH","56-13844","2010-02-16","Psymoniser","This replaces the meshes of the oriental styled weapons in Morrowind with slightly higher polycount versions. They still use Bethesda stock textures so they look different depending on what texture replacer you are running. This mod is designed to be plugin-less and so, just contains meshes, ther..."
"8967","Ore Rock Retexture ORR","MMH","56-12942","2008-09-18","Alaisiagae","Replaces the three ore veins and the raw ingredients (which protrude from the veins) with high resolution textures.
Details
=======
This mod replaces the textures for the Diamond, Ebony, and Glass ore vein rock textures. It also replac..."
"8966","On The Rocks!","MMH","56-14107","2010-10-15","Taddeus","This is a pluginless rock replacer.
All the rocks have:
- A refined model (each rock is between 500 and 2000 polys)
- Ambient occlusion baked in Blender and applied as a detail map
- Bump map
The modules below will replace the exterior rocks for all regions of..."
"8965","Old Mournhold","MMH","56-5743","2011-10-04","Connary","Old Mournhold
By Connary
Texture replacer for the Old Mournhold city and mournhold sewers.
INSTALLATION
Put the textures into the game directory:
........Bethesda Softworks/Data Files/Textures and click yes to replace if needed."
"8964","Ogrim Retex","MMH","56-11435","2007-08-10","3vill33t","this is retexture of the ogrim texture i did for my personal use as i felt the stock texture was a bit dungeon keeper style, a bit too cartoonish for morrowind, and this one goes much better with all my other retextured creatures."
"8963","OC's Imperial Male Headpack","MMH","56-10756","2006-08-17","OldeCow69","This plugin adds 16 playable Imperial Male heads."
"8962","Oblivion Tapestries","MMH","56-14119","2010-10-16","Misty Moon","This mod replaces all the old tapestries with new ones made by me, the motives is from TES Oblivion."
"8961","Oblivion Tapestries","MMH","56-11959","2012-11-15","Misty Moon","This mod replaces all the old tapestries with new ones made by me, the motives is from TES Oblivion."
"8960","Oblivion Style Interface","MMH","56-12437","2007-12-20","Sir ßob","This is a complete remodel of the game's UI. Inventory menus, options menus, loading menus (not splash screens) etc.
It was influenced by Oblivion, but has additions the people thought was better.
See pictures. Read the readme to see how to switch..."
"8959","Oblivion Skies","MMH","56-11973","2012-11-15","Yacoby, doccolinni","This mod REQUIRES Morrowind and OBLIVION.
It also requires Windows. It was tested on XP Pro, but should work on at least 98 or better.
As this mod requires both games, and it doesn't contain any assets from either, it is totally legal.
This mod replaces some o..."
"8958","Oblivion Septims esp","MMH","56-10719","2006-08-07","Psykkohunter","This will be my first mod for public realease.
Once you install this small mod, all the Morrowind septims in the game will turn into Oblivion septims.
Made this mod so I would not have constanly replace the textures manually...."
"8957","Oblivion Septims","MMH","56-10512","2006-03-22","Astion","Once you install this small mod, all the Morrowind septims in the game will turn into Oblivion septims. As the name suggests, the coins' textures are based on images of the Oblivion Collectors Edition collectable coin. They are low-poly, highly detailed and are mapped to appear to r..."
"8956","Nude Breton Females","MMH","56-8324","2002-08-10","RavenFan","This is a re-creation of Raven's ""no panties"" mod, with an alternate texture."
"8955","Nordic Trees","MMH","56-6011","2011-12-24","TextureFreak aka Texture Freak","I edited the Ascadian Island trees and placed some snow on the leaves. So now you have 9 trees you can use with my snow landtex. I didn't put any of these trees into the world of Morrowind. This is meant for you, so that you can create your own freezing cold mod. If you decide to upload them to a..."
"8954","No More Dodgy Paintings!","MMH","56-13087","2008-12-17","Mr. Versipellis","No More Dodgy Paintings!
By Mr. Versipellis
17/12/2008
What does this mod do? Texture Pack XT is great. But two of the paintings(The Lover and the Lady) were pornographic. This mod replaces them with somewhat ..."
"8953","No Actor Animation fix","MMH","56-5977","2011-12-21","IDZeroNo","Fixes actor animation fix! I don't know if it works on mods..."
"8952","NioLiv's Male Coat Add-On","MMH","56-2305","2009-04-24","NioLiv","This is an add-on for my previously released clothing mesh collection for Better Bodies. The pack contains two variations of a plain coat and a shirt in the same style, which can be worn underneath the coats.
All models come in both full alpha enabled and 1-bit alpha enables versions..."
"8951","Night Sky 1.1","MMH","56-875","2009-04-06","Thann","this is short and simple.
just place the texture files in the .morrowind/datafiles/textures. folder.
i hope you enjoy this.
by:Thann"
"8950","Night Sky","MMH","56-805","2009-04-06","Thann","this is short and simple.
just place the texture files in the .morrowind/datafiles/textures. folder.
i hope you enjoy this.
by:Thann"
"8949","NF Signs Replacer v1.1","MMH","56-12176","2013-02-06","Skyfire76","Nimrod recently released some nice new signs, which could be used to replace standard Morrowind signs.
Well, that's what I did. So, I replaced all the signs I could find, as well as banners (meaning I deleted the original banners and replaced them with the square wood signs), as long a..."
"8948","New Werewolf Textures","MMH","56-5543","2010-10-23","Brett ""Cryonaut"" Saltzer","This is just a simple texture replacer for the Bloodmoon werewolf skins. I had a dream one night about werewolves and I wanted to make the werewolves in Bloodmoon match the color of the werewolves in my dream, so here we go. It replaces them with a higher-resolution, sharper texture, and also cha..."
"8947","New Trees Replacer 0.21 beta","MMH","56-11980","2012-11-16","ZeroTheHero","This plugin REPLACE most of existing trees of Ascadian Region with those made by Lady Eternity-Ayse and Drakus.
Now you can see great trees and animating leaves!!
Original trees model by Lady Eternity, Ayse, Drakus."
"8946","New tileset for dungeons","MMH","56-11224","2007-05-04","dividebyzero","EDIT: As Enmesharra mentioned, one of the tile pieces is with missing textures. I'll fix this soon.
A new tileset made by me for dungeon creaters. I didn't include an .esp for a reason that my CS is halfly broken.
Hopefully the next version will h..."
"8945","New Solstheim Trees","MMH","56-12826","2008-07-22","theDRUNK_nord","This is a mod I made for my latest project that is still in progress. We aim on making a large continent using the Bloodmoon textures. It's kinda like skyrim, but it's not. It is in fact Altmora. Well anyway, we are in process of making the region called, The Breach. ..."
"8944","New Signs and Banners","MMH","56-14370","2011-09-30","ddfields","New signs and banners
This is a project I've been working on for awhile and completed and
tested just recently. Part of that project was the Signs-Banners tweak
mod that can be found here.
Chan..."
"8943","New Shield VFX","MMH","56-9517","2005-04-28","Vilkacis","Adds a new shield effect."
"8942","New Ring Textures","MMH","56-10368","2006-01-24","Rob B.","This mod adds new textures to the rings you find in Morrowind. All Common, Expensive, Extravagant, and Exquisite rings are now FULLY textured. If any of you hadn't noticed, practically all these had black textures. I decided to retexture and add textures based upon their icons.
..."
"8941","New Pegas Horse Ranch Textures","MMH","56-6773","2011-07-27","Luna_s20","Azuralia now looks like dappled, he no longer looks like a statue bathed in paint. Skyrim and Melathian don't look wrinkled, but they are buckskin. Cerali and Brancho are beautiful dun, and they are not very orange. Say'ldi not look like a tangerine. Ryn'di is natural now. Chamordan ..."
"8940","New Nord Head","MMH","56-10614","2006-06-10","AJB","Adds a playble new female Nord face based on the face of actress Naomi Watts. This is my first real mod that I have created myself. I hope you like it."
"8939","New Moons","MMH","56-11426","2007-08-07","doccolinni","This mod changes textures for both moons, Masser and Secunda. All textures in the mod are of high resolution (1024x1024). I suggest (at least) doubling the sizes of both moons for better visual expirience. This can be done by opening Morrowind.ini file (located in your Morrowind folder, wherever ..."
"8938","New Lord's Mail v1.1","MMH","56-14501","2012-07-04","Kalamestari_69","The Elder Scrolls III
Morrowind Mod:
New Lord's Mail v1.1
by: Kalamestari_69
REQUIRES TRIBUNAL
*
1. Installation
2. About this mod
3. Playing the plug-in
4. Incompatibilities
5. Othe..."
"8937","New Khajiit Architecture","MMH","56-5541","2010-10-23","Veet","This mod was designed for the use of the greater modding community. This adds a couple
of new models as a concept of what Badland Khajiit architecture may look like as well as
a few terain statics."
"8936","New Hircine Texture","MMH","56-13130","2008-12-31","Lucien Fairfax","A simple mod that replaces the texture for Hircine's Guile form at the end of Bloodmoon. This mod does not affect his spear, nor his Strength/Speed forms. I suggest Darknut's Creature Textures: Bloodmoon if you're unsatisfied with any of these.
I've always been unsatisfie..."
"8935","New flame","MMH","56-6850","2012-02-21","xander2277","This is a texture replacement for the one file i was really dissatisfied with in morrowind, fire...from torches to fireplaces, to the fire in the lighthouse, it is my feeble attempt to make fire look less like a particle effect and more like flames. i simply took a group of shapes and loops and r..."
"8934","New Fists of Randagulf v1.0","MMH","56-14412","2011-12-23","Kalamestari_69","The Elder Scrolls III
Morrowind Mod:
New Randagulf's Fists v1.0
by: Kalamestari_69
REQUIRES N/A
============
1. Installation
2. About this mod
3. Playing the plug-in
4. Incompatibilities
5. Other info
============"
"8933","New Elemental Damage Effect v1.2","MMH","56-12466","2008-01-08","rocker","This mod replaces fire, lightning, frost and poison hit effect with particle effect models by Lady E. It doesn't only serve as visual enhancement, but also for gameplay improvement for all classes.
[Main download is the original mod, for which a patch is available in Additional Files,..."
"8932","New Dwemer Coin","MMH","56-7722","2004-07-12","Mrmistophelees","I changed the original Dwemer Coin. I deformed it just a little bit to make it look more worn and weathered, and changed the texture to something more interesting than the old grey."
"8931","New Crossbows","MMH","56-9045","2003-12-24","Steven Moors","This mod adds 3 new crossbows to the game. Wooden, bonemold and daedric. All these are reskinned except the wooden one. The wooden crossbows mesh and texture was created by bethesda, I stumbled accross it whilst browsing through the meshes. More info in readme."
"8930","New colored scamp","MMH","56-6580","2010-10-25","ddfields","Did Hellboy visit Vvardenfel and leave behind his legacy? If so, who is the mother? Golden Saint? Winged Twilight? Hard to say but this mischievious little scamp is definitely red.
As with my other works, I used the original Bethesda textures and just reworked them. I fou..."
"8929","New Boots of Blinding Speed v1.1","MMH","56-14462","2012-04-20","Kalamestari_69","The Elder Scrolls III
Morrowind Mod:
New Boots of Blinding Speed v1.1
by: Kalamestari_69
REQUIRES Tribunal
*
1. Installation
2. About this mod
3. Playing the plug-in
4. Inco..."
"8928","New Bloodworm Helm v4.1","MMH","56-13177","2009-01-18","Kalamestari_69","
*
The Elder Scrolls III
Morrowind Mod:
New Bloodworm helm v4.1
by: Kalamestari_69
REQUIRES Tribunal
*
1. Installation
2. About this m..."
"8927","New Beast Bodies - optional patches","MMH","56-14669","2013-04-28","Liztail","These optional patches let you use Slof's and/or Silaria's textures on Liztail's body meshes (either the clean or mature versions).
They allow you to pick and choose which texture to use for each race. They don't contain any of the files from the original mods, so you'll still need to ..."
"8926","New Beast Bodies - Mature Version","MMH","56-11364","2007-07-10","LizTail","Similar to what
Changelog:Changes in version 3.3:
* Fixed a bug where parts of the Khajiit's body would disappear under water.
Changes in version 3.2:
* Fixed a bug where the female Khajiit's left arm wa..."
"8925","New Beast Bodies - Clean Version","MMH","56-10928","2006-12-17","LizTail","Similar to what
Changelog:Changes in version 3.3:
* Fixed a bug where parts of the Khajiit's body would disappear under water.
Changes in version 3.2:
* Fixed a bug where the female Khajiit's left arm wa..."
"8924","New (Improved) Magic Shimmer Effect Redux","MMH","56-265","2009-04-06","Tclord","
********
* *
* New (Improved) Magic Shimmer Effect *
* Reduced Intensity Version ..."
"8923","Neonwind v1.0","MMH","56-7092","2012-07-26","Lady Rae","I've taken some of the textures from Lady Raes Morrowind and Neonized them. Each type of building structure has a separate zip file. You can extract only the ones you want or all of them. (I strongly recommend against putting them all into Morrowind. Even I found that a bit too glaring. ^_^)"
"8922","Neo's Unique Creatures","MMH","56-11625","2007-11-03","Neoptolemus","This mod adds new meshes for a number of creatures in Morrowind - namely those which use the same mesh as an existing creature.
Now Advanced Steam Centurions look different to ordinary Steam Centurions, the various skeleton classes all have their own meshes (Skeleton Archers now wear..."
"8921","Natural Night Sky","MMH","56-13164","2009-01-12","Asirion","Retexturing of the Morrowind's night sky.
Now, during your night walk, myriads of noctilucent stars will sparkle above your head like scatted diamonds, casting it's mysteriously beautiful shine on the black velvet of heavens. Blinking brightest stars will draw figures of ..."
"8920","Narsil","MMH","56-4188","2009-05-12","Ainur","No Read Me. See Admin Comments."
"8919","Nangsid's Taps and rugs","MMH","56-11509","2007-09-10","Nangsid","Forgive me for my English. :)
This is my first replacer, the new pack of hi-res textures which makes Morrowind not so beggary place. I think that in this ancient land with great history and good economic taps and rUgs must look not as rAgs. :) And I don't like all variants of it in ot..."
"8918","Nangsid's Natural Stars and Moons","MMH","56-12887","2008-08-24","Nangsid","This is textures for Morrowind based upon real photos of star-studded sky and worked in graphic editor. It looks very nice and naturally. Now I can not withdraw my eyes from night sky - I always walk with head erect. :)
The main variant of replace is seriously rebuilt tex..."
"8917","Namira Statue","MMH","56-11683","2012-09-16","Wildman","single nif-no readme"
"8916","Mystic Crystal Skulls v1.0","MMH","56-12074","2012-12-12","Drakkmore","I have made 13 crystal skulls using the vanilla meshes, and textures as a
guide, and placed them through out the island of Vvardenfell. All Skulls are
located in Ancestral Tombs chosen at random.
There are no quests, and no scripts. The only reason for you to find the"
"8915","Mushrooms mod 2 v1.0","MMH","56-14878","2013-07-23","Jarrod","This mod will make the mushrooms and mushroom houses (like in Sadrith Mora) look a whole lot better than that old crappy poke-a-doted mushrooms. To try to make everyone happy I have included this package with 3 color versions. Also check out my other version, version 1 of this mod that makes the ..."
"8914","Muffin re-Fix","MMH","56-13499","2009-06-21","samurai","This mod would not work for me with Tribunal or Bloodmoon running although It did run under vanilla Morrowind so I made a few changes to make it run.Now although it does work it sometimes gets a little wonky in that the rendering(model) disappears when you click on it(or double click) to a..."
"8913","Muffin Fix fix","MMH","56-716","2009-04-06","Joel Braddock aka Mantodea","By Braddock aka Mantodea
(suggested on the official ES forums)
---
This changes the original muffin model and icon (both just regular bread) to a actual muffins. Any questions?
This mod comes with no support."
"8912","MQB Andromache","MMH","56-15072","2013-12-04","CanadianIce, Howndog","!!!THIS PLUGGIN REQUIRES THE LATEST VERSION OF
METAL QUEEN BOUTIQUE!!!
Adds a quest to the boutique where the player is to help Andromache avenge her mother's death. The tale of Andromache can be read at canadianice.ufrealms.net. The homepage is down right now, though."
"8911","Mournhold: Charcoal and Emerald","MMH","56-11858","2012-11-11","Arkeyla","Pluginless texture replacer for Mournhold (not temple building exterior or sewers/old mournhold), giving a luxurious yet oppressive feel to the city.
Just copy the files to your Morrowind/Data Files/Textures folder. This will overwrite any other texture files with the same name (eg an..."
"8910","Mournhold Texture Replacer v1.0","MMH","56-7243","2012-08-14","GMatthews","This is a texture replacer that makes Mournhold a significantly brighter place. I was inspired by NielV's brand new Mournhold textures. All I did was take the existing Mournhold textures and recolor with white/blue/gold colors.
I also slightly altered Helseth's unique robe, changing th..."
"8909","Mournhold texture - Insect Style","MMH","56-15372","2015-07-15","Iguar","Mournhold built with insect ...
The Elder Scrolls III
MORROWIND:
Mod Name: Mournhold Texture - Insect Style
Version Number: 1
Category: Texture Replacer
Requires: Morrowind
Modder: Iguar
Modder Contact: kanibalia..."
"8908","Mournhold City of Lights City of Magic Texture Replacer","MMH","56-14778","2013-06-07","NeilV","This is a retexture of the Mournhold houses and accessories and walls.
All house textures have been replaced with a blue marble effect in one of three shades of blue marble used
All metal and trim now have a gold and or silver finish
I have tried to match all t..."
"8907","Morrowind's Epic Ladies Add-on: Wood Elves","MMH","56-6847","2012-02-12","Mel","Nimble and clever, the inhabitants of Valenwood have sunkissed skin, large expressive eyes, and facial tattoos ranging from pretty to pretty scary. If ever a Tamrielic race had a wild side, it's the Bosmer.
This is my re-imagining of Wood Elves. This pack comes with 10 d..."
"8906","Morrowind's Epic Ladies Add-on: Redguards","MMH","56-6849","2012-02-16","Mel","The noble warrior race of Hammerfell, with skin tones ranging from light beige to nearly black, with sleek, toned physiques and striking eyes.
This is my version of Redguards, the fourth installment of the Epic Ladies series. All faces are brand new, high-res and very de..."
"8905","Morrowind's Epic Ladies Add-on: Imperials","MMH","56-6843","2012-02-05","Mel","Rich copper skin, captivating eyes, and lush dark hair give them a place among the most beautiful and exotic women in the empire. Though proud and aloof at first glance, the ladies of Cyrodiil are proof that a haughty demeanor can hide a noble heart.
This is my re-imagin..."
"8904","Morrowind's Epic Ladies (M.E.L.)","MMH","56-6839","2012-02-01","Mel","This is a collection of all-new Dunmer, Breton, Nord, and Altmer faces. They are high-res and extremely detailed, with an emphasis on natural beauty, variety, and staying true to the classic style of the original head replacers. The faces are lore-friendly with the exception of some Dunmer eye co..."
"8903","Morrowind Yellow v1.0","MMH","56-1943","2009-04-06","Pyro","What does it do: just launch Morrowind an you will see"
"8902","Morrowind White v1.0","MMH","56-1933","2009-04-06","Pyro","What does it do: just launch Morrowind an you will see"
"8901","Morrowind Visual Pack","MMH","56-6990","2012-07-23","Ayse, Lord Gabryael, Qarl, Raptre,, Zuldazug","This visual pack retextures the game of Morrowind. This is a package of texture files to enhance the aesthetics of Morrowind. They are high-resolution textures, exceeding that of any known visual texture pack. Older machines or machines with a slower 3D graphics card may experience difficulty wit..."
"8900","Morrowind Rupees","MMH","56-10352","2006-01-18","Pjstaab","This replaces all Morrowind gold with rupees that look like the ones from The Legend of Zelda: Ocarina of Time.
Changelog:V 1.1: Now has genuine rupee sound Courtesy of Nintendo for letting the sound be used for non-profit use.
V 1: Initial R..."
"8899","Morrowind Red v1.0","MMH","56-1971","2009-04-06","Pyro","What does it do: just launch Morrowind an you will see"
"8898","Morrowind Purple v1.0","MMH","56-1890","2009-04-06","Pyro","What does it do: just launch Morrowind an you will see"
"8897","Morrowind Pillow Replacer MPR","MMH","56-13152","2009-01-09","Alaisiagae","Replaces the pillow texture with a new, high-resolution, detailed texture.
Details
=======
This mod replaces the texture for the pillows found throughout the game with a new, hi-res texture. Texture is 1024x512 in .dds format. Thanks t..."
"8896","Morrowind Overhaul v1.0","MMH","56-12230","2013-02-22","KINGPIX","Placeholder"
"8895","Morrowind Overhaul - Sounds & Graphics (MGSO) v3.0","MMH","56-12231","2013-02-22","KINGPIX","""Morrowind Sounds and Graphics Overhaul"" contains mods that will alter and enhance the visual graphics and the sounds of the game. The aim of this project is to make more people around the world appreciate this huge game by giving them a simple installation file which includes everything they wil..."
"8894","Morrowind Overhaul - Sounds & Graphics","MMH","56-14206","2011-02-03","KINGPIX","As for the first release, the mods included in this package were NOT created by KingPix, and the creators of every single mod are credited in the credit list, included within this package. The biggest thanks go to whole Morrowind modding community for the amazing mods the've created ..."
"8893","Morrowind Orange v1.0","MMH","56-14831","2013-06-19","Pyro","What does it do? Just launch Morrowind an you will see."
"8892","Morrowind Main Menu GOTY HD","MMH","56-6540","2010-09-01","papill6n",""
"8891","Morrowind Main Menu GOTY HD","MMH","56-15427","2015-09-19","papill6n","Description:
------------
I have recreate the texture of the main menu by helping me of the idea of Nzdawghaus with his mod “Widescreen Menu and Logo Replacer”.
Texture is adapted for the game's resolution of 1920x1200.
But you can test it on other resolution..."
"8890","Morrowind Light Red v1.0","MMH","56-1924","2009-04-06","Pyro","What does it do: just launch Morrowind an you will see"
"8889","Morrowind Light Blue v1.0","MMH","56-1919","2009-04-06","Pyro","What does it do: just launch Morrowind an you will see"
"8888","Morrowind Green v1.0","MMH","56-1938","2009-04-06","Pyro","What does it do: just launch Morrowind an you will see"
"8887","Morrowind Grass Texture Tweaks","MMH","56-6333","2009-11-20","Acrilix","These are re-coloured, and re-sized versions of the original grass textures found in the Morrowind Grass Mod.
I have tweaked the colour to blend in more naturally with the Morrowind Visual Pack. The grass has also been shortened to just over half of its original height. This should m..."
"8886","Morrowind grass mod for Bitter Coast","MMH","56-12006","2012-11-18","Ozzy","This mod adds animated grass on Bitter Coast region.
The meshes and textures were converted from Oblivion.
The mod requires Morrowind Graphics Extender (MGE) v3.6 or higher.
For better look I highly recommend using it with ""Connary's Landscapes - Bitter Coast"" texture replace..."
"8885","Morrowind grass mod for Ascadian Isles","MMH","56-12005","2012-11-18","Ozzy","This mod adds animated grass on Ascadian Isles region.
The meshes and textures were converted from Oblivion.
The mod requires Morrowind Graphics Extender (MGE) v3.6 or higher."
"8884","Morrowind grass mod combined v1.0","MMH","56-14671","2013-04-29","Ozzy","This is all of Ozzy's grass mods combined into one archive consisting of his Ascadian Isles, Bitter Coast, Bloodmoon, Grazelands, and West Gnash grass plugins. As with all Grass mods, do not tick the esps in the morrowind launcher, only in distant land creation with MGE or MGE XE."
"8883","Morrowind Grass Mod","MMH","56-12004","2012-11-18","Vality, Yaco& Liztail","This mod covers various regions of Morrowind with grass. The grass was placed using a utility made by Yacoby, which can place meshes automatically across the landscape based on various settings.
This release includes the regions of the Bitter Coast, Ascadian Isles, West Gash, Grazelan..."
"8882","Morrowind Gold v1.0","MMH","56-1897","2009-04-06","Pyro","What does it do: just launch Morrowind an you will see"
"8881","Morrowind Dwarven Machines Texture Project","MMH","56-14448","2012-03-08","xander2277","Morrowind Dwarven Machines Textures Project v 1.1
This is a compilation of the various texture replacement mods i have already uploaded on the net
This release includes the previous releases for the Steam centurion, the centurion spider, the Spher..."
"8880","Morrowind Blue v1.0","MMH","56-1955","2009-04-06","Pyro","What does it do: just launch Morrowind an you will see"
"8879","Morrowind Black v1.0","MMH","56-1934","2009-04-06","Pyro","Note: this is only the Beta version, the cursors don't work properly."
"8878","Morrowind Black II","MMH","56-1901","2009-04-06","Pyro","Note: this is the blacker version of Morrowind Black
the Fontcoror and the cursors are the same."
"8877","Morrowind 2006","MMH","56-15623","2018-06-13","Nelothsmouth","This project aims to replace most of the misc models, containers, and ingredient models in Morrowind.
Since I have abandoned this project, I have decided to release what I have done so far. If someone else wish to take over and finish it, be my guest, you dont need any permission. Infa..."
"8876","More Trees and Foliage - New Foliage Textures","MMH","56-409","2009-04-06","Rahuu","
The Elder Scrolls III
MORROWIND ..."
"8875","More Realistic Dwemer Armor","MMH","56-14450","2012-03-09","xander2277","More Realistic Dwemer Armor v 1.0
Adding to the already long laundry list of dwemer textures is this new addition.
It matches all the rest of the Dwemer armor textures to the steam centurion. so now more than the boots are changed.
..."
"8874","More Daedric Longbow","MMH","56-11147","2007-03-26","Greg Schick","A simple retexture of the Daedric Longbow.
It just never really looked Daedric to me."
"8873","MoonStar Crosshair v1.0","MMH","56-10418","2006-02-13","Leatherpoker","This is a simple replacement for the boring default crosshair in Morrowind. This new crosshair is the golden ""Moon and Star"" symbol of the Nerevarine, which blends in well with the game's graphic and subject content.
The crosshair comes in two sizes (large and small..."
"8872","Moons of Tamriel","MMH","56-7196","2012-08-04","Lochnarus","This is a 3-in-1 pack of my moon texture replacers. Each folder contains two separate moons, you can pick and choose which two you like out of all six sets. Contains:
Earth
Luna (Earth's moon)
Callisto
Europa
Firon (made up moon)
Thule (made up moon)"
"8871","Moon's Soul Gem Replacer Retex","MMH","56-7139","2012-07-30","Infectious Moon","This plugin is a retextured version of NelothsMouth's Soulgem replacer to make them closer to bethesda's colors, the plugin is packaged as an esp so that NelothsMouth's mod isn't needed.
Please note: NelothsMouth's Soulgem Replacer, mustn't be active in co..."
"8870","Moon Sugar Replacer","MMH","56-6641","2010-12-22","Petethegoat","This mod replaces the default Moon Sugar mesh and texture with
higher quality ones.
It should seamlessly replacer existing
meshes without any issues.
This is the latest in what will likely be a long line of tiny tweaks I'm making to mak..."
"8869","Moogle Supplies v2.0","MMH","56-11674","2012-09-13","Smite_Plight","Features: Adds several hairs for mogs along with some headgear,Lots of gloves and Gauntlets, two ninja type outfits, a giant wrench and club that probably shouldn't even be there and other random mog things.
Everything in the mod can be bought from Korv. Korv has set up shop by the silt str..."
"8868","Modernwind: Hlaalu Texture Pack","MMH","56-11360","2007-07-09","DeeJay Gamer","Modernwind is a large project whose goal is to transform Morrowind into a more modern setting while keeping the base lore and fantastic setting intact. It will be released in various installments, each of which will do something to make Morrowind appear more modern.
This ..."
"8867","MJY Weapon Replacement","MMH","56-10364","2006-01-23","Mighty Joe Young","Here is a weapon replacement, from all modders around. I made a few that were missing, as not a lot of hammers or 2-handed axes were made
I had to do a few [freeware], you're free to change what you like and do an expansion, etc, but you need to give credit where it is d..."
"8866","MJY Mod Resources 9","MMH","56-7011","2012-07-23","Mighty Joe Young","Adds 2 races, bender and alien, and a meshes pack."
"8865","MJY Mod Resources 8","MMH","56-7010","2012-07-23","Mighty Joe Young","This is a modder's resource only, not a plugin. Contains C3PO modder's resource files (NOT playable), centaur modder's resource files (NOT playable either), and more."
"8864","MJY Mod Resources 7: Treasure Cave","MMH","56-7009","2012-07-23","Mighty Joe Young","A package of modder's resources, of assorted statuary and items - mostly gold. A number of NPCs are included which could be made playable if wanted. A test esp (in Seyda Neen) is provided for you to see.
The file has been updated by Quatloos."
"8863","MJY Mod Resources 5","MMH","56-7008","2012-07-23","Mighty Joe Young","This pack contains modder's resources for:
Animal statues
Centaur
Egyptian stuff
Furniture
Zeus' lightning bolt
Wooden dummy
Wizard's stuff
Water house
Van Helsing crossbow
Planet
T3 Heads
Swan bed
St..."
"8862","MJY Mod Resources 3","MMH","56-7007","2012-07-23","Mighty Joe Young","Includes the following models/textures (seperately compressed):
Ark
Batwing
Crossbow
Female hair/wizard hat
Fort
Fountains
Frog statue
Fruit crates
Furniture
Futuristic city thingies
Ghoul crossbow
Glass hal..."
"8861","MJY Mod Resources 2","MMH","56-7006","2012-07-23","Mighty Joe Young","This mod contains meshes and textures for:
Buildings (most Roman)
Cakes
Chandelieres
Cheetah statue
Chipmunk
Colosseum (old Roman)
Cubiculum (old Roman)
Cyborgs
Cyrodiil Tower
Diablo horns and face (includes ESP)
Dragon staff"
"8860","MJY Mod Resources 11","MMH","56-7013","2012-07-23","Mighty Joe Young","Meshes, chapel, statues, Cleopatra's and Nefertiti's head piece, etc. About 22 meshes. ESP file is included to see the stuff easier."
"8859","MJY Mod Resources 10","MMH","56-7012","2012-07-23","Mighty Joe Young","90 new meshes, was cleaned up as there is a plugin to go see the stuff. Mostly food, a manor, demon helm."
"8858","MJY Mesh Pack 14","MMH","56-10474","2006-03-07","Mighty Joe Young","So what happened to 13? Well I don't want to finish on 13, so 14 is good. Freeware meshes and scratchbuilt, do what you like with them.
Some are mine and freeware meshes, can't be sold, only for mw game. You need to add them in your mod, but I added a plugin for most. Sta..."
"8857","MJY Junk and Sanjuan","MMH","56-7005","2012-07-23","Mighty Joe Young","Two ships, new meshes. Use them as resourses: a chinese junk and a skooner type one."
"8856","MJY Dwarves","MMH","56-7002","2012-07-23","Mighty Joe Young","Three hair meshes for the dwarves, including 1 hair, beard and 2 with helm on (viking style). Plugin included, though not playable, just for modders."
"8855","MJY Aztec City","MMH","56-6995","2012-07-23","Mighty Joe Young","Aztec city. Changed entrance to sub transportation, just outside Seyda Neen village, around the mountain.
Version 4 adds some missing textures."
"8854","MJY Asian Buildings","MMH","56-7004","2012-07-23","Mighty Joe Young","Asian buildings, added a few plugins. This is a resourses pack with a few Asian buildings. Some are in-game, some aren't."
"8853","Mixed Textures","MMH","56-13407","2009-05-12","Duncan Imrryran","This texture pack has been produced from the work of the community of Morrowind.
This compolation was done in order to offer a coherent picture of the visual (note from the fineness of the sentence with the word optics).
Then it is clear that the ..."
"8852","Mixed Signposts v1.0","MMH","56-1576","2009-04-06","Drako Thuban","This plug-in replaces the unreadable default roadsigns with ones you can read in both English and Daedric."
"8851","Mixed Mushrooms","MMH","56-6611","2010-11-20","basswalker","Mixed Mushrooms
-----
---
Description: (excerpt from the readme)
Affects the big mushroom-trees you get to see mostly in the ascadian isles region, but also in other areas like Azura´s Coast."
"8850","Mistress Miaura`s Black Domina texture replacer","MMH","56-13794","2009-12-21","Mistress Miaura","Turns the Bethesda Domina armor to a shiny black leather suit worthy of it´s name.
Requires the Bethesda LeFemm armor official plugin!
I wanted to keep it pretty loyal to the original style. The cuirass buttons I replaced with straps, and shaped a better/more sexy bum. T..."
"8849","Missing Absu meshes and textures","MMH","56-689","2009-04-06","Unknown",""
"8848","Misc Items Replacer","MMH","56-6967","2012-07-18","Qarl","Replaces a lot of the misc item meshes in Morrowind with better meshes and textures. The models are the same size, shape and position so they seamlessly replace the old ones. Many objects are reflection-mapped and translucent with animated textures and particle effects.
Note: Most it..."
"8847","MGSO v2.0","MMH","56-12229","2013-02-22","KINGPIX","Placeholder"
"8846","Metallic Signs v1.0","MMH","56-5795","2011-10-05","DeusXMachina","This mod makes the roadsigns all over Vvardenfell readable and gives them a metallic, but also weathered and rusty look."
"8845","Mesh Improvements v1.7.1","MMH","56-13384","2009-04-19","Armed_Defender","Mesh Improvements:
By Armed_Defender.
Version 1.7.1
Mirror:
Changelog:
================
..."
"8844","Mesh Improvements 1.7.1","MMH","56-12012","2012-11-18","Armed_Defender","A simple mesh replacer that replaces some of the older meshes is Morrowind.
The new meshes fit seamlessly with the originals so no editing is needed.
I've put all the Dwemer meshes into the optional folder as some people didn't like the new meshes."
"8843","Mesh Fix v1.2","MMH","56-6088","2012-03-13","Slartibartfast","This mod is pluginless mesh replacer containing a collection of 121 of Morrowinds original meshes that have had various issues corrected or improved on. The type of things addressed are typically adjustments to UV maps, repositioning of poorly aligned model parts, adding missing pieces, deleting/..."
"8842","Merchant's Cart","MMH","56-12062","2012-11-25","Redguard_Slayer","Merchant's Cart
by: Redguard_Slayer
This is intended as a modders resource, there is a sample plug-in that adds the cart with a few Morrowind Alchemy ingredients on display in Seyda Neen.
New mesh and textures. Please feel free to retexture the cart, as my texturing ski..."
"8841","MEL Hair Pack","MMH","56-6844","2012-02-06","Mel","This is a conversion of some of the gorgeous hair used in the Apachii Wigs mod for Oblivion. All hairs are converted with permission and available for Nord, Breton, High Elf, Dark Elf, and Imperial, in many lovely and lustrous colors.
*Some hairs may look odd in shadows ..."
"8840","Max's Glow","MMH","56-3171","2009-05-12","Max a.k.a. ~NOOBDY~","
The Elder Scrolls III
Morrowind:
..."
"8839","Max's Glow","MMH","56-7710","2005-04-16","Max a.k.a. ~NOBODY~","This is a variant of the popular no-glow concept. Makes the glow of the enchanted items look like small flashes of... well, the only thing that came to my mind was electricity, so that's it I guess."
"8838","Mask for Antares Golden Saint Armour","MMH","56-14055","2010-08-29","Fangobra","
*******
The Elder Scrolls III
MORROWIND:
Antares' GS Hel..."
"8837","Markers v 1.0","MMH","56-5864","2011-10-07","Stanislas Bachman","Markers v 1.0 - By Stanislas Bachman (Stanislas at wiwiland.com for the email)
Installation: Decompress the file into your Morrowind folder and all the textures will automatically be put where they should be. If one you get a window with an ""Attention! You will overwrite a file "", answ..."
"8836","Marble Furniture 01","MMH","56-4197","2009-05-12","kittybrod aka PawPrintExpress aka Catherine","This mod adds marble textures to original Morrowind meshes.
This plugin is a modder's plugin, i.e. it doesn't actually add anything to the game. There are two ways to use this plugin:
1. Launch TES Construction set and use the Furniture where you want to and then save. Next from the m..."
"8835","Map Texture v1","MMH","56-11692","2012-09-17","Catylyrn Zilmar","Includes only the map texture - not the tapestry. It is for those wishing to make their own maps."
"8834","Magically Vibrant Mournhold the Emerald City Q3 Remix","MMH","56-15625","2018-06-18","Telesphoros","This is a texture replacer for the Tribunal expansion using textures from Korana's Magical Mournhold, Skydye and Headless Wonder's Vibrant Morrowind, Faylynn's Mournhold the Emerald City, Albedo's Tribunal Landscape Remix, & a cobblestone texture from Qarl's Oblivion Texture Pack 3.
Ve..."
"8833","Magical Mournhold Texture Replacer","MMH","56-11860","2012-11-11","Korana","There have been quite a few changes. The most drastic being the city itself. Other areas (all but Sotha Sil's tile set because I felt Bethesda did just fine on that one) have also been modified in some way.
The city of Mournhold has the following touches:
-Gives the trim of ..."
"8832","Magic Glow Remover","MMH","56-15006","2013-09-30","Sandman101","This is a texture replacement pack for the the magicitem glow effect.
Bahamut at the Bethesda forums was wanting something that would remove the effect completly. So after messing around with the Gimp for about an hour I came up with this.
Some people will not want to use this as it wi..."
"8831","Magic Glow as Reflect Maps v1.0","MMH","56-12306","2013-03-11","DzeI aka J","NO MORE STRONG 'N' UGLY PLASTIC WRAPS OR NO-GLOWS!!
-This mod make your magic items have reflect maps
(Well, they dont reflect the world really but I dont find a better word for it :P)
-Looks much better than before ( - *in my opinion)
-Makes those gloves of yours in 1st pers..."
"8830","Magic Gates Vfx Resource Pack-Add on","MMH","56-7171","2012-08-03","Oriphier","This mod is an addition for the previous magic gate resource pack, but it could work as standalone too.
it includes:
a stargate like portal and ""worm effect""
an organic blade
an organic shield
a new head for the living horror race"
"8829","Magic Gates Vfx Resource Pack","MMH","56-7167","2012-08-03","Oriphier","This mod is a resource pack containing new meshes and texture for 4 magic gates:
Fire gates: obviously ispired by an ""oblivion gate"" there are 5 version of this gate (look in the readme for more info) and a fire portal ( a whirpool made of fire).
Water gate: this one is ..."
"8828","Maboroshi Daikon Natural Skins Female","MMH","56-9450","2004-04-04","Maboroshi Daikon","NOTE !!! ** This plugin was NOT created by me, but Maboroshi Daikon (and it was improved for realism by the staff of Endhome.com, that no longer has the file available). I uploaded it here because I noticed that it was really difficult to find. The plugin replaces chest..."
"8827","M4-M203 Recolor","MMH","56-6378","2010-01-18","HollowHeart","Just a basic re-coloring of PizzasRgooD's ""Colt M4-M203"" mod. Comes in black, blue, red, pink, yellow, white, and green, and also includes a sharper version of the original. Just to be safe, I threw in the original texture in case you change your mind. Installation: just drop the texture of your ..."
"8826","Louis or Rin beautyshop 1.5full","MMH","56-13939","2010-04-30","Ren","This mod adds 17 playable female heads, 2 Dark Elf male heads and 10 kinds of hairstyles.
This does not replace any of the games heads.
All of the textures and hair meshes(except earings) are original and
the head meshes are remodeling of Rhedd's one. ..."
"8825","Lore-Friendly Ghostfence Texture v1.1","MMH","56-11890","2012-11-13","Saint_Jiub","Replaces the texture for the Ghostfence around Red Mountain with one that looks fairly similar to the original texture, but more detailed."
"8824","Lore-Friendly Ghostfence Texture","MMH","56-13808","2010-01-07","Saint_Jiub","Replaces the texture for the Ghostfence around Red Mountain with one that looks fairly similar to the original texture, but more detailed."
"8823","longboat fix","MMH","56-6508","2010-07-21","Rattfink333","a fix for the longboat mesh to correct clipping of the sail with the mast."
"8822","LoFi Dark UI","MMH","56-3018","2009-04-29","Sir Bob","This is the Lo-Fi version of Dark UI for Morrowind. The full version is required for this to work. To install it,
simply unzip to your Data Files directory.
The following is optional: If you would like a burgundy background like Dark UI's without the texture/fps drop,
fin..."
"8821","Liztail's Grass Meshes","MMH","56-6030","2012-01-06","Liztail","This is Liztail's Grass Meshes as there were downloadable on his site until he took it down."
"8820","Linora's Thatch Roof v2.0","MMH","56-12300","2013-03-09","Linora","Hello everyone! This is my first mod release ever.(Yay!)
Basically, all I did was a simple re-texture of the thatch roof texture. (tx_thatch_01.dds)
=========
Now look even better, see the screenshots for a comparison.
New vers..."
"8819","Lightsaber Pack","MMH","56-9670","2005-06-02","Lord Settra","This mod adds 9 lightsabers to Morrowind. They can be found in the Balmora Fighters Guild. These sabers are from the Seaquest resource pack. Version 1.1 now includes the mesh file for Vader's Lightsaber."
"8818","Less-striped Textures for Opulent Hlaalu v1.0","MMH","56-10172","2005-10-04","Faylynn","This is just an update/alternate textures for those who would like less inlay striping on the Opulent Hlaalu Retexture."
"8817","Leaves of Lorien Cuirass Texture Replacer","MMH","56-10510","2006-03-22","Westly","As per a few requests, this texture replacer fixes the floating lines that appear around the transparent part of the Cuirasses from the mod ""Leaves of Lorien"".
Installation:
Drag and drop the ""Textures"" folder into your Morrowind/Data files folder. ..."
"8816","Leafy Trees","MMH","56-12535","2008-02-15","Irmekroache","This mods add leaves to the bare trees of the original game.
Hopefully this will help te place to feel more atmospheric.
Grazeland, Bitter Coast and Ascadian Isle trees have being
replaced. I left the rest of Morrowind alone.
The leaves added are si..."
"8815","Leadgolem Signs","MMH","56-11949","2012-11-15","Leadgolem","Provides new textures for the mages guild sign and the Alchemist's shops. No esp, texture replacer.
This download also contains resource files needed to make your own versions of these textures.
I would recommend this mod be used with portions of Faylynn's Signs & Banners"
"8814","Lazy's Skaal Retex","MMH","56-13532","2009-07-10","LazyGhost","Retextures all of the buildings used for Skaal Village with high-res (2048x2048) textures.
Consult the readme for more information.
Changelog:No planned changes"
"8813","Lazy's Raven Rock Retex","MMH","56-13534","2009-07-10","LazyGhost","Retextures Raven Rock with high-res (2048x2048) textures.
Consult readme for more information.
Changelog:To Come: Add roof textures and misc. textures missed in initial release"
"8812","Landscape Remix v2.0","MMH","56-11994","2012-11-16","Albedo","This mod basically upgrades the morrowind landscapes with new and rescaled textures for a better visual quality overall. I only take credit for a few of the textures. Other textures were from anonymous sites on the internet that were free and i rehashed them in photoshop to be fit for tiling."
"8811","Landscape Remix (Tribunal) vBETA","MMH","56-11993","2012-11-16","Albedo","You don't need to use my previous plugins to use this mod. This can be used as a stand alone only. This only replaces landscape textures in Mournhold."
"8810","Landscape Paintings 02","MMH","56-7052","2012-07-25","Princess Stomper","This plugin adds 15 paintings to the Construction Set, based on in-game screeshots, plus one test cell.
None of the paintings will appear in-game, they are for you to add."
"8809","Landscape Paintings 01","MMH","56-7051","2012-07-25","Princess Stomper","This plugin adds 30 paintings to the Construction Set, based on images of famous paintings, plus one test cell.
None of the paintings will appear in-game, they are for you to add."
"8808","Lady Rae's Morrowind v2.0","MMH","56-10220","2005-11-08","Lady Rae","I spilled my box of crayons on Morrowind and this is the result. This work is based upon the work of the fine artists listed below. All I've done is to change a little color here and there. But the majority of the work was done by these most wonderful modders. The base of this retexture is skydye..."
"8807","Lady pirate hairstyles","MMH","56-10680","2006-07-19","Mandamus","Pirates are now in Vvardenfell, and they brought a new hairstyle with them for the Ladies !
This mod adds a new hairstyle for all the races from Vanilla Morrowind, except Khajiits and Argonians, available in eight different colours. This hair mesh is physiqued, so this means that the ..."
"8806","Korana's Rug Re-Textures","MMH","56-11954","2012-11-15","Korana","This replaces the rug textures with more colorful and realistic rug textures.
These are mostly very bright, and may not be to everyone's tastes."
"8805","Korana's Redoran Textures","MMH","56-11894","2012-11-13","Korana","This mod replaces the existing Redoran architecture textures with new ones.
There is also 2 novelty sets included. There is a pink set and a red set in a crab texture. I was bored one day and amused myself. You can thank Bethesda for this:
""Ald'ruhn is the district seat of H..."
"8804","Knight saddle -templar- Pegas Horse Ranch","MMH","56-10235","2005-11-02","Gawain","I was always bothered by the fact that even if I wear heavy armor I look half-naked when I ride a horse. It's because the saddle removes your shoes in inventory and covers everything from the groin down. This is a version with templar armor. What does it?"
"8803","Knight Saddle -imperial steel- Pegas Horse Ranch","MMH","56-10208","2005-11-02","Gawain","I was always bothered by the fact that even if I wear heavy armor I look half-naked when I ride a horse. It's because the saddle removes your shoes in inventory and covers everything from the groin down. This is a version with imperial steel armor. What does i..."
"8802","Knight Saddle -Ebony- for Pegas Horse Ranch","MMH","56-10250","2005-11-08","Gawain","Description: Knight saddle (ebony version) for Pegas Horse Ranch 2.4 I was always bothered by the fact that even if I wear heavy armor I look half-naked when I ride a horse. It's because the saddle removes your shoes in inventory and covers everything from the groin..."
"8801","Knef's Explosions","MMH","56-14898","2013-08-02","Knef","Greetings, forumites. I was wandering by the forums
today and thought that I could release this little mod, as it has
been sitting on my HD for a while now, and I don't think I will work
on it further, at least not in the foreseeable future. This is a
pluginless replacer for F..."
"8800","Kingmaker sword","MMH","56-10579","2006-05-06","WildKarrde","This is one sword mesh and texture. The mesh is 1492 polys. This is a modders resource, but it also has a playable .esp. If you use the playable version the sword can be found in the Lucky Lockup leaning against the wall."
"8799","Khajiit Head","MMH","56-11645","2007-11-15","korean77777","This adds one Khajiit head to the game."
"8798","Khajiit Faces 2","MMH","56-13276","2009-02-25","Licks-His-Lips","CF_02 is one of my many khajiit face mods. This mod should have no conflicts, crashes, bugs or otherwise. This mod adds two playable khajiit faces that are not added to the NPCs. All are male. The meshes arent made by me. These were made with a picture of a tiger, so they look Khajiit-like.
..."
"8797","Khajiit Faces 1","MMH","56-13274","2009-02-24","Licks-His-Lips","CF_01 is the first of my many to come khajiit face mods. This mod should have no conflicts, crashes, bugs or otherwise. This mod adds three playable khajiit faces that are not added to the NPCs. One female, two male. The meshes arent made by me."
"8796","KEY_Stronghold_Texture_Replacer_01","MMH","56-11126","2007-03-16","Clavis","This pack replaces the Stronghold textures with browner ones that fit with the terrain a bit better. They look a bit weathered and dirty; but not too much. Something old but kept in repair. The ruins though, are rather beat up and crumbling.
Pictures: http://s5.photobucket.com/albums..."
"8795","KEY-G01_Velothi Retex","MMH","56-10844","2006-10-19","Clavis","This texture replacer was done in a project with Gren using re-colored textures from Mournhold and my A01 architecture pack as well as a few new ones that fit in. A couple of textures in the sewers were replaced to make them look a bit more beat up. They just looked too clean before to be sewers...."
"8794","KEY-G01_Velothi Retex","MMH","56-11976","2012-11-15","Clavis","textures in the sewers were replaced to make them look a bit more beat up. They just looked too clean before to be sewers. Also, the textures for the frescos, shrines, and Velothi town markers have been tweaked to fit.
Pictures available http://s5.photobucket.com/albums/y196/Clavis/Morrowin..."
"8793","Key Replacer v1.4","MMH","56-272","2009-04-06","Daduke","Ever noticed that there are only 2 key designs in the entire game? Want to experience a bit of change?
The amazing key replacing mod introduces 50 new key designs and replaces almost every key mesh and icon in the game."
"8792","Key Replacer v1.4","MMH","56-13428","2009-05-19","Daduke","Replaces the generic looking keys with 50 newly designed key textures.
Ever noticed that there are only 2 key designs in the entire game? Want to experience a bit of change?
The amazing key replacing mod introduces 50 new key designs and replaces almost every key mesh and icon ..."
"8791","Key Replacer v1.3","MMH","56-1088","2009-04-06","Daduke","Ever noticed that there are only 2 key designs in the entire game? Want to experience a bit of change?
The amazing key replacing mod introduces 31 new key designs and replaces over 200+ key meshes and icons
changelog:
v1.3
- Add 10 new keys (31 total)
..."
"8790","Key Replacer v1.1","MMH","56-3133","2009-05-12","Daduke","Ever noticed that there are only 2 key designs in the entire game? Want to experience a bit of change?
The amazing key replacing mod introduces 21 new key designs and replaces over 200 key meshes and icons If popular, more designs maybe added!
Changelog:
v1.1
- Add..."
"8789","Kel's Hi-Res Hlaalu Retex Pack v3.0","MMH","56-12126","2013-01-11","Keldyn","- Textures completely redesigned. The result is a sharper, more detailed appearance.
- Colors and contrast have been tweaked.
- Weathering effects added to simulate age, grime, etc.
- New interior floor tiles.
- Resolution increased on a few minor textures.
- Optimis..."
"8788","Kefke's Hlaalu","MMH","56-6329","2009-11-18","Kefke_Wren","Nothing too special. This is a pluginless replacer that changes the stock Hlaalu architecture to a marble-like stone. May seem a bit crude, but the effect is fairly nice. May be a good alternative for people who want to make Hlaalu look more prosperous, while still keeping a more subdued feel. I ..."
"8787","Keening Replacer v1.0","MMH","56-3063","2009-05-12","Lochnarus","Replaces the standard Keening short blade with a new model, turning the sword into a long blade, yet remaining one-handed. The model is exactly the same as the old one, but the blade is longer.
The sword is ONLY replaced, there are no other instances where this will be found (i...."
"8786","Kayla's Knick-Knacks","MMH","56-7109","2012-07-26","Qarl","*** This download includes the .esp for the Russian version of Morrowind ***
This is a large collection of new meshes and textures I created. Many are reflection mapped (shiny), some have animated particle effects like candles with flame, and magical orbs with sparklies inside."
"8785","Katana3DG's Chrysamere Replacement V1.0","MMH","56-6067","2012-02-03","Katana3DG","*** Katana3DG's Chrysamere Replacement V1.0 ***
*** Installation ***
Unzip this file to the ""Data Files"" directory in your morrowind folder. All subdirectories are included in the .zip
Plugin: Chrysamere Replacement.esp
..."
"8784","Kat's Xmas Clothes","MMH","56-5765","2011-10-04","Kathryn","*KB.nif
Knee boots are set up as clothing.
bodypart: foot
clothing: shoes
assign body part to female right foot biped object
*BS.nif
Body stockings are set up as clothing.
bodypart: ankle
clothing: shirt
assign body part to female left ankle bipe..."
"8783","Kat's Transparent Capes","MMH","56-5766","2011-10-04","Kathryn","*KB.nif
Knee boots are set up as clothing.
bodypart: foot
clothing: shoes
assign body part to female right foot biped object
*BS.nif
Body stockings are set up as clothing.
bodypart: ankle
clothing: shirt
assign body part to female left ankle bipe..."
"8782","Kat's Love Collection","MMH","56-5767","2011-10-04","Kathryn","*KB.nif
Knee boots are set up as clothing.
bodypart: foot
clothing: shoes
assign body part to female right foot biped object
*BS.nif
Body stockings are set up as clothing.
bodypart: ankle
clothing: shirt
assign body part to female left ankle bipe..."
"8781","Kat's Lingerie","MMH","56-5770","2011-10-04","Kathryn","*KB.nif
Knee boots are set up as clothing.
bodypart: foot
clothing: shoes
assign body part to female right foot biped object
*BS.nif
Body stockings are set up as clothing.
bodypart: ankle
clothing: shirt
assign body part to female left ankle bipe..."
"8780","Kat's Jewel Collection","MMH","56-5771","2011-10-04","Kathryn","*KB.nif
Knee boots are set up as clothing.
bodypart: foot
clothing: shoes
assign body part to female right foot biped object
*BS.nif
Body stockings are set up as clothing.
bodypart: ankle
clothing: shirt
assign body part to female left ankle bipe..."
"8779","Kat's Gold Lingerie","MMH","56-5768","2011-10-04","Kathryn","*KB.nif
Knee boots are set up as clothing.
bodypart: foot
clothing: shoes
assign body part to female right foot biped object
*BS.nif
Body stockings are set up as clothing.
bodypart: ankle
clothing: shirt
assign body part to female left ankle bipe..."
"8778","Kat's Glastonbury Collection","MMH","56-5769","2011-10-04","Kathryn","*KB.nif
Knee boots are set up as clothing.
bodypart: foot
clothing: shoes
assign body part to female right foot biped object
*BS.nif
Body stockings are set up as clothing.
bodypart: ankle
clothing: shirt
assign body part to female left ankle bipe..."
"8777","Kartikeyas Wolves and Foxes v1.1","MMH","56-1127","2009-04-06","Kartikeya","All this mod does is provide seven retextures of the original husky model created by Cait. I take no credit for the model used or the original texture that I used as a launching point for mine -- Cait deserves all the credit for those.
The creatures added are as follows: Black Wolf, G..."
"8776","Kalikut's bracelets for Morrowind","MMH","56-5755","2011-10-04","Spirited Treasure","Kalikut's bracelets for Morrowind!
At last we have bracelets for Morrowind. Thanks to the kindness and generosity of Kalikut for permitting the useage of her beautiful Oblivion bracelets and their stunning textures.
These bracelets use the neck slot, so be aware t..."
"8775","Kagz Treez Replacer","MMH","56-3090","2009-05-12","Kagz aka Kagrenac","This mod gives you four of my retextured trees,
in place of the following,
flora_tree_ac_01
flora_tree_ac_02
flora_tree_ac_03
flora_tree_AC_04
I think my trees bring more colour and look more alive.
You will have to be the judge of that."
"8774","Kagz Treez","MMH","56-853","2009-04-06","Kagz aka Kagrenac","This mod brings my retextures to these trees
flora_tree_ac_01
flora_tree_ac_02
flora_tree_ac_03
flora_tree_AC_04
Only Morrowind is Requ. This Mod cleaned with TESAME."
"8773","KAGZ GRASS REPLACER V3.0","MMH","56-3071","2009-05-12","Kagz aka Kagrenac","This is an update of the original mod, which now includes a choice of three colours.
Alright this is my little grass replacer mod. I say little because it consists of only two textures,nothing else. No ESP or anything. Its really soft looking and gives a very magical atmosphere to the..."
"8772","KAGZ Grass Replacer 1.0","MMH","56-3163","2009-05-12","Kagz aka Kagrenac","Alright this is my little grass replacer mod. I say little because it consists of only two textures,nothing else.
I have always wanted grass in my game, so much so that i got models and made a mod. Only to find out later on, the poly number would kill most folks machines. So i have been expe..."
"8771","Kagz Eggz","MMH","56-793","2009-04-06","Kagz aka Kagrenac","This is a modders resource, that gives you 24
different colour Eggs to use.I have retex.CAITS
chicken eggs as well as the Kagouti eggs. You can find the eggs under the ingredients tab.
Only Morrowind is requ."
"8770","K Potion Upgrade v1.3","MMH","56-2752","2009-04-24","Schwaa","New potion bottles for all potions in game. Some are glass/metal (with bubbles), some are ceramic and clay. Each value of potion has 6 colors of liquid based on the school of magic it belongs too.
Potions have been renamed to sort in inventory by type. Bargain potion of Healing would ..."
"8769","Jury-rig Wraithguard Replacer JWR","MMH","56-13179","2009-01-18","Alaisiagae","Offers a variety of replacers for the Jury-rig Wraithguard.
Details
=======
While working on an upgrade to my AIM mod, the issue regarding the jury-rig Wraithguard came up. Some people wanted it to be left-handed and look like Wraithg..."
"8768","Junkmail's Pants BB 2.0","MMH","56-7059","2012-07-26","Junkmail","Adds 2 pairs of Better Bodies pants to the Census & Excise Office."
"8767","Junk","MMH","56-11710","2012-09-20","Asylum, Teli","This plugin adds various junk to the editor like the broken bottles, barrels, ladders etc. Models and textures are completly made by Asylum and Teli."
"8766","Js Iron swords Reskin v1.0","MMH","56-10176","2005-11-14","DzeI aka J","This mod replaces the old iron sword textures with brand new ones. -Includes new icons for the Longsword,shortsword and claymore."
"8765","Joyful Morrowind World v1.51","MMH","56-12151","2013-02-01","Max a.k.a. ~Nobody~","Replaces the normal world textures with more saturated & clear ones. Generally, like ""Spring"" Plugin."
"8764","Joyful Morrowind World Skypack v1.09","MMH","56-12149","2013-02-01","Max a.k.a. ~Nobody~","This plugin improves some of the skies in Morrowind by improving the colors and the contrast."
"8763","Joyful Morrowind Creature Pack v0.9","MMH","56-12150","2013-02-01","Max a.k.a. ~Nobody~","Replaces the normal creature textures with more saturated, clear and sharp ones."
"8762","Journal, Books & Scrolls","MMH","56-12824","2008-07-21","Keazen","This mod replace the paper texture for the journal, books & scrolls."
"8761","Journal, Books & Scrolls","MMH","56-11796","2012-11-09","Keazen","This mod replace the paper texture for the journal, books & scrolls."
"8760","Jjiinx's New Loading Screens 2","MMH","56-11263","2007-05-25","Jjiinx","I was very tired of the default loading screens
since my computer is slow as dirt and the Xbox
version has uber slow loading times, so I decided
to make a pack of loading screens to replace all the
original ones with prettier ones. This way the load..."
"8759","Jjiinx - Alternate Loading Screens","MMH","56-11231","2007-05-10","Jjiinx","This mod replaces the boring loading screens on the Xbox/PC versions of Morrowind with new and exiting ones!"
"8758","Jericho's Better Soul Gems v2.0","MMH","56-14319","2011-06-14","Jericho, Lokichan","Hello again Modding Cats!
I bring to you the alternate version of Jericho's Better Soul Gems 2.0!
This highly detailed and beautifully crafted set of soul gems have reflective properties, and are so exquisite they keep their depth at max zoom in TCS.
You can find the orig..."
"8757","Jericho's Better Soul Gems v1.0","MMH","56-14318","2011-06-14","Jericho, Lokichan","Hello mod cats
Today I am happy to present to you a beautiful mod from the Russian modding community known as Better Soul Gems.
Jericho created these meshes and textures to replace the vanilla soul gems of Morrowind. It is a simple but beautiful bug free soul gem re-placer, and we bo..."
"8756","Jarrod's New Texture Mod v1.0","MMH","56-14876","2013-07-23","Jarrod","This mod is a retexture mod that replaces almost all of the ground textures and some wall, floor, wood, and item textures."
"8755","Jarrod's New Texture Mod Update","MMH","56-3052","2009-05-12","Jarrod","This is an update to my mod ""Jarrod's New Texture Mod v1.0"" you need that for this update, it is available here.
this mod update fixes a few problems in my original mod such as, got a texture mixup in dagon fel (the dirt texture). made the ashlands ground texture darker to fit into the..."
"8754","Jarrod's new texture mod","MMH","56-15089","2013-12-05","Jarrod","This mod is a retexture mod that replaces almost all of the ground textures and some wall, floor, wood, and item textures."
"8753","Jarrod's Imperial Texture Pack v1.0","MMH","56-7027","2012-07-25","Jarrod","This mod replaces the textures for almost all imperial castle buildings in Morrowind with extremely better looking textures than the originals. Each texture is made with an extremely large amount of detail in them so that they make the castles look real. Have fun, hope you enjoy this pack!!"
"8752","Jarrod's Bloodmoon texture pack v1.0","MMH","56-7026","2012-07-25","Jarrod","This mod retextures all of the land in the Morrowind expansion Bloodmoon. The textures included here are very realistic and will be sure to enhance your time at Solstheim. The pics explain the rest.
As with my Morrowind texture replacer mod I recommended atleast a 64mb graphics card for this..."
"8751","Jade Plant","MMH","56-14721","2013-05-11","Archeopterix","Archive includes:
1 obj file
1 3ds file
4 Textures
will need some work before its usable in-game."
"8750","Jade Daedric interior/exterior recolor","MMH","56-10046","2012-09-03","DonnerGott","A modder's resource recolor of the Daedric interiors, exteriors, lights and doors to a dark green. This is not a texture replacer. It does not include recolored Daedric statues. There is an ESP with everything loaded, as well as a small sample interior just southwest of Bal Isra."
"8749","Jack Sparrow and Britney Spears","MMH","56-13009","2008-11-10","Arkann","OK, there is no link at all between Britney Spears and Jack Sparrow, but I found two Hi-Res images of them, so I used them to make face textures... :-)
THIS IS ONLY A MODDER RESOURCE, NOT A MOD!"
"8748","Ivy and Stone Cottage Texture Replacer","MMH","56-12088","2012-12-19","Korana","This is a texture replacer that replaces the cottage/common house textures."
"8747","Iron Ladle Replacer","MMH","56-12914","2008-09-05","melian","This is a simple replacer for the iron ladle mesh and texture: no esp needed and no requirements other than Morrowind.
It's admittedly a bit on the high-poly side for a random piece of junk (3524 tris), but it doesn't give any problems on my (relatively low-end) system so..."
"8746","Irmekroache's Retexture for Vality's Ascadian Isles Speedtree","MMH","56-12541","2008-02-17","Irmekroache","Replaces the original textures of Speedtree mod that Vality releases. I was unhappy with the way every leaf had the same lighting in a tree. So I made the texture to fool you thinking there is (good) shading in the leaves.
I am very proud of this mod, it makes the game look somewhat l..."
"8745","Irashi-ru Elves Race","MMH","56-7714","2005-04-27","Geonox","A new race for Morrowind, the brown skinned Irashi-ru Elves. This mod only adds one male face and hair piece to the game. It comes with a better body, body mesh by [url=http://www.psychodogstudios.net"" target=""_blank[/img]Psycho Dog Studios[/url]."
"8744","Incense","MMH","56-14719","2013-05-11","Archeopterix","Modders Resource: Incense (one NIF)
Warning: these models are intended for people who already have some experience using the Elderscrolls Construction Set packed with the PC version of Morrowind.
These are NIFs ONLY, they do not have any associated Construction Set plugin (...."
"8743","Improvified Morrowind Main Menu","MMH","56-12663","2008-04-12","Wobbu","All this is is a simple texture replacement for the main menu of Morrowind. The blurriness of the original bothered me, and though there's another texture that does the same, it didn't fit in that well with the rest of the game, or the little menu movie. So, I took the texture, fixed ..."
"8742","improved_mesh_improved_table","MMH","56-15109","2013-12-24","Wollibeebee","Improved Mesh_Improved Table
wolli
The Dunmer 03 Table mesh replaced by Mesh_Improvements17 was sort of broken; the top floated in
mid-air due to (I believe) it being smoothened to much (It's in MSGO 2.0 if you want to check for
yourself) I just widened it out a wee-bi..."
"8741","Improved Riding Horse Fullrest Edition","MMH","56-15061","2013-11-15","Akavir","These are new realistic models for the horses of Pegas Horse Ranch by the Russian artist Akavir."
"8740","Imperial Wayshrine","MMH","56-6667","2011-01-29","Tarius","This is basically a resource of an Imperial Wayshrine. There are 2 peices, the wayshrine platform, and the wayshrine altar. In the showcase file, I made the platform a static and the altar an activator, although no script has been added to it(I can almost garuntee a script will be written later o..."
"8739","Imperial Texture Replacer (Wood)","MMH","56-11492","2007-08-31","Galuf","This mod replaces the Imperial Textures with High Res wooden ones so the forts now look like 1800's circa style and add more comfort to the interiors. Makes it more homey. :)"
"8738","Imperial Fort Gray Retexture","MMH","56-12640","2008-04-01","pc_gamer","This simple retexture changes Connary's textures from the more brownish look to a more grayish look from the original game. This retexture keeps the default resolutions of the textures.
Connary's textures are not needed as the textures will still be there, but is highly recommended fo..."
"8737","Imperial City Texture Replacer","MMH","56-2323","2009-04-24","Carnajo","ImperialTexture Replacer
by Carnajo ( aka Petro )
This mod tries to make Imperial Cities, for example Seyda Neen, Caldera and Ebonheart look a bit more interesting and detailed, adding variety, without changing the feel of morrowind.
INSTALLATION
All you have..."
"8736","Imperial City Texture Replacer","MMH","56-3176","2009-05-12","Carnajo","ImperialTexture Replacer
by Carnajo ( aka Petro )
This mod tries to make Imperial Cities, for example Seyda Neen, Caldera and Ebonheart look a bit more interesting and detailed, adding variety, without changing the feel of morrowind.
INSTALLATION
All you have..."
"8735","Illy's Redguards","MMH","56-13408","2009-05-12","Illuminiel","This is a head and hair mod for playable Redguards. There are 6 males and 6 females with some new hairstyles. I hope you enjoy playing with them as much as I did making them.
Meshes by Rhedd, Robert, Ren, Mylochka, Gorg.
Textures by Illuminiel, Ren, Mylochka"
"8734","Illy's Bretons","MMH","56-14184","2010-12-30","Illuminiel","Playable Breton faces with correctly sized hairs
Heads by Rhedd - refined by Robert, textured by Illuminiel
Hairs by Ren - resized/recoloured by Illuminiel
Changelog:Due to an incorrect texture path for the female # 2 head I have added a sing..."
"8733","Illy's Asian Bosmer","MMH","56-13412","2009-05-14","Illuminiel","This is an Asian theme mod which provides playable male and female faces and hairs for the Bosmer race based on Asian Celebrities. There are 6 males with 6 hairs and 6 females with 6 hairs.
Meshes are by Rhedd, Robert, Mylochka and Ren.
Textures are by Ren, My..."
"8732","Illy's Altmer","MMH","56-14183","2010-12-30","Illuminiel","Six male and six female playable High Elf faces along with a few correctly sized hairs.
Heads by Rhedd - refined by Robert, textured by Illuminiel
Hairs by Ren - resized by Illuminiel some recolours by Illuminiel"
"8731","Illy's Akatosh","MMH","56-14279","2011-04-14","Illuminiel","A simple texture makeover of Akatosh to make him look - well more like a Dragon actually. This mod replaces the dragon statue textures and the original dark purple texture for the obelix which he is entwined around."
"8730","Illuminated Books v1.0","MMH","56-6038","2012-01-20","Connary","ILLUMINATED BOOKS
By Connary
This mod changes the textures for all the books in Morrowind to look a more hand made
medieval codex.
This mod put the textures in the same order(disorder) original Bethesda's textures do.
This dont change every texture cust..."
"8729","Illuminated Books LGNPC v1.0","MMH","56-6040","2012-01-20","Connary","by Connary
This is a texture replacer for the book bindings covering all the book references appeared in the lgnpc mods.
Vivec redoran ---GOS book 3
Secret Masters---GOS book 1,2,3,4,7,8
Pax Redoran--- GOS book 3,4,5,6,7,8, Red book and Red book V2, PA book referen..."
"8728","Icecave Tileset v1.0","MMH","56-3175","2009-05-12","TextureFreak aka Texture Freak","This mod is for modders only. I retextured an entire cave tileset with a new ice texture. Feel free to use it in any of your own Morrowind mods as long as you credit me for editing the textures and releasing this mod and David Gurrea for providing the base texture.
The .esp file only..."
"8727","Ice Blade of the Monarch - Replacer","MMH","56-11673","2012-09-13","Oriphier","This mod replace the old Lo-res ""Ice blade of the monarch"" with a brand new one ( new model, new hi-res texture, reflection and bump map ).
PS.Many thanks to AnOldFriend and Pain_Killer_rider for their technical help with bump and stuff!"
"8726","Human Hair Styles","MMH","56-9913","2005-07-29","Andy!","This Mod contains all the hairs used in my dark elf hair pack, with human ear meshes. I have included in the extras folder a redguard texture, for those who wish to use a different race. The hair meshes are meant to fit Rhedd's nord male mesh and those with similar s..."
"8725","Hlaalu Texture Replacer Yellow Marble","MMH","56-3136","2009-05-12","Carnajo","HlaaluTexture Replacer
by Carnajo ( aka Petro )
This mod tries to make Hlaalu Cities, like Balmora and Suran look a bit more interesting and detailed, without changing the feel of morrowind.
INSTALLATION
All you have to do is copy all the files to your morrow..."
"8724","Hlaalu Texture Replacer Low Resolution Version 1.0","MMH","56-3159","2009-05-12","Szazmyrr3","This mod will replace all the Hlaalu textures with high-resolution ones. The goal of this mod is to make all the Hlaalu textures high-resolution while sticking to the same look that was in the original game. Note: This is the LowRes version, so even though the textures are still twice as large as..."
"8723","Hlaalu Texture Replacer High Resolution Version 1.0","MMH","56-3092","2009-05-12","Szazmyrr3","This mod will replace all the Hlaalu textures with high-resolution ones. The goal of this mod is to make all the Hlaalu textures high-resolution while sticking to the same look that was in the original game."
"8722","Hlaalu Texture Replacer Green Marble","MMH","56-3119","2009-05-12","Carnajo","HlaaluTexture Replacer
by Carnajo ( aka Petro )
This mod tries to make Hlaalu Cities, like Balmora and Suran look a bit more interesting and detailed, without changing the feel of morrowind.
INSTALLATION
All you have to do is copy all the files to your morrow..."
"8721","Hlaalu Texture Replace Red Marble","MMH","56-3089","2009-05-12","Carnajo","HlaaluTexture Replacer
by Carnajo ( aka Petro )
This mod tries to make Hlaalu Cities, like Balmora and Suran look a bit more interesting and detailed, without changing the feel of morrowind.
INSTALLATION
All you have to do is copy all the files to your morrow..."
"8720","Hlaalu Retextures","MMH","56-10629","2006-06-18","TYS","TYS Hlaalu Retextures
by TYS (The Younger Scroll)
---
This pack contains 3 separate Hlaalu retextures, 2 purple-ish and one red. To install them, simply choose your pack and copy the files into your Data FilesTextures folde..."
"8719","His Hands","MMH","56-10128","2005-09-07","Aragorthen Gonderi","It always bothered me that Vivec had no guards. Almalexia had Her Hands and Sotha Sil had his Imperfect but what did Vivec have? Nothing. This adds 5 guards to the Palace Of Vivec, they all have powerful Armor and a Retextured Daedric LongSword with a powerful en..."
"8718","HiRez Heraldry","MMH","56-15375","2015-07-19","Saint Jiub","Hi resolution texture replacers for 3 heraldry related textures."
"8717","High Poly Candles v0.1","MMH","56-14828","2013-06-19","AnOldFriend","A pluginless replacer for Morrowind's candles."
"8716","High Poly Artifact Mesh Replacer","MMH","56-10654","2006-07-01","blake.","This replaces the models of:
Helm of Oreyn Bearclaw
Iceblade of the Monarch
Crosier of St Lloth
Staff of Hasedoki
Cleaver of St Felms
Mehrunes Razo..."
"8715","High Elves Replacer","MMH","56-13267","2009-02-21","bissqit","In my first mod, I've replaced Altmer bodies and heads and hair. It aslo changes texture of hands in 1st person view. However, it works only with better bodies peanut gallery version. In the future i will make for another versions.
Big thank for Motoki, Kateri, Rhedd, Silaria, U..."
"8714","Hi-Res Telvanni Textures v2.0","MMH","56-10572","2006-05-02","Plangkye","I'd always wanted a good Telvanni texture replacer, but all the ones I could find changed the appearance far too drastically for my tastes. And thus, I made my own, which stays truer to the original Bethesda textures, with a little bit of interpretation on the pod walls and tower exteriors.
..."
"8713","Hi-Res Tattoos for Vanilla Races (Nord) v1.2","MMH","56-6833","2012-01-15","Mel","This is a collection of simple upper and lower back high-res tattoo sets for Vanilla races, currently only Nord is available. I will add more races, styles, UV mapping and asymmetry later if there is a positive response.
This is my first attempt at modding so please don't hesitate to r..."
"8712","Hi-res Recolored Armor and Weapons","MMH","56-13228","2009-02-04","Tealpanda","This is a set of new textures for Curry Monkey's recolored weapon and armor mod (Daedric/Glass). This won't do anything without his plugin (see required mods below).
This mod currently contains a new set of textures for the purple daedric armor and weapons contained in C..."
"8711","HendalfGold","MMH","56-9535","2004-05-03","Hendalf","This plug-in will replace the original models and textures of imperial coins with the better ones, looking like a real gold. The dragon appears at the heads of coins. The dragon is said to be the symbol of Tyber Septim, who's face is on the reverse of coin. The gold..."
"8710","Hendalf Gold v1.3","MMH","56-13375","2009-04-13","Hendalf","Replaces the original models and textures of Imperial coins with the better ones. One side has a dragon while the other has the face of Tiber Septim. If you like ""shiny"" gold, this is the mod for you.
Changelog:Changes from version 1.2: new textures, re..."
"8709","Hendalf Gold","MMH","56-11971","2012-11-15","Hendalf","This plug-in will replace the original models and textures of imperial coins with the better ones, looking like a real gold. The dragon appears at the heads of coins. The dragon is said to be the symbol of Tyber Septim, who's face is on the tails of coin. The golden coins of the Empire are called..."
"8708","Helms OF Sight v2.0","MMH","56-12344","2013-03-18","Deamon2000, Hollow_Fang","Helms OF Sight 2.0
FINAL VERSION (unless errors occur):P
no longer need both esp's
fixes the iron helm bug (hopfuly) second try works tested on only 1 pcs
now requires Tribunal
by request the Morhnhold royal guard helm
Change Log:
iron he..."
"8707","HELMS OF SIGHT v1.0 & v1.5 patch","MMH","56-10673","2006-07-13","Deamon2000","Changes the stock full helm meshs that had only black spaces were as you should see the wearers eye. Now you can.
Patch adds 3 new helms and Fixes missing meshes
Changelog:fixes enchanted helms i missed to assiagn proper mesh to.
adds 3 more helms a_ste..."
"8706","Helm of Tohan - Replacer","MMH","56-13422","2009-05-18","Misty Moon","Changes the look of the Helm of Tohan."
"8705","Heads by swrdphantom","MMH","56-11051","2007-02-10","swrdphantom","These are several heads that I've made over time (one male, twelve female). No plug-in is included, just the meshes and textures."
"8704","HD Architecture Meshes","MMH","56-6854","2012-03-03","Colt17","HD Architecture Meshes (HAM) by Colt17:
HAM 1 - Redoran (Exterriors only)
HAM 1/2 (Optional) - Windows Glow Redoran (HD meshes for Windows Glow by Max a.k.a. ~NOBODY~)
HAM Skar (Classic) - new model and HD textures for Emperor land-crab. Original textures by Connary (Connary'..."
"8703","Guns in the World","MMH","56-12649","2008-04-05","riki626","Adds guns into the world and other stuff a new race and armor+weapons youll find Riki(me)in balmora and gun seller too there read the read me for info how to kill me.If you found some errors contact me my email is Rikkikas626hotmail.com"
"8702","Guide Maps","MMH","56-6041","2012-01-20","Connary","Texture replacer for the guide maps added for the STA guides_to_replacer mod
Autor: Stalker
STA guides_to_replacer needed"
"8701","Guarskin Drum Replacer","MMH","56-6699","2011-03-12","Alaisiagae","Gives the guarskin drum a unique model.
Details
=======
This mod gives the guarskin drum a new model that uses a - surprise! - guarskin texture. Same mesh as misc_de_drum_02.nif, so there should be no oddities in the game world (i.e. f..."
"8700","Green Marble Mournhold","MMH","56-11859","2012-11-11","Plangkye","A simple texture replacer for Mournhold. The textures are mostly similar to the original ones, but they are much higher res. No .esp needed."
"8699","Grass Replacer for Morrowind Grass Mod","MMH","56-6274","2009-09-21","Shade the Bandit","Grass Replacer for Vality's Grass Mod
---
assembled by Shade the Bandit
What it does
------------
This mod is a simple replacer for the grass meshes in Vality's grass mod. ..."
"8698","Golgotha's Faces","MMH","56-8655","2005-02-11","Golgotha","Adds 9 new female faces, 4 Breton and 5 Nord."
"8697","Golden Saint Replacer v1.0","MMH","56-10986","2007-01-13","Psymoniser","With the release of Westly's Better Bodies Golden Saint Race, he kindly gave me permission to make a replacement for the stock creature. Just like with my Creature edition of the Vivec God Replacer, this combines the BB files for the Golden Saint Race in to one file to replace the stock creature ..."
"8696","Golden Gold & Shining Gold","MMH","56-12548","2008-02-21","Arcimaestro Antares","2 mods are included in this download.
In Morrowind, the gold coins look too green. These mods (Golden Gold & Shining Gold) change the textures and icon of the gold coins with more golden ones.(meshes, textures and icon are provided.
You..."
"8695","Goldbrand/Eltonbrand replacement","MMH","56-9347","2005-04-18","Unknown","Replaces goldbrand & eltonbrand with a new mesh, textures are contained within the .nif."
"8694","Gold Statue Replacer","MMH","56-258","2009-04-06","Astion","The Gold Statue Replacer is a texture replacer. It replaces the textures of all Daedric statues in the game with gold leaf textures. In addition, it glowmaps the eyes of the ""Talker"" statues (The ones that give you quests), making them burn in different colours."
"8693","Gold Statue Replacer","MMH","56-1246","2009-04-06","Astion","| Gold Statue Replacer |
| V1.0 |
_______________________________| By Astion ..."
"8692","Glowmapped Staff of Magnus and Daedric Crescent Blade","MMH","56-5752","2011-10-04","Spirited Treasure","I discovered the Staff of Magnus and the Daedric Crescent blade..
Beautiful weapons. I decided they needed to be glowmapped,
so I did.
This is very simply a mesh and texture replacer.
No esp is needed.
I thought this came out very well.
=========..."
"8691","Glowmapped Head NIFs v1","MMH","56-11713","2012-09-22","Regan","24 NIFs, some with fangs, some with animated glowmaps, for your modding pleasure. I'll be adding additional heads as separate downloads when they're available. Please note: Both the SceneImmerse viewer and NIFTexture will refuse to open the animated glowmap models, you'll need a hex editor to do ..."
"8690","Glass Weapon Enhancer","MMH","56-11725","2012-09-30","Ghostnull","Since these weapons are now reflective, enchanted weapons will
overwrite the reflection-mapping and return to the plastic-look. Using a
No-Glow mod will not fix this either. Simply delete the new meshes
if this bothers you."
"8689","Glass Claymore Replacer","MMH","56-7686","2004-06-20","Kelnis, aka JinAtsuko","This mod replaces the rather bland, chystaline version of the glass claymore, with a more smooth, adequete texture. i will only release a second version(with all the retexed glass weapons), if i get some positive feedback. More info in the readme."
"8688","Geonox's Imperial Building Pack","MMH","56-6981","2012-07-22","Geonox","A resource pack which adds four new imperial buildings in the editor. This is a resource pack so you have to place the buildings ingame yourself. The screenshots are taken in the editor on a test island which is not included in the plugin."
"8687","Gemini's Realistic Windows Glow Re-texture","MMH","56-14402","2011-11-28","Daddy_Gemini","Replaces the window textures for use with the Windows Glow mod for Morrowind, which you'll need to have installed for this mod to work correctly. I've always found Windows Glow and the re-textures that I've seen of it could be more realistic, so I decided to make my own windows which are toned do..."
"8686","Gemini's Realistic Snowflakes","MMH","56-6813","2011-11-11","Daddy_Gemini","Replaces the snowflakes for Morrowind, which lacked detail and all looked the same. The new snowflakes are made from scratch to have a more organic texture which allows you to see many individual flakes and to also have more depth, which makes traveling in Solstheim much more inviting and realist..."
"8685","Gemini's Better Crosshair - Golden Cross v1.3","MMH","56-6807","2011-11-04","Daddy_Gemini","Replaces the crosshair for Morrowind, which I found distracting and out of place. The new crosshair is in the same style, but made from scratch to be smaller with a smooth golden texture, which compliments the look of the game's menus and mouse pointer much more. I then applied a little transpare..."
"8684","Gem Replacer","MMH","56-13636","2009-08-29","VagabondAngel","Just a little mesh replacer for Soulgems and Ingredient gems (diamond, emerald, and ruby). All the new meshes are 20% transparent and have coloured reflection maps to simulate sparkling gem facets.
There is no .esp (Plugin) file with this mod - it is just a mesh replacer...."
"8683","Gem Replacer","MMH","56-11979","2012-11-15","VagabondAngel","Just a little mesh replacer for Soulgems and Ingredient gems (diamond, emerald, and ruby). All the new meshes are 20% transparent and have coloured reflection maps to simulate sparkling gem facets."
"8682","Gardeners of Morrowind","MMH","56-12148","2013-02-01","ZerotheHero, Slowride, Black","This Mod was started by ZeroThe Hero and then he handed the mod to the Gardener's of Morrowind.
This plugin replaces the standard Morrowind tree meshes with trees meshes the community has created.
This Plugin replaces the default tree meshes in the Grazeland..."
"8681","Galleon Sail's","MMH","56-14956","2013-08-30","Mercury","These are Mercury's sail retextures for Dongle's Galleon that is used in the Sell n Sail Galleon mod"
"8680","Fusion Weapons","MMH","56-9166","2005-05-04","Joel Braddock aka Mantodea","Fusion weapons:
A claymore, spear, and shortsword with stats comparable to Dwemer weapons, but with 100 points of enchantment each. Fusion off-hand:
An off-hand version of the Fusion Shortsword, also with 100 points of enchantment."
"8679","Furniture Resource v1.0","MMH","56-12255","2013-03-01","Nicholiathan","This is a modder's resource providing:
3 options for each of 5 desks.
2 folio sized shelf models.
1 book case frame with 4 options for openable doors.
All of these models are designed with the intention that they should look as if..."
"8678","Fur Pelt Retexture","MMH","56-15370","2015-07-10","SYMBIOTE DINOSAUR","These are retextures of the pelt rugs in Bloodmoon, they are based off of Photos I took of fur.
They should also be the same resolution as the vanilla textures so you shouldn't experience any performance loss.
INSTALATION: to install this mod just download it then extract the zip..."
"8677","Funkys Crosshairs","MMH","56-3073","2009-05-12","Richard Beveridge (thefunky1/thefunkyone)","
----
Funkys Crosshairs
For Morrowind
Created by Richard Beveridge (thefunky1/thefunkyone)
----
Index:
1)..."
"8676","Full Glass Armor Retexture","MMH","56-14054","2010-08-28","Kaucukovnik","This is a higher resolution retexture of Hellwolve's full glass armor
I've made at request. You still need the original mod, because this
package contains only the textures.
I have used Darknut's armor textures to recreate the original ones. ..."
"8675","Fresh Faces II","MMH","56-14365","2011-09-17","Illuminiel","A photo-realistic plugin-less replacer for the faces and hairs of Morrowind.
No esp required.
Introducing some previously unreleased hair meshes and textures created especially for this mod by Mandamus
Head meshes by Robe..."
"8674","Fresh Faces","MMH","56-13181","2009-01-18","Illuminiel","This is a very simple mod that adds some playable faces and hairs. There are some female Bretons and Woodelves and 2 male Bretons. I've always enjoyed playing as Bretons and Woodelves as they require a more careful and thoughtful approach to starting the game than charging out as a Redguard tanke..."
"8673","Frankenfell Cathedral Benches texture patch","MMH","56-4962","2009-05-12","Nick, Bob Smolders","Installation: Extract the file to your Morrowind/Data Files/Textures directory and overwrite.
Enjoy the mod!
Nick and Bob Smolders
For more information about the Frankenfell mod, visit our site: www.frankenfell.tk"
"8672","Fractal Cloth Part 1","MMH","56-12800","2008-06-29","Kzinistzerg","Fractal Cloth aims to retexture most of the non-clothing cloth in Morrowind. Part 1 covers the bedcovers and the pillow.
Changelog:Version 1.0: Created Textures"
"8671","FOR SPANNER ONLY","MMH","56-899","2009-04-06","Unknown",""
"8670","Foliage Season v1.2","MMH","56-11914","2012-11-14","ayse","This mod changes the colors of leaves based on the season in Ascadian Isles, Bitter Coast and Grazelands.
Sakura in springtime (only in Ascadian Isles), red/yellow leaves in autumn, leafless trees in winter."
"8669","Flora Glow 1.0","MMH","56-5015","2009-05-12","Nigedo, Max_aka_NOBODY","==========
Flora Glow
==========
By Nigedo & Max_aka_NOBODY
Version 1.0 / 21 July 2004
Requires Morrowind only, but was constructed using TESCS 1.3 (associated with Morrowind patched to version 1.6.1820).
De..."
"8668","Flora Glow","MMH","56-8264","2005-04-16","Nigedo, Max a.k.a. ~NOBODY~","This mod replaces the original Bethesda models for Morrowind's luminous flora with versions of the same models that have been glowmapped, giving each individual plant its own true luminosity. The plants replaced are: Luminous Russula, Draggle Tail and Violet Coprinus."
"8667","Flask Replacer","MMH","56-5824","2011-10-07","Qarl","Replaces the four flasks in Morrowind with better meshes and textures. The models are the same size, shape and position so they seamlessly replace the old ones."
"8666","Flame Atronach Texture Replacer","MMH","56-10835","2006-10-12","swrdphantom","Adds modified textures to flame atronachs giving them a more chiseled look."
"8665","Fixed BB Meshes","MMH","56-6028","2012-01-06","Liztail","This is Liztails Fixed BB Meshes. It contains....
bb_fixed_skel
ude\bb_skinf_br.nif
bb_fixed_skel
ude\bb_skinf_de.nif
bb_fixed_skel
ude\bb_skinf_he.nif
bb_fixed_skel
ude\bb_skinf_im.nif
bb_fixed_skel
ude\bb_skinf_no.nif
bb_fixed_skel
ude\bb_s..."
"8664","Fit Body Textures for Better Bodies","MMH","56-11353","2007-07-08","Westly","This mod is a texture replacer for the mod Better Bodies which
developed from a desire to make body textures that correspond
with the artistic direction my head packs while being compatible
with other head packs as well. The textures are high resolution &..."
"8663","Fishcakes Bike","MMH","56-12037","2012-11-25","Fishcake-ME","============
Installation
just unzip all the files in their correct place eg
*place the icons pictures into your /data files/icons directory
*place the mesh from inside the meshes folder into /data files/meshes
*place bike esp straight into /data files
========..."
"8662","Finishing Touch Textures","MMH","56-10653","2006-06-30","T_TFinalFantesy","A bunch of little things to add to textures like gold pinstipe (don't laugh, it looks cool) the files are much bigger than they need to be so you can resize as you need. Also incuded are camo background textures; you'll have to crop them (see read me)
Changelog:1.0 i..."
"8661","Finger rings for Morrowind!","MMH","56-5664","2011-08-04","Spirited Treasure and Axel","Finger rings for Morrowind!
This is a modders resource. Have fun!
Use as gloves or hand replacers. They work fine either way..
****You will need to assign your race's texture in NIfscope.****
Meshes: Axel
Textures: Spirited Treasure
Credits: Rachel at Ambiance for al..."
"8660","FIMs Better Spell Effects v1.0","MMH","56-14229","2011-03-01","F.I.M.","this replaces almost all spell effect textures
i dont want call it a final release yet, the fire textures are gonna be updated for sure, some day..
SCREENSHOT INFO: on the left side is the replacement on the right the original !"
"8659","FIDEL'S UNDERWATER PALACE TILESET","MMH","56-5823","2011-10-07","Erstam","
------------
FIDEL'S UNDERWATER PALACE TILESET
(spli..."
"8658","Fenrya13's Daedric Revamp","MMH","56-10808","2006-09-21","Fenrya13","This is a total Daedric Architecture replacer. It replaces all stock Daedric meshes and textures except statues when active. With all the replacers out there; I decided it was time to show the Daedra some love too."
"8657","Female Wood Elf Head","MMH","56-8681","2003-02-24","Sandra Andersson","This MOD provides one playable female Wood Elf (head and hair). Originial Textures and Meshes by Rhedd and Allerleirauh modified by myself. See readme for info"
"8656","Female wood elf asian head","MMH","56-7748","2004-07-04","Drakron","This mod adds a new female wood elf head. The texture was done by Pantherx some months ago before he vanished from the community."
"8655","Female Nord Head","MMH","56-8843","2003-05-15","Sandra Andersson","This MOD/Plugin installs one playable female Nord (head and hair).Originial Textures and Meshes by Rhedd and Allerleirauh. See readme for info"
"8654","Female Imperial Head","MMH","56-8691","2003-03-03","Sandra Andersson","This MOD installs one playable female Imperial (head and hair).Originial Textures and Meshes by Rhedd and Allerleirauh. See readme for info."
"8653","Female Hair Pack: Old Lady","MMH","56-9586","2005-04-17","Gorg","This plugin provides a new hairstyle for older female Bretons, DE, HE, Imperial, Nord, Redguard, and WE's."
"8652","Faylynns Imperial Fireplace Replacer v1.0","MMH","56-7244","2012-08-14","Faylynn","This needs no esp as it is only a texture replacer.
After downloading, extract this mod in your Morrowind Data Files Directory. This mod contains only textures, copy these textures and place them loose in your Morrowind Data Files/Textures directory.
To remove...simply reins..."
"8651","Faylynn's Signs v1.0","MMH","56-7165","2012-08-03","Faylynn","This mod replaces the textures of the exterior signs for traders, inn , mage and fighters guilds.
This is a retexture of the signs (not banners) for the following:
Alchemy
Armorer
Clothier
Fighters Guild
Mages Guild
Pawn Shop
Tavern..."
"8650","Faylynn's Signs & Banners v1","MMH","56-10270","2005-12-13","Faylynn","This replaces the vendor signs & banners in the game. Most of the signs are the same as my ""Faylynn's Signs"" replacer however I did change a couple so I have included all my signs with the banners as well as a couple of alternates. 1. Two Alternate Alchemist Banners 2. The original Sign for the T..."
"8649","Faylynn's Regal Mournhold v1","MMH","56-10594","2006-05-19","Faylynn","This is a retexture of Mournhold. It was my intention to give it a more regal appearance while also using less bright and warmer colors."
"8648","Faylynn's Redware & Misc. Retexture","MMH","56-11274","2007-05-30","Faylynn","This mod retextures the redware, the peachware, the green pot, kwama eggs, drums and the rolling pin.
As this mod originally started out to be only for myself and I decided to release it."
"8647","Faylynn's Redoran Retexture v1.0","MMH","56-14645","2013-04-21","Faylynn","The Elder Scrolls III
MORROWIND:
Mod Name: Faylynns Redoran Texture Replacer
Version Number: 1
Category: Texture Replacer
Requires: Morrowind
Modder: Faylynn
Modder Contact: Faylynn46@aol.com
****..."
"8646","Faylynn's Quilts (Bedcover Re-texture) v1","MMH","56-11332","2007-07-01","Faylynn","This mod retextures the bedcovers in the game making them patchwork quilts.
Just a retexture no esp needed."
"8645","Faylynn's Psychadelic Hlaalu v1.0","MMH","56-14643","2013-04-21","Faylynn","The Elder Scrolls III
MORROWIND:
Mod Name: Faylynns Psychadelic Hlaalu
Version Number: 1
Category: Texture Replacer
Requires: Morrowind
Modder: Faylynn
Modder Contact: Faylynn46@aol.com
..."
"8644","Faylynn's Peachware Retexture v1","MMH","56-10838","2006-10-14","Faylynn","Just a small simple retexture of the Peachware bowl, Pot (tall), & pot (small).
Includes meshes & textures, it does not need an esp. I did not make new icons for these."
"8643","Faylynn's Opulent Mournhold Texture Replacer v1.0","MMH","56-10280","2005-12-14","Faylynn","This is my version of Mournhold ""City of Light"" ""City of Magic"" very opulent as I think Almalexia would have it."
"8642","Faylynn's Opulent Hlaalu Retexture v1.0","MMH","56-11856","2012-11-11","Faylynn","This is a retexture of all Hlaalu builgings.
An optional tapestry replacer by Leeloo is recommended and included.
Only Morrowind is required."
"8641","Faylynn's Natural Stone Hlaalu Retexture v1","MMH","56-10586","2006-05-11","Faylynn","This is a retexture of all Hlaalu buildings in a natural stone texture."
"8640","Faylynn's Mournhold The Emerald City v1.0b","MMH","56-10837","2006-10-14","Faylynn","This is a retexture of Mournhold for those who felt that it should be green.
Changelog:Just an update to the readme to include additional credits."
"8639","Faylynn's Hlaalu Stone Re-texture v1.0","MMH","56-14644","2013-04-21","Faylynn","The Elder Scrolls III
MORROWIND:
Mod Name: Faylynns Hlaalu Stone Retexture
Version Number: 1
Category: Texture Replacer
Requires: Morrowind
Modder: Faylynn
Modder Contact: Faylynn46@aol.com
******..."
"8638","Faylynn's Hlaalu Brick Retexture v1.0","MMH","56-12262","2013-03-03","Faylynn","I did this one and a couple others for practice & fun I decided to release it for those who would like to use it in their game.
I have included (in a separate folder) Leeloo's tapestry retextures as I use them and they go well with my retexture."
"8637","Faylynn's Fireplaces Set II v1","MMH","56-10271","2005-12-13","Faylynn","This gives you 10 different options for how you would like your imperial fireplaces to look. Which ever one you choose will cause all the Grand (Imperial) Fireplaces to take on the chosen appearance throughout the game. Choose wisely grasshopper."
"8636","Faylynn's Egyptian Hlaalu Retexture v1.0","MMH","56-11855","2012-11-11","Faylynn","Another Hlaalu retexture with an Egyptian touch. I have included (in a separate folder) Leeloos tapestry retextures as I use them and they go well with my retexture."
"8635","Faylynn's Daedric Texture Replacer 2 v2","MMH","56-11402","2007-07-26","Faylynn","I downloaded some textures by dividebyzero and instantly thought Daedric so I set about using some of them in this Daedric texture replacer. I started tinkering with changes to the texture colors to get a bit darker look that I invisioned for this. It went perfectly with Qarl's Daedric road textu..."
"8634","Faylynn's Ancient Velothi Texture Replacer v1.0","MMH","56-11977","2012-11-15","Faylynn","This is my vision for an ancient city, the home of the living diety known as Vivec."
"8633","Fate's Curse","MMH","56-9005","2005-05-05","HappyHannah","This mod adds a new sword, the legendary Fate's Curse, and a short quest to get it. The sword has good stats but I have tried to balance it. This is my first mod, so I'd like feedback (both good and bad!). The quest begins in the Caldera Mages' Guild."
"8632","EYES for MCA","MMH","56-13569","2009-08-03","Phaedrus","This is a MESH REPLACER for 232 of the head meshes found in Morrowind Comes Alive. It replaces the heads with new head meshes that have EYES that move. The Dremora heads were not done for permission reasons.
To install, unzip and place the meshes in your Meshes/ folder, a..."
"8631","Eyes for Better Heads - Red Dunmer Eyes","MMH","56-6759","2011-06-27","evercharmer","This is a simple modification of the textures (and a few meshes) that come with EYES for Better Heads. In the original textures, there are two used on Dunmer, one of which is red, and one of which is yellow. While they look good, I like the idea of Dunmer eyes just being red. Knots made a small m..."
"8630","EYES for Better Heads","MMH","56-13557","2009-07-25","Phaedrus","This is a MESH REPLACER for 171 of the head meshes found in Better Heads. It replaces all the heads with new head meshes that have EYES that move. One female Bosmer and the Argonians were not done for technical reasons.
To install, unzip and place the meshes in your Meshes/BH folder,..."
"8629","Extreme Textures: Spelleffects","MMH","56-6131","2012-04-29","Masoxx","EXTREME TEXTURES (by Masoxx)
_____
Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024
_____
Spelleffects - Retex..."
"8628","Extreme Textures: Skies","MMH","56-6130","2012-04-29","Masoxx","EXTREME TEXTURES (by Masoxx)
_____
Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024
_____
Skies - Retex for all skies..."
"8627","Extreme Textures: Sewers","MMH","56-6129","2012-04-29","Masoxx","EXTREME TEXTURES (by Masoxx)
_____
Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024 or 2048x2048
_____
Sewers -..."
"8626","Extreme Textures: Parasols","MMH","56-6128","2012-04-29","Masoxx","EXTREME TEXTURES (by Masoxx)
_____
Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024 or 2048x2048
_____
Parasols..."
"8625","EXTREME TEXTURES: NewGrasmod - Retex for Grassmod (Standart version)","MMH","56-11924","2012-11-14","Masoxx","Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024"
"8624","EXTREME TEXTURES: NewGrasmod - Retex for Grassmod (Animated version)","MMH","56-11925","2012-11-14","Masoxx","Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024"
"8623","Extreme Textures: Menu","MMH","56-6127","2012-04-29","Masoxx","EXTREME TEXTURES (by Masoxx)
_____
Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024
_____
Menu - Retex..."
"8622","EXTREME TEXTURES: Journal Fix","MMH","56-11926","2012-11-14","Masoxx","Extreme textures save original morrowind atmosphere and make it better
This Mods using textures about max size 1024x1024 or 2048x2048"
"8621","Extreme Textures: Imperial","MMH","56-6126","2012-04-28","Masoxx","EXTREME TEXTURES (by Masoxx)
_____
Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024 or 2048x2048
_____
Imperial..."
"8620","Extreme Textures: Hlaalu v1.0","MMH","56-6125","2012-04-28","Masoxx","EXTREME TEXTURES (by Masoxx)
_____
Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024 or 2048x2048
_____
Hlaalu -..."
"8619","Extreme Textures: Dark Caves","MMH","56-6124","2012-04-28","Masoxx","EXTREME TEXTURES (by Masoxx)
_____
Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024 or 2048x2048
_____
Dark cav..."
"8618","Extreme Textures: Ascadian Isles","MMH","56-6122","2012-04-28","Masoxx","EXTREME TEXTURES (by Masoxx)
_____
Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024
_____
Ascadian Isles - Rete..."
"8617","EXTREME TEXTURES: Ascadian Isles","MMH","56-11927","2012-11-14","Masoxx","Extreme textures save original morrowind atmosphere and make it better
This Mod using textures about max size 1024x1024"
"8616","Extra High Resolution Female Textures for Better Bodies v1.0","MMH","56-14637","2013-04-18","Cappucine, Westly","This mod is a texture replacer for the mod Better Bodies which developed from a desire by Cappucine to make body textures for the females from high resolution photgraphs for a more photorealistic aesthetic. Due to some other obligations, Cappucine was not
able to finish the textures for a r..."
"8615","Exquisite Robe Retexture","MMH","56-12949","2008-09-22","Jester_ Flailsworth","Exquisite Robe Retexture
by:Jester_ Flailsworth
About:
As I played through morrowind I found the vanilla Exquisite Robes to be far to garish and ugly. I could never bring my self to use them even though they were the best ..."
"8614","Even better female muscles.","MMH","56-818","2009-04-06","Unknown",""
"8613","Even better female muscles volume 2","MMH","56-810","2009-04-06","Unknown",""
"8612","Esoteric Vfx Resource Pack 2 and Atronach Race","MMH","56-7169","2012-08-03","Oriphier","This mod allows you to play as a Fire Atronach (Male Only). You can play one as either a race or use it as a set of armor. This mod also works as a resource pack, including brand new meshes such as:
Glowing Summoning circle
Animated energy columns
animated fire col..."
"8611","Esoteric VFX Pack 1 and Daemon Race","MMH","56-7170","2012-08-03","Oriphier","This is a resource pack for modders not a real mod, it contains:
a new winged Daemon Race only male ( sorry )
a glowing planar summon circle
three floating glowing Word circle
a glowing animated water ( you have to play the ""idle"" group )"
"8610","Esoteric Resource Pack 3 and Two Horror Race","MMH","56-7168","2012-08-03","Oriphier","This is the third of The Esoteric Resource Pack Series ( the previous were Daemon Race and Atronach Race ):
This mod contains: Two horror races ( horrors are masked Daemon with bladed hands and legs)
The vfx included are:
a column of sparks
4 ne..."
"8609","Enhanced Sky","MMH","56-11429","2007-08-07","3vil l33t","this is a retexture of Morrowind's daytime sky with higher resolution textures.
it includes:
clear sky
cloudy sky
foggy sky
overcast sky
rainy sky
stormy sky
thunderstorm
blight storm"
"8608","Enhanced Signs - Banners & Tapestries 1.2","MMH","56-11963","2012-11-15","Misty Moon","This texture pack will replace the original signs, banners and tapestries with enhanced and some retextured ones (all still with original motifs). In this version I have added a few tapestries that I overlooked in the previous version, and improved the colors."
"8607","Emberwolf's Werewolf Retexture","MMH","56-13617","2009-08-22","Emberwolf","Note: I (Wolvman) am not the creator of this mod. All credit goes to Emberwolf. I am only uploading this to PES because all of the old links to the mod are now dead.
This mod is simply a retexture of the original BM werewolf. It contains both a white and black texture. Ch..."
"8606","Elrihn's Keep v1.0","MMH","56-11689","2012-09-17","Elrihn","Hi ! This is my second model for morrowind ! It is a castle ! As you noticed , the file doesn't contain any .esp file ! This is wanted ! In fact you've got meshes to build your castle : so you've got :
--the main big mesh called ""elrihn'skeep.nif""
--3 side towers files calle..."
"8605","Eleidon's Ward Retex","MMH","56-10432","2006-02-20","Stm13","A retex of Eleidon's Ward, it has been done in three colors Blue for the heart like things, Gold for the trim, and Grey for the rest. No esp because its just textures."
"8604","Elder scrolls","MMH","56-5742","2011-10-04","Connary","Elder scrolls
By Connary
Texture replacer for the paper objects like plain paper, notes, parchments and scrolls.
INSTALLATION
Put the textures into the game directory:
........Bethesda Softworks/Data Files/Textures and click yes to repl..."
"8603","Elaninde - high elf","MMH","56-12407","2007-12-01","Miss Onatopp","This mod adds the head of a classic young high elf woman to the game. To play, extract the files into your ""Morrowind"" folder and enable the esp.
Credits;
Westly, Robert & Rhedd"
"8602","Egyptian Velothi Textures","MMH","56-11996","2012-11-16","tygirwulf","Egyptian-inspired Vivec/Velothi texture replacer.
Replaces architecture, one door and one glass texture. Does not replace signs, banners or statues.
My thanks to the Morrowind development team for making a game that I am still in love with, and to all modders, who inspire ..."
"8601","Egyptian Velothi","MMH","56-12501","2008-01-30","tygirwulf","Egyptian-inspired Vivec/Velothi texture replacer.
Replaces architecture, one door and one glass texture. Does not replace signs, banners or statues.
I've uploaded both .7z and .zip archives. The same content is in each, just download t..."
"8600","Eccentric House and Furniture Resource","MMH","56-3581","2009-05-12","Korana","Mainly a furniture resource but includes an .esp of a house in Caldera with most of the furniture on display."
"8599","Ebony Weapons Enhancer","MMH","56-3659","2010-10-21","Ghostnull","New meshes for the ebony weapons.
Since these weapons are now reflective, enchanted weapons will
overwrite the reflection-mapping and return to the plastic-look. Using a
No-Glow mod will not fix this either. Simply delete the new meshes
if this bothers you."
"8598","Ebony Firesword","MMH","56-10815","2006-09-26","Wildman","An ebony longsword recolored red with Ameals's particle effects added to it.
Included with this resource is a simple ESP plugin that puts it in a Daedric Shrine, i won't say which one, you'll just have to find it. GMST's removed."
"8597","Ebony Claymore","MMH","56-9243","2004-02-23","Jack Ether","A simple mod I made because I decided the game was sorely missing an ebony version of everyone's favorite long blade, the claymore. This is just a reskinned claymore. You can find it everywhere where you can find an ebony longsword...and a few places you..."
"8596","Ebonheart Dragon Statue Retexture","MMH","56-13799","2009-12-30","StoneFrog","This is a high-resolution texture replacer for the statue of a dragon located in Ebonheart. The textures are in .DDS format and are 4x the size of the originals. You'll notice that the colors are a bit more subdued and faded, which was, again, personal taste (hey hey hey, artistic licensing!) as ..."
"8595","Earth and Luna v1.0","MMH","56-3164","2009-05-12","Lochnarus","This ""mod"" is basically just a replacer for Masser and Secunda, replaces Masser with Earth and Secunda with Our moon, Luna.
I was trying to find a way to add MORE moons instead of replacing them, but I cannot figure out how MW sees the moon meshes without using the Construction Set."
"8594","Dwemeri gifts","MMH","56-6228","2009-04-18","Yar-Yulme","Trueflame and Hopesfire replacer.
This mod replace Nerevar's Blade and Sword of Almalexia. Now they got more ""technological"" and detailed, dwemeri-stylish appearance.
Some new effects added, textures improved. More information on the screens.
Cha..."
"8593","Dwemeri Dominion","MMH","56-6215","2009-02-15","Aeven","This mod alters the Dwemer meshes introduced by the Tribunal expansion pack to use the same textures as Morrowind base game. This is recommended if you use a texture replacer, and dislike the inconsistent visuals you receive as a result.
In the great ruins of Kemel-..."
"8592","Dwemer Texture Replacer by Westly","MMH","56-11322","2007-06-30","Westly","Here is one of my pet projects that I have used in my own game for quite a while. I thought that I would share it with the community (if I enjoy it, then certainly someone else will ). This is a retexture of the Dwemer architecture (mostly), but I have also
included an enhanced..."
"8591","Dwemer Texture Replacer","MMH","56-12225","2013-02-21","Shannon","'Dwemer' Texture Replacer For Morrowind by Shannon Workman
(rhongirg@adelphia.net)
Thanks to Kevin 'Rorshach' Johnstone for use of the textures
(k.johnstone@discreetmonsters.com)
To install, simply extract all of the files in the 'dwrv' folder to your Morrowind/Da..."
"8590","Dwemer Style Toilet","MMH","56-5796","2011-10-05","Craigor","Dwemer Style Toilet
by Craigor
Adds a toilet with a sorta dwemeri look to it. It's metal and has a pipe and all that.
All I did was mash 3 or 4 different existing meshes together. All original meshes and textures are BethSoft. The new mesh is by me. Woot.
Use ..."
"8589","Dwemer StarGate","MMH","56-885","2009-04-06","Starcon5","
The Elder Scrolls III
MORROWIND:
Dwemer StarGate - Models
By: Starcon5
..."
"8588","Dwemer Plans & Schematics Replacer","MMH","56-6810","2011-11-05","The Iron Chicken","This is a pluginless replacer for the six dwemer plans and schematics found in Vvardenfell.
There is a choice of two file sizes: 512 for high resolution and 1024 for very high resolution. You only need to use one set of textures with your game.
Here is a list..."
"8587","Dwemer Crossbow Replacer v1.0","MMH","56-6273","2009-09-20","Alaisiagae","Replaces the Dwemer crossbow mesh with a new, better-looking mesh.
Details
=======
Replaces the (ugly) vanilla Dwemer crossbow with a modified and re-textured version of Mighty Joe Young's Van Helsing Crossbow. The mesh uses vanilla textures so it will be compatible with oth..."
"8586","Dwemer Chainsaw","MMH","56-11685","2012-09-16","Wildman","Resource files for 1 Dwemer Chainsaw (Mesh, Textures, & Icon). No readme or esp included."
"8585","Dwemer Books","MMH","56-13421","2009-05-18","Misty Moon","This mod adds the missing mesh and texture (included on the Construction Set CD but not used in game) to the Dwemer books.
It comes with two ESPs one for just Morrowind and one for Morrowind & Tribunal.
Changelog:1.1:
Added some books missed in the fi..."
"8584","Dunmer Banners","MMH","56-11958","2012-11-15","Aeven","A higher resolution on all of the Dunmer banners. This includes shops and settlements. They depict the exact same thing as what they replace, but just at a higher resolution and with added detail."
"8583","Dual Scimitars","MMH","56-7373","2002-05-28","Aridale Noblebrook Belmont","This mod adds 2 new items to Morrowind - 2 different scimitars one for each hand. They're both called Scimitar but one is a shield and the other is a short blade weapon. Just equip em thats all there is too it. The weapon scimitar is pretty damn g..."
"8582","Dryad Hair for MW Races","MMH","56-12763","2008-06-10","Calislahn","All the hairstyles from my Dryad race made playable for the non beast Morrowind races."
"8581","Druid Staffs","MMH","56-8098","2005-05-03","Craigewan","This mod adds an Argonian druid to the caves of Addamasartus (the cave outside Seyda Neen) who will fight you. He is quite powerful, level 20 or so. On him are some Druid Staffs. All credits go to Dongle for meshes and textures and icons."
"8580","Dreugh in crab colors","MMH","56-14082","2010-09-11","ddfields","Dreugh in crab colors
by ddfields
I noticed that no one has ever done anything for the lowly denisons of the deep that guard sunken ships-the dreugh. So I decided to see what I could do and came up with the crab colors you see here. T..."
"8579","Drakkmore's Cloudcleaver Replacer v1.0","MMH","56-15040","2013-10-18","Drakkmore","I always thought that Cloudcleaver ought ot have a unique mesh, and I have never been able to find one that I liked, so I made this one. I may make alterations to this mesh in the future, but for now I am calling this complete."
"8578","Dragon Statue Replacer v1.05","MMH","56-14176","2010-12-10","Melchior Dahrk","This mod replaces the dragon statue found in ebonheart with a new model and textures. There are four different texture options to choose from, refer to the screenshots to pick out the one you like best.
Changelog:
1.00 Initial Release
1.05 Fixed collision on statue base"
"8577","Dragon Sabre v1.0","MMH","56-9023","2005-05-04","Joel Braddock aka Mantodea","Dragon Sabre:
Daedric Strength with steel weight and ebony enchantment. Comes in one, two, and off-handed variants. Known issues: Many people can't seem to find it. I know what the problem is: I put it in the wrong leveled list. You only get one chance to aquire it... oopsie."
"8576","Dragon Claw Warhammer","MMH","56-10507","2006-03-19","WildKarrde","A two-handed whammer. Mesh and textures.
This was my attempt at a texture with a reflection map. It sure didn�t turn out like I was hoping. As it is now I think the claw and gold trim parts turned out pretty good, but the handle and the �steel� head really were a bummer. I migh..."
"8575","Dragans Hairpack I","MMH","56-10390","2006-02-04","Dragan","This mod includes 5 new Hairmodels for Breton, Imperial and Nord. Two of them also work for male Char's.
Any questions can be sent to amalaswyntha@angyans.de, or to Dragan on the official Elderscrolls forums."
"8574","Dracus' Organ Pack 1","MMH","56-2332","2009-04-24","Dracus Dragani","Included in this pack are 4 new human organ models for use in mods. The pack includes a brain, kidney, entrails and an eyeball. Included are icon files in case you wanna use them as items."
"8573","Double Skull Retexturers Version","MMH","56-834","2009-04-06","Unknown","Double Skull Retexturer's Version
You need the newest Double Skull version found here - http://www.freewebs.com/chrissisco/dl/DoubleSkull2.rar
Includes a Glow map on everypart so you retexturer's will have more options. I will start doing this for all my models from now on.<..."
"8572","Dongle's Waterpack Bumpmapped v7.0","MMH","56-14761","2013-05-26","Dongle, Matilija","My attempt at bringing Dongles Waterpack up to date with Bumpmapped animations.
NOTE: -this requires the MCP.
-I have included all of Dongles water meshes retextured and edited to include reflect/bump maps.
-All water meshes from Tamriel Rebuilt with the same edits, inc..."
"8571","Don Salus Faces Pack 3","MMH","56-14112","2010-10-16","Don Salus","This mod has been uploaded here because its avalbile no where else.
This plugin adds -28 Dark Elves Male
-20 Redguards Male
-9 ..."
"8570","Don Salus Faces Pack 2","MMH","56-14111","2010-10-16","Don Salus","This mod has been uploaded here because it isn't avalible anywhere else.
This plugin adds -16 High Elves and 3 Dark Elves faces"
"8569","Don Salus Faces Pack 1","MMH","56-14110","2010-10-16","Don Salus","This mod has been uploaded here because it is not avalible anywhere else.
This plugin adds -6 Dark Elves Male
-3 Breton Male
-4 Breton..."
"8568","Domina Armor Texture Change","MMH","56-8643","2003-02-05","RavenFeather","This mod only changes the .dds files from Domina Armor Set; Feminine Armor 1.1 Plugin < from Bethesda This changes set from the default Blue-ish tint to a more realistic black coloration. No changes were made to the AC or the Inventory Ic..."
"8567","DOE'S CAR","MMH","56-12038","2012-11-25","DOE","doe's race car"
"8566","Djangos Rugs and Tapestries v1.6","MMH","56-14967","2013-09-04","Von Djangos","This is an extensive rug and tapestry replacer. As of 1.6, I have retexured all Dunmer, Imperial and Ashlander tapestries in the game. I have also replaced the main birthsign tapestries and all hide hangings except shops. All rugs in the game have had their meshes upgraded to seamless, non tiling..."
"8565","Djangos Rugs and Tapestries v1.4","MMH","56-6668","2011-01-29","Von Djangos","This is an extensive rug and tapestry replacer. As of 1.4, I have retexured all Dunmer, Imperial and Ashlander tapestries in the game. I have also replaced the main birthsign tapestries and the Dunmer Temple hide hangings. All rugs in the game have had their meshes upgraded to seamless, non tilin..."
"8564","Djangos Rugs and Tapestries v1.2","MMH","56-15015","2013-10-02","Von Djangos","There are a few rug and tapestry mods out there, but most are either the authors favourite artist, or the old persian rugs for Dunmer and william morris tapestries for the Imperials. Nothing wrong with either of those - but in my mind the Dunmer are more Native American weave, and the Imperials s..."
"8563","Djangos Rugs and Tapestries v1.1","MMH","56-14963","2013-09-03","Von Djangos","There are a few rug and tapestry mods out there, but most are either the authors favourite artist, or the old persian rugs for Dunmer and william morris tapestries for the Imperials. Nothing wrong with either of those - but in my mind the Dunmer are more Native American weave, and the Imperials s..."
"8562","Diverse Ore Veins","MMH","56-12938","2008-09-14","CJW-Craigor","Diverse Ore Veins 1.0
by Craigor
WHAT IT DOES:
-
This mod/resource adds 105 meshes to the CS (these are not NEW models, just retextured meshes). There are 7 container meshes for Diamond, Ebony and Glass, for eac..."
"8561","Distinct Bound Stuff v1.0","MMH","56-14905","2013-08-05","PeterBitt","This mod gives all bound items and creatures a unique, spectral and magic look.
All the bound stuff now is transparent and glowing, giving the impression that this are actually spectral incantations, not the real creature/armor/weapon.
All base textures are reduced to greysc..."
"8560","Different colored morrowind menu","MMH","56-14013","2010-07-11","Celifrog","Makes the Morrowind menu look like a different color...
Will probably release lots of diffrent colors"
"8559","DH Fem NB Skin","MMH","56-7573","2004-05-26","DirtyHairy","These are modified textures for Better Bodies 2.0 female Breton and Nord. It adds abdominal muscles, trimmed hair, and a little anatomical correctness. First back up the files bb_skin_br.dds and bb_skin_no.dds in your Marrowind data files/textures/bb folder. unRAR these..."
"8558","Detailed Rugs","MMH","56-11956","2012-11-15","starwarsgal9875","Place the textures into your \data files\textures\ folder"
"8557","Detailed Armor v1.0","MMH","56-6548","2010-09-12","Baofu92","-This mod replace Morrowind armors (only meshes) whit new detailed version.
-I reccomend to use Darknut's Armor Textures with my mod for a better result."
"8556","Detailed and Reflecting Armor v1.0","MMH","56-14289","2011-04-26","KINGPIX, Baofu92, AnOldFriend, Bahamut, Darknut","Description
===========
This simple mod is a compilation of 3 different community-made add-ons:
- Baofu92's Detailed Armor
- AnOldFriend's Illuminated Armor
- Bahamut's Steel Armor Reflections
- Darknut's Armor Textures ..."
"8555","Det Retex Redoran v1.0","MMH","56-3107","2009-05-12","Detrius2004","These are texture files to replace the original textures of the Redoran buildings in Ald'Ruhn, Maar Gan, ect. Doesn't affect the giant crab shell in Ald'Ruhn.
To install, double-click the self-extracting archive, and pick out your Morrowind\Data Files\Textures directory."
"8554","Det Retex Hlaalu v1.0","MMH","56-3061","2009-05-12","Detrius2004","These are texture files to replace the original textures of the Hlaalu buildings in Balmore and Suran. Just put them into the data files\textures directory and they'll show up in game.
The textures are originally made by David Gurrea http://www.davegh.com/
I scaled them and made ..."
"8553","Desk set","MMH","56-5547","2010-10-23","Wizthis","Desk and stool models.
As well as NIFs includes 3DSMax models and UV map."
"8552","Desert Land Textures","MMH","56-1037","2009-04-06","Unknown",""
"8551","Desert Architectural Resource v1.0","MMH","56-13411","2009-05-13","Divine_Crusader","This is the conversion of the official DUNE part III resource module to be used in Morrowind. It contains models and textures used in
the Oblivion ""Dune"" project and is a resource pack. Included is a ESP which has a mock city to show off the new tileset. The city can
be entered thro..."
"8550","Demon Slayer Sword","MMH","56-8712","2005-05-18","Redguard_Slayer","This mod adds the Demon Slayer sword to Morrowind, it can be found in Ald Sotha."
"8549","DeFemme Armor Replacer","MMH","56-6382","2010-01-22","Alaisiagae","Replaces all female-specific armor meshes and icons with the regular ""male"" meshes and icons.
Requirements: Tribunal &/or Bloodmoon &/or LeFemme.esp
Details
=======
After seeing the impressive armor on those Skaal h..."
"8548","Darknut's Unique Ash Vampires v1.0","MMH","56-14808","2013-06-12","Darknut","This mod makes all the Ash Vampire have a unique look.
There is no change to stats or scripts"
"8547","Darknut's MW Armor Texures 1024 version","MMH","56-11529","2007-09-15","Darknut","Darknut's Armor textures: 1024 Version 1.1
By Darknut
Updated 9-29-07
I tweaked the DDS compression so now the file size is smaller by 1/2 .... Quality should be the same.
..."
"8546","Darknut's MW Armor Textures","MMH","56-11307","2007-06-23","Darknut","Yet another texture replacement for Morrowind
By Darknut 6-23-07
This mod replaces all the default armor textures in Morrowind, Tribunal & Bloodmoon.
Though these textures are much higher detailed than the origi..."
"8545","Darknut's Little Weapons Mod Complete","MMH","56-12435","2007-12-16","Darknut","A weapons Mod By Darknut
This mod replaces all the Weapon Textures in Morrowind, Tribunal & Bloodmoon.
I mostly didn't chance the look of the weapons I just tried to make a highres version of the textures
but I did ""tweak"" a few he..."
"8544","Darknut's Ice Blade of the Monarch","MMH","56-12923","2008-09-10","Darknut","Scratch made Ice blade Replacement By Darknut 9-11-08
version 1.1 Require Tribunal
I originally released this model as a Umbra replacement but decided it was more suited to replace the Ice blade of the Monarch.
..."
"8543","Darknut's Dwemer Ruin textures","MMH","56-11391","2007-07-21","Darknut","Yet another texture replacement for Morrowind
By Darknut 7-19-07 Updated 1-23-2010 ... added the tribunal Dwemer Textures
This mod replaces all the default Dwemer Ruin textures in Morrowind & Tribunal"
"8542","Darknut's Creatures 9 textures","MMH","56-12469","2008-01-09","Darknut","Yet another texture replacement for Morrowind
By Darknut 1-08-08
This mod replaces the textures in Creatures 9 by Piratelord. (with his permission of course)
All of the Baddies are replaced but most of the non letha..."
"8541","Darknut's Creature Textures: Bloodmoon","MMH","56-11599","2007-10-15","Darknut","Yet another texture replacement for Morrowind
10-15-07
These are replacement textures for all but a few of the creatures in Bloodmoon.
I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already..."
"8540","Darknut's Creature Textures: Addendum","MMH","56-11604","2007-10-19","Darknut","Yet another texture replacement for Morrowind - an addendum to the creature textures I recently released. It includes a few I missed the first time around & a couple redo's
1024 & 512 res versions
Caution!! these will overwrite existing textures..."
"8539","Darknut's Creature Textures Tribunal","MMH","56-11593","2007-10-11","Darknut","Yet another texture replacement for Morrowind By Darknut
10-10-07
These are replacement textures for all but a few of the creatures in Tribunal.
There are 512 res & 1024 res versions
***..."
"8538","Darknut's Creature Textures Morrowind","MMH","56-11588","2007-10-09","Darknut","Yet another texture replacement for Morrowind
These are replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon)
The few that I didn't do were either
because I didn't like what I..."
"8537","Darknut's Better Clothes Textures v1.0","MMH","56-13347","2009-04-02","Darknut","Darknut's Better Clothes Textures Version 1
By Darknut 4-1-09
Calislahn gave me permission to edit the Better Clothes textures....
So here they are Tweaked to My liking ... use them if you want
In this release I just did the Textures that were included in t..."
"8536","Darknut's Armor Textures Divine Domina","MMH","56-11595","2007-10-13","Darknut","Yet another texture replacement for Morrowind - 1024 & 512 res
I've had many many requests for this. After a long time of trying to get in touch with Jeremy & having no luck, I've decided to release my version of the DD textures to match my other armor textu..."
"8535","Darknut's Adamantium Claymore","MMH","56-12926","2008-09-11","Darknut","Adamantium Claymore Replacement By Darknut 9-14-08
I Never liked the Vanilla adamantium Weapons in MW so here is My version.
Version 1.1
removed the Env Map ... decided I didn't like it."
"8534","darker_crates","MMH","56-15110","2013-12-25","Wollibeebee","I just made the Visual Pack's old crate textures a lil' darker to match the gloriousness of AOF's
other containers. Might make some new ones on a not so lazy day."
"8533","Darker Variation of Mr. Swiveller´s ""Red Lava"" Molag Amur","MMH","56-14146","2010-10-28","basswalker","Darker Variation of Mr. Swiveller´s Red Lava Molag Amur
-
Description:
-----------
Texture replacer for the Molag Amur region."
"8532","Darker Variation of Mr. Swiveller´s 1.0","MMH","56-12011","2012-11-18","basswalker","Texture replacer for the Molag Amur region.
Heavily based on Mr. Swiveller´s texture pack for Molag Amur.
I like his textures, but I wanted them to be darker and more saturated.
So I worked on his textures to make ´em look more like what I had in mind. Wo..."
"8531","Darker Morrowind Steel Tower Shield","MMH","56-9715","2005-04-12","Dimitri Mazieres","This is a work based on Michael 'HelioS' Barnett's excellent Darker Morrowind v4 texture pack. It includes a retexture of the Steel Tower Shield to match that of DMW's retextures, since unfortunately there wasn't one included for the tower shield."
"8530","Darker Morrowind - Windows Glow","MMH","56-754","2009-04-06","Unknown","
The Elder Scrolls III
MORROWIND plugin<..."
"8529","Darker Morrowind - Windows Glow","MMH","56-6139","2004-08-22","Michael Bennett","This plugin endeavours to create a more foreboding and enticing atmosphere for Morrowind.
This plugin includes retextures of the windows in Windows Glow II. The textures are exactly the same except for their colours which have been changed to a g..."
"8528","Darker Dagoth Ur","MMH","56-5759","2011-10-04","Ironed Maidens","Darker Dagoth Ur V1.00
By Ironed Maidens
Index:
1.) Description
2.) Installation/Usage
3.) Credits
1.) This is a retexture of Dagoth Ur, the Devil of Tamriel, not the ruins you find him in. It makes him look
a bit more like the man, I thi..."
"8527","Dark Uvirith Exterior BuUG","MMH","56-6922","2012-05-19","Stuporstar","
*
Morrowind: Dark Uvirith Exterior for BuUG 1.0
Texture Replacer
by Stuporstar - using Kieve's Dark Telvanni Construction Set
*******..."
"8526","Dark Uvirith Exterior","MMH","56-6921","2012-05-19","Stuporstar","
*
Morrowind: Dark Uvirith Exterior 1.0
Texture Replacer
by Stuporstar - using Kieve's Dark Telvanni Construction Set
*******..."
"8525","Dark UI Redux - Morrowind","MMH","56-12445","2007-12-23","Sir ßob","Due to the public not liking it, I re-did my Dark UI Morrowind mod completely, with direct influence by Oblivion's Dark UI.
Also added a new file which contains an PSD template of the Dark UI Splash Screens.
The new main menu video can be seen her..."
"8524","Dark Stone Imperial Texture Replacer","MMH","56-5758","2011-10-04","Korana","This mod replaces the existing Imperial architecture textures with new ones. These new textures are darker than the original and realistic stone, with ornate carved details on ceilings, stairs, pillars, and doorways.
The Imperial shrines have also been given a face lift. Also, Imperial..."
"8523","Dark Interface","MMH","56-3012","2009-04-29","Sir Bob","
The Elder Scrolls III
MORR..."
"8522","Dark Hammer Collection","MMH","56-9301","2005-04-25","Lochnarus","Adds 3 new hammers (using armorer's hammers as weapons) to the game, located in 3 different strongholds for the player to find. Here is a description of each hammer:[list] Hammer of No Mercy- located in Berandas, and has the least power among the 3 hammers. Ha..."
"8521","Dark Elf Male face","MMH","56-9551","2005-04-22","Hellwolve","This mod adds the following:[list] Adds one new head for male Dark Elves[/list]"
"8520","Dark Brotherhood retexture - Beetlejuice Armor - Insect Style","MMH","56-15376","2015-07-22","Iguar","The Elder Scrolls III
MORROWIND:
Mod Name: Dark Brotherhood retexture - Beetlejuice Armor - Insect Style
Version Number: 1
Category: Texture Replacer
Requires: Morrowind, Tribunal
Modder: Iguar
Modder Contact: kanibalia@tlen...."
"8519","Dark Brotherhood Goggles","MMH","56-11085","2007-02-22","wildman","Gives the Dark Brotherhood Assassins a random chance of wearing
full faced helm, Cap w/ goggles, or just goggles.
The goggles and cap are made to fit Dark Elf males.
**Will not fit most other races**
Conflicts ..."
"8518","Dark Brotherhood Armor Replacer v1.1","MMH","56-10378","2006-01-29","Dimitri Mazieres","This is a mod that changes the Dark Brotherhood assassin's armor to one that looks more like the one in Oblivion's concept art (in my opinion, of course .
It uses parts of Joel Braddock's (a.k.a. Mantodea) J-Ninja meshes, along with a couple of Bethesda's original DB armor pieces, and Niero..."
"8517","Dark Brotherhood Armor Replacer - Expanded With Ranks","MMH","56-10379","2006-01-29","Dimitri Mazieres","This is a mod that changes the Dark Brotherhood assassin's armor to one that looks more like the one in Oblivion's concept art (in my opinion, of course .
None of the original DB armor statistics have been altered. All that was done was replace the relevant meshes and textures, as well as a..."
"8516","Dagoth Ur Retextured","MMH","56-12519","2008-02-09","Nahtaivel","This mod replaces the old Dagoth Ur model with a retextured one. The new Dagoth Ur now has fiery glow mapped eyes and golden tattoos so he's a lot cooler now.
Changelog:1.0 - first version with a ton of bugs
1.1 - cleaned with TESAME, should..."
"8515","Daggerfall Style Necromancers Amulet v1.0","MMH","56-13790","2009-12-16","Psymoniser","This gives the Necromancers Amulet a unique mesh and icon in the style of the Daggerfall version of the same Artifact. The stats of the amulet have not been changed in any way. The new mesh uses Stock Bethesda textures so will be effected by any texture replacer you a running.
Changelo..."
"8514","Daggerfall Province Map menu retexture","MMH","56-15432","2015-10-15","SYMBIOTE DINOSAUR","A main menu retexture made from heavily edited versions of the Daggerfall province map. I found THE IMAGE that I used here http://www.uesp.net/wiki/File:DF-map-Tamriel.jpg thank you to UESP for providing the image."
"8513","Dagger of Symmachus New Mesh","MMH","56-10412","2006-02-11","Plangkye","It always bothered me that the Dagger of Symmachus lacked a unique mesh (and looked just like a regular old glass dagger). So, since I recently obtained a copy of 3DS Max, I decided to fix that! Here's the Dagger of Symmachus forged anew, with a brand new mesh and even two new textures. It looks,..."
"8512","Daedric Weapon Enhancer (Non-Reflective Version)","MMH","56-6866","2012-04-30","GhostNull","
The Elder Scrolls III
MORROWIND:
Daedric Weapon Enhancer (Non-Reflective Version)
Index:
1. Installation
2...."
"8511","Daedric Weapon Enhancer","MMH","56-6133","2012-04-30","GhostNull","
The Elder Scrolls III
MORROWIND:
Daedric Weapon Enhancer
Index:
1. Installation
2. Playing the Plugin
..."
"8510","Daedric Warhammer Replacement","MMH","56-8013","2004-11-07","Android","This mod replaces all generic daedric warhammers in the game with a new model and texture, stats remain the same."
"8509","Daedric Texture Replacer v1.0","MMH","56-7329","2012-08-26","Faylynn","
*
1. INSTALLING THE PLUGIN
This needs no esp as it is only a texture replacer.
After downloading, extract this mod in your Morrowind Data Files Directory. This mod contains only textures, copy these textures and ..."
"8508","Daedric texture replacer","MMH","56-514","2009-04-06","Shannon","(spelling errors are as it was in the readme):
Insructions: Place all textures in your MW/textures folder. Simple as can be.
Credits:
I made this texture replacer to make the Daedric statics easier on the eyes. Give thanks to Dave Gurrea for making the new texture..."
"8507","Daedric Texture Replacer","MMH","56-12224","2013-02-21","Shannon","'Daedric' Texture Replacer For Morrowind by Shannon Workman
(rhongirg@adelphia.net)
Thanks to David Gurrea for use of the textures
(http://www.davegh.com/blade/davegh.htm)
To install, simply extract all of the files in the 'dae' folder to your Morrowind/DataFiles/..."
"8506","Daedric Statue Replacer Pack","MMH","56-944","2009-04-06","Astion","
---~Daedric Statue Replacer Pack~
--
| ~V1.0~ ..."
"8505","Daedric Ruins Retexture v3.1","MMH","56-14892","2013-07-30","Bloodinfested","This is a retexture of the Daedric ruins minus the terrain texture in Morrowind the textures are 1024x1024.The statue textures differ a bit as they are various sizes some exceed 1024 but they are exactly 3 times the res size of the original.
Version history
3/17/2013 Version 3.1 :..."
"8504","Daedric Key Replacer","MMH","56-6698","2011-03-12","Alaisiagae","===========
Gives the glowing daedric key a new model and icon.
Details
=======
This mod gives the ""glowing daedric key"" item in Bloodmoon a retextured (with daedric textures) model. It also has an animated texture, so it w..."
"8503","Daedric Helm of Tohan","MMH","56-6262","2009-09-15","Alaisiagae","Changes the texture on the Helm of Tohan to be Daedric.
Details
=======
This was made for a request by Tyrthyllanos, and he asked me to release it.
The mod changes the Helm of Tohan mesh to use parts of the Dae..."
"8502","Daedric Claymore Saphire","MMH","56-9458","2005-02-11","theGreatNothing","This mod adds a retextured Daedric Claymore to the game (Seyda Neen) There is a script to prevent low-level characters from taking it: the player must have equipped a Daedric Claymore once to take the sword."
"8501","Daedric Broadsword","MMH","56-8561","2005-02-11","DasHogg","Ever noticed that there is every daedric weapon except the crossbow and the broadsword? I filled the gap of the broadsword with a simple retexture of the Ebony broadsword. You can find the sword in the water under Hurg's hut in Dagon Fel."
"8500","Cyrodiil Mediterranean Style Architecture","MMH","56-5542","2010-10-23","Veet","I always thought that for a culture supposedly based on the Roman Empire the Cyrodiil looked remarkably medieval European so I decided to make an architectural set of models based more on the Mediterranean style of building used by the Romans (and still used today in parts of Italy) Based on whit..."
"8499","Crosshair Pack","MMH","56-3150","2009-05-12","Jaxalot","This is a pack with a total of 44 new crosshairs. There are two new styles - minicross1 and minicross2 - and 15 different colors of each. There are also 14 recolors of the standard crosshair, including all of the colors used in the two new styles except for white, as the crosshair tha..."
"8498","Crimson soul Realistic Dark Stone Imperial Texture Replacer","MMH","56-6437","2010-03-30","Crimson soul","This mod replaces the existing Imperial architecture textures with new ones.
These new textures are darker than the original and with more realistic stone.
If you love the gloomy cool walls and endless dark corridors of the muddle ages, that this mod for you!"
"8497","Crimson Cross Armor Retexture","MMH","56-6682","2011-02-17","Kaucukovnik VI.","This is a retexture of Crimson Cross Armor from Ultimate Knight Shop
and originally from ""Four Strong"" armor mod by Joel Braddock.
The original armor is way too white and shiny to fit in Morrowind
environment. This version looks like it has seen m..."
"8496","CRB","MMH","56-13008","2008-11-10","Divine_Crusader","A very simple mod that I had made for myself, but thought others could use it as well.
This adds the exterior building set used for Raven Rock without the snow and ice. Instead
of the snow, there are now pine needles. This DOES NOT replace the original set. ..."
"8495","Crazy Shannon furniture emporium","MMH","56-4221","2009-05-12","shannon",""
"8494","correctUV Diverse Ore Veins v1.0","MMH","56-13484","2009-06-15","Nich","CJW-Craigor created a great mod Diverse Ore Veins that matched
the ore container textures to the caves the containers where
placed in . Diamond, Ebony and Glass, containers for each of
the 5 cave types in Morrowind - bone, mold, mud, lava, py.
..."
"8493","Correct UV rocks v1.0","MMH","56-12003","2012-11-17","Nicholiathan","As textures became more and more detailed, seams became more
noticable . These seams are a result of the UV mapping of the
texture onto the meshes .
This mod , to the best of my ability , corrects the UV mapping of
all the exterior rocks of Vvanderfell . Nearly 400 mes..."
"8492","correct UV rocks v1.0","MMH","56-13485","2009-06-15","Nich","As textures became more and more detailed, seams became more noticable . These seams are a result of the UV mapping of the texture onto the meshes .
This mod , to the best of my ability , corrects the UV mapping of all the exterior rocks of Vvanderfell . Nearly 400 meshe..."
"8491","Cool-looking Dagger of Symmachus","MMH","56-8466","2004-11-01","Plangkye","All this is is a new mesh and a couple of textures for the Dagger of Symmachus, because it always bothered me that said dagger was just a plain old glass dagger. The mesh is brand-new, as are the textures of the handle and guard. No changes have been made to the dagger's stats (..."
"8490","Connarys Redoran","MMH","56-6042","2012-01-22","Connary","from read-me:
Connary's Redoran retexture, re-upped as it has become impossible to find! Extract /textures/ into your /morrowind/data files/ folder to install."
"8489","Connarys miscellanea places - Dunmer Strongholds","MMH","56-15573","2017-09-09","Connary","Connary's miscellanea places. DUNMER STRONGHOLD V2.01
By Connary
Texture replacer for the Dunmer Stronghold ruins. No esp needed. This is the version 2.01 and makes obsolete the '''Stronghold mod'''.
Version 2.01 adds a few texture meshes missing references and a ..."
"8488","Connarys Landscapes - West Gash","MMH","56-15572","2017-09-09","Connary","Connary's landscapes. WEST GASH
By Connary
Texture replacer for a regional landscape
Include all West Gash (WG reference)
Include tree tree barks,the Roobrush and the chokeweed.
-..."
"8487","Connary's Textures vFinal (No BSA)","MMH","56-5679","2011-08-24","Connary","Connary's textures, including those missing in BSA."
"8486","Connary's Textures - Creature Compilation v 1.0","MMH","56-11663","2012-09-10","Connary","Contains the following mods in a single easy to install pack.
Simply extract the contents into your Morrowind/data files folder
and allow these files to overwrite existing files if prompted.
The 'extra' folder contains the Betty Netch version 1 retexture
which gives the..."
"8485","Connary's Textures (no bsa) v 1.0","MMH","56-11662","2012-09-10","Connary","Include:
Connarys Great houses - 6th House
Connarys Great houses - Hlaalu
Connarys Great houses - Imperial
Connarys Great houses - Imperial Dragon Statue
Connarys Great houses - Redoran
Connarys Great houses - Redoran Scar
Connarys Great houses - Telvanni<..."
"8484","Connary's landscapes MOLAG AMUR","MMH","56-5741","2011-10-04","Connary","Connary's Landscapes
By Connary
Texture replacer for a regional landscape
INSTALLATION
Put the textures into the game directory:
........Bethesda Softworks/Data Files/Textures and click yes to replace if needed.
Made a b..."
"8483","Connary's landscapes Grazelands","MMH","56-5740","2011-10-04","Connary","Connary's landscapes. Grazelands
Texture replacer for a regional landscape
Include all Grazeland landscape (GL reference)
Include some plants: the corbulb root ,the Hackle-lo and the wickwheat.
Include the Grazeland tree.
--..."
"8482","Connary's Landscapes BITTER COAST v1.01","MMH","56-5739","2011-10-04","Connary","Texture replacer for the Bitter coast
Include all BC references, the tree lichen containers and the bloat spore (need the bloated morrowind mod by MagicNakor to see the bloat ingame)
Include tree moss textures,a modified undergrowth and a fern from the Swampy swamps mod by E..."
"8481","Comberry Bush Replacer v2.1","MMH","56-15041","2013-10-19","Pherim","This is a replacer for the comberry bush and ingredient in ""The Elder Scrolls 3: Morrowind"". The original model was not very detailed and had very low-res textures, but I was unable to find a replacer that I really liked. So I decided to make my own. This is a completely remodeled mesh with real ..."
"8480","Comberry Bush Replacer v2.0","MMH","56-15003","2013-09-29","Pherim","This is a replacer for the comberry bush in ""The Elder Scrolls 3: Morrowind"". The original model was not very detailed and had very low-res textures, but I was unable to find a replacer that I really liked. So I decided to make my own. This is a completely remodeled mesh with real 3D branches and..."
"8479","CM Sims","MMH","56-7036","2012-07-25","Cutthroat Mods","It adds a playable female Breton face to the game. No NPCs have been touched."
"8478","Clothing Mesh Collection for BB, Harem Mesh Add-on","MMH","56-7157","2012-08-03","NioLiv","This is an add-on for my previously released clothing mesh collection for Better Bodies. The pack contains a pair of baggy pants, two puff sleeved shirts with sleeve bands and flared sleeves, two veils suited for non-beast characters, and one veil that fits Khajiits. All meshes in this pack are s..."
"8477","Clear Ice Equipment v1.1","MMH","56-12312","2013-03-12","millinghordesman","This Plugins Adds:
Ice weapon meshes now contain translucent ice components
The Raw Stalhrim ingredient also has some translucency
Ice shield now added"
"8476","Clear Glass Equipment v1.0b","MMH","56-7531","2005-03-02","millinghordesman","Glass weapon and armor meshes now contain translucent blades and details. The Raw Glass ingredient now also has translucency."
"8475","Clear Glass Equipment v1.0b","MMH","56-75","2009-04-06","Milling_hordesmen","This Plugins Adds:
Glass weapon and armor meshes now contain translucent blades and details.
The Raw Glass ingredient also has some translucency"
"8474","Clear Glass Equipment v1.0b","MMH","56-547","2009-04-06","Milling_hordesmen","This Plugins Adds:
Glass weapon and armor meshes now contain translucent blades and details.
The Raw Glass ingredient also has some translucency"
"8473","Cleaner City Signs v1.5","MMH","56-14894","2013-07-30","Bloodinfested","A bit larger textures using the old texture revamped in photoshop CS4 with multiple overlays sticking close to the original art work color tone for a cleaner look.
I have also redone the cloth banners as a separate download as a few of these kinds of mods are floating around so its ea..."
"8472","Cleaned Weapons","MMH","56-11128","2007-03-17","Greg Schick","I started this mod when I noticed how many duplicates there were in the silver dagger mesh - over 100.
The dwemer claymore was the worst, over 400.
After a little checking I noticed this was a problem with a huge number of the original bethesda me..."
"8471","Clavis's Indoril Texture Replacer #1","MMH","56-15624","2018-06-16","Clavis","This is a TEXTURE REPLACER for the Indoril/Mournhold buildings and interiors based on my Architecture Resource Pack #1.
Pictures available HERE"
"8470","Clavis's Dunmer Stronghold Texture Replacer","MMH","56-6980","2012-07-21","Clavis","From the Readme:
""I put this together when Gren posted on the Elderscolls forums that he was looking for better Stronghold textures. Didn't like the default ones (who does?). Anyway, I'd had this floating around in the back of my head for some time and managed to put it to..."
"8469","Chrysamere Replacement V1.0","MMH","56-2228","2009-04-24","Katana3DG","*** Katana3DG's Chrysamere Replacement V1.0 ***
*** Installation ***
Unzip this file to the ""Data Files"" directory in your morrowind folder. All subdirectories are included in the .zip
Plugin: Chrysamere Replacement.esp
This zip containes the .NIF and ..."
"8468","Chrysamere Replacement","MMH","56-11671","2012-09-13","Oriphier","This mod replace the old Lo-res Chrysamere claymore with new one ( new model, new hi-res texture, reflection and bump map ).
PS.Many thanks to Pain_Killer_rider for all the suggestions and precious help."
"8467","Christmas like snowflake texture","MMH","56-15356","2015-06-13","SYMBIOTE DINOSAUR","A chrismas like snow texture I made for the solstheim/bloodmoon.
To install just select the file named tx_bm_snowflakes_01 and move it to your morrowind/datafiles/textures folder and overrite the original texture. (if you ever want to go back to the original make sure you have your va..."
"8466","Christmas like snowflake texture","MMH","56-15357","2015-06-13","SYMBIOTE DINOSAUR","A chrismas like snow texture I made for the solstheim/bloodmoon.
To install just select the file named tx_bm_snowflakes_01 and move it to your morrowind/datafiles/textures folder and overrite the original texture. (if you ever want to go back to the original make sure you have your va..."
"8465","cheetah statue","MMH","56-1421","2009-04-06","Unknown","Add's two models. Of A cheetah, and another smaller model of a cheetah. Both have textures. No readme, no ESP, unknwon author."
"8464","Chascoda's BB_Hairless Males","MMH","56-14186","2011-01-05","Chascoda","Removes the hair from the chests, underarms, and ""other areas"" of males.
Requires Better Bodies to be installed first.
INSTALLATION: Simply unpack either the ""n""(No underwear)folder for no underwear, or ""u"" for underwear. To do this,..."
"8463","Charming Hairstyles II","MMH","56-11334","2007-07-02","Mandamus","This mod adds several new female hairstyles, available in eleven different colors, for all the races from vanilla Morrowind - except Khajiits and Argonians,
Notes
These meshes are not physiqued
These hairstyles can be chosen in the rac..."
"8462","Charming Hairstyles","MMH","56-11068","2007-02-18","Mandamus","This mod adds ten new hairstyles for all the races (except Khajiits and Argonians) from vanilla Morrowind - available in five different colours, 50 in all.
These meshes were originally made for a heads and hairs replacer for all the NPCs of Morrowind, but I thought that s..."
"8461","Changing Faces NPC Replacer: Official Add-On v1.0","MMH","56-10015","2005-06-25","Leeloo","The below description is provided as a courtesy. Please visit [url=http://dianahliva.com/morrowindmods.html]Leeloo's site[/url] to download the actual mod.
First off I would like to thank Lady Rae for testing this, thank you so much.
The sixth house cultists have all been changed..."
"8460","Cepholopod Replacer","MMH","56-12465","2008-01-06","NewtC","Adds a more exotic cepholopod texture to the game. It has brighter (and original) textures.
Credits>
-Nifskope
-Bethesda Softworks
-Paint Shop Pro 8"
"8459","Centurions Reborn","MMH","56-6852","2012-02-23","xander2277","Centurions Reborn v 1.4
now with mipmaps!
This is an extensive replacer for every dwemer centurion machine in morrowind. this represents about 72 hours of retexturing. since nifscope is not freindly to my laptop, i had to retexture each piece by t..."
"8458","Centurions Reborn","MMH","56-14439","2012-02-23","xander2277","Centurions Reborn v 1.4
now with mipmaps!
This is an extensive replacer for every dwemer centurion machine in morrowind. this represents about 72 hours of retexturing. since nifscope is not freindly to my laptop, i had to retexture each piece by t..."
"8457","Cave Texture Fix v1.1","MMH","56-11999","2012-11-16","Slartibartfast","This mod is a collection of 317 retextured meshes that are used to make Morrowinds cave systems, many of Morrowinds cave models are ok as they are this mod contains retextures of the models that were not. Once installed all of the 115 models that make up each type of cave will use the same textur..."
"8456","Cave Texture Fix v1.0","MMH","56-12000","2012-11-16","Slartibartfast","This mod is a collection of 311 retextured meshes that are used to make Morrowinds cave systems, many of Morrowinds cave models are ok as they are this mod contains retextures of the models that were not. Once installed all of the 113 models that make up each type of cave will use the same textur..."
"8455","Cave Plants","MMH","56-12844","2008-07-30","CJW-Craigor","Craigor's Cave Plants
This mod replaces the colours of the original cave plant meshes:
- in_cave_plant00
- in_cave_plant10
with a slightly darker texture, and also adds two different color variations for each:
i..."
"8454","Cathedral","MMH","56-3631","2009-05-12","Unknown","Meshes and textures for a cathedral. No read me.
"
"8453","Cart Cloth Retexture CCR","MMH","56-6209","2009-01-06","Alaisiagae","Replaces the cart cloth found in Tribunal with a higher resolution texture. Includes an alternative texture as well. Fixes vertex shading and UV maps on the cart mesh.
Details
=======
This mod replaces the texture for the cloth found o..."
"8452","Canon statues colored","MMH","56-6553","2010-09-23","ddfields","An artistic Dunmer in Vivec decided he wanted to honor St. Delyn and St. Olms and so began painting the statues on top of the canons to give them more appeal. To accomplish this task he enlisted the aid of a Telvanni magician. He got two spells from the magician, 1. A spell to change the color of..."
"8451","Burnt Imperial Buildings v1.1","MMH","56-7233","2012-08-08","Princess Stomper","This is not a playable mod.
This plugin adds a number of buildings in the Imperial Common tileset, plus interiors and miscellaneous 'ruins' to a test cell in the Construction Set.
The building textures have been altered in Photoshop to look 'burnt'. These te..."
"8450","Burnt Imperial Buildings","MMH","56-13211","2009-01-31","Princess Stomper","This is not a playable mod.
This plugin adds a number of buildings in the Imperial Common tileset, plus interiors and miscellaneous 'ruins' to a test cell in the Construction Set.
The building textures have been altered in Photoshop to look 'burnt'. Thes..."
"8449","Browner Bloodmoon Grass - Landscape Remix Bloodmoon Pack","MMH","56-3657","2010-10-21","Albedo","This is a set of replacement textures for Albedo's Landscape Remix Bloodmoon Pack v 1.0, which is currently available from ElricM:
http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=718
And PES:
http://pl..."
"8448","Bright Trees","MMH","56-10434","2006-02-22","DAVIDINTEL","This is simply a mesh replacer for a great many trees in Morrowind.
To install, simply extract files into your data files folder.
This mod should not conflict over anything unless you have another tree replacing mod.
..."
"8447","Bricks","MMH","56-7542","2004-05-21","Bill","How would you like to be able to build your very own house, IN GAME? You can build using glass, stone, wood, and also place a number of things such as wardrobes, tables, floors, plants and loads more stuff."
"8446","Bravo's Argonians v1.1","MMH","56-14757","2013-05-23","Bravo1","This plugin was originally going to be incorporated into a rework of the Better Heads/Faces of Vvardenfell Argonians project (providing various bodies and matching heads). However, since Motoki has left the world of Morrowind modding for a while now and has not returned, I'd decided that instead ..."
"8445","Bow Of Shadows Replacer v2","MMH","56-13168","2009-01-13","Gunslinger1984","Replaces the Bow Of Shadows with a different texture.
Changelog:Different Texture/Style from previous version."
"8444","Bow Of Shadows Replacer","MMH","56-13162","2009-01-12","Gunslinger1984","This replaces the textures for the Bow Of Shadows with a carbon fiber look. (512 res)"
"8443","Bound Weapon Replacer","MMH","56-6855","2012-03-04","Trainwiz","This is a simple replacement for all vanilla bound weapons. I found that there was no replacer for anything like that, so I decided to do one myself.
The following weapons are replaced:
-Bound Spear
-Bound Battleaxe
-Bound Longsword
-Bou..."
"8442","Bottle Texture Replace","MMH","56-874","2009-04-06","RWH","
******
Bottle Texture Replace v1.0 by RWH
******
Files required:
Morrowind
Changes to Morrowind:
This changes what the de..."
"8441","Bottle Replacer 1.0","MMH","56-5630","2011-07-11","Qarl","Replaces the 15 bottle meshes in Morrowind with better meshes andtextures. The models are the same size, shape and position so they seamlessly replace the old ones. All the bottles are reflection-mapped and translucent with pseudo liquid inside the corked ones.Note: It looks much better in-game t..."
"8440","Book Jackets - Tribunal","MMH","56-10465","2006-03-03","Daleth","A set of unique covers for the 9 books added in Tribunal. 2 versions are provided: one for use with BookRotate and one for use without.
For further information, see the Morrowind version notes."
"8439","Book Jackets - Morrowind","MMH","56-10464","2006-03-03","Daleth","A set of unique covers for all 300 books in Morrowind. 2 versions are provided: one for use with BookRotate and one for use without.
Features:
- 100% BookRotate compatible.
- Covers are, I hope, pretty purist-friendly. Dwemer books have titles only..."
"8438","Book Jackets - less vivid textures","MMH","56-14066","2010-09-05","Kaucukovnik","Book Jackets - Less vivid textures v0.5
I have altered a few textures of the awesome Book Jackets mod.
Either i didn't like the overly vivid colors, or images used for
the cover, so I have satisfied my nitpicky needs. :)
&..."
"8437","Book Jackets - Bloodmoon","MMH","56-10466","2006-03-03","Daleth","A set of unique cover for the 9 books added in Bloodmoon. 2 versions included: one for use with BookRotate and one for use without.
For more information, see the description for the Morrowind version."
"8436","Bonewalkers","MMH","56-6560","2010-10-10","ddfields","They are the ugliest creatures in the game but even at that they just don't look like good undead creatures with tan flesh and pink blood, so I worked on the tga files from Bethesda and came up with the new Bonewalkers.
The Lesser Bonewalker I decided to make a lighter gray color as h..."
"8435","Bonemold Bow Replacer","MMH","56-13161","2009-01-11","Gunslinger1984","This is a simple texture replacer for the Bonemold Longbow using original meshes. (512 res)"
"8434","Boethiah Statue Replacer","MMH","56-13445","2009-05-28","Lord Fairfax","A texture replacer for the statue of Boethiah in Morrowind. Westly's Master Head Pack used for the face with permission.
Will probably make a less saturated version to match more with the original statues. As it is, I wanted him to stand out.
Cred..."
"8433","Board Games","MMH","56-13474","2009-06-11","Danae","UPDATED: NEW BOARDS
Adds a game of Ludo, Checker, Snakes&Ladders complete with dice and pawn to Clagius� shop in Balmora.
Adds a board game shop in Molag Mar with 10 new games: Creature castle, backgammon, cluedo, dungeons, mystics, jumgle mayhem, mills, morropoly, tarot path, treas..."
"8432","Blue Sea","MMH","56-795","2009-04-06","Unknown",""
"8431","Blue Eltonbrand","MMH","56-6490","2010-06-23","EvanMeisterX","
-----
Blue Eltonbrand
by: EvanMeisterX
-----
Description:
This mod is a simple recoloring of Eltonbrand. It makes it blue, as you ..."
"8430","Blue Eagle's Glass Expansion","MMH","56-7607","2005-04-02","Blue Eagle","A set of glass weapons to fill in the gaps in Bethesda's original glass weapons lineup. Includes:
Katana
Ninja-to
Ninja-to, Short
Mace
Short Sword
Spear
Tanto
Warhammer (Blunt Grip)
Warhammer (Pick Grip) It doesnt add them to the game, just to ..."
"8429","Blue Dwemer Retexture","MMH","56-828","2009-04-06","VampyrPrince","to install unzip to the textures file in ur data files.
email me @ daedralord@earthlink.net if i missed any creatures thoose things are slippery!
lol
all credit goes to bethesda for making these textures
and alil credit to me and photoshop for recoloring and making them..."
"8428","Blue Dot Magic Icons v1.0","MMH","56-9101","2005-04-28","Andoreth","This is a simple tweak that will change the large ""blue swirl"" icon that denotes magic items with a small bright blue dot in the upper left corner. I feel this is the best of both worlds: allowing the player to see their magical items without the interference of a background image, but still indi..."
"8427","Blue and Ivory Castle Texture Replacer","MMH","56-5888","2011-10-08","Sorcha Ravenlock","This is a texture replacer for the Imperial Castle Textures, and the dragon statue (ONLY the dragon, the base textures and metal textures have not been modified or included).
Korana has made a wonderful texture Replacer based on the ideas of pre-school children. The result was bright..."
"8426","Blue and Cream Vivec and Velothi Texture Replacer","MMH","56-5889","2011-10-08","Sorcha Ravenlock","*****Blue and Cream Vivec and Velothi Texture Replacer******
by Sorcha Ravenlock
1. What is this?
2. Installation
3. Credits and Usage
4. Contact
~
1. What is this?
This..."
"8425","Blue and Cream Hlaallu Texture Replacer","MMH","56-5887","2011-10-08","Sorcha Ravenlock","This is a texture replacer for the Hlaallu Textures. It replaces the textures of the interiors and exteriors of the Hlaallu architecture with bright cream and blue textures.
There is also a folder included with two alternative textures for the road and cobblestones using in Balmora and Sura..."
"8424","Bloody Waters","MMH","56-15366","2015-06-23","VampyrPrince","A crimson retexture for water.
From the readme: ""ok all credit goes to bethesda for the original textures and alil to me for makeing them red, to uninstall just open up ur water file in textures and delete everything trust me it works.......................reason being is the origianl textur..."
"8423","Bloodmoon Pelt Replacer BPR","MMH","56-12897","2008-08-28","Alaisiagae","Replaces the three decorative pelts found in the Bloodmoon expansion with realistic, higher resolution fur textures.
Details
=======
This mod replaces the bear pelt, white wolf pelt, and red wolf pelt textures found in various building..."
"8422","Bloodmoon Landscape Overhaul v1.1","MMH","56-11124","2007-03-14","Slartibartfast","This mod is a visual overhaul of the Bloodmoon Expansion , fixing the land of texture seams and some experimental reshaping of the land in the area of Fort Frostmouth and the river to the northeast in an attempt to make Solstheims dull landscaping a little more interesting. In addition landscape ..."
"8421","Bloodmoon Landscape Overhaul v1.0","MMH","56-11995","2012-11-16","Slartibartfast","This mod Remodels and retextures the island of Solstheim with the emphasis on photo-realism.The textures are all originals made by me, and any similarity to other textures in other texture replacers is due to myself and other authors using the same resources.
The Mod is built on Textur..."
"8420","Bloodmoon Hide Replacer BHR","MMH","56-6208","2009-01-01","Alaisiagae","Replaces the Bear, Snow Bear, Wolf, and Snow Wolf ingredients so that they look like pelts instead of mutilated heads.
Details
=======
This mod changes the meshes and textures of the wolf and bear ingredients so that they look like pel..."
"8419","Bloodmoon Hide Replacer","MMH","56-6061","2012-02-03","Alaisiagae","Name: Bloodmoon Hide Replacer BHR
Version: 2.1
Date: 12/12/2010
Category: Models and Textures
Author: Alaisiagae
Description
===========
Replaces the Bear, Snow Bear, Wolf, and Snow Wolf ingredients so that they look like pelts instead of mutilated heads.<..."
"8418","Blessed be the Saints","MMH","56-11862","2012-11-11","Aeven","A higher resolution on all of the saint depictions found on Temple shrines.
-- Installation --
Extract the folder named Textures into Data Files, which is commonly found under ""C:\Program Files\Bethesda Softworks\Morrowind"", unless you installed it somewhere else, which yo..."
"8417","Black Void Sun (And Two Humorous Sun Replacers)","MMH","56-6523","2010-08-12","Mario_giesty","This texture file simply replaces the existing sun in the game with a black sun, as well as two humorous sun replacers. Don't mistake it for the Black Sun glitch! The sun's much, much better looking in my option, and I just wanted something that catches your attention instead of that bland sun. &..."
"8416","Black Sun","MMH","56-15365","2015-06-23","VampyrPrince","A retuxture of the sun, turning it black, though the lighting around it remains the normal color.
From the readme: ""Put in textures file just delete it if u dont like it the name is tx_sun_flash_grey_05
enjoy
vampyrprince"""
"8415","Black Robes","MMH","56-5722","2011-10-02","Pie","Most of the textures included here were edited by Pie, the rest are property of Bethesda Softworks
Two different robes in the package-one black and white one black and purple.
Both can be found in the Balmora Mages Guild. Hope ya like em!
-Pie (Anderi Anghelescu) LrdKothVI@aol.com"
"8414","Black Mantodeas Armor","MMH","56-773","2009-04-06","Unknown","After so long, and so many appeals, I have decided to release this damn retexture in the hopes of ridding myself of questions about it. These files come with no support whatsoever. Do not ask me about the IDs. Look them up yourself. If any files are missing, too bad. Cry me a river, as the saying..."
"8413","Black Leather saddle retexture v1.0","MMH","56-1288","2009-04-06","Skullhunter","Retextures AcidBasick's fantastic saddle for MagicNakor's horses to black leather with nickel silver rivets and snakeskin accents."
"8412","BLACK Domina Texture","MMH","56-5761","2011-10-04","Elric_Melnibone","These files *REPLACE* the texture files from the FemmDominaArmor Plugin which is itself based on the official ""LeFemm Armor Plugin 1.1"" from Bethesda Softworks.
In order to use these files, you must FIRST download and install the FemmDominaArmor which you can get here: www.elricm.com..."
"8411","Black Centurions","MMH","56-6494","2010-06-29","DarknessPotato","This is just some models and textures.
They are not in many mods or anything.
You can use them in your own if you want.
These are just black versions of the Dwemer Centurions.
Note: Parts of it are still gold. Like a little bit of the m..."
"8410","BITTERLIGHT a bitter coast glowmap mod","MMH","56-6375","2010-01-16","t-d-r","hi t-d-r here =)
i saw the movie avatar this other day and was inspired by the surrealistic night enviroment of pandora, it was simply lovely and i had to make a reminding mod.
so here it is, my FIRST GLOWMAP retexture, i hope it works.
no ESP needed, remember to make bac..."
"8409","Bitterglow","MMH","56-6502","2010-07-11","EvanMeisterX","
-
The Elder Scrolls III: Morrowind Mod
Bitterglow
-"
"8408","Bittercup Replacer","MMH","56-13414","2009-05-16","Phaedrus","This replaces the Bittercup mesh with a new one that is reflective and bump mapped and much cooler. No ESP is required.
Changelog:Version 1.1: Fixed the positioning so it no longer floats above the surface when you first find it. Also improv..."
"8407","BetterGlasses - Misc","MMH","56-11552","2007-09-24","ManualIntlligence","Replaces mic. glass items with transparent ones. I guess I'll make one plug-in soon that includes all of these BetterGlasses plug-ins and models.
Changelog:***V1.1***
[Changed some non-glassitems to their original meshes.]"
"8406","BetterGlasses - Goblets","MMH","56-11547","2007-09-23","ManualIntelligence","Replaces goblets with transparent goblets. No new textures added. I guess I'll make one big plug-in soon that contains all of my BetterGlasses plug-ins"
"8405","BetterGlasses - Bottles","MMH","56-11549","2007-09-23","ManualIntelligence","Replaces bottles with transparent ones."
"8404","Better Weapons Suit","MMH","56-6545","2010-09-06","HedgeHog-12","This mods changes and replaces all vanila Weapons in MW. 100% new meshes With Bumpmap, GlowMap, Detailmap and other map effects are added in all meshes.
One ID = one unique model!
- 582 File models. (New or updated)
**** <..."
"8403","Better weapon (rev3 Imperial)","MMH","56-12691","2008-04-26","HedgeHog-12","This mod changes and replaces all Imperial weapons. New meshes With Bump map, Glow Map and map effects are added.
Installation:
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be registered in ..."
"8402","Better Vampire Argonian Heads","MMH","56-7544","2005-02-11","Lordsoulstrike","Adds better heads for the texture Sil made for the argonians. The default textures that came with Morrowind do not do any justice to the fabulous textures Sil did. Note however all I did was retexture the head that best fit each body but since I myself am not a master modder those o..."
"8401","Better Texture for Bone Longbow v1.0","MMH","56-14895","2013-07-30","Bloodinfested","Higher res texture for the bone longbow"
"8400","Better Soul Gems v1.2","MMH","56-321","2009-04-06","NelothsMouth","This mod will replace all soulgems with new and better looking ones. Also includes an .esp for modders."
"8399","Better Sky v1.1","MMH","56-3157","2009-05-12","Thann","this is short and simple.
just place the texture files in the .morrowind/datafiles/textures. folder.
i hope you enjoy this.
by:Thann"
"8398","Better Sky Transparency Fix","MMH","56-11414","2007-08-04","doccolinni","This mod contains two textures that fix the problem from Thann's Better Sky texture replacer (http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=405). I have contacted Thann already and he has allowed me to release these two textures as a fix for his mod. (To quote from our PM..."
"8397","Better Sky","MMH","56-843","2009-04-06","Thann","this is short and simple.
just place the texture files in the .morrowind/datafiles/textures. folder.
i hope you enjoy this.
by:Thann"
"8396","Better Skulls v1.4b","MMH","56-6352","2009-12-13","tronvillain, nONatee","Does the look of skulls in Morrowind really get on your nerves? It does mine, so inspired by razorfett147's ""Skull's Improved 1.2"", I decided to extend the concept to all meshes involving skulls, while keeping it a pluginless replacer if at all possible. So, here are new meshes (taken from the sk..."
"8395","Better Skulls v1.3","MMH","56-11969","2012-11-15","tronvillain, nONatee","Does the look of skulls in Morrowind really get on your nerves? It does mine, so inspired by razorfett147's ""Skull's Improved 1.2"", I decided to extend the concept to all meshes involving skulls, while keeping it a pluginless replacer if at all possible. So, here are new meshes (taken from the sk..."
"8394","Better Skulls v1.1","MMH","56-11968","2012-11-15","tronvillain, nONatee","Does the look of skulls in Morrowind really get on your nerves? It does mine, so inspired by razorfett147's ""Skull's Improved 1.2"", I decided to extend the concept to all meshes involving skulls, while keeping it a pluginless replacer if at all possible. So, here are new meshes (taken from the sk..."
"8393","Better Scamps v1.0b","MMH","56-6737","2011-06-06","tronvillain","After opening them in Nifscope, I noticed how bad the UV maps for the scamp were. I attempted to modify them with Nifscope, but that is nearly impossible, but now that I have learned a little about Blender I have succeeded in mostly ""fixing"" the scamp. Included are vanilla-esque versions of EJ-12..."
"8392","Better Rain","MMH","56-13389","2009-04-26","HedgeHog-12","Plugin resource - .Nif files of the rain.
In archive there are several different models of ""rain"", to choose
IMPORTANT! - May be problems with MGE!
In this case, use the 1.x or, better, 2.x model!
Changelog:1.0 - o..."
"8391","Better Plaza Statue","MMH","56-13851","2010-02-20","Saint Jiub","Texture replacer for the statue of Almalexia fighting Mehrunes Dagon in Plaza Brindisi Dorom. Increases detail by a lot, and also changes the colors to some that I personally found more interesting than dull brown."
"8390","Better Picks'n'Probes","MMH","56-14303","2011-05-18","Lexa, HG-12, Sister","This modification is a mesh and texture replacer for lock picks and probes. You may use it as esp-free replacer but you can also use the plugin data file which offers different meshes for the apprentice and the bent probe.
This mod does three things:"
"8389","Better Morrowind Menu v2.1","MMH","56-3019","2009-04-29","SpewBoy","This simply replaces the menu_morrowind.dds texture with a much larger and much more detailed version. I made it completely from scratch. The size of the texture is 1024x2048 so the maximum quality could be produced and because it was either that or 512x1024 or lower resolutions (keeping with 1x2)."
"8388","Better Morrowind Menu II","MMH","56-13786","2009-12-14","SpewBoy","Alright. Here is my second attempt at making the Morrowind menu higher quality and resolution.
My previous one was scratch made but didn't really have the same style as the vanilla one. This new one however, is based on a high resolution scan of a DVD cover I found. The ..."
"8387","Better Morrowind Menu GOTY 2.1","MMH","56-3020","2009-04-29","SpewBoy","This simply replaces the menu_morrowind.dds texture with a much larger and much more detailed version. I made it completely from scratch. The size of the texture is 1024x2048 so the maximum quality could be produced and because it was either that or 512x1024 or lower resolutions (keeping with 1x2)."
"8386","Better Morrowind Menu","MMH","56-11569","2007-09-30","SpewBoy","This simply replaces the menu_morrowind.dds texture with a much larger and much more detailed version. I made it completely from scratch. The size of the texture is 1024x2048 so the maximum quality could be produced and because it was either that or 512x1024 or lower resolutions (keeping with 1x2..."
"8385","Better Meshes plus Optimization","MMH","56-6722","2011-04-23","Tarius","A simple mesh replacer that replaces some of the older meshes in Morrowind
as well as some of the currently replaced meshes. Meshes in this pack which replace current replacers will look just as good but will use alot less polys,
hence the name Optimization.(please note, by poly, I me..."
"8384","Better Meshes plus Optimization","MMH","56-14285","2011-04-23","Tarius","Better Meshes plus Optimization:
By Tarius
Version 1.11
====
Table of Contents:
=..."
"8383","Better Magic Icons","MMH","56-9826","2005-06-13","Tapani_doe","I always hated those ugly blue swirls around enchanted items. Finally I had the time to do something about them. Here's my new Better Magic Icons. And some feedback, please. Edit: Now the transparency problem has been fixed by Adanorcil. Huge thanks to him!!"
"8382","Better Looking Morrowind v1.3","MMH","56-12103","2012-12-27","Misty Moon","Better Looking Morrowind changes all by converting the landscape of the Ashland's, Molag Amur, and Red Mountain into green heaven of trees and grass. No longer a endless grey and black terrain, broken only by the occasional pool of molten lava. Also all of the trees and tree-like objects in Varde..."
"8381","Better Looking Morrowind","MMH","56-13409","2009-05-13","Misty Moon","Better Looking Morrowind changes all by converting the landscape of the Ashlands, Molag Amur, and Red Mountain into a green heaven of trees and grass. No longer an endless grey and black terrain, broken only by the occasional pool of molten lava. Also all of the trees and tree-like objects ..."
"8380","Better Looking Liquor, Drugs, and Vials ADDON: Frost and Fire Salts","MMH","56-14791","2013-06-08","Korana","This is an addon for Better Looking Liquor, Drugs, and Vials.
This archive includes replacement meshes and icons for the following ingrediants:
Frost salts
Fire salts
AND ANYTHING ELSE that uses those two meshes/icons (ie, mods that use them.)"
"8379","Better Looking Liquor, Drugs, and Vials","MMH","56-14790","2013-06-08","Korana","Being a long time fan of several mods which replace potions and
glass wear, I felt that liquor bottles were rather short on style.
This mod replaces the liquor bottles, as well as moonsugar and
skooma pipe, and also several unique vials/potions added by the
expansions whic..."
"8378","Better Looking Armor","MMH","56-11287","2007-06-05","Ginge13","This pack adds a simple re-texture for all of the stock armor in the game. It attempts to sharpen the look of the armor within the game to meet the graphical levels of todays game.
I would recommend Downloading the Main file first as it contains textures for the Belt and ..."
"8377","Better Lava","MMH","56-12975","2008-10-18","Hollow_FANG","changes the lava to one that i made its better IMHO
uses particals as fire pops
lava is animated too with particals
Changelog:report bugs tests show only 1 bug to be fixed in next release"
"8376","Better Kegstands","MMH","56-6711","2011-03-22","Tarius","This is a plugin-less replacer for the 2 kegstand models:
Furn_Com_Kegstand
Furn_De_Kegstand
and contains one replacment teaxture for them:
Tx_wood_oldwood_metal
For Installation, its the same procedure as alway..."
"8375","Better Heads Dunmer Texture Fix v1.0","MMH","56-6640","2010-12-19","Petethegoat","This changes the male Dunmer Better Heads textures to better match the male Dunmer Better Bodies textures.
This fixes all male Dunmer faces.
No longer will your head not match your body!
It's worth noting that the female Dunmer textures already matched the b..."
"8374","Better Heads 1.1","MMH","56-5563","2010-10-25","Gorg, Arathrax","This is a re-release of the mod formerly known as Faces of Vvardenfell. That mod was pulled do to issues regarding certain faces inadvertantly being changed and overwritten. The mod has been reorganized so nearly everything has been renamed. The only files that may overwrite now are ear files mad..."
"8373","Better Glow v1.2","MMH","56-8327","2005-05-02","Tapani_doe","This is my Better Glow mod that alters the enchanted item glow. I tried to make something a bit different than other mods that do the same thing. I hope you'll like it. This is my first published mod so I would appreciate some feedback. You can use these textures anywhere you want to, but please ..."
"8372","Better Frost Atronach","MMH","56-14454","2012-03-13","xander2277","Better Frost Atronach
this is another texture i really thought needed an update. its still true to the overall theme of morrowind, but he looks even cooler than he did before. keepin it frosty with his new look, complete with heavy metal spikey goth style armor which has ..."
"8371","Better Flame Atronach Texture","MMH","56-14452","2012-03-10","xander2277","Better Flame Atronach v1
This started out being just a simple texture replacer for the skin only, and then grew into a whole new texture set for the flame atronach, and also some UV editing on the models.
for some reason (probably time constraint..."
"8370","Better Culinary","MMH","56-10656","2006-07-03","AJB","I thought the original Bethesda plain wood cups, knives, forks, and spoons, were quite plain-looking, generally uninspired, and in need of a redo. These new ones I have made, the knives have better-looking blades that don't look so much like stone (they use the 'pewter' texture, and now they look..."
"8369","Better Creature(rev4 Dremora)","MMH","56-11563","2007-09-26","HedgeHog-12","It`s Actually replacer Creature Dremora. New meshes With Bump map, Glow Map and map effects are added.
Installation:>
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be registered in..."
"8368","Better Creature(rev3 Winged Twilight)","MMH","56-11562","2007-09-26","HedgeHog-12","It`s Actually replacer Creature Winged Twilight's. New meshes With Bump map, Glow Map and map effects are added.
Installation:>
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be reg..."
"8367","Better Creature(rev1 Daedroth)","MMH","56-11560","2007-09-26","HedgeHog-12","It`s Actually replacer Creature Daedroth. New meshes With Bump map, Glow Map and map effects are added.
Installation:>
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be registered i..."
"8366","Better Creature (rev2_GoldSaint)","MMH","56-11561","2007-09-26","HedgeHog-12","It`s Actually replacer Creature Golden Saint's. New meshes With Bump map, Glow Map and map effects are added.
Installation:>
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be regist..."
"8365","Better Clothes v1.1","MMH","56-14097","2010-10-02","Psychodog Studios","Better Clothes replaces most of the default clothing from the standard Morrowind game with new non-segmented versions designed to work with Better Bodies. This improves the visual appearance of most items of clothing that are available in stores, and worn by NPCs, and in your inventory."
"8364","Better Bodies Slave Bracer v1.01","MMH","56-6448","2010-04-14","Nethellus","This is a slightly updated version of the slave bracer mesh, removing the clipping for males and females when using Better Bodies as well as Better Clothes.
Changelog:v1.01:
- Adjusted the mesh to remove clipping when used with Better Clothes."
"8363","Better Bodies (WoodElf Texture Replacer)","MMH","56-9328","2004-03-08","Spirit_Wolf","This is a wood elf texture replacer for Better Bodies only.Don't forget to read the readme! ;)
Thanks to kagrenac for the idea."
"8362","Better Blood","MMH","56-525","2009-04-06","Qarl","Better Blood
by Qarl
qarl@earthlink.net
1 texture which replaces the in-game blood.
Just extract into you Data Files\Textures folder."
"8361","Better Bloat","MMH","56-13193","2009-01-23","Kahkahra","Bloat is a tuber yet it uses the Ash Salts' mesh and texture. Now it has its own tuber-like mesh and the proper texture in accordance with its in game description: ""Bloat is the thick, pulpy-white tuber of the bloatspore plant. It grows in dark, damp locations.""
I've seen..."
"8360","Better Azura Statue","MMH","56-13419","2009-05-18","Misty Moon","This is just some textures and meshes that replaces the old Azura statue, with one that is smoother and has better textures. No ESP or ESM files.
Changelog:11.11.09 - Added screenshots, one from the editor and one from NIFskope."
"8359","Better ash slave","MMH","56-14102","2010-10-08","scumpunx","This mod adds a new texture to the ashslave
just drop the texture files into the data file in the morrowind directory.
if theres any isues with files contact me at [url=mailto:davehartdrongo@msn.com[/img]davehartdrongo@msn.com[/url]"
"8358","Better Armor Tribunal pack v1.4","MMH","56-6558","2010-10-10","HedgeHog-12","This mods changes and replaces all armors in Tribunal.
100% new meshes With
Bump map, Glow Map, Detail map and other map effects are added in all meshes.
What's new:
- Adamantium armor: +1 shield and, 1 longsword, 3 helmets.
- Helsethguard: +2 helmets, open an..."
"8357","Better armor (rev8 Imperial Armor) v1.2","MMH","56-12690","2008-04-26","HedgeHog-12","This mod changes and replaces all Imperial Armor. New meshes With Bump map, Glow Map and map effects are added.
Installation:
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be registered in your .ini file.
3) Open..."
"8356","Better armor (rev7 Templar) v1.1","MMH","56-12689","2008-04-26","HedgeHog-12","This mod changes and replaces all Imperial Templar Armor. New meshes With Bump map, Glow Map and map effects are added.
Installation:
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be registered in your .ini file."
"8355","Better armor (rev6 Iron)","MMH","56-11559","2007-09-26","HedgeHog-12","This mod changes and replaces all Iron Armor . New meshes With Bump map, Glow Map and map effects are added.
Installation:>
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be r..."
"8354","Better armor (rev5 Steel)","MMH","56-11558","2007-09-26","HedgeHog-12","This mod changes and replaces all Steel Armor . New meshes With Bump map, Glow Map and map effects are added.
Installation:>
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be ..."
"8353","Better armor (rev4 Chitin)","MMH","56-11557","2007-09-26","HedgeHog-12","This mod changes and replaces all Chitin Armor . New meshes With Bump map, Glow Map and map effects are added.
Installation:>
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be..."
"8352","Better armor (rev3_Ebony)","MMH","56-11537","2007-09-17","HedgeHog-12","It`s Actually replacer Ebony armors. New Meshes (new textures) with BumpMap, GlowMap, ReflectMap and other maps effects.
*****
Are changed: all Ebony armour.
Sarano Ebony Helmet is made opened, it from it not, but now nobody filling became easier than ..."
"8351","Better armor (rev2 Dwemer)","MMH","56-11536","2007-09-17","HedgeHog-12","This mod changes and replaces all Dwemer armors. New meshes With Bump map, Glow Map and map effects are added.
Installation:
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be registered in your .ini file.
3) Open M..."
"8350","Better armor (rev15 Daedric made)","MMH","56-13585","2009-08-12","HedgeHog-12","This mod changes and replaces only standart Daedric Armors. New meshes With Bump map, Glow Map and map effects are added.
*
Installation:>
Standard as for other plugins in the series.
Register BSA archive, and so on."
"8349","Better armor (rev15 Daedric Bound)","MMH","56-13584","2009-08-12","HedgeHog-12","This mod changes and replaces only Summon Daedric Armors. New meshes With Bump map, Glow Map and map effects are added.
*
Installation:>
Standard as for other plugins in the series.
Register BSA archive, and so on."
"8348","Better armor (rev10 Orcish )","MMH","56-13576","2009-08-09","HedgeHog-12","This mod changes and replaces all Orcish Armors. New meshes With Bump map, Glow Map and map effects are added.
*
Installation:>
Standard as for other plugins in the series.
Register BSA archive, and so on.
********..."
"8347","Better armor (rev1 Daedric)","MMH","56-11535","2007-09-17","HedgeHog-12","This mod changes and replaces all Daedric armors with new meshes - Bump map, Glow Map and map effects are added.
Installation:
1) Extract the archive into ...MorrowindData Files;
2) Meshes and textures are bsa and will need to be registered in your .ini file.
3) Open..."
"8346","Better armor (rev 14 Glass)","MMH","56-13577","2009-08-09","HedgeHog-12","This mod changes and replaces all Glass Armors. New meshes With Bump map, Glow Map and map effects are added.
*
Installation:>
Standard as for other plugins in the series.
Register BSA archive, and so on.
..."
"8345","Better armor (rev 12 Leather)","MMH","56-13675","2009-09-17","HedgeHog-12","This mod changes and replaces all Furs, Nord, Netch Leather and all non complete armors. New meshes With Bump map, Glow Map and map effects are added.
*
Installation:
Standard as for other plugins in the series.
Register BSA archive, an..."
"8344","Better armor (rev 11 Indoril)","MMH","56-13586","2009-08-12","HedgeHog-12","This mod changes and replaces Indoril Armors. New meshes With Bump map, Glow Map and map effects are added.
*
Installation:>
Standard as for other plugins in the series.
Register BSA archive, and so on.
**** ..."
"8343","Better Almalexia","MMH","56-13339","2009-03-26","Plangkye","Changes Almalexia's creature models to be up to snuff with current graphical replacers. This is a pluginless replacer, so there should be no conflicts and it won't screw with your saves. Also includes an Almalexia splash screen in the Tribunal style.
If you want to wear Almalexia's a..."
"8342","Bed Replacer v1.2","MMH","56-7257","2012-08-16","TextureFreak aka Texture Freak","This mod adds a total of 21 retextured bed versions to Morrowind. This mod doesn’t replace all original beds simply because these original textures are superb. I would hate to see all those excellent beds disappear so I decided to just replace a few beds of important NPC’s in both Vva..."
"8341","Bed fabrics","MMH","56-5721","2011-10-02","Connary","Bed fabrics
By Connary
Texture replacer for the bed fabrics and pillow.
INSTALLATION
Put the textures into the game directory:
........Bethesda Softworks/Data Files/Textures and click yes to replace if needed.
Made a back up ..."
"8340","BB Dwarven Spectre","MMH","56-13831","2010-01-31","Saint Jiub","Replaces the dwarven spectre with a Better Bodies version.
Credits:
Psychodog Studios-Better Bodies/Better Clothes
Nioliv-Robe mesh"
"8339","Barabus' Fireplaces","MMH","56-2219","2009-04-24","Barabus","Replaces the fireplaces around morrowind to be more aesthetic. This changes the fireplaces in interiors as well as the chimneys on the roof. This uses new meshes, its not just a texture replacer."
"8338","Barabus Graveyard","MMH","56-5715","2011-10-02","Barabus","This pack includes-Graveyard railings and gate(equally useful in other areas)
-A number of headstones/tombs
-A crypt entrance and door
-A number of tilable crypt interior sections
-7 new containers: 4 bodies,2 coffins,1 urn
-A third static coffin with lid
_3 se..."
"8337","Balmora Retextured","MMH","56-1367","2009-04-06","Qarl","Retextures the exterior of Balmora. I originally created this for myself to spruce up Balmora a bit and was encouraged to pack it up and make it publicly available.
Almost everything is still in the same place as it was originally, save a few rocks and trees and such. But some addition..."
"8336","Balmora Retexture","MMH","56-6970","2012-07-18","Qarl","Retextures the exterior of Balmora. I originally created this for
myself to spruce up Balmora a bit and was encouraged to pack it up
and make it publicly available.
Tribunal is required.
Almost everything is still in the same place as it was originally,
save ..."
"8335","Baldurians Scum Texture and Mesh Replacer","MMH","56-14386","2011-10-27","Baldurian","This plugin replaces the ugly Scum textures.
Now the water parts are transparent (not the leafs on it). The water looks a little bit green, so it looks more like a swamp!
This mod is espless.
Now the meshes are in the correct folders.
Thanks to Conn..."
"8334","Backup Heads","MMH","56-7853","2005-04-10","Lady Rae","This is a simple little mod. All I've done is to take all the original heads and hairs from Bethesda and given them a new name (put in bck instead of b_n) and saved it. It has been cleaned with TESAME and should not conflict with any other mod out there unless they shou..."
"8333","Azuras Coast and Sheogorath - Grassmod 1.2","MMH","56-11987","2012-11-16","Muspila/Worsas","This mod spreads grass meshes over the Azura's Coast- and the Sheogorath- Region. The grass can be animated using Morrowind Graphics Extender.
Both the grass meshes and the textures are made by me. Grass meshes were distributed using Yacoby's mesh generator."
"8332","Azura's Coast & Sheogorath - Grass Mod v1.4","MMH","56-11988","2012-11-16","Muspila, Worsas","This mod initially started as a part of an undertaking that was just getting my game ready for the actual playing.
You know, downloading zillions of mods, installing MGE, extracting BSA-files, fighting incompatibilities and whatnot..
I got hold of a piece of wonderful decadence...."
"8331","Azura Replacer v1.0","MMH","56-13292","2009-03-03","Psymoniser","This mod replace's the standard version of Azura with a Better Bodies version. Special thanks to Westly for the textures.
Full Credits in the Readme.
This is just a mesh and texture replacer, and as such has no need of an ESP.
Changelog:
03/03/2009 :initi..."
"8330","Azura Replacer v1.0","MMH","56-6053","2012-01-27","Psymoniser","This mod replace's the standard version of Azura with a Better Bodies version. Special thanks to Westly for the textures.
Full Credits in the Readme.
This is just a mesh and texture replacer, and as such has no need of an ESP.
Change log:
03/03/2009 :ini..."
"8329","Azura Creature and Statue Replacer","MMH","56-11325","2007-06-30","Westly","This plugin is not a ""plugin"" at all, as it uses no .esp, but rather directly replaces the Azura Statue and creature with newer updated versions.
Playing this mod is as simple as installation (as by installing the folders in the correct location, the Azura statue a..."
"8328","AztecHlaalu","MMH","56-10487","2006-03-12","tygirwulf","Yet another Hlaalu texture pack! I know you're jumping for joy.
Made this a few months ago when I was hit by a frenzy of inspiration brought about by looking at David Gurrea's texture galleries. He has a few that look Aztec or Central American, at least to me,..."
"8327","Autumn Textures","MMH","56-15430","2015-10-03","SYMBIOTE DINOSAUR","This mod will retexture a few of the landscape texture
in the Ascadian region, the Bitter coast region, and
the West Gash region. Not all the land textures will are
retextured so the regions still look unique, just with a
bit of broken twigs and fallen leaves on the ground."
"8326","Authentic Signs IT 1.1","MMH","56-3065","2009-05-12","Nigedo","
=============
Authentic Signs: Inns & Taverns
=============
By Nigedo
Version 1.1 / 9 July 2004
Requires Morrowind only, but was constructed using TESCS patched to version 1.6.1820.
<..."
"8325","Atronachs","MMH","56-6554","2010-09-28","ddfields","The Storm and Frost atronach seem to be creatures that no one has done any work on, so I set about seeing what could be done. I did not do the Fire atronach as Psymoniser has already done work on that.
With the Storm atronach, as you will notice in the screenshot comparis..."
"8324","Atmoshperic Balmora for VBA","MMH","56-6045","2012-01-22","Lucien Fairfax + Enzo Dragon","DESCRIPTION
-
This mod is derived from Lucien Fairfax's ""Atmospheric Balmora"" which is intended to be part of a set by him called ""Atmospheric Cities"". Lucien's aim is to bring character to each of the settlements of Vvardenfell, drawing inspiration from early c..."
"8323","ATI Card sun fix","MMH","56-6374","2010-01-14","Rpgingmaster","ATI Card Sun Fix
A ATI Card fix for Morrowind
By Rpgingmaster
*******
I. Intro
********..."
"8322","ATAP - Andys' texture alternatives pack","MMH","56-11149","2007-03-29","[DD]triple","Included are more than 60O textures for morrowind (landscape, wood, carpets, architecture, creature, armor etc.).
It is a combination of new textures, upgraded original textures and textures that are
taken changed or unchanged from other texture packs.
I migh..."
"8321","Astion's Chrysamere Replacer","MMH","56-10078","2005-08-15","Astion","I never liked Bethesda's original Chrysamere model, nor do I think has anyone who has played Morrowind and has any kind of eye for detail. The Chrysamere is supposed to be the blade of a paladin, a holy weapon, but the impression it gives is, to put it kindly, lacklu..."
"8320","AST retextured journal book and scroll menus","MMH","56-10994","2007-01-16","Aisis","You have retex of all possible textures, but see still the same crappy menus for books and scrolls? Let`s change it!
Bigger and better textures for the book and scroll menus (the bookmark can`t be done bigger, so I at least made it with a matching look). The scroll menu i..."
"8319","AST better redware texture replacer","MMH","56-12695","2008-04-27","aisis","Better textures for redware. I tried to make it look the same as the original, since I like it the way it was. This enhances the textures without giving it a complete make over.
This mod provides highly enhanced textures, but none of them is bigger than 512x512."
"8318","AST better comberry texture replacer","MMH","56-12686","2008-04-26","aisis","A simple one DDS file that replaces the original comberry texture.
I have found good replacers for nearly any texture in Morrowind except this one. And since I`m used to make myself what I can`t find, I did it. The texture size is 1024x1024.
Enjoy..."
"8317","AST beds texture replacer","MMH","56-13170","2009-01-14","Aisis","New bedsheets for those, who like the original color settings, but would like better textures for the beds. Since I couldn`t find any bedsheet texture replacer that I would like without any exceptions, I did my own (once again).
This will replace all textures for bedsheet..."
"8316","Ascadian Isles Plants v1.0","MMH","56-14884","2013-07-26","Rhymer","This replaces gold Kanet and Comberry - bouth plants and ingredients. All plants are compatible with Graphic Herbalism
New update - heather."
"8315","Arkviles Might","MMH","56-10130","2005-09-19","rdjeke","Adds a weapon I made by request from a person at TES forums. Its for sale or stealing at the Razor Hole in Balmora. Enjoy.!"
"8314","ApelCiHs_Imperial_Housing_Textures","MMH","56-13212","2009-01-31","ApelCiH","Texture replacer for the imperial housing with better ones all around Vvanderfell.
Changelog:V 1.1: Fixed uncompatible with Connary-s forts texture.
New bricks texture."
"8313","ApelCiH's Imperial Housing Textures v1.1","MMH","56-11861","2012-11-11","ApelCiH","Texture replacer for the imperial housing with better ones all around Vvanderfell.
Change log
V 1.1: Fixed uncompatible with Connary-s forts texture.
New bricks texture."
"8312","Apel's High-Rez Red Mountain","MMH","56-15571","2017-09-08","Apel","A high resolution (2048x2048 and 1024x1024) texture replacer for the landscape of the Red Mountain region. These textures are also used in other situations, e.g. the rocks dividing Morrowind's other regions."
"8311","Apel's Ascadian Isle Retex v 1.0","MMH","56-11895","2012-11-13","Apel, As_The_Sun_Sets","Replaces the ground textures in the Ascadian Isle Region."
"8310","Apel's Ascadian Isle Retex","MMH","56-14031","2010-07-28","Apel, As_The_Sun_Sets","Replaces the ground textures in the Ascadian Isle Region.
Changelog:1.0 - first version uploaded"
"8309","AOF's New Horizons","MMH","56-14824","2013-06-14","AnOldFriend","This is a sky mesh that improves the distant horizon clouding."
"8308","AOF's Illuminated Glowing Daedric Armor","MMH","56-14823","2013-06-14","AnOldFriend","This is an add-on for AOF's Illuminated Armor for users of Ghostnull's Glowing Daedric Armor.
Requires Ghostnull's Glowing Daedric Armor:"
"8307","AOF SKIES","MMH","56-5695","2011-10-02","AnOldFriend","Simple texture replacer for most of the clouds."
"8306","AOF Resource pack 1","MMH","56-4175","2009-05-12","AnOldFriend","This is a pack of some of the resources that I have released including: Fantasy Wings version 1 and 2, the Cleric shield, the daedric and Karstag towers, and the tree bridge.
Fantasy Wings version 2 is the only set in this pack that wasnt previously released I pretty much made the text..."
"8305","AOF Potions v1.0","MMH","56-14685","2013-05-09","AnOldFriend","The files contained within replace the meshes and textures for the Exclusive, Quality, Standard, Cheap, and Bargain potions.
Installation:
DDS files go into your Morrowind> Data Files> Textures folder.
NIF files go into your Morrowind> Data Files> Meshes> ""M"" folder."
"8304","Another Texture Pack - West Gash","MMH","56-6576","2010-10-23","basswalker","My very first texture pack. Hooray! ^.^
---------
Another Texture Pack - West Gash
------
Description:
-----------
Texture replacer for..."
"8303","Animation Compilation","MMH","56-6688","2011-02-22","Artaios","This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied with them. It also enables the player to see these animations in first person. And all in one easy-to-install package =)
This m..."
"8302","Animated Gondoliers","MMH","56-6230","2009-05-20","Arcimaestro Antares","This mod adds 2 Animated Gondoliers in Vivec. The Gondoliers do nothing but going furth and back. They are not living, simply scenic.
VIDEO
Changelog:added a link to the Russian Version
added a link to the French Version"
"8301","Animated Crate","MMH","56-13223","2009-02-02","maspeir","This is a simple animated crate resource. To use, install the nif and kf files in your Meshes directory and the texture in your Texture directory.
This is intended to be used an as activator object.
There are no restrictions on the use or modification of this ..."
"8300","Angry Sun","MMH","56-14469","2012-05-03","Necrod, etmorrowindb","Angry Sun
The Sun of Nirn suddently become self-aware and understood it has two reasons to exist:
1- killing the Nerevarine;
2- warm up the planet Nirn so it can sustain life.
Unfortunately it has no idea of obtain point 1 without tampering with point ..."
"8299","Andy! Dark Elf Hair Styles","MMH","56-10042","2005-07-04","Andy!","A screen of all hairs is included with plugin. This mod adds 5 new hair meshes for Dunmer males, with most containing 3 color variants of black, grey, or red. If you wish to use the hair for other elven races, I've included alternate ear textures, which can be assign..."
"8298","Amulets and Rings v1.0","MMH","56-14727","2013-05-12","Daduke","Adds 29 new ring icons (in gold, silver and bronze) and 25 amulet icons.
Models for the items created by IggyEGuana...Amulet of the Necromancer by HelioS Items are added to level list in the game, therefore they have a chance of appearing on anything that uses leveled lists... or you c..."
"8297","Amael's Particle FX","MMH","56-12597","2008-03-15","Amael","NOTE: This file was uploaded here by me, Eisenfaust. This file was practically an ""orphan"" in terms of a site to host it, so I have chosen to share this file with the PES community who will potentially have use for it.
(Start of Readme)
*****..."
"8296","Alternate Telvanni Textures v1.0","MMH","56-12158","2013-02-02","Chibimala","These textures were redesigned to be an alternative to Bethesda's originals while retaining a natural, woodsy feel. Basically, I was not impressed with the amounts of yellows and oranges inside the towers and decided to make it a bit easier on the eyes.
To install, extract the textures..."
"8295","Alternate Telvanni Textures","MMH","56-14061","2010-09-02","Chibimala","These textures were redesigned to be an alternative to Bethesda's originals while retaining a natural, woodsy feel. Basically, I was not impressed with the amounts of yellows and oranges inside the towers and decided to make it a bit easier on the eyes.
All of the t..."
"8294","Alternate older Almalexia textures","MMH","56-14937","2013-08-27","Westly","Alternate face and hair texture for ""Westly Presents BB Almalexia Replacer II"", which is required"
"8293","Alternate Moons","MMH","56-799","2009-04-06","SiriusSnape","Alternate Moon Textures
SiriusSnape
*******
This texture set replaces the colors for the moons. In this pack, Masser is the color of the actual moon, and Secunda is a dark moon. Included is a file which, if you choose - replaces your Masser full moon with The Death S..."
"8292","Alternate Gold Texture","MMH","56-15055","2013-11-08","Piratelord","Alternate Gold Texture (just put in textures folder)"
"8291","Alternate Gold IV","MMH","56-7806","2005-03-02","Mystara","This mod, like many others, retextures the default gold coins to a texture that I liked better than the default. It uses higher poly models than the original coins making them rounder in appearance. And also adds a reflection effect to the coins in game. ..."
"8290","Alternate Gold III v1.02","MMH","56-9067","2004-01-05","Mystara","This mod, like many others, retextures the default gold coins to a texture that I liked better than the default. Thanks to all of those that have given me advice, direction, and basically tolerated my chatter. Special thanks to the creator of Alternate Gold II Shaded Red - It's your inspiration t..."
"8289","Alternate Gold III v1.0","MMH","56-1983","2009-04-06","Mystara","This mod, like many others, retextures the default gold coins to a texture that I liked better than the default. Thanks to all of those that have given me advice, direction, and basically tolerated my chatter. Special thanks to the creator of Alternate Gold II Shaded Red - It's your inspiration t..."
"8288","Aliénor Hairstyle","MMH","56-13546","2009-07-16","Mandamus","This mod adds a new female hairstyle for human (Bretons, Imperials, Nords and Redguards) and elven (Dark, High and Wood Elves) races, available in eight colors (blond, red, brown, black...). I made the mesh myself entirely from scratch, with the exception of the ears. The texture is partly based ..."
"8287","Alchemical Salts","MMH","56-12894","2008-08-27","peachykeen","Adds special effects to four 'salt' ingredients ingame. The effects match up with what I thought the element represented should be. While not following the original look exactly, they are associated."
"8286","Alan's_Daedroth_Retexture","MMH","56-11107","2007-03-01","Alan","Re-textures Daedroth's in game with much better looking textures.
I dont know if there is another texture for this creature but if there is a better one let me know i want it!
Installation:>
Copy all textures into your Morrowi..."
"8285","Alan's Wild Guar Retexture","MMH","56-11087","2007-02-23","Alan","escription: Re-textures Wild Guars in game with much better looking textures.
Installation: Copy all textures into your MorrowindData FilesTextures folder
older textures will be overriden so backup first!
Issues: None, textures are st..."
"8284","Alan's Silt Strider Retexture","MMH","56-11083","2007-02-22","Alan","Re-textures silt striders in game with much better looking textures.
Installation: Copy all textures into your MorrowindData FilesTextures folder
older textures will be overriden so backup first!
Dependencies: Morrowind
&..."
"8283","Alan's Kwama Texture","MMH","56-11095","2007-02-26","Alan","I got tired of those dark Kwama's and made a little texture, nothing big but maybe some will like it.
Replaces Kwama worker textures with more attractive ones (for my likes).
Standalone DDS file, just drop into MorrowindData FilesTextures folder, ..."
"8282","Alan's Ice Atronach Textures","MMH","56-11100","2007-02-28","Alan","Re-textures Ice Atronach's in game with much better looking textures. Now Ice Atronach's look like real Ice, tough I gave them a less fierce face.
Installation:> Copy all textures into your MorrowindData FilesTextures folder older textures will be overriden s..."
"8281","Alan's Fox Retexture for KAGZ_Little_Foxes2","MMH","56-11094","2007-02-26","Alan, Kagz aka Kagrenac","This is a Fox Texture replacer for KAGZ_Little_Foxes2 MOD.
With his permission I am uploading his MOD with the NEW Textures included."
"8280","AJKiller23s Stoves etc","MMH","56-8753","2005-07-27","AJkiller23","This mod is based off of a request for a redone Dwemer stove and a closet. The closet was requested to be done in a brushed wood style using the textures for kwshipman's Brushed Furniture resource pack (pack is included but the originals are not added to the mod, yo..."
"8279","Adele's furniture conversion","MMH","56-6253","2009-09-04","Shannon","Furniture models orginally made by Adele Messenger Bouricius for The Sims 2, converted to morrowind by shannon with Adele's permission.
MAKE SURE to download ""adeleMesh.zip"". It fixes some small visual problems with a few of the meshes."
"8278","Adamantium Weapon Texture Sharpening","MMH","56-1148","2009-04-06","Dashogg","
The Elder Scrolls III
MORROWIND:
Adamantium Weapon Texture Sharpening
by DasHogg
Index:
1. Description"
"8277","Actor Animation Fix","MMH","56-14409","2011-12-19","IDZeroNo","Simply fixes the no actor has animations bug
for the default game when you are messing with them.
IDK If it will work for mods tho...
The animations in these pack are the default ones only used to fix these bug only!
Changelog:1.0..."
"8276","A_Sapp's Imperial Fort Re-tex","MMH","56-6605","2010-11-13","A_Sapp","This replaces the Imperial Fort textures with ones that I find more appealing. I could never seem to find ones that looked really good and were a tad darker than most. So my solution was to make my own! This is my first re-texture so feedback is greatly appreciated, and don't forget to vote! :) &..."
"8275","A tribute to Jeremy Mcguinn","MMH","56-654","2009-04-06","Unknown","All credits to the amazing author of the models:
Jeremy Mcguinn
http://home.comcast.net/%7Ehdoan0/Knights_of_Tamriel.htm
I honestly advise to get all His mods and play them 1st as not the models are really answome,
but the quests to obtain them are also wonde..."
"8274","A sword by T'nilc","MMH","56-1398","2009-04-06","T'nilc","A sword by T'nilc
This is a sword I made for a bigger mod I have planned.
As you can probably tell, i got my inspiration from the sword, Excalibur.
You will have to put it into the game yourself.
You can contact me at t_nilc@msn.com
Enjoy!"
"8273","A Mix of Textures - Clean Morrowind","MMH","56-13158","2009-01-11","Tealpanda","This is a texture replacer for Velothi (including Vivec), Hlaalu, Redoran, Telvanni, and Dunmer Stronghold architecture. This also replaces some flora textures.
I did not make these textures. They are a mixture from 15 other mods (see ""related mods"" below).
&..."
"8272","652 Fixed UVs","MMH","56-15593","2018-02-01","Modding Community","652 fixed UV meshes that I've collected over many years, a lot of them are still from PES and can't be found anywhere else anymore."
"8271","3ds max map reflect updates","MMH","56-4227","2009-05-12","willytooshoes","Goldshine map textures for 3ds Max 4.26 sp1 by willytooshoes
Ok, I thought it was best to give out these now famous maps to the fans of morrowind.
There are no restrictions for this as it was created by me using 3dsmax's walkthough so its half mine half theres.
An..."
"8270","20 Free Seamless Textures","MMH","56-3001","2009-04-26","Psionic","20 FREE seemless textures
feel free to use these textures in any way you like, freeware, shareware and commercial...
credits would be nice but are not essential ;-)
Hope you find a use for some of em!!
Psionic
http://www.psionic3d.co.uk
======..."
"8269","2 Tribunal Shirts","MMH","56-12842","2008-07-30","Spirited Treasure","I got tired of looking at the amputated hand in the Tribunal shirts.. Here is my fix for the common shirts 6 and 7 that come with Tribunal. These are only meshes so just remove them if you would rather have amputated hands =L=
Permissions: Do what you want with these mes..."
"8268","2 Extravagant Gloves","MMH","56-4140","2009-05-12","Negrodomous","Extravagant Gloves
*****
what this includes:
Meshes:
ND_C_glove_extrav.nif
ND_C_glove_extrav.1st.nif
ND_C_glove_extrav_GND.nif
ND_glove_expens_MH.nif
ND_glov..."
"8267","""Oblivion"" Mehrunes Razor Replacer","MMH","56-13379","2009-04-15","Plangkye","Replaces the original Mehrunes' Razor with a new model like the Oblivion version using reflect and bump mapping. No .esp required.
If you use an enchantment glow remover other than my own Pluginless NoGlow, the reflect and bump mapping will not be visible."
"8266","""Jackal"" Mehrunes Razor Replacer","MMH","56-13378","2009-04-14","Plangkye","Replaces the original Mehrunes' Razor with a new model using reflect and bump mapping. No .esp required.
If you use an enchantment glow remover other than my own Pluginless NoGlow, the reflect and bump mapping will not be visible."
"8265","""Guide to..."" replacer v1.2","MMH","56-3101","2009-05-12","Stalker","This mod replaces all ""Guide to..."" scrolls with an open version showing the map of the region
This mod won't modify your save games.
It is not incompatible with plugins which modify the same scrolls.
Three cells were slightly modified to avoid scroll bleeding:
Al..."
"8264","!DK Got Textures","MMH","56-10963","2007-01-03","Dempcey","A Modder's resource of assorted textures for use in your own mods. Nothing is placed in game.
Contents of the various packs are as follows:
GOT TEXTURES 1> (115Mb)
Amor - 14
Bark - 78
Blocks ..."
"8263","Zaundria Prefab Char","MMH","53-1855","2009-04-06","Carnithus","This adds all the armor, clothes, and weapons you need to look like Zaundria. She will come to you in your dreams.
DO NOT USE THIS UNTIL AFTER YOU HAVE FINISHED CHARACTER GENERATION!!!"
"8262","You are being robbed","MMH","53-11328","2007-06-30","Arcimaestro Antares","With this plugin, there is a new topic: you are being robbed.
After you use the topic, if the victim accepts your violence, click again on it. This will open the npc's inventory. Take the items you want. Then you can take all the items the victim has on tables, chests etc...he won't a..."
"8261","Wrye World","MMH","53-6570","2010-10-15","Wrye","Wrye World is a mixed collection of items and utilities, packaged in several different esps.
Wrye Mods
- Wrye Base [Required]
- Shared scripts, objects, files.
- Erika's Outlet. Mystica.
- &..."
"8260","World Of Commerce","MMH","53-8606","2003-01-03","Chaos T. Fox","This is the beta 0.1 release of the World Of Commerce Mod. This version adds shopping plazas and many Merchants to the basements of the Mage's and Fighter's Guilds in Balmora. Among the items that restock are all of the soulgems. (With the exception of Azura..."
"8259","Women of Vvardenfell","MMH","53-1343","2009-04-06","Unknown",""
"8258","Wolfchainer","MMH","53-10971","2007-01-06","edison12345","This ring keeps you from turning into a werewolf at night if equipped. It is found on the crate of the 3 witches in solstheim."
"8257","wolf_bearTrader","MMH","53-13646","2009-09-03","squallfie66","This mod places a trader close to the N.E Balmora guard tower that sells the wolf and bear armour from the Bloodmoon expansion. She sells it at a X3 markup to cover costs but it is still cheap, nor will it unbalance your game. She also sells a very expensive sword based on a mesh/texture that was..."
"8256","Wiz sorcerer stuff","MMH","53-557","2009-04-06","Unknown","here is a couple of horns, the npc in seyda neen with it.also wiz stuff on ground ,made for others to make a modd of this stuff,so not to much stats on stuff,u need to do it in editor
yes the beard will clip a bit on different clothes ,armor,no way to stop that,npc is no as much clippi..."
"8255","Westly's Modelling Agency (a Head Pack)","MMH","53-12444","2007-12-23","Westly","This plugin adds:
8 Female Breton Heads
5 Male Breton Heads
13 Female Dark Elf Heads
6 Male Dark Elf Heads
8 Female High Elf Heads
6 Male High Elf Heads
9 Female Imperial Heads
8 Imperial ..."
"8254","Westly's Drow City Denizens Add-On","MMH","53-12798","2008-06-26","Westly","Since the release of the mod, Drow City Denizens, I have seen numerous requests for new hairs (more specifically for males of the race). This mod simply seeks to fulfill that request. As a bonus (of sorts) I have included new heads as well (so that there is an assurance that at least there ..."
"8253","Werewolves: Infectable-NPCs","MMH","53-6350","2009-12-09","tornadominds","BETA version 3
Ever wanted to infect NPCs with lycanthropy and make them your followers? Well, now you can!
This mod adds a script to most of the unscripted NPCs that allows you to turn them into werewolves!"
"8252","Werewolf Forget","MMH","53-9484","2004-04-12","Jaxalot","Ever thought it was annoying that once you were sighted changing in or out of Werewolf form, there was no way to get back to normal life? This plugin changes that. A certain amount of time after you're spotted transforming to or from werewolf form, the NPCs wi..."
"8251","Werewolf Evolution","MMH","53-9709","2004-08-22","Cortex","A balanced mod for werewolves. Makes werewolf attributes and skills depend on their value in human form plus a bonus, instead of them having fixed values that don't change irrespective of how strong or weak you are in human form. The bonuses are calcula..."
"8250","Werewolf Belt","MMH","53-9452","2004-04-07","Feywulf","This mod adds a simple werewolf fur belt that uses a modified hircine's ring script. It lets you turn into a werewolf - but only at night, for 6 hours or until sunrise - whichever comes first. If you use it too much, you could get infected. ..."
"8249","Werecrocs! v1.0","MMH","53-12336","2013-03-14","Demon Xen","This mod Will:
Let you play as a werecroc. You can play as a werecroc and it will not remove the ability to play as a werewolf.
I will be updating this in a week or so. There will be wild werecrocs added next version.
It has been tested, so hopefully no bugs will be pre..."
"8248","Werecrocs!","MMH","53-12799","2008-06-29","Demon Xen","This mod Will:
Let you play as a werecroc. You can play as a werecroc and it will not remove the ability to play as a werewolf.
I will be updating this in a week or so. There will be wild werecrocs added next version.
It has been test..."
"8247","Werecrocs Update v0.2","MMH","53-12335","2013-03-14","Werecroc aka Werecrocodile aka Alex","What this update does:
First of all full credit goes to Demon Xen for this mod as he wrote the original script that helped me to edit it.
Please note:That Demon Xen told me that he has stopped modding morrowind for a while and he gave me permission to post this mod.
(This is..."
"8246","Werecrocs Update","MMH","53-13271","2009-02-23","Werecroc","What this update does:
First of all full credit goes to Demon Xen for this mod as he wrote the original script that helped me to edit it.
Please note:That Demon Xen told me that he has stopped modding morrowind for a while and he gave me permission to post this mod. ..."
"8245","Were-better","MMH","53-7786","2003-09-09","Sabregirl","This plugin is all about Bloodmoon werewolves and makes it a bit better to be (and stay) a werewolf. It allows you to become a werewolf outside of the Bloodmoon main quest, WITHOUT breaking it. Once you beat the Bloodmoon main quest you only have to transform int..."
"8244","Webspinner","MMH","53-13590","2009-08-14","mjr162006","Instead of Eno Hlaalu keeping the Threads of the Webspinner on his person, he'll put them in a chest nearby. It's not locked, but don't think you can just take them. You have to be Grandmaster yourself in order to legally take them. And it's right next to Eno, so stealing them would be difficult...."
"8243","Weathered Signs","MMH","53-7466","2002-06-06","Voltayre","Changes the unreadable roadsigns to readable weathered roadsigns."
"8242","Wayshrines Of Vvardenfell","MMH","53-11317","2007-06-29","Indalus","This mod adds wayshrines throughout the roads of Vvardenfell, but only on those roads leading to civilisation. (Towns and villages) Each shrine has two candles around it (cannot be taken) and a donation bowl. (Weight 3, Value 0)
The shrines are placed in :
..."
"8241","Waterfall v1.0","MMH","53-9333","2005-04-23","Heremod production","This mod adds a beautiful waterfall to the West Gash Region near Balmora. It is located next to the little bridge just north from Balmora gates. The Waterfall is beautiful just to look at and relaxing too, but it also gives a good and simple explanation to the question: Where does all the water c..."
"8240","Waterfall Island 1.0 (Gondolier Mod)","MMH","53-7601","2004-06-01","JayProgrammer","Peteoburito's Waterfall Island is a great mod. It adds a peaceful island in the middle of nowhere NE of Sadrith Mora with a waterfall, a small pond to swim in, six guars, and a cottage. A great mod to get away from it all every once in awhile. There's also ..."
"8239","Warrior vs Mage vs Thief Mod","MMH","53-555","2009-04-06","Raving Riddler","A scamp NPC located near the silt strider in Balmora offers tickets and provides transportation to the PC willing to watch a fight opposing a mage, a warrior and a thief.
The fights take place in a secret arena which is guarded by high level orc guards and archers.
From the ..."
"8238","Walled City of Balmora","MMH","53-8608","2003-01-03","Hargreth","Possible conflicts This mod extends the wall of Balmora to completely encircle the city, adds x-tra guards, guard towers, a guard barracks, and a small empty rent house with a hidden room. It also adds visual improvements to the city, such as Statues, trees, a boat dock, a gua..."
"8237","W3 Magicka Shrines","MMH","53-7828","2003-09-29","MasterW3","This mod takes the common Shrines of Morrowind and adds the ability to recharge your magicka for a donation option... same interface as normal... just an extra button It doesn't add any shrines to the game and still is potentially balanced. -tthe regeneration is 1 p..."
"8236","Vvardenfell Footpad","MMH","53-11336","2007-07-03","Fliggerty","There's no need to play the part of an honest citizen of Vvardenfell. Honest work? Freelancing? Guild missions? No longer! Make a fortune by simply helping yourself to gold earned by others.
This mod gives the dialogue topic ""give me y..."
"8235","Vvardenfell Druglord Skooma Anonymous Add-on","MMH","53-10267","2005-11-30","Fliggerty","Skooma Anonymous is a fellowship of men and women who share their experience, strength and hope with each other that they may solve their common problem and help others to recover from addiction. The only requirement for membership is a desire to stop using. There are no dues or fee..."
"8234","Vvardenfell Ballooning v1.0","MMH","53-2961","2009-04-24","dongle","An Air Ship from Vvardenfell Ballooning floating lazily over the skies of Balmora.
My contribution to the airship craze. Scripted to actually float back and forth. Entirely stock TES models, all of which are re-skinned. See if you can guess what the meshes were originally!"
"8233","Void-TS","MMH","53-5529","2009-06-07","Deathbliss","This is a temporary home in the void, unrelated to any exterior cell. It's also not related to that other Void home thing you may have run across... I made this to serve as a spot where users going from one version of Caldera Manor to the next could stash their stuff. It's probably more h..."
"8232","Void Gear Extras","MMH","53-11134","2007-03-19","Kieve","There were some odds & ends I never included in Void Gear 2.1b, for various reasons. But, in the interest of sharing, here you go.
The Void Construct Rhei'Os-Ka, and also the Void Elite helm and clavicle section (although as of this writing, those are subject to later re..."
"8231","Vivec Restructured Ordinator Fix","MMH","53-9284","2004-03-01","Campbell","The Vivec Restructured mod was impressive but had one or two bugs - this fix repairs the ordinators who kept jumping off the sides of bridges ETC This gives them all travel scripts so they walk around patroling different parts of the canton without falling. They ..."
"8230","Vivec Open Cantons","MMH","53-13544","2009-07-15","Degor","This mod replaces the Hlaalu, Redoran and Telvanni cantons in Vivec with cantons without roof like seen in Molag Mar.
I made this mod because I saw some concept art of vivec,the cantons were supposed to be high platforms with lots of buildings on instead of being closed ..."
"8229","Vivec Merchants (Tribunal)","MMH","53-8439","2003-05-28","RavenFeather","This is my attempt at fleshing-out the streets of Vivec somewhat. It adds a handfull of merchants to the outside streets and some buildings to the water. I play-tested this with alot of Vivec mods, most notably Vivec Expansion 1.1/1.2, and it should play well with others. ..."
"8228","Vigilant Guards","MMH","53-2076","2009-04-06","Balor","Purpose - bring more reality and immersion into Morrowind :)
Essentially, when you approach the guard with weapon ready (bare hands and shortblades do not count), he'll warn twice and then attack. May expand if this idea will meet approval.
*New version:
Changed my sound to app..."
"8227","Video Bethesda Logo Re·Make","MMH","53-12552","2008-02-22","David Wolf","Foreword:
Well I never like the video of Bethesda and also Ive talking with some people who dont like it either, so! I know a little of After Effects and video edition stuff, and I remake the logo and the animation.
Serious, is a total remake of the titl..."
"8226","Vibrant Moons","MMH","53-474","2009-04-06","Skydye","Vibrant Moons by Skydye
Extract all files to Data FIles/Textures.
Vibrant Moons replaces the look of Masser, the larger of the two moons of Nirn, with a more colourful version."
"8225","VH Bloodreport","MMH","53-10325","2006-01-03","Peter","While the latest Vampiric Hunger III includes the fancy MGE bloodmeter, I had various problems with MGE and eventually gave up running MGE. However, I missed a possibility to quickly check my bloodlevel other than right-click, menumode, locate the bloodlevel spelleffect icon and read the tooltip...."
"8224","Vendetta's 3 Small Add-ons","MMH","53-10752","2006-08-16","Vendetta","First add-on
=Taller Wood Elfs=
You don't like why are Wood Elfs so small? Well, this add-on will make them tall as any other races.
Second add-on
=Brothers Travelur=
The famous brothers Travelur have finally come to Morrowind! Seek Apla..."
"8223","Vampiric Hunger III v1.2","MMH","53-9047","2003-12-24","Zennorious","FEATURES (Vampiric Hunger Base)>
-Requires at least Vampire Embrace 2.3.
-Compatible with Vampire Realism 2.3 and Bloodlines.
-When you are a vampire you have a blood level, when the blood level reaches 0 you will become hungry for blood.
-When you are hungry first ..."
"8222","Vampires are Better- Blood Magic","MMH","53-8679","2003-03-17","The Chooser of the Slain","My Mod adds 2 new powers to each of the vampire clans and about 5 new spells.
Vampires have now learned to use the potent energies of thier blood to perform even greater acts of killing etc Will you help fight the rulers of the night or will you join ..."
"8221","Vampire/Werewolf At Will","MMH","53-12709","2008-05-09","Eisenfaust","
Vampire/Werewolf at Will
v1.0
Author: Eisenfaust
Required files: Tribunal or Bloodmoon (see below)
/////..."
"8220","Vampire Upgrade","MMH","53-8271","2002-07-26","John W. Martin","This Plugin adds spells and powers to vampires that SHOULD already be there. I used elements from Daggerfall and Morrowind to make the vampires more real and legit to the story and game. The powers I added to all vampires are; Vampiric Feeding (an upgraded vampire touch..."
"8219","Vampire Friendly Predators","MMH","53-12934","2008-09-14","Serpine","Just to break the ice this is the first mod i've submitted.
This mod converts two heads already part of Predator: Hunters and Prey into vampire heads. Im not skilled with textures or modeling so thats why i havn't added new heads though that is what i aim to do, though any help or adv..."
"8218","Vampire Fix","MMH","53-10154","2005-09-27","Inigomontoya","This mod tweaks the game to make it more balanced as well as revamps (hehehe) vampires in morrowind. It includes a vampire flying fix, a scripted spell that hides the identity of a vampire as well as makes NPC vampire much more dangerous and give the PC vampires greater..."
"8217","Vampire face","MMH","53-9858","2005-07-27","Bose Katze","This is a simple mod that makes it so you can use hair styles you normally can't. eg:ashlander wise womans hair You will have to start a new game to chose them; do it the same way you would chose a normal hair style. It also makes it so you can have faces that ..."
"8216","Vampire Amulets","MMH","53-7434","2005-04-26","Firewolf313","This mod alters the scripts of the Aundae/Berne/Quarra amulets so that when worn after being cured of vampirism, the wearer will become a vampire as long as it is equipped. Also, if your character manages to somehow acquire the amulet and wear it without ever being a va..."
"8215","VafEx 0805","MMH","53-3200","2009-05-12","Rev","Vvardenfell Express mail service - Morrowind Mod
Experience the real ""exciting"" FedEx quests!
A new mail delivery services has opened in Vvardenfell
and is desperately looking for courriers.
Do you have what it takes to become a Postman?
Join the new VafEx fa..."
"8214","Useable Balloon v1.0","MMH","53-12339","2013-03-15","Podesta","This is my first mod so constructive critisism would be nice.
This mod takes the brilliant hot air balloon model by Indigo (many thanks!) and uses it to create a balloon useable by the player for floating lazily around Vvardenfel. I have placed two of these balloons, one on top of the ..."
"8213","Universal uninstaller","MMH","53-6766","2011-07-08","qqq","Allows you to create uninstaller for a mod.
Usage: copy ""make uninstaller.bat"" to mod folder, run it (make sure the mod folder's name is not too long and doesnt contain apostrophe). A file named ""uninstall ""mod folder name"".bat"" will be created. Copy mod (with ""uninstall xxx.bat"") to ..."
"8212","Universal Companion Share","MMH","53-10652","2006-06-29","Fliggerty","One of the limitations of Morrowind has always been that to give an NPC the Companion Share option, you would have to add a script to them, thus altering
every NPC.
I have come up with a good workaround for that. When any NPC is currently in AIFollow mode, they will ..."
"8211","Unidenticals Tailless Beasts","MMH","53-10256","2005-11-29","Unidentical","This mod removes the tails from the stock Morrowind beast races. I felt that the tails sticking through armour and clothing looked wrong and this was the easiest way I could think to deal with it. This only requires morrowind to run, the .esp doesn't add or remove anything..."
"8210","Underwater Effects","MMH","53-13345","2009-03-28","Linora, Peachykeen","This simply just adds a blur and a wavy aquatic effect when underwater.
Due to new developments in MGE, this no longer requires any scripts. Just follow the instructions in the readme, and you'll be good to go. (I also included a brief explanation on how one can set any s..."
"8209","Underground AVI demo","MMH","53-603","2009-04-06","Unknown",""
"8208","Ultimate Morrowind Anti-Mod v2.0","MMH","53-9684","2004-08-04","ChaosTony","Greatly increases FPS in towns by removing many static objects throughout Morrowind. Removes MANY useless rocks and other static objects to maximize FPS. AFFECTS OVER 244 exterior cells including all major cities and settlements, and affects most cells surrounding the major cities a..."
"8207","Ultimate Icon Replacer","MMH","53-6673","2011-02-02","Alaisiagae","Replaces all Morrowind object/inventory icons with better icons!
Details
=======
This mod replaces all 600+ icons for all the stuff you can put in your inventory in Morrowind, Tribunal, and Bloodmoon! The icons are remade to reduce the..."
"8206","Ultimate Galleon v2.2","MMH","53-11747","2012-10-23","MadMax","This is essentially a mod that allows you to sail a galleon in real-time. Game Summary:
The beautiful galleon is FREE. However, you need to convince my character to give it to you. Do you have the wits to outsmart me? Well, there's only one way to know, you can find me in Suran, near where ..."
"8205","Ultimate Galleon Purchase Patch","MMH","53-10767","2006-08-26","Fliggerty","Have you ever been frustrated with the interesting method MadMax used to let you acquire the Ultimate Galleon? Or have you ever been annoyed by constantly telling people on forums that you have to get your strength and intelligence both up to 100?
I've altered the dialogue a bit..."
"8204","Udyrfrykte Arrows","MMH","53-14070","2010-09-06","Midgetalien","This ESP adds three silver arrows to the Udyrfrykte's corpse for looting.
After the attack on Thrisk the creature has three arrows in his back and it
made no sense tha the Udyrfrykte didnt have any that could be looted once
the player killed it. Now it does."
"8203","TyracoraTEST","MMH","53-5093","2009-05-12","Faith Neumann","Requires:
1) Morrowind+Tribunal
2) Mephisto's Cloak Collection Mod
3) Sea-of-Destiny (latest version)
4) Leggings Mod
Contact to get Repair/Lockpicks/Tyracora's Blade:
faith@necromancers.thibros.com"
"8202","trueBloom","MMH","53-13452","2009-06-04","peachykeen","The fifth generation of my trueBloom shader. This one comes in only one variant, but is ready to be tweaked with ShaderConf.
This shader uses cubic HDR and per-channel bloom, as well as modified gaussian blurring.
You must download the enhanced MG..."
"8201","Treasure Hunt","MMH","53-8923","2003-07-27","Dracling","Treasure Hunt adds a ""quest"" to find a great artifact off the coast of Solstheim. This starts in the Upper General Quarters in Fort Frostmoth and has you following clues which are sometimes quite difficult. The hunt is not that easy and the artifact is semi-uber ..."
"8200","TrashCan","MMH","53-6136","2003-03-24","Phaedra","This plugin adds different trash recepticles to various cities of Morrowind, equalling 44 total. Locations document included in zip file. Any time you empty the trash all items in trash will be PERMANENTLY deleted.
Do not place quest items in trash or you will break the as..."
"8199","Trash Compactor","MMH","53-10529","2006-04-07","Fliggerty","Ever have clutter laying around? Don't want to sell it? Do you feel that if you can't have it, no one can?
Then the Trash Compactor is for you! Place any object inside and tell it to destroy it! Depending on what the item is, you will get a few different things..."
"8198","Trash Bin","MMH","53-11456","2007-08-16","Aon14","This mod was made for me by Aon14 a long time ago. He told me to do ""whatever I want with it."" I figured that other people might find it useful too.
A Magic Broom can be found in Balmora next to Caius Cosades door. When used a Magic Bin will appear in fr..."
"8197","Trap Difficulty Mod","MMH","53-7600","2004-06-01","Hyzmarca","This mod impliments a previously unused feature that increases disarm difficulty based on the strength of the spell used in the trap. It increases the realism of Morrowind by making it difficult for those with low security skill to disarm traps. Mages and fighters who rely on..."
"8196","Transylvania v","MMH","53-473","2009-04-06","Unknown",""
"8195","Transylvania","MMH","53-498","2009-04-06","Unknown",""
"8194","TR Guard fix","MMH","53-14484","2012-06-09","ARHIZ","Plug-in swaps incomplete armor of Necrom ordinators for a completed version of it (previously ordinators didn't wore cuirass, gauntlets and pauldrons) and makes Indoril Guards use Chuzei helmets (previously they were using bonemold ones).
WARNING! Remember to check the file in ""Data F..."
"8193","TPO's Splash Screen Pack 2","MMH","53-10302","2005-12-20","The_Prodigy_One","This splash pack contains twenty new splash screen for you to enjoy. Unlike my first splash pack, these screens are of Vvardenfell and Mournhold.
Since there is no esp, only Morrowind is required.
Enjoy!"
"8192","To The Death","MMH","53-10915","2006-12-09","Fliggerty","To The Death will allow you to challenge any NPC in the game to a duel at the Arena in Vivec. If their disposition is low enough, and they are not too scared of you, they will accept the duel. Also, if they have a very low disposition, they might challenge you to a duel.
T..."
"8191","TimeMod","MMH","53-7425","2002-05-31","Sid","I love this game & think its the best RPG yet but the days just go by to fast cause ya having so much fun.. so i made this timemod that makes the days longer There are 2 files here.. 1 is a 2x mod that makes the days twice as long as the default and
a realti..."
"8190","Timed Bombs","MMH","53-10573","2006-05-02","Sneakyarrow","It adds a few diffirent types of bombs to the game to a seller in Gnaar Mok."
"8189","Thunders & Lightnings v1.3","MMH","53-14157","2010-11-12","Abot","This is my ""atmospheric"" version of thunders & lightnings, inspired by Jac's Lightning Strike mod. I think the result is worth sharing, anyway if you want more/easier configuration options I suggest you use the excellent Lightning Strike mod by Jac instead of this mod.
[ur..."
"8188","Thirsk Hot Spring","MMH","53-11042","2007-02-05","CJW-Craigor","Thirsk Hot Spring 1.1
by Craigor
-
Requires: Bloodmoon
Swimsuit Meshes designed for Better Bodies. Will experience heavy clipping issues without it.
Cleaned with EnchantedEditor
..."
"8187","Thirsk Chieftain's Chamber Balcony","MMH","53-7549","2004-05-18","Nonsuch","""I'm now the Chieftain of Thirsk and get to live in the Chieftain's Private Chamber. This Plugin adds a second-story balcony with door and windows to the Chieftain's Chamber at Thirsk. There are two versions - the first has minimal interior changes for purists, t..."
"8186","Thirsk and Raven Rock Alterations","MMH","53-9545","2004-04-20","Sepis","This mod is fairly simple; Thirsk has a hunters hall added to it with some extra nordic gear, some hunters, and a smith. Basically it makes Thirsk a bit more viable as self sufficient I suppose, and the hall is a neat place to put your trophies/pelts/what have you. ..."
"8185","Thieves Guild Tunnel System","MMH","53-12520","2008-02-09","Trunksbomb","THIEVES GUILD TUNNEL SYSTEM 2.5 -=- Trunksbomb
@@@@@@@@@@@@@@@@@@@
@@@ Description @@@
@@@@@@@@@@@@@@@@@@@
Not in the Mages Guild? Don't want to use their transport system? Are you a thief? <..."
"8184","Thieves Guild Travel","MMH","53-8056","2003-07-23","Florelle","Adds a travel service between branches of the Thieves Guild. See readme for info and locations."
"8183","Thief Experience Overhaul-LD (Tribunal)","MMH","53-8739","2003-03-19","LDones","Put together from a month's worth of research & discussion, this mod was created in an effort to give thieves and stealth-skilled characters in Morrowind a more interesting and rewarding experience, and fixes a number of glaring imbalances in the way some of the thief-oriented s..."
"8182","Thief Experience Overhaul-LD","MMH","53-8740","2003-03-19","LDones","Put together from a month's worth of research & discussion, this mod was created in an effort to give thieves and stealth-skilled characters in Morrowind a more interesting and rewarding experience, and fixes a number of glaring imbalances in the way some of the thief-oriented s..."
"8181","TheLys ModList","MMH","53-485","2009-04-06","Unknown",""
"8180","The Wraith Collector","MMH","53-13564","2009-07-31","Midgetalien","
========
WHAT THIS MOD DOES
========
The Wriath Collector is a mod aimed at magic users, and a small attempt
to add another layer of magic game play and in essence a type of ritual.
So wh..."
"8179","The Vertical Limit - Climbing mod","MMH","53-7661","2004-06-17","GhanBuriGhan","This mod adds climbing to the game, in a way similar to Daggerfall. You can now climb almost every obstacle with a more or less vertical surface if you have the skill. How does it work? To climb, you first need climbing equipment which you can buy from a number of trad..."
"8178","The Soothsayers Booth","MMH","53-8290","2002-08-02","Cabal",""
"8177","The Soothsayer","MMH","53-8210","2002-07-15","Dale French",""
"8176","The Ring Leaders","MMH","53-915","2009-04-06","Unknown","Innstall:
well this is a tricky one ok here it goes...:
take the plug inn and put it in the datafiles start the game choose
data files set an X in front of the ""the ring leader"" mod then press ok
and start the game...
i know its hard but i think you can do it :p"
"8175","The Human Udyrfrykte / The Edible Nord Leg","MMH","53-7997","2005-07-18","Elten","No, unfortunately, it does not create a playable Udyrfrykte race. It instead adds edible nord legs in the Udyfrykte's lair and in Uncle Sweetshare's house. The readme provides further detail, and it's a small download. Probably one of the simplest mods out there."
"8174","The Hall Of Doors","MMH","53-4936","2009-05-12","Acoran Cortach","A Hall of Doors that can teleport you to locations all over the map.
The locations are: Balmora, Gnisis, Ald'hun, Sadrith Mora, Zainab Camp, Urshilaku Camp, Master Aryon's Chamber, Dagon Fel, Odai Plateau, Uvrith's Grave, Bal Isra, and Dagoth Ur."
"8173","The Hall Of Doors","MMH","53-4949","2009-05-12","Acoran Cortach","A hall way of doors that take you to locations all over the map.
Locations inclued: Balmora, Gnisis, Ald'hun, Sadrith Mora, Zainab Camp, Urshilaku Camp, Master Aryon's Chamber, Dagon Fel, Odai Plateau, Uvrith's Grave, Bal Isra, and Dagoth Ur. And it also has a bed and storage for when ..."
"8172","The Ghost Pub Beta 2","MMH","53-12045","2012-11-25","Unknown","DOWNLOADED @ WWW.PMM-PROJECTS.DE"
"8171","The Gambler","MMH","53-12980","2008-10-21","Fliggerty","There is a dice game called Che-han that is played all over Tamriel, mostly played by soldiers and in taverns. The game is simple: a small cup contains two dice. Once a wager is made, the cup holder chooses either even or odd. When the dice are rolled, whether the sum of the pip..."
"8170","The Elder Scrolls: rise of the imperfects","MMH","53-11127","2007-03-16","Longears34","Here's another mod!
so...youve beaten the game... all quests done..all skills and attributes to max.. you have all books, spells and items in your great house stronghold..you have killed Vivec and Amelexia...got their souls too...you're a vampire and wererwolf...you.are.a..."
"8169","The Drunken Scamp","MMH","53-10229","2005-11-11","The Skinky Sharpshooter","This mod adds a Bar named The Drunken Scamp to the moesring mountain range, near the Harstrad River. It has storage and beds. Plus the barkeeper will give you drinks, while my two Argonian characters will give you training. Hope You like it!"
"8168","The Dark Wood","MMH","53-11123","2007-03-13","Arcimaestro Antares","""The Dark Wood is one of the most avoided and feared places in Morrowind. People say that whomsoever dares to venture there, is destined to lose himself or fall victim to a mysterious presence that inhabits the wood. None that walks on two feet and that breathes, Man, Orc or Beast, would dare to ..."
"8167","The Census and Excise Office","MMH","53-13941","2010-05-01","GHF Productions","Great House Fliggerty and GHF Productions is very pleased to announce the unveiling of our grand project:
Changelog:v1.4
-- All missing badges should show up properly now.
-- Made numerous style changes to the Census and Excise ..."
"8166","The Boatmaster v2.1","MMH","53-10458","2006-03-01","fleck1974","Find the Boatmaster in Ald Velothi. He will teach you to row and sail, then introduce you to some quests. These quests will earn you a longboat and a few homes if you want them.
Allows scripted fast travel to ll points around Vvardenfell and Solthsteim. The inspiration for this spawn..."
"8165","The Black Mill, walkthroughs","MMH","53-1651","2009-04-06","Tommy Khajiit","The Black Mill Walkthroughs
Amra has written an excellent series of walkthroughs for The Black Mill. This zipfile brings them all to you.Unzip all files to a directory of your choice, make sure to use the directory names present in the zip.
Enjoy!
Tommy Khajiit."
"8164","The Black Mill Lantern Icon Patch v1.0","MMH","53-12343","2013-03-17","The Happy Anarchist","A quick + simple fix for a screwed-up icon for a travel lamp in The Black Mill, version 1.0.
For some reason the .bsa file reference for the Seyda Neen Customs & Excise wine cellar travel lamp icon is not being called properly with Morrowind GOTY.
So shed some light on this ..."
"8163","The Bathing Mod v2","MMH","53-6415","2010-03-07","Gaius Atrius","New and improved!
This mod is based on the original by grvulture.
Extensively upgraded, and with all known issues addressed, this mod aims to be the ultimate in morrowind bathing technology.
This mod had been fully spellchecked, and ha..."
"8162","TF_Longboat Replacer","MMH","53-8955","2004-05-09","TextureFreak","One thing has bothered me ever since I started playing Morrowind are the ships with full sail that are docked at the various harbours around Vvardenfell. Not the fact that they were there but I never understood why Bethesda didn't lower the sails so I decided to do ..."
"8161","Textured Signs-Neutral","MMH","53-8311","2002-08-08","Franzhauer",""
"8160","Textured Signs","MMH","53-8186","2002-08-08","Franzhauer","Created from a plug-in originally created by ElBundee (Real Signs); modified by Voltayre (Weathered Signs) who did all the hard work
Using their .nif and .esp files I made my own textures using Photoshop and the nvidia DDS plug-in. I tried to give the signs a more varied appeara..."
"8159","Tetris","MMH","53-9704","2004-08-05","Graphite","Located on the hillsides near Gnisis you can find the Halls of Tetris, home of a fully functional game of tetris. Upon entry, just wait a moment for the game to initialise and, once this is done, just hit one of the buttons before you to start the game and have some fun. Enjoy!"
"8158","TESCS Icons v2.1","MMH","53-13403","2009-05-10","Kzinistzerg","*
*
REQUIREMENTS
--------------------
Technically, you don't even have to have any Elder Scrolls game installed. They Should be compatible with
everything. However, these Icons were made for Windows (windows .ico format), so they may look funky on a Ma..."
"8157","Terrible Mod","MMH","53-14495","2012-06-30","Mr.Help","For my friend...
This is a joke mod. Features include:
- A new tree
- A new blood texture
- Vandalism"
"8156","Tempus Fugit Ring v1.3","MMH","53-7919","2003-10-21","Abot","This plugin adds to the player menu a ring called ""Tempus Fugit"" that allows one to change the game time/real time factor.
The ring is not intended for, nor has a lot of use for, cheating, as real time combats/operations are not time scaled.
It's purpose is to allow a more realist..."
"8155","Temple Teleports","MMH","53-9362","2004-03-22","Darkelfguy",""
"8154","Telvanni Vaults Expanded","MMH","53-14357","2011-08-16","Slaanesh the Corruptor","Embark upon a quest to raid a dungeon, is what you must be thinking. Fear not, this is no dungeon mod, but an enhancement to the vanilla Telvanni Vault in Vivec! Now, you will face countless perils, die many times, and wish to strange me with my own entrails! But, should you have the skill, deter..."
"8153","Telvanni Racist Guards","MMH","53-10731","2006-08-09","Vagor","Adds a response, unless you're an Argonian, when you're arrested by a Telvanni Guard, which lets you tell them that it wasn't you, but an Argonian. You'll have to pay a little bit, but won't have to return stolen goods."
"8152","Telindil, Armour Trader","MMH","53-12478","2008-01-16","aged hippy","This plugin adds Telindil, an Altmer Armour Trader to Seyda Neen. He has 5000 gold, and loves everyone, so he'll pay you a reasonable price for your armour.
He can also carry out repairs for you, as well as selling you repair equipment."
"8151","Tejón's Gold Weight v1.01","MMH","53-8921","2005-05-07","Tejón","Adds weight to gold in a non-broken way. Version 1.01 returns the feature ""weights cannot be sold"" that magically disappeared from the first submit."
"8150","Tapistry forThe Inwah","MMH","53-746","2009-04-06","Unknown","Ok here is sort of a rug I made the mistake of making it on a bloody taperistry, not a rug.
Anyway here is this one and I will make one on a proper rug mesh in the morning
You know how to install it...."
"8149","Take my place v1.2","MMH","53-13809","2010-01-09","Abot","The problem of people blocking your way in narrow passages is a little annoying in Morrowind.
NPC will have the ""- Take my place"" dialog topic, and friendly NPCs should take your place when asked.
Credits:
This mod is clearly inspired by Noirgrim's NPC Move mod, and w..."
"8148","Taddeus' Mods Archive","MMH","53-7248","2012-08-14","Taddeus","This is a grab bag of mods from Taddeus and Nymeria's Hideout."
"8147","TABLE","MMH","53-4222","2009-05-12","Unknown",""
"8146","Sylverdyne's Vampire Mod","MMH","53-8137","2002-07-02","Sylverdyne",""
"8145","Swervo Random the Gambler","MMH","53-8199","2002-07-10","Dale French",""
"8144","swan bed","MMH","53-597","2009-04-06","Unknown",""
"8143","Svana 1.1","MMH","53-1166","2009-04-06","Valstorm","Svana - By Valstorm
---- Installation -------------
- Extract the files to your
morrowind ""/Data files"" Directory
- Run the Morrowind executable
- Select 'data files'
- Activate the ""Svana"" plugin
- Start a new game as..."
"8142","Suspicious Behavior","MMH","53-7697","2004-07-02","Rizzen","This plugin changes the behaviour of most guards and ordinators to follow you if you are sneaking."
"8141","Suran Waterfront/Suran Underworld Compatibility Patch (for use with my Indy Bank/Suran Waterfront Patch)","MMH","53-14085","2010-09-19","bryman1970","This patch, along with the Indy Bank/Suran Waterfront patch, allows you to use all three mods at the same time. Where the Indy Bank/Suran Waterfront patch lowers the land so it doesn't swallow up the buildings, as well as moves the player home (which you may purchase through the bank), this mod r..."
"8140","Summon Vivec","MMH","53-7536","2004-05-19","Hyzmarca","This mod was inspired by the webcomic ""The Salvation of Morrowind"" , by VegetaWorshipper. It adds a spell that summons a clone of Vivec. The Vivec clone wields the Soul Reaver from Legacy of Kain (Mesh, texture and Icon by Fidel). The new summon spell uses the empty sef..."
"8139","Summon More Monsters","MMH","53-7773","2003-09-01","DarkDragon","Now you can summon nearly every original Morrowind and Tribunal creature! Go to the various Mages Guild outlets in Vvardenfell and talk to the new arrivals. They can teach you how to summon new creatures! These people can teach most of the spells, but there are a few s..."
"8138","Stronghold Portal","MMH","53-7365","2002-05-28","Rob Berryhill","This plugin will add a room to Caius Cosades's house. After your Stronghold completes its 2nd stage of construction 3 portals appear--one to each of the 3 strongholds. Each stronghold has a portal to Cosades's house as well."
"8137","Strip For Me","MMH","53-8854","2003-05-28","Spiney","A tiny mod that introduces a new key phrase, via a 100 disposition greeting, that makes a request for an NPC to disrobe. Those that love you, gladly comply. Those that don't know you, or don't think much of you, will be slightly offended, and give a disposi..."
"8136","Striderports","MMH","53-15222","2014-06-15","basswalker","This mod adds shelter from the rain, benches, tables and some other clutter and misc items to ALL the strider ports in the game. Just to make them look less boring and barren.
It should not interfere with ANY other mod. I have never seen another mod that altered the strider ports, which is w..."
"8135","Stream Mod","MMH","53-10755","2006-08-17","escatos","I created this really small mod because I got tired of not seeing any flowing water or streams anywhere.
This mod, places a stream with fast flowing water NE of Falensarano (at ""Falensarano 9,6"" in the Construction Set).
It has been autocleaned ..."
"8134","Stormcall Tech Demo Video (Non-messed up archive)","MMH","53-817","2009-04-06","Mode_Locrian","I had the idea for this weapon this afternoon as I was returning from the gym. Basically, it's a weapon with a scripted magical effect, which is much cooler than a normal enchantment.
I'll let the video speak for itself (note, it is very low quality to conserve bandwidth, but it gets t..."
"8133","StaticNation Euro","MMH","53-426","2009-04-06","Unknown",""
"8132","State Based Hit Points","MMH","53-9850","2005-02-26","HotFusion4","Alters the rules by which Hit Points are calculated. HP now depends on your current Endurance score, not what your Endurance was when you leveled up. Two characters with the same Endurance and Strength scores will always have the same hit points, regardle..."
"8131","Stargel Nevarine Transport","MMH","53-7654","2005-04-08","Kaghouz","In the game there are three Nevarine Camps. They are the: Ahemussa Camp
Eranbensimsum Camp
Zainab Camp This mod makes the NPC Stargel able to transport you to the three Camps. Stargel is a Redguard. He walks around outside the Hlaalu Main B..."
"8130","Stalhrim and Adamantium Respawn Mod","MMH","53-9378","2005-01-12","Hammergand","This is a simple mod which makes Raw Adamantium (in Tribunal) and Raw Stalhrim (in Bloodmoon) respawn over a period of time. Useful if you want a full set of the armour and cannot find the items any where else - this allows you to be able to have a full set made for you."
"8129","Square Pack","MMH","53-5095","2009-05-12","Cody Zimmerman","Not the most balanced of characters, but then, Sephiroth isn't your average character."
"8128","Spuzzum's Starting Equipment v4.0","MMH","53-14947","2013-08-29","Spuzzum","When you start a new game, you'll go through all the usual steps. However, once you leave the Census and Excise office, you'll encounter an Imperial Champion who'll hand over a bunch of goods that'll benefit you in whatever profession you have.
The equipment is sele..."
"8127","Spuzzum's Starting Equipment (LITE)","MMH","53-8690","2003-03-03","Spuzzum","(LITE DOWNLOAD -- Contains no retextured files.) A basic starting equipment plugin that gives new characters gear to start their long journey to Red Mountain. It's simple, balanced, clean, tested, grammatically- and typographically-correct, true to the ..."
"8126","Spuzzum's Interior Daylight v1.0","MMH","53-8941","2003-06-25","Spuzzum","Adds a subtle but very good-looking glow effect to many interior windows During the day time, these windows will glow with daylight; at night, they will be dark. At 5 AM, the windows will gradually fade in from complete darkness up to complete brightness at 7 AM, remain bright until 7 PM, then gr..."
"8125","Splash Screen Addon","MMH","53-13263","2009-02-20","Alaisiagae","Adds Bethesda-style splash screens for Tribunal and Bloodmoon. Also adds a few more Morrowind splash screens.
Details
=======
This mod adds several splash screens to the game, done in the style of the Bethesda Splash Screens. There are several screens each for Trib..."
"8124","Spellmaking","MMH","53-9152","2004-01-26","gakeen","This mod adds the possibility for the player to do spellmaking by himself and I hope you will enjoy this. IMPORTANT: READ THE INCLUDED README FILE !!!"
"8123","special stuff","MMH","53-431","2009-04-06","Unknown","Salvaged Mods
TES III - Morrowind
This plugin was originally hosted at Gamers Roam and might possibly have been at Morrowinfiles.
The author is not known and the mod has not been playtested before re-uploading.
You may therefore wish to look at t..."
"8122","South Wall, Den of Iniquity","MMH","53-13449","2009-06-03","Balathustrius","This mod revamps the South Wall Cornerclub with the goal of creating an atmospheric and believable base for the Thieves Guild to operate in in Balmora. Adds several new NPCs, quests, and hopefully enlivens the general atmosphere.
Changelog:1.4 Some fixes, some new addition..."
"8121","Sourcesan's Prison Ship Revamp","MMH","53-12753","2008-06-05","Sourcesan","Hello and welcome to Sourcesan's Prison Boat Revamp v1.01's
readme file written by yours truly. This mod is used primarily as a
way to enhance the Prison Boat that you begin on in such a way that
it actually looks like a pri..."
"8120","Soul Gem Harvesting","MMH","53-13653","2009-09-07","Mask*DeMasque","This mod aims to make soul gems easier to obtain, without having to find a shop to buy them, or go out and kill some Bonelords for them.
This replaces all of the existing Giant Purple Crystals in Morrowind, and makes them harvestable, like Raw Ebony or Raw Glass."
"8119","Sotha Sil Dome of Serlyn fix","MMH","53-10096","2005-08-31","Kane","The small mod will fix a graphics error caused by some ATI graphics cards in the Dome of Serlyn, Sotha Sil, computers with ATI Radeon 7500-8500 may encounter the error of seeing a blank screen when inside the dome, this is caused by the setting of fog in this room. Hope you find thi..."
"8118","Solstheim Undialog","MMH","53-9235","2004-02-20","SeekerVI","This tiny ""mod"" shifts the mainland subject of ""Solstheim to the NW corner of Vardenfal, to all units in the Imperial Legion, and the Character Generation Captain Minor changes were made to some of the dialog itself.. This mod aims to free most of Vvardenfal from ..."
"8117","Solstheim Lite","MMH","53-13695","2009-10-06","Hobbit#3","Solstheim Lite is something I created out of necessity. Exploring Solstheim, I found that my FPS significantly dropped, even at times my computer would crash, due too an overload of objects. So, out necessity I created this mod. What does it do? It removes a lot of the unneeded clutter in the wil..."
"8116","Solstheim Alternnate Beginning","MMH","53-13608","2009-08-20","Midgetalien","Solstheim Alternate Beginning v7
Midgetalien
=====
Installing the Plugin
===
Install to your morrowind datafiles directory.
Playing the P..."
"8115","SND/TLGHM Resolver","MMH","53-7585","2004-05-26","Noctuminumbra","This is a simple landscaping mod that resolves the conflict between Seyda Neen Docks and The Latest Greatest Housing Mod. The holes in the land have been eliminated. The problem with the residential area added by Seyda Neen Docks being partially flooded has also been resolved. The l..."
"8114","SnakeBitten's Weird Morrowind-Bike","MMH","53-12051","2012-11-25","SnakeBitten","This is just the bike I made...Its highpoly for MW.Altogether its about 12000 polys..So this is not a plugin for roleplaying as it doesnt look good moving... its just for looking at and to give you the idea of how I did it...very simple acutally as you will see..Go to the Dwemer ruins next to For..."
"8113","Smith's Services & Daedric Forge","MMH","53-11533","2007-09-17","Arcimaestro Antares, C-Euro","This download includes 2 esp file and 2 README:
""Smith's Sevices"", by Arcimaestro Antares and ""Daedric Forge"" by C-Euro.
Even if they are presented as 2 files, they are part of an unique project.
*******Smith's Services*******
With th..."
"8112","Smite's Werewolves vSP5-29-2005","MMH","53-12368","2013-03-25","Smite_Plight","I seem to have lost all my wolf files except for those left as an internal release on 5/19/2006.
Since it looks like the mcasmods project is thoroghly done without releasing werewolves 2.0 I'm gonna releasethese guys as is.
If you have MCASMODS WEREWOLVES installed then install t..."
"8111","Skeletal Mannequins v1.0","MMH","53-4006","2009-05-12","Grumblepunk","
=====
Skeletal Mannequins
Grumblepunk
grumblepunk@hotmail.com
Current Version: 1.0
=====
This adds a tower to Pelagiad (well, technically Ascadian Isles: 1,-7) that is owned by a quiet young woman named Audrey. She is a Mage ..."
"8110","Skeldale House (MTM)","MMH","53-8700","2003-03-06","(The) Merry Piper","Adds support for hessi9's multiple teleport marking to ""Skeldale House"" (Seyda Neen). This mini-mod will allow you to use hessi9's Multiple TeleportMarking module with mod Skeldale House. You must have Tribunal, Skeldale House, and Multiple Teleport Markin..."
"8109","SK Partners Open","MMH","53-7928","2004-04-23","Skullhunter","Removes the dialogue entries preventing same-sex relationships in the CM_Partners2.2 mod, changes the kissing sound, shortens the blackout time when responding to the ""-loving"" topic and changes the sound associated with it."
"8108","Sixth House transportation system","MMH","53-11057","2007-02-13","wogya","This mod adds a transportation system between the Sixth House bases, and a small quest to get access to this system. The transportation system uses the sixth house bells, there's nineteen unique tunes that teleport you to the nineteen bases.
This mod does not work with En..."
"8107","Sitting animations - bar and throne","MMH","53-6680","2011-02-14","Arcimaestro Antares","there are 2 files to download here
- sitting at bar>
This mod adds 2 animated drunken in Caldera, Shenk's Shovel.
It is a modder resource for your own mods.
VIDEO"
"8106","Sit down in Morrowind","MMH","53-18","2011-03-02","RuneThoughts","
Sit_down_in_Morrowind
a modification für : TES 3 - Morrowind
(c) 2004 by Pam (RuneThoughts)
contact : pam@iladrion.de
HP: http://iladrion.de
for those with german-knowledge:..."
"8105","Simply Fish","MMH","53-13391","2009-05-02","Princess Stomper","One of my smallest, simplest mods.
Adds a fishing pole called Simple Fishing Pole for sale in Thongar's Tradehouse in Khuul, and Fatleg's Drop Off in Hla Oad. The pole has a script with a random result - a catch will add fish scales to the player's inventory.
..."
"8104","Silence","MMH","53-14276","2011-04-07","Jyggalag117","This plug-in makes so you can not speak to NPC's when silenced"
"8103","SignPosts","MMH","53-6556","2010-10-02","WolfTwins","Original by ElBundee (RealSignposts).
Reskinned by Voltayre (Weatheredsigns).
Modded by Acrilix (Acrilix's Hi-res Signs).
Moved meshes & textures to SP folders
..."
"8102","Sidhe","MMH","53-4651","2009-05-12","Unknown","Sidhe Race Pack
Includes a new Race, Class, and Birthsign for Morrowind.
Not designed or tested for or with Tribunal.
- - - - - - - - -
| Installation |
- - - - - - - - -
Unzip the Sidhe.Zip file to the Morrowind/Data Files Directory.
..."
"8101","Ships of the Imperial Navy","MMH","53-9475","2004-04-07","Neoptolemus","This mod places the wonderful Galleon model by Dongle in various places around Vvardenfell, crewed by Imperial sailors. You will see the Galleon at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth (if you use the Bloodmoon version). All s..."
"8100","Ship-Boat Retrofit","MMH","53-6777","2011-08-05","ddfields","Ship-Boat Retrofit v1
=========
I really noticed how old, worn and grungy the vessels were after applying
Connary's hull textures and decided that no respectable shipmaster would <..."
"8099","Shinigami's Notebook","MMH","53-14142","2010-10-25","Mordigant","Shinigami's Notebook is based on the anime Death Note. It adds the Shinigami's Notebook, a powerful artifact. It will also cause the notebook's owner, a Death God known as Shinigami, to follow the player and assist in combat. The book can be found in the Morag Tong base in Ald-ruhn. <..."
"8098","Shelves for Bob's Armory","MMH","53-7727","2005-06-17","theGreatNothing","My mod modifies Mr. Dave's ""Bob's Armory""-Mod. It adds shelves to the armory to make it easier for the player to choose his clothing. All clothes are lined up in shelves."
"8097","Shadowscales Voiced","MMH","53-14076","2010-09-06","Jadefang","This voice assigns to the Shadowscale race by Xenn the voice files of regular Argonians. Now NPC Shadowscales will greet you audibly, and your PC Shadowscale will grunt when getting hit."
"8096","Seyda Neen Fast Travel by Sea","MMH","53-8036","2002-06-21","Elfan",""
"8095","seyda neen bridge improvement","MMH","53-14539","2012-08-03","argusvga","this mod simply changes the bridge in seyda neen to a stone bridge"
"8094","Sextants v1.01","MMH","53-4007","2009-05-12","Abot","Tribunal/Bloodmoon engine required
Among the items brought to Morrowind by the empire, sextants are perhaps the most valued... especially by pawnbrokers who eagerly try to buy them from any drunken imperial sailor they meet.
This plugin adds to Morrowind several sextants, al..."
"8093","SellnSail Galleon v1.0","MMH","53-3664","2010-10-21","Emberwolf, Solanaceae","How to get to the merchant island to purchase your vessels...
The island is located just northwest of Gnaar Mok. Once you reach Gnaar Mok, head west around the Hlaalu style building and look for a lonely Argonian standing near his longboat. He can take you to the island where the Sell ..."
"8092","SellnSail Bloodmoon addon v1.0","MMH","53-1298","2009-04-06","Detritus2004","[color=#ff0000]Requires Bloodmoon, Tribunal and SellnSailGalleon by Emberwolf etal.[/color]
What it does:
Adds Fort Frostmoth and the Skaal Village to the list of Ship Fast Travel destinations in SellnSail Galleon."
"8091","SellNSail Bloodmoon Add On","MMH","53-15659","2018-08-11","Detritus2004","Adds Fort Frostmoth and the Skaal Village to list of destinations for the sell n sail galleon"
"8090","Sell 'nSail Bloodmoon addon v1.0","MMH","53-7615","2004-06-01","detritus2004","Adds Fort Frostmoth and the Skaal Village to the list of Ship Fast Travel destinations in SellnSail Galleon."
"8089","Secrets of Vvandenfell","MMH","53-2139","2009-04-19","Ironed Maidens","This is an OLD, OLD, mod I was working on, but never got around to finishing. Adds a LOT of new hidden things to the world, arrows in trees, hidden stashes in the wilderness, uniquely placed weapons and armor, the works. So, feel free to use it as you see fits, either for playing in-game or to wo..."
"8088","Secret Master's Apparatus Hunt","MMH","53-11370","2007-07-10","dragonfire69691","The Secret Master's Apparatus Hunt adds the four secret master's apparatus items to the game.
They are found in Dwemer Ruins. Have fun finding them!"
"8087","Secret Bridge v2.0","MMH","53-13285","2009-02-28","Thondur","A set of rope bridges that connect Vvardenfell to Telvannis mainland can be found just East of Tel Mora.
For those who like to get around on horse back like myself. Hint! There is a ford a little ways south of Tel Vos or almost straight east of the Pegas horse ranch.
There is a pile o..."
"8086","Secret Bridge v0.1","MMH","53-12391","2013-04-04","Thondur","If you like to get around on horse back as I do, then you can find a set of rope bridges just east of Tel Mora to cross the big pond to Telvannis. I did NOT alter the map by the Tamriel Rebuild Team in the least since I did not have access or permission to their map, but the connection works quit..."
"8085","seaquest sub stand alone","MMH","53-3957","2009-05-12","Mighty Joe Young, BungaDunga","From the readme:
i fix it to be a stand alone mod as lots wanted it to be compatible with others
in seyda neen u can buy it...mjy
thx to madmax for letting me modified it[script] and bunga dunga for the hard work of modifiing it"
"8084","seaquest stand alone","MMH","53-3960","2009-05-12","Mighty Joe Young","i made a undersea mod with robot companions,all kinds to buy or find,there is tons of kallop to get also. if u want to look for them there is a suit u can buy at the shops location - east of seyda neen"
"8083","Seaquest part 2","MMH","53-3976","2009-05-12","Mighty Joe Young","This part 2 of 2 contains the Meshes, sounds, and the esp."
"8082","Seaquest part 1","MMH","53-3930","2009-05-12","Mighty Joe Young","This part 1 of 2 parts contains the icons, readmes, music, and textures."
"8081","Scurlock v1.0","MMH","53-12155","2013-02-02","The Scriptorium","This is the Morrowind Summit font."
"8080","Scroll Making","MMH","53-8906","2003-08-08","Gara Attila","With this plugin you can make scrolls! All you need is a soulgem with a soul, and you enchant a blank scroll, which can be bought in a Mage Guild from an enchanter. A blank scroll has 100 enchantable points and can be cast once only, as any other scroll. Faction member..."
"8079","Scroll Icons (MW version)","MMH","53-8652","2003-06-15","Erasmus","This is a mod that assigns a new, and for the most part, unique 3d rendered icon for each scroll in your inventory, telling you at a glance what kind of spells you have in your arsenal, exactly the same as my Scrolls plug in, (Tribunal). see readme for info."
"8078","Scout's Services - Solstheim","MMH","53-13126","2008-12-30","Arcimaestro Antares","With this mod, there are 4 NPCs in Solstheim that can transport you to most of the places of the island. There is a Npc in each of the 4 major settlements (Fort Frostmoth, Thirsk, Skaal Village, and Raven Rock).
To know who these Npcs are, talk to the people around about the new topic..."
"8077","Scout's Services","MMH","53-11389","2007-07-20","Arcimaestro Antares","*Devoted to all the players (like me) that have spent many hours of their lives, trying to find a cavern, a shrine or whatever it was.*
******
With this plugin, you may hire a scout to transport you to mos..."
"8076","Scatter Mod","MMH","53-1958","2009-04-06","Number One","You exit the docks of Seyda Neen, complete a few menial tasks there, and race off to take all of the powerful artifacts you possessed the last 5 times you beat Morrowind.
One of the least re-playable aspects about this game is that you already know where all of the items are. This mod ..."
"8075","Save Reminder","MMH","53-12959","2008-10-02","FinalFrog","Purpose: Reminds you to save your game every X minutes for forgetful folk like me. =D
Use: Just place Save Reminder.esp into the Data Files folder in your Morrowind directory and activate it like any other mod. A menu should pop up when you load your saved game or start a..."
"8074","Salty Goblin","MMH","53-8255","2002-07-25","Grimmr",""
"8073","Rubix Temple","MMH","53-9174","2004-02-06","NukeouT","Adds a temple somewhere on the southern coast of Solstheim - the temple of Rubix the god of all, before anything was really... anything. Within dwells the mysterious cult of the Rubixiates, who have completley devoted their lives to his cause. This mod featu..."
"8072","RRs Flying Home","MMH","53-568","2009-04-06","Unknown","Raving Riddler's Flying Home Mod v1.0
================
Background
================
This is my first mod. It adds a couple of buildings and flying islands and stuff. There is a door hidden under the scaffolds around Arriles Tradehouse that will teleport you there...."
"8071","Rose Cottage/Wayfarer's Rest Landscape Fix","MMH","53-13805","2010-01-03","Notaricon","A simple fix, which addresses the seams created in the landscape around Baratheon79's Wayfarer's Rest and Korana's Ascadian Rose Cottage, when the plugins are used simultaneously.
Cleaned with TESAME."
"8070","Roadmod Vivec - Suran","MMH","53-9601","2005-03-06","Heremod Production","This mod adds a new road to connect Vivec and Suran. Originally only way to get to Suran from Vivec was through Pelagiad (on foot that is, flying and swimming are different). Very long and very uncomfortable, especially with companions who requires roads or solid ground to travel. T..."
"8069","Roadmod Odai River - Bitter Coast","MMH","53-9767","2005-03-14","Heremod production","This is the third part of my roadmod series. Aim of this work is to make it easier to travel in Vvardenfell with companions which require solid ground to travel. These human beings or creatures usually cannot swim or climb deep slopes. This is why roads are esse..."
"8068","Roadmod Gnisis","MMH","53-9643","2005-03-08","Heremod production","This mod adds a new road east from Gnisis near Fort Darius. Without the fog you could easily see the Fort Darius from the road. This road makes it a lot easier to travel between Gnisis and southern parts of the island. Earlier the only way was to go all the way ..."
"8067","Ring of Stronghold Return","MMH","53-8175","2002-07-05","Harmeister","This plug-in adds one object to your stronghold, a ring on your bed. When you equip this ring, it will allow you to return to your stronghold at any time from anywhere, for the cost of just 15 magicka!"
"8066","Regrettab's Screen Splash Pack","MMH","53-12972","2008-10-17","RegrettableCouncil.2","This will supply you with 12 splash screens to replace or join your original splashs.
I've scanned the .rar file for viruses and there should be none, and it has no effect on the game itself.
Readme explains how to install.
Changelog..."
"8065","Regionally Known Werewolves v1.0","MMH","53-9772","2004-08-29","Zennorious","Do you hate when you change to werewolf form or back and somebody sees you then the whole world gets to know you are a werewolf and nobody speaks to you anymore and everybody attacks you? The only way to make the NPCs friendly again was to load back a previous savegame or cure yours..."
"8064","Regionally Known Criminals v1.1","MMH","53-10028","2005-07-03","Zennorious","This mod will make crime on Morrowind region dependent. This means that after you commit a crime in Balmora people in Caldera won't know about your crimes, but when you go back to Balmora you will get your bounty back.
After a certain crime level people in other towns will also hear a..."
"8063","Regeneration","MMH","53-7449","2002-06-05","Patrick 'Zero-nt-' Martin","Now, when begin your adventure through Morrowind, you will have a very basic ability to heal over time. This makes those accustomed to other RPG games feel a bit more at home Because I wanted to focus on the original idea that skill has more importance than level, Rege..."
"8062","Regen","MMH","53-8773","2003-04-02","Paco DeQuink","This mod regenerates the player's magicka and health. Magicka regeneration depends on Intelligence and Willpower. Players with fortified magicka gain a 50% bonus to regeneration rate. Health regenerates based on Endurance. Hea..."
"8061","Redoran Vaults Expanded","MMH","53-14354","2011-08-10","Slaanesh the Corruptor","Embark upon a quest to raid a dungeon, is what you must be thinking. Fear not, this is no dungeon mod, but an enhancement to the vanilla Redoran Vault in Vivec! Now, you will face countless perils, die many times, and wish to strange me with my own entrails! But, should you have the skill, determ..."
"8060","Recolored Status Bars","MMH","53-11012","2007-01-23","Chris M.","Ever get sick of the same old colors for your Health, Magicka, and Fatigue? Well, I do. If you would like different colored Health, Magicka, and Fatigue bars, then this is the download for you. Instructions come with the download. If you request me to change the colors and then rerelease it, I wi..."
"8059","Realistic Weather","MMH","53-9645","2005-03-09","Tarnsman","Realistic Weather just simply changes the weather in Morrowind to be more appropriate for the different regions. For example, the Bitter Coast gets more rain and fog because it is a moist lowland. Version 2.0 merges the two weather mods by Mal?isirion [Realistic Weather and Expansio..."
"8058","Real-Time Drivable Porsche","MMH","53-12039","2012-11-25","BungaDunga, JamesW","
THE ELDER SCROLLS 3: MORROWIND
***
Real-Time Drivable Porsche
By BungaDunga and JamesW
Version 1.0
*
..."
"8057","Real Time Updating","MMH","53-11024","2007-01-27","Fliggerty, Yacoby","This plugin will get the current time from your computer's system clock and set Morrowind's clock to match. So the time of day that you are experiencing
will be the same time in the game.
There is a second set of files that can be used if you wish to also synchronize..."
"8056","Real Signposts","MMH","53-7400","2003-06-15","ElBundee","Real Signposts replaces the boring original signposts by signposts you can actually read using dds textures with the names of the locations. See readme for info"
"8055","Real Gold Colored Coins","MMH","53-8474","2002-10-18","Allen R. Dunn","This plugin will change the green gold in the game to a a more gold colored look."
"8054","Real Alchemy Chart","MMH","53-7510","2003-05-26","GlassBoy","Want to make potions faster and easier? This Alchemy chart doesn't make you play matching games. In this chart you look up the 'one purpose' potion you want to make, and see the possible ingredients you can use to make it. Works fast! Also has a ..."
"8053","Readable Scrolls","MMH","53-9315","2004-03-08","Mgs0008b221","This mod changes writings of all the scrolls to a readable font. Now you can actually see what the scrolls say, instead of being in Daedric gibberish."
"8052","Ravenous Hunger","MMH","53-13593","2009-08-16","Wolvman","Ravenous Hunger is a complete overhaul of Bloodmoon's lycanthropy system. It adds new lycanthrope variants and gives the old system a fresh new start. Nearly every aspect of the original lycanthropy system has been changed or improved in some way.
Also Note: This is a be..."
"8051","Ravenloft Enhanced","MMH","53-13621","2009-08-23","ninjakreborn","An ""Addon"" to Ravenloft. Permission was obtained before creating this.
Many more upgrades, fixes, additional features, and expansions on the way as well.
Changelog:1.5
---
- More grammar/spelling fixes.
- ..."
"8050","Rangers Splash Pack","MMH","53-11015","2007-01-24","ForestRanger","A collection of 9 splash screens for The Elder Scrolls III: Morrowind. They stick to the design of the original Bethesda images."
"8049","Rainforrest of the Bittercoast","MMH","53-10251","2005-11-14","the viKING","This mod is the first mod of the Nature of Morrowind mods. It is a quite simple mod. It makes the swamps of the bittercoast to a thick forest. (it is still a swamp...)"
"8048","Racer Recursion v1.0","MMH","53-12073","2012-12-11","Trainwiz, Satan","Whenever one cliffracer dies, two take its place.
[youtube]S4rXsrZRchQ[/youtube]"
"8047","Race Vision","MMH","53-9388","2004-03-14","AverageCherub","I'm an avid roleplayer and don't like unbalancing effects so this is just a little tweak to the way the races view the world. I added varying degrees of night vision to the non-humunoid races. Really it's just because it never made sense that a Breton..."
"8046","Raccoon City","MMH","53-12488","2008-01-21","akman95","This mod makes Balmora filled with zombies(corpus stalkers) not extremely filled but still fun really fun with the rifle and revolver mod"
"8045","R_a_p_t_o_r_s Werewolf Mods","MMH","53-9064","2004-01-05","R_a_p_t_o_r","More Werewolves:
adds more Werewolves to the game, some of the original people from Vvardefell will turn into a hostile werewolf at night, and become a weak, friendly commoner again when the night ends...also adds adventurers who are werewolves all over Vvardenfell. You ..."
"8044","Quest-starter","MMH","53-10444","2006-02-25","wrnch7jr","This is a mod that has landmasses you can create a quest with, so that you don't have to take the time to add the land yourself.
Changelog:-added 4 cells of land.
-took out random useless items.
-reduced filesize
-small changes to readme ..."
"8043","Quest Log","MMH","53-8627","2003-01-17","casual1y","A very simple Quest Log, an almost empty table in .rtf format that helps you sort out your quests without control+alt+delete out to a separate program.. See readme for info"
"8042","Pyrotechnia Modders Resource","MMH","53-11543","2007-09-21","Eviltechie","This is a release of the current work completed on the Pyrotechnia mod. It is being released because I no longer have the time to devote to modding. Hopefully it will be of some use in enhancing other's mods, or will be picked-up by someone who wants to finish and release it.
<..."
"8041","Pyramid Trailer","MMH","53-1786","2009-04-06","SinisterDeath Productions","Island of the Ancients The Pyramid of Shan'Tal.wmv"
"8040","Pwin's Vampire Attacks","MMH","53-12868","2008-08-13","Pwin","This is meant to work with Vampire Embrace.
Now whenever you are asleep between the hours of 8pm to 6am, you may wake up with the Porphyric Hemophelia
===========
Pwin's Vampire Attacks
by Pwin (duh)
======..."
"8039","PS1.1 Bloom","MMH","53-12904","2008-08-31","peachykeen","Adds two PS 1.1 bloom shaders for MGE. Being shader model 1.1, both shaders can run on any video card that supports Morrowind's native water shader, and have little to no FPS hit on systems made within the last 5-6 years.
The 3 versions of this all function about the same..."
"8038","Private Mobile Base Addon Pack","MMH","53-10068","2005-08-05","Nemo","This pack of plugins will only add some functions to the Private Mobile base, which is made by HenkBein. For starters, I am new at making readme's because I only use these for myself, and I dont expect any updates from this one, I only thought maybe people will like these. The reason I created th..."
"8037","Preferable Shield Effects","MMH","53-15322","2015-01-24","Pisk","Contents:
1. Details and description
2. Installation and uninstallation
3. Save games
4. Credits
5. Permissions
1. Details and description:
This will disable the magic egg effects from the four shield spells and enchantments in game. This is pluginl..."
"8036","Potion of the Tribunal Hero","MMH","53-11268","2007-05-27","FireDrakeArchon","This plugin creates a potion that does the same as the previous one, but for tribunal. This was made with permission from Nixo(or whatever his name is(lol)),and it saves time with completing the mq for tribunal."
"8035","Plastic Effect Reduction-Tribunal","MMH","53-8541","2002-11-25","Saralas","Removes the plastic look from magic equip. Created by Saralas...Solution by LDones...Fixed by MP*Canus update now works properly with Tribunal - see readme for info ."
"8034","Pjstaab's Random Items","MMH","53-11284","2007-06-03","Pjstaab","This mod adds items to leveled lists that have a generic weapon effect and naming to them. Be sure to merge leveled lists.
Changelog:1.0 Initial Release"
"8033","Pillows n Bricks","MMH","53-8405","2002-09-17","Bloodknight33","Are you able to solve the Pillow Riddle? If so, you will find the legendary Pillow Vault totaly loaded with Pillows For all of you who are building a Pillow House and need more Pillows there is also a Pillow Generator that generates 10 Pillows for 100 Gold. Inside..."
"8032","Pillow Fortress","MMH","53-8939","2003-06-23","Erebr","This is a ""house mod"" that features a unique new house that is *completely* customizable. Well over 1000 pillows make up your new fortress which may or may not have an impact on slower systems; consider yourself warned - The fortress is locate..."
"8031","Piece of My Heart Security Skill Practice v1.01","MMH","53-1181","2009-04-06","Curmudgeon","
The Elder Scrolls III
MORROWIND - Tribunal - Bloodmoon
""Piece of My Heart"" Security Skill Practice Plugin (PoMHSSP)
Version 1.01** (2004.7.26)
- by Curmudgeon (can be sent a PM on the ES Forums)<..."
"8030","Persuasion Response Expansion","MMH","53-8116","2003-05-26","GlassBoy, Grundulum","This mod makes persuading NPC's FAR more diverse and enjoyable. I have added hundreds of new responses (some are comical) to all NPCs for their list of admire responses. Now there is a seperate response for every disposition that you bring the NPC to, (Save for disposition..."
"8029","Personal Possessions","MMH","53-12733","2008-05-22","Sonic Death Monkey","This mod adds a chest, labeled ""Your Possessions"" to the census office at the beggining of Morrowind after the point where you've created your character. This chest will contain some basic starter items dependant on which skills you chose to be your major and minor skills (or those which are natu..."
"8028","Perks","MMH","53-6255","2009-09-07","Alex aka Falador wiz1","Perks Mod/Proficiency Mod
By: Falador wiz1
*
1. Description
2. Files
3. My Projects
4. Playing the Plugin
*"
"8027","Pelagiad Siltstrider","MMH","53-9580","2004-04-28","Nedius","Simple little mod that puts a stilt strider port just outside Peliagad. Saves a little time..."
"8026","pcc mudcrab door","MMH","53-5007","2009-05-12","pcc aka Blockhead","readme for mudcrab_door.esp
This is a plugin for Morrowind that lets you walk to the mudcrab from
Balmora. To install, copy the .esp file to the ""data files"" directory off of
your Morrowind directory. When you next run morrowind, click ""data files"" and
select the ""mudcr..."
"8025","Patriarch's Privileges","MMH","53-11308","2007-06-24","Arcimaestro Antares","
*****
With this plugin,
As member of the Temple, you may:
- teach some disciplines to the lower ranking members and be paid for it;
As master of the Temple, moreover you may:
- ..."
"8024","Passing time while reading","MMH","53-12832","2008-07-26","Jac","This mod advances the game clock whenever you read a book equipped from your inventory, the actual time is randomly chosen to be either one, two or three hours. Books activated from the game world will not advance the game clock. This mod simulates the passage of time while reading.
[b..."
"8023","Particle Shroom Trees","MMH","53-13240","2009-02-08","Hollow_Fang","Particle Shroom Trees
Hollow_Fang
1.2
1 WHAT DOES IT DO: It and replaces the Fl..."
"8022","Partial Data Structures","MMH","53-8387","2002-08-28","Cerda","Partial Morrowind data files structures description."
"8021","Paper Fix","MMH","53-9578","2004-04-24","Super 17","After a suggestion from someone at the Summit, I have created different qualities of scroll paper, with varying enchantment points.
The highest has 60 points on it. All can be bought from a NPC named Nareb in the Balmora Mages Guild and
Salvar in the ..."
"8020","Palm trees and anvil","MMH","53-1066","2009-04-06","Unknown",""
"8019","Ownership Indicator v1.0","MMH","53-11217","2007-05-02","Yacoby","When you look at a object that has a owner, the crosshair will turn red. This allows you see easily what is free for the taking.
This may require a graphics card with a ShaderModel 1.4 or above.
This requires Morrowind Graphics Extender, available here"
"8018","original seaquest full v0.2","MMH","53-3940","2009-05-12","Mighty Joe Young","i made a undersea mod with robot companions,all kinds to buy or find,there is tons of kallop to get also .if u want to look for them there is a suit u can buy at the shops location - east of seyda neen"
"8017","Ordinator Stop Attack","MMH","53-12916","2008-09-07","Zobator","This mod will give the ordinators a script that makes them stop attacking you when you unequip the armor.
This DOESN'T remove the script from the armor.
Some may find the mod unrealistic but it's better than the vanilla system, I think.
And people ..."
"8016","Orcs vs. Elves","MMH","53-8678","2003-02-22","walkie","I've seen many people complaining about the lack of battles with more than you and a monster or two in Morrowind, and this mod simply adds one small battle between 9 orcs, 6 Wood Elves with swords and 18 with bows and arrows. It's in Grazelands 2,-1. A guy in House of ..."
"8015","Ollemann's Splash Screen Pack","MMH","53-10894","2006-11-24","Ollemann","A new splashscreen pack for your playing enjoyment.
Installation>
Easy, just drop the files in the Splash folder in your Morrowind data files. (usually C:\Program Files\Bethesda Softworks\Morrowind\Data Files\Splash). Installing or ..."
"8014","Old style Hircine Ring","MMH","53-9363","2004-03-22","No one of consequence","This slight scrip edit adds a property to Hircine's Ring. Now, you will not be unwillingly turned into a werewolf if you are wearing the ring at night. You can remove the ring and return to the normal forced lycanthropy. This does not interfere with the normal proper..."
"8013","Odai Cascade v2.5 & Dragon Falls v2.0","MMH","53-13596","2009-08-17","Thondur","This gives you a large Waterfall in the Odai gorge opposite the Odai Plateau.
Basically eye candy meant to compliment Rethan Manor if you get it, or my Odai Keep if I ever finish it... really nice if you have a home on the Odai Plateau.
Also adds a Switchback path from the Plateau to ..."
"8012","Oblivion-Style Spellcasting","MMH","53-10972","2007-01-06","Fliggerty","You are now able to cast spells while your weapon is drawn! This mod is aimed at improving Morrowind's combat by allowing you to use a fast-paced combination of melee (and ranged) weapons and spells without having to take the time to switch between weapon mode and spell mode.
Th..."
"8011","Oblivion Game Menus","MMH","53-10151","2005-09-28","dongle","This is a texture replacement pack that will change your main Morrowind menu to the Oblivion font. You can turn it on or off easily without affecting any save games, you can also make it so roman letters popup when you hover your mouse over them, or the opposite where roman letters ..."
"8010","Oblivion Font","MMH","53-10127","2005-09-28","dongle","A set of Windows fonts in the Daedric alphabet. This is an improved set of Windows fonts over the one featured on the Morrowind game CD. It includes the correct Daedric letters for X and Y, plus corrects the letters D, H, J, and U to the style in use in Vvardenfell. Two..."
"8009","Nude System B","MMH","53-8823","2003-04-30","ManaUser","First of all, this more of a proof of concept than anything else, but I hope it's entertaining The concept is making NPCs (and to a lesser extrent the world in general) react when your character is naked or only partly clothed. This is intended as a companion to whatever nude patch you may be usi..."
"8008","NPC Schedules, and Locks","MMH","53-15467","2016-04-21","Brother Juniper,, LDones","Two esps
The first-Adds scheduals to the NPC's in many of the towns in Vvardenfel(listed below), and does not modify, in any fashion, individual NPC's(Prevents incompatibility). NPC's will go home at night, go to bars, go out at night, go shopping, go walking, and live ..."
"8007","NPC Move Command","MMH","53-8855","2003-05-28","Noirgrim",""
"8006","NPC Animations","MMH","53-12001","2012-11-16","Qarl,, rx31","Modders Resource of 60+ NPC animations, made by rx31, and packaged by Qarl."
"8005","NOM Compatibility for TR map1 beta2","MMH","53-12917","2008-09-07","Mistress Miaura","This mod is OLD and currently NOT COMPATIBLE with the latest versions of TR or NOM! !!!So please do not download, but note, good news: the latest version of NOM itself adds NOM compatibility to TR foods! (download here: Necessities of Morrowind v3.03a )
I may try to update this file in the ..."
"8004","No-Glo","MMH","53-8193","2002-07-09","Cu","A quick little change to remove the glow effect from all your magic items. Now you can be inconpicicious once more."
"8003","No Tapestries for CA Complete","MMH","53-10623","2006-06-14","Chief Stubbs","Ever needed to go into Carnithus' Armamentarium, but had a youngling around, and you didn't want the child to see the suggestive tapestries? Well, this mod simply deletes those tapestries. Note: I am not sure if this works with the original Carnithus' Armamentarium, because I used it with Carnith..."
"8002","No Spells For Sale","MMH","53-14212","2011-02-13","Fliggerty","This simple mod only removes the spell selling option from all NPCs that have it, with the intention of making the game a bit more difficult.
It is dynamic, so it will work with all trainers added by any mods or expansions."
"8001","No Plastic Effect Enchanted Items","MMH","53-7704","2004-06-23","Rhino","Install in MW textures. This should completely remove the plastic effect that encompassed enchanted items. Works with both Tribunal and Bloodmoon. If you have any questions or problems regarding this file, e-mail me at: kh3mical5@hotmail.com"
"8000","No more beginners booty","MMH","53-10834","2006-10-12","Outlander on Ovaltine","Ever thought it was a bit too easy to have all that free stuff to grab on the way out of the Census office?
This mod simply adds a new guard to the dining room area, moves the dagger to the bench in the corner (so you can steal it out of his view) and removes a couple of ..."
"7999","No Female Armor for Fliggerty's Armor Project","MMH","53-13819","2010-01-21","Letrune","This is a testing version! Changes and rebalancing will be made, but I wish to know where and how it need to be done.
It is wise to make a copy of your save game before activating!
1. First thing to say:
This little plugin is permitted..."
"7998","No Female Armor","MMH","53-13700","2009-10-15","Letrune","1. What is it?
This is a little mod, which I made for my own fun first, but decided to publish. It is doing olny one thing: makes every ""feminized"" armor into the ""male"" version of it from Morrowind, Tribunal and Bloodmoon.
I made a version for the Tamriel Reb..."
"7997","No Dark Brotherhood Attacks","MMH","53-6715","2011-03-31","etmorrowindb","A simple mod that disables the Dark Brotherhood attacks to the player.
The first time the character sleeps will be attacked, but the Assassin will immediately die. Few seconds later the journal is filled with all the passages of the TR_DBAttack quests.
Go to A..."
"7996","NinjaMonkey Good Luck Charm","MMH","53-1207","2009-04-06","SiriusSnape","NinjaMonkey Good Luck Charm ReadMe
by SiriusSnape
Requires: only Morrowind, but will work with other mods and expansions.
Installation:
You can unzip this to your Morrowind\DataFiles directory, or you can manually ..."
"7995","Nighttime DoorLocks-LD","MMH","53-8744","2003-06-23","LDones","Based off the mod by Rasputin, Citizens and Shopkeepers across Vvardenfell will now lock their doors at night - from 9pm to 8am, houses and shops in every city on the island are closed. (Inns, Guild Halls, certain Tradehouses, and other appropriate buildings excepted). ..."
"7994","New Vivec's Ashmask","MMH","53-6516","2010-07-31","Mask*DeMasque","The Elder Scrolls 3: Morrowind
------
When I first played Morrowind, I was really disappointed when I found that neither the real Ashmask
of Vivec, or the fake one, could be stolen/taken.
B..."
"7993","New Skaal Village","MMH","53-12813","2008-07-10","theDRUNK_nord","Have you ever walked around the Skaal Village and thought it was just missing that look from the rest of solstheim? I have and I decided to make a small mod for that reason.
New Skaal Village adds much more flora to the Skaal village. It is packed with all kin..."
"7992","New Netch Adamantine Icons v1.01","MMH","53-6150","2006-03-14","Forseti","A simple little mod to give (more) unique icons to each of the armor pieces in the ""Netch Adamantium Armor II"" mod. Now you have a better idea about what you're buying before shelling out the drakes! I also created some new GND nifs so they look unique when you drop them too.
[b..."
"7991","New Miscellaneous Art v1.0","MMH","53-11160","2007-03-31","Cantina Boy","This mod changes some miscellaneous art. It makes some new magic icons, inspired by Rob B.’s Alternate Enchanted Item Icons, a good mod.
The second thing adds some new crosshairs, that look the same as the magic icons but smaller and partly clear, so they don’t get in the..."
"7990","New Icons","MMH","53-8624","2003-01-15","ManaUser","The purpose of this mod is to replace those vague blobs of daedric letters that passed for spell icons before with something a little more meaningful. See readme for info."
"7989","New Horizon[new ship]","MMH","53-594","2009-04-06","Unknown","another ship
new horizon
1 full sails ,1 no sails,1 wreck,1 the first time i did it[not that good texture for it,still good for a wreck maybe]
as for where it is =in ""seyda neen"",around the lighthouse,u can`t misse it,as there is a few ship ankored there"
"7988","New Fire Damage Effect","MMH","53-9204","2004-02-11","Mad DJ","This mod replaces (only) the fire damage hit effect so that it looks better NOTE: The effect may cause framerate slowdown on older video cards. Some fixes have been done in this version."
"7987","New Default Land","MMH","53-11188","2007-04-16","Evil Weevil","This mod changes the standard muddy looking default texture that you see when you go into the wilderness cells to the sand you see at the coast under the water. This mod was made to go with Vanilla Morrowind textures. See screenshot."
"7986","New default icon","MMH","53-11141","2007-03-24","Cantina Boy","This changes the old default icon to a new one see the screen shot."
"7985","New Bedrolls","MMH","53-9104","2004-02-05","Calislahn","This file contains 10 retextured transportable bedrolls...8 fabric and 2 fur All are available to buy from Alfric Wolfsbane. You can find him near the temple in Gnisis. Also has static models for modders."
"7984","Nerevar say Nerevar","MMH","53-6952","2012-07-12","blake","
The Elder Scrolls III
Morrowind:
Nerevar say Nerevar
by blake.
1. INSTALLING THE PLUGIN
..."
"7983","Necessities of Morrowind - Compatibility Patches","MMH","53-14434","2012-02-13","Taddeus","This page contains compatibility patches between NoM 3 (and later versions) and several popular mods.
For info on how to use them, refer to the readme contained in each patch archive."
"7982","Name Change","MMH","53-8095","2002-06-20","Sapper",""
"7981","Mysterious Hallway- Never leave a friend behind","MMH","53-6735","2011-06-05","Bumisking663","This mod is quite simple and, if you wanted, very easy to expand. It simply adds a door to most of the towns in Vvardenfel. I made it for simpler travel and ESPECIALLY to be companion friendly as I found other in-game transportaion systems would sometimes leave them behind. It should be clean as ..."
"7980","My Favorites Compatible and Combined v1.4","MMH","53-3922","2009-05-12","Dale French","Type: uh . . . NPCS/QUESTS/FACTION/HOUSE/MISC/ITEMS/ARMOR/WEAPONS/ETC/
Summary: At the request of many friendly emails, I have taken all my favorite mods and merged them into one big fat one. This serves two purposes: they are all compatible, so there's no worry there, and I can just u..."
"7979","MW Equipment Comparison","MMH","53-8106","2002-06-25","Mike Fay",""
"7978","MW Character Planner","MMH","53-8087","2002-10-11","Morpheus","I have designed an interactive Excel 97 spreadsheet that will assist the player to make more well informed choices for Morrowind's custom character creation Just select the various options (race, class specialization, favorite attributes, every possible combination ..."
"7977","Multi Manniquins v1.2c","MMH","53-10345","2006-01-13","Slategrey","Adds manniquins. This post is for the people who wanted to use my mod Multi Manniquins V1.2 but couldnt find 1.1. It�s all here. Just install and use one or the other of the included esp files. DO NOT use both."
"7976","Multi Manniquins V1.2","MMH","53-815","2009-04-06","slategrey","This MOD enables you to use Manniquins with the following Bodies (regardless of which Bodypack you are using) :-
A. Better bodies by Psychodog Studios
B. Smoother bodies by Niero and canadian Ice
C. Bethesda bodies by Bethesda Softworks
Each Manniquin Body type comes ..."
"7975","Multi Manniquins V1.1","MMH","53-865","2009-04-06","Slategrey","Multibody Manniquins V1.1
1. Description
This MOD enables you to use Manniquins with the following Bodies (regardless of which Bodypack you are using) :-
A. Better bodies by Psychodog Studios
B. Smoother bodies by Niero and canadian Ice
C. Bethe..."
"7974","Multi Manniquins V1.0","MMH","53-1028","2009-04-06","slategrey","Multibody Manniquins V1.0
1. Description
This Mod allows you to choose which Body type you want for your Manniquin when you drop it on the ground.
a. Better Body
b. Smoother Body
c. Original Bethesda
That cool armour you found looks ..."
"7973","MTC: Morrowind Trading Cards","MMH","53-13551","2009-07-19","Danae",""
"7972","MP3 Discman","MMH","53-8420","2002-09-16","Bloodknight33","Note: complete how to-instructions are in the readme and game itself The MP3 Discman-Plugin! features:[list] Listen to 7 different MP3s of your choice. MP3s can be changed at any time Realistic Disman system (can't listen without. Sorry..."
"7971","Mouse's Beast Race Balancing","MMH","53-8403","2002-09-10","Mouse","This mod offers two different plugins, each with a different way of balancing out the Beast Races in Morrowind These races really have a disability with no benefits to offset their inability to wear footwear and full helmets, so here are 2 ways to fix that and mak..."
"7970","Mournhold, Battle Arena II","MMH","53-2955","2009-04-24","dongle","Adds a Battle Arena to Mournhold Great Bazaar. Players can purchase tickets to watch a fight between the 12 meanest characters in all of Morrowind. This is an update of the original Battle Arena that provides you a choice of any or all of 12 contestants."
"7969","Mournhold Travelling by Ship","MMH","53-9131","2004-01-21","tsoky","A simple but quite useful mod that allows travelling to Mourhold by ship directly from the Ebonheart port. It adds 2 NPC's - one in Ebonheart and one in Plaza Brindizi Dorom. This makes travelling faster (you don't have to go through all Ebonheart) ..."
"7968","Mournhold Signposts v0.1","MMH","53-7337","2012-08-26","Adamant_2001","This plug-in adds in Velothi style signs in Mournhold. These signs are at the gates to the different segments of the city."
"7967","Mournhold / Merc transportation fix","MMH","53-8521","2002-11-11","nick cowan","This plugin allows you to travel to Mournhold and Ebonheart and still have your mercs/packrats with you Simply select ""travel"" from the menu when talking to the two tranporting people (whose names escape me). any comments, just email me at Sapiant@msn.com"
"7966","Mountable Animal (Taster)","MMH","53-8940","2003-06-23","JDGBOLT","This is the 3rd version of the mod, but that is because I have been busy trying to get all the bugs out of the mod, but in this version there are 2 esps, a BM version and a Tribunal version. Use whichever one applies to you, if you have both, then use whichever one works best ..."
"7965","Mortal Dreamers","MMH","53-9666","2004-08-22","Mmphsfncr2","This mod simply prevents Dreamers from respawning which has always bothered me. From where are these people coming? The towns do not depopulate to man Dreamer-posts! This fixes that. Dreamers now stay dead. Cleaned with TESAME. Problems of a non-..."
"7964","Morrowind: Battle Cry","MMH","53-12706","2008-05-08","Fliggerty","Before you run into battle, pull out your weapon and let forth a wild battle cry!
Throughout the history of warfare, the battle cry has been used to instill fear
in the opponent, and inspire heroism within yourself.
With this mod, you will have a ""battle cry"" k..."
"7963","Morrowind-Mods.org Index of /Moduploads/Euro-morrowind","MMH","53-361","2009-04-06","MDG","This is a list of mods that Morrowind-mods.org had as of 03/25/2009 in Word document format."
"7962","Morrowind World Map Large part2of2","MMH","53-2444","2009-04-24","Unknown","Kukaahi's note: No readme, contains exterior images of Vvardenfell seperated by cell. Appears that it can be compiled to created a large map."
"7961","Morrowind World Map Large Part1of2","MMH","53-2446","2009-04-24","Unknown","Kukaahi's note: No readme, contains images of every region in Vvardenfell seperated by cell number. Good resource for looking at a cell without going into the CS."
"7960","Morrowind Treasures","MMH","53-6802","2011-10-22","Ashiraniir","This mod aims to enrich the Morrowind experience by adding more variety of things for you to find on your travels. My hope is that you will enjoy the both the search itself and the items which may be found. Some are hand-placed, and others are added to both levelled lists and merchants (through H..."
"7959","Morrowind Trainers Fix","MMH","53-8697","2003-03-03","Cremo","It's really too easy to level up in morrowind.. you just need money and with a trainer your mage can become the best warrior around.. With this mod this won't be possible!! Now common trainers can teach you up to 41.. while masters up to 61! If you ..."
"7958","Morrowind Swiss Knife Icons","MMH","53-10600","2006-05-23","(The) Merry Piper","A set of recolored ""Swiss Knife"" icons based upon the official Construction Set icon, recolored for the various Morrowind utilities (for example: TESAME, Morrowind List Merger, the Morrowind Interactive Map) to use for your desktop. Icon recolored in blue, green, yellow, pink, & aqua."
"7957","Morrowind Rebirth v1.8","MMH","53-14267","2011-04-01","Trancemaster_1988","Return to the magical Island of Vvardenfell once more in this huge overhaul, Morrowind Rebirth. Find new enemies to fight, exciting areas to explore, gain access to new weapons to slay your foes or just roam the huge world that's out there. Whatever you do, you'll be sure to find something new an..."
"7956","Morrowind Radio","MMH","53-10695","2006-07-27","GrimWeazlReaper","Ever gotten tired of the ""explore"" music, particularly on a long journey? I did, so this adds a ""radio"" for the trip. 8 of your own songs go in the music folder, and just activate the radio and select one, presto you've got less boring music, that you chose. Requires 8 mp3 type music files of you..."
"7955","Morrowind Program Icons","MMH","53-9439","2004-03-30","Roverine","I simply extracted a bunch of icons that Morrowind Programs use into .ico format, and created 2 new ones. These are not icons for the data files icons folder, but for shortcuts on your Windows desktop, etc."
"7954","Morrowind Photographer","MMH","53-7818","2005-01-23","Max a.k.a. ~NOBODY~","This mod gives the ability to take photos, which are instantly converted to ingame items and can be used as hangable pictures, or inserted into books or the journal using Writing Enhanced or Journal Enhanced. Compatible with all other external programs and is unlikely to conflict wi..."
"7953","Morrowind Online","MMH","53-6934","2012-06-04","Shanjaq","Here's the slightly hard to find Morrowind Online Mod
Included=MWSE, Barter Barrel, Bamf and mp arena.
Just thought id upload it for anyone having a hard time finding it.
Extract MWSE and Bamf to morrowind root folder.
Original Readme's includ..."
"7952","Morrowind Narcissism","MMH","53-12740","2008-05-30","Fliggerty","You know that you are the most attractive creature to have ever walked the dusty roads of Vvardenfell. You are the sexiest adventurer to dare the abandoned ruins. Armor looks shinier and more regal on you than it does on anyone else.
Considering these facts, only a mannequ..."
"7951","Morrowind Mods for Xbox","MMH","53-7558","2004-05-19","Blake Sides","This requires a mod chip. You can play PC mods on Xbox in less than 10 steps. Works best with the Morrowind GotY but I have included some steps for original Morrowind."
"7950","Morrowind Map Replacer v1.0","MMH","53-14270","2011-04-04","Vality","Replaces Morrowind's ingame map with a texture map.
Install
- Backup Morrowind.exe.
- Install Custom Map Patch (requires Python) and run it.
- Install custom map of your choice to the Textures directory.
- To revert to Morrowind's original map, run Morrowind C..."
"7949","Morrowind Magic Aura Replacement Textures","MMH","53-8040","2003-07-14","BunnyX","Textures only to reduce or alter the plastic wrap effect on enchanted items 4 different zips included, for choice, simply drop the tex into a folder magic item in your tex file.To use, unzip any ONE of the packs into your morrowind directory inmagic item folder (create ..."
"7948","Morrowind Icons Revamped","MMH","53-14789","2013-06-08","Alison Stoughton","Thirty desktop icons for Morrowind in both ico and PNG format."
"7947","Morrowind Crafting for TR Map 1 v0.9 beta","MMH","53-12903","2008-08-31","Kovacius","This patch extends Morrowind Crafting to the Mainland by adding MC compatible resources, equipment, vendors, and trainers throughout the TR1 map.
Changelog:
0.9 - Beta release"
"7946","Morrowind Crafting food with Necessities of Morrowind","MMH","53-12635","2008-03-31","Kovacius","This plugin adds all of the prepared meals from Morrowind Crafting to the Necessities of Morrowind food selection and eating scripts. It also causes the MC cooking scripts to produce ""standard"" bread instead of its own non-standard version of wheat bread, but does not remove any existing ""MC brea..."
"7945","Morrowind Crafting","MMH","53-10477","2006-03-08","Toccatta, Drac",""
"7944","Morrowind Additions Add-on v1.0 for Blood & Gore v1.8+","MMH","53-3062","2009-05-12","Vencha","Just select this add-on along with Morrowind Additions and Blood and Gore 1.8+ in Morrowind Launcher.
*** THIS ADD-ON REQUIRES THAT YOU ALSO USE BLOOD & GORE v1.8 OR MORE ***
It may seem obvious to many, but hey, it won't harm to precise it ;-p
These add-on does N..."
"7943","Morrowind 10 year anniversary Easter egg","MMH","53-14468","2012-05-01","Lonesoldier","A little easter egg for Morrowind's 10 year anniversary. i'm not telling you where it is you just have to find it yourself. here are some clues to it's location
It's close to a major city, it's southern, and a riddle.
The fury of the Divines chan..."
"7942","More/Better Werewolves","MMH","53-14100","2010-10-04","Mkdealer360","This mod makes it so that there is more werewolves on the island of solstheim, also werewolves can now be found in the molag mar region when you reach level 5, this mod also makes it so that when werewolves are in human form they have clothing on (only for npcs)"
"7941","More Gondoliers","MMH","53-15440","2015-11-21","TwilotSpankle","Adds a gondolier to the cantons that did not previously have them, and also gives each existing gondolier an extra location to take you to"
"7940","More Detailed Places","MMH","53-13862","2010-02-25","MDP Team","More Detailed Places 8>
By
Description>
More Detailed Places (MDP) aims to add more atmosphere to specific places.
This is a compilation of all currently released MDPs.
If you want the whole c..."
"7939","More Crafting","MMH","53-12097","2012-12-22","Surgo","Improves (IMO) Morrowind Crafting to do 3 things that it didn't before:
* Makes soulgems craftable (all except Azura's Star).
* Makes amulets craftable (every amulet in the default game).
* Makes mines restock after a certain period.
Note that if you want to create E..."
"7938","Moogle Voices (MCA Mog Add-on V5 Included)","MMH","53-10562","2006-04-26","DarkDragon","Adds voices to Ian's Moogles using MCA Mog Add-on V5.
There are over 100 voices total included. Covering greetings in all dispositions, idle voices, attack voices, flee voices, and hit voices.
This file includes Marbred's MCA mog add-on (as I use..."
"7937","MoM","MMH","53-5268","2009-05-12","wizz@rd","
* *
* Maps of Morrowind *
* *
* by wizz@rd *
* *
For a detailed installation description, look at www.ni-te.de/documentation..."
"7936","Mog*Mod Community Patch","MMH","53-6276","2009-09-24","Marbred","This mod is mot by me but by Marabred I am reposting.
Description from Readme:
This should update the v4b Mog race to recent standards. You shouldn't be bothered by the ""spiked hands"" bug, or the ""can't climb stairs"" bug. As a mog you will now be able to pick ..."
"7935","ModMan's Windowlights","MMH","53-8909","2003-07-12","ModMan","Adds over 1,000 lights to the exterior windows of most houses to light up the nights of Vvardenfell, for an atmospheric effect. Lights go off during daylight hours, too. No NPCs, no quests--just lots and lots of light. Complete instructions and tips in the Readme.[url=h..."
"7934","ModMan's Hunger Mod","MMH","53-7504","2002-06-17","ModMan","You must now eat once a day or suffer loss of physical attributes (5 points each from strength, agility, speed, endurance; fatigue is affected as well). If you eat food you will recover your lost points; the loss is NOT permanent. There are 3 new vendors added to ..."
"7933","Modgiver's persuasion and greeting additions","MMH","53-13381","2009-04-16","Modgiver","Tired of the same ""That's very generous of you"" or ""That does it"" message when you persuade people? Well so was I, so I created a mod to add more! Quite simple, but it works."
"7932","MJY Stonehenge","MMH","53-9382","2005-04-24","Mighty Joe Young","Go to Pelagiad from Seyda Neen, the Stonehenge is close to the farms, going east from Seyda Neen. You can get cured if you pray at the Stonehenge."
"7931","MJY Seaquest v1.0","MMH","53-6997","2012-07-23","Mighty Joe Young","Description from PES:
""This mod features a lot of stuff, but not really in an organized way. Judging from the readme files it contains lightsabers, a chair, a sub and more """
"7930","Misty's Oblivion Splash","MMH","53-14118","2010-10-16","Misty Moon","Oblivion splash screens.
[Uploader's note: The splash screens are based on pre-release publicity screenshots from Oblivion and are intended for use with Morriwind]"
"7929","Miscast Mod v3.0","MMH","53-12977","2008-10-19","Magius, Huskobar","This mod makes morrowind magic more dangerous by adding 20% chance that something bad will happen when you fail casting a spell.
Effects include:
Alteration:
- Get thrown high into air
- Cannot breath air for a while
- Burden yourself
Conjuration:
- Summo..."
"7928","MinorModsCollection","MMH","53-10689","2006-07-25","Nikolai1962","Four mini mods bundled in one zip. Small parts of a larger WIP.
1) Changes interior of The Razor Hole in Balmora to look less crap.
2) Minor changes to Addamasartus cave.
3) Changes to Ajira's mage guild quests. Adds two plant-finding quests to Cal..."
"7927","Minimods by Crankgorilla","MMH","53-12985","2008-10-22","Crankgorilla","A collection of small mods. These mods are not large enough to warrant a stand alone status. Their purpose is to investigate new ideas, methods and resources.
Gnisis Waterfall
Adds a pleasant waterfall to Gnisis. Purely cosmetic. No altered landmass. Utilizes ..."
"7926","Mini-Mods by ManaUser","MMH","53-14691","2013-05-10","ManaUser","This is a collection of simple mods I made mostly for my own use. Many of them didn't seem quite worth releasing by themselves, so I packaged them together. Most but not all could be considered ""tweaks"", but the only thing they really have in common, is that they're fairly small, esp-only mods.
<..."
"7925","Mini Genki Dama","MMH","53-14207","2011-02-05","Paullo","1 - I made this mod in 30 min , does not expect something big.
2 - If you whant to EXPAND this mod, contact me ( [url=mailto:paullobahia@Gmail.com[/img]paullobahia@Gmail.com[/url] )
:)"
"7924","MGE water textures pack v1.1","MMH","53-12667","2008-04-13","LESHA777, Akavir, jarrod","New water textures for MGE"
"7923","MGE Distant Activators Fix v1.3","MMH","53-12627","2008-03-27","Povuholo","This mod allows several 'objects' to show up as distant statics, which they didn't before (Ghostfence, Silt Striders, Lava, etc.)
----------------
MGE's excellent distant static (and land) feature has one 'flaw': Activators, like doors, or banners and signs won't show up as distant st..."
"7922","Mf_torch_toggler","MMH","53-6621","2010-11-28","metalfiend00","This mod adds a new item to your inventory called ""torch toggler"". Place this
item in one of your quick-slots and if you have a torch in your inventory, this
will equip/un-equip that torch with one button press.
If you loose the item (torch t..."
"7921","Mezethelor's Advanced Training - Dialogue Style","MMH","53-1289","2009-04-06","Mezethelor8888","This adds three trainers to Vvardenfell. Each trains nine skills of either the stealth, magic or combat kind via dialogue. Training costs 2000-2500 gold a piece. Look for the book sitting on the bar in Arrile's Tradehouse for further information."
"7920","Meteors Beta 1.2","MMH","53-263","2009-04-06","Shanjaq","Meteors Beta 1.2 - Requires Tribunal or Bloodmoon or GotY
Every night a random max time interval is chosen, then all night random time intervals below the max are chosen to separate meteor launches. They appear at a random distance from 5 random direction..."
"7919","Meteors 1.2","MMH","53-1407","2009-04-06","Shanjaq","Meteors Beta 1.2 - Requires Tribunal or Bloodmoon or GotY
Every night a random max time interval is chosen, then all night random time intervals below the max are chosen to separate meteor launches. They appear at a random distance from 5 random direction..."
"7918","Meteors","MMH","53-14322","2011-06-18","Shanjaq","Watch the sky for meteors on all clear nights, occasional showers from specific directions with unusual density.
Changelog:Keedo's Note:
I did not make this mod. It was made by Shanjaq. I lost the original archive for this mod, and I can't find it anywhere online anymore, ..."
"7917","Merchant Schedule","MMH","53-7491","2002-06-13","Sammy Fischer","Shopkeepers now have opening and closing times (opens at 8, closes at 18). If the player is inside the shop when the shopkeeper wants to close, the shopkeeper hushs the player out. if the player doesn't comply, the shopkeeper gest more and more angry (and his disposition toward ..."
"7916","Meldors storage","MMH","53-5906","2011-10-09","vlad_tepes","Meldors storage by vlad_tepes
1st thank you for downloading this mod.
2nd Installation , just move the MPDF to your Data files folder and activate
it via the data files selection on the splash screen.
3rd what this mod offers. this basicly just t..."
"7915","Melchior's Old Mods","MMH","53-15196","2014-02-19","Melchior Dahrk","Melchior's ""Old Mods""
by me
Description
==
A while back, I found a large group of old mods which I never finished. They range from a cozy room for the Temple Patriarch to a sprawling desert occupied by nomadic Khajiit. I wanted to see how they all looked in g..."
"7914","MCA-NOM Food and Drink Patch","MMH","53-10981","2007-01-11","Malius","This little mod makes all food and drinks from Morrowind Comes Alive
able to satisfy your hunger and thirst.
It also makes all boozes from MCA able to make you drunk.
Use this patch only with Morrowind Comes Alive AND Necessities
of Morrowind."
"7913","MCA Names 6.1","MMH","53-6530","2010-08-23","Tarius","This plugin gives unique names to over 800 NPCs added by MCA 6.1.(out of about the 1000)
When adding this plugin, just make sure it loads after MCA.esm.(That means you need MCA 6.1 for this mod!)
This is based on the work of AJB4. It takes most of..."
"7912","MCA - HELLUVA Wicked Weapons Patch","MMH","53-13521","2009-07-08","Fliggerty","This gives a chance for any NPC added by Morrowind Comes Alive that has a weapon to have one from H.E.L.L.U.V.A. Wicked Weapons. It really helps merge those added weapons into the world in a seamless way.
This requries H.E.L.L.U.V.A. Complete Weapons v1.0 and..."
"7911","Master Thief's Privileges","MMH","53-11281","2007-06-02","Arcimaestro Antares","With this plugin, you can select as target any NPC and hire the Guild of Thieves to steal the NPC's items.
Moreover, if you are a member of the Guild, you can teach disciplines to the lower rank members and be paid for it.
If you are the Master of the guild, you can..."
"7910","Manyfaces ManyChances","MMH","53-10525","2006-04-02","Chuck Bridges",""
"7909","Mannequins for Sale v1.3","MMH","53-14686","2013-05-10","ManaUser","I wasn't impressed with any of the portable mannequin mods I
tried. Especially when it came to holding weapons. None of them
would keep holding the weapon when I left the area (even though
some claimed they would). So I made my own."
"7908","Main Menu Replacer","MMH","53-15179","2014-01-24","Trancemaster_1988","4 new main menu themes based on artwork by: ~Lelek1980, http://lelek1980.deviantart.com/
Installation and Playing:
Chose from alt 1 - alt 4, only pick one. Put the desired textures folder into your
""Morrowind/Data Files"" folder. Start the game and enjoy.
Usage:"
"7907","Mai'q in Caldera!","MMH","53-12621","2008-03-26","armajaro","All it does is add Mai'q to the center of Caldera."
"7906","Magicka Regeneration (percentage)","MMH","53-6269","2009-09-18","Assman","I bring you Magicka regeneration in four versions: 0.1%, 0.5%, 1%, 2% and 5% of max mana per second.
Easily modifiable script that works with custom char/races, new & old.(player only)
Changelog:FIXED IT!
- Works with ALL races & detects stunned m..."
"7905","Magicka regeneration","MMH","53-10961","2007-01-02","unknown","This plugin regenerates magicka constantly, the amount of magicka for second depends on willpower and intelligence. The regeneration is slower than in Oblivion but is more realistic.
Changelog:Version 1.1
GMST removed"
"7904","Magicka Reg WillBased","MMH","53-6263","2009-09-16","Assman","Magicka regeneration based on Willpower(2%) on a 5 second tick basis.
Example: 50 Willpower = 1 mana / 5 seconds
This script will work with custom characters/classes.
Changelog:v1.0
Initial release.
v1.1 &..."
"7903","Magic Marker","MMH","53-7505","2002-06-14","ElBundee",""
"7902","Macready's marriage of Vality's Ascadian Isles mod with Vurt's trees","MMH","53-14978","2013-09-05","Macready","I started with Vality's .esp as a base, with the 1f revision of Vurt's meshes and textures. I then visually inspected every tree in the Ascadian Isles, editing where necessary in order to eliminate the massive amount of clipping, and downsize the scale of the trees Vality placed to better f..."
"7901","MacCain the Smith","MMH","53-8925","2003-06-18","BoonDockSaint","This mod adds a Nord Smith to Raven Rock for those who chose to have a Trader in the colony instead of a Smith. Nothing unbalancing at all."
"7900","M-pod","MMH","53-12651","2008-04-06","Pbean","IMPORTANT: READ README BEFORE USING OR THIS MOD WON'T WORK!!! (special instructions required to add the music)
Ever wanted to listen to your music ingame, without the bother of minimising all the time? well now you can! this mod adds an M-Pod to the game (3-s..."
"7899","Lucrative Hunting","MMH","53-6505","2010-07-19","Fairawen","Ever been a Ranger or Hunter, but found it impossible to make a living off of hides and leather?
This mod does a simple value change of the following items to the respect values beside them:
Crab Meat - 10 gold
Guar hide - 20 gold ..."
"7898","Lucky Amulet","MMH","53-12944","2008-09-20","Kero","This mod adds an amulet in ra virrs shop (on the floor in his room) witch fortifies luck and security.
Yes this is my first mod Yes i am open to criticisim
and yes I do not want some
""lulzyourmodsuzs"" in the comments
By the way it requires ultimatez..."
"7897","Loot Sack","MMH","53-10624","2006-06-14","Fliggerty, Wildman","Imagine that you are out looting and plundering. Suddenly you realize that you have become slightly
overencumbered...and you only need to go a short distance to the nearest merchant or storage place.
What are you going to do? You're going to use your loo..."
"7896","Lockpick & Probe Weight Fix","MMH","53-10404","2006-02-09","Rob B.","This is a little ESP that fixes the weight of all the probes and lockpicks found in Morrowind. I noticed that the weight of the Apprentice's Probe was at 1, AT 1! This really jerked my chain.
Anyway, this plugin was originally just to fix that little problem, but I decide..."
"7895","Living Cities of Vvardenfell v03-13","MMH","53-7944","2003-11-17","Helios, Wrye","Living Cities of Vvardenfell puts many of the NPCs of Morrowind on daily schedules. NPCs will move about over the course of day, going to work, temple, the local tavern, or simply wandering around town. At night, more guards come out, while NPCs lock up their shops and go home and turn down the l..."
"7894","Lightning Strike","MMH","53-13479","2009-06-14","Jac","You now have a customizable chance of being shocked (hit by lightning) while walking around outside in a thunderstorm. The actual strike place is random, but will only happen in the cell you're currently in.
Changelog:1.0
Initial release.
1...."
"7893","Lich Barilzar Voice Addon","MMH","53-7548","2005-07-04","Skydiver, Tyana Rie","This small mod adds voice to the lich Barilzar when he speaks to you during the quest for the Mazed Band in Tribunal."
"7892","Lich - Tech Demo v1.1","MMH","53-15016","2013-10-04","TheLys","This mod is only a test and demonstration of how to make humanoid players transform in another race.
In the Census Office in Seyda Neen is an amulet on the exit door. When you wear it, you transform into a Lich.
You can also transform via a spell ""Transform to Lich"".
Wa..."
"7891","Leveled Magicka","MMH","53-8986","2003-09-16","hessi9","Every time you level up in MW, your character gets some extra health to make it more robust. Some mages at the MW forum claimed to get assistance on their way to a powerfull mage while leveling up This mod increases your maximum magicka at 4% per level (at level 26 your startin..."
"7890","Leveled Items","MMH","53-10646","2006-06-27","Fallen Paladin","Adds new items to leveled lists adds mall(not including unique) armor and weapins. You may also have a chance to find powerfull weapons and armor (daedric, glass, ebony), i wil add enchanted items later when i have the chance, uses morrowind's origional mesh/textures
Changelog:s..."
"7889","Less Generic NPC Project - Tel Mora","MMH","53-10071","2005-08-02","The LGNPC Team","Straight after Pelagiad's release, work started on Tel Mora, but as always happens, soon the project came to a halt, taking much longer than needed, but eventually it was finished, and here's what we have *Completely unique dialogue for every topic for every NPC inTel ..."
"7888","Less Generic NPC Project - Maar Gan","MMH","53-9718","2004-08-22","The LGNPC Team","Maar Gan is a Redoran Outpost in the Ashlands that is much more interesting than it previously was. We won't spoil the supprise for you, but some of the highlights include an arrogent warrior, a cryptic seer, a couple that have broken up, (special reward if you reunite the..."
"7887","Less Generic NPC Project - Khuul","MMH","53-9719","2004-08-22","The LGNPC Team","Khuul is a quiet fishing village that offers a lot more than it used to. One of the Ald Velothi residents tells you (in our mod) that the residents of Khuul are getting 'lively'. Well now they are. Talk to Thongar about 'my trade' to instigate a ver..."
"7886","Less Generic NPC Project - Gnaar Mok","MMH","53-9690","2004-08-19","The LGNPC Team","You know the drill by now. Unique dialogue for every NPC for every generic topic. Some features include a story-telling NPC whom you have to impress progressively so she'll continue her story, a small social quest, and all the usual new dialogue. The guards do..."
"7885","Less Generic NPC Project - Ald'Ruhn","MMH","53-7819","2005-01-23","The LGNPC Team","This mod simply gives every NPC in Ald'ruhn unique dialog, adds 30+ quests and all-in-all is the biggest dialog mod ever created until now. Details can be found in the readme."
"7884","Less Annoying Guards","MMH","53-7972","2003-11-20","Aerelorn","The purpose of this plugin is simple. To stop guards from harassing you with dialogue while you're in the middle of combat - so if your weapon is drawn or a spell is readied, the guards will simply attack. If you want to pay the fine, go to jail, or present writs jus..."
"7883","leprechaun 0530","MMH","53-5023","2009-05-12","Robert Richardson",""
"7882","Legible Scrolls v0.01","MMH","53-10401","2006-02-09","MrDarkSim","What does it do?
It changes the scrolls font from daedric to legible text. For those of us that aren't daedric fluent :D
Installation
It depends on what expansions you have. If you have all 3 parts of Morrowind use Legible Scrolls MWGOTY.esp. If you just have Morrowind us..."
"7881","Left Gloves Addon","MMH","53-12801","2008-06-29","Alaisiagae","This mod adds Left and Right icons and ground meshes for the pauldrons and gauntlets of all the armors added in the Bloodmoon and Tribunal expansions, as well as the four new types of cloth gloves added in Bloodmoon. Also contains the files from Lurlock's Left Gloves.
..."
"7880","Leading lights","MMH","53-11372","2007-07-11","Dimion Dieverse","This is my first mod .I hope you like it.This mod gives the player the opportunity to mark his way with lights. Good for a night walk.
Changelog:I have placed thrree rings. One to drop the lights one to light them up and one to tunthem off.I would also want your comments p..."
"7879","Landscape Remix (Bloodmoon)","MMH","53-9812","2005-03-26","Albedo","You don't need to use my previous plugins to use this mod. This can be used as a stand alone only. This only replaces landscape textures on Solstheim."
"7878","LA_MWSE add on","MMH","53-15456","2016-02-16","Fliggerty","The Lost Artifacts of Tamriel brought us many great and powerful items that were not to be
found in Vvardenfell. This add-on aims to continue that objective by introducing some items
that are either impossible, or rather impractical without the use of MWSE."
"7877","Kobu's Daito & Stamina Mod","MMH","53-7355","2002-05-28","Kobu","If you are going to use Japanese, you might as well use correctly. This replaces references to 'dai-katana' with 'daito'.
Restore Fatique Potion? Why would I want to do that? This renames the derived attribute 'Fatigue' to 'Stamina' and replaces all other incorrect references to 'fatig..."
"7876","KindBudz Skillz","MMH","53-10126","2005-09-17","KindBudz","This mod changes the governing attribute of skills in the game for my own personal use. This mod does not change speed of increase of skills. In future versions it may if I feel it is necessary. 1.1 Changed Armorer back to strength from endurance in order to..."
"7875","Khuul Stake Out","MMH","53-15566","2017-08-20","rastrick?","Khuul Stakeout
****
****
Description
In this mod, like my seyda neen mod, I have placed a chest in a city… Khuul. I have made new objects. This was made for ..."
"7874","Khuul Blacksmith","MMH","53-9700","2004-08-19","Lord of Imperials","This mod adds a Blacksmith in khuul. He sells high quality items and has 15k(not too much)and lives in a nicely furneshed nord house(not a crappy looking shack). Has an uber guard so you cant steal his stuff(try it,he WILL kill you!). I always thought khuul needed a smith, enjoy."
"7873","Khutulus Skin part1","MMH","53-641","2009-04-06","Schwaa","Schwaa's Custom Objects - Installation
http://schwaa.0catch.com/
schwaa11@hotmail.com
---
File Name/Version: Khutulus_Skin_v1.0 Split Rar Archive: [Khutulus_Skin_v1.0part1 ..."
"7872","Khutulus Skin part 2","MMH","53-698","2009-04-06","Schwaa","Schwaa's Custom Objects - Installation
http://schwaa.0catch.com/
schwaa11@hotmail.com
---
File Name/Version: Khutulus_Skin_v1.0 Split Rar Archive: [Khutulus_Skin_v1.0part1 ..."
"7871","Keyring","MMH","53-13225","2009-02-03","Fliggerty","Do you ever get tired of your inventory being cluttered up with all of those keys, which may or may not be useful in the future?
You will find in your inventory a keyring which will hold all of your keys. Even though you will not see the keys in your inventor..."
"7870","Kai Globes 2.72","MMH","53-1157","2009-04-06","Slategrey","Adds Magical devices designed for the Dresharii by the artisans of the Kai.
Various magical Globes and other items, three interior cells, and a smattering of books and dialogue"
"7869","KAGZ SHROOMZ","MMH","53-529","2009-04-06","Kagz aka Kagrenac",""
"7868","KAGZ FROGZ CARRYABLE ADD ON","MMH","53-596","2009-04-06","Kagz aka Kagrenac","......................KAGZ FROGZ ""CARRYABLE ADD ON""................
Alright this is an add on, for all the folks
that wanted to be able to carry the frogs.
**You must already have Kagz Frogz on file,
to play this add on**.
This is only the ESP and Icons..."
"7867","Jyron Tekk's Gag Gifts","MMH","53-8178","2002-07-05","Kyle Pittman",""
"7866","Jump","MMH","53-6036","2012-01-16","cam lv","##### ##### ##### ######## ######## ########
##### ##### ##### ######### ######### ##########
##### ##### ##### ########## ########## ##### ####
\ ##### ##### ##### ##### ######### ##### ##### ####
\ ##### ##### ##### ##### ####### ##### ##### ####
\ ##### ##### ..."
"7865","Journal Enhanced","MMH","53-9634","2004-07-16","Aerelorn","Journal Enhanced(JEN) allows the player to write custom notes in their journal from within the game using a quill and inkwell. See the attached screenshots or the manual at [url=http://www.freewebs.com/aerelorn/Journal Enhanced.htm"" class=""mainlink"" target=""_blank[/img]www.fre..."
"7864","Josie's Entertainers","MMH","53-11329","2007-06-30","Eisoj5","This is a tweak of the Bethesda official Entertainers plugin that allowed you to tell jokes, dance, play the lute and otherwise entertain the patrons of the Eight Plates in Balmora. I extended the dialogue to be spoken by any Publican.
Now, if you play a Bard charac..."
"7863","Join All Vampire Clans","MMH","53-6236","2009-06-27","TheOne&Only",""
"7862","Join All Houses","MMH","53-7511","2002-10-11","Heph","Join all 3 houses, earn all 3 strongholds. Changes issues related to joining a 2nd and 3rd house, keeping track of each individual stronghold, and related quests. Full Documentation in readme NOTE: prior issue of assorted vanishings has been properly fixed and no longer exists."
"7861","johari's morrowind crafting upgrade","MMH","53-12974","2008-10-18","m_johari","what's this ?
this is a small collection of few smaller mods which does few things I missed while playing morrowind with morrowind crafting. you can play with each of the mods separetly, if you don't like any of the changes done.
how do I install ..."
"7860","Jermex's Splash Screens","MMH","53-13666","2009-09-13","Jermex","About.
I made this loading screens cause I don't really like vanilla's ones. As You can see, mine inspiration
was Oblivion wallpapers. I was really trying to make cool pics so I used several mods such as: Vality's
Bitter..."
"7859","Jandus' Transport Service","MMH","53-8261","2002-07-22","Dale French",""
"7858","James' Happy Fish n Racers","MMH","53-8152","2002-12-11","James","Makes all of the Fish and cliff racers passive. They won't bother you if you don't bother them."
"7857","Jakey Keep - Transportable Containers Addon v0.9","MMH","53-1261","2009-04-06","Astarsis, JacMoe","
The Elder Scrolls III
MORROWIND:
Jakey Keep Transportable Containers Plugin
v.0.9
(c)2004 by jacmoe
(c)2003 by Astarsis
***..."
"7856","Jakey Keep - Tapestry Rug Package v0.9","MMH","53-1295","2009-04-06","JacMoe","
The Elder Scrolls III
MORROWIND:
Jakey Keep Tapestry/Rug Plugin
v.0.9
(c)2004 by jacmoe
Index:
0. Bri..."
"7855","Jakey Keep - Furniture Package v0.9","MMH","53-4928","2009-05-12","JacMoe","
The Elder Scrolls III
MORROWIND:
Jakey Keep Furniture Plugin
v.0.9
(c)2004 by jacmoe
Index:
0. Brief<..."
"7854","Jack Sparrow Outfit","MMH","53-5847","2011-10-07","Caine","Jack Sparrow Outfit
by Caine
UNZIP all the files into your Data Files Folder. Replace the old ESP and other files with these ones.
Check in Balmora at the clothier to get the clothes (coat, breeches, boots, glove) and then head to the blacksmith to get the c..."
"7853","Isirion's Realistic Weather & Isirion's Expansion Weather","MMH","53-1242","2009-04-06","Mal'isirion","Made by: Mal'isirion
--
What it does: Simply changes the weather in Morrowind to be more appropriate for the different regions. For example, the Bitter Coast gets more rain and fog because it is a moist lowland.
"
"7852","Inventory Search","MMH","53-13973","2010-06-07","Fliggerty","After playing for a while, your inventory can get incredibly bloated, full of dozens of potions, ingredients, picks, etc. It can take a while to sort through all of those looking for the right thing that you need.
This mod provides a search feature for your inventory. Type..."
"7851","Invasion Rings","MMH","53-10879","2006-11-09","Shade the Bandit","Ever wish you could stage a full-scale invasion of your stronghold? Now you can. This mod adds Invadius Maximus to the Balmora Morag Tong Guild. He sells summoning rubies and two invasion rings.
How to>
To begin the invasion, simply pl..."
"7850","Inn Whisp Wood","MMH","53-15565","2017-08-20","Unknown","No read me"
"7849","Indy Bank/Suran Waterfront Compatibility Patch","MMH","53-14084","2010-09-17","bryman1970","The Indy Bank mod has houses for sale (unless you prefer the optional no house .esp) and one of them just so happens to be right on the shores of Suran. The only problem with this is the Suran Waterfront mod basically sits right on top of that house, making the two mods incompatible with each oth..."
"7848","In-Game Character Changes","MMH","53-6861","2012-03-17","Redxile","This mod allows you to change your name, class, and race, all in-game. I
didn't include birthsign, since I thought it would be too unrealistic to be
able to change what sign you were born under, because it is essentially your birthday.
It is all do..."
"7847","In Game Shader Chain","MMH","53-6452","2010-04-24","skaeps","This mod will allow you to control a chain of shaders individually from inside the game without the need to exit and open MGE. It does this by way of an item that when equipped will present a menu with options to toggle any single shader or disable all of them.
This mod c..."
"7846","Improved Terrain","MMH","53-11916","2012-11-14","DesertRat","Makes the mountains of Morrowind look like real mountain. From DesertRat's forum post:
""I am currently working on making the mountains of Morrowind really look like mountains from a distance. I am only using in game statics and not making use of the landscape editor for mod compatibili..."
"7845","Improved Positioning","MMH","53-11290","2007-06-07","HeyYou","A mod for the interior decorator in all of us. Will allow precise placement of most any pick-upable item, including those added by mods. And even better, when you return, a script runs to put them all back where you placed them. No more out of place items because the game did not like a rotation ..."
"7844","Imperial Legion Shirt","MMH","53-8097","2002-06-21","fenix90","A shirt you can wear instead of a armor uniform in the imperial legion; located at Milie's Fine Clothes in Balmora on her bed."
"7843","Imperial Legion Guides","MMH","53-9358","2004-03-20","Gothelittle Rose","I have created a network of new Legion members who will provide travel to the other forts. You will find each one beside the Imperial altar in most cases. As with the Mages Guild, they will charge you for the service and transport you immediately. I don't know if t..."
"7842","Imperial Leader","MMH","53-8670","2003-02-17","William Chesterton Picker","Now you can lead Imperial Legionnaires into the battle! No imperial guard tells you to move along no more! You're the BOSS now. They dance as YOU play. Just give 'em orders. This is a small mod. I tried not to change default behaviour of the game too much ..."
"7841","Immersive Chargen","MMH","53-6184","2008-05-21","Qebehsenuf","Re-designs the original beginning of the game.
You start as always on the prison ship headed for Seyda Neen, this modification changes many features to seperate it from the default.
The list of features include:
- The pris..."
"7840","Illuminated Windows","MMH","53-11794","2012-11-09","DrkAngl66","The goal of the mod is to create a more realistic atmospheric experience throughout Morrowind/Mournhold. All windows, shack doors, mushroom doors are now illuminated during the night with improved scripting to turn them off during the day. Interior windows, blocked windows and shack doors are als..."
"7839","Illuminated order particle effect lich head","MMH","53-11614","2007-10-22","Boethiah539","This mod imply replaces the head of the lich with a particle effect head with a blue mana glow.
Installation>
Extract to your data files folder.
Playing the Plugin>
Play through illuminated order and when you ..."
"7838","Icy Water","MMH","53-6337","2009-11-24","tornadominds","This mod causes your health and fatigue to be temporarily stunted if you are caught in a blizzard. It will not kill you, but you may collapse if your fatigue reaches 0.
The waters of Solstheim will DAMAGE your health and stunt your fatigue, and will even give you a disease called hypo..."
"7837","Hybrids Part 1","MMH","53-13878","2010-03-07","Alex aka Falador wiz1","Hybrids Part 1 Daywalkers
By Falador wiz1
*******
1. Details
2. Conflict
3. Playing the plugin
4. Hybrid
5. FEEDBACK
6. Credits
..."
"7836","Hvitkald Peak","MMH","53-6769","2011-07-15","Okida",""
"7835","Hunt Cliff Racers to Extinction","MMH","53-9723","2005-04-02","Jaxalot","Removes cliff racers from leveled lists after a certain number have been killed by the player, simulating their extinction. This number defaults at 200, but may be modified via an in-game menu to a wide range of values. The in-game menu also allows the player to either force c..."
"7834","HTH Physical Damage","MMH","53-7537","2004-05-19","Argent","This mod gives the player the ability to inflict physical damage when striking bare-handed. No training, spells or gloves are needed. Simply install and load the mod and you'll find your player now inflicts non-spell based physical damage to an opponent. ..."
"7833","Hrothmund's Axe","MMH","53-13524","2009-07-08","Jahsg","A small mod that allows you to pick up and take the axe from hrothmund's Barrow"
"7832","House Hlaalu Stronghold Travel Agent","MMH","53-8769","2003-03-31","Tommy Khajiit","I really enjoy living in my House Hlaalu Stronghold. I didn't like the necessity to have to walk every time all the way to the civilized world. And I felt lonely now and again. Therefore I invited Ingrid, a pretty female Nord, to enrich my life. I..."
"7831","Horker Island","MMH","53-9106","2004-12-27","Moosehead","There is a small town on the right side of the island. Most Horkers are on the other side of the island or at the lake. it is always snowing even lightly. Mostly just a blizzard. To find your way there? On the View map you won't be able to see the island because its..."
"7830","Homely Solstheim Part One - Starveil Village","MMH","53-8167","2004-11-13","Elten","I have always thought that Solstheim was too empty and unpopulated. Tons of empty lands but no one to live in them! Two Nord towns there are, but that is way too few. I have begun to create the Homely Solstheim Series, which consists of several Nordic towns around Solstheim. T..."
"7829","High Seas Trader Beta v1.1","MMH","53-1822","2009-04-06","MadMax",""
"7828","Heralders - The Bugle Mod v1.02","MMH","53-13255","2009-02-14","Melchior Dahrk","This mod adds 5 different types of bugles to the game of Morrowind. They are Iron, Steel, Silver, Gold and Sixth House Bugles.
These musical instruments are incorporated by adding them to several new NPCs which are placed in two different types of locations. There are now Imperial He..."
"7827","Henna Mod","MMH","53-3974","2009-05-12","Saber","What this mod does:
This mod contains only Dark Elf temporary tattoos that can be worn like 'armor'. The tattoos are temporary and can be taken on or off as you see fit. They fill the slots of:
Cuirass
Gloves, left
Gloves, right
Pauldron, left
Pauldron,..."
"7826","Helseth head - Playable","MMH","53-10139","2005-10-12","bukowski","This is a small mod that makes King Hlaalu Helseths head playable."
"7825","Helequin's Riding Mod v1.0","MMH","53-12359","2013-03-21","Helequin","This mod adds a shop to Balmora (left off the silt strider) where a number or modified weapons and riding animals can be found.
All credit for the scripting of the actual riding goes to MadMax for his guar riding script.
The items are just reworked originals. I had to pick s..."
"7824","Health Indicators","MMH","53-10901","2006-11-28","Fliggerty","This mod provides a visual method of knowing what the health condition of other NPC's is. A colored tear-drop is displayed above the NPC's head. It will change from green to red, with varying shades in between. Green is good health, yellow is half, and red is nearly dead. ..."
"7823","Head of Scourge","MMH","53-6651","2011-01-08","ddfields","A little known and probably very seldom found item placed in a specific storeroom in a bar in Vivec has just gotten a facelift. The Head of Scourge now has a choice of 4 different heads with matching hair and 3 different wood options for the mount. I will not tell you where to find the mounted he..."
"7822","HD Intro Cinematic - English","MMH","53-14398","2011-11-18","Chesko","HD Intro Cinematic Replacer (MCP required)
This is a replacement for the original intro cinematic, faithfully re-shot and edited to capture the spirit of the original video. Very little artistic license was taken, with some minor exceptions.
At the time of shooting, over 2..."
"7821","HD Intro Cinematic - English","MMH","53-6880","2012-05-09","Chesko","[size=3]Please make sure to download the version that corresponds to your aspect ratio![/size]
==============
HD Intro Cinematic Replacer
v1.0
Author: Chesko
Contact: chesko.tesmod@gmail.com
7/10/2011
=============="
"7820","Hassle-Free Assassins","MMH","53-9278","2004-03-01","D'nise Ivyblaze","This mod will make those pesky assassins cease to be much of a problem I made this for players with low-level character-players that don't really have a grasp of the TES Construction Set and are sick of being killed by assassins. (Some of us would like to nap ..."
"7819","Happy Plates","MMH","53-11483","2007-08-27","Srdjan Pokorni","Put well aligned dishes on tables within game! No more tedious placing of utensils one by one, trying hard to put them exactly in proper positions - but never succeeding. No more waisting time in CS to decorate your dining halls. Simply use the ""master cups"" to put entire set of dishes at once, i..."
"7818","Happy Halloween 2013","MMH","53-15047","2013-11-01","Melchior Dahrk","Happy Halloween 2013!
Here's a (hopefully) fun little mod for you to enjoy at the end (I had to hand out candy to cute little kids and costume-less teenagers before starting this) of this year's Halloween celebration!
Head over to Ebonheart; preferably by boat or land - to e..."
"7817","Hammer of Enchanting","MMH","53-6696","2011-03-10","etmorrowindb","The Enchanting Hammer can be used by enchanters to improve their ability. Using the hammer an enchanter can use its magicka to boost his enchanting ability or making simple incantations safely.
This mod is meant to be used with ManaUser's Tome of Spellmaking."
"7816","Hairdresser/Plastic Surgeon","MMH","53-12858","2008-08-10","SecondSeed","One thing that I hated in Morrowind was that when you got a new facepack or hairpack you had to start a new game to get that new hair or face or race. But now you can change your hair or race or face ingame, for a small fee of 100 septims.
The hairdresser shop is in Ald'r..."
"7815","Guild Chests","MMH","53-13567","2009-07-31","Midgetalien","This mod adds the missing mages guild chest to caldera and also adds guild chests to the balmora, ald ruhn and sadrith mora theives guilds, which i thought should have been added. I have added items to the theives chests accordingly to things theives may find of use."
"7814","Guar Travel","MMH","53-12638","2008-04-01","Zobator","This mod allows the player to travel to and from several places in Morrowind.
(Currently available: Seyda Neen, Balmora, Pelagiad, Dren Plantation and Ebonheart)
This is my first ""real"" mod. I already did some fixes."
"7813","Greybeard's Terraced Hills","MMH","53-9672","2004-08-01","Greybeard","just a modders resource from greybeard! :) terraced hills of various shapes."
"7812","Green Morrowind","MMH","53-11701","2012-09-18","Max","Over half of Vardenfel is bleak, wasted ashland and lava flows, a depressing landscape if there ever was one. The folks at Bethesda did such a good job of conveying the black despair of these dead lands that as a player I eventually ended up avoiding them whenever possible, venturing into these r..."
"7811","Greek Trireme Completed","MMH","53-12041","2012-11-25","vanir90210","Readme-Greek Trireme
This mod replaces some of the major boats with greek triremes. just extract to the
Morrowind/Data Files directory. I'm not aware of any conflicts, but I could be wrong.
Credit to crazyboy for the mesh and texture. He didn't make the actu..."
"7810","Great House Dagoth/ Darknut's Greater Dwemer Ruins Compatibility Patch","MMH","53-7195","2012-08-04","MoonAndStar","This mod patches TheMadGod's Great House Dagoth for use with DarkNut's
Greater Dwemer Ruins. Now, Darknut's GDR can be the ultimate dungeon, or
the ultimate guild hall!
I have done more than simply make the 2 mods compatible, as that would
be dull, at best. I ha..."
"7809","Graphic Herbalism Expanded Sounds 1.3 Patch","MMH","53-14628","2013-04-16","philologos","This mod combines scripts attached to plant ""containers"" from both the Graphic Herbalism and Expanded Sounds 1.3 plug-ins. Using the patch allows flora to be harvested according to ManaUser's scripts and emit sounds according to PirateLord's.
Required:
- Expanded Sounds 1.3 by Pir..."
"7808","Gothic Crosshairs","MMH","53-6140","2004-09-06","Michael Bennett","A few custom crosshairs: generally symbols associated with evil. They are excruciatingly detailed (for crosshairs), and all are easy to install and glitch free.
The three crosshairs are:
Sixth House Symbol
Crucifix..."
"7807","Gondoliers v1.7","MMH","53-14301","2011-05-15","Abot","The Elder Scrolls III MORROWIND: Gondoliers
USAGE:
Tribunal or Bloodmoon scripting engine required
Tribunal and/or Bloodmoon.esm loading not required
If you are using Redesigned Vivec.esp or PW_Redesigned Vivec-Vivec_Expansion.esp load abotGondoliersRV.esp, else lo..."
"7806","Gold Has Weight","MMH","53-10993","2007-01-16","Sacrifice","Now gold has weight. Each septim' weight is 0.01 MWU.
Changelog:1.1 Bugs fixed, GMST removed, FAQ added"
"7805","Gold Gold!","MMH","53-8497","2002-11-04","Jamie 'AltF8' Carlock","This mod is a variation of the excellent Real Gold Colored Coins by Allen R. Dunn. I personally found the texture he used to be a bit bright, so I decided to make my own.; taking no credit for the original idea just this version. Mod includes 5 new models, 2 new ..."
"7804","Goblet of Change","MMH","53-10742","2006-08-13","GarouX","Creates a Goblet that can change you into either a Vampire or a Werewolf, but choose wisely, for if you choose, you don't get to choose again!
(Unless you choose Cancel, of course)
Changelog:v.1.1-Created Cancel button for accidental activations."
"7803","Go to Jail","MMH","53-6160","2007-05-02","Arcimaestro Antares","when you choose ""go to jail"", you will go to the closest jail or to an Imperial Ebony Mine.
*****
Changelog:1.5
with this version, there is also an Imperial Ebony Mine for the hard labour.
2.0 some errors fi..."
"7802","Gnisis Imperial Bridge","MMH","53-6644","2010-12-30","ddfields","I am a person who likes to have my character walk the land to see the world, but the one thing that annoyed me was the way one had to get to Gnisis on foot. I searched for bridge mods and found a few, but alas none to my liking. So I set a task to built a bridge at Gni..."
"7801","Gnisis Hobo","MMH","53-12630","2008-03-28","John Mcinty","I just added a hobo underneath Madach tradehouse in Gnisis names J-man.
This is my first mod and it's not much, I just always thought that was a good place for a hobo...
Changelog:v1.1-changed it so that not everyone in gnisis asks for spare change"
"7800","Gnisis Guard Fix","MMH","53-8565","2002-12-04","The Puma Man","There seems to be a serious problem that Bethesda overlooked when Morrowind was released. It seems the orc guards in Gnisis have the wrong swords, all having ""Imperial short swords"" but their short sword skills are between 5-6 while their long sword skill is much higher (in th..."
"7799","Gnisis Enhanced","MMH","53-9030","2004-01-28","Untot","This plugin is my try at improving the atmosphere and realism of Gnisis. It adds some new traders and other misc. details to the town. Screenshots included in the zip file."
"7798","Gnisis Bridge","MMH","53-6524","2010-08-13","mjr162006","Places a bridge by Fort Darius in Gnisis. This makes a more direct connection with road to the east of town on the other side of the ridge. It comes complete with creaking wood sounds along the bridge as well as lights on the end of the bridge for visibility. It adds a generic imperial guard at t..."
"7797","Gnisis Bridge","MMH","53-9743","2004-08-22","Chestnut Stallion","This simply adds a bridge across the river in genisis.. I hated the fact that I could not get across the river without a long walk. feedback welcome."
"7796","GMST-Fix","MMH","53-9185","2004-02-09","ManaUser","This plug-in is intended as an easy work-around for players who have Tribunal or Bloodmoon and a plug-in that contains extraneous GMST entries, and also an easy way for authors who have either or both expansions to make clean mod that don't require those expansions."
"7795","Glow-Away","MMH","53-7721","2004-07-11","Zeanu","Are you unhappy with the way enchanted items glow so annoyingly? This, I find very unrealistic as if you smeared the item with some sort of Happy-Glowy-Paste?. At first it seemed kind of nice but then it started to irritate me because it would give away a character usin..."
"7794","Gladiator","MMH","53-7407","2002-07-27","Endrek","After travelling to Vivec with dreams of glorious battles in the arena, my hopes were shattered when I learned that there is no way to fight there on demand. This mod will allow you to fight battles in the Vivec arena. You will progress through a series of increasingly difficult battles until fin..."
"7793","Glacier Portal Fix","MMH","53-8873","2005-05-20","Fernurion","This mod fixes the problem with Hircine's gate after you kill him. It replaces the current gate with a new gate using new ID's, but the same script. Only use this mod if the gate does not work."
"7792","Give your orders","MMH","53-8703","2003-03-12","TheLys","My mod is based on the Dracandros' voice mod idea, by Dracandros, which can be found at this site as well. My mod is not a replacement, but rather a complement, adding stuff not managed by the Dracandros' voice mod. It doesn't include Dracandros' voice unique feature..."
"7791","Give me back my mantle","MMH","53-9456","2005-04-16","ShadowHunter291","Adds a simple latch to get back into the pre-bloodskaal house."
"7790","Give Blood","MMH","53-10659","2006-07-06","Caderyn","Meet with a healer in an Imperial Legion fort, and donate blood, in compensation for gold. There are healers in Balmora (Moonmoth), Gnisis, and Pelagiad.
Known Issues:
Donating more blood/health than you currently have _WILL_ kill you, however you cannot..."
"7789","GIANTS Creature Remover + Tool kit","MMH","53-9650","2004-08-05","The Puma Man","Choose any of the inclided 65 plugins to remove anyspecies from the GIANTS Mod. It also includes a tool kit for modders to makeremovers for other mods including Wilderness 2.0. Remember that it may not work on current saves so onlyNEW games are full-proof.
Please do..."
"7788","Gated Balmora","MMH","53-5828","2011-10-07","Dvd","Gated Balmora
By Dvd
Info
Installing
Playing
Uninstalling
Conflicts
Copywrite Stuff
Info
This mod adds gates to Balmora and two guardhouses. The Guardhouses are by the respective gates. The gates are controlled via a switch mounted on a shr..."
"7787","Furianshi's Oldskool Loading / Splash Screen","MMH","53-14178","2010-12-20","Furianshi","This is an old style loading/splash screen. I made this for myself and thought it looked pretty neat, so decided to upload it here.
I wanted the version number showing and I have v1.6.1820 (Bloodmoon), so if you are using a different version, you might not want this. Or y..."
"7786","Frostmoth Repaired","MMH","53-10799","2006-09-16","Talthybius","This plugin repairs the walls of Fort Frostmoth as the Bloodmoon main quest progresses. Carius kept saying the Empire would fix the fort, but I guess they needed a little help.
Changelog:0.31
-added construction clutter
-changed Carius's dialogue"
"7785","Friendly 2 Werewolves","MMH","53-10234","2005-11-14","Aragorthen Gonderi","Ever hated how NPCs will chase you from Balmora to Caldera just for being a werewolf? Ever wanted people to not even notice you even though you are hairy, flee ridden and eating their wife? I did, so I made this mod. It is a simple mod, it edits two GMSTs, the werewolf ..."
"7784","Free More Slaves","MMH","53-8698","2003-03-03","Matthew","Ever felt frustrated that it was impossible to free some of the slaves? This mod makes it possible to free slaves that could otherwise not be freed (slaves at the Arvel Plantation, Molag Mar and Gateway Inn) It is also now possible to buy slaves at the Sura..."
"7783","Framerate Calculator","MMH","53-10072","2005-08-07","Jaxalot","Allows the user to determine their average Frames-Per-Second (FPS) over a period of time ranging from 30 to 180 seconds, with minimal test overhead. The test is started via an in-game menu, which in turn is started through a command in Morrowind's console."
"7782","Fort Frostmoth Removed","MMH","53-6509","2010-07-22","Benrahir","WARNING!: Use this mod ONLY if you're not interested/have finished the Bloodmoon Main Quest, and you're not interested in the East Empire Company quests or building Raven Rock, as it will incapacitate you to do both things (yes, it's not scripted in any way to automatically remove the Fort after ..."
"7781","Forests of Vvardenfell v1.0","MMH","53-3080","2009-05-12","Granarinth","Welcome to the awesome forests of Vvardenfell mod. This puppy takes four sweet mods and puts them into one. Along the way, the Endhome staff decided to hand shade the land in the woods for realism, and fixed some minor clipping issues. There is also an extra, non-obtrusive tree here and there, an..."
"7780","Forested Havish Add-on v1.0","MMH","53-3982","2009-05-12","Lochnarus","This plugin makes the land around the Havish thick with tall trees, Adding a unique feel to the place. Well over 40 HUGE trees have been added. THe trees are custom models and do not come with MW or Bloodmoon.
The Bloodmoon expansion is required to use this plugin.
Havish.esm is R..."
"7779","Forest of Life v0.5","MMH","53-11915","2012-11-14","Sharp","Did you wonder, why Foyada Mamaca runs so far inland and ends by Ascadian
Isles region? Why didn't it go the closer route, through Odai River valley?
Well, it would, if not an accident. More exactly, a small magical pool that
happened to lie on its way. That were ancient, prehistor..."
"7778","Forces of Oblivion","MMH","53-14241","2011-03-13","Cydriic","Hello and Welcome to Forces of Oblivion
This mod enables you to keep on fighting stronger foes until level 50.
There are three new 6th house foes and four new Daedra foes:
Lvl 30 Master Sleeper
Lvl..."
"7777","Follow Me!","MMH","53-10887","2006-11-13","Shade the Bandit","This simple little mod allows you to recruit NPCs having a disposition of 100. Two topics are added to every NPC in the game: ""follow me"" and ""wait here.""
Unfortunately, there is no companion sharing involved, as I did not want to make a mod that required any exter..."
"7776","Focused Attack (req. MWSE and MWE)","MMH","53-10718","2006-08-07","Neo-Daigo","[url=http://cody.erekson.org/cgi-bin/index.cgi?action=downloadinfo&cat=mutil&id=7[/img]Morrowind Script Extender[/url] and Morrowind Enhanced are both required for this plugin to run.
This plugin allows the player to focus his/her strength into a single, mighty blow. Snea..."
"7775","Focused Attack","MMH","53-13494","2009-06-20","ksjav","Boosts attack up to 25 points of ""fortify attack"" depending on how long the attack
button has been held(assuming it is the left mouse button).
For further details consult the readme.
REQUIRES MGE(http://www.tesnexus.com/downloads/file...."
"7774","Floating Skulls","MMH","53-10899","2006-11-28","Ginge13","This mod adds 2 floating skull resources to you TES3 Construction Set.
Known Problem: After picking the floating skulls up in-game, ""dropping"" them from your inventory will cause them to bob up and down on the floor.
Sorry, no screenshots yet!"
"7773","Floating Skeletons","MMH","53-10904","2006-11-29","Ginge13","Adds 3 floating ""Skeleton Containers"" to the CS."
"7772","Floating Candles","MMH","53-10898","2006-11-27","Ginge13","This Plugin add the ability to use around 55 floating candles within the Construction Set.
All of the Candles' Light radii are set to 256, but ca easily be changed to suit your needs."
"7771","Fliggerty's Almanac","MMH","53-13520","2009-07-08","Fliggerty","The sun has always risen at precisely 6:00 AM, and set at 8:00 PM. That is so boring! The time for sunrise and sunset have now been set to follow realistic time patters; effectively
lengthening the days in the summer months and shortening them in the winter. These ti..."
"7770","Fishysticks","MMH","53-13096","2008-12-19","GHF Productions","""Have a Fishy Stick!""
This has been the standard phrase of welcome in the TES community for many years,
and will be for many to come. It is traditional to present a new forum member
with an image of Captain Eldrad handing a Fishy Stick to them. ..."
"7769","Fishing Academy v2.54","MMH","53-8614","2003-04-22","MadMax","This is my 2nd mod after the flying carpet. Not that I am against fighting but when your character reaches a certain level, it has become mindless. This mod will give some time off from fighting. It is essentially a fishing mod but I have thrown in a few more things to make it more interesting."
"7768","Fireworks Staff","MMH","53-10321","2006-01-01","Necrobard","It's not new years without fireworks, even in Morrowind. There is a staff in Seyda Neen that will light up the sky with fireworks, so go there and celebrate new years morrowind style!
The fireworks work using the explodespell function, which is why tribunal is required. O..."
"7767","Fireworks","MMH","53-7763","2003-08-22","Gabrielle Grupp","Fireworks in Morrowind!! It does'nt have any quests or anything, but it places the fireworks in an easy location where people can view them. I would suggest using TESCS to place them in the city or location of your choice. The fireworks are a static object (meaning ..."
"7766","Fighters Transport","MMH","53-6658","2011-01-22","Inudiablo","Have you ever thought it was unfair that the Mages Guild got their own special teleporter but the Fighters Guild was left transport-less? Well if so you are like me! I made this mod to add transports to the different Fighters Guild so that your Fighters Guild experience can be more enjoyable (Eve..."
"7765","Fighters Guild Training Halls","MMH","53-8787","2004-11-04","Tenaka","This is a small mod which adds a training area with two practice dummies and some training weapons, to the Guild of Fighters in Balmora, Vivec, Ald'ruhn and Wolverine Hall."
"7764","FEMALE WIZ STUFF","MMH","53-551","2009-04-06","Unknown","female hair -wiz hat in seyda neen,for modders ,but u can add it to your game as there is a pluging
need morrowind only"
"7763","Female Hair Pack: Pigtails & Ponytails","MMH","53-8920","2003-06-16","Gorg","This plugin provides 3 new hairstyles in 11 different colors for female Bretons...Dark Elves...High Elves...Wood Elves... Imperial...Nord...Redguard. The hair style is long hair with pigtails and ponytails; poly count is between 500-800, so it should not affect framerat..."
"7762","Female Dunmer tattoos","MMH","53-7134","2012-07-29","LadyLlen","This is a tiny add-on to the dunmer female body fo Better Bodies. I am also planning to do the rest of the races(at least non-beast). So expect to see the update later on."
"7761","Female Beauty Pack v1.0","MMH","53-3222","2009-05-12","Sauron","01/24/2003
This is a resources pack for use with [url=download--8162]Caledan Keep[/url] plugin. It contains all the models and textures for:
Rhedd's Heads
Hell Kitty's Heads
Motoki's NPC Replace 3.0
Le Femme Armor"
"7760","Faylynn's Paintings Volume II v1","MMH","53-11273","2007-05-30","Faylynn","This plugin adds 120 paintings with a variety of decorative frames it also adds a few new frames that were not in the first edition of the paintings, they are placed in the game of Morrowind for purchase.
These art works are sold by Raviir, Trader in Balmora."
"7759","Faylynn's Paintings v1.1","MMH","53-11232","2007-05-11","Faylynn","This plugin adds 180 paintings with a variety of decorative frames to the game of Morrowind.
As this mod originally started out to be only for myself there are a few screenshots that are from my game, also, a select few are repeated in order to utilize a different style/size of frame..."
"7758","Faylynn's Braided Rugs v1","MMH","53-11288","2007-06-06","Faylynn","Would you like some cozy old fashioned braided rugs? If so this plugin adds 48 rugs, included are: 21 oval braided, 22 long braided & 6 small mats to use for bedside mats or door mats as you like, they are placed in the game of Morrowind for purchase.
These art works are sold by Heif..."
"7757","Fatigue","MMH","53-15212","2014-04-30","Not An FBI Agent","Basically, I got real sick of walking around in morrowind, showing up to a battle with NO FATIGUE. SO, i have created a file that allows you to walk or run without losing ANY fatigue. however, you still lose fatigue while jumping, swinging weapon, etc."
"7756","Fast Travel v1.2","MMH","53-10908","2006-12-03","Yacoby","This mod enables you to fast travel to anywhere on Morrowind or Solstheim. When you first load the mod, you are given a spell which when cast takes you to a maproom, you move your crosshair around the map and select where you want to go. You then cast another spell, and it will take you to exactl..."
"7755","Fast Travel to the Great House Strongholds","MMH","53-9611","2004-07-23","Toymachineman19","This mod adds 3 new NPCs that give you fast travel options to all of the Great House Stronholds (If you do not yet have a stronghold, they still take you there, but there is nothing built). Very useful when you don't want to always walk to your stronghold, even tho..."
"7754","Fast Projectiles","MMH","53-8956","2004-05-18","MangoMan","A very simple mod, and I admit, it took only a few minutes to implement. However I have not seen any mod that adjusts these things, and I think it is a very important change. The effects are simple, the speeds of projectiles (spells, arrows, and thrown) have all been s..."
"7753","Fast Food in Morrowind!","MMH","53-10856","2006-10-21","Shade the Bandit","Well, here it is, folks. The one thing that Morrowind has been missing for years: fast food. It seems that when Mehrunes Dagon visits the mortal plane, he likes to buy lollipops. Yes, it's true, lollipops. But business has been slack for our favorite evil Daedra, and he's ..."
"7752","Farmer Mod 4.0 Special Slave Companions 2.0 Compatibility Patch","MMH","53-10331","2006-01-08","Fliggerty","While heading over to the Suran Slave Market to purchase a slave for my fields, I noticed that the room was awfully crowded.
The Farmer Mod removes the top floor of the Suran Slave Market, causing all of the Special Slaves to fall through the ceiling. This caused the room to be ..."
"7751","Fargoth's Basement","MMH","53-13020","2008-11-18","Princess Stomper","This plug-in adds a new basement area to Fargoth's House in Seyda Neen.
If you go through the trap door, you will find Fargoth's brother Cimgoth
busy playing a strange Dwemeri device with some VERY familiar puzzles.
Cimgoth has some dialogue, and the keyboard i..."
"7750","Family Safe","MMH","53-8230","2002-07-19","thilrone",""
"7749","Fair Magicka Regen","MMH","53-8126","2003-05-26","GlassBoy","This mod is based off ""mana regen v1.2"" but it regens magicka much more smoothly and fairly in my opinion. Your magicka will regenerate using your willpower as a percentage of 1% of your maximum magicka every second. Thus if you had 50 willpower, 100 max magicka, you wou..."
"7748","Faerie Realm","MMH","53-5710","2011-10-02","Aquan","
The Elder Scrolls III
MORROWIND:
Faerie Realm
By Aquan
Requires the Bloodmoon expansion
Current Version 1.0
You can find this mod at
http://bloodyoath.net
..."
"7747","Fade to Black","MMH","53-13798","2009-12-30","Peachykeen, Fliggerty","As you get closer to death, you vision begins to fade. At first it's
just a tinge of darkness around the edges. As imminent death
approaches the darkness closes in more rapidly. Your ability to
differentiate between colors is lost as the bloo..."
"7746","Faction Hellos","MMH","53-13355","2009-04-05","4LOM","This mod uses some of the rarer 'Hello' sounds (the speech files NPCs play when you approach them) from Tribunal that relate to factions you belong to. Formerly they only played occasionally and only in Mournhold. Now, NPCs all over Morrowind from the same faction as you will sometimes greet you ..."
"7745","Extra Artifacts","MMH","53-14264","2011-03-31","KadoDragon","This is my first mod.
I found that Morrowind was lacking in the artifacts department. So what this mod does is adds twenty artifacts to the game. My goal is to reach 100 artifacts and maybe even more than that. This mod also adds Wings of the Queen of Bats and Azura's Throwing Stars i..."
"7744","Explorers Version 1.5","MMH","53-602","2009-04-06","Lord Lionmane","Lord Lionmane's Explorers
Version 1.5, What is new?
- If you examine flowers and find treasure, treasure chests will appear near you which will contain the treasure. You are notified with a message and sound feedb..."
"7743","Explorers 2.0","MMH","53-601","2009-04-06","Lord Lionmane","Lord Lionmane's Explorers, Version 2.0
----
What is Explorers 2.0?
-
Explorers is supposed to make exploring more fun. Your character has the chance to find new treasure balanced for his level. I worked hard to..."
"7742","Explorers","MMH","53-604","2009-04-06","Lord Lionmane","Lord Lionmane's Explorers
Hail and well met adventurer. When i was young, adventuring was my buisness too. And i was good at it, to say the least. If ye care to listen, let me tell ye a few secrets of the trade.
Morrowind is full of adventure. There ..."
"7741","Expensive Belt 03 Icon Fix","MMH","53-14516","2012-07-15","jeclxohko","Very small icon tweak for the expensive belt in Morrowind. If you notice the default one has extra pixels.
View screenshots for changes.
Note:
If you haven't seen the belt yet, go add it via console ""player->additem expensive_belt_03, ..."
"7740","Expanded Sounds Herbalism Redux Patch","MMH","53-14630","2013-04-16","Gorkon","This mod, written by Gorkon (thanks!) allows you to use both Herbalism Redux and Extended Sounds. It combines the two different scripts into one.
You WILL need Herbalism Redux. I don't use it, but I guess that there are variables and other scripts that won't be in this patch."
"7739","Expanded Sounds Herbalism for Purists Patch","MMH","53-14629","2013-04-16","DWS","Allows you to use both Syc_Herbalism for Purists and Expanded Sounds. It combines the two different scripts into one.
Required:
- Expanded Sounds (by PirateLord)
- Herbalism for Purists (by Syclonix)"
"7738","Exotic Wings v0.7","MMH","53-11271","2007-05-29","Anime Chaos Productions","Off the path heading North from Vivec's Foreign Quarters, you'll find a strange Dwemer Door on the largest Mushroom near the water. Step inside the small door and the Dwemer Size Machine will shrink you to fit comfortably inside the Flying Mushroom Shop.>
The merchant inside i..."
"7737","Euro Morrowind Recovered Mods - The Elder Scrolls Forums","MMH","53-324","2009-04-06","Ronin49",""
"7736","Error Marker","MMH","53-11416","2007-08-04","Fliggerty, Friends","I get very tired of seeing bright yellow error markers that are bigger than an NPC. I especially hate seeing a corner of the marker through a wall or door. So I have put together this small compilation of three different options.
Small Default: This look..."
"7735","Erengard Mines - Morrowind Crafting Compatible","MMH","53-13648","2009-09-04","Graphite, Denina","Graphite's Original Description:
For quite some time I've been rather annoyed at the fact that there were hardly any legal ways to earn money other than going out and killing monsters for their loot. Therefore I decided to try build a mod that would allow the player to ru..."
"7734","entertainers-NoM fix","MMH","53-11621","2007-10-30","Zobator","This is a mod to make it possible to use the official mod entertainers and Necessities of Morrowind (By Thaddeus & Nymeria) together at the same time.
Available in .ace and .7z file
-Nothing special but i wanna say such things are..."
"7733","Enemy Hand-to-Hand Damage","MMH","53-9592","2004-07-11","Aerelorn","This is a simple mod to change the way enemy punches affect the player. Instead of doing fatigue damage, they will do health damage instead. I've always found it boring to fight an enemy using Hand-to-Hand because once they wear down your fatigue, they will k..."
"7732","End of Days (a Majora's Mask nostalgia mod)","MMH","53-6460","2010-05-02","skaeps","Do you remember The Legend of Zelda: Majora's Mask? How every dawn was another chance to do it right, and how you always feared the end of days would come too soon?
This mod is a little nostalgic wink to that game. It emulates that hyper-dramatic ""Bell Toll"" sequence when..."
"7731","Encumbrance Bug Fixer Uper","MMH","53-13430","2009-05-20","Haru Ketpia","This here's for fixing the encumbrance bug that some players may be afflicted with when using mods that adjust item weights. It comes with instructions in the ""Read Me"", and two separate .esp files. The ""Read Me"" will tell ya how to use 'em, and in which order to do so. ^_^ Enjoy.
..."
"7730","Enchantment Colors Enhancer","MMH","53-8651","2003-02-11","Evil Sorcerer","This mod alters the enchantment colors (for the better) of many of Morrowind's magic effects. For example,
Shock is now bright, bright BRIGHT yellow instead of a dull, washed out puke color>br> Fire is now an intense, deep, and more bright orange-red, rea..."
"7729","Enchantment Colors De-Enhancer","MMH","53-8665","2003-02-17","Evil Sorcerer",". If you never liked how the enchantment's shimmering effects on items; got in the way of nice parts of cool textures, and/or thought it looked cheap or something, then all you need to do is download this, and then all the enchantments in the game will be much, much more m..."
"7728","Elevators / Lifts","MMH","53-8272","2002-07-26","Ahren Morris",""
"7727","Elderscrolls.com Wallpaper Splash Pack","MMH","53-6477","2010-05-28","Alphax","Elderscrolls.com Wallpaper Splash Pack
This is a compilation of Bethesda's wallpapers from elderscrolls.com,
resized and converted to TGA. It does not included any of the ""creature""
wallpapers (the Bonewalker, Dremora and Dreugh are available from ..."
"7726","Eldar Plugin","MMH","53-7385","2002-07-03","gianluca",""
"7725","Eden","MMH","53-4365","2009-05-12","Martini60","Eden - README V1.0
Relaxing garden
Made using patched (1.1.0605) version of Morrowind.
NOT COMPTABLE WITH BLOODMOON!!! (sorry about that)
1. Installation
2. Getting Started
3. File destinations
4. Modifications
5. Contact stuff"
"7724","Ebonheart Imperial Chapel No-Wander.esp","MMH","53-10532","2006-04-09","Denina","This is a simple mod that changes the AIs of the NPCs in Ebonheart's Imperial Cult Chapel so they no longer wander all over the room and block doorways and get in the way. They all stay in one place, which makes it easier for getting around the room. I made it for my convenience but thought other..."
"7723","Ebonheart Fruit Orchard v1.5","MMH","53-1979","2009-04-06","redwoodtreesprite","Puts a fruit grove north of Ebonheart with pickable fruit. Also, there are two retextured baskets
you can take with you to arrange your fruit in. (There are also two static baskets you can't pick up.)
Adds fruit to random food lists, one random potion list, and adds three new lists ju..."
"7722","Ebonheart Fruit Grove","MMH","53-319","2009-04-06","redwoodtreesprite","Ebonheart Fruit Grove Version 1.5 (updated 1/18/04)
by redwoodtreesprite
redwoodtreesprite@yahoo.com
http://www.zyworld.com/redwoodtreesprite/Home.htm
-------"
"7721","Ebonheart Fix","MMH","53-6633","2010-12-10","Kid77","I noticed while playing Morrowind that Ebonheart had many errors - meshes not aligning correctly, being able to see underneath buildings, and ugly, jagged landscaping in certain areas. It seems Bethesda created Ebonheart in a hurry, and it shows. This mod fixes those errors."
"7720","EBJ Spell Organizer","MMH","53-8725","2003-04-12","MovingTarget","Ever can't remember what that one spell you so desperately need to use is even called? Now, all you need is to know what KIND of spell you want. Each standard spell is preceeded with the initial letter of it's college to group them together. If you use the naming schem..."
"7719","Eat Corpses","MMH","53-10101","2005-08-22","Cow Guru","Adds your healthy daily dose of cannibalism to Morrowind. This mod simply replaces dispose of corpse with eat corpse in the window which opens when you click on a dead body. Nothing extravagant, just a small tweak for those unused to the CS but looking for a dose of corpse-eatery. ..."
"7718","Easter Egg Hunt (2) v1","MMH","53-14729","2013-05-13","Daduke","Look in Seyda Neen for all nine eggs once you find them all you get a special reward!
Happy hunting!"
"7717","Dwemeris Font","MMH","53-10085","2005-09-28","dongle","A set of Windows fonts in the Dwarven alphabet. Following the great work done by Academy for Dwemer Studies I was asked to create some fonts in the Dwemer alphabet. I came up with book and script variants. They are very different in their usage, and what we know of thei..."
"7716","Dwemer Sphere Shield and Sword","MMH","53-14519","2012-07-18","DonnerGott","Turns the swords and shields from Centurion Spheres into usable items. Above level 7, there is a 20% chance of recovering either from slain Centurion Spheres.
You may also visit Pelagiad, where you'll run into Tharfog, a very familiar looking Bosmer. He has two of each fo..."
"7715","Dwemer Buckets","MMH","53-11318","2007-06-29","Drackolus O'Dell (Salomandyre)","This is a very simple mod. It makes all the metal buckets pick-upable. Buckets are 8 (pounds? Never know, Bethesda never picked a weight system) and are worth 20 Septims."
"7714","Dwarven Submersible","MMH","53-9701","2004-08-05","The Mad God","This Mod adds a Dwarven Submersible to Vivec city and a merchant who is willing to sell it (of course you could always steal it). This submersible is capable of traveling between most of the port cities on Vvardenfell. There are numerous cargo holds and closets for storing excess treasure and equ..."
"7713","Dungeon Island To Vogar Bridge","MMH","53-2643","2009-04-24","PCC aka Blockhead","a bridge that allows your char to walk from Vogar/Ald-Vendras to Dungeon Island. Requires all the Vogar & Ald-Vendras plugins and also the Dungeon Island plugin.
Dungeon Island To Vogar Bridge
by PCC aka Blockhead
September 2004
THIS PLUGIN REQUIRES:
o Tribun..."
"7712","Drunk Eldafire","MMH","53-13396","2009-05-04","morrowindmod Freak","Eldafire is now Drunk! Please take it easy on me, this is my first working mod.
Changelog:fixed error where she would not talk at all."
"7711","Dragon Riding Service","MMH","53-117","2009-04-06","M6n6M6","Tamed Dragons, at Ald'Rhun, Ebonheart, Caldera, Dagon Fel, Gnisis, Khuul, Balmora, Vos, Seyda Neen, Vivec, Suran, Sadrith Mora, Maar Gan, Molag Mar, and Pelegiad. Just talk to the Dragon Rider, they work like Silt Striders."
"7710","Dragon Recognition","MMH","53-7431","2002-05-31","Ian 'Jethro' Menzies","This plugin modifies the dialog of guards when you become the Knight of the Imperial Dragon so they give you at least a little of the respect you deserve."
"7709","Dragon Caravaner's v1.1","MMH","53-13291","2009-03-02","Sandman101","This is a fun mod. It is not lore correct. There is some dialogue to help explain the disappearance of the silt striders and the arrival of
the dragons.
All of the Striders and their caravaners have been removed and a leveled creature list put in their place.
Several alterna..."
"7708","Dogmeat's Servant Repository","MMH","53-9156","2004-01-28","Dogmeat of Purgatory","This mod is fairly simple, but makes an adjustment to the game that I think they should have done when Tribunal came out. It adds the ""companion share"" option to purchased slaves, allowing you to equip them with clothing, armor and weapons, and also to have them haul around your ext..."
"7707","Dodge Mod (Enhanced)-WD","MMH","53-8743","2003-03-19","LDones, WDog","This is based on the mod by Horatio. Unarmored is now a far more formidable skill with this plug-in. Playing Unarmored now grants the player a Dodge/Sanctuary bonus based on skill level, making him/her harder to hit the higher it goes. Wearing armor will deplete a..."
"7706","Dock Side Clutter.","MMH","53-12645","2008-04-03","The Wanderer","A simple mod that adds more clutter to Dock, Mooring and boat deck areas.
I've never liked the way they looked so clean, tidy and empty...
So I decided to make them look a little more industrial and used :)
This is a first release and..."
"7705","Distant Land Weather Fix - MGE","MMH","53-10905","2006-11-29","Supernatural","Update for v1.2: The distant land also appears for overcast weather.
Similar to Yacoby's Distant Land Interior Fix, this plug-in aims to correct the MGE Infinite View Distance in weather other than clear or cloudy. If the weather is not clear or cloudy, the distant..."
"7704","Disarming Zero","MMH","53-10584","2006-05-10","Fliggerty","Have you ever wished that you could disarm an opponent? Now you can! When you are fighting an NPC, and you are using either a long blade, a blunt weapon, a spear, or an axe there will be a chance that your opponent's weapon will fall out of their hands, flying to a random location nea..."
"7703","Disable Enemies","MMH","53-13681","2009-09-21","Magius","Name: Disable Enemies
Version: 1.1
Date: 9/21/2009
Category: Miscellaneous
Author(s): Magius
Source:
Description
===========
Ever wanted to claim one of those lairs/tombs/dwemer ruins to b..."
"7702","Dirty Deeds","MMH","53-10515","2006-03-24","Fliggerty","Have you ever wanted to hire the Morag Tong to execute a member of a rival Great House? Have you ever wanted to forgive the Dark Brotherhood for their attempts on your life by offering them the chance to make money off of you?
This MWSE based mod allows you to choose a target, t..."
"7701","Different Settings","MMH","53-11003","2007-01-20","Chris M.","This changes several settings in Morrowind. I didn't particularly like the names that they ad for some of the magic types, or the stats, like Shock... it just sounds a little stupid. So, I thought I would do something about it, just to try and give it a little more of an RPG style (whether it wor..."
"7700","dfr-morrowind-generic-no-cd-with-videos","MMH","53-5255","2009-05-12","Unknown",""
"7699","Desertlands","MMH","53-7611","2005-03-30","Night Shadow","Replaces all of Grazelands with TextureFreak's Desert Tile's."
"7698","Derek's Maze Mod","MMH","53-13618","2009-08-22","Derek Nguyen","This is my first mod.
This mod adds a maze in the game. The maze is very large and has no monsters.
The prizes for reaching the end are:
- A weapon (Dwarven shortsword, claymore, OR mace.
- A winner's amulet t..."
"7697","Del Flora","MMH","53-10192","2005-10-19","Hucklebarry","This mod is simply a removal of some of the static flora in morrowind. I recommend it to be used with Complete Morrowind and Herbalism for Purists. Using both of the above mentioned mods, I was very irritated that after canvasing an area there were still plants on the gr..."
"7696","Defender Rings","MMH","53-10902","2006-11-28","Demon382","Adds the ability to summon defenders, using a system like invasion rings, this counter mod saves you from overwelming odds.
the creatures you summon are set to your level, so if you are weak, they might just be that much cannon fodder.
Need: Invasion Rings by ..."
"7695","Decorator+ v1.1.1","MMH","53-10574","2006-05-03","Raveren","Lets you rotate/position/scale/delete almost any item in the game world. As an added bonus lets raise dead people and creatures and shows the original owner of selected items.
Does not modify anything from the original game and works on items added by mods!
<..."
"7694","DeathStarPhases","MMH","53-4372","2009-05-12","SiriusSnape","The Death Star: Phases
--
This texture modification turns Masser in all of its phases to the Death Star.
Installation:
Unzip the file to a location of your choice. Put all the .dds files into your Morrowind/Data Files/Textures fol..."
"7693","DeathStarEclipse","MMH","53-4374","2009-05-12","Sirius Snape","The Death Star Eclipse Readme
Sirius Snape
This texture modification will turn your full Masser moon into the Death Star. You will only see the Death Star on those nights when Masser is full. The rest of the phases of your moon will not be affected.
Contents
One r..."
"7692","Death...","MMH","53-9825","2005-04-02","Max a.k.a. ~NOBODY~, Marbred","This mod gives you a chance to become an immortal (but powerless) spirit after death. When you die, you may be transported to a semi-random location on Vvardenfell(Ancestral Tomb, cavern, or just in the middle of the Ashlands), and receive the spirit's curse. ..."
"7691","Deadroth Attack","MMH","53-6440","2010-04-07","TESmaster","Basically adds 10 respawning Daedroths to Seyda Neen. These weak (attack) but tough (health) creatures will roam Seyda Neen, attacking all villagers. If you have any problems please leave a comment. Feel free to use this mod in any other mod as long as you give me some credit. P.S. The daedroth(s..."
"7690","Deadric Portals; Oblivion city v2.0","MMH","53-14608","2013-04-10","Kroharah","Places Oblivion Portals to a Deadric city as well as Oblivion Portals that summon Deadra to fight you."
"7689","Data Files for smithing","MMH","53-4958","2009-05-12","Unknown","1 activator, alters 3 cells, alters 5 containers, creates 2 ingredients, adds one script"
"7688","Darknut's HD Splash Screens","MMH","53-13136","2009-01-03","Darknut","These are splash screens formatted for 1920 x 1080 Widescreen.
They should work for lower res widescreen as well.
Put them in Data Files/Splash/
By request: added lower res Non-widescreen version"
"7687","Darknut's 1st Person Helms","MMH","53-10913","2006-12-07","Darknut","1st Person Helm View version 1.0 a MGE mod by Darknut, with alot of help from Timeslip.
This Mod adds a 1st person view to most helmets in the game using MGE.
Changelog:1.1a redid the shaders: see pictures
1.1 bugfix
1.0 original ..."
"7686","Darknut's 1st Person Enhanced","MMH","53-13600","2009-08-17","Darknut","1st Person Enhanced By Darknut 12-17-09
Version 1.2
re-did the crossbow animations ... Artistika brought an issue to my attention ... its fixed now & I think the crossbow animation is better ingame overall ..
<..."
"7685","Dark Brotherhood Replacer Splash Pack","MMH","53-10475","2006-03-07","Dimitri Mazieres","These are a couple of splash screens based on my Dark Brotherhood Replacer mod. I released them separately so as to avoid making that mod's filesize bigger."
"7684","Dark Brotherhood Assassins Fix","MMH","53-9307","2004-03-04","Fetus X","Changes the Dark Brotherhood asssassins equipment to match their level and rank. Journeyman: Level 1: Netch Leather cuirass, boots, and greaves.
Level 3 & 5: Netch Leather boots, greaves,
&..."
"7683","Dancing Guards","MMH","53-8237","2002-07-18","Cody Peterson",""
"7682","Daedric Tools and Jewellery","MMH","53-517","2009-04-06","Luminar Nightblade","NOTE: This mod does not require Tribunal or Bloodmoon to function.
Installation Instructions
*****
1) Copy Lumi_DaedricTools.esp into /Bethesda Softworks/Morrowind/Data Files
2) Copy files in the Textures directory into /Bethesda Softworks/Morrowind/Data Files/Textures"
"7681","Daedric Signposts","MMH","53-8189","2002-12-06","Nazz","Changes the signposts to Daedric text so they feel more authentic The letters have been enlarged and also color coded according to which faction controls the town the sign points you to. See readme."
"7680","Daedric Menus v1.0","MMH","53-2968","2009-04-25","dongle","Replacements for Morrowind's main menu's in the Daedric alphabet."
"7679","D-I-Y Journal Keeping","MMH","53-10090","2005-08-21","2xStrange","I made the DIYJK mod with hardcore roleplayers in mind, and it is definitely not for everyone. I made this for the simple reason that I am very into roleplaying and creating a personality for my characters, and all too often I just found the neutral voice of the journal..."
"7678","Crystal Guar Arrow","MMH","53-1387","2009-04-06","Unknown","NO read me"
"7677","Cross Icons","MMH","53-11518","2007-09-14","Konstantine","some spell icons im morrowind look like cross turned upside down, so i ""fixed"" it by turning these icons upside down. :)"
"7676","Counterfeit Keening and Sunder v1.0","MMH","53-12779","2008-06-21","Miriele","Do you remember the line in ""Plan to Defeat Dagoth Ur"" informing the Nerevarine that, if they equip Sunder or Keening without Wraithguard and aren't hurt, the item is a forgery?
This plugin adds those counterfeits. You'll have to test each artifact you find.
Each of the Ash ..."
"7675","Costume for the Horror of Castle Xyr Play","MMH","53-10885","2006-11-13","Xeth-Ban",""
"7674","Corv's Ultimate Ranger Mod","MMH","53-11090","2007-02-25","Corv","The Ultimate Ranger Mod introduces the New Item Combination system. In the Ammunition section you can make shafts tips out of raw materials like wood or glass. After you made that you can combine (with the new system) them and make 12 different arrows and bolts. With the Poison Mortar you can mak..."
"7673","Corean Hair in Morrowind","MMH","53-12792","2008-06-22","Westly","This plugin adds:
31 new playable hairstyles converted from the Corean race mod (Oblivion) by IDKRR (with permission). Each style is applied to all races (sans Argonians), with various colour variations for each race (some with unique colours to best work with the skinton..."
"7672","Controlled Jumps","MMH","53-11027","2007-01-28","Fliggerty","This is a very simple little thing. When you hold down a particular key (G by default,) your acrobatics skill is modified to a percentage of your standard acrobatics skill. This allows you to make smaller jumps when you have a high acrobatics skill. I find that sometimes it's in..."
"7671","Connection Room 01","MMH","53-14171","2010-12-04","Xaax","Connection Room is a very simple mod, and a very simple room. Simply a new cell with two doors leading to both of the labs in the mods, Castle Hestatur, and Yorick's Tower.
Changelog:1.00-- creation, making and publishing of the mod."
"7670","Comprehensive Chargen","MMH","53-11464","2007-08-21","Shade the Bandit","COMPREHENSIVE CHARGEN
====
Shade the Bandit
Introduction
=============
This little mod is simply an attempt to make the Morrowind character
creation process a bit less boring. ..."
"7669","Complete Morrowind Part 3: Pottery Making","MMH","53-9017","2004-01-07","Max a.k.a. ~NOBODY~","Tired of looking for suitable goblets for your collection? Don't have a pot to cook in? Then stop by and make one! This mod adds the ability to make glass and clay pottery. And now everything is opperated by a fully functional skill!!! Glass pottery is made from raw glass. Clay ..."
"7668","Complete Morrowind Part 2","MMH","53-5076","2009-05-12","Max a.k.a. ~NOBODY~","
The Elder Scrolls III
Morrowind:
..."
"7667","Complete Morrowind Improved","MMH","53-13480","2009-06-14","MauveCloud","Improvement on Max a.k.a. ~NOBODY~'s Complete Morrowind Full (with his permission). Now you can see a single list of items you can make instead of navigating through several 8-choice dialogs.
This mods adds the following activities:
* Cooking ..."
"7666","Complete Doors & Locks","MMH","53-7572","2004-05-26","DarkDragon, TheLys, Bro Juniper, Kasha, Piep","This mod is a compilation of the works of Brother Juniper, Kasha, Piepers, and TheLys.
This mod allows Piepers excellent Lock Bash mod, (""enhanced"" by TheLys) to be used in conjunction with NPC Schedules - Locks by Brother Juniper & Kasha and i..."
"7665","Community Splash Pack II","MMH","53-10896","2006-11-24","Aorawn","This adds seven more splashes for your viewing pleasure. All of them depict characters belonging to members of the community. I've tried to keep the feel as close as possible to Bethesda's.
You do not need the previous pack to use this one.
Check the Forumth..."
"7664","Community Splash Pack","MMH","53-10891","2006-11-19","Aorawn","This adds twenty splashes for your viewing pleasure. All of them depict characters belonging to members of the community. I've tried to keep the feel as close as possible to Bethesda's.
Check the Forumthread for screenies. You can check the progress of the next splash p..."
"7663","Community Splash 2","MMH","53-13549","2009-07-18","Tshultze","This a pack of 8 images of Scenic Morrowind taken by the community. The shots are enhanced by using Morrowind Graphics Extender (MGE), shaders, and ENBSeries Bloom and blur effects."
"7662","Community Splash","MMH","53-13540","2009-07-13","Tshultze","This adds 12 new High Res Splash Packs into the loading screens of your game. These are mainly to show how much Morrowind has Improved over the years and what we have accomplished. The screenshots are using both Morrowind Graphics Extender (MGE) and ENBSeries to produce the effects shown in the p..."
"7661","Community Inventory","MMH","53-10649","2006-06-28","The_Silent_Pyro","Now you can share inventory items between savegames using MWSE with a simple spellcast. It's really that simple. While you cannot share player-made or player-enchanted items, anything else in your inventory will transfer. For more info, read the included readme."
"7660","Comfortable Couches","MMH","53-9668","2005-04-02","Xeon (Josh)","This modder's resource adds 24 comfortable new couches to the editor. These couches come in 8 different colors:
Blue...Tan...Brown...Red...Green...Purple...Grey...Guarskin And 3 different sizes:
3 seater (full)....2 seater (loveseat)....1 seater (chair) Nothing is placed into the game..."
"7659","Combined money mod","MMH","53-11174","2007-04-08","lucifer.666","This mod ALTERS THE MONEY and is mainly a COMBINATION of other great mods.
The money looks much better now. Coins are BIGGER, ROUND and the coinage is much MORE DETAILED. Now there are (audible) different, better SOUNDS for taking and placing money. The Drakes (valuta in ..."
"7658","Combat Moves","MMH","53-8790","2003-04-09","GhanBuriGhan","Become a master of the martial arts in Morrowind. This plugin gives the player the ability to perform special attacks of various kind. The aim is to make melee combat more active and interesting by providing an incentive to try new tactics and by requiring more skill on ..."
"7657","Combat Enhanced","MMH","53-9277","2004-03-01","Aerelorn","- 30 different combat combos performed using simple combinations of the basic attacks(i.e. Slash, Slash, Thrust). There are 5 combos for each of the 6 weapon types(Long Blade, Short Blade, Blunt Weapon, Axe, Spear, and Unarmed). The combos range from stat drains to knockdowns to dec..."
"7656","Coloured Cloths","MMH","53-12734","2008-05-23","Danjb","This mod randomly replaces many of the ""Folded Cloth"" objects with newly coloured ones. There should be an even spread of colours, including the original blue ones. Cloths in the player's inventory won't be changed.
Because of the workings of the mod (replacements are scr..."
"7655","Cloth Additions","MMH","53-5737","2011-10-03","Max a.k.a. ~NOBODY~","
The Elder Scrolls III
Morrowind:
..."
"7654","Cloth Additions","MMH","53-15533","2017-07-30","Max a.k.a. ~NOBODY~","
The Elder Scrolls III
Morrowind:
Cloth Additions
v. 1.00
1. INSTALLING THE PLUGIN
******..."
"7653","Close Inspection v0.2.1","MMH","53-12929","2008-09-12","Yacoby","Requires Morrowind Graphics Extender
When you hover over a object for more than 2 seconds, you will zoom
closer to the item you are hovering your mouse over."
"7652","Clean Oshiels Wear","MMH","53-1725","2009-04-06","Oshiel","No Readme"
"7651","Clean Noldor Elf v1.0 AddOn","MMH","53-10558","2006-04-23","Elveldir","This mod adds some items to the chest in Balmora Guild of Fighters where you find the Gondorian Ranger Armor.
1. Netch Leather armor for female characters.
2. Two shields
3. One sword
This mod requires my ""CleanNoldorElfv1...."
"7650","Clean Daedric Statuettes","MMH","53-7974","2003-11-20","MagicNakor/GreenEyedYam","This is a little plug-in that adds the 6 unused Daedric Statuettes from the CS CD to TESCS as miscellaneous items. It also adds icons made by MagicNakor, so the Statuettes can be used as toys, display items, magical trinkets, etc. This is a modder's resource, and a..."
"7649","Clean Chittaa' Add-on #1","MMH","53-10542","2006-04-14","Westly","This Mod is a collection of 4 ESPs that do various things to modify the Chittaa'mer and Chittaa-jiit Races:
Chittaa' Birthsigns ESP-
Adds race friendly birthsigns
that play on each races natural strengths.
Two ESPS, one for..."
"7648","Class Abilities","MMH","53-12566","2008-02-29","Balathustrius","Adds new special abilities and powers to the PC dependent on class. Necromancers start with the ability to summon undead servants and curse their foes, Paladins inspire courage and heal the wounded, Monks may enter a martial trance, Witchhunters can sap the magicka from their sorcerous quar..."
"7647","City of Balmora v2.0","MMH","53-10580","2006-05-07","tor the destroyer","2.0 Update
Added a short dungeon crawl to obtain ownership of the Crows Nest. As a reward I also added a special Novel to the Crows Nest. To start the dungeon, look for a ring in Dubious Drams ship cabin.
This mod turns Balmora into a major seaport like Ebonheart. Balmora ..."
"7646","Christmas tree","MMH","53-4358","2009-05-12","loktar69","This is my first plugin so dont go too hard on me and im not the greatest at 3d max yet
Well ive included all the files
move the Christmas tree.nif to morrowind/data/meshes
then the bmps to morrowind/data/textures
then move the plugin file to the morrowind direct..."
"7645","Children of the Night - Part 1","MMH","53-8242","2002-08-08","JB","Children of the Night is a 3-part project that will go alongside your main quest in Morrowind Part 1 ""The Adventure Begins"" introduces to you Ariela, your female Bard companion that by coincidence has arrived in Seyda Neen days before you. She will offer to trave..."
"7644","ChessMod v4.0","MMH","53-3942","2009-05-12","Soralis","This Mod creates a fully working chess game within Morrowind.
The ChessV4.esp file has a chessboard set up in Eight Plates in Balmora, and ChessV4Blank.esp allows you to very easily set up a chessboard at any position in the world, at any angle or alignment, without needing to set up o..."
"7643","Chess v3.0","MMH","53-14932","2013-08-25","Soralis","Within the game, simply activate the Chessboard square, and all of the pieces and squares for the chessboard will be created and move themselves into position. You can move a piece by simply activating it, and then activating the square or enemy piece you want it to move to. Castling ..."
"7642","Chernovvardenbyl v.1.0","MMH","53-4354","2009-05-12","Alvirdimus","
***
CHERNOVVARDENBYL v.1.0
***
Author: Alvirdimus
Add-ons required: none.
I. WHAT IT DOES:
Ever imagined Vvardenfell without the people? Now this comes true.
The rec..."
"7641","Chargen Werewolf","MMH","53-8989","2003-09-16","Marbred","This is meant to let you become a werewolf right from the get-go when you create a new character, but can also be used anytime during the game; just step into the Seyda Neen Census Office and you aquire the ww disease. DO NOT use this plug-in at the same time as ANY of ..."
"7640","CharGen Fork","MMH","53-8061","2003-07-27","ZJVavrek","This mod changes the Iron Dagger you get at the beginning of the game to an Iron Fork, along with the note underneath it - to something more relevant.See readme for info."
"7639","Character Maker","MMH","53-9033","2003-12-22","Zerocyde","This mod allows you to have a greater amount of control over the creation of YOUR character. Many an hour have I spent mulling over the begining character creation section trying to come up with the right combnation of race, class, and birthsign to make the character I wanted. ..."
"7638","Chapels of Vvardenfell","MMH","53-8694","2003-03-03","Xanondorf","A new mod that adds Chapels (with their own priests and offering Blessings) to the Imperial Villages. This mod is made to create some more religious feelings in some of the towns, every Imperial town looks a bit too commercial. I added 3 new chapels ..."
"7637","Chalk v3.1","MMH","53-11748","2012-10-23","ManaUser","This mod adds sticks of chalk. These can be used to write on the ground, walls, or other surfaces. A selection of pre-set text and symbols are provided, but you can also spell your own message by letter.
New since version 3.0.3:
* Glowing chalk. Finally!
* More interface twea..."
"7636","Chalk v3.0.2","MMH","53-14690","2013-05-10","ManaUser","This mod adds sticks of chalk. These can be used to write on
the ground, walls, or other surfaces. A selection of pre-set text
and symbols are provided for convenience, but you can also spell
your own message by letter."
"7635","Cattle Herders","MMH","53-12805","2008-07-06","Grimspire","ABOUT THE MOD:
This mod adds four cattle herders - similar to the mercenary representative of ARJAN's A Lords Men but he brings you a victim to devour instead of a mercenary and you get to choose weather it be a male or female and what race, the cattle herder also allows you to tell h..."
"7634","Carnival Corset v.2-20040816(for City o","MMH","53-897","2009-04-06","Immortalsigh","Replaces the female Skin/Metal Hips and Chest, with the Carnival of Shadows Harliquin Corset.
To install simply extract to your main City of Heroes Directory.
What this replaces exactly:
sf_chest_skin_metal_01a
sf_chest_skin_metal_01a_bump
sf_chest_skin_..."
"7633","Candle-Lit Windows","MMH","53-9468","2005-02-11","Tom Irvine","Adds atmospheric lighting effects to almost every window in the game. The lights come on at night to give the cities and towns in the game a much warmer feel."
"7632","calling cards","MMH","53-6451","2010-04-20","Rattfink333","this a mod that adds calling cards ingame. just an immersion mod for fun. so you can leave a calling card at the scene to let the world know who did it. it puts a small chest of them in the ald-ruhn morag tong guild."
"7631","Cali BB Mannequins v1.2","MMH","53-3747","2009-05-12","Calislahn","This mod places ten male and ten female wooden placeable mannequins into a storeroom in Hla Oad that are free to take.
The mannequins can also be used as a resource for your own mods but you must change the id's to prevent conflicts. More instructions are contained within the readme fi..."
"7630","Caldera Expansion 3006","MMH","53-8018","2003-07-03","Mikau","This mod adds lot's of new traders and trainers...a Silt Strider...two houses, one of them with lot's of room to store your stuff...a PackGuar seller (made possible by Lord Gaijin) and lots of flowers, trees, streetlights and more. see readme for info."
"7629","BTB Spells Fix","MMH","53-6632","2010-12-07","Kid77","In short, NPCs that wanted to sell you spells and had the NPC-only spells from BTB's Game Improvements won't have them any more. The spell module from BTB's Game Improvements created spells only meant for NPCs, and not for the player. Certain NPCs that have the auto-calculate flag and could sell ..."
"7628","Britneys Secret 1.1","MMH","53-824","2009-04-06","sugardbz","
******
The Elderscrolls III
Morrowind
Britneys Secret 1.1
Created By: sugardbz
******
Created By: sugardbz
***..."
"7627","Britneys Secret","MMH","53-894","2009-04-06","sugardbz",""
"7626","Bridge to Island Estate","MMH","53-10429","2006-02-18","EricM0426","It is an assembled bridge from wood planks that connects the Bitter Coast region to the Island Estate created by Valkyrie (Cody Bergland)."
"7625","Breton Female (No Panties)Mod","MMH","53-7435","2002-06-01","Raven","Removes panties from breton females."
"7624","Bonebiter Bow Fix","MMH","53-7733","2004-07-04","Evoker","This mod just makes the corpse of the Wraith of Sul-Senipul persistant - so if you killed him before, you can still get the bow!"
"7623","BOBrobert%5C%27s Rapier","MMH","53-842","2009-04-06","Unknown",""
"7622","Bob's Armory Wardrobe","MMH","53-10560","2006-04-23","Bryss Phoenix, Fliggerty","Do you absolutely LOVE Bob's Armory, but are struggling to get the outfits to match up, even with the icons? Have you seen screenshots of clothes from Bob's, but you can't figure out how to make different combinations? Well, welcome to a whole new world in clothing options."
"7621","Bob's Armory Icons","MMH","53-10521","2006-03-30","Bryss Phoenix","This archive file includes icons for the mod Bob's Armory, and an esp to make those icons work. This esp also has the armors as clothes, thanks to Sorcha Ravenlock. The original release had generic icons that were used over and over, so you could never tell what you were getting. ..."
"7620","Bob the Flaming Dummy","MMH","53-7637","2004-06-01","Aitruis225","I was bored, so for mine and other's amusement, I made B.O.D. (That stands for Badly Ostracized Dummy). This is not a major mod, only a joke. I deleted the guard inside Meldor's shop in Balmora and replaced it with the BOD. No screenshots, just load, point, and ..."
"7619","Boats v1.12b","MMH","53-14395","2011-11-16","Abot, Arcimaestro Antares","This is probably just for people who liked my other silt striders and gondoliers mods.
You can now also travel by boat in real time, and dismount anywhere in between trip starting and ending points (e. g. you can take the boat from Ebonheart to Hla Oad and waterwalk/swim to Seyda Neen ..."
"7618","Bloodmoon Traders","MMH","53-15518","2017-07-30","DAVIDEVIL","This Mod adds new Traders and trainers in the Island of Solsthein,
all with their high detailed Buildings
(from a Dwemer Observatory to a Druidic Stonehenge)
It includes 3 merchants and a Lighthouse of a powerfull Enchanter
in the Port of Fort Frostmoth.
Sgrufulu..."
"7617","Blood Magic","MMH","53-6674","2011-02-05","etmorrowindb","Use your blood to fuel your spells.
This mods change what happens when you fail to cast a spell for lack of magicka. 1/3 of the character current Health will be transfered to the Magicka.
You can imagine this is a technique invented by the though ..."
"7616","Blood & Gore v2.14","MMH","53-14938","2013-08-27","TheLys","Blood & Gore makes all creatures and characters, including player, BLEED and other effects like emitting smoke or get on FIRE during combat!
Makes player, non playing characters (NPC) and creatures generate visual elements (blood, chunks, smoke) when they're hit
Visual elements ar..."
"7615","Blodskaal House","MMH","53-12400","2007-11-26","Shasta Thorne","This mod adds furniture, storage containers and miscellaneous
items to Rigmor Halfhand's home in Skaal to make it more comfortable
to live in after completing the Blodskaal quest."
"7614","Blocking Enhanced","MMH","53-9084","2005-03-12","Aerelorn","Blocking Enhanced (BEN) is an attempt to make blocking more fun by bringing it under the player's control. Normally, no attacks will be blocked When the player holds down a configurable key, they will block every attack, but at the same time cannot attack back. If t..."
"7613","Blasphemy! v1.2","MMH","53-12156","2013-02-02","Bloody Jim","Ah yes. Blasphemy. That is the only word to describe this mod. Why? Because
this mod directly associates itself with the first chapter of the Elder Scrolls saga,
TES:Arena. So directly, in fact, that those who played that most memorable first chapter
will recognize, and hopefully a..."
"7612","Beyond Ysgramor Patch","MMH","53-15528","2017-07-30","Miles Acraeus","*Beyond YsGramor Patch
*Level 1.0
*Author, Miles Acraeus
*History
*installation
_________________________
History
_________
Level 1.0
1. Removes ESM container from game that blocks activ..."
"7611","Better Werewolves","MMH","53-9232","2004-02-20","AquariusArgonian","It bothered me that the werewolves were WAY too weak so I adjusted the stats which makes the Bloodmoon werewolves much better. They shouldn't unbalance the game but a powerful charachter will find there are advantages to werewolf form now. They are eve..."
"7610","Better Solsthiem Creatures","MMH","53-10098","2005-08-21","Fallen","This MOD is mainly a balancing MOD. The Changes are[list] Snow Creatures are rarer and appear at random locations Snow creatures have a better frost spell called Frozen Flesh which does frost damage as well as paralyze for a few seconds Snow creatures are mu..."
"7609","Better Raven Rock","MMH","53-8934","2003-07-23","Bulldog51488","My Better Raven Rock mod finishes the wall to completely enclose the colony. It also adds harmless wolves all around the colony. Also When i saw the guards in Raven Rock only having steel armor and plain silver weapons, I was disipointed so i gave the guards better armor..."
"7608","Better Lutes","MMH","53-6393","2010-02-10","Xargoth","MINI-GAME This mod will let you play a lute in real-time. The lute model has been positioned in Gmax to where the player is holding the lute as if playing it. Feel free to use this in your mods, just give the credit to whom it is due. I would like to thank Inari for adding magic effects to the lu..."
"7607","Better Looking Morrowind Patch v1.3","MMH","53-5726","2011-10-03","Misty Moon","Better Looking Morrowind changes all by converting the landscape of the Ashland's, Molag Amur, and Red Mountain into green heaven of trees and grass. No longer a endless grey and black terrain, broken only by the occasional pool of molten lava. Also all of the trees and tree-like objects in Varde..."
"7606","Better Landscapes - Stonewood Pass v1.0","MMH","53-14675","2013-05-01","Mag1cWind0w","This mod revamps the landscapes between north of Balmora to south of Caldera. It completely modify the area to a rocky mountain pass, a narrow and sloped road and crevices.
Due to the proximity of the Odai river, streams and waterfalls can be found while traveling in these ..."
"7605","Better Factor's Estate","MMH","53-8935","2003-06-23","Bulldog51488","Many people thought that the Factor's Estate was kind of plain so I changed that now it is much more decorated. No Godlike wepons but, there is an easter egg!!!! I would enjoy some feedback; have fun with your new estate."
"7604","Better Bodies Mannequins","MMH","53-12750","2008-06-03","Calislahn","This mod places ten male and ten female wooden placeable mannequins into a storeroom in Hla Oad that are free to take.
The mannequins can also be used as a resource for your own mods but you must change the id's to prevent conflicts. More instructions are contained within..."
"7603","Better Balmora River","MMH","53-11632","2007-11-10","Fishcake","In my opinion, this mod makes the Balmora river much nicer looking.
adds:
three more npcs on the Balmora river(see screenshot)
a shipmaster to the river (gancol) who can take you in his rowboat to:
Ebonheart - Seyda Neen - Suran ..."
"7602","Better Balmora River","MMH","53-5728","2011-10-03","Fishcake","Better Balmora River
..."
"7601","Bethesda Wallpaper Splash Pack","MMH","53-6162","2007-05-19","Daniel","This adds three new splash images derived from wallpapers available at elderscrolls.com. It adds a splash image for the Dremora, Bonewalker and Dreugh to the loading screen. They are essentially the same picture Bethesda has released as desktop wallpaper but renamed, resized, and converted ..."
"7600","Belt of Blinding Speed","MMH","53-11567","2007-09-28","Dragatus","Ever wished to use the enchantment of the Boots of Blinding Speed without having to wear a pair of Netch Leather Boots that simply did not fit together with the rest of your armor (or in the case of the beast races, could not wear at all)? Or perhaps you were turned of by the low AR and their ten..."
"7599","Belladonna Tweak","MMH","53-13041","2008-11-26","Plangkye","Changes the belladonna plants in Bloodmoon to randomly determine whether their berries are ripe. Plants that originally produced ripe berries now have an 80% chance of being ripe and a 20% chance of being unripe. Unripe plants now have a 20% chance of being ripe, a 60% chance of being unripe, and..."
"7598","BEER ! Pegas Ranch v2.4 fix","MMH","53-7279","2012-08-22","Tarnsman","A series of .esp's to fit BEER! with The Pegas Ranch and NOMv2.1"
"7597","Beds Of the Nobels","MMH","53-13239","2009-02-08","Hollow_Fang","Beds OF the Nobles
Hollow_Fang
1 WHAT DOES IT DO: It add and replaces the beds of nobles that are in a building
2 WH..."
"7596","Beds for Rent","MMH","53-8436","2002-09-27","Havokk","This plugin adds previously missing rentable beds and publicans to the towns of:
Dagon Fel...Gnisis...Suran and Molag Mar You will find that End of the World Renter Rooms....Madach Tradehouse....Suran Tradehouse....St. Veloth Hostel and Pilgrim's ..."
"7595","Beasts of Burden: Shaolin Monks","MMH","53-7406","2002-12-27","Kevin Castellano","Based on original with extensive additons by psisoldier. See html readme for complete info."
"7594","Beasts of Burden","MMH","53-7405","2002-05-30","Kevin Castellano","This Mod adds an NPC just outside the gates of Balmora, who can not only buy your expensive items, but will sell you a Packguar to carry your stuff around for you. He even gets stronger as you go up in level! (The packguar that is...) If you overload your Packguar, he WILL move slow..."
"7593","Beast Race Claws","MMH","53-9754","2004-08-29","MercyKiller","Force equips claws when the vanilla beast races have hand to hand equipped, allowing them to do health damage. Hand to hand skill is still increased."
"7592","Bathing Patch","MMH","53-10392","2006-02-04","grVulture","There has been an issue of soap sellers not restocking soaps.
Soap sellers DO restock soaps every spawning cycle (default spawning cycle is 4 months in Morrowind, I think), and every time they restock, they get different kind of soaps.
If this is ..."
"7591","Bathing Mod","MMH","53-8947","2003-07-08","sisco/webrunner","A mod where you have to bathe weekly or no one will speak to you. Every day your personality will go down if you don't bathe but the NPCs will still talk to you. To bathe go into the water (except in the sewers) and equip your soap. Have Fun :) See readme for info."
"7590","Bathing Mod","MMH","53-10332","2006-01-08","grVulture","Now you must wash yourself every now and then or you will suffer personality penalties. If you neglect your personal hygiene you will come to a point where you will be disgusted by the whole population of Vvardenfell!
There are two ways to clean yourself:
1. G..."
"7589","Batani","MMH","53-5090","2009-05-12","Unknown",""
"7588","Basis 1.0","MMH","53-1631","2009-04-06","Oshiel","This is just a small plugin that adds a few new clothing, armor, and weapons items to the wrold of Morrowind. These are almost all available in Foryn Gilnith's shack in Seyad Neen; each person in the shack is wearing an example of the item they hold and sell. You can either buy it from them (the ..."
"7587","Basic Needs","MMH","53-14502","2012-07-07","Nethellus","This mod gives you four very basic needs: Hunger, thirst, sleep an shelter. Food and water in your inventory will be consumed automatically, prioritizing the cheapest ingredients, and shelter simply equals the time you need to spend indoors.
What all this does is it encou..."
"7586","barilzar voice","MMH","53-85","2009-04-06","Unknown",""
"7585","Barenziah Makeover","MMH","53-10054","2005-08-05","Master Sam","Barenziah, in my opinion, didn't look anything like a queen. Strange face. This mod, changes that face, and makes her look (in my opinion) a lot better. See readme for info."
"7584","BAR MournholdTeleportationFix","MMH","53-3997","2009-05-12","Baratheon79","
The Elder Scrolls III
MORROWIND:
Mournhold Teleportation Fix
Version 1.0
by Baratheon79
**Note: Requires TRIBUNAL Expansion!!
***..."
"7583","Banner Text for The Inwah","MMH","53-741","2009-04-06","Unknown",""
"7582","Banner for The Inwah","MMH","53-674","2009-04-06","FlowingSnake","Outside Banner for "" Morrowind Museum of Weapons and Armor"" by FlowingSnake.
Installation:
You no the drill, Meshes in meshes folder, Textures in textures folder, and the .ESP in Data folder.
..."
"7581","Bandit Camp","MMH","53-12555","2008-02-24","Mesmer","Simply a small camp of brigands on the outskirts of Seyda Neen. I've been experimenting with mod-making and this is the first complete mod I've come up with and posted. So, constructive criticism is appreciated ;)
And, I cannot upload screenshots at this time, and I know it will cause..."
"7580","Balmora Waterfall v1.0","MMH","53-8278","2002-08-08","Mike Newmen","Adds a waterfall just north of Balmora N gates, where a bridge crosses a small ravine. Scripted sound added by Leon Medado"
"7579","Balmora Waterfall","MMH","53-15514","2017-07-23","Unknown","No read me"
"7578","Balmora Un-Mod","MMH","53-7843","2003-11-01","Mouse","The Balmora Un-Mod does just the opposite of what most mods do to the city of Balmora It increases the frame rate in the city by removing a quantity of rocks, roots, and other static objects that are rarely noticed but do effect your frame rate I have manag..."
"7577","Balmora Stock Exchange","MMH","53-8434","2002-09-25","Sean Givan","This mod adds a fully operational Stock Exchange to Balmora and is located by the North wall of Balmora, Strider side of the canalMp> I've used it for several months and have not found any glitches. Any player can go in and buy shares of stock for one ..."
"7576","Balmora Market","MMH","53-8625","2003-01-15","Fra","Adds 3 Market Stalls including a raised market place in popular Balmora merchant square. Oriental feel to the mod and plenty of atmosphere for days and nights. .I have unenchanted a lot of uniques and then standardised them so you can get the look and feel of the cooler..."
"7575","Balmora Mage Guild Upgrade","MMH","53-8745","2003-08-08","Gara Attila","Now there is a soulgem maker that makes soulgems out of gold and also a new Ingredient Shop has opened in the Balmora Mage Guild, with a replenishing amount of supplies, because Herbert (the owner) has good connections Please write an e-mail to me, even a simple ""Thank ..."
"7574","Balmora Mage Guild Sleeping Area","MMH","53-8107","2002-06-25","Justin Welsch",""
"7573","Balmora Guilds Door","MMH","53-10668","2006-07-11","Cipriano Groenendal","A simple yet highly effective mod: A door between the Mages and Fighters Guilds in Balmora.
Changelog:V 1.0.0:
Initial release.
Cleaned with TESTool 1.3"
"7572","Balmora Ghetto","MMH","53-6163","2007-05-24","Princess Stomper","Adds litter and fungus to the east side of Balmora for that ""ghetto"" effect, as described by the NPCs in the game. Buildings now have ivy and bungler's bane growing up the outside of them, to reflect their grotty, damp locations. Scraps of paper rot in the streets and old statues decay because of..."
"7571","Balmora Christmas Tree","MMH","53-12449","2007-12-24","starwarsgal9875","Adds a christmas tree outside of the pawnbrokers shop in balmora, it has a few blue lanterns in it an some ambient light (orange, red green) At day, you can't really tell it's on, but at night, it's a sight."
"7570","Balmora Christmas","MMH","53-15164","2014-01-13","Somesz","I have created a little bit of christmas feeling in Balmora at the plaza. There is a great christmas tree, merchants and a small band who plays christmas songs.
Dear TES fans all over the Word! I wish you a Merry Christmas and fantastic New Year!
Note:
If you have any p..."
"7569","Balmora Bridge Fix","MMH","53-10136","2005-09-17","Makuta999","This mod fixes the bridge at the mouth of the river that goes thru Balmora, it raises it enough that small boats can get through easily."
"7568","Ballon Transport v1.3","MMH","53-12341","2013-03-15","Indigo","This mini-mod adds some transportation, in the form of an hot air balloons. You can catch a balloon ride from Gnisis, Ald Velothi and Ghostgate. As with all my mods, feel free to make use of any part of them in your own works, just give credit where credit is due.
-- Indigo
I have..."
"7567","Ballon Transport","MMH","53-13453","2009-06-04","Indigo","This mini-mod adds some transportation, in the form of an hot air balloons. You can catch a balloon ride from Gnisis, Ald Velothi and Ghostgate. As with all my mods, feel free to make use of any part of them in your own works, just give credit where credit is due.
-- Indigo"
"7566","Backpacks","MMH","53-5716","2011-10-02","Dereko","Backpacks
Author Dereko
Meshes Dereko
Requirements
Morrowind,
Betterbodies mod (www.psychodogstudios.net)
What this mod does
This mod adds 2 different style backpacks that can be worn light brown and dark brown.
also a ..."
"7565","Azura's Waterfall v1.0","MMH","53-10740","2006-08-12","Jakey","This mod adds a huge waterfall just north of balmora, just follow the path. Full credit goes to me, Jakey."
"7564","Az'Ailamaen Desert","MMH","53-13256","2009-02-15","Fischer500","This mod converts the grazelands to a desert, with a patch of grass here 'n there. I used TextureFreak's desert tiles, and his hlaalu building retex's.
Dont forget to visit ryslan, southwest of ahemmusa camp."
"7563","Athas Pillowmaker v2.0","MMH","53-3990","2009-05-12","Unknown","Next to the temple in Balmora, you'll find a strange house, containing an even stranger machine.
Who would build such a thing, and for what? And what is the mysteious mass-pillow-mode?
You are to find out!
NEW TO VERSION 2:
*Mass-Pillowmode has been SEVERELY ..."
"7562","AST Seyda Neen Arrille's Attic Addon","MMH","53-6634","2010-12-11","Aisis","An attic addition to Arrille's Tradehouse, with a bed to rent for the player.
The Elder Scrolls III Morrowind:
AST Seyda Neen Arrille's Attic Addon by Aisis
Version 1.1>
Index:
..."
"7561","Assassination 2.0","MMH","53-10511","2006-03-22","DragoonWraith","Assassination allows you to sneak up on enemies and kill them by snapping their neck, or knock them unconscious by cutting off circulation to their brain. If you are a vampire using Vampire Embrace, you can bite and embrace them, too. Great care has been taken to make sure it is balanced. There i..."
"7560","Ashlander Travel","MMH","53-13923","2010-04-20","Midgetalien","This mod makes wise women in the ashlander camps provide travel between the four Ashlander Camps: Ahemmusa,Erabenimsun,Urshilaku and Zainab.
This idea is not unique, Kaghouz first came up with the concept however
his mod only provided travel betw..."
"7559","Ashlander Traders","MMH","53-8865","2003-05-28","Brother Juniper","NOTE: A complete overhaul of Ashlander Caravan NOT compatible with this version do not use together A travelling caravan of merchants will set up shop in the market squares of Balmora, Ald-ruhn and Suran (depending on the day) A unique travel service is available,..."
"7558","Ashlander Tent MWSE Patch 1.0","MMH","53-15387","2015-08-05","Bjam","A carry-able tent mod. The player can pick up the tent and carry it with them,
or enter the tent's interior. Items placed in the interior, and it's containers,
are safe and will remain in place.
Thanks to MWSE, your companions can now follow you inside of the tent
This m..."
"7557","Ashlander Camp Travel","MMH","53-9782","2005-03-23","Kaghouz","In the main quest there are three Ashlander Camps. The Ahemmusa Camp, the Ersansimum (sorry I can't remember the real name) and the Zainab camp. This mod makes the Wise Women's able to transport you between the camp's. Just click on Travel at usual."
"7556","Ashes to Ashes","MMH","53-13644","2009-09-02","Midgetalien","
========
README Ashes to Ashes
========
========
Requirements
========
This mod requires:
Morrowind, Tribunal and B..."
"7555","Asgard Teleport Ring","MMH","53-11041","2007-02-05","Rundwulf Wolf-Shield","Readme Asgard Teleport Ring
By Rundwulf Wolf-Shield (aka Rundwulf Wulfsson)
Adds a ring to allow you to return to Asgard.
Contents: Asgard Teleport Ring.esp & Readme.
Requirements: Morrowind, Tribunal & Clean A..."
"7554","Ascadian Palms","MMH","53-11036","2007-02-02","Solescape","For those who prefer that their Ascadian Isles have a more tropical look, this mod adds palm trees and other tropical plants, 505 in total.
I have not added anything to the cities (Suran, Vivec, Ebonheart, etc). This mod is compatible with other tree mods.
..."
"7553","Artifact Level Requirements","MMH","53-9986","2005-08-06","Jaxalot","Artifact Level Requirements adds level restrictions to many of the powerful unique items in Morrowind, as well as those found in Tribunal and Bloodmoon through the use of included add-on files. Please see readme for complete info."
"7552","Arrilles Tradehouse Expanded","MMH","53-8051","2003-08-02","Jon","Arrille's Tradehouse in Seyda Neen will now no longer be a 3rd rate joint with little to offer. Now Arrille offers repairing, has a bit more gold, and has a mutch larger inventory of weapons, armor and spells(some of which were put in there only for fun (they're stupid, like..."
"7551","Armor People","MMH","53-9925","2005-06-19","Dragonkin","This is the biggest funny mistake I made so far. After unsuccessfully trying to put together the HK-47 resource, I put together a suit of armor. The head and hair meshed into something that looks like Sauron's Helm. This is just a fun mod."
"7550","Armor of the Gods Redux","MMH","53-11442","2007-08-11","Aztekh","After completing the quest Mysterious Killings in Vivec, you have two rewards to choose from: an Ordinator cuirass and helmet, or an enchanted belt called Belt of the Armor of the Gods. Most people would choose the Ordinator armor, since they could probably sell it or put it to use. &..."
"7549","Armor of the Dead","MMH","53-13609","2009-08-20","Midgetalien","Armor of the Dead
Midgetalien
=====
Installing the Plugin
===
Install to your morrowind datafiles directory.
Playing the Plugin"
"7548","Armor Effects-WD","MMH","53-8742","2003-03-19","LDones, WDog","For a touch of realism, wearing restrictive, bulky Medium or Heavy Armors with this mod will now bring a cumulative Sneak Penalty Heavy Armor will also cause a slight Agility Penalty, making Light Armor or Unarmored more attractive skill prospects for the thief-on-the-g..."
"7547","Armor Effects - Armor Balance-LD","MMH","53-8741","2003-03-19","LDones","In response to working on the Armor Effects Plug-In, I've made an attempt to rebalance the in-game armors to address some inconsistencies & balance issues. Armor Rating, Weight, Health/Durability, and Gold Value have beentweaked for nearly all armor in the game, in..."
"7546","Argonian splash","MMH","53-13543","2009-07-14","Seth Wolf","Splash screen i made for personal use and decided to upload it read me inside enjoy DO NOT take credit for this splash screen or use in a mod without my permission.
Changelog:I added 3 more splashes"
"7545","Argonian Female Chests","MMH","53-7715","2004-07-02","Kaira Midnight","This plugin just makes the female argonians well, look more female by having breasts and why you ask? I know that Reptiles do not produce milk, therefore they may have breasts, but not the milk giving part. It is just an easier way of saying ""girl"" and also flat lizards do not apply to me too wel..."
"7544","Arena Obstacles","MMH","53-11396","2007-07-24","hellshadow224","This mod adds rocks/boulders to the Arena Pit in Vivec.The purpose of which is to give you some cover if your using a mod that allows you to fight in the arena.
(I reccomend ""Gladiator"" by Endrek)
This shouldn't confilct with anything and it works pretty nicely."
"7543","Arena Fun","MMH","53-2021","2009-04-06","Unknown","This mod places 34 naked female NPCs (actually 3 characters cloned 11 or 12 times each) inside the Arena Pit in Vivec. They attack the player as soon as he steps into the pit."
"7542","Arena Entertainment","MMH","53-9297","2004-03-01","William","This plugin allows you to battle against gladiators in Vivec arena. all you have to do is talk to the ""pitmaster"" in Vivec arena and ask him about taking on the gladiators. Some updates & fixes have been done to this version, see readme for info. If you find any bugs please l..."
"7541","Arena Battle Of The Swamp Monster","MMH","53-10166","2005-10-03","inventor1210 , pathogen II","Adds new wariorrs to the Arena, and a swamp monster, and pick ax arrows."
"7540","Arena","MMH","53-8580","2002-12-12","Aaron French","The Arena in Vivec is now active. Talk to Zeb near the entrace to the pit to bet on the slave fights. Currently only slave fights are happening but there are plans to add monster fights, gladitorial fights and PC participation. Feedback would be greatly appreciated."
"7539","Archcanon's Voice","MMH","53-8507","2002-11-06","Dracandros","As Patriarch, you are able to command the Ordinators. They can follow you, guard and patrol."
"7538","Apologies","MMH","53-8804","2003-04-23","Sean","Ever get an NPC to a Disposition of 0 and have such a hard time raising it back up with Speechcraft? Well now you can say that you are sorry, raising their Disposition back up! Currently this adds 1 topic and 4 responses. The higest you can raise thei..."
"7537","Aomar Clan Travel Map","MMH","53-15073","2013-12-04","Pekka","I made this maps because I think it was so hard to read the map included with Aomar Clan plugin wich makes travelling at Morrowind so much easier. These maps here is made with Vector Graphic wich should give the printout of this document the best quality possible."
"7536","Aomar Clan (Transporters)","MMH","53-7272","2012-08-22","Len Alox","This adds the Aomar family that has set up a transportation network across the island. To see where they can send you, check out the map included."
"7535","Antimagicka","MMH","53-4514","2009-05-12","Justus","Antimagicka Mod version 1.0
Important: If you like magicka these mods probably aren't for you.
Creator's Blessing: A new birthsign that gives a bonus ..."
"7534","Anteres's Big Mod","MMH","53-15472","2016-05-19","Arcimaestro Antares","
*******
The Elder Scrolls III
MORROWIND:
Antares' Big Mod
by Arcimaestro Antares
*******
Index:
1. Introduction
2. Installation
3. Credits..."
"7533","Antares' Little Mods","MMH","53-6173","2007-12-30","Arcimaestro Antares","This is a collection of many of my smaller mods that I did for myself. They are not worthy to be published on web individually, so I thought to upload them all together :)
I know that some of them (the pickpockets) have already be done by others, but in most of the cases my mods differ."
"7532","Antares' Big Mod 7.4","MMH","53-15236","2014-08-23","Arcimaestro Antares","FACTIONS
With this mod you have special privileges with the lower ranking members of your faction.
For any faction, you can:
- advance them,
- teach disciplines to them and be paid for it,
- reward them,
- expel them from the faction.
Moreover, any..."
"7531","Antares' Big Mod","MMH","53-6167","2007-09-17","Arcimaestro Antares","With this mod you have special privileges with the lower ranking members of your faction.
You can:
- promote them,
- teach spells to them and be paid for it,
- teach disciplines to them and be paid for it,
- reward them,
- expel them from the faction."
"7530","Animated Practice Dummies","MMH","53-9572","2005-04-20","Acidbasick","Adds animated practice dummies to various places and replaces the old non-animated dummies that lie there. This is primairly a modder's resource, so you may use it wherever you may like, but I added this mod so I could both test it as well as provide a little something for playe..."
"7529","Animated Morrowind v1.0","MMH","53-6351","2009-12-09","Arcimaestro Antares","This mod adds some new animated Npcs to the world, and gives animations to some Npcs of the original game.
******
FRENCH VERSION
POLISH VERSION
******
RUSSIAN VERSION!!
from ..."
"7528","Animal Weapons","MMH","53-9759","2005-07-04","Tiki Man Mokai","Mostly just a funmod the lets the player use animals as weapons orshields. Examples of these: Rat Mace, Mud Crab Mace, Throwing Fish, Scrib Sword, Shalk Shield, and a few others. It's incredibly fun to throw fish at people. This mod also demonstrates the creation o..."
"7527","Animal Respawns","MMH","53-9786","2004-08-31","Radamino El Lino","This mod will make plenty of morrowind creatures respawn,this will make the game funner for there will be more creatures to fight,this mod is clean and won't effect your savegame. Not all creatures respawn,the special one's don't respawn of course,well,enjoy!"
"7526","Amputations","MMH","53-11493","2007-09-02","PrinceofNothing","This is a simple mod designed to allow players more flexibility in their character generation, by giving the option of equip-able 'amputations.'
Changelog:Version 1.1 - Added option to amputate your hands and forearms."
"7525","AltStart","MMH","53-6252","2009-09-03","iamnone","--- AltStart v3.0 ---
(former title: Bloodmoon Start)
(mod for TESIII: Morrowind)
by iamnone
This mod allows you to start a new game on the docks at one of eight locations and features quick character generatio..."
"7524","Altimeter Mod","MMH","53-1448","2009-04-06","Omer135","Altimeter Mod
By Omer135
For viewing your altitude all the time, type in the console ""Startscript Altitudescript""
If you want to stop this, type ""Stopscript Altitudescript""
Have fun."
"7523","Alternative Start","MMH","53-7480","2002-06-07","Remi Olsen",""
"7522","Alternative Hunting","MMH","53-14346","2011-07-26","Pokegami","Before, the only way to get money from hunting was to sell creature parts. But this didn't get you much money at all. But then you hear of an Argonian near the Shashurari Camp that will pay you for the creatures. Not the parts, the creatures themselves. Never doubt those from Helstrom."
"7521","Alternate Beginnings 2","MMH","53-12399","2007-11-25","BlueBit","Sequel to Evermoon's 'Alternate Beginnings', this mod expands upon it by adding 13 new choices to the already existing 5 to make a total of 18. It also fixes the bugs of Alternate Beginnings 1, including adding 4 dialogue options that you'd miss (background, little secret, latest rumors, little a..."
"7520","Alphasim's Balmora Guild Door","MMH","53-7543","2004-05-28","Alphasim","A minor mod I made, which places a door between the Guild of Fighters and the Guild of Mages in Balmora. There should be zero bugs, since it's just two doors and I have tested it. If there are bugs just email me at RdHeil@hotmail.com I used the models alr..."
"7519","Almalexia Voice Addon","MMH","53-9990","2005-07-04","Skydiver","This mod adds voice-overs to ALL of Almalexia's dialogue in the Tribunal official expansion pack. Almalexia will now speak every line of every dialogue option in the game. Also be on the lookout for other Voice Addons like: Lich Barizar, Dagoth Gares, Dagoth Ur and ..."
"7518","Almalexia Spellcasting","MMH","53-14936","2013-08-27","thuggqwerty","Replaces the normal self and target casting animations with Almalexia's custom animations.
To play this plugin, you must have successfully installed Liztail's Animation Kit.
Unfortunately, Beast races (Argonians and Khajiits) cannot use these new animations as it screws up the rest of t..."
"7517","All Destinations","MMH","53-12809","2008-07-09","Sandman101","This mod gives every Caravaner, Boat Captain and Guild Guide all destinations except for their location.
It's designed so that you can go to any of the striders, boats or guild guides and go to any destination.
This adds no new destinations. It just incorporates all ..."
"7516","Ald'ruhn Dialogue","MMH","53-8146","2002-08-02","La'Shae",""
"7515","Ald Velothi Fast Travel","MMH","53-10108","2005-09-02","Sandman","Adds a new NPC, Abin Erushara, to Ald Velothi who will transport you by boat to Gnaar Mok and Khuul. You can also make the reverse trips from those villages. Cleaned with TESTool."
"7514","ald indoril2","MMH","53-5013","2009-05-12","Voorhees","*The Ald Indoril Mod ReadMe*******
By Ottar ""Voorhees"" Kraemer
Legal hipsikosh:
NOTE: The Ald Indoril Mod was created by Ottar ""Voorhees"" Kraemer and all non-generic ideas,
text fragments and some character names are my intellectual prop..."
"7513","Agent's Services","MMH","53-11348","2007-07-07","Arcimaestro Antares","With this plugin, you may ask the agents in Morrowind to offer their special services.
To start, speak to a NPC that belongs to the class Agent (for example, Mervs Uvayn in Balmora, Hlaalu Council Manor) about ""my trade"". It will add the topic ""agent's services"".
According..."
"7512","Advanced Combat","MMH","53-11624","2007-11-03","Adul","Uploaded on Planet Elder Scrolls by Eisenfaust with the permission of Adul, the original author.
From the original readme:
Advanced Combat plugin by Adul
Version 3.2
Thank you for downloading it! <..."
"7511","Adul's Morrowind Mods","MMH","53-6248","2009-07-23","Adul","Here's a collection of mods that I have created for Morrowind in a period of over 8 years. Over this time my mods have changed along with my interests, ranging from old modeling hobby collections to the scripted gameplay improvements that I'm mostly involved working on nowadays.
The ..."
"7510","Adj's Extradimentional Shop","MMH","53-13601","2009-08-17","Adj the Demonic","The Daedra Adj has opened a small (or large) shop in a house near Pelagiad.
(Go northwest then follow the water's edge north, it's a shack with just a torch out front.)
Inside, he sells gems and rings for Invasion and Defender rings-style play.
Giv..."
"7509","Acrilix's Hi-res Signs","MMH","53-6305","2009-10-27","Acrilix","Natural, weathered, high resolution signposts for Morrowind.
Acrilix's Hi-res Signs Mod
This is a stand-alone mod to replace my weathered sig..."
"7508","Abandoned Genie","MMH","53-15555","2017-08-19","azzkicar","Abandoned Genie Mod, version 0.67:
Summary:
There's word that an ancient artifact known as Genie Lamp rests in Vvardenfell. Since tales of it were told in some Dwemer books, an expert on Dwemer culture and artifacts may be able to help you find it. Is there really a genie inside? What p..."
"7507","A tribute to Jeremy - Alternate Esp","MMH","53-647","2009-04-06","Unknown",""
"7506","A Spirited Collection","MMH","53-6514","2010-07-28","Spirited Treasure","This is a collection of stuff I have been fooling around with. I dedicate this mod to Dark Diva, who was my one and only fan when I was working on the Caius Cosades mod.
1.) Caius Cosades better!
===Morrowind Only===
I am sick and tired of seeing Caius looki..."
"7505","A new morrowind lancher","MMH","53-12958","2008-09-30","bluetaco","This morrowind start up can-play morrowind,go to the elder scrolls web site, and uninstall morrowind. I am still working on getting it to go to the data files and options,tech stuff.
To install this you will need to extract this into the morrowind folder and if you wont ..."
"7504","A Merry Christmas Party","MMH","53-10312","2005-12-24","CMK","This mod upgrades the ""party"" at Ald Daedroth to a Christmas celebration. You'll find food, conversation, gifts, a lit-tree and an enchanted music box that plays, ""We Wish You A Merry Christmas"" by Blitch Bango. Ald Daedroth is a Daedric Shrine just north of the Ahemmusa camp. Enter the shrine, g..."
"7503","A firework mod","MMH","53-7747","2004-07-02","Richviking","This is just a small kind of dumb mod it adds a spell for the 4th of july."
"7502","95% Marksman Recovery","MMH","53-12599","2008-03-16","Samurai","When you fire an arrow, bolt, or thrown weapon,there is a 95% chance it
will be recovered from the corpse.It is assumed that the other 5% will
become broken or otherwise damaged beyond use. The reasoning is that
arrows, darts, bolts and especially knives, sp..."
"7501","5 Medieval Tapestries","MMH","53-9013","2003-12-19","RavenFeather","I have created 5 medieival tapestroes that I hope blend well into the Morrowind mythos. The images are from 15th century medieval tapestries . They are not placed in game as they are mainly for use by other modders in their own mods. (All I ask is credit and a he..."
"7500","Wrath spell merchant","MMH","51-12443","2007-12-23","Tabasco AKA SGO","This mod adds a merchant to the Molag Mar Temple. For a fee he will teach you the dreaded Wrath spells of the
leaders of the Sixth House!
Changelog:1.0 - Initial version"
"7499","Wrath of Heavens","MMH","51-7577","2004-05-29","Joe Molley","Ever wanted to rain brimstone and hellfire on your foes? Would a meteor work instead? Then try out the new, amazing, wonderful, mind-expanding Wrath of the Heavens spell! All kidding aside, this new spell really calls a meteor from the heavens to smite your foes. ..."
"7498","Were-better","MMH","51-7095","2012-07-26","Sabregirl","This plugin is all about Bloodmoon werewolves and makes it a bit better to be (and stay) a werewolf. It allows you to become a werewolf outside of the Bloodmoon main quest, WITHOUT breaking it.
Once you beat the Bloodmoon main quest you only have to transform into a werewolf at the ful..."
"7497","Wands! Proof of Concept","MMH","51-9657","2005-07-21","Grundulum","This mod adds magical wands to the game and 3 spells for wand users. Readers of Harry Potter will likely find the spells familiar, as they are the:
Petrificus Totalis charm (which paralyzes the target) . Alohomora charm (which unlocks its target), ..."
"7496","Wand","MMH","51-3899","2009-05-12","Unknown","This mod adds a Magic Wand to the game. thiugh iys not really magical i just made its attack
really high(200,200). its weapon type is a bow so you need arrows to use it.
I did not place these items anywhere, so you will need to us..."
"7495","Vygor's Modified Vampire Upgrade","MMH","51-3883","2009-05-12","Vygor","By the original author of Vampire Upgrade!
This Plugin adds spells and powers to vampires that SHOULD already be there. I used elements from Daggerfall and Morrowind to
make the vampires more real and legit to the story and game. The powers I added to all vampires are;
Vampir..."
"7494","Visceral Discernment","MMH","51-10743","2006-08-13","Fliggerty, Bryss Phoenix","A seemingly crazed old man may be found wandering around outside of Tel Branora. If you pay attention to what he has to say, you may be directed to quite the artifact: the Tome of Ecastic Discernment. This tome has the capability of holding certain spells that you learn, and giving yo..."
"7493","VampireDisguiseSpell","MMH","51-3893","2009-05-12","Unknown","
Vampire Disguise Spell Version 1.0
1. What is it..."
"7492","Vampire Rituals [BETA]","MMH","51-13064","2008-12-03","Midgetalien","This mod adds ""rituals"" which aid the player in battle. There is one ritual for each vampire clan. ( yes you can own all three rituals) Each ritual gives diffrent bonuses to the player depending upon which ritual you cast. It gives bonuses that resemble the clan that made it. i.e berne gives you ..."
"7491","Useful Starting Spells","MMH","51-6900","2012-05-12","Tizzo","This plugin adds a total of 24 new spells that the Player Character can potentially start off with provided
your magic skill in a given spell college is high enough.
Depending on your level of starting skill, your
character may receive between one and four of these new sp..."
"7490","Undo Death","MMH","51-10105","2005-08-25","Raveren","This plugin adds a ""- Bring to Life"" spell to the player's spell list. Cast it on *any* dead person/creature to resurrect it, the target will also have the very same inventory after reincarnation. The spell is added to the pc's spell list as ..."
"7489","Tyrthyllanos Magicka Regen","MMH","51-15220","2014-06-05","Tyrthyllanos","This is my personal magicka regeneration mod. It is fully featured, and as good as anything else out there (dependent on taste and playstyle of course). There are two ESPs included, a 'normal' and 'slow' version: use only 1 of these 2 ESPs!
Features
=======
So what makes this magic..."
"7488","Turn Undead","MMH","51-3900","2009-05-12","Oh-Dee","TURN UNDEAD FIX
- created by Oh-Dee ( a.k.a Mark Hayes )
Requirements
------------
This mod has been designed to work with Morrowind only (i.e. no tribunal/bloodmoon), however it uses one of the 'evil GMSTs' to make it work, so I think you will have to have at le..."
"7487","Tshultze's Magical Tweaks v2","MMH","51-11909","2012-11-14","Tshultze","Filename: Tshultze's Magical Tweaks v2
Author: Tshultze/Silver_Fox_Rival
Date Created/Modified: December 8th, 2008
Installation:
'Tis simple. Extract the esp into your data files folder and check the box in then menu.
Description:
..."
"7486","Tome of Ancient Knowledge 1.02","MMH","51-3780","2009-05-12","Mephisto","
The Elder Scrolls III
MORROWIND:
Tome of ancient Knowledge 1.02
Index:
1. Installation
2. Playing the Plugin"
"7485","Throwing spells","MMH","51-3895","2009-05-12","Mad DJ","Throwing spells plugin by Mad DJ Icons by Pyro
Installation: put the esp into Data files folder in Morrowind directory and activate in the launcher.
Adds an NPC who sells throwing spells to the Balmora mages guild.
Spells ar mostly balanced.
BUt those what ar..."
"7484","The Summoners crossbow","MMH","51-3909","2009-05-12","Unknown","@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#@#
_____ ____
| | ..."
"7483","Teleportation Spells","MMH","51-8931","2004-11-07","Josh","Give a much-needed dose of realism to the Morrowind spell system! 22 new spells allow you to teleport to almost any town/village in all of Vvardenfell! Finally make use of that Mysticism skill, and reward your powerful mages! I got the idea from the old R..."
"7482","Tejón's Collected Spell Effects v1.0","MMH","51-10346","2006-01-13","Tejón","This is a simple convenience mod for anyone who is tired of running all over Vvardenfell buying spells just so their effects can be used in Spellmaking or Enchantment. It adds a set of 17 spells which together contain every effect which can be purchased in the base game."
"7481","Tarhiel's Teleportation","MMH","51-13874","2010-03-04","BosI","Do you know Tarhiel, the falling guy ?
He dropped his research on ""UltimateLeap"" scroll, instead he started to work on a Self Teleportation spell which ables him to teleport everywhere he sees.
Did he succeed ?
Check yourself ^^
It's my..."
"7480","summon new creatures","MMH","51-4934","2009-05-12","Unknown","alters 3 cells, creates 2 pieces of clothing, creates 5 creatures, creates 2 enchantments, alters 11 GMSTs, alters 5 magic effects, creates 3 NPCs, creates 3 spells"
"7479","Summon","MMH","51-3901","2009-05-12","Martini60","Summon+ - README V1.0
At last, a use for Cliff Racers!
Made using patched (1.1.0605) version of Morrowind. Tribunal or Bloodmoon not required.
http://homepage.ntlworld.com/maartin/plugins/
1. Installation
2. Getting Started
3. Modifications
4. ..."
"7478","Starstone Outpost Addon - Spider Transform","MMH","51-12784","2008-06-22","midgetalien","Disclaimer
==========
This mod is an addon for the Starstone outpost mod created by Calislahn
You may not redistribute this mod or change it in anyway.
What this mod does
This mod ..."
"7477","Starstone Outpost Addon","MMH","51-12782","2008-06-22","midgetalien","Disclaimer!
===========
This mod is an addon for the Starstone outpost mod created by Calislahn
All the Models/textures/meshes/icons etc are her work.
You may not redistribute this mod or change it in anyway.
All i did was take some mode..."
"7476","ss2 demo","MMH","51-3919","2009-05-12","Argent","Soul Summon2 Demo v1.0 by Argent
About SS2
Installation
Playing SS2
Credits
Bugs/Suggestion
About Soul Summon 2
This mod expands and improves on the alternate soul trap system created for Soul Summon1, which expanded and improve..."
"7475","Spells","MMH","51-3904","2009-05-12","Unknown",""
"7474","Spell Effects Enchanced v1","MMH","51-813","2009-04-06","Unknown","Requires Morrowind, Tribunal, and Bloodmoon
This is Windoftherose with version 1 of my spell effects enchanced. Essenitally this mod is a base replace for all the spell effets yous ee when casting the Restoration spells, which means no more boring blue stars for everything.
As of curren..."
"7473","Spell Effect Reduction","MMH","51-593","2009-04-06","Luminar","* SCHOOL OF DESTRUCTION *
Fire Damage - Spell Cost decreased from 5 to 2.5
Speed X decreased from 1.25 to 1
Frost Damage - Spell Cost decrea..."
"7472","Spell Cast Reduction v3.0","MMH","51-1406","2009-04-06","Aragon","
------
Reduce spell casting costs. http://www.xs4all.nl/~dleijen/morrowind.html
------
Author:
Aragon (morrowind.aragon@xs4all.nl)"
"7471","Spell Book (Magic Mod 1)","MMH","51-6283","2009-10-05","Valtur Naa","This is a combination spell addition and tweak. It began as a list of leveled spells and a way of teaching those spells to companions. It has now expanded considerably.
First and foremost, this is still a list of leveled spells. It adds and removes these spells based on y..."
"7470","Spell Book (Magic Mod 1)","MMH","51-13693","2009-10-05","Valtur Naa","This is a combination spell addition and tweak. It began as a list of leveled spells and a way of teaching those spells to companions. It has now expanded considerably.
First and foremost, this is still a list of leveled spells. It adds and removes these spells based on y..."
"7469","soulhunter","MMH","51-486","2009-04-06","Unknown",""
"7468","Short Ranged Teleport","MMH","51-12928","2008-09-12","Yacoby","Requires MGE
This plugin adds a spell that allows you to do short range teleports to a points within your sight.
For example, you can fire the spell at the top of a tower, and you will appear there.
The spell can be found ..."
"7467","Shiny Globes for Kai Globes 2.5","MMH","51-1155","2009-04-06","Slategrey","SHINY GLOBES FOR KAI GLOBES v2.5
1. Requirements.
(a) This optional pack requires you to have downloaded and installed Kai Globes V2.5.
2. Installation.
(a) Make sure you still have your copy of Kai Globes 2.5
(b) Copy the data files folder into your ..\Morrowind..."
"7466","Shade's Better Spells","MMH","51-6259","2009-09-13","Shade the Bandit","Better Spells v1.0
------------------
by Shade the Bandit
What it is
----------
This is a simple little (non-purist!) mod that makes Feather, Burden, Disintegrate Armor, and Disintegrate Weapon spells into actua..."
"7465","scrolls v1.1 0201","MMH","51-3916","2009-05-12","Erasmus","""Scrolls""
A simple Morrowind MOD, even simpler than ""Potions"" (Which you really should download! *hint hint*)
*****
First of all, thank you for downloading this mod!
*****
Mod Size (Plug-in and new graphics..."
"7464","Scripted Summoning","MMH","51-12875","2008-08-20","Midgetalien","This mod adds new summon spells sold by a Midge Allen in the Vivec mages guild.
It uses scripts to summon the creatures.
The Creatures summoned are:
wasps
Scorpians
Daedric Bats
Spider ..."
"7463","Scripted Spells1.2","MMH","51-3917","2009-05-12","Cortex","SCRIPTED SPELLS
Version 1.2
Requires Bloodmoon
Author CORTEX
Bat Model Lady Eternity
To install the plugin, unzip the files into the Morrowind\Data Files
directory.
This should automatically put these files int..."
"7462","Scripted Spells v1.5","MMH","51-3891","2009-05-12","Cortex","Transform into creatures that can be seen in 3rd person view.
Steal spells from enemies minds.
Add explosive damage to your attacks.
Create walls of fire and animated bones.
Game balanced: Great care has been taken to ensure spells cost enough magicka for their power...."
"7461","Scripted Spells v1.4","MMH","51-3896","2009-05-12","Cortex","SCRIPTED SPELLS
Version 1.4
Requires Bloodmoon
Author CORTEX
Bat Model Lady Eternity
To install the plugin, unzip the files into the Morrowind\Data Files
directory.
This should automatically put these files int..."
"7460","Scripted Spells 1.3","MMH","51-1467","2009-04-06","Cortex","SCRIPTED SPELLS
Version 1.3
Requires Bloodmoon
Author CORTEX
Bat Model Lady Eternity
To install the plugin, unzip the files into the MorrowindData Files
directory.
This should automatically put these files into..."
"7459","Scripted Spells 1.1","MMH","51-1914","2009-04-06","Cortex","SCRIPTED SPELLS
Version 1.1
Requires Bloodmoon
Author CORTEX
Bat Model Lady Eternity
To install the plugin, unzip the files into the MorrowindData Files
directory.
This should automatically put these files into..."
"7458","Scripted Spells 1.0","MMH","51-1895","2009-04-06","Cortex","SCRIPTED SPELLS
Version 1.0
Requires Bloodmoon
Author CORTEX
Bat Model Lady Eternity
To install the plugin, unzip the files into the MorrowindData Files
directory.
This should automatically put these files into..."
"7457","Scripted Spells 0.91","MMH","51-2043","2009-04-06","Cortex","SCRIPTED SPELLS
Version 0.91
Requires Bloodmoon
Author CORTEX
Bat Model Lady Eternity
To install the plugin, unzip the files into the Morrowind\Data Files
directory.
This should automatically put these files in..."
"7456","Restore Magicka v.Cool","MMH","51-942","2009-04-06","Unknown","innstall:
just extrakt it to the datafiles and activate the plugin
credits:
Andyguy for the clothes and the hair meshes.
Wierd for helping me with the scripting."
"7455","Restore Magicka v. Normal","MMH","51-920","2009-04-06","Unknown",""
"7454","Random skeleton summons","MMH","51-12507","2008-02-03","Alphax","When you (or anyone else) summons a skeleton, there is a chance (35% by default, changeable with the lfx_skelsum_chance variable) that they will be an archer. Summoned skeletons have stats that are somewhere between that of a standard Skeleton and a Skeleton Archer. Summoned skeleton archers are ..."
"7453","Racial Powers","MMH","51-12696","2008-04-27","Ringwall","Gives every race in the game more racial powers.
Spell Listing
=============
Argonian
--------
Constant Effect Water Breathing
Venom Spray (projectile)
Darting Scales (Swim Speed)
<..."
"7452","Power to the people","MMH","51-13053","2008-11-30","Knef","This mod allows NPCs to use their racial powers, just like the player can. You'll see Bretons casting Dragon Skin, Red Guards casting Adrenaline Rush, and so on. I did this because it always bothers me when some aspect of the game world seems to only exist for the player, and is ignored by everyo..."
"7451","Portable Hole","MMH","51-10621","2006-06-13","Bryss Phoenix, Fliggerty","A seemingly crazed old man may be found wandering around Sadrith Mora. If you choose to talk to him, he has a story to tell...eventually...we think. If you are patient and kind, you will receive a lovely reward...a hole that taunts you. If however, you choose to be impatient and..."
"7450","Plus Travel 2","MMH","51-3884","2009-05-12","Tobias Olausson and Olof Norman","Plus Travel - Readme
This mod adds a new travel betwen vivec(High Fane) and to Ghost Gate(Tempel).
Made by Tobias Olausson and Olof Norman.
ENJOY!!"
"7449","Pikazul's Smart Bounds","MMH","51-13386","2009-04-25","Pikazul","Pikazul's Smart Bounds ver 1.0
THIS MOD REQUIRES MORROWIND SCRIPT EXTENDER ( MWSE ) TO WORK
This MOD WAS CLEANED WITH GHOSTWHEEL'S TESTOOL
-----
Introduction:
This mod rewrites most of the ""bound something"" spel..."
"7448","patchmagicstaffsmod","MMH","51-418","2009-04-06","Unknown","Salvaged Mods
TES III - Morrowind
This plugin was originally hosted at Gamers Roam and might possibly have been at Morrowinfiles.
The author is not known and the mod has not been playtested before re-uploading.
You may therefore wish to look at t..."
"7447","Original Mephala's Skill","MMH","51-13456","2009-06-05","Dormouse","This is a very simple mod that makes the spell Mephala's Skill as it was originally. After version 1.2 of Morrowind, the spell was changed so that it no longer contained the Fortify Shortblade effect.
Features:
Adds the Fortify Shortblade effect t..."
"7446","One Power v1.4","MMH","51-14990","2013-09-16","Balor","Very hard to describe in a few sentences, One Power mod changes Morrowind magick system into a system of channeling One Power. Use birthsign to make yourself a channeler. You have to eat (my Primary Needs mod is included), drink and rest. Mess kit is located on a well in Seyda Neen. (It's es..."
"7445","One Power v1.3","MMH","51-595","2009-04-06","Balor","Changes Morrowind magics system into a system of channeling One Power.
Use birthsign to make yourself a channeler.
You have to eat (my Primary Needs mod is included), drink and rest. Mess kit is located on a well in Seyda Neen.
Everything else is pretty much explained inside gam..."
"7444","One Power v1.1","MMH","51-14991","2013-09-16","Balor","Changes Morrowind magics system into a system of channeling One Power.
Use birthsign to make yourself a channeler.
You have to eat (my Primary Needs mod is included), drink and rest. Mess kit is located on a well in Seyda Neen.
Everything else is pretty much explained inside game i..."
"7443","One Power","MMH","51-14992","2013-09-16","Balor","This is a beta of my Pure One Power mod. It introduce an alternative magic system to Morrowind - One Power, with it's unique properties and spell (weaves). While it's made for Wheel of Time fans, it can be played by those who didn’t read it too without much difficulty (though it i..."
"7442","Nostramus the Black- BETA","MMH","51-12852","2008-08-07","Bishamonten","This BETA mod adds a new summon spell that summons a powerful Lich called ""Nostramus the black"" into the game.
As this is only beta, It is only available via the console by entering
player-> addspell ""Summon Nostramus"" into the console."
"7441","NewestSpellsMaster","MMH","51-5067","2009-05-12","Unknown",""
"7440","New Spells","MMH","51-330","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.
-------------------
..."
"7439","New Icons v2.1","MMH","51-14689","2013-05-10","ManaUser","I never liked the spell icons in Morrowind. They're pretty, but
most of them don't look like anything particular. I suppose I
would have learned to recognize them eventually, but I but I
decided to make my own instead. This may not be as pretty, but
they all have at ..."
"7438","New Fire Damage Effect 1.1","MMH","51-833","2009-04-06","Mad DJ","New fire damage effect by Mad DJ.
(Mesh is not by me. I took it from Lady Eternity's site. http://www.proudfootimaging.com/ladye/ I only threw this together)
UPDATE in v.1.1: gilles_k fixed the blue cube problem in the mesh. Thanks to him.
This mod replaces..."
"7437","MultipleSummoningSpellsv1.1 0709","MMH","51-3914","2009-05-12","Talonhoff","Multiple Summoning Spells v1.1
by Talonhoff
v1.1
This Morrowind plug-in makes new spells available to purchase that can allow you to summon multiple creatures of the same type to fight for you at the same time. I have auto calculated these new spells, so it shouldn't u..."
"7436","Multiple Teleport Marking v2.2","MMH","51-2110","2009-04-06","hessi9","This mod replaces the build in teleport and mark spell with a version that allows setting multiple teleport marks on up to 12 different places. Every time mark or recall spell is executed a menu pops up to select one of the 12 provided slots for this action."
"7435","Multiple Teleport Marking Mod v2.2","MMH","51-3898","2009-05-12","Marcel Hesselbarth","Morrowind is a really great game - to great to walk! So you need some ways to travel faster between the places. Therefore there are a lot of different Travel facilities in the game. But as these cover only the civilised parts of the world a lot of people outside build different teleport plugins (..."
"7434","Multiple Teleport Marking Mod V1.1 (tribunal only)","MMH","51-2036","2009-04-06","Marcel Hesselbarth","This mod add the Multiple Teleport Marking ability for the areas of Bethesda's ""Siege at Firemoth"" mod (required).
It is a example how to safely add new regions to my marking mod as a OPTIONAL feature for those who use my marking mod."
"7433","Multiple Teleport Marking Mod 2.1","MMH","51-1987","2009-04-06","Marcel Hesselbarth","This mod add the multiple teleport marking ability for the areas of Bethesda Bloodmoon expansion
( requires Bloodmoon )"
"7432","Multiple Summoning Spells","MMH","51-8188","2002-07-09","Talonhoff",""
"7431","Morrowind2","MMH","51-4948","2009-05-12","Unknown","Creates 1 enchantment (after cleaning with tes3cmd)"
"7430","More Summoning","MMH","51-9912","2005-07-24","Inquisidor","This mod allows you to summon a wider range of the existing Morrowind (and only Morrowind) creatures. The monsters that you can invoke are:[list] Animals (Alit, Betty Netch, Guar, Kagouti, Kwama Warrior, Nix Hound, Shalk) Artifacts (Shock Centurion, Steam Centurio..."
"7429","Midgetalien's Ancestor Spirit","MMH","51-13057","2008-12-01","Midgetalien","This Mod adds ""Ancestor Spirit"" as a Power to Dunmer.
It allows you to summon an ancestor ghost 1 once a day.
Also NPC Dunmer in game will summon the ghost/can use the power too, if you engage them in combat. To make this possible the
..."
"7428","MG Epic Addon","MMH","51-662","2009-04-06","Unknown","
The Elder Scrolls III
Morrowind:
..."
"7427","Meteormancy","MMH","51-6603","2010-11-11","Chascoda","As the title above suggests, Meteormancy means ""weather magic"". You can control the weather using spells bought by various NPC's found in Seyda Neen, Balmora, and Caldera.
Please comment when you download."
"7426","Mana Recharge Enchantment","MMH","51-7471","2002-06-06","Shalinor","Drops a book onto Caius Cosade's bed that teaches you the spell ""Fool's Recharge."" Recharges 19 mana, costs 20... useless spell
More importantly, it gives access to ""restore magicka"" as a possible enchantment effect. I feel this is balanced - wa..."
"7425","Mana Cost","MMH","51-8551","2002-11-25","Eldar","This plug-in reintroduces the magic system of Daggerfall: The higher your skills the cheaper the cost of the spell This plug-in does NOT allow the player to cast a spell that costs more than current magicka. It simply gives some mana back to player.. So if your mana is ..."
"7424","Magicka Shrines v1.0","MMH","51-1875","2009-04-06","MasterW3","9/23/2003 9:21pm
W3_magicka_Shrines.esp
-
Morrowind compatible, Tribunal and Bloodmoon not required, but seems to work with them just fine.
Bugs: None Known
Current Version; 1.0
(Future versions, if any, will be ""W3_Magicka_Shrines_1..."
"7423","Magicka Ring (of Restoration)","MMH","51-15587","2017-10-02","Exile","Read Me -ring of restoration
-instillation-
unzip the .zip file in to the followind directory ( that is if you used the default directory)
C:\Program Files\Bethesda Softworks\Morrowind\Data Files
-start morrowind click data files and check th..."
"7422","Magicka Regen Spell","MMH","51-12629","2008-03-28","feanarosurion","This spell basically allows you to regenerate magicka anywhere, but at a cost. All of your attributes (except for luck) are drained 25 points for 20 seconds. Plus, it requires at least 5 magicka, so you can't be stuck at zero and regenerate. I made this thing on a whim for my Dunmer Mage who happ..."
"7421","Magicka Regen","MMH","51-12976","2008-10-18","TWS00","This plug-in adds an NPC to End of the World in Dagon Fel who sells a magicka restoring spell, as well as some other mixed spells.
He also offers training and has 3,000 gold to barter for your potions.
Some may argue that this belongs in cheats rather than spe..."
"7420","Magicka Metamorphica","MMH","51-13525","2009-07-08","Fliggerty","It has been speculated that a soul gem is essentially just magicka-infused matter.
We now know that this is indeed the truth. An Argonian enchanter, in his researches, has stumbled upon the method once commonly used to create soul gems. For a small price, he w..."
"7419","Magicka Based Spell Advancement","MMH","51-2137","2009-04-09","Azrael the Drooling","This mod attempts to change the way spell-based skill progression happens in Morrowind. When a spell is cast by the player, the mod calculates how much magicka the spell actually used. It uses a formula based on the player's skill level in the appropriate magical school to determi..."
"7418","Magicka Based Skill Progression v2.1","MMH","51-12364","2013-03-23","HotFusion4","This mod makes magical skill progression based on the amount of magicka used, instead of number of spells cast."
"7417","Magicka Based Skill Progression v1.1","MMH","51-14807","2013-06-12","HotFusion4","This mod makes magical skill progression based on the amount of magicka used, instead of number of spells cast."
"7416","Magic Diversity","MMH","51-15319","2015-01-22","Arkann","DESCRIPTION:
Magic Diversity's aim is to make your experience as a mage more interesting by giving every magic effect a new, unique HD look (this includes casting
animations, magic bolts and hit/area effects). No longer will you wonder
if the spell your enemy is ready..."
"7415","KZ's Spellpack","MMH","51-13736","2009-11-08","Kzinistzerg","Adds in a set of tiered spells for fire, frost, shock, and poison damage, and as a bonus also some crippling spells. The spells are addable via console or you can purchase them from a new NPC in each Mages' Guild:
Ald'Ruhn Mages Guild: Raksada, a male Khajiit, downstairs,..."
"7414","Kai Globes v2.9","MMH","51-723","2009-04-06","Slategrey","This Mod introduces several new artifacts and locations to the wonderful world of Morrowind. Each artifact has at least one positive effect, whilst a few of the more powerful ones also have unexpected side effects. I like to refer to this as nasty magic. For those of you who like to roleplay as o..."
"7413","Kai Globes v2.9","MMH","51-3894","2009-05-12","Slategrey","This Mod introduces several new artifacts and locations to the wonderful world of Morrowind. Each artifact has at least one positive effect, whilst a few of the more powerful ones also have unexpected side effects. I like to refer to this as nasty magic. For those of you who like to roleplay as o..."
"7412","Kai Globes V2.81","MMH","51-901","2009-04-06","Slategrey","Adds Magical devices designed for the Dresharii by the artisans of the Kai.
Various magical Globes and other items, three interior cells, and a smattering of books and dialogue"
"7411","Kai Globes V2.8","MMH","51-889","2009-04-06","Slategrey","Adds Magical devices designed for the Dresharii by the artisans of the Kai.
Various magical Globes and other items, three interior cells, and a smattering of books and dialogue"
"7410","Kai Globes V2.7 %28baseline%29","MMH","51-765","2009-04-06","Slategrey","Adds Magical devices designed for the Dresharii by the artisans of the Kai.
Various magical Globes and other items, three interior cells, and a smattering of books and dialogue"
"7409","Kai Globes V2.01","MMH","51-1010","2009-04-06","Unknown","Kai GlobesV 2.01
1. Description
This MOD adds 12 Magical Globes to Morrowind. Each globe has a different power, but they all require soul gems to recharge.
Each globe can be charged by one of four different types of soul. each soul ..."
"7408","Kai Globes 2.75","MMH","51-881","2009-04-06","Slategrey","Adds Magical devices designed for the Dresharii by the artisans of the Kai.
Various magical Globes and other items, three interior cells, and a smattering of books and dialogue"
"7407","Kai Globes 2.6c","MMH","51-1185","2009-04-06","Slategrey","Adds Magical devices designed for the Dresharii by the artisans of the Kai.
Various magical Globes and other items, three interior cells, and a smattering of books and dialogue"
"7406","Kai Globes 2.5","MMH","51-1170","2009-04-06","Slategrey","KAI GLOBES 2.5
1. Introduction and Installation.
This Mod introduces several new artifacts and locations to the wonderful world of Morrowind. Each artifact has at least one positive effect, whilst a few of the more powerful ones also have une..."
"7405","Inscription v1.0","MMH","51-3897","2009-05-12","Lap aka Layne Phillips","With this mod you can now create magical scrolls of many of the spell effects in the game. Great for all levels of characters since the scrolls have different degrees of power and they use no mana. This is a purist mod.
Features
-Over 50 new scrolls with their own unique effects.<..."
"7404","Inscription 2.0","MMH","51-3885","2009-05-12","Lap, The DopeHatMan","Inscription v 2.0
Inscription 1.0: Lap
Redesign: The DopeHatMan
Email: dopehatman@yahoo.com
If you want to bloat my ego by telling me how much you love this mod,
or want to complain about it, feel free to shoot me an e-mail at the
above addy... just inclu..."
"7403","Inscription","MMH","51-8283","2002-07-28","Lap","You can now create magical scrolls of many of the spell effects in the game. Great for all levels of characters since the scrolls have different degrees of power and they use no mana
- Features:
Over 50 new scrolls with their own unique effects
-..."
"7402","Infernal Summoning v1.1","MMH","51-3888","2009-05-12","Lap aka Layne Phillips","The mod lets you summon creatures with no time limitation through a balanced and roleplayish way. A must for all conjurers.
Features:
-The ability to summon and forever bind 25 different creatures to your service.
-New creatures with new models: Dragons, liches, boneraptors, ..."
"7401","Infernal Summoning v1.0 to v1.1 Patch","MMH","51-3906","2009-05-12","Lap aka Layne Phillips","The mod lets you summon creatures with no time limitation through a balanced and roleplayish way. A must for all conjurers.
PLEASE READ ISREADME.TXT FOR INFORMATION!"
"7400","Illusionbolt Improved","MMH","51-10819","2006-09-30","razorfett147","This is another magic FX replacer I threw together while working on various other mods. It changes the magic projectile assignment for the Light, Blind, and Nighteye spells. It always made me cringe to see what looked like a fireball hurling at someone so I could use them for light. &..."
"7399","Icarian Flight Spells","MMH","51-801","2009-04-06","Rodrigo Ortiz","
The Elder Scrolls III
..."
"7398","GooglyBoogly Fixed Summons","MMH","51-13312","2009-03-14","GooglyBoogly","This mod removes the souls from all the summons, makes the corpses persist (until the spell expires) to prevent CTD, and removes any non-essential items from the summon.
It also restores the sounds missing from the summons: the black bear. the Bone Wolf and the Grey Wolf.
..."
"7397","Globes Version 2.02","MMH","51-1015","2009-04-06","Unknown","Kai GlobesV 2.02
1. Description
This MOD adds 12 Magical Globes to Morrowind. Each globe has a different power, but they all require soul gems to recharge.
Each globe can be charged by one of four different types of soul. each soul ..."
"7396","Frostball improved","MMH","51-10813","2006-09-25","razorfett147","This is a very simple mod that replaces the stock frost magic projectile in the game. I always despised Bethesda's idea of the frostball spell, so I decided to do something about it. I've included three different versions of the projectile for you to choose from. Enjoy."
"7395","Fortify Skill","MMH","51-11608","2007-10-20","Itachi62","I always thought it was annoying that the only fortify skill spell had to be bought from the temple, and you had to be a certain rank with them. This very simple mod adds a fortify skill (acrobatics) spell to Arrille in Seyda Neen, it can be bought but there's a bug. The bug means if you've bough..."
"7394","Flying Star","MMH","51-3905","2009-05-12","James C","Very fast flight spell, able to be purchased from Arille's tradehouse in Seyda Neen, extremely cheap and possibly not for purists, it is useful to get from place to place very quickly."
"7393","FistsOFire 0.9","MMH","51-3912","2009-05-12","Argent","Fists Of Fire 0.9.4
-=Sparring=- plug-in. Load this file if you want the sparring service."
"7392","Fists Of Fire v1.3.9.2","MMH","51-3886","2009-05-12","Argent, TheLys","I have always been dismayed at the many limitations placed upon the Hand-to-Hand combat skill in Morrowind. Some of the many sacrifices suffered by unarmed fighters include the inability to block attacks, inflict cast-on-strike spell effects and to deal physical damage to an opponent. This mod at..."
"7391","Fists of Fire 2.0","MMH","51-15657","2018-08-09","Argent","This mod adds physical damage and cast-on-strike spell effects to hand-to-hand combat. It is a spell based mod but emphasis is given to hand-to-hand fighting, not spell-casting. The spells involved do not have high magicka drains and, once learned, will always succeed when cast.
You c..."
"7390","Fists Of Fire 1.3","MMH","51-1899","2009-04-06","Argent","-=Fists Of Fire=-
Morrowind only v 1.3.9.2
Adds physical damage and cast on strike spell effects to hand to hand combat ."
"7389","Fists Of Fire","MMH","51-8991","2003-09-16","Argent","This mod adds 'Cast-On-Strike' spell damage to Hand-To-Hand combat. It is a spell based mod but emphasis is given to hand-to-hand fighting, not spellcasting. The spells involved do not have high magicka drains and, once learned, will always succeed when c..."
"7388","Final Fantasy Spells and Materia","MMH","51-11018","2007-01-25","Chris M.","This adds many spells in the form of either materia or spells from all of the Final Fantasy games. You can pick whichever one you want. A merchant named the ""Unknown Traveler"" will sell you the spells. He will also buy anything. The spells are listed below:
-Fire, Fira, Firaga, Firaj..."
"7387","Feather Rebalanced","MMH","51-11277","2007-05-31","Jeremy Sanders","After playing Oblivion, I realized how flawed the Feather effect
is in Morrowind. One Never uses it, because the base spells only
last 10 seconds! Where exactly, are you going to go in 10 seconds?
This mod reduces the base value of the feather eff..."
"7386","Feather Rebalance v1.1","MMH","51-2169","2009-04-24","Jeremy Sanders","After playing Oblivion, I realized how flawed the Feather effect is in Morrowind. One Never uses it, because the base spells only last 10 seconds! Where exactly, are you going to go in 10 seconds?
This mod reduces the base value of the feather effect by 1/10, and increases the durati..."
"7385","Fair Magicka Regen v2.0b","MMH","51-14900","2013-08-03","Smoke","This Mod calculates your maximum magicka to determine what 1% of your magicka is, and willpower is used as a fraction of that 1% to determine how much magicka you regenerate per second.
This Version will now work with any addon race, birth sign, or mod that changes your magicka multipl..."
"7384","ExtendedSpellEffects 0709","MMH","51-3918","2009-05-12","Talonhoff","Extended Spell Effects v1.0
This plug-in modifies most of the offensive spells to make them last longer at a reduced amount of damage. In other words, no more full spell effect in 1 second flat. I just reduced the amount of damage per second, but added seconds to the spell effect. The ..."
"7383","Enhanced Summoning","MMH","51-12674","2008-04-19","Fliggerty","There are several new forms of summoning implemented in this mod:
Ranged Summons: A version of each of the standard summons that works at a distance. Cast the spell at an NPC or creature and the summoned creature will appear next to them. These spells a..."
"7382","Enhanced Spell Effects","MMH","51-991","2009-04-06","Unknown","Requires Morrowind, Tribunal, and Bloodmoon
This is Windoftherose with version 1 of my spell effects enchanced. Essenitally this mod is a base replace for all the spell effets you see when casting all spells, which means no more boring blue stars for everything.
Note that some spell set..."
"7381","Enhanced Detection","MMH","51-11131","2007-03-18","Fliggerty","This will emulate Oblivion's Detect Life spell to an extent; and then some.
Rather than placing a circle on your map a particle effect will be placed at the
exact location of the detected object. These FX can be seen through any 3d mesh, including walls and terrain. ..."
"7380","Enchanted Icon Selection 1.1","MMH","51-270","2009-04-06","Nigedo","Changes the icon of enchanted items in your inventory. There are several choices for the new icons in this mod."
"7379","Elemental Magicka v1.0a","MMH","51-6586","2010-10-31","NMZmaster","Elemental Magicka is my first real modding project, and is an attempt to give medium/high level spellcasting in Morrowind a more ""flashy"" feel; there are already plenty of ways to be a powerful Mage, but now, you can look better doing it! Rain fire from the heavens upon your opponent, freeze them..."
"7378","Elemental Magicka v1.0","MMH","51-12016","2012-11-19","NMZmaster","Elemental Magicka is my first real modding project, and is an attempt to give medium/high level spellcasting in Morrowind a more ""flashy"" feel; there are already plenty of ways to be a powerful Mage, but now, you can look better doing it! Rain fire from the heavens upon your opponent, freeze them..."
"7377","Elemental Magicka II v1.1","MMH","51-14417","2012-01-08","NMZmaster","Some of you may recall the mod I worked on, ""Elemental Magicka."" It was a good learning experience, and allowed me to familiarize myself with basic Morrowind scripting techniques. It certainly had its flaws, some worse than others, and I found by the end of it that I'd created something I wouldn'..."
"7376","Elemental Magicka II - Of Fire and Frost","MMH","51-6830","2012-01-08","NMZmaster","Some of you may recall the mod I worked on, ""Elemental Magicka."" It was a good learning experience, and allowed me to familiarize myself with basic Morrowind scripting techniques. It certainly had its flaws, some worse than others, and I found by the end of it that I'd created something I wouldn'..."
"7375","Dynamic Magicka Regen 2.1","MMH","51-505","2009-04-06","Duncan","Dynamic Magicka Regeneration 2.1
Created by Duncan and Greevar
Contents
Description
Installation and use
Changes since 1.0
Changes since 2.0
Compatibility
Thanks
Description
This plugin adds a global script to the game which dy..."
"7374","Dwemer aidbot","MMH","51-12616","2008-03-25","Magius","This adds new spell that summons dwemer aidbot.
Bot heals you when you are wounded ( health 20 or lower ).
I tried to make it balanced so every time you summons one 500 drakes will be removed and you cannot summon new before the last one has died.
..."
"7373","DMR21","MMH","51-3902","2009-05-12","Duncan","Created by Duncan
duncann@beethoven.com
and
Greevar
greevar@yahoo.com
Contents
..."
"7372","DMR20","MMH","51-3910","2009-05-12","Duncan","Dynamic Magicka Regeneration 2.0
Created by Duncan
Contents
Description
Installation and use
Changes since 1.0
Compatibility
Description
This plugin adds a global script to the game which dynamically regenerates the..."
"7371","Devion's Spell (FIX)","MMH","51-3907","2009-05-12","Devion","Hi
Installation: Extract all files to your Morrowind data files folder.
Be sure to click on the mod in the data files menu before you load the game.
To get the spells:
player->AddSpell ""summon_devion_1""
player->AddSPell ""summon_devion_2""
player->Add..."
"7370","Detect Owner","MMH","51-10527","2006-04-06","Fliggerty","It has been suggested that someone try to imitate the ""red cursor"" system implemented in Oblivion. When the spell ""Detect Owner"" is active, the owner of any item you have targeted will be displayed in a message box. If there is no owner, that will be displayed.
You will al..."
"7369","Convert","MMH","51-12680","2008-04-23","Donselaar","sick of carrying lots of mana pots? no place to rest? then this spell is the way to recover ur mana (at the cost of life)
Changelog:1.1 reduced the cost for recalling to 8 mana instead of 18
1.0 tweaked convert to chop of 50 life and restore 25 mana
0.89 ..."
"7368","Caldera Teleportation Spell","MMH","51-8388","2002-08-28","K. Loerke","Adds a spell to the game that allows the player to teleport to the Caldera Mages Guild. This spell can be found on a scroll in the Caldera Mages Guild tower. Read the scroll and the ""Teleport to Caldera"" spell is automatically added to the player's spell ..."
"7367","Bound Throwing Dagger","MMH","51-8892","2003-07-03","RedSand","This plugin adds the spell, Bound Throwing Dagger. It runs off a global script that starts in the Main script when the game is loaded (be careful of running too many globals at one time). The script within uses a few commands that were reported broken in the orig..."
"7366","bound hammer","MMH","51-5105","2009-05-12","Unknown","The spell is in the balmora mage's guild, the high elf."
"7365","Bound Armorer's Hammers","MMH","51-8067","2003-08-02","millinghordesman","Creates several new ""Bound Armorer's Hammer"" spells, sold by an new NPC downstairs in the Ald-Ruhn Guild of Mages, situated between the stairwells."
"7364","Bound Armor","MMH","51-1947","2009-04-06","Tommy Khajiit","STORY
This plugin brings a Ring of Bound Armor to Morrowind. Casting this ring will give the player a full set of bound armor, including greaves and pauldrons, for 60 seconds. You will receive this ring whenever you wear Bound Cuirass, Bound Boots, Bound Gloves, Bound Helm and Bound Shield a..."
"7363","Book Casting","MMH","51-13566","2009-07-31","Midgetalien","Another one of my early mods that have been waiting to be uploaded to PES since my website closed.
=============
WHAT THIS MOD DOES:
=============
Adds a book to the CS..."
"7362","Bloodmoon Werewolf Realism","MMH","51-7096","2012-07-26","Sabregirl","The Bloodmoon Werewolf Realism plugin does a number of things
Modifies bloodlust to be based on your PC's willpower before transforming. (The higher your willpower the less you need to kill-READ the readme)
Limits forced werewolf transformations to only full moon nights. Plu..."
"7361","Blank Enchantable Scrolls","MMH","51-3801","2009-05-12","JMS","I've designed some new scrolls for enchanting. They're based on the various soul gem qualities and values. I've tried to add them to the vendors and loot tables that made sense to me. I look forward to criticism, ideas and of course, praise.
- John"
"7360","Better Spells Compilation","MMH","51-6747","2011-06-15","Revan","This mod combines a series of visual improvement mods for the spell effects, along with a plugin which introduces spell sounds from the Diablo II game and its expansion Lord of Destruction to Morrowind.
Attention:
Diablo II and its expansion are REQUIRED for t..."
"7359","Beast Spells Toggle","MMH","51-13426","2009-05-19","Pwin","The only available Argonian breathing toggle did not work without some fiddling in the CS. So I made one myself! And while I was at it I made a Khajiit one as well.
Included are two Esps. One for Argonian Water Breathing toggle, and another for the Khajiits Eye of Night t..."
"7358","Autonomous Spellmaking","MMH","51-6817","2011-12-01","Nethellus","DESCRIPTION:
This mod allows you to create spells and eventually get access to all spell effects without ever having to talk to an NPC.
This is especially useful for vampires and any character sufficiently antisocial, mean or murderous."
"7357","Autonomous Spellmaking","MMH","51-14405","2011-12-01","Nethellus","This mod allows you to create spells and eventually get access to all spell effects without ever having to talk to an NPC. This is especially useful for vampires and any character sufficiently antisocial, mean or murderous.
Spellmaking costs no gold to preform but the pow..."
"7356","Assorted Minimods v1.0","MMH","51-6471","2010-05-20","Zesvotzashne, Mana User","A minimod pack filled with stuff.
Includes:
Colored versions of Mana User's icons -
Pretty much that. -NO- .ESP required.
New Spell Sounds - Total replacement of all spell sounds except Poison, ""sound"" spell and the Mages's Guild ""whoosh"".
Note they are VERY..."
"7355","Arcane Archery","MMH","51-6214","2009-02-15","Karpik777","An Arcane Archer from Summerset Isles came to Vvardenfell and opened a school near Sadrith Mora to share his craft with others.
This mod adds the ability to become an Arcane Archer - you can get a set of spells which create enchanted arrows. However, I didn't..."
"7354","Apprentice Scrolls 1.3","MMH","51-900","2009-04-06","Slategrey","Apprentice Scrolls 1.3 by Slategrey
1. Introduction and Installation.
Apprentice Scrolls 1.3 introduces another 14 learnable scrolls to random lists (For a total of 100). The scrolls can eith..."
"7353","Apprentice Scrolls & Mystic Quills v1.4","MMH","51-99","2009-04-06","Slategrey","Apprentice Scrolls
Simple really.
Each new scroll icon has a red letter on it denoting which school of magica it belongs to (R for Restoration, D for Destruction etc).
Drop the scroll on your portrait. If you already kn..."
"7352","Apprentice Scrolls %28beta 1.01%29","MMH","51-759","2009-04-06","Slategrey","Apprentice Scrolls (Beta) by Slategrey
1. Introduction and Installation.
Apprentice Scrolls (Beta) introduces 19 learnable scrolls to random lists. The scrolls can either be used to learn the..."
"7351","Animation Summoning v1.0","MMH","51-10403","2006-02-09","Azathoth","This mod adds 11 new creatures for the player to summon, henceforth referred to as ""Animations.""
Animations are enchanted weapons that fight of their own accord, serving whomever or whatever may call them from the abyss.
For millenia, these spells have been a jealously-g..."
"7350","Animation Summoning","MMH","51-10402","2006-02-09","Azathoth","This mod adds 11 new creatures for the player to summon, henceforth referred to as ""Animations.""
Animations are enchanted weapons that fight of their own accord, serving whomever or whatever may call them from the abyss.
For millenia, these ..."
"7349","Animal Summoning","MMH","51-9722","2004-08-26","HonorableKoala/GangstaVampire","This mod allows you to summon close to 16 new creatures, all animals. I tried to make this mod as balanced as possible, so don't complain if you can't cast the ultimate summon yet!"
"7348","amulettest","MMH","51-5081","2009-05-12","unknown","Gives an amulet with 20 seconds magicka regeneration at 1 pts,cast when used.
Morrowind only."
"7347","Adj Magicka Regen","MMH","51-3887","2009-05-12","Glassboy","Creator: GlassBoy
This is a restructure of Fair Magicka Regen, this one eats less cpu time than the original.
This Mod is different as is it calculates your maximum magicka to determine what 1% of your magicka is, and willpower is used as a fraction of that 1% to determine h..."
"7346","Absorb Magicka spell","MMH","51-9607","2005-08-10","Dan Burridge","Adds a spell to Balmora Mages Guild called Ether Feast. Absorb magicka 5-20pts. in 1ft on touch.
cast cost 5pts. Simple spell that can be altered to keep you at full mp. TIP: enchant a weapon with this spell and steal your enemies mp as your own..."
"7345","A Forgotten Heresy v2","MMH","51-6314","2009-11-01","Gaius Atrius","This mod will allow you to control the weather on
Vvardenfell and Solsthiem.
It will also allow you to control the weather in Mournhold,
but only after you've completed the Tribunal main quest.
This plugin adds a new book t..."
"7344","Windows Glow Texture Tweaks","MMH","50-6299","2009-10-21","Acrilix","This is a collection of tweaked textures to enhance the realism of the Windows Glow Mod.
The daytime texture has been recoloured to a more neutral colour, and individual panes of glass have been lightened and darkened to remove the 'cartoony' look of the original. I also found the can..."
"7343","Windows Glow expansion v1.7b","MMH","50-14155","2010-11-05","Abot","DESCRIPTION:
Replaces some nord and imperial style with scripted dynamic glowing windows & lights, affecting mostly Seyda Neen, Pelagiad, Caldera, Dagon Fel.
Tamriel Rebuilt version affects also Helnim, Firewatch, Bal Oyra
Compatible/expansion to Windows Glow by Max a.k.a. ~N..."
"7342","Windows Glow Expansion v1.10","MMH","50-14989","2013-09-16","Abot","Replaces some nord and imperial style with scripted dynamic glowing windows & lights, affecting mostly Seyda Neen, Pelagiad, Caldera, Dagon Fel.
Tamriel Rebuilt version affects also Helnim, Firewatch, Bal Oyra etc.
Compatible/expansion to Windows Glow by Max a.k.a. ~NOBODY~
C..."
"7341","Windows Glow Expansion v1.08","MMH","50-14646","2013-04-21","Abot","Replaces some nord and imperial style with scripted dynamic glowing windows & lights, affecting mostly Seyda Neen, Pelagiad, Caldera, Dagon Fel.
Tamriel Rebuilt version affects also Helnim, Firewatch, Bal Oyra
Compatible/expansion to Windows Glow by Max a.k.a. ~NOBODY~
Compat..."
"7340","True Lights and Darkness","MMH","50-6771","2011-07-25","Cool Demon, Booze","This is the completion of the True Light and Darkness mod (v0.5) started by Cool Demon so many years ago.
The original author describes the mod best:
In the original Morrowind package, light didn't play any large role. Almost every internal location was lighted, even if ..."
"7339","Traveler's Lantern","MMH","50-6397","2010-02-14","Rianoris aka James M","Adds a blue Lantern, which will realistically last 4 hours instead of the regular time. Inspired by Gixg17 on YouTube.com
("
"7338","Sanguine Candles","MMH","50-11628","2007-11-06","Archivist Lyrian","This is a simple resource pack that adds 28 candles to the CS. They are not in the game anywhere. I was unhappy with Vanilla Morrowind's candle choices so I wanted my own.
You must add them into the game yourself. To get them, use the following console commands: ..."
"7337","Realistic Lasting Lights","MMH","50-6399","2010-02-15","Rianoris","---Realistic Lasting Lights by Rianoris on planetelderscrolls.gamespy.com for Morrowind---
Tired of those torches, lanterns, buglamps etc running out at the most inconvenient time? Well, now every Light source which you can carry, lasts much longer like it would in real l..."
"7336","Mushroom Lights v1.0","MMH","50-14626","2013-04-16","Piratelord","I've removed all the lights above the mushrooms and instead gave the blue mushrooms (not mushroom trees) scripts that place a light source automatically. The colour and radius of the lightsource is different depending on the type of mushroom. Instead of a bathed area of light, you get a more subt..."
"7335","Morrowind Relighted v1.1","MMH","50-15056","2013-11-08","Piratelord","I decided to adjust all the lights in Morrowind, to try and make it so that interior lighting is dependant on the light sources (candles and lanterns) more then the ambient/sunlight/fog settings on interiors. This makes everywhere more atmospheric, and increases the need to carry a lantern or tor..."
"7334","Morrowind Nights","MMH","50-8169","2005-11-24","Veldengoth","One of the things I have always disliked about Morrowind was the fact that vision was so easy at night time. So I made this mod to make night in Vvardenfell much darker (005,005,005 Ambient) so that vision is close to impossable and candels, torches and lanterns are much neede..."
"7333","Moonlight","MMH","50-11019","2007-01-25","Jeoshua","Changes the ambient lighting at night. The phase of the moons now govern the ambient lighting at night.
When the moons are at their fullest, so too will the brightness as night. When the new moons come, the night will be nearly pitch black and lit only by the stars...."
"7332","Lights300 v4.2 w Icons","MMH","50-1509","2009-04-06","Byblos","New additions, Little changes and added now, Bloodmoon and Tribunal Lights!!!
To install just install like any other Mod, deselect the old one and select ONLY the new one
What It does:
Reworks all lights in the game to be more, colorfull, dynamic, magical and reali..."
"7331","Lights 300 Neverhalls addon","MMH","50-13001","2008-11-02","starwarsgal9875","Now all the lights and braziers in Neslia (The Neverhalls)are pickupable items, I also modified the braziers so instead of using that noisy ""forcefield"" sound they would use the singing crystal sound.
This is just a tweak for the Neverhalls by Valty7 and Midgetalien, that mod ..."
"7330","Light Based Sneaking Add on","MMH","50-15401","2015-08-06","Vanhikes","Lowers the ambient light of all non-city interior cells by 50-60%, and
Lowers the ambient light of all city interiors by 30-40%.
Increases the radius off all lights by 50-60%.
Has the effect of making the world much darker and makes lights actually
look like they a..."
"7329","Illuminated Windows v1.2","MMH","50-15155","2014-01-09","Dark Angel","The goal of the mod is to create a more realistic atmospheric experience throughout Morrowind/Mournhold. All windows, shack doors, mushroom doors are now illuminated during the night with improved scripting to turn them off during the day. Interior windows, blocked windows and shack doors are als..."
"7328","Guiding Beacons v3.0","MMH","50-3763","2009-05-12","Glassboy, Dongle","Glassboy --&___gt___; Dialogue, Concept, Scripting
Dongle --&___gt___; Model, Texture, and particle effects
What this mod does:
This Mod adds a box somewhere on the ground in Foreign Quarter Plaza, That spawns useful ""Flares"" for backtracking your steps to frequently vi..."
"7327","Floating Lanterns","MMH","50-10900","2006-11-28","Ginge13","This Plugin will add 28 floating lanterns to the Construction Set, allowing you to use them within your own mods."
"7326","Eternal Flame 1.0","MMH","50-12161","2013-02-02","vlad_tepes","this mod allows you to place an open flame anyplace you choose , fireplaces , along your most favorite road , on corpses, anywhere.
the entrance to the cave to accuire the EternalFlame is located along the east road of balmora.
"
"7325","Dungeoneer Jewelry","MMH","50-12656","2008-04-08","thereallerp","NOTE: I do not care if others have done something similar to this. I didn't find anything the last time I looked and I do not plan to look again.
Dungeoneer Jewelry
Picture this: you're in a deep, dark dungeon, so you naturally light a torch..."
"7324","Draggle-Tail Torches","MMH","50-14297","2011-05-10","Danjb","I've always thought that Draggle-Tail plants would make nice torches, as they're the right sort of shape and they glow in the dark. If you find yourself without a light and you're about to explore a cave, why not just grab the nearest Draggle-Tail?
This mod makes that pos..."
"7323","Creature Lights v1.0","MMH","50-1733","2009-04-06","Kagz aka Kagrenac","This small mod gives you the choice of 7 creatures to use,
instead of a regular torch.You just equip the creature as you do a torch.
I have set the lifetime to 999999999 so they shouldnt burn out in a hurry.
I have also given them the light radius of a standard lantern.I didnt w..."
"7322","Bukowski's Torch Collection","MMH","50-10195","2005-10-19","bukowski","Adds a torch seller to Gnisis and some really awesome torches, some really cool ones, and some kinda funny ones."
"7321","Blinking lights","MMH","50-6790","2011-09-19","qqqbbb","Lights in Clockwork City constantly blink at random rate.
Dwemer lights dont pulse but blink from time to time.
Quadratic lighting has to be enabled in morrowind.ini."
"7320","Ald'ruhn Illuminated","MMH","50-6420","2010-03-14","Fork","Ald'ruhn Illuminated 1.2
This is my first, tiny mod, which adds only a few small objects to the city of Ald'ruhn. I made it for people who use some mods making nights much darker than in vanilla, and want cities at night to look like cities. This plug-in alters Ald'ruhn w..."
"7319","Zorrins Tweaks Part 1","MMH","37-2719","2009-04-24","Unknown",""
"7318","Wrye patches","MMH","37-15299","2014-12-10","Wrye","# INTRODUCTION
============
@ OVERVIEW
- This set of mods is primarily concerned with rationalizing names so that items
are more accessible both in inventories and in the spell menu.
- The effects of these mods are apparent..."
"7317","WritNames","MMH","37-2849","2009-04-24","Unknown",""
"7316","Writing Enhanced v1 0","MMH","37-2868","2009-04-24","Aerelorn","Aerelorn's Writing Enhanced(AWE) v1.0
Adds 150 blank books and scrolls that the player can write in from within the game. The books and scrolls can be found in 10 different shops around Vvardenfell.
See Writing Enhanced.htm for more details."
"7315","Woodenfel 1.0","MMH","37-2187","2009-04-24","Quentin Preik","Woodenfel v1.0
2002.09.12
Quentin Preik
quentin@preik.net
http://morrowind.preik.net
Installation: unzip the woodenfel.zip folder into your Morrowind\data files folder.
Files:
qbt*.tga should go into textures
qbi*.tga should go into ..."
"7314","Wood mod","MMH","37-2869","2009-04-24","Unknown",""
"7313","Winter Mod","MMH","37-5484","2009-05-12","Unknown",""
"7312","wine rack","MMH","37-2865","2009-04-24","Unknown",""
"7311","Wilderness 2.0","MMH","37-635","2009-04-06","The Puma Man","Readme: Wilderness 2.0, (lite)
Requires Tribunal and Bloodmoon expansions
This will hopefully increase framerates in the towns and cities
Well not much to say about this, is simply the Wilderness 2.0 esm, with the Pet Crime Scripts, The Invisible Pet Security Guar..."
"7310","WhiteCloak-Persuasion IndorilGreaves","MMH","37-2819","2009-04-24","Unknown",""
"7309","Werewolf Package","MMH","37-2776","2009-04-24","GlassBoy","Archive contains:
TWO MODS: Werewolf Warning, and Werwolf at will.
---------
WEREWOLF WARNING.ESP:
---------
This mod warns you at 7pm, and 8pm that you're going to change into a werewolf."
"7308","Werewolf Forget II","MMH","37-2708","2009-04-24","Unknown",""
"7307","Werewolf Evolution10","MMH","37-2889","2009-04-24","Cortex","Version 1.0
Makes werewolf attributes and skills depend on their value in human form plus a bonus.
The bonuses are calculated so that a person with 50 in each of his human stats will become a standard werewolf."
"7306","Werewolf Evolution 1.0","MMH","37-861","2009-04-06","Cortex","WEREWOLF EVOLUTION
Version 1.0
Requires Bloodmoon
Author: CORTEX
To install the plugin, unzip the files into the Morrowind/Data Files
directory.
From the Morrowind Launcher, select Data Files and check the box
next to the Werewolf_Evolution.esp..."
"7305","Weather Transitions-V2","MMH","37-666","2009-04-06","Unknown","Fantasy--Explanation
1. The creative imagination; unrestrained fancy.
2. Something, such as an invention, that is a creation of the fancy.
3. A capricious or fantastic idea; a conceit.
4. Fiction characterized by highly fanciful or supernatural elements.
5...."
"7304","WeaponsandArmorBalanceModv.1.3 0808","MMH","37-2740","2009-04-24","Unknown",""
"7303","WeaponFix v1.1","MMH","37-2709","2009-04-24","Varg 'Euthanasiologist' Axenov","WeaponFix 1.1
This plugin corrects the weight of weapons in Morrowind, making it is similar to real world prototypes'. Hi-end weapons are a bit lighter.
This version also gives ""normal weapon immunity"" creature ability wider effect (see weaponfix.txt)."
"7302","Weapon Rotate v1.1","MMH","37-7023","2012-07-24","Cydine, Maboroshi Daikon, Erstam","Weapon Rotate is a mod that provides an easy way to arrange your weapon collection tidily. If features various beautiful weapon racks you can buy from several vendors. Unlike other mods that allow for objects being rotated, you don't have to go through a menu every time you place (or pick up) a w..."
"7301","Weapon Rotate v1.0","MMH","37-2804","2009-04-24","Cydine, Maboroshi Daikon, Erstam","Weapon Rotate is a mod that provides an easy way to arrange your weapon collection tidily. If features various beautiful weapon racks you can buy from several vendors. Unlike other mods that allow for objects being rotated, you don't have to go through a menu every time you place (or pick up) a w..."
"7300","WakimsGameImprovements9bIntelligentsia","MMH","37-2737","2009-04-24","Unknown",""
"7299","W3RuneMod","MMH","37-12208","2013-02-11","MasterW3","This adds about 26 Runes and a few Gems to the game.
There is an Alchemist in Sadrith Mora that has a few of them for display purposes.
If you find these new items anywhere in the game, it was from randomization,
they are not sold anywhere specifically.
The Runes are treated ..."
"7298","Vvardenfell Travel Agency v1.2","MMH","37-3933","2009-05-12","Emma","VTA TRAVEL AGENCY ver 1.2
- makes travelling with companions a lot easier
by Emma9158@hotmail.com
---------
This zip-file includes three esp-files:
VTA_TravelBM+Trib - with totally..."
"7297","Vvardenfell Travel Agency v1.1","MMH","37-3956","2009-05-12","Emma","VTA TRAVEL AGENCY ver 1.1
- makes travelling with companions a lot easier
by Emma9158@hotmail.com
---------
This zip-file includes three esp-files:
VTA_TravelBM+Trib - with totally..."
"7296","Vvardenfell Travel Agency","MMH","37-4003","2009-05-12","Emma","VTA TRAVEL AGENCY
- makes travelling with companions a lot easier
by Emma9158@hotmail.com
---------
This zip-file includes three esp-files:
VTA_TravelMW - with totally 20 locations..."
"7295","Vivec Signposts","MMH","37-941","2009-04-06","Reznod","
The Elder Scrolls III
MORROWIND:
Vivec Signposts Plug-in
V 1.0
*******..."
"7294","Vivec Signposts","MMH","37-2887","2009-04-24","Reznod","This plug-in was designed to help navigate the almost identical cantons of Vivec. Now there are signposts to every canton at every bridge between the cantons. The signpost where placed in a way that should not interfere with other plug-ins or movement."
"7293","Vertical limit 1.02","MMH","37-2770","2009-04-24","GhanBuriGhan","This mod adds the ability to climb. You first have to obtain climbing equipment (available e.g. at Arrille's in Seyda Neen). To climb, you need to run into the wall you want to climb and then equip the climbing equipment. See readme for details."
"7292","Various Game Settings","MMH","37-15672","2018-09-17","qfqf","9/18/2018
Food needs
Magicka regen spells
Game setting changes
Auto leveling"
"7291","Vampire Werewolf12","MMH","37-2863","2009-04-24","Cortex","Version 1.2
Allows vampires to become werewolves.
Allows werewolves to become vampires.
Fixes the vamp werewolf head bug.
4 different heads chosen by typeing
set vampw_option_head to number"
"7290","Vampire Werewolf 1.1","MMH","37-2835","2009-04-24","Cortex","Version 1.1
Allows vampires to become werewolves.
Allows werewolves to become vampires.
Fixes the vampire werewolf head bug.
Does nothing else."
"7289","Vampire Rebirth 20040325","MMH","37-1732","2009-04-06","Lucypher","Fist I would like to thank LadyE for her Coffins. And for the help I get on the Main Forums with my scripts.
Well what do this mod do?
Adds a few script so that when the player becomes cursed with Vampirism and the third day comes around the player falls dead and awakes in a..."
"7288","Vampire Realism II v2.2","MMH","37-2875","2009-04-24","Jaxalot","This plugin is dedicated to StoneDrake, a great friend and regular on the #Elderscrolls IRC channel, who has sadly left this world.
Vampire Realism is an ongoing project of mine to improve vampires in Morrowind. And rather than focusing on a single larger feature, it is basically a lar..."
"7287","Vampire Embrace22","MMH","37-2857","2009-04-24","Cortex","Vampire Embrace 2.2
A balanced roleplaying mod for vampires.
NPC's talk and serve you at very high dispositions.
Convince NPC's to accept the embrace or become blood donors.
Embrace NPC's converting them into vampires who will follow and fight for you"
"7286","Vampire Embrace v2.4","MMH","37-11714","2012-09-24","CORTEX","Embrace NPC's converting them into vampires who can follow and fight for you. Three different ways you can embrace people:
1. Convince NPC's to accept the embrace through dialog, and getting them addicted to giving you blood.
2. Take them by force through combat using the vampire bite c..."
"7285","Vampire Embrace 2.1","MMH","37-2923","2009-04-24","Cortex","Vampire Embrace 2.1
A balanced roleplaying mod for vampires.
NPC's talk and serve you at very high dispositions.
Convince NPC's to accept the embrace or become blood donors.
Embrace NPC's converting them into vampires who will follow and fight for you"
"7284","Vampire Concealment","MMH","37-5904","2011-10-08","Adam Zsoldos","+
------+
| Vampire Concealment |
| ..."
"7283","vampfix 0602","MMH","37-2823","2009-04-24","Lykan","Ok, this should work for you folks. I apologise to anyone who came up with this solution before me, but I am making this public for all the peoples on the afterdark forums, because I personally haven't come across a mod like this before."
"7282","ValueRevision 0812","MMH","37-2787","2009-04-24","Unknown",""
"7281","ValenvaryonCandle1.1","MMH","37-2756","2009-04-24","Unknown",""
"7280","unskillbooks","MMH","37-2723","2009-04-24","Unknown",""
"7279","Underground","MMH","37-502","2009-04-06","pogo (PtM)","new drugs, buy them in suran's house of earthly delights. Watch out for 'X' and 'moonmeeter', things get a little............bright. Enjoy :-D"
"7278","Unboarable Rieklings","MMH","37-2786","2009-04-24","Unknown",""
"7277","Unboarable Rieklings","MMH","37-586","2009-04-06","Neoptolemus","
--------
Unboarable Rieklings by Neoptolemus - Bloodmoon Required
--------
Ever wanted to knock one of those damn Rieklings off his bo..."
"7276","True Unleveled Creatures","MMH","37-2733","2009-04-24","Unknown",""
"7275","true lights and darkness 0.5","MMH","37-2842","2009-04-24","Cool Demon","True Lights & Darkness
This Mod make the effects of light behave much more realistic.
Next time ig you enter a cave, be sure you bring allong some light"
"7274","Trigger Dark Brotherhood Attack","MMH","37-15581","2017-09-28","Cyrano","This adds a short quest that creates the pretense for making the player a target for assassination. Since the quest is a condition for the Dark Brotherhood attacks it effectively delays the start of the Tribunal main quest until the player decides it is appropriate. The quest is not available unt..."
"7273","Tribunbalance","MMH","37-2731","2009-04-24","Unknown",""
"7272","Tribunal - Revised Dark Brotherhood Assassins","MMH","37-15617","2018-05-10","ladyonthemoon","I made this mod because I was tired that my player be attacked by Dark Brotherhood assassins wearing full uber armour at low levels. This was fun breaking for me.
To keep the challenge interesting, all of them will be wielding enchanted weapons, short blades, and throw the usual ebony darts...."
"7271","Traveling Mortal","MMH","37-1994","2009-04-06","Shanjaq","first credit goes to all who made the two mods I've combined and enhanced.
My Primary Needs 1.4 by Balor & Deepnight CampMod by Deepnight
I really liked these mods, they added a sense of identification with the player's needs never before seen in any game. I'm also a huge fan o..."
"7270","TRAVEL TIME","MMH","37-2275","2009-04-24","Gwilym","::::: :::
TRAVEL TIME
::::: :::
A collection of mods that tweak the length of the time-lapse that happens when you travel on a boat or silt strider.
...That wasn't a sentence.
By default, the game does a decent job of having you arrive at a sensible tim..."
"7269","Trade Route","MMH","37-2818","2009-04-24","Johnny B","A new transportation option that travels between Pelagiad, Ft. Buckmoth, Urshilaku Camp, Zainab Camp, and Erabenimsun Camp via a trader's cart ride.
v 1.2 file version
v 1.0 mod version"
"7268","TimeMod 0531","MMH","37-2838","2009-04-24","Unknown",""
"7267","ThunderGR Plugins","MMH","37-2761","2009-04-24","Thunder_GR","A combination of Player_Hunger_Thirst v1.2 and smith v1.1
It allows both mods to be played together, adds fishing, the ability to eat the fishes you catch, allows to fill the pitchers with brandy and fixes some bugs in both mods!
This is v1.0"
"7266","thiefreqV1 1","MMH","37-2937","2009-04-24","Unknown",""
"7265","thiefreq","MMH","37-2926","2009-04-24","Unknown",""
"7264","Thief Experience Overhaul 1.3","MMH","37-7250","2012-08-14","LDones","This mod was created in an effort to give thieves and
stealth-skilled characters a more interesting and
rewarding experience in-game.
See below for a full description of changes.
i. Improved Lockpicking
a. Alters lockpicking settings to s..."
"7263","TheBurningLiches Game Improvements","MMH","37-2081","2009-04-06","TheBurningLich","The Burning Liches Game Improvements;
first off, this IS a master file, have a backup of your save before you use this. it is a master file because it is now a PART of the game. it is also made to be a master file because that way your mods will be upgraded with this, i apologise to anyone ..."
"7262","The Redoran","MMH","37-15583","2017-09-28","Cyrano","With the availability of faction expansion mods such as LGNPC Pax Redoran the player can rise quite rapidly in House Redoran. There may come a time when duties assigned the player are unbecoming of one of his or her rank. This mod makes the requirements for promotion in that Great House more stri..."
"7261","The Peace Mod v1","MMH","37-1473","2009-04-06","Kagz aka Kagrenac","Alright this is one of my personal mods, that i have decided to share with anyone who wants it.
I was always fed up in the game, being attacked by everything that moved.
So i made this mod that stops the fight, of all this wild life.
Theres plenty of monsters in the game ..."
"7260","The Lighting Mod - Modular","MMH","37-2251","2009-04-24","Sensei","TLM - The Lighting Mod - Readme Document
(TLM Version 1.0 - Developed by Sensei : Summer 2003 - Released November 2003)
Readme Contents
- First Things First -
What is TLM - The Lighting Mod?
Who's it for...
What this means..."
"7259","The GoD MoD","MMH","37-2767","2009-04-24","Martini60","-- GoD MoD V1.0 --
The GoD MoD alternate game ending. See Readme file for additional details. Get started by reading ""The Legend of Aurora"" or talking to Jobasha in his rare books shop.
Contact author at maartin@ntlworld.com
REQUIRES PACHED MORROWIND"
"7258","TG AldRuhn Tweak 0813","MMH","37-2895","2009-04-24","Unknown",""
"7257","TF longboat replacer","MMH","37-2822","2009-04-24","Unknown",""
"7256","TempleTeleports","MMH","37-465","2009-04-06","Unknown","Adds Transport between the temples of Morowind"
"7255","Temperature v1.13","MMH","37-5483","2009-05-12","Zappara","This plugin adds Temperature values and temperature effects to Morrowind. Only player is affected. There is also a new item that let's you check the temperature. Dwemer Thermometer can be found in Seyda Neen, Census and Excise Office on Captain's table.
Temperature values normally are ..."
"7254","Taxi","MMH","37-15054","2013-11-08","MasterW3, Piratelord","I have a mod (not produced by me {Piratelord}) that adds ""Taxis"" to Morrowind, I've changed it so that they trade in the same way as the rest of the traders in the Economy/Trade Fix. Note that you need to have the METF (Complete Trade Fix or Piratelord's Trade Enhancements) to use the Taxi Mod."
"7253","TARDIS v1.0","MMH","37-478","2009-04-06","dwilliss","Morrowind TARDIS Mod
I hope I've gotten all the parts into the .zip file.
This mod puts a TARDIS into the game of Morrowind. It will first show up
in Balmora between the fighter's guild and the 8 plates. If you walk down
that street, you'll trigger it.
..."
"7252","Tamriel Rebuilt / Necessities of Morrowind v1.1","MMH","37-11489","2007-08-29","tek_604","This mod aims to introduce into Tamriel Rebuilt the resources used with Necessities of Morrowind. Now your NoM'd character should not die from thirst or hunger when exploring the province of Morrowind on Tamriel!
Changelog:
Version 1.0: Initial release
Version 1.1: Bug fix, ..."
"7251","Take a Breather v1.0","MMH","37-7345","2012-08-27","Kirel","Simple enough concept, allows you to regenerate fatigue faster while
sneaking, so long as you don't have a weapon drawn or a spell ready
and are standing still, as if you were resting. Works well as a
companion to fatigue effect mods.
The effect will be canceled out..."
"7250","Subway Mod v1.0","MMH","37-12204","2013-02-11","Varg 'Euthanasiologist'","Subway Mod adds a new way of getting around. It's quite simple - no rubber
horses, static dragons or aircraft (I think Dwemer Glider is enough). Entrances
to the Subway are located in cities as standalone buildings or are accessible
through interior cells. A Subway station is pres..."
"7249","Stronghold ring 0705","MMH","37-4901","2009-05-12","Harmeister","The Elder Scrolls III MORROWIND:
Stronghold Ring Plugin
Author: Harmeister (Dean Harmon) (Email: harmeister@yahoo.com)
Index:
1. Installat..."
"7248","Stronghold Portal","MMH","37-4900","2009-05-12","Unknown",""
"7247","Stronghold Portal","MMH","37-4931","2009-05-12","Rob Berryhill","This plugin will add a room to Caius Cosades's house. After your Stronghold completes its 2nd stage of construction 3 portals appear--one to each of the 3 strongholds. Each stronghold has a portal to Cosades's house as well."
"7246","Strider 0529","MMH","37-2858","2009-04-24","Unknown",""
"7245","StateBased11","MMH","37-2730","2009-04-24","Unknown",""
"7244","State-Based Hit Points v1.0","MMH","37-1960","2009-04-06","HotFusion4","This mod uses a script to alter the way that Morrowind calculates hit points for the player. Your total hit points are now based on the CURRENT value of your Endurance, instead of the value of your Endurance when you leveled up. This means that putting points into Endurance at level 50 will be ju..."
"7243","Spellcasting Mod v1.2","MMH","37-2757","2009-04-24","Horatio","Reduces spellcasting cost based on your skill in the relevant casting school ( destruction, alteration, etc). The spell costs won't appear any lower in the magic menu, but you'll notice that they start costing a lot less to cast as your skill increases.
There are 2 flavours of this mod..."
"7242","Soul Summon","MMH","37-3784","2009-05-12","Argent","Soul Summon v1.5 (patched)
by Argent
Contents:
Quick Start
Mod Description
Installation
Credits
Technical Details
Known Problems and Limitations
Disclaimer"
"7241","Soul Summon","MMH","37-3790","2009-05-12","Argent","Soul Summonv 1.5 (2nd patch)
by Argent
Contents:
Quick Start
Mod Description
Installation
Credits
Technical Details
Known Problems and Limitations
Disclaimer"
"7240","Sorefoot Enterprises Inc.","MMH","37-7203","2012-08-04","Miles Acraeus","Adds a new method of travel to get you around Vvardenfel"
"7239","SoNico717 - Economy Fix V0.1","MMH","37-820","2009-04-06","Unknown",""
"7238","Solstheim teleporters","MMH","37-2856","2009-04-24","Unknown","Adds 3 barbarians (in Thirsk, Raven Rock and Skaal) that that provide transport around Solstheim."
"7237","SN FastTravelbySeaV1 0621","MMH","37-2802","2009-04-24","Elfan","It always annoyed me that there was no fast travel by sea available in Seyda Neen even though there was a boat next to it on the map that shipped with the game. This mod attempts to ""fix"" that. The new NPC is by the docks with her boat."
"7236","Smokable Pipes","MMH","37-1804","2009-04-06","cikmatt","BE SURE TO INSTALL IN THE C:\Program Files\Bethesda Softworks\Morrowind\ DIRECTORY!!
This mod adds a smokeable pipe and pipeweed into Morrowind. As it stands, this is v1.0, with some updates on the way.
The technical mumbo-jumbo.
Install the .zip file into your Mo..."
"7235","Smith Apprentice v1.1","MMH","37-14678","2013-05-02","Jilin","With this mod, you can forge weapon and armor in 4 different quality, success is armorer skill based ( this skill description is according to this ).
The different quality :
- basis quality, the same as morrowind.esm
- low quality : weight +10%, value, enchant and state/healt..."
"7234","Sleep or Suffer v1.1","MMH","37-2707","2009-04-24","Duncan","Sleep is now a necessity.If you go too long without sleep, your character is definately going to feel the effects of sleep deprivation. Try and see how long you can stay awake and survive. Stay awake for 132 hours or more and you enter the Realm of Chaos!"
"7233","Slave Escort","MMH","37-15579","2017-09-28","Cyrano","Now all slaves (including cattle) may be freed. The player may use confrontation, stealth or guile to assist slaves in public places. Lock picks, invisibility potions and scrolls as well as teleportation are added to the abolitionist's arsenal. The player has additional options to assist freed sl..."
"7232","Skooma Addiction","MMH","37-3653","2010-10-20","Maxim","Skooma is now more powerful, you gain 40 points to strength and
speed instead of 20, but there is a catch...
This plugin makes skooma into an addictive substance, every
time you quaff a bottle of Skooma there is a chance that you
will become addicted. If that happe..."
"7231","skillease 0530","MMH","37-2872","2009-04-24","Unknown",""
"7230","Skaal Forest","MMH","37-2793","2009-04-24","lochnarus","This plugin makes the land around the Skaal Village thick with trees,
Adding essentially a forest to that area. The village itself was
not changed signifigantly in this version, which may change if someone
requests such a thing."
"7229","Sixth House Advanced v2.1","MMH","37-2715","2009-04-24","SiNNeR","Sixth House Advanced 2.1
featuring Sleeprs Robe by H. Beast
thanks to CaveRat for scripting help
for list of changes see readme
makes the Sixth House Dagoths more powerful than their non-Dagoth counterparts, and strengthens Dagoth Ur's armies"
"7228","sit down in Morrowind","MMH","37-2850","2009-04-24","Unknown",""
"7227","SilverSaintSoulGemV1","MMH","37-5107","2009-05-12","Kevin Woodman","
****
Silver Saint Soul Gem
version 1
created by Kevin Woodman
Texture for Silver Saint made by Sir Bob.
****
Installation:
-Extract to DATA FILES folder
-A..."
"7226","Silt Striders Are In Vvardenfell","MMH","37-1036","2009-04-06","lochnarus","
The Elder Scrolls III
MORROWIND:
Silt Striders Are In Vvardenfell
..."
"7225","SilentCharGen","MMH","37-2763","2009-04-24","Jason Robinson","This plug-in speeds character creation by eliminating all of the various tutorial dialog messages, non-essential spoken dialog, and a few scripted delays from the beginning of the game."
"7224","shvMouthTeleport","MMH","37-2805","2009-04-24","shiva7663","Adds useful teleport script to Telvanni Silver Staffs of Peace, War and Hunger. Activates when the player reaches the rank of Mouth in Great House Telvanni. Adds Stronghold teleport when Stage Two complete."
"7223","shrinetext 0715","MMH","37-2824","2009-04-24","Nedlum","Adds to journal so that, after you visit a shrine and read it's grace, you shall know Vivic's words forever."
"7222","Shoujos Wound Penalties 1.0","MMH","37-2727","2009-04-24","Shoujo","Requires Tribunal:
Once the player's health hits 50% s/he will have suffer from reduced attributes. At 30% skills will be reduced, and the player will suffer from partial blindness as well.
The lower the player's health, the greater the penalties."
"7221","SHIMMER","MMH","37-2931","2009-04-24","Unknown",""
"7220","Shield Placer","MMH","37-2798","2009-04-24","Monica21","This mod allows shields to be placed on walls, fireplaces, non-swinging doors, wherever, and stay that way. Simply drop the shield in front of you,
click on it, and follow the instructions. The script can also be used for any item in Morrowind that is able to be picked up, such as weapons a..."
"7219","SharpenedModelsWeaponsDDS","MMH","37-2843","2009-04-24","Unknown",""
"7218","Shapeshifters- Werewolves","MMH","37-5969","2011-11-05","Mercykiller","
Shapshifters - Werewolf
Ver 1.1
Contents:
1. Installation
2. Playing the plugin
3. Saved Games
4. How it came to be
5. Credits
6. License
7. Version ..."
"7217","Seyda Neen Boat","MMH","37-4695","2009-05-12","Johan, Frey","1. Installing
To install the plugin, unzip the files into the Morrowind/Data Files
directory.
2. Description
A handy plugin that adds a little dock, a boat and a shipmaster in Seyda Neen. It allows you to travel to several places, and now you can travel to S..."
"7216","Seven Shrines","MMH","37-2772","2009-04-24","Unknown",""
"7215","Serious Weather","MMH","37-15580","2017-09-28","Cyrano","First conceived as a solution to the Blight disease immunity bug this mod grew to include severe weather effects and more logical regional weather patterns. The original concept has been removed in this update. What remains are ash and blight storms that envelope the player in a way that diminish..."
"7214","Seasons","MMH","37-383","2009-04-06","TheLys","Seasons 1.02 *final*
by TheLys
Mainly a rework of the Foliage Season mod v1.2 by Ayse, with additional features. Please see his readme file for info, contact and credits.
This mod makes the weather and flore follow the seasons. Seasons are based on months and days..."
"7213","Scrolls of Khartum v1.0","MMH","37-14625","2013-04-16","Piratelord","This simple little mod adds The Scrolls of Khartum at random locations around Vvardenfell. They are similar to the learning books, but instead you gain a random attribute (e.g. Strength) if you are lucky. Being unlucky is a little nasty...."
"7212","Rumpelsitlzchens Armor Realism Mod V.3.1","MMH","37-1522","2009-04-06","Rumpelstilzchen","Basically what this mod does is add natural effects to the armors. Armors with metal amplify shock damage, because metal is a conductor;
Leather armors resist poison; Fur and cloth armors resist cold; Armors made from materials that have naturally magical properties resist ..."
"7211","rpcstealhpack","MMH","37-2940","2009-04-24","Cliffworms","Allows your stealth character to do more actions. Beg, perform and train!
Version : 0.2 Beta"
"7210","Rotations","MMH","37-2943","2009-04-24","Mahatma_Dandee","this mod contains 4 esps
Weapon rotate lets you rotate every weapon in the game using the same script as the shield rotate mod seen on the official forums.
armor rotate is the same deal, only with all armor and no weapons
misc rotate, you can probably guess, is just misc items (key..."
"7209","rogue fix","MMH","37-2717","2009-04-24","Eric Lau",""
"7208","Ring Texture Fix","MMH","37-2914","2009-04-24","random name","Only current fix that allows you to see the ring textures, like you were originaly suppose to!
_Build Time:
10/25/02 4:00 A.M.--- 4:20 A.M.
random_name_@hotmail.com"
"7207","rich npcs","MMH","37-2754","2009-04-24","Unknown",""
"7206","Reworked Alternate Beginnings","MMH","37-2828","2009-04-24","Unknown",""
"7205","Resurrection v1.0","MMH","37-1974","2009-04-06","Dale Stocker","Real Gameplay for your life. You will start in the Temple in Balmora and pass the people you need to see to start a new character. You will be given the Amulet of Resurrection, but it dose not have to be worn.
This is for you gamers that don't think the last saved game is fair to use t..."
"7204","Resources Enhanced v1.0","MMH","37-2790","2009-04-24","TheLys","More interactive way to collect some resources like pearls, diamonds, raw ebony, raw adamantium and glass....
Features:
- When you collect pearls from kollops, they disappear in a cloud of bubbles
- When you collect kwama eggs, the sack shrinks to nothing revealing a kwama eg..."
"7203","Regeneration 0605","MMH","37-2758","2009-04-24","Patrick ""Zero-nt-"" Martin","Advanced Regeneration plug-in.
This regeneration is always active, and has many unique settings that other regeneration plug-ins do not include.
Read the Regeneration.txt that was included for a full description.
Special Thanks to OderWat"
"7202","Reflective Gold","MMH","37-2815","2009-04-24","Unknown",""
"7201","Red Skies","MMH","37-5327","2009-05-12","Cryonaut Productions","""RED SKIES"", by Cryonaut Productions
Contact:
email: brett@zamien.com
web: www.zamien.com/mw
MW forums: Cryonaut
WHAT IS THIS?:
This is a texture replacer and ini tweak for TES3: Morrowind. It is an attempt to make the skies/sunlight in the game more like..."
"7200","Rebirth","MMH","37-2023","2009-04-06","Grumblepunk","Just a little mod to enable people to change their characters around without dealing with all of the player-&___gt___; commands.
If you need to change anything about your character around, simply head to the Blamora Morag Tong and speak with Vanja. She will help you out."
"7199","RealisticWeather","MMH","37-5482","2009-05-12","Mal'isirion","Realistic Weather
by Mal'isirion
Realistic Weather just simply changes the weather in Morrowind to be more appropriate for the different regions. For example, the Bitter Coast gets more rain and fog because it is a moist lowland. Version 2.0 merges the two weather mods by Ma..."
"7198","Realistic TrainingPart1Combat","MMH","37-2932","2009-04-24","Unknown",""
"7197","realistic corprus","MMH","37-5882","2011-10-08","pigtrifle","realistic corprus readme
-----
version 1
-----
created by pigtrifle
-----
installation:
1.put all files into your morrowind/data files directory
2. run morrowind and click on data files
3. find realisticcorprus.esp and double click the box alongside it..."
"7196","Real Signposts v1.1","MMH","37-2751","2009-04-24","Unknown",""
"7195","Real Months","MMH","37-2917","2009-04-24","Martini60","Uses actual names for months E.G. January, March etc. so you can see better what period of the year it is.
Contact Author - maartin@ntlworld.com"
"7194","readable books","MMH","37-2801","2009-04-24","Unknown",""
"7193","RCsunsUnamedPlugin","MMH","37-2703","2009-04-24","Geoff Gillstedt","This plugin does many things, check the attached document for details."
"7192","RCsuns Unofficial Patch v1.4","MMH","37-2939","2009-04-24","Geoff Gillstedt","This plugin does many things. It limits the amount of money the player gets by not handing out as many easy-to-find magical itrems, makes the creatures more fierce, makes leveling a little slower due to more expensive training and slower skill progression"
"7191","RandomisedStats 1.1","MMH","37-2936","2009-04-24","Unknown",""
"7190","Racial Abilities","MMH","37-2880","2009-04-24","_MDI_",""
"7189","QuickChar1 2 0604","MMH","37-2905","2009-04-24","Bink","Version 1.2
Gives new characters the option to avoid the tutorial style character creation."
"7188","PureBalance","MMH","37-2714","2009-04-24","Unknown",""
"7187","Profane Shrines","MMH","37-836","2009-04-06","Graphite","
Profane Shrines (V1.01)
Just recently I start..."
"7186","Primary Needs v2.8","MMH","37-13012","2008-11-12","Balor, error fix Elthar","This is a new version of Primary Needs mod originally by Balor. I did not made this mod, I only put in some effort to fix most annoying bug from the last version, because its author, it seems, abandoned it forever - i spoke to him about a 2 years ago and he was promising to fix bugs in ver. 2.7 b..."
"7185","Primary Needs v2.7","MMH","37-2154","2009-04-24","Balor","1. You now have to eat each 6 hours, or suffer penalties to stats. You have to eat ingredients like eggs, bread, saltrice, etc. Use common sense. First I thought to add some food to taverns, but since most taverns already have plenty of food, I decided not to mess around with game more than its a..."
"7184","Primary Needs v1.2","MMH","37-2888","2009-04-24","Unknown",""
"7183","PotionSorter","MMH","37-2753","2009-04-24","Srikandi","This mod changes the display names of all the built-in potions in the game so they will sort by effect rather than quality."
"7182","postponed Dark Brotherhood attack v2.1","MMH","37-2734","2009-04-24","Avenger, Kir","I found the early Dark Brotherhood attack in Tribunal most irritating and unlogical.
How should a freshly arrived Noname pose a threat to the king's throne ? So I changed
it so that the Dark Brotherhood attacks only commence after you either lead at least
one Great House, or are..."
"7181","Player Hunger Thirst v11","MMH","37-2713","2009-04-24","Thunder_GR","This plug-in adds some more realism in the game by introducing Hunger and Thirst for the player!!
Be sure to read the readme file before starting the plugin!
You are playing Version 1.1"
"7180","Piratelord's Trade Enhancements v3.3","MMH","37-15053","2013-11-08","Piratelord","What this mod does is make things a bit more interesting when trading. No longer can players abuse the infinite items that traders have to offer.
Now all traders have their starting stocks as finite (including containers), if you buy it all, you need to wait for them to obtain new trade good..."
"7179","Piratelord's Balance Adjustments v2.0","MMH","37-15052","2013-11-08","Piratelord","Having spent hours working out a spreadsheet that will fairly calculate the cost of any item based on material, weight, enchantments, health, AR, etc, etc I have now repriced virtually all items in game. Should make obtaining money and buying/selling stuff more difficult."
"7178","PersuasionResponseExpansionv2.5 0805","MMH","37-2808","2009-04-24","Glassboy",""
"7177","Persuasion Response Expansion v4","MMH","37-1848","2009-04-06","Glassboy","----------
V4 UPDATE:
----------
-Responses Are now used more randomly
-Responses now have a surplus in more commonly dealt-with dispositions.
-Unevenly adds 66 new responses to make a total of 703 NEW Responses to Morrowind's existing responses.
----------"
"7176","Persuasion Response Expansion v4","MMH","37-2841","2009-04-24","Glassboy",""
"7175","PelagiadDialogue 0729","MMH","37-2839","2009-04-24","La'Shae","Changes NPCs in Pelagiad to be more individual."
"7174","PC VOICE COMPLETE v1.8 update","MMH","37-1446","2009-04-06","Leon Medado aka pancreas","1. Adds a voice of your choice to the Player
2. Adds six attack voice sounds played while attacking.
3. Adds six hit voice sounds when player is hit.
4. Adds a jump voice sound when player jumps.
5. Adds two taunt voice sounds when player draws sword.
6. Adds a sound..."
"7173","Passive Wildlife in Bloodmoon","MMH","37-15431","2015-10-05","A.P. Hilliard","Passive Wildlife in Bloodmoon
1 jul 03
Author: a.p.hilliard
This plug-in makes the animals in Bloodmoon non-aggressive to you. Wolves, bears and wild boars will leave you alone as long as you don't bother them. Everything else, such as Berserkers and witches, are still ho..."
"7172","odaitravel","MMH","37-5169","2009-05-12","Thessalonius","
The Elder Scrolls III
MORROWIND:
Odai Plateau Travel Plugin
Author: Thessalonius ..."
"7171","NPC Gnisis","MMH","37-2855","2009-04-24","OSPA - www.morrowind.tk","- NPC++ [Gnisis] -
Adds life to Gnisis' NPCs.
They ""go to bed"" at night, seek shelter when it's raining etc."
"7170","NPC Commands v8b","MMH","37-6355","2009-12-18","Horny Buddha","Are you tired of NPC's not facing you when you ""talk"" to them?
Do you want your companion to dance on a table?
Do you want an NPC to accompany you on a mission?
Do you want to pose everyone for that perfect screenshot?
Do you wish that Vvardenfell was a nudist camp?
Are y..."
"7169","Norenen-dur's Throne v1.0","MMH","37-2831","2009-04-24","Illtempered","Norenen-dur's Throne by Illtempered
About as simple and straightforward as you can get. This plugin simply removes the lame little chair of Norenen-dur, and replaces it
with a cool looking Daedric throne, similar to the one in Kora-dur. I've also placed a Daedric amulet on the th..."
"7168","No thieving start 1.0","MMH","37-2706","2009-04-24","Tarnsman","No longer do you have to start off as thief in the game. Instead of ransacking the Census and Excise Office to raise gold, you are given a purse of gold and other items to aid you in your adventure at the start."
"7167","No Cliff Racers","MMH","37-5097","2009-05-12","Unknown",""
"7166","No CharGen MessageBoxes","MMH","37-2781","2009-04-24","Unknown",""
"7165","Nighttime Door Locks 1.1a","MMH","37-2176","2009-04-24","LDones","
-
NighttimeDoorLocks-LD v1.1a
Released 6/19/03
-
By LDones
Based on a mod originally created by Rasputin (From Mega Morrowind)
LDones@hiredgoons.net
http://www.hiredgoons.net/MWFiles
..."
"7164","NiceVampires","MMH","37-2811","2009-04-24","Unknown",""
"7163","NGE V1","MMH","37-2893","2009-04-24","GlassBoy","This mod adds new nudity greetings to morrowind. Have fun!"
"7162","Nerevarine Greeting","MMH","37-2921","2009-04-24","Unknown",""
"7161","NeedforbloodSaralas","MMH","37-2738","2009-04-24","Majca Jalasu","Plug-in for vampires"
"7160","Necromancy Enhancements v1.0","MMH","37-1820","2009-04-06","Lathan","Necromancy Enhancements
by Lathan (11/12/03)
Author contact:
PM me (Lathan) on the Elder Scrolls forums. I tend to be pretty bad about checking things like that, so don't take it personally if it takes me awhile.
Alternately, email lathan_invari@yahoo.com -- but..."
"7159","Necessities of Morrowind v2.13-02","MMH","37-5583","2011-05-11","Taddeus, Nymeria","This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day.
Changelog:
=== Version 2.13-02 [11/2/..."
"7158","Necessities Of Morrowind v2.1","MMH","37-402","2009-04-06","Taddeus, Nymeria","This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day."
"7157","Necessities Of Morrowind v2.01","MMH","37-2722","2009-04-24","Taddeus, Nymeria","This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day.
For further details, see the readme."
"7156","Necessities of Morrowind v1.0","MMH","37-1526","2009-04-06","Taddeus, Nymeria","This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day."
"7155","Necessities of Morrowind 3.03a","MMH","37-12114","2013-01-02","Taddeus","This mod adds to the game the need to eat, drink and sleep for your character. Your character will also be able to cook various dishes and prepare drinks using various tools and activators, and to rent rooms in the inns for more than a day.
For feedback and suggestions, contact me or..."
"7154","Natural Healing v1.0","MMH","37-2203","2009-04-24","Smoke","This mod lets you slowly regenerate health, the more you are damaged, the slower you regenerate health, the less you are damaged the faster you regenerate..
It has been tested, and is pretty well balanced, it should not become a cheat at any level, or health amount..
Adjusting ..."
"7153","MWE Gold Burden","MMH","37-15324","2015-03-08","Tonto","Adds weight to gold pieces by placing a dynamic spell on the character. For every 100 pieces of gold you carry, you will acquire a single point of burden.
Requires aerelorn's Morrowind Enhanced."
"7152","mw photographer","MMH","37-2874","2009-04-24","Unknown",""
"7151","MTNoLoss","MMH","37-2710","2009-04-24","jEstAr jOkiN","Simple edit to make sure Guards who accost you after an honourable execution DON'T take everything else you've stolen when you present your writs and when you've only been reported for the executed's murder."
"7150","mrrwnd mystira","MMH","37-5091","2009-05-12","e99shell","
================
Morrowind plugin: Mystira
Veriosn 1.0
================
- by e99shell
Thank..."
"7149","MP Gold Weights","MMH","37-2725","2009-04-24","Unknown",""
"7148","Move v.1.0","MMH","37-1487","2009-04-06","Shanjaq","Move
If anyone is blocking your path simply face them and politely say ""Excuse me"" and they will move out of the way. Make sure you are not too close when saying this; a good distance is about 1 meter.
Scripting - Shanj..."
"7147","Move 1.3 - FINAL","MMH","37-1417","2009-04-06","Shanjaq","Move 1.3 - FINAL
Find the book ""Anger Management"" on a bench in the Census and Excise Office, it will give you new coping skills for the frustrations of dealing with others!
If anyone is blocking your path simply face them and politely say ""Excuse me..."
"7146","Mouse's Beast Race Balancing","MMH","37-2718","2009-04-24","Mouse","Mouse’s Beast Race Balancing is a mod that attempts to fix the outrageous mistake made at Bethesda when it came to game balance. Morrowind is a great game, but has some balancing issues, and this is a major one.
You know that beast races can’t wear full helmet or footwear,..."
"7145","mournholddowntown131","MMH","37-2750","2009-04-24","Varg 'Euthanasiologist' Axenov","Mournhold Downtown creates an exterior area around Mournhold, with some farms, a few houses and one small quest to make it appear more alive.
v1.20 is extended and better integrated with Mournhold."
"7144","Mournhold Mage's Guild Services","MMH","37-2908","2009-04-24","Ben","This plugin adds Mage Guild Teleportation services to the Magic Shop in Mournhold's Great Bazaar. It's very simple, just a copy & paste, but it adds a lot of functionality for those of us that are still playing the story in Morrowind, but wish to play in Mournhold as well. I am not fond of using ..."
"7143","Mournhold Downtown Fix","MMH","37-12205","2013-02-11","Varg 'Euthanasiologist'","A fix for Mournhold Downtown 1.30"
"7142","Mountainous Red Mountain (MRM)","MMH","37-15004","2013-09-29","Piratelord","Mountainous Red Mountain (MRM)
(plus spikey Vvardenfell)
This mod makes Red Mountain higher, so it's no longer a little hill in distant land, almost to the max of game engine limits. It is roughly 1.6 times higher then before.
It also replaces 4 of the commonly used Red..."
"7141","Morrowinter","MMH","37-5481","2009-05-12","SiNNeR","Morrowinter 1.0
by SiNNeR
rayunforgivablesinner@hotmail.com
http://www.wrensfeld.com
no known bugs, but if you find any, please let me know
Installation
simply unzip to your Morrowind/Date Files directory
enable the plugin on ..."
"7140","morrowind sky diving service beta","MMH","37-1726","2009-04-06","hotcash_69","the morrowind sky diving service is in balmora on the side of hecerincedes house its a trap door on the ground. hecerinedes house is on the side where south wall is.
this is my first mod i have actually put out to the public. it is just a beta. i wanted to see if people would like the idea. ..."
"7139","Morrowind Enhanced v1 21","MMH","37-2934","2009-04-24","Aerelorn","Morrowind Enhanced(MWE) v1.21
MWE is used by a growing number of mods to do things that would normally be impossible using normal Morrowind scripting.
This base esp is used by all MWE mods.
See Morrowind Enhanced.htm for more details."
"7138","Morrowind Cities Unlocked","MMH","37-2833","2009-04-24","Cliffworms","This plugin adds keys to every locked containers and doors that belong to an NPC in every towns of Vvardenfell.
Version : 1.0"
"7137","Morrowind Cash v1.0","MMH","37-2768","2009-04-24","Sinius","Replaces all gold in Morrowind with dollars or (other esp file) adds dollars to Morrowind while preserving gold."
"7136","Morrowind Bandits Unlocked","MMH","37-2844","2009-04-24","Cliffworms","This plugin adds keys to chests and doors found in bandit strongholds and caves (Assuming they belong to those bandits)
Version 1.0"
"7135","Morrowind Additions Revamped. Dark Argonian Fix","MMH","37-3030","2009-05-06","Two Texans Productions - Harlequin, brewu4","The missing Dark Argonian meshes and textures from Morrowind Additions Revamped (http://www.tesnexus.com/downloads/file.php?id=297)"
"7134","more tresure","MMH","37-4975","2009-05-12","Dale Stocker","Adds some more tresure to the game by giving some of the monsters some tresure. Two new gems, Saphire and Amber as well as some enchantable gems.
Gem shop in Balmora."
"7133","More Morrowind II","MMH","37-2701","2009-04-24","Jaga Telesin","Ever thought the game was over too fast? That your character leveled too quickly, or got too powerful too soon? This mod will slow down the rate your character grows by 4x, effectively extending their lifespan. See the readme for more details!!"
"7132","momoney 0604","MMH","37-2899","2009-04-24","Threesixty","Gives most of the barter screens more cash. It's not a massive increase, just enough to sell some expensive items. I increased the NPC's who had over 1000 credits by a factor of ""about"" 2 thru 4. The highest I found in the default game was ""about"" 9,000."
"7131","ModOfBalance 0810","MMH","37-2742","2009-04-24","Mysterial","This plugin makes Persuasion more difficult, but it raises Speechcraft a little faster.
Part of the Mod of Balance v2.0"
"7130","ModMan Windowlights 2.0","MMH","37-2846","2009-04-24","ModMan","Atmospheric window lighting for most exterior windows on Vvardenfell."
"7129","Miscast Mod v3.1","MMH","37-12215","2013-02-15","Magius, Huskobar","This mod makes morrowind magic more dangerous by adding 20% chance that something bad will happen when you fail casting a spell.
Effects include:
Alteration:
- Get thrown high into air
- Cannot breath air for a while
- Burden yourself
- Bounce on the ground
Conj..."
"7128","Mining Tweak","MMH","37-2901","2009-04-24","Unknown",""
"7127","Mining mod V2.0","MMH","37-2799","2009-04-24","Unknown",""
"7126","MINERALS","MMH","37-4977","2009-05-12","evelas","Makes Diamond/Glass/Ebony rock clusters respawn their contents. Usefull for those alchemists out there."
"7125","Messages","MMH","37-2909","2009-04-24","Unknown",""
"7124","Merri's Character Development v1.12","MMH","37-15001","2013-09-26","Merranvo","This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD.
HOWEVER, th..."
"7123","Merri's Character Development v1.1","MMH","37-14887","2013-07-30","Merranvo","This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD.
HOWEVER, this mo..."
"7122","Merri's Character Development v1.0","MMH","37-6862","2012-03-26","Merranvo","This is a complete rewrite of Galsiah's Character Development that maintains most of the mathematics that Galsiah wrote up but uses an 8th of the code and has only two actively running scripts. In short, it is more stable, faster, and has less of a FPS impact than GCD.
HOWEVER, this ..."
"7121","MerkinsMulti-modv1 0602","MMH","37-2735","2009-04-24","Merkin",""
"7120","MentalElfsMannequins","MMH","37-2809","2009-04-24","Unknown",""
"7119","Melee Missiles v12","MMH","37-2774","2009-04-24","scruggs","Create projectile weapon enchantments by enchanting a weapon with Target-range Cast-When-Strikes effects. Swing the weapon to cast the spell. Effects also work at close-range, exactly like Touch-range effects."
"7118","Melee Missiles","MMH","37-2911","2009-04-24","scruggs","Allows any weapon enchanted with on-Target effects to be used by simply swinging the weapon in the direction in which you wish to launch the spell. No more opening up the magic menu! Requires MWSE."
"7117","Mega-Morrowind v.21","MMH","37-2724","2009-04-24","Rasputin","Races start with less attribute points overall, and have more/different/hopefully more balanced abilities. Every race also has 1 weakness. This attempts to balance out the pure magic-user players in the game with the increased NPC strength."
"7116","ME Mannequins2","MMH","37-2913","2009-04-24","MentalElf","MentalElf's Mannequins V2.06
Requires: Tribunal, Bloodmoon
Mannequins you can dress in
armor and weapon of your choosing.
Buy the mannequins (800 gold
each) from Armendra Indril, a dealer
just outside the Fine Clothier shop in
Balmora."
"7115","Master trainer mod","MMH","37-2792","2009-04-24","Unknown",""
"7114","marksmanmodversion1.46","MMH","37-379","2009-04-06","Intelligentsia","Intelligentsia's Marksman Mod v 1.45
A huge expansion on the game for marksman players......no longer do longblade and staff users get all the cool toys!
If you find this mod imbalanced just raise the difficulty......it was tested with a non powergamed character at dif..."
"7113","marksmanmod","MMH","37-2886","2009-04-24","intelligensia","Loadsandloadsandloadsa markman stuff. It's a bit like Christmas come early. Although I think I'm more Santa's little Wood Elf than the big man himself............"
"7112","Marius Tardis","MMH","37-15173","2014-01-21","Marius","If you've never watched the BBC's Doctor Who this mod will probably be confusing!
This mod requires Tribunal and Bloodmoon.
The original mod that this was based on was put together by dwilliss and Lady Eternal. If I've omitted any one else who had something to..."
"7111","mana regen v13 0809","MMH","37-2925","2009-04-24","Fuku_","This script regenerates your Magicka according to your Willpower. The higher your Willpower, the faster your Magicka will regenerate."
"7110","Magic Mastery 2.7","MMH","37-2788","2009-04-24","Cool Demon","Magic Mastery
This Mod will reduce the mana cost of difficult spells, but will not make spelss easier to cast
The reduction in manacost will depend on your fatigue and magic skill"
"7109","Madd Leveler 0.7","MMH","37-1210","2009-04-06","Madd Mugsy, Sederien","
The Elder Scrolls III
MORROWIND
The Madd Leveler
Index:
1. Introduction
2. Description / Histor..."
"7108","Lurlock's Left Gloves v1.0","MMH","37-2852","2009-04-24","Lurlock","Lurlock's Left Gloves
Version 1.0
Description: Flips the icons and models of all left and right gloves, bracers, gauntlets, and pauldrons so that you can tell them apart.
-Gave new icons to all left and right gloves, (and bracers/gauntlets/pauldrons) so you can te..."
"7107","LoveMOD v1.2","MMH","37-2873","2009-04-24","Unknown",""
"7106","lootstorage","MMH","37-5054","2009-05-12","Unknown",""
"7105","Lock Bash Enhanced v1.5","MMH","37-325","2009-04-06","Piepers, DarkDragon , TheLys","This mod allows to open most locked doors and containers by bashing them. It also includes an option to make many doors in town being locked at night.
Features:
- Allows to use brute force to open most doors and containers
- This mod will also lock the doors of shopkeepers/N..."
"7104","Lock Bash Beta","MMH","37-1835","2009-04-06","Piepers","Piepers Lock Bash
Requires Morrowind and Tribunal
This mod will allow the player to bash open locks with a weapon. It's that simple.
It adds a script to the doors/containers (not a global script) that allows the player to bash the lock. It does not add..."
"7103","Limitless Attributes v1.0","MMH","37-1973","2009-04-06","Smoke","This simple mod allows you to raise your base attributes, ie, Strength, Intelligence, etc, beyond 100.
100,000 Points max per attribute."
"7102","Lights 300","MMH","37-1163","2009-04-06","Byblos, X-Bahamut","Reworks all lights in the game to be more, colorful, dynamic, magical and realistic. Includes Bloodmoon & Tribunal lights!
Colorful, Dynamic, and Magical:
Red Candlesticks now have red flames, light and are called Ruby Candles, green have Green flames, light a..."
"7101","lgnpc Maar Gan","MMH","37-2935","2009-04-24","LGNPC Team","This mod adds unique dialogue to every citizen of Maar Gan."
"7100","lgnpc Khuul","MMH","37-2755","2009-04-24","LGNPC Team","This mod adds unique dialog to every NPC in Khuul."
"7099","lgnpc Hla Oad","MMH","37-2848","2009-04-24","LGNPC Team","Adds unique dialog to every Hla Oad NPC."
"7098","lgnpc Gnaar Mok","MMH","37-2896","2009-04-24","LGNPC Team","Adds more interesting dialog to Gnaar Mok NPCs.
"
"7097","lgnpc aldruhn","MMH","37-2766","2009-04-24","Unknown",""
"7096","lgnpc Ald Velothi","MMH","37-2845","2009-04-24","LGNPC Team","Gives every NPC in Ald Velothi unique dialogue."
"7095","Levelling 1.3","MMH","37-919","2009-04-06","Balor","Alternate Leveling (Forgetfulness)
Created by Balor (Balor_abyss@mail.ru)
Idea is all original (at least I think so 8) )
22/1/03
Update:
24.08.04
Improved stability. It's fully funtional now.
14.09.04
Added a few features. (Stats that are riseable above 100..."
"7094","LeveledMagicka","MMH","37-2795","2009-04-24","Marcel Hesselbarth","This mod increases your maximum magicka at 4% per level. So at level 26 your starting magicka has been doubled.
Tanks to Pookhill for assistance
If you encounter any problems please report to me at hessi9@yahoo.de
( requires Tribunal or Bloodmoon )"
"7093","leveled db armor","MMH","37-2702","2009-04-24","Unknown",""
"7092","Level Up List Completion","MMH","37-2785","2009-04-24","Unknown",""
"7091","LethPack v3.0","MMH","37-2728","2009-04-24","Chibboleth","A fully functional vampirism mask. While wearing the mask you cannot see very well or feed, but you will not be recognized as a vampire.
The Fang Mask exists in three flavors: chitin, netch leather, and cephalopod. Be the first on your block to find all three!
Two volumes of clas..."
"7090","LessAgressiveCliffRacer","MMH","37-2744","2009-04-24","Unknown",""
"7089","LessAggressiveCritters","MMH","37-2803","2009-04-24","Brett Flannigan","The following wild critters are less likely to attack you (some MUCH less likely): all Cliff Racers, all Alit, all Kagouti, Kwama Forager, all Mudcrabs, all Rats, Feral Guar, and all Shalk."
"7088","LegionAdditions","MMH","37-2745","2009-04-24","Unknown",""
"7087","leafy morrowind","MMH","37-2938","2009-04-24","Unknown",""
"7086","KVISION","MMH","37-2764","2009-04-24","Bill Faulk","120 second night vision for Khajiit"
"7085","Krazedhermit's MultiMod v1.1","MMH","37-4537","2009-05-12","Krazedhermit","Krazedhermit's MultiMod v1.1
(In Version 1.0)
This is a simple mod really. Below are the features.
I've doubled the points required to level. Now it takes 20 skill increases to level. Be warned, this will cut your max level down.
I've doubled (possibly tripled) the amoun..."
"7084","Krazedhermit's MultiMod v1.0","MMH","37-14650","2013-04-24","Krazedhermit","This is a simple mod really. Below are the features.
I've doubled the points required to level. Now it takes 20 skill increases to level. Be warned, this will cut your max level down.
I've doubled (possibly tripled) the amount of money it takes to buy a skill increase.
Combat skill..."
"7083","Kobu's Leveling Mod v1.0","MMH","37-7453","2002-06-04","Kobu","With this plug-in, you will no longer need to plan out your character's advancement to maximize stats. Now you can forget about which skills to increase when, and just play the game. The changes are: 1. Character's Health is no longer based on level-ups. It is always Endurance x3. Because of the ..."
"7082","Kirel's Sneak Attack","MMH","37-1931","2009-04-06","Kirel","Gives you an attack bonus after sneaking for a certain amount of time
(default 20 seconds) with your weapon ready and without being hit,
making a successful strike pretty much guaranteed. Can be setup a
couple of different ways for bows/crossbows. The default setting is
that t..."
"7081","Killer Cutlery","MMH","37-5856","2011-10-07","swordsman5","Clean Killer Cutlery: swordsman5
Just a silly little mod get the stuff in a box in the Excise Office next to your first lockpick, Knife, fork and spoon set
that you can throw and a ladle to hit things with. All a bit OTT but that's the way I like to play.
Extract ..."
"7080","KhajiitVision 0530","MMH","37-2797","2009-04-24","Unknown",""
"7079","Katana Update","MMH","37-2716","2009-04-24","Entreri","I learnt in my Judo classes that Katana's and the like are very brittle weapons but very fast. In Morrowind this wasn't represented so I decided to fix it. All Katanas, Dai-Katanas and Wakazishas are now faster but have much lower hit points.
Enjoy"
"7078","Kagz Lightz","MMH","37-2769","2009-04-24","Kagz aka Kagrenac","Alright this increases the light value of approx 80% of the lights in game.
I always thought it was too dark."
"7077","Journal Enhanced v1 1","MMH","37-2759","2009-04-24","Aerelorn","Journal Enhanced(JEN) v1.1
Allows the player to write custom notes in their journal from within the game. A quill and inkwell are required in order to begin writing.
See Journal Enhanced.htm for more details."
"7076","Join All Houses","MMH","37-15251","2014-09-12","heph (with latest v1.4 fix Fukuro)","from the included readme:
""This allows you to join all 3 houses and earn all 3 strongholds. Hlaalu + Redoran + Telvanni........
History:
1.4 Fixed area check in ""strong_foreman"" and ""strongholdservices"" scripts wich could cause incorrect appearing or disappearing of Stronghold NPC'..."
"7075","JC MagicImprovements","MMH","37-2810","2009-04-24","Unknown",""
"7074","IWWH","MMH","37-2928","2009-04-24","Unknown",""
"7073","Indybank2.4b","MMH","37-2816","2009-04-24","Unknown",""
"7072","IndyBank v2.4a2","MMH","37-12253","2013-02-27","Indestructible, Havokk, Kir","This version of the Bank mod uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too big for some cities. In fa..."
"7071","IndyBank v2.4a","MMH","37-2851","2009-04-24","Indestructible, Havokk, Kir","This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too bi..."
"7070","IndyBank v2.3","MMH","37-4730","2009-05-12","Indestructible, Havokk, Kir","This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Originally I started this upgrade after reading the forum thread where someone mentioned that the bank staff is too bi..."
"7069","IndyBank v2.2","MMH","37-8267","2002-11-13","Indestructible, Kir","This is an updated release of the banking mod that allows you deposit money, earn interest, withdraw money, get loans, store items in a safety deposit box (for a fee) and purchase homes. Version 2.2 has been updated by Kir. See readme for an extensive list of features."
"7068","Indy Bank v2.3","MMH","37-1995","2009-04-06","Kir","Bank Mod by Indestructible (indy@gamerzalliance dot com)
v2.3 by Kir (mad_weather@yahoo dot com)
This version of the Bank mod (original Readme below) uses NPC dialog interface instead of messageboxes. Thus a single clerk can perform all operations and no big staff is needed. Origi..."
"7067","Indoril Greaves v1.0","MMH","37-2927","2009-04-24","Smite_Plight a.k.a. Biagio Virde","Indoril Greaves by Smite_Plight a.k.a. Biagio Virde 7-9-2004
--------------
Disclaimer: If your wearing greaves you are probably expecting something bad to happen.
I take no resposibility for any damage or inconvenience caused by attempting ..."
"7066","ImprovedResting","MMH","37-2783","2009-04-24","MangoMan","Improved Resting 1.0
=================
Adds lots of much improved choices when it comes to resting. Sleep anywhere with the Magic Pillow, eat anywhere with the Magic Dinner Set, or make camp anywhere outdoors with the Magic Tent."
"7065","ImprovedFollowers 1.1","MMH","37-2910","2009-04-24","Unknown",""
"7064","ImprovedFollowers","MMH","37-2894","2009-04-24","Unknown",""
"7063","Improved Skilled Magicka v1.0","MMH","37-12104","2012-12-28","Piratelord","This is my version of a mod that improves you magic skills based on the cost of the spell you cast. It's designed to work fully with GCD. You still get the bonus for the per click spell casting but it does mean that those more difficult to raise skills (such as Conjuration) are no longer such an ..."
"7062","Improved Cursed Items","MMH","37-2870","2009-04-24","Neoptolemus","
--------
Improved Cursed Items by Neoptolemus
--------
This simple mod alters the 'BILL_MarksDaedraSummon' script that is attached to<..."
"7061","Illegal Dwemer Trading","MMH","37-2147","2009-04-24","Spline","In Morrowind, many claim that the Emperor forbid the trading of Dwemer items but strangely all merchants in the game ignore the law.
Illegal Dwemer Trading corrects this by making the trading of Dwemer artifacts, weapons, and armor similar to the trading of skooma. Most merchants will refus..."
"7060","HTH Physical Damage v1.01","MMH","37-2922","2009-04-24","Argent, TheLys","This mod give the player the ability to inflict physical damage when striking bare-handed. No training, spells or gloves are needed. Simply install and load the mod and you'll find your player now inflicts non-spell based physical damage to an opponent. This version only effects Morrowind creatur..."
"7059","HTH Physical Damage","MMH","37-1359","2009-04-06","Argent","HTH Physical Damage
by Argent
Description
This mod give the player the ability to inflict physical damage when striking bare-handed. No training, spells or gloves are needed. Simply install and load the mod and you'll find your player now inflicts non-spell based physic..."
"7058","Harder Leveling v1.0","MMH","37-1799","2009-04-06","Phillip Vaira","Harder Leveling
philvaira04@aol.com
Makes leveling harder by:
1. Need 15 level points now instead of 10.
2. 3x harder to gain a point in weapon/spell/other besides armor.
To make it even funner, change all stats in consol (~) to 0 to 5 during gameplay <..."
"7057","Hardcore Rules v.1.02a","MMH","37-1591","2009-04-06","Neldorh","
The Elder Scrolls III: MORROWIND
HardCore Rules 1.02a
by Neldorh (Nlh)
INDEX:
1. Short Description
2. Installation"
"7056","HardCore Rules","MMH","37-295","2009-04-06","Neldorh (Nlh)","
The Elder Scrolls III: MORROWIND
HardCore Rules 1.02a
by Neldorh (Nlh)
INDEX:
1. Short Description..."
"7055","Hardcore Levels v.2.12","MMH","37-1790","2009-04-06","Darkflame","This plugin changes the attribute multipliers you receive when levelling up, thus rendering the game much more difficult to progress through. Now the most you can add to any given attribute is 3 (in the original game it was 5). This gives attributes - such as strength = a much more realistic feel..."
"7054","Hand to Hand Improvement","MMH","37-1623","2009-04-06","philgrw","This mod will increase the amount of damage you do with Hand to Hand
This mod is not unbalancing, as it will take 25 (pull back hits, not ""click as fast as you can"" hits) hits to kill and Ordinator."
"7053","HallofDoors","MMH","37-5046","2009-05-12","theKettle","Hall of Doors v2, by theKettle
Tired of the endless walking? Annoyed that even the various forms of instant travel don't reach many settlements? Hall of Doors adds a new area - a small interior cell with 28 doors to various parts of Vvardenfell. Once you've gained access all travel is ..."
"7052","Guard Expander Fix","MMH","37-2883","2009-04-24","Caine","Adds variety to the guards of Vvardenfell. They are a bit stronger now (usually a difference of 5 levels) and do not respawn."
"7051","Guard Expander - BM Addon","MMH","37-2814","2009-04-24","Caine","Bloodmoon Addon for Guard Expander"
"7050","green morrowind","MMH","37-2826","2009-04-24","Unknown",""
"7049","GoldenKatana","MMH","37-2862","2009-04-24","Unknown",""
"7048","Gladiator 5","MMH","37-3925","2009-05-12","Endrek","Gladiator 5 - a Morrowind plugin by Endrek
After travelling to Vivec with dreams of glorious battles in the arena, my hopes were shattered when I learned that there is no way to fight there on demand. This mod will allow you to fight battles in the Vivec arena. You will progress throug..."
"7047","Gladiator (final release)","MMH","37-1333","2009-04-06","Endrek","Gladiator - a Morrowind plugin by Endrek
After travelling to Vivec with dreams of glorious battles in the arena, my hopes were shattered when I learned that there is no way to fight there on demand. This mod will allow you to fight battles in the Vivec arena. You will progress through ..."
"7046","Get Diseases 1 00","MMH","37-2746","2009-04-24","Snakejawz","Allows you to get all diseases."
"7045","Gedna 101","MMH","37-15200","2014-03-16","Logorouge","The full version (Gedna 101.esp):
Fix and rebalance Gedna Relvel scaling script, change some of her basic stats and slightly tweak the enchantment of her robe.
The script-only version (Gedna 101 only.esp):
Fix and rebalance Gedna Relvel scaling script. That's it.
..."
"7044","GCD v1.08 with Startscript, Fixed","MMH","37-6955","2012-07-13","Galsiah, Gluby","This is a version I originally made for personal use. It incorporates AzuMite's bug fixes and corrects the scripting syntactical irregularities he pointed out. In all, and with specificity, it:
1) Incorporates the v1.08 patch.
2) Incorporates the Startscript.
(Not..."
"7043","GCD BigMod2 patch","MMH","37-1812","2009-04-06","DWS","This patch overrides >170 GCD incompatible enchantments. Since they are BM2 unique, they would not be overwritten by GCD.
It is the same as with every compatibility patch. Just load the patch after Bigmod (not necessarily after GCD in this case)."
"7042","Galsiah's Character Development Lean v2.03 (GCDLean aka GCD Lean)","MMH","37-12273","2013-03-04","Galsiah, Glu& Huskobar","GCDLean is an attempt to make a good mod, Galsiah's Character Development, even better by making it more compact, more efficient, and error free."
"7041","Galsiah's Character Development (GCD) v1.08 Patch","MMH","37-12274","2013-03-04","Galsiah","The Morrowind only 1.08 patch is untested so far, but should work well.
A patch for all 1.07 versions is now out. Adding it to a game in progress is fine - it must load after GCD.
This patch fixes the level graphic update so that it works smoothly without requiring player interven..."
"7040","Galsiah's Character Development (GCD) v1.08 AzuMite Edit","MMH","37-12275","2013-03-04","Galsiah, AzuMite","This is AzuMite's changes to GCD from his ES forum posts and released by him only on the forums."
"7039","Galsiah's Character Development (GCD) v1.07c","MMH","37-9151","2005-04-27","Galsiah","NB: There is no need to upgrade from 1.07b to 1.07c - the esps are not changed. The only addition for 1.07c is the inclusion of the Werewolf Evolution patch (and slight changes to the readmes, clearly). GCD changes Morrowind's levelling system to make it seamless. Limits are removed from skills a..."
"7038","Galsiah's Character Development (GCD) v1.05","MMH","37-2813","2009-04-24","Galsiah","Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d..."
"7037","Galsiah's Character Development (GCD) v1.04","MMH","37-2907","2009-04-24","Galsiah","Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d..."
"7036","Galsiah's Character Development (GCD) v1.03","MMH","37-2760","2009-04-24","Galsiah","Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d..."
"7035","Galsiah's Character Development (GCD) v1.02","MMH","37-2830","2009-04-24","Galsiah","Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d..."
"7034","Galsiah's Character Development (GCD) v1.01","MMH","37-2885","2009-04-24","Galsiah","Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d..."
"7033","Galsiah's Character Development (GCD) v1.0","MMH","37-2854","2009-04-24","Galsiah","Galsiah’s Character Development (GCD) redefines the levelling system of Morrowind. It aims to produce diverse characters with strengths and weaknesses, to make character progression seamless, and to remove artificial limits from character stats. I have aimed to preserve game balance: with d..."
"7032","forested morrowind","MMH","37-2771","2009-04-24","Unknown",""
"7031","FistsOFire 1.3.9.2","MMH","37-2777","2009-04-24","Argent","Fists Of Fire 1.3.9.2
By Argent
Description
I have always been dismayed at the many limitations placed upon the
Hand-to-Hand combat skill in Morrowind. Some of the many sacrifices
suffered by unarmed fighters include the inability to block attack..."
"7030","Fists Of Fire v0.9.4","MMH","37-1787","2009-04-06","Argent","This mod adds Cast-On-Strike spell damage to Hand-To-Hand combat. It is a spell based mod but emphasis is given to hand-to-hand fighting, not spellcasting. The spells involved do not have high magicka drains and, once learned, will always succeed when cast. You can learn these spells from the mon..."
"7029","Firemothmoved1.5","MMH","37-2817","2009-04-24","Unknown","The island fortress of Firemoth was taken by the skeleton army of Grurn years ago. It's time to take it back. Sellus Gravius, Captain of the Seyda Neen Census and Excise Office, hires you to lead a band of adventurers to the Fort. (v1.1)"
"7028","firemothexpanded 1","MMH","37-2933","2009-04-24","Unknown",""
"7027","FireMoth Moved","MMH","37-2930","2009-04-24","Unknown","The island fortress of Firemoth was taken by the skeleton army of Grurn years ago. It's time to take it back. Sellus Gravius, Captain of the Seyda Neen Census and Excise Office, hires you to lead a band of adventurers to the Fort. (v1.1)"
"7026","Fire Hurt","MMH","37-2775","2009-04-24","Sisco","This is a realism mod that makes fire hurt you when you stand on it or walk through it a feature that for some reason was absent in the game. When you walk through the fire you get burned. Very simple mod. I was actually suprised when I learned that it didn't already exist when i first released t..."
"7025","Featherweight Soul Gems","MMH","37-11697","2012-09-17","Denina","I always thought it made no sense that something so small would weigh so much so I changed the weights. I carry a ton of these around in my inventory and the weight was actually cumbersome. Now, all soul gems weigh 0.10 and Azura's Star weighs 1.0."
"7024","FatigueEffects","MMH","37-2705","2009-04-24","Leon Medado aka pancreas","Adds a new panting and heart beating sound effect when your character becomes fatigued.
Near the highest level of fatigue, your vision will begin to darken. This simulates the lack of oxygen to your head.
See the readme for details"
"7023","Fastwalk","MMH","37-2003","2009-04-06","Arentol","In Morrowind I just used TES to mod the base walk speed for the entire world and then me and everyone else moved faster. It only took like 10 minutes to figure out without any outside help."
"7022","Fast Break v1.0","MMH","37-7344","2012-08-27","Kirel","Let's you sprint at increased speed in return for increased fatigue
drain. The higher your athletics skill, the more of a speed boost
you'll get. Put away your weapons/spells unless you want double
fatigue drain! Sprinting also lets you jump further, but beware, the
large ..."
"7021","Fasiiri'Tsajirra v2.0","MMH","37-14968","2013-09-04","FW","The character creation screen takes place a year ago, when you joined House Telvanni. You start the game as a Lawman of House Telvanni in front of your own little Telvanni tower on the Western peninsula of Lake Amaya, North of Pelagiad. Check your mailbox for a letter from Sellus Gravius and go t..."
"7020","Farmer Mod v4.3","MMH","37-12120","2013-01-08","Josh","The Farmer Mod is a plug-in for Morrowind that allows the you to begin a career in the farming business. The Farmer Mod aims to completely flesh out the many facets of the career to provide maximum flexibility in playing style. Hire farmhands and purchase small fields for the duration of your mon..."
"7019","Farmer Mod v3.2c","MMH","37-3978","2009-05-12","Josh","The mod first started as a dream by one individual - weazer. There was much talk of this mod. Everyone thought it was a fairly good Idea, being able to be a farmer in Morrowind. No one, however, would step up to face the challenge they knew there was in making this mod. Finally, I came along as a..."
"7018","Falling Down v2.01","MMH","37-2736","2009-04-24","Duncan","This small plugin makes you keep an eye on your fatigue a little closer. You better make sure you have enough fatigue before you go into battle. And if your fatigue is getting low while in battle, you better run away, hide, take a minute to catch your breath, then go back and finish off the creat..."
"7017","FairMagickaRegen 0730","MMH","37-2840","2009-04-24","Glassboy","This mana regen mod regenerates mana at a more diablo 2 style.
This file will regen magicka at 0.5% mana in one sec [ If 100 Willpower ]"
"7016","Failure Based Progress Caps Remover","MMH","37-1811","2009-04-06","Jilin","I've broke the morrowind system of leveling and replace by this one :
- all skill progress count for level
- combat skill & magic skill ( use weapon & use magic ) grow with failure only
- training for you, not for leveling
- for each level, you have 3 x 1 token to s..."
"7015","Failure Based Progress","MMH","37-1854","2009-04-06","Jilin","I've broke the morrowind system of leveling and replace by this one :
- all skill progress count for level
- combat skill & magic skill ( use weapon & use magic ) grow with failure only
- training for you, not for leveling
- for each level, you have 3 x 1 token to s..."
"7014","Explorers v2.5 Addons v1.1","MMH","37-2859","2009-04-24","Zappara","Because Lionmane's Explorers v2.5 mod isn't compatible with Advanced Herbalism or Herbalism Redux and Resources Enhanced mods I decided to make an addon pack that will make them work together.
So here's the file names and their explanation:
Explorers25Full_Advanced_Herbalis..."
"7013","Expanded Entertainers","MMH","37-2105","2009-04-06","Rahul","This mod adds the ability to 'entertain the patron's' to Inn's all over Morrowind in a similar fashion to the official entertainers plugin.
You walk into the Inn, and talk to the Publican, who will ask if you want to 'entertain the patron's.' You will be pr..."
"7012","Exclusive Factions","MMH","37-15582","2017-09-28","Cyrano","Exclusive Factions is inspired by the Faction component of Wakim's Game Improvements. Most of the intent of that fine mod has been honored in this refinement of the subject. The conditions to join and advance in a faction been made more stringent thereby slowing the player's rate of promotion tha..."
"7011","ESTERBOX","MMH","37-5006","2009-05-12","Rainburn","
The Elder Scrolls III
TRIBUNAL
Ester's Box Mod
by Rainburn@netscape.net
if E-mail place (Morrowind in subject)
v1.0.0005
*******..."
"7010","Essential Improvements","MMH","37-2741","2009-04-24","Iron Elf, Indecisive",""
"7009","Erengard Mines-Morrowind Crafting Compatible","MMH","37-11696","2012-09-17","Graphite, Denina","Graphite's Original Description:
For quite some time I've been rather annoyed at the fact that there were hardly any legal ways to earn money other than going out and killing monsters for their loot. Therefore I decided to try build a mod that would allow the player to run a single m..."
"7008","Elite Gladiator League","MMH","37-5811","2011-10-06","synthetics, xereau","Gladiator Mod
(requires bloodmoon 1.6.1820)
This Mod. for ""Morrowind: The Elder Scrolls"" adds a forty member ""Elite league"" in the ""Vivec, Arena Pit"" through a NPC who calls herself a 'sponsor'.
The league of NPC's is tough to complete. It was created with the intention..."
"7007","Easy Constant Effect Enchanting GreenCloud","MMH","37-2726","2009-04-24","Unknown",""
"7006","East Empire Essential Npcs v1.0","MMH","37-35","2009-04-06","Qwert","All this does is flag the East Empire Npcs as Essential so if the player kills em they will get a warning message."
"7005","EarthlyDelights","MMH","37-2789","2009-04-24","Endrek","This mod is designed to make Desele's House of Earthly Delights (in Suran) a bit more... delightful. Talk to Helviane Desele about ""Beds"" to partake of the services. There are also some minor changes to prevent the dancing girls from dancing off the stage.
Overview: - Added the ability to r..."
"7004","Earn Your Keep","MMH","37-14632","2013-04-16","Denina","This mod removes a lot of free loot found in Balmora, Vivec and other places. Balmora is probably the most heavily affected as all the crates around town are now empty. Some areas just have ownership tags added. See the Read Me for more details. I never publicly released this mod before but since..."
"7003","DrugAcceptance","MMH","37-2712","2009-04-24","Unknown",""
"7002","Dremora Armour Mod","MMH","37-2739","2009-04-24","SirLuthor","This mod adds a 2% chance of getting any piece of daedric armour to all the dremora's in the game. The lowest level you can get a piece of daedric armour at is 30."
"7001","Dreamland v3.0","MMH","37-2296","2009-04-24","Spudnik, Trylobit","Dreamland is a difficulty mod, you cant level up as good as you used to because you dream differently.
Dare to sleep, outlander, for your dreams may come true!
this version 1.0
next version (after tester suggestions) 2.0
after that 3.0
etc
until i decide to stop."
"7000","DreamersAwakenedv10","MMH","37-2916","2009-04-24","Unknown",""
"6999","Dreamers Awakened","MMH","37-5793","2011-10-05","HotFusion4","
============
Dreamers Awakened v1.0
by HotFusion4
============
INDEX:
-> Requirements
-> About this mod
-> Installation
-> Files and their Proper Directories
-> Known Bugs ..."
"6998","dragonridingservice","MMH","37-2762","2009-04-24","M6n6M6","Tamed Dragons, at Ald'Rhun, Ebonheart, Caldera, Dagon Fel, Gnisis, Khuul, Balmora, Vos, Seyda Neen, Vivec, Suran, Sadrith Mora, Maar Gan, Molag Mar, and Pelegiad. Just talk to the Dragon Rider, they work like Silt Striders."
"6997","Donations to the Gods","MMH","37-14336","2011-07-09","Slaanesh the Corruptor","Donations to the Gods
============
==============
Description:
This mod makes the following Npcs take donations of values of 1000, 10000, and 100000.
EDIT: As reque..."
"6996","Dodge-v21","MMH","37-224","2009-04-06","Aragon","This mod is for wizards, monks, thieves, and Conan-style fighters. It tries to balance the unarmored skill against the armored skills. Right now, the maximal AR you can get with unarmored is about 65. Furthermore, you have less enchantment slots without armor. The only advantage is that you don..."
"6995","Disturb the Dead v3.31 Plus Addons","MMH","37-2882","2009-04-24","Zappara","This plugin adds a simple script to urns and caskets in the Tombs and to the chests in Barrows. It also adds some global scripts. Now opening an urn, a casket or a chest might wake up the dead! There's 75% chance to open safely an urn and 25% chance to wake an undead creature (this happens only t..."
"6994","Disturb the dead v3.31","MMH","37-219","2004-03-29","Zappara","This plugin adds a simple script to urns in the Tombs and to the chests in Barrows and some global scripts. The urns have some new loot too. Now opening the urn or the chest might wake up the dead! There's 75% chance to open safely an urn and 25% chance to wake an undead creature (this happens on..."
"6993","Disturb the Dead Addons v2.0","MMH","37-5545","2010-10-23","Zappara","Because Explorers mod isn't compatible with Disturb the Dead I decided to make an addon pack that will make them work together.
Srikandi's Homeopathic Alchemy mod was another mod that needs to be compatible with these two mods"
"6992","Death II.2","MMH","37-2765","2009-04-24","Max a.k.a. ~NOBODY~, Marbred","This mod enables you to become a spirit after death... But only if you're lucky enough.
v2"
"6991","Death II","MMH","37-2867","2009-04-24","Max a.k.a. ~NOBODY~, Marbred","This mod enables you to become a spirit after death... But only if you're lucky enough."
"6990","Daywalkers Ring v1.3","MMH","37-3817","2009-05-12","DarkVamp","Description: This mod adds a Daywalkers ring on the table next to the guy you talk to about making your class in the Census and Excise office, Seyda Neen. The Daywalkers Ring let's you become a Daywalking vampire when you put it on, but when you take it off you become your normal self again. Now ..."
"6989","Daywalkers Ring v1.0","MMH","37-4966","2009-05-12","DarkVamp","Description: This mod adds a Daywalkers ring on the table next to the guy you talk to about making your class in the Census and Excise office, Seyda Neen. The Daywalkers Ring let's you become a Daywalking vampire when you put it on, but when you take it off you become your normal self again."
"6988","Cursed Replace","MMH","37-2902","2009-04-24","Unknown",""
"6987","Cursed Ingredients Tweak","MMH","37-2812","2009-04-24","Rodrigo Ortiz","This mod simply adds ""Cursed"" to the name of the cursed ingredients found in daedric shrines."
"6986","Crosshair Pack II","MMH","37-1312","2009-04-06","Jaxalot","
The Elder Scrolls III
MORROWIND:
Crosshair Pack II
by Jaxalot
..."
"6985","CreeperPlugin","MMH","37-2904","2009-04-24","Jorge de La Cancha","Creeper Plugin
By Jorge de La Cancha.
All you do is unzip creepperplugin.esp into ur morrowind/datafiles section and your
ready to go.
This has only been tested with private Mobile base, official plugins(as of 9/21/03),
and indybank..."
"6984","Complete Trade Fix v1.8","MMH","37-15051","2013-11-08","Piratelord","What this mod does is make things a bit more interesting when trading. No longer can players abuse the infinite items that traders have to offer.
Now all traders have their starting stocks as finite (including containers), if you buy it all, you need to wait for them to obtain new trade good..."
"6983","Complete Morrowind Part1","MMH","37-2800","2009-04-24","Max a.k.a. ~NOBODY~","This Plugin adds the ability to cook new ingredients\food."
"6982","Complete Morrowind Part 5","MMH","37-2784","2009-04-24","Unknown",""
"6981","Complete Morrowind Part 5","MMH","37-2944","2009-04-24","Unknown",""
"6980","Complete Morrowind part 5","MMH","37-7187","2012-08-04","Max aka NOBODY","The Smithing component of Complete Morrowind . With optional Tribunal add-on esp ."
"6979","Complete Morrowind part 4","MMH","37-7186","2012-08-04","Max aka NOBODY","The Wood cutting and Carpentry component of Complete Morrowind ."
"6978","Complete Morrowind Part 4","MMH","37-2820","2009-04-24","Max a.k.a. ~NOBODY~","This plugin should be used with Complete Morrowind Part 4, Tribunal, and Bloodmoon. It solves the chest bug, the furniture collision bug, and adds the ability to lock/unlock furniture.
WARNING: May make the game unplayable if put without CMP4!"
"6977","Complete Morrowind Part 3","MMH","37-2897","2009-04-24","Max a.k.a. ~NOBODY~","This plugin enables you to make pottery."
"6976","Complete Morrowind Part 2 Sewing v1.00","MMH","37-1887","2009-04-06","Max a.k.a. ~NOBODY~","This mod adds the ability to sew. Now, you can make EVERY clothing(unless it's made of leather, like some belts and shoes.) item in morrowind in addition to the newly made Rugs! To sew something, either equip the ""Portable Sewing Machine"", or use a loom, and choose what you want. You can find the..."
"6975","Complete Morrowind Part 2","MMH","37-2929","2009-04-24","Max a.k.a. ~NOBODY~","This Plugin adds the ability to make clothes, rugs, pillows & bedrolls."
"6974","Complete Morrowind Part 1 Addon","MMH","37-2903","2009-04-24","Max a.k.a. ~NOBODY~","This mod adds the ability to produce poisons, and use them to poison your arrows, bolts and throwing weapons."
"6973","Complete Morrowind Part 1","MMH","37-5050","2009-05-12","Max a.k.a. ~NOBODY~","
The Elder Scrolls III
Morrowind:
..."
"6972","Complete Morrowind Full: Tribunal & Bloodmoon, FINAL","MMH","37-2912","2009-04-24","Max aka ~NOBODY~","This Plug-in adds a lot of interactivity to the game world, adding a big number of realistic abilities, that allow far more possibilities to make new items, alter existing ones, or interact with the world, than in the Original Morrowind. With this mod you can make more than 850 items! And the cre..."
"6971","Complete Morrowind Full Tribunal & Bloodmoon v.1.00","MMH","37-1162","2009-04-06","Max a.k.a. ~NOBODY~","This Plug-in adds a lot of interactivity to the game world, adding a big number of realistic abilities, that allow far more possibilities to make new items, alter existing ones, or interact with the world, than in the Original Morrowind. With this mod you can make more than 850 items! And the cre..."
"6970","Complete Morrowind Full TB & BM","MMH","37-6034","2012-01-08","Max a.k.a. ~NOBODY~","
****
The Elder Scrolls III
Morrowind:
Complete Morrowind Full
Tribunal & Bloodmoon
FINAL
****"
"6969","Complete Morrowind Full Final","MMH","37-2861","2009-04-24","Unknown",""
"6968","Complete Morrowind","MMH","37-6033","2012-01-08","Max a.k.a. ~NOBODY~","
****
The Elder Scrolls III
Morrowind:
Complete Morrowind Full
FINAL
****
1. INSTALLING THE P..."
"6967","Complete Doors and Locks","MMH","37-2241","2009-04-24","DarkDragon","READ THIS ***ENTIRE*** FILE BEFORE INSTALLING! YOU HAVE BEEN WARNED!!!!
-----
Complete Doors and Locks - v1.0
-----
By DarkDragon
-----
***Requires Morrowind, Tribunal, AND Bloodmo..."
"6966","CombatMoves11","MMH","37-2877","2009-04-24","GhanBuriGhan","This mods gives the player the ability to execute special attacks. Combo moves, jump attacks and charging will result in additional damage and special effects like disarming and tripping or knocking an opponent back.
PLEASE READ THE README!"
"6965","Combat Enhanced v1.0","MMH","37-1605","2009-04-06","Aerelorn","Aerelorn's Combat Enhanced(ACE) is the first of hopefully several plugins to use the Morrowind Enhanced(MWE) utility. It provides:
30 different combat combos performed using simple combinations of the basic attacks(i.e. Slash, Slash, Thrust). There are 5 combos for each of the 6 weapon..."
"6964","Combat Enhanced v1 2","MMH","37-2829","2009-04-24","Aerelorn","Aerelorn's Combat Enhanced(ACE) v1.2
Adds a multitude of new combat opportunities to the game.
See Combat Enhanced.htm for more details."
"6963","CM Assassin 2.0","MMH","37-2866","2009-04-24","Cutthroat Mods","Tribunal adds the Dark Brotherhood Assassins who constantly attack the player in his sleep which gets irritating. This mod reduces the probability of the appearance of Assassins to 0% at lower player levels and to only 30% at higher levels."
"6962","CM Assassin 1.0","MMH","37-2920","2009-04-24","Cutthroat Mods","Tribunal adds the Dark Brotherhood Assassins who constantly attack the player in his sleep which gets irritating. This mod reduces the probability of the appearance of Assassins to 0% at lower player levels and to only 30% at higher levels."
"6961","Cliffracer Remover","MMH","37-2836","2009-04-24","Aaron Boone","This plugin removes ALL cliffracers from the game."
"6960","Clean Fall Damage","MMH","37-2732","2009-04-24","Sosthenes","Increases falling damage.
- more damage from lower falls
ie. twisting/breaking your ankles
- higher falls become more deadly
ie. breaking your legs, neck, etc.
-Sosthenes"
"6959","Clean Beds for Rent","MMH","37-1283","2009-04-06","Havokk","MODIFIED BY TPR494
The only thing I did was remove a door at the inn in Dagon Fel. I think this is one of the must have mods. I have never played Morrowind without this installed but it had that one error that I mentioned already. I do not take credit for anything in this mod so ..."
"6958","ClassUnlock","MMH","37-2919","2009-04-24","Unknown",""
"6957","Chalk v2.0","MMH","37-3781","2009-05-12","ManaUser","This mod adds sticks of chalk. These can be used to write on the ground or other horizontal surfaces. A selection of pre-set text and symbols are provided for convenience, but you can also spell your own message by letter. You may also find chalk marks from those who came before you from time to ..."
"6956","Chalk v1.0","MMH","37-2309","2009-04-24","ManaUser","This mod includes: Sticks of chalk. These can be used to write on the ground or other horizontal surfaces. Currently you can write pre-set text and symbols only, spelling out your own message by letter may be possible in a future version. You may also find
chalk marks from those who came bef..."
"6955","Chalk 2.0 Fix","MMH","37-2277","2009-04-24","ManaUser","Adds chalk to the game. As well as a few chalk related encounters and quests. Chalk can be found in at least one store in most cities. See ReadMe for details on chalk use."
"6954","CapRemover 1.2 alpha","MMH","37-2892","2009-04-24","Mephisto","This mod will remove the limits on your attributes and skills, which allows you to specialise instead of becoming the standard 'master-of-all-trades'."
"6953","Cap Remover v1.2 alpha","MMH","37-1810","2009-04-06","Mephisto","This mod will remove the limits on your attributes and skills, which allows you to specialise instead of becoming the standard 'master-of-all-trades'.
""There comes a time when you realize that limits exist only in your mind""
Ever wondered why you could never match your skill..."
"6952","Cap Remover v1.1c","MMH","37-2721","2009-04-24","Mephisto","There comes a time when you realize that limits exist only in your mind”
Ever wondered why you could never match your skills with the heroes of myth and legend? Were you ever forced to hit the books just so you could advance in your trade when all you wanted was to crush legions ..."
"6951","bookrotate4[1].1","MMH","37-2748","2009-04-24","Cydine, Maboroshi Daikon","V4.0 - Tribunal Required!
Allows you to place books both horizontally and vertically for a tidy collection.
Please read the enclosed text file for more info.
Mail me with any bugs, suggestions, comments etc - cydine@hotmail.com"
"6950","BookRotate4.5","MMH","37-2782","2009-04-24","Cydine","V1.1 - Morrowind Version
Allows you to place books both horizontally and vertically for a tidy collection.
Please read the enclosed text file for more info.
Mail me with any bugs, suggestions, comments etc - cydine@hotmail.com"
"6949","Book Rotate v5.3","MMH","37-6953","2012-07-13","Cydine, Maboroshi Daikon","When you drop a book in Morrowind, it lies on it's side with the bottom facing towards you. If, like me, you have a large collection of books then they will look very messy when stacked in this manner.
This plugin adds scripting to every book in the game. It allows you to place books v..."
"6948","book rotate v5.0","MMH","37-2825","2009-04-24","Unknown",""
"6947","Book Rotate v1.1","MMH","37-2791","2009-04-24","Unknown",""
"6946","Blood and Gore v2.13","MMH","37-14679","2013-05-03","TheLys","PUT YOUR ENEMIES ON FIRE OR MAKE THEM BLEED TO DEATH !
Makes player, non playing characters (NPC) and creatures BLEED by generating visual elements (blood, chunks, smoke) when they're hit
Visual elements are based on the NPC/creature nature and what they've been hit ..."
"6945","Blood and Gore v2.12","MMH","37-2945","2009-04-24","TheLys","PUT YOUR ENEMIES ON FIRE OR MAKE THEM BLEED TO DEATH !
Makes player, non playing characters (NPC) and creatures BLEED by generating visual elements (blood, chunks, smoke) when they're hit
Visual elements are based on the NPC/creature nature and what they've bee..."
"6944","Blood and Gore v2.0","MMH","37-2821","2009-04-24","TheLys","Makes player, non playing characters (NPC) and creatures generate visual elements (blood, chunks, smoke) when they're hit
Visual elements are based on the NPC/creature nature and what they've been hit by. The elements can include : blood, dark blood, meat chunks, dark meat chunk..."
"6943","Blocking Enhanced v1 1","MMH","37-2796","2009-04-24","Aerelorn","Blocking Enhanced(BEN) v1.1
An attempt to make blocking more fun by bringing it under the player's control.
See Blocking Enhanced.htm for more details."
"6942","BloatedMorrowind","MMH","37-2837","2009-04-24","Unknown",""
"6941","Blindeye’s Difficult Health v1.0","MMH","37-2834","2009-04-24","Blindeye","Blindeye’s Difficult Health v1.0
This modification changes the percentage health a player receives from Endurance at level up; specifically, 20% is now rewarded.
To counteract this, I have increased the difficulty of the game 600%.
Changes made are&hellip..."
"6940","Blindeyes Non profit Alchemy","MMH","37-2827","2009-04-24","Unknown",""
"6939","Blind Bribery","MMH","37-2847","2009-04-24","Unknown",""
"6938","BlightBountiesV1.01","MMH","37-2878","2009-04-24","Ivza","Gives you a small bounty for each blighted creature you kill. You can collect the bounties from certain Temple representatives in a few places around Vvardenfell.
v 1.01
http://koti.mbnet.fi/ivza/morrowind/bbounty"
"6937","Better Dreamers","MMH","37-5792","2011-10-05","Soti","[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
The Elder Scrolls III
M O R R O W I N D
-~ Soti's Better Dreamers ~-
v1.0
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
Contents /..."
"6936","Better Argonian (Green-Blue)","MMH","37-2918","2009-04-24","Unknown",""
"6935","beginnerweapons 0530","MMH","37-2807","2009-04-24","Krowback","This mod adds a set of ""Beginner"" weapons to the dagger room in the character creation sequence. Also changes pop up info to let the player know about them when they walk in and tells where to find them."
"6934","bathing mod update","MMH","37-3994","2009-05-12","sisco","Bathing Mod
by: sisco
**
A realism mod that makes you have to bathe weekly at the designated bathing holes with your bathing soap. You can find the bathing holes on the outskirts of most of the major towns or cities near the water. You can get the bathin..."
"6933","Basic Essentials v1.0","MMH","37-118","2009-04-06","Qwert","The grandfather to NOM. One of the first attempts at making eating, drinking and sleeping required.
hunger mod-
*no longer effects main script,makes use of tribunals edit start script.
*olny eats bread-i changed that purposely because well i wanna keep her basic.
*aut..."
"6932","Barabus Fireplaces 2","MMH","37-2891","2009-04-24","Barabus","This mod will add a number of new and additional fireplaces to Vvaardenfells Imperial settlements, adding to the interiors visual appeal."
"6931","BAR MournholdTeleportationFix","MMH","37-2881","2009-04-24","Baratheon79","Mournhold Teleportation Fix v1.0
This simple mod simply fixes the method of travel between Ebonheart and Mournhold to use regular mage guild guide teleportation, to make it more companion friendly."
"6930","BAR CreeperMudcrabRemover","MMH","37-2711","2009-04-24","Baratheon79","Creeper & Mudcrab Remover v1.0
This is simple mod for those who view the Creeper and the mudcrab merchant as a cheat. It removes them from the game entirely."
"6929","Bank Mod v2.4b","MMH","37-11920","2012-11-14","Indestructible, Havokk, Kir, Shadow_unk","Bank Mod (AKA IndyBank) allows you to deposit money, earn interest, withdraw money, get loans, store items in a safety deposit box (for a fee) and purchase homes."
"6928","Bank Mod Beta v1.81 and Armorer v1.51: Compatibility Release","MMH","37-4694","2009-05-12","Indestructible","Bank Mod Beta 1.8
Created by: Indestructible
Current Homepage: http://www.gamerzalliance.com
Mod Members:
Coder and World Builder - Mike Seiferling a.k.a Indestructible
Thx to those who helped with the deposit and withdraw all functions. (Official Morrowind an..."
"6927","Bags of Holding","MMH","37-1985","2009-04-06","Jon Medders aka EberKain","This was untested. It should all work fine though. Unpack it with the subpaths. If there is a problem .nif files go in the meshes directory, .tga's go in Icons, .TGA's go in the Textures. There is a new letter in the census and excise office that will get you started. If you cant find the temple ..."
"6926","Azura Hills","MMH","37-5082","2009-05-12","Andrew Hassen","Azura Hills - Readme
1.) Installation ------- I
2.) Gameplay ------- II
3.) Contact -------III
I. Installation
Unzip the file and put it into the Data Files Folder.
II. Gameplay
Azura Hills is located in Azura's Coast. ..."
"6925","Automatic Dual Wield v1.2","MMH","37-5781","2011-10-05","Tommy Khajiit","STORY
This plugin automatically hides/draws any parrying weapon whenever a weapon is sheathed/drawn. Parrying weapons brought to the game by Appoldro Weaponstore, Assasins Armory, Azriel the Merchant, Balmora Expansion, Heaven's Lookout, Karstux' Real Katanas and Scimitars, Leia's Dual Wield..."
"6924","AttributeSwitch 0531","MMH","37-2778","2009-04-24","Unknown",""
"6923","atmospheromancy","MMH","37-2780","2009-04-24","Unknown",""
"6922","astralbox","MMH","37-4942","2009-05-12","Patrick","
=============
Astral Travel Box
by Patrick ""Edrick"" Waddingham
=============
1. Installation
2. Description/Use
3. Version History
4. Known Bugs/Issue..."
"6921","Ashlander Transports v1.0","MMH","37-12240","2013-02-25","Arthmoor","Good or bad, like it or hate it, Morrowind did not include a fast travel system. In its place was a much more realistic network of travel services. Silt Striders in the major Dunmer cities. Guild guides at each of the Mages Guild facilities, that sort of thing. One area of the game which was lack..."
"6920","Arrow De-nocker","MMH","37-15504","2017-07-22","Fliggerty","
The Elder Scrolls III
MORROWIND:
Arrow De-nocker
Index:
1. Description
2. Installation
3. Playing the Plugin
4. Featu..."
"6919","armorrevision1d 0530","MMH","37-2704","2009-04-24","Agent Pickle","Specific changes -
Glass armor is decreased to 60% of original armor rating.
Dwemer has been made into a high end medium armor (as protective as glass was originally)
The low end armors are less ""pissant"" in protective ability.
Space for ren"
"6918","Armor Mannequin v1.2","MMH","37-2884","2009-04-24","Unknown",""
"6917","Armor Mannequin","MMH","37-2906","2009-04-24","Chris Janosi aka mr. phantastik","Adds 21 moveable, buyable/sellable Armor Mannequins to the game that auto-equip all types of armor.
Please read README.txt for known issues."
"6916","Arena Style Cursor","MMH","37-15403","2015-08-07","SYMBIOTE DINOSAUR","This is a Retexture of the cursor to make it look like the Cursor in the first elder scrolls game.
More information in the ReadMe."
"6915","Arena n TheRustySwordsman","MMH","37-2864","2009-04-24","Unknown",""
"6914","AprogasVampireWakimImprovements","MMH","37-2743","2009-04-24","Jasper Jongmans","Merge of conflicting Wakim's Improvements and Aprogas's Vampire plugins. Also fixes a few issues in Wakim's Improvement plugin."
"6913","AprogasMagickaRegenerate","MMH","37-2720","2009-04-24","Jasper Jongmans","A magicka regenerate script.
The formula used is: mag/s = wil / 100 - 0.5. This means you will regenerate from nothing at a willpower below 50 up to 0.5 per second at a willpower of 100.
Turn on/off with StartScript/StopScript MagickaRegenerate."
"6912","AnimalRealism","MMH","37-2853","2009-04-24","Unknown",""
"6911","Alternate Messages1.4","MMH","37-2941","2009-04-24","Unknown",""
"6910","Alternate Messages 1.3","MMH","37-2876","2009-04-24","Unknown",""
"6909","Alternate Magic Mastery v1","MMH","37-2860","2009-04-24","Unknown",""
"6908","Alternate Leveling 1.0","MMH","37-1892","2009-04-06","Balor","Idea is all original (at least I think so 8) )
22/1/03
Features - well, everybody knows that Morrowind characters capable of, with surprisingly little
effort, become demigods of unsurpassed power. Many things done to fix that, and here is an other
one - an alternative leveli..."
"6907","Alternate Beginnings","MMH","37-2747","2009-04-24","Unknown",""
"6906","AllHousesMod 0617","MMH","37-2871","2009-04-24","Unknown",""
"6905","All Silt Strider Ports","MMH","37-5170","2009-05-12","Reznod","
The Elder Scrolls III
MORROWIND:
All Silt Strider Ports Plug-in
V 1.0
***..."
"6904","All Boat Ports","MMH","37-5167","2009-05-12","Reznod","
The Elder Scrolls III
MORROWIND:
All Boat Ports Plug-in
V 1.0
..."
"6903","AldruhnDialogue 0802","MMH","37-2942","2009-04-24","La'Shae","Changes some (most) of the NPC's dialogue in Ald'Ruhn so its not so generic."
"6902","Adventurers v3.02","MMH","37-11731","2012-10-08","adam m0use","- START A NEW GAME. Really. Some of the changes won't take effect otherwise, and also the game may do some weird things, like creating duplicate NPCs.
- Adventurers 3 has more extensive changes than previous versions; there are changes to almost everything: gameplay, items, characters,..."
"6901","Adventurers v2.0","MMH","37-2729","2009-04-24","adam m0use","General Notes
- This new version of Adventurer's has been greatly simplified and cleaned up. Should be more compatible with other plugins. Some things have been left out, like the new creatures and elven items, and will be in separate plugins.
- START A NEW GAME. Really. Some of t..."
"6900","Advantages/Disdavantages","MMH","37-583","2009-04-06","Cid88","This mod adds disadvantages and advantages to the game, in a similar,
yet more balanced way than Daggerfall. It aims to give a better
role-playing depth to Morrowind, as well as change gameplay.
******"
"6899","Advantages Disadvantages","MMH","37-2806","2009-04-24","Cid88","Give your character special advantages and disadvantages... But be warned, in order to gain an advantage, you must first select, or increase the effect of, a disadvantage..."
"6898","Acquired Immunity","MMH","37-15584","2017-09-28","Cyrano","As in real life, the player can develop immunity to specific diseases after recovering from the illness. Races with natural disease resistance will develop immunity more quickly than others. This mod also re-introduces Bethesda's original intent of contracting blight disease as a result of exposu..."
"6897","Acheron's Camping Gear v1.5","MMH","37-10048","2012-09-04","Acheron","This is my camping mod. It'ss as close as you'll get to a truly mobile home in morrowind, since teleporting using variables isn't permitted. You can buy the Camping Gear from a merchant in the Molag Mar, Waistworks (pretty random location I chose, huh?). The Gear appears in your inventory as a bo..."
"6896","Abandoned Imperial Subway","MMH","37-14943","2013-08-28","Ottar Kraemer aka Voorhees","The Plugin adds an old, abandoned ore mining railway placed in a subterranean tunnel - complete with a working mine train that you can ride roller-coaster style. Note that beast race characters may have trouble stayhing in the cart due to their tails sticking out, causing clipping problems."
"6895","a blight in time","MMH","37-2311","2009-04-24","Unknown","A Blight In Time v1.0
Quentin Preik aka Dangleberry
quentin@preik.net
August 9th, 2002
- Unzip to your data files folder and activate the Blight in Time plugin.
Should include:
- esp file that goes in data files
- a few tga files to go in..."
"6894","Xenn's Strict Factions v2.0","MMH","35-13297","2009-03-05","Xenn","This mod makes some factions block you from joining if you're a member of a rival faction.
Factions changed:
Great Houses;
House Hlaalu now blocks the Imperial Legion, Imperial Cult, and the Thieves Guild.
House Redoran now blocks the Imperial Legion and Imperial Cult."
"6893","What Thieves Guild?","MMH","35-13858","2010-02-22","Von Djangos","Ever felt that for law breaking gang of thieves and robbers, finding their guild was as easy as walking into a random building? You practically get asked to join before you even realise
its a thieves den! And the 'I do a little of this, a little of that'? Purlease.
This mo..."
"6892","Welcome to the Arena! v5.5","MMH","35-13174","2009-01-17","Kalamestari_69","The Elder Scrolls III
Morrowind Mod:
Welcome to the Arena! V5.5
by Kalamestari_69
REQUIRES TRIBUNAL AND BLOODMOON
============
Index:
1.Installation
2.What this mod does?
3.Playing the Plugin
4.Save Games
5.Quest..."
"6891","Vivec Flat","MMH","35-3203","2009-05-12","Occam","
*****
The Elder Scrolls III
..."
"6890","Velendosval","MMH","35-8252","2002-08-10","Travis Willis","August 6th, 2007:
After abandoning this plugin for years, I'm at it again. The entire plugin has been revamped, so check it out!
------------------
I spent almost 2 months on this Plugin, making sure it worked, making sure it flowed sm..."
"6889","Vampire Realism II BETA 2.0c","MMH","35-643","2009-04-06","Jaxalot","Vampire Realism II Bloodmoon Add-On ESP file.
Makes a few changes to Vampire Realism II for Bloodmoon users. Use this WITH the Vampire Realism II base ESP.
Version 2.0c BETA"
"6888","Vampire Realism II Beta","MMH","35-2179","2009-04-24","Jaxalot","Vampire Realism II Bloodmoon Add-On ESP file.
Makes a few changes to Vampire Realism II for Bloodmoon users. Use this WITH the Vampire Realism II base ESP.
Version 2.0c BETA"
"6887","Vampire Realism 2.2","MMH","35-6939","2012-07-08","Jaxalot","Vampire Realism is an ongoing project of mine to improve vampires in Morrowind. And rather than focusing on a single larger feature, it is basically a large compilation of changes to vampires, to improve the whole experience.
This plugin is dedicated to StoneDrake, a great friend and regula..."
"6886","Vampire Realism 1.2","MMH","35-1566","2009-04-06","Jaxalot","
The Elder Scrolls III
MORROWIND:
Vampire Realism
Version 1.2
&..."
"6885","vampire embrace23 new","MMH","35-475","2009-04-06","Cortex","VAMPIRE EMBRACE
Version 2.3
Requires Morrowind, Tribunal and Bloodmoon
Author: CORTEX
A balanced roleplaying mod for vampires.
To install the plugin, unzip the files into the Morrowind\Data Files directory.
This should automatically put these ..."
"6884","Vampire Embrace 2.1","MMH","35-1217","2009-04-06","Cortex","VAMPIRE EMBRACE
Version 2.1
Requires Bloodmoon and Tribunal
Author: CORTEX
A balanced roleplaying mod for vampires.
To install the plugin, unzip the files into the Morrowind/Data Files
directory.
From the Morrowind Launcher, select Data F..."
"6883","Vampire Embrace 1.9 [BETA]","MMH","35-1711","2009-04-06","Cortex","VAMPIRE EMBRACE
Version 1.9 [BETA for the soon to be released 2.0]
Requires Bloodmoon and Tribunal
Author: CORTEX
A balanced roleplaying mod for vampires.
To install the plugin, unzip the files into the Morrowind/Data Files
directory.
Fro..."
"6882","VafEx","MMH","35-8279","2002-08-05","Rev",""
"6881","uvirithinside16","MMH","35-4926","2009-05-12","The DopeHatMan","Uvirith Inside v 1.53
Merging and redesign: The DopeHatMan
Email: dopehatman@yahoo.com
If you want to bloat my ego by telling me how much you love this mod,
or want to complain about it, feel free to shoot me an e-mail at the
above addy... just include ""Uvirit..."
"6880","Uvirith's Legacy 2.0","MMH","35-6928","2012-05-22","Stuporstar","This is an older version of Uvirith's Legacy. For the lastest version, please use the mirror link found below.
This mod started as an ever expanding version of Uvirith Inside. It all started when I decided to make the original mod compatible with Tribunal and Bloodmoon. From there the ..."
"6879","Uvirith Vault v1.0","MMH","35-14810","2013-06-12","ThaEgbird","This plug-in adds a considerably large vault under the player stronghold of Tel Uvirith."
"6878","Uvirith Inside 1.6","MMH","35-15627","2018-06-23","The DopeHatMan","Uvirith Inside is an expansion off of Uvirith Vault and Uvirith Unleashed, which have been merged together as the base of this mod.
There have been several things added, such as a potion rack for easy storage, and alchemy table with custom ingredient extractors to get just the ingredie..."
"6877","Uvirith Inside","MMH","35-2114","2009-04-06","The DopeHatMan","This was initially just going to be a combination of Uvirith's Vault and
Uvirith Unleashed. What has happened is that it's taken on a life of it's
own, and hopefully does justice to both mods. Instead of both additions
being just given to you with all their bells and w..."
"6876","Twin Lamps (unfinished)","MMH","35-6370","2010-01-10","Hide-His-Names","in this mode you'll find a island somewhere in Shoegorath region (just take a boat from Khuul)i've made this place as another version of Twin Lamps only i can't finish it because i don't know how...so...pls help me!"
"6875","training cantrips v1.02","MMH","35-3890","2009-05-12","shiva7663","Mages Guild Training Cantrips
Author: shiva7663
Email: Send a PM to shiva7663 on gamersroam.com or the
official Elder Scrolls III forum.
Web Site: http://www.esc3.com/umbra/
Date: 26 JUL 04
Future update planned: no, but then again, that's what I said
th..."
"6874","Trailer Last Legion","MMH","35-4247","2009-05-12","Unknown",""
"6873","To Serve Sithis","MMH","35-12879","2008-08-22","Emyn","This mod allows the PC to join the Dark Brotherhood, to engage in several quests including ten murder contracts and several special assignments. It is largely dialog-based, and there are journal entries for everything. There are some new (familiar?) faces and some more detailed personalities for ..."
"6872","timplg v0 0 5","MMH","35-449","2009-04-06","Tim (Xmorg)","Added NPC's and a guild to the game. for 35+ Lv characters"
"6871","ThievesGuildhouseFinalVersion","MMH","35-3205","2009-05-12","Edgewood Dirk","Title: Thieves' Guildhouse
Created by: Edgewood Dirk, ebonymagister@hotmail.com
Type: Faction Stronghold
Description:
Essentially, this mod answers the problem that the Thieves' Guild doesn't provide much in the way of a stronghold, unlike the great houses. When you make..."
"6870","Thieves' Guild Stash","MMH","35-11239","2007-05-15","Danjb","This mod adds several ""Thieves' Guild Stash"" chests, similar to the Fighters' Guild Equipment Chests and Mages' Guild Supply Chests, next to some of the higher-ranking thieves.
There shouldn't be any conflicts with other mods. Hopefully it's fairly balanced.
[b..."
"6869","The Twin Lamps","MMH","35-8414","2002-09-10","Eric Lemage","If you think it's time some of the ugly bosses employing slaves have their butts kicked, then this mod is for you. The Twin Lamps now really exist as an active faction and needs bold adventurers to put an end to slavery. You'll be offered new quests in their Guildhall of Twi..."
"6868","The Tribunal Order","MMH","35-13952","2010-05-15","MrNicNac","Please note that I am new to uploading retextured weapons. If you have a problem please comment here and tell me what it is.
================WhatItDoes================
This is a large mod that adds the Tribunal Order to
Mournhold, Pla..."
"6867","The Tribe Unmourned","MMH","35-13139","2009-01-04","Von Djangos","This is an extensive Sixth House Expansion mod. It basically fleshes out and fixes the Sixth House as a faction, BUT does not include any quests or a way to join them. Therefore, it is essential that you use it in conjunction with Endreks 'The Sixth House' or The Mad God's 'Great House Dagoth' - ..."
"6866","The Seekers Faction","MMH","https://drive.google.com/file/d/1N6ReGPa2fMTO_CwdmO1blNqjfcfDTa8n/view?usp=share_link","2002-08-15","Dale French","
Conflicts with Varo Manor, requires cleaning.
abot's tweaked version 2.1 available here
" "6865","The Riekling Tribe","MMH","35-6100","2012-04-12","Zaldir","This mod adds a riekling tribe to Solstheim. This is a kind tribe, so they won't attack. Their ""village"" which is a cave, is a little southwest of ""The altar of Thrond"", close to Moesring mountains. Currently is constist of some random ""tribesmen"", one elder/chief, a tame wolf, and a cook. The ch..." "6864","The Raven Wizards","MMH","35-3201","2009-05-12","Unknown","I know my other MODs haven't been very good, but this one has no glithes what so ever. It adds another faction and a huge guild house with your very own room. To get to the Raven Lands find the Raven wizard in Seyda Neen (near the Census and Exsise offices)" "6863","The Order of the Tamriel Crusaders, Part One: The Initiate","MMH","35-10455","2006-02-28","grVulture","The Crusaders landed in Morrowind! Will you join them and help them rebuild their Order? A new faction, new quests, battles, etc. etc. Start your adventure in Ebonheart. Go in the Crusader's Rest. Join the Order. Convert the locals to ... " "6862","The New Lands","MMH","35-10197","2005-10-23","Skott Hunter","The New Lands Drug Co. has come to Vvardenfell to distribute narcotics. You'll find them in every main settlement in Vvardenfell. They are hard to miss, they wear exquisite clothing and will never run out of supplies. Ask the Balmora and Ald-Ruhn s..." "6861","The Last Legion","MMH","35-4243","2009-05-12","Unknown","" "6860","The Inquisition","MMH","35-12896","2008-08-27","Psycholex","Go forth Inquisitor and weed out the Heretics and the unholy! The traitors to the temple shall tremble before you! Now with screenshots :D ****** MORROWIND MOD ..." "6859","The Imperial Legion Badge","MMH","35-7753","2004-07-23","Rodrigo Ortiz","Tired of carrying Imperial Legion stuff around just to talk to the other soldiers/generals/etc? With the Imperial Legion Badge you don't need any armor to be recognized as a Imperial Legion soldier. It doesn't need to be equipped either, making it even more practical. ..." "6858","The Brelanquilest","MMH","35-5051","2009-05-12","Unknown","No readme, esp only. This file appears to add a small building North of Balmora in Balmora -3,-3 which is the enrty point to Brelanquilest Guild Tower interior. This interior connects to Brelanquilest Great Keep, which looks like a cave and not a keep in the CS. Adds varying NPCs of the new facti..." "6857","The Blades Scabbard","MMH","35-6145","2005-11-07","Forseti","A simple little housing mod to fix a quibble I had with joining the Blades - you get no place to live! You're now working for the Emperor himself and you don't even get a stinking room. Join one of the Great Houses and they'll give you a whole stronghold for Pete's sake...." "6856","The 6th House Army","MMH","35-1078","2009-04-06","Unknown","" "6855","ThaxlldorsUvirithadditions","MMH","35-4924","2009-05-12","Thaxlldor"," The Elder Scrolls III MORROWIND: Thaxlldor's Uvirith Additions By Thaxlldor Requires the Mor..." "6854","Temple Transport","MMH","35-11345","2007-07-06","Moonwalker","A very simple mod that adds NPCs to the temples in Ald-ruhn, Balmora, Ghostgate, Gnisis and Vivec's High Fane, allowing you to travel between them." "6853","Tel Volorith v1.0","MMH","35-14759","2013-05-24","Bravo1","An alternate Telvanni stronghold mod in a more secluded spot. Upon submitting the original construction contract, the player can build the new stronghold. Or, if feeling a little nostalgic, can choose the original stronghold, Tel Uvirith, instead." "6852","Tel Uvirith Storage","MMH","35-14015","2010-07-12","Bruno13069","Bridget, my most recent character, has beat the 3 Main Quests, is the head of all 8 guilds in the GOTY, and has completed the ""Great House Dagoth"" and ""Rise of House Telvanni"" mods. She has a great deal of stuff and she just want to get it all organized in ONE home. Tel U..." "6851","Tel Uvirith","MMH","35-4922","2009-05-12","Jason Huck","The Elder Scrolls III MORROWIND: Tel Uvirith Stronghold Plugin Author: Jaysun Huck (Email: anubis@fubarm.com) Index: 1. Installation ..." "6850","SoT's Order of Ascadia","MMH","35-10694","2006-07-27","SkyShadowing","Ever wanted to own and operate your own guild? Now you can. Just simply go to the Pelagiad Halfway Tavern and talk to Augustus Malevolyn to get underway. 1- Expand your main guild hall, located near Piernette Beluelle's Farmhouse. 2. Recruit membe..." "6849","Sixth House v2.03","MMH","35-7126","2012-07-28","Endrek","Sixth House 2.03 - a Morrowind plugin by Endrek During the course of the game, the Sleepers of the Sixth House invite you to travel to Red Mountain and pledge an oath of service to Dagoth Ur. However, anyone who has travelled there knows that Mr. Ur will simply attack you upon your arr..." "6848","Sixth House v2.02","MMH","35-1401","2009-04-06","Endrek","Sixth House 2.02 - a Morrowind plugin by Endrek During the course of the game, the Sleepers of the Sixth House invite you to travel to Red Mountain and pledge an oath of service to Dagoth Ur. However, anyone who has travelled there knows that Mr. Ur will simply attack you upon your arr..." "6847","Sixth House v2.0","MMH","35-1495","2009-04-06","Endrek","Sixth House 2.0 - a Morrowind plugin by Endrek During the course of the game, the Sleepers of the Sixth House invite you to travel to Red Mountain and pledge an oath of service to Dagoth Ur. However, anyone who has travelled there knows that Mr. Ur will simply attack you upon your arri..." "6846","Sixth House v1.55","MMH","35-1321","2009-04-06","Endrek","Sixth House 1.55 - a Morrowind plugin by Endrek During the course of the game, the Sleepers of the Sixth House invite you to travel to Red Mountain and pledge an oath of service to Dagoth Ur. However, anyone who has travelled there knows that Mr. Ur will simply attack you upon your arr..." "6845","SG-toughersixthhouse","MMH","35-417","2009-04-06","Sabregirl"," The Elder Scrolls III MORROWIND: Sabregirl's Tougher Sixth House version 1.0 ..." "6844","Service Requirements V1.4.3","MMH","35-1965","2009-04-06","makeshiftwings"," The Elder Scrolls III MORROWIND: Service Requirements Current Version 1.4.3 Original mod by vanhikes Updated by makeshiftwings You can find this mod at http://www.angelfire.com/..." "6843","Service Requirements v1.3","MMH","35-10712","2006-08-06","Vanhikes","I didn't like how gaining rank in a faction was meaningless and that people who were not members of a faction could obtain the same services as a member. Now your rank and membership affect what services you can use. For example, now you have to be a journeyman to use the teleportation service fr..." "6842","Service Requirements v1.3","MMH","35-352","2009-04-06","Vanhikes"," The Elder Scrolls III MORROWIND: Service Requirements Current Version 1.2 ..." "6841","Secret Police","MMH","35-5102","2009-05-12","Zenethor","Secret Police Version 1.0 by Zenethor You don't find them...they find you. Story: In a new breakthrough in security, researchers in Telvanni have designed fabulous new armor to equip guards with. This allows guards to be completely undetectable by criminals, ..." "6840","SA Caldera Dormitory","MMH","35-11865","2012-11-12","Saania","This very simple mod adds a basement in the Caldera mages guild. Within the basement you will find beds (for you and the mages of that guild hall) and an alchemy room with rudamentary alchemy needs provided (because I thought that guild hall deserved something better than it had). To ..." "6839","rosetong02 0529","MMH","35-3194","2009-05-12","David Hyatt","The Rose Tong Guild Plugin Version 0.2 This is an early release of the Rose Tong guild plugin and is not intended for public consumption. If you do decide to playtest this mod, do so with forked save games, and be prepared to start over when the real version (..." "6838","RM Add-on 3: Rethan Defended","MMH","35-10050","2005-07-13","Lord Gildor","Adds guards and a barracks to Rethan Manor. Gols' House (Rethan Manor's tower) is expanded with a small barracks. Weapon racks and additional tables to store guards' weapons and armor are added to building, turning it into a decent guard tower and barracks. ..." "6837","RM Add-on 2: Library","MMH","35-9784","2005-07-13","Lord Gildor","Adds a large, but cozy library to Rethan Manor. The library includes many bookshelves, a number of large tables and desks, a hearth, and your very own librarian (Giles) who sells and buys books and coffee and other drinks. A guild guide system connects the library with bookshops and..." "6836","RM Add-on 1: Livingroom & Personnel Bedroom","MMH","35-10057","2005-07-13","Lord Gildor","Adds a living room to the Rethan Manor ground floor. The living room contains:[list] A fireplace A small table with chairs Two bookshelves, to display whatever you like.[/list] It also adds a small bedroom for your personell (I always wondered ..." "6835","Rise of House Telvanni","MMH","35-10664","2006-07-08","Pozzo, Bhl, Karpik777","This is a heavily expanded version of Pozzo's Rise of House Telvanni (RoHT). This mod adds quests for the Telvanni Archmagister, allowing him/her to gain more political power and strengthen House Telvanni. During RoHT's main quest, the player will decide on House Telvanni's stance towards the Mag..." "6834","Rethan Expansion v1.2","MMH","35-2040","2009-04-06","Chris","No Readme" "6833","redoranv14","MMH","35-4899","2009-05-12","Darkhan","Darkhan's Redoran stronghold Mod V1.40 Unzip the file into your C:\Program Files\Bethesda Softworks\Morrowind\Data Files Directory. If you have a need to contact me for any reason, please email me at: beast66@sympatico.ca You..." "6832","Redoranupgrade 0601","MMH","35-4913","2009-05-12","Nydan The Silent","This is my first attempt at a mod be gentle. Any suggestions, ideas, comments, etc. are welcome. This modifies the Redoran Stronghold. Its for people that like to display there stuff not throw it all in a crate. Its pretty bare as for bowls, cups, item..." "6831","Rank Advancement Revamped","MMH","35-9550","2004-06-23","Mrpig3","This mod makes advancing in the ranks in your faction much more difficult so you actually have to go out and gain a level or two in between ranks. The factions it changes are The Fighter's Guild....Mage's Guild....Theives' Guild, and the 3 major houses. ..." "6830","Pit Warriors","MMH","35-10107","2005-09-02","Zargis","This mod simply adds pit fighters to the Vivec Arena Pit. If you talk to them, you have the option to fight them. (You wont be hunted down by guards either) they each carry some cash or an item that has some value (not too much though) otherwise it should be fun for a l..." "6829","Pax Hlaalu","MMH","35-15095","2013-12-05","Dorfmann","This plugin is intended to be a replacement for the original Pax Hlaalu (revision), distributed in August of this year. Because of a surprising number of critical insights offered by users just like yourself, I went ahead with this belated and tardy set of corrections. This Revision makes ch..." "6828","Ordo Legionis v0.6","MMH","35-11146","2007-03-25","Dark Knight Gafgar","This Morrowind plugin - my first offering to the Morrowind modding community - is designed for players with a strong affinity for the Cyrodiilic Empire. While this is a very, very early build of the mod and has less than a fraction of the planned features and content, I felt it was suitable enoug..." "6827","Ordo Legionis v0.5.1 ++","MMH","35-5875","2011-10-08","Dark Knight Gafgar","Ordo Legionis v0.5.1 Author: Dark Knight Gafgar (yorik1787@yahoo.com) ----- Installation: Unzip the Ordo Legionis.esp file into your Morrowind/Data Files folder. And there you have it. ----- Playing the Plugin: Upon loading the Morrowind Launcher, ..." "6826","Ordo Daemonica","MMH","35-13489","2009-06-17","Psycholex","DAEMON HUNTERS ! * MORROWIND MOD .: Ordo Daemonica :. version 1.3? by Psycholex, the Architect..." "6825","Order of the Phoenix","MMH","35-11116","2007-03-08","AlephPrime","Adds a new Faction called the Order of the Phoenix and their HQ which is an Airship docked above the Vivec's Arena. Also adds : 3 New Armor Set 4 New Bows 3 New Enchanted Arrows 7 Teleport Destinations 5 Rings of Power ..." "6824","Order of executioners","MMH","35-12684","2008-04-24","Kittehbob","Adds a new faction called the order of executioners, which is joinable and currently adds several chore type quests, but no main storyline yet. Also includes a Dwemer ruin and a cave Changelog:0.1- first public release, several intro quests and 2 dungeons." "6823","Oluhan v1.13","MMH","35-3181","2009-05-12","Patrograd","This is a mod aimed at giving low level characters something interesting to do. The early part of this mod is do-able by a Level 1 character and I would suggest that anyone over about level 5 will find this early part pretty unchallenging (at least in terms of the level of enemies that you will f..." "6822","Oluhan v1.12","MMH","35-3182","2009-05-12","Patrograd","This is a mod aimed at giving low level characters something interesting to do. The early part of this mod is do-able by a Level 1 character and I would suggest that anyone over about level 5 will find this early part pretty unchallenging (at least in terms of the level of enemies that you will f..." "6821","Norn City","MMH","35-13697","2009-10-08","ThunderElder","This mod adds a medium-sized city, called Norn, to a stretch of land in the Ascadian Isles, southeast of Pelagiad. It involves a playable faction, the Norn Legion, over 20 full quests to play, an interesting and unique storyline that ties the quests together, and much much more! ..." "6820","Nog's Contraband v2.0","MMH","35-13482","2009-06-14","Noggy","Changed my account due to frustrations, but here is an upgrade for ""Imperial Contraband"" -- Imperial Contraband adds the ability to turn in illegal goods to the Imperial Legion and receive payment for doing so - as long as the player is part of the Legion themselves." "6819","New Rethan Manor v2.0","MMH","35-4907","2009-05-12","Monica21","This mod creates a much more spacious Hlaalu stronghold. The large first floor includes a reading area, fireplace, dining area, labeled alchemy jars and Master's Retort, Alembic, Calcinator, Mortar and Pestle, as well as ample storage space. Tables are provided for display, and as fiv..." "6818","Nevena's Twin Lamps & Slave Hunters v1.2","MMH","35-1425","2009-04-06","Nevena","This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction. As a general overview, it incudes: two new classes, one new f..." "6817","Nevena's Twin Lamps & Slave Hunters v1.2","MMH","35-4960","2009-05-12","Nevena","This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction. As a general overview, it incudes: two new classes, one new f..." "6816","Nevena's Twin Lamps & Slave Hunters v1.0","MMH","35-1357","2009-04-06","Nevena","This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction. As a general overview, it incudes: two new classes, one new f..." "6815","Morrowind ninja faction","MMH","35-684","2009-04-06","Unknown","" "6814","MMGR 2.0a","MMH","35-3199","2009-05-12","Magistrate","[size= medium]* WARNING * Severely Outdated Version. Latest Version available here: http://morrowind.nexusmods.com/mods/42392[/size]" "6813","MMGR 2.0","MMH","35-3206","2009-05-12","Magistrate","[size= medium]* WARNING * Severely Outdated Version. Latest Version available here: http://morrowind.nexusmods.com/mods/42392[/size]" "6812","MMGR 1.0","MMH","35-1142","2009-04-06","Magistrate","[size= medium]* WARNING * Severely Outdated Version. Latest Version available here: http://morrowind.nexusmods.com/mods/42392[/size]" "6811","Masser and Magnus Cult","MMH","35-7567","2004-05-23","Raul Endymion","- 2 small factions, with no quests. - A script with the effect of regenerating or destroying your magicka if you stand still for about 10 seconds (time dependant on your rank in the faction) . The amount regenerated or destroyed is dependant on :" "6810","Manor Storage","MMH","35-6578","2010-10-24","bruno13069","You've become the head of a Great house and you (finally) have a place for your stuff! But WHERE DO YOU STORE EVERYTHING???? The storage spaces for these manors are nowhere near enough for some pack-rat types (like myself). Hence, I've added 15 containers (each holding ma..." "6809","Magistrate's MagesGuild Rewards v1.4","MMH","35-1147","2009-04-06","Magistrate","Feeling the Rewards of climbing Mages Guild ranks too poor, I decided to add some ""Political, Practical and Personal"" Rewards as you gain ranks within the Mages Guild. I added the Mages Enclave Offices that become accessible as soon as you get the rank of ""Master Wizard"", as a second in command i..." "6808","Magistrate's MagesGuild Rewards","MMH","35-15298","2014-12-07","Magistrate","*** MaGISTraTe's MagesGuild Rewards 2.0 *** Feeling the Rewards of climbing Mages Guild ranks too poor, I decided to add some ""Political, Practical and Personal"" Rewards as you gain ranks within the Mages Guild. I added the Mages Enclave Offices that become accessible as soon as you get the ..." "6807","Knight Order of Ravenhorn","MMH","35-3180","2009-05-12","STH"," ========== The Elder Scrolls III - MORROWIND Knight Order of Ravenhorn Author: STH Version: 0.9-alpha Date: 2004-01-14 ==========..." "6806","Join Thieves Guild","MMH","35-8023","2003-07-08","Soterios","Changes the ""join thieves guild"" dialogue options a bit, enough so that you are able to join the thieves guild no matter if you (perhaps accidentally) meet the requirements or not I made the mod because I thought it unfair that the thieves guild didn't want m..." "6805","Join the Dark Brotherhood","MMH","35-10892","2006-11-20","Ahegil","This the beta for the joinable Dark Brotherhood mod - will update in about 1 week" "6804","Join All Houses v1.1","MMH","35-103","2009-04-06","Heph","This allows you to join all 3 houses and earn all 3 strongholds. Hlaalu + Redoran + Telvanni History: 1.1 Changed Duke Vedam Dren to give contract during two possable Telvanni journal indexes. (If you selected soul gems when given the request for the Telvanni..." "6803","JF RethanRevision","MMH","35-4904","2009-05-12","Josh Fuller","Creates a large stone wall around Rethan Manor, for the sole purpose of looking bad-ass. Also adds guards, guard quarters, armory/altar, and some other small details. any questions, suggestions, whatever email nabizco_cracka@yahoo.com" "6802","investigators12","MMH","35-3187","2009-05-12","ed_conn"," The Elder Scrolls III MORROWIND: The Investigators v1.2 released Sept 24, 2003 ..." "6801","Investigators","MMH","35-7768","2003-09-01","ed_conn","The Investigators is a Faction Mod. It contains 19 new Interior cells and almost 100 new instances of NPCs. There are a number of quests; . some are broken into sub quests;. with a total of 19 tasks to complete and ome of quests can be very challenging Som..." "6800","indarys-w 0701","MMH","35-4915","2009-05-12","Wysiwyg","Additional storage space in a hidden vault of Indarys Manor. Tug on one of the tapestries in the master bedroom. v1.1" "6799","Indarys Unleashed","MMH","35-4918","2009-05-12","HelioS aka Michael Bennett","Firstly, much credit to Matrix for cleaning, de-bugging and adding to this mod. To answer your question yes this title is makeing fun of Uvirith Unleashed - whiched inspired me to make this mod. Ok, basically this mod does this: - Indarys Unleashed has been cleaned..." "6798","Indarys Inside","MMH","35-4914","2009-05-12","Mordred","Indarys Inside 1.0 This is my first mod, so any feedback is appreciated. This is a small mod that expands the personal quarters in Indarys Manor. -larger room, with hearth, small library, and separate sleeping quarters -side room for weapon and treasure storage" "6797","Imperial Legion Short Blade V.1.1","MMH","35-5845","2011-10-07","Johnny5","12/14/2004 - Imperial Legion Short Blade V.1.1 - Read Me file * UPDATE V.1.1 * --Cleaned with TESAME - no more bad references. Ugh. --Imperial Studded Cuirass given out at Trooper rank, instead of Newtscale. --Moved crate in Fort Darius against the wall & out of th..." "6796","Imperial Legion Goods v2.0","MMH","35-15138","2014-01-07","CryptsOfTheDead","This plugin adds Supply Chests to the Imperial Legion Forts. It always bothered me that the Fighters and Mages Guilds have them, but not the Legion, so now they do. You will find the chests at the following Forts: Fort Pelagiad (Pelagiad) Fort Darius (Gnisis) Madach Tradehous..." "6795","Imperial Legion Goods v1.0","MMH","35-5843","2011-10-07","CryptsOfTheDead","This plugin adds Supply Chests to the Imperial Legion Forts. It always bothered me that the Fighters and Mages Guilds have them, but not the Legion, so now they do. You will find the chests at the following Forts: Fort Pelagiad (Pelagiad) Fort Darius (Gnisis) Madach Tradehous..." "6794","Imperial Employment Office","MMH","35-13677","2009-09-18","Tabris93","This mod creates a new, joinable faction in Morrowind - the Imperial Employment Office. There is a lot of commoners in Vvardenfell that aren't strong fighters or epic mages and I figured the Imperials would see the need to give them some jobs as well. This mo..." "6793","Imperial Contraband","MMH","35-13016","2008-11-14","Nogi.Fox","First-Mod pride. :D This mod simply allows the player to turn in contraband goods such as dwemer artifacts or skooma/moon sugar and raw glass/ebony. Compensation will be received for doing so at 50% of the item's original value. Note- ..." "6792","House Retainers v1.0","MMH","35-2088","2009-04-06","Sir","Purpose: The HouseRetainers plugin provides a signet ring to members of a great house, located in your stronghold, in your private quarters. There is also one available at the Palace in Vivec, for those who don't have a stronghold yet. When the ring is equipped, three retainers fr..." "6791","Hlaalu.Stronghold.Enhanced-v1.1","MMH","35-5507","2009-05-12","Misty Moon","This mod makes the stronghold better in many ways. You have better storage, guards that can train you and guard the premises and Sernsi Drelas runs a NoM food shop instead of the ordinary pawnshop she had. You can now make money from your egg mine and the lost ebony mine, if you find it and do no..." "6790","Hlaalu Stronghold Recall Amulet","MMH","35-4903","2009-05-12","SNIGGLES","HI MORROWIND ADDICTS, NOT A LOT TO WORRY ABOUT WITH THIS MOD REALLY. YOU STICK IT IN YOUR MORROWIND DATA FILES AS PER USUAL WITH MODS AND SELECT IT BEFORE YOU PLAY YOUR GAME. SIMPLE! IT DOES WHAT IT SAYS ON THE PACKET. FROM ANYWHERE IN EITHER MORROWIND, TRIBUNAL O..." "6789","Hlaalu Rank Adjust","MMH","35-10069","2005-08-03","Ithilien87","Ever wonder why there was no real hierarchy to the Great Houses? Why there was the Grandmaster, then the Councillors, and then a strange hazy sort of blur of lower rankings? Is that any way for a political entity to function??? Nope, I didn't think so either. Now t..." "6788","Hlaalu Rank Adjust","MMH","35-5839","2011-10-07","Ithilien87"," The Elder Scrolls III MORROWIND: &..." "6787","Havish v1.3","MMH","35-7971","2003-11-20","JOG","A new city-state west of Vvardenfell. A big city with its own Fighter/Mages/Thieves Guilds. Features: new city on a 24-cell landmass west of Vvardenfell A 4-cell city with 117 Buildings A new Thieves Guild, independent from Vvardenfell's Guild 20 new Thieves G..." "6786","Hardcore Factions","MMH","35-10248","2005-11-24","Darkflame","This plugin will make it more difficult to join factions and especially hard to rise through them to the top. Players will no longer be able to join and head every faction (without a lot of training and practice) and instead will gravitate toward the faction(s) t..." "6785","GY Pilgrim","MMH","35-9207","2004-02-11","liquidjoe","Isle of Prayer is the Temple's armoury and training centre - Buy and wear (without being attacked!) all types of ordinator armour. - The Seven Graces, loyal disciples that will follow you to hell and back, and more importantly companion share (you need ..." "6784","GuildMasterBonus","MMH","35-3191","2009-05-12","Moobler","Guildmaster Bonus mod by Moobler Installation - Simply unzip the .esp file into the Morrowind/Data files directory. Playing - Run the Morrowind Launcher, click the ""Data Files"" button, and check the box next to ""GuildMasterBonus"". What is it? -" "6783","GuildMaster Bonus","MMH","35-1528","2009-04-06","Moobler","Guildmaster Bonus mod by Moobler Installation - Simply unzip the .esp file into the Morrowind/Data files directory. Playing - Run the Morrowind Launcher, click the ""Data Files"" button, and check the box next to ""GuildMasterBonus"". What is it? -" "6782","GuildMaster Bonus","MMH","35-3204","2009-05-12","Moobler","Guildmaster Bonus mod by Moobler Installation - Simply unzip the .esp file into the Morrowind/Data files directory. Playing - Run the Morrowind Launcher, click the ""Data Files"" button, and check the box next to ""GuildMasterBonus"". What is it? -" "6781","Guild Salaries","MMH","35-12654","2008-04-07","Rylasasin, Trunksbomb","This mod simply adds salaries to most of the vanilla guilds (Except to the ones that don't make any sense having them, such as Ashlander tribes or Thieves Guild). Salaries are paid every 7 days (starting either from the time you join the guild or from when you load a save..." "6780","Green Uvirith Expansion Gold Edition 1.0","MMH","35-1274","2009-04-06","Krzy5iu","This mod is heavily adds to the Green Uvirith Mod, if you liked the ""gloomy"" feel of Tel Uvirith this mod is not for you. There is now a city surrounding Tel Uvirth. With two bars and several shops. Most NPC's on day/night sceduales! City 'locks' down at night Adds the Wizards mart which has many..." "6779","Green Uvirith","MMH","35-4923","2009-05-12","ThaEgbird"," =============== Green Uvirith v1.0 By: ThaEgbird for in-game ..." "6778","Great House Indoril (Beta)","MMH","35-11138","2007-03-21","DagothNerevar82","Great House Indoril (Beta) V1.1 by DagothNerevar82 Description: This mod lets you join Great House Indoril one of two houses on the mainland. Once your a member of House Indoril you'll be able to wear ..." "6777","Great House Dagoth Walkthrough","MMH","35-15207","2014-04-18","Bruno13069","This is my personal Walkthrough for the mod ""Great House Dagoth"" by ""The Mad God"". It is best used by someone who has run the normal MWMQ a few times. I recommend using a Multi-mark mod with at least 20 spots and a small house mod without servants or companions (or find a place to sleep for ..." "6776","Great House Dagoth v1.04","MMH","35-8052","2005-04-16","The Mad God","When Dagoth Gares falls in battle, he leaves behind an invitation to join House Dagoth. I have written a mod that lets you accept that invitation. This mod differs from Endrek's Sixth House mod in several ways. The two most significant differences are: 1.) I have used the sh..." "6775","Grandmaster's Privileges","MMH","35-11181","2007-04-10","Arcimaestro Antares","With this plugin, if you are the Archmage, members of the guild will not try to kill you anymore, if you touch a fork on the table!!! With this plugin, if you take the objects of another lower rank member of your faction, he'll not attack you, or put a bounty on you, and ..." "6774","Grandmaster of Hlaalu v1.3","MMH","35-15190","2014-02-04","Lady Galadriel","**Note: In order for the new quest to trigger, you must have the stage 3 stronghold, and you must be Grandmaster of House Hlaalu. Once both of those conditions are satisfied, simply sleep or do whatever you want for a few days, until an NPC shows up at your stronghold to warn you of an attack on ..." "6773","Grandmaster of Hlaalu v1.2 Beta","MMH","35-15123","2014-01-02","Lady Galadriel","This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a 4th construction stage (with accompanying quest). There are also extra quests to get a companion-friendly teleport ring, find new mines (one being an new mining colony), and one to rid House Hlaalu of the Camo..." "6772","Grandmaster of Hlaalu 1.2-Beta (Ender Edit)","MMH","35-15120","2014-01-01","Lady Galadriel, Enderandrew","I'm not sure of there was ever a version of 1.3 that was released to beta testers or anyone else. The latest 1.2 release I can find accidentally removes ""Latest Rumors"" which breaks all kind of vanilla quests. It also isn't compatible with RoHT because Orvas Dren's desk had been replaced." "6771","Grandmaster of Hlaalu 1.1 NoM 2.13 patch","MMH","35-15149","2014-01-09","Lady Galadriel","This is a replacement ESP for version 1.1 of Lady Galadriel's ""Grandmaster of Hlaalu"". You need to have already downloaded the full 1.1 archive, replace that plugin with this one. It adds compatibility with NoM 2.13, version 1.2 of ""Grandmaster of Hlaalu"" adds NoM compatibility by default" "6770","Grandmaster of Hlaalu","MMH","35-11098","2007-02-28","Lady Galadriel","This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a 4th construction stage (with accompanying quest). There are also extra quests to get a companion-friendly teleport ring, find new mines (one being an new mining colony), and" "6769","Grandmaster of Hlaalu","MMH","35-11854","2012-11-11","Lady Galadriel","This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a 4th construction stage (with accompanying quest). There are also extra quests to get a companion-friendly teleport ring, find new mines (one being an new mining colony), and one to rid House ..." "6768","Gandra av Mora: Gifts of the Forest","MMH","35-13737","2009-11-09","Ghills","A start on the Rangers' Guild mod being discussed in the forums. Currently under development is the Haelia Goria Garlas, or the Terrible Ugly Cave. Located in Azura's Coast 16,-7. Follow the path east from the Molag Mar Silt Strider, past the Helan Ancestral Tomb. Turn r..." "6767","Four Corners Quest","MMH","35-5032","2009-05-12","Unknown","" "6766","Fighters Guild Adder","MMH","35-14235","2011-03-07","StraightBait","This Mod Adds some stuff to the fighters guild in balmora. ------Thanks To Etmorrowindb For Taking Screen Shots For Me------" "6765","Fighters Guild : Reanimation","MMH","35-7964","2003-11-17","Cixe'","15 quests for the Fighters Guild that includes: 15 additional quests/secret quests making 30 in all for members who are at least the rank of Swordsman. Quests build to the final quest and there is a story that follows everything, and I hope it's not terrible. ..." "6764","Fighter's Guild Rebuild in Sadrith Mora","MMH","35-6468","2010-05-19","Gforcebond","This mod involves nine quests so far. Note: You must be at least Master of the Fighters Guild, Mouth of House Telvanni, AND completed the MQ to initiate the first quest and begin construction of the new guild hall! ** Fighter's Guild: A New Start ** T..." "6763","DragonRecognition 0531","MMH","35-4974","2009-05-12","Ian ""Jethro"" Menzies","What's the point of being the Imperial Dragon if your underlings still tell you to ""Move along"" ? Now they give you the respect you deserve!" "6762","Dhampir 0124","MMH","35-1783","2009-04-06","Yukimura","Dhampir ver1.0 Vampire, Human, ADhampir Dhampir_RheddHeads req.esp http://home.wnm.net/~bgriff/MW_Home.html Dhampir.esp ________________________ Yukimura gorounyuudou@hotmail.com" "6761","Dark Sisters","MMH","35-3196","2009-05-12","Unknown","This MOD adds a small, but cool guild to Morrowind and a small mission with a big reward. Their guild house can be found behind Balmora's Silt Strider. Rememer this MOD is just a teaser, look out for version O.V a version with loads more quests and absulutly no glitches!" "6760","Dark Sisters","MMH","35-5031","2009-05-12","Unknown","" "6759","Dark Club Mod 1.1","MMH","35-1545","2009-04-06","SoNico717","-This one is your own underground club (Is near Balmora, take a look to the pictures included in this file to realized where it is), is a place where you can relax and place your items such as weapons etc. -There is a new drink call SuperSoNic and Drink of Vision and they are free, so..." "6758","CV Indarys Manor v3.14","MMH","35-4916","2009-05-12","Chron Ventri","This plugin changes Redoran stronghold to something more enjoyable for people who like to show off their loot. It contains a few display cases and Stephen Kents weapon wielding mannequins. His mod ""weapon wielding mannequins"" is not included but the plugins are compatible with it. If you prefer s..." "6757","Cult of the Clouds v1.0","MMH","35-3192","2009-05-12","MWoody aka Martin Woodard","For centuries, the two primary choices for any aspiring magic user on the island of Vvardenfell have been the Mages Guild and the House Telvanni. No other faction on the island has ever provided access to as much power and prestige for your typical spellcaster-in-training. But, during the past fe..." "6756","Clean Uvirith Inside 1.3","MMH","35-4921","2009-05-12","The DopeHatMan","Uvirith Inside v 1.3 Merging and redesign: The DopeHatMan Email: dopehatman@yahoo.com If you want to bloat my ego by telling me how much you love this mod, or want to complain about it, feel free to shoot me an e-mail at the above addy... just include ""Uvirith..." "6755","Clan Beolfag","MMH","35-12816","2008-07-13","Zach","This mod adds the fabled vampire clan, Beolfag. For lame mans terms, Beolfag is the name of the first vampire ever created by the father of vampirism, Molag Bal. You can read more about that on the Imperial Library. The blood matron, Lamae Beolfag has come to ..." "6754","Chapels of Vvardenfell v2.1","MMH","35-2053","2009-04-06","Xanondorf","[size=large]Chapels of Vvardenfell[/size] v2*Final release* *First of all, read this readme to the end! with exception to the ""hints, tips and spoilers-"" and ""author's notes"" section. thank you* This mod add's an Imperial Chapel to the following Villages: -Caldera." "6753","Chapels of Vvardenfell 2.0","MMH","35-2188","2009-04-24","Xanondorf","Chapels of Vvardenfell v2*Final release* *First of all, read this readme to the end! with exception to the ""hints, tips and spoilers-"" and ""author's notes"" section. thank you* This mod add's an Imperial Chapel to the following Villages: -Caldera. -Pelagiad. (The pr..." "6752","Casino/Tangerine Coins","MMH","35-15531","2017-07-30","Eric Lemage"," The Elder Scrolls III MORROWIND: Tangerine Coins Plugin Index: 1. Description 2. Installation 3. Playing the Plugin 4..." "6751","Caledan Keep v1.0","MMH","35-8162","2003-01-29","Sauron","You can get there by taking a ship from Ebon Heart. Look for Captain Morgan Hawkwing at the docks. This is a 2-part plugin. The 1st is the keep and the 2nd is a model/texture pack for all the new faces used by this plugin. They must be use in conjunction with one another - they won't work separat..." "6750","Caldera Dormitory","MMH","35-11866","2012-11-12","Saania","This very simple mod adds a basement in the Caldera mages guild. Within the basement you will find beds (for you and the mages of that guild hall) and an alchemy room with rudamentary alchemy needs provided (because I thought that guild hall deserved something better than it had)." "6749","Cair Paravel","MMH","35-11555","2007-09-25","Lady Galadriel","**Note: If you are installing this mod with a game in progress (ie. not a new character) I highly suggest running Morrowind Enchanted Editor and open the savegame you are playing, then checking the cell, Ebonheart, Grand Council Chambers, and deleting it." "6748","Building Up Uvirith's Legacy","MMH","35-11851","2012-11-11","Acheron, Artimis Fowl","This is a attempt to patch together two of the most popular Tel Uvirth Stronghold mods, Uvirith's Legacy(UL) by StuporStar, and Building up Uvirith's grave(BuUG) by Mike ""Acheron"". I Prefer the Interior Changes made by UL, as it's the entire mod, so this modifies the BuUG plugin to conform to UL'..." "6747","Bloodlines","MMH","35-11405","2007-07-29","Carnithus","" "6746","Bloodlines","MMH","35-3185","2009-05-12","Carnithus","Requires: Tribunal and Vampire Embrace 1.3 for the Tribunal version or Blood Moon Tribunal and Vampire Embrace 1.35 for the Blood Moon Version Recommended: Scripted Spells by Cortex For more Downloads, Screen Shots and the latest versions of Vampire Embrace go to http:/..." "6745","Blood Lines Territories Part I Rerelease Tribunal","MMH","35-2256","2009-04-24","Carnithus","Joinable Vampire Faction Order of the Tribunal version. Requires Vampire Embrace 1.3" "6744","Beyond Ys Gramor","MMH","35-7202","2012-08-04","Miles Acraeus","Anti slavery quest . Some what more aggressive than Twin Lamps ." "6743","Better Factors Estate","MMH","35-4898","2009-05-12","Bulldog51488","-Better Factor's Estate- What it dose: Well it's exactly what it sayes it is. Its a Better Factor's estate. You see all those houses in Solstheim and they all have a kinda hunters cottage look. Well thats what this dose. No rare items only a few hunters ax..." "6742","beeblebroxmanor 0828","MMH","35-4912","2009-05-12","Zaphod Beeblebrox","Beeblebrox Manor v1.1 By Zaphod Beeblebrox Overview: Beeblebrox Manor is a major expansion to Rethan Manor, the House Hlaalu fortress the player receives thro ugh a series of quests. When I first saw the original fortress, I was quite disappoi..." "6741","Beds of the Mages Guild","MMH","35-6366","2010-01-08","Tarius","Have you ever wondered where all the people in the Mages Guild sleep? Do you think the Mages Guild in Caldera looks a little messy? Well this is the answer. Aside from my corny intro above, all this mod does is simply add a room to the Ald Ruhn, Caldera, Sadrith Mora, and Vivic Mages ..." "6740","bar rethanexpansion v1[1].3","MMH","35-4910","2009-05-12","Baratheon79"," The Elder Scrolls III MORROWIND: Rethan Expansion Version 1.3 ..." "6739","BAR RethanExpansion v1.3","MMH","35-4941","2009-05-12","Baratheon79"," The Elder Scrolls III MORROWIND: Rethan Expansion Version 1.3 by Baratheon79 **Note: Developed and tested with version 1.2.0722 of Morrowind. Should work okay with other versions..." "6738","BAR RethanExpansion v1.2","MMH","35-4935","2009-05-12","Baratheon79"," The Elder Scrolls III MORROWIND: Rethan Expansion Version 1.2 by Baratheon79 **Note: Developed and tested with version 1.2.0722 of Morrowind. Should work okay with other versions..." "6737","Balmora Mage's Guild Storage","MMH","35-11864","2012-11-12","MFO","This plugin adds a storage room under the Balmora Mage's Guild. *Shock* It's a very simple plugin for those too lazy to make themselves a storage room as organized as this one. The room consists of many containers all with a 10000 pound weight limit. if you find that cheating, don't use this plug..." "6736","Balanced Scales (Demo)","MMH","35-12874","2008-08-19","IXthCrusade","Balanced Scales (Demo) is a mod that adds a faction called the Argonian Hunters with a guildhall in Hla Oad. The primary goal of the Argonian Hunters is the total annihilation of the Argonian ""Race"" - and they want you to help! Features of this mod include: ..." "6735","Balanced Scales","MMH","35-14359","2011-08-21","IXthCrusade","Balanced Scales is a mod that adds a faction called the Argonian Hunters with a guildhall in Hla Oad. The primary goal of the Argonian Hunters is the total annihilation of the Argonian ""Race"" - and they want you to help! Features of this mod include: * 20 Quests ..." "6734","Athos Inc.","MMH","35-11023","2007-01-27","Holey Studios","Adds a new joinable company to the game with 3 quests, a stall and a warehouse with offices. You join in Suran at the Silt Strider Platform. you need at least 40 mercantile and 40 personality. This mod is an extreme Beta so any ideas and feedback would be much appreciated. Athos incorporated is a..." "6733","Arch-Mage's Quarters","MMH","35-11313","2007-06-26","Magelord648","This is a simple mod that converts that useless dining room in the Vivec guild of mages into some quarters for the Arch-Mage. Once you are Arch-Mage the door will open and you will have access to some unmoveable alchemy equipment of secret master quality, Despair's ingredient sorters and my very ..." "6732","Werewolf Summon Amulet","MMH","33-10893","2006-11-20","Raven","Werewolf Amulet v1.0 This mod will add an amulet that when worn will summon a Werewolf to aid you (constant effect). The Amulet is located in the Connorflenge Barrow, Solstheim, (South/East of Thirst Village). Cleaned with TESTool and TESDTK." "6731","Weapon's Master","MMH","33-10181","2005-10-13","DarkQuiksilver","Ever wanted to go berserk in combat? Ever wanted to sacrifice something, to become stronger in something else? Well now you can, thanks to this mod! This mod adds an NPC to Dagon Fel into his own hut, who, when the player reaches level 70 in Long Blade, Blunt Weapon, He..." "6730","Unique Maar Gan","MMH","33-11884","2012-11-13","basswalker","Gives the little town of Maar Gan a bit more uniqueness by making all the buildings/structures unique, so textures can be attached which will show up in/on Maar Gan ONLY. Pretty much the same as my ""White Suran"", in case you know that. Textures by Detritus, so he deserves ..." "6729","Unique Jewelry and Accessories UJA","MMH","33-13300","2009-03-07","Tealpanda","This mod contains retextures for most of the stock Morrowind enchanted jewelry and accessories (amulets, belts, gloves, rings, and shoes). With this mod enabled you will never again mistake your Third Barrier Ring for your Ring of Regeneration, or confuse your Amulet of ..." "6728","Ultimate Chameleon Ring v2","MMH","33-5089","2009-05-12","Ralyus"," * *Elder Scrolls III: Morrowind* * Ultimate Chameleon Ring MOD ============== 1. Installing 2. Playing the MOD 3. Troubles..." "6727","Ultimate Chameleon Ring","MMH","33-5112","2009-05-12","Ralyus"," * *Elder Scrolls III: Morrowind* * Ultimate Chameleon Ring MOD ============== 1. Installing 2. Playing the MOD 3. Troubles..." "6726","Tworings","MMH","33-3767","2009-05-12","Dark_Blu3","This plugin adds 2 well known rings into the game: ============= 1.The first one is the famous One Ring from the movie ""Lord of the Rings"".It is located at Zergonipal's shrine and has the following CONSTANT EFF..." "6725","Tribunal Teleport","MMH","33-3915","2009-05-12","Big Chief","This plugin was created by the Big Chief. It adds a ring that will teleport you back and forth from the Balmora Mages Guild and the Royal Palace Courtyard in Mournhold. You can find the ring on a bar stool at the end of the bar in The Winged Guar in the Godsreach section of Mourn..." "6724","The One Ring","MMH","33-471","2009-04-06","Unknown","Adds an enchanted ring to the game" "6723","The Kinslayer","MMH","33-309","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "6722","The Enchanter Compilation v1.0","MMH","33-9525","2004-04-19","Thierry Sanchez","Hi there, I put some great plugins together into one single archive collection for those magic item user characters This includes 3 mods written by myself: Schastar Enchantment Tweaks tweaks settings to enchant more. Schastar Soulgem Seller a scripted soul gem seller at Balmora..." "6721","The Enchanter Compilation","MMH","33-1730","2009-04-06","Thierry Sanchez","Hi there, I put some great plugins in one single archive for those magic item user character : Inside this Zip, you will find : - Schastar Enchantment Tweaks, a plugin written by me : tweaks settings to enchant more. - Schastar Soulgem Seller, a plugin written by me : a scripted..." "6720","The Amulets","MMH","33-340","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "6719","Summon Snow Wolf Amulet","MMH","33-10880","2006-11-09","Raven","This mod will add an amulet that (when worn) will summon a Snow Wolf to aid you (constant effect). Cleaned with TESTool and TESDTK." "6718","Summon Amulets","MMH","33-984","2009-04-06","DarkVamp"," Summon Amulets Version 1.0 Requires: Tribunal and Bloodmoon Author: DarkVamp (r..." "6717","Soul Gems For Sale","MMH","33-11548","2007-09-23","Denina","This mod adds empty soul gems to 14 Enchanter Service providers across Vvardenfell. Version 2.0 only: While playing a certain quest, it was noted that Grand Soul gems weren't supposed to be readily available, which is something I had not taken note of before. Therefore, I felt a chan..." "6716","Scroll-maker!","MMH","33-11208","2007-04-26","konnajb","This mod is based on the fact that you can always buy enchanted scroll's but if you ever try to enchant a scroll yourself,piece of paper for instance, you get the enchantment level of only 1-5 points which is ridiculous. In this mod I have created new NPC's that sell low, average and high level s..." "6715","Scroll Booster","MMH","33-10240","2005-11-16","Appler","This little plugin fixes two problem with paper: 1. Raises enchantment capacity of plain paper to 350, so you can make scolls as powerful as the ones you discover in-game. 2. Sets weight to 0.1, just for a little more realism... Also so you enchanters can c..." "6714","Schastar Magicrafting Potions","MMH","33-15341","2015-05-11","Thierry Sanchez","With this plugin you will be able to buy some potions that will grant you some help for your enchantments. The potions are available from Schastaria of White Haven, the sister of Nalcarya, at Balmora. I don't think the plugin is too unbalanced : the potions have nasty side effects ..." "6713","Schastar Enchantment Tweaks","MMH","33-15340","2015-05-11","Thierry Sanchez","With this plugin enchanting things should be slightly easier. Effect of the plugin on the Game settings : - Much more enchanting space on every item. Now you can have a casual look hiding great power. - A little more creatures can provide constant effect enabling souls (Ascended Sl..." "6712","Saalah's Chest","MMH","33-388","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "6711","Robe of St. Roris","MMH","33-5515","2009-06-06","nublet","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "6710","Regenerate Magicka: Enchantments","MMH","33-14154","2010-11-04","Zenox","Adds 3 new items to the leveled list, a belt, a ring and an amulet. They all have the same enchantment of constantly restoring your magicka, so none are necessarily better than the others. Starting at level 2, you'll begin to find these items, so be on the lookout for the..." "6709","RADD Artifacts","MMH","33-6469","2010-05-20","Rattlesnake","Rattlesnake's Awesome, Dubiously Desirable Artifacts (RADD Artifacts) adds two dozen magical items of varying power to Vvardenfell. They range from a sword that casts Mark on strike to a ring that allows for summoning of permanent Daedra companions. An incomplete list is as follows: ..." "6708","Quill of Feyfolken - Scroll Enchanting","MMH","33-13440","2009-05-25","Dormouse","Every enchanter knows the tale of the Quill of Feyfolken. Everything written with the quill posesses magical qualities. If one is granted its power, it is rumored they would be able to use the soul of Feyfolken to inscribe powerful scrolls effortlessly. Before you set out to find the Quill of Fey..." "6707","Platina the Enchanter","MMH","33-10549","2006-04-17","Platina","This adds an enchanter called Platina just outside the mages guild in Caldera." "6706","Pants of Floating Beta V","MMH","33-382","2009-04-06","Ryan","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "6705","P4thogen's Enchantment Multiplier Modifier v1.0","MMH","33-6549","2010-09-12","P4thogen","This is a combination of 5 files giving different options on what enchantment multiplication is on your items. NOTE>: This mod affects all items in game. Not just the Daedric Towershield! A good example is the Daedric Towershield. In the CS, it has an enchant value of 2250. Bu..." "6704","Mycroft's Scroll Maker","MMH","33-6394","2010-02-10","Mycroft","I know there are other mods for scroll making, but they just weren't right for me. I have downloaded to many poorly explained mods, so I believe you can never have to much info upfront. So here is a detailed description of what this mod does. This Mod changes the stats fo..." "6703","Morrowind Routing","MMH","33-6410","2010-02-24","Kodman91 @ Fantasy battle studios","Morrowind Routing mod. Describtion. This mod is made for those who are very very bored. There is a scroll that allows the player to kill all living things in morrowind excluding those in the interior cells. So if you feel e..." "6702","Morrowind Artifacts Oblivion Effect","MMH","33-15204","2014-03-30","AlvinWM","Morrowind Artifacts Oblivion Effect Some artifacts in Morrowind also appear in Oblivion so I decided to take their Oblivion effects and put them into Morrowind. The following artifacts are changed: Morrowind..........................................................." "6701","Mercenary Equipment","MMH","33-11198","2007-04-20","DIE CLIFFRACER DIE DIE","I hate (I mean: 'greatly dislike') unbalanced items. They ruin the game of Morrowind. But I DO like cool items. I always play an opportunistic mercenary who likes to use cool items (as well as a good dose of luck) to wriggle out of tight situations, and I always have a checklist of the trademark ..." "6700","Mage's Helm","MMH","33-333","2009-04-06","PtM","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. " "6699","Legion Wraith","MMH","33-259","2009-04-06","Avatar","Edits bound weapons and armors as well as Lord's Mail and Umbra. =============Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod ha..." "6698","Icarian Flight v1.0","MMH","33-3766","2009-05-12","Griever","IcArIaN FlIgHt MoD! This will add a small chest containing 3 rings and 3 amus wich all have the Icarian Flight capabilities. The chest is Located in Seyda neen, straight across the Census and Excise Office. Type Facts: - Type 1: Constant effect fortify 1000 p..." "6697","Harry Potter Brooms","MMH","33-8200","2005-11-26","Morrowind Weavers","This mod adds four brooms from the Harry Potter (tm) world. The Nimbus, Cleansweep, Comet, and Firebolt. The readme has info on where to find them." "6696","Golden Saint Soul Boost","MMH","33-13363","2009-04-08","tenth8sphere","So I love playing various mods that make enchanting a little more versatile. Unfortunately, I noticed that the vast majority increase the enchantment value of clothes and items but fail to give any source of souls big enough to more than use various enchanting mods. Specifically, a golden saint s..." "6695","Galbedir Soulgems v1.0","MMH","33-14862","2013-07-14","Denina","It always seemed ridiculous to me that Galbedir in the Balmora Mages Guild sold filled soul gems, but no empty ones, except for a lesser. Now she sells an unlimited supply of soul gems for your enchanting needs. You can only buy 10 of the petty, lesser and common soul gems at a time; and 5 of the..." "6694","Flying Broom","MMH","33-8117","2005-11-13","futility","This is a magical flying broom - The Nimbus 500 - which allows you to travel across Morrowind quickly and easily. It does not work in Tribunal (no levitation magic works in Tribunal). This broom is located in the Balmora Mages guild. It can be found in the lowest l..." "6693","Enchantment Multiplier v1.0","MMH","33-12360","2013-03-21","Bjam","Change the value of FEnchantmentMult from 0.1 to 0.2, 0.3, 0.5 and 1.0. The items have 2, 3, 5 or 10 times more enchantment point. [color=#ff0000]Require Morrowind + Tribunal + Bloodmoon.[/color] checked with TESAME. Not too hard... :P" "6692","Enchantement Ring & Amulet","MMH","33-12365","2013-03-23","Bjam","Adds aring and amulet of high enchantment level to Arrielles in Seyda Neen" "6691","Enchanted Icon Selection 1.0","MMH","33-1109","2009-04-06","Nigedo","This pack offers a selection of alternative highlight icons to replace the blue swirl that identifies the icons of enchanted items in Morrowind. Primarily, this still allows you to distinguish easily between enchanted and ordinary items in your inventory, but also allows you to see the..." "6690","Enchanted Broomsticks","MMH","33-6591","2010-11-05","Chascoda","Use these flying brooms to.. well... fly. You can buy them from a Dark Elven witch in Seyda Neen. I gave her all blue clothes of high quality so she's easier to find, but she tends to wander, so it may be hard to find her. Her idea is _witchbroomstick, if you need to..." "6689","Elias Amulet of Charm v1.0","MMH","33-3746","2009-05-12","Tenaka","Elias's Amulet of Charm A plug-in for Morrowind by Tenaka Description of Plugin This is a simple plugin designed for level 1 newbie players. You will find a note pinned to the wall of the Census Office (where Sellus Gravus gives you your ""duties"" ). Fo..." "6688","DcHouse Ring Mod","MMH","33-4946","2009-05-12","Tm-90, Itheran","This mod adds 2 rings: Ring of vampirism and Ring of speed... The ring of speed basically adds speed and random other things and the vampire ring makes you a vampire for however long you were it." "6687","Cheaper Enchantments","MMH","33-13861","2010-02-25","MorrowindPwnsOblivion","After playing Oblivion for a while, I discovered that I loved making my own enchantments. As it so happens (look at the name) I like Morrowind better, but when I started playing again, the enchantment prices where ridiculously high, even when you have to buy the soul gem too (if you don't get you..." "6686","Caster Staffs","MMH","33-10232","2005-11-13","Nemidaelius","Makes the wizards staff, teh staff of magnus, and hasedockis staff useful to mages." "6685","BoundWarrior 0601","MMH","33-5083","2009-05-12","Unknown","" "6684","Bound Armor v1.0","MMH","33-3742","2009-05-12","Tommy Kahjiit","STORY This plugin brings a Ring of Bound Armor to Morrowind. Casting this ring will give the player a full set of bound armor, including greaves and pauldrons, for 60 seconds. You will receive this ring whenever you wear Bound Cuirass, Bound Boots, Bound Gloves, Bound Helm and Bound Shield a... " "6683","Armor","MMH","33-106","2009-04-06","Unknown","Adds three sets ubber enchanted ebony to Arilles Tradehouse in Seyda Neen. ========== Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has b..." "6682","Archmagister's Robe","MMH","33-10428","2006-02-18","Fulgrymm","I created this because I wanted a more tangible reward than an out of the way stronghold for becoming Archmagister. Similar in fashion to getting the Necromancer's Amulet for killing Trebonius. Gothren is also more powerful than before, as the Archmagister should be, and he has more spells at his..." "6681","Andus's Ring","MMH","33-14034","2010-08-08","geotangy","This Adds A Corpse named Andus near the Redoran Stronghold, with a ring called Andus's Omen. You probably wont understand this mod unless you read the ingame book ""The Hope of Redoran"". This mod is totally based on that book and I hope to make more mods based on other ingame books. I originally w..." "6680","Amulet of Grand Domination v1.0","MMH","33-3774","2009-05-12","Alderon Dark","Amulet of Grand Domination plugin by Alderon Dark. -- Nothing fancy, nothing great, just an amulet for all those that are not in House Hlaalu and/or don't mind spilling some blood to save all them enslaved Khajit and..." "6679","Amulet Icarian Flight v1.01","MMH","33-3757","2009-05-12","Sharp.","Amulet of Icarian Flight 1.01 ---- (There is a module that add this kind of items somewhere in the game, though in much less questish way. This mod composes the item smoothly into the plotline, and even if you attach it to the game at a later tim..." "6678","A Layman's Vice","MMH","33-13977","2010-06-09","Dagoth Eater","A Layman's Vice ------- This simple adds a new scripted amulet to the game intended for anyone trying to raise their standing in the great house(s). It has the ability to transport you to any of 6 places --- Vivec, Hlaalu Plaza" "6677","Xindaz Veft","MMH","31-2639","2009-04-24","PCC aka Blockhead","Xindaz Veft 05 by PCC aka Blockhead THIS PLUGIN REQUIRES BLOODMOON AND TRIBUNAL. This plugin adds a long dungeon to Solstheim which contains many leveled creatures and some leveled treasure. There is a lot to explore. Multiple tile sets are used to get more visual..." "6676","Well","MMH","31-2657","2009-04-24","Unknown","" "6675","Wanderfell Archaeologist Society Pro","MMH","31-8699","2003-03-03","Davidevil","The Wanderfell Archaeologist Society Pro (W.A.S.P.) is a new Guild with a central home in Sadrith Mora and a branch in Dagon Fel. The 2 are connected with Arkgthand and Falensarano by an Underground Dwemer Rail System. Many areas to explore and enemies to deal wit..." "6674","Walker Dome","MMH","31-11221","2007-05-03","Fennek","This mod adds a higher lvl dungeon to Morrowind. The dungeon is quite large, and is intended for the higher levels. To find the dungeon, you should go to Punabi, which I used to put some higher level baddies in it. This is the fisrt version. ..." "6673","Vivec Ruins (BETA)","MMH","31-6765","2011-07-08","Ascendaeus","Vivec Apparently Used to Be WAY More EPIC But Has Now Mostly Been Taken Over By Legions Of Skeletons And Daedra Armies. So Far There Are 4 Scantly populated Villages, Quite some Many Skeletons and Deadra, But They Might be Quite Difficult to find because i have not populated all of it yet &..." "6672","Varomingi Tomb","MMH","31-7731","2004-07-01","Predator","South of Caldera - North of Balmora - to the East of the beaten path, lies a tomb of pure evil. This is a nice quick dungeon crawl based on an evil necro Lord Varomingi who you will find deep below in the tomb. I recommend not attempting this until you are over level 50 ..." "6671","vampire mod","MMH","31-2693","2009-04-24","Unknown","" "6670","Vampire Dungeon","MMH","31-5056","2009-05-12","XenaVamp, Silvia de korte","I creepy Vampire Dungeon in Balmora,just near the sithrider.It's a cool house for a vampire.Willow a female vampire can sell you some spell's or train and repair things. there is also a Cattle inside.Some cheat's have fun to play this :[ XenaVamp" "6669","Uvirith Daedra Shrine","MMH","31-1669","2009-04-06","Unknown","No Readme" "6668","UnderwaterKrosmis","MMH","31-2689","2009-04-24","D@rk_Blu3","It's an ancient castle that was buried and covered by the sea decades ago.Now the Entrance can only be found underwater,and only by using a water breathing potion.(Azura's Coast 9,13)" "6667","underground plain","MMH","31-469","2009-04-06","MDJ","" "6666","Twilight Zone","MMH","31-7587","2005-08-28","gamesfreke","This is a House MOD with re spawning creatures to fight, an NPC that will give you quests in later versions, and a unique style of building/skinning. This MOD has a Mannequin room, many chests, tables, bookcases, and has been called a Hide and Seek because things are hidden, or not ..." "6665","Tunnels of Tgorvaz","MMH","31-2650","2009-04-24","PCC aka Blockhead","The smallest dungeon in Vardenfell. Speak to Skink-in-Tree's-Shade at the Wolverine Hall Mages Guild Tunnels of Tgorvaz by Blockhead aka Peter Capasso April 2003 Welcome to the Tunnels of Tgorvaz, the smallest dungeon in Vardenfell. It..." "6664","Trade Disputes [Fixed]","MMH","31-15228","2014-07-09","dalin","You've stumbled upon a trade dispute between an unusual group of Orc fisherman and a nearby Imperial fort. Investigate the situation and choose to support either or neither side in the negotiations. What is each group hiding from the other? Start your journey by heading to Gnisis. Once there, ask..." "6663","Trade Disputes","MMH","31-7840","2003-10-31","dalin","You've stumbled upon a trade dispute between an unusual group of Orc fisherman and a nearby Imperial fort. Investigate the situation and choose to support either or neither side in the negotiations. What is each group hiding from the other? ..." "6662","Tos Caverns","MMH","31-8969","2003-08-15","dalin","This is a straight-forward dungeon crawl, composed of 5 interconnected caverns off the Sheogorad coast. The caverns are home to a band of smugglers and their skeletal minions. From Dagon Fel, head West and slightly North. This version includes some in..." "6661","torra plugin","MMH","31-2666","2009-04-24","Unknown","" "6660","Torra","MMH","31-2651","2009-04-24","Unknown","" "6659","tombs expanded11","MMH","31-2673","2009-04-24","Unknown","Tombs Expanded v1.1" "6658","Tombs Expanded v1.1","MMH","31-479","2004-10-13","Zappara","This plugin expands every tomb in Vvardenfell by adding 1-6 new dungeon levels to them which means that there will be over 300 new dungeon levels to search. Every tomb has also new loot and new undead monsters. New creatures are all levelled creatures and their levels are from 20 to 60. Ther..." "6657","Tombs Expanded v1.0","MMH","31-535","2009-04-06","Zappara","This plugin expands every tomb in Vvardenfell by adding 1-6 new dungeon levels to them which means that there will be about 300 new dungeon levels to search. Every tomb has also new loot and new undead monsters. New creatures are all levelled creatures and their levels are from 20 to 60. There ar..." "6656","Tombs Expanded - The Undead Addon v1.0","MMH","31-530","2009-04-06","Zappara","If you are using both Tombs Expanded and The Undead mods. This addon adds the creatures from the The Undead mod to the levelled lists of Tombs Expanded which means that The Undead mod's undead creatures will appear also in the new tomb levels. This makes Tomb raiding even more harder. ..." "6655","tombs expanded","MMH","31-2658","2009-04-24","Unknown","" "6654","Tomb of Lord Athkarni","MMH","31-10984","2007-01-12","Athkarni","Adds a tomb to the Fields of Kummu, complete with books about it inside. Once you've cleaned out the monsters in it then I suppose it would also make a good home for you character. Changelog:V1.01 - changed closet so it was facing the right way round. V1.2 - Now a qu..." "6653","Tomb Of Horrors v2.0","MMH","31-13672","2009-09-15","bryman1970","This is based on the D&D module of the same name, and sets the tomb in The Ashlands area west of the Ghostgate. As always, any comments/constructive criticism/ideas etc. are more than welcome. Credits: I was a bit vague in the read me as to who the members of the B..." "6652","Thorn's Lament v1.2","MMH","31-10785","2006-09-03","Kieve","Seek out Rhuthu in Pelagiad to learn the secrets of Thorn's Lament... -Another armor mod, although this one snowballed into a full-blown quest. The armor is older work, but I would at least say it's unique..." "6651","Thorn's Lament v1.0","MMH","31-1927","2009-04-06","Kieve","Seek out Rhuthu in Pelagiad to learn the secrets of Thorn's Lament... -Another armor mod, although this one snowballed into a full-blown quest. The armor is older work, but I would at least say it's unique..." "6650","The Zone","MMH","31-15618","2018-05-13","Taraz"," The Zone (Tribunal) Add-on for The Elder Scrolls III Tribunal Index: 1. Installation 2. Running the Zone...." "6649","The Well at Ebonheart","MMH","31-13178","2009-01-18","Joshmorrowind7","This mod adds an old well to Ebonheart. An awesome dungeon filled with goblins, lichs, skeletons, and giant scorpions. This is a relatively small dungeon, but it is one of the first Morrowind dungeons to contain booby traps. Also at the end of this sprawling dungeon there is a legendary sword, Sa..." "6648","The undergod cult","MMH","31-2680","2009-04-24","jimbob 11","Mrs Tunnicliffe goes on a killing spree. Soon turns into something far more sinister, involving a cult to a mysterious god." "6647","The Undead Dungeons v2.2","MMH","31-481","2009-04-06","Qwert","The Undead Dungeons *****If you are cleaning your save make sure to unplug the teleport support for hessi9 multi-mark mod or she'l crash to the desktop.***** ver 2.2 *New Guardian added to the Mystic Forge *A Draco-Lich(as close as i could find)boss has been added ..." "6646","The Tomb Of RIddles","MMH","31-9236","2004-02-20","Jesus Freak","This is my first Mod, a small tomb between Balmora and Caldora. Leave from caldora and you will see the enterance up a slight hill. Loot is pretty good, all unique. if you guess wrong, there is about a 90% chance you'll die, this is to offset the go..." "6645","The Ruins of Assarnibibi","MMH","31-14499","2012-07-03","DonnerGott","""Assarnibibi Ruins"" 1.0 Part of the ""True Almalexia"" storyline. Minor Language; Complex Adult Themes, stated and implied - Books/texts are summaries only **** Ba..." "6644","The Quest for the Starwalker Armor","MMH","31-13210","2009-01-31","Kodman91","¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ ¤--CH91 Studios--¤ ¤¤¤¤¤¤¤¤¤¤¤¤..." "6643","The Old Unused Well of Pelagiad","MMH","31-8231","2002-07-18","jman0war","The water in the Well of Pelagiad was making the residents ill, so it was boarded over. You'll get a quest to find out why. Adds 1 quest/dungeon to the game world. See readme for info." "6642","The Neverhalls v1.0","MMH","31-7317","2012-08-24","Vality7, Midgetalien","Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered. This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally planned to be an Aylei..." "6641","The Neverhalls","MMH","31-12510","2008-02-05","Vality7, Midgetalien","Once buried deep under the mountains of Solstheim, the ancient Falmer ruin of Neselia, has recently been uncovered. This is a small to medium sized dungeon mod. The idea of this mod was inspired by the Ayleid Ruins from Oblivion, and was infact originally pla..." "6640","The Mysterious Tower","MMH","31-14509","2012-07-11","Mad Wolf","A mysterious tower has appeared just north of Tel Fyr. Nobody knows what lies within, but perhaps you may discover it's secrets... If you dare. This is a ruin I put together with Morrowind's Construction Set. Just unzip the ESP file into the DATA FILES folder inside where..." "6639","The Moathouse","MMH","31-9368","2005-04-23","Savon Orava","Suits best for fairly low levels (4-10). v1.05 fixes a number of exterior and interior gaps and clipping issues, plus makes the start of the quest a little more straightforward by making listening to rumors unnecessary in order to get the mission briefing. ..." "6638","The Lost Throne","MMH","31-13935","2010-04-25","Aureus","This mod adds a small dungeon, with the entry currently located in Serano Ancestral Tomb, near Uvirith's Grave. It is an extremely dangerous place, anyone lower than level 40 will probably die pretty fast. There is a storyline associated with it, I've written it down in a book inside the dungeon...." "6637","The Haunted Tavern of the West Gash","MMH","31-13206","2009-01-30","Darkelfguy","" "6636","The Haunted Bridge","MMH","31-7769","2003-09-01","DarkDragon","The dwemer built a bridge long ago to connect Vvardenfell to Solstheim, and like all other dwemer strongholds, it has been long since abandoned. But the Alk-Korath bridge has some hidden secrets, and has attracted evil in all it's forms. Daedra, undea..." "6635","The Forgotten Halls v2.1","MMH","31-7316","2012-08-24","Midgetalien","Lost deep below Neselia the Forgotten Halls await to be discovered Long lost halls of the Falmer hide rumors of death traps, undead creatures and treasure - do you dare to venture deeper into the Neverhalls? What will you find? The Forgotten Halls is an expansion t..." "6634","The Forgotten Halls","MMH","31-14080","2010-09-10","Midgetalien","Lost deep below Neselia the Forgotten Halls await to be discovered Long lost halls of the Falmer hide rumors of death traps, undead creatures and treasure - do you dare to venture deeper into the Neverhalls? What will you find? The Fo..." "6633","The EverScrolls","MMH","31-6557","2010-10-03","Markhonen","Welcome to the EverScrolls. A NeverEnding Adventure Mod for Morrowind, where the Level of Power is infinite. Now the artifacts of the world have higher enchantment capabilities, monsters are more powerful then ever and their souls produce greater..." "6632","The Dwemeri Secret v1.0","MMH","31-7142","2012-07-31","JCSpencer","Two decades ago, an archaeologist and his team uncovered something deep within a Dwemer ruin that was sure to send the scientific world into chaos. However, that discovery would never be made known. Now, old and ill, the man lives alone, surrounded by the ghosts of his past. What litt..." "6631","The Demon Mage","MMH","31-8455","2004-10-20","Zargis","The Demon Mage involves some of Nerevar's unknown descisions... Unfortunately you are the one that the blame falls upon as the Nevarine. The mod has the following basics: A floating skycastle. Lots of dungeon crawling and (hopefully) a fun short story / quest. ..." "6630","The Deepest Chasm","MMH","31-15428","2015-09-20","Xereau","The Deepest Chasm is massive. This underwater dungeon is a labyrinth of danger, confusion, and packs of hungry sea life! The entrance is found underwater, northeast of the Urshilaku Camp and northwest of the stronghold Valenvaryon.." "6629","The Deep","MMH","31-10960","2007-01-02","bob196045","The Deep is a low level Dungeon Crawl, play tested at level 2. you'll find the entry located near the bridge north of the Balmora Shrine (coc -2,-1) This was the first mod I ever did several years ago, I created it simply to provide a low level player with some nice items (armor and..." "6628","The Cave of Woe","MMH","31-7501","2003-01-03","Zdim","Explore the haunted caverns of Lorogh and Lagorn...retrieve 3 great artifacts of legendary status...escape with your life! The Cave of Woe is a challenging dungeon adventure suitable for level 8 - 12 characters. Higher levels may find the dungeon fun as well however mo..." "6627","The Catacombs Beneath Farlon Keep V1 0","MMH","31-2646","2009-04-24","Soar182","Adds a cave that leads to Farlon Keep. The cave is north of Fort Moonmoth. On the Foyada Mamaca heading toward Ghost Gate. See read me for more info.." "6626","Temple of Malcha","MMH","31-13254","2009-02-14","FW","Adds a Sixth House base to Molag Amur region 2,-1/Ashlands region 2,0. Go East of Balmora, past the Arkngthand Dwemer ruins, down the cliff, turn left on the path and turn right at the signpost, go past Saren Ancestral Tomb. See the malcha1.jpg file for map. Cleaned with ..." "6625","Telos Rin Graveyard","MMH","31-7758","2003-08-15","dalin","It seems that the citizens of Skaal Village, on the northeastern edge of Solstheim, are troubled by recent ?sightings? in and around the Rin Ancestral graveyard. The Rin clan has long been revered as keepers of the peace for all of Solstheim, and their roots stretch back for generations. ..." "6624","Super Vvardenfell Tunnels","MMH","31-11079","2007-02-21","Bronzebone MODs, other people","Category: Dungeons Includes new Dungeons, really. A gigantic tunnel system connecting: (coded on rot13.com if you don't want spoilers) Nexatgunaq Oguhnaq Oguhatguhzm Zmnuapu Zmhyrsg ..." "6623","Subterranean Tel Uvirith","MMH","31-14392","2011-11-09","morphera","Enter the mysterious subterranean realm below Tel Uvirith and discover secrets hidden beneath. This mod includes a cave system with some new NPCs, monsters and items, including useful magic items worthy of a Telvanni wizard. No new models and meshes are used. This plugin ..." "6622","Stronghold of Sheogorath","MMH","31-12878","2008-08-21","Mr. Versipellis","A mysterious door has opened near the docks of Sadrith Mora, leading to an obscure corner of Sheogorath's realm. Are you brave/mad enough to venture into the Stronghold of Sheogorath and find a prize beyond the mindscope of mortals? Be prepared: everyone's fav..." "6621","Stronghold Caverns","MMH","31-14247","2011-03-18","dagothagahnim","My very first mods ever in morrowind, I added caverns near all 3 stronghold locations. They are ALWAYS there, regardless of whether the strongholds have been built yet. They are heavily guarded by various animunculi, and an imperfect each. <..." "6620","Stronghold","MMH","31-2642","2009-04-24","Duskmage","Stronghold v1.0 created by DuskMage -- Previously released: - Ismea (dwemer ruin) ---------------..." "6619","Stank Manor","MMH","31-7477","2002-06-06","Zdim","" "6618","Staff Enhancer","MMH","31-9707","2004-08-22","Aaron Falis","This addon enhances the damage of all the staff weapons in the game, adds several new unique weapon and jewelry items oriented towards monks, adds a new master trainer for monk-type characters, and adds two dungeons with associated quests I made this addon because I was..." "6617","St. Delyn Shrine","MMH","31-11206","2007-04-23","Silgrad Tower","St. Delyn Shrine is for use in Silgrad Tower Mod versions 1-4_3 or 1-4_6. St. Delyns' Peak is located at -14,3 and is easily visable as their is a giant statue of St. Delyn at the Peak of the Mountain, find the enterence near by and enjoy, theirs not much to it and we will be adding t..." "6616","solitude 0617","MMH","31-2675","2009-04-24","Voronwe","Chamber of Solitude v1.0 By Voronwe (Jaspers@vt.edu) This is a plugin that adds a large labyrinth underneath the entire island of Vvardenfell (okay, the room isn't really that big, but it's close ;). It includes exits to the four corners of Vardenfell, though they aren't the..." "6615","Sobitur Facility","MMH","31-13780","2009-12-09","dagothagahnim","If you like my work, please help me by donating! The more support, the more I'll update! Donation Link: Changelog:v1.0 - Release Version, extensive at-home testing by me and my wife, seems stable and works completely from what I've seen. ..." "6614","Smeradon patch","MMH","31-2662","2009-04-24","PCC aka Blockhead","this is a patch that fixes some minor problems with pcc_smeradon_17.esp Smeradon patch by PCC aka Blockhead THIS PLUGIN REQUIRES SMERADON! What It Is ---------- This plugin is a small patch that fixes two minor visual bugs in my pcc_smeradon_1..." "6613","Smeradon","MMH","31-8445","2002-09-30","Peter Capasso","Some time ago, the wizard Smeradon desired to construct a magical passage between Seyda Neen and Balmora. Through magic, this passage would link the two cites as a doorway, so that only one step into the door at one city would find the walker at the other city. Smeradon saw no..." "6612","Slates Vareg","MMH","31-6764","2011-07-03","Commander Dartimien","Slates Vareg is a cavern along the Odai River that ended up the victim of a Daedra infestation and has therefore been sealed. Find the key, kill the Daedra and, if you want, live in the cavern itself. Although not as expansive or beauteous as other houses, Slates Vareg has a charm all its own des..." "6611","Skrat Bolfenk","MMH","31-6818","2011-12-03","DrMinistr","Adds Bolfenk`s lair in Raven Rock mine. There is Bolfenk (riekling) with some barter gold (same as creeper in Caldera). Bolfenk is based on humoristic radio show ""Reporter Milan"". Same as original Bolfenk is also this one using very strong language. Changelo..." "6610","Skeleton Cavern","MMH","31-2697","2009-04-24","Unknown","" "6609","Skeleterra","MMH","31-12475","2008-01-15","Wildman","An underground dungeon featuring new skeleton creatures including a Lich Queen using Amelexia's animation, Skeleton Spearmen using Hircane's animation, Lingarn's particle effect mage skeletons, Elim's Pirate Skeletons, and more." "6608","Sidhe Barrowhouse","MMH","31-8544","2002-11-25","Kal-El","A roomy, but not overly large underground house using existing interiors and structures. Kept darkish to allow for mood and to allow the player to bring in their own light for accent Areas include Alchemy, Storage, Forge, Living Quarters, and a cozy Fireplace area. ..." "6607","Seyda Neen Dungeon Pack","MMH","31-11072","2007-02-19","Shugo","Just four dungeons for Seyda Neen for level 2+ Characters - playtested with a lvl 3. 1. located behind a rock close to the lighthouse 2. behind a house, close to the Siltstrider 3. located close to the Lighthouse behind a rock t..." "6606","Seyda Neen Cave","MMH","31-12966","2008-10-10","Josh R","This mod adds a cozy cave just North West of Seyda Neen. The cave features a few angry smugglers. The perfect challenge for a lower level character." "6605","Sevaskus","MMH","31-12871","2008-08-18","Nera","Adds a medium size dungeon east of the iceberg in Solstheim. Bring a torch and a very nice weapon. Recommended for players lvl 30+. Hasn't been tested, so feedback would be great. This is my first mod." "6604","secretcave 0530","MMH","31-2641","2009-04-24","Unknown","" "6603","Secret Arena by Nathan","MMH","31-6376","2010-01-17","NathanXInfinity","This is mod Adds a door in the Vivec, Puzzle canal level 2 and is easy to locate, it will take you to a srecret arena, be warned if you enter, there is no way back, you must complete all stages of the arena to get back, you could always teleport if you want, at the end you..." "6602","Samarys Expanded","MMH","31-14265","2011-03-31","Mytch","This is a simple dungeon expansion mod for Samarys Ancestral Tomb. As the home of the mentor ring, and one of the first stops for many adventurers, I've always felt that this tomb was a little too short. This mod expands the tomb to three interior cells. It do..." "6601","Sakaki Manor","MMH","31-9406","2004-03-23","Neko","A Morrowind plugin I've made that adds several interesting and very nice companions. They live in the Sakaki Manor just outside of Caldera. Please, take a look, I think you will find them fun to adventure with. A few of the advantages: You'll never ..." "6600","Sacartia_update","MMH","31-12624","2008-03-26","VaguelySpecific","My old username was 'Andrew' but I lost my password, so I made this new one, and have been working on my old mods, starting with sacartia. I took the feedback and changed the AI on the NPCs and made them more agressive, and well as fixed all of the references, but I still..." "6599","Sacartia","MMH","31-9312","2004-03-04","Andrew","This mod simply adds a semi-detailed cave called Sacartia in the Bitter Coast Region -1, -11. It is pretty much a diamond mine but you must fight the npcs to get to it. There is a lot of wealth here...lots." "6598","Riverside Manor V2.5","MMH","31-6387","2010-01-28","Larien","This adds a small manor near pelagiad containing a bed, some 20k storage chests and a dungeon of daedric creatures. Can use or edit if you like, but if it is going to end up on the net, please ask :) Please post feedback and tell me if there is an..." "6597","Rise of the Illuminated Lich","MMH","31-13027","2008-11-18","Psycholex, the Architect"," ****** MORROWIND MOD .: Rise of the Illuminated Lich :. version 1.1 by Psycholex, the Architect" "6596","Revival of the Ancients","MMH","31-12780","2008-06-22","Alex Schroer","This a simple mod. No new quests, yet, but I plan on adding some for the fighters guild. Anyway, this mod adds a cave entrance by Suran (just to the right of the Silt Strider port by the docks leading to Ules Manor). Also, it adds a new book to Jobasha's Rare..." "6595","Redoran Vault Extended","MMH","31-6511","2010-07-23","Tarius","This is an extended version of the Redoran Vault. All it does is add more rooms with more treasure, and of course, more guards. In fact if you do get caught in there stealing something, you will likely be bludgened to death by multiple ordinator maces. hah There is also a little surpr..." "6594","Random Monster (Tribunal)","MMH","31-8772","2003-03-31","Dale Stocker","A single room very small dungon where you get random monsters based on level. These respawn with one click - will have a endless supply of random monsters based on your level. There is a door in the Ghorak Manor on the second floor near the stairs in Caldera..." "6593","Rahkarahz","MMH","31-12556","2008-02-24","Palladin47","A simple mod that adds a Dwemer ruin off the coast by Gnisis. It is suitable for any levels that you can usually enter Dwemer ruins with, and has basic Dwemer equipment. Made with GenMod. And a note: I've completely dropped this, so it's not goin'..." "6592","Qwert's House of Madness v1.0","MMH","31-43","2009-04-06","Qwert","In celebration of the Gen Mod 3.0 release I've thrown together a new 100 level dungeon with a nice little surprise at the end. This dungeon is located close to Hla Oad and comes with teleporters that will teleport you to the lower levels but only if you have activated them in the dungeon." "6591","Puzzle Halls","MMH","31-14187","2011-01-05","JmLyan","NOTE: I mistakingly uploaded the esp instead of the zip, but here's the zip file. This mod adds a dungeon with a twist connected to the smuggler cave near Seyda Neen. No monsters, only puzzling and hard thinking. If you beat it, you'll get a really nice reward." "6590","Puzzle Canal","MMH","31-2660","2009-04-24","Shanthe","The Puzzle Canal was such a disappointment. With this plug-in, it becomes everything you were afraid it might be. Search the 5th level of the Puzzle Canal again to start this adventure. Not recommended for low level characters. (Or the faint of heart.)" "6589","Proving Grounds","MMH","31-2684","2009-04-24","Unknown","" "6588","Propylons Expanded and Cult of Koma","MMH","31-6675","2011-02-05","Pokegami","Ever thought that ten propylons is too little? That there should be a dojo somewhere in Vvardenfell? That orcs and redguards should be treated as food? That there should be a seventeenth Daedra Lord? Well, this mod does all four. Adds propylons, and also adds a dojo attached to one propylon and a..." "6587","Pearl Cavern","MMH","31-7663","2004-06-20","alari","This plugin modifies the Akimaes Grotto, located SE of Seyda Neen. There's not much to this grotto originally, the hint book describes it as having ""just pearls"" - well, now it's a whole lot of pearls (about twice asmany) and some other surprises as well. See th..." "6586","pcc undead vetooch 10","MMH","31-2694","2009-04-24","PCC aka Blockhead","This patch connects Qwerty's The Undead Dungeons with my Aard Vetooch plugin. Requires The Undead Dungeons, Aard Vetooch, and Tribunal. Read the readme. Undead Vetooch by Blockhead aka Peter Capasso May 2004 This plugin connects Aa..." "6585","pcc south dunzar 01","MMH","31-2683","2009-04-24","pcc aka blockhead","adds a little bit to the south (Mournhold) end of Dunzar South Dunzar by PCC aka Blockhead March 2005 THIS PLUGIN REQUIRES TRIBUNAL AND BLOODMOON. It also requires Dunzar (pcc_dunzar_02.esp). What It Is..." "6584","pcc smeradon2DT 07","MMH","31-2677","2009-04-24","pcc aka blockhead","connects Smeradon to the Dwemer Tunnels and Coprusarium Caverns Plugin Smeradon 2 Dwemer Tunnels by PCC aka Blockhead February 2005 THIS PLUGIN REQUIRES TRIBUNAL AND BLOODMOON. It also requires Smeradon_17.esp and ""Dwem..." "6583","pcc smeradon 17","MMH","31-2655","2009-04-24","PCC aka Blockhead","Smeradon by Peter Capasso Background Some time ago, the wizard Smeradon desired to construct a magical passage between Seyda Neen and Balmora. Through magic, this passage would link the two cites as a doorway, so that only one step into the do..." "6582","pcc more undead vetooch","MMH","31-2698","2009-04-24","PCC aka Blockhead","adds more connectors to Undead Vetooch. Requires Undead Vetooch, Qwerty's The Undead Dungeons and Aard Vetooch. More Undead Vetooch ~ by Blockhead aka Peter Capasso May 2004 The Undead Vetooch plugin connects Aard Vetooch (a 100..." "6581","pcc extended smeradon 21","MMH","31-1063","2009-04-06","Blockhead aka Peter Capasso","Extended Smeradon by PCC aka Blockhead July 2004 THIS PLUGIN REQUIRES SMERADON! (but does not need Tribunal or Bloodmoon at all!) What It Is ---------- This plugin is a patch that takes the old Smeradon plugin and kicks it up a notc..." "6580","pcc extended smeradon 21","MMH","31-2664","2009-04-24","Blockhead aka Peter Capasso","adds more creatures to Smeradon. makes it more interesting for higher level characters. It also extends the dungeon. Extended Smeradon by PCC aka Blockhead July 2004 THIS PLUGIN REQUIRES SMERADON! (but does not need Tribunal or Bloodmoon at ..." "6579","pcc dunzar 02","MMH","31-2648","2009-04-24","pcc","Dunzar by PCC aka Blockhead This is version 2 THIS PLUGIN REQUIRES TRIBUNAL. Dunzar is a long dungeon. It connects Vivec and Mournhold and corresponds 1:1 to the surface distance between those cities. It contains many leveled ..." "6578","pcc dungeon island 19","MMH","31-2696","2009-04-24","Blockhead aka Peter Capasso","some auto-generated goodness showing the current state of the art of auto/random generators, includuing a landmass (actually, the landmass has a lot of handmade stuff) Dungeon Island by PCC aka Blockhead THIS PLUGIN REQUIRES TRIBUNAL AND BLOODMOON." "6577","Party at Boro's House","MMH","31-10822","2006-10-03","Marbred","Regent Boro is throwing a party at his house near Seyda Neen, and you're invited! You can talk to him near the northern exit of the town for directions to his house. Not a big mod in the least, this is just meant to be a fun little diversion, a nice little romp through a ..." "6576","Nightmare Dungeon","MMH","31-5119","2009-05-12","Unknown","" "6575","NewArchive","MMH","31-2672","2009-04-24","Unknown","" "6574","Necronomicon Quest","MMH","31-2112","2009-04-06","Tolkein","Adds dungeons, a quest, zombies - look in Vivec, Arena Storage." "6573","Necromancer's Cave","MMH","31-327","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "6572","Narus Ancestral Tomb","MMH","31-8172","2003-03-15","David Peno","Travel to Dagon Fel and talk to the locals to get info on rumored Narus Ancestral Tomb" "6571","Mzuleftingnah","MMH","31-4940","2009-05-12","Unknown","Ok guys this is the first mod iam making it add a dwarven ruin near balmora. I made this mod cause I thought the game was too easy after you got your caracter strong enough. So this one is kinda hard. It's a real small mod but it worth it. The loots may be a bit unbalanced but you gotta be able t..." "6570","Mzirthu","MMH","31-10884","2006-11-12","Fifth Rider","Lost forever in the Azura's Coast, this ancient Dwemer mortuary structure has housed the dead and riches of the lost race of dwarves for millenia. Discover hidden treasure and monstrous creations as you plunge deeper into the maze... Known Conf..." "6569","Mysterious Cave (Completed Static)","MMH","31-12697","2008-04-27","VaguelySpecific","Adds a gruellingly detailed cave to the West Gash region, located South Southeast of Dushariran, a daedric shrine. It's a big cave, that I haven't completely finished, but I want testers because I don't feel like testing it myself. I plan on giving this mod a story,..." "6568","Morrowind Meets AD&D Wizardry","MMH","31-1977","2009-04-06","Ellis","This plugin is made up of 2 of my mods, First being Ellis this is the AD&D mod I've been working on it makes a lot of Morrowind feel more like AD&D it is much much harder, so being a god will not be likely :) I would advise playing this mod with a new character because of gamepla..." "6567","Morrowind Maze 1","MMH","31-13550","2009-07-18","wiiboy456","Adds a small door to the side of Eldafire's house (It's kinda stuck out like a sore thumb, and shouldn't be toio hard to find) in Seyda Neen, which leads to a medium-large maze. There is no uber weapons or items, just a mze for anyone looking for a challenge. This is my f..." "6566","Morrowind is DOOMED beta","MMH","31-11665","2012-09-10","Shannon Workman","A omage to the DOOM series in Morrowind. Blast away at hordes of hell as you try to save the world from the demon invasion. Beta version, only one level thus far." "6565","MORIA","MMH","31-2676","2009-04-24","D@rk_Blu3","This is an Underground Palace based on Lord of the Rings ""Moria""...Imagine..." "6564","Moria","MMH","31-348","2009-04-06","Adf","This is an Underground Palace based on Lord of the Rings ""Moria""...Imagine..." "6563","Monster Dungeon","MMH","31-6730","2011-05-26","psyonity","i've made my first plugin for morrowind. you can go to the nelas ancestral tomb in the north of morrowind to kill monsters like ancestral ghost. based on quest you get in the new house on the isle (it's big but there are only some chests a table and two npc's) where you enter the nela..." "6562","Mines","MMH","31-401","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. --------------------" "6561","Mebridith","MMH","31-8213","2002-07-17","Jake Whiton","" "6560","maze x+super duper drop chute(sdds)","MMH","31-10914","2006-12-09","pigtrifle","contains two mods, the super duper drop chute-have fun sending things to their deaths! and maze x, an evil little maze i made. :D maze x is a medium sized maze, designed to annoy you alot, first off, you have to find the island it is on. second of all, you ha..." "6559","MartistanCastle","MMH","31-2695","2009-04-24","ed_conn","The main play area is a 10 level dungeon. This mod is meant for high to very high level characters (25 plus). Start by talking to Melina outside the Gateway Inn in Sadrith Mora." "6558","martistan v12","MMH","31-2667","2009-04-24","ed_conn","The main play area is a 10 level dungeon. This mod is meant for high to very high level characters (25 plus). Start by talking to Melina outside the Gateway Inn in Sadrith Mora." "6557","Martistan Castle v1.1","MMH","31-2652","2009-04-24","ed_conn","The main play area is a 10 level dungeon. This mod is meant for high to very high level characters (25 plus). Start by talking to Melina outside the Gateway Inn in Sadrith Mora." "6556","Martistan Castle","MMH","31-7892","2003-10-15","ed_conn","This Mod is primarily a dungeon crawl. The object is get Martistan's diary. The main playing area is a 10 level dungeon. I strongly recommend being 25th level or higher before starting this mod. All creatures and creature list used by this mod are unique, and assum..." "6555","Markhonen's Lair","MMH","31-6438","2010-04-04","Markhonen","Explore Markhonen's Lair at your own Risk to seek Fame, Fortune and Power! But be prepared as you enter one of the biggest Skooma Smuggling Operations on Morrowind. Fight Markhonen and his Army of Mercenaries to bring an end to his operations or t..." "6554","Lucidius Spindren","MMH","31-7667","2005-04-06","ShewMocker","A bloody messenger....two seedy wanderers....a cave of unknown origin. You are summoned to unravel the mysteries of a creature's greed. Learn of an uncharted island that seems to know more than it's appearance provides. Though the.....end.....of the adventure may come.........." "6553","Lost Outpost","MMH","31-7628","2004-07-14","Raghast","This is my first revision to my first mod, which adds a an imperial-style fortress in the Grazelands just north of Falensarano. It's a bit remote, and styled for more antisocial characters who don't like living in Balmora. It comes with a teleportation amulet that retu..." "6552","Lord Ravens Tomb","MMH","31-2671","2009-04-24","Ravensky","Lord Raven has died. You were one of his closest friends, and his wife now wants the sword. QUEST COMING SOON!" "6551","Kwerner Complex 1.03","MMH","31-2640","2009-04-24","Stabbey The Clown","This mod adds a quest and a mine that's full of surprises! To get started talk to Percius Lavaeolus, who you'll find standing near Fort Moonmoth." "6550","Kuthleft","MMH","31-12446","2007-12-23","Sluijs","This mod adds a small, but dangerous, dwemer ruin west of seyda neen (between the town and processus vitelus' body). Intended for high level characters. Since the dungeon is REALLY dark, I've added a barrel of torches to your left as you enter it. I've hidden the loot (not very well, but the dung..." "6549","Korsuth","MMH","31-8695","2003-03-03","Jake Whiton","A new dungeon off the coast of Vos, the island fortress of Korsuth has been abandoned forhundreds of years, but rumors are beginning to arise that the complex is haunted. See readme for info" "6548","Kogomourn Ruin/Arnas Region","MMH","31-14130","2010-10-17","Neo","This adds the new Dwemer Camp called Kogomourn. It's coordinates: 0, -1. It has the secret entrance to Arkngthand, Deep Ore Passage. It's front entrance is guarded by three Skeleton Archers. There is a Skeleton Archer Captain. He has the disease called Woe Bringer Blight." "6547","KNAARUS","MMH","31-2654","2009-04-24","PCC","Knaarus, by PCC aka Blockhead Knaarus is a long dungeon, just south-east of Suran. It contains many leveled creatures and some leveled treasure. I have tried to keep the amount of loot down to a plausible amount. There is a lot to explore." "6546","Killing Fields","MMH","31-7105","2012-07-26","Lady Rae","A 99 level hacknslash dungeon and a merchant that wanders all over Morrowind buying your unwanted loot. There are also some major cheats in the first level of the dungeon which you are free to ignore. The change I made was to one of the cheat items and to increase the weight capacity of the cheat..." "6545","Killing Field & Others","MMH","31-2670","2009-04-24","Lady Rae","There are four different mods here. For three you'll need both Bloodmoon and Tribunal. For the fourth, Morrowind is sufficient, but you'll want other plug-ins to fully utilize it. Below is a description of each mod. If there are known problems (and there are in Killing Field) you'll ..." "6544","KB's Hack-N-Slash Mod","MMH","31-13595","2009-08-16","Kiteflyer61","The Elder Scrolls III MORROWIND: Mod Name: KB's Hack-N-Slash Mod By Kiteflyer61 (kiteflyer61@yahoo.com) Date Aug. 15, 2009 Requires Morrowind, Tribu..." "6543","Ixtaxh Sewers","MMH","31-6728","2011-05-19","Lord Dagobert","By Lord Dagobert May 2011 Trailer:" "6542","Ismins Ancestral Tomb","MMH","31-12608","2008-03-21","Snowm4n","This mod adds a new ancestral tomb to the west of Balmora. This is meant for low level players. In the end there will be a boss and a nice treasure." "6541","Ismea","MMH","31-233","2009-04-06","Duskmage","This mod contains a dwemer ruin, complete with working shock and fire centurions. But noone knows where it is. Maybe you should look for some answers in the foyada west of Falensarano? Please note: This mod was transferred from Gamer's Roam after the s..." "6540","IOTD101","MMH","31-2665","2009-04-24","iladrion","This is a huge campaign about some fierce necromancers. New Islands, new NPCs, a lot of new scripting, a lot of new everything. Read the readme for more detailed infos. iladrion" "6539","IOs Cave","MMH","31-2645","2009-04-24","ZeroBit","This adds a cave near the small bridge in Sayda Neen. This is a purist mod, no crazy stuff here! This is my first mod, so please send me comments! My E-Mail is elysium1225@aol.com." "6538","Io's Cave","MMH","31-8494","2002-10-28","Elysium","Here is Io's cave. Should be very very clean. Just a beginner's place to fight and get some low-level stuff. Nothing cheap here." "6537","Insel Elsas v1.0","MMH","31-1352","2009-04-06","Unknown","No Readme" "6536","Inner Depths v 1.0","MMH","31-11756","2012-11-02","John Kahler","Adds a series of joined ""dungeon"" areas, which can be entered through the door location at co-ordinates 6, 1. Pretty much directly west from Serano Ancestral Tomb. Features bone caves, 2 Dwemer ruins, a large-ish Daedric shrine, tombs and other caves. Has some high end enchanted Daedric and glass..." "6535","Inner Depths 3","MMH","31-15235","2014-08-21","John Kahler","Another dungeon crawl style plug-in, but this time in Solstheim! Also has 2 entrances. (Requires Bloodmoon & Tribunal.)" "6534","Inner Depths 2","MMH","31-15234","2014-08-21","John Kahler","More “dungeon crawling” action over multiple different zones, but now from the Grazelands in 2 entrance locations! (Requires Bloodmoon & Tribunal.)" "6533","Imperial Graves of Morrowind","MMH","31-6662","2011-01-25","Tarius","This mod adds graveyards and crypts to Pelagiad, Ebonheart, Seyda Neen, Caldera, and Wolverine Hall. This mod only requires the original Morrowind. Ok, this mod updates almost all the textures in Barabus' grave resource and updates many of the mesh UV maps. This gives everythin..." "6532","Imp Tomb","MMH","31-5117","2009-05-12","Unknown","Imp_Tomb (Imperial Tomb)} 1. Installation ..." "6531","Hrazmah Tower V2","MMH","31-14607","2013-04-10","Unknown_006","This mod is an update of my earlier version, the one that was ludicrously difficult. Anyway, this mod adds a dungeon tower on the grazelands/ashlands region (location in the reaadme) that is populated by vampires and other things. Still, this mod is geared towards lvl 40+. Ch..." "6530","Hrazmah Tower","MMH","31-10298","2005-12-19","The Skinky Sharpshooter","This is a challange for a high level non-vampire character. This is a Tower in the Grazelands that Is filled with Vampires. Guaranteed survival rate is 0.00000001%(I tested this!)" "6529","houseCaverns","MMH","31-2644","2009-04-24","Unknown","" "6528","House of Pain v 2.0","MMH","31-10754","2006-08-17","Maulton","This adds a Sotha sil style dungeon. The entrance is located somwhere behind the Ald-ruhn temple. and I'll just let the readme tell you the rest. Changelog:v 20. is just a bug fix and addon to give this mod a little bit of purpose" "6527","House of 6 Pains v1.0","MMH","31-86","2009-04-06","Qwert","This adds a 500 level dungeon to the game. I did not do anything but connect the apporiate levels. Treasure is Leveled(Improved by Jim,creator of gen mod). Tile set used is Redoran Small. Creatures are of the 6th house type. The entrance is above the temple in blamora,loo..." "6526","Hlaalu Vault Extended","MMH","31-11853","2012-11-11","Serenia","Were you disappointed when you broke into the Hlaalu vault for the first time to find a tiny amount of loot? Well if you were you've come to the right place, I've extended the Hlaalu vault, but with the added treasure, there is also the added danger." "6525","Helm of Sheogorath-LD","MMH","31-8721","2003-03-19","LDones","The Helm of Sheogorath is an artifact both prized and feared by magicians of Tamriel. Legend says that a clipping of Sheogorath's hair was crafted into the helm by the long-dead smith. Embued with a piece of the Mad Lord, it grants great power, but at what cost, none are ..." "6524","Heart of Tamriel 1, the ship","MMH","31-6595","2010-11-06","Lord Dagobert","Name: Heart of Tamriel 1, The Ship Version: 1.0 Date: 11/1/2010 Category: Dungeons Requires: Tribunal Author(s): Thorek, Lord DagoBert Source:" "6523","Haunted Tombs v1.06","MMH","31-5118","2009-05-12","Ivza","Haunted Tombs is a mod for Morrowind. It modifies some ingame tombs by adding traps to them. What stuff does the mod add? Flying objects fly at you and make (leveled) damage, if you miss your saving throw (the better your acrobatics skill, the more likely you are to avoid being h..." "6522","Haunted Tombs v1.05","MMH","31-2773","2009-04-24","Ivza","Adds poltergeists and various mood enchancements in some tombs. Version 1.05a; fixed three tombs from v1.04. Homepage: http://koti.mbnet.fi/ivza/morrowind/haunted" "6521","Halls of Destiny v1.0","MMH","31-12337","2013-03-15","Demon_Xen","This mod includes --- A number of new creatures. These are the main reason for the mod. They can be used by anyone as resources but credit MUST BE GIVEN, please. Three ""scripted"" boss fights. Not that amazing scripts, but scripts nonetheless Two ridiculous..." "6520","Halls of Destiny","MMH","31-13377","2009-04-14","Demon_Xen","This mod includes ----------------- A number of new creatures. These are the main reason for the mod. They can be used by anyone as resources but credit MUST BE GIVEN, please. Three ""scripted"" boss fights. Not that amazing scripts, but scripts non..." "6519","Hall Of Heroes","MMH","31-2653","2009-04-24","Unknown","" "6518","Greater Samarys Tomb","MMH","31-14457","2012-03-18","Tonal Architect","Continuing the work of Greater Addamasartus, GST overhauls the Samarys Ancestral Tomb, which is also not far from Seyda Neen, and for many is the first tomb they visit. Unlike in GA, however, I have deleted the interior of Samarys Ancestral Tomb and completely rebuilt it. It still looks like a to..." "6517","Greater Dwemer Ruins Preview","MMH","31-15398","2015-08-06","Nedius","I remember the first time I entred a Dwemer ruin. I can't remember which one it was, but was instantly impressed with the atmosphere. I looked forward to exploring a great ruin of a once proud underground dwelling. Then it ended. It was tiny. Disapointment was not a strong enough word. If you fel..." "6516","Greater Addamasartus","MMH","31-14445","2012-03-05","Tonal Architect","Greater Addamasartus by Tonal Architect Date: 3/5/2012 Version: 1.0 (the first) Introduction ========== Greater Addamasartus overhauls the Bitter Coast cave known as (wait for it...) Addamasartus. I ..." "6515","Ghostpath Isle","MMH","31-14246","2011-03-18","Ascendant","This is a plugin that I am in love with, and I finally found my old hard drive and was able to recover it. I have been unable to find this on any decent download site anymore, so I am re-posting it here. I attempted to get in touch with the author, but no response email has come. ..." "6514","Ghostpath beta","MMH","31-15556","2017-08-19","Ascendant","---GHOSTPATH 1.42--- By Ascendant lastavenger90210@comcast.net TABLE OF CONTENTS: I. Installation/Uninstallation II. Playing the Mod III. Cast of Characters IV. Frequently Asked Questions V. Revisions from 1.4 VI. Special thanks ----------------..." "6513","Ghorak Dungeon","MMH","31-10592","2006-05-19","Kaith","This plugin adds a trapdoor leading to a cellar in Ghorak manor. For those who are strong enough to get through this highly hazardous dungeon, lies a reskinned glass helm(I made this to be beast-race friendly). But be warned, the dungeon is not for the faint-hearted (in other words it..." "6512","GDR 2009 + Aleft","MMH","31-14724","2013-05-12","Julian K. Spire","Aleft is a ruin located in the Bitter Coast Region (-7, 1). As time has worn on it, nature has slowly begun to overtake the megalithic underground structures and water floods most of the halls. Muck and moss hang from the walls and ceilings, giving the area a gloomy feel. Although by far not goin..." "6511","Fward v1.0","MMH","31-2681","2009-04-24","TwIsTeDbOi","First mod ever." "6510","Fward Ancestral Tomb","MMH","31-9835","2004-10-13","TwIsTeDbOi","" "6509","Further Extended Smeradon","MMH","31-2678","2009-04-24","PCC aka Blockhead","even more goodness added to Smeradon. This ties all of my connection dungeons together Further Extended Smeradon by PCC aka Blockhead October 2004 THIS PLUGIN REQUIRES: o Tribunal o Bloodmoon o Smeradon (pcc_smeradon_17.esp) o Extended Smera..." "6508","Fang","MMH","31-2647","2009-04-24","Unknown","" "6507","Falons Ancestral Tomb v1.0","MMH","31-5085","2009-05-12","Falin M'orr","This is a small tomb that has some leveled creatures and good loot. This is my first plug-in made and i have tested it with dozens of other plugins and haven't found any problems. This tomb is located after the bridge in seyda neen. It is close to the man that falls from th..." "6506","Extended Smeradon","MMH","31-7717","2004-07-07","blockhead","This plugin patches the Smeradon plugin so that the dungeon has more creatures per interior cell, as well as a greater variety of creature types. In addition, it adds to the dungeon, making it bigger and making it connect to more points in Vvardenfell. Read the readme." "6505","Exile: Spirits of the Underworld v1.0","MMH","31-2656","2009-04-24","Clone","Exile: Spirits of the Underworld is a underground world for The Elder Scrolls 3: Morrowind. The player will be able to experience a underground world of cities, dungeons, tombs, and much more. Travel lower into the depths of Exile and find creatures you will not want to meet again. The exploratio..." "6504","Erengard Mines v1.01","MMH","31-1092","2009-04-06","Graphite","" "6503","Erengard Mines","MMH","31-7699","2004-07-06","Graphite","For quite some time I've been rather annoyed at the fact that there were hardly any legal ways to earn money other than going out and killing monsters for their loot. Therefore I decided to try build a mod that would allow the player to run a single mine, buying equipment, hiring miners, prov..." "6502","Elemental riddles","MMH","31-10099","2005-08-21","Tee-S","People say a weird dunmer appeared lately on Vivecs st. Delyn plaza. He offers an interesting trinket to anyone, who can solve his riddles. What could it be? There is more here than meets the eye..." "6501","Elemental Cavern","MMH","31-13249","2009-02-12","Nera","What is it? A cavern filled with wonders.... and by ""wonders"" I mean big, nasty Atronachs and their summoners. It also includes some nice maces inspired by the elements. Weapons Included: Elemental Mace of Earth: Blunt 1 ha..." "6500","Dwemer Tunnels and Coprusarium Cavern 1.0","MMH","31-2314","2009-04-24","Unknown","Cavern & Tunnel Mod for Morrowind (Elder Scrolls III): (NB: this needs ""Bloodmoon"" expansion installed.) A) The ""Corpusarium Cavern"" is a interior cell (inconspicuously following the mainline quest) that has some 'resources' to acquire and some Daedra to 'farm'(depending on your l..." "6499","dwemer ruins fix2.5","MMH","31-5120","2009-05-12","Crazyboy","This is The full version 1.0 I thought it was messed up when tribunal came out and you could blow up certain collapsed walls with dwemer satchels, and they didnt add it to the other ruins, so I did, with a few surprises of coarse. I believe that I fixed all the Dwemer Ruins ..." "6498","Dwemer Graveyard v1.0","MMH","31-66","2009-04-06","Qwert","All right look for the dwemer tower near buckmoth fort. 1000 levels long. Dwemer Tileset. Leveled treasure. If you are using giants be prepared for a romp!" "6497","Dwemer Flying Fortress","MMH","31-10965","2007-01-03","Alec Adams","This mod contains a flying Dwemer ship just off the eastern coast of Solstheim. The ship has an exterior and an interior space, it's a basic dungeon crawl. The ship itself CANNOT be seen from the ground and it is not easy to find. I Suggest you READ the readme file and use the map that I have inc..." "6496","Dwemer Base","MMH","31-111","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "6495","Dunzar","MMH","31-8628","2003-01-26","Blockhead","Dunzar is a long dungeon. It connects Vivecand Mournhold and corresponds 1:1 to the surface distance between those cities. It contains many leveled creatures and some leveled treasure. I have tried to keep the amount of loot down to a plausible amount. There&..." "6494","Dungeons, The 9 chapters","MMH","31-6446","2010-04-12","Lord Dagobert","By Lord Dagobert Chapter 1 : Adds New Dungeons in Morrowind for lvl 30-70 Dungeons are located at: Balmora,Sadrith Mora,Ald'Ruhn,Vos,Gnisis,Tel Branora,Maar Gan Caldera ..." "6493","Dungeons, The 9 chapters","MMH","31-13918","2010-04-12","Lord Dagobert","By Lord Dagobert Chapter 1 : Adds New Dungeons in Morrowind for lvl 30-70 Dungeons are located at: Balmora,Sadrith Mora,Ald'Ruhn,Vos,Gnisis,Tel Branora,Maar Gan Caldera..." "6492","Dungeons and bandits","MMH","31-14205","2011-02-02","carlthung","This mod is still only a little addon. It adds a few new bandits and bandit posts. Changelog:0.008" "6491","Dungeon Romp Double Feature","MMH","31-10702","2006-08-03","Warlord Jim","Ever wanted TWO dungeons to explore? Well, now you can explore two dungeons. Each one is in a separate esp for easy use. One is Lord Vaudere's Tomb, a dungeon filled with Undead based in the Grazelands. The other is the Castle of Illusion, a random (I mean RANDOM) dungeon in the Molag Amur region..." "6490","Dungeon Of Death","MMH","31-9016","2003-12-17","Hegzx","This is my first larger plugin for MW - adds small cave near Balmora... enemys are made tougher, high character recommended" "6489","Dungeon & Diamond","MMH","31-14368","2011-09-26","Arcimaestro Antares","In Sadrith Mora, behind the Dirty's Muriel Corner Club, there is a trapdoor to a new dungeon. New creatures, traps, and a unique diamond, await you. It was designed for a master thief character (level 20+), that should retrieve the diamond as proof he/she deserved the titl..." "6488","Dungeon & Diamond","MMH","31-6874","2012-05-09","Arcimaestro Antares","In Sadrith Mora, behind the Dirty's Muriel Corner Club, there is a trapdoor to a new dungeon. New creatures, traps, and a unique diamond, await you. It was designed for a master thief character (level 20+), that should retrieve the diamond as proof he/she deserved the title, but then on..." "6487","dun (geon crawl)","MMH","31-10979","2007-01-11","pigtrifle","welcome to dun, a small dungeon crawl that should NOT be attempted by low or medium level characters, unless you have a deathwish... the lowest level things you will find in there are scriblike things that just ""zoom about the place"", following that are the random daedra ..." "6486","Drow City","MMH","31-1949","2009-04-06","Saemon Havarian","1: Copy unzipped files to ..\Morrowind\Data Files 2: Run Morrowind with drow datafile activated 3: now there should be a new trapdoor behind the light house in seyda neen, not in the water, between two rocks not done yet if you want to offer any help email me at" "6485","Deus Mallei v1.0","MMH","31-2686","2009-04-24","MarcusX","Once there was a famous Lord, Deus Mallei, that after he won his fame in the wold claimed an island south of where Vivec now are. The Island had once been inhabitated by the Dreamora Lords and was crowded with ruins, and a big black tower. As Deus Mallei explored the ruins and built hi..." "6484","Depths of The Underdark","MMH","31-1737","2009-04-06","Saemon Havarian","The readme: ============ 1: Copy unzipped files to ..\Morrowind\Data Files 2: Run Morrowind with drow datafile activated 3: now there should be a new trapdoor behind the light house in seyda neen, not in the water, between two rocks not done yet if..." "6483","DeathTrap Dungeon v1.3","MMH","31-5011","2009-05-12","Patrograd","Fang used to be a sleepy village, a stopping off point for traders en route to Vvardenfell from the mainland. Then Baron Sukumvit became the ruler in these parts, and not satisfied with his lot he built a huge labyrinth beneath the village, and packed it with creatures and traps. He has offered a..." "6482","DeathTrap Dungeon v1.2","MMH","31-2679","2009-04-24","Patrograd","The mod is based upon the book 'Deathtrap Dungeon' by Ian Livingstone and Steve Jackson. Hopefully it is a more faithful reproduction of the book than the awful PS1 game of the same name. You need a level 10 + character with at least 2000 GP. Go to Vivec, and on the bridge between the ..." "6481","Dark Robe","MMH","31-13374","2009-04-13","Evil Eye/Assumeru","This is a little dungeon/quest mod, it adds a small island in the Sheogorath Region and a NPC in Dagon Fel, The End of The World. QUEST: Go to Dagon Fel, The End of The World. Talk to Gadave (the Dunmer in the Ebony cuirass..." "6480","Dark Ebonheart","MMH","31-11215","2007-04-29","Chris M.","Dark Ebonheart is a exact replication of Ebonheart... however, this Ebonheart is ruled by a dark ruler, one who has created much evil in the fort. The entire fort is in a massive lake of lava, and the only way in or out of the castle is through a crystal gateway in the docks (or by swimming... wh..." "6479","Dark Barons Arena","MMH","31-1439","2009-04-06","Dark Baron","Visit Suran to find the arena! Fight in basic, special and ladder fights! Try out aquatic, archer, stealth and more types of challenges! And work your way to the top of the ladder!" "6478","Dagoth Dals Blade","MMH","31-10112","2005-08-26","sandrew","Adds the blade of Dagoth Dal, a daedric longsword with uber stats, and a curse on it." "6477","Dagoth Cavern","MMH","31-2659","2009-04-24","Unknown","" "6476","DagonFel Well 0812","MMH","31-2663","2009-04-24","Unknown","" "6475","COW13B","MMH","31-2669","2009-04-24","Zdim","The Cave of Woe Explore the haunted caverns of Lorogh and Lagorn. Retrieve three lost weapons of legendary power. Escape with your life! To begin this adventure, visit the Razor Hole in Balmora and search for a clue." "6474","COW 0618","MMH","31-2668","2009-04-24","Unknown","" "6473","cmyEisus v1","MMH","31-2682","2009-04-24","Cris Yoder","GamersRoam contest entry: Eisus Caverns version 1.0 You stumble across a cave at the Odai river mouth. Comments/feedback welcome. Problems not so welcome, but I'll take em. crisyoder@yahoo.com" "6472","CL Red Skulls Beta1","MMH","31-2685","2009-04-24","Soar182","Go to Kraytak's Keep. South of Khuul. The travel rings are on the table to the left. Make sure you have some type of light or night eye. You can not navigate the Dark passages without it. See read me for more info. ..." "6471","City of Namrah: Pre-Alpha Release","MMH","31-11384","2007-07-17","Philip Troy","Adds the enormous underground City of Namrah from the book ""The World Beneath"". Must turn on BOTH .esm's for the mod to play." "6470","Chaz's Plug","MMH","31-230","2009-04-06","Chaz","Appears to be a house and cheat mod; some dialogue changes, apparently not for a quest. No readme. Possibly beta. Needs cleaning. Mansion and other buildings on an island. =============== Please note: This mod was transferred from..." "6469","Chamber of Resonance - Combat Training v1.1","MMH","31-1821","2009-04-06","Martini60","Chamber of Resonance - README V1.1 http://homepage.ntlworld.com/maartin/plugins/ ----------- Installation ----------- Extract the content of the Zip file to your ...\Morrowind\Data Files\ folder, the default is C:\P..." "6468","Chamber of Resonance","MMH","31-2661","2009-04-24","Martini60","Interactive neon fighting arena located in the Chamber Of Resonance under a trap door in Central Caldera. See Readme for more info. Contact Author - maartin@ntlworld.com Made with patched Morrowind" "6467","Caves of the Bitter Coast","MMH","31-13103","2008-12-22","artimis fowl the third","Caves of the bitter coast: this mod is an addition of 18 new caves into the bitter coast. The caves are mostly composed of creatures, rather than the usual bandit or undead layer that modders and bethesda seem to prefer. should be good for at least 1/2..." "6466","Caverns of Clan Ronak","MMH","31-13662","2009-09-10","Bloodcider","This mod adds a new dungeon south-east of Castle Karstaag/west of the Skaal village stone bridge, named Anders Barrow. Explore it's depths to discover the remnants of an excavation gone wrong and a horrible secret that has been uncovered. I made two different esp's for yo..." "6465","Cave of Shadows","MMH","31-2674","2009-04-24","Brian Kin","The Caven of Shadows have been unknown to quite large number of people, but do they know the story behind it or are they just playing stupid? Explore top of Fighter's Guild in Balmora(There is a trap door) to findout......." "6464","Cave HouseV1.2","MMH","31-558","2009-04-06","Unknown","Adds an underground home to the Ascadian Isles Region. To find it, just take the road from Seyda Neen to Pelagiad, once you get beyond the pass thru the hill, take a right and keep looking on your right hand side. Enjoy -Slayer ******..." "6463","Bolmora Tunnel System","MMH","31-2692","2009-04-24","The Victor","This Mod Will Rival Any Dungen Mod Ever Made ;) Dont go in unless your level 20+ its sorta got a few to many creatures is in. Plz email me comments ect. TheVictor76@yahoo.com Thanks" "6462","Boethiah's Artifacts","MMH","31-12486","2008-01-20","friendshoe","Adds a shrine to Boethiah somewhere off the coast of Morrowind. All items are geared for stealth characters. Rumours place the shrine south of Seyda Neen and southeast of Ebonheart. Rumours also say that there are artifacts of great power there guarded by an equally power..." "6461","Bob's House","MMH","31-9031","2005-05-19","Lord Kharn","A nice Hlaalu Style house just out side of Balmora, with a interesting mini story involving a 6th house bow master, in the tomb/basement." "6460","bm dwemer additions 16","MMH","31-2690","2009-04-24","PCC aka Blockhead","Adds some Dwemer ruins to Solstheim Bloodmoon Dwemer Additions by Blockhead aka Peter Capasso August 2003 THIS PLUGIN REQUIRES BLOODMOON. Seeing as how the Dwemer went as far South from V..." "6459","BloodThirst","MMH","31-6775","2011-08-01","Lord Dagobert","The Yazgash tribe has been attacked by the Morghak Orcs. The only way to stop this war is to kill the king. Talk to Shargam, in ebonheart's inn (six fishes) to start the mod. This mod adds: - A new story - A br..." "6458","Bloodmoon Dwemer Ruin","MMH","31-9116","2004-01-12","Executor Zurg","Dissatiafied with the Dwemer ruins that come with the game, I created this uber ruin (named Nchrmdumz) using the dungeon generator written by Blockhead. Expect some very big suprises at the end. To reach the dungeon, travel to Solstheim and head for the tiny island und..." "6457","Bloodmoon Dwemer Additions Blockhead","MMH","31-1986","2009-04-06","PCC aka Blockhead","Adds some Dwemer ruins to Solstheim Bloodmoon Dwemer Additions by Blockhead aka Peter Capasso August 2003 THIS PLUGIN REQUIRES BLOODMOON. Seeing as how the Dwemer went as far South from Vvardenfell as Mournho..." "6456","BeastsofBurdenDwarves 0606","MMH","31-2691","2009-04-24","Kevin Castellano","Beasts of Burden: Dwarves 1.0 Adds an interior to the tower just above the Abaelun Mine (east of Ft Moonmoth), and a decent size dungeon in the basement. Also adds the dwarven race, (which act as enemies)." "6455","BeastsofBurden Necromancer","MMH","31-3889","2009-05-12","Kevin Castellano","Beasts of Burden: Necromancer Ver 1.0 Beasts of Burden: Necromancer. Allows you to raise (17 different) undead creatures on the fly with no time limit, and no limit to number of raised creatures, through a mixture of ingredients, spellcasting, health, and fatigue investment. NOT U..." "6454","Beasts of Burden: Dwarves!","MMH","31-7473","2002-06-06","Kevin Castellano","" "6453","Basic Dungeon","MMH","31-12496","2008-01-27","Bomberman608","Just a simple dungeon using the genmod tool for my first mod I've uploaded. Changelog:Cleaned evil GMSTs!" "6452","Baal' Soth Tomb","MMH","31-12955","2008-09-28","Ion45","""The once sacred tomb of the Wild-Axe family, the ruin of Baal' Soth has open its door. Are you brave enough to venture in and claim its treasures or will you fall to the undead that roam its halls?"" Baal' Soth is a large dungeon mod that sets the playe..." "6451","azura's splendor","MMH","31-6542","2010-09-03","Rattfink333","new textures and lighting changes for azura's shrine. no other daedric ruins touched. does not replace statue since there are many great statue replacers out there. textures made by me. Changelog:fixed the wrongly placed doormarkers. now you come out from the right place." "6450","Atok","MMH","31-2687","2009-04-24","Unknown","" "6449","Ashurnibibibi Edit","MMH","31-6733","2011-06-02","Ascendaeus","Adds Several Large Mobs of Deadra To A Daedric Tomb On The Bitter Coast, Ashurnibibi, Well, ---SPOILER--- They're Mobs at first But Then, up in the Shrine is a Veritable Army Of Dremoras And Dremora Lords, I Do NOT Recommend Engaging them All In Ope..." "6448","Ashinarba","MMH","31-2649","2009-04-24","Alex Strada","Adds A smuggler Cave just past Addamasartus (seyda neen)" "6447","Ash Pirates","MMH","31-7533","2004-05-19","Athanos","East of Vos a large number of ships have been dissappearing. The ships sent to investigate, have never returned! For this reason shipmasters have been instructed not to stray too far to the east. This mod adds an island east of Vos filled with blood thirsty pirates. The..." "6446","Arkngthand 2.0","MMH","31-15354","2015-05-24","Ragox","*Part of the May Modathon Month* Arkngthand 2.0 Arkngthand is probably the second most visited dungeon of Morrowind right after Addamasartus and I always found it to be quite badly designed. Beside the pathfinding issues and generally confusing layout ther..." "6445","Ark-Frzanch","MMH","31-14028","2010-07-23","dagothagahnim","---------------- ---My Website--- Changelog:1.0.0 release version; ruins, creatures, npc's, armor." "6444","Ancient Dwemer Training Ground v1.1","MMH","31-13562","2009-07-28","Vasxazard","This isn't really a Dungeon, more of a nice place to challenge yourself against some enemies. The enemies are level based, and there are about 7 or 9 of them. Make sure you bring lots of potions and other things you might need. Be sure to dispose of the corpses in order for them to spawn again. Y..." "6443","aMAZEd v1.0","MMH","31-14647","2013-04-24","AnOldFriend","The mod is a pretty simple mod but I hope it will be fun and maybe a lil challanging. It is basicly a maze that is located southeast of Vivec (See map pic) in wich you have to nagotiate to get through to the center to claim a prize. There are other goodies scattered about totaling 5 all together,..." "6442","Altor Island","MMH","31-9262","2004-03-01","MouLDY_LLaMa","This adds a small island NW from the mouth of Odai River, has some Dwemer ruins and there is a Dwemer dungeon with loot." "6441","Albaniar Isle","MMH","31-6587","2010-10-31","Lord Dagobert","Albaniar is an imperial isle. You can find a prison, an asylum and houses. 2 months ago, Lord Albaniar decided to do experiments on patients. 4 days after, a strange disease appeared... Talk to Erenor, at Gnaar Mok Docks." "6440","Addamasartus Extended","MMH","31-11394","2007-07-23","Philip Troy","Extends the first dungeon: Addamasartus. Nothing really special, just something I felt like doing. Might do more caves/Daedric Ruins/etc. later. What do you think? Post thoughts." "6439","Abandoned Well at Dagon Fel v2.0","MMH","31-14997","2013-09-20","jman0war","Explore a sprawling dungeon, spelunk deep into the cavern, uncover the CONSPIRACY within.... the ABANDONED WELL at DAGON FEL" "6438","Abandoned Well at Dagon Fel","MMH","31-8337","2002-08-12","jman0war","Adds a Spelunking, dark, and very detailed, Daggerfall-esque dungeon to the game world. See readme for info." "6437","Abandoned House","MMH","31-7676","2005-09-12","Lord Kharn","A nice, well done, two story house with a basement, and plenty of storage in Balmora *groan* But despite the large amount of house plugins for Balmora, this stands out by not standing out. It fits perfectly into Balmora, and doesnt seem out of place there. Added in vers..." "6436","Aard Vetooch","MMH","31-2688","2009-04-24","PCC aka Blockhead","100 levels of auto-generated dungeon goodness, for those that don't have the Tribunal or Bloodmoon expansions Aard Vetooch by Blockhead aka Peter Capasso October 2003 This plugin is a 100-level dungeon, inspired by the 100 level (and more) ..." "6435","Aamstergash","MMH","31-13280","2009-02-26","Deathman101","A small Ebony Mine Northwest of Seyda Neen meant for players of levels 1-3. I'd have made it for higher level toons but quite frankly, I'm starting a new character myself. Video of the mine and how to get to it available at: Changelog:V1.2: ..." "6434","Aaltethrar","MMH","31-8540","2002-11-18","IceScraperNinja","This add a few caves to explore, some monsters to fight, and a very pretty landscaping job (if I do say so myself). This Daedric Shrine should not be taken lightly though... if you can actually survive the interior you are stronger than my character. Dont wo..." "6433","1st Dwemer Museum","MMH","31-13266","2009-02-21","Dogan","This is my 2nd realesed mod This is my 102nd [ish =p] try and making a mod This is my 1st real hard try to make somthing realeaseable =D ever got really annoyed after the dwemer puzzle box quest, sure you get a key to unlock more dungeon, sure you ..." "6432","MR Ingredients Dialogue","MMH","30-15226","2014-07-04","Envy123","The locations of various ingredients mentioned in the dialogue does not match their actual location in the world. This mod alters the dialogue so it is consistent with gameplay." "6431","Looking Good","MMH","30-15184","2014-01-28","Logorouge","Reorganize the NPCs greetings about your outfit, adding some much needed variety and rebalancing the requirements to trigger them." "6430","Excuse Me Nerevarine","MMH","30-15550","2017-08-19","Raptormeat","""Excuse Me Nerevarine"" by Raptormeat INTRODUCTION -- Beaten the game yet? Annoyed by the number of time's you seen this Greeting? ""E...e...e...excuse me Nerevarine. It's just that you are a big hero, and I don't know how t..." "6429","YoungBlood Deer Patch","MMH","26-507","2009-04-06","Kagz aka Kagrenac","YOUNG-BLOOD. A CALL TO THE HERO. Bloodmoon is requ. for this mod. This is a self contained version, with all the requ. files contained in this mod. . Mod cleaned withTesame" "6428","YOUNG-BLOOD. A CALL TO THE HERO.","MMH","26-1505","2009-04-06","Kagz aka Kagrenac aka Raven","YOUNG-BLOOD. A CALL TO THE HERO. Bloodmoon is requ. for this mod. Also ""CAIT FARM"" mod is req. to play this mod. Do not try to play this mod with ""Caits Critters Unleashed"" as it will not work. Mod cleaned withTesame" "6427","Young Blood with Deer fix.","MMH","26-590","2009-04-06","Unknown","..................................YOUNG-BLOOD.FINAL.................... ...............................A CALL TO THE HERO............................... BLOODMOON IS REQUIRED FOR THIS MOD..........BLOODMOON IS REQUIRED FOR THIS MOD. ..." "6426","Young Blood FINAL A Call To The Hero","MMH","26-884","2009-04-06","Kagz aka Kagrenac aka Raven","..................................YOUNG-BLOOD.FINAL.................... ...............................A CALL TO THE HERO............................... BLOODMOON IS REQUIRED FOR THIS MOD..........BLOODMOON IS REQUIRED FOR THIS MOD. This is a mod for SOLSTHEIM ..." "6425","WOT1Creatures","MMH","26-12042","2012-11-25","Kiriel","Compiled by Kiriel Unzip this file into Data Files. It should install directories WOT under Meshes, Icons, Sounds, and Textures - if they do not exist. It will then put folders and files under those directories. Email Kiriel@worldnet.att.net if any problems occur. 6..." "6424","WM Kitty","MMH","26-11682","2012-09-16","Wildman","This is an edited wolf from bloodmoon, made to resemble a cat. I have not finished work on it as I would have liked, but due to RL I most likely never will. There are some seam issues and the head has no morph animation. Because this will require more time to fix I have released this as/is as a r..." "6423","Wildman's Skeleton Additions","MMH","26-12990","2008-10-26","Wildman","Adds seven new skeletons to leveled creature lists. From the Skeleterra dungeon mod this includes the Imperial Guard and Archer Skeletons, Dragonscale Soldier Skeleton, Barbarian Skeleton, Spear Skeleton (using Hircane's Animation), and Lich Queen (Using Almalexia's Anima..." "6422","wildernessmod","MMH","26-2597","2009-04-24","Unknown","" "6421","Wild Siltstriders","MMH","26-9499","2004-04-13","Gimli55","Based on an original concept by Lingarn, this adds a few wild siltstriders behind the temple in Balmora. These animals will not attack you at all - even if you attack them. You cannot access their bodies even after they are dead. . please give me fe..." "6420","Wild Horses BETA","MMH","26-14344","2011-07-20","Pokegami","Adds wild horses to the levelled lists in Vvardenfell. The horses appear at the lowest level on the normal list (1 for normal lists, 3 for +2 lists etc.). The horses are rideable, just activate them. All credit for the riding script and meshes go..." "6419","Wild Durzogs","MMH","26-7898","2003-10-15","RR_Raptor65","This plugin makes Durzogs appear in the wilderness of Morrowind. Comes with an easy mode, making Durzogs appear at level 4, and a hard mode, where they appear at level 1." "6418","Wild Boars","MMH","26-2596","2009-04-24","Kaira Midnight","This plugin adds 3 different kinds of boars and a special colored one in a cave. They are only found in Solstheim so BloodMoon is indeed included. The special Oinker should be found in the Hall of Zykinith if you can find it. No quests are added yet, but the texture are redon..." "6417","Where are all the birds going v1.6","MMH","26-46","2009-04-06","Abot","Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. This plugin adds to Morrowind peaceful flying birds based on the wonderful models & textures by Lady Eternity & Proudfoot (Dragon's Breech mod). Tribunal/Bloodmoon engine..." "6416","Where Are All Birds Going? v1.16","MMH","26-9808","2004-09-20","Abot","Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. This plugin adds to Morrowind peaceful flying creatures based on the wonderful models & textures by Lady Eternity & Proudfoot (Dragon's Breech mod), Cait Sith, Thaedyn Vyr,Kacper ..." "6415","Where Are All Birds Going?","MMH","26-15307","2014-12-14","Abot","Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. This plugin adds to Morrowind peaceful flying animals based on the wonderful models & textures by Lady Eternity & Proudfoot, Cait Sith, Thaedyn Vyr & Kacper/Kagz, Daduke." "6414","Where Are All Birds Going v1.4","MMH","26-694","2009-04-06","Abot","Where are all birds going? v1.4 An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. birds: Lady Eternity & Proudfoot (Dragon's Breech) meat: Cait sounds: various sources" "6413","Where Are All Birds Going v1.1","MMH","26-560","2009-04-06","Abot","Where are all birds going? v1.1 An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. birds: Lady Eternity & Proudfoot (Dragon's Breech) meat: Cait sounds: various sources" "6412","Where Are All Birds Going v1.0 missing files-update","MMH","26-552","2009-04-06","Abot","Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. models & textures: birds: Lady Eternity & Proudfoot (Dragon's Breech mod) meat: Cait sounds: various sources Tribunal engine or better req." "6411","Where Are All Birds Going v1.0 beta","MMH","26-917","2009-04-06","Abot","Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. models & textures: birds: Lady Eternity & Proudfoot (Dragon's Breech mod) meat: Cait sounds: various sources Tribunal engine or better req." "6410","Werewolves Episode I - The Forgotten Fear","MMH","26-12372","2013-03-26","McAsmod team","Werewolves almost all over Vvardenfell, appearing at night (8pm to 6am). You can start to fear if you hear their howling, because they're not far... Various types of werewolves, all powerful foes You can be cursed with Lycanthropy by close fighting a Werewolf and if you stay alive long ..." "6409","Werewolf Lairs","MMH","26-7712","2004-07-06","Eternalsteelfan","Adds 4 werewolves to Morrowind. Each has their own unique lair. One werewolf can be learned about at the Mages' Guild in Vivec, another if you look around Suran, one very powerful wolf can be found on a shipwreck somewhere near Gnisis, and the last you have to find yourself, though it ..." "6408","Werewolf Clans of Vvardenfell","MMH","26-7073","2012-07-26","Sabregirl","This mod adds wild werewolves (of various colors/calns: gold, red black and white) roaming all over Vvardenfell at night. The werewolf clans each have different fur colors and abilities. You can join the clans just as you do vampire clans - by infection by a werewolf of that clan. No q..." "6407","werecrocs! Expansion","MMH","26-6348","2009-12-06","tornadominds","Werewolves have always been widely known of, being the most common variety of therianthrope in Tamriel. Few knew that Argonia was home to another variety of were, the WereCrocodile. Recently, several infected argonians have made their way to Vvardenfell, and have begun t..." "6406","Waterfowl of Morrowind Expanded","MMH","26-1336","2009-04-06","Kagz aka Kagrenac","This is an expansion of the original Waterfowl of Morrowind, in that it brings more birds to more locations. There are approx. 730 Birds in the game now and they can be found almost anywhere." "6405","Waterfowl Of Morrowind","MMH","26-1671","2009-04-06","Unknown","" "6404","Waterfowl of Morrowind","MMH","26-443","2009-04-06","Raven","Waterfowl Of Morrowind. Only Morrowind is requ for this mod. Alright this mod brings Caits new ducks and Geese into the game. I have hand placed over 190 ducks,60 du..." "6403","Water Nymphs and other Creatures v1.01","MMH","26-484","2009-04-06","TheLys","Beautifull creatures are now all over Vvardenfell, lands and waters, for your eyes pleasure. But don't mess up with water Nymphes, they're kind but not passive... not more than big sharks. What you've got in here : - 5 types of Water Nymphes with 11 models, male and female. Very -..." "6402","Water Life v1.x to v1.3 Patch","MMH","26-2627","2009-04-24","Abot","Water Life V1.3 An attempt to bring more life into Morrowind waters. Tribunal or Bloodmoon engine required (.esm check not required)" "6401","Water Life v1.21","MMH","26-14802","2013-06-11","Abot","Water Life is an attempt to mix the scripting techniques developed in the ""Where are all bird going?"" plugin with the best aquatic creature modding resources to bring more life into Morrowind waters. This plugin mainly adds to Morrowind (most) peaceful aquatic creatures based on the wonderfu..." "6400","Water Life v1.20","MMH","26-7578","2005-03-19","Abot","Water Life is an attempt to mix the scripting techniques developed in the ""Where are all bird going?"" plugin with the best aquatic creature modding resources to bring more life into Morrowind waters. This plugin mainly adds to Morrowind (most) peaceful aquatic creatures based on the ..." "6399","Water Life v1.12","MMH","26-5585","2011-05-11","Abot","The Elder Scrolls III MORROWIND: Water Life Version 1.12 by abot Tribunal OR Bloodmoon engine required Water Life is an attempt to mix the scripting techniques developed in the ""Where are all bird going?"" plugin with the best aquatic creature modding resources to bring more life i..." "6398","Water Life v1.1 to v1.2 Patch","MMH","26-2635","2009-04-24","Abot","Water Life V1.2 An attempt to bring more life into Morrowind waters. Tribunal or Bloodmoon engine required (.esm check not required)" "6397","Water Life v1.0 to v1.1 Patch","MMH","26-2573","2009-04-24","Abot","Water Life V1.1 An attempt to bring more life into Morrowind waters. Tribunal or Bloodmoon engine required (.esm check not required)" "6396","Water Life v1.0","MMH","26-2586","2009-04-24","Abot","Water Life is an attempt to mix the scripting techniques developed in the ""Where are all bird going?"" plugin with the best aquatic creature modding resources to bring more life into Morrowind waters. This plugin mainly adds to Morrowind (most) peaceful aquatic creatures based on the wo..." "6395","Water Life","MMH","26-15308","2014-12-14","Abot","Water Life is an attempt to mix the scripting techniques developed in the ""Where are all bird going?"" plugin with the best aquatic creature modding resources to bring more life into Morrowind waters. This plugin mainly adds to Morrowind (most) peaceful aquatic creatures based ..." "6394","Wasp Netches","MMH","26-14717","2013-05-11","Archeopterix","Nasty little level 12 critters- they swarm up and hit you HARD :O They would be good for someone who wantsto add a mean monster to guard something. :D No quest is associated with these, they are resized (script by Moraelyn) and retextured (by me) netches. 4 can be found North..." "6393","W3 Summoned Creatures Get Tough","MMH","26-9409","2004-03-28","MasterW3","Final Release I hope - i fixed the bonewalkers AGAIN. Compatible with all versions of Morrowind, just use the ESP that fits your setup. Make those whimpy summoned creatures tougher when you summon them, just pump a little extra ""juice"" into them when summoning! ..." "6392","Vissed","MMH","26-13865","2010-02-26","Midgetalien","Vissed are small reptile scavanges that roam in small packs in the black marsh. They walk on two legs and stand between knee and waist hieght. They have a weak attack but they provide a posion attack, which in large groups can make any warrior falter. Some a..." "6391","Vampire Werewolf 1.1","MMH","26-800","2009-04-06","Cortex","VAMPIRE WEREWOLF Version 1.1 Requires Bloodmoon Author: CORTEX To install the plugin, unzip the files into the Morrowind/Data Files directory. From the Morrowind Launcher, select Data Files and check the box next to the Vampire_Werewolf.esp fil..." "6390","URM creatures v1.0","MMH","26-6223","2009-04-02","Lidicus","Resource selection of creatures from my under red mountain mod (urm)which you'll have to add in the CS more detailed info in the readme" "6389","Urbana Ranch","MMH","26-562","2009-04-06","Blues The Squirrel"," ============ MOD NAME: Urbana Ranch VERSION: v1 BETA CREATED BY: Blues The Squirrel; Riding script by MADMAX ============ INDEX: -> Requirements -> About this mod -> Installatio..." "6388","Unleveled Creatures","MMH","26-8834","2003-05-07","Phillip Vaira","This mod makes the tough creatures appear when you are level 1. This is much more realistic than seeing creatures ""magically appear"" when you reach a certain level. Now you really do run for your life, or fight to the death." "6387","Unique Ghosts v1.0","MMH","26-14763","2013-05-27","Arcimaestro Antares","In Morrowind, there are some ghosts that have a name, and some don't attack on sight... however, I didn't know they were not simple ghosts, and I attacked them. So, I made 5 new models (using Bethesda's meshes obviousley, the animation of the Ancestor Ghost and some me..." "6386","Undead: Skeletons Arise from Death","MMH","26-15309","2014-12-14","Arcimaestro Antares","This mod adds a rising skeleton to seven tombs : Ald Redaynia, Tower Andas Ancestral Tomb Aran Ancestral Tomb Baram Ancestral Tomb Maren Ancestral Tomb Orethi Ancestral Tomb Seran Ancestral Tomb When you approach them, they will rise and fight." "6385","Undead: Arise From Death v3.5","MMH","26-6190","2008-08-04","Arcimaestro Antares","I remade the undeads in Morrowind, taking inspiration from the old classic Dungeons & Dragons undeads. This mod is NOT compatible with the mod The Undead v3.0, by Neoptolemus. These are the undead you'll find, from the weakest to the most powerful. Lich Skull" "6384","Undead: Arise From Death","MMH","26-15310","2014-12-14","Arcimaestro Antares","I remade the undeads in Morrowind, taking inspiration from the old classic Dungeons & Dragons undeads. This mod requires Tribunal and Bloodmoon These are the undeads you'll find, from the weakest to the most powerful : - Crippled Skeletons - Skeleton - Zombie ..." "6383","Undead Revival","MMH","26-8449","2002-10-02","AstralFyziks","Using the meshes and textures from Armored Skeletons, this mod adds 3 new undead minions/NPCs to Morrowind in leveled lists." "6382","Undead Creature Additions v1.1","MMH","26-11296","2007-06-12","Demon Xen","The first, the Greater Bonelord is a frost mage. It has a ranged frost spell. Other than this, it is just a more powerful version of The bonelord. The second, the Ghoul is a close quater combat creature. It has the ability to paralyze and absorb health on touch, and is about the equa..." "6381","Unarmored Goblins Resource","MMH","26-6201","2008-11-23","quorn","This resource removes the armor from the two main goblin meshes, the grunt and the warlord. This can be used to make new goblin types, like wild goblins, or enslaved goblins. Only the meshes are included, you need to set up the creatures in the TESCS to use in-game...." "6380","Turtle Addition","MMH","26-1527","2009-04-06","Acid Basik aka Ty (Acid_Basik4)","TYPE: Morrowind Model/Plugin SIZE: 873 KB USES: Creature Modifications DESCRIPTION: Adds four types of turtles to shoreline leveled lists. Be sure to use Leveled List Merger." "6379","True Unleveled Creatures","MMH","26-7514","2005-03-02","Marbred","This changes most of the Exterior leveled creatures list so the creatures may appear at any level. This means you may find a rat or an orgrim titan while wandering around at level 2. I also deleted the three cliff racer lists, so you won't be faced with them..." "6378","Tree of Life","MMH","26-9210","2004-02-11","Matt","This mod adds a new area on the eastern coast of Morrowind. In this area, you will find a gigantic tree, but there is something different about this tree...you can go inside! In this mod you will be able to explore the large root maze surrounding the Tree of Life, you ..." "6377","Treants Revenge v1.1","MMH","26-15043","2013-10-24","CMFK Ltd.","{General} Adds Random Treants to the game, uses the trees to summon random treants rather then leveled list. A very amazing method to shower the player with angery tree's! All across the game, where every activator tree is, a Treant has a chance to be. this increases with dificulty as game ..." "6376","Thorn Skeletons v1.0","MMH","26-1976","2009-04-06","Kieve"," * TES3: MORROWIND KRS_ThornSkeletons ""Thorn Skeletons"" Final Release, Version 1.0 -Kieve * 1. Insta..." "6375","The Wilderness Mod v2.1","MMH","26-10045","2012-09-01","Puma Man","Version 2.1 has more creatures than any other mod for Morrowind ever made and includes tons of new ingredients (from animals)! This mod specializes in NIGHT and DAY wilderness and many of the species will only come out during one of those times. Though mainly adding animals this mod also adds myt..." "6374","The Undead v3.0","MMH","26-12754","2008-06-06","Neoptolemus","Adds 150 new types of undead enemies to the leveled lists of Vvardenfell, Solstheim, and the Mournhold Sewers. Every creature has its own unique mesh, thanks to the amazing power of NifSkope. The new undead will appear in the appropriate caves/tombs/dungeons, and also in exterior cells after dark." "6373","The Undead v2.2","MMH","26-2587","2009-04-24","Unknown","" "6372","The Undead v2.2","MMH","26-511","2009-04-06","Neoptolemus"," -------- The Undead v2.2 by Neoptolemus - Tribunal and Bloodmoon required -------- Adds 140 new types of undead enemies to the leveled lists..." "6371","The Undead v2.1","MMH","26-825","2009-04-06","Unknown","" "6370","The Undead 2.0","MMH","26-246","2009-04-06","Neoptolemus"," -------- The Undead v2.0 by Neoptolemus - Tribunal and Bloodmoon required -------- Adds 140 new types of undead enemies to the leveled lists..." "6369","The Rabbit Mod","MMH","26-494","2009-04-06","Kagz aka Kagrenac","This brings over 750 of CAITS Bunnies to the game.They will not attack you and can be found all over.Only Morrowind is Required. for this mod.This mod cleaned with TESAME." "6368","THE RABBIT MOD","MMH","26-1023","2009-04-06","Kagz aka Kagrenac","This brings over 750 of CAITS Bunnies to the game.They will not attack you and can be found all over.Only Morrowind is Requ. for this mod.This mod cleaned with TESAME." "6367","The Peace Mod","MMH","26-2566","2009-04-24","Unknown","" "6366","The Magic Rings","MMH","26-12673","2008-04-19","Danjb","Marayn Dren at the Balmora Mages' Guild has had a horrible accident while conducting an experiment, resulting in hundreds of imps being released all around Balmora! It's up to you to help him out, or he could be in serious trouble! This mod features a small Mage Guild que..." "6365","The Hungry Dead - Diablo II inspired Zombies","MMH","26-13243","2009-02-09","Midgetalien","The Elder Scrolls III MORROWIND: Diablo II inspired Zombie Resource By Midegetalien (Midgetalien@hotmail.com) 1. Description + walkthrough 2. Requir..." "6364","The Goblin Invasion of Seyda Neen","MMH","26-13753","2009-11-25","Zorgoth","This is a very simple mod that adds some buffed-up goblins to attack the town of Seyda Neen. This is not a quest, just what is basically a random attack. They have some decent loot as well, the chief has a lot of gold. Not only that, but this mod also adds a barrel of ada..." "6363","The Dark Intrepid","MMH","26-5036","2009-05-12","Pegasus Rider Productions","The Dark Intrepid with its Undead Crew has been spotted south of the Vivec Temple and East of the Ebonheart Castle. What reason they are here is yet unknown. What is known is that no other ship has stood in a fight with the Dark Intrepid." "6362","The Catacombs Beneath Farlon Keep","MMH","26-9039","2003-12-30","Soar182","This plug in was made using the patched version of Morrowind. It adds 17 interior cells. 4 quests, 2 Npc quest givers, 3 merchants, Guards, 8 Vampires, and archers; leveled creatures and treasures that I made are also used For directions see read me or summary. For more..." "6361","Tamrielic Dragons v0.5b","MMH","26-12032","2012-11-24","Greg aka Haj","Hello all my good friends! I'm taken aback by how popular the screenshot of my dragon was! I was just casually checking my email, hoping to see something from my girlfriend, and was amazazed to see I got over 90 emails aking for this! THE FIRST DAY! SO I decided to release this mod..." "6360","SummonCommand","MMH","26-2577","2009-04-24","Unknown","" "6359","Sol-Fox The Mod","MMH","26-2585","2009-04-24","Unknown","" "6358","SOL-FOX THE MOD","MMH","26-796","2009-04-06","Kagz aka Kagrenac","....................SOL-FOX THE MOD................. This brings over 100 Arctic Foxes to Solstheim. They can be found all over, they will not attack you. BLOODMOON IS REQU. FOR THIS MOD." "6357","Snape's Black Saints","MMH","26-9068","2004-01-05","Sirius Snape","This mod adds a new creature to the leveled lists: the powerful Black Saint, a level 25 dark shiny silver and black version of the Golden Saint. They are bigger and stronger than Golden Saints and show up in places that you typically see Golden Saints." "6356","Smite's Slimes v1.0","MMH","26-11676","2012-09-13","Smite_Plight","Disclaimer: Slimes are slippery and leave goo all over the place. Features: adds 5 types of dragon warrior type slimes to the ascadia islse region and the bittercoast region. Notes: Even though the metal slimes only have one health point they still managd to kill m..." "6355","Smaller Passive Cliff Racers","MMH","26-12732","2008-05-21","Handicap","Yet-Another-Cliff-Racer-Harassment-Reducing-Mod. I grew bored to the constant struggle to decide is it good to remove Cliff Racer, the most annoying creature in Morrowind completely, or to alter it to make it less harassing. I decided to go to the..." "6354","Sload v1.0","MMH","26-6268","2009-09-17","lidicus","Sload inspired by bethesda, made for piratelord, animation & mesh edits by lidicus, textures by westly (2 versions) released as a resource creature file for the morrowind community starwars guy has made some additional textures but i dont have them to release..." "6353","Skeleton Necromancer","MMH","26-9567","2004-04-26","Talonhoff","With this mod, you can now summon bone wolves, skeleton mages, and skeleton archers. But necromancy comes at a heavy price. The Silence spell will now be placed upon the caster for the duration of the summoning spell. This silence effect now happens whenever any undead creature is s..." "6352","SiltStridersAreInVvardenfell","MMH","26-2603","2009-04-24","Unknown","" "6351","Silt Striders v1.12","MMH","26-14984","2013-09-10","Abot","I wanted to travel Morrowind on top of a real Silt Strider so strongly, and after years waiting for some similar mod to be completed, I decided to try myself. To enjoy the scenic trips use the caravaner ""- scenic travel"" dialog topic. abotSiltStriders.esp needs Tribunal or B..." "6350","Silt Striders v1.11","MMH","26-14983","2013-09-10","Abot","I wanted to travel Morrowind on top of a real Silt Strider so strongly, and after years waiting for some similar mod to be completed, I decided to try myself. To enjoy the scenic trips use the caravaner ""- scenic travel"" dialog topic. abotSiltStriders.esp needs Tribunal or B..." "6349","Silt Striders v1.10","MMH","26-14284","2011-04-19","Abot","I wanted to travel Morrowind on top of a real Silt Strider so strongly, and after years waiting for some similar mod to be completed, I decided to try myself. To enjoy the scenic trips use the caravaner ""- scenic travel"" dialog topic. Changelog: 1.10 - compatibilit..." "6348","Silt Striders v1.0","MMH","26-1676","2009-04-06","Lingarn","Silt Striders v1.0 This mod adds eight new creatues -- Silt striders of four different sizes/ages, both tamed and wild." "6347","Silt Striders in the Wild","MMH","26-8308","2002-08-08","M6n6M6","" "6346","Silt Striders Are In Vvardenfell","MMH","26-9620","2004-07-14","lochnarus","This plugin adds actual animated Silt Strider creatures to the game world. The Silt Striders were animated into creatures by Lingarn, and originally offered in a small ""Silt Striders"" mod. That mod had a few of the creatures, but not very many. What I've don..." "6345","Sharks of Morrowind","MMH","26-13457","2009-06-05","Balathustrius","A personal mod hand-placing sharks to the seas surrounding Vvardenfell. I liked ABoT's Water Life, but decided I'd prefer to lose the FPS hit and keep the sharks. The sharks themselves are the work of Cait." "6344","Shaft 45","MMH","26-9338","2004-03-14","NukeouT","This is the end result of one of my finished BIG mod, built using my blue prints for a ""Fallout2"" type bunker. To find it take the nearest siltstrider to Ald-Ruhn. Then go around the western side of Skar untill you see a stone path. Follow it to the shaft entrance ..." "6343","SG MW-ecology","MMH","26-2565","2009-04-24","Sabregirl","Adds new creatures and balances MW creatures according to ecological rules." "6342","Scamp V2","MMH","26-4569","2009-05-12","Unknown","" "6341","Sabregirls Pretty Kitties","MMH","26-757","2009-04-06","Sabregirl"," The Elder Scrolls III MORROWIND: Sabregirl's Pretty Kitties 1.0 Index: 1. Installation 2. Playing the Plugi..." "6340","Sabregirl's Morrowind Ecology","MMH","26-7082","2012-07-26","Sabregirl","The plugin adds several new creatures, three species of deer, two kinds of rabbits and a mountain goat to Solstheim. A few deer and some rabbits may be found in the Grazelands. This plugin also attempts to ""balance"" the compliment of creatures according to ecological rules. i.e. far fewer predato..." "6339","Riekling Raiders Reflect Reduced","MMH","26-14072","2010-09-06","Midgetalien","This ESP adds reduces the Riekling Raiders reflect. It made no sense for them to have that ability. The reflect has been reduced from 60% to 20%, so theres still a chance to have your spells reflected!" "6338","Reign of Fire: The attack of the dragons v1.1","MMH","26-12297","2013-03-08","Razhkul","A great danger grows in Vvardenfell, a myth creature, forgotten and turned into a fairy tale. The dragons have returned to the main island of Morrowind and they are planning to destroy the empire and impose the reign of fire. This mod features: Four new dragon models (green, red,..." "6337","Reign of Fire: Revised v1.92 BETA","MMH","26-6318","2009-11-03","Razhkul, Gluby"," ====== REIGN OF FIRE V1.92 BETA ====== Original Author: Razhkul (the original mod, with all of its creative work and structure) Revising Author: Gluby (fixing and revising scripts and story elements, some new content) Direct Contrib..." "6336","Red Mountain Extreme Combat","MMH","26-13058","2008-12-01","Go7S","Every time I go up Red Mountain, I think ""There isn't enough fighting going on here"". So with this, you will find plenty of new enemies on Red Mountain. What this does: Adds 12 new leveled creatures using the base 6th house and corprus meshes to the lists of ex_RedMtn_all..." "6335","Red Eyed Skeletons v2.0","MMH","26-784","2009-04-06","Soar182","This plug in adds red color to the entire eye socket area of all the skeletons in Morrowind. It will not change skeletons that use creature ID other then Morrowind. It adds 1 small test cells so you can see the skeletons. Or you can wait until you come across some. The test cell ha..." "6334","Red Eyed Skeletons v1.0","MMH","26-7698","2004-07-06","Soar182","This plug in adds red color to the eye socket area of all the skeletons in Morrowind. It will not change skeletons that use creature ID's other then stock Morrowind. It adds to small test cell that have no effect on Morrowind." "6333","RealisticAnimals(MW,TRI,BM)","MMH","26-2570","2009-04-24","Yanks1343","This plugin makes all of the animals in Morrowind act more realilistic. Some still will attack you." "6332","Real Wildlife 2b","MMH","26-11406","2007-07-29","Nedius","This is the Beta release of Real Wildlife 2. It has plug-ins for Morrowind, Tribunal and Bloodmoon separately, and Real Wildlife Complete, which has all three mods as one. Real Wildlife was my personal creature mod from ages back. I found it odd that there were only adult creatures i..." "6331","Real Wildlife 2a Bloodmoon","MMH","26-11469","2007-08-22","Nedius","I've got back into modding... After a spell away from modding, I've got back into it! I'd forgotten the frustrating fun of it all! Thought I'd share what I'm up to. Anyway, RW2... Real Wildlife was my personal creature mod from ages back. I found it odd that there were ..." "6330","Real Wildlife 2a - Tribunal Addon","MMH","26-11410","2007-08-01","Nedius","I've got back into modding... After a spell away from modding, I've got back into it! I'd forgotten the frustrating fun of it all! Thought I'd share what I'm up to. Anyway, RW2... Real Wildlife was my personal creature mod from ages back. I found it odd that there were ..." "6329","Real Ravens","MMH","26-9296","2004-03-01","Campbell","A simple mod which adds small ravens to the towns of Ebonheart Peligiad, and Balmora." "6328","Re-Animated Morrowind Rat","MMH","26-3666","2010-10-22","PhyntosWasp","This esp puts an Anthromorphic Rat into Sedya Neen. The textures drawn from are mostly those already in the Morrowind.BSA file, so it's a small download. The original textures used are those for the MW Rust Rat if you intend to change his color. The few other, extr..." "6327","Rats in the Wild","MMH","26-11918","2012-11-14","Telemachus","Adds the six different rats from Telemachus' ""Ratpack"" to exterior leveled creature lists wherever you might find an ordinary rat. It doesn't replace the brown rats, and you won't be seeing white rats around every corner. Since it does rely on leveled lists you'll need to use your levelled list m..." "6326","Rational Wildlife v1.0","MMH","26-1422","2009-04-06","Max","Rational Wildlife ============ Version: 1.0 Author: Max In Tribute To ============= To my wonderful wife, without whom no game would be worth playing. Requirements ========== Morrowind and a computer would be nice, else this mo..." "6325","rational wildlife","MMH","26-5075","2009-05-12","Max","Rational Wildlife ============ Version: 1.0 Author: Max In Tribute To ============= To my wonderful wife, without whom no game would be worth playing. Requirements ========== Morrowind and a computer would be ..." "6324","Rat's Galore","MMH","26-12730","2008-05-20","The Wanderer","This is a simple mod that just adds more variety of colour to the rats in game. Ok... it does a little more than that ;) It is advisable to use a leveled list manager such as ""Wrye Mash"" to add this mod. It adds different ..." "6323","Ranked Dremora","MMH","26-5880","2011-10-08","Neoptolemus"," --------- Ranked Dremora by Neoptolemus - Tribunal and Bloodmoon required --------- This mod completely overhauls the Dremora in Morrowind, ..." "6322","Random Passive Cliff Racers","MMH","26-11265","2007-05-26","Denina","This adds passive cliff racers to 13 leveled creature lists, starting at level 4. I looked into other cliff racer mods and most of them were all or nothing or made other undesirable changes. There is a random chance you will have a cliff racer attack. Others will just ignore you. Kill only in sel..." "6321","Racer Assortment","MMH","26-2616","2009-04-24","Unknown","" "6320","Racer Assortment","MMH","26-11724","2012-09-30","Glassboy","This mod replaces almost half of all cliffracers with 3 elemental variants that can cast a limited amount of relatively weak spells upon you. They will not appear until you are of appropriate level." "6319","Pocket Pals Base Pack v1.4","MMH","26-7760","2003-08-22","Andoreth","This mod adds figurines that can be ""filled"" with a soul. That soul can then be summoned with the figurine to accompany the player as a familiar, and then placed back into the figurine when the player chooses or when time demands. The summoned familiars start out as smaller, weaker versions of wh..." "6318","Pocket Pals Base Pack 21 v1.4","MMH","26-3756","2009-05-12","Andoreth","Title: Pocket Pals Modules, Full Versions 1.4 Creator: andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Dependencies: Tribunal is Required for all modules. The Skill Base.esm and the ..." "6317","Pocket Pals - Undead Alive!","MMH","26-3761","2009-05-12","Andoreth","Adds creatures to the Pocket Pals system. Requires the Pocket Pals Base Pack. Pocket Pals - Undead Alive! v1.4 Author: Andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Require..." "6316","Pocket Pals - Undead Alive","MMH","26-7761","2003-08-22","Andoreth","This mod adds new figurines to the Pocket Pals system: Ancestor Ghost, Bonelord, Bonewalker, Dwemer Spectre, Greater Bonewalker, Lich, Skeleton, and Skeleton Archer. Please see the Pocket Pals - Base Pack for more information." "6315","Pocket Pals - Sea and Sky!","MMH","26-3803","2009-05-12","Andoreth","Adds creatures to the Pocket Pals system. Requires the Pocket Pals Base Pack. Pocket Pals - Sea and Sky! v1.4 Author: Andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Requireme..." "6314","Pocket Pals - Sea and Sky","MMH","26-8972","2003-08-22","Andoreth","This mod adds new figurines to the Pocket Pals system: Betty Netch, Bull Netch, Cliffracer, Dreugh, Mudcrab, Slaughterfish, and Small Slaughterfish. Please see the Pocket Pals - Base Pack for more information." "6313","Pocket Pals - Pocket Gods!","MMH","26-3752","2009-05-12","Andoreth","Adds creatures to the Pocket Pals system. Requires the Pocket Pals Base Pack. Pocket Pals - Pocket Gods! v1.4 Author: Andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Requireme..." "6312","Pocket Pals - Names Add-On!","MMH","26-3799","2009-05-12","Andoreth","Adds names to the Pocket Pals system. Requires the Pocket Pals Base Pack. The following steps can be used to add 40 new names to the Pocket Pals system. Please follow each step as outlined. Also, please add all 40 names. I do not endorse using this module and then re-opening it in the ..." "6311","Pocket Pals - Mournhold Mayhem!","MMH","26-10186","2005-10-11","Andoreth","The Mournhold Mayhem! pack adds these figurines: Hulking Fabricant, Goblin, Goblin Bruiser, Goblin Officer, Verminous Fabricant, War Durzog and Wild Durzog. They can be found in Mournhold, being sold by the trader Sunel Hlas. Please see the Pocket Pals - Base Pack for m..." "6310","Pocket Pals - Mournhold Mayhem!","MMH","26-3806","2009-05-12","Andoreth","Adds creatures to the Pocket Pals system. Requires the Pocket Pals Base Pack. Pocket Pals - Mournhold Mayhem! v1.4 Author: Andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Requ..." "6309","Pocket Pals - Mostly Mammals!","MMH","26-3743","2009-05-12","Andoreth","Pocket Pals - Mostly Mammals! v1.4 Author: Andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Requirements: Tribunal.esm Pocket Pals - Skill Base.esm Pocket Pals - Names!.esm" "6308","Pocket Pals - Mostly Mammals","MMH","26-8971","2003-08-22","Andoreth","This mod adds new figurines to the Pocket Pals system: Alit, Guar, Kagouti, Nix Hound, Rat, and Shalk. Please see the Pocket Pals - Base Pack for more information." "6307","Pocket Pals - Kwama Queendom!","MMH","26-10170","2005-10-11","Andoreth","The Kwama Queendom! pack adds these figurines: Kwama Forager, Kwama Warrior, Kwama Workder, and Scrib. They can be found in Pelgiad, being sold by Mebestian Ence. Please see the Pocket Pals - Base Pack for more information." "6306","Pocket Pals - Kwama Queendom!","MMH","26-3754","2009-05-12","Andoreth","Adds creatures to the Pocket Pals system. Requires the Pocket Pals Base Pack. Pocket Pals - Kwama Queendom v1.4 Author: Andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Require..." "6305","Pocket Pals - Dwemer Mechs!","MMH","26-3758","2009-05-12","Andoreth","Adds creatures to the Pocket Pals system. Requires the Pocket Pals Base Pack. Pocket Pals - Dwemer Mechs! v1.4 Author: Andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Requirements: ..." "6304","Pocket Pals - Deadly Daedra!","MMH","26-3764","2009-05-12","Andoreth","Adds creatures to the Pocket Pals system. Requires the Pocket Pals Base Pack. Pocket Pals - Deadly Daedra! v1.4 Author: Andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Requirements: ..." "6303","Pocket Pals - Bloodmoon Knights!","MMH","26-10169","2005-10-11","Andoreth","The Bloodmoon Knights! pack adds these figurines: Bonewolf, Draugr, Draugr Lord, Grahl, Grizzly Bear, Hircine, Horker, Karstaag, Plague Bear, Plague Wolf, Riekling, Riekling Raider, Snow Bear, Snow Wolf, Spriggan, Swimmer, Tusked Bristleback, Udyfrykte, and Wolf. They can be found a..." "6302","Pocket Pals - Bloodmoon Knights!","MMH","26-3738","2009-05-12","Andoreth","Adds creatures to the Pocket Pals system. Requires the Pocket Pals Base Pack. Pocket Pals - Bloodmoon Knights! v1.4 Author: Andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Requirements:" "6301","Pocket Pals - Ash Clan!","MMH","26-10168","2005-10-11","Andoreth","The Ash Clan! pack adds these figurines: Ascended Sleeper, Ash Ghoul, Ash Slave, Ash Vampire, Ash Zombie, Corprus Stalker, and Lame Corprus. They can be found in Ald-rhun, being sold by Tiras Sadus. Please see the Pocket Pals - Base Pack for more information." "6300","Pocket Pals - Ash Clan!","MMH","26-3808","2009-05-12","Andoreth","Adds creatures to the Pocket Pals system. Requires the Pocket Pals Base Pack. Pocket Pals - Ash Clan! v1.4 Author: Andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Requi..." "6299","Petshop","MMH","26-8310","2002-08-17","jdooby","This mod adds quite a few traders and several types of animals you can purchase in several cities in Morrowind. and are for companionship. The petshop itself is now located in the Balmora Expansion-East which is incorporated here in this latest update. Please see the very..." "6298","PerfectImperfect","MMH","26-6408","2010-02-21","the_probationer/Imperfect","This is a simple mod. It removes the broken Imperfect in Clockwork City, and instead makes the working one level 100, maxed out stats, 10,000 HP, and twice its normal size. Easily the biggest thing I have ever fought Changelog:1.0 My personal first mod, made Imperfect 5x normal ..." "6297","Pegas Horse Ranch","MMH","26-14148","2010-10-30","MADMAX, Team ( Sep 2004 )","This mod has been sought after and asked for to use with the Knight Saddle mods. Since I found it elsewhere, I thought maybe some would like to fall back on it for their personal use. This is why I uploaded it. Enjoy! I have made no changes to this mod. It is as found. Changelog:[/b..." "6296","Passive Healthy Wildlife","MMH","26-2604","2009-04-24","The Puma Man","""Passive Healthy Wildlife"" V 2.0 This mod changes the attack setting of MOST non-diseased animals into a much more PASSIVE state in which they DO NOT attack unless attacked first or ""bothered"". Marty V. tempusfugit99@yahoo.com a.k.a. The Puma Man" "6295","Palladin47 - Creatures","MMH","26-12983","2008-10-21","Palladin47","This mod greatly influences the variety of creatures in Morrowind. Tribunal Addon included. At the time, I am unable to get screen shots because of a problem with my graphics card, but you can expect them up over the weekend at least. Special creatures are found now, such..." "6294","Overrun Dagoth Ur Facility","MMH","26-12726","2008-05-17","BloodMountain","Thought you were safe strolling through the Dagoth Ur facility, meeting the occasional Dagoth or ash slave? Well, in my opinion, that part of the main quest was way too easy, i breezed through it. This makes every level except Dagoth Ur's Cave and Akulakhan's chamber over..." "6293","Ondillion","MMH","26-10092","2005-08-21","GANDLER","Ondillion is an unexplored landmass filled with creatures and fiends. Ondillion houses Drefor Forest, a huge forest and Mount Playfel, one of the tallest mountains in Morrowind." "6292","Once In A Full Moons","MMH","26-13004","2008-11-06","Gallade664","Strange happenings are occuring all over vvardenfell. Every double full moon stronger, Faster and smarter daedra are apearing. Many are dieing, others are hiding. What will you do? Recomended for higher level characters. Credits ..." "6291","Ogrim Warlord","MMH","26-291","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "6290","No Cliff Racers","MMH","26-2614","2009-04-24","Unknown","" "6289","No Cliff racer addon","MMH","26-13894","2010-03-26","vtastek","After endless cries about Cliffracers, one of the deadric gods decided to turn all cliffracers into small harmless little birds. I actually turned the mesh for cliffracers to a bird model from abot's ""Waabg"" mod. And I have set fight to lower levels so they won't attack y..." "6288","No Anger","MMH","26-2580","2009-04-24","Unknown","" "6287","New Winged Twilight","MMH","26-3096","2009-05-12","KBowz","A rather interesting mod in that it doesn't require an ESP file to work. Simply drop the meshes and textures into their respective directories and the game automatically recognizes them and uses the new files. Don't want them anymore? Just remove the files again. Use to make all instances of the ..." "6286","New Storm Atronach Particle Effect","MMH","26-13361","2009-04-07","Maze","Replaces the particle effect of the storm atronach with a new full body effect. This replaces the mesh of the storm atronach, so make sure to back up xatronach_storm.nif first Changelog:version 1.1:added another optional particle effect to choose from version 1.2: ad..." "6285","New Creature Colors v2.0","MMH","26-2574","2009-04-24","Cryonaut","New Creature Colors is my attempt to add some diversity to the creatures of Morrowind, and make them look more interesting. It changes creatures in the following ways. Alits are more green and detailed. Ascended sleepers are a little more high-contrast with slightly more saturated rob..." "6284","Necromancer Services 1.0","MMH","26-2632","2009-04-24","Eriadan","V1.00; Four people that trade with the dead. Purchase the services and let yer slaves do the work after that." "6283","Nagas 1.4","MMH","26-13231","2009-02-06","Hollow_Fang","adds Nagas AND nagins (female nagas) a naga is a snake person original models & textures by Adanorcil & many others retextures by me and added to leveled list for wilderness Changelog:First rele..." "6282","MW Advanced v1.2","MMH","26-8208","2002-07-12","Gary Noonan aka WormGod Elite","" "6281","MW Adv 1.82 Full","MMH","26-2638","2009-04-24","Unknown","" "6280","Mudcrabs are scary!","MMH","26-6476","2010-05-25","BruceNorris","Do you think Mudcrabs are boring creatures? Nothing but a sheer annoyance solved by simply hitting them once and them dropping dead instantly? Then this mod is for you! What this mod does is up the stats of Mudcrabs greatly, turning them into fast, lethal creatures. How strong are they with this ..." "6279","Mudcrabs","MMH","26-10131","2005-09-19","Jim Dirks","Crabbing, is our worlds most dangerous profession. Now in Morrowind, its not quite as simple as it once was. Kill the lowly mudcrab, and several of his big brothers appear. Kill them, and their big brothers just might show up. Kill them....and Kingcrabs may arrive. A b..." "6278","Mountable Animal Taster 0.3 Bloodmoon Tribunal JDGBOLT","MMH","26-2092","2009-04-06","JDGBOLT","Well, here is the little taster for the Mountable Guar, or as I call it, Mountable Animal. But all the files should be here. Just go to Balmora and look underneath a tree, you should find a person unconcious, then you should get the guar whistle, which when you equip it, can make the guar come to..." "6277","MorrowRavens v3","MMH","26-1302","2009-04-06","Kagz aka Kagrenac",".............MORROW RAVENS 3.............. BloodMoon is req. for this mod. This is MorrowRavens 3,a new mod that is based on MorrowRavens 2. In this mod, there are now over 600 ravens, plus 130 of the new sound generator birds. Now when you approach the ..." "6276","Morrowind Advanced v1.82 Upgrade Version","MMH","26-1626","2009-04-06","Gary Noonan aka WormGod Elite, Stromgarde, Pookhill","Morrowind Advanced is for characters who are looking for a greater challenge. This mod will work for starting or veteran characters. It features many new creatures, both in the leveled lists and placed, to make the playing experience more of a challange. New dungeons along with some new weapons a..." "6275","Morrowind Advanced v1.82","MMH","26-10949","2006-12-25","Gary Noonan aka WormGod Elite, Stromgarde, Pookhill","Morrowind Advanced Ver. 1.82 25 April 2004 Brief Description: Morrowind Advanced is for characters who are looking for a greater challenge. This mod will work for starting or veteran characters. It features many new creatures, both in the leveled lists and placed t..." "6274","Morrowind Advanced v1.81 - Full Version","MMH","26-1693","2009-04-06","Gary Noonan aka WormGod Elite, Stromgarde","Morrowind Advanced is for characters who are looking for a greater challenge. This mod will work for starting or veteran characters. It features many new creatures, both in the leveled lists and placed, to make the playing experience more of a challange. New dungeons along with some new weapons a..." "6273","Morrowind Advanced v1.8","MMH","26-14240","2013-04-08","Gary Noonan aka WormGod Elite","Morrowind Advanced is for characters who are looking for a greater challenge. This mod will work for starting or veteran characters. It features many new creatures in the leveled lists and standalone, to make the playing experience more of a challange. New dungeons, along wi..." "6272","Morrowind Advanced 1.81 BETA Upgrade","MMH","26-1648","2009-04-06","Gary Noonan aka WormGod Elite, Stromgarde","Morrowind Advanced is for characters who are looking for a greater challenge. This mod will work for starting or veteran characters. It features many new creatures, both in the leveled lists and placed, to make the playing experience more of a challange. New dungeons along with some new weapons a..." "6271","Morrowind Additions v1.0","MMH","26-405","2009-04-06","M6n6M6","Morrowind Additions Version 1.0 M6n6M6(Derek) M6n6M6@eminem.com What this mod adds... -43 new weapons placed all around Vvardenfell -New creatures called Thunder Lord and Choas Mage, Choas Warrior, Choas Summoner, and Choas Necromancer. -Adds misc. new i..." "6270","Morrowind Additions Revamped esp v1.0","MMH","26-3218","2009-05-12","Brewu4, Harlequin","Original work by m6n6m6, redone by Harlequin and brewu4. Use this .esp instead of the regular Additions. A clean save will be needed if you are running a previous version of Additions." "6269","Morrow-Ravens v2","MMH","26-1915","2009-04-06","Kagz aka Kagrenac","This mod updates the original, Morrow-Ravens, by bringing over 300 more birds, to the game. I have tried to place them in, or just outside every town. While doing this, i have tried to avoid areas, likely to be modded, eg. KUHL because of the redevelopment mod. I made this update, because of the ..." "6268","MORROW-RAVENS 2 ZIP","MMH","26-2626","2009-04-24","Unknown","" "6267","Morrow Ravens 2","MMH","26-400","2009-04-06","Raven","..................MORROW-RAVENS 2............. ..." "6266","Morrow Ravens","MMH","26-9060","2004-01-05","RAVEN","This mod brings over 300 birds to the game. You can find the birds in or just outside towns, i tried to stay outof towns where building mods are eg. Kuhl." "6265","Morrow Penguins Mod","MMH","26-2631","2009-04-24","Unknown","" "6264","MORROW PENGUINS","MMH","26-570","2009-04-06","Kagz aka Kagrenac",".....................MORROW PENGUINS..................... ****ONLY MORROWIND IS REQU. FOR THIS MOD******** This is my Morrow Penguin mod,it brings over 200 of CAIT and SMITES birds to over 30 locations around mainland Morrowind. Thankyou to CAIT and SMITE for ..." "6263","Morrow Eden Part 2","MMH","26-2588","2009-04-24","Kagz aka Kagrenac","Requires BLOODMOON This part combines 5 more of my mods into one ESP. The mods combined are: - MORROW-BEES - KAGZ ZEBRAZ - KAGZ LITTLE FOXES - LORDS OF THE SKIES - THE RABBIT MOD So this part brings the Bees,Zebras,Foxes,Flying Ravens and ..." "6262","Morrow Eden Part 1","MMH","26-2593","2009-04-24","Kagz aka Kagrenac.","Requires BLOODMOON. Combines seven of Kagrenac\'s mods into one ESP. The mods i have combined are: - Caits Horses Go Wild - Caits Donkeys and Horses Go Wild - Kagz Dogz - Kagz Dogz Updated ESP - Waterfowl of Morrowind - Waterfowl of Morrowind Expanded" "6261","Morrow Eden ""The Seed""","MMH","26-343","2009-04-06","Kagz aka Kagrenac","...............Morrow Eden ""The Seed""................ BLOODMOON is Required For This mod. Alright this is Morrow Eden the Seed mod. This is an *""ESP ONLY MOD""*. You must already have Morrow Eden Parts 1 and 2 on file. This ESP combines part..." "6260","Morrow Eden ""The Seed""","MMH","26-2578","2009-04-24","Kagz aka Kagrenac","Alright this is Morrow Eden the Seed mod. This is an *""ESP ONLY MOD""*. You must already have Morrow Eden Parts 1 and 2 on file. This ESP combines parts 1 and 2 into one mod. So you will only have one ESP now. Just extract the ESP to data files and delete the tw..." "6259","More Dagoth Minions","MMH","26-7215","2012-08-05","Princess Stomper","A very quick and simple little tweak. When you first faced Dagoth Ur, were you disappointed at the lack of the army of the damned you had been expecting? Did you think, ""Is this it?"" This mod adds a handful of ash slaves and lesser dagoths to Akulakhan's Chamber so th..." "6258","Monsterous Variants","MMH","26-10022","2005-07-13","Teh Lurv","This plugin adds forty variations of existing monsters to the three locations in the game Morrowind (Vvardenfell, Mournhold, and Solstheim.) These monsters are added to the leveled lists used by the game to generate random monsters. As a result, the creatures are added seamlessly an..." "6257","Moglits (mini-moogles)","MMH","26-14138","2009-05-31","Marbred","Adds various new types of 'mini-mogs' to the game. All are treated as creatures, hostile creatures. There's the Sand Moogle who inhabits beaches and is skilled with throwing Kupo Nuts, the Undead Moogle has risen in tombs all over and is not happy about it, the Deadric Moogles and thier Lords sta..." "6256","missing raptor nif","MMH","26-990","2009-04-06","Unknown","" "6255","Minions of House Dagoth","MMH","26-12820","2008-07-19","Neoptolemus","This mod adds 21 new creatures and 22 new NPCs to the Sixth House, Ashland and Red Mountain leveled lists. All creatures have new meshes, and high level Dreamers use a retextured set of Sixth House armour and weapons. Some of the creatures carry new blight diseases, which will kill or seriously m..." "6254","Mephisto's creature pack","MMH","26-15306","2014-12-13","Mephisto","1. WHAT DOES CREATURE PACK DO? Creature pack is a mod that will add many new variations of existing creatures to various Leveled-creature lists. It will increase the diffic..." "6253","Maze of the Spider Queen","MMH","26-5749","2011-10-04","Kagz aka Kagrenac","***** MAZE OF THE SPIDER QUEEN***** Only Morrowind requ for this mod. K, this is the Maze Of The Spider Queen. It has been reported that the Fairy Princess Merellia, has been captured by the epitome of evil, the Spider Queen. She is bein..." "6252","Masters of Abilities","MMH","26-8832","2003-05-07","Creepy_Fellow","This mod adds two NPCs that can grant you several different abilities. Unlike my previous version, in this one you must do quests in order to gain the abilities and is much more balanced (I've outgrown cheating). One NPC is somewhere in the Telvanni Underworks and the other is i..." "6251","Lord Of The Dragons v1.2","MMH","26-2620","2009-04-24","MadMax","This is essentially a mod that allows you to ride dragons in real-time. Game Summary : The prophecy spoke of a mortal who would restore order to the universe, and become protector of the land. The time of the prophecy is at hand. For now, an evil dark lor..." "6250","Live Fabricants v1.0","MMH","26-6221","2009-04-02","Lidicus","Resource has some 'live' versions of the fabricants from tribunal - hulking uses stinger for magic attack" "6249","LENORE","MMH","26-2610","2009-04-24","Unknown","" "6248","Knaarus","MMH","26-8556","2002-12-02","Blockhead","Knaarus is quite a long dungeon, just SE of Suran (out gate beyond the temple) It contains many leveled creatures and some leveled treasure. I have tried to keep the amount of loot down to a plausible amount. There is a lot to explore. There is more informa..." "6247","King of Rats","MMH","26-9107","2004-01-12","Tyler Rudolph","" "6246","KBowz' Peaceful Fawna","MMH","26-300","2009-04-06","KBowz","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. --------------------" "6245","Kagz �Racer �Replacer","MMH","26-2617","2009-04-24","Kagz aka Kagrenac",".............KAGZ.RACER REPLACER............. BLOODMOON IS REQU.FOR THIS MOD AS IT USES THE RAVEN MODEL. This is my personal mod, that replaces all the Cliffracers, with peaceful flying birds. There are 54 Cliffracers in the game in total, made up of 31 Racers,10 ..." "6244","KAGZ ZEBRAZ SOUND FIX","MMH","26-776","2009-04-06","Kagz aka Kagrenac","Kagz Zebraz. This brings 180 of my retextured zebras to the game.There are adults and young.They can be found in the Grazelands mainly.Only Morrowind is requ. for this mod." "6243","Kagz SiltStrider Replacer","MMH","26-2615","2009-04-24","Unknown","" "6242","Kagz Pirate Parrot v1.0","MMH","26-2569","2009-04-24","Mighty Joe Young","Alright i have decided as its christmas,i am going to share my christmas present from MJY,with anyone who wants it. This is a mod that was made for me, by M.J.Y. What this does, is gives you a parrot that will perch on your shoulder. Because the model is set a..." "6241","Kagz Little Foxes","MMH","26-1443","2009-04-06","Kagz aka Kagrenac","This brings over 100 of ""Kartikeyas Foxes"" into the game.There are adults and cubs. They can be found all over, but mainly in the South, where its green and wooded. These foxes will not attack you. This mod cleaned with TESAME." "6240","Kagz Frogz v1.0","MMH","26-522","2009-04-06","Kagz aka Kagrenac","This mod brings approx. 100 of my frogs to the game. Unfortunately i have been unable to get the model animated. That being so, my and others desire to have frogs in their game, has allowed me to make this mod. I will however expand this mod at a later date, when hopefull..." "6239","Kagz Frogz Carryable and Light Emitting.","MMH","26-2636","2009-04-24","Kagz aka Kagrenac","This mod brings approx. 100 of my frogs to the game. Unfortunately i have been unable to get the model animated. That being so, my and others desire to have frogs in their game, has allowed me to make this mod. I will however expand this mod at a later date, when hopefull..." "6238","Kagz Frogz Carryable and Light Emitting Add On","MMH","26-616","2009-04-06","Kagz aka Kagrenac","This mod brings approx 100 of my frogs to the game.This ESP allows you to pick up the frogs.It also makes the frogs emit light. ***DO NOT PUT THE FROGS IN WATER AS YOU WILL EXPIRE THE FROGS LIGHT ABILITY*******" "6237","KAGZ DOGZ 1.0","MMH","26-1267","2009-04-06","Kagz aka Kagrenac","Alright due to poular interest, i have made this mod that brings over 130 of CAITS dogs to the game. There are Dalmations and pups, Rottweilers and pups and Huskies and pups. I have placed them in every major town, except Kuhl, due to heavy modding. You can also find them in forts, farms and gene..." "6236","Infernal Atronachs","MMH","26-12675","2008-04-20","Danjb","Based on my ""Boots of Infernal Chaos"", this mod makes Flame Atronachs leave behind a trail of fire that damages the player. NOTE: This does not, as the screenshots might suggest, add Atronachs to Balmora. Changelog:v1.1 - Summoned Atronachs won't harm th..." "6235","Immunity to Normal Weaponry","MMH","26-11029","2007-01-29","Denina","I recently discovered that in vanilla Morrowind, the Sixth House creatures are not immune to normal weaponry and for some reason I always thought they were, since their Sixth House evolution seemed based in magic. So, I made this little mod to make them so, both to enhance my roleplay experience ..." "6234","If Wishes Were Horses","MMH","26-7153","2012-08-02","MagicNakor","This mod allows the player to ride a horse in the world of Morrowind. There is also a version that allows the player to ride a Nightmare, as well as a version for modders that adds the horses into the CS, with sounds already set up. MagicNakor" "6233","Hungers 1.1","MMH","26-2608","2009-04-24","Tarnsman","All travelers to Vvardenfell fear the night in the wilds. Lurking in the darkness are the nocturnal predators: the dreaded Hungers. First paralyzing and blinding their prey, they greedily devour all of their victim's strength, endurance and health." "6232","Hungers","MMH","26-9721","2004-08-22","Tarnsman","All travelers to Vvardenfell fear the night in the wilds. Lurking in the darkness are the nocturnal predators, the dreaded Hungers. First paralyzing and blinding their prey, they greedily devour all of their victim's strength, endurance and health. Only the str..." "6231","Hounds","MMH","26-12715","2008-05-10","Danjb","Adds several new creatures to levelled lists in Morrowind. The creatures are all variations on the Nix Hound. You may need to level up a little before you start to see them. List of creatures: Terror Hound Blood Hound Hell..." "6230","HorseRanch","MMH","26-2602","2009-04-24","Unknown","" "6229","Highly Advanced Daedroths","MMH","26-10213","2005-10-25","Skott Hunter","This mod advances the Daedroths, all kinds from wild daedroths to summoned Daedroths. I always thought the Daedroths looked the most fearsome and should be classified the most powerful of the daedra minions, they should have got more recognition because they look very intimidating. ..." "6228","Highly Advanced Clanfears","MMH","26-10205","2005-11-01","Skott Hunter","This mod Increases the Attributes and Skills of the Clanfear and also in creases the Summoned Clanfears Skills. The Clanfears look very rough and very ruthless but they are pretty weak. I could kill them easily when I was level 8. So as I did with the Daedro..." "6227","Highly Advanced Bonewalkers","MMH","26-10207","2005-10-27","Skott Hunter","This plugin advances the Bonewalkers and Greater Bonewalkers to level 20 Bonewalkers and level 35 Greater Bonewalkers. Summoned Bonewalkers have also been advanced as well as the Summoned Greater Bonewalkers. I thought that the Bonewalkers looked very menacing but they are as ..." "6226","Hell Hound","MMH","26-2634","2009-04-24","Glassboy","Don't turn this plugin on until you think you are high enough level to face this new monster unless you think you can handle him. Hell hound.esp: The hell hound is a tough lvl 30 creature. turning this plugin on while in lower levels WILL MAKE HIM APPEAR at about lvl 5 ..." "6225","Harpies! v1.1","MMH","26-2595","2009-04-24","Sir_Toejam","If they have wings, they should fly, yes? This very well tested mod changes all Winged Twilights to ""Harpies"" and gives them the ability to fly (fast!). Harpies have clawed feet, wings, and a humanoid female upper torso - that spells harpy from my experience. Harpies can ..." "6224","Handsome Boy Model Vivec","MMH","26-12789","2008-06-22","Westly","This is no ""plug-in"" at all, but rather a mesh replacer with new textures for the Lord Vivec creature. This is the version of the BB vivec replacer (orginally by Psymoniser) that I use in my own game. The textures are all by me (Westly) and add my own art style for a more kind, friend..." "6223","Guarchie","MMH","26-15560","2017-08-19","Unknown","No read me" "6222","Guar Variants v1.0","MMH","26-6222","2009-04-02","Lidicus","Resource contains some guar family variants more info in the readme" "6221","Guar Tamers","MMH","26-9310","2004-03-04","Cryo","This plug-in adds guar tamer NPCs to all ashlander camps (the big camps). Tamers can sell you packguars or battleguars. In future, I may update this lil' plug and improve it by adding new features and such... But right now I don't have the time..." "6220","Green Blood","MMH","26-6977","2012-07-19","Qarl","Adds green colored blood to the following creatures: scribs kwama workers kwama warriors kwama queens kwama foragers shalks bull netches betty netches Also replaces the default red blood with a higher resulution and better looking ..." "6219","Good Beasts","MMH","26-6616","2010-11-26","Lord Dagobert","Tired of those Cliffracers attacking you when you leave Caldera? Or the rats in the sewers? With that mod, alot of beasts wont attack you when you approach them. But don't worry,I didn't change creatures like dremoras,hungers,ash ghouls..." "6218","Golem and Dragons","MMH","26-5052","2009-05-12","Nightwing","The following was taken from here:http://www.yacoby.net/es/forum/12/7949801199737440.html ============== ============== One of the earlier dragon mods, Golem and Dragons adds large steel golems and several kinds of..." "6217","Godzilla","MMH","26-2630","2009-04-24","Kirel","Godzilla is attacking Vvadenfell!" "6216","God 2.0s Improved Dremora","MMH","26-10196","2005-10-23","God 2.0","Ever felt annoyed about the cool-looking Dremora being useless weaklings? That crocodile thingy more dangerous than a Dremora Lord?! Well, feel anger no more, as this plug increases the stats of regular Dremora as well as the Dremora Lord! The new stats are within..." "6215","Goblin Shaman","MMH","26-13318","2009-03-16","Midgetalien","This mod adds Goblin Shamans to the Mournhold Sewers via Levelled lists. The Shaman is weaker than other goblins in terms of strength but they have a slightly higher health and have a few spells at their disposal." "6214","Glowing Atronachs","MMH","26-13354","2009-04-05","4LOM","This mod adds lights to the three types of Atronach so that they glow and light up their surroundings. It affects Atronachs summoned with Conjuration spells too. It works especially well with other mods like TLM or Lights 300 because they make cave and ruin interiors dar..." "6213","Glass Creatures","MMH","26-8136","2003-05-26","GlassBoy","There are 2 mods in this package, One adds Glass Minion & Glass Golem mod - and Glass Minion mod . Both are suits of glass armor with nothing inside, Glassminions are small, fast and use crossbows and ranged paralyzation/drain stamina, Glass Monsters are HUGE, lvl 30, use glas..." "6212","giantsv20","MMH","26-2581","2009-04-24","Unknown","" "6211","Giants Ultimate v2.7.1","MMH","26-7302","2012-08-24","The Puma Man","This Mod adds almost 200 new creatures to fight in MW: Giants, Lich, Zombies, Mummies... Includes DISMEMBERMENT & GORE! FINAL VERSION 2.7.1! 3 new versions for Tribunal, Bloodmoon and MW only. [url=http://morepumaman.freehomepage.com/readme.html]GIANTS online re..." "6210","Giants Ultimate AddToLev Patch","MMH","26-13778","2009-12-07","Z4kW0lf","The long-awaited(i think :P) Giants AddToLev Patch..is now HERE! It removes the Add_Ultimate_items script from Giants,and directly modifies the leveled lists. So it's finally compatible with other mods and with Leveled Lists Mergers! Hopefully It Will Work!;)" "6209","GIANTS Ultimate (No monsters in cities-Pehoh)","MMH","26-9313","2004-03-05","PEHOH","Original idea by Hammermd. This mod removes all the creatures spawn points in cities, villages and plantations. You can use this mod no matter which expansion (Tribunal, Bloodmoon, both or neither) you play with." "6208","GIANTS (no monsters in cities-Tribunal)","MMH","26-9126","2004-01-21","PEHOH","Original idea by Hammermd This mod removes all the spawn points in cities and villages. This mod is dependant only on Tribunal and GIANTS while Hammermd's one requires Tribunal, GIANTS, Bloodmoon and The Wilderness Mod." "6207","Giant Spider","MMH","26-13321","2009-03-17","Phaedrus","I needed a giant spider creature for a mod I was working on, and the only one that I could find was from Puma Man's Giants mod. Unfortunately, the community warned me against using that spider because of its questionable provenance, and besides, I couldn't contact Puma Man for permission. &..." "6206","Giant Killable Vivec","MMH","26-10957","2006-12-30","Dr.G","Adds A killable Giant vivec to Tauryon's house in Ald-Ruhn." "6205","Giant Dwemer Sentinel","MMH","26-13241","2009-02-09","DoubleBrewski","The Giant Dwemer Sentinel ======== Remember those giant Dwemer machine parts laying around in the ruins? Perhaps you saw the assembled version standing dormant in Radac's Forge in Tribunal? Now I have taken those scat..." "6204","Ghostly Appearance Redone","MMH","26-11350","2007-07-07","Morroillius","-First, if you see any spelling mistakes then...hey give me a break will you English isn't my native Language. ^_^ On the Official Bethesda Elderscrolls forum a great Modder by the name of Craigor (Ok enough sucking up i guess ^_^ ) hat made severall new looks..." "6203","Gelatinous Cubes Enhanced v1.0","MMH","26-14916","2013-08-12","Tikanderoga","I've reedited Snape's Gelatinous cubes to make them more like the AD&D-Creatures. They are stealthy, they are mean and if you don't look out, you'll be their next victim. Unfortunately, the color's don't fit as their name, since somehow I lost contact to Sirius Snape..." "6202","G.I.A.N.T.S v2.0","MMH","26-7281","2012-08-22","ThePumaMan","This Mod adds many new creatures to fight in Morrowind. Giants Lich Skeleton Gladiators and Knights Fire Daedra Seducers Shades Harpies Zombies Mummies Titans Trolls Imps Field Haunts - Luminous Ghosts and Spectres ..." "6201","Flutterbyes v.1.0","MMH","26-7090","2012-07-26","Lady Rae","A horde of Giant Flutterbyes have infested Morrowind. Your help is needed to eliminate this threat. Are you up to the challenge? PS: This is not a quest mod - just a creature mod. The only thing you'll get for killing the critters is experience and some ingredients. ^_^ They ar..." "6200","Floating Weapons","MMH","26-8382","2005-12-06","Wolfie!","Adds some 'floating' weapons to undead leveled lists." "6199","Flesh Atronach Resource","MMH","26-6198","2008-11-10","quorn","Here are the resource files and an .ESP of a flesh atronach or flesh golem. Constructed of flesh and iron, it is hardy and strong. Uses existing textures and meshes in Morrowind. Just unzip in the Morrowind directory. Included are 4 files: Atronach_Flesh.nif &..." "6198","Firefly mod","MMH","26-15397","2015-08-06","McMornan","Well, many were the people who requested it, here it is: the genuine firefly creature. Less grand its just a bunch of five glowing spheres. This MOD makes the following changes to Morrowind: Changes 1 Cell: Balmora" "6197","Firefly","MMH","26-2584","2009-04-24","Unknown","" "6196","Fireflies Invade Morrowind v1.0","MMH","26-14733","2013-05-17","Thaedyn Vyr","Adds Fireflies to various locations around Vvardenfell. They are scripted to be visible during the hours of 7pm to 7am and will only appear in good weather. There is a cell listing included with this mod to show where they are placed. All new models made by Thaedyn Vyr ..." "6195","FIM V1.0","MMH","26-2594","2009-04-24","Thaedyn Vyr","Adds fireflies to many locations around Vvardenfell." "6194","FIENDS (Creatures Only) v2.0","MMH","26-7574","2004-05-26","stillhere aka Edward Dobrianski","Some 13 new creatures for Morrowind. Featuring ORCUS the demon undead prince. This version has the creatures only in order to keep the file size down." "6193","FIENDS","MMH","26-1327","2009-04-06","Edward Dobrianski","This mod contains the following: 1) Some 13 new creatures. Most are for 30+ level characters. Featuring ORCUS, prince of the undead. 2) New textured interiors and exteriors. 3) Two new weapons. 4) The lair of ORCUS, prince of the undead. To see the fiends ente..." "6192","Femmons","MMH","26-14688","2013-05-10","ManaUser","This is an anatomically correct texture replacer for three female monsters in Morrowind. Specifically these three: Golden Saint Winged Twilight Spriggan Interestingly, the golden saint armor looked like it was meant to be cupless to start with, but the te..." "6191","FairyListAdd PassiveFairiesListAdd","MMH","26-2623","2009-04-24","Unknown","" "6190","Fairies List Add v1.0 fix","MMH","26-1617","2009-04-06","Lady Eternity","Esp's only Adds LadyE's Fairies to Leveled Creature Lists. The Fairies are level 1, cast no magic, and have very basic combat abilities. They are very fast, and have a natural 50% resistance to elemental magic. They can sometimes be hard to hit due to their attack movement, and spells somet..." "6189","Fairies List Add v1.0","MMH","26-1620","2009-04-06","Lady Eternity","Adds LadyE's Fairies to Leveled Creature Lists. The Fairies are level 1, cast no magic, and have very basic combat abilities. They are very fast, and have a natural 50% resistance to elemental magic. They can sometimes be hard to hit due to their attack movement, and spells sometimes go right pas..." "6188","Fabricant Fabrication","MMH","26-5505","2009-05-12","Demolisher_2","Fabricant Fabrication by Demolisher_2 Installation == To install put Fabricant Fabrication into the Morrowind data files folder. To play check the box next to Fabricant Fabr..." "6187","Extreme Textures: Creature pack III","MMH","26-6121","2012-04-28","Masoxx","EXTREME TEXTURES (by Masoxx) _____ Extreme textures save original morrowind atmosphere and make it better This Mod using textures about max size 1024x1024 or 2048x2048 _____ Creature..." "6186","Extreme Textures: Creature pack II","MMH","26-6120","2012-04-28","Masoxx","EXTREME TEXTURES (by Masoxx) _____ Extreme textures save original morrowind atmosphere and make it better This Mod using textures about max size 1024x1024 or 2048x2048 _____ Creature..." "6185","Extreme Textures: Creature pack I","MMH","26-6119","2012-04-28","Masoxx","EXTREME TEXTURES (by Masoxx) _____ Extreme textures save original morrowind atmosphere and make it better This Mod using textures about max size 1024x1024 or 2048x2048 _____ Creature..." "6184","expanded cliff racers","MMH","26-2629","2009-04-24","MP*Canus","Just when you thought it was safe to walk around Vvardenfell..." "6183","Elrihn's Imp v1","MMH","26-11691","2012-09-17","Elrihn","This mod adds a new creature to Morrowind !The creature is an imp ! You will see several .nif files it is normal , there is a surprise ! To start this mod go to Balmora (as a lot of mods :)) ) and go to the mage guild. Look for a book called ""About Imps"" it will tell you what are imps here! ..." "6182","Elemental Skeletons v1","MMH","26-11664","2012-09-10","Blake, Lingarn","This mod adds 9 new typse of magic using skeletons to tomb leveled lists, they will start appearing at level 5. They have appropriate particle effects denoting the element/school of magicka they use. They are skeletons with particle effects. The skeletons were made by Lingarn, then pla..." "6181","EA-Primal","MMH","26-2591","2009-04-24","Unknown","" "6180","Dwarven Spectre Helper","MMH","26-5751","2011-10-04","Spirited Treasure","Dwarven Spectre Helper I'm infatuated with Dwemer lore.. I admit.. I'd love nothing more than a mod that somehow allowed one to be back in time when they were alive and well.. Back in the time of Kagrenac and Numidium. Anyway =sigh= I had to have one friendly old ghost.. And here he is..." "6179","Dwarven creatures","MMH","26-6373","2010-01-12","Yar-Yulme","This mod add four Dwemer creatures: two spectres and two centurions. They are just custom variations of standard meshes: First ghost is just spectre in set of Dwemer armor instead of common Dwemer robe. Note that it's transparency settings differs from other ghosts, so he can be almos..." "6178","DremoraSpider","MMH","26-2618","2009-04-24","Unknown","" "6177","Dremora Lords Resource","MMH","26-6176","2008-02-05","quorn","This mod adds 3 new models for the dremora lord, each with the different daedra helms (terror, inspiration, god). Each uses the dremora animations. The 3 models are placed into a leveled list, and replaces each instance of the original dremora lords. Newly add..." "6176","Dremora Archer","MMH","26-10534","2006-04-10","blackassailant","This ESP adds a two new Dremoras. These are the Dremora Marksman and the Dremora Sniper. In leveled lists, Marksman are with the Dremora and Snipers are with the Dremora Lords. There are only two set locations, those being the two areas where you can find Daedric Arrows. Each Dremora Marksman is ..." "6175","Draugr Deathlord","MMH","26-6776","2011-08-04","Arcimaestro Antares","Changelog:This mod is INCLUDED in my other mod" "6174","Dragonfly","MMH","26-6404","2010-02-17","Wildman","Adds a new dragonfly creature to the cliffracer leveled lists. The dragonflies are passive and won't attack unless provoked." "6173","Dragon's Lair","MMH","26-2624","2009-04-24","Gorg","The rumblings of the volcano have awaken a long sleeping evil from the depths of the earth. Dragons have reappeared in the Red Mountains and the Ashlands of Vvardenfell. Born from fire, they were once the firebreathing terror of the skies, centuries of sleep have left them flightless and angry. R..." "6172","Dragon Recognition","MMH","26-15545","2017-07-30","Unknown","No readme. Just the title." "6171","Dragon Entrancement","MMH","26-15544","2017-07-30","ArtesianSS","Thank you for downloading Dragon Entrancement Mod Table of contents: 1. References 2. Notes 3. Installation 4. Contact Info -------------------- References: Here I would like to give credit to those whose work I used t..." "6170","Dogs of Morrowind","MMH","26-7827","2003-09-29","Neoptolemus","Using the Bloodmoon wolf mesh, this mod adds dogs to various towns to give more life to the game. They just wander around the place looking cool. Goes well with Cait's Critters Unleashed. Pretty cool to watch the dogs walking up and sniffing the chickens Dogs have b..." "6169","Diseased Animals","MMH","26-7262","2012-08-20","kittybrod aka PawPrintExpress aka Catherine","The mod's readme isn't clear on what it does, so I'll clarify: like the author's other mod, Blighted Animals, this mod changes the appearance of certain- in this case ""Diseased""- creatures so that they're easily distinguished from their normal counterparts." "6168","Dire Flame Atronachs","MMH","26-13145","2009-01-07","Melchior Dahrk","Dire Flame Atronachs does just what you would expect. I have made a new creature based off of the Flame Atronach mesh and textures and added it to leveled lists for you to battle and conquer. This started with my first tinkerings in NifSkope and I worked on it over a period of time as my skills i..." "6167","Diamondback Kagouti v1.0","MMH","26-2625","2009-04-24","Jason L. Polson","Adds a more powerful, poisonous species of Kagouti , the Diamondback, to Vvardenfell and is approximately a level 30 creature, so this plugin also serves as a difficulty mod and is only the first in a series of mods that I plan to work on over the coming months. New textures for the base Kagouti ..." "6166","Deer near Peligiad","MMH","26-1859","2009-04-06","fonecokid","4 deer near Peligiad. Meshes and textures By Lady Eternity. and a Merry Good Christmas for All. Install - Unzip to morrowind/data files folder. Cleaned from Bad Gmt's with tesame. Packed with tesamu. Only requires Morrowind. Con..." "6165","Decorative Horses for PHR","MMH","26-14393","2011-11-10","Spoon Thief","I was playing Pegas Horse Ranch and didn't like the fact that even the ""common"" breeds were non-existent outside of the ranch and you had the only known horses in all the land. This is just a simple mod that places a few horses in some towns, camps, plantations, etc. ..." "6164","Deadly Dagoths","MMH","26-14305","2011-05-22","Danjb","""The region inside the Ghostfence is dangerous, and the Nerevarine will need to be familiar with its particular challenges. After measuring skills and resources against Dagoth Ur's defenses, the Nerevarine will know better how to pace a campaign, alternating raids with improving skills, getting b..." "6163","DarkerRedMountain 0808","MMH","26-2605","2009-04-24","Mysterial","This plugin increases the difficulty of the unique monsters encountered in Red Mountain, including those you may encounter during the second half of the main quest." "6162","Dark Pack Guars","MMH","26-10313","2005-12-24","Horny Buddha","Places a small herd of dark indigo colored guars just outside the Ahemmusa Camp along with a herder and his yurt. You can buy a dark pack guar from the herder. The pack guar is controlled through dialogue topics. You can display a status report that includes the guar's health, restor..." "6161","Dahrk Creatures I v1.20","MMH","26-6219","2009-03-22","Melchior Dahrk","This resource adds several new types of creatures for modders to use. -Narwhal or Sea Unicorn -Owlbear -Pack Boar -Seacat -Waverunner -Worg =============== 2. Requirements =============== Morrowind, Bloodmoon, Tribunal" "6160","Dagoth Ur UNmasked","MMH","26-11009","2007-01-21","Spirited Treasure, Gagatek","Take off Dagoth Ur's mask! Battle the real man! He is much much stronger if you use this esp as well. I did add a weapon to his inventory but sadly his animations don't allow for him to use it.. If you don't wan..." "6159","Dagoth Battles","MMH","26-9779","2004-09-15","Anubis","Have you ever gone out to collect the souls of the Dagoth 'family' only to learn that once you killed Dagoth ur that all his 'children' died with him? Well here is a way to amend that problem or relive epic battles against the dagoth priests, ghouls, sle..." "6158","DaggerPet v1.0","MMH","26-4747","2009-05-12","Clone","DaggerPet version 1.0 - - - - - - - - - - - - - > Where to unzip the ""daggerpet.esp"" file Bethesda Softworks\Morrowind\Data Files > What is this again? DaggerPet is an pack animal plugin for The Elder Scrolls 3 : Morrowind > How do I get to t..." "6157","Custom Rats-Telvanni (STAND ALONE) v1.1","MMH","26-1340","2009-04-06","Ghoul","-- 1.Installation -- 2.Features -- 3.Playing the plugin -- 4.Save Games -- 5.Credits -- 7. Updates ------------..." "6156","Custom Black Rats","MMH","26-1372","2009-04-06","Ghoul","Replaces all the boring brown rats with a light grey texture. Also adds a Dark Grey texture and Green eyes to the Diseased Rats, and a Black texture and purple eyes to the blighted rats, for more variation in rats, and that you can see from ""out of reach"" which disease the Rat got." "6155","CreaturesOfMorrowind","MMH","26-2613","2009-04-24","M6n6M6","Creatures of Morrowind Version 1.1 M6n6M6(Derek) M6n6M6@eminem.com What this mod adds... -Adds Mammoths around Vvardenfell (Calf Mammoth, Mammoth, Warrior Mammoth, Giant Mammoth) -Adds Elephants around Vvardenfell (Calf Elephant, Elephant, Warrior ..." "6154","Creatures XI","MMH","26-15000","2013-09-24","Piratelord","Creature adding mod for Morrowind, Tribunal and Bloodmoon. Attempts to keep in theme with the existing game, but increase variation. Adds a large number of new creatures/NPCs into the game, as well as new ingredients, armour & weapons. A partial beastiary can be found at the mirro..." "6153","Creatures X Reflect Changes","MMH","26-11913","2012-11-14","Vharlak","Should be used with Eisenfaust's [url=http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6550]Mage Friendly Plugin Series[/url] (PES). Quoting its description: ""This plugin series expands on the ""mage friendly daedra"" plugin by Nightblade_Y. This series of plugins was m..." "6152","Creatures X","MMH","26-6083","2012-02-18","Piratelord","Creature adding mod for Morrowind, Tribunal and Bloodmoon. Attempts to keep in theme with the existing game, but increase variation. Features: -Unique levelled randomised stats and scale for most creatures -Eye-Candy creatures that can be disabled via console (to help FPS)" "6151","Creatures v6.0","MMH","26-15311","2014-12-14","Piratelord","Creatures V6 by Pirate Lord Requires Morrowind, Tribunal and Bloodmoon -------- Fixes from V5 * Weakened Night Stalker Archer. They have a weaker Daedric Bow and Arrows. These weaker versions I've added (via levelled lists) to the ..." "6150","Creatures 300","MMH","26-9095","2004-01-28","Byblos","Objective - To make all creatures better in my opinion, I made this for myself and decided to share it with the rest of my Mods What it does...a lot of things to the creatures in morrowind, EX: Makes rats a more rat size, same with scribs and cliff racers now they are r..." "6149","Creature Pack v1.1","MMH","26-8807","2003-06-09","Mephisto","This is a mod that will add many new variations (100+) of existing creatures to various Leveled-creature lists. It will increase the difficulty, add variation and forces the player to search for weaknesses in their opponents. Since this mod uses pre-made textures and meshes it ..." "6148","Creature Mounts 1.0","MMH","26-1362","2009-04-06","cosades","This MOD adds an NPC just Northwest of Seyda Neen who will sell you full body mounts of almost any creature in Morrowind to do with as you please." "6147","Creature Intensity","MMH","26-2572","2009-04-24","Unknown","This mod unlevels all the creature lists and doubles the amount of spawn points, making Morrowind a much more dangerous and realistic place. Now ""tourists"" can really be afraid to wander around in the wilderness." "6146","Creature Hunt","MMH","26-13483","2009-06-14","Noggy","Cliff Racers. Easily the most annoying creature out in Vvardenfell - but it only makes sense that one would be able to scare off just about any creature by killing a hundred of them. This makes it happen. Kill enough of them, and rats, bears, wolv..." "6145","Cowardly Slaughterfish","MMH","26-8292","2002-08-05","Gara Attila","" "6144","Cliffracer-FIX","MMH","26-14116","2010-10-16","Misty Moon","This fix makes the cliff racer not so eager to attack." "6143","Cliffracer Remover","MMH","26-2115","2009-04-06","Aaron Boone","Provides three plugins to either remove all cliffracers, make cliffracers non-aggro, or decrease the spawn chance & fight probability of cliffracers." "6142","Cliff Racers","MMH","26-8571","2002-12-09","Kaare Kleven","Cliff racers/-blighted or diseased will not attack unless you attack first or are trying to Soultrap them." "6141","Cliff Racer Nests and Eggs","MMH","26-14493","2012-06-28","DonnerGott","Another set of forgotten details, in a game-world chock-full of details. While Cliff Racers eggs have been addressed in some other mods, I have not seen nests. Don't get too excited, mine are just wicker-textured slave-pods. Eggs are also added to egg-containers in the 36 nests I scattered around..." "6140","Clannfear Sprite","MMH","26-3665","2010-10-22","PhyntosWasp","This sprite is totally magical with 10000 spell points but only 500 hp which means it CAN be killed but it is unlikely. In this proof-of-concept esp (cf_sprite.esp) the sprite in the bubble appears in Seyda Neen near the Census office. His fight is set..." "6139","Carryable Raven Friend","MMH","26-2599","2009-04-24","Unknown","" "6138","Cargo Strider","MMH","26-6864","2012-04-16","DonnerGott","Okay, so you raise a baby Strider from a young age, train it, hollow-out a section of its back and attach mechanical levers to its spine, for steering. Yet, you only have a cockpit to transport passengers and cargo? In a ""realistic"" Morrowind, you would have ho..." "6137","Caits Squirrels in Vvardenfell","MMH","26-7198","2012-08-04","Pseron Wyrd","Adds Cait Siths Squirrels to Mournhold , Solstheim and Vvardenfel" "6136","Caits Moose on Solstheim","MMH","26-2606","2009-04-24","Pseron Wyrd, Cait","Adds Caits wonderful moose to Solstheim. Brown moose cavort through the southern half of the island and a rare albino moose stalks the desolate, wind-swept reaches up north." "6135","caits horses go wild","MMH","26-2609","2009-04-24","Unknown","" "6134","caits donkeys and horses go wild","MMH","26-2592","2009-04-24","Unknown","" "6133","Caits Bloodmoon Goldfinches By KAGZ","MMH","26-5692","2011-10-02","Kagz aka Kagrenac","........................Caits Bloodmoon Goldfinches By KAGZ........................ Bloodmoon is obviously requ for this mod. :D K, this brings approx 60 of Caits wonderful Goldfinches to Solstheim. They can be found in the Hirstaang Forest and Isinfier Plains." "6132","Caits Birdies By Kagz","MMH","26-5691","2011-10-02","Kagz aka Kagrenac","....Caits Birdies By Kagz...... Only Morrowind requ for this mod. K, this mod brings Caits new bird models into the game. There are 2 Goldfinches, 2 Sparrows, a Robin and a Chickdee. I have taken the original Morrowind bird mod and i have substituted, th..." "6131","Cait's Horses Go Wild.","MMH","26-1539","2009-04-06","Kagz aka Kagrenac","This mod brings Caits horses into the game. I have hand placed over 80 horses throughout Vardenfell. Some can be found in towns or near towns, the rest are spread over various locs. These horses will not attack you. I dont believe in horses killing people." "6130","Cait's Donkeys And Horses Go Wild.","MMH","26-1710","2009-04-06","Kagz aka Kagrenac","Alright this is an update of ""Caits Horses Go Wild"", in that it brings more Horses, including Foals,Stallions and new Draughthorses. Along with Donkeys and their young,also Pack Donkeys. There are now 140 horses and 63 donkeys in the game. As before they will not attack you and they can be found ..." "6129","Cait's Critters Unleashed v2.0","MMH","26-7197","2003-06-09","Hoghead the Horrible","This mod adds normal farm animals all over MW in carefully selected, hand-placed locations. Cait's excellent chickens, roosters, pigs, goats, cows, and steers now also comes with a variety of skins for a great deal more diversity. There are: 6 types of chickens & roosters 3 t..." "6128","Cait Sea Updated","MMH","26-2590","2009-04-24","Cait","This plug-in adds some sea creatures. I have to thank LordOverKill and Lady Eternity for letting me use their meshes. Most of the fishes have been downloaded from www.3dcafe.com and www.toucan.co.jp/product/3ds/aquarium/modelsE.html. I've decided to keep their ori..." "6127","Cait Sea","MMH","26-2601","2009-04-24","Cait","This plug-in adds a few sea creatures. It's still a WIP. Many thanks to LordOverKill and Lady Eternity for letting me use their meshes. Unace the file in your Morrowind directory (e.g. c:\Program Files\Bethesda Softworks\Morrowind). The esp file only adds the animals in the creatur..." "6126","Cait Farm: Ducks and Geese","MMH","26-2633","2009-04-24","Cait","This plugin adds 28 ducks, 24 geese and 13 ducklings. The plugin merely adds the creatures in the object window with default stats. If you don't like an idle just disable it double-clicking on the creature, pressing the 'AI' button, then double-clicking on ""Wander"" and finally sett..." "6125","Cait Farm: Donkeys and Horses","MMH","26-2612","2009-04-24","Cait","This plugin adds 9 donkeys, 3 pack donkeys, 6 donkey foals and 13 horses. The plugin merely adds the creatures in the object window with default stats. If you don't like an idle just disable it double-clicking on the creature, pressing the 'AI' button, then double-clicking on ""Wand..." "6124","Cait Farm: Chickens and Turkeys","MMH","26-2575","2009-04-24","Cait","This plugin adds 4 chicks, 11 chickens, 11 roosters and 2 turkeys. The plugin merely adds the creatures in the object window with default stats. If you don't like an idle just disable it double-clicking on the creature, pressing the 'AI' button, then double-clicking on ""Wander"" and..." "6123","Cait Farm","MMH","26-4034","2009-05-12","Cait","This plug-in adds some farm animals. In the esp file I've added these creatures in the object window only (i.e. you won't find any of these creatures in game); you have to set their stats manually. NIFs you can find in Cait_Misc have to be added manually under Misc Item or Ingre..." "6122","CAIT and KAGZ Racer Replacer","MMH","26-5690","2011-10-02","Kagz aka Kagrenac","*******CAIT and KAGZ Racer Replacer******* Only Morrowind requ for this mod. K, i already have a Racer Replacer mod out, as many of you will know. The problem with it is the Ravens dont fly well. It was ok in its time, but now thanks to Cait,..." "6121","Bonsai Creatures","MMH","26-15522","2017-07-30","Palinurus","BONSAI CREATURES by Palinurus -- Adds two merchants to the game - one that will sell you bonsai guars, another one with an assortment of miniature dadra, namely Ogrims, Golden Saints and Dremora - and the Dremora even dance! Buy the..." "6120","BloodMoon Peace Mod","MMH","26-927","2009-04-06","Unknown","..............BLOODMOON PEACE MOD............ Alright this is a mod that i made as a personal request. But i have now decided to release it. Basically what this does is, it nullifies the attack of all the Bloodmoon creatures, so you can walk around the country..." "6119","Bloodmoon Creatures","MMH","26-6588","2010-11-01","Yar-Yulme","This mod adds some variations of creatures from Bloodmoon. Armored Rieklings: just Rieklings who managed to obtain some pieces of Nord armour. Riekling Shaman: more advanced, can use magic. Riekling Raiders: first based on alternative Riekling mode..." "6118","Blood Hunters","MMH","26-9182","2004-02-09","SoNico717","This mod will add vampires (Blood Hunters) to the existing leveled creatures list.-These Blood Hunter (Vampires) will appear only in Night and dependoin the leveled List. -Blood Hunter's Level: 1 - 5 - 10 - 15 - 20 - 25 - 50 - 100 - 150 - 200. To encounte..." "6117","Blighted Kwama Workers At Mine Entrance","MMH","26-10053","2005-08-02","Cliffworms","This plugin replaces the ordinary Kwama Workers at the Entrance of Blighted Egg Mines with Blighted Ones. That way you will know if the mine is blighted before getting inside. It's just a plugin I first made for myself and then decided to release to the public. ..." "6116","Blighted Animals v1.0","MMH","26-7246","2012-08-14","kittybrod aka PawPrintExpress aka Catherine","This mod changes the colouring of blighted animals so that they are readily distinguishable from normal creatures, of especial benefit to adventurers who are hunting blighted creatures for a bounty or other benefit." "6115","BlightBountiesV1.01f1","MMH","26-2571","2009-04-24","Ivza","Gives you a small bounty for each blighted creature you kill. You can collect the bounties from certain Temple representatives in a few places around Vvardenfell. v 1.01-f1 http://koti.mbnet.fi/ivza/morrowind/bbounty" "6114","BlackUnicorn","MMH","26-2582","2009-04-24","Unknown","" "6113","BlackSaints","MMH","26-2611","2009-04-24","Unknown","" "6112","Black Orchid Trader","MMH","26-9741","2005-06-13","Autlandre","It adds Black Orchid, a winged twilight trader with 90000 gold to trade. She is added to an obscure location, and is intended to be found well into the game, when a player begins to regularly collect ebony, glass and daedric items, and trying to trade with Creeper or Mudcrab becomes..." "6111","Black Guar v1.0","MMH","26-12304","2013-03-11","Hamnio Nightstar","The Black Guar plugin adds unique, retextured guar to the creature spawn lists. They appear randomly in various regions: the Grazelands, Azura's Coast, and the Bittercoast. They are gentle creatures and will not attack." "6110","Better Creature (rev9 Atronach)","MMH","26-12419","2007-12-07","HedgeHog-12","It`s Actually replacer Creature Atronach's. New meshes With Bump map, Glow Map and map effects are added. Installation: 1) Extract the archive into ...MorrowindData Files; 2) Meshes and textures are bsa and will need to be registered in your .in..." "6109","Better Creature (rev8 Hunger)","MMH","26-12420","2007-12-07","HedgeHog-12","t`s Actually replacer Creature Hunger's. New meshes With Bump map, Glow Map and map effects are added. Installation: 1) Extract the archive into ...MorrowindData Files; 2) Meshes and textures are bsa and will need to be registered in your .ini f..." "6108","Better Creature (rev7 Scamp)","MMH","26-12410","2007-12-02","HedgeHog-12","It`s Actually replacer Creature Scamp's. New meshes With Bump map, Glow Map and map effects are added. Installation: 1) Extract the archive into ...MorrowindData Files; 2) Meshes and textures are bsa and will need to be registered in your .ini f..." "6107","Better Creature (rev6 Clanfear)","MMH","26-12409","2007-12-02","HedgeHog-12","It`s Actually replacer Creature Clanfear. New meshes With Bump map, Glow Map and map effects are added. Installation: 1) Extract the archive into ...MorrowindData Files; 2) Meshes and textures are bsa and will need to be registered in your .ini ..." "6106","Better Creature (rev5 Kwama)","MMH","26-12408","2007-12-02","HedgeHog-12","It`s Actually replacer Creature Kwama. New meshes With Bump map, Glow Map and map effects are added. Installation: 1) Extract the archive into ...Morrowind\Data Files; 2) Meshes and textures are bsa and will need to be registered in your .ini fi..." "6105","Better Creature (rev11 Rats)","MMH","26-12692","2008-04-26","HedgeHog-12","It`s Actually replacer Rats. New meshes With Bump map, Glow Map, DetailMap and map effects are added. Installation: 1) Extract the archive into ...MorrowindData Files; 2) Meshes and textures are bsa and will need to be registered in..." "6104","Better Creature (rev10 Undead)","MMH","26-12450","2007-12-24","HedgeHog-12","It`s Actually replacer Undead. New meshes With Bump map, Glow Map, DetailMap and map effects are added. Installation: 1) Extract the archive into ...MorrowindData Files; 2) Meshes and textures are bsa and will need to be registered ..." "6103","Better Bonewalkers","MMH","26-7808","2003-09-22","Drummer Nerd","Are you sick of those nasty Greater Bonewalkers taking away your strength, making you become encumbered amd immobile? I am. Several modders have created anti-strength depleting Greater Bonewalkers, but they forgot something very important - . those blasted summon..." "6102","Better Beasts Fix","MMH","26-693","2009-04-06","Unknown","Includes one mesh for argonian hair: as_bb_arg_m_hair06.nif and the required texture: as_bb_arg_m_Hair03.dds Requires Alienslof's Better Beasts mod." "6101","Beasts of Vvardenfell","MMH","26-14179","2010-12-22","Crankgorilla","Adds creatures to the leveled lists. They will spawn along with the standard creatures and add more variety to the line up. Collected here are over 80 creatures from around the community. Each one has been hand crafted and statistically balanced to provide an above standa..." "6100","Beasts of Burden: Necromancer","MMH","26-8504","2002-11-01","WetWareV7","Beasts of Burden: Necromancer allows you to raise (17 different) undead creatures on the fly with no time limit, and no limit to number of raised creatures, through a mixture of ingredients, spellcasting, health, and fatigue investment .NOT UNBALANCING. You won't be..." "6099","Basic black guar","MMH","26-14200","2011-01-28","ddfields","This is another retexture of the guar for those who would like a different color than the default tan. I believe this was done once before, so this is my version of the black guar. All textures are the default .tga files by Bethesda, resized, recolored with Gimp2.0 and saved as .dds files. Screen..." "6098","BAR CreeperMudcrabRemover","MMH","26-2579","2009-04-24","Baratheon79","Creeper & Mudcrab Remover v1.0 This is simple mod for those who view the Creeper and the mudcrab merchant as a cheat. It removes them from the game entirely." "6097","BalmoraWar","MMH","26-62","2009-04-06","Unknown","Needs playtesting. Require both expansions. Adds large numbers of hostile NPCs/creatures (including Almalexia and several Dagoth Urs) to Balmora and Fort Moonmoth, together with Imperial and Hlaalu guards to fight them." "6096","Balmora Estates","MMH","26-8135","2002-07-01","Gold-Dragon, B-master","" "6095","Balmora Creature Guards","MMH","26-90","2009-04-06","Unknown","Adds 18 respawning Guards acting as Archers to Balmora. Same stats as basic Hlaalu Guards plus a bonus to Marksman and Block. =========== Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this ..." "6094","Baby Pack-guars At Suran","MMH","26-9061","2004-01-05","RAVEN","This is another small mod aimed at modders, it gives you baby packguars, with mini-pack. i have placed 2 babies and an adult, at the entrance to Suran, for the sake of non-modders." "6093","Atronach Expansion v2.11","MMH","26-6213","2009-01-26","Melchior Dahrk","This mod takes several community resources as well as my own work and adds eight new types of monsters as summonable creatures. Air Atronach: Mentioned in lore but not included in Morrowind. Watch out for their burden spell! Bone Golem: This fleshless undead golem will directly..." "6092","Ash Ghoul Resource","MMH","26-6197","2008-11-09","quorn","This resource replaces the model of the ash ghoul, the ash ghoul now wears a hood, like the ascended sleeper. Just unzip the archive in the Morrowind folder, the changes will show up in-game. One can use this resource as they wish. I originally had this planne..." "6091","Ascendaeus's Superbad Dagoths, Gods, & Staada","MMH","26-13956","2010-05-18","Ascendaeus","This Mod is a Number of Simple tweaks, All of the Dagoth Creatures Now Put up a fight worth fighting. They R O.P.! ESPECIALLY The Ones Gaurding Sunder and Keening! Dagoth ur is also no longer nothin' to phukk with, neither is vivec. Staada was the last thing i phukked with, The Dwarven Remnant of..." "6090","Ascendaeus's Severe Growth BETA","MMH","26-6732","2011-06-02","Ascendaeus","This Mod Increases The Battle Potential Of All Deadra, And Various Bosses and Gods. Intended For Very High Level Caricatures, Seeking an increased Challenge From Tomb and Dungeon Raiding. Meant to Be Used With My Soon To Be Released Dungeon Mods; Ashurnibibibi Edit and Heran Edit, (The Latter of ..." "6089","Ascendaeus's Creatures and Daedra Update","MMH","26-6466","2010-05-18","Ascendaeus","Simple Cheap Mod, for O.P. Characters, Makes Most of the Daedra and whatnot Superbad. Includes Most Skeletons, Skeleton Champs are Now SUPERBAD, So Are Saints, Dremoras, Deadroths, Ogrims, Twilights, & Atronachs. The Size of Most Creatures has Also been increased to offer a Visual Apprehensio..." "6088","Armored Skeletons Gone Wild","MMH","26-10483","2006-03-11","Sandman","The main mod replaces most, but not all, of the enemy skeletons in the game with the armor wearing variety, and adds two slightly tougher skeleton types. Modifies the leveled lists, so use a list merging utility. If you also use Magical Trinkets of Tamriel III, the includ..." "6087","Aravon's Difficulty Mod v1","MMH","26-1828","2009-04-06","Aravon","Summit info: this changes a LOT of creatures, guards etc. but not all- ups their stats to some extent and will be a much greater challenge. Not all have been changed; but Dagoth Ur will be a lot more difficult. . Generally makes everything, such as guards and some monsters, more diffic..." "6086","Antares' Creatures - Trolls!","MMH","26-6628","2010-12-04","Arcimaestro Antares"," **** ""Horrid carnivores, man-eaters that know no fear. They are evil, stupid, with crude habits. They are sometimes described as turning to stone upon contact with sunlight and able to regenerate."" Falx Carius, Captain of the imperial guar..." "6085","Antares' Creatures - Treant","MMH","26-6635","2010-12-12","Arcimaestro Antares, LiberumAvis","""I've heard talk of the walking trees. This island holds many secrets it seems."" - Falx Carius, captain of the Imperial Guards at Fort Frostmoth. ""The tree spirits of this island. When the All-Maker breathed life into the creatures of the land, his Breath blew thr..." "6084","Antares' Creatures - Medusa","MMH","26-14481","2012-06-04","Arcimaestro Antares","This mod adds a new creature, the Medusa, in a new daedric shrine named Yshumishali. The shrine is on a small island north of Vvardenfell and south east of the dunmer stronghold of Rotheram. This mod requires TRIBUNAL" "6083","Antares' Creatures - Medusa","MMH","26-6933","2012-06-04","Arcimaestro Antares","This mod adds a new creature, the Medusa, in a new daedric shrine named Yshumishali. The shrine is on a small island north of Vvardenfell and south east of the dunmer stronghold of Rotheran. This mod requires TRIBUNAL" "6082","Antares' Creatures - Hill Giant","MMH","26-14463","2012-04-20","Arcimaestro Antares","This mod adds a new creature, the Hill Giant, in Solstheim. There is only one of them, located in the Solstheim, Hirstaang Forest Region, on the hill next the Earth Stone. It's an unique creatures, and does not respawn. This mod requires BLOODMOON" "6081","Antares' Creatures - Hill Giant","MMH","26-6872","2012-05-09","Arcimaestro Antares","This mod adds a new creature, the Hill Giant, in Solstheim. There is only one of them, located in the Solstheim, Hirstaang Forest Region, on the hill next the Earth Stone. It's an unique creatures, and does not respawn" "6080","Antares' Creatures - Gargoyles","MMH","26-14498","2012-07-02","Arcimaestro Antares (model Veleran)"," ******** This mod adds a new creature, the Gargoyles, in the daedric shrines Maelkashishi (West Gash Region) and Ularradallaku (Red Mountain Region). ******** ..." "6079","Antares' Creatures - Frost Monarch","MMH","26-6859","2012-03-14","Arcimaestro Antares","This mod adds a new creature, the Frost Monarch, in Solstheim. There is only one of them, located in the Solstheim, Aesliip's Lair, Caverns. It's an unique creatures, and does not respawn. This mod requires BLOODMOON" "6078","Antares' Creatures - Frost Giant","MMH","26-6643","2010-12-27","Arcimaestro Antares"," **** Changelog:" "6077","Antares' Creatures - Cecaelia","MMH","26-6430","2010-03-22","Arcimaestro Antares","This mod adds a new creature, named Cecaelia, in the cell ""Tusenend, Shrine"" (Tusenend is a Daedric Shrine dedicated to Molag Bal in the Molag Amur region, directly south-east of the Erabenimsun Camp.) This creatures can freely be reused as resource for your mods. [youtube..." "6076","Antares' Creatures - Beholder","MMH","26-6870","2012-05-09","Arcimaestro Antares","In Ald Daedroth, Outer Shrine, I placed a portal that allows you to travel to any other daedric shrine of Vvardenfell. A Beholder, is guarding this area..." "6075","Annoyinger Cliff Racers","MMH","26-11428","2007-08-07","bender","Makes cliff racers even more annoying by making them harder to hit and regenerate" "6074","AluCouatl complete","MMH","26-2637","2009-04-24","C.A.Casto","Born of the Demiplane of Shadow, the Shadow Naga race is truly nightmarish. Contained in this plugin are both the couatl and alu'couatl, a new character race that combines the abilities of their lesser kin with more humanoid qualities. Version 1.0" "6073","additions revamped","MMH","26-2567","2009-04-24","Brewu4, Harlequin","Original work by m6n6m6, redone by Harlequin and brewu4. Use this .esp instead of the regular Additions. A clean save will be needed if you are running a previous version of Additions." "6072","abotWhereAreAllBirdsGoing (extract to Morrowind directory)","MMH","26-2589","2009-04-24","Unknown","" "6071","abotWaterLifeBetaPatch","MMH","26-2576","2009-04-24","Unknown","" "6070","A Flock Of Seagulls v1.0","MMH","26-5693","2011-10-02","Cait, Abot, TextureFreak","Readme A_Flock_Of_Seagulls.rar A mod by Cait, Abot and TextureFreak. Thanks for downloading it. ------ Introduction. The sound of a seagull shriek rips apart the comfortable silence and peacefulness of the early morning. Graciously she soar..." "6069","Your Dragon Companion","MMH","24-1521","2009-04-06","Kagz aka Kagrenac aka Raven","This adds a Dragon to the game. Travel to the south bridge at Balmora and ""Dormwog"" will be waiting for you. This mod is adapted and uses the scripts from Grumpy's ""Dog Companion"" mod." "6068","wyr hawkril v1.05","MMH","24-2532","2009-04-24","Wyrenth","v1.05 Is the solitude of wandering Vvardenfell starting to make you feel lonely? Then stop on by The Eight Plates in Balmora and chat with Hawkril, a Gladiator that will be more than happy to join you in your travels." "6067","Woman-at-Arms Janine (MWSE) v1.2","MMH","24-10792","2006-09-12","Neo-Daigo","This mod requires MWSE v0.92a (or later). MWSE v0.94a is available [url=download--12394]here on MMH[/url] NOTE: If you use MGE XE, MWSE v0.94a is already included in that. In order to run this plugin, you must download and install CI_Global_v12.rar and add the esp to your activ..." "6066","Wolf Pets","MMH","24-8961","2003-08-22","Tynan","Look for a nord female named Aginna.on the dock in front of Fort Frostmoth; she is a merchant who will sell you wolves" "6065","Wolf Companion v2.1","MMH","24-2527","2009-04-24","Emma, Grumpy","This adds a wolf to the game. You'll find him outside of Seyda Neen. If you take the main path from Seyda Neen to Peligad, a ways past the siltstrider, you'll come to a fork in the road with a signpost that has several directions on it. Take the path to Ebonheart (fork to the right if leaving Sey..." "6064","Wolf Companion v1.1","MMH","24-12252","2013-02-27","Grumpy","BLOODMOON ONLY! This does not install! Only one file you need to be concerned with and that's ""WolfCompanion.esp"". Extract the .zip to a temporary folder and place the .esp file manually, or mearly drag/drop the .esp file from your zip program window into your ""C:\Program Files\Bethesd..." "6063","Wolf Companion","MMH","24-8381","2005-05-28","Link#1Fan","Have you ever thought about what it would be like to have a wolf as a pet? Well, now you can. In this mod you can have what you've always dreamed for. I always thought wolves were cool and since they've appeared in Bloodmoon I couldn't take my eyes off of them. The ""Wolf..." "6062","Vorwoda HippolytaDecius","MMH","24-4970","2009-05-12","Vorwoda aka John Segers","Welcome to Hippolyta v 2.01, Decius v 2.01, and HippolytaAndDecius v 2.01 by Vorwoda (John Segers) email: jsegers@pegasus.cc.ucf.edu ONLY RUN ONE OF THESE ESPs AT A TIME!!!!!!! (Hippolyta was created first. All info in this readme was written for her, but applies e..." "6061","Vash Trenchcoat 0.2a","MMH","24-2180","2009-04-24","Unknown"," The Elder Scrolls III MORROWIND: Vash Trenchcoat By Junkmail (junkmail@sexmagnet.com) Current Version 0.2a " "6060","Uriel Septim Returns","MMH","24-14129","2010-10-17","Neo","This mod puts a new series of gaurds in Seyda Neen, Balmora, and ToddTest(coc ""ToddTest"") which, if you activate travel mode on them, they will follow you. Uriel Septim is in Seyda Neen." "6059","Upgradeable Shock Centurion","MMH","24-13448","2009-06-03","Dormouse","This mod installs an advanced AI Module into the Shock Centurion the player can receive from Baladas. It contains a communication system, so that it can speak with the player, as well as several modes, features, and services. In order to gain access to all of the features, the Shock Centurion wil..." "6058","Universal Companion Recall Ring","MMH","24-10989","2007-01-14","grmcdorman","This mod requires MWSE v0.9.2a, available at sourceforge.net/projects/mwse (an older version is available from Fliggerty's Morrowind Mods). This mod adds a ring for sale by Milie Hastien in Balmora, valued at 5,000 gold. The ring allows you to communicate with..." "6057","Trolls & Kobolds","MMH","24-10238","2005-11-14","Master X","Adds 2 races, Troll & Kobold to leveled lists and as playable races. Also adds a troll slave that you can buy in Tel Aruhn. V1.1 Fixes the dialogue coflict with the main quest and made so trolls dont die for good until they get hit with fire or poison. ..." "6056","Themed Partner Additions: Dark Males","MMH","24-780","2009-04-06","Noctuminumbra","This is the second installation in a series of mods which will add a selection of themed Partners NPCs. This installation adds only 2 Partners NPCs (more will come later, providing the selection of suitable Better Bodies attire improves...which it should once Better Clothes is released). Bo..." "6055","Themed Partner Additions: Dark Ladies","MMH","24-756","2009-04-06","Noctuminumbra","This is the first installation in a series of mods which will add a selection of themed Partners NPCs. This installation adds 4 Partners NPCs, all female. The theme is a blend of gothic, fetish (no nudity though), and dark fantasy...very dark, but very beautiful. No uber armor or outlandish weapo..." "6054","The Witchgirl Adventure v1.1","MMH","24-8664","2003-02-17","Emma","Hours of gameplay, a dangerous RESCUE MISSION, a strange ARTIFACT, ever-lasting COMPANIONSHIP, odd CHARACTERS and ROMANCE for male as well as female PC Characters - you'll find it all in the Witchgirl Adventure. THE WITCHGIRL: Tired of the lonely life as a Morrowind adventurer? Get enchante..." "6053","The Witchgirl Adventure v1.0","MMH","24-4350","2009-05-12","Emma","Hours of gameplay, a dangerous RESCUE MISSION, a strange ARTIFACT, ever-lasting COMPANIONSHIP, odd CHARACTERS and ROMANCE for male as well as female PC Characters - you'll find it all in the Witchgirl Adventure. THE WITCHGIRL: Tired of the lonely life as a Morrowind adventurer? Ge..." "6052","The Construct","MMH","24-7451","2002-06-05","Endrek","Mod adds a suit of magically animated armor (called ""The Construct"") which will follow your orders and protect you; can be found in the dungeon Aleft, across the water south of Gnaar Mok. It's not simply there for the taking, though, so be ready for a fight as well as a bit of q..." "6051","Tel Scelestus v1.0","MMH","24-7282","2012-08-22","M.C.","Ever wanted to be a Necromancer? To control the flow of life and death? To have legions of the undead at your every beck and call? Or maybe you'd like to set up a creature zoo, or museum. Or perhaps you just need a pet. Well, look no further. This mod will send you on several short quests at the ..." "6050","Tel Aruhn Slave Upgrade","MMH","24-11170","2007-04-07","J-Whitt","This plug-in file changes the slaves that you can purchase in Tel Aruhn so that you can now access their inventories and tell them if you want them to follow you or wait at their current location for you." "6049","Svenn's Pack Guar","MMH","24-7384","2002-05-28","Svenn","This plugin places a new NPC who sells pack guars. The Pack Guar Vendor can be found in Balmora in front of the Pawnbroker shop. The cost varies depending on which pack guar you buy. This guar will follow you around and carry your items for you. To give and take items, use the barte..." "6048","Snow bear companion","MMH","24-14131","2010-10-17","Jac","This mod adds a snow bear cub to Socucius Ergalla of the C&E office in Seyda Neen that's for sale. The cub will follow and fight for you if you purchase its freedom. Note that the cub will not carry any of your crap - the only place it can hold things is its stomach and that's not very big." "6047","SlaveWarrior1.2m","MMH","24-2528","2009-04-24","UlfGeir","Version 1.2m A Mod which adds an NPC whom is desperate for money, and has a unique slave to sell. Look for them both on the northern outskirts of Seyda Neen." "6046","SlaveWarrior Jessica","MMH","24-17","2011-03-02","UlfGeir","[size= medium]""SlaveWarrior Jessica""[/size] ver 1.1 Created by: UlfGeir Contact Email: cloak_of_grey@hotmail.com This Mod adds two new NPC's on the northern edge of Seyda Neen. The first is Corik the Trader, a man whom is ..." "6045","Slaves Galore","MMH","24-13581","2009-08-10","Pygmy Queen","I made this mod because I wanted more slaves that were readily available, and easily acessable (for freeing or companions, they're currently not buyable. I may change that later though). Adds an interior cell with 10 male and 10 female slaves, along with the keys to free them. Travel to the..." "6044","Slavery","MMH","24-9783","2005-03-23","Ninja_ARG","Slavery adds a Slaveseller nort of Balmora, and a slaveshold of his own, he sells common slaves and Slaveguards, next versions of this plugin adds more slavesellers all over Morrowind. This mod adds 3 new clases, 13 NPC's, and 1 building, also, all the slaves have ..." "6043","Slavers","MMH","24-10161","2005-10-10","Ghostwalker71","Slavers allows you to claim the slaves scattered around morrowind as your own as long as you have the key to their bracers. You can also capture the smugglers and a few other NPCs that are considered criminals or outcasts then buy and sell your slaves at most slave markets. ..." "6042","Slave Warrior Jessica v1.1","MMH","24-2521","2009-04-24","UlfGeir","A Mod which adds an NPC whom is desperate for money, and has a unique slave to sell. Look for them both on the northern outskirts of Seyda Neen." "6041","Slave Warrior Jessica - Tribunal","MMH","24-10661","2006-07-07","UlfGeir, Drake Elvin","""This Mod adds two new NPC's on the northern edge of Seyda Neen. The first is Corik the Trader, a man whom is desperately seeking to leave Vvardenfell. And the second is his beautiful slave and bodyguard Jessica. If you make a deal with Corik, Jessica can be your loyal companion.""" "6040","Slave Upgrade","MMH","24-8648","2003-02-03","Randall Degges XBOXMAN","The Slave Trader in Tel Aruhn now sells ""Companions"" or ""Upgraded Slaves"";cost $1000 a piece and well woth the money. Now you and your ""Companion"" are actually invincible Your slave can now weild weapons and armor and they use spells also. . No more venturin..." "6039","Slave Companions v1.0","MMH","24-2543","2009-04-24","Emperor","* Slave Companions v1.0 * Places a trader in Suran (Slave Market) who sells special slaves. Slaves can be your companions and have a number of functions. This version is OBSOLETE. Version 2.0 available here: http://mw.modhistory.com/download--12142" "6038","SK Partners Open2.2 Update-20040425","MMH","24-119","2009-04-06","Unknown","" "6037","SK Partners Open2.2 Update","MMH","24-1630","2009-04-06","Unknown","" "6036","Shock Centurion Companion V11","MMH","24-2548","2009-04-24","Vorwoda the Black","Work with Baladas Demnevanni to upgrade the Shock Centurion (earned in an earlier House Telvanni quest) into a viable companion." "6035","Shock Centurion Companion v1.2","MMH","24-14812","2013-06-12","Vorwoda the Black","This mod adds: 1) 4 Upgrades to the original Bethesda Shock Centurion Companion (a vanilla Morrowind reward for a House Telvanni quest), 2) a new quest for the PC to work with the Centurion's creator in performing these upgrades, 3) a new book entitled ""The Shock Centurion..." "6034","Scales companion","MMH","24-6425","2010-03-18","darody","adds a level 20 argonian warrior that follows you around and fights for you. he is located in seyda neen. he wears deadric armor and has a daedric dai-katana. i don't care if you edit it. This mod took me like 2 seconds to make. this is my first mod i've posted. he will accompany you after you ha..." "6033","Sascha The Snow Bear Cub","MMH","24-9014","2004-01-05","RAVEN","On a dark and stormy night, a ship making its way to Vivec was thrown up on the jagged rocks north of Hla Oad. A small bear cub managed to finally free itself from its restraint and escape from the sinking ship. Swimming frantically for the shore, she collapses exhausted on the beach, and fa..." "6032","Sascha the Snow Bear Cub","MMH","24-2547","2009-04-24","Raven","On a dark and stormy night, a ship making its way to Vivec was thrown up on the jagged rocks north of Hla Oad. A small bear cub managed to finally free itself from its restraint and escape from the sinking ship. Swimming frantically for the shore, she collapses exhausted on the beach, and fa..." "6031","Salamona V2","MMH","24-11045","2007-02-07","Mouse0270","Because the site would not agree with me i could not upload it in a compressed way sorry about that so i had to put it into two downloads ESP and README This is a simple companion mod, using Grumpy's latest companion script - but this one is a bit special. W..." "6030","Salamona V.1 companion","MMH","24-11038","2007-02-03","Mouse0270","This is a simple companion mod, using Grumpy's latest companion script - but this one is a bit special. When you find Salamona, she has a special topic asking if you would like to be a night lover....(Im a big vampire fan). You dont have to do this. but if you do, you ca..." "6029","Rolf gro-Tunsta","MMH","24-10870","2006-11-02","Prince Maethis","Adds a very simple lvl 10 orc companion and a small mountain in the sea just north of Castle Karstaag in Solsthiem. Quick travel is provided by the rickling in the Imperial Cult Shrine at Fort Frostmoth. It is my first companion, so don't expect too much dialogue. Grumpy's compa..." "6028","Rika 1.1","MMH","24-1331","2009-04-06","Michael Geisler","Readme for Rika 1.1 - rika.esp Rika is a ""Companion"" plug-in for the German version of Morrowind. Solstheim is required! Developed and tested version of the press under 820 (in the game, the esc key is, then lower left). In the English version for Europe played, but not fully tested." "6027","Rat Companion v1.1","MMH","24-6288","2009-10-08","Trylobit","This small adds a large rat companion with it's master SW of Pelagiad. It can carry a lot of stuff, but it's rather passive by nature. The packrat aslo has limited levelling capabilities to keep the packrat useful later on. Through dialogue it can be given 3 commands: - check h..." "6026","Rat companion","MMH","24-13696","2009-10-08","Trylobit","This small adds a large rat companion with it's master SW of Pelagiad. It can carry a lot of stuff, but it's rather passive by nature. The packrat aslo has limited levelling capabilities to keep the packrat useful later on. Through dialogue it can be given 3 commands: ..." "6025","Rabcors companions","MMH","24-10060","2005-08-08","Rabcor","This is my first (shared) mod. It simply adds 2 argonian (male and female), 2 breton (male and female) and 1 Dark elf (female) companions. each in a different location (except for the argonians)." "6024","Propylon Guild Guides","MMH","24-10100","2005-08-22","Sandman","Folms Mirel has three new helpers in the Caldera Mages Guild. If youve completed the Master Index quest they can transport you AND any companions that you have to the various propylon chambers...for a modest fee. This is intended to help anyone using a companion mod that doesnt incl..." "6023","PlayableDawnCompanionEquipmentV1","MMH","24-2517","2009-04-24","Unknown","" "6022","Paxon, the Pack Rat","MMH","24-15654","2018-08-06","Tizzo","This mod adds ""Paxon, the Pack Rat"" to your game. As the name implies, Paxon is a ""Pack"" Rat. He's impossible to kill, hard to lose, and can carry a lot of stuff. He will also fight beside you. Paxon can be found in a hidden section of Addmasartus, a smuggler's cave near Se..." "6021","Partners Unsexed v1.0-20","MMH","24-1172","2009-04-06","Inkantation","The Elder Scrolls III TRIBUNAL Partners Mod version 2.5 Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Credits & Usage 1. INSTALLING THE PLUGIN ..." "6020","Partners Unsexed v1.0","MMH","24-1220","2009-04-06","Inkantation","Partners Unsexed v1.0 Cutthroat Mods Partners 2.5 with same-sex capabilities, enjoy." "6019","Partners Unlimited v1.0","MMH","24-12232","2013-02-22","Gold Dragon","This Mod really is just an update to Partners Unsexed by Inkantation, with a few more changes and spring cleaning. I used a different name in case if InKantion wished to update his (?) own mod. This Mod is Based upon Cutthroats Partners mod 2.8, but with the ability to have same sex re..." "6018","Partners Mod 2.0a","MMH","24-1557","2009-04-06","Cutthroat Mods","V. 2.0 Tribunal Mod. Adds a large quantity of NPC companions throughout the gameworld, who can be your friends, companions, or even partners if you treat them right. These are easily recognized by the conversation topic added to their menus." "6017","Partners Mod 2.0","MMH","24-1523","2009-04-06","Cutthroat Mods","V. 2.0 Tribunal Mod. Adds a large quantity of NPC companions throughout the gameworld, who can be your friends, companions, or even partners if you treat them right. These are easily recognized by the conversation topic added to their menus." "6016","Pack Zebra v2.5","MMH","24-10202","2005-10-29","Horny Buddha","Places a herder with pack zebras in the Zainab Camp. You can buy a pack zebra from the herder. The pack zebra is controlled through dialogue topics. You can display a status report that includes the zebras health, restorative inventory items and type of follow mode. You can command the zebra to f..." "6015","pack guar","MMH","24-2537","2009-04-24","Svenn (Michael Lattanzia)","This plugin places a new NPC who sells pack guars. The Pack Guar Vendor can be found in Balmora in front of the Pawnbroker shop. The cost is 1,000 gold for pack guar. This guar will follow you around and carry your items for you." "6014","Pack Animal Merchant","MMH","24-9272","2004-03-01","Baratheon79","Adds a merchant in Pelagiad who will sell you pack guars and pack rats. He will also buy a limited selection of items from you, and has 5,000 gold for that purpose. The pack guar, of course, has the largest weight capacity and can take the most punishment, and costs 1,0..." "6013","Of Human Bondage v 1.0","MMH","24-4313","2009-05-12","DarkSide","This is a slavery plugin based on UlfGeir's ""Slave Warrior Jessica"" plugin. Adds a basement area in the Suran Slave Market. Here you can meet Dekkan the Slaver, who will sell you a slave of any race and sex. Slaves are 5000 gold each, and each comes with a different weapon. This plugin..." "6012","Of Human Bondage 1.1","MMH","24-2301","2009-04-24","DarkSide","This is a slavery plugin based on UlfGeir's ""Slave Warrior Jessica"" plugin. Adds a basement area in the Suran Slave Market. Here you can meet Dekkan the Slaver, who will sell you a slave of any race and sex. Slaves are 5000 gold each, and each comes with a different weapon. This plugin..." "6011","Nyagetan","MMH","24-8487","2002-10-25","Mr_nStuff","Adds an Altmer named Nyagetan, guild guide looking for work; find him in the Balmora Guild of Mages. Nyagetan can be used as your companion, a guild guide with travel service to 4 mage guilds, spell seller, enchanter where ever you want him to hang out." "6010","NSN CM Partners Fix","MMH","24-12957","2008-09-30","Oj48","Fixes the little bug with NSN and CM partners." "6009","Ninja Girl, Kumiko's Revenge","MMH","24-10491","2006-03-15","Wildman","This mod adds a companion NPC, a young ninja girl named Kumiko, who's parents were assassinated in a conspiracy that included the Dark Brotherhood and the Camonna Tong and she will try to get you to help her get revenge. New version 1B (I didn't change enough to justify a new version ... Newest Version Ninja_Girl_Companion_v1B.rar Addon for teleportation to Sniper-Daria's Japanese House " "6008","Ninja Army Revamped","MMH","24-13458","2009-06-06","Genozyde24","This adds your own personal army of ninjas! Now you can destroy entire towns without barely lifting a finger. Head to the Gnisis Eggmine, follow the bridge, and search for the entrance in the patio area.Inside is a multitude of ninja waiting for your command. Look in the chest for ke..." "6007","Nevenas Ex-Slaves Partners 1.2","MMH","24-1415","2009-04-06","Nevena (from Cutthroat Mods","The Elder Scrolls III TRIBUNAL Partners Mod version 2.3 Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Credits & Usage ..." "6006","Nevenas Ex-Slaves Partners 1.1","MMH","24-1414","2009-04-06","Nevena (from Cutthroat Mods","The Elder Scrolls III TRIBUNAL Partners Mod version 2.3 Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Credits & Usage ..." "6005","Nevenas Ex-Slaves Partners 1.4 (updated)","MMH","24-1494","2009-04-06","Nevena (from Cutthroat Mods","The Elder Scrolls III TRIBUNAL Partners Mod version 2.3 Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Credits & Usage ..." "6004","Nevena's Ex-Slaves & Partners v1.5","MMH","24-7575","2004-05-27","Nevena","This plugin has been adapted extensively from Cutthroat Mods` Partners 2.2, (used with their permission). I have copied their Partners script into a Partners-Slave script and modified the dialogue options to accomodate a 25% chance an NPC will prefer to have a same-gender relationship (and toned ..." "6003","Nevena's Ex-Slaves & Partners v1.5","MMH","24-839","2009-04-06","Nevena","This plugin has been adapted extensively from Cutthroat Mods' Partners 2.3, used with their permission. I have copied their Partners script into a Partners-Slave script and modified the dialogue options to accomodate a 25% chance an NPC will prefer to have a same-gender relationship, and modified..." "6002","Necromancy Realism v2.0","MMH","24-13477","2009-06-13","Dormouse","Dark prophecy has it that soon one of the last great necromancers will be meet an unfortunate end, and in the process, signal the beginning of a new necromancer's journey into the dark art. If you are the new necromancer spoken of in the prophecy, your future holds many dark things. Command undea..." "6001","Necromancy Realism v1.0","MMH","24-15323","2015-02-15","Dormouse"," = Necromancy Realism = Version 1.0 By Dormouse Introduction ******* This mod allows the player to perform necromancy in a realistic, roleplaying way. A necromancer does not summon undead, but must gather corpses, coll..." "6000","Mostly-Mini Todd","MMH","24-11445","2007-08-12","Fliggerty, Friends","Praised by THE Todd Howard himself as ""Best. Mod. Ever."" Todd Howard's mischievous inner child has finally found his way into Morrowind. Adventure with Mostly-Mini Todd as he takes you through every part of Vvardenfell in the continuing search for friends, treasure,..." "5999","Morte!","MMH","24-14345","2011-07-23","Jac","This mod adds a floating, talking skull called Morte based on the same NPC from the Bioware game Planetscape: Torment (PS: T). You can find him trapped in a skull pile in the Samarys Ancestral Tomb. This mod is not lore correct and was never meant to be lore correct. It is meant to be a fun littl..." "5998","Morrowind Creatures","MMH","24-10223","2005-11-11","Master X","This mod adds new creaturs to Morrowind dire bears, dire wolves, hell hounds, and more. Also a new class & race, ranger, that can train animals and has an animal companion. V1.3 [list] The race now uses better Bodies. ..." "5997","Moogle Companion","MMH","24-11022","2007-01-26","Makairu","Adds Makairu, a sorcerer moogle to an island behind the Seyda Neen lighthouse. Mog*mod is not needed, all files have been merged and are not required, as i said before. Changelog:v.2 --- ~ Changed moogle's name to ""Mog"" ~ placed h..." "5996","Mog Companions v1.0","MMH","24-2549","2009-04-24","Baratheon79","This mod adds two Mog NPCs (1 male, 1 female), located in the Six Fishes in Ebonheart, who can join you in your adventures. They already have some basic gear, which is on par with what you have access to when you're just starting out anyway. As usual, they include companion share and ..." "5995","MercenaryPack Add-On 2 v1.0","MMH","24-2531","2009-04-24","Baratheon79","Mercenary Pack Add-On 2 - Guards (Standard Version) Adds 5 new mercenaries to the Mercenary Pack mod that can function as guards. REQUIRES Mercenary Pack v3.5 or higher!!!" "5994","Mercenary Pack - Guards Add-On","MMH","24-9656","2005-04-27","Baratheon79","** Now updated to work with Mercenary Pack v4.0 ** Adds 5 additional mercenaries located in various places around Vvardenfell, which can act as actual guards (great for strongholds). This mod requires Mercenary Pack version 4.0 or higher in order to work, as this add-on ..." "5993","Mercenary Pack - Bloodmoon Add-On","MMH","24-7525","2004-05-18","Baratheon79","** Now updated to work with Mercenary Pack v4.0 ** This is a small add-on to my Mercenary Pack mod. It adds 5 additional mercenaries scattered about Solstheim for the player to hire. They do not presently level with the player, though I may implement that at some point, as well as a ..." "5992","Mercenaries","MMH","24-13046","2008-11-27","magius","This mod adds mercenary master south of balmora. He sells these mercenaries to you Imperials: - Captain - Peasant - Peasant Archer - Imperial legion soldier Argonians: -Captain" "5991","Mercenaries","MMH","24-4980","2009-05-12","Danto10","Adds Guar Island, a large island where docile guars find safety. Travel to Hla Oad and visit the half naked woman behind the docks to get a boat to Guar Island. On Guar Island is a ruin of an ancient building now occupied by hireable mercenaries. The archive contains no readme." "5990","Mechanized Minions","MMH","24-6229","2009-04-25","Dinmenel","It always struck me as odd that NPC's could learn to create/repair Dwemer Centurions, but the player's intellect was never considered sufficent. So now you can. Gain the favor of Baladas Demnevanni, through respect, labor, or flattery, and he will teach you the skills ne..." "5989","Meadow Fae Companion","MMH","24-11833","2012-11-10","Korana","THE MEADOW FAE RACE MOD IS REQUIRED. She isn't a complex companion by anymeans. She uses the newest version of Grumpy's companion scripts. Her name is Summer Hailshimmer and she will: -Follow closely behind, and warp to you if she gets stuck or lost after a certain distance<..." "5988","MCA Mog Addon 4.0.4b2 (2004 Complete)","MMH","24-4311","2009-05-12","Marbred","MCA Mog Addon 4.0.4b2 (2004 Complete) Version C by Marbred 12/29/04 Requires:* Tribunial&Bloodmoon * Morrowind Comes Alives 3.4 * Morr..." "5987","MCA Mog Addon 3.4.4b2 (2004 Complete)","MMH","24-4293","2009-05-12","Marbred","MCA Mog Addon 3.4.4b2 (2004 Complete) Version C by Marbred 12/27/04 Requires:* Tribunial&Bloodmoon * Morrowind Comes Alives 3.4 * Morr..." "5986","MCA Companions Enhanced","MMH","24-12493","2008-01-25","grmcdorman","Also requires MWSE 0.9.4a, Morrowind Comes Alive (MCA) 5.2 and Improved Teleportation 2.0. MWSE can be downloaded from Changelog:January 25, 2008: Beta version 0.6 submitted. January 28, 2008: Version 0.61, fixes startup bug." "5985","MCA 4.1 companion health","MMH","24-12830","2008-07-25","Spirited Treasure","Just a quicky mod that adds health percentages upon greetings of MCA 4.1 companions. Also changes Breton wine to fresh Water. There is no reason everyone in Morrowind has to be an alcoholic! To be specific.. My version of MCA says Mo..." "5984","Marriage","MMH","24-8328","2005-05-03","Darin","This is an (extensive) upgrade for Cutthroat's Partner mod, which implements Imperial/Dunmer marriages and also greatly improves the psychology/dialogues of the original. Notes on version 1.1: there are two esp files, one for each version of CM Partners. ..." "5983","Make a pet v1.3","MMH","24-14622","2013-04-15","Lord Berandas","Adds an altmer trader in Caldera, who sells magic scrolls of command creature/humanoid. These scrolls have very long duration. So lets go to the wilderness and choose your new pet." "5982","Mage Companion Kendra","MMH","24-9565","2005-04-28","Baratheon79","Adds a female mage companion to the game, who can be found in her shack in Gnaar Mok. She will level up along with the player. She will also automatically heal herself or the player if either drops to 50% health or lower. This mod was the first to include this auto-healing feature, which has sinc..." "5981","Mage Companion Gabrial","MMH","24-10124","2005-09-17","Palinurus","This is a template for a mage companion based on the late Grumpy's ""Beryl"" companion. This mod tries to cater to those who want their companion to be different from their PC - or, to be more precise, who specifically want a mage for a companion. Gabrial levels up with the ..." "5980","Lord Grim, companion","MMH","24-7470","2002-06-21","GRiMACE","" "5979","Longears' Compainion mod","MMH","24-11309","2007-06-24","longears34","Just a simple compainion mod I made using Grumpy's compainion template. No great dialouge either. Simple. Find him at Arilles Tradehouse in Seyda Neen." "5978","Locust 1.4","MMH","24-12947","2008-09-20","dingosky95","This is a companion and upgradeable tower and town. The companion uses grumpy's companion template. So he will level up with you. He is Telvanni and a necromancer. Also he has some other cool features. Plus I added some new dungeons and other things. The missions are quite hard. There are also so..." "5977","LittleRupert","MMH","24-2563","2009-04-24","MentalElf","Little Rupert Pack Guar V1.00 (requires: Tribunal+) A pack guar you can have follow, stay, feed a kwama egg to heal, load & unload with inventory items, and send to any of 26 Vvardenfell locations or Mournhold (he teleports). He walks on water too." "5976","LittleHazel","MMH","24-2546","2009-04-24","MentalElf","Requires: Tribunal, Bloodmoon V1.01 A pack guar you can have follow, stay, feed a kwama egg to heal, load & unload with inventory items, and teleport to any of 26 Vvardenfell locations, Mournhold, or 3 places in Solstheim. New: Guar Whistle." "5975","Little Rupert The Pack Guar","MMH","24-9427","2004-03-28","MentalElf (Barney Blankenship)","A pack guar you can have follow, stay, feed a kwama egg to heal, load & unload with inventory items, and send to any of 26 Vvardenfell locations or Mournhold (he teleports). He walks on water too (making him swim was a major problem). Has a good amount of health (320) ..." "5974","Little Hazel the Pack Guar","MMH","24-9410","2004-03-28","MentalElf (Barney Blankenship)","Three pack guars (Little Hazel, Litte Joey, and Little Roscoe) you can have follow, stay, feed a kwama egg to heal, load & unload with inventory items, and send to any of 26 Vvardenfell locations, Mournhold, or Solstheim: Fort Frostmoth, Raven Rock, and Skaal Village. ..." "5973","Laura Craft Romance and Adventure v2.2","MMH","24-5103","2009-05-12","Emma","Do you want some romance in your Morrowind life? Can you stand the thought of a Morrowind girlfriend who sometimes acts and talks like a real life girl? A girl who will get mad at you if you try to bribe her, but will enjoy a pleasant gift or sharing a bottle of Mazte at a nice tavern? A companio..." "5972","Laura Craft Romance and Adventure v2.1","MMH","24-4406","2009-05-12","Emma","Do you want some romance in your Morrowind life? Can you stand the thought of a Morrowind girlfriend who sometimes acts and talks like a real life girl? A girl who will get mad at you if you try to bribe her, but will enjoy a pleasant gift or sharing a bottle of Mazte at a nice tavern? A companio..." "5971","Laura Craft Romance and Adventure v2.0","MMH","24-1588","2009-04-06","Emma","Laura Craft is back in her Vivec cottage (where you find her at start). This time with her own mission and her own quests. New: she talks, sings, dances and can inform you about her current skills. PLEASE NOTE: This girl's name is Laura Craft, NOT Lara Croft, and she has NO connection ..." "5970","Laura Craft Romance and Adventure v1.21","MMH","24-5064","2009-05-12","Emma","Laura Craft Romance and Adventure mod - TRIBUNAL required (Author: Emma, Movement script: The Other Felix, based on the original warping script by Grumpy ) Do you want some romance in your Morrowind life? Can you stand the thought of a Morrowind Laura Craft who sometimes acts and ..." "5969","Laura Craft Romance and Adventure - Balanced Ebony Armor","MMH","24-5084","2009-05-12","PETER"," ----------- Laura Craft Romance and Adventure mod ver 2.1 Taddeus Balanced Armors compatiblity ----------- What does it do? This mod changes Lauras Ebony armor to fit with the values ..." "5968","Lars the Durzog","MMH","24-9461","2004-04-07","VegetaWorshipper","Lars is a Durzog...not just any Durzog. He's a talking Durzog, and one in need of a friend - you. Take the time to speak to Lars and he'll happily obey your every command. He is very strong and fast, and obedient to boot. Lars' available commands are as foll..." "5967","Larenel v1.0","MMH","24-4343","2009-05-12","A.L.Stacey","For those occasions when Vvardenfell seems a lonely and unforgiving place, Larenel will be your faithful companion and watch your back. Meet him in Balmora. This is my first attempt at utilizing AI Scripts and Dialogue options. Enjoy the companionship!" "5966","Larenel","MMH","24-7437","2002-06-01","Tony Stacey","Larenel's origins are obscure. Caius calls upon his services from time to time but they seem to have separate agendas for the most part. Little is known about the motives of the Ranger class but one thing is clear - if Larenel gets into a tight spot he always ..." "5965","LadyDeathCompanionV1","MMH","24-2525","2009-04-24","Unknown","" "5964","Lady Death Companion","MMH","24-11831","2012-11-10","Korana","This plugin adds the companion Lady Death and a companion hell hound ...based off of Chaos Comic's character. ALSO INCLUDED IS A PLAYABLE RACE VERSION OF LADY DEATH. The body uses the seamless version of Better Bodies 2.1. Lady Death can be found in Hell's Lair. T..." "5963","Kwamalot","MMH","24-10122","2005-09-09","Demolisher_2","""Phew, these Kwama Eggs STINK!!"", Says Helviane Desele as she puts them in a box to be sold to here 'less fortunate' customers. Little does she know that one of them isnt rotten at all..... Command a horde of Kwama Warriors!" "5962","KoR - The Nexus","MMH","24-14162","2010-11-23","KoRRoDEAD","KoR_Nexus v2.3beta by KoRRoDEAD Adds a new interior cell with vast transporting services and special merchants and a Female Khajiit Companian (Based on Grumpy's companion v3.1) ----- The only requirements i'm aware that th..." "5961","Kimu Hiskari (BETA)","MMH","24-12769","2008-06-15","fashayshay","This is currently only a simple companion mod. In future versions I hope to add a couple of quests a house for you and Kimu and more." "5960","Karenna1.0","MMH","24-2524","2009-04-24","UlfGeir","Version 1.0 Adds a companion NPC for thief characters. Her name is Karenna. She can be found at the South Wall Cornerclub in Balmora." "5959","JiubCompanion","MMH","24-2558","2009-04-24","jimbob 11","Presumably, it works this time." "5958","Jiub Companion","MMH","24-9777","2004-09-15","jimbob 11","Jiub Companion adds Jiub to the prison towers in Moonmoth Legion Fort. He's awaiting execution, and would be quite grateful if you released him.... He'll join you when and if he's released. Based on Grumpy's Companion 1.3. Update: The game now doesn'..." "5957","jefforycompanion","MMH","24-2526","2009-04-24","Patrick ""Edrick"" Waddingham","jefforycompanion v2.2 This is a pluggin that will add five NPCs to the world of Morrowind, generally in the Bitter Coast reigion, for you to discover and ask to have as followers." "5956","Jeffory Companion","MMH","24-7371","2002-05-28","Patrick","This pluggin lets you pick up several NPCs that can be found in various towns in Morrowind. Their locations will not be told as so to help keep the surprize of it, and it will be fairly obvious who they are once you talk to them, of if you have played through an area before. ..." "5955","Jasmine, a Morrowind Companion","MMH","24-12907","2008-09-02","Jac","Summary: This mods adds a female Redguard named Jasmine who will join you in your adventures provided you do her a favor first. I wrote most of her dialogue to revolve around the Main Quest (MQ), so those not doing it will miss out on quite a bit of the mod. She does have..." "5954","Improved Calvus","MMH","24-8071","2003-08-02","Chien-i Tu","Calvus Horatius, the mercenary in Mournhold is now worthwhile to recruit. He will now have teleportation features so the players will not have to worry about leaving him behind after recall or similar spells. Also upgraded his stats and skills to be more ver..." "5953","Imperial guard dogs v1.5","MMH","24-2536","2009-04-24","Unknown","" "5952","Hunter and Jaer-Al","MMH","24-8891","2003-06-04","Andoreth","They choose one of 4 classes (Archer, Mage, Warrior, or Monk) when you first talk with them. They level up with you and their stats/skills increase according to their class. These are not Uber-Companions and are intended for new or almost new games. They follow we..." "5951","Hlaalu Companions","MMH","24-14925","2013-08-20","nzdawghaus","Simply adds the Companion Share option to Corky and Fjorgeir, who you meet during some of the Hlaalu quests. Also changeS Corky to a Pack Guar, and he will now follow some basic commands (Stay & Come)." "5950","Healer Companion Comes By Road v1.0","MMH","24-7346","2012-08-27","Melian","Comes-By-Road is a pilgrim and former healer looking for protection as he starts out on the road to enlightenment. In exchange for your protection, he will heal you and your companions when needed and cast some other useful spells when asked. At higher levels he may also be useful in combat." "5949","Guarchie","MMH","24-12285","2013-03-07","Locklear93","Guarchie is an uber-guar. She and her owner are standing outside Balmora, on the far side of the bridge from the city (south side). Talk to the owner, and he'll give you Guarchie. Talk to Guarchie to give her orders. Don't download this mod for serious play, Guarchie is just for fun. Let's put it..." "5948","Guar Command","MMH","24-10841","2006-10-16","Martin255","Lets you command ALL the GUARS (not wild guars) in game.Instructions are with the readme.They can follow,Change size (for tight squeezes) and share their invetory with you. Changelog:Changes since Beta -Made mod usable." "5947","GS_Black Marsh_Companions","MMH","24-10314","2005-12-25","Gianluca","This mod adds 6 companions that will join the player:[list] a female and a male imperials NPCs in the Stormhold Imperial Inn a female and a male dark elves NPCs in a shack in Last Sand a female and a male argonians in a den in The Lizard's Den[/list] Choose the one ..." "5946","Girlfriend Breton v2.1","MMH","24-2555","2009-04-24","Emma","Now includes both Morrowind and Tribunal versions Your girlfriend, the breton warrior Laura Craft, is back in Vivec. Prettier, smarter, and better at running and kissing (!) than ever before. She is a warrior who loves a good fight, and between your adventures, you can rest in h..." "5945","Ghost Companion","MMH","24-6770","2011-07-16","Leemerful","Version 2: This version allows you to have a ghost companion by using a ring I have added to the game. Wearing the ring summons an Ancestor Ghost and he lasts for an infinite time unless killed, to get rid of the ghost by yourself just take off ..." "5944","GalithCompanions v1.0","MMH","24-2559","2009-04-24","Baratheon79","Galith Companions v1.0 Requires: Tribunal Galith Race (by kwshipman) Adds 2 Galith companions to Vvardenfell. Based on Grumpy's Companion v3 mod." "5943","Galatea Companion","MMH","24-606","2009-04-06","Lochnarus","Adds a Nord Female to the Six Fishes pub in Ebonheart for use as a companion. This mod is based upon Grumpy's template for companions. Tribunal and Better Heads are required." "5942","Friends and Rivals v0.7","MMH","24-951","2009-04-06","enkephalin","Friends and Rivals v0.7 TES III: Morrowind v1.2.0722 w/Tribunal v1.6.1820 and Bloodmoon v1.6.1820 - required i. Introduction ii. Forward and Disclaimers 1. Installation 2. Playing the plugin 3. FnR features and hints ..." "5941","Fluffy the Durzog","MMH","24-13382","2009-04-17","Dusbulscout","adds a companion durzog named fluffy to a new cell called fluffy's cave that you can get to through a door at the bottem of the stairs in the vacent manor in mournhold's godsreach district this is my first mod so please dont be to harsh about it [b..." "5940","Fligg's Slave Mod","MMH","24-11352","2007-07-07","Fliggerty","Slavery is something that was never very well developed in Morrowind. Though a number of other mods have made wonderful attempts at fixing slavery, none of them quite do what I wanted. With this plugin, you can purchase any of the existing slaves in the game. Traders in Su..." "5939","Familiar Grimlok v1.0","MMH","24-4965","2009-05-12","MentalElf aka Barney Blankenship","Where are they and how can I get them? In ""buying"" form, the Grimlok Familiar is a ""Grimlok Familiar Egg"". These are miscellaneous items that can be bought and sold (600 ea). A dealer NW of the Balmora silt strider, stocks 5 of the eggs per ""Barter"" session. His name is ""Egan, Mage's Familiar Sup..." "5938","Enhanced Slaves","MMH","24-10300","2005-12-20","Genosar","A mod that makes slaves a little more versatile. Changelog:No changes. This is the first." "5937","Ebonheart Orphanage v1.m","MMH","24-14091","2010-09-25","Mordigant","This mod adds a building just north of the Ebonheart dock plaza which contains 18 adoptable children. The children receive standard companion features when adopted. Ebonheart Orphanage requires Emma's Children of Morrowind. Changelog: 1.m has new music that I have permissio..." "5936","Dwemer Scholarship","MMH","24-12456","2008-01-01","Bronzebone MODs","The first part of ""Bronzebone's Simple Companion Mods"". No, this is not a mod that lets you study the Dwemer. It's a quest/companion mod. A simple one. Ma'Dar Has-No-Master, a released Khajiit slave, has taken up the study of the Dwemer, and his c..." "5935","Dwemer Cyborgs V200","MMH","24-2552","2009-04-24","Henkbein","Dwemer Cyborgs V2.0 Requires Tribunal -or- Bloodmoon. Go to Jobasha's Rare Books in Vivec and look for a very old Dwemer book. The book contains a map with a cross, marking a spot somewhere in Vvardenfell." "5934","Dwemer Cyborgs V2.10","MMH","24-11738","2012-10-13","Henkbein","This plugin adds a new 'race' of controllable Cyborg, a Dwemer Production Facility, and a quest. The Facility produces the robots and equipment needed for maintenance and upgrading. Manufacture your own Cyborg army and conquer Vvardenfell, or have them display your nicest armor. Treat t..." "5933","Dwemer Cyborgs V101","MMH","24-2557","2009-04-24","HB","Dwemer Cyborgs V1.01 Go to Jobasha's Rare Books in Vivec and see if he has any interesting books for sale." "5932","Durzilla","MMH","24-15423","2015-08-26","DonnerGott","Durzilla is an armored, miniature War Durzog which the PC can ""recruit"" as a companion. After a certain level, the player stumbles-across a battle between a Dremora and a Boyant Armiger and his Durzog. The master dies defeating the Dremora, and the Durzog can be acquired via dia..." "5931","Dungeon Crawler","MMH","24-14399","2011-11-20","Shaddow","This mod adds an Orc dungeon crawler in front of Addamasartus cave's entrance, he has just arrived in Vvardenfell and wants to clear the cave of bandits but is a tad scared due to a noise he heard coming from inside and wants you to come with him. Help him or not, you decide. <..." "5930","Drow Companion Xarinia","MMH","24-15633","2018-07-09","Baratheon79","Adds a female drow spellcaster companion to Arrille's Tradehouse in Seyda Neen. Intended for use as a support character. Note: Requires ShadowTek's Drow Race v1.7 mod." "5929","Dragon Companion v1.0","MMH","24-2522","2009-04-24","Kagrenac aka Kagz aka Raven","This Mod uses an edited version of Grumpys Wolf Companion Script. I have changed all Wolf references to now read Dragon. I have also edited out the part where you meet the wolf, as where you meet the dragon is different. Travel to the south bridge at Balmora and ""Dormwog"" will be waiti..." "5928","Dog Handler","MMH","24-10233","2005-11-13","Spider Centurion #2538","This is my first mod, so please be gentle in the feedback. Well, with that out of the way, here it is. The companion mod I mentioned on the forums. This adds Radius, the self-appointed dog handler and local wierdo of fort frostmoth to your Bloodmoon-enabled copy of morr..." "5927","Dog Companions v2.0","MMH","24-2534","2009-04-24","Emma, Grumpy","BLOODMOON IS REQUIRED! Outside The Scar in Ald'ruhn, you will find a darkelf who has four different dogs for sale - a husky, a rottweiler and two dalmatians, all made by Cait. You can buy as many as you wish of them. Each one of the dogs are using the same companion s..." "5926","Data Files Baby Packguar","MMH","24-2544","2009-04-24","Unknown","" "5925","Darknut's Companion Mod","MMH","24-12909","2008-09-03","Darknut","Darknut's Companion Mod Version 1 9-3-09 This is a companion I used to test ""companion"" compatibility of DNGDR. Selene is a level 15 Breton Battlemage that is ..." "5924","Daedra Summoning Enhanced","MMH","24-11053","2007-02-11","Banopr","The original way of summoning Daedra is a simple spell, which summons a largely useless meat shield. A.I. was dumb as a doornail (running into walls, losing you, etc.) and levitating/Water walking was nigh impossible. In short, summoning Daedra was bad. I sought to change that. By attaching Grump..." "5923","Cydriic's Mercenaries","MMH","24-14449","2012-03-08","Cydriic","Hello and welcome to Cydriic's MERCENARIES. This mod adds a Mercenary dealer called Laves Rayn in the lower floor of the Ald Ruhn Council Club. He will sell 3 types of Mercenaries for the price of 25,000 Gold each. A Blade..." "5922","Container Companion","MMH","24-9224","2005-05-13","Palinurus","A useful, if somewhat annoying companion - basically, a floating chest that follows your PC around & carries your stuff. You can find it hanging around in the Mages Guild of Balmora - no requirements have to be met to acquire the chest apart from a certain disregard for ..." "5921","Constance's Amulet","MMH","24-10371","2006-01-25","Dyn_Sol","This adds an amulet called Amulet of Arrows to Ald-ruhn, Llether Vari: Enchanter. The amulet will auto-equip steel arrows to the companion Constance (made by Emma and Grumpy) when you wear it. This only works when you wear it. Do not give it to Constance. The..." "5920","Compañero Tanuk [Spanish]","MMH","24-15620","2018-06-03","runs","Este es un mago. Encuéntralo en [i]Vivec, Cuartel Extranjero, Planta Central Inferior. Ordenes que le puedes dar: 1) Sigueme, esperame quieto, haz guardia en este punto (da unas vueltas)... 2) Combatir, tipo de arma que debe usar... 3) Se puede autocurar, au..." "5919","Companions: Buddy & Holly v1.1","MMH","24-2561","2009-04-24","Emma","Requires Tribunal At Eight Plates in Balmora, the Blades' agents Buddy and Holly are waiting for you, ready to be your companions. PLEASE NOTE: Buddy and Holly originally belongs in my quest mod ""Blades Quest: Prophecy of The Lost Heir"". As you have ..." "5918","Companions: Buddy & Holly v1.0","MMH","24-2523","2009-04-24","Emma","Requires: Tribunal Author: Emma Movement script: TheOtherFelix, based on the original movement script by Grumpy. At Eight Plates in Balmora, the Blades' agents Buddy and Holly are waiting for you, ready to be your companions. PLEASE NOTE: Buddy and Hol..." "5917","Companions Hippolyta And Decius 2.01 Vorwoda","MMH","24-2086","2009-04-06","Vorwoda aka John Segers","Welcome to Hippolyta v 2.01, Decius v 2.01, and HippolytaAndDecius v 2.01 A companion mod for the vanilla game WITHOUT needing Tribunal or Bloodmoon (though they can be installed). by Vorwoda (John Segers) email: jsegers@[see ReadMe] ONLY RUN ONE OF THESE E..." "5916","Companions Buddy & Holly","MMH","24-1766","2009-04-06","Emma","At Eight Plates in Balmora, the Blades' agents Buddy and Holly are waiting for you, ready to be your companions. PLEASE NOTE: Buddy and Holly originally belongs in my quest mod ""Blades Quest: Prophecy of The Lost Heir"". As you have to be Nerevarine in order to play ""Lost Heir"", ..." "5915","Companions 01 (Slaves)","MMH","24-6264","2009-09-16","Valtur Naa","Attempts to both create generically intelligent companions (so anyone can be attached to this script with no script modification) and turn slaves into companions that can be forced to join you, ordered about, trained, and bought and sold. It adds a number of new slave traders (ask anyone about sl..." "5914","CompanionIekknat","MMH","24-2533","2009-04-24","Sennenki","Iekknat has arrived in Tel Aruhn. For a small fee, Iekknat can be your loyal companion. Visit the slave area in Tel Aruhn for purchasing information. Tested with Morrowind 1.2.0772 Contact sennenki@iinet.net.au for Technical Support." "5913","Companionable Cats (AKA Cat Companions)","MMH","24-15599","2018-03-12","Emma","Description: CAT COMPANIONS VER 1.1 By Emma Requires: Bloodmoon Author: Emma Site..." "5912","Companion Teleportation","MMH","24-5599","2011-06-16","cdcooley"," ** Companion Teleportation 1.1 Up to 20 companions can now teleport when you do. &..." "5911","Companion Slaves","MMH","24-7850","2003-10-06","Vague Blur","A tiny mod that does the following: Makes ""Companion Share"" available for all Slave Class NPCs. Gives all Slave Class NPCs the ability to wait or follow. Additionally gives Ciralinde, Davina and Jadier Mannick (available from Savile Imayn ..." "5910","Companion Role Play Plus v1.01","MMH","24-14921","2013-08-18","ManaUser","This mod adds a few special ""topics"" to any NPC with Companion Share enabled (companions, presumably). You can ask your Companion ""How's your health?"" which is handy, but the rest are just an aid to role play; to make your companion seem a little more like a separate person from your charact..." "5909","Companion Project","MMH","24-15602","2018-03-16","Grumpy","Companion Project 3.1 by Grumpy (Dennis) A simple companion demo (Nancy, a Nord with Guard AI), easily customized to make your own new companion by copying scripts to new IDs. This is the ultimate basis of most companion mods, and introduced numerous features most of them have to..." "5908","Companion Lekknat","MMH","24-8463","2002-10-14","Sennenki","The most complex and detailed companion available for Morrowind. Lekknat, a Wood Elf, (praised by the great Vivec himself for his sharpshooting abilities), is the companion for you. Lekknat features a diverse array of commands, settings and options, as listed and explai..." "5907","Companion Hilda","MMH","24-2529","2009-04-24","Dixon"," The Elder Scrolls III MORROWIND Companion Hilda ..." "5906","Companion Arya","MMH","24-9404","2005-04-28","Baratheon79","Adds a female wood elf living in a yurt near Khuul who will join the player. This companion will level up with the player, and includes a version of the esp that does not enforce the 100-point cap. Aside from the automatic healing feature that has become standard in my companion mod..." "5905","Companion Andrea & Cecil","MMH","24-12462","2008-01-06","Proud Ho","This mod adds two companions in Seyda Neen: Andrea, a spellsword, and Cecil, a battlemage. Based off of Grumpy's Companion_v3.1 template. There are no quests or storylines associated with this mod. Requires Sniper Daria's Japanese House and Westly's Master Headpack, otherwise they will be naked a..." "5904","Companion (Ulfgood Romra)","MMH","24-12077","2012-12-15","Rukinea","This plugin will allow you to have an NPC warrior travel with you. The NPC is named Ulfgood Romra and is located in Seyda Neen, not far from where you start the game." "5903","Comes-By-Road: Healer Companion","MMH","24-13002","2008-11-04","melian","Comes-By-Road is a pilgrim and former healer looking for protection as he starts out on the road to enlightenment. In exchange for your protection, he will heal you and your companions when needed and cast some other useful spells when asked. At higher levels he may also be useful in combat. ..." "5902","CM Partners v3.0 Roleplayer's Edition","MMH","24-5946","2011-10-16","Cutthroat Mods","The Partners Mod is a full featured companion mod that provides a 100 companion NPC's through out Morrowind. There are 100 companion NPC’s all with the ability to become your friends, lovers, companions, or partners depending on disposition. These NPC's are divided into Magic, Stealth, and ..." "5901","CM Partners v2.9","MMH","24-14281","2013-04-08","Cut Throat Mods","[u]Partners Mod 2.9 Roleplayers Edition[/u] Added a number of new Partner NPC’s. there are now 100 NPC’s that could become your friends, companions, lovers, and partners. Adapted Grumpy’s latest follow script to Partners NPC’s incl..." "5900","CM Partners Basic","MMH","24-2562","2009-04-24","Cutthroat Mods","Tribunal Mod. Adds a large quantity of NPC companions throughout the gameworld, who can be your friends, companions, or even partners if you treat them right. These are easily recognized, because a conversation topic will be added to their menus." "5899","cm partners 2a","MMH","24-2551","2009-04-24","Cutthroat Mods","V. 2.0 Tribunal Mod. Adds a large quantity of NPC companions throughout the gameworld, who can be your friends, companions, or even partners if you treat them right. These are easily recognized by the conversation topic added to their menus." "5898","CM Partners 2.8","MMH","24-2515","2009-04-24","Cutthroat Mods","Partners Mod V. 2.8 - Tribunal Mod. Includes the Bitter Coast Cantina and Rhedd's Heads. Conflicts with Wakims Game Improvements, Twin Lamps, Nevena's Exslaves & Partners, and Nevena's Club & Courtiers." "5897","CM Partners 2.6","MMH","24-2564","2009-04-24","Cutthroat Mods","Partners Mod V. 2.6 - Tribunal Mod. Includes the Bitter Coast Cantina located West of Seyda Neen. Conflicts with Wakims Game Improvements, Twin Lamps, Nevena's Exslaves & Partners, and Nevena's Club & Courtiers." "5896","CM Partners 1.0","MMH","24-2519","2009-04-24","Cutthroat Mods","Tribunal Mod. Adds a large quantity of NPC companions throughout the gameworld, who can be your friends, companions, or even partners if you treat them right. These are easily recognized, because a conversation topic will be added to their menus." "5895","CM Mournhold Teleportation","MMH","24-3965","2009-05-12","Cutthroat Mods","A fast easy way to reach Mournhold from Vvardenfell. See Arrille in Seyda Neen." "5894","Chazz's SWB companion","MMH","24-12641","2008-04-02","ChazzM","WARNING: This mod contains a little bit of swearing, IIRC there are only two accounts in this mod. Meet Swims-With-Bitches, an Argonian ex-pimp, who, before ten years of calmness, was a very famous adventurer, one day he suddenly realized that he was getting older and he ..." "5893","CaptainZaltan's Advanced Companions Alpha","MMH","24-14612","2013-04-11","CaptainZaltan","So here is the story....originally, I conceived of this mod as a standalone. However, when Xill said that we would be making an expansion to Wizards Islands, I began to convert it to become a part of the Wizard's Islands universe. Originally the plan was that I would complete the scripting and ma..." "5892","Calvus and Rerlas","MMH","24-6226","2009-04-13","Princess Stomper","" "5891","Buy B or W","MMH","24-2530","2009-04-24","Unknown","" "5890","Breton Hunk Companion Lite","MMH","24-6155","2006-08-09","Princess Stomper","This is the 'light' version of Breton Hunk Companion. It attaches Emma's/Grumpy's companion system to Sorcha Ravenlock's Breton Hunk. The companion uses the 'Beryl' template. As the pared down version, it is light on dialogue and features. The com..." "5889","Boyfriend Imperial v2.1","MMH","24-2554","2009-04-24","Emma","Now includes both Morrowind and Tribunal versions! Indiana James, the boyfriend of your female PCCharacter is back in Vivec. Smarter, more handsome and better at running and kissing (!) than ever before. He is a warrior who loves a good fight, and between your adventures, you ca..." "5888","Boneman's Oath","MMH","24-11554","2007-09-25","Magius","In Balmora, go under the silt strider and look towards the wall, you should see a high elf. From him you can buy items needed to call a bonewalker, skeleton and ghost. To summon an undead ,kill one when you have ritual items and correct necromancer's book in your i..." "5887","BodyguardSorin","MMH","24-2540","2009-04-24","Unknown","" "5886","Bodyguard Sorin","MMH","24-5041","2009-05-12","Unknown","Sorin, a level 35 Imperial warrior in bound daedric armor, awaits you in Balmora in the area between the siltstrider and the Council Club. He will be your bodyguard if you can afford his 500 gold fee." "5885","Blasphemous Revenants","MMH","24-10488","2006-03-14","Fliggerty, Friends","An aging necromancer wishes you to enter his tutelage. You will learn the art of gathering corpses, preparing them for arcane rituals, and summoning and commanding vast armies of the dead. The process involved in this mod closely follows the processes described in..." "5884","BeastsofBurden Shaolin Monks 12","MMH","24-2545","2009-04-24","Kevin Castellano","Beasts of Burden: Shaolin Monks Ver 1.2 This adds a Shaolin Monk class, one Shaolin Monk to follow you around, take care of your Packguar, and one NPC trainer in Seyda Neen. Read the Readme for details! " "5883","BeastsofBurden Packguar (Tribunal ver) 20","MMH","24-2550","2009-04-24","Kevin Castellano","Beasts of Burden: Packguar Mod ver 2.0 for Morrowind TRIBUNAL REQUIRED!!! ""Heel"" to follow, ""Sit"" to stay, ""Feedme"" to heal Now he gets stronger as you go up in level, has his own handler, and a muzzle." "5882","Beasts of Burden - Tribunal","MMH","24-8526","2002-11-13","WetWareV7","This Mod adds an NPC just outside the gates of Balmora, who can buy your expensive items and will sell you a Packguar to carry your stuff around for you. Packguar gets stronger as you level up. If you overload your Packguar, he WILL move slower, as if he has too ..." "5881","Bear Companion","MMH","24-10328","2006-01-05","Baratheon79","Adds a bear on the docks at Fort Frostmoth who will join up with you as a loyal companion. This companion is equipped with a version of Grumpy's warping script, to prevent him from getting lost on you. Note that this companion does not include the companion share feature, for the sam..." "5880","Bear Companion","MMH","24-15508","2017-07-23","Baratheon79"," The Elder Scrolls III MORROWIND: Bear Companion Version 2.0 by Baratheon79 **Note: REQUIRES BLOODMOON Expansion I..." "5879","Bear Companion","MMH","24-15509","2017-07-23","Baratheon79"," The Elder Scrolls III MORROWIND: Bear Companion Version 2.0 by Baratheon79 **Note: REQUIRES BLOODMOON Expansion I..." "5878","Bear Companion","MMH","24-15516","2017-07-30","Baratheon79"," The Elder Scrolls III MORROWIND: Bear Companion Version 2.1 by Baratheon79 **Note: REQUIRES BLOODMOON Expansion I..." "5877","BAR SkaalComp Ulfgaar v1.3","MMH","24-2541","2009-04-24","Baratheon79","Skaal Companion - Ulfgaar Version 1.3 (Standard Version) Adds a male Nord warrior in the Skaal village who will join the player. The warrior has his own animal companion as well. **Requires Bloodmoon" "5876","BAR SkaalComp Corana v1.3","MMH","24-2520","2009-04-24","Baratheon79","Skaal Companion - Corana v1.3 (No-Cap Version) Adds a female Nord warrior in the Skall Village who will become your loyal companion. She also has a pet wolf who will follow her and fight alongside her." "5875","BAR PackRat upgrade","MMH","24-2542","2009-04-24","Baratheon79","Pack Rat fix v1.0 This mod just upgrades the Tribunal packrat with Grumpy's warping script, so that it won't be quite as likely to get lost. No other changes were made." "5874","BAR PackAnimalMerchant v1.1","MMH","24-2516","2009-04-24","Baratheon79","Pack Animal Merchant v1.1 Adds a merchant to Pelagiad who will sell the player packguars and packrats. Requires TRIBUNAL!!" "5873","BAR NPC Pack v2.1","MMH","24-2535","2009-04-24","Baratheon79","Version 2.1 This is an update to version 2.0, and allows you recruit the NPCs after you're the Nerevarine. Adds a number of NPC companions to the game, including generic soldiers and archers." "5872","BAR MP Add-On BM v1.6","MMH","24-2539","2009-04-24","Unknown","" "5871","BAR MP Add-On - BM v1.6","MMH","24-2556","2009-04-24","Unknown","" "5870","BAR MercenaryPack v3.6","MMH","24-2512","2009-04-24","Baratheon79","Mercenary Pack v3.6 (Standard Version) Adds a number of mercenaries to the game world for the player to hire. All have companion share and include a version of Grumpy's warping script. See readme for more info." "5869","BAR Comp Kendra v1.5","MMH","24-2538","2009-04-24","Baratheon79","Mage Companion Kendra v1.5 (Standard Version) This mod adds a female Breton mage that will join you in your adventures. She may be found in her shack in Gnaar Mok." "5868","BAR Comp Arya v1.3","MMH","24-2553","2009-04-24","Unknown","" "5867","BAR BearCompanion v1.1","MMH","24-2518","2009-04-24","Unknown","" "5866","Balmora Academy of Stripology v1.5","MMH","24-10242","2005-11-18","Necrobard","This mod adds a building on the little island south of Balmora's walls. The building is a dance school, where you can hire dancer girls for 2500 gold. There are five unique dancers for each race*, however there is no limit to the total number you can hire. The girls will follow you, or dance, and..." "5865","At-A-Glance Companion Status Bars v1.1b","MMH","24-6496","2010-07-04","skaeps","Companion care made easy. With the press of a button, you can enable a secondary HUD that will display your companion's health, magicka, and fatigue! No need to jump through dialog or menus! Just by looking at your companion and pressing a button, the HUD will show your companion's c..." "5864","Artic v.1.1","MMH","24-2560","2009-04-24","Yanks1343","This mod adds a white wolf to Seyda Neen. She is named Artic and is very strong. Artic is alittle smaller than the other wolves." "5863","Armies","MMH","24-10635","2006-06-22","Master X","Adds 4 armies you can hire when you get to the top of the tower in Balmora. You can find one in Mournhold, another near Seyda Neen, and in Vivec. Changelog:added an option to have your army go to mournhold or ebonheart and another army in fort frostmoth. 1.5" "5862","Apprentice","MMH","24-13093","2008-12-18","Nathaniel ""Wolfzen"" Schrader","A young man named ""Odis"" has come to Morrowind in search of a Master to teach him the ways of an Adventurer. Adds ""Apprentice"" to game, who follows you and does several other things that are revealed quickly in the game world. This ESP also adds a..." "5861","angelic companion v0.8","MMH","24-2513","2009-04-24","Aliasi Sudonomo","An unusual companion awaits you at the gateway to Vivec. Convince her that you are worthy and she shall join your cause." "5860","Alternate Mannequins","MMH","24-10263","2005-12-07","NFITC1","This is an alternate version of the popular mannequin scripts. This one is based on the paralyze spell (So the head doesn't move!). This is a resource, so no mannequins are put into the actual game. There are more details in the readme. Please feel free to em..." "5859","Aleo, NPC Companion","MMH","24-8206","2002-07-15","Adrak","" "5858","Agony and Rapture","MMH","24-6522","2010-08-09","EvilFluffyBunnies","There have been a few boyfriend mods - Emma's Indiana James and Vorwoda_the_Black's Decius companion, but nothing for those who don't want to be referred to as a ""girl"" yet still want a boyfriend! I know there are gay Morrowind players out there - and since I know of no other gay mod, so I made t..." "5857","Additional Morrowind Adventurers","MMH","24-12477","2008-01-16","Harkkonen","Just adding more Companions to the game to give the player more options in making a band of followers that share the same faction you are in. I spent much time covering most options a player may want in fellow companions. Nothing too crazy and..." "5856","Additional Companions for MCA 5.2","MMH","24-11175","2007-04-08","grmcdorman","MCA 5.2 removed 22 companions that were available. This mod adds them back to MCA 5.2, in their original location. This mod requires Morrowind Comes Alive 5.2. Changelog:Version 1.1: fixed some companions who had zero for all of their skills." "5855","Acashiea Moca v1.4","MMH","24-13630","2009-08-25","bbslayer_07","This mod adds a new companion to morrowind, Acashiea Moca, who is based off the Rosario + Vampire series, she can be found at the Balmora Eight Plates. Moca has all the basic features of a companion as well as some very interesting and unqiue abilities such as--- -She can tr..." "5854","Abigails Petshop v5.5","MMH","24-1296","2009-04-06","yati","This mod adds a vendor in Seyda Neen who has about 80 various kinds of pets to sell to you. The pets will fight for you (Wolf, Bear, etc.) or carry things for you (PackGuar & PackRat), and surely you can sell them back. Nearly all of them can gain experience and level up BY THEMSELVES." "5853","Abigails Petshop v5.0","MMH","24-1613","2009-04-06","yati","This mod adds a vendor in Seyda Neen who has about 80 various kinds of pets to sell to you. The pets will fight for you (Wolf, Bear, etc.) or carry things for you (PackGuar & PackRat), and surely you can sell them back. Nearly all of them can gain experience and level up BY THEMSELVES." "5852","Abigail's Petshop v5.5","MMH","24-4746","2009-05-12","yati","This mod adds a vendor in Seyda Neen who has about 80 various kinds of pets to sell to you. The pets will fight for you (Wolf, Bear, etc.) or carry things for you (PackGuar & PackRat), and surely you can sell them back. Nearly all of them can gain experience and level up BY THEMSELVES." "5851","A Lord's Men v2.0.2","MMH","24-10118","2005-09-02","Arjan Wardekker aka Lord Gildor","In the Foreign Quarters Plaza in Vivec, you will find a representative of A Lord's Men Mercenaries and four adventurers (heroes) who belong to this organization as well. A Lord's Men Mercenaries supplies Vvardenfell's Lords and Ladies with any kind of personnel that might come in useful to those ..." "5850","A LITTLE GIFT","MMH","24-1599","2009-04-06","Kagz aka Kagrenac","This is a small mod that i have made for my friends at TES Forums. It gives you a baby Unicorn as a friend, who will follow you and fight for you. Only Morrowind is req for this mod. Go to the East side, of the South bridge at Balmora." "5849","Zelda Clothing Resource","MMH","21-15377","2015-07-22","kalikut","This is a resource based on Zelda's outfit. Though this is intended as a resource, I placed a Zelda npc that wears the hair and outfit." "5848","Yuna's Outfit From FFX","MMH","21-6473","2010-05-22","Arkann"," --- ***Yuna's Outfit, by Arkann*** --- 1- Description: Adds 4 new outfits on a bed in Balmora's Mage's Guild. They are based on Yuna's one from Final Fanta..." "5847","You Are What You Wear","MMH","21-8344","2005-05-24","theGreatNothing","I was disturbed by the fact that better clothes have no effect on the reaction of the NPC's. Now this changes. If you wear more expensive clothes your personality will be fortified. If you drop your clothes your personality will be reset." "5846","Wyrenth's Jeweler","MMH","21-8243","2002-08-05","Wyrenth","" "5845","Wizthis Clothing pack01","MMH","21-2159","2009-04-24","Wizthis","I retexed the following: The Wizthis_Leopardsuit was my First attempt to make clothes. I included it in this because I did not place the previous release ""In game"". It uses Niolivs meshes (Ground too). Icon made. The Tan, Red & Black Bra & Panties: This was done using N..." "5844","Wizard Clothes v1.2","MMH","21-468","2009-04-06","Aragon","This mod adds wizards clothes to Milie Hastien's fine clothier shop in Balmora. These clothes have higher enchantment values than normal. This mod is meant for unarmored monks and mages -- I consider it cheating to use these robes for heavily armored heroes. Revisions: 1.2: A..." "5843","Wizard Clothes","MMH","21-13627","2009-08-25","Aragon","This mod adds wizard clothes to the shop of the fine clothier Milie Hastien in Balmora. These clothes have a higher enchantment rating than normal. This mod is meant especially for unarmored heroes, one could consider it cheating to use this mod together with a heavily armored hero. ..." "5842","WitchingHour's Exotic Clothing 2","MMH","21-5784","2011-10-05","WitchingHourisNear","The Elder Scrolls III: WitchingHour's Exotic Clothing 2 textures by: WitchingHourisNear meshes by: Nioliv =) Better Bodies 2.x needed for this mod Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. known issues 5. Usage<..." "5841","WitchingHour's Clothing 4 v1.2","MMH","21-12160","2013-02-02","WitchingHourisNear","The Clothes are located in Caldera, right outside the Ghorak Manor, in a crate marked ""Secret Crate"". =)" "5840","WitchingHour's Clothing 3 v1.0","MMH","21-12159","2013-02-02","WitchingHourisNear","The Clothes are located in Suran, inside the House of Earthly Delights, in a crate marked ""Da Box"". =)" "5839","Winged Dryad Dresses","MMH","21-12760","2008-06-10","Calislahn Redwoodtreesprite","You must have Cali's BB V.2 Dryad Dresses installed to use this mod. Works with Better Bodies version 2.0 or higher. This mod adds winged versions of my dryad dresses for the Dryads and the normal non beast Morrowind race..." "5838","White Robe","MMH","21-7641","2004-06-05","Akura","Have you ever wanted to own that white robe that you show while you were in Mournhold. No matter where you looked you couldn't find one in the stores. Now you can own that awsome wihte robe that the wizard in mournhold has without having to kill him for it oh ..." "5837","Webspinner's Gown","MMH","21-617","2009-04-06","Tyger_Lily","++ Webspinner's Gown ++ A Tyger Lily mod... 1. What is this? It's one of the many dresses available when my Grandma's Attic mod is finally released. Considering the theme of the dress, I wanted it to be available for Halloween. The dress is a high-collared ..." "5836","Warrior Princess Armor and clothing pack 1.0","MMH","21-2226","2009-04-24","Gorg"," The Elder Scrolls III MORROWIND: Female Wood Elves Warrior Princess Armor and clothing pack version 1.0 by Gorg ********..." "5835","Videls High Heels","MMH","21-5572","2011-01-06","Videl deVoye","(From the README) This mod with its meshes is free, and the meshes can be used by anyone. The textures are from Morrowind itself, not from me. Copyright Information: All things Morrowind and Elder Scrolls are copyrighted by Bethesda Softworks LLC ..." "5834","Victorian Lace Dress","MMH","21-13655","2009-09-07","Plangkye","A simple thing I made for a contest on deviantArt. Adds a lace dress in nine colors for Better Bodies to Milie Hastien's shop in Balmora." "5833","Vash Trenchcoat v0.3","MMH","21-7057","2012-07-26","Junkmail","from readme: [i]Just adds a red (and black by popular demand) trenchcoat loosely resembling[/i] [i] Vash the Stampede's from the anime series Trigun. Can be found in the[/i] [i] Chargen Office on the bench.[/i] [i]Updated:[/i] [i]Re-made meshes for the new Bet..." "5832","Vash Trenchcoat v0.1","MMH","21-2254","2009-04-24","Junkmail"," The Elder Scrolls III MORROWIND: Vash Trenchcoat By Junkmail (junkmail@sexmagnet.com) Current Version 0.1 Index:<..." "5831","Vampirism v2.0","MMH","21-447","2009-04-06","Unknown","This Mod adds amulet of vampirism to the C&E office that will make the player a member of the Berne clan when equiped." "5830","Vampire Amulet","MMH","21-7359","2002-05-28","Kain","When this amulet is worn you will gain all of the advantages and disadvantages of being a vampire and when it is off you will be completely back to normal again. I made it so Berne vampires should recognise you as one of their own but if this is not the case i will try ..." "5829","Uralie's Clothes & Armor v2.0","MMH","21-12860","2008-08-11","Lady Rae","In Ald'Ruhn, by the Pawn Broker's, you'll see a little doll standing on a barrel. That's Uralie. And she has armor and clothes to sell. (Female only, sorry guys). This mod shouldn't conflict with any other mod, unless there's one that adds something in the exact same place as Uralie'..." "5828","Unique Finery: Female Hortator Robe","MMH","21-13969","2010-06-04","Plangkye","I made this back when Alaisiagae released Unique Finery mainly for myself, but when I offered to contribute it Alaisiagae didn't want it included in the main mod. I meant to release it as an addition much earlier, but only now have I actually gotten around to it. So all you who like your female H..." "5827","Unarmored Wraithguard Replacer","MMH","21-11801","2012-11-10","Kalikut","This download contains an glove version of the Wraithguard artifact, meaning that it is clothing rather than armor. This could be useful for unarmored-style player characters such as mages. Other than armor stats and value, the glove acts the same as the original Wraithguard, prote..." "5826","Ultimate Kilts v1.0","MMH","21-2016","2009-04-06","Silaria","Aye lads 'n lasses, er's a bunch o' kilts for ye character to wear! Unzip the files and place them in their respective folders under the Morrowind>Data Files directory. If you remove this mod from a previously saved game, you'll get some errors that the files are missing, b..." "5825","Ultimate Clothing Mod Skirts v1.0","MMH","21-1803","2009-04-06","Silaria","Ultimate Clothing Mod_Skirts Version: 1.0 Created by: Silaria Contact: artist_freak@hotmail.com Required Expansions: None I. Description II. Installation III. Credits and Usage IV. Included Files V. History VI. Additional Info . .<..." "5824","Ultimate Clothing Mod - Skirts v1.1","MMH","21-12221","2013-02-21","Silaria","*updated* Cleaned the file to get rid of the GMSTs that were causing some errors. This was back in the day when I was pretty unfamilar with cleaning mods, so here is a version that shouldn't cause any errors with the game. Also fixed a loading error in Arrille's Tradehouse! Adds 51 new..." "5823","Two Robes","MMH","21-11335","2007-07-02","apbsbf","This is my first mod, so dont expect anything of a major ""Wow"" factor. The mod adds three new NPCs to the game: Bongo, a Bosmer Battlemage Sevar, a Nord Warrior Escar, the Dunmer Assasin. The deal starts with E..." "5822","Two New Robes v1.0","MMH","21-1392","2009-04-06","Ghoul","Installation Add all files in the similar folder but under 'Morrowind/Data Files' Playing the Plugin Sorry, Military Trencoat is not added to any shop. Midnight robe is at Ra' Virrs. No new Icons. Credits and Usage: Junkmail-Vash Trenchcoat Me..." "5821","Tux man","MMH","21-7905","2003-10-15","Thegasmileage","This adds Tuxman to balmora. he will sell you a tuxedo. you can be 007. ""the names nereverar. Lord nereverar."" hehe" "5820","Tshirts and Sarongs for better bodies","MMH","21-5899","2011-10-08","Sorcha Ravenlock","This file contains a new shop just outside Vivec, West of the Hlaalu Canton. It sells Tshirts and Sarongs in 5 different colours: Red, blue, orange, green and purple." "5819","True Blue Hlaalu Shirts","MMH","21-15477","2016-05-28","Cutthroat Mods","I'm sure most of you have noticed that the Hlaalu common long shirt (TX_C_shirtcommon_2_h_C) appears blue in the icon but dull beige in the game. So technically, it could be an error with the icon, not the shirt --- but I doubt it since the common Hlaalu short shirt is blue also. ..." "5818","Tight Dresses","MMH","21-12748","2008-06-03","Calislahn","For Better Bodies 2.2 One of my older mods made back when BB was first released. This mod adds six new Tight Fitting Dresses to Verara Rendo's Clothing store in Suran Changelog:Version 2 because it was updated when Neuman updated..." "5817","Tiger Outfit","MMH","21-14123","2010-10-16","Misty Moon","This is a tiger outfit for Better Bodies 2, it contains: Female / Male Pants Female / Male Shoes Female / Male Shirt Female Dress Female High-Boots You can buy the clothes from the Outfitter in Balmora." "5816","Tiger Outfit","MMH","21-11786","2012-11-07","Misty Moon","This is a tiger outfit for Better Bodies 2, it contains: Female / Male Pants Female / Male Shoes Female / Male Shirt Female Dress Female High-Boots You can buy the clothes from the Outfitter in Balmora." "5815","Tidus' Outift from Final Fantasy X","MMH","21-6358","2009-12-23","Arkann"," --- ***Tidus' Outfit, by Arkann*** --- 1- Description: Adds a new outift (male AND female versions) sold in Arrille's Tradehouse, based on Tidus' one (from..." "5814","Thigh-High Boots Version 2.0","MMH","21-5944","2011-10-14","DURGOTH","Thigh-High Boots Version 2.0 by DURGOTH #### Content #### Requires Better Bodies 2.0+ This mod ad..." "5813","Thigh-high Boots 1.0","MMH","21-2235","2009-04-24","DURGOTH","Tigh-High Boots Version 1.0 by DURGOTH #### Content #### Requires Better Bodies 2.0+ This mod add..." "5812","Thieve's Garb -aka- Garret_Strife's Threads","MMH","21-12197","2013-02-10","IggyEGuana","This is true thief gear. Black shirt, black pants. Simple, functional, and always in style. You can get them from Sottilde at the Thieve's Guild in Balmora. And you can thank Garret_Strife for the idea." "5811","Thief's Garments","MMH","21-12797","2008-06-26","Elioden Ward","This adds 1 black shirt and 1 black robe...They are my first hand drawn texture...I did not make the meshes, proper credits are in the readme..." "5810","They're after me lucky charms","MMH","21-12808","2008-07-07","Gallade664","This is my first submited mod so will accept any feedback. This mod adds ""lucky charms"" to the game. There are no new meshes and textures as I can't make them (anyone who can please email me at [url=mailto:savagem@ihug.co.nz[/img]savagem@ihug.co.nz[/url]). There is also a ..." "5809","The Ring Leaders","MMH","21-1345","2009-04-06","Unknown","Innstall: well this is a tricky one ok here it goes...: take the plug inn and put it in the datafiles start the game choose data files set an X in front of the ""the ring leader"" mod then press ok and start the game... i know its hard but i think you can do it :p" "5808","The Quixinite","MMH","21-6148","2006-03-07","Master Sam","The Quixinite was a beautiful necklace that was made for the Goddess Almalexia as a wedding gift. The Necklace soon became dangerous to Almalexia, so the Necklace was disposed of. A mysterious woman has recently appeared at the Mournhold Craftsmans hall. Talk to her to find out more.." "5807","The Night Gallery v1.0","MMH","21-10723","2006-08-08","Skullhunter","This plugin adds a small shop just outside Caldera catering to those with darker tastes. Available for purchase are tapestries, rugs, beds and other knicknacks, a selection of clothing, some specialty enchanted furniture and miniature mannequins for displaying armor or clothing. The proprietors a..." "5806","The Leather Breton","MMH","21-11788","2012-11-08","Ant, Thescrib","Adds a shop at Suran docks; clothes, wigs, and masks." "5805","The Jacket by Illuminiel","MMH","21-13051","2008-11-29","Illuminiel","This is a Better Bodies Clothing mod that places matching jackets, boots and shoes in a crate at the Ebonheart Docks. The clothes can be worn by male and female characters - though one jacket and 3 pants are for females only." "5804","The Hidden Divine v1.1","MMH","21-1308","2009-04-06","Unknown","Credits READ THEM!!! SPECIAL thanks to: Jonas_Aldrin!!!;)HE gave me all the mods and i put them to gether TheSiriusSnape!!!;)for the glasses and making it possible to have the azriel hair with them(siill waiting for that but check up at the place you got this and se if it has come..." "5803","The Hidden Divine 1.3","MMH","21-1361","2009-04-06","Unknown","Credits READ THEM!!! SPECIAL thanks to: Jonas_Aldrin!!!;)HE gave me all the mods and i put them to gether TheSiriusSnape!!!;)for the glasses and making it possible to have the azriel hair with them(siill waiting for that but check up at the place you got this and se if it has come..." "5802","The Crimson Wire v1.0 ENG","MMH","21-10998","2007-01-18","Mandamus","This mod adds a new shop, ""the Crimson Wire"", in Sadrith Mora. It places in the game most of the clothes I did in 2006. They are all designed for Better Bodies. I mainly retextured existing meshes, but some meshes included in the mod are my own creations. The shop is next to Dirty Muriel's Corner..." "5801","The Cloak of Mykul","MMH","21-5790","2011-10-05","Mykul","The Cloak of Mykul by Mykul This is a plug-in for Morrowind in which you will be able to wear a cloak. Copy all the files from the unzipped folders to the corresponding ones in your Morrowind Data Files folder. If you don't have a specific folder, then you nee..." "5800","The Black Cape v1.11","MMH","21-7570","2004-05-23","Vvarden","This Mod add's a retextured Version from Hopperfly's physisqued cape to Falanaamo's Clothing Shop in Caldera. Some updates & fixes have been done, for more Information's, please read the readme" "5799","The Black Cape v1.0b","MMH","21-1369","2009-04-06","Vvarden","This Mod adds a new retextured cape. The original NIF File was createt by Hopperfly and his great Physiqued Cape Mod. In my ""Version"", you simply can buy a black one, with my own textures. To get it, go to Caldera: Falanaamo's Shop. He will sell you some of the Capes." "5798","The Adventurer's Tanktop 2","MMH","21-11802","2012-11-10","Hurdy Gurdy","This plug-in adds 5 tanktops for female characters in Morrowind - [i]sorry, beast races are excluded[/i] All are Extravagant and very spiffy. This release includes textures made by some of the community's talented texture artists: Lillia, Nightstrider, Silaria, and Hellwolve." "5797","TG's Simple Elven Clothing Pack 1","MMH","21-12131","2013-01-17","The General","[size= x-small]Very simple Mod. It adds 6 tops and 4 bottoms. This is My first Mod release and I just got started and am still learning how to do this stuff so its a little rough and definitely simple, but I like it and think its a good way to start.[/size] [size= x-small]..." "5796","TG's Looser Elven Clothing pack","MMH","21-5953","2011-10-20","The General","TG's Looser Elven Clothing pack. By The General 05/17/06 This basicly adds a few pieces to the game available from a merchand at The ebonheart docks (she's the Wood Elf wairing one of the jackets) You can see the screen included in the zip for them. Just..." "5795","TG's Elven Armor with update and fix","MMH","21-5952","2011-10-20","The General","This armor is based on the LOTR 2nd and 3rd age Elven armors. Update Info This Update adds a Female version of the 3rd age armor. This armor when equipped by a Female should look right now. The 2nd age Female Armor might be released later if I can get it to look right." "5794","Telvanni Robe V2","MMH","21-1456","2009-04-06","MP*Canus"," The Elder Scrolls III MORROWIND: Telvanni Robe Version 2 By MP*Canus Index: 1. Installation" "5793","Telvanni Robe","MMH","21-436","2009-04-06","MP*Canus","This is an update to the original Telvanni Robe, with unique file names to avoid conflicts, and DDS textures replacing the old BMPs." "5792","Telvanni Robe","MMH","21-2227","2009-04-24","MP*Canus","@========8[- @========8[- For the discerning magic-user who doesn't wish to look like a pansy in a pink and yellow robe, comes the Tevanni Robe! Made by Telvanni-owned slaves in a hidden sweatshop, these robes combine the finest materials and workmanship yo..." "5791","Telvanni Clothes 1.0","MMH","21-5907","2011-10-09","mplantinga","Telvanni Clothes 1.0 12/22/04 by mplantinga contact: mjplantinga@yahoo.com Summary: Have you ever wondered why the Telvanni wizards are so feared, when every magic-type character in the game falls to a single blow from a decent weapon? Wonder no longer. The Telvanni enchanter..." "5790","Tanktop","MMH","21-5785","2011-10-05","Dereko","Tanktop creator Dereko This mod adds a female tanktop compatible with better bodies 2.1 (www.psychodogstudios.net) You will find the tanktop sitting on top of the counter in front of the merchant in the clothing store in Caldera. To Install Just unz..." "5789","t.A.T.y. Shirts","MMH","21-12880","2008-08-22","peachykeen","Adds two simple shirts based on a picture of the band t.A.T.u. (or tATy, depending on how you type it). Both shirts are light, cheap female tops, available from traders in Seyda Neen and Suran (Arrille's and Desele's, respectively)." "5788","t - shirts for your adorable Mr's","MMH","21-7277","2012-08-22","Ivy Nero","This mod adds dozens of different t - shirts and 13 pants . Also one playable Breton male face ." "5787","SweetDaggerfall Caius Constant Effect Items v1.0","MMH","21-15254","2014-09-13","SweetDaggerfall","Inspired by Midgetaliens mod that gave the items Caius gives you constant effect, i decided to make my own version of that mod with a little change to increase the gold value of the items. I also allow full permissions for redistribution (which i now understand Midgetalien does not!). So at last ..." "5786","Sugarmoon's Culture Shack","MMH","21-8884","2003-05-31","Matthew Martin","Adds a new shop, just north of Sadrith Mora, which specializes in tie-dyed T-shirts, denim jeans, and amulets which play music." "5785","stroris","MMH","21-490","2009-04-06","nublet","This is for all the people that upgraded to v1.2.0722 but still want the original Robe of St. Roris." "5784","Starstone Outpost Robe & Tunic Patch","MMH","21-12747","2008-06-03","Calislahn","*Requires Starstone Outpost* This mod adds some alternative forearm slot versions of two of the robes and the female tunics. By using a forearm instead of an ankle slot like the original mod means they will now show up in 1st person. This patch does not change those alrea..." "5783","Star Wars Series part 1","MMH","21-12550","2008-02-22","Click","This mod adds four Jedi Robes, six Lightsabers, and three Jedi Classes. All the Robes are ingame, and one lightsaber is to. This mod is better with Better Bodies, but isn't dependant on it. This mod has been cleaned with the Enchanted Editor. This is my first released mod. Changelog..." "5782","Star Trek TNG Uniforms","MMH","21-9926","2005-06-29","Thinalphiel","Adds three Star Trek TNG style uniforms (red, yellow, and blue) to a chest behind the Mage's Guild in Balmora. These uniforms are male only and require Better Bodies." "5781","Stan's Leather Dress Redone","MMH","21-718","2009-04-06","Unknown","" "5780","Stan's Clothing Mod for Better Bodies 2.0 and up","MMH","21-5786","2011-10-05","Stan The Monkey","Stan's Clothing Mod for Better Bodies 2.0 and up version 1.1 Description: This mod adds a trader to the basement of Pelagiad's Halfway Tavern who will sell you some new clothes for females. The mod has been cleaned, and tested with no conflicts, so hopefully there won't..." "5779","Stan's Better Bodies Clothing","MMH","21-11787","2012-11-07","Stan The Monkey","Adds a trader to the basement of Pelagiads halfway tavern who sells around 80 new items of womens clothing. This mod replaces (but doesnt require) my first mod (alot of the meshes are updated, so let the meshes and textures overwrite the old ones), Stans Better Bodies Fantasy Clothes, so uncheck ..." "5778","Stan%5C%27s Leather Dress","MMH","21-679","2009-04-06","Unknown","This mod adds one leather dress to the tower in the Caldera Mages Guild. Look for it on the steps leading up to the top where the alchemy equipment is. This file should be clean, yet if you have any problems feel free to e-mail me at rheatheylia@yahoo.com Just unzip the cont..." "5777","Spirited's black female clothing","MMH","21-10806","2006-09-20","Spirited Treasure","You will need better bodies for this clothing. I got frustrated with the lack of black clothes in Morrowind, so I made some! =g= This is nothing fantastic or spectacular, and it is my first proper mod! =g= I was very careful to remove a copy of th..." "5776","Spirited Treasure's black clothing for females","MMH","21-5666","2011-08-04","Spirited Treasure","I got frustrated with the lack of black clothes in Morrowind, so I made some! =g= Credit given to NoLiv for those fantastic meshes, and such detailed descriptions of how to put every single one in game! Tweak these all you want, but please always credit NoLiv for those meshe..." "5775","Spirited Seller","MMH","21-5665","2011-08-04","Spirited Treasure","You will need both Tribunal and Bloodmoon to run the Spirited Seller You will also need Better heads for Bloodmoon, and Tribunal. You also need my new classes esp, and the original plugin for my clothing. I have also included the original esp which does not require any expansions ..." "5774","Soti's Kung-Fu Collection","MMH","21-10462","2006-03-03","SotiCoto","This mod would be the first that I've released. It contains a collection of clothes for martial artists, including reconstructions of the cheongsam worn by Jet Li in the film Fong Sai-Yuk, and also of that worn by Lan Di in the game Shenmue. All of the outfits have multiple pieces to ..." "5773","Sorcerer Of Light v1.0","MMH","21-1879","2009-04-06","kj_cool","sorcerer of light ................................... kj_cool email: kj2912x5@skulin.fo ................................... requers: only Morrowind newest patch:1.2.0722 this mod adds a white robe, a white staff(with a golden orb on the top), a amule..." "5772","Soldier Belts Fix","MMH","21-12179","2013-02-07","Alaisiagae","Gives the Templar, Imperial, and Indoril Belts unique meshes and icons. Details ======= This mod gives the Templar, Imperial, and Indoril belts unique ground meshes based on the belts as they appear on the corresponding armor. This mod also gives the belts their ow..." "5771","SOA's Oblivion Catsuit in Morrowind!","MMH","21-11008","2007-01-21","Spirited Treasure","I humbly bring you SOA's Oblivion Catsuit, to Morrowind! *******UPDATE******** Items added -Hotpants (bodysuit) -pants -shirt -short dress ..." "5770","SOA spirited Oblivion Catsuit","MMH","21-5660","2011-07-29","Spirited Treasure, SOA","I humbly bring you SOA's Oblivion Catsuit, to Morrowind! I have created One tea length dress and one catsuit.I have made one version in clothing and one in armor.It's not exactly the same. I feel that it came out extremely well.I love corsets. That is the reason I did this.Make no mist..." "5769","Snow Wolf Skirt","MMH","21-8915","2003-06-16","lenne","Two types of new snow wolf skirts are now available in Thirsk's Fur armor store. See readme for info." "5768","Smight Plight Dress Textures","MMH","21-1003","2009-04-06","Smite_Plight a.k.a. Biagio Virde","Hey Smight. These are the textures that I've done for you for your robe meshes; although I haven't included the meshes in the file to save space as I assumed you'd be able to sort everything out when you got the textures. I hope they are okay, if you want me to make alterations to them..." "5767","Slave Skin Clothing","MMH","21-2125","2009-04-06","TheBurningLixh","This adds some slave skin clothing to the game. In Caldera 3 folks will attack you, they're wearing the clothing. Made for malice slave owners." "5766","Silver's Dresses","MMH","21-13350","2009-04-04","Silver_Falcon","Adds a NPC to the Seyda Neen area that sells four new BB dresses." "5765","Sils UCM Shirt01 BB v1.0","MMH","21-5951","2011-10-20","Silaria","NOTE: You WILL need Better Bodies v2.0 in order for this shirt mesh to look correct on your character. If you have not downloaded this body mod, go to http://psychodogstudios.net to obtain it. This mod has not been tested with Bethesda bodies or Smooth bodies to see if there are clipping or game ..." "5764","Silk Dragon Imports","MMH","21-5912","2011-10-10","Xiamara","This plugin adds a shop in Ebonheart that sells female clothing and decorative items, with a mostly Asian theme." "5763","Sierre's Sexy Dress","MMH","21-15205","2014-04-10","Sierrebrarc Sithniog","This mod adds a chest sunken in Seyda Neen bay that contain a dress and a pair of boots. Only compatible with Better Bodies." "5762","Shoes of Light","MMH","21-2133","2009-04-06","Elven_Ranger","Adds a pair of shoes to the Balmora area with a Constant Light enchantment." "5761","Sheikizza's Daedric Priestess Outfit - All Races","MMH","21-1504","2009-04-06","Xeno2","This is Sheikizza's Daedric Priestess outfit, with retextures for all races by Xeno2. Please see enclosed text files for further info & contact details for the original modders. ~*~ This Version: I renamed the mesh & texture files using NifTexture to bring the ext..." "5760","Shanira's Gothic Chainmail Dress v2.0","MMH","21-338","2009-04-06","Shanira","Shanira's Gothic Chainmail Dress for Better Bodies v2 By Shanira ========= === 1. Installation = ========= Simply unzip copy the files into the Data Files directo..." "5759","Shadowlore Assassin's Apparel","MMH","21-8777","2003-04-02","Hyperion","This mod introduces female assassins wearing a new set of stylish ninja clothing (Should only be used for Dunmer Females due to exposed skin parts). The new assassins will appear at random both instead of only the regular Dark Brotherhood hitmen (50% chance) and on the ..." "5758","Shadow's Armoury","MMH","21-10539","2006-04-13","Alex","Adds three npcs: two assassins and my character shadow venim. included in the mod are clothing versions of the replaced db armour mod. also it adds modified obsidian armour, and hematite, to recreate my chars armour which can be bought from him. t..." "5757","SH Heroines' Outfits v1.0","MMH","21-12329","2013-03-14","Arkann"," --- ***SH Heroines' Outfits, by Arkann*** --- 1- Description: Adds 3 new outfits in ""Balmora, Milie Hastien: Fine Clothier"". They are based on the outfits of Koudelka Iasant, Alice Elliot and..." "5756","SH Heroines' Outfits","MMH","21-13604","2009-08-18","Arkann"," --- ***SH Heroines' Outfits, by Arkann*** --- 1- Description: Adds 3 new outfits in ""Balmora, Milie Hastien: Fine Clothier"". They are based on the outfits ..." "5755","Semtex dress","MMH","21-816","2009-04-06","Semtex","Model by Semtex. Actarus for the rest. Mod in beta stage." "5754","Seifuku 2.5","MMH","21-14094","2010-09-27","DJGamer","Somehow the idea occured to me that it would be cool to have a Japanese school girl outfit in the Morrowind game, but after lengthy searches, I turned up blank, so I made a request, asking for at least some help finding a mesh that would work best to create a school girl texture on, finally one t..." "5753","Scissors & Thimbles III","MMH","21-12806","2008-07-06","Keazen","This mod adds 6 outfits for female characters, you can find them to the clothier Mevure Hlen (Vivec, St Olms Tailors and Dyers Hall). ++++++ L'archive contient un ESP compatible avec la version Française. Changelog:Added a..." "5752","Scissors & Thimbles III","MMH","21-11791","2012-11-08","Keazen","This mod adds 6 outfits for female characters, you can find them to the clothier Mevure Hlen (Vivec, St Olms Tailors and Dyers Hall)." "5751","Scissors & Thimbles II","MMH","21-12498","2008-01-29","Keazen","This mod adds 6 outfits for female characters, this time you can find them to the clothier Verara Rendo (Suran). ++++++ L'archive contient un ESP compatible avec la version Française. Changelog:1.1 Just a texture modificat..." "5750","Scissors & Thimbles II","MMH","21-11790","2012-11-08","Keazen","This mod adds 6 outfits for female characters, this time you can find them to the clothier Verara Rendo (Suran)." "5749","Scissors & Thimbles","MMH","21-12463","2008-01-06","Keazen","This mod adds 6 outfits for female characters, you can find them to the clothier Bivale Ténéran (Ald'ruhn). ++++++ L'archive contient un ESP compatible avec la version Française. Changelog:1.1 Some minor modi..." "5748","Scissors & Thimbles","MMH","21-11789","2012-11-08","Keazen","This mod adds 6 outfits for female characters, you can find them to the clothier Bivale Ténéran (Ald'ruhn)." "5747","SATAN'S Rummage Sale","MMH","21-1738","2009-04-06","SATAN, Wardulak","For the fashion minded adventurer. You can get the gear in the barrel outside of the census and excise buildings,you know, the one with fargoth's ring in it." "5746","Santa's Hat","MMH","21-791","2009-04-06","Bobvorius","Adds Santa's hat to the game. You can find it lying on a rock next to the Balmora Silt Strider. Enjoy." "5745","Santa Claus' very own red Zipfelmutze!","MMH","21-2206","2009-04-24","karstux","Adds a piece of clothing, Santa's Zipfelmutze, to Vvardenfell. Technically it's a (rather good) helmet, so there's no reason for not bringing the christmas spirit to those pesky daedra... To get it, just talk to Santa's little helper, who's lurking around in Balmora near the river." "5744","Sachien v1.0","MMH","21-7099","2012-07-26","Lady Rae","A lady in Gnisis selling ladies clothes. There are two sets of clothes in three color choices each: a yellow/brown set, a red/black set and a pink/blue set." "5743","Saberfang's Wearable Pharlan Wings","MMH","21-12986","2008-10-23","Saberfang321","After many people begging me to post my character Arvela Githrano's wings, I finally decided to make it. This mod adds wearable Pharlan wings from Sabregirl's Pharlan and Galpharl mods to the barrel in Seyda Neen. I am an inexperienced modder, so these were made as ..." "5742","Rolex mod","MMH","21-7442","2005-05-02","Toccatta","The mod adds an amulet to the clothier in Caldera that tells the time when activated. See the enclosed readme for more details." "5741","RobeCollection 2.0","MMH","21-1698","2009-04-06","Unknown","" "5740","Robe of the Crow's Wrath","MMH","21-13961","2010-05-27","Midgetalien","This mod adds a Robe to the Necromancer Darius who can be found in Vas. The Robe is a necromancer/wizard robe aimed to be similar to that of the Robe of Drakes pride. It has the following enchantment(all constant effect); Fortify inte..." "5739","Robe of Sanitys End","MMH","21-1583","2009-04-06","Unknown","" "5738","Robe of Light v1.1","MMH","21-11799","2012-11-09","Silaria","This robe of light is designed for the more pious characters in need of clothing reflecting their inner goodness. If this applies to your character, head them over to Ebonheart and seek out Nabissa Purr'Dit. Since she tends to be a honest and giving Khajiit, she likes to hang out in the Imperial ..." "5737","Robe of Haazheel v1.0","MMH","21-5787","2011-10-05","Vince","You can purchase a New Exquiste robe in Tel Mora, at Elegnan: Clothier Shop." "5736","Robe of Frayed Sanity","MMH","21-1542","2009-04-06","WizBang","" "5735","Robe of Atronach's Pride","MMH","21-14341","2011-07-14","Zoopster","A robe designed as an alternative to the Robe of the Drake's Pride, worn by Thindo in Tel Aruhn. This version is more appropriate for characters born under the sign of The Atronach." "5734","Rings and Amulets v2.1","MMH","21-292","2009-04-06","Daduke"," The Elder Scrolls III MORROWIND: Amulets and Rings By Daduke (mark_mil@hotmail.com) Current Version 2.1 You can find this mod at http://olek.ilovehost.com/Daduke/ ********..." "5733","Ring Texture Fix","MMH","21-2319","2009-04-24","random name","Only current fix that allows you to see the ring textures, like you were originaly suppose to! _Build Time: 10/25/02 4:00 A.M.--- 4:20 A.M. random_name_@hotmail.com" "5732","Ring of Burning Soul","MMH","21-12569","2008-03-01","Xaax","This mod adds a body-guard ring to the world of morrowind. It is not very fancy, and doesn't have complex scripts and such, since it is my first. It is hopefully not uber, at least it wasn't to me. please comment! If it is liked I will probably update and continue, hopfully with a que..." "5731","Renaissance Clothing v1.0","MMH","21-5885","2011-10-08","Smite_Plight","Renaissance Clothing by Smite Plight -------------- Disclaimer: Don't blame me... Features: adds 11 different colorings of a renaissance styled outfit and 7 different colors of a feathered beret, all available from a merchant in t..." "5730","Redoran Guard Skirts","MMH","21-6825","2011-12-24","ddfields","This mod replaces the 12 female Redoran guard's skirts and the skirts worn by Garisa Llethri and his guards and also hired guards in the other Redoran manors. It does not replace any of the skirts found in chests, closets or drawers in the guard's quarters. ..." "5729","Red Velvet Dress (Better Bodies)","MMH","21-9132","2005-04-26","Lochnarus","This mod adds a skimpy red velvet dress & a pair of matching boots to Mevure Hlen, the clothier that resides in the St. Olms Waistworks Tailors And Dyers Hall in Vivec. Both cost 1000 drakes. This dress and these boots work with all races, and is used in conjunction with the Better ..." "5728","RC61s Skirts","MMH","21-1957","2009-04-06","Ranger_Chris61","Adds 42 new skirts to Agrippina's clothier in Vivec" "5727","RC61s Shoes","MMH","21-1598","2009-04-06","Ranger_Chris61","Adds 45 new shoes to the clothier in Suran." "5726","RC61s Pants","MMH","21-1544","2009-04-06","Ranger_Chris61","Adds 50 new pants to Elegnan's clothier in Tel Mora" "5725","Raven Wings","MMH","21-11139","2007-03-21","Fliggerty, Nadaz","This uses Carnithus' Raven Wings to introduce a new method of flying into Morrowind. When equipped, these wings will allow you fly by using your jump key to move up, and a definable key to move down. They will take effect any time you either jump or walk off of a ledge. This is ..." "5724","Rare Robes Collection + Dwemer Robe FIX v1.0","MMH","21-2032","2009-04-06","Xanondorf","Xanondorf's Rare Robes Collection + Dwemer Robe FIX. ****Plugin**** This mod add's 4 rare robes to the game: - Dwemer Robe; Can be found in several Dwemer Ruins, including the main quest ruin. Added to a leveled list for Dwemer Closets. - Daedric Robe; ..." "5723","Ranger Robe","MMH","21-11686","2012-09-16","DarkRebis","This is the first part of my Robes pack. This mod adds a robe suitable for a Ranger, Archer, or Scout, complete with a hood, travelling backpack, bedroll, and quiver of arrows. Enjoy!" "5722","Ranger Chris61s Shirts","MMH","21-1862","2009-04-06","Ranger_Chris61","Adds 42 new shirts to Bevene Releth's shop in Ald-ruhn." "5721","Ranger Chris61s Robes","MMH","21-1858","2009-04-06","Ranger_Chris61","Adds 20 new Robes to the clothier in Balmora" "5720","Raemanity - Another Side of Lady Rae","MMH","21-11073","2007-02-19","Master Sam","Raemanity - Another Side of Lady Rae. This is a clothing mod, that displays clothes that aren't the usual ones made by Lady Rae. They're grey, they're blue, you don't need sunglasses to look at them. Raemanity displays the clothes by placing them on unique NPC's, h..." "5719","Rae or the Crazy Lady of Ald'Ruhn v2.5","MMH","21-7097","2012-07-26","Lady Rae","This mod has a strange woman wondering around Ald'Ruhn named Lady Rae. Although fully convinced of her own sanity, she does have some rather strange things to say. While not invincible, she will be rather difficult to kill, not because you're suppose to kill her, but only because I don't want som..." "5718","Rabbit Ears","MMH","21-4362","2009-05-12","Smite_Plight a.k.a. Biagio Virde","From the readme: Rabbit Ears by Smite_Plight a.k.a. Biagio Virde -------------- Disclaimer: Rabbits are cute but they often times can eat your lettuce. I claim no responsibility for any injury to person or hardware d..." "5717","Quest For Clothes","MMH","21-11385","2007-07-17","Lady Rae","This is essentially a clothing mod. Female clothes only. NOT Lore correct. There is a weapon available that goes with each outfit, all are on display in the store. The reason this is called Quest for Clothes, is that in order to purchase the clothes you have t..." "5716","Qarl's Gothic Attire II v1.4","MMH","21-708","2009-04-06","Qarl","99 new Gothic/Fetish/Sexy womens clothes for BB2.1. This requires my first Qarl's Gothic Attire mod. To get to where you need to go, Go to the outskirts of Caldera at the edge of the mountains to a small ""bizarre teleport device"". It will transport you underground. There you can find the clothes ..." "5715","Qarl's Gothic Attire II v1.2","MMH","21-581","2009-04-06","Qarl","99 new Gothic/Fetish/Sexy womens clothes for BB2.1. This requires my first Qarl's Gothic Attire mod. To get to where you need to go, Go to the outskirts of Caldera at the edge of the mountains to a small ""bizarre teleport device"". It will transport you underground. There y..." "5714","Pozzos Pandora The Extravagant Silk Sets 1 and 2","MMH","21-1427","2009-04-06","Pozzo","Just a simple re-colouring of Junkmail's fabulous Pandora Gown and Pants set, with a vendor at the Great Bazaar (near the Mournhold Players) in Mournhold. Thanks to Effie Markavitz for the request. Travel to Mournhold, and visit Madame Markavitz, in the Great Bazaar. She can be found near th..." "5713","Pozzos Pandora","MMH","21-5499","2009-05-12","Pozzo"," The Elder Scrolls III MORROWIND: Pozzo's Pandora or ..." "5712","Pozzo's Lady Grey Boutique v2.0","MMH","21-15067","2013-12-02","Pozzo","Travel to Maar Gan; raised on a hill you will see the Boutique, near the Andus Trade House. The Shipmaster is on the east side of Molag Mar. - Aimed mainly at Dark Elf females, this mod incorporates dozens of new clothing items, faces, heads, and armor, 'P0zz0's Lady Grey Boutique' adds..." "5711","Pozzo's Lady Gray Boutique","MMH","21-13660","2009-09-10","Pozzo","Lady Gray Boutique was created by Pozzo way in the old days. A fantastic mod that shouldn't be forgotten, I've uploaded it here. There are still bugs, such as textures not being included, but with such a huge variety of clothes it's a minor concern. Aimed mainly at Dark E..." "5710","Poke's Feather Ring v1.0","MMH","21-1135","2009-04-06","Unknown","" "5709","Pirate Shirt","MMH","21-12196","2013-02-10","IggyEGuana","Arr me matey! Download this little gem. 'Cause it's a pirate's life for thee! This adds a Pirate Shirt to the game. You can buy it from Arrille in Seyda Neen. He has a secret pirate obbsession." "5708","Pirate Outfit","MMH","21-1082","2009-04-06","Joel Braddock aka Mantodea","What you get with this mod: --- Musketeer Boots: New mesh, new textures, physiqued, and very stylish ;D Comes in three colors: yellow, dark brown, and black. Knee Breeches: Baggy pants that allow freed..." "5707","Pen’s Kid’s Clothing Mod (beta)","MMH","21-11707","2012-09-20","Pendraia","This mod adds children’s clothing to all the following clothiers: agrippina herennia located “Vivec, Agrippina Herennia: Clothier” Belwen located “Mournhold, Clothier” bevene releth located “Ald-ruhn, Bevene Releth: Clothier&rdq..." "5706","Pens clothing mod no:1","MMH","21-5876","2011-10-08","Pendraia aka Penny Laurie"," ============ MOD NAME--->Pens clothing mod no:1 VERSION---->1 CREATED BY->Penny Laurie (known as Pendraia on Elder Scrolls Forums) ============ INDEX: Requirements : About this mod ..." "5705","Pens clothing mod no: 2","MMH","21-5877","2011-10-08","Pendraia aka Penny Laurie"," ============ MOD NAME: Pens clothing mod no: 2 VERSION: 1 CREATED BY: Penny Laurie (known as Pendraia on Elder Scrolls Forums) ============ INDEX: R..." "5704","Pants to Trousers","MMH","21-12716","2008-05-10","Danjb","Simply changes all references to ""pants"" to ""trousers"" in objects and dialogue, for all those English players out there, for whom it means something completely different. This does not change the IDs of any ""pants"", so it shouldn't cause problems with other mods." "5703","pandora_BB2","MMH","21-5632","2011-07-12","Junkmail","Just adds the outfit worn by Pandora in the movie ""Queen of the Damned"".Updated: to Better Bodies 2Added: Seeing as though the outfit was actually a pair of pants I have madea set as well.Both can be found in the closet outside Chargen Office (beginning of the game)." "5702","Pandora's Clothing","MMH","21-5631","2011-07-12","Junkmail","Just adds the outfit worn by Pandora in the movie ""Queen of the Damned"".Can be found in the Chargen Office on the bench(beginning of the game)." "5701","pandora BB2","MMH","21-5490","2009-05-12","Junkmail"," The Elder Scrolls III MORROWIND: Pandora's Clothing By Junkmail (junkmail1@sexmagnet.com) &..." "5700","Oni Red Wool Robes","MMH","21-10449","2006-02-26","Ken no Oni","A simple reskin of two bethesda robes, four different Colovian wool hats, a wizard hat and a hood. 03/01-06 Tracked down and added missing textures." "5699","NV Clothing","MMH","21-1622","2009-04-06","Unknown","" "5698","NV Army Stuff v1.0","MMH","21-5873","2011-10-08","NeilV","I answered a request to create some Army pants and vest I also created some Army boots to go with them. There are both male and female versions. All are set up as clothing and Arrille has 5 sets of each." "5697","NPR's Amy Cosplay Set for Morrowind","MMH","21-15475","2016-05-28","Unknown","Contains: Meshes/textures for the Amy Sorel dress and boots. Resource only because I'm the laziest lazy person who ever... lazied? &___gt___;_&___gt___; Credits: NPR/Kurese/R18PN for the original meshes and textures and his lovely free-use-with-credit polic..." "5696","No Nudes","MMH","21-7093","2012-07-26","Lady Rae","Clothing the nekkid people of Morrowind. After all No Nudes is Good Nudes. If you are offended by the concept of NPCs wearing clothes then this mod is not for you. There is also a separate esp included if you want just the clothes. IMPORTANT: You must put this mod LAST if yo..." "5695","Ninja Outfits Add On","MMH","21-717","2009-04-06","Unknown","" "5694","New Clothing Names","MMH","21-14508","2012-07-10","Lady Annise","This mod will change the names on the Common, Expensive, Extravagant clothes. And also name Rasha's shirt after him. I hope you enjoy the new names. Changelog:Bloodmoon AND Tribunal is now required" "5693","Necromancers Robe","MMH","21-9886","2005-07-27","evertebrate","This Plugin will add a new Robe to an NPC in Mournhold. It is a simple retexture of one of the original robes. Please see readme for info" "5692","Necromancers Amulet","MMH","21-8604","2003-01-03","Michael Bennett","The Necromancers Amulet now has a suitably freaky icon, mesh and tex. - a skull with freaky golden dagger through it. Very detailed. see readme for info.." "5691","Necklace Pack I","MMH","21-5658","2011-07-27","Gorg","[v 1.0 - initial release] What this plugin provide: This plugin provides 18 different necklaces that are wearable by human and elven races as helmets. Arg..." "5690","Narissa's Boudoir - GLD Add-on","MMH","21-6499","2010-07-08","Pyjamarama","Narissa's dress shop has been so successful that Arrille has allowed her to renovate the basement of his tavern and turn it into a fabulous one bedroom apartment for her to reside in. And now, because she is such a generous person, Narissa will allow you to use it as your ..." "5689","Mythical Rings","MMH","21-2038","2009-04-06","Darkpaladine6","There are four mythical rings in Morrowind, Ring of Battle, Ring of the Ranger, Ring of the Hurrican, and Ring of the Mariner. To learn more go to Jobasha's Books." "5688","Myrabell's Clothing Emporium 1.0","MMH","21-12154","2013-02-02","Myrabell","This plugin adds a shop just outside of Sadrith Mora, on the road, near to the Telvanni Council House to the east with Better Bodies compatible clothing and armor for males and females. Your PC will have the option to try on the clothing before buying it, thanks to the ingenious script of Enmesha..." "5687","MQBInstaller 3.1","MMH","21-4714","2009-05-12","CanadianIce, Howndog","This pluggin adds a boutique to the Dagon Fel Region (next to the dock, partially in the water). The 2 ladies in the boutique sell new armor, clothing and wigs which are specially tailored for the female elves, orcs, and humans." "5686","MQB Addon: Victorian Gowns & Pixie Boots","MMH","21-15651","2018-08-04","CanadianIce","Lil'Red has received a shipment of Victorian style gowns and some Pixie Boots, now for sale at Metal Queen Boutique. Requires Metal Queen Boutique 3.1." "5685","MP*Canus' Necromantic Robe 2","MMH","21-308","2009-04-06","MP*Canus"," The Elder Scrolls III MORROWIND: MP*Canus' Necromantic Robe 2 ..." "5684","MP*Canus' Necromantic Robe","MMH","21-8748","2003-03-24","MP*Canus","This is a sequel of sorts to my Telvanni Robe, which adds the Necromantic Robe, considered to be very chic by Vvardenfell's necromancers. But, due in no small part to the Temple, you won't find many clothiers willing to risk selling them and being locked up and..." "5683","MP*Canus' Argonian Hide Robe","MMH","21-2055","2009-04-06","MP*Canus"," The Elder Scrolls III MORROWIND: MP*Canus' Argonian Hide Robe Index: 1. Installation 2. Playing the Plugin 3. Save ..." "5682","MP*Canus Fixed Necromantic Robe V21","MMH","21-1603","2009-04-06","MP*Canus","Now for the fashion-conscious practitioner of the Dark Arts, comes the Necromantic Robe!" "5681","Morrowind necromancer robe","MMH","21-13656","2009-09-09","t-d-r","This is my first clothing mod. The robe is located on a smuggler in fargoths house." "5680","More Exquisite Clothes","MMH","21-12404","2007-11-29","Denina","I found it disappointing that there were many styles of common clothes, but only one or two exquisite items of each type. I liked some of the common styles better than the exquisite and therefore decided to make some of the common clothes and expensive clothes into exquisite counterparts. This mo..." "5679","More Better Clothes Vol. I: Vanilla v1.01","MMH","21-6647","2011-01-02","Plangkye","Because Better Clothes from PsychoDog Studios was never finished, I took it upon myself to better all the segmented clothes that it missed. This mod is an add-on for Better Clothes, meant to be used alongside it. THIS IS NOT A REPLACEMENT FOR BETTER CLOTHES. It only covers the shirts that were mi..." "5678","Mini Quest - Magicka Ring - Simple mod","MMH","21-11376","2007-07-14","Dbfuru","Adds a mini-Quest to the game, made for novice mages in mind. The ring fortifies magicka, I forgot exactly how much, but it is about 50 to 100 magicka. There are no journal entries for two reasons. 1. I do not know how to add them.. 2. Rolepl..." "5677","Mens Heel Boots","MMH","21-2220","2009-04-24","Junkmail","Just adds a couple pairs of heeled mens boots. Mid calf and knee lengths. Can be found in the Chargen Office near the bench. Simple ehhhh ? Credits Vals_Fan for requesting the 'Ranger' boots and supplying picture. MagicNakor for requesting the 'Pirate' boots and s..." "5676","Mens Heel Boots","MMH","21-2322","2009-04-24","Junkmail"," The Elder Scrolls III MORROWIND: Mens Heel Boots By Junkmail (junkmail1@sexmagnet.com) ..." "5675","Medieval Clothes","MMH","21-11792","2012-11-08","Elynda","Adds several medieval style male and female clothing. Also a Father Christmas robe for the gentlemen and a Christmas dress for the ladies. Purchase them from Tolvise Othralen at Arille's Tradehouse in seyda Neen." "5674","MCA Stealth Clothing","MMH","21-11176","2007-04-08","BlueBit","I love the stealth-like clothes added by Morrowind Comes Alive, but what I didn't like was that you had to kill an NPC to get those clothes, takes away the experience completely, so this mod adds a Dark Elf named Talinos to the South Wall Cornerclub who sells all the stealth armor I could find in..." "5673","Maxus Rings","MMH","21-4996","2009-05-12","Unknown","" "5672","Mantle of Woe Redone","MMH","21-15198","2014-03-12","TSBassilisk","This replaces the original Mantle of Woe with a retexture using Helseth's robe from Tribunal and MarcusX's crowned hood from his Deus Mallei mod." "5671","Male Vests for Better bodies","MMH","21-5858","2011-10-07","dereko","Male Vests for Better bodies Morrowind Creator meshes textures Dereko This mod adds 4 clothing items and one armor item 1 red expensive Male vest 1 black expensive Male vest 1 Dragon Vest 1 leather Vest 1 Chainmail vest ********..." "5670","Make-Your-Own-Clothes kit","MMH","21-1755","2009-04-06","Tommy Khajiit","Tommy Khajiit's Make-Your-Own-Clothes kit Story This plugin brings several pieces of clothing to Vvardenfell, ten shirts, five pants, five skirts, five robes and five pair of shoes. You can easily alter the textures used for the clothes. The goal of this plugin is that you ..." "5669","Lucky Ring","MMH","21-2037","2009-04-06","Elven Ranger","This is my 1st Mod, so please be kind! Supplemental description: Adds a ""lucky"" ring near Seyda Neen." "5668","Lots of Rings","MMH","21-5635","2011-07-13","Wulfgar","This mod adds 24 different, jewelled rings to the same levelled lists that contain Exquisite Ring 02 (l_n_rings, random_exquisite_de_fclothes1, random_exquisite_de_mclothes1).If you can't find the ring you're looking for, you can purchase them from Bivale Teneran." "5667","Lord Alt Tab, the trader v0.6.1","MMH","21-6313","2009-10-31","James Leighton aka Alt-Tab","Lord Altab and the Lady Sonya live near the south guard tower of Caldera. For various reasons, they have abandoned their former life, and now make fine clothes for the citizens of Vvardenfell. Current version: Adds one house, two NPCs, and several pairs of boots and stockings. ------..." "5666","Lord Alt Tab, the trader","MMH","21-13724","2009-10-31","James Leighton (Alt-Tab)","Lord Altab and the Lady Sonya live near the south guard tower of Caldera. For various reasons, they have abandoned their former life, and now make fine clothes for the citizens of Vvardenfell. Current version: Adds one house, two NPCs, and several pairs of boots and stockings. ..." "5665","Long Dresses","MMH","21-600","2009-04-06","Korana","This mod adds 5 dresses based off of Semtex and Actarus's mesh. There are two common dresses for sale, and 3 fancy dresses. The dresses can be found in Marisa Elanour's house in Pelagiad. The house is located next door to Ahnassi's house. The house is not marked as a shop, but..." "5664","Lillias Green Velvet Garb v.2.0","MMH","21-2118","2009-04-06","Lillia","This plugin adds 2 new pieces of clothing to your game: a green velvet skirt and a green velvet shirt (male and female versions) This plugin will not actually add the clothing to the Morrowind world. You will have to do that yourself using The Elder Scrolls Construction Set or the console." "5663","Lillia's Green Velvet Garb v3.0","MMH","21-1993","2009-04-06","Lillia","This plugin adds 1 new pieces of clothing to your game: a green velvet robe (with a khajiit fur stole!) This plugin will not actually add the robe to the Morrowind world. You will have to do that yourself using The Elder Scrolls Construction Set or the console." "5662","Lillia's Green Velvet Garb v.1.0 BETA","MMH","21-2011","2009-04-06","Lillia","This plugin adds 2 new pieces of clothing to your game: green velvet pants and shirt (male and female versions) This plugin will not actually add the clothing to the Morrowind world. You will have to do that yourself using The Elder Scrolls Construction Set or the console." "5661","Lillia's Garb","MMH","21-3651","2010-10-20","Lillia","This plugin adds 6 new pieces of clothing to your game: Redoran, Hlaalu, and Telvanni style skirts, and female versions of the extravagant shirts for each of the great houses. This plugin will not actually add the clothing to the Morrowind world. You will have to do that yourself usin..." "5660","Lightning's Outfit (FFXIII)","MMH","21-6456","2010-04-29","Arkann"," --- ***Lightning's Outfit, by Arkann*** --- 1- Description: Adds 1 new outfit at the enter of Balmora (from the South, see screenshot). It is based on Ligh..." "5659","Leaves of Y'ffre","MMH","21-6936","2012-06-11","Illuminiel","A fantasy clothing mod which shows some love to the Bosmer Females. This mod adds: - 8 new dresses woven from living vines especially designed for woodland mer - 1 new NPC complete with fresh dialogue and insight into the lore of Y'ffe. - 1 new playable female fac..." "5658","Leatherworks and More","MMH","21-6296","2009-10-20","Fenrya, Westly, Spirited Treasure","Physiqued Satchels by Fenrya. Ranger Outfit by Spirited Treasure. ======= I wanted to be able to use the satchels that men get on their robes. I tried but I do not have the skills needed for physiquing and such. ..." "5657","Leather and Lace Mod v2.0 update","MMH","21-14832","2013-06-20","Dereko","The Leather and Lace Mod update to Better Bodies V2.0 Download V1.0 here. This mod has been tested and cleaned with testool TO INSTALL: EXTRACT INTO YOUR MORROWIND FOLDER you""ll find the dresses in suran at the ""delisles house of earthly delights"" they a..." "5656","Leather and Lace Mod v1.0 for Better Bodies 1.x","MMH","21-12164","2013-02-04","Dereko","Leather & Lace mod Mesh by Neuman, textures by myself You'll find the dresses in Suran, at ""Desele's House of Earthly Delights"". They are on top of the bar, closest to the wall This mod is only compatible with Better bodies Ver 1.0 (download the update to Better B..." "5655","Lady Grey Boutique 1.1 Texture Patch 3","MMH","21-1720","2009-04-06","Pozzo","Missing & updated textures for Lady Grey Boutique 1.1" "5654","Lady Grey Boutique 1.1 Texture Patch 2","MMH","21-1677","2009-04-06","Pozzo","Missing & updated textures for Lady Grey Boutique 1.1" "5653","Lady Grey Boutique 1.1 Texture Patch 1","MMH","21-1699","2009-04-06","Pozzo","Missing & updated textures for Lady Grey Boutique 1.1" "5652","Lady Grey Boutique 1.1 Part 3","MMH","21-1637","2009-04-06","Pozzo","Contains more than 15 exquisite robes and a variety of other, re-textured, items specifically tailored for Dark Elven Ladies available from a shop in Maar Gan. Also included is a small quest." "5651","Lady Grey Boutique 1.1 Part 2","MMH","21-1706","2009-04-06","Pozzo","Contains more than 15 exquisite robes and a variety of other, re-textured, items specifically tailored for Dark Elven Ladies available from a shop in Maar Gan. Also included is a small quest." "5650","Lady Grey Boutique 1.1 Part 1","MMH","21-1724","2009-04-06","Pozzo","Contains more than 15 exquisite robes and a variety of other, re-textured, items specifically tailored for Dark Elven Ladies available from a shop in Maar Gan. Also included is a small quest." "5649","Kimonos v2.0","MMH","21-328","2009-04-06","Opethgirlie"," The Elder Scrolls III MORROWIND: Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Credits ..." "5648","Katisha's Fancy Threads","MMH","21-6527","2010-08-18","Kateri","(This is an old mod that I've been asked to make available, as the old d/l links don't work anymore.) This mod adds a clothing vendor to Dirty Muriel's Cornerclub in Sadrith Mora, selling clothing for Better Bodies. All clothing is female-only except the pants..." "5647","Kat's Kastle v1.0 & v1.2 Patch","MMH","21-5800","2011-10-05","Lidi, Kathryn, Tommy Khajiit","Kat's Kastle A collection of female attire by Lidi, Kathryn and TommyKhajiit Story Kat's Kastle is a collection of boutiques and shops set within a mysterious castle. Enigma Isle, where the castle is located, can be accessed via a small portal approximately 20..." "5646","Kalikut's bracelets for Morrowind!","MMH","21-12738","2008-05-29","Kalikut, Loth, Gagatek. Korana , Spirited Treasur","Kalikut's bracelets for Morrowind! At last we have bracelets for Morrowind. Thanks to the kindness and generosity of Kalikut for permitting the useage of her beautiful Oblivion bracelets and their stunning textures. These bracelets us..." "5645","Jester's Hat of Delight v5.0","MMH","21-8191","2002-07-17","Dale French","In Balmora, ask around the thieves' guild about local rumors until someone there mentions the hat. Not a hard quest if you use dialogue logically. Simple in-character diversion for a fun, simple magical hat that looks as a Jester's Hat should. See readme for info. Guaranteed compatible with my mo..." "5644","Jester Costume","MMH","21-10275","2005-12-13","][ocus","Yes, that's right. A JESTER COSTUME FOR MORROWIND! *crowd goes wild*. Alright, not that exciting. This mod adds a Jester costume to Morrowind. It's red and gold, like all self respecting Jester Costumes should be, and there are three seperate (yet identical) suits to find/steal/..." "5643","Jdooby's robes","MMH","21-10721","2006-08-08","Jdooby","Adds somewhere between 25-30 retextured robes to random Morrowind clothiers. Some come in hooded and un-hooded versions. I think they are balanced pretty fairly. They don't come with enchantments, but some have enchantment values as high as the orginal extravagant robes. Of course they cost more ..." "5642","Indoril Capes","MMH","21-1122","2009-04-06","darkgost aka Ryan Palacios","READ ME!!! This mod adds indoril capes into the game. Included are 4 esp. , DO NOT RUN THEM ALL ONLY PICK ONE!!! IndorilCapes_shorthand_added= the capes with the short hand symbol on the back to the game on ordinators without scripts. IndorilCapes_shorthand_un..." "5641","Imperial, Indoril, Templar Belt Icons","MMH","21-12542","2008-02-17","Alphax","" "5640","Illy's Oh my Goddess","MMH","21-14546","2012-08-11","Illuminiel","A mod which finally shows some love to the faithful followers of the Nine. This mod adds: - 2 new rooms to the Imperial Chapels in Ebonheart - 1 new NPC complete with fresh dialogue and insight into the lore of Dibella. ..." "5639","Illy's Joslin","MMH","21-14537","2012-07-31","Illuminiel","A homage to Drakron's French Maid mod This simple mod gives Joslin the Bard of Ebonheart a makeover and a Breton Maid uniform. Completely unlore friendly and yet at the same time very modding lore friendly. Great for unse..." "5638","Illy's Akaviri Seconds","MMH","21-13209","2009-01-31","Illuminiel","This is a Better Bodies compatible clothing mod. The clothes are for visual enhancement of the game only and provide no protection except from wind and rain and peeping Woodelves :) The clothing follows an asian theme as I was inspired by the timeless elegance of chinese..." "5637","Hvaleks Pants","MMH","21-14127","2010-10-16","MoneyBags01","not too long ago their was a fierce warrior in charge of moonmoth legion fort, although slighty blind he never lost a fight or even came close. three years ago his son Hvalek Hlaalu Jr. poisned him and dommed his soul to travel with anyone who donned the pants. clean of GMSTS to begin look near b..." "5636","HurdyGurdy Clothes Scripts - Modders' Edition","MMH","21-9003","2003-12-15","KillerBeer","This is a collection of upgraded scripts for various clothing mods that use different textures/meshes for different races. Its primary concern was to encourage other modders to use these wonderful clothes in their own mods (with due permissions, of course), but it also can be used a..." "5635","Hurdy Gurdy's Female Robes (Set 2)","MMH","21-11767","2012-11-03","Hurdy Gurdy, Lillia,, Friends","This new mod adds 6 new (female only) robes showing off some sensational cleavage, using Hurdy's provocative style. This mod was constructed with the participation of some of our community's very talented texture and mesh artists. The purpose of this mod is to add new female only robes..." "5634","Hurdy Gurdy's Female Robes (Set 1)","MMH","21-11766","2012-11-03","Hurdy Gurdy","This plug-in adds five robes for female characters in Morrowind. Locations where they can be purchased are listed below. However, if you just wish to happen upon them in your travels you may not want to know this info, just so you know... consider this a spoiler warning. This mod was c..." "5633","House Raiments","MMH","21-6959","2012-07-14","Astion","This mod contains two ESP files. The first (House Raiments - Addition.esp) is the ""Main"" mod file. This adds new clothing items to be purchased around Vvardenfell: Telvanni Court Robe Telvanni Left Glove Telvanni Right Glove Redoran Shirt Redoran Pa..." "5632","House of Earthly Delights, Harem Style","MMH","21-7156","2012-08-03","NioLiv","This mod is primarily a nudity replacer for Helviane Desele and her employees in the House of Earthly Delights in Suran. All outfits are also buyable through a vendor that has been added to the same area. An alternate ESP that adds only the vendor is also available. When using the repl..." "5631","House Dagoth Outfit v1.0","MMH","21-5681","2011-09-23","Alvirdimus","I. WHAT IT DOES: Come to Kogoruhn, where a new Dome has been conctructed on the top of the stronghold. Inside you are welcome to watch the fashion show and purchase those garments you like. II. NOTES: Six items of the Sixth House featured in this season's haute co..." "5630","Hooded Robe Collection FIX","MMH","21-412","2009-04-06","jdooby","Hooded Robe Collection -- Author: jdooby -- January 5, 2003 -- Installation -- Extract all files to drive C/ with winzip ..." "5629","Hooded Robe Collection","MMH","21-368","2009-04-06","Jdooby","Hooded Robe Collection -- Author: jdooby -- January 5, 2003 -- Installation -- Extract all files to drive C/ with winzip ..." "5628","Hood Mod - Retexture","MMH","21-1224","2009-04-06","Eiryn","Hood Mod Readme By Eiryn at the Elderscrolls forum Email: Frootbat31@yahoo.com PLEASE NOTE: This is my FIRST MOD so PLEASE don't get angry if somehow the files are messed up. It's a lot of trial and error, so forgive any mistakes I might have made." "5627","Hood Mod","MMH","21-11785","2012-11-07","Saber","This includes eight retextured hoods based on Neiro's thin clothing addon hood mesh." "5626","Hilgya the Seamstress v2.0","MMH","21-12474","2008-01-14","Plangkye","A new shop has opened in Dagon Fel, selling clothing for Better Bodies 2.0. Talk to Hilgya and Talith to buy the clothes. Changelog: 1.1 - Fixed problem with two of the dresses not appearing for sale. 1.2 - Fixed problem of another dress not appearing for sale, and one of t..." "5625","Hilgya the Seamstress Expansion 1 v1.31","MMH","21-13102","2008-12-22","Plangkye","More than 80 new articles of Better Bodies clothing have been added to Hilgya's store in Dagon Fel. Requires Hilgya the Seamstress.esm. Make sure you download all the archives, as the textures are too large to fit in just one. Changelog: 1.1 - Fixed problem with missing textures a..." "5624","High Heel Footwear v2.0f","MMH","21-10147","2005-09-25","Darkloke","This mod adds: - 2 thigh boots meshes (incompatible with lingerie): a). in ""wide"" variation in 2 colors b). in ""tight"" variation in 2 colors - 1 knee high boots mesh in 2 color variations - 1 knee boots mesh in 3 color variations - Classic plain..." "5623","HF621 Cape v1.0","MMH","21-4998","2009-05-12","HopperFly621","This is a physiqued Cape, it will bend with the body as it moves. It is from what I can see impossiable to elminate all the clipping, there are to many vairables(IE race, sex, type of armor, with or with out paulderions, etc). Most of it is minor though. Textures was done by Cal..." "5622","Helseth's ring, non-pwrgmr","MMH","21-10093","2005-08-22","Luke the Banished","Removes the powergamer effect from Helseth's ring, so you can now wear it and not feel guilty." "5621","GS_Seyda Neen BB Market","MMH","21-10362","2006-01-21","Gianluca","REQUIRES BETTER BODIES GS_Seyda Neen Complete v2.4 is suggested, but not necessary (read below). IF YOU COULD BE OFFENDED BY PARTIAL NUDITY DON'T DOWNLOAD THIS MOD. I've done this mod as an addon for GS_Seyda Neen Complete v2.4. You could use it as a s..." "5620","Gothic Lolita Dresses","MMH","21-6336","2009-11-23","Pyjamarama","This mod adds a small dress shop to the second floor of Arrille's Tradehouse. The dressmaker, Narissa, sells five dresses and three pairs of mix-and-match stockings. The clothes were inspired by the Gothic Lolita style of fashion. This mod requires Better Bodies. Thanks g..." "5619","Gothic Elvez Patch","MMH","21-1824","2009-04-06","Mauser a.k.a. Szary Wilk","A patch for Mauser's Gothic Elvez (not sure which version). Contains a replacement esp, a texture and 2 hand meshes." "5618","Gothic Elvez Final","MMH","21-2173","2009-04-24","Mauser a.k.a. Szary Wilk","Excerpt from the in-game description: ""In the Empire, ""Gothic Elves"" is the common usage, but in their homeland, they call themselves the ""Goths"". The pale-skinned, bright-eyed Goth Elves combine powerful intellect with agile physiques, producing superior assas..." "5617","Gothic Attire Alternate ESP v1.1","MMH","21-12257","2013-03-02","Qarl, Cenobite, Spoon Thief","This is a personal edit to the Gothic Attire Complete ESP for my own game. Thought I'd share. I have no way of contacting Qarl or Cenobite, so if they see this and wish for me to delete it, just let me know or have a moderator remove it. All credit goes to them. This requires the files..." "5616","Gothic Attire Alternate ESP","MMH","21-14400","2011-11-24","Qarl, Cenobite - Edited Spoon Thief","This is a personal edit to the Gothic Attire Complete ESP for my own game. Thought I'd share. I have no way of contacting Qarl or Cenobite, so if they see this and wish for me to delete it, just let me know or have a moderator remove it. All credit goes to them. This requires the fil..." "5615","Gothic & Regal Dresses v1.1","MMH","21-7076","2012-07-26","Lochnarus","This plugin adds 2 dresses to the Mournhold clothier shop, sold by Belwen. They are mildy expensive." "5614","Gondolier and Morag Tong Helms","MMH","21-8293","2004-10-15","Renegade3745","A simple mod with a simple purpose. All this will add is a Gondolier and Morag Tong Helm into the game that you can acquire quickly and easily without the hassle of having to either pick-pocket or kill a Boatman or a Morag Tong member. This mod is meant mainly for collec..." "5613","Gloves For Better Bodies Silk Dresses v1.0","MMH","21-5829","2011-10-07","Korana","This plugin adds 4 elbow length gloves to the game. These gloves were designed to match 4 dresses, previously released in my Better Bodies Silk Dresses pack. The gloves can be bought from Verara Rendo, Suran's resident clothier.... which is also were the dresses can be..." "5612","Glass Skirts","MMH","21-9496","2004-04-12","Spirit_Wolf","This adds to skirts to compliment the glass armor. The screenshots are also included. This version does NOT add them to the game you must use the console. The codes are in the readme. Thanks to ewokmassacre for the idea." "5611","Gandalf Mod","MMH","21-1009","2009-04-06","Arttt","Gandalf A mod for morrowind by Arttt no addon required Unzip the file in ""Morrowind\Data Files"" You must have a breton character then choose the hair with the beard and the hat. You can use enableracemenu to have the beard and the hat on an old cha..." "5610","Full Gowns","MMH","21-5827","2011-10-07","Smite_Plight a.k.a. Biagio Virde","Full Gowns by Smite_Plight a.k.a. Biagio Virde -------------- Disclaimer: Gowns are tricky things. I take no resposibility for any damage or inconvenience caused by attempting to use this mod. Features: <..." "5609","French maid outfit v1","MMH","21-2416","2009-04-24","Drakron","(TESTool-cleaned) A Breton Maid called Anna is selling then in Six Fishes on Ebonheart. -- French Maid Outfit v.1 -----------------..." "5608","French Maid Outfit","MMH","21-852","2009-04-06","Drakron"," -- French Maid Outfit v.1 -- Description: - This ..." "5607","Flowing Capes","MMH","21-1577","2009-04-06","Falcon","This mods is based of Gorgs cloak meshes and textures. I have just made the race script and placed them in the world. All credit should go to him for making such great cloaks." "5606","fine necromancer robe","MMH","21-13836","2010-02-03","t-d-r","this is a fine clothing mod that adds a smuggler to the seyda neen lighthouse. the textures are in HD so i recommend a good computer for this." "5605","Female Vampire Outfit v1.1","MMH","21-14443","2013-04-08","e-bride","Adds new items in Morrowind. You can find them in Drucashti. Search for 2 dwemer chests called ""ancient chest"" If you belong to Quarra's clan , talk to kjeld for the armor parts. Change log: Version 1.1 Fixed dress texture (wasn't the final version in the previous..." "5604","Female Vampire Outfit v1.0","MMH","21-14442","2013-04-08","e-bride","Adds new items in Morrowind. You can find them in Drucashti. Search for 2 dwemer chests called ""ancient chest"" If you belong to Quarra's clan , talk to kjeld for the armor parts." "5603","Female Piercing Shop","MMH","21-12595","2008-03-14","Adsen","*The screenshots uploaded here have been censored.* *Requires Better Bodies to be installed and activated.* This mod adds a collection of female body piercings in seven different styles and in seven different colors. You can buy them in Adsen's Pi..." "5602","Female Mage Robe Replacer","MMH","21-9127","2004-01-21","Ben Tokkin","All this does is replace the Morrowind stock robes for the female mages in all the mage guilds with hurdy gurdys robes: this mod requires winRAR" "5601","Female High Heel Boots v1.0","MMH","21-12277","2013-03-05","Darkloke","This mod adds a few examples of female high heel boots to Morrowind world. The meshes itself aren't new, they were created by NioLiv/Durgoth and I just changed them for more aesthetic view." "5600","Female Cloths add on","MMH","21-1833","2009-04-06","Unknown","" "5599","Faylynn's Necklace Pack v1.2","MMH","21-11316","2007-06-28","Faylynn","This plugin adds items to the game of Morrowind that are sold by Irgola at the Pawnshop in Caldera I have placed 20 of Gorg's orginal necklaces on his original mesh but with the neck removed, or in some cases used Qarl's mesh. This was done to enable any race including custom races t..." "5598","Falsario Manor","MMH","21-9964","2005-06-11","Taimos","Falsario Manor is a Raven Rock style home just SE of Sadrith Mora. It is based upon the bar from Raven Rock, however it is empty inside except for tables, chairs, shelves etc. There is one hostile NPC inside, who is level 7, and not very tough at all. The NPC has a few items which u..." "5597","Faerie Clothes","MMH","21-7089","2012-07-26","Lady Rae","A set of not WINX and not WITCH outfits located in a Faerie Clothing Store run by a not Smurf. Entry is via magic mushrooms located in Balmora and just south of Seyda Neen. Changes made to this mod are also purely cosmetic in nature." "5596","Eyren's robes","MMH","21-11805","2012-11-10","Eyren","This mod adds seven robes based on nioliv's robe meshes. Available at Milie Hastien, Balmora." "5595","Eye of Argonia","MMH","21-13219","2009-02-01","ThatCrazyCowboy","By ThatCrazyCowboy --- How to find the ""Eye of Argonia"" The Eye is located on the shore next to the west of the Seyda Neen Lighthouse, on a Skeleton named ""Captains Corpse"". Also on the co..." "5594","Eye of Argonia","MMH","21-15284","2014-10-23","ThatCrazyCowboy","Just a file i found on my computer. There is no attached readme, just this one i found on TES search: --- How to find the ""Eye of Argonia"" The Eye is located on the shore next to the west of the Seyda Neen Lighthouse, on a Skele..." "5593","Exquisite Robes v1.0","MMH","21-7188","2012-08-04","Wizbang","This adds 6 simple retextured versions of the exquisite robe. It's added to four clothiers around Morrowind such as the ones in Balmora and Vivec." "5592","Exquisite Robes II v1.0","MMH","21-7189","2012-08-04","Wizbang","18 new robes plus the 6 from the first set now in a shop in Pelagiad . He has made one robe , howerver a little harder to find ." "5591","Exquisite Robes II","MMH","21-1942","2009-04-06","WizBang","A Wood Elf couple has set up shop in Pelagiad to sell their wonderful wares." "5590","Epid's Archmagister's Robe","MMH","21-14062","2010-09-02","Epididamus","This small mod adds a retextured robe into the game for the Archmagister of House Telvanni. You receive it from Aryon after you defeat Gothren." "5589","Emmy Dress Variations","MMH","21-5634","2011-07-13","Elynda","This is more versions colour-wise to the Emmy Dress-mod here:http://mw.modhistory.com/download-21-5633" "5588","Emmy Dress v1.0","MMH","21-5633","2011-07-13","Elynda","This add a white skimpy dress to Milie Hastien, clothier in Balmora." "5587","Elynda's Clothes Pack v1.1","MMH","21-5814","2011-10-06","Elynda","Elynda's Clothes Pack v1.1 10/9/05 Adds a merchant to the porch of Arille's Tradehouse selling several female outfits and a snowsuit. Credits: Bethesda, Nioliv for the clothes meshes. Cleaned using GSMT Vaccine. Packed with TESFILES. Please feel fr..." "5586","Eljiit - HGTanktops","MMH","21-1496","2009-04-06","Nytekat Shadowborn","To install the plugin, unzip the files into the Morrowind/Data Files directory. Then in data files make sure this mod is checked. You MUST have Eljiit Complete to use this mod!!! Tanktops are found in Sadrith Mora at Nina's House. They are sold by River." "5585","Eljiit - HGRobes","MMH","21-1435","2009-04-06","Nytekat Shadowborn","To install the plugin, unzip the files into the Morrowind/Data Files directory. Then in data files make sure this mod is checked. You MUST have Eljiit Complete to use this mod!!! Robes are found in Ald Ruhn in the Exotic Clothes shop.. Sold by Sapphire and Emerald." "5584","Eikona's Velvet Coats","MMH","21-11597","2007-10-14","Eikona","This adds two velvet coats, one black and one purple, as a modder's resource. The textures are mine, the mesh is Andyguy's. If you are updating: Replace ONLY the meshes. Nothing else has changed. Changelog:1.1: I changed the fil..." "5583","Egyptian Dresses","MMH","21-5789","2011-10-05","Elynda","Egyptian Dresses by Elynda Meshes: Nioliv, BB dress; Bethesda, ground Textures: Elynda Adds 2 egyptian styled dresses, one with long sleeves and the other sleeveless. The dresses can be found in Ebonheart on the well in the castle courtyard. Requires Mor..." "5582","Easter Mod","MMH","21-14888","2013-07-30","Clone","Easter Message from clone I wish the entire Morrowind community a happy and wonderful Easter! This mod is just a little present I put together with the help of two other great modders. Keep safe and have fun! This mod adds two new bunny robes and a HUGE Easter Egg which can..." "5581","Earthly Delights, Harem Style - Dremora Race Addon","MMH","21-10199","2005-10-17","Doctor Doom II","You all, I believe, know the House of Earthly Delights, Harem Style plugin and the Playable Dremora plugin. Well I've simply created a little .esp that add the shoes of the Earthly Delights, Harem Style for the Dremora race. This plugin is meant to be used with both House of Earthly Delights, Har..." "5580","Dunmer Vampire Face & Masked Robe (Robe of Shadowry)","MMH","21-1624","2009-04-06","ArtesianSS","Look what Fargoth found in his tree! (For all you ""no-quester n00bs!"" , this means the little stump in the middle of the swampy pond.) How To Get Vamp Head: Become a Vampire, or use ""EnableRaceMenu"" in the console, OR select the head at character creation." "5579","Dryad Robes","MMH","21-12762","2008-06-10","Calislahn","Requires both Cali's BB V.2 Dryad Dresses and Cali's Fairy Dryad Addon for the playable race Meant as an addon for the Dryad playable race this mod adds Dryad versions of the robes from Hurdy Gurdy's Robe01 and Robe04 mods. It also includes a Dryad version of Canadian Ice..." "5578","Dryad Dresses","MMH","21-12749","2008-06-03","Calislahn","*For Better Bodies 2.2* Four seasonal dresses available from Xera the Dryad, you can find her just south of the Telvanni Canton in Vivec. Head east from the canton to the mainland then turn south, you should pass over a wooden bridge, just past there is a small path that ..." "5577","Drakescale Robe v1.0","MMH","21-5788","2011-10-05","Vince","You can purchase a New Exquiste robe in Balmora, at Milie Hastien: Clothier Shop." "5576","Drakes Pride","MMH","21-6547","2010-09-10","Mason","The orginal drakes pride was ugly! This mod replaces drakes pride with a black and purple number! None of drakes prides original stats/enchantments have been changed except the price, which is now 20,000 this simply represents its true value cos its an awesome robe! Robe can be found..." "5575","Dragon Kilt v1.0","MMH","21-1355","2009-04-06","Xiamara"," ============= Dragon Kilt 1.0 By: Xiamara Requires:Only original Morrowind ============= 1. Installation 2. Description/Use 3. Known Bugs/Issues..." "5574","Dragans Renaissance Clothing and more","MMH","21-10324","2006-01-02","Dragan","This mod add's 3 french emigrant traders. They sell many renaissance clothes and some winterclothes. Check in Suran the french emigrants. You will find three of them of the marketplace. . This plugin requires Emma's breton faces Changelog:Actually the Vs..." "5573","Dark Phoenix Robe","MMH","21-9689","2004-08-13","Jin Atsuko","Not much to say; A Robe, woven by the goddess of the Phoenix, has been corrupted by darkness. Now, as more people hear of this, merchants have begun creating these forged robes for their own gain....money being their only goal though. Buy the fakes, seek the real, your choice- you d..." "5572","Dark Falconer Leather","MMH","21-10438","2006-02-24","Arathron","Korana's Falconer Leather minus the shield and quiver, retextured to be darker and more fitting for persons of a darker persuasion." "5571","Dagoth Zenos robe fix","MMH","21-1145","2009-04-06","Dagoth Zeno","No Readme" "5570","Daedric Priestess companion support","MMH","21-1531","2009-04-06","Sheikizza Icemane, xeno2, melian","This version includes companion support. You only need this .esp activated: don't use it at the same time as the other. Only works if you've installed my all races version of Sheikizza's Daedric Priestess outfit with racial textures by Xeno2. -melian." "5569","Daedric Pants","MMH","21-11415","2007-08-04","Matthew Kaine","Well, I'll have to give credit to Aulakauss for requesting the pants in the first place, but pretty much the main idea is to have a good pair of Daedric pants in the game... You know... Just in case you needed some? But yeah, you can get them in the Ghostgate Tower of Dawn. Changelo..." "5568","Daedric Leather","MMH","21-8280","2002-08-05","Ko-Gar","" "5567","Daedric Clothing","MMH","21-1690","2009-04-06","Ghoul","1.Installation 2.Playing 3.Rules 4.Credits 1:---=Installation=---:1 Unzip all files into their opposites under Data Files. 2:---=Playing=---:2 A Khajiit besides Fargoths House sells you the Clothing, containing one shirt, one pair of pants and ..." "5566","Cydriic's Clothing Pack","MMH","21-14447","2012-03-06","Cydriic","Cydriic's Clothing Pack is a Mod that adds 27 NEW ROBES to Morrowind. The robes are all equivalent to the Exquisite Robe, so they vary your style at top Level. The robes have been scattered accross the clothiers, enchanters and Traders of Morrowin..." "5565","Crusader's Garb","MMH","21-10421","2006-02-16","Happyhannah","This mod adds a merchant crusader to the Imperial Chapels of Ebonheart. He sells a range of tunics and tabards for crusaders/knights. The tabards and tunics look identical, but the tunics are set as clothing (skirt) - they are lighter and cheaper, while the tabards are set as heavy armour (cuiras..." "5564","Complete Morrowind Part 2: Sewing","MMH","21-9069","2004-01-05","Max a.k.a. ~NOBODY~","Tired of searching through whole Vvardenfell to find a suitable clothing item? Annoyed by the lack of creativity allowed ingame? Then this is definitely the mod you're looking for! This allowes you to sew any clothing item found in Vvardenell, unless it's made by a mo..." "5563","Companion & Mannequin Demo for Lillia & Hurdy Gurdy's Female Robe Collection","MMH","21-11912","2012-11-14","Venymora","Adds amulets that change the race of the robes used by Lillia & Hurdy Gurdy's Female Robes Collection (the first one: ""HG_robe01.esp"")" "5562","CM BattleSkirts Mod","MMH","21-7034","2012-07-25","Cutthroat Mods","The Imperial skirts used in Morrowind go so well with Imperial armor, Cutthroat Mods wanted to provide a few more choices. The Battle Skirts can be found at the clothier in Caldera." "5561","Clothing Imports","MMH","21-9203","2004-02-11","Campbell","Simply adds some clothing imports to the fine clothier in Balmora. Very simple mod but the clothes do look good. No new meshes or textures simply differnt styles of current clothes." "5560","Clothing Collection","MMH","21-8182","2002-07-08","Windsleeper","" "5559","Clothiers of Vvardenfell","MMH","21-5587","2011-05-11","Korana, BadKarma, Lady Rae","This mod features a very large and eclectic clothing and armor collection by Korana, BadKarma, and Lady Rae. Perhaps the largest Better Bodies clothing collection, it features: 30+ items by Lady Rae 80+ items by Bad Karma 380+ items by Korana This mod al..." "5558","Clothed Muscles v1.1","MMH","21-977","2009-04-06","James Lehman","CLOTHED MUSCLES v1.1 by James Lehman (thejameslehman) thejameslehman@hotmail.com SCREENSHOTS REQUIRES -Better Bodies 2.0 (or later versions with like meshes) WHAT IS INCLUDED -Third-person body retextures made for BB 2.0. Both sexes of every B..." "5557","Cloak of Three","MMH","21-100","2009-04-06","Mykul","Adds three cloaks by Mykul to Milie Hastien's shop in Balmora." "5556","Cloak Collection v1.4","MMH","21-11793","2012-11-08","Mephisto","A fine selection of magical and mundane cloaks, hoods, robes and capes. To find out the locations of the set items you must speak with Salvor, a Dunmer somewhere on the streets of Balmora." "5555","Clean Ladies Gowns and Robes","MMH","21-12136","2013-01-22","Thinalphiel","Add on for Ascadian Styles ( available here on MMH ) Adds 17 dresses and 9 female wizard robes to Ascadian Styles store in Pelagiad." "5554","Chascoda's Long Dresses","MMH","21-6661","2011-01-24","Chascoda","I saw a bunch of Dress mods... Being the feminine person I am, I had to add onto the collection. So, I made a bunch of retextures! :D The dresses included are long. So, they cover up the feet, although a few of the textures are transparent at the bottom, to gi..." "5553","ChangedRobeoftheLich.esp","MMH","21-1796","2009-04-06","Unknown","" "5552","Chainmail Tops Slips 1.1","MMH","21-5561","2010-10-25","DURGOTH","Chainmail Tops+Slips Version 1.1 by DURGOTH ############################################################### Content ############################################################### This mod adds a crate with new Slips+Tops to Seyda Neen.Left of Eldafires Hou..." "5551","CENO'S BATTLE SUIT","MMH","21-5733","2011-10-03","Kagz aka Kagrenac",".........CENO'S BATTLE SUIT VERSION 2a BY KAGZ......... ****Since i first made this mod, i have found out that the original mesh was made by NIOLIV. Of course at the time i had no idea. If i did,i would have given credit as i always do. Anyway, my apologies to..." "5550","CDR Exotic Robes v1.0","MMH","21-2211","2009-04-24","Niero, Canadian Ice, Howndog, Astarsis, Silaria, Evereve, Kieve"," CDR_Exotic_Robes An ElderScrolls III - Morrowind Plugin Created by: Niero, Canadian Ice, Howndog, Astarsis, Silaria, Evereve, Kieve Co..." "5549","Cat Ears v1.0","MMH","21-4361","2009-05-12","Smite_Plight a.k.a. Biagio Virde","Cat Ears by Smite_Plight a.k.a. Biagio Virde -------------- Disclaimer: Kittens are cute but they often times have claws. I claim no responsibility for any injury to person or hardeware due to kittens or my plugin. Features: One ..." "5548","Carradices Robe","MMH","21-5108","2009-05-12","Carl Carradice","This is my first go at re-texturing a robe and I am quite pleased. INSTALLATION: simply extract all the files into the appropiate folders to add my robe to your inventory via the console simply..... 1.) bring up the console ..." "5547","Carnival Corset","MMH","21-835","2009-04-06","Unknown","" "5546","Capes ( Physiqued ) v 1.0","MMH","21-11704","2012-09-20","Hopperfly621","This is a physiqued cape that will bend with the body as it moves . ( from read me )" "5545","Cape (Physiqued) Fixed, and Capes Around Morrowind","MMH","21-12484","2008-01-20","Hobbenbobber, Will Sisson","This mod is not of my own creation, it was originally by Will Sisson if I am reading his email address right. I only fixed up his original – Cape (Physiqued) was the original mod I believe – because mostly it didn't work at all and if by some miracle you got it to work all you would h..." "5544","Cali's Dryad Robes","MMH","21-5913","2011-10-10","Calislahn","This mod adds Dryad versions of the robes from Hurdy Gurdy's Robe01 and Robe04 mods. It also includes a Dryad version of Canadian Ice's white Falmer robe, and the Bramble staff and Winter Bramble staff made by Star Boi. All can be bought from Xantha who can be found in the same location as Xera f..." "5543","Cali's Clothing v1.2","MMH","21-5729","2011-10-03","Calislahn","Cali's Clothing v1.2 by Calislahn The original Cali's Clothing mod had a couple of minor bugs which i fixed with a seperate update esp. This is just those two mods combined :) This mod contains five new colour co-ordinated fem..." "5542","Cali's Better Bodies V.2 Dryad Dresses","MMH","21-5914","2011-10-10","Calislahn","This is the final version of my Dryad Dresses. Works with Better Bodies version 2.0 or higher. Now also included in this file is Cali's_BB_V.2_Dryad_Dresses_BLM.esp This is a replacement esp file for people using Misty Moon's Better Looking Morrowind." "5541","Cali & RTS's Winged Dresses for MW Races","MMH","21-987","2009-04-06","Calislahn, Redwoodtreesprite","Cali and Redwoodtreesprite's Winged Dresses for Morrowind Races * You must have Cali's BB V.2 Dryad Dresses installed to use this mod. This mod adds winged versions of my dryad dresses for the Dryads and t..." "5540","Cali & RTS's Winged Dresses for Modder Races","MMH","21-909","2009-04-06","Calislahn, Redwoodtreesprite","Cali and Redwoodtreesprite's Winged Dresses for Modder Races * You must have Cali's BB V.2 Dryad Dresses installed to use this mod. This mod adds winged versions of my dryad dresses for the following bette..." "5539","Bunny Slippers","MMH","21-14715","2013-05-11","Archeopterix","These slippers can be found in front of the Mages Guild in Balmora. Enjoy! If you find a bug or you want to use this mesh in one of your mods, please PM Archeopterix at http://forums.bethsoft.com/forum (its more for my own curiousity so I know who's using it)" "5538","Bonelord Robe","MMH","21-13131","2008-12-31","Melchior Dahrk","This mod makes the robes you see the bonelords wearing lootable and then equippable by the player. This is one of my early retexes and I did this for my own enjoyment because I always wanted those robes. If others do not like this due to the poor quality of the textures. I just used standard text..." "5537","Blood Dress","MMH","21-15476","2016-05-28","Elynda","Adds some vampire/witch dresses and boots designed for Better Bodies found in a chest in Molag Mar Underworks." "5536","Black Widow Robe V.2","MMH","21-10782","2006-09-02","Rogue Shadow","This mod adds a robe to somewhere in Caldera (think of a place there that would have creepy-crawlies!). The robe is a retexture by me, of CanadianIce's 'Female Necromantic Robe'(mesh made by Hurdy Gurdy). The texture is a spider web, and in different lighting, it changes ..." "5535","Black robe, tunic and armor","MMH","21-14797","2013-06-10","Cerebrecl","This plugin adds some (black) retextured versions of existing clothing and armor. Specifically: A black robe... black tunic...exquisite black pants...set of ""Raven Armour"" -which is nifty black royal armor. Sooo, if you like your items BLACK.. see readme for more info." "5534","Black Leather Boots v1.0","MMH","21-5818","2011-10-06","Elric_Melnibone","This little mod adds two different types of leather boots to your game. A heavy leather pair based on the Dark Brotherhood boots from Tribunal, and a pair of black leather boots using the Daedric leather as a skin. The Black Leather Boots are under the bed in Caius Cossades house in Balmora. The ..." "5533","Black Hooded Robes","MMH","21-6929","2012-05-23","kalikut"," ----------- black hooded robes readme.txt by kalikut ----------- 1. What it is 2. How to install 3. Mod uses & releasing" "5532","Black Exquisite Clothing","MMH","21-1840","2009-04-06","Unknown"," The Elder Scrolls III MORROWIND: Black Exquisite Clothing *..." "5531","Black Back Pack","MMH","21-11011","2007-01-23","Demorius","This is a re-textured version of cdcooley's inventory helpers. I wanted a black back pack for my assassin so I made this. Changelog:Note: Requires Morrowind Script Extender and Inventory Helpers 1.0, which can be found here: http://home1.gte.net/cdcooley/" "5530","Bivale's Bargains","MMH","21-11055","2007-02-13","Gilan Nerano","This plugin adds a trivial amount of dialogue, a few items to Bivale Teneran's clothing shop, and an ashlander clothier to the west of the city. Prices vary, so even early characters can buy something. Does not include any new meshes or textures. Cleaned of GMSTs with TESAME. <..." "5529","Better Textures for Robes v3.0","MMH","21-11803","2012-11-10","Keazen","This mod replace the textures of the robes and the shirts not replaced by Better Clothes (PsychoDogStudios). The archive also contains some nif that I corrected some various errors. Changelog: 2 Added textures for the shirts. 3 Better than the previous version." "5528","Better Fitting Gloves","MMH","21-11081","2007-02-21","wildman","A simple mesh replacer that stops the expensive and extravagant gloves from clipping through robes. Clipping still occurs with Hurdy Gurdy and NioLiv's robe meshes." "5527","Better Female Pants v1.0","MMH","21-2117","2009-04-06","Prosey","This mod adds a smaller, more feminine female groin mesh to all of the pants in Morrowind that don't already have female versions. In other words, it fixes it so that the women don't have to walk around with huge ""packages"" anymore. This mod uses the Domina groin mesh from the LeFemm Armor ..." "5526","Better Clothes for Tribunal","MMH","21-11804","2012-11-10","Keazen","This mod replace the textures of the clothes and the meshes of pants & shoes for Tribunal." "5525","Better Clothes","MMH","21-15517","2017-07-30","Unknown","Better Clothes Version Beta 1.4 (SOME SHIRTS NOT COMPLETED THESE WILL BE COMPLETED IN THE NEXT VERSION) Creaters (in Alphabetical order) Calishlan (textures) shirts, pants, shoes, skirts Dereko (meshes) pants conversion, shoes (Project Coordinator) Greybeard (Physiquing) ..." "5524","Better Bodies V.2 Tight Dresses","MMH","21-5730","2011-10-03","Calislahn","Better Bodies V.2 Tight Dresses by Calislahn **** This mod adds six new tight fitting dresses to Verara Rendo's Clothing Store in Suran. *..." "5523","Better Bodies Silk Wraps v1.0","MMH","21-5719","2011-10-02","Korana","This mod adds 13 recolors of a dress I made for several other projects. These color variants were created upon requests over the course of a year. I have also included 2 pairs of black and brown leather boots. The items can be bought from a new shop, located on the outskirts of Dagon Fel." "5522","Belt of Spikes","MMH","21-10200","2005-10-26","SwordForTheLord","This mod places a pair of scripted belts into the game of Morrowind. When the wearer is hit by a melee attack, the belt has a small chance of responding with the enchantment that is on the belt. A descriptive paper is provided at each of the belt locations. ..." "5521","Belt of Regeneration","MMH","21-13671","2009-09-14","WhiteFangWarrior","I got ill with the fact that there were no non-visible items that could be enchanted with CE Restore Health, since 0 points CE takes 25 enchantment points on its own. So I made a little belt. It has CE Restore Health on self 10 points. If that seems uber, let me know, I'll either tone it down or ..." "5520","bb sandals","MMH","21-5727","2011-10-03","Greybeard","bb sandals 1.3 -------------- by Greybeard Requires: mw+tb+bm better heads mw+tb+bm Gives: Guarskin sandals Guarskin helmet Kwamaskin sandals" "5519","BB miniskirt and leotard 1.1","MMH","21-1248","2009-04-06","Unknown","" "5518","BB Leather & Chain","MMH","21-5717","2011-10-02","Baratheon79"," The Elder Scrolls III MORROWIND: BB Leather & Chain Version 1.0 by Baratheon79 ..." "5517","BB Gypsy Outfit","MMH","21-5720","2011-10-02","Korana","This mod adds: -A long beaded loincloth/skirt -A beaded top -A wig -A pair of red sandals to match The outfit is for sale in Vivec, St. Olms Tailors and Dyers Hall. I have added a new NPC who also wears the outfit. The outfit is companion friendly, but she only sells..." "5516","BB Dress Pack","MMH","21-5714","2011-10-02","Baratheon79"," The Elder Scrolls III MORROWIND: BB Dress Pack Version 1.0 by Baratheon79" "5515","BAR BB dresspack","MMH","21-2421","2009-04-24","Baratheon79"," The Elder Scrolls III MORROWIND: BB Dress Pack Version 1.0 by Baratheon79" "5514","BAJ Emporium","MMH","21-7084","2012-07-26","Lady Rae","A male only clothing store located under beautiful downtown Tel Branora with magic crystal entrances in several other locations. Changes made include tight legged pants and boots as well as ground meshes." "5513","BadKarma's Anjurin Chest v1.0","MMH","21-11484","2007-08-27","BadKarma","This is a clothing and armor mod for female Morrowind Characters. The clothes and armorsets are made for the Better Bodies shape. Some of them are a bit skimpy! The clothes are sold by the warrior Calisto. She is sharing a shop in caldera with the Armorer Hodlismod. Thos..." "5512","BadKarma's and Leeloo's Serenity","MMH","21-15066","2013-12-02","BadKarma, Leeloo","Description This mod adds the legendary ghostship ""Serenity"" which anchors in Ebonheart's Bay. The Captain offers you medieval/greek/roman/ and fantasy-style male clothes for the ""Better Bodies"" shape by Psychodog Studios You need Better Bodies 2.1 + in order to use this plu..." "5511","BadKarma Dresses","MMH","21-7108","2012-07-26","BadKarma","Adds a dresser ""Jadeya Ravin Tamari"" which offers you medieval/renaissance-style as well as a variety of modern ladies dresses for the ""[url=http://planetelderscrolls.gamespy.com/mod.asp?modid=3368]Better Bodies[/url]"" shape by Psychodog Studios. Features: 57 new textured dresses..." "5510","BadKarma Clothing Vendor","MMH","21-7106","2012-07-26","BadKarma","Adds a new clothing shop in Vos. The shopkeeper ""Jadeya Ravin Tamari"" offers medieval/renaissance-style as well as a variety of modern ladies dresses for the ""Better Bodies"" shape by Psychodog Studios." "5509","Aya Brea","MMH","21-6533","2010-08-26","Arkann","Adds Aya Brea's outfit from Parasite Eve II, and Aya as a playable character. The outfit is a locked chest in the Census And Excise Office. Aya's stats: STR 40 INT 40 WIL 40 AGI 40 SPD 40 ..." "5508","Aventurer's Vest","MMH","21-15562","2017-08-19","Hurdy Gurdy","Hurdy Gurdy's Aventurer's Vest v.1.0 readme.txt ----------- Hola! Thanks for giving this a shot. ----------- What it is:" "5507","Avenger's Female Shirts v1.0","MMH","21-2249","2009-04-24","Avenger"," AVENGER'S female shirts An ElderScrolls III - Morrowind Plugin Created by: Avenger Copyright Information: All things Morrowind and Elder Scr..." "5506","Avenger's Female Robes v1.0","MMH","21-14605","2013-04-10","Avenger"," AVENGER'S female robes An ElderScrolls III - Morrowind Plugin Created by: Avenger Copyright Information: All things Morrowind and Elder Scrolls are" "5505","Ascended Sleepers Robe","MMH","21-7154","2012-08-02","H. Beast","A wearable version of the robe worn by Ascended Sleepers. For sale at Clothier's around Vvardenfell, the robe has identical stats to the Exquisite Robe. The only alterations I felt I had to make to this robe were the cuff's. See readme for info." "5504","Ascadian Styles v 1.0","MMH","21-12133","2013-01-18","Thinalphiel, Rickrod","Adds a store to Pelagiad that sells male and female Better Bodies clothing. Men: 20 pairs of boxer shorts 8 pairs of pants 12 shirts Women: 5 bodysuits 11 dresses 7 sarongs 4 pairs of stilettos Unisex: 3 pairs of shoes" "5503","Arkham Experience v1.0","MMH","21-5840","2011-10-07","Kathryn, Tommy Khajiit","Arkham Experience by Kathryn & TommyKhajiit Story Welcome to witch-cursed, legend-haunted Arkham, whose huddled, sagging gambrel roofs and crumbling balustrades brood out the centuries beside the darkly muttering Miskatonic. The hidden Arkham C..." "5502","Archmage's robe fixed","MMH","21-6778","2011-08-07","Arcimaestro Antares","One of the extravagant robes, (extravagant_robe_01_b) looks broken. This mod, fix it. Just put the folder ""Data Files"" in the main Morrowind folder and overwrite the previous files. Changelog:added alternate download link" "5501","Archmage's Challenge","MMH","21-12895","2008-08-27","Branman6875","This is my first mod for Morrowind. I'm not very good at scripting, so I had to kinda mesh together existing scripts and wing it where I had to. I hope you like it. When you kill Trebonius and achieve archmage, you will be told to check his rooms for a chest. In the chest..." "5500","Aradia's Needle","MMH","21-10953","2006-12-29","Oni-K","A new shop opened in Vos, where Aradia the weaver will sell uou several dresses, clothes, and armors, for female only. Better Bodies highly recommended! Clean with Tesame and Morrowind Enchanted Editor." "5499","AnOldFriend's Female Underwear","MMH","21-13505","2009-06-25","Plangkye, AnOldFriend3","AnOldFriend made some high-resolution female Better Bodies skins, with absolutely gorgeous underwear on the Clean version. As one who prefers nude skins (no visible panty line!) I didn't want to restrict myself to permanent underwear, so I made equippable versions. They are for sale by Verara Ren..." "5498","AnOldFriend's Corsets and Bustiers","MMH","21-5696","2011-10-02","AnOldFriend3, Plangkye","AnOldFriend's Corsets and Bustiers by AnOldFriend3 and Plangkye --- AnOldFriend made these garment textures as permanent underwear for his Better Bodies female skins, but I wanted to be able to wear them with a nude skin. Thus, I made equippable versions, which are..." "5497","Animal Skin Undergarments","MMH","21-1008","2009-04-06","Drakron"," The Elder Scrolls III MORR..." "5496","Amulets Rings 2.1a","MMH","21-3749","2009-05-12","Daduke","Upgrade A... replaces all square runic amulets and adds 5 more common need to have 2.1 installed and simply uses this esp instead" "5495","Amulets and Rings","MMH","21-1954","2009-04-06","Daduke"," The Elder Scrolls III MORROWIND: Amulets and Rings By Daduke (mark_mil@hotmail.com) &..." "5494","Amster's Re-skin of Niero's Ashlander Hood","MMH","21-1684","2009-04-06","Amster","This mod just adds two new reskins of Niero's Ashlander Hood from his CDR Thin clothing mod Addon 4. You can buy these two hoods at in Caldera at Falanaamo's shop for a very reasonable price." "5493","Amster's Re-skin of Niero's Ashlander Hood","MMH","21-4978","2009-05-12","Amster","This mod just adds three new reskins of Niero's Ashlander Hood from his CDR Thin clothing mod Addon 4. You can buy these two hoods at in Caldera at Falanaamo's shop for a very reasonable price." "5492","Aftershock's Black Jeans, T-Shirts, and Boots","MMH","21-1909","2009-04-06","Aftershock_81"," The Elder Scrolls III MORROWIND: Aftershock's Black Jeans, T-Shirts, and Boots **..." "5491","Aftershock's Black Jeans","MMH","21-7270","2012-08-22","Aftershock_81","Introduces some new items of clothing to the game though it must be pointed out that they are by no means lore friendly ! The black jeans , black t-shirt and black boots are on sale at Mabestien Ence's shop in Pelagiad ." "5490","Advanced Clothing Names","MMH","21-11266","2007-05-27","Marcica","First of all, this is my first mod I'm putting up publically, *pats self on back* Second of all, I made this mod after playing Oblivion and noticing that the clothing tends to not have so generic names like ""expensive shirt"". So, I decided to make this for Morrowind. This..." "5489","acsWhitePants","MMH","21-1769","2009-04-06","Tommy Khajiit","acsWhitePants. STORY This plugin brings a pair of white pants to Vvardenfell. Milie Hastien, fine clothier in Balmora is happy to sell them to you. VERSION HISTORY 8 november 2003 initial version INSTALLATION To install unzip the file to your ""Morro..." "5488","62 Exquisite Robe","MMH","21-13825","2010-01-24","Itachi62 @ Bethsoft forums OR Usernamefiller @ PES","Name:> 62 Exquisite Robe Version:> 1.0 Date:> 1/24/2010 Updated:> 2/27/2010 Category:> Clothing Author:> Itachi62 @ Bethsoft Forums Source:> Planet Elder Scrolls &..." "5487","Westly's Wood Elf Male Headpack","MMH","20-10556","2006-04-21","Westly","This plugin adds 33 playable Wood Elf Male heads (including variations with and with out tattoos) To change the face of your existing character without starting a new game, open the console and type ""enableracemenu"". Choose your new face and hair...." "5486","Westly's Nord Male Headpack","MMH","20-10555","2006-04-21","Westly","This plugin adds 29 playable Nord Male heads (all variations with and without woad) To change the face of your existing character without starting a new game, open the console and type ""enableracemenu"". Choose your new face and hair. Changing yo..." "5485","Westly's Imperial Male Headpack","MMH","20-10554","2006-04-21","Westly","This plugin adds 34 playable Imperial Male heads To change the face of your existing character without starting a new game, open the console and type ""enableracemenu"". Choose your new face and hair. Changing your race will cause temporary problems that shoul..." "5484","Westly's Breton Male Headpack","MMH","20-10557","2006-04-21","Westly","This plugin adds 69 playable Breton Male heads To change the face of your existing character without starting a new game, open the console and type ""enableracemenu"". Choose your new face and hair. Changing your race will cause temporary problems..." "5483","Vvardenfell Visages Volume I","MMH","20-11530","2007-09-15","Telesphoros","This is a pluginless replacer consisting of meshes and textures to replace the original default Morrowind heads and hairs, to include both the Tribunal and Bloodmoon expansions. However, only Morrowind is required. This pack covers Bretons, Dark Elves, High Elves, ..." "5482","Void Spectre Class","MMH","20-8860","2005-05-08","jpook730","A very simple mod adding the Void Spectre class to the CharGen screens at the beginning of the game. I created this mod, initially for my own benefit, but thought others might enjoy it as well. Class description: The elusive Void Spectre draws immense ..." "5481","Vgsamurai's New classes","MMH","20-267","2009-04-06","vgsamurai","Following added classes: Adventurer Alchemist Apothecary Bookseller Bounty Hunter Buoyant Armiger Caravaner Champion Clothier Commoner Dreamer Drillmaster Enchanter Enforcer Farmer Guard Herder Hermit H..." "5480","vg's New Classes (d)","MMH","20-1418","2009-04-06","vgsamurai","Following added classes: Adventurer Alchemist Apothecary Bookseller Bounty Hunter Buoyant Armiger Caravaner Champion Clothier Commoner Dreamer Drillmaster Enchanter Enforcer Farmer Guard Herder Hermit H..." "5479","vg's New Classes","MMH","20-1455","2009-04-06","vgsamurai","Following added classes: Adventurer Alchemist Apothecary Bookseller Bounty Hunter Buoyant Armiger Caravaner Champion Clothier Commoner Dreamer Drillmaster Enchanter Enforcer Farmer Guard Herder Hermit H..." "5478","vg's New Classes","MMH","20-1485","2009-04-06","vgsamurai","Following added classes: Adventurer Alchemist Apothecary Bookseller Bounty Hunter Buoyant Armiger Caravaner Champion Clothier Commoner Dreamer Drillmaster Enchanter Enforcer Farmer Guard Herder Hermit H..." "5477","Vampyre Mod","MMH","20-8226","2002-07-16","Alex Finlay","" "5476","Vampires and Lord&Lady","MMH","20-8905","2003-08-08","Cid88","The first mod of Cid88. Adds a new vampire ""civilized"" race which is able to walk in the daylight, but is weaker than the normal vampires. It also adds a few new NPCs including a rich Lord in the fighters guild in Balmora and a rich Lady wizard in Seyda Neen, plus a cou..." "5475","Vampire Vixens","MMH","20-11475","2007-08-25","harborgolfer","This replaces all the standard race female non-beast vampire heads with new ones. The heads are also playable and can be selected in chargen." "5474","Valkyrie","MMH","20-7380","2002-05-28","KitsuKate","" "5473","Valar, the Guardian","MMH","20-8727","2003-04-18","StarWalker","Valar are the Guardians of the delicate balance between Darkness and the Light. They use a good balance between the arts of Combat and Magicka. Valar do not see themselves as either Good or Evil, but rather ""Guardians of the Balance"". This is a perfect class to play in my oppi..." "5472","Ultimazing Class Pack","MMH","20-11630","2007-11-07","BlueBit","It's annoying having a bunch of class packs in your Morrowind folder, right? This pack makes all the Morrowind NPC classes available to play (with descriptions!), and also adds 27 of my own classes (also with descriptions!) Ultimazing Class Pack I..." "5471","Ultimate Class Pack","MMH","20-9623","2004-07-16","Tom","Class pack for those dissapointed with the classes Bethesda offered, or just want something to spice up the list with something a little less black and white. This pack contains 12 classes, not all shown here. Berserker- A fairly versatile class specializi..." "5470","Two new classes","MMH","20-441","2009-04-06","Unknown","Adds two new classes (not 5 as the filename suggests) Sniper: Snipers use stealth and their illusion skills to execute men and women. No one is safe... Ronin: A Samurai without a master. No commands but also no pay :(" "5469","Two New Classes","MMH","20-5510","2009-06-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "5468","Trogite Soldier","MMH","20-13100","2008-12-21",".:ReNgEr:. XD (a.k.a megazord23)","This mod adds a new race(Trogite) as well as a class(Trogite Soldier) and a Birthsign(The Soldier).They were made to be used together(for better results), but I haven't tried to make any other combination, so feel free to try. Still working on more screenshots." "5467","Tret'Alit","MMH","20-8076","2003-08-02","eleanor kavanagh","Adds a new playable race, the Tre'Alit, an offshoot winged kajiit. see readme for details. will add history, npcs and quests with the next update!!! feed back is VERY VERY welcome!!!!" "5466","Tieflings and Aasimars","MMH","20-9480","2004-04-09","Cyrrus","This plugin adds two new races: The Aasimar and the Tiefling known from the Dungeons and Dragons RPGs.I didn't make them too strong or too weak for the game... I hope so. I made them look like High Elves and Dark Elves because I had no other models or textures tha..." "5465","Thieves Equipment","MMH","20-6827","2011-12-27","WhatHaveIDone","All this does is add a chest in seyda neen to help oout with thieves. it has several equipment in it to help out. read the readme for full details. there is no meshes or textures i just had fun creating it using already used armor types and weapons." "5464","ThePeoplesCustomClassMod","MMH","20-4526","2009-05-12","Forlorean"," *** *The People's Custom Class Mod* * By: * * Forlorean * * ..." "5463","Theiveschest","MMH","20-3188","2009-05-12","Saalah","The Thieves Starter Chest by Saalah This Chest contains a few low level items I created for my second thief character, upon discovering Thieves were very hard to train. (Well I thought so). The chest is located in the Balmora Southwall Corner club, pathetically disguised. In true ..." "5462","The Real Ninja Plugin","MMH","20-451","2009-04-06","Unknown","This mod creates and makes the Ninja class available to the player. From the in-game description: ""Used in war times, the ninja class came from the far east. Ninjas are silent spies/assasins who can move without being detected, they are well trained in everything that i..." "5461","The Nausmer","MMH","20-8442","2002-09-30","Lord Nausea","This will add a new playable race to Morrowind, the Nausmer. They make very bad fighters, but excellent mages. This is a balanced race according to the 310/45 rule I used the skins from the High Elves for them, but they are a bit taller. Their major abilities are destru..." "5460","The Harlot","MMH","20-12576","2008-03-03","fanficbug","This mod adds a new playable class to the game: the Harlot. The idea behind this class is one easily levelable outside of combat, which can quickly get money using mercantilism and speechcraft. This is NOT a hardcore combat class in early game. You WILL find it difficult if you try to jump straig..." "5459","The Dunvari","MMH","20-7975","2003-11-26","Zerocyde","Along time ago, a large guild of Dunmer criminals were bannished to the danger-filled northern area of Morrowind. They came into contact with a group of Vampiers. For unknown reasons, the Vampiers treated the Dunmer as kin, taking them in to thier village and living with them ..." "5458","Tal's Shadow Class","MMH","20-12946","2008-09-20","Talus","This adds a class I like to play most of the time. It is a lot like the mystic sword class in the New Classes mod by Holey Studios. You may need to reorder or merge with other class mods if you are using them. Major: Marksman, Destru..." "5457","Swordsman Class","MMH","20-11314","2007-06-27","Bladecutter","Just a class that I made while I was bored one day and wanted something to do while cooling off at Morrowind crashing on me. : Hope you enjoy it. I'm not really good at classes though, and I'm sure most would think this class isn't very good, but oh well. I make classes for roleplay purposes and ... " "5456","Survival","MMH","20-4551","2009-05-12","Thunder_GR","Plug-In: Survival Version: 1.22 Author: Thunder_GR Game Version: Requires the latest version of Morrowind(NOT TRIBUNAL) Ingot and Boulder Art: McMornan from the Indestructible's Armorer plug-in. Fish Icon: Eldar Special thanks to: 1)Bethesda for maki..." "5455","Stealth Warriors","MMH","20-8511","2002-11-08","Dark Paladine","NOTE: stand-alone but works well with writer's Dark Assassin mod. Gives you several more stealth classes for races that are not normally stealth (except Khajiit)." "5454","Stabbey's Classes","MMH","20-9561","2005-02-06","Stabbey_the_Clown","It comes in two esp files for a total of nine classes. The Archaeologist class is in a seperate ESP file in anticipation of it being combined into a new mod. The following classes are included: Spy, Crusader Mage, Staff Mage, Necromancer, Sniper, Magickal Marksman, Track..." "5453","Spy Class","MMH","20-9280","2004-03-01","Stabbey_the_Clown","A simple new class, but a lot of fun. The Spy - relies heavily on stealth to get the job done. Preferring to avoid confrontations, he relies on illusion to slip invisibly past enemies until he reaches his target; is skilled at verbal manipulation to get the most i..." "5452","Soti's Better Dreamers","MMH","20-11001","2007-01-20","SotiCoto","Sorry about the double packaging, but it was the only way to get the screens into the package. These heads are IMO the best heads I have seen, and will be more than suitable for the dreamers in Morrowind. It's a small download.. Just download and have a peek at the screen inside.. Exc..." "5451","Skinkian","MMH","20-8689","2003-02-27","Rorax","Adds a new race called the skinkians. The skinkians are a close related race to the argonians, although much smaller in size and much weaker than their kin they have certain adaptions and abilites their kin don't have." "5450","Silent Ones","MMH","20-9391","2004-03-14","Erdian7926","Three foot tall Argonians. with a love of thievery and throat slitting - that about covers it" "5449","Shinobi Class","MMH","20-6287","2009-10-07","Wyndninja","This adds the Shinobi class to Morrowind which personally I think is more lore friendly than the Ninja class. - I'll probably be adding more later, a quest or maybe some armor, who knows." "5448","ShaolinMonkV1-7 1227","MMH","20-4519","2009-05-12","Kevin Castellano","Beasts of Burden: Shaolin Monks ver 1.7 5/28/02 by Kevin Castellano Some additions by PsiSoldier Note: As with ANY mod, I encourage you to make a backup copy of your saved game BEFORE you install this or ANY mod...." "5447","Scuddish Race & Beastling Class Addon","MMH","20-7669","2004-06-09","soldreth","Adds a new race and class selection. The Scuddish race is built from existing graphics, and is consistently balanced with the other races, but has tweaked abilities that make travel more enjoyable. Additionally, the small size allows you to experience Morrowind from a wh..." "5446","Sci-Fi Classes","MMH","20-10243","2005-11-19","Redgriffin","This was made because I got bored with the different classes Beth has and the different mod classes. It has five classes in it all except for two from different sci-fi books, Herbert and Heinlein fans should recognize two. Of the other two one comes from the TV show and Movie Starga..." "5445","Samurai Pack","MMH","20-7394","2002-05-29","Endrek","A small plugin which adds a new class, the Samurai, and provides a few tools to make this character more exciting. Features: - New class: Samurai - Katana and Dai-katana now available at Arrille's - New armor: Laborer's H..." "5444","rwh's Classes","MMH","20-533","2009-04-06","RWH","Adds over 100 classes to Morrowind as well as unlocks all stock classes. Require MW+TB+BM" "5443","Role-Playing Classes%2C Stealth Pack 0.1 beta","MMH","20-975","2009-04-06","Unknown"," ROLE-PLAYING CLASSES, STEALTH PACK Beta 0.1 www.geocities.com/roleplayingmorrowind Index:" "5442","Raynasa's Classes","MMH","20-14151","2010-11-01","Raynasa","This is my first mod! Raynasa's Classes adds 5 new classes and modifies an existing one. The class changes are as follows: Added ""Kunoichi"" (stealth class relying heavily on personality) Added ""Ninja"" (stealth class, versatile co..." "5441","Ranger Class","MMH","20-10380","2006-01-30","Baratheon79","This mod adds a ranger class, with a few special features. The mod includes a system that places a cap of 50 on all the player's misc. skills (this feature can be toggled off if the player so chooses, but is on by default). Also included is a system by which ranger characters can get a free anima..." "5440","Rakasta Race","MMH","20-7452","2002-06-04","Brian Bommarito","Adds a race which mimics the Rakasta from D&D. I took the Khajiit, and boosted their strength, as well as magic, making them excellent for battlemage, as well as for a good old fashioned warrior." "5439","Rad's Class + Birthsign","MMH","20-10869","2006-11-01","Radnurag","I know this type of plugin isn't a popular one, but just look at the pictures, and perhaps give it a try... More information can be found @ the pics, and in the Readme.txt" "5438","Races, Classes & Signs Pak 1","MMH","20-7387","2002-05-28","Dale French","Contains Races: - : Bane Elf, Haunt Classes: Soul Wanderer, Necromage, Lucky Acrobat Birthsigns: The Unseen, The Shield, The Wandering Soul Bane Elves are lucky and charismatic. They have LOTS of nifty powers, but remain very balanced..." "5437","Races Update","MMH","20-7546","2005-02-13","Levercham","This mod contains various updates to the standard races from Morrowind: one new birth sign, two new classes, and as always, feedback is more than welcome. I hope you can enjoy this as much as I have, thanks Changelog:3.1: I noticed some minor errors duri..." "5436","Races Are More Fun RAMF","MMH","20-13148","2009-01-08","Alaisiagae","A lore-friendly mod that changes the Races's attributes, skill bonuses, powers, abilities, and spells to be more true to lore - and more fun. Details ======= I wanted to make the races more fun and balanced. Some attributes have been m..." "5435","Race Revision","MMH","20-7664","2004-06-20","Daedalus","This totally changes the stats of all races into much more sensiblel ones, in my opinion. the intention is to support roleplayers instead of powerplayers. Now the races are more balanced. no more being forced to using some overpowered race. Of course i still gave them us..." "5434","Race Fixes","MMH","20-8503","2002-11-01","MSU8689","Modifies many races by killing off redundant bonuses, especially on warrior races. Includes a strange new class 'Troll' and a new class for Trolls 'Berserker'. Comes with long readme including all race changes." "5433","Playable NPC Classes","MMH","20-6465","2010-05-16","Anonytroll","All NPC classes contained within the vanilla GotY release and Tamriel Rebuilt are available at character creation. Every class has been given a small summary, similar to the existing classes. Changelog:2010/05/16: Version 1.0 - Initial release" "5432","Playable Classes","MMH","20-7464","2002-06-05","Brian W","Being annoyed so many classes in game weren't playable, I fixed this So now if you want to play the game as a commoner or bookseller you can. Dont know that you'd want to but the option is there." "5431","Pixi","MMH","20-9762","2005-03-18","Dale Stocker","1. New race called PIXI that is a small winged creature that like mischief. 2. Wings NIF for the Pixi. 3. Pixi Flight Item that dose all the things you need with one menu. Put in a hot key and away you can go. 4. New weapon, Pixi Dust ..." "5430","Pathanias Huntsman Class","MMH","20-10134","2005-09-14","Pathanias Coeur de Lion","Simple mod that adds a new class, Huntsman It's basically the skill set I choose most often when starting a new game. Other than adding a new class this mod changes nothing and should conflict with nothing. Cleaned with TESAME." "5429","paladinclass","MMH","20-4543","2009-05-12","Patrick ""Edrick"" Waddingham"," ============= Paladin Class by Patrick ""Edrick"" Waddingham =========..." "5428","Paladin Class","MMH","20-7370","2002-05-28","Patrick","This plug is simply what I felt that a Morrowind Paladin would be like. A no-brainer, really, just thought that I would share. Hope someone likes it. It is just a slight modification of the knight/crusader classess. Just thought it would be nice to see 'paladin' u..." "5427","Paladin","MMH","20-13201","2009-01-28","Draco9009","Adds the Paladin class to Morrowind. Stats are Main: Secondary: Longblade Speechcraft Block ..." "5426","Oriental Classes","MMH","20-13741","2009-11-12","Broodwing","This mod adds 6 different oriental-based classes to Morrowind: Ninja, Samurai, Zen Master, Snake Charmer, Chukonu and Daimyo. Also adds 66 new NPCs, 11 belonging to each of 6 classes. This is the last version of my mod. I'm working on another much..." "5425","Observer","MMH","20-9486","2004-04-12","Sha Gojyo","This mod adds a new class (Observer) and a ""surprise"" in Pelagiad. Don't worry it's nothing unbalancing or over the top. Please give me some feedback this time. How am I going to get better at this without feedback? Observer info: To watch and learn,..." "5424","Nyx_Dhark Race Mod","MMH","20-10672","2006-07-13","Nyx_Dhark","Simply put, I changed the racial stats, skills and abilities. Added 30 new classes with matching birthsigns (refered too from now on as Signs) Each race now has 3 specialized classes, and each class has matching Signs with skills tailored to go with that class. ..." "5423","Nord Zombie","MMH","20-7382","2002-05-28","TheStream","Here's a small character add-on..nord zombies. Has a bit of a back story in it too...." "5422","Night Elf","MMH","20-8536","2002-11-18","Gray Area","Feeling that high and dark elves were a bit of a disappointment, I created this race Night elves are fairly powerful; are quite resistant to magic; receive an additional 1.0x magica multiplier and have a constant 10% chameleon as well as 20pt night eye Thes..." "5421","Night deaths","MMH","20-4530","2009-05-12","Unknown","New class known as Night Deaths, who are usually vampires and are assassins with main abilities as agility and speed, perfect for those without tes construction and like assassins, enjoy. if you have any problems email me at ronald@reid349.fsnet.co.uk" "5420","New Classes For Morrowind","MMH","20-6275","2009-09-23","thepartycrasher","This is my first mod, and it adds several playable classes to Morrowind. This should not conflict with any other mods, as it only adds classes, so there's no textures or meshes or any of that stuff. There may be a conflict with the Necromancer, as it activates the class t..." "5419","New Classes","MMH","20-9324","2004-03-08","William","This plugin adds 6 new character classes to morrowind including: The hunter - an elite type of wanderer who is brilliant with bows. The Samurai - once up a few levels the samurai can be unbeatable as i have found when i walked in and killed vivec at level 7...." "5418","New Classes","MMH","20-13135","2009-01-03","redcarnage - (in game name) Axis","this mod will provide new classes to use in your morrowind game, with the promise of many, many more to come. if you would like to see a custom class appear in this mod, make a comment and i will try and work on them. current available classes: Cleric" "5417","New Classes","MMH","20-11056","2007-02-13","Chris M.","This adds 9 new classes to Morrowind: -Dark Crusader -Dark Wizard -Illusionist -Marksman -Mercenary -Murderer -Paladin -Swordsmaster -Templar I may add more classes in the futur..." "5416","Necromancer and Mercenary","MMH","20-9618","2005-04-24","Thrall_1990","In my mod I've added 2 new classes. The first is the Mercenary and then the Necromancer. Both classes are playable." "5415","Nahilmer Race Mod","MMH","20-10536","2006-04-12","Gilan Nerano","Nahilmer Race Mod v2.00 by Gilan Nerano V1.00: April 12, 2006 V2.00: February 2, 2007 This plugin adds Nahilmer as a playable race, the Padomaic as a suggested player class, and the birthsign of The Savant. Uses Better Bodi..." "5414","Na'vi Class","MMH","20-6704","2011-03-16","Aust Nailo","You have been trained in the way of the Na'vi Hunter ""Taronyu"" and are a follower of their practices. As a follower of Eywa, you are a protector of nature and will only resort to killing a living creature when no alternative presents itself. You're lig..." "5413","Morrowind dark elf anime face beta","MMH","20-13692","2009-10-03","t-d-r","HA first ever anime style face for morrowind 8D i feel so genious right now. this is a really small mod that adds one anime dark elf male face to the game,ill submit an update later =) yea you can expect pretty wicked and wierd mods from me later ..." "5412","Morrowind Classes","MMH","20-14209","2011-02-09","MoneyBags01 (AKA Hvalek)","This is my sixth mod to PES and only PES. What this mod does it allows the player to have ALL classes not just a handfull. Also made one of my own ""muder"" class later only I be making a Commona Tong mod these mods will be merged into one. I just had to submit this mod. Also what are some other mo..." "5411","Morient Elves Kit","MMH","20-8331","2002-08-12","Dale French","" "5410","Monk-v10","MMH","20-1925","2009-04-06","Aragon"," ------ Monk strategy. http://www.xs4all.nl/~dleijen/monk.html ------ Author: Aragon. Version: 1.0, 31 may 2004." "5409","Monk focus 1.3","MMH","20-12031","2012-11-23","XeroDeath","Monk Focus v1.3 by XeroDeath ††††††††††††††† Bestows a Focus Power upon the player every five levels, up to level 35. This mod is intended to be used with the Monk class,..." "5408","Monk Focus","MMH","20-12030","2012-11-23","XeroDeath","Monk Focus v1.3 by XeroDeath ††††††††††††††† Bestows a Focus Power upon the player every five levels, up to level 35. This mod is intended to be used with the Monk class,..." "5407","Missing Daggerfall Classes","MMH","20-11841","2012-11-11","Sir Henry Echo","This esp adds the two missing classes from daggerfall and they are steup as close as possible to the original skills, description and all. This is according to my view of what skills should be replaced based on missing skills not found in morrowind. The classes are... Burg..." "5406","Missing Classes","MMH","20-11840","2012-11-11","unknown","I noticed when going through the class list in the construction set that there were a bunch of classes you couldn't play. So I added the ones I wanted in and tested them. They are in the game and work. Here's the list of new classes: Alchemist Apothecary Bouya..." "5405","Mermen and Javelins","MMH","20-8241","2002-07-19","Garcet","" "5404","Mercenary n Omnislash Fixed","MMH","20-4677","2009-05-12","Unknown","" "5403","MaSsAcRe's Ascendest","MMH","20-9186","2004-02-09","MaSsAcRe","Adds new playable magic race; extemly dark and shady, a very cultist race. only one head, no females...sorry if this gets enough attention, I'll post more updates and other mods...this is my first I've submitted, but not my first mod....character looks kin..." "5402","Magic Puppet race mod","MMH","20-11431","2007-08-08","lck500","Hello this is my first mod and it adds a race of magic puppets to morrowind. I hope you like it. It Requires better heads and the tribuanal better heads (i liked it better that way). Also i strongly recommed you use the custom race class and birthsign together because if you dont well..." "5401","Lizard Warrior Race (Argonian Retexture)","MMH","20-10818","2006-09-30","Korbac","I decided to release the race of my TC: Might and Magic 8. This is what it adds: -the race Lizard Warrior (male only) -the class Beastmaster -3 npcs of this new race and class -a shack The race and class are both playable, an..." "5400","Lightracen's Class Project","MMH","20-14089","2010-09-25","Lightracen","accidently submitted this twice. download the file at" "5399","Lightracen Class Project","MMH","20-14090","2010-09-25","Lightracen"," ============ MOD NAME---> Lightracen's Class Project CREATED BY-> Lightracen ============ INDEX: -> Requirements -> About this mod ..." "5398","Light vs Dark","MMH","20-9864","2004-09-29","Orion Storm","This is my first mod, hope its ok. It adds 2 new classes to the game, Light and Dark Paladins each with unique traits. Also added a start spell called 'Mind Control'. Not a major mod but hope you like it." "5397","Leprechaun","MMH","20-7404","2002-05-30","Robert Richardson","Makes the Leprechaun race available to players. Leprechauns are a tiny frail race with a lucky streak whoose magical abilities are second to none." "5396","Kylar Stern race and Wetboy Class","MMH","20-13173","2009-01-15","Effigia_Crastinus","This mod includes the class ""wetboy"" and the race ""klyar stern"". these are taken from the ""night angel"" trilogy of books. Wetboys are like assassins in the same way tigers are like kittens. this is an actual quote from the first book. When an assassin accepts a contract,..." "5395","Knight Errant","MMH","20-8078","2002-06-18","Esper","" "5394","Khajiits - Be All That You Can Be","MMH","20-10282","2005-12-15","Phobos_Jugular","This mod expands the choices of khajiit varieties, classes and third person vanity faces during character creation (it does not change the khajiit npc's placed in-game by Bethesda). The player has four khajiit varieties and three new classes to choose from: 1. Cathay-raht..." "5393","KhajEi Elf","MMH","20-9097","2004-01-30","Christine Mudge","Plugin contains a new race called the KhajEi eLf - half Wood Elf & Half Khajiit. I added a balanced new class and birthsign This race combines the skills in WoodElves and Khajiit so they are like an archer/theif. The class is called Ragorok and birthsign is ..." "5392","Keedo's Goblins","MMH","20-14325","2011-06-27","Keedo","This mod creates a new playable race called Goblins. The race is balanced based on the 310/45 rule. They have low-level nightvision (same as the Night Eye spell, but weaker and constant) and a 50% resistance to poison. Also, they have a 60-second Frenzy power which increases their agility, speed,..." "5391","Kaoskiller1's Ninja Class","MMH","20-13781","2009-12-09","kaoskiller1","Adds a Ninja to the starting class choices. Nothing extremely fancy, just made for players who prefer a stealth- and magic-oriented class that has the most useful (in my opinion) skills for such a class. The main magicks are Illusion, destruction, and conjuration. Reading the in-game description ..." "5390","Kaj-Arg","MMH","20-8096","2002-06-20","james","" "5389","Kaghouz Class Pack","MMH","20-9800","2005-03-22","Kaghouz","This is a simple mod. It adds 30 classes. Check the Readme if you want to get the names. You will need a zip program for using this." "5388","jromates Celeb Facepack","MMH","20-13587","2009-08-13","jromate","11 new celebrity faces for morrowind. requires morrowind only." "5387","Jkia Elves","MMH","20-8489","2002-10-25","Msu8689","New race Jkia elves (no new skins) Uses marksman skills to avoid damage New class titled 'Sniper'.to use with this race Big magic users Not recommended for new players." "5386","Jedi Class","MMH","20-7354","2002-05-28","Ryan Cordell","Adds one new class to the game, the Jedi, which I based on the ever-popular mage-warriors of Star Wars fame. It also adds 3 new birthsigns, two geared toward Light Jedi and one geared toward dark Sith Jedi. Simply find a longsword and a nice robe and your characte..." "5385","JD's Character Classes","MMH","20-8054","2003-07-23","JD","Adds 12 character classes to the game, including, but not restricted to, Ranger, Paladin, Bounty Hunter, and Amazon. More classes may be added in future updates." "5384","Iskai","MMH","20-8269","2002-07-26","Azazel","" "5383","Ingredients-n-Classes","MMH","20-7496","2002-06-13","Bob","" "5382","Illy's Levelups","MMH","20-13823","2010-01-23","Illuminiel","Replaces the default textures for classes at character generation and levelup screens with ones using original Morrowind concept art. Note: I learnt in testing that the game randomly selects a class image at levelup so you won't see your chosen class but whatever the gam..." "5381","Hunter class","MMH","20-9773","2004-08-29","Solar Scorch","Hmm... My first mod released! This is something absolutely tiny, one new class: hunter (skills + description). I made it because I thought it was a shame it weren't introduced to Morrowind, being quite role-playish in my opinion; not to mention that hunting and gathering ar..." "5380","Hermes","MMH","20-290","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "5379","Henshin","MMH","20-11225","2007-05-05","The Fat Man","This little tidbit adds the Henshin Class- A group of monk-mystics who seek the transfiguration into divinity. Also included is a birthsign suited to the class with a power (which allows you to ""briefly"" ascend) and a spell that paralyzes you, but allows you to replenish a little bit of Magicka. ..." "5378","Halflings","MMH","20-7489","2002-06-13","Lobotomist","" "5377","Gray Elves and Jesters","MMH","20-8120","2002-06-28","Dale French","" "5376","Genie Race","MMH","20-8572","2002-12-09","PsiSoldier","Adds the race of Genies who have been freed by their former masters of Morrowind Genies start with nearly pathetic attributes in all but Int & Luck = so starting out can be difficult; however they also get 2 positive and 2 negative abilities. Further, this race st..." "5375","Garret the Thief","MMH","20-9178","2004-02-06","FuG-eRe","This is my interpretation of what Garret was when I played Thief. No Magic ablities Nord Faces, Imperial Body's, Imperial Hair .+10 Marksman, Sneak and Long Blade .+ 5 Un-armoured, Hand to Hand, Acrobatics, Athletics Security, Light Arm..." "5374","Folk Healers of Vvanderfell (Curanderos)","MMH","20-6457","2010-05-01","Runspect","Are you get lost in a remote village? Don't worry. You won't need run for the closest temple. They are here, the folk healers, to take care of your injuries. - Two new classes added: Folk Healer and Prostitute. - 14 new NPCs. One of them can cure ..." "5373","Eye of the Night","MMH","20-7644","2004-06-05","DrD","Makes the Khajit's power, Eye of the Night, a permanent effect. Cats can see relatively good in the dark so I figurred it should be permanent. Does not distort the vision in any way." "5372","Extra Classes v1.1","MMH","20-4663","2009-05-12","HeWhoWatches","Extra Classes By HeWhoWatches Version 1.1 --------------- There are 40 additional character types listed in the MW Construction Set, and this mod lets you play as any of them. Also included are 7 extras classes taken from here: http://www.lwb.org/public/mw-custom.txt" "5371","Extra Classes","MMH","20-10688","2006-07-25","master1076","adds 12 classes actor - commoner - entrepreneur - farmer herder - merchant - necromancer - slave, smith - trader - tailor - warlock all with descriptions." "5370","Eisenfaust's Classes","MMH","20-11844","2012-11-11","Eisenfaust","This plugin is mainly a resource for players searching for character class ideas (especially for use with mods). These classes were borrowed from other sources and their descriptions were adjusted to be lore-correct with respect to Elder Scrolls (or at least ""semi-lore-correct""). This plugin adds..." "5369","Dwarf Race & Necromancer Class","MMH","20-7357","2002-05-28","Sanguinius","New Race: Dwarf - A small creature, usually a warrior. Is good in armoring and axe combat. Likes heavy armor. Has a difficult persionality. This Race uses the Northman Skin as I am too stupid to use 3DSMax New Class: Necromancer - The Class has not been tested by me yet..." "5368","Dwarf Race","MMH","20-9147","2005-04-28","Thrall_1990","My mod adds a new playable race, the dwarves. Though I've only added a few lady faces and I'm using Nord bodies until i learn how to model or get new models from someone. I will update with more female faces when I got time." "5367","Dwarf Race","MMH","20-8730","2003-04-14","Blitzer","This mod adds a new race called Dwarf; doesn't unbalance the game and the dwarf has just as high attributes and just as many bonus skill points as the other races . It also adds a new dwarf merchant in Seyda Neen who sells dwarf and dwemer stuff. The mod uses..." "5366","Dust Lizards","MMH","20-8223","2002-07-24","Dale French","" "5365","Drunken Master","MMH","20-48","2009-04-06","Unknown","Adds Priest, Warlock, Ordinator, Drunken Master, Sharpshooter and Necromancer as playable classes. In addition adds an enchant to two gloves each giving +10 skill level to Hand->Hand. ============Please note: This mod was transferred from Gamer's Roam after the s..." "5364","Druid minimod","MMH","20-8181","2004-05-18","wytch","Druid: Guardian of Nature...This class was designed with roleplaying in mind. They have devoted their lives to protecting Nature and her inhabitants. This does not mean they will not kill animals or beasts, it does mean that they will do what is needed to retain balance. ..." "5363","Drow Race & Class","MMH","20-7353","2002-05-28","K.Williams","Here is my new water breathing dark elf with a new night stalker class and wolf spirit birthsign." "5362","Dragoon Class Plugin 1-02","MMH","20-4687","2009-05-12","Xabora"," The Elder Scrolls III MORROWIND: Dragoon Class Plugin Index 1. Installing the Plugin 2. Playing the Plu..." "5361","Dragoon","MMH","20-13080","2008-12-11","3155","This mod adds the Dragoon class from Final Fantasy to Morrowind. The Dragoon has two special abilities, 'Jump' and 'Lancet'. Jump lets the Dragoon leap high into the air, and swing the spear with more force. Lancet siphons the life, magic, and fatigue from an enemy, directly to the Dragoon. The b..." "5360","Dragonlance Kender Race","MMH","20-8677","2003-02-22","Viz, Hangfire","Allows you to play the role of a little kender who has accidently managed to transport him or herself from Krynn into Morrowind Skills are balanced and unique allowing the kender to be brilliant thieves but weak fighters cannot handle pure magic since this is unfortunat..." "5359","Dragon","MMH","20-8184","2002-07-08","Cydos Delavantai","" "5358","Do' Urden Race","MMH","20-7358","2002-05-28","Thistleflarg","This mod adds a new race to the game, as well as a custom class. I've modelled both the race and class after one of my favorite R. A. Salvatore characters, Drizzt Do' Urden. These are a representation of the stats and skills I feel his character would possess if ..." "5357","Dhampyrs Race","MMH","20-7366","2002-05-28","Digital Osmosis","This mod is a new race for Morrowind. They are based mostly on imperial bodies, but have faces and hair styles from a wide varity of races. The race themselves are Dhampyrs, half human, half vampire. They aren't nearly as powerful as their full blooded parents, but they also do ..." "5356","death knight class & orc birthsign fixed","MMH","20-6784","2011-08-18","D.J.K.","wow dk class for morrowind just replace dkc.esp with any version 1.3 is the best." "5355","Death Knight Class","MMH","20-12593","2008-03-12","Dioxide45","Simply adds a new class the Death Knight to Morrowind it is a hybrid warrior/spellcaster it was inspired by the Warcraft games (obviously). In the description of the Death Knight in-game it mentions the Cult of the Damned, i'll try to update it later. If you know someone who can help me make a fa..." "5354","Dauntt's Class Mod","MMH","20-11573","2007-10-01","Daunttless","This mod makes all NPC classes playable and also adds quite a few brand new playable classes to the game." "5353","Darth Maul - Male Zabrak race","MMH","20-14042","2010-08-17","Miburec","Quoting the Readme: WARNING!!! DEPENDING ON WHICH VERSION YOU DOWNLOADED, THIS MOD MIGHT CONTAIN NUDITY! USER DISCRETION IS ADVISED. IF YOU ARE OFFENDED BY NUDITY, DELETE THIS MOD AND DOWNLOAD THE UNDERWEAR VERSION ON PLANETELDERSCROLLS.COM <..." "5352","Damned Elf","MMH","20-8183","2002-07-08","Johan Ogdal","" "5351","Custom_Classes_1_5","MMH","20-15433","2015-10-16","Midzugae","Plugin changes character classes by adding new, tweaking most of default and unlocking few of NPC-only classes. It also adds/changes classes text discriptions. Changes are about: 1) introduction of Luck as governing attribute; 2) providing all possible attribute combinations;..." "5350","Cursemaster","MMH","20-14152","2010-11-01","Chascoda","Adds the ability to curse an NPC in dialogue, increasing your crime very extremely and cursing yourself also, but it is very useful if you're killing people for the Morag Tong. You can only cast the spell if you're a Cursemaster, the new class. Otherwise, the dialogue option won't app..." "5349","CSG's Classes","MMH","20-7749","2004-07-15","CrackSpyGuy","""CSG's Classes mod adds 21 playable classes. Makes many nonplayable NPC classes playable and adds a few new classes. This esp was checked so no errors should occur. Plz leave feedback. I hope to add MANY more classes in the future."" CSG's Classes Version 1.5 ..." "5348","Courtesan","MMH","20-9513","2005-04-22","Telgar","This Mod adds the Courtesan Class to Morrowind, it is a decently balanced class with a few skills from each of the three catagories. It is an RP mod and reflects the skills that someone would want or need to draw lovers to them." "5347","CM Races Classes 2.1","MMH","20-4520","2009-05-12","Cutthroat Mods","The Elder Scrolls III TRIBUNAL Races and Classes Mod version 2.1 Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Credits & Usage ..." "5346","CM Races and Classes 2.5","MMH","20-15608","2018-04-02","Cutthroat Mods","Summary: Adds two races, Hobbits and Dwarves, and a number of essential new classes. Enhances most of the Birthsigns. Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Credits & Usage 1. INSTALLING THE PLUGIN = To ..." "5345","Clean Noldor Elf","MMH","20-10550","2006-04-17","Elveldir","Adds a new race to Morrowind along with a new class and birth sign. The noldor elf is taller and bulkier than there wood elf cousins. Requires Better Bodies and Better Heads. Rojak's ""Gondorian Ranger Armor"" mod has been incorporated into this mod. To avoid any possible conflict it is..." "5344","Classes v3.0","MMH","20-14606","2013-04-10","Fuufuu33","New classes! These classes include - Samurai - Destroyer - Dragon Kin - Ninja - Slayer - Paladin - Caller - Gladiator - Legionare And all the classes in the construction set you can make people but not yourself..." "5343","Classes Unlocked","MMH","20-15206","2014-04-16","AlvinWM","Makes all classes made by Bethesda Softworks playable. The following classes are added to playable: 1 Alchemist 2 Apothecary 3 Bookseller 4 Buoyant Armiger 5 Caravaner 6 Champion 7 Clothier 8 Commoner 9 Dreamer 10 Drillmaster 11 Enchanter" "5342","Classes","MMH","20-14477","2012-05-27","Fuufuu33","New classes! These classes include - Samurai - Destroyer - Dragon Kin - Ninja - Slayer - Paladin - Caller - Gladiator - Legionare ..." "5341","Class Addon","MMH","20-9453","2005-02-26","Rauco Cundo","This simple plugin opens up 16 playable classes that were imported with the game but weren't made playable. Also, a completely new class for Argonians, the Dragoon, was also made." "5340","Citizen Class","MMH","20-12601","2008-03-18","timeshifterx","Become a Citizen and mix in with the locals, get a profession and live life as you want. *My first mod. Sorry if not up to your standards." "5339","Cicijos New Class Pack","MMH","20-10244","2005-12-07","Cicijo","Hello! This is my first ever mod for Morrowind, and my first ever class pack version! I have included five brand-new classes (Samurai, Ninja, Lawmage, Dragoon, and Mercenary) and two that were included but unplayable, which I made playable and added a description and a f..." "5338","Chevalier Minimod","MMH","20-8558","2004-05-19","wytch","Chevalier: A horseman; a knight; a gallant young man This class was designed with roleplaying in mind. Chevaliers, unlike knights, are not necessarily of noble birth. With an often romantic view of the world they are gallant or courtly, striving to live nobly and ..." "5337","Chargen Vampire Berne","MMH","20-8053","2003-07-27","Marbred","A Berne bloodline version of the (Arundea)Chargen Vampire mod As before, creating a new character(or just entering the Seyda Neen Census Office) automaticlly infects you with the vampire disease. If you don't want to be a vamp, then just drink a cure common di..." "5336","Chargen Vampire Aundae","MMH","20-8958","2003-06-29","Marbred","Once you enter the Seyda Neen Cencis Office you become afflicted with the vampire disease. Do or don't follow thru with the vampire-making ritual, it's up to you." "5335","CerphersClasses","MMH","20-4568","2009-05-12","Cerpher aka Christopher Forlines","This mod adds several new classes and one new Birthsign using the Ritual constelation. It's balanced for class type and the birthsign, though dangerous, is considered psychologically correct." "5334","Cerpher's Classes","MMH","20-8851","2003-06-04","Cerpher","A set of 8 new classes I've created for Morrowind 1. Lancer: Knight style warriors who use spears and heavy armor 2. Chemist: Like the game Alchemists but with slightly different abilities 3. Dancer: A graceful class with sh..." "5333","Cavalier Class Launcelot","MMH","20-2079","2009-04-06","Michael Damon (aka Launcelot)","Cavalier Class by Michael Damon (aka Launcelot) This small plugin creates a class and birthsign that, when used together, recreates the Cavalier class from Baldur's Gate 2: Shadows of Amn. Here's the numbers: Class: Cavalier Primary Attributes: Strength and W..." "5332","Blade Master Class","MMH","20-8448","2002-10-02","Sephir0th","Adds class Blade Master...really good with Redguard...specializes in . Light armor, all types of swords, acrobatics and atheletics. With invisibility you can also be a very formidable thief as well. Good for fighters guild especially." "5331","Blackguard Class","MMH","20-4570","2009-05-12","DarkOneVenzar"," The Elder Scrolls III MORROWIND: Blackguard Class Index: 1. Installation 2. Loading the Plugin 3. Desc..." "5330","Black Elf","MMH","20-8367","2002-08-20","Keith Draganiuk","A new race for morrowind based on the dark elf. This elf is by far the tallest and biggest character in the game. I've played the Black Elf all the way through and it works excellent." "5329","BetterClassesNRaces","MMH","20-13288","2009-02-28","JoshJ","this mod will make classes and races more lore friendly ""or less' a nlf version of races is included The effect of this mod are listed in detail in readmes, the only reason it requires both exps is I always play with them Changelog:unchanged so far" "5328","Better Classes","MMH","20-6590","2010-11-05","Chascoda","Adds more classes for you to play as. Detailed list included in the readme." "5327","Batavian Race","MMH","20-13748","2009-11-20","Praedator","The Batavian race is closely related to the Imperial race (it uses the MW imperial skins). They are naturally gifted in magicka, but generally use it in the field of Alteration and Illusion. They are the best traders and hagglers in the whole of Tamriel, and those venturing from their homeland ar..." "5326","Baldurs Gate Classes","MMH","20-96","2009-04-06","Unknown","Adds three new classes (separate .esp for each class). Sword Saint: The Sword Saint is a warrior who has been specially trained to be one with his sword. They are deadly, fast and trained to fight without encumbrance. Druid: The Druid serves the cause of nature and neutralit..." "5325","Aspects of the Litter Classes","MMH","20-12772","2008-06-17","Kzinistzerg","Adds in five new classes: Gilded Tongue, Nimble Paws, Subtle Eyes, Transfixing Fang, and Vigilant Ear. These classes are best suited to Khajiit, obviously, but a little renaming will make it acceptable for other races as well. As this mod is actually a compilation of five role-playin..." "5324","Amadean Race","MMH","20-8277","2002-08-05","Fireshadow","" "5323","All Classes Playable","MMH","20-10322","2006-01-01","oxinabox1","This mod makes all classes* included in morrowind, tribunal and bloodmoon playable. With this mod, a bookseller can defeat Dagoth UR, a Slave can own slaves, a King can kill a king. It also adds further descriptions to nearly all the classes. These..." "5322","Aiel race","MMH","20-8868","2003-06-09","Fitz","This mod adds the Aiel race + Far'Dareis'Mai class." "5321","_T800-Terminator 3","MMH","20-11441","2007-08-11","Psykkohunter","SKYNET may or may not have been trying to actually invent time travel. The military supercomputer may have been trying to invent a form of magnetic shielding (aka ""force field"") to protect its combat units and chanced upon teleportation by accident ... or it may have been trying to work on..." "5320","35 Classes that should already exist","MMH","20-10952","2006-12-28","Holey Studios","This Mod adds the following classes: 1) Paladin 2) Disciple 3) Heretic 4) Hunter 5) Necromancer 6) Bushranger 7) Contract Killer" "5319","30 classes","MMH","20-9988","2005-08-09","Tee-S","update v1.2: Now free of GMSTs (Sorry, forgot to do that before.) Readme contains a full list of newly added classes. This mod adds 30 new and modified playable classes to the game. Nothing special, just a little something for those players who dont feel li..." "5318","3 New Races to Morrowind","MMH","20-7530","2005-02-13","Red D. Fiercare","This mod adds 3 races to morrowind, unique in height and spells but not in skin. Also added are 3 books with a small 2-page background on each race, found in the Vivec hidden library (and somewhere quicker and safer to access, check the readme for details) Include..." "5317","29 Custom Class","MMH","20-10469","2006-03-05","Anebrd","This gives 29 custom classes 1. War Wizard 2. Arcane Trickster 3. Yeoman 4. Explorer 5. Serial Killer 6. Exslave 7. Shadowknight 8. Coutier 9. Enchantress 10. Legion Scout ..." "5316","2 new classes","MMH","20-221","2009-04-06","Unknown","Adds two new classes (not 5 as the file name suggests) Sniper: Snipers use stealth and their illusion skills to execute men and women. No one is safe... Ronin: A Samurai without a master. No commands but also no pay :( Duplicate of another hosted mod below but wit..." "5315","Zed the Merchant","MMH","18-7423","2002-05-31","Brianr","This plug in adds a merchant (Zed, a level 100 dark elf nightblade) right outside Meldor's armor shop in Balmora. He is loaded, 1,000,000 gold, and sells all manner of exotic swords. He also has a sweet daedric\glass armor combination on him The coolest..." "5314","Xena's Chakra","MMH","18-8158","2003-02-15","Dale Stocker","A new weapon; Xena's Chakra, the round disk she throws. The disc comes back to your inventory via script. I put the Chakra in a hot key; press it after throwing Need to keep the provided ""Chakra Return Ring"" as the Script is linked to this, but y..." "5313","Wraith God Armor","MMH","18-5628","2011-07-11","Vlad_Tepes","Thank you for downloading Wraith God ArmorMade by Vlad_Tepes. first off , be warned that this armor is considered by me to be a cheat as it will increase your stats , add abilities such as reflect , destruction , regeneration . etc.this mod was supposed to be incorperated into a story and th..." "5312","Woops","MMH","18-3027","2009-05-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "5311","Wizards Lair","MMH","18-10079","2005-08-22","Hunter","Adds an abode for a wizard at St. Olms Canal North-one" "5310","Wizardly Wardrobe","MMH","18-5531","2009-06-07","Deathbliss","WARNING! This is NOT a plug-in for purists! If you hate ""power items"" then stay away from this plug-in! Loved by me, and hated by almost everyone else the Wizardly Wardrobe is a small collection of constant effect clothing designed to help you in certain ways ..." "5309","Wizard's Study","MMH","18-12425","2007-12-13","Saania","" "5308","Witchblade Ring v1.0","MMH","18-3744","2009-05-12","heading1","Ring of the Witchblade Plug-In duped by http://heading1.com November, 2002 To Install: Unzip to your Morrowind\Data Files dir, boot the game, select the Data Files, yadda, yadda. This little plug-in is an adaptation of the Witchblade gauntlet mod that's out there...." "5307","Wheel of Time Items v2.0","MMH","18-5293","2009-05-12","DemonLord","Mod based off the ever popular series Wheel of Time, include 5 new items and a book with clues on where to find them. I won't give any big hints, that takes the fun away, but the book is in Vivec" "5306","Wheel of Time Items","MMH","18-7422","2002-09-16","DemonLord","Adds 5 new items based off the Wheel of Time series and a book in Vivec giving hints on where to find them. This mod has been upgraded to this version" "5305","Werewolf Ring","MMH","18-9292","2004-03-01","Campbell","This plug-in is intended for use if you find the Bloodmoon quests too hard but still wish to become a werewolf anyway. It add's a ring to a plate in the dining room of the Mage's Guild in vivec which will turn you into a werewolf for 24 hours. War..." "5304","Weapons of greatness","MMH","18-10064","2005-07-28","Bose katze","This mod makes the weapons that you get from the main quest and from some God given quests more powerfull, considering how hard some are to get." "5303","Weapons Galore","MMH","18-10608","2006-06-02","Sahdrani","105 new weapons - a quest to get the most powerful ones. I used Bethesda's meshes and textures as I have no mesh-creating program, or a texture editor. See the readme for locations on the notes. All scripts are just modified from Bethesda's, exc..." "5302","Walkthrough Books","MMH","18-11214","2007-04-29","dakilleux","This mod adds 2 books in Arrile's Tradehouse in Seyda Neen. It's a 2 part walkthrough of the main quests (the Blades quests). All I did was chose the right elements from another walkthrough and I threw em all up together. The real a..." "5301","W3 Waldmann Sword","MMH","18-9070","2004-01-05","MasterW3","Adds my first sword model to the game. you may want to add the sword to the leveled lists yourself.. all i did was create the sword and set it up in the esp. if you just want to go get it.. travel to Bal Ur..then try and convince the owner to give it up...his name is Wa..." "5300","Vivec Wilderness Cottage","MMH","18-9191","2004-02-11","Mgs0008b221","A Vvardenfell noble has recently been evicted from his home, barely N of Vivec (between the Boat and Silt Strider Port), and it is free for the taking. It has a bedroom, a Display/Training Room and the first floor has a little of everything, not to mention the barkeep ..." "5299","Vivec Teleporter","MMH","18-8330","2005-05-03","jombeewoof","When you walk on the bridge to Vivec Foreign Quarter on your left you'll see a barrel, in this barrel is a stone. Equip the stone to be teleported to any one of the cantons or the mages guild. It is simply for convenience." "5298","Vivec Mages Guild Offices","MMH","18-8838","2003-05-15","Cheyenne","Creates an addition to the Vivec Guild of Mages that adds an office-laboratory suite, bedchamber, exhibit hall, storage room, wine cellar and a Hall with doors that lead to various places in Vvardenfell." "5297","Vivec Abode","MMH","18-7415","2002-09-27","Ravensong","A comfortable little apartment tucked away in the Vivec Foreign Quarter Canalworks. inamed ""Vivec, Abode"") The entrance is between the healer and the tomb . Although the apartment is fully decorated with plenty of storage space, there is no loot except for lots of books..." "5296","Vampire Starter Set","MMH","18-10051","2005-07-28","DeViant","This mod puts in a barrel in Seyda Neen with loads of equipment and stuff. See readme for everything contained here." "5295","Vampire Robe","MMH","18-11383","2007-07-16","Alkrodion","Adds a robe which covers your body in shade making you hard to see. The result is that you arent hit by light and not seen as a vampire. In other words you aren't effected by sun damage and people dont see you as a vampire. If you want them to see you as a vampire you must remove the robe. ..." "5294","Vampire Ring","MMH","18-7468","2002-06-06","D.K","Adds a ring to the Barrel outside the Census office. It makes you a vampire with all the advantages and disadvantages." "5293","Vampire Reborn","MMH","18-2494","2009-04-24","Unknown","" "5292","Vampire HQ Warp doors","MMH","18-8157","2004-09-05","Luke W","Puts 3 doors near the Balmora SiltStrider that warp to each of the Vampire Main head quarters" "5291","Vampire Empire","MMH","18-10027","2005-07-02","Genghis Kahn","Adds alot to the Tharys Ancestral tomb, makes it perfect for a vampire to begin his (her) vampire empire." "5290","Vampire Combo","MMH","18-7389","2002-05-28","Randy H.","This plugin adds vampires and a couple other things. Races DayWalker: A vampire that can walk in the day and can talk to people. You can play the normal game with this guy Vampire: Your regular ol vampire that cant talk to people and makes ..." "5289","Vampire Clans Ring","MMH","18-7660","2004-06-17","Wedge","Yet Another Vampire Ring similar in purpose to previous mods, but my own attempt at providing the same in a simpler package. Single ring provides tranformation into each of the 3 clans when equipped, with relevant bonuses and levitation acess, transformation back when u..." "5288","Vampire Blood","MMH","18-7711","2004-07-04","DarkLordSigma","Like many Morrowind players, I'm dissapointed to not be able to become a Vampire after completing the main quest (my Bosmer's disease resistanse is up to 175%). Which is why I bring you this mod. This mod adds 3 new items; Vial of Aundae Blood, Vial..." "5287","Valenvaryon Candle","MMH","18-1529","2009-04-06","RWH"," ValenvaryonCandle v1.1 Index: 1. Installation 2. Playing the Plugin 3. Notes 4. Credits<..." "5286","Vagara's Merchants Mod","MMH","18-9706","2004-08-05","Ben Vagara","This simple little plug-in has 2 parts 1) it increases the gold some NPCs have for barter and trade 2) it adds 2 new merchants. Having completed Morrowind's main quest a few times, the most difficult part was selling all the st..." "5285","Utility Belt of Flight","MMH","18-2500","2009-04-24","Unknown","" "5284","Useful beast race","MMH","18-7421","2002-06-03","Society","This mod adds some skills to the argonian and khajiit races to compensate for their lack of boots and full helms. The adjustments are balenced and WILL NOT make your beast character an uber god. Argonians get a small swimming speed boost and they can always breathe wate..." "5283","under water tresure trove","MMH","18-12577","2008-03-03","Penderrin909","All this simple mod does is add a building under where the ship is in the beginning. in the room is some chests of all of the armor and weapons in the game. there is also a table full of all of my personal favorite weapons. i know that there is already a mod like this for oblivion but not for mor..." "5282","Ultimate Things","MMH","18-12018","2012-11-21","thebosslordkingster","This mod creates a few weapons and a npc and 2 rings. God's sword: uses the nordic broadsword apearence and makes it a ultmately strong sword find in the barrel where you find fargoths ring God's Bow: uses the longbow apearence and makes it ultimate ..." "5281","Ultimate Gear","MMH","18-2496","2009-04-24","Unknown","" "5280","Ultimate Cheat","MMH","18-13371","2009-04-12","Kodman91 aka the_avenger","Ultimate Cheats by KodMan91 info... this is just for newbies of morrowind it adds a barrel in balmora that gives you something nice and it boosts your skill learning... hope yall enjoy it 8D" "5279","UberArmor Evaluation","MMH","18-11586","2007-10-09","EvilSpanker","This mod is a simple evaluation mod, asking for feedback on my overly Uber Armor that I plan to place in Dungeons that I'm still working on. Remember that this is an evaluation, and as suggestions are made, tweaks will be made. Also: This is meant to be Uber. If you are a cheater-hater who has do..." "5278","Travel Essentials","MMH","18-9130","2004-01-21","Scott, Matt","In Seyda Neen (Excise Office),there's a note from an experienced traveler. It contains some clues where to find the Essential Clothing for traveling. There is a SCUBA belt for Water Breathing & Swift Swim, a Jet Pack for Levitate and Speed Bo..." "5277","Trader Creeper","MMH","18-7462","2002-06-05","Kicker","" "5276","Totally Unbalanced","MMH","18-8305","2002-08-08","Daniele","" "5275","Toggle Spells","MMH","18-13022","2008-11-18","Midgetalien","This mod adds the ability to ""toggle"" spells on and off. Basicaly you cast the spell and then cast it again to remove it. The spells that you can currently toggle are: Levitate Nighteye Waterbreathing Waterwalk..." "5274","ToddTestZone (Updated) Cheapy","MMH","18-2025","2009-04-06","Cheapy","This adds the ToddTest and Character Item Wonder Land. You can get to ToddTest from the Balmora Fighter's Guild Training Room. This also adds some nice Birthsigns." "5273","Todd Test Fix","MMH","18-2491","2009-04-24","Unknown","" "5272","Tito the super merchant","MMH","18-11238","2007-05-13","maddog321","This is Tito- the super merchant. he has full glass armor (which may be unbalancung for thieves) and he has an abnormal amount of strength (hes level 99999) and you should not face him unless you are cheating. also i added the paladin class 'cuase i thought morrowind should have it NOTE: I DO NOT..." "5271","Thieves Garb Revised","MMH","18-9761","2004-09-09","Aaron Falis","Mod adds a full suit of Bal Molagmer clothes which, when all worn togather including the gloves; grants the wearer: +100 speed, +10 sanctuary, +10 int, +10 sneak, and +10 security. I made this addon because I dislike 'glowy' enchanted clothes, especally f..." "5270","TheAxesOfTrueDeath","MMH","18-5110","2009-05-12","Unknown","This mod adds five heavily enchanted Daedric Battle Axes to the town of Seyda Neen." "5269","The Uberific mod","MMH","18-2487","2009-04-24","Unknown","" "5268","THE Staff mod!","MMH","18-9736","2004-08-22","Sylon","I know there a are a lot of mods that add staffs, change them, or make them easily accessible but by far this beats the ones I've seen. This includes new staffs, completly balanced, for those who always wanted to be a staff weilding caster or monk or friar etc. Pretty muc..." "5267","The Source","MMH","18-9153","2004-01-26","pospi","The Source is a custom staff with a new model and animated textures. While other cheat plugins simply give the player ridiculous items and take away the fun of the game, ""The Source? aims to provide multiple levels of cheating ability whilst still keeping gameplay enjoyable. It give..." "5266","The Soul Reaver","MMH","18-7648","2004-06-11","PeeWee","Adds The Soul Reaver sword in the middle of Vivec, Arena Pit. Its a VERY powerful sword and it might unbalance the game...but if u have fun that dosen't matter (atleast i think so!) This is my first mod so please gimme suggestions and feedback Ponte_10..." "5265","The Plane of Shadow","MMH","18-7446","2002-06-27","JohnB","" "5264","The Lute of Xavier","MMH","18-8119","2002-06-28","Dale French","" "5263","The Leaf Cutter","MMH","18-9516","2004-04-19","ImpTaimer","""A sword made from a mysterious leaf plucked off of a tree in the Far East. The smith soon feared the worst as his skin began to turn to bark. Whomsoever should wield this vile weapon will be cursed with the pain of the ""tree"" it was created from. To rid himself and ..." "5262","The Lance Mod","MMH","18-7666","2005-02-26","Sylon","Spears now circulate about Morrowind that differ from those there before. The spears are heavier, slower and stronger, holding within them the ability to easily knock down, or kill an opponent. A new class of fighters called the ""Lancer"" has arisen with the coming of these spears. F..." "5261","The GoD MoD - Alternate Game Ending","MMH","18-7793","2003-09-16","martini60","This Mod adds a totally new alternate ending to the game for the player to follow if they wish.. The new ending will result in the player becoming a God and receive a whole load of power, a full explanation of the changes made is included in the Readme This Mod does not..." "5260","The Four Rings Of Gods","MMH","18-9066","2004-01-05","Robert Wood","This mod will add four powerful rings, forged by elder gods. Read the readme file it will tell you how to find the rings.." "5259","The Claws","MMH","18-7383","2002-05-28","Frank Myer","Unzip, check to make sure your current save game is not in Balmora's Armorer shop, then enable the plugin and play. Check your local Balmora's Armorer for the Claws. Rumor has it that another more powerful Dragon Claws exist elsewhere in Vvardenfell. :)" "5258","The Charms of Aqueous","MMH","18-8408","2002-09-17","codewolf","! This is designed for mid to high level characters. Just ask around about the latest rumours - someone should mention some goings on near Gnisis..." "5257","The Best Merchant","MMH","18-11070","2007-02-18","morrothain","This adds one merchant, and updates another. I was tired of not being able to sell my daedric weapons, so i updated the creeper so he had a LOT more money - also added a naked Nord called Morrothain to the game, he sells all the best armor in the game. ..." "5256","The Badass Birthsign","MMH","18-15135","2014-01-06","TheDrunkenMudcrab","Sick of every single new game, having to pick a new birthsign, which seems to become obsolete mid-to-late game? The ""Tower"" just not as useful as it once was? Well, let me introduce you to the BADASS birthsign! Big name celebrities like Arnold Schwarzenegger, Vin Diesel, Sylvester Stallone, Clint..." "5255","The Ancients","MMH","18-10182","2005-10-15","bukowski","This mod adds three swords, called the ancients, and the swords each hold one of the elements, fire, ice, and electricity. You will find the first one in a barrel by the silt strider in seyda neen, in the barrel you will also find a note that will help you find the second ancient." "5254","Test Chargen Ultimate","MMH","18-14144","2010-10-27","Zerozil!!!","(NOT FOR PURISTS THIS IS FOR TEST CHARS AND CHEATS) This mod puts tons of stuff in the chargen place (census exice office) including an item or 2 that dosnt exhist new item enchants can be seen in the screens. ps if you read the note i ..." "5253","Telvanni Manor in Tel Branora","MMH","18-8435","2002-09-27","Ravensong","A lovely Telvanni manor house at the entrance of Tel Branora, this dwelling offers nicely decorated accomodations which include a a truly quaint master bedroom with adjacent library/laboratory, a dining area, and a storage room with very generous size chests This ..." "5252","Teleport Ring","MMH","18-5884","2011-10-08","eidolon","Name: Teleport Ring Filename: ring_teleport1.3.zip Description: Ring allows Teleportation to 56 game locations. Ring found in Balmora, Council Club basement bedroom on a shelf by a box. - Game version 1.2 compatible. - Ring acts like a book - it is not equipp..." "5251","Tel Uvirith Transport","MMH","18-5513","2009-06-06","Big Chief","Tel Uvirith Transport by Big Chief Description: This plugin adds a ring that will teleport you to Tel Uvirith when equipped. Find the ring on the steps in front of Meldor: Armorer in Balmora. req: Morrowind only ============ 20090..." "5250","supercheatermod","MMH","18-2505","2009-04-24","Lord Acid_Blue","My First Mod... Combined these mods: D'agekin 3S Mannequin Maormer &..." "5249","Super-Enchantable Rings","MMH","18-12523","2008-02-09","13thgamer","Are you tired of lugging around stuff that you want to enchant, but it wont hold a good enchantment? Well, this adds 5 Super-Enchantable Rings to a small chest right when you come into ra'virr's in Balmora. Use them to have ever-lasting Dudes (summonable things) when you equip it. Or you can do a..." "5248","Super Easy Start","MMH","18-12632","2008-03-29","BIONICA","Adds the dragon rider's armour and weapons to the center of seyda neen with ALOT of gold!!!!!!!!!!!!! My very first mod. They program up so fast... (Sniff) My first cheat mod. Enjoy..." "5247","Super Creeper","MMH","18-5514","2009-06-06","Black Vault","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "5246","Sunkenhouse 0809","MMH","18-3715","2009-05-12","Unknown","Sunken house off Seyda Neen." "5245","Summon Trader","MMH","18-9399","2004-05-03","Lord Anubis","Adds a ring in the Census office that will summon a trader that will buy/sell anything. Fix, trader will now disaper when you leave the cell." "5244","Suber Uber Kinuber Start (Ultra cheap)","MMH","18-11163","2007-04-01","Sty2000","This is my first (published) mod that I have taken to making. I have yet to get a program that can make meshes, and still need training in scripting, but I found a way to make the game I found too hard a little easier on the death rate so to speak... you get a robe which allows you to breat..." "5243","Stormbringer & Mournblade","MMH","18-6179","2008-04-01","Leperking","Title: Stormbringer & Mournblade Creator: Leperking Email: [url=mailto:wherefishesgo@twcny.rr.com[/img]wherefishesgo@twcny.rr.com[/url] Type: Weapon/armor addition Description: As per a request from my older brother, I've made Stormbringer and M..." "5242","Stephen's Creeper Upgrade","MMH","18-11502","2007-09-07","sjones321","This is my first mod. It updates the Creeper in Caldera. It makes it so that he will pretty much buy everything and has 500k instead of 5k. Also I edited Ajira in the Balmora, Guild of Mages to let you fast travel directly to Creeper. To finish it all off Creeper will tra..." "5241","Star Wars - Jedi Knight Academy","MMH","18-8619","2003-01-15","Nick Skywalker","Features of JKA v1.12: -All the cool features of JKA beta 1 (new characters, like Luke Skywalker, new races, like Gamoreans and Bothans, new classes, like Jedi, new weapons, like lightsabers and Gamorean Battle Axes, and new clothes for Jedi! -New weapons, l E-11 Blaster R..." "5240","Staff Seller","MMH","18-7844","2003-11-01","gorak","In this mod a new npc merchant has come to Arrile's Tradehouse in Seyda Neen - you'll notice her 3 new staffs...a new set of clothes some scrolls ....spells....soulgems....enchanter...spellmaker the clothes are rather pricey so you..." "5239","Spuzzum's Starting Equipment v1.0","MMH","18-2504","2009-04-24","Spuzzum","Decks out the character with basic starting equipment when leaving the Census and Excise Office (you'll meet someone there). This makes getting on your feet a little easier, taking care not to make anything overpowered." "5238","Spirited Encumbrance","MMH","18-13364","2009-04-08","Spirited Treasure","This is a mod that raises your encumbrance to 50 x your weight, instead of the measly 5 X that you get unmodded. Is this mod a cheat? YEP. Do I care? NO. Do what you wish with this mod. It took me all of 4 seconds to make." "5237","Spell Effects Matrix","MMH","18-7792","2005-03-02","Asmodian","This mod creates 18 new spells which are completely useless but act as a spell effect matrix: once you purchase them you have all spell effects for Morrowind, Tribunal and Bloodmoon. All the spells can be purchased in the Balmora mages guild from the lady that operates the tra..." "5236","Speed Tweak","MMH","18-9902","2005-07-25","Stabbey_the_Clown","I was sick and tired of being forced to use a cheat ring just to get up to a decent speed. This mod changes that update now fixes player, creature and projectile speeds selectable via 3 esps. Please see readme for info. ..." "5235","Soultrap Arrows","MMH","18-8596","2002-12-27","Lonnie","These are soultrap arrows and bolts which youcan buy them from Ra'virr the Trader in Balmora. All you need is some soul gems in your inventory and just fire away. Anything you can get with the regular spell you can trap with these arrows. They don't come c..." "5234","Soul Reaver (2)","MMH","18-7725","2005-03-02","Matt_Elven_Blade","Adds an unenchanted blade that is very difficult to find, and a short unlisted quest surrounding it, i.e. you will get no journal entries but it does do something. at the end you will get the fully enchanted uber-sword, Soul Reaver." "5233","Soul Reaver","MMH","18-9781","2004-09-24","Adam","Adds the Soul Reaver to Morrowind, check readme for details." "5232","Soul Drinker","MMH","18-8715","2003-03-24","StormCloudGuy","In the mountains southeast of balmora, there is a cave where you may come across a sword, the Sould Drinker. This sword is immensly powerful, however, this power come at a price. The sword is cursed. It will feed off your soul as long as you have it with you, and when held in..." "5231","Sort-of Cheats","MMH","18-7534","2005-02-13","Bill Richards","A new band of smugglers is operating around the Bitter Coast Region, and they're dealing in some very interesting items. A recent shipment was lost in the swamp north of Seyda Neen... This mod adds several weapons and items to the game that fortify skil..." "5230","Slugmonkey's Weapon pack","MMH","18-9252","2004-02-23","Slugmonkey","This is my first ever mod, it creates new weapons, all available at the pawnbroker in Balmora. Kwama egg flash grenades....Frag Grenades....Cattle Prod(not my original idea).... Plate blades (throwing stars essentially)....Rolling pin....Throwing chairs....B..." "5229","Skill Ease","MMH","18-9255","2004-02-23","GodsLastPsychic","This mod makes it a little easier to advance in certain skills that I felt took my characters WAY too long to get better at. It simply increases the number of skill points that each ""success"" gives you. Don't download it if you don't want to feel like you're ..." "5228","Skill 'em Up!","MMH","18-6343","2009-11-29","Z4kW0lf","It's a simple mod that makes the skills(not all,though) to grow up MUCH MUCH MUCH faster. 5 sword hits= 1 skillup 5 spell casts(only some schools)= 1 skillup Easy:) WAIT WAIT WAIT...No it's not a cheat:P Because i found that leveling in ..." "5227","Skeleton Key Plus","MMH","18-2509","2009-04-24","Unknown","" "5226","Silverware","MMH","18-9945","2005-06-19","Liftedplane","This mod changes the silver weapons in Morrowind, to be actual silver weapons, with the silver weapon attribute selected. It also adds a room in Balmora's South Wall Corner Club which holds all these new silver weapons as well as some items not found in the game (they can be fou..." "5225","Sieben Meilen Stiefel","MMH","18-7444","2002-06-03","Simon poet Finkenstaedt","Sieben Meilen Stiefel is german for seven mile boots. Adds a pair of boots that makes you fast and allows you enormous jumps. Great to explore the isle quick and easy. Not intended for gameplay but for fun. Be Spiderman. The boots can be found in Seyda Neen..." "5224","Sheogorath's Top","MMH","18-8453","2002-10-02","GBT3E","Sheogorath has awarded his servant Big Head with a unique and powerfull spinning top. No one knows for sure what this strange relic is capable of. It has been rumored that it can control a persons perception of time itself - may be capable of much more. Find this in Big Head..." "5223","Shakti's Book of Secrets","MMH","18-10357","2006-01-19","Shakti","This plug-in places a new book in the game which contains a large amount of useful reference information and spoiler information: * A list of all fast travel routes (siltstrider, boat, gondola, mages guild, temple recall points (Almsivi Intervention) and Cult recall..." "5222","Shabbad","MMH","18-8887","2003-05-31","Azzhazel","This plugin adds a new race :Shabbad, a little quest, a new weapon (Long blade), a new potion and some new dialogue with journal entries. See readme for info." "5221","Seyda Neen Graves","MMH","18-8674","2005-05-20","Dragonkin","This is an update of the Balmora Graves mod, only this time it's bigger and has been moved to an isle off the coast of Seyda Neen, which is accessible via a landbridge (thank you GTA for the idea). Also there is a little graffiti from the Dreamers and a skeleton in the lake hold..." "5220","Secret Cave/Lotus Blade","MMH","18-7411","2002-05-30","SHiO","" "5219","Secret Basement","MMH","18-8984","2003-09-04","Cold Shiver","1 House in Balmora, Caldera, Ald-Ruhn and Vivec they all lead to the same house ....very handy...so you can go in at Balmora go out at Vivec....sounds great doesn't it? It has a ring to teleport back home too and it can recall. Some problems have been fixed in this update. ..." "5218","Secret Areas v1.0","MMH","18-1760","2009-04-06","Martini60","Secret Areas - README V1.0 Hidden Morrowind Made using patched (1.1.0605) version of Morrowind. Tribunal or Bloodmoon not required. http://homepage.ntlworld.com/maartin/plugins/ 1. Installation 2. Getting Started 3. File Destinations 4. Modifi..." "5217","Secret Areas","MMH","18-2507","2009-04-24","Martini60","Have a look at the parts of Vvardenfell you were never meant to see, get there through a door on the ground floor of Caldera, Governor's Hall (the big building up the steps in Caldera) Contact Author - maartin@ntlworld.com Made with patched morrowind" "5216","Scarfaces Shop of Rare Items","MMH","18-9589","2004-07-07","Predator","This mod creates a shop in Suran near the temple wich allows you to purchase all high end items such as secret master lockpicks, and probes. Exceptional potions and high end weapons. Now you can buy all the godly healing potions you need instead of being stuck with stand..." "5215","Saxon mod","MMH","18-9225","2004-02-19","jhewitt","If you like the feeling of towering over your foes and smiting them, then this is the mod for you. It creates a new race and class with skins borrowed from the Nord class RACE: - The Saxon, hardy warriors are built for battle not spell casting and historically set..." "5214","Sapphire Daedric Claymore","MMH","18-8075","2003-08-02","555666","Adds a weapon somewhere in Balmora Mages Guild. This is my second mod now, this mod again is for a ""lady"" character. It contains a retextured Daedric Claymore, colours of blue and purple. I would still like your feedback if you have the time to write it, thx." "5213","Sandman101Spells","MMH","18-10941","2006-12-22","Sandman101","A very small mod that adds several spells to the game that make it easier for mod testing and for a longtime player to aquire basic spells on a new caracter. Cleaned with testool and only 1 item was added in game so it should not affect anything ..." "5212","S-R-H's PC Start Clothes","MMH","18-7700","2004-07-06","Scumbag-R-Hire","This mod includes 6.esps that will change your PC's start clothing to any of the common clothing that came with Tribunal or Bloodmoon. Note: Do not load multiple of these at a time. You'll either get a CTD, or a bucketload of clothes in your inventory." "5211","Runestone","MMH","18-2493","2009-04-24","Murlin","Teleport to 67 locations. If you would like to see more mods of this caliber, take a few seconds to click your paypal link and donate something to runestone@cox.net. One dollar or whatever. This is a paypal account only, not an email address." "5210","Robin Hood","MMH","18-13244","2009-02-09","Arthur","Adds a helm to Morrowind that is like the Grey Cowl of Nocturnal in Oblivion, BUT BETTER!!! It doesn't mess up. This mod makes a helmet in Seyda Neen (where you first start out) that when you put it on you get a wanted level of 500 gold. You can do all the crime you want and whe..." "5209","RoadRunner Ring","MMH","18-9855","2005-03-14","Cherisu","This adds a ring to the table in the census offic!e in Seyda Neen. This ring gives a boost in Spped, Athletics and Acrobatics, as well as ""water breathing ability"". It could be used as cheat or just ""fun-mod"", but is intended to be an additional utility for play-testing newly create..." "5208","Rings of Roan V1.0 Clean","MMH","18-2484","2009-04-24","Unknown","" "5207","Rings of Roan","MMH","18-7814","2003-10-01","Soar182","This plug in adds: one Npc (Roan) in Ebonheart. who sells 9 rings. Well Wisher -- Restore Magicka 20 pts. per cast Fortitude -- Restore Magicka 30 pts. per cast Tempest -- Restore Magicka 50 pts. per cast Spirit -- Constant Effe..." "5206","Rings of Life-Power","MMH","18-2498","2009-04-24","Unknown","" "5205","Rings of Level Playing","MMH","18-7219","2012-08-05","Princess Stomper","Takes Grumpys instant level 20 script and attaches it to choice of 9 rings - level 10 thief, level 10 mage, level 10 guard; level 20 thief, level 20 sorceror, level 20 guard; level 50 post-Main Quest Nerevarine, level 50 Post-Tribunal, Level 50 post-Bloodmoon. Instantly have the stats, equipment,..." "5204","ring teleport1.3","MMH","18-2511","2009-04-24","eidolon","Ring allows Teleportation to 56 game locations. Ring found in Balmora, Council Club basement bedroom on a shelf by a box. v1.3" "5203","Ring of weightless touch","MMH","18-13680","2009-09-21","Delophreaus","This is a very VERY simple addition to the game (and a very big cheat to boot) but there is nothing here that anyone and I mean ANYONE with the CS and a few minutes on their hands could not do. NO READ ME! just open the .7zip and put the .esp into the Morrowind data files..." "5202","Ring of Teleportation","MMH","18-7399","2002-05-29","Kevin Tuttle","Do you hate to walk everywhere? I know I do, especially in a game like Morrowind where a lot of the quests are mostly walking back and forth from one city to another. So, using the Construction Set, I've created The Teleport Master to get you where you want to go. ..." "5201","Ring Of Teleportation","MMH","18-9038","2003-12-22","Dubious/MrMooMoo","This is a re-work of Dubious' mod, copying the script & removing all cities/places not found in regular morrowind. All credit to Dubious, just changed it to work for regular morrowind. On table striaght ahead of you when you enter south wall in balmora." "5200","Ring of Supernatural Agility","MMH","18-8492","2002-10-28","Jebral","The ring gives the following bonuses: +75 to speed, +40 to jump, and +3 to slowfall. This just makes it to where you can jump onto some roofs, across the river in the middle of Balmora, and you run at a slightly more brisk pace. I myself wouldn't say that it is game breaking." "5199","Ring of Rodrom Quest","MMH","18-8852","2003-06-04","Cerpher","This mod adds a cave in an undesclosed location that contains theRing of Rodrom. To find the location of the cave entrance visit Jobasha's Rare Bookstore in Vivec and look on the crate by his desk. You can read it, buy it, or steal it. If you don't like my writing the clues ..." "5198","Ring of Night Vision","MMH","18-9342","2004-03-14","Hendy","A simple ring for your adventures in the dark caves. A constant and strong effect of Night-Eye will make your dungeon/cave romps a bit easier. The ring is inside a barrel next to the Silt Strider in Balmora." "5197","Ring of Infinite Protection","MMH","18-9708","2004-08-22","BurningFox","Rumors around Vvardenfel have spread that a legendary ring has fallen into the hands of the Vivec Mages Guild. Other rumors say that the key has been misplaced and even the greatest of security masters attempts at opening the chest that contains the ring has been futile. Anybody tha..." "5196","Ring of Dagger Bound","MMH","18-7730","2005-08-15","Soadia","Creates a ring of CE Bound Dagger just outside of Vivec beside the bridge. Nothing else, just a small simple mod. My first actually :)" "5195","Ring of Apocalypse and the Hands of God","MMH","18-11161","2007-03-31","Maulton","Ever just want to kill every one in a town at once? Or heal you and your companions at the same time? Well here's your chance. When you go and buy my ring and gauntlets, you will be able to act as a god in a sense (note don't try to kill the merchant) ..." "5194","Ring o' Teleportation","MMH","18-7469","2002-06-17","Zifnab","Creates a ring called ""Ring o'Teleportation"" for travel to: Balmora, Ald'ruhn, Sadrith Mora, or Vivec. Item is meant purely for convenience of time saved by using it instead of Recall or an Intervention to get to a city, then use further modes of game travel onc..." "5193","Richer Creeper v1.0","MMH","18-5883","2011-10-08","Lupis Noctum","Richer Creeper v1.0 by Lupis Noctum lupis_noctum@yahoo.com August 20th, 2002 - Unzip to your data files folder and activate the Richer Creeper plugin. All this does is makes life a little easier by giving Creeper 50K instead of the paltry 5k ..." "5192","richer creeper","MMH","18-2490","2009-04-24","Lupis Noctum","Just makes Creeper have a little more cash to play with. Works with saves." "5191","Rich Trader","MMH","18-8841","2003-05-15","Mr Chocobo","A nord trader in balmora outside the pawnbroker, super rich and buys everything.," "5190","Rich Scamp","MMH","18-9233","2004-02-20","Mort","Creeper the Scamp (on the 2nd floor of Ghorak Manor in Caldera ) now has 1,000,000 Gold to barter with and there is nothing he will not buy from you A simple patch but it means that you don't have to do any creative selling with him anymore." "5189","Rich RaZihd","MMH","18-2503","2009-04-24","Stormscape","Makes Ra'Zihd very rich and adds two new items for sale: chain coif and Imperial Greaves. Ra'Zihd buys everything and has 100K gold." "5188","Rich Man","MMH","18-2508","2009-04-24","Unknown","" "5187","Rich Creeper","MMH","18-9040","2004-01-05","Arem","Gives Creeper 200k, makes selling easier." "5186","Realism","MMH","18-9830","2004-10-13","Kellros","Meant to be no cheating mod to replace those item mods. This mod runs in the background, so it will hardly be noticed. Also will add no effect icons in the bottom right corner. [list]Health Regeneration depending on certain stats Magicka Regeneration dependi..." "5185","Real Volendrung","MMH","18-9798","2004-09-23","Aaron Falis","This is a very simple addon - just adds effects to the hammer Volendrung to make it match it's description in lore: ""The Hammer of Might, Volendrung is said to have been created by the Dwarves of the now abandoned clan of Rourken, hundreds of years before they disap..." "5184","Real Armor Chest","MMH","18-7418","2002-05-31","Matthew W. Aaron","This Plug-In adds a full set of unchanged Daedric, Glass, Ebony, Indoril, Orchish Armor to the game. The armor is in a chest in Trader Ra'Virr's shop in Balmora. Go to the back of the main floor and on the left you will see a chest sitting on a crate and anothe..." "5183","Ragnarock - The Shady Traider","MMH","18-8636","2003-01-26","Gara Attila","This plugin adds an NPC (Ragnarock - The Shady Traider) near the ""Lucky Lockup"" in Balmora This plugin should be bug free. To my knowledge, it should not conflict with any other existing mods." "5182","Quest for Cluttermonkey","MMH","18-10636","2006-06-22","omer135","This is a quest mod that takes you to the secret areas of the game : Toddtest, Character Stuff Wonderland and Clutter Warehouse Your final task is to find and kill the clutter warehouse owners. Start the quest by talking to one of the guards about ""latest ru..." "5181","pwnagekit","MMH","18-2499","2009-04-24","Unknown","" "5180","Prized Possession","MMH","18-8122","2002-06-28","Dale French","" "5179","Pretty Fancy Cheat Rings 1.0","MMH","18-12019","2012-11-21","Abaraxas","Adds a small chest to ""Seyda Neen, Census and Excise Office"" containing some ""cheat"" rings. (Author's Note: THIS PLUGIN REQUIRES THE LATEST VERSION OF DADUKE`S AMULETS AND RINGS (2.1a AFAIK))" "5178","Perdition Rebuilt (Alpha)","MMH","18-12544","2008-02-18","Stickman0","This mod takes the old Fort Perdition mod by Lord Indoril Nerevar, and fixes it. However, it is still in beta. My readme is much more detailed, and includes a guide to the quest. A summary of the mod: The player embarks on a quest to reach Fort Perdition, home of many che..." "5177","Pandy's Cheats","MMH","18-11568","2007-09-28","The Pand","This was originally made so that I could test my other mods, because I can never remember the commands and I keep losing the bits of paper with them written on. Then a friend suggested I should add some more features and upload it, so here ya' go. Adds an NPC named 'Cheek..." "5176","Pandora, the merchant","MMH","18-8968","2003-08-14","Lord Proteus","Adds an Uber Merchant named Pandora to the lower floor of the South Wall Cornerclub in Balmora. She will buy anything you have - better than the Creeper, since she has 999,999,999 gold on her. She will also repair armor and weapons, enchant stuff, and help with sp..." "5175","Palace of Power","MMH","18-3619","2009-05-12","Unknown","This adds a new building along with some very powerful armor and a sword. plus there is a very rich guy who knows very good spells. Look for the door in the rocks on the right as you enter Gnsis, it is hidden so look good. This plugin will unbalance the game a lot." "5174","OrlopRat's Cheat Stuff","MMH","18-15569","2017-08-22","OrlopRat","OrlopRat's Cheat Stuff This is a little package of mods I've been using in my game through the years. They are all cheats in some way. There are probably other mods that do the same things, but these are mine, and I like them. I've been playing Morrowind for a long time now, and these are th..." "5173","Ordinator Non-Attack","MMH","18-8113","2005-02-01","Yogel","Simply edits the script causing the ordinators to attack you when you walk around in Indoril Armour." "5172","Nord House Mod","MMH","18-11362","2007-07-10","Raziel23x","The Nord House is a pretty subterranen cottage, consisting of 3 layers, Main, Armoury and the Lower section. Look at the north side of the cliffs east of balmora. This house is located to the north east of Balmora. It features everything anyone could need during the game, ..." "5171","Nocturnal","MMH","18-6845","2012-02-09","Skooma Modder","-Play As the Daedric Prince Nocturnal with god-like powers! -Visit a section of The Evergloam, Nocturnal's shadowy realm. -Have three Nightingales, ready to transport you to Balmora, Vivec, Fort Frostmouth, Ebonheart, Firewatch, Helnim, Port Telvannis, and The Melethi Ligh..." "5170","No sun Damage","MMH","18-12581","2008-03-04","Daedralord Mitch","Makes all Vampires immune to sun damage. In other words, it makes the negative effect of the vampires go away. enjoy your fun in the sun!" "5169","No more Skill requirements For Factions","MMH","18-14126","2010-10-16","MoneyBags01","Are you tried of finishing quests to advance in a faction only to find out you one or two (or more) skills to advance? Well now you don't have to, with this mod you could advance with o skills (good luck with the rest of game if you have 0 skills though)play tested and clean of GMSTS. No pics bec..." "5168","No Hlaalu Guards","MMH","18-373","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "5167","NJA-REMIX","MMH","18-11639","2007-11-12","Deamun","This is a cheat for the Naruto Joniun Armor by Michelle. (Meshes by Braddock) If you like me I couldn't find the ship were the armor was supposed to be. So I placed a chest with the stuff in it in Adrille's Tradehouse. Its located in the top bedroom for the something and other. Its called ""Deamun..." "5166","Nice Clothes","MMH","18-9471","2005-04-16","Thomas Hardy","I was just sick of the clothes you begin with so I put some nice stuff in the Seyda Neen lighthouse in a barrel at the top of the stairs." "5165","New Scrolls","MMH","18-9299","2004-03-01","Campbell","Adds an NPC in the Vivec Mage's Guild who has some new scrolls to sell." "5164","New Beginnings 4","MMH","18-11644","2007-11-15","Tshultze","This is the latest edition of the New Beginnings Mod. New beginnings is a mod that adds a few goodies to the Char Gen area of Seyda Neen. Also its probably best if you start a new game with this mod running to see the full effects. WARNING: this m..." "5163","New Arrows","MMH","18-8281","2002-07-28","intelligentsia","" "5162","Mystic Gates","MMH","18-7598","2004-06-01","Blackened","Tired of trudging around Solsteim? This Mod adds a new cell containing portals to the 4 major locations of solsteim and 1 for Balmora so you dont have to go boat-hopping to get back to the civilized world of Vvardenfel." "5161","Mysterious Cube Thing","MMH","18-12020","2012-11-21","Soulreaverm","A Mysterious Cube Thing appears in the Seyda Neen Census and Excise Office. Lying on the table beside Hrisskar's dagger, this strange artifact provides a promise of power. But at what cost? None. This mod is basically my answer to the annoying amount of time it takes to<..." "5160","Mudcrab Door","MMH","18-8229","2002-07-17","PCC","" "5159","Mr Big","MMH","18-7363","2002-05-28","Chris Rouillard","This Mod adds a Travelling Merchant in Balmora named Mr. Big. He sells no items, but carries a HUGE amount of cash so that you can sell those big-money items. It also adds his bodyguard, Biff Tannen, an Orc Barbarian who will take care of you if you try doing anything to Mr. Big." "5158","Mournhold Guest House","MMH","18-9351","2004-03-18","Dark Raver","Adds a new player home to Mournhold's Great Bazaar. It has a few high capacity chests and a Storm Atronach Merchant with 15,000,000 gold. It adds a few new weapons and other stuff that i created myself. Hope you enjoy. Feedback would be appreciated." "5157","Morrowind Weightless Marksman Items v1.0","MMH","18-12352","2013-03-20","Ninjakreborn","This mod simply makes all marksman related items weightless. This affects Arrows, Bolts, and Throwing items. There are 3 ESP files included within this pack. Ideally you should only need/use one as using more than one would be useless. The three ESP files are as follows:" "5156","Morrowind Weightless Marksman Items","MMH","18-13614","2009-08-21","ninjakreborn","This mod simply makes all marksman related items weightless. This affects Arrows, Bolts, and Throwing items. There are 3 ESP files included within this pack. Ideally you should only need/use one as using more than one would be useless. The t..." "5155","Morrowind unlocked","MMH","18-6298","2009-10-21","Neocirus","Morrowind Unlocked- Bloodmoon & Tribunal by: Neocirus This mod allows you to use all the heads and spells that come with Morrowind. I did not add any meshes or textures or use anyone else's content. I did however use the content created by Bethesda S..." "5154","Morrowind Toolkit v2.0","MMH","18-14918","2013-08-17","ManaUser","This is a collection of scripts and spells which I find handy for testing mods. They can also be used as cheats or for working around any bugs that crop up while playing. Requires either Tribunal OR Bloodmoon." "5153","Morrowind Save Editor","MMH","18-10522","2006-03-31","jimkeir","This will allow you to manually modify various elements of your Morrowind saved games, mainly skills, stats and attributes. You can also view and partially modify your inventory. Don't set things too high, you can easily jump into orbit :)" "5152","Morrowind Quests","MMH","18-10116","2005-09-14","Grail Quest","This is a listing of all quests in Morrowind, Tribunal, and Bloodmoon, including location of quest giver, brief walk-through of each quest, and miscellaneous notes and warnings about each quest." "5151","Morrowind Montage","MMH","18-10115","2005-09-05","Spectre5","The magic of the legendary 80's training montage has finally come to Morrowind. Now you too can become a badass in just a few minutes without having to do all that tedious work. This was originally intended to make testing high level mods easier with a new character,..." "5150","Morrowind Master Cheat Sheet (Non Excel Vers)","MMH","18-9385","2004-03-28","Baphomet","This version has been saved using the *.prn format, which maintains some of the formatting data of the original Excel version, but can be read by Notepad. You?ll also find more worksheets in this version, with more specific breakdowns. The MMCS v3.0 contains the f..." "5149","Morrowind Fixes","MMH","18-5527","2009-06-07","Deathbliss","Two fixes for Morrowind, in seperate and merged forms Master Slave Key....gives you a key in a small 100-lok chest assigned to the owner of the Suran Slave Market that will unlock any slave bracer. This allows you to free any slave in the game that has a normal slave script. The chest ..." "5148","Morrowind Facelift Project (BETA)","MMH","18-331","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. --------------------" "5147","Moon and Star ring","MMH","18-9200","2004-02-11","Apox","This makes the Moon & Star ring more powerful, as it should be. The ring is a tad unbalenced, but if its the supposed most powerful ring, why isn't it? Ring stats: Resist Blight desease 50%....Resist Magicka 40%....Resist Common Desease 50%....Resi..." "5146","Momoney","MMH","18-7419","2002-06-04","Threesixty","" "5145","Molly Janes Store","MMH","18-9733","2004-08-22","Elric","There is a new NPC Female Wood Elf that sells all standard items and weapons. An extra shop in the Census office basement for beginners wanting to stay in Seyda Neen a while. Seyda Neen is my daughter's favorite place in Morrowind." "5144","Mod Testers Kit","MMH","18-10921","2006-12-12","Chris Mosley","This mod isnt suppost to help you complete the game. It simpley adds a box full of light armour to the Census and Excise Office in Seyda neen. It also adds a sword with very high attack, its very hard to miss. The idea of this is for mod testers who are seeing if a mod works 100 percent and dont ..." "5143","Middle Earth Rings of Power Plugin","MMH","18-8952","2003-06-29","BeckhamFC9","I have added 3 Elvish Rings...7 Dwarf Rings...9 Rings of Mortal Man, and the One Ring of the Sauron. The rings are scattered around, and wont be easy to find...along your journey, you might discover one of the rings as Bilbo first discovered the One Ring in The Hobbit, ( the ..." "5142","Merchant Davis Sans","MMH","18-8201","2002-07-12","MysterD","" "5141","Megacheats","MMH","18-10591","2006-05-15","James Fraser","This mod adds several HUGE cheats to the palace room in Vivec: A doomsday arrow, a super-powerful club, two power rings and a cure-all belt (yes, even corprus!) This will HORRIBLY unbalance your game, so save any existing games before use of this mod, because you WILL want to go back..." "5140","Matt, The Outlander","MMH","18-7959","2003-11-17","The Blind Modder","This is an Updated Version of ""Matt The Outlander"" who has been moved to Balmora. but if you want services from him you'll have to be a High-Ranking Telvanni (Master or Higher.) Matt can Enchant, Repair, Make and Sell Spells as well as Train your Character. M..." "5139","Master Trainers List","MMH","18-421","2009-04-06","nublet","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "5138","Master Trainer Teleport Ring","MMH","18-8486","2002-10-28","MX","A simple ring that teleports you to each one of the master trainers in the game and includes my Medium Armor Master Trainer fix. See readme for info and ring location.. !" "5137","master trainer tele","MMH","18-2502","2009-04-24","Mx","teleports you to all master trainers" "5136","Mark And Recall Merchant","MMH","18-13259","2009-02-17","Dogan","Adds a merchant in caldera mage guild tower that sells an edited version of mark and recall Mark and Recall [edited] cost nothing and always succeeds i put this in because i found it really hard to play legit, when im always having to ..." "5135","Magicka Balancer","MMH","18-8068","2005-11-07","Ben Pritchard","This plugin helps balance magicka by doing the following:[list] Increases the amount of total magicka Every level up magicka is increased by 20 the reflection abilities of daedra have been reduced the weakness penalties of High-Elf have been reduced[/list]" "5134","Mage Armour Ring","MMH","18-14180","2010-12-23","nokshor","Go to Sha-Adnius for a nice little piece of treasure. It's just an exquisite ring with permanent Bound Cuirass/Boots/Helm/Gloves/Mace/Shield. Not sure how to take screenshots - It's floating above a rock as you enter. Good for light-armour users. [b..." "5133","LurchsMajicChest","MMH","18-2483","2009-04-24","Unknown","" "5132","Luin's Nerevarine Gateway room","MMH","18-8049","2003-07-23","Luin","Places a ""cheap replica"" of Nerevar's moon-and-star ring on the table behind Thanelen Velas in the Balmora Council Club which, when used, teleports you to Nerevar's Gateway room. This romm has portals to: Urshilaku. Ahemusa.Zainab & Erabenimsun Camps...Vos...." "5131","Lost submarine","MMH","18-8998","2003-09-16","Jimuthy","Creates a submarine (The Nautilus), for the player to live in, with teleport facility." "5130","Lords of the Fallen","MMH","18-293","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. --------------------" "5129","Lord Zycotes Treasure","MMH","18-9076","2004-01-07","Rappmandoo","This is my second plugin; it creates a sword on the top of the fire at the Seyda Neen lighthouse that as the same enchantment as wraithgaurd but it will also summon a creature to fight you so level 3 characters and below beware you are going to be hurt. This ..." "5128","lockpick","MMH","18-2506","2009-04-24","Unknown","" "5127","Limitless Storage","MMH","18-12412","2007-12-03","WarGhoul1967","I created this mod not to cheat but out of the frustration of putting four lousy pieces of ebony in one crate. Now with my Limitless Storage Mod you can organize your loot in all the containers, now they can hold up to almost 10 million pounds each." "5126","less go fetch","MMH","18-2488","2009-04-24","Unknown","" "5125","Legolas Bow","MMH","18-307","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. --------------------" "5124","Legendary Merchants","MMH","18-6278","2009-09-27","Neocirus","This is my first mod and very simple. It changes the Creeper and Mudcrab Merchants. More gold on hand. 50,000/100,000 Larger 2x Buys anything. Spellmaking Enchanting Repair I..." "5123","Last Endeavour","MMH","18-6740","2011-06-09","TioGilito22","How many times we have been frozen under the weight of our objects, forcing us to discard some of our loot? I'm sure there are other mods that address or try to correct the fact of becoming paralyzed by overload, more easily than this. If you like cheats but ..." "5122","Lake Home","MMH","18-8438","2002-09-27","DJN","Bad day on Red Mountain? Ever wished you?d just stayed home and went fishing instead? Then this is the mod for you. More than just another house, it includes multiple new NPCs, quests, monsters, dungeons and a whole new faction especially created for characters that want to relax, h..." "5121","Knihovna (Library)","MMH","18-316","2009-04-06","PretORyan","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. " "5120","Khuul Stuff","MMH","18-11229","2007-05-07","Thraal","This adds a few items that I have made to a chest in Khuul. I wont tell you the location but here are a few of the small number of items that I made; 1. A robe that adds all of the bound items and is a constant effect. 2. A longbow (daedric mesh I..." "5119","Key to Thievery","MMH","18-13362","2009-04-08","Tamriel Traveler (The Treasurer)","This mod adds a special glass staff to Caius Cosade's house in Balmora. The staff will allow the player to become completley invisible, making it easier to steal things." "5118","Johnny5Cheats","MMH","18-2485","2009-04-24","Johnny5","Cheat mod that adds weapons and items to fortify all skills and abilities. Also includes an in-game cheat guide." "5117","Jahia Manor","MMH","18-8037","2005-02-01","Bell-chan","Jahia Manor is a house in Ald'ruhn for your personal use. No uber-items or rich traders just a house with a swimming pool. The ""Balmora""-addon puts Jahia Manor to Balmora instead of Ald'ruhn. The ""NPCs""-addon adds two NPCs and a practice dummy to the armory of Ja..." "5116","Jaden's cheat room","MMH","18-6239","2009-06-30","Jadenitanenn","this is my first mod, it adds a room in seyda neen. that room has a few of the best weapons in morrowind and a full set of ice armor. It is guarded! Changelog:changed the monster that garded the room," "5115","Instant Hero 3000","MMH","18-10631","2006-06-20","Nixu","Potion of the Hero, found at the Arrille's Trade will instantly make you the Nerevarine. Filling your Journal with every MQ journal entry. It also gives you the MQ's most important items. Changelog:1.0 Adds almost all MQ journal entries. Gives the most im..." "5114","instant hero","MMH","18-2510","2009-04-24","Unknown","" "5113","Insta-Hero 2000","MMH","18-7606","2005-02-13","Exerkis","A ring which makes you a real Insta-Hero 2000: This will make all the Ashlander tribes revere you as nerevarine, all the great houses side with you as hortator, and makes the Ordinators a lot more polite (You still can't wear their armor, though). It also gi..." "5112","Insane Chameleon","MMH","18-9168","2004-02-03","blockhead","This cheating plugin adds a 100% chameleon spell. The sneak key is used to toggle the spell on and off." "5111","Indoril Armor in Ald-Ruhn","MMH","18-7668","2005-04-08","Kaghouz","If you want the indoril armor and don't want to kill an Ordinator for it, just go to the Silt Strider in Ald-Ruhn and look in the urns. There are a full Indoril Armor. It's free to take the armor." "5110","Indexchest","MMH","18-7864","2005-02-26","Jon Davison","The Mod is nothing else than a little chest in Balmora's Bookstore, containing all propylon indexes at once." "5109","Indarys Enhancements","MMH","18-8082","2002-07-01","Wysiwyg","" "5108","Incarnate","MMH","18-8090","2002-06-28","Mikagi Aya","For all the vampire players wanting a little more spice in their game The most ancient of all vampires lives in the depths of Bal Fell. He will taunt you, calling you a lesser vampire from a corrupt bloodline. But he will also ask you if you wish to rid your self of you..." "5107","Improved Ring of Teleportation v3.3.5","MMH","18-13160","2009-01-11","Tealpanda","A teleportation ring that goes to every major city in Morrowind. Does not require any expansions or other mods. *Supports Tamriel Rebuilt* This is an updated version of the teleportation ring originally by Eidolon and fixed by Dubious. It's rearranged for better usability. The ring ha..." "5106","Illegal Forge v1.1","MMH","18-15050","2013-11-06","CMFK Ltd.","Some where in Morrowind, is a printing press, Can you thank of anyone bold enough to build something like that? Slight Money/Cheat mod adding ability to print Vvardenfell cash. Easter egg of sorts, if you become a mage, an on your way to Archmage you'll find the doorway, i'm sure. When you d..." "5105","Icarian Flight Amulet","MMH","18-10058","2005-07-25","Stabbey_the_Clown","The Icarian Flight Scrolls are all fine and good, but you only get three. You can't go hopping all over the island with only three scrolls, so this adds an amulet with the exact same effect as the scrolls." "5104","Iblis Manor","MMH","18-7487","2002-06-13","Cyst","" "5103","Human","MMH","18-269","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "5102","House of Transporters","MMH","18-7852","2005-04-07","Klitsapp123","I first made this mod for myself but after using it over and over on different characters I decided to let the public have it. This mod creates a House in Balmora that has brother Ollie and sister Keelya in it. They can transport you to places throughout the main quest, but also the..." "5101","House of Players","MMH","18-8374","2002-08-22","Tarkus","A new house on a very small island southwest of Seyda Neen with a very nice view. Talk to a dark elf by a boat beside the lagoon just north of the lighthouse in Seyda Neen This house has many features including a shrine to summon monsters to fight for traini..." "5100","Home Sweet Home","MMH","18-7360","2002-05-28","redruM.rD","A nice 4 room castle like structure, with lots of space and containers to store yer stuff (Entrance room, Dining area, Bedroom, Storage area). [list]An underground fishpond An underground treasury Located in Balmora, next to the pawnshop, on the square with ..." "5099","Hircine's Ring","MMH","18-9943","2005-06-05","Andres2310","This mod adds Hircine's ring in a barrel in Seyda Neen. It is meant for players who want to be a werewolf without getting infected, and for low level players who can't do the Bloodmoon quest and still want to become a werewolf easily, it's kinda like the Vampire Equipmen..." "5098","High Elf Anti-Weakness","MMH","18-7982","2005-04-08","Kaghouz","This mod deletes all the weaknesses from the High Elf's. I was tired to the weakness to ""in sort of everything"". So i deleted them. Just download it and you dont need to be angry about the weaknesses." "5097","Hidden Room","MMH","18-7429","2002-05-31","Drunken Wizard","Creates a hidden room in Balmora's Eight Plates bar you can access by activating a skull on the bartender's counter. (once inside room, you can exit by using the skull on top of the drawer) Inside the room is a ticked off critter as well as an amulet..." "5096","Hero's Hovel (2)","MMH","18-9121","2004-01-12","Steven Kehlet","Updated Hero's Hovel. Every hero needs a hovel, err home, to call his or her own. Hero's Hovel can be found nestled in a quiet mountain range just west of Pelagiad Highlights of your new home include: - a personal assistant, Laila, to make your stay even more pleasant. - a vast serias..." "5095","Hawkwing Magetower","MMH","18-8094","2002-06-20","Carsten Johannesen","" "5094","GunMod","MMH","18-9293","2004-03-01","desolator416","This mod features a napalm shooting crossbow. It's not fully automatic so you have to rapidly click the mouse to achieve a high rate of fire. Also features a nuke bolt for the crossbow that can kill everything in a 2000 foot radius, leaving you unscathed. I never liked Vivec Cit..." "5093","Great Mansion Of the West","MMH","18-7991","2005-04-08","Puma","There lies a great manor in the middle of the grazelands, inside it are rooms for all your skills, there is a room for alchemists, where all the ingredients, and equipment you'll ever need are. There is a room for enchanters with magical crystal that makes soulgems. ..." "5092","Great House Teleport Amulets","MMH","18-7557","2004-05-19","Van Haggers","Bored of having to walk all the way to your Stronghold? This simple Mod gives you three Amulets that take you to the three Strongholds. (Hlaalu, Redoran and Telvanni) They can be found in Seyda Neen near the Docks, where some Mage lost them. Have Fun!" "5091","Great House Dagoth Instant Godking","MMH","18-6646","2010-12-31","The Mad God","Adds a strange Ash Statue to Caius' table. Use it to instantly complete Great House Dagoth. Don't forget to pick up your heart ring at the doorstop to the Heart Chamber." "5090","Good Engraved Ring of Healing","MMH","18-11658","2007-11-22","chaos_effect","See why the guards thought Fargoth's Engraved Ring of Healing was worth stealing! This mod changes the enchantment on the ring you're forced to pick up during the opening sequence. The new enchantment is constant effect (1 Restore Health, 2 Restore Magicka, and 3 Restore Fatigue). I don't think i..." "5089","Gold and Swords","MMH","18-12837","2008-07-28","Orikdragonriderph","Adds a lot of money and 4 good daedric Weapons to the start of Seyda neen. " "5088","godshrine","MMH","18-2501","2009-04-24","Unknown","" "5087","Glass Armor at Balamora","MMH","18-13638","2009-08-30","sunjung2","Adds glass armor to Balamora south of the Stiltstrider. DO NOT take the dagger unless you want to fight a LORD DREMORA." "5086","Ghorak Storage","MMH","18-10214","2005-10-26","Skott Hunter","This mod turns the dirty, yuk Ghorak Manor, into a clean, honorable looking storage building called, Ghorak Storage. Creeper has a huge gold adjustment and can repair! Also gets rid of those needless Orc NPCs. The goldbrand Orc is still in his same spot and he now ..." "5085","Gali's Alchemist's Cave","MMH","18-9035","2003-12-22","Gali","Version 1.1: Eliminates all GMST files and reduces the quantity of ingredients in the Alchemy Chest. This mod creates a medium-sized cave perfectly suited for an alchemist character, named ""Alchemist's Cave"". It is located outside of Caldera, near the north wall. Although ..." "5084","Funkys Plugin Dev","MMH","18-2486","2009-04-24","thefunkyone","Created on : 07/03/03 General info : Adds a keep to seyda neen which has ubber armor and weapons, it also has a teleport ring which teleports you almost everywhere in morrowind. THIS WAS DESIGNED PURELY FOR PLUGIN TESTING AND DEVELOPMENT" "5083","Fort Perdition v1.0","MMH","18-11637","2007-11-11","Lord Indoril Nerevar","This plugin is a heavy artillery for cheaters. Incredible enchantments, powerful weapons, friendly trainers, infinite gold, accessible ingredients, mightly companion, place to sleep and store the spoils, almost everything of cheater's needs in one file. (Since I am a little bit..." "5082","Forever Charged","MMH","18-15017","2013-10-04","Logorouge","Increase the charge rate of enchanted items from 0.0500 to 100 per second by changing the GMST setting fMagicItemRechargePerSecond to give you the effect of items that never ever need to be recharged with Soul Gems." "5081","Fons mod","MMH","18-7375","2005-02-01","Shaminar the Dragon","Ever wanted a Full set of Daedric Armour and can't be bothered going all over the game just to find it? Well, Fons Beren has a set on him...he is in The Great Bazaar in Mournhold on the steps near the pawnshop. And he is willing to just give it away to you if you c..." "5080","Find Rings","MMH","18-7488","2002-06-17","War","" "5079","Fashioned Blade","MMH","18-9241","2005-05-13","Madgalaaah","A handy short blade for spellcasters to be found somewhere in Balmora." "5078","Exploding Throwing Stars","MMH","18-9613","2004-08-11","Sadeghi","If you want a plugin that lets you blow other people up and not yourself then this plugin is for you! I have made 4 types of Exploding Throwing Stars: Poison, Lightning, Fire, and Ice! The picture I have supplied is me blowing an ordinator into an oblivian." "5077","Executor Zurg's Merchant Money Mod","MMH","18-7815","2003-10-01","Executor Zurg","Morrowind's merchants: every one of them personally inspected to have ten times the money. Alchemists, smiths, pawners, bartenders, armorers, etc. Not some 'multilplyer' stamp, but real writer's cramp!" "5076","Excalibur, The Sword in the Stone v1.0","MMH","18-7564","2005-03-19","Dagoth Chicken","We all know Excalibur, the sword in the stone of Arthurian legend. This mod adds it to Morrowind, but with a special twist..... If you want to do things ""right"", you'll find Excalibur sitting on the little island outside Balmora. (If this location conflicts with any other mods, tell me!) The swor..." "5075","Enchanted Weapons","MMH","18-7888","2003-10-15","Ryan","In Ball Fell a extremely tough Dremora has been summoned into the world, he has weapons that could enable him to wreck havoc apon the land. He must be stopped! Only the toughest and bravest of warriors may face him and yet live. My Character is a 51 warrior type, and I ..." "5074","Enchanted Renaissance","MMH","18-8592","2005-05-24","Blindeye","This mod makes the following changes to enchantments: [list]Almost all enchantments have been beefed up, on rings, amulets and robes. Enchanted rings have now ten discharges instead of the default five. Amulets have now ten discharges instead of the default ..." "5073","Ebony and Ivory","MMH","18-7647","2004-06-11","The Karma Monster","This mod adds Ebony and Ivory, Dante's pistols from Devil May Cry, to the world of Morrowind. There is a one-pistol firing mode for both guns, and you can also equip a pistol in each hand for cool screenshots and such. Have fun!" "5072","Easier Dagoth Ur","MMH","18-6564","2010-10-13","MoneyBags01","Are you getting your butt kicked on the two battles against dagoth ur? well now you don't have to, with this mod the first dagoth ur battle, dagoth ur only has one health point and cannot move. the secound battle he cannot move (health not affected due to scripting reasons) will not effect anythi..." "5071","Dwemer Observing Station","MMH","18-9327","2005-06-19","Necrolesian","Adds the ""Dwemer Observing Station"" ruin to Lake Amaya, with an entrance through a grotto to the east. There's a very powerful sword in the dungeon's innermost room, but it's guarded by extremely nasty enemies." "5070","DW Daedric Crescent","MMH","18-8672","2003-02-19","wesslen","This plugin adds a new model non-unique Daedric Crescents to the game. See readme for info." "5069","Dubious's Teleport Ring","MMH","18-8517","2002-11-11","Dubious","Compatible with Tribunal V1.3.1029. 73 locations including 4 in Mournhold; Creeper, Mudcrab; many towns and strongholds; secret Masters etc. Ring acts like a book does not equip, eliminating ring swapping; structured teleport menu allows easy travel. .Base..." "5068","drew's stuff","MMH","18-13218","2009-02-01","dcsrewster","noobie armor and weapon.if you don't like rediculossly strong stuff do not download. Changelog:v 1.3 coming 2/4/09" "5067","DragonSlayer","MMH","18-7897","2003-10-15","PizzasRgooD","This plugin adds a quest to find a new weapon, the Dragonslayer. It's designed as a dragon and uses a completely new mesh. There are NO dragons to slay in this mod." "5066","Dragonic Armaments","MMH","18-9644","2005-03-08","Ganmeyde","The Ultimate Treasure Hunt Begins! These Powerful Weapons don't need an Uber Character, a level one can find them, If they're a genious, that is. I made this mod and had trouble finding them! But the reward is great, a staff capable of being enchanted with 100 pts of fire fo..." "5065","Dr. Death the PLastic Surgeon","MMH","18-5763","2011-10-04","Molten_Rock","####################################################################### ####################################################################### Dr. Death the PLastic Surgeon########################################## ##################################################################..." "5064","Diamond Throwing Stars","MMH","18-8457","2002-10-04","GBT3e","Dullan Makkar has returned to Vvardenfell after many years abroad. He has studied the crafting of diamonds and enchanting with the finest craftsmen in the empire, and has brought back with him several new and powerfull types of area effect throwing stars Meet him at Eb..." "5063","Demonwake","MMH","18-7796","2003-09-22","Raijin Vegeku","Adds a new unique artifact to Morrowind, Demonwake, a powerful ice sword that looks REALLY cool, and is good for combat. It has a quest to get - a very long and frustrating quest. I think that it is very balanced, and like with all of my mods, it has been play-tested in..." "5062","Demon Race 3","MMH","18-73","2009-04-06","Unknown","Replaces the Dark Elf race with the Demon race - very high stats and a large range of spells and abilities. = Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing so..." "5061","Death Dealer Axe","MMH","18-9221","2004-02-16","Miral","Adds a nord to Hla-Oad with the mighty Death Dealer Axe Credits: Model made by Yours Truly.Texture fixes and export by JunkMail. Origionally a request by Kryptic." "5060","Deadric Weapons In The Census Office","MMH","18-14926","2013-08-20","Kyle Katarn","Free Deadric Items In The Census Office Deadric Helm Deadric Gauntlets Deadric Cuirass Deadric Greaves Deadric Boots Deadric DAI-KATANA" "5059","DB Attack Ring","MMH","18-12721","2008-05-12","The Wanderer","A simple single minded mod... All this mod does is make a ring available which... will allow you to control the Dark Brotherhood attacks. It sits on the barrel in the yard of the Census Office. Yes there are o..." "5058","Darker Red Mountain","MMH","18-8306","2002-08-08","Mysterial","Plugin increases the difficulty of the unique monsters encountered in Red Mountain, including those you meet during 2nd half of main quest Applies to unique, and one-of-a-kind monsters ONLY, so other mods (eg Morrowind Advanced )should be compatible &..." "5057","Dark Paladine's Balmora Manor","MMH","18-8514","2002-11-08","Dark Paladine","A multi-level house lots of room; has some armor and weapons. Has a secret rom with some nice stuff for starting off; see readme for info" "5056","Daedric Flamesword","MMH","18-8525","2002-11-13","Frank Myer","Summit info: find possibly Balmora Meldor or Seyda Neen Arrille's I've created a new daedric sword with flame. The sword has sound and lighting effect script To install, just unzip the files to c:\ since there already exist a folder structure to the ..." "5055","Daedric Crescent","MMH","18-9414","2005-03-04","NNY","Changes the Daedric Crescent Unique weapon to a One-Handed Long Blade. But don't worry, the weapon is slightly slower to balance out the change. It also Strengthens the Slash attack of the sword because you must go through so much to get it, that you deserve better." "5054","Daedric Cathedral","MMH","18-8603","2003-01-03","Davidevil","Daedric Cathedral is a coven of evil necromancer and is located between Falensarano and the Zainab Camp in the Grazeland Region west of Tel Aruhn. See readme for info" "5053","Creeper's Gold","MMH","18-8447","2002-10-02","Quanter","Gives 500,000 Gold To Creeper In Caldera." "5052","Creeper change","MMH","18-9758","2004-08-31","Kain (aka DeaconFrost)","I made several more changes to the creaper. He now has 100 million dollars (he doesn't drop it). He also will buy and sell just about any item in the game. He will also make spells and enchantments for you. Also, he will respawn" "5051","Creature | Unique Weapons Fix","MMH","18-8124","2002-07-01","Xeno","Unique Mod It seemed wrong the legendary and other unique weapons were much less powerful than an enchanted daedric weapon. I raised the damage on all uniques up to value of 1000gp to 150% their origional damage and raised chrysamire, crescent, bow of shadows..." "5050","Crazy (and Insane) Jump 0.5","MMH","18-5671","2011-08-12","jaxawier","crazy (and insane) jump 0.5 Repackaged ---- Adds various gear mentioned below with CE jump from 50 pts to 1500 pts,besides the potions and the scroll they also have slowfall and corresponding Fortify Health,so just in case you get damaged be sure to rec..." "5049","Collectors Belt","MMH","18-15537","2017-07-30","Unknown","There is no read me file but I have used this mod. It basically puts a belt in Cauis' house that greatly increases the weight you can carry." "5048","Clear Bounty","MMH","18-9528","2004-04-20","Richard Lentz","Ok now don't you hate it when you're doing real good and you mess up and get caught stealling or killing and now you have this bounty over your head and it just keeps getting higher and higher - you dont want to pay it cause you have lots of stolen goods or just dont h..." "5047","Chests Of Holding","MMH","18-12952","2008-09-26","Theron Udraer","From the readme - ""Ever looted a daedric shrine, or a great house vault, but had too much too carry, so you almsivi/divine intervented out of there? Smart, but you amass these huge piles of stuff, which you can never find anything in! ..." "5046","Cheat Ring","MMH","18-15510","2017-07-23","Baratheon79"," The Elder Scrolls III MORROWIND: Baratheon79's Cheat Ring Version 1.0 by Baratheon79 **Note: Designed for original Morrowind v1.2.0722 *******..." "5045","Chargen Boat Captain v1.2","MMH","18-2492","2009-04-24","Unknown","" "5044","Chargen Boat Captain","MMH","18-2497","2009-04-24","Unknown","" "5043","Character Changing","MMH","18-9418","2004-03-30","Andy Christianson","This little micro mod adds a button in the seyda neen tradehouse that allows you to change the appearence of your chatacter. Simply press the button and select your new look. The only known bugs are that it messes with what you have equipped." "5042","Castle Shadowguard","MMH","18-8835","2003-05-07","A. Bauer","This plug-in recreates the home of my favorite thief-type character by Roger Zelazny: Jack of Shadow's, Castle Shadowguard. Lots of room and storage for your character, barter NPCs, transportation NPC in Seyda Neen..See readme for complete info." "5041","Callenwald","MMH","18-8635","2003-01-26","John Hupp","Callenwald is for the adventurer who wants a special place to call home. It has many features besides the waterfalls, including the large manor with a gym, laboratory,pool, dining hall, bar, and many more rooms and exits, Many additional niceties here, please see r..." "5040","Caldera Townhouse","MMH","18-7412","2002-10-04","Ravensong","Upscale but not ostentatious, this plugin creates a nice cozy fully decorated townhouse in Caldera, between the gate and the Governor's Castle Has a spacious storage basement with hi-caoacity storage chests. Bedroom, and laboratory are upstairs; a livin..." "5039","Caldera Teleport","MMH","18-9325","2004-03-08","SwimBlizz88","This mod allows you to teleport between Balmora and Caldera. This mod is intended for the players not affiliated with the mages guild, who therefore cannot use their service. The mages guild is the only fast travel method to get to caldera, not anymore! Talk to t..." "5038","Caldera Residence","MMH","18-8554","2002-12-02","Eric Lamkin","Summit info: out the N gate, turn R ;walk around fence You have mysteriously received a house in Caldera for your use. There is a maid inside that has been instructed to clean your house, and to trade items with you at full value, but won't immediately reveal how she..." "5037","Caius' Basement (2)","MMH","18-7848","2005-03-02","GregBackwards","Adds a basement to Caius' House in Balmora that offers nearly infinite storage. Each container in the room holds 10 million pounds of stuff. It's really a mod for all you pack rats out there, that must keep EVERYTHING they find...like me." "5036","Bullseye's mod","MMH","18-12163","2013-02-02","Bullseye","Added: Holy Glass Armor Freezing Fire Weapons (Long/Short Sword, Axe, Mace, Arrows, Etc.) Starting Spells (They're fun) Bullseye's Belt/Amulet Bullseye's Summoning Ring (Winged Twilight x8) Modified the summonable Winged Twilight's to be more powerfull" "5035","Bound Warrior's Ring","MMH","18-7436","2002-06-01","AlienWonder","A new ring called ""Bound Warrior's Ring"" is hidden somewhere in the first village. To find it, I placed a riddle inside the Census and Excise Office. On a table, a scroll with the riddle. Go to where the riddle directs you to and you will find this uber ring ..." "5034","Bound Stuff","MMH","18-12945","2008-09-20","Cattouchthis","Adds full bound armor and a bound longsword to the middle of Seyda Neen. These are permanent items and will not disappear." "5033","Bonk Bonk","MMH","18-13718","2009-10-28","Huskobar","..essentially your ultimate weapon. It's just a tweaked Stendarr's Hammer which I made strictly for playtesting, but would serve as a fine way to get your frustrations out if you've had a bad day. Look for it in the Seyda Neen Census and Excise courtyard." "5032","BodyGuard","MMH","18-10185","2005-10-10","Finkus","V1.2 Fixed the levitating vegetables next to the tomb, they now are fully rooted This mod adds an amulet that allows you to summon Barador, a powerfull warrior, after your health dips below a certain point ( around 1/3 of your total health ). This Amulet can be fo..." "5031","Bob","MMH","18-4297","2009-05-12","Unknown","Meet Bob. He's a Nord. He nearly naked. He has $999,999, And he will buy and sell anything. Go The the Fighters Guild in Balmora and have a look around. He's there." "5030","Blue and Red Glass Daikatana's","MMH","18-8099","2004-10-13","Adam Melo","For Those Who Loved My Glass Diakatana Mod Will Love This New One -Adds Two New Swords to The Game -Located At The top Of Lighthouse In Seyda Neen -FUN" "5029","Bloodmoon Teleport Mod","MMH","18-8044","2003-07-14","ThE_FrAG_MaN","Adds a new misc item, the Skull of Teleportation to Greirir the Mumbling's dwelling on solstheim. Equiping the skull on the player, allows the player to choose one of 4 locations around solstheim to teleport to. Fort Frostmoth, Raven Rock, Skaal Village and Thirsk. See readme fo..." "5028","Blood and Sliver","MMH","18-12583","2008-03-05","Xaax","Blood and Sliver adds two swords to the game. They are uber, but are hard to get to without not cheating or using the consele (though I spelled that right)" "5027","Blatant","MMH","18-114","2009-04-06","Unknown","Adds a set of clothes and armour with very powerful CE enchantments. Not in game - add via console. === Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containi..." "5026","Blades of Joy & Sorrow","MMH","18-9930","2005-06-06","Vacuus","This mod adds 2 swords to the game. 1 of them acts as a shield, whilst the other is a standard long blade. You can find them in a shrine, the entrance of which can be found somewhere in Seyda Neen." "5025","Blade of the Vamp","MMH","18-7535","2004-05-19","Zombie-X","This is a small plugin which adds a sword to the Lucky Lockup in Balmora. It's not really special stat-wise, but it was my first major success in retexturing. I used it for my vampire characters and it worked really well. So, if you're a vampire or just someone..." "5024","Black Market Dealer","MMH","18-9226","2004-02-19","ModMapper","A Black-Market Dealer is located in Vivec. Turn right when you get off the Stilt Strider, the shop is located on the first bridge that crosses over the water. The dealer supplies pretty much everything, from weapons, armor, potions, spells, training, spellmaking, ..." "5023","Bildad's Ring","MMH","18-8549","2002-11-25","Greatest Dog","Bildad's Story: Once upon a time a destitute man Bildad (the sailor) came across a genie in a lamp. Rubbing the lamp he was granted 3 wishes. Being devoid of money he thought of wishing for money, but knowing how quickly the splendor of wealth can be evanescent, he wisely ..." "5022","BigTresury","MMH","18-2489","2009-04-24","Unknown","" "5021","Better Races","MMH","18-7990","2005-04-05","Norfin","This small mod changes and adds abilities to all the races such as 10 point constant night eye for the dark elves. It also upgrades many of the powers for each race. Updates in 1.3: - Removed Argonian Waterbreath because of not being able to do the puzzle canal pi..." "5020","Better Hortator's Items","MMH","18-8353","2002-08-16","soulblinder","Honestly, who did ever use the Hortator's items? Ok, the belt is quite useful. But with this mod, now ALL of the Hortator's Items are just great. And still balanced.." "5019","Beat The Game","MMH","18-11462","2007-08-19","TheDeadEye","I have been wandering around the morrowind mod sites and have found that this mod is not usually listed. I have not seen it on here and thought that I would upload it. All credits go to the author. I completely forgot about this mod until I was cleaning out my old emails and found it there. So if..." "5018","Beast Races Better","MMH","18-7440","2004-10-15","Lord of Imperials","This mod makes the beast races as I thought they should have been made. First the Argonians water breathing is now permanent, but they also have a permanent swift swim to make them seem truly aquatic. Also the Khajit's night eye ability is now permanent. Enjoy." "5017","Be a Beast","MMH","18-8027","2003-07-08","Tahnu Sheppard","This mod adds a amulet in the Skaal Village on a tree stump which gives you 100% disease weakness so people imune to common disease (from MW) can now become a vampire and werewolf by wearing it , then fighting with one of them. to play: go to the skaal village and..." "5016","Barnie's Hideout and Cave","MMH","18-9285","2004-03-01","Keirthin","This Mod includes a living quarters with plenty of storage and a small garden, original cave/treehouse type atmosphere with plenty of storage. Located in the starter town it is ideal for a new charcter. A merchant area is included with NPCs that have plenty of gold to ..." "5015","balmoraisnice","MMH","18-102","2009-04-06","Unknown","Tweaks the amount of gold carried by Meldor plus adds an uber, ebony clad trader to Balmora's Eight Plates." "5014","Balmora University v2.0","MMH","18-8476","2002-10-18","Ravensong","Tired of running all over Morrowind to find an appropriate trainer? Well if you are a Blade, your troubles are over. Register at Balmora University and your education is guaranteed to be comprehensive and high quality Located by the South Wall next to the strider, B..." "5013","Balmora Travel Guides","MMH","18-7521","2005-03-06","SuZilla","A 'cheating' way to travel quickly, differing from many other mods in that this one allows you to travel WITH your companions. I originally made this for myself for use with Sakaki Manor and Grumpy's companion mods. I have presented it here as a 'stand-alone' mod..." "5012","Balmora Tomb","MMH","18-12418","2007-12-06","Angus","This is my first mod so i hope it's good.It just adds a trapdoor to a tomb which i created in Balmora, theres 5 enemy's in the tomb and 3 NPC's that are good. You can live in the tomb and it's got 2 chests of all weapons and armor in game, 1 chest full of books,an urn that's got all ingredients i..." "5011","Balmora Thieve's Hideout v3.1","MMH","18-8537","2003-04-22","Sentinal","Replaces Vori's house in Balmora, (a pointless home, doesn't affect any quests or NPCs) with a much better one. Inside you'll find a ring key that, when in your inventory, makes the normal bed (bed works when ring is off) move aside revealing a trap door to your true Lair. Your..." "5010","Balmora Thief Hideout","MMH","18-8675","2005-05-20","Trebor","In the South Wall Corner Club, places a trapdoor behind the bar on the lower level. Contains alchemy equipment, re locking chest for practice, plenty of storage and a place to sleep. Ideal as a place thieves can call their own." "5009","Balmora Abode","MMH","18-7413","2002-05-30","Ravensong","A nice little house in Balmora, by the wall just west of the strider. Beautifully decorated, cozy, and comfortable, this modest one bedroom cottage includes a fully appointed living room/dining area, library, and spacious basement for storage. Not extravagant, not a mansion, just fu..." "5008","awesome storms","MMH","18-14466","2012-04-25","Gandalf","makes all ""storm""spells ultra powerful" "5007","Awesome Cheats","MMH","18-14163","2010-11-23","Ilon","Legend tells of an ancient pirate ship, inhabited with mages that were captured during the fall of their island. The pirates forced the mages to work on a project one of them had thought up, and it worked. The barrel with the items stored was lost, after the ship got maroo..." "5006","AutoLeveler","MMH","18-6614","2010-11-23","Feral Possum","Firstly; Yes, its a cheat. I haven't seen anything like this posted before although there may be similar things like it. This is my second mod by the way. The pot is found 3/4 burried under the wooden walkway to Seyda Neen lighthouse. Easy to find as it's designed for peo..." "5005","AutoLeveler","MMH","18-6627","2010-12-03","Feral Possum","""AutoLeveler.esp"" adds 2 things to the game. 1) a script 2) a pot in seyda neen The script is basicly a quick one I whipped up, all it does is set all the players levels at 100, health at 1 Million (1,000,000) and Magicka at 10 thousand (10,000). Yes it's a cheat, I know...." "5004","Aulduren's Seyda Neen Stuff","MMH","18-6821","2011-12-09","Chris S Ogden","Sets a Chest at the north of Seyda Neen -> "" Bitter Coast -2,-8, "" has a lot of non scripted , strait from the game stuff . And a set of clothing - shirt, pants, two rings, belt, and a robe -> Feather 360, Agility+3, Athletics+12, Speed+4, Acrobatics+12, Fortify Health+1..." "5003","Atronach Magicka Infusion","MMH","18-8560","2005-02-11","Grail Quest","Added a ""Magicka Infusion"" spell for the Atronach sign, which summons multiple Ancestral Ghosts for 30 seconds. Attack them quickly to absorb their initial spells and thereby swiftly recover magicka. This shortcuts the tedious recasting of the Summon Ancestral G..." "5002","Astralbox","MMH","18-7457","2002-06-04","Patrick 'Edrick' Waddingham","" "5001","Assassin Weaponry","MMH","18-9065","2004-01-05","Skaled","This mod creates 3 weapons - an assassin's blade, assassin's crossbow, and 20 assassin bolts. These are in a chest, (named ""Strange Chest') somewhere in Balmora. It's not that hard to find, expecially if you go to Balmora on the Silt-Strider. ..." "5000","Assasin's Arrows & Potions","MMH","18-7350","2004-09-06","MvD","Ever got tired of not having enough arrows? or tryin to enchant em? well look no further!! an amazing chest located in Balmora has, 5000 arrows of the assasin for your assasin pleasures; 2500 steel arrows and 500 potions of the assasin... yours for just a quick download of this mod!!!" "4999","Ascendaeus's Dirge & Deed OP","MMH","18-6467","2010-05-18","Ascendaeus","This is the Simple little mod that i use myself right now, Very Friendly to those who wish for more Magic Power as a non- magic race or something, or if you want to be able to carry Extra Weight and jump Higher and be able to cast all the BLOODY Spells. 'Robe's Deed's'- This Mod ahem,... ""Enhance..." "4998","Armor Seller","MMH","18-7481","2005-01-03","Cwolfx","This mod creates a person/warrior that sells every type of armor in Morrowind! All the prices are the same as they would be in the regular shops. Also he is not able to be killed due to the fact that he has 100 stats in everything! He is very friendly too :D" "4997","Armor scripts plugin","MMH","18-9568","2005-03-06","Scion of Clumsy","Adds some scripts that add full sets of daedric, ebony and glass armor, so the player doesn't have to use a lot of 'additem' commands." "4996","Aprogas' Magicka Regenerate","MMH","18-8577","2002-12-13","Jasper Jongmans","A magicka regenerate script. Formula used is: mag/s = wil / 100 - 0.5 - meaning you will regenerate from nothing at a willpower below 50 up to 0.5 per second at a willpower of 100Turn on/off with StartScript/StopScript MagickaRegenerate." "4995","Aprogas Master Trainers","MMH","18-8575","2002-12-09","Jasper Jongmans","Adds Cinia Urtius (Medium Armor Master) back into the Tel Fyr docks, and makes Sirollus Saccus (Heavy Armor Master) a trainer." "4994","AoM_os","MMH","18-10399","2006-02-08","Sirael","Some people standing at the Arena with new armor, faces, clothing usw." "4993","Andy's House","MMH","18-7474","2005-02-11","Andrew_Mi","This plugin adds a house near Vivec Foreign Quarter Canton, close to SiltStrider and dock. From outside house is a small tower, but inside is bigger than outside. This house is created to be a storage and museum for player's stuff and a base of operations in re..." "4992","Ancient Underground Armory","MMH","18-14249","2011-03-18","dagothagahnim","One of my earliest mods, all it does is add a door in the ground (very out of place) in the hille behind Caius' house in Balmora. I did this as an experiment with placing interiors and items early in my modding career. It has most of the original armors and weapons on the walls and a ..." "4991","Ancient Ebony Claymore","MMH","18-7732","2004-07-02","LB_UK","Contains textures, a mesh and an icon for an ebony claymore, a retextured Umbra sword (as that is an ebony claymore). 2 esp's inside, one simply adds the sword to the construction set while the other will dump it outside Meldor's in Balmora so that you can grab..." "4990","Amulets of Size Changing","MMH","18-10179","2005-10-13","DarkQuiksilver","This plugin adds 2 amulets to a corpse in Balmora (found outside the Hlaalu Council Building) that affect the players Size and changes the players attribute's accordingly. While wearing the amulets, first person view is disabled, but this is restored when you take t..." "4989","Amulet of Wind Walking","MMH","18-7445","2002-06-03","Dances-With-Lobsters","An item I created just for fun; not too imbalancing so far, but I might tweak it further to make it unusable during combat (by making it reduce strength and intelligence while worn or something like that. It grants a moderate level of Jump, a big boost to Athletics, 200..." "4988","Amulet of Water Breathing","MMH","18-9135","2004-01-21","Angelus","You can get this Amulet of Water Breathing from the Pawnbroker in Balmora. It gives you a constant effect of water breathing when equipped. I know it's simple, and sort of cheating, . It also costs 4000 gold for the amulet, but you can just steal it I guess." "4987","All Vampires Amulet 1 00","MMH","18-2495","2009-04-24","Unknown","" "4986","all useable items","MMH","18-14098","2010-10-02","Kodman91","kodman91's all usable items. Info: This mod is actually a cheat. It adds 3 barrels outside the census office in seyda neen. Those barrels have all the armors. both enchanted and those that are not enchanted. This is good for beginners. :)" "4985","All Mod Teleporter","MMH","18-8866","2003-07-17","kllrwlf@hotmail.com","I got tired of using rings for teleporting because I would have to keep re-equiping my rings after teleporting. I Also got annoyed with all the little items that I needed to teleport back or to a place, so I just combined them into one This isn't a tele..." "4984","All Items In Balmora + Better Creeper","MMH","18-10662","2006-07-07","STAT1STICK","This mod puts most of the items, including special quest items, into chests near the guard tower by the house of Caius Cosades in Balmora. Creeper (located in Caldera) has been modified so that he has 10,000,000 gold and buys anything you have to sell. ..." "4983","All Houses Mod","MMH","18-7499","2002-06-17","FatherFrost","" "4982","Ald-ruhn House","MMH","18-7439","2002-06-01","Alexander-X","The house is located right north of the temple in Ald-ruhn. The house is completely empty with plenty of storage and display shelves. It has three rooms. It also has two one-way ""dimension doors"" that will teleport you to Balmora or Vivic." "4981","Aesir Armor","MMH","18-11000","2007-01-19","RundwulfWulfsson","Adds a set of encahnted Nordic Mail Armor and a few weapons to a chest outside one of the buildings in Skaal Village Partially buried in the snow, the chest is trapped and has a lock level of 100. All weapon and armor stats are uber. Requiremen..." "4980","Advanced Magicka Regen Plugin Hybrid","MMH","18-9703","2005-04-12","LennartSchultz12","A plugin for all people who think that mages should get additional Magicka as they get health. The included ManaRegenPlugin is optional, if you consider Manaregeneration as Cheating. However I modified the regeneration Values so that they should still be balanced for High-Level char..." "4979","Adept Cheater's Ring","MMH","18-6435","2010-03-27","Furgelnod","Adept Cheater's Ring adds to the game a ring that makes available to the player (through a script) various ""cheats"". These include things like high attributes, high skills, specialist spell effects, and assorted spells. The script in this mod is derived from..." "4978","Adept Armorer v1","MMH","18-2183","2009-04-24","frostcircus","Armorer is an absurdly difficult skill to improve. Unless you buy every damaged weapon or armour you find and practise on that, you'll realistically only see a handful of increases in the skill during a normal game, especially if you've set it as a Major skill. This tweak makes t..." "4977","A place to stay","MMH","18-7391","2002-05-29","Anthony Coleman","A place to stay is what it says, a place to stay (stash your findings or stolen goods, and rest). Mysl, a smith type person, has 10k gold, and a bunch of random junk for barter window. Jade is a Publican who has a bunch of drinks and ingredients / food of sorts with only 900 gold. Upstairs is where you can put all your stuff, and in the room with the bed, there is 2 appropriately named containers.. the Dresser and Closet of Incapacity.. can hold up to 900,000 weight for your stuff. It is located between the 2 bridges, near a rock, and the river, on the south side of Balmora (as a trap door to get in). Enjoy your stay!" "4976","100% Projectile Store Chance","MMH","18-7865","2005-03-11","Devon 'Blaaguuu' Carlson","When you shoot an arrow, bolt, or throwing weapon, and it hits an enemy, there is a 100% chance the projectile will be retrievable from the corpse once it is killed." "4975","0_Dorka-Dorke's NoobieCheat_0","MMH","18-10873","2006-11-03","Dorka-Dorke Dorkidorko Dorkus","The Version 1.4 of this module adds several enchanted items into the Morrowind gameworld when starting a new game. Also included are some new and interesting books. A new birthsign is also added. The enchanted items are not super-uber yet they are tweaked, and..." "4974","Tamriel Rebuilt CharGen - Firewatch v2.0","MMH","17-15411","2015-08-10","Garif","This mod will allow the player to start out in Firewatch, an Imperial settlement in the Telvannis District of Morrowind." "4973","Tamriel Rebuilt CharGen - Firewatch","MMH","17-15291","2014-11-27","Garif","Tamriel Rebuilt CharGen - Firewatch **** 1. What is CharGen? **** CharGen is simply short for Character Generation. This is the process you go through in the beginning of the game to determine how your charact..." "4972","Spuzzum's Starting Equipment (FULL) v5.0","MMH","17-14955","2013-08-30","Spuzzum","A basic starting equipment plugin that gives new characters gear to starttheir long journey to Red Mountain. It's simple, balanced, clean, tested, grammatically- and typographically-correct, true to the Morrowind atmosphere, and almost completely certified to be compatible with any other plugin." "4971","Solstheim Alternate Beginning v7","MMH","17-7295","2012-08-24","Midgetalien","This mod makes the player start in a tomb on Solsthiem. The tomb is kitted out with starter equipment and doesnt break the start of the main quest (as the package is given to the player via an NPC) In the tomb is a hermit, who healed the player. Talk to him to find out" "4970","SkipTutorial","MMH","17-5610","2011-06-16","cdcooley"," SkipTutorial v1.0 (Morrowind Plug-in, no expansions requir..." "4969","Royal Chargen v1.2","MMH","17-7212","2012-08-05","Princess Stomper","Start your character at the Mournhold Royal Palace as the banished heir to the the Morrowind throne. Complete the Tribunal main quest to earn back your right to live in the palace. .esp requires Tribunal; add-on requires both expansions Alternative character generation sce..." "4968","Privateer's Hold v1.0","MMH","17-10485","2006-03-12","Jman0warS, ManaUser","Alternate beginning mod. Adds the starter dungeon from Daggerfall into Morrowind. 120+ meshes 130 textures 12 sounds Screenshots available at http://www.disland.net/privateers_hold/ ... s_hold.htm" "4967","Playable Faces Pack v 2","MMH","17-940","2009-04-06","Korana","This mod adds: ***Hairs*** -5 Breton female Hairs -6 Nord female Hairs,in 2 styles -3 Nord male Hairs,in 2 styles -4 Dark Elf Female Hairs,in 2 styles -2 Redgaurd Female Hairs -1 Imperial Female Hair/Tiara -1 Wood Elf Female Hair -1 High Elf Mal..." "4966","Mohawks","MMH","17-871","2009-04-06","Roberberbil, Korana","This mod adds a new hairstyle for the players use. It is NOT a hair replacer and will not modify any existing hairs from either original morrowind or any mods. Both sexes can wear the mohawks no problem, and are currently available for every race amd sex. The mohawks co..." "4965","Levelling 1.4","MMH","17-584","2009-04-06","Balor","Alternate Leveling (Forgetfulness) Created by Balor (Balor_abyss@mail.ru) Idea is all original (at least I think so 8) ) Require Bloodmoon for script funcs. Tribunal is not needed. 22/1/03 Update: 24.08.04 Improved stability. It's fully funtional now. 14.09..." "4964","Improved Character Generation","MMH","17-11772","2012-11-04","Inari","Improved Character Generation allows you to go further when creating a character, by choosing any level directly, allowing to raise your skills and attributes just as a standard levelling would do (with a single difference : minor skills also count towards level rise, since Morrowind scripting ca..." "4963","Improved Character Generation","MMH","17-11773","2012-11-04","Inari","Improved Character Generation allows you to go further when creating a character, by choosing any level directly, allowing to raise your skills and attributes just as a standard levelling would do (with a single difference : minor skills also count towards level rise, since Morrowind scripting ca..." "4962","Dawn Prefabricated Character v 2","MMH","17-504","2009-04-06","Korana","*****Dawn PreFabricated Character v 2****** by Korana" "4961","Dawn Prefabricated Character","MMH","17-997","2009-04-06","Korana","Dawn is a specially textured character inspired by the comics of Joseph Michael Linsner. For more information and to see what inspired Dawn, please visit http://www.linsner.com If you do visit this link please note I am not accountable for any information/visual images..." "4960","Dancer Mod","MMH","17-5757","2011-10-04","Sigmund","Sigmunds Dancer Mod ------ This mod adds a new playable class, birthsign and NPC to the game. ---------------- Class - Dancer Specialisation - Stealth Primary At... " "4959","CharGen Revamped v1.4","MMH","17-81","2009-04-06","gman21","This mod is a replacement for two of my favorite (but conflicting) mods: Alternate Beginnings by evermoon and Char Maker by zerocyde. Each of these mods altered the same script, and are not compatible - until now. Alternate Beginnings provided the player with a choice to start in various location..." "4958","CharGen Revamped v1.3","MMH","17-822","2009-04-06","gman21","CharGen Revamped 1.3 by gman21 Features: v1.3: -New Starting Item Editor, pick which items to start with. The player no longer needs to steal his way out of the very beginning. -player starts with 25 gold if starting item e..." "4957","CharGen Revamped v1.2","MMH","17-764","2009-04-06","gman21","CharGen Revamped 1.2 by gman21 ** Background: ** This mod is a replacement for two of my favorite (but conflicting) mods: Alternate Beginnings by evermoon and Char Maker by zerocyde. Each of these mods altered the same ..." "4956","CharGen Revamped v1.14","MMH","17-985","2009-04-06","gman21","CharGen Revamped 1.4 by gman21 Features: v1.4: -Reworked item editor. Nearly all items are randomized now. -Fixed missing morrowind topic - again v1.3: -New Starting Item Editor, pick which items to start with. ..." "4955","CharGen Revamped v1.1","MMH","17-896","2009-04-06","gman21","CharGen Revamped 1.1 by gman21 ** Background: ** This mod is a replacement for two of my favorite (but conflicting) mods: Alternate Beginnings by evermoon and Char Maker by zerocyde. Each of these mods altered the same ..." "4954","CharGen Revamped v1.0","MMH","17-857","2009-04-06","gman21","CharGen Revamped 1.0 by gman21 ** Background: ** This mod is a replacement for two of my favorite (but conflicting) mods: Alternate Beginnings by evermoon and Char Maker by zerocyde. Each of these mods altered the same ..." "4953","Chargen Revamped Fix","MMH","17-856","2009-04-06","Unknown","" "4952","CharGen Revamped delay2","MMH","17-2456","2009-04-24","Unknown","No readme. A patch for gman21's CharGen Revamped, introducing a small pause between each chargen menu activation." "4951","CharGen Revamped delay","MMH","17-2474","2009-04-24","Galsiah","Just a tiny ""fix"" which delays the chargen script in Chargen Revamped 1.4 (by gman21) by one second." "4950","Alternate Beginnings","MMH","17-1254","2009-04-06","evermoon","~*~*~*~*~*~*~*~ Alternate Beginnings An ELDER SCROLLS CHAPTER III: MORROWIND Plug-in ~*~*~*~*~*~*~*~ Created by evermoon (dragonlance@ntlworld.com) Feel free to use/modify/distribute this plug-in anyway you wish. All I ask is that you give me credit for ..." "4949","Zum fliegenden Aschländer","MMH","15-13905","2010-03-31","MrMuh","Der fliegende Aschländer ist in Vvardenfell eingetroffen! Nördlich von Tel Uvirith findet ihr seinen Laden. Dort hat er außergewöhnliche Waren im Angebot. Natürlich angefangen bei den traditionellen Aschländischen Chitin-Waffen und Rüstungen, wobei ..." "4948","Your Velothi Tower","MMH","15-9092","2004-01-09","Ciriuz","Valduryon...The ideal home for any wizard - situated west of the St. Delyn canton, and north of Ebonheart. It comes with a bedroom, a training dummy, spellbooks, a library of useful books, 2 enchanted Sphere Centurions, your very own shrine in the basement. ..." "4947","Your Shop","MMH","15-4771","2009-05-12","Ydur","Here is the shop - Your Shop - as some people asked for. There is no external built for it. You do it. The interior cell is called ""Trading House"". It contains some standard and a few choice items, nothing uber. There is a little storage room with some storage space ... you ..." "4946","Windows of Morrowind","MMH","15-966","2009-04-06","Unknown","windows of morrowind v1.0 this mod allows the player enter buildings tru windows and exit the same way. good mod for thiefs and assassins. where you can find windows?? i put windowss to pelagiad, caldera, sadrith mora, seyda neen. enjoy." "4945","Windows Glow v. 2.2","MMH","15-442","2009-04-06","Max a.k.a. ~NOOBDY~"," The Elder Scrolls III Morrowind: Windows Glow v. 2.2 1-INSTALLING THE PLUGIN ..." "4944","Windows Glow II","MMH","15-1194","2009-04-06","Max a.k.a. ~NOBODY~"," The Elder Scrolls III Morrowind: ..." "4943","Windows Glow 2 -%26gt%3B 2.1 Patch","MMH","15-979","2009-04-06","Max a.k.a. ~NOBODY~"," The Elder Scrolls III Morrowind: Windows Glow v. 2.1 1-INSTALLING THE PLUGIN ..." "4942","Windmill in Caldera v1.0","MMH","15-6218","2009-03-18","ayse","This mod add two charming windmill immediately northwest of Caldera. You simply can't miss them. Inside the mill is a simple hammock if you need a free nap. The mod is made by a japanese modder and I have tried my best too translate the readme with good help from Google translate and Babel Fish. ..." "4941","Windmill in Caldera","MMH","15-13326","2009-03-18","ayse","This mod add two charming windmill immediately northwest of Caldera. You simply can't miss them. Inside the mill is a simple hammock if you need a free nap. The mod is made by a japanese modder and I have tried my best too translate the readme with good help from Google translate and Babel Fish. ..." "4940","Wharf v2.0","MMH","15-13516","2009-07-06","samurai","This plugin is another part of a bigger mod that I am working on but decided to release it as a lone plugin first.The larger mod will require both expansions but this plugin only requires morrowind. Theres not much to it except it is meant to add ..." "4939","Wharf","MMH","15-11869","2012-11-12","Samurai","This plugin adds a new dock(wharf) area to the small bay behind the Seyda Neen(GROAN,I know)lighthouse.This is just a part of a larger mod I have planned for this area but I decided to release this first as it requires only morrowind and the larger mod will require both expansions. Be sure ..." "4938","Wharf","MMH","15-11870","2012-11-12","Samurai","This plugin is another part of a bigger mod that I am working on but decided to release it as a lone plugin first.The larger mod will require both expansions but this plugin only requires morrowind. Theres not much to it except it is meant to add a bit of flavor to Seyda Neen that wasn't there be..." "4937","West Gash, Guild of Mages","MMH","15-12685","2008-04-25","Wildman","This was one of several interiors originally made by me for Adras, for his Ravenhold Castle Mod. Work has appartently ceased on that mod. I particularly like this guild hall that I spent a couple of days building, so I have re-worked it into a stand alone mod. First I wa..." "4936","Weaponsmith SN","MMH","15-4777","2009-05-12","Blood_Teeth","By Blood_Teeth ---------------- Install> Just put the plugin file to ""C:\Program files\Bethesda Softworks\morrowind\data files -------- How to play> Just find a new house north of Seyda Neen and buy some stuff from the smith ------------ Credits> Ma..." "4935","Wayside Inn","MMH","15-12759","2008-06-09","Namingway","This mod adds an inn, called the Wayside Inn, in the (-2, -6) cell, at the crossroads between Balmora and Pelagiad. It has all the stuff that inns usually have, as well as a quest - there might be more of those in future updates. This is just a small project, so it's not ..." "4934","Wayfarer's Rest","MMH","15-9901","2005-06-15","Baratheon79","This mod allows the player to gain an inn, located along the road from Pelagiad to Balmora, and earn a profit from it. There is a quest to get this inn, and a couple more to improve it. Once you get the inn, profits may be collected on a weekly basis by talking to the innkeeper. This mod makes us..." "4933","Vivec Restructure","MMH","15-9227","2004-02-19","Philip KS","Vivec may be a god, but he's a lousy city planner! I decided to ""fix"" Vivec city. The plaza, waistworks, and canalworks of the cities cantons have been consolidated into one large interior. I've now restructured the foreign quarter, hlaalu, redoran, arena,..." "4932","Vivec Marksman's shop","MMH","15-7962","2005-05-09","Quatloos","A final update to this mod, fixing a few things and adding some more items you may find interesting and useful. The interior has been re-done and looks a bit nicer now I think. This is a little shop for all you marksmen, close to Vivec Strider and boat across the road f..." "4931","Vivec Gondolas","MMH","15-9449","2004-04-03","Calantus","I find Vivec a pain to get around, so I decided to add a gondola to the Vivec docks and to the cantons that didn't already have them, as well as changing the routes on existing gondolas (I especially wanted to add a Foreign Quarter Temple route). I also moved..." "4930","Visitor's Quarters","MMH","15-11216","2007-04-29","trknman","Has anybody (other than me) gotten tired of gettin' their butt kicked by those lo-level thugs in the thieve's cave just outside Seyda Neen, or not having enough money to buy a decent weapon or pay for passage to Balmora? Well fret no more. Here's a small house just ..." "4929","Village","MMH","15-3032","2009-05-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. -------------------" "4928","Vampiric Citadel & New Armors","MMH","15-4723","2009-05-12","Mike"," The Elder Scrolls III MORROWIND: Vampiric Citadel & New Armors v1.1 - Plugin by MIKE ********..." "4927","Uvirith Inside 1.51","MMH","15-1074","2009-04-06","The DopeHatMan","Uvirith Inside v 1.5 Merging and redesign: The DopeHatMan Email: dopehatman@yahoo.com If you want to bloat my ego by telling me how much you love this mod, or want to complain about it, feel free to shoot me an e-mail at the above addy... just include ""Uvirith..." "4926","Uvirith Inside","MMH","15-5027","2009-05-12","The DopeHatMan","Uvirith Inside v 1.0 Merging and redesign: The DopeHatMan Email: dopehatman@yahoo.com If you want to bloat my ego by telling me how much you love this mod, or want to complain about it, feel free to shoot me an e-mail at the above addy... just include ""Uvirith..." "4925","unique velothi domes","MMH","15-6584","2010-10-27","Rattfink333","this mod makes all the velothi domes use one unique tileset. which makes them more foreboding. and sets them apart from the rest of the velothi structures." "4924","Underwater palace of doom","MMH","15-11412","2007-08-02","Hazode","A little secret underwater palace in balmora. Beware in the palace there are a LOT of TOUGH enemies, dont go in there without being strong and having a spell absortion or deflection spell. in there there is a pool type thing swim down and there is a chest with the secret masters things (alchemica..." "4923","TyracoraTEST","MMH","15-4762","2009-05-12","Faith","A mod full of unbalanced items. Please avoid if you don't like being a god-like character. This mod was originally designed for my level 78 Argonian character. Includes: 1) Shopkeeper Skah-hano 2) Mjolnir 3) Magic Armour and other Apparel 4) 3 Spells 5) 3..." "4922","Treehouse Glade","MMH","15-7960","2003-11-17","Flakmonkey","A pretty treehouse in a nice little lush forest south of Balmora. Based on the Forest Of Life plugin by Sharp. For those Wood Elf players who feel a little out of place wandering around in those big imperial cities, or for anyone who just likes climbing trees." "4921","Traveler's_Respite","MMH","15-12682","2008-04-23","Almsivi Studios","Traveler's Respite is a mod that adds a building to Suran. It has a variety of services available, including a sparring partner. It also has a quest with it uncovering some odd happenings at the respite. This mod conflicts with Suran Extended. Go ..." "4920","Tower Of Nithalenar","MMH","15-8574","2004-11-01","FBS","In the Ascadian Isles, the ruler of Morrowind ordered a stronghold built to protect the city of Vivec and the farmlands from possible conflict that never happened. This stronghold takes the form of a tall tower topped with a Dwemer crossbow, with a nicely out..." "4919","tower","MMH","15-5080","2009-05-12","CS","Location: Balmora two bridge. Extra usefull item : MyTower Key (location:bedroom) USE SleepengBag (WorkRoom-Chest) www.morrobook.try.hu http://free.x3.hu/morrowind" "4918","TheTower 0702","MMH","15-5074","2009-05-12","User of GenMod","Auto-generated mod with the GenMod tool." "4917","The Wanderers Stash","MMH","15-7563","2005-07-10","The Wanderer","Adds 7 new underground hideaways This update adds all the clues to in-game except the 1st. Name, date/time stamp kept the same so should have no effect on saved games :) NO CHANGE TO EXISTING CONTENT...This is a network of underground stashes. There are no ..." "4916","The Twin Lamps Tavern v2.2","MMH","15-5909","2011-10-09","Ral-Jiktar aka Marc-Etienne Desjardins","The Twin Lamps Tavern 2.0 By Marc-Etienne Desjardins Go to Caldera to start the story. Content New Weapons New Armors New NPCs New Quests New Areas New Classes The two new classes are Druid and Ranger The new weapons ..." "4915","The Traveling Nomad","MMH","15-11411","2007-08-01","Sensran","The Traveling Nomad is a pub on the road from Seyda Neen to Pelagiad close to the mugger on the road. The pub is for lower level travelers who need a place of refuge, but is still a good addition for higher level people who need a drink. Autho..." "4914","The Towers of Uvirith","MMH","15-6960","2012-07-14","Astion","This version of The Towers of Uvirith will add a large tower next to Tel Uvirith. It is a building purely constructed for storage, and will feature many different rooms: An Armoury, a Library, an Artifact Storage vault complete with animated display cases, an extensive cellar complex, and much mo..." "4913","The Tower of the Damned","MMH","15-10113","2005-09-03","Eternalsteelfan","West of Gnisis a strange statue has been seen sticking out of a coastal rock. Whoever examines this rock has no idea about the part he/she is about to play in the history of a once grand isle... This mod contains a quest encompassing two versions of one city and the omi..." "4912","The Silver Barrel","MMH","15-15180","2014-01-24","Trancemaster_1988","Adds a medium sized Tavern just outside Seyda Neen, past the Silt Strider. Nothing out of the ordinary to be honest but thought you might like it. This tavern is already included in Morrowind Rebirth, but in another location, thus it might not be suited to those who are using Rebirth. ..." "4911","The Serendipitous Traveler","MMH","15-14374","2011-10-05","Thondur","This is in a way two mods in one, with three distinct features; the first and main feature of this mod places a barn-stable in or near every Imperial fort or outpost on Vvardenfel and Solstheim (Seperate esp included, which relies on Bloodmoon). For a list of barn locations see the very detailed ..." "4910","The Secret Shop","MMH","15-13105","2008-12-23","Declan Hopkins","My very first mod!!!! there is a shop right in the middle of bramora. the ground around it is painted dark red, so it will be easy to find. Im not sure if it works very well yet, but at least somebody PLEASE try it out!! i really wanna see how i did. please report any bugs." "4909","The Secret Library","MMH","15-6500","2010-07-09","Master Sam","I just found the Secret Library, for the first time after six years of playing Morrowind. I always assumed the library was just the original Library of Vivec, or the little stand behind Vivec in the Palace of Vivec. When I found it, I thought the idea was cool, but the overall execution was so-so..." "4908","The Royal Palace","MMH","15-6147","2006-03-04","Master Sam","The Mournhold palace has been spruced up a bit. New black and gold tapestries, new carpets ect. Throne room has giant statues and new banners. The Royal Rooms have been changed. Most of the people have new heads, the Prison has people in them and the Basement now has a couple of Spider Webs ..." "4907","The Rotten Core","MMH","15-8784","2003-04-07","The Smith In Exile","Creates a Daedric ruin north of Kartaag point, in which the player can live after defeating the vampire Necromancers that have taken residence there Includes a weapons, and a few misc. items. See readme for info, what and where etc." "4906","The Omnipresent Fort + The Pyrakites","MMH","15-10236","2005-11-05","Ioseff Griffith","This mod adds a fort in the middle of nowhere that can be easily accessed using the Amulet of Rapid Returning which you can find in the bookshop in Balmora. It also includes a new faction, the Pyrakites who are a religious group trying to make their faith the most rekn..." "4905","The Moldy Horker","MMH","15-4739","2009-05-12","Grumpy","Finally! A place to sleep on Sothsteim. Always burned my bum that there wasn't anyplace to sleep there. I know the devs did it so that the player would be more likely to get bit by a werewolf, but it still... Well, you know. Adds a new inn in front of Fort Frostmoth. Not..." "4904","The Hiding Hole","MMH","15-10922","2006-12-13","ajeffreys","This mod adds a small room, near to the seyda neen lighthouse for low level characters to store any junk they have. It also has a bed for resting. It should not conflict with any mods." "4903","The Ghostpub","MMH","15-14799","2013-06-10","Syxce, FireFoxx, Eray","Ghostpub was the first joint production of the PMM force and was used primarily for testing scripts skills. So take a look at our beginnings: 1 new tavern in Seyda Neen with a cozy atmosphere Day and night mode 2 quests which converge later 1..." "4902","The Eye of Ariisiss Basic","MMH","15-9161","2005-04-27","Geonox","The eye of Ariisiss is a house mod which allows you to use your own underground hideout. The house can be entered by the Serraila, a magical stone which allows you to teleport to your new home. Within this house you will find the Eye of Ariisiss, a teleport to various places arround..." "4901","The D.M.T-Mod","MMH","15-13464","2009-06-08","Kodman91","Dark Mages Tower By Kodman91 (Intorduction.)> This mod is a both class and building mod. It adds a class called Dark Mage that is perfectly balanced for the name. Here is a list ..." "4900","The Broken Drum Version 1 01","MMH","15-4718","2009-05-12","Nimrod_Flamehair"," ***** Plugin for Morrowind/Tribunal/Bloodmoon Title: The Broken Drum Version: 1.01 Author: Nimrod_Flamehair ..." "4899","The Broken Drum 1.0","MMH","15-1118","2009-04-06","Nimrod Flamehair"," ***** Plugin for Morrowind/Tribunal/Bloodmoon Title: The Broken Drum Version: 1.0 Author: Nimrod_Flamehair *..." "4898","The Blind Heretic","MMH","15-6342","2009-11-28","dagoth_jeff","Arrille's shady brother moves into Seyda Neen and sets up a business of his own. Five new cells, within a single establishment. Morrowind-only required. No new quests or dialogue added. No permission required. Better Bodies/NPC Replacers recommended. Cleaned with Enchanted Editor &..." "4897","The Bedroll Shop 2","MMH","15-7055","2012-07-25","Princess Stomper","Due to Imperial planning restrictions, those seeking to set up new trading establishments are having to build into L-space, otherwise known as The Void. In this particular instance, the 'impossible space' is through the door just above Ra'Virr the trader's shop in Balmora. You will f..." "4896","The Balmora Brothel","MMH","15-6742","2011-06-09","Captain Savvy","Ever wanted to take a quick break from the hustle and bustle of every-day life, and enjoy the natural beauty of the human [and elf!] body? Then you should appreciate the new brothel that's opened up in town, simply named The Balmora Brothel, owned by the ..." "4895","The Alcoholics Guild v1.0","MMH","15-7335","2012-08-26","Antiscamp","The Morrowind Alcoholics Guild This is a totally useless MOD for all those in need of some good drinking-company in Morrowind. The Alcoholics Guild MOD adds a small house right outside Seyda Neen where a bunch of friendly alcoholics hang out. Just ask around in Seyda Neen, the ho..." "4894","Thaxlldor's Uvirith Additions","MMH","15-9725","2004-08-27","Thaxlldor","This mod adds a vault to the lower level of the tower in Tel Uvirith and adds a meeting room to the upper level of the tower. The dining room has been modified and so has the bed in the bedroom. I have replaced the centurion sphere in the lower level with a..." "4893","Tel Uvirith Stronghold","MMH","15-7372","2002-05-28","Jaysun Huck","This plug-in adds a considerable amount of new objects and containers to the Telvanni Player Stronghold, Tel Uvirith. Additionally, there are a few new NPCs that offer services not found previously at the tower Arshes Nei - a dark elven Guild Guide th..." "4892","Tel Uvirith Mora MODV1.1 0812","MMH","15-4920","2009-05-12","Sandeman","This includes Jasons old Mod, but it summons some guards and enlargens ""Uvirith Mora"" and the Stronghold it self. BUT to get all this, you have to accomplish some Quests. IMPORTANT: read the INSTALLATION-GUIDE.txt GL&HF -=[LL]=-Sandeman" "4891","Tarhiel's Saga or Go TARHEELS","MMH","15-13511","2009-07-01","samurai","You're taking a liesurely stroll north of Seyda Neen just trying to get to know the area when just ahead of you ,you spy a large book lying on the ground.Looking all around, you try to find the owner or at least some clue as to ..." "4890","Sunmoth Legion Fort","MMH","15-9075","2004-01-07","Ciriuz","Don't you think that the empire has very little power in eastern Vvardenfell? Yeah, me too. That is why I added Sunmoth Legion Fort to the Grazelands region. It comes with walls, cult shrine, armory, prison cells, everything a fort should have, plus its very own do..." "4889","stufs for mjy","MMH","15-1061","2009-04-06","Unknown","" "4888","Stronghold Enhanced v1.0","MMH","15-4902","2009-05-12","Alek"," Stronghold Enhanced v1.0 - The Elder Scrolls III: Morrowind (Plugin) Author: Alek (mitchalek@yahoo.com) Constructed and Tested with M..." "4887","Stonewood Hall Version 1.1","MMH","15-5008","2009-05-12","grond","Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Other Info 5. Version history 6. Credits 7. Contact info 8. Hint 1. INSTALLING THE PLUGIN *****..." "4886","Statue Shop Mod","MMH","15-4693","2009-05-12","Unknown","Yes, it's in Notepad. Forgive the lack of Wordpad-esque luster. I. Installation If you can't figure this out you should either: A) End your life or B) Get off the computer...you'll hurt yourself. II. What This Mod Adds It adds a sho..." "4885","Star Castle","MMH","15-1201","2009-04-06","Gayver","This mod has been automatically translated by using this tool: http://translate.google.com/#auto|en| -Jada ==== ReadMe in English (not everything was translated) ----..." "4884","Spirit Isles-Recollections","MMH","15-9823","2005-02-26","HonorableKoala","This is the first installment of a series I plan on doing called Spirit Isles, an island chain to the west of Gnisis. Right now it is only a fully operational house mod with nice (I think) design and lots of storage space, but nothing uber." "4883","Solstheim Sauna at Thirsk (Fixed) v1.0","MMH","15-14299","2011-05-12","Slartibartfast","In the original mod the doors of the main hall in Thirsk are altered so that instead of transferring the player to the appropriate interior, the door opens and the player is able to walk inside the empty model. This fixed version does not alter the doors at all so you can enter the m..." "4882","Snow Wolf Trading Post","MMH","15-10386","2006-02-02","Clone","A new trading post on the port by Fort Frostmoth. When you get off the boat you should see it right away. This trading post has items that you would have to travel to buy, well not anymore!" "4881","snapcase2","MMH","15-4717","2009-05-12","SNAPCASE","SNAPCASES ArmsTrader Mod Version 1 An ElderScrolls III: Morrowind Plugin Created by: SNAPCASE Created For: The Morrowind Community" "4880","Slime Pit Inn","MMH","15-4750","2009-05-12","Darkwolf Jr","The Slime Pit Inn 1. Intro 2. Installation 3. Disclaimer 4. Warning 5. Contacts 6. Known Bugs 7. If you cant find the Slime pit =========== 1. Intro ..." "4879","Silt Strider Hovel","MMH","15-9493","2005-04-25","Lochnarus","Adds a silt strider husk to the near east of the Urshilaku camp that you can live in." "4878","Shrine of Noggie","MMH","15-4376","2009-05-12","Unknown","" "4877","Shinto Shrine","MMH","15-10157","2005-09-28","dongle","A small rustic building inspired by even smaller model of a Shinto Shrine. This was also the basis for a mod for the game Rune, ages ago. One mesh of the exterior, one for the interior, one door, and a Torii gate are included. This is a pack of models only, no playable ..." "4876","Shadow's Childhood Home","MMH","15-9828","2004-09-11","Shadowx8m","I have made this house based on the legend of one of my characters Shadow Xavier, who, as a child, grew up in a theives guild after being adopted by a couple that headed a thieves guild called the Shadow Thieves, now disbanded. He was named after the guild by his adopte..." "4875","Seyda Neen, Darvame's House","MMH","15-11872","2012-11-12","Samurai","This mod was originaly built as a gap filler in my vision of Seyda Neen. I have updated it totaly and present it as a taster for the compilation mod that I am still working on. This house was meant to fill a hole in the practically barren landscape but the new version can be taken by a play..." "4874","Seyda Neen Village Expansion","MMH","15-10245","2005-11-22","Beardo","Seyda Neen has been expanded with 8 new shops. In one shop you'll find 3 new versions of steel weapons. One of the shops has Heavy Adamantium and Heavy Bonemold armor for sale. You will also find new Medium armor made by Chitin and Fur. There is also a magic s..." "4873","Seyda Neen Stone Dock v1.2","MMH","15-12699","2008-04-29","Samurai","Since Seyda Neen is supposed to be the main Imperial port on Vvardenfell why doesn't it look like one (Ebonheart looks much more like a port should). To that end I have replaced the wooden dock in Seyda Neen with a more permanent looking stone dock.I don't think this should interfe..." "4872","Seyda Neen Stone Dock","MMH","15-11871","2012-11-12","Samurai","Since Seyda Neen is supposed to be the main Imperial port on Vvardenfell why doesn't it look like one (Ebonheart looks much more like a port should). To that end I have replaced the wooden dock in Seyda Neen with a more permanent looking stone dock.I don't think this should interfere with too man..." "4871","Seyda Neen Seaside Home","MMH","15-10577","2006-05-05","Voodoo Crispy","Adds a new home to Seyda Neen. No one's around, and it's free for the taking. Inside can be found low level items, and storage space. It's my first released mod, and it's definitely not finished. right now, it's on a 'when i feel like working on it' basis." "4870","Seyda Neen Extension","MMH","15-9840","2005-06-08","Webspinner","It adds features that Seyda Neen lacks in its original form: a prison, a dock with Coast Guard cutters. It also expands it with five new buildings placed with great care. I've tried to make it appear as part of vanilla Morrowind. Sorry if you look down upon Seyda Neen mods, but ..." "4869","Seyda Neen Extended","MMH","15-13097","2008-12-20","Sidneykylebowman1","Recreates the CharGen process, creating a longer/more extensive experience. Adds a small abandoned shack in Seyda Neen. Changes some diolauge, adds a quest, prevents cheating during CharGen (getting out of the process early and being able to get away with any crime), adds prisoners, and a few mor..." "4868","Seyda Neen Expanded","MMH","15-10114","2005-09-05","Mystikilla","Seyda Neen Expanded expands the town to make it a little bigger. It adds: 2 Resident houses 1 Armory 1 Alchemist 1 Barracks 1 New Trader" "4867","Seyda Neen Docks","MMH","15-11868","2012-11-12","lonnie","If Seyda Neen is supposed to be a port city then why are there no ships or docks? Oh there is a dock the one you arrive at, not much of one. This mod creates a larger dock area with more ships in the Seyda Need Harbor. Now you can travel to different port cities in Morrowind from Seyda Neen. ESPs..." "4866","Seyda Neen Barracks","MMH","15-6256","2009-09-10","WingZaber","I decided to place am Imperial Legion Barracks in Seyda Neen due to the fact that there are Imperial Guards there but they have no place to rest and wait for their next shift. The Barracks is located across the small footbridge in Seyda Neen Insid..." "4865","Sentinel v1.4 & v1.5","MMH","15-13993","2010-06-23","Thondur","When the Empire first took hold of Vvardenfell, it placed lone watchtowers or Sentinels in strategic places; most were soon abandoned as the wastes proved unmanageable, the smuggling was not curbed by their presence and the troops were needed elsewhere. Somewhere in the West Gash abo..." "4864","Scroll's University","MMH","15-4769","2009-05-12","Ydur","Welcome to Scroll's University! Walkthrough: 1. From Seyda Neen take a boat to Sadrith Mora. At Sadrith Mora docks talk to the Khajit standing in the skif. His travel options are not named University. (See Notes 1). Other modes of travel: Teleport ..." "4863","RR Mod Series - Telvanni Lighthouse","MMH","15-14929","2013-08-24","Resdayn Revival Team","This mod adds a Telvanni style Lighthouse to Tel Branora To install, simply copy the .bsa archive and .esp file into your Data Files directory. Register the .bsa archive with BSA Reg tool: http://mw.modhistory.com/download--14571 Distribute and modify ..." "4862","Rockhard Helmet Shop","MMH","15-4710","2009-05-12","Andy Clegg","Title: Rockhard Helmet Shop, v.1.1 By: The V8 man Date: August 18, 2003 Size: 34KB Requirements: Tribunal This mod creates a Helmet Shop on the east side of St. Olm's Canal in Vivec. Rex Rockhard, the proprietor, has over 20 different helms to sell, from chitl..." "4861","Robes Are Us!","MMH","15-8911","2003-07-12","Emokid123","Athelis Nayiron and her husband have moved to Morrowind, bringing their massive robe colection with them. Here you can find every robe on morrowind for sale, displayed with fully functioning mannequins, so you can see what a robe looks like before you buy it. ..." "4860","River Watch","MMH","15-9694","2004-08-22","Len Alox","Places the River Watch Household on the river in Balmora. It is on the opposite side of the river as the Mage and Fighter's guilds. Has a table set for three, a small Library, a medium sized armory, a cozy bedroom, and water works room." "4859","River Side House","MMH","15-9196","2004-02-11","Campbell","Adds a comfortable house south of balmora. The house also has some hidden unique extras which you have to find aswell as a garden and some valuable limeware. To get to the house follow the river south from Balmora" "4858","RheasVIVEC","MMH","15-13872","2010-03-03","AXEMurderConsortium","RheasVIVEC adds doors inside the Vivec cantons that teleport the character to the other cantons. Most of the cantons underwent a slight remodeling. The new design makes it easier to travel within Vivec. Includes a Rowhouse in the Foreign Quarter of Vivec. Funny at fi..." "4857","Rethan Expansion v2.2","MMH","15-4908","2009-05-12","Baratheon79","This updated version adds a 4th construction stage to the Hlaalu stronghold (with accompanying quest). All of the features of previous versions are present (except that the mannequins in the armory are no longer the moveable kind). There is now fast travel by boat to Balmora (with stage 4 constru..." "4856","Rethan City - Enhanced Edition","MMH","15-6612","2010-11-20","Lord Dagobert","Brand new enhanced edition! More stuff outside, new NPCs, less bugs, better-looking buildings. Adds a few things to Rethan Manor: 6 buildings (1 prison,traders,houses and a tower), a siltsrider and a boat for travel, and adds 4 rooms to the Manor...." "4855","Redoran Stronghold Extension","MMH","15-8722","2005-05-18","Centurion","" "4854","Ratworks","MMH","15-10593","2006-05-19","Kaith","Deep below Vivec in the underworks, there are many passages leading through the ground. The Ratworks is one such tunnel. It is the main highway for most theives, assassins, and other people of the night. It also provides a quick way to get between cantons." "4853","Racer's Roost","MMH","15-5712","2011-10-02","Baratheon79"," The Elder Scrolls III MORROWIND: Racer's Roost Version 1.1 ..." "4852","Pwn's Pelagiad Farmhouse","MMH","15-14406","2011-12-13","Sir_Pwnz","A size-able farm and farmhouse located directly next to the main section of Pelagiad. This is still very fresh and isn't all that great as of right now. Though I would like to start generating feedback to further help me. Installation: Just drag and drop the ..." "4851","Prancing Ash Inn","MMH","15-6819","2011-12-07","Chaka ZG","From the Readme: === Prancing Ash Inn About: This mod adds a small inn in Seyda Neen, where you can sleep for a small fee of 10 gold. -- Ins..." "4850","Pirate Quest","MMH","15-8783","2003-04-07","Dirko","Adds a new quest to the game activated by talking to the wood elf in the East Empire Trading Company in Ebonheart. Quest will take you to a previously unknown fortress to the west of Ebonheart, hopefully far enough out to sea not to conflict with other people's mods. See readme for info." "4849","Personal Storage Quarters","MMH","15-7924","2003-10-24","Colorhaze","This plugin adds a small storage room/home accsessiable via a trap door located just outside and to the left of the Balmora south town entrance, just underneath the silt strider platform structure. Unlike many house plugs out there this interior is very small in size. ..." "4848","Peanut Island House","MMH","15-9769","2004-08-26","Timrod DX","This mod adds a small, peanut-shaped island with a house on it to the Bitter Coast Region, -11,2. The house is Hlaalu style, but with a twist. Instead of the top floor being closed up, the walls are all open, allowing for a very nice ocean view. And yes, I know t..." "4847","PDI","MMH","15-10318","2005-12-30","DemonFire","Adds an island south of Seyda Neen, with a fully furbished keep, inside and out. Also adds a faction, but no quests as of yet. Sorry, I was in a hurry when I put this up. I forgot to include that this is my first mod to do with building cells, etc. I know it's not v... " "4846","PC Clothier - Balmora","MMH","15-9815","2004-09-27","AimeeKae","With this mod, your character can become the owner of a clothier shop. The PC Clothier plugin adds a little building just inside the gates of the trade city Balmora. There are several ways to acquire the shop. You can ask about rumors in Balmora to find out how to acqui..." "4845","Paradise Isle","MMH","15-8831","2003-05-15","Rabbiddog","This a new Island off the Bitter Coast region Called Paradise Island a ways SW of Seyda Neen. To get to the Island go to the new dock by the Seyda Neen lighthouse. I started this mod because I felt that after saving Morrowind I deserved someplace befitting my heroic deeds. The Island has many thi..." "4844","Palinor The City in the West","MMH","15-9441","2004-04-02","Tristan","Palinor City In The West is a little village that is east of the city Gnisis. This is another version to the orignal Palinor; is more detailed. I would like feed back Please." "4843","Palatial Manor","MMH","15-9144","2004-01-26","Levdir","This lovely house is located in scenic Caldera, and is a home fit for a king. Despite its humble outward appearance, it is a fully and luxuriously furnished manor house. There are some (by some I mean a few too many) power items in the storage room, but I have inc..." "4842","Outer Godsreach Home","MMH","15-724","2009-04-06","lochnarus","Outer Godsreach Home The Elderscrolls III: Morrowind Plug-In ----- lochnarus lochnarus@yahoo.com Synopsis: Adds a medium size manor home to the..." "4841","Oblivion Fort","MMH","15-6411","2010-02-24","PK009","Adds a Old Fort to the exit of Pelagiad, based on the Forts of Oblivion, but done in the Morrowind´s way. It has some Uber rewards, with Uber Bosses, but that´s the point. The fort has been abandoned many years ago, and no one in Pelagiad will tell you something, because the fort is V..." "4840","Oasis","MMH","15-7861","2003-11-03","Benjamin Vasconcellos","Creates a resort in the Grazelands Region. Nice scenery, new people to talk to, a flat to purchase with plenty of space, a bar, a bath house and travel service from the Balmora Mages Guild." "4839","Oakridge Ranch","MMH","15-9515","2004-04-19","Kromm","This is a house mod I made, tailored to my own tastes. Its a fairly large ranch based in the Grazelands Region (11, 7) ; built in the Bloodmoon Nordic style buildings (Skaal Village for example). Living quarters consist of a large, main room, an alchem..." "4838","ninja BETA fix","MMH","15-730","2009-04-06","Unknown","Morrowind ninja dojo fix should fix any errors fromthe first file. extract to the data fies directory. The building to start the quests is located behind the southwall cornerclub in balmora. armor done by-Braddock, Neiro, and Ronin Kunai done by-Bo..." "4837","Nexus","MMH","15-11655","2007-11-21","Nkuvu","A simple travel nexus. Trap doors added to several locations, all connecting to a single hub. A travel stone is included for quick teleportation back to the Nexus (with a chest nearby so you can unload things upon arrival). Cleaned with TESAME." "4836","New Suran","MMH","15-10026","2005-06-30","The Wanderer","Expands Suran with 14 new buildings to the north of town. Adds representatives from the main Guilds. A new small dockside which also includes a local ferry service and access to the main shipping routes. Adds a teleport it..." "4835","New Gold Armor Textures","MMH","15-4748","2009-05-12","Unknown","If more information is known about the origin or use of this file. Please contact us. Thank you." "4834","New Azura","MMH","15-337","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "4833","Neo's Merchant House","MMH","15-9205","2004-02-11","Neo","This Plug-In will give you a house with lots of cool stuff and cool Argonians!" "4832","Navy Seal","MMH","15-8166","2003-04-09","The Merchants","Contains a new race and some very nice items to accompany it. The items can be found in the Ebonheart/Vivec area to the south in a compound area. The ""commando"" race is slightly cheap, but rather fun. Perfect for the morag tong and such." "4831","My Little Pelagiad Mod","MMH","15-10175","2005-10-12","Jagnot","This plugin adds a seedy downtown distric to the north wall of fort pelagiad, adds:[list] One tavern One supply shop One fight club One pot shop and 5 (im pretty sure) houses.[/list] Version 1.1[list] fixed a float script bug &..." "4830","MuseumMod 0717","MMH","15-4749","2009-05-12","Starbuck"," The Elder Scrolls III MORROWIND: Balmora Museum Mod Index: 1...." "4829","Museum of Artifacts Improvements v1.1","MMH","15-11836","2012-11-10","Princess Stomper","Just a little eye-candy mod to make the Museum of Artifacts look more like a museum. Warning - not ALL artifacts have NoPickUp, especially the expensive stuff - be careful what you touch! Press the 'Information' buttons and signs for information about each exhibit." "4828","Mr Crow's Hideout","MMH","15-12464","2008-01-06","Mr Crow","A hideout located some what north of Caldera I dont know how to do screen shots forgive me. Hideout comes with a telaport room, bed, your own personal smith and healer. Please if you chose to alter or use this mod give me a little credit if you release this as yours. This was a personal mod I mad..." "4827","Mournhold, Battle Arena v1.0","MMH","15-2954","2009-04-24","dongle","Adds a Battle Arena to Mournhold Great Bazaar. Players can purchase tickets to watch a fight between Almalexia, Gaenor, and an Imperfect. The winner may surprise you. . . . ------ Note: thumbs are from Planet Elder Scrolls" "4826","Mournhold Palace Revamped","MMH","15-11848","2012-11-11","Princess Stomper","Strips out the scripts and dialogue from my Royal Chargen mod, leaving only the improvements to the palace in Mournhold. The Royal Palace is extensively redesigned and enlarged. As Prince or Princess, you gain access to the 'Princeps' Chambers', a large suite with a (huge) bedroom for..." "4825","Mournhold Dwemer Outpost","MMH","15-5061","2009-05-12","Ottens","Adds a Dwemer Outpost to the Temple Courtyard in Mourhold. http://www.robsacc.nl/ottensindex.html" "4824","Mournhold Battle Arena II v2.0","MMH","15-8630","2003-01-20","dongle","Adds a Battle Arena to Mournhold, Great Bazaar. Buy tickets to see a Battle with your choice of any of 12 of the meanest bosses in all of Morrowind. Tickets are selling fast. Do NOT run this at same time as V1..see readme for complete info, incl what's new here." "4823","Morrowind School of Magic v0.5 Taster","MMH","15-11556","2007-09-26","The_Avenger","This mod is a taster to an expansion that I am making.. Well it's not really an expansion but a whole new game in another.. When you will start a new game (Recommended) you will se a boat near the Seyda neen Light house. This boat goes to the magic school. I've made this u..." "4822","Morrowind Crafting Abodes","MMH","15-9992","2005-07-07","Astion","Morrowind Crafting Abodes is a house mod based around Toccatta and Drac's ""Morrowind Crafting"" mod, through which the PC can create several types of furniture and decorations to furnish their houses with. Morrowind Crafting Abodes adds 4 houses in different parts o..." "4821","Morrowind ADDON mod","MMH","15-13658","2009-09-09","Nemon","This mod adds several NPCs, their services, their loved ones, and their homes to the towns in Morrowind. Especially Dagon Fel, Maar Gan and Vos have been ""upgraded"", giving the place a little motion and life. Full Categories: Buildings, Miscellaneous, NPCs Adm..." "4820","More people to Seyda Neen","MMH","15-11570","2007-09-30","Illi","No quests yet. When I learn to script and do quests better, I probably add something more to this mod. Please report all bugs you can find. There is no Read me in .zip file, becouse this mod is so simple. Everyone can probably find their way to Seyda Neen. ..." "4819","Moon Sugar Plantation v1.3","MMH","15-11992","2012-11-16","Danjb","""Criminals have attempted to grow moon sugar grasses in Vvardenfell, without success..."" Until now. This mod adds a small plantation north-west of Caldera - a plantation that grows moon sugar! The plantation is owned by a Khajiit, who also lets the player use his refiner to ..." "4818","Moon Sugar Plantation v 1.4","MMH","15-10040","2005-07-10","Danjb","""Criminals have attempted to grow moon sugar grasses in Vvardenfell, without success..."" Until now. This mod adds a small plantation north-west of Caldera - a plantation that grows moon sugar! The plantation is owned by a Khajiit, who also lets the player use his refiner..." "4817","Moon Sugar Plantation v 1.2","MMH","15-12071","2012-12-11","Danjb","Adds a small plantation north-west of Caldera - a plantation that grows moon sugar! The plantation is owned by a Khajit, who also lets the player use his refiner to turn moon sugar into skooma. There shouldn't be any conflicts with other mods." "4816","Monolithic Fortress","MMH","15-10006","2005-07-03","ifm2181","The Monolithic Fortress can be used as a home for you to store your stuff, and as a base of operations. It doesn't, however, include special objects to help you train your various skills, so you'll have to do these on your own accord. See the Readme for details." "4815","ModMan Windowlights 2.0","MMH","15-2307","2009-04-24","ModMan","ModMan's Windowlights A Plugin for Morrowind by ModMan Full Version 2.0 ================= There are two versions to this mod. Both add atmospheric lighting to most windows. - Windowlight..." "4814","Mod Set","MMH","15-14422","2012-01-20","onecarmel","This is a personal mod of mine. It has a house in Seyda Neen and Balmora. It has a weapon and armor chest behind the lighthouse at Seyda Neen. Then a cave just up the road east of Seyda Neen. Changelog:Added house to Balmora Added ..." "4813","MJY Casino Riverboat","MMH","15-6999","2012-07-23","Mighty Joe Young","Took out casinos from two mods (Havish and Tangerine Casino) and added it in the riverboat one, fits good there. It's in Seyda Neen around the lighthouse. Don't spend all your gold there, it costs some gold to buy equipment to win the game ;) So come all and spend some of your gold and..." "4812","Mikos Fetts Mansion","MMH","15-9093","2004-01-09","Mikos Fett","This mod adds a house north from the Vivec Temple. ""Private Caravaner"" at the boat near the Vivec Silt Strider can transport you to the island & house. The house is located on it's own island set in some woods. On the island you can go hunting, fis..." "4811","Middle Mart","MMH","15-8593","2005-05-28","Anthoric Godwar","The whole porpose of it is intended to help those non cheating beginning players. I has a very nice selection of items and some hard to find things. It also includes a nice little item I decided to make (mainly out of boredom and to test something) called a portable braizer. &..." "4810","MCR_Khuul Lighthouse","MMH","15-6531","2010-08-24","Mr. C. Racer","Considering it's the main gateway to Solstheim, and all those little islands everywhere, I always found weird the lack of a lighthouse in Khuul. So I found a good place, dropped there a lighthouse and made it the home of Yngljo the Nord. Modified cell(s): Khuul -9,17" "4809","Machina Manor","MMH","15-5106","2009-05-12","Josue Rodriguez","This is my character's fortress of solitude. Lord Sauron has left his manor in your care while he travels, giving you a chance to live in luxury. A beautiful place to store your treasures or relax. Look for it between Hlormaren and Hla Oad." "4808","Lord of the Rings Quests","MMH","15-9184","2004-02-09","saborcoco","This mod contains MANY mini quests with ONE big quest which is the Lord of the Rings Quest.. ( you'll se why once you play it). The mod adds new dialog and NPCs with their own dialogs new places to visit more items to discover, people to kill, things to buy,things t..." "4807","Llama Tower Full","MMH","15-12598","2008-03-15","Tshultze","This is the complete version of the Llama Tower. It comes with both the regular tower and the basement which gives for more storage and some mannequins so you can show that complete daedric set off. Changelog:Llama Tower v1.5: Fixes the bar layout error, and removes ..." "4806","Lighthouse","MMH","15-10156","2005-09-28","dongle","A lighthouse model with a beam of light animated to pan around. Includes an exterior as well as upper and lower interiors. The light and reflector will glow in the dark. A small playable mod is included that places a lighthouse south of Ebonheart." "4805","Library of Tamriel","MMH","15-8031","2003-07-08","Rc_Masta","" "4804","Leveling Duels","MMH","15-8682","2003-02-24","BlueMage","Features 5 pc level selectable dueling fights with 3 different leveled-creature/NPC's, whose armor and weapons level as well as the attacking pc...kj and this all happens in a new small cell. Test your akills at pc levels 1..5...10...20...40 ..." "4803","Leland Gaunt","MMH","15-4719","2009-05-12","CORAX","LELAND GAUNT v. 1.7 Copyright (C) CORAX Portions Copyright (C) Bethesda Softworks Portions Copyright (C) Stephen King ----------- * Description Leland Gaunt is a character fro..." "4802","Kummu Monastery v1.2b","MMH","15-12091","2011-02-19","Thondur","Located on a high mountain shelf west of Suran and just down the road from Kummu shrine, Kummu Monastery is the lofty compliment to an already beloved but remote pilgrimage site on the shores of Lake Amarya. It offers the weary pilgrim and traveler some commodities, while it’s great gate to..." "4801","ko","MMH","15-4969","2009-05-12","Big Rob","====Tel Dra'ko v1.5 =========== Created by Big Rob (formorally TantorRC). Testing done by Shaggy. ====Installation =============== 1. Unzip and add the .esp file ..." "4800","killgore s home furnishings v1[1].1","MMH","15-4705","2009-05-12","Killgore Killack","Hello Here is yet another display case. This one should match display case 4 pretty good. But anyhow. Textures are saved within the .nif files. 5 is the main nif, 5a is the ""glass case"". Lady E" "4799","KAGRENACS TEMPLE BETA TEST","MMH","15-1090","2009-04-06","Kagz aka Kagrenac","" "4798","Kagrenacs Temple","MMH","15-939","2009-04-06","Kagz aka Kagrenac",".................Kagrenacs Temple....................... Only Morrowind is requ. for this mod. Alright this mod brings Kagrenacs Temple, to an island N/W of the Ahemussa camp. Can you get onto the island and enter the temple, to find its secrets. Best be ..." "4797","Just Beginning","MMH","15-9384","2005-04-22","Specter","Basically it's a house in Seyda Neen with a suprise in the basement, for characters that are just starting out." "4796","Jay and the Floating Tower","MMH","15-13220","2009-02-01","YawFalght","Adds a Floating Tower in Balmora (Yes yet another Balmora mod!) This is my first ""Finished"" Mod. I have decided I can't do interiors, so feel free to replace the interior. I Played around with Dialog a bit, but that isn't working 100%. To get to t..." "4795","Jakey Keep - Tapestry Rug Package v0.9","MMH","15-4983","2009-05-12","JacMoe"," The Elder Scrolls III MORROWIND: Jakey Keep Tapestry/Rug Plugin v.0.9 (c)2004 by jacmoe Index: 0. Bri..." "4794","Jakey Keep - Lights Package v0.9","MMH","15-5022","2009-05-12","JacMoe"," The Elder Scrolls III MORROWIND: Jakey Keep Lights Plugin v.0.9 (c)2004 by jacmoe Index: 0. Brief" "4793","Jakey Keep - Base Package v0.9","MMH","15-4981","2009-05-12","JacMoe"," The Elder Scrolls III MORROWIND: Jakey Keep Base Plugin v.0.9 (c)2004 by jacmoe Index: 0. Brief ..." "4792","Isle Villa","MMH","15-2252","2009-04-24","Dachs","Morrowind Plugin by ""Dachs"", W. Rueddenklau, Berlin, Germany, e-mail: ruedden@snafu.de You can use and modify the plugin after your ideas, but not for purpose of sale. This plugin is a historical reconstruction, the so called ""Isle Villa"" from the Villa Hadriani in Tivoli - the old-age..." "4791","Irish Isle","MMH","15-9871","2005-04-12","Dragonmanweb9","This adds a small island with a faint Irish theme to it off the coast of Sadrith Mora. Travel to the island is available." "4790","indybank and guildwage","MMH","15-6601","2010-11-07","warlycan","note: this mod uses indybank version 2.2 only the below description was added by me. added in continuous global scripts for each faction so that when you reach highest ranking with each guild your account is credited with 1000 gold every 7 days ... not extensively play tested but fir..." "4789","Indarys Greathouse","MMH","15-7935","2005-03-15","Aimeekae","This mod expands Indarys Manor so that it more than rivals those manors found Under Skar. After you achieve House Father status in House Redoran, an Altmer constructor named Lloria Yndis will arrive at Indarys Manor. She will add several new rooms to Indarys Manor in this order: Gre..." "4788","Improved Governor's Hall","MMH","15-12568","2008-02-29","Morandir Nailo","This mod redesigns and decorates the Caldera Governor's Hall to look like a realhome instead of a big empty wasted space with a table and a few beds. It's suitable as a player home if you so desire, or just as eye candy. Should you decide to live in it, an Alchemy sorter and several a..." "4787","Imperial Gates Pack","MMH","15-10150","2005-09-28","dongle","A replacement for the boring, wimpy, Imperial doors. Two styles of medieval doorways ? one solid, one with gaps you can see through ? in large and small sizes. Door jambs are included that fit several of the stock games Imperial meshes. This is a pack of models only, no..." "4786","house thingy","MMH","15-659","2009-04-06","Unknown","" "4785","House on the rock","MMH","15-14316","2011-06-12","darkelf","Here we go, another Balmora house mod, BUT... this mod has some special significance. The aforementioned significance being that it is my first mod in god knows how long, and it takes me back to my beginnings seeing as it is build in the same spot my first ever mod was constructed. I built this s..." "4784","HlaaluManorUndergroundv12","MMH","15-4906","2009-05-12","Tequila","Hlaalu Underground v 1.2 By Tequila --------------- This mod is Tribunal OR Bloodmoon required (for script purpose). --------------- Installation: Simply unzip the files into the ""Morrowind/DataFiles"" directory. Files included:" "4783","Hlaalu Manor Enhancement","MMH","15-4909","2009-05-12","N. Horohov","Version 1.1 Added an area below the House Hlaalu manor that features both a glass ranged weapon merchant and a merchant that sells potions. Possible Unbalancing. Feedback: NHorohov@pawslair.net" "4782","Hla Oad Petshop","MMH","15-9740","2004-08-22","CS Studios","Another CS Studios Mod! Adds a small petshop to the village of Hla Oad. Various animals and pet foods for sale. No requirment of expansion packs. Larger animals can help carry some of the playrs lighter possessions. Some of the animals for saler include guar and Kargio..." "4781","Hidden Base","MMH","15-7526","2005-06-02","Devrith","This plugin adds a trap door located in the Molag Mar Underworks, its your job to find it. The only ""uber"" type of items are a full set of Master's Apparatus, so if you don't want them just sell the set or just drop them in the water. Its your choice. Version 2...." "4780","Hero's House","MMH","15-9331","2004-03-11","Cobra","This mod adds a house between Balmora and Moonmoth Legion Fort. The house has a large and small storage Room, your room, and a room with 53 portals that go all over Morrowind. Also in a secret room there is a ring to change the weather and a cup that can teleport you to diffrent pla..." "4779","Helmsdeep","MMH","15-5160","2009-05-12","Unknown","This mod adds helmsdeep from the lord of the rings into the land of morrowind." "4778","Heavywood House","MMH","15-9408","2004-03-28","GUILDmaster","Go to Caldera and look for an Estate Agent wandering the streets. She will sell you an exquisite house for 12000 gold. The house has an amazingly decorated Living Room/Dining Room. A beautiful bedroom and an underground treasury." "4777","Heaven's Lookout: Rise of the Fallen Teaser v1.0","MMH","15-14639","2013-04-20","Andy!","This is a teaser package for the upcoming mod Heaven's Lookout: Rise of the Fallen. It contains two movie files, and ""Andy! Sword and Cloak"", an ESP file adding, surprisingly, a sword and a cloak (new icons, meshes and textures)." "4776","Hawkwing Manor","MMH","15-9524","2004-04-19","Splat","This mod is a very large and extravagant Imperial-style manor on the road directly north of Caldera. It not only fits in the world of Morrowind with realistic rooms like banquet halls, sitting rooms, and kitchens, but it offers tons of storage. I strongly suggest that you try this m..." "4775","Haunted Mansion v1.0","MMH","15-13919","2010-04-13","bryman1970","This is an empty run-down mansion east of Seyda Neen. There are no monsters or treasure inside. Just something interesting to look at, and I thought the area was a perfect spot for it. The wooden bridge beyond that has been changed to an Imperial-style bridge to match the ruined Impe..." "4774","HallOfHandsGambling","MMH","15-4770","2009-05-12","GBT3E","** Hall Of Hands Gambling ****** created by GBT3e Description: Jolef the Referee has openned a new club in Gnaar Mok. Place a wager, win some coin. If you loose a bet dont revert to a saved game or the secret quest won't open for..." "4773","Hall of Torque MSPaint Contest Exhibition","MMH","15-4703","2009-05-12","Tommy Khajiit","HALL OF TORQUE. An exposition of remarkable paintings STORY This mod brings the ""Hall of Torque MSPaint Contest Exhibition"" to Dagon Fel. All paintings are free for you to take to decorate your Morrowind home. Meet Lady Moiraine, caretaker of the ""Hall of Torque"" V..." "4772","Hall of Hands","MMH","15-8441","2002-09-30","GBT3E","Jolef the Referee has opened a new club in Gnaar Mok where you can place a wager, win some coin, or just stop in to watch the fights This mod adds scripted repeatable gambling on a fight....a new building to Gnaar Mok...2 new playable classes (Boxer and Gambler)....8 NP..." "4771","Hall of Doors","MMH","15-9283","2004-03-01","theKettle","Tired of the endless walking? Annoyed that even the various forms of instant travel don't reach many settlements? Hall of Doors adds a new area - a small interior cell with 28 doors to various parts of Vvardenfell. Once you've gained access all travel is to..." "4770","Guarded Ghostgate","MMH","15-1119","2009-04-06","Valdimathor (Michal Ryska)","TES III: Morrowind Guarded Ghostgate mod by Valdimathor (Michal Ryska) 1. INSTALLING THE MOD To install the plugin, unzip the file into the Morrowind Data Files di..." "4769","Guarded Ghostgate","MMH","15-13310","2009-03-12","Valdimathor","Expands Ghostgate a bit to make it feel that this is the place where proud warriors of the Temple fight against evil. Changelog:11.11.09 - Added screenshots" "4768","Guar Crypt","MMH","15-9311","2004-03-04","mighty one","A small crypt near Pelagiad where you can give guar remains in the form of remnants, items or other things in acordance with #5. of Guarmandment which you can find here: http://www.buttersky.com/morrowind/guars/gallery/index.html or just use it ..." "4767","Growable Pumpkins","MMH","15-10144","2005-09-21","Aridale Noblebrook Belmont","With this mod you can plant and grow your own pumpkins anywhere you want and carve them into jack-o-lanterns It adds an abandoned farm near Vivec where the pumpkins grow. Once the ones on the farm are grown you can pick and carve them into jack-o-lanterns. Carving them gets you some seeds which y..." "4766","Grow your own Telvanni Towers","MMH","15-7236","2012-08-08","kaos_nyrb","You ever wondered why when you are a master of magic and god you can't grow telvanni towers? well now you can! Adds 9 spells to the game allowing you to grow telvanni towers ANYWHERE. When cast they grow up from under your feet!; great for decorating! Spelling and gramtical errors fix..." "4765","Green Guy's House","MMH","15-13301","2009-03-07","Archeopterix","From the readme: ""The house of GreenGuy! House is South East of Gnarr Mok (see jpeg in folder ""Map_to_house.jpg"") Thanks to cooldude55 & Miral007 for testing and advice by kagrenac Freddo for fixing my mistakes and Vorwoda_the_Black for the script! Thanks Everyone! :*""" "4764","Greek trireme boat replacer","MMH","15-12522","2008-02-09","vanir90210","Replaces the major boats with Greek Trireme's. Doesn't require any expansions.Full Version! Screens by Myaskill. Changelog:Updated, Finished, Whatever. I accidentaly uploaded the wrong file, so try to download it again. this time it should be complete." "4763","Great Bazaar Glass Dome","MMH","15-7973","2005-10-10","Unit984Beta","Add Dongles Transparent glass dome in Mournhold Great bazar theater" "4762","Gravedigger Bob ver. 1.1","MMH","15-4735","2009-05-12","Lurchman","Gravedigger Bob ver. 1.1 Gravedigger Bob is a salty old sea dog, who has since left that life and has taken up residence in Peligiad. He has opened an establishment he refers to as ""Gravedigger Bobs Fine Goods"". The rest of Peligiad calls it a junkyard. Gravedigger is the Fred Sa..." "4761","Granny Claus' Christmas Gifts 1.0","MMH","15-12010","2012-11-18","Korana","This mod adds Santa's ""compound"" to Solstheim. While it would ruin your Christmas surprise to enter the workshop, you can pick up trees in the Christmas Tree lot, and enter Granny Claus' Cottage for some dinner, drinks, and to open her gifts to you! You can even meet the reindeer! Trav..." "4760","goldtreasure update","MMH","15-4700","2009-05-12","Unknown","" "4759","goldtreasure 1.11 update all fixed","MMH","15-4709","2009-05-12","willytooshoes","GOLD TREASURE 1.11 Again: willytooshoes found a few issues &..." "4758","goldtreasure","MMH","15-4765","2009-05-12","Unknown","" "4757","goldenspear fixed for goldtreasure 1.11","MMH","15-4699","2009-05-12","Unknown","" "4756","Golden Land","MMH","15-9518","2004-04-09","NKVD","This plugin adds: A New region...2medium towns....Imp. fortHouse for storing stuf ( Tomo' land ) Big dwemer town....A big mine You can get there from Khuul and Ebonheart." "4755","GnisisCasino","MMH","15-4707","2009-05-12","Capedbear"," The Elder Scrolls III MORROWIND: Tangerine Coins Plugin " "4754","Gnisis Waterfront v1.0","MMH","15-13907","2010-04-04","Crankgorilla","Adds a waterfront tent/marque to Gnisis. A Shipmaster is running a supply company from the banks of the Gnisis river. Travel links are now available up and down river. A living quarters is available. If you don't already own a home in Gnisis, maybe this is the one for you." "4753","Glass Window Pack","MMH","15-10149","2005-09-28","dongle","Eight translucent antique glass windows for modders to use. Some are basic glass panes you can tile across an opening, some have ornate frames. All have variants with solid glass, or a diamond leading pattern. The basic panes also have broken versions. All will snap to a 64 grid and..." "4752","Glass Greenhouse Dome","MMH","15-10155","2005-09-28","dongle","A geodesic dome with a wooden frame and transparent antique glass texture. Doorjamb fits my square glass doors, or the common wood ones. This is a model only, no playable mod is included." "4751","Giorgia's House","MMH","15-7603","2004-06-01","Matthew","This is a mod I started about 18 months ago, I would really like to finish it but I just don't have the time any more now that I'm on a ship in the Navy. I am giving this out as a house mod for Dwermer fans and I would like to get feedback as what to do with it. ..." "4750","Ghostseer Castle","MMH","15-6693","2011-03-06","Kam Ghostseer","Based on a castle mod by Allan. This is complete and usable as far as I can tell, I haven't worked on it in years though. It adds a large fortress to the north-west mountain near Balmora that has everything you could possibly want. I do not guarantee that it is 100% func..." "4749","Ghostgate Sanctuary","MMH","15-9832","2005-04-26","Lochnarus","Ever been beaten to a sliver of health whilst traveling to and from Red Mountain? If you have, then this little ""house"" mod is for you. It places an abandoned ashlander yurt not far from the Ghostgate. Has a bed, a few misc items (alchemy apparatus' as well), and a little decor...." "4748","Geonox's Imperial Building Pack","MMH","15-10004","2005-07-01","Geonox","A resource pack which adds four new imperial buildings in the editor. This is a resource pack so you have to place the buildings ingame yourself. The screenshots are taken in the editor on a test island which is not included in the plugin." "4747","GellisHouse","MMH","15-9457","2005-02-11","StrangeLands","A new house in Seyda Neen (no, don't roll your eyes, I only designed it for my girlfriend and then decided to upload it, I know it's passe ;) New for the 1.1 version: the somewhat gloomy interior has been lightened considerably, the uber-apparatus has been reduc..." "4746","Gard Castle v1.0","MMH","15-10495","2006-03-16","Shezrie","Castle in Solstheim that has been converted into an upperclass hotel. There are three rooms to rent and a suite. While there is no quest as such, the castle does have a bit of a history behind it and you can spend some time investigating into what happened to some of the previous residents. ..." "4745","Gambling Hall","MMH","15-5805","2011-10-06","Missiri","a little casino in seyda neen" "4744","Gallery for Lord Yig's Fantasy Art Mod v4.0","MMH","15-4992","2009-05-12","wassa(soxxx)","this is a place to show of ""_Lord_Yig's_Fantasy_Art_Mod v 1.01"" in at building at entrence to balmora on hill below church. there is a native default exhibit. So you could still have a look a building and secrets if you don't have 'art mod' ======..." "4743","Gallery for Lord Yig's Fantasy Art Mod v1.0","MMH","15-4708","2009-05-12","wassa(soxxx)","this is a place to show of ""_Lord_Yig's_Fantasy_Art_Mod v 1.01"" in at building at entrence to balmora on hill below church. YOU NEED TO DOWN LOAD HIS MOD TO YOU THIS --books added in gallery-- -SONNETS by WILLIAM SHAKESPEARE (Will Speare)-4 BOOKS IN SCROLL FORMAT- ..." "4742","FrontierTradePost","MMH","15-4712","2009-05-12","Greevar","Frontier Trade Post by Greevar Summary ----- This mod adds a new fort/trade post to norther Solstheim just west of the Skaal Village. This fort includes a Smith, a Shaman (healer), and a trade house. Also, there are three residences and th..." "4741","Fortified Thirsk 1.1","MMH","15-2915","2009-04-24","lochnarus"," The Elder Scrolls III MORROWIND: Fortified Thirsk by lochnarus lochnarus@yahoo.com Index: 1. Install..." "4740","Fort Kummu","MMH","15-9365","2005-05-29","Indiana Bones","Did you ever wonder ""Now I am a Knight of the imperial dragon, why can't I have my own fort and not Ebonheart cause you can't pick one of your possessions up"".? Well now you can. The empire just built a fort near the Fields of Kummu to protect pilgrims and other..." "4739","Floating Nightclub","MMH","15-10089","2005-08-21","Ollie","This plugin doesnt really have a purpose, there are no quests (yet), for me, it was just something to do." "4738","Fastighets Maklare","MMH","15-323","2009-04-06","Chakolli, Legacy","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "4737","Factor's Estate v1.1","MMH","15-14995","2013-09-18","Matthew","The inspiration for this was a suggestion posted by one of the Morrowind Summit's moderators, but it was an appropriate suggestion. . .the Factor's Estate can only be described as butt-ugly (no offense Bethesda). I've used the same floorplan but completely refurnished the estate. I've..." "4736","Expanded Museum of Artifacts v0.9","MMH","15-14803","2013-06-12","TheOtherFelix","ExpandedMoA.esp makes the following changes to the game: * The Museum of Artifacts in Mournhold will accept all items listed in the book ""Famed Artifacts of Tamriel,"" which now also lists all items that the museum will accept. * The museum now has security ..." "4735","Evermelt, The hot springs","MMH","15-13729","2009-11-03","Zereth","This is my first mod, and it adds a cave to the river near fort frostmoth, the cave has a living area(sleeping area), hot spring area and storage area, i hope you like it. Note there is no new meshes or textures, it uses base text and meshes, thus only thing you need is bloodmoon and morrowind. A..." "4734","Eponia Manor","MMH","15-77","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. --------------------" "4733","enhanced rethan manor","MMH","15-4911","2009-05-12","Lady_Galadriel","Enhanced Rethan Manor Readme.txt By Lady_Galadriel --------------- This mod requires Tribunal --------------- Installation: Simply unzip the files into the ""Morrowind\DataFiles"" directory. Files included: Enhanced Rethan..." "4732","Ekul House","MMH","15-15271","2014-10-06","SnowOwl","Adds an eccentric player ownable home to Solstheim. Look for Morpo in Balmora to purchase Ekul House. There are three esp files. Ekul_House.esp - This is the main file. You must use this esp file. EH_CoM2.esp - Optional. If you use CoM2 this esp adds children to Ekul House.<..." "4731","Ebonheart Gentlemen's Club","MMH","15-9790","2004-09-05","Rick Reed","Ebonheart Gentlemen.s Club pretends to be a place of ""refinement and culture"". It is actually a speakeasy tavern behind the Skyrim mission in Ebonheart. There is some adult content, here. It offers music, dancing girls and some interesting folks. ..." "4730","Ebonheart Docks","MMH","15-8058","2003-07-27","evelas","Adds on several ships to the Imperial dock at Ebonheart, along with a group of guards.. Talk to the Guard Commander, he will transport you to a Necromancer?s Castle on a nearby island There is a medium sized battle between the guards that are with you and a ..." "4729","Dresharii Temple V1.01","MMH","15-1086","2009-04-06","Unknown","" "4728","Dresharii Temple V1.0","MMH","15-1020","2009-04-06","Unknown","" "4727","Dresharii Temple","MMH","15-9594","2004-07-16","Slategrey","This is a Temple I've built for a larger Mod i'm working on. This MOD contains only the building itself. Use it as a house if you wish, but if you decide to include it in your own mod please move the location from where it is currently so as not to ..." "4726","DragonVille","MMH","15-8919","2005-05-07","Predator","A new town called Dragonville resides east of Gnisis. It has a long dark history. Features a new way of questing, new buildings, dungeons and three secret items forged ages ago, as well as a dark secret." "4725","Djupsgaard - Hidden Halls 1.5","MMH","15-829","2009-04-06","Polycrates"," Djupsgaard - the Hidden Halls v1.5 by Polycrates polycrates2@hotmail.com This mod requires both Tribunal and Bloodmoon. Sorry. Designed for the 1.6..." "4724","Display House v1.2","MMH","15-7582","2004-05-23","DarkOneVenzar","This is just a good sized house for storing and displaying items. There is just one hostile NPC inside (about lvl 10) and gives some good stuff. One item I think might be a bit unbalancing but I hope not. There is fast travel to and from the house, since it is in an odd place. More in the readme...." "4723","Desert buildings","MMH","15-678","2009-04-06","Unknown","" "4722","Deaths Doorstep V3x","MMH","15-4776","2009-05-12","Rogue_Shadow, Phijama","-------------------- Death's Doorstep V.3 ..." "4721","Deaths Doorstep Addon Patch","MMH","15-15539","2017-07-30","Rogue Shadow, Phijama"," ----- Death's Doorstep Add-on ----- By: Rogue Shadow & Phijama This mod has been cleaned with TESAME, and packed with TESmu 2 ----------- &___gt___;Index ----------- I. What does this mod d..." "4720","Death's Doorstep Add-on patched","MMH","15-11699","2012-09-17","Rogue Shadow, Phijama","This mod adds the ruins of Kal-Datha, an ancient Aldmeri city west of Gnisis. Inside, you will encounter the trapped dead of the city, and be able to do quests, explore a ruined city to new music, and get all the evil wares you'll need. The shop includes many, many new weapons, armor..." "4719","Dave's Furniture Store Plug-In v2.0","MMH","15-4737","2009-05-12","Dave Humphrey",". ..." "4718","Dave's Furniture Store Plug-In v1.6","MMH","15-4758","2009-05-12","Dave Humphrey",". Dave's Furniture Store Plug-In v1.6 for TES: Morrowind - May 2003 Dave Humphrey - uesp@m0use.net http://www.m0use.net/~uesp/ This plugin adds over 250 furniture items that you can pick up and move, allowing you to completely alter your own house layout wh..." "4717","Daedra Fortress","MMH","15-9265","2004-03-01","DracoDraKonis","A Mysterious Daedra Cult has built a remote Daedra Style Fortress in the Molag Amur Region (E of Uvirith's Grave). Are you strong enough to rid Vvardenfell of this new menace and claim the fortress for yourself? Staightforward Hack 'n Slash, no respon for fortre..." "4716","Créhange Guard Towers v1.0","MMH","15-9354","2005-05-29","ReflectioN","This mod is version 1.0 of the Créhange Guard Towers mod. It can be considered an expansion for my Créhange Manor mod version 1.1. It adds two guard towers to the Créhange Manor near Suran. One on the other side of the rope bridge, and one further north which gives an excelle..." "4715","CRN ARM T","MMH","15-4698","2009-05-12","Carnithus","" "4714","CRN ARM ADD ON I","MMH","15-4711","2009-05-12","Carnithus","Title: Carnithus’ Armamentarium Add-On I Author: Carnithus Requires: Tribunal/Bloodmoon/Carnithus’ Armamentarium ..." "4713","CreepersClub","MMH","15-4757","2009-05-12","EyeCue","Creepers Pad V1.0 By EyeCue EyeCue@Hotmail.com aka. The Stinge ===== Creeper, our favourite scamp, has opened a night club under a crate on the streets of Balmora. You will r..." "4712","crazy habibs armor shop 1021","MMH","15-4702","2009-05-12","MP*Canus","* ---* Crazy Habib's Armor Store for Morrowind * ---* By MP*Canus *---------* About: *----* This adds a new building, Crazy Habib's Armor Store to Balmora..." "4711","Construction v1.051","MMH","15-6149","2006-03-11","JCK87","This mod adds new buildings with new NPCs. The purpose of this mod is to construct buildings in-game. Every building is unique (though no new meshes) and consist of multiple construction phases. Therefore, you will need to wait a couple of days before it is finished, yet every d..." "4710","Construction v1.02","MMH","15-14695","2013-05-10","JCK87","There is a new building along the path from seyda neen to pelagiad. Read carefully what kendral says because there are no journal entries. You can look up what he has said in the journal's topic menu (you do need to memorise the topic's). Incase you think you are stuck and the mod ..." "4709","Complete Morrowind Workshop","MMH","15-10125","2005-09-17","Fred","Adds a workshop for those with morrowind comlete.Plenty of labeled chests,sectioned off areas for wodworking,smithing,pottery making and making clothes,teleportation amulet.4 .esps for 4 different locations to have your workshop.Plenty of room in the back to put the funiture ..." "4708","Clockwork City Expanded","MMH","15-6501","2010-07-10","Master Sam","Version 0.8 still has some 'errors'. The mod is totally functional, but you need to be on your best behaviour or the residents of the city will go a bit funny. This mod is NOT compatible with Lady Rae's 'Armier' race mod. Mini-expansion to Clockwork City. Adds a new distr..." "4707","City of Nerevar Teaser - Barrowmoth Legion Fort","MMH","15-14087","2010-09-24","EvanMeisterX","Fort Barrowmoth was the Empire's attempt to gain a foothold on the Red Mountain. Constructed under the harshest of conditions, the project was plagued with disaster from the start. However, Imperial stubbornness and determination saw the fort to completion. From the beginning, Barrowmoth was stat..." "4706","Church of Pelagiad","MMH","15-12494","2008-01-26","Maydar Sirus","Have you ever been walking around Vvardenfell and wondered ""Hay I see these temples every where.....where are all the churches?""? Well you no longer have to wonder that. Pelagiad has recently opened a Church for all you Catholics out there. It is Advent so the ..." "4705","Chateau Nerevarine Estate","MMH","15-98","2009-04-06","Imperial Ambassador ShaKoda","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "4704","Centurions Redoran Stronghold Extension V21","MMH","15-4917","2009-05-12","Unknown","" "4703","Census and Excise Office Improvement","MMH","15-13092","2008-12-18","emoboy64","Really a small mod for players who are starting out and want some extra equipment. Nothing uber only basic items that are not worth to much. Also adds a bit of realism to the office. Changelog:1.0 initial version" "4702","Castle Vianden V1","MMH","15-1263","2009-04-06","ReflectioN","THE SHORT DESCRIPTION This mod is my Morrowind version of an existing castle in Vianden Luxembourg. The real castle is one of the most magnificent castles in Europe today. My MW version is located near Pelagiad and it contains large, retextured Halls for weapons and armor display, 3 ..." "4701","Castle Veldoril","MMH","15-6987","2012-07-23","Geonox","Description: This mod adds a new house ingame, Castle Veldoril. The mod doesnt comes with a quest but there are some hidden rooms ingame. The reason for this is that it took me too much time to make a quest and the lack of experiance with quest writing in the editor. The house comes with storage ..." "4700","Castle Dragonfall pathgrids","MMH","15-5965","2011-10-24","Centurion","Not much to write here... Adds pathgrids to Castle Dragonfall by Centurion. Nothing more, nothing less. No modifications to the cells themselves. I made the grid a bit more detailed in the living areas, where you'd probably drop your companions. Less detailed in the various ..." "4699","casino v1 1","MMH","15-4731","2009-05-12","Guarfield","Contents : 1) Installation 2) Changes made to the original game 3) Known issues 4) Special thanks ..." "4698","Casino","MMH","15-8446","2002-09-30","Eric Lemage","What can you do once you have beaten the game ? Have even more fun; gambling fever has hit the Bitter Coast. Jarod Wassup, an engineer of genius, found a way to make those strange dwarven machines work. Discover new exciting games...challenge Dukie on that strong ..." "4697","Carnithus’ Armamentarium Add-On II/Update","MMH","15-4722","2009-05-12","Carnithus","Title: Carnithus’ Armamentarium Add-On II/Update Author Carnithus Requirements: Tribunal, Bloodmoon, Carnithus’ Armamentarium, Carnithus’ Armamentarium Add-On I Description: This is an add-on/update for Carnithus’ Armamenta..." "4696","Carnithus Armamentarium Tribunal","MMH","15-4763","2009-05-12","Unknown","" "4695","Carnithus Armamentarium","MMH","15-4696","2009-05-12","Carnithus","Title: Carnithus’ Armamentarium Author : Carnithus Version : 1.0 Requires: Morrowind/Tribunal/Blood Moon Mature Warning: This MOD contains depictions of NUDITY. If you are in anyway offended or afraid of the NUDE fo..." "4694","Canton Fair","MMH","15-4725","2009-05-12","Pam, Ygdra"," *** *** *** ..." "4693","Caldera Governor Mansion Replacer","MMH","15-15104","2013-12-23","Korana","I always felt that an important building, like the Caldera's Governer's Mansion should not look worse than the surrounding town, but in fact look better. I decided to make a replacement, which makes the building exterior seem more stately. This mod replaces the Caldera Governer's Mansion meshes a..." "4692","Caldera Empty Shop","MMH","15-9129","2004-01-21","RavenFeather","I wanted to make a house mod that though convenient for the player (in terms of size, location and layout) didn't automatically scream ""I AM UBER-HOUSE MOD WITH ITEMS GALORE"" - a house mod that blended in seamlessly with the game, and while giving me room to store my stuff didn..." "4691","Caldera Bunker","MMH","15-9393","2004-03-17","Dark Raver","Adds a new underground housing area for you to claim as your own. It includes a grahl merchant with 150,000 gold and a few amulets that summon creatures. Plenty of storage and tables to show off your best stuff. Feedback would be appreciated." "4690","Caldera Additions","MMH","15-10269","2005-12-01","Praetorian Guard","This mod adds three buildings to the NW of Cladera (in addition to three new NPCs). No creature spawn points were harmed during the making of this mod. This mod could possibly conflict with another mod like it, so make sure to backup your files before installing. ..." "4689","Buy Furniture","MMH","15-4760","2009-05-12","DarkDragon"," **** The Elder Scrolls III MORROWIND Buy Furniture v 1.4 **** Index: 1. Installation 2. Playing the Plugin 3. Save Games" "4688","Bunch O Stuff","MMH","15-9251","2004-02-23","APime11987","This mod adds a bunch of stuff - has 11 new NPCs that are 100 skilled trainers, 2 others are shop keeps with infite cash - a couple new building (one located in Balmora ), the other in Seyda Neen; a dungeon for anyone who dares enter with an ok prize at the bottem. New..." "4687","Brothers of Hate","MMH","15-7627","2004-06-05","Elten","A fun little mod, no real point, might keep you guys satiated till I finish Uthyrin Beta 1.2. It took me maybe half an hour or so to make. Have fun! (Read the readme for other info, such as where to begin, what to do, etc etc.) Feedback is highly desired!" "4686","Brodir Grove Loft","MMH","15-9269","2005-04-25","Lochnarus","Go to Brodir Grove, look east. There's the building." "4685","Bookshop","MMH","15-4772","2009-05-12","Unknown","Readme Bookshop v 1.00 ------- Introduction. I created this plugin because I had to start a new game *again* and I wanted to level up a bit faster untill level 5 or something, just to be at a decen..." "4684","BloodMoon Trader","MMH","15-7831","2003-09-29","Davidevil","This Mod adds new Traders and trainers in the Island of Solsthein, all with their high detailed Buildings (from a Dwemer Observatory to a Druidic Stonehenge). It includes 3 merchants and a Lighthouse of a powerfull Enchanter in the Port of Fort Frostmoth. ..." "4683","Better Thirsk","MMH","15-7951","2003-11-14","CoolDude 55","The mod: - Makes Chieftain's room much nicer; adds some storage. - Makes the small room upstairs look nicer, adds some storage. - Adds a trader in the basement who has 3000 gold i - Adds a basement with an entrance just by the throne" "4682","Better Seyda Neen Lighthouse v1.0","MMH","15-9370","2004-03-14","Detritus2004","This mod replaces the old lighthouse at Seyda Neen with a better one. Now you can spy on Fargoth from a lighthouse that projects a turning beam of light at night. Inside there is a loft you can access by ladder, with a hammock you can sleep in. It may not be the lap of luxury, but it's definitely..." "4681","Beast's Retreat","MMH","15-10708","2006-08-05","Cookietastic","I've been playing around with CS for two weeks and this is my first mod that I'm releasing. It's just a building where escaped slaves go, and if people like it I may add a little quest or something. I'd appreciate it if you'd leave a comment and rate it. There's more info in the..." "4680","Bathhouse in Vivec v1.0","MMH","15-5554","2010-10-23","ayse","Adds a bathhouse in Vivec" "4679","Bathhouse","MMH","15-6717","2011-04-09","Keedo420","This simple mini-mod adds a new interior cell called ""Bathhouse"" (and one quest) to the Foreign Quarter of Vivec. The door to the Bathhouse is on the outside on the ground level. A Bathhouse is meant to be a public building for bathing and socializing (at least in the historical sense)." "4678","Bank","MMH","15-15515","2017-07-23","Indy","Bank Mod 2.1 Created by: Indestructible Current Homepage: http://www.gamerzalliance.com Mod Members: Coder and World Builder - Mike Seiferling a.k.a Indestructible Testing and Support Coding - jDooby Note from the Author: Hi Everyone, This will be the last ..." "4677","Balmora Zoo v1.0","MMH","15-1869","2009-04-06","Christian Magno","Balmora Zoo Plugin v1.00 What is it? The Balmora Zoo plugin offers an entirely new building in Balmora. A zoo, a new interesting building to further expand the town of Balmora, the best place in Morrowind. Inside the zoo you can see and read about Morrowind's a..." "4676","Balmora Warehouse","MMH","15-7662","2004-06-20","sovetski","Ever wanted a place to store all your character's items? This mod will add more than 15000 pounds of storage space, in a neat, organized warehouse in Balmora. It even has a display area and mannequins for your most valuable treasures. The warehouse isn't free, h..." "4675","Balmora University v0.9","MMH","15-4720","2009-05-12","Ravensong","Balmora University is located by the south wall accross from the strider. Its faculty has expertise in all disciplines. Enjoy your curriculum:) Questions or comments welcome. Email me at [url=mailto:ladymage1@hotmail.com]ladymage1@hotmail.com[/url]" "4674","Balmora University v0.8","MMH","15-3964","2009-05-12","Ravensong","Balmora University is located by the south wall accross from the strider. Its faculty has expertise in all disciplines. Enjoy your curriculum:) Questions or comments welcome. Email me at [url=mailto:ladymage1@hotmail.com][/url][url=mailto:ladymage1@hotmail.com]ladymage1..." "4673","Balmora University RD","MMH","15-11375","2007-07-13","Stoned","Balmora University, one of few locations on Vvardenfell where proper education can be sought. The prices are steep, but the library contains quite the exclusive collection, unmatched by all others in Morrowind, except for the library at Firewatch. ..." "4672","Balmora University","MMH","15-15513","2017-07-23","ladymage1","Balmora University is located by the south wall accross from the strider. Its faculty has expertise in all disciplines. Enjoy your curriculum:) Questions or comments welcome. Email me at ladymage1@hotmail.com" "4671","Balmora university","MMH","15-6423","2010-03-17","crlsniper","Balmora University Founded by the famous Harry Straton, is one of few locations on Vvardenfell where proper education can be sought. The prices are steep, but the library contains quite the exclusive collection, unmatched by all others in Morrowind, except for the library..." "4670","Balmora Underwater Manor","MMH","15-9487","2004-04-12","Aquatakat","Just what the modding community needed: yet another Balmora house mod. Except this one's a bit different in its location. It's smack dab in the middle of the Odai River in Balmora. The exterior of the house is almost totally underwater (however the interior isn't, of cou..." "4669","Balmora Stock Exchange","MMH","15-56","2009-04-06","Sean Givan","Located just inside the north walls of Balmora, the Stock Exchange allows even an ordinary citizen to engage in House business! From the book found ingame: The Balmora Stock Exchange was opened in the Year 419, in order to allow non-members of the Great Houses and other ordinary..." "4668","Balmora Shrine","MMH","15-229","2009-04-06","Unknown","Adds a storage/display building next to the Eastern Guard Tower in Balmora. ===== Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about t..." "4667","Balmora Plaza","MMH","15-4766","2009-05-12","Unknown","" "4666","Balmora Mansion","MMH","15-9119","2004-01-12","Witch King","I made this mod to completely replace the ""Balmora Fortress"" mod that I did. This one is much better built, it's been cleaned with TESame, and it includes a readme file. The Mansion is on the Mountain top immediatly to your left as you get off the Silt Stride..." "4665","Balmora Keep","MMH","15-32","2009-04-06","Pinthar","Balmora Keep adds an huge addition to the outskirts of Balmora. It is located on the top of the southwestern hill, and has over 14 new buildings. You can access the keep through its main entrance, and once there you have access to your own mansion to store all of your loot, access to all of the g..." "4664","Balmora House (Mytos version)","MMH","15-9260","2004-02-25","][v][ytos","A re-do of Ravensong's Balmora housemod (2002). When I found this house mod, I loved it except for one thing, lack of storage, I'm a neat freak and I'm also a packrat, the small sizes of his closets and crates drove me nuts, so I've just went through and change..." "4663","Balmora Garden 1.0","MMH","15-1548","2009-04-06","Ben Tokkin","This just a small plugin I did for someone at at the official forums he wanted Dongles glass dome in game so I put the dome ingame and placed a small garden in it with a few alchemy plants located right outside the walls of Balmora across the path from the silt strider you cant miss it. I thought..." "4662","Balmora Fortress","MMH","15-9051","2003-12-30","Witch King","This is my first mod - a fortress in Balmora (named) Lord Varal's, after my character) that includes 3 towers and a weapon/armor house. Arriving in Balmora via Silt Strider, look to your left you will see it on the Mountain top. NPCs (for l..." "4661","Balmora Floating Houses","MMH","15-12589","2008-03-09","Elder Mage S","Adds a new floating house complete with entrance room, study, garden and bedroom for your convience. It's pretty obvious where it is once you get to Balmora. I will be adding more to this so don't worry if it looks bare. Thanks to Blue Eagle for a ..." "4660","Balmora Fighters Club","MMH","15-10253","2005-11-27","Phluphwitt Limebarte","This plugin adds a new building to Balmora; the Balmora Fight Club. Situated just to the left of the temple in Balmora, the new Fight Club, owned by Gadram Hlaalu, offers a place for the weary fighter to relax. Whilst there you can have a few drinks and bet on the outcom..." "4659","Balmora Farmers Market v1.1","MMH","15-15151","2014-01-09","EchoFlame","A Farmers Market has come to Balmora! You can buy most ingredients as well as weapons, drinks and much more! The Market is located in the main square in Balmora by the siltstrider. Requires other mods: Sils Argonian Heads and Hair. Adul's Arsenal. Daduke's Th..." "4658","Balmora Council Club Shelves","MMH","15-10222","2005-11-08","SwordForTheLord","I usually end up doing the quest to clear out the Council Club in Balmora, and end up with a decent option for a house of my own, with my own bartender. Unfortunately, I have commonly found the furniture lacking. This small mod adds shelves, a few small chests, and a few large chest..." "4657","Balmora Baths and Halls","MMH","15-6245","2009-07-11","Princess Stomper","Adds Roman-style baths, a public hall and communal firepit to the Hlaalu Council Manor in Balmora. Adds new cells to the right-hand door of the Hlaalu Council Manor in Balmora. 1. Why are there two doors to one cell? It's stupid! Use the other do..." "4656","Balmora Bath House","MMH","15-9242","2004-02-23","Dazz_Hero","A Bath House has opened in Balmora! Built around an ancient sewage facility long forgotten by citizens of Balmora, the Bath House is free for all who want to come in and relax a bit.. This version has been fixed and includes the soap." "4655","Bal Baradus","MMH","15-9852","2005-02-27","Bajamaja","This mod adds a village named Bal Baradus to the Ascadian Isles Region. There are about 10 buildings in the city and a cave to explore. The goal with this mod was to make it melt into Morrowind, so it felt like it could have been there from the beginning. I'm not sure if I succe..." "4654","Azuras castle v0.65M","MMH","15-5099","2009-05-12","Shaggy, TantorRC","Azura's Castle v0.65 Author: Shaggy Co-Author: TantorRC Email: Shaggy2286@hotmail.com Date: April 9, 2004 Future update planed: Yes Version number: 0.65 Credits: Ravensong - She created serenetower, which is where i got a few ideas (like t..." "4653","Astarsis Gazeeteer","MMH","15-4715","2009-05-12","Astarsis"," The Elder Scrolls III MORROWIND: Astarsis Gazeeteer version 1.0 ..." "4652","Art Of War Museum v1.0","MMH","15-12327","2013-03-14","Painkiller_Rider","Painkiller's Art of War Museum v1.0 ----- By: Painkiller_Rider & Friends In Memoriam: Frank Frazetta Plug-in Scope and Credits: ----- * New (underground) section to the Museum of Artifacts in Mournho..." "4651","ARM Textures","MMH","15-4761","2009-05-12","Unknown","" "4650","ARM Meshes","MMH","15-4741","2009-05-12","Unknown","" "4649","ARM ESP Icons","MMH","15-4691","2009-05-12","Carnithus","Title: Carnithus’ Armamentarium Author : Carnithus Version : 1.0 Requires: Morrowind/Tribunal/Blood Moon Mature Warning: This MOD contains depictions of NUDITY. If you are in anyway offended or afraid of the NUDE fo..." "4648","Arakan Arena","MMH","15-12191","2013-02-09","UNKNOWN","books not translated. have fun fighting the mystery creatures" "4647","APime's House Project","MMH","15-7586","2004-05-26","APime11987","This mod add the ability to buys houses fully furnished in balmora from the outfitter, adds 5 NPCs outside in his store. The houses are not cheap ranging from 500-75000, I thought these prices are ok, if you dont like them you can easily change them. This mo..." "4646","Amochol Catamaran","MMH","15-7140","2012-07-31","Wiechcheu","This is a pretty simple, but interesting mod; it changes almost nothing in the world, except some docks. This is not a cheat mod, there are no free weapons, only a set of common clothes and a few cheap books (None over 50 gold I believe). Basically, all it does is place a boat on the ..." "4645","Amazon's Cave","MMH","15-6838","2012-01-26","Skooma Modder","A cave underneath the silt-strider port in Gnisis that has the Amazons from Greek Mythology to Morrowind." "4644","Ald-ruhn, Dunmers Only","MMH","15-4721","2009-05-12","Unknown","Ald-ruhn,Dunmers Only exquisite Special 3.0 yours for the pick, Dark Elf Dunmerfriend :) You will get a tavern made by the master of magicka...........me :) this is my nr 3 house and i must say,this one is special,it has all you ever need to have a fair go at the game." "4643","Ald Velothi Tower","MMH","15-8481","2004-10-26","StrykrDelta","This mod adds a small redoran tower and storage shed to Ald Velothi." "4642","Akaviri Smith [Tribunal]","MMH","15-4727","2009-05-12","Legato","Legato's TC showcase: Akaviri smith TRIBUNAL VERSION 1.3 ____ NOTE! To avoid variable and actor conflicts, please don't use this with my old ""The Last Samurai armor"" mod! N..." "4641","AK IndarysGreathouse","MMH","15-4919","2009-05-12","aimeekae"," Indarys Greathouse Readme = author: AimeeKae email: whitemage_ffxi@hotmail.com = Introduction = This mod requires ..." "4640","AIR DwemerStorageDevice","MMH","15-4956","2009-05-12","AirBreather"," The Elder Scrolls III MORROWIND: Dwemer Storage Device V.1 By: AirBreather May 3, 2004 Index: 1..." "4639","Addition To the Seyda Neen Warehouse","MMH","15-10067","2005-08-01","Valor","I made this because I thought that a warehouse should have something more of a warehouse feel. So I built stairs going down, added a room with armor, weapons, food and gold. Everything belongs to the guards and there are three now there. To prevent stealing and to add t..." "4638","Abandonen Tower","MMH","15-4953","2009-05-12","Beloth"," The Elder Scrolls III MORROWIND Acadian Island mod made by Beloth 1. Installing the Mod and Warnin..." "4637","Abandoned Temple","MMH","15-11615","2007-10-23","Master1076","This mod adds an optionally furnished or unfurnished Abandoned Temple to Ascadian Isle Region(1,-9) Follow the road to Vivec from Pelagiad and you will see the temple on the way. It is opposite Balur's Farmhouse and just ahead of where you first meet Nels Llendo (The highw..." "4636","Abandoned Drow Cave 1.1","MMH","15-5700","2011-10-02","kalikut"," ----------- Abandoned Drow Cave 1.1 readme.txt by kalikut ----------- 1. What it is 2. How to install 3. Mod uses & releasin..." "4635","Abandoned Cave Home","MMH","15-10049","2005-07-05","As the Hind","A small cave house just north of Seyda Neen. A rustic retreat with no uber items or huge amounts of money (total 125 ish). Short story as to why the original owner is no longer in residence but no quest as I don't know anything about scripting. Originally made for m..." "4634","A Windmill for Pelagiad","MMH","15-6555","2010-09-29","Mr. C. Racer","As the title says, this plugin adds one of Dongle's awesome animated mills to Pelagiad. The building sits on a raised part of the landscape, just north of the fort. The mill includes an animated grindstone and spinning blades, a ladder to reach the upper part of the building, and lots, lots of sa..." "4633","A simple shack outside Seyda Neen","MMH","15-13192","2009-01-23","Cooleoj","It does what is says. It adds a shack on a little island near Seyda Neen. Not a big thing or something. I was bored and made this mod very fast. Hope you like it. :)" "4632","A Portcullis for Wolverine Hall","MMH","15-10355","2006-01-19","Nonsuch","This plug-in adds a much-needed Portcullis (Main Gate) to the imperial fort at Wolverine Hall, just outside Sadrith Mora. Ever seen a fort without a front gate? Want to be a guard at a fort without a front gate? Well, see what you think of the difference. If you use..." "4631","A Portcullis for Pelagiad","MMH","15-9346","2004-03-17","Nonsuch","This is an update of a small plug-in that adds a much-needed portcullis (like Ghostgate's) to Fort Pelagiad. It's just for looks, but I think the Fort looks more like a tourist attraction without it. See what you think. Changelog:Standardized New Object names. Restor..." "4630","A Portcullis for Moonmoth","MMH","15-9508","2004-04-15","Nonsuch","This is an update of a small plug-in that adds a much-needed portcullis (like at Ghostgate) to Fort Moonmoth, near Balmora. It's just for looks...well, that is unless your stationed there. But see what you think. Changelog:Standardized New Object names. Restores Game..." "4629","A Portcullis for Hawkmoth","MMH","15-9464","2004-04-07","Nonsuch","This is an update of a small plug-in that adds a much-needed portcullis (like Ghostgate's) to Fort Hawkmoth in Ebonheart. It's just for looks, but I think Hawkmoth isn't much of a ""Fortification"" without it. See what you think. Changelog:Standardized New Object names." "4628","(Q) Bank v(Q)2.1","MMH","15-52","2009-04-06","Indestructible, Qwert","This is the final(Indestructible) release of the banking mod that allows you deposit money, earn interest, withdraw money, get loans, store items in a safety deposit box(for a fee) and purchase homes. Qwert's Modifications: 1.Adds bank personnel to the temple in mournhold. 2..." "4627","You have captured a soul","MMH","13-2111","2009-04-06","Soccerball","All this plug does is change the ""Your"" in ""Your have captured a soul"" to ""You"". Tested with my saves and verified functional. Didn't seem to disturb anything, but although I don't foresee any problems arising from the use of this mod in a new gam..." "4626","Writ Bug Fix","MMH","13-8035","2002-06-20","Mashin","" "4625","Wraithguard","MMH","13-8623","2003-01-11","DarkChojin",". This is now fixed; see readme for info." "4624","Word Use Fix","MMH","13-8626","2003-01-15","Blockhead","This plug-in fixes 2 odd word-use bugs in the dialogue of Morrowind - misuse of the word ""issues"" and using ""an"" when ""a"" should be used. More info in readme file." "4623","Wolven Fixes","MMH","13-15266","2014-10-01","Qawsed Asap","I notice two error in the Wolven race. One is the neck. The other is the rotating jaw. In the fix folder contains the fix. The meshes folder is for removing the rotating jaw and the esp is to remove the ugly neck. Currently, the race mod can be found here: http://www...." "4622","WJ's Tweaks","MMH","13-10655","2006-07-01","Warlord Jim","The purpose of this mod is to make it so when you eat corprus meat you get corprus disease. That always bugged me how that didn't happen. Other tweaks include making scribs weak to fire and frost, and making slaughterfish weak against shock an dfrost but strong against fi..." "4621","Wizards' Islands and BE compatibility v1.0","MMH","13-14661","2013-04-25","ThreadWhisperer","This is a replacement ESM file for Wizards' Islands. It renames a few items so that it is compatible with Balmora Expansion. Please note that this is an unofficial fix and therefor not supported by the Wizards' Islands team! Please contact ThreadWhisperer if you have any questions about this. We ..." "4620","Wizards Islands FPS fix v1.0","MMH","13-10121","2005-09-08","Gorkon","This plugin fixes certain areas in the Wizards Islands mod, like the BloodLords Quarters and the Cult Area. These run horribly slow on some systems (sometimes less than 1 FPS). The fix changes the way the scripts responsible for these slowdowns work. This puts FPS back to normal rates. See readme..." "4619","Weapon Fix","MMH","13-9405","2004-03-23","Varg 'Euthanasiologist'","Makes weapons stats more realistic and balanced, based on specifications of real-world prototypes, makes different types more useful. *Optionally* modifies weapons in plugins. For all weapons in MW, Tribunal, BM, SoP, WCM, Marksman mod and others. No plugins or addons a..." "4618","Water Level Fix v1.1","MMH","13-14058","2010-08-31","Taddeus","IMPORTANT NOTE - Since its 2.0 release, the Morrowind Code Patch contains a 'Detect water level fix' (Bug fixes section - checked by default). If you install it, you'll no longer need my Water Level Fix, since they solve the same problem, but MCP does it in a more reliable and complete way. I'll ..." "4617","Vodunious Nuccius Fix v1.0","MMH","13-14760","2013-05-24","Slartibartfast","This mod fixes an issue reported on the official Morrowind forums. Logitech, on 10 May 2013 - 4:33 PM, said: Just a little error in one of journal entries: BUG: MS_Nuccius, Index 100 ""I bought a cursed ring from Vodunius Nuccius so he would have enough gold to ..." "4616","van Helsing crossbow hat,glasshouse fix,v1","MMH","13-1041","2009-04-06","Unknown","" "4615","Vampiric Levitation Fix","MMH","13-8019","2003-07-12","Kal Choedan","Bethesda originally intended that Vampires were supposed to be able to fly(a sort of limited levitation), the power was included but somehow never implemented in the game, and was missed from the scripts which run when you become a vampire This small plugin fixes ..." "4614","Vampire Werewolf - Werewolf realism patch","MMH","13-10927","2006-12-17","Blade9722","This is a trivial fix which allows to play Sabregirl Werewolf Realism and Cortex Vampire Werewolf mods together. It simply changes Sabregirl WereCheckScript by commenting this three lines: ;if ( PCVampire == 1 ) ;MAKE SURE PC CAN'T BE VAMP AND WERE" "4613","Vampire Werewolf","MMH","13-9731","2004-08-22","Cortex","Allows vampires to become werewolves. Allows werewolves to become vampires. Fixes the vampire werewolf head bug. A choice of 4 different heads for your vampire werewolf. RECOMMENDED MOD: [url=http://www.rpgplanet.com/morrowind/modcont..." "4612","Vampire Quest repair","MMH","13-10180","2005-10-13","Shaminar the Dragon","This simple mod will repair the dialoge during the quests being offered by the vampire leaders of all three clans. For example, the ""Raw Materials"" topic is now selectable in the Quarra Clan mission after you killed Irak. This 1.1 update fixes the mistake I made w..." "4611","Vampire Fly Fix","MMH","13-9444","2005-04-23","Lord Gildor","According to the dialogues in Morrowind, vampires should receive a special Vampire Fly ability. This ability is also present in the game, however no vampire actually possesses it. This fix-mod grants vampires that ability." "4610","Uvirith Inside Patch","MMH","13-10871","2006-11-02","The Mad God","This is an update for Uvirith Inside. It contains only the updated ESP, so you still need a full install of Uvirith Inside to run it. The Bag of Holding now uses the scripts from Better Portable Containers, so you only have to initialise it outside after each..." "4609","Uupse Fyr Bug Fix","MMH","13-8257","2002-07-22","Wormlore","" "4608","Unofficial Morrowind Patch v1.6.3b","MMH","13-9202","2004-02-11","Thepal","Fixes most of the bugs, spelling/grammar mistakes and other problems in Morrowind. Without a doubt the most comprehensive bug-fix mod. (Requires Bloodmoon & Tribunal. Use other version 1.2.1 if you have no expansions)" "4607","Unofficial Morrowind Patch v1.6.2","MMH","13-1511","2009-04-06","Thepal","This unofficial Morrowind Patch does following: * Fix any bugs in the quests that make them incompletable or skip you ahead. * Correct spelling & grammar mistakes in the dialogue and object names, and give them a uniform appearance. * Make global scripts end when they are ..." "4606","Unofficial Morrowind Patch (MW) v1.2.2b","MMH","13-9201","2004-02-11","Thepal","Fixes most of the bugs, spelling/grammar mistakes and other problems in Morrowind. Without a doubt the most comprehensive bug-fix mod." "4605","Unofficial Morrowind Official Plugins Patched","MMH","13-15453","2016-02-05","PikachunoTM","[] =[] []===Unofficial Morrowind===[] []=====Official Plugins=====[] []=======Patched=======[] []=========2.0========[] [] =[] {}------By PikachunoTM------{} |--{\\Introduction//}--| Welcome to the Official Add-Ons C..." "4604","Unoffical Bloodmoon patch for Wizards Islands v1.0","MMH","13-10194","2005-10-17","Zennorious","This mod replaces Wizards Islands snow with Bloodmoons snow. This way it makes the game run faster in outdoor areas. Makes the frost damage dependent on the players frost resistance. You can also disable the frost damage for the player when he/she is a vampire or is in werewolf form. To do so ope..." "4603","Unoffical Bloodmoon Patch","MMH","13-14473","2012-05-19","Midgetalien","From the readme: This is a ""patch"" [MOD] - That fixes some minor bugs in the Bloodmoon expansion. This patch fixes the following: Quote BUG: Sados Relothan's house in Raven Rock - there is no Sados Relothan any..." "4602","Unlocked Start Mod","MMH","13-7492","2004-12-06","Weevil","Needs Tribunal but doesn't use Tribunal features. Unlocks the two doors in the Census and Excise main office." "4601","UMP 1.6.3 PL","MMH","13-15349","2015-05-20","Thepal, Zgred","General patch UMP 1.6.3 for polish version of ""Morrowind"" only. Polska wersja patcha ogólnego UMP 1.6.3, dla gry ""Morrowind"". Autor angielskiego oryginału Thepal, polonizacja Zgred. Patch ten poprawia gigantyczną liczbę błędów w grze. W archiwum jest polskie readme i ..." "4600","Typo Fix plugin","MMH","13-7502","2002-06-14","Teppo Lehtonen","Fixes more than 160 typos in dialogues, journal, etc. Also fixes an infinite 'Continue' loop in ""law in Morrowind"" topic." "4599","Turn Undead Fix","MMH","13-9308","2004-03-04","Oh-Dee","This mod adds an alternative version of Turn Undead to Morrowind. In case you didn't know, ""Turn Undead"" is *broken* in Morrowind. This adds an alternative that, while not working as the original was supposed to, is better than having nothing at all, bu..." "4598","TU2 Walkthrough","MMH","13-12600","2008-03-17","BadCompany","While playing through The Underground 2 (made by the legend ""Qarl"") i found it really annoying to keep checking online to make sure i didn't miss any journal entries or just cause i was stuck. My mod adds a walkthrough to the Balmora, Mages Guild which also includes how to fix/workaround the vari..." "4597","Tribunal v1.4.1313","MMH","13-4385","2009-05-12","Bethesda Softworks","TRIBUNAL VERSION NOTES VERSION 1.4.1313 Bug Fixes *** Fixed a bug While playing with software audio acceleration. The environment sounds for Mournhold will sound and behave the same as they do when the game is in hardware audio accelerat..." "4596","Tribunal Quest Fix","MMH","13-9367","2004-03-23","Enmesharra","If you do the Mazed Band Quest before the Journalist (The Common Tongue) Quest when you are sent to talk Barenziah she has nothing new to say to you and you miss certain important topics ('whom you may trust' and 'Plitinius Mero'). This mod prevents that." "4595","Tribunal Mainscript Correction","MMH","13-2312","2009-04-24","Unknown","" "4594","Tribunal Crimson Plague Quest Tweaker","MMH","13-7985","2003-11-26","Max a.k.a. ~NOBODY~","A Simple Plugin that fixes the bug with the Crimson Plague Quest. Readme Included." "4593","Trebonius-AntabolisFix","MMH","13-7475","2002-06-06","FatherFrost","Fixes two bugs i've found - Hasphat Antabolis does not give you a Dwemer key. Now he does. - Trebonius: if you've challenged Trebonius while you are a wizard you'll never become Arch-Mage. Go to Edwinna Elbert in Ald'ruhn and ask her about Trebonius ..." "4592","The Winged Guar Rental Refurbishment","MMH","13-9753","2004-08-29","Nonsuch","This Plug-in updates the so-called 'Room Rentals' at ""The Winged Guar"" in Mournhold's Godsreach. ""After the filing of numerous complaints on the conditions of the rentals at 'The Winged Guar'; today the management unveiled new, updated accommodations. The management has..." "4591","THE UNDERGROUND Patch1.1","MMH","13-5048","2009-05-12","Qarl","A patch to fix some bugs in The Underground. Just put THE_UNDERGROUND.esp in your Data Files directory, overwritng the old one. Important: because this will update your esp file, it will invalidate your savegames. So you need to load a save from BEFORE you ever installed The ..." "4590","The Underground 2 Patch Project","MMH","13-14239","2011-03-13","Qarl, Huskobar minor edit Noabody","*Warning* This is a binary diff patch, not an ESP. It must be applied to an original, unmodified, copy of either THE_UNDERGROUND_2.esp or UG2PhaseC_v07.esp. Beware - Wyre Mash's update masters feature will alter the file and make it useless as a target for the patch. Plea..." "4589","The Undead 3.0 Missing Sounds","MMH","13-5897","2011-10-08","Alphax","The Undead 3.0 Missing Sounds by Alphax Addon for: The Undead 3.0 by Neoptolemus http://www.elricm.com/mods.php?mod=4352 http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6616 Bain for Mash Compatible! Sounds taken from ""Morrowind Comes A..." "4588","The Huleeya Fix","MMH","13-8118","2002-06-27","Psychosavant","" "4587","The Glory Road Patch Project v1.0a","MMH","13-14271","2011-04-05","Kathryn, Tommy Khajiit, Noabody","*Warning* This is a binary diff patch, not an ESP. It must be applied to an original, unmodified, copy of TheGloryRoad.esm. The patched version is not compatible with savegames from the original. Use this before starting the mod or clean your save and start The Glory Road over. Both th..." "4586","Texture Fix Addition","MMH","13-5544","2010-10-23","Adrala","A set of additional landscape texture fixes. Based on, and requiring, Slartibartfast's Texture Fix 1.8" "4585","TextPatchforMorrowindwithTribunal","MMH","13-2233","2009-04-24","Kevin Dorner aka Kivan","Morrowind Text Patch v1.2 (2004-Apr.-09) by Kevin Dorner, mrkevvy@rogers.com http://www.baldurdash.org (Q&A) Questions and Answers (Hey, I can't call it a FAQ... no one has asked me anything yet, never mind Frequently.) ------------..." "4584","Tenpace Boots Fix","MMH","13-2232","2009-04-24","aedroth","Tenpace Boots Fix Created By: aedroth (lege@sympatico.ca) 06/18/03 Installation: Just unzip to the game's Data Files directory and you'll be good to go. Summary: Bethesda's default mesh for the Tenpace Boots was a little quirky to say the least..." "4583","Ten Pace Boots Fix","MMH","13-11183","2007-04-11","DIE CLIFFRACER DIE DIE","Ever get annoyed by the fact that the Ten Pace Boots don't actually appear on your character? I did. After finishing screaming, I settled down and whipped up a mod I currently use myself, since the Ten Pace Boots are the best in the game. Anyhow, this is my first posted mode but I don't care whet..." "4582","Telvanni Magister Fix","MMH","13-7490","2002-06-13","Robin Lee Powell","There is a fairly severe and easy to hit bug that makes it impossible to finish the Telvanni quest tree. If you are a Telvanni Wizard and you have not yet recruited a Mouth, you've hit this bug. There is no path from there that allows you to complete the Telvanni quest tree to Arc..." "4581","Telvanni Exterior UV Fix v1.1","MMH","13-13327","2009-03-18","Plangkye","Corrects the UV mapping on Telvanni exterior models: -Removes and in a few cases hides texture seams -Repairs 'broken' polygons on which textures were not visible -Repairs root bridge with incorrect UV that caused some texture replacers to appear sideways ..." "4580","Tel Fyr Amulet Fix","MMH","13-12457","2008-01-03","Zobator","Some people could have noticed this bug when they marked in Magas Volar and returned for a second Daedric Crescent: when they equiped the amulet to return to Tel Fyr the game crashed! This fix changes the script of the amulet so it will work. I made this becau..." "4579","T's Unnoficial Patch Add-on 1","MMH","13-12658","2008-04-10","Tshultze","This combiens the following mods together: WGI-M9 Text Patch Key Replacer Key Renamer NOTE: You do not need to have this and the files included in it running at the same time. using this by itself will do the sa..." "4578","Suran Underworld v2.5 & ArcheryTradehouse Fix","MMH","13-2192","2009-04-24","Pseron Wyrd","Resolves the conflict between Suran Underworld and Suran Archery Store by moving the Abandoned House outside the gates of Suran near the bridge and silt strider port. To be used in place of the original Suran_Underworld_2.5.esp file." "4577","Suran Underworld v 2.5, Dock Fix","MMH","13-12015","2012-11-19","Korana","This esp is simply a rework of Suran Underwold 2.5, by Matthew. The docks at Fort Frostmoth where modified to accomidate a ship in the original version of this esp. In the esp included, the docks have been reset to their original Bloodmoon Coordinates, and the ship has been moved to the side..." "4576","Suran Underworld 2.5-jms patch-0.1","MMH","13-1972","2009-04-06","John Moonsugar","This is a compatibility patch for Suran Underworld and White Wolf of Lokken to work around an overlapping dialog problem that prevents Ylarra from giving the topic ""rescue me"" when you talk to her in her cell in Chiraden." "4575","Suran Underworld - Archery Tradehouse Fix v2.5","MMH","13-11921","2012-11-14","Pseron Wyrd","Resolves the conflict between Suran Underworld 2.5 and Suran Archery Store by moving the Abandoned House outside the gates of Suran near the bridge and silt strider port. To be used in place of the original Suran_Underworld_2.5.esp file." "4574","Sufficient Adamantium 1.0 (OpenMW)","MMH","13-15598","2018-03-04","Darlocq","Sufficient Adamantium (OpenMW) v1.0 by Darklocq, 2018-03-04 What it does: ============= The included .omwaddon file is an OpenMW-only patch for Bethesda's Tribunal expansion. The mod markedly increases the amount of Raw Adamantium available, so there's enough ..." "4573","State-Based Hit Points","MMH","13-11496","2007-09-03","HotFusion4","excuse me everyone, a week ago by mistake i uploaded wrong file, here is HotFusion's original ""State-Based Hit Points 1.1"" This mod uses a script to alter the way that Morrowind calculates hit points for the player. Your total hit points are now b..." "4572","Spuzzum's Year Patch","MMH","13-8819","2003-04-30","Spuzzum","The Morrowind calendar has 12 months, but by default, but only 11 of those months are ever seen by the player, due to a small error on the part of Bethesda Softworks. This plugin is a simple patch that allows the missing month, Morning Star, to appear 2 versions ..." "4571","Snow Bear Boot fix","MMH","13-8901","2003-06-11","Corrodedsoul","A simple fix i made to the snow bear boots in Bloodmoon. I put the correct .NIF in the nif slot which had the pauldron .NIF instead." "4570","Sliver's Devil Tanto Fix","MMH","13-8363","2002-08-19","Sliver","Allows completion of the Anareren?s Devil Tanto quest in Ald-ruhn. The difference between this and others posted is that this mod only adds one tanto to the game world. I know it is picky, but I didn?t like the fact that other mods accidently globally placed the tanto into a c..." "4569","Slave mod","MMH","13-8993","2004-12-16","Brian Hodge (Brianith)","I didn't like how if you bought a slave, it followed you EVERYWHERE, without ever the option of telling the slave to wait for you in a certain place. This mod adds that feature to all the slaves you can purchase in Tel Aruhn. You can now send your slave(s) to various places thro..." "4568","Sirollus Master Armorer Fix","MMH","13-395","2009-04-06","Drapskind","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "4567","Sinking Gondola Fix","MMH","13-8829","2003-05-05","scruggs","Have you noticed the way those gondolas in Vivec slowly start tilting out of the water as your game progresses? This very simple mod fixes that problem." "4566","Siege at Firemoth Fix","MMH","13-6753","2011-06-22","Kikaz","SIEGE AT FIREMOTH FIX V1.0 by Kikaz Of course, this was all made by Bethesda. I simply tweaked a few things. This was made due to the increasing frustration that everytime I started a game with this DLC, I had to see the Firemoth boat ..." "4565","shvBugFix02","MMH","13-2325","2009-04-24","shiva7663","BugFix02 Author: shiva7663 Email: Send a PM to shiva7663. Date: 4 JAN 05 Future update planned: yes Version number: 1.00 Index: 1. What this files should contai..." "4564","Ships of the Imperial Navy Bloodmoon MQB","MMH","13-11922","2012-11-14","tmartin827","This mod places the wonderful Galleon model by dongle in various places around Vvardenfell, crewed by Imperial sailors. You will see the Galleon at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth (if you use the Bloodmoon version). All sailors will disappear ..." "4563","Shakti's Secret Masters Fix","MMH","13-10358","2006-01-19","Shakti","This plug-in fixes two actual bugs in the retail version of the game that affect the ""secret master"" trainers, which are the special NPCs who can train you all the way to 100 in each skill. There is supposed to be one secret master for each of the 2..." "4562","Secret Master Fix","MMH","13-7463","2002-06-05","Kicker","The Armorer Secret Master will now train you, and the Medium Armor Secret Master...exists." "4561","Scroll Upgrade Fix TR Map 1 v1.1","MMH","13-13060","2008-12-02","Osiris","As many other Morrowind players I enjoy to install meshes replacers and play with them: they're often very nice, and part of my Morrowind installations by default from a long time. The only problem with these replacers is that the modded items will bleed in surfaces or conflict with other m..." "4560","Romance_Mod -VE Patch","MMH","13-13207","2009-01-30","Pwin","The Romance Mod (English version) was previously incompatable with Vampire Embrace because of a scripting issue. If you became a vampire and tried to ""Romance"" an NPC, you would get something along the lines of ""I don't like you enough to talk about that.."" as a response. Its fixed now!" "4559","Redesigned Vivec Children of Morrowind and MCA patches","MMH","13-13949","2010-05-13","Jac","These mods move the NPCs added by Children of Morrowind (CoM) 2.0 and Morrowind Comes Alive (MCA) 5.1/5.2 when using PirateLord's (PL) Redesigned Vivec (RV) mod. Note that there are three patches: one for CoM only, one for MCA only and one for both CoM and MCA. Only use one patch at a time! Also,..." "4558","QuestFix","MMH","13-8335","2002-09-23","Nathan Strong","*** REQUIRES MORROWIND 1.2 *** This plugin represents a cumulative fix to a wide variety of quest issues. It was originally meant as a drop-in replacement for the FanFix patch, but has since been expanded with additional fixe IMPORTANT: This plugin is meant t..." "4557","PWRP fix","MMH","13-15107","2013-12-24","Knots","These are fixed meshes for Fallen One's PWRP - specifically, Crysamere and Goldbrand. As far as I could tell, Umbra should be fine. In Fallen One's release, he made a mistake in assigning the texture paths in so that his mod would only work correctly for someone who had Morrowind insta..." "4556","Poorly Placed Object Fix v1.2","MMH","13-12002","2012-11-16","Slartibartfast","This mod is concerned with correctly positioning items of a physical nature within the game and deals with things such as rocks floating in the air, the correct alignment of models,and so forth, with version 1.2 fixing around 120 errors of this type. The mod comes in 2 flavours, The Po..." "4555","Piratelords Trade Enhancements + AIM Fix","MMH","13-13296","2009-03-05","SlasherPL"," == Name:Piratelords Trade Enhancements-AIM Fix Current Version:1.0 == Description: It's just a simple fix to those who a..." "4554","Pillow Quest Fix","MMH","13-7957","2003-11-14","Cep","This is a fix for the broken pillow quest. Includes not only a fix but gives the quest many more options for starting and finishing, including new dialogue's. Read the Readme.txt for more info." "4553","Pickpocket Fix","MMH","13-6311","2009-10-30","TheOne&Only","Fixes bugs associated with pickpocketing. Changes the fPickPocketMod GMST from 0.3 to -3 causing the odds of a successful pickpocketing to increase instead of decrease based on sneak skill level. A character with minimal sneak skill will have the ..." "4552","PC Clothier - Balmora Patch","MMH","13-10227","2005-11-07","aimeekae","PATCH FIXES:[list] Buy common script will now fire in menu mode, so it will fire while the player is traveling Main assistant script will now fire in menu mode, so it will fire while the player is traveling. Buy common script will now choose from 80 random items in..." "4551","Pax Hlaalu Addendum v.3","MMH","13-5019","2009-05-12","Dorfmann","[i]What's does this plug-in do?[/i] The Pax Hlaalu Addendum introduces ""bug-fixes"" in the dialogue menus of the original Pax Hlaalu and Pax Hlaalu (version 3.0) mods. Topics such as [i]business [/i]and [i]latest rumors[/i] which were omitted from the latter plugins, are now incl..." "4550","Patch for Better Clothes","MMH","13-12843","2008-07-30","Keazen","This patch corrects the slots of all shoes and remove from the Warnings.txt all ""Not able to find Foot part in BC_shoes..."". Must be loaded after BetterClothes (PsychodogStudios)." "4549","Pagan Supply Store File Fix","MMH","13-1876","2009-04-06","Unknown","Sk_Robe_2_GND.nif A single nif. Appears to be a fix for a ground robe mesh. Obviously would require Pagan Supply Store." "4548","Packrat Upgrade","MMH","13-9063","2004-01-05","Baratheon79","On my first visit to Mournhold, I found the guy who was selling rats, scribs, and pack rats. Out of curiosity, I bought a pack rat. About ten minutes later, I lost the little guy in Ebonheart; the last I saw of him, he was climbing out of the water just outside of town, and then he ..." "4547","Ordiniran Fix","MMH","13-14255","2011-03-20","Thondur","The term ""Fixes"" is used very liberally these days; this mod will address two locations that actually do have a bug in the Vanilla version of the game and to my knowledge have not been addressed by any other patches, and one ""bug fix"" that is my interpretation of what was missing. This esp ..." "4546","Official Plugins Fixes v1.1","MMH","13-14291","2011-04-27","michael163377","Fixes a few annoying issues in Bethesda's official plugins. You will no longer collide with dragonflies, Sirollus Saccus now sells Gold Armor instead of wearing it, the quests will be added to your Quests tab in your journal and dragonflies and the master index will glow. The H..." "4545","Object Permanence v2.0","MMH","13-6235","2009-06-27","TheOne&Only","This corrects the duplication, spontaneous generation and annihilation of quest rewards and quest items. With few exceptions (see readme) items are now physically extent in the game world throughout the entire course of the game. It's completely compatible with the unoff..." "4544","Obiekty patch PL","MMH","13-15352","2015-05-24","Slartibartfast","Polish version of ""Poorly Placed Object Fix 1.2"" by Slartibartfast. Polska wersja patcha poprawiającego 120 błędów związanych ze złym umiejscowieniem różnych elementów exteriorów (głównie elementów terenu). Poprawki kamieni odstających od gru..." "4543","Obiekty patch PL","MMH","13-15353","2015-05-24","Slartibartfast","Polish version of ""Poorly Placed Object Fix"" v.1.2 by Slartibartfast. Polska wersja patcha poprawiającego ułożenie ok. 120 elementów exteriorów na Vvardenfell. Poprawki głównie dotyczą głazów źle przylegających (lub nawet ""lewitujących"") do gruntu. P..." "4542","Nordic Broadsword & Claymore Fix","MMH","13-14941","2013-08-28","Alaisiagae","Fixes a gap in the Nordic Broadsword & Claymore." "4541","NoLore Solstheim","MMH","13-9086","2004-01-28","Adam","This mod fixes the minor error wherein the dialogue topic ""Solstheim"" still appears in the dialogue options of NPC's with the ""nolore"" script. Hardly a masterpiece of MW scripting, but if that slight glitch annoys you as much as it did me, you'll probably like this mod." "4540","Nix-Hound Knockout Animation Fix v1.0","MMH","13-14762","2013-05-27","Arcimaestro Antares, PeterBitt","The Nix-Hound in vanilla MW has a buggy knock-out animation. This mod fixes that. Also contains meshes for Blighted Animals Retextured mod by PeterBitt." "4539","Nerevarine Greetings","MMH","13-12506","2008-02-03","Alphax","Allows NPCs to give more specific endgame dialogue. Bethesda included but badly filtered this dialogue; this mod simply makes it visible. Also changes one of the endgame greetings to be consistent with all the others of the same type. Unlike Raptormeat's ""No More Excuse ..." "4538","Necronomicon Quest MW v1.0 patch","MMH","13-2034","2009-04-06","Tolkein","requires TB files Tolkein" "4537","MV_Victim Romance Quest Fix-update","MMH","13-14222","2011-02-23","Bolgo the Madd, samurai","This mod was originally created by 'Bolgo the Madd' and is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means it is not essential but could solve an annoying issue for some people. The only thing wrong wit..." "4536","MV_SLAVE MULE QUEST FIX-update","MMH","13-14221","2011-02-23","Bolgo the Madd, samurai","This mod was originally created by 'Bolgo the Madd' and is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means it is not essential but could solve an annoying issue for some people. The only thing wrong wit..." "4535","Mug Fix","MMH","13-8996","2005-05-05","Reznod","This plug-in was designed to fix the bug that was applied by a patch. You will now be able to mug NPCs." "4534","MTT IV Master - jms patch 0.2","MMH","13-12014","2012-11-19","John Moonsugar","This patch provides a drop-in replacement for the file ""MTT IV Master.esp"" which is part of MTT IV Beta (Magical Trinkets of Tamriel 4 Beta). This patch attempts to fix the problems in the original regarding how trinkets show up in bandit loot." "4533","MRM Puzzle Canal Fix v1.1","MMH","13-15169","2014-01-15","Pherim","This fixes a problem where the new Ex_GG_fence_s_01.nif from MRM is shared with the ""Puzzle Canal Force Field"". The new nif, being much taller, leaves the Puzzle Canal part unable to be crossed. Moved the Force Field higher up, so that the path to the shrine is free again. Changelog:" "4532","MRM Puzzle Canal Fix v1.0","MMH","13-15005","2013-09-29","Pherim","This fixes a problem where the new Ex_GG_fence_s_01.nif from MRM is shared with the ""Puzzle Canal Force Field"". The new nif, being much taller, leaves the Puzzle Canal part unable to be crossed. Moved the Force Field higher up, so that the path to the shrine is free again." "4531","MR Ingredients Dialogue","MMH","13-15034","2013-10-10","Envy123","Corrects the dialog descriptions of Black Anther, Black Lichen, Bonemeal, Gold Kanet, Green Lichen, Kresh Fiber, Red Lichen, Saltrice, Scathecraw, and Stoneflower Petals to correctly reflect where they come from or may be found." "4530","Moya -groinfix","MMH","13-878","2009-04-06","Unknown","" "4529","Mournhold Sewer Fix","MMH","13-9398","2004-03-23","Enmesharra","I encountered the problem of my computer crashing (rebooting) when I entered certain sewers in Mournhold. After some reading on the forums and a little experimenting I learned that the problem was the Goblin Bucklers (they also crashed the CS). This fix sim..." "4528","Mournhold Expanded PATCHES","MMH","13-10494","2006-03-16","Princess Stomper","Requires Mournhold Expanded. .esp file only patches replacement .esp files including version 1.4 regular, version 1.4 No Chess (NC), version 1.4 Children of Morrowind (COM) and version 1.5 COM NC. DO NOT USE MORE THAN ONE MOURNHOLD EXPANDED.ESP AT A TIME. Ch..." "4527","Morrowind's Stupidest Criminals","MMH","13-10061","2005-07-20","Syclonix","This mod is the first in a series of crime related mods I am working on. As the title suggests, this mod is for Morrowind's stupidest criminals--those sociable thieving types who decide to chat up the guards after holding up the local tradehouse. I even remember one thief who go..." "4526","Morrowind v1.2.0722","MMH","13-4380","2009-05-12","Bethesda Softworks","VERSION 1.2.0722 Additions *** Saved games now know which language they are and the Save and Load menus will not display saves that do not match the current language. Imperial Altars and Temple Shrines now restore damaged skills as well ..." "4525","Morrowind Patch Project v1.6.5b (BTB Edit)","MMH","13-14827","2013-06-18","TES Morrowind Community, Thepal, Baldurdash, Quorn, BTB","The Morrowind Patch Project does following: Fix any bugs in the quests that make them incompletable or skip you ahead. Correct spelling & grammar mistakes in the dialogue and object names, and give them a uniform appearance. Make global scripts end when they are no longer nee..." "4524","Morrowind Patch Project v1.6.5 BETA","MMH","13-7127","2012-07-28","TES Morrowind Community, Thepal, Baldurdash, Quorn","This is the succession of the unofficial morrowind patch 1.6.3b which continues the hunt for errors and inconsistencies left in the master files. A huge effort on the parts of everyone involved past and present! Thousands of errors corrected. This plug-in incorporates the original Un..." "4523","Morrowind Patch Project v1.6.4","MMH","13-7319","2012-08-24","TES Morrowind Community, Thepal, Baldurdash, Quorn","This is the succession of the unofficial morrowind patch 1.6.3b which continues the hunt for errors and inconsistencies left in the master files. A huge effort on the parts of everyone involved past and present! Thousands of errors corrected. This plug-in incorporates the original Un..." "4522","Morrowind Mod Impact List aka MMIL","MMH","13-12639","2008-04-01","Rougetet","MMIL is a mod-user resource that informs mod users of the impact many of the mods they may be using may have on their gaming experience. The Morrowind Mod Impact List (MMIL) is an attempt to provide mod users with certain data how using some mods may impact their system a..." "4521","More Treasure PATCH 1","MMH","13-8734","2003-03-17","Dale Stocker","An error was found in the ZIP file directories that led to a NIF file not found. The problem is the NIF's are in the DATA\MESHES\SYLPH subdirectory and the MOD looks for them in the DATA\MESHES\SYLPHS subdirectory This ESP fixes that. Just write over the old o..." "4520","Morag Tong Compatible MCA 5.2","MMH","13-12585","2008-03-06","Eisenfaust","/////////// Morag Tong Compatible MCA v1.0 Author: Eisenfaust Required files: Morrowind, Tribunal, Bloodmoon and MCA 5.2 /////////// Contents" "4519","Month Bugfix v2.0","MMH","13-1017","2009-04-06","Zennorious","1. Description In Morrowind there are 12 months just like in the real world. The problem is that the first month called Morning Star is missing and the year starts with the second month. This plugin corrects this bug and makes Morning Star an active month. 2. There are other mods ..." "4518","MOG*MOD stairs fix","MMH","13-7754","2005-03-06","Ikkuh","This is a simple mod that kinda fixes the problem of going down the stairs with the mog mod by placing a hatch at the top of the stairs and the end of it so you can teleport downstairs." "4517","Mog*Mod Spike hand fix","MMH","13-10807","2006-09-21","Makairu","A very simple fix for the mog mod's notorious bug, the spike hand. Just replace you old mog mod file with it." "4516","Mog Hand Fixes","MMH","13-15265","2014-10-01","Qawsed Asap","This mod is a fix for the Mog race I made long ago. It just makes the female use the male's hand. Its it own file. It requires the Mog Race mod." "4515","missing files","MMH","13-572","2009-04-06","Unknown","" "4514","Minor Race Tweaks","MMH","13-7887","2003-10-15","PandemoniumPuppet","This mod changes the height and weight of some races - in particular making the wood elves and orcs a bit taller. Furthermore, I've balanced the beast races a bit, so they can now match up evenly with the others. I did this by changing their basic abilities a bit, ..." "4513","Milyn Faram Fix 0529","MMH","13-4994","2009-05-12","Unknown","" "4512","Milyn Faram Fix","MMH","13-2461","2009-04-24","Unknown","This plugin fixes a scripting bug in a quest that is given by Master Aryon in House Telvanni. The quest is: Master Aryon asked me to help Milyn Faram who is being attacked by Hlaalu in Odirniran. I should find Milyn Faram first to find out how many Hlaalu there are. At the end of the quest, Milyn..." "4511","MG_SHARN NECRO QUEST FIX-update","MMH","13-14220","2011-02-23","Bolgo the Madd, samurai","This mod was originally created by 'Bolgo the Madd' and was is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means it is not essential but could solve an annoying issue for some people. The only thing wrong..." "4510","Medium Armor Master Trainer","MMH","13-8287","2002-08-01","Michelle","" "4509","Medium Armor Fix","MMH","13-2469","2009-04-24","Jolinar","This plug-in edits the medium armor that comes up heavy in game so they stay medium from editor to game. You should NOT use this mod if you do not have this bug. For those of you that have this bug, it should fix the problem." "4508","Med. Armor Master fixed","MMH","13-2459","2009-04-24","Unknown","Puts the secret master of medium armor on boat dock, Tel Fyr." "4507","Max's Quest Fixes","MMH","13-7995","2003-12-08","Max a.k.a. ~NOBODY~","This simple mod solves several quests for Morrowind, Tribunal & Bloodmoon. The quests include: 1. Sul-Senipul's Longbow Quest(Morrowind) 2. Recovering CloudCleaver(Morrowind) 3. Museum Of Artifacts(Tribunal) 4. &..." "4506","MasterTrainers Fix","MMH","13-8842","2003-05-15","HitokiriOTD","Fixes a few master trainers ingame so that all master trainers work." "4505","Master Index Journalfix v1.0","MMH","13-1886","2009-04-06","DeusXMachina","This Mod requires Morrowind and Tribunal and the official Master Index Plugin. As the official Masterindex-Plugin by Bethesda is a pre-Tribunal-mod, it doesn't profit from the upgraded journal which came with this addon. As it's a quite long questline which can be dealt with during sol..." "4504","Master Aryon Fix","MMH","13-7396","2002-05-29","Robin","This plugin fixes a scripting bug in a quest given by Master Aryon in House Telvanni Quest is: ""Master Aryon asked me to help Milyn Faram who is being attacked by Hlaalu in Odirniran. I should find Milyn Faram first to find out how many Hlaalu there ..." "4503","Magical Trinkets of Tamriel Vol IV beta patch","MMH","13-5976","2011-12-11","DWS","Replacement plugin for Magical Trinkets of Tamriel Vol IV beta. Corrects the use of scripted levelled lists. Should only be used by people playing Oluhan and Magical Trinkets of Tamriel Vol IV beta. People not playing Oluhan should use another patched version of MTT IV." "4502","Magical Trinkets of Tamriel IV beta - Dragon32 patch","MMH","13-6822","2011-12-11","Dragon32","Based on the original Magical Trinkets of Tamriel IV beta (Hotel release) by Chris Woods. This is a drop in patch for the latest available beta release of Magical Trinkets of Tamriel IV. Since Chris Woods released the last beta (the Hotel release) of Magical Trinkets of T..." "4501","Madd Leveler - Assassin%5C%27s Armory Fix 0.3","MMH","13-814","2009-04-06","Unknown","" "4500","Madd Leveler - Assassin%5C%27s Armory Fix 0.2","MMH","13-763","2009-04-06","Unknown","" "4499","Lord Altab the Trader Fix","MMH","13-11075","2007-02-19","Ginge13","Fixes the change to the main door of Ghorak Manor." "4498","Locked Doors Fix","MMH","13-6824","2011-12-20","qqqbbb","Some doors that lead to another cell are accessible from both sides. If such a door is locked then what happens is you enter new cell, turn around but the door you've just used is locked. This mod fixes it. Also an unopenable chest in Ravel tomb was fixed." "4497","Leveled List Resequencer for TESTool","MMH","13-9755","2004-08-31","Aerelorn","This utility fixes a bug in TESTool v1.3 by ghostwheel. As discovered by tru021 and later researched extensively by DinkumThinkum, when TESTool merges leveled lists it appends the lists one after another instead of sorting them all together by level. The result is that..." "4496","Leaves of Lorien Male Greaves Mesh Replacer","MMH","13-10583","2006-05-10","Westly","This Mod replaces the Male Greaves Mesh fot the mod ""Leaves of Lorien""(which Clips when a player runs) with an altered mesh that does not clip through the armour. Ther is no .esp included, only a meshes folder" "4495","Leaves of Lorien Greaves Texture Fix","MMH","13-10493","2006-03-15","Westly","This is a Texture replacer for the mod ""Leaves of Lorien"" There is a slight problem with the male texture for the armour greaves. Apparently they have an unusual transparency, which is remedied by this texture fix. ..." "4494","Korobal","MMH","13-932","2009-04-06","Unknown","These files resolve small issue between Korobal Island and Giants Ultimate. They simply remove some spawn points Giants added, but appear in a guarded compound added by Korobal. Both mods will work together fine without the compatibility esp, just a little unrealistic. These esps..." "4493","King's Oath Fix","MMH","13-8776","2003-03-31","Paktu","This mod fixes the King's Oath sword in Tribunal, so it does fire damage to your enemy ..and not to you." "4492","JMS shishi door fix","MMH","13-15312","2014-12-16","john.moonsugar","Fixes the platform that reveals the hidden door in Shishi, so that when it's lowered, it stays lowered. Also adds ability to re-raise the platform." "4491","JMK’s Heartwood Fix","MMH","13-15337","2015-05-01","John Kahler","Fixes the shared texture issue between the Heartwood ingredient in Bloodmoon and the various Telvanni meshes. Has no ESP file, so your mod load order isn’t affected." "4490","Inn Fix","MMH","13-14970","2013-09-05","Serykar","Several NPCs mention places that you can rest, but the people they refer you to don't allow you to rent a bed. I added the ability to do so in Seyda Neen (talk to Arille), Dagon Fell (talk to Fryfnhild), and Khuul (talk to Thongar). You should now be able to rent a bed in these places like ..." "4489","Infernal Summoning patch","MMH","13-8418","2002-09-16","Lap","" "4488","Indoril AR Patch","MMH","13-7447","2002-06-05","Joe Shelton","The Indoril Armor switches at random between Heavy and Medium armor, and I found out recently the developers had intended the armor to be Medium. Therefore this patch fixes the armor to it's intended medium rating by a simple change in the editor. You will no..." "4487","Index Fix","MMH","13-9348","2005-04-20","claudekennilol","This plugin simply renames the 10 propylon indexes found in the game so that if you have them stored in a container they will be found next to each other. This is not a replacement to the ""official"" plugin, but a complement to it. If you happen to be like me, then you am..." "4486","Improved Hand to Hand-VE patch","MMH","13-12913","2008-09-05","Pwin","Improved Hand to Hand -VE Patch By Pwin This mod REQUIRES Improved Hand to Hand by Fliggerty to work. In order for this patch to have ANY effect, it also REQUIRES Vampire Embrace by Cortex Installation Unzip the..." "4485","Imperial Chain Cuirass Fix v1.0","MMH","13-12385","2013-04-01","Arcimaestro Anteres","This is a fix for an unnoticed before hole in the imperial chain cuirass armor mesh posted by Arcimaestro Anteres on the Official Bethsada forums." "4484","Illy's Solsteim Rumour Fix v1.0","MMH","13-13960","2010-05-27","Illuminiel","Tired of having every person on Vvardenfell know about Solsteim? Do you find it immersion breaking that every Imperial says their son was sent to Solsteim? I was - hence this little mod which adds a filter to the latest rumour topics for Solsteim. Now only Jonus Maximus ..." "4483","Huleeya, Morag Tong Bugfix","MMH","13-7467","2002-06-06","escee","Fixes the bug to do with being Grandmaster of the Morag Tong before doing the main quest." "4482","House of Mannequins - Mistform Fix","MMH","13-9291","2005-05-28","Pantalaimon","Fixes the mistform mannequins from ""House of Mannequins"" by giving them clothing when you drop them. Clothing of some visible kind (i.e. not a belt or ring) must be in its inventory at all times to remain usable." "4481","Her Tamed Lightning","MMH","13-13124","2008-12-30","Mytch","This plugin is a simple fix for a bug that I couldn't find a fix for myself. During part of the Tribunal questline, you are offered a choice of enhancements from Almalexia. Under certain circumstances the options you receive would change, however even selecting the new option you woul..." "4480","Hedgehog Tweak","MMH","13-15273","2014-10-06","Qawsed Asap","Requirement: Morrowind Hedgehog Race by Amy http://mw.modhistory.com/download-56-10945 Installation: Install the Hedgehog Race mod by Amy FIRST into the data File. After that done, then place this mod into the data file. Select one the the ESP that was pro..." "4479","Health Fix","MMH","13-11513","2007-09-12","Kosta Darjania","fixes bug when changing endurance did not change health changes health calculation formula: health = ( endurance + level ) * 2 Changelog:1.1 minor optimization 1.2 fixed strength and endurance descriptions 1.3 minor optimization 1...." "4478","Havish Mini-Patch","MMH","13-13281","2009-02-27","Tyraa Rane","A small patch for the mod Havish, by JOG. This mod fixes errors within the ""Fighters Guild: A Visitor from Havish"" and ""Thieves Guild: The Damsel in Distress"" quests that would cause Morrowind to crash with a generic Windows error on quest completion. Both quests can now be safely (and properly) ..." "4477","Havish Mini-Patch","MMH","13-5835","2011-10-07","Tyraa Rane"," ============ Havish Mini-Patch Version 1.0 (27/02/2009) by Tyraa Rane ============ INDEX: -..." "4476","Guar Followers Fix v1.1","MMH","13-6240","2009-07-04","TheOne&Only","Fixes some bugs with escorting Rollie the Guar and fixes the Corky teleportation bug in Lurlock's Improved Followers. The mod works fine by itself but Lurlock's Improved Followers is still highly recommended to decrease the frustration of escort quests. Changelog: v1...." "4475","Graphic Herbalism - Morrowind Crafting Patch","MMH","13-3663","2010-10-21","Unknown","This adds Graphic Herbalism behaviour to Morrowind Crafting plants, namely Kelp and the ""Sausage Plant"". It also gives the ingredients from those plants new graphics that look more like the plant parts they're supposed to be." "4474","Grandmaster Writs fix","MMH","13-7508","2002-06-14","Hells Satan","" "4473","GOTY Script Tidy v2.02","MMH","13-6445","2010-04-12","Huskobar","Updates to v2.02. NOTE: Despite what the name implies, you are NOT required to have The Game of the Year. It is sufficient that you have the latest game patches up to version 1.6.1820. In the course of playing other mods, I have often adjusted scripts for syntax errors and excess ove..." "4472","Golena Sadri Hidden Player Fix","MMH","13-8425","2003-05-15","Emprint","In addition to seeming slightly incongruous (due to an undocumented behavior of the ForceGreeting function), this causes her to target the player which In effect makes sneaking, chameleon and invisibility useless against Sadri. Starting on line 17 of the ""SadriFi..." "4471","Golden Gold Patch","MMH","13-12653","2008-04-07","osiris","** DO NOT UPLOAD ON OTHER SITES** Being a great fan of Arcimaestro Antares' mods, I enjoyed his 'Golden Gold' replacer a lot. Great mod! However, apparently he forgot to replace the two daedric cursed type coins... Here's the patch to fix this small issue. ..." "4470","God 2.0s Telvanni quest-fix","MMH","13-10187","2005-10-13","God 2.0","This plugin fixes an issue with a Telvanni quest where you have to help Milyn Faram in the tower Odirniran against Hlaalu Assailants. This is the only content in this plug. If you dont care about that quest, or if that quest by some reason works properly, then you wont need this plu... " "4469","Glass Arrow Fix","MMH","13-15557","2017-08-19","Unknown","No read me, just an eps." "4468","GIANTS Ultimate Bugfixes","MMH","13-12723","2008-05-13","Feanor the Redguard","Certain heavily scripted GIANTS creatures had a tendency to lock the leveled list spot so that the spot will not spawn anything else for quite a long time. My mod fixes that and lets the spots spawn anything else. Due to the manner how I solved this problem the spot will spawn things even if the ..." "4467","GIANTS Ultimate (unofficial) Patch","MMH","13-6138","2004-07-07","Michael Bennett","" "4466","Ghostgate Shrine Fix","MMH","13-8646","2003-02-03","Craig Stewart","This mod adds a simple fix to the Ghostgate Shrine script so that the shrine will take only one soul gem (going from lesser to grand)... Be aware that it might take a souled gem before an empty gem (of the same type). This fixes the bug where it would take one of every type of..." "4465","Geon Fix","MMH","13-254","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. --------------------" "4464","Gatanas Companion - Female Fix","MMH","13-10983","2007-01-11","blackwindwalker","When playing Westlys new daemora race with Princess_Stomper companion mod there was a conflict between variables, the error ocured when the companion says she has much to discuss this should open up the topic --much to discuss--, the text will apear but the topic will not apear. This fix will cha..." "4463","FuryBugFix","MMH","13-15554","2017-08-19","Du-Sith","Plugin Created by: Du-Sith Email: TheGhoul4509@cox.net Update: 5/27/02 You can now also purchase the ""Restore Armor Skills"" spell off the NPC ""Meldor"" who runs the Smithy shop in Balmora near the Fighters and Mages Guilds! I add'd this for all you people who have bad standings..." "4462","Fury Bug Fix","MMH","13-7378","2002-06-06","The Reaper","This file will repair your Armor skills which were permanently affected by the ""Fury Sword"" that lowers all Armor Skills to 0! This Plugin will create a ""Restore Armor Skills"" spell on the NPC ""Dralval Andrano"" in the Balmora Temple in one of the first rooms..." "4461","Further Extended Smeradon Fix","MMH","13-14917","2013-08-16","PCC aka Blockhead","There is a bug in Further Extended Smeradon that could break the Bloodmoon Main Quest! A leveled list uses a Dire Frost Atronach creature from Bloodmoon. It turns out that the Dire Frost Atronoch has a script that is used by a quest in Bloodmoon. Killing too many of them causes an..." "4460","Fixed tavern mesh for Windows Glow 2.2","MMH","13-6563","2010-10-13","Dragon32","One of the meshes included with Max a.k.a. ~NOBODY~'s Windows Glow 2.2 is broken. The UV mapping of the Imperial tavern mesh is broken for the wood trim areas and the upstairs windows don't light up as brightly as the other windows in the mod. This mod is simply a replacement mesh (3..." "4459","Fixed Meshes","MMH","13-5559","2010-10-24","Gez","You might be interested in these meshes, but then again maybe not. They're fixed meshes for stuff Bethesda didn't use, the bloatspore plant (had an empty ring which could be seen) and the Mournhold tent (had a completely screwy UV and a stone texture). None of these meshes are..." "4458","Fixed Daedric Fountain Helm/Daedric Face of Inspiration","MMH","13-5555","2010-10-23","thefunkyone","This is a Fixed version of Bethesda's Daedric Fountain Helm (Daedric Face of Inspiration) The original Bethesda 3d model had the horns floating above the helm.... My patched up mesh places the horns firmly in their correct place. Also the original helmet stuck out to far, this caus..." "4457","Fix for Pozzo's Lady Gray Boutique","MMH","13-6261","2009-09-15","Aisis","A fast fix for Pozzo's Lady Gray Boutique. This definitely isn't perfect, but it should guarantee you less trouble and more fun. For all the people who deserve it and for the creator, who kindly made the original. Fixed most of the missing textures. They are not the origi..." "4456","Fix for Kavlik","MMH","13-15552","2017-08-19","Unknown","No Readme" "4455","Fix 1 (Package for Caius)","MMH","13-275","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. --------------------" "4454","Female Ice Gauntlet Fix","MMH","13-7693","2004-06-28","Lee Matthias","This fixes a bug in Bloodmoon that makes your characters arms invisible in 1st person mode when playing as a female character wearing Ice armour gauntlets" "4453","Fast Eddie Fix","MMH","13-2465","2009-04-24","shiva7663","Fast Eddie Fix Author: shiva7663 Email: Send a PM to shiva7663 on either gamersroam.com or the Elder Scrolls forum Web Site: http://www.esc3.com/umbra/ Date: 10 NOV 03 Future update planned: no Version number: 1.0 ******..." "4452","Fashionable Merchants","MMH","13-11282","2007-06-02","TakeMeToYourLizard","This mod ensures all merchants who buy armor will no longer equip it when they do so and that they will place your stuff where it belongs: in the barter menu ready to sell. ------------ Requirements ------------ This mod does not need Tribunal or Bloodmoon, and will cause ..." "4451","False Incarnate Fix","MMH","13-8275","2002-07-28","Ciante","" "4450","Factor Fix","MMH","13-7904","2003-10-15","mithrim","Fixes the weirdness in your character window when you reach Factor of the East Empire Company. See readme for details." "4449","FA Door Upgrade","MMH","13-8975","2003-08-22","AFTERSHOCK_81","Removes the Fishing Academy 2.0 dependence on Mark and Recall Spell effects, allowing the player to use them as normal. Includes a 2nd plugin to remove the stone spires from the coastal waters allowing to player improved navigation with their ship. Correc..." "4448","Eydis Fire-Eye Bitter Cup fix","MMH","13-8205","2002-07-12","ashman","" "4447","Eisenfaust's Minor Fixes","MMH","13-12458","2008-01-03","Eisenfaust"," Eisenfaust's Minor Tweaks v1.01a Author: Eisenfaust Required files: Morrowind and Tribunal /////////////..." "4446","Edwinna Elbert's Book","MMH","13-12570","2008-03-01","Alphax","" "4445","Ebony Greaves v1.0","MMH","13-2240","2009-04-24","Tommy Khajiit","STORY This plugin replaces the none textured groin of the Ebony Greaves by a textured version. INSTALLATION To install simply unzip the file to your Morrowind Data Files directory, make sure to use the subdirectory names in the zip file for the meshes and icons. Then activate..." "4444","EB ACTOR QUEST FIX - update","MMH","13-14218","2011-02-20","Bolgo the Madd, samurai","This mod was originally created by 'Bolgo the Madd' and was is listed in ' Gluby's Comprehensive Catalog and Guide to Bugfixes for Morrowind ' as an ' Optional/Discretionary Bugfix Mod ' which means it is not essential but could solve an annoying issue for some people. The only thing wrong with ..." "4443","Dwemer Glider & Robes R Us fix","MMH","13-10406","2006-02-10","Arakhor Vorac","This fixes the clash between the two mods so that the Dwemer Glider and flying greaves are located on top of the shop roof, rather than halfway inside the exterior wall. I did not make either of the mods I'm fixing with this plugin and although you can run both mods with this plugin, ..." "4442","Disguise Helm Quest Fix","MMH","13-15288","2014-10-30","Qawsada","Disguise Helm Quest Fix By Qawsada When becoming a member of the House Hlaalu, you will be taking orders from Nileno Dorvayn at the Balmora Council Manor. Her first quest requires the player to wear a full helmet, which wouldn't work on a beast race. The Argonian and the Khajiit w..." "4441","Darker Morrowind","MMH","13-6134","2004-07-07","Michael Bennett","This plugin is one of a series of plugins which endeavour to create a more foreboding atmosphere in Morrowind. Includes: [list]One Morrowind.INI customized. A replacement for almost every texture in Morrowind. One ESP file containing significant weather changes." "4440","Dark Brotherhood Attacks Fixed","MMH","13-13509","2009-06-28","Xiran","This is a very simple fix with which you will get attacked by the Dark Brotherhood assassins only when the Morrowind Main Quest has been completed. -------- I've been informed of a conflict (Julan companion mod). So, since..." "4439","Dandras fix","MMH","13-7479","2004-12-23","YrthWyndAndFyre","This mod fixes a bug in DandrasScript in the Tribunal expansion pack that only allows you to kill the head of the Dark Brotherhood if you can knock the last 50 points of his life out in a single strike. Failure to do so results in the game going into an infinite loop (it hangs, repe..." "4438","Dandras bugfix","MMH","13-2476","2009-04-24","Flaming Phoenix","This mod fixes a bug that exists in Tribunal. A certain fellow named Dandras has a very annoying bug that causes him to say the same line over and over again. This problem even occurs when he is dead. This mod changes his script, so that he will not say this line, and you can continue with more i..." "4437","Dagoth ur vampire *FIX*","MMH","13-6428","2010-03-20","antiph3djr","OK have you downloaded Suga Muncha Hamish's dagoth ur race and got VAMPIRISM and your face turned clear that's because the race does not have a vampire face. Well i took the head and made it a vampire head its the same head though. You can copy and do whatever you want but give me credit if you do." "4436","Dagon Fel Dock Rebuild","MMH","13-2482","2009-04-24","foreverknight","Rebuilds the Dagon FEl docks as unique static items that will persist. This plugin allows you to run any combo of mods that affect Dagon Fel with MQB installed. No More dissapearing docks and drowned NPCS:) <..." "4435","Creature Sound Fix","MMH","13-11365","2007-07-10","Warlord Jim","This mod merely fixes the sound on the Hunger so it doesn't sound like a werewolf. It also adds th sounds meant for the Ascended Sleeper to the Ascended Sleeper. Now has a seperate esp (soundfixNOSLEEP.esp) that doesn't have the crappy Ascended Sleeper sounds. ..." "4434","Corprus Bugfix","MMH","13-8089","2002-06-19","Inki","" "4433","Companion Friendly Doors","MMH","13-2018","2009-04-06","Vorwoda the Black","This plugin adds a Global Variable (JHSDoors) and a short script (JHSDoorScript) to almost all doors in the game. All companions with compatible scripting (see readme) will have their Levitate and Slowfall spells cancelled automatically immediately before passing through the doors. Th..." "4432","Colony Spriggan Fix","MMH","13-7695","2004-06-30","Falnor","There is a bug in the East Empire quest where you have to kill the spriggans in the colony. Unfortunatly if you kill the spriggans in the wrong order and remove the corpses the quest will break and it will be impossible to complete. This plugin fixes that quest." "4431","Clean Modified Beds for Rent","MMH","13-2472","2009-04-24","HAVOKK, TPR494","This plugin adds previously missing rentable beds and publitians to towns of Dagon Fel, Gnisis, Suran and Molag Mar. Modified version removes a door in Dagon Fel." "4430","Clan Quarra Quest Fix","MMH","13-8346","2002-08-15","Saggitarii","" "4429","Child PC Fix","MMH","13-10647","2006-06-27","Nezumi","This is my first ESP. It's for use with Emma's Playable Children mod, and edits the RaceCheck script so the child races' PCRace global is set as if they were the adult equivalents--causing NPCs to use the appropriate greeting voiceclips, and fixing a bug involving House Hlaalu and Khajit/Argonian..." "4428","Child Collision Fix","MMH","13-10657","2006-07-04","Nezumi","This mod simply slightly ups the height and weight of all the teen/older child races in Children of Morrowind and Playable Children to fix some collision issues with the shortest among them, while maintaining relative proportions within themselves and with each other. This change should be slight..." "4427","Cape, (Physiqued) - Update","MMH","13-10211","2005-11-04","Hopperfly621 / Update Manny","This is an updated .esp of Hopperfly621's excellent Cape, (Physiqued) plugin. It removes placed capes from several NPCs where the cape placement would cause the NPC to go topless. The cape is worn in the shirt slot, thus NPCs without any armor on would have their shirts replaced..." "4426","Calendar Fix","MMH","13-10633","2006-06-22","Tom Curtis","This mod adds the month of Morning Star (December) back into Morrowind. Zennorious similar mod also realigns the calendar so that Morning Star coincides with January, and adds leap years. By being less ambitious, this mod is simpler and should result in a lower fps hit for low end mac..." "4425","BugFixes","MMH","13-8916","2003-07-23","Lurios","The completly unofficial plugin patch! This mod patches up a few errors lurking about within Morrowind and Tribunal, most of these are small mistakes that you wouldnt normally encounter, however the occasional Quest Fix has been included. Updates will b..." "4424","bugfix Ahnassi","MMH","13-4988","2009-05-12","James","bugfix for Ahnassi script At one point with Ahnassi, she says she will meet you in her house from now on. You might see her the first time, but sometimes, she disappears (into the walls). Fix should work even if this has happened for you already." "4423","Brittlewind Fix","MMH","13-10596","2006-05-20","64057","This is a fix for a problem caused by a mod affecting Bloodmoon (Waukim's Game Improvements I believe). I have since forgotten precisely which mod is the cause of this problem, but if you find that all characters that can cast magic, are casting as many of these powerful ice spells (named B..." "4422","Bouyant Class Fix","MMH","13-15247","2014-09-12","shiva7663","From the included readme: ""This plugin corrects Class information for the Bouyant Armigers so that they properly mention their faction and rank in dialog.""" "4421","Bound Armor Bugfix v1.0","MMH","13-12373","2013-03-27","Tizzo","This mod acts as a bugfix for the various Bound Armor pieces. Due to an engine limitation, Bound armor items do not increase in Armor Rating with your Armor skill due to being weightless. These mods alters each Bound Armor piece (Boots, Cuirass, Helm, Left & Right Gauntlet, and Shield)..." "4420","Book Jackets Fix","MMH","13-14927","2013-08-22","Petethegoat","This mod fixes an issue with the Book Jackets mesh for A Dance in the Fire, chapter four, which would cause a purple discolouration. Additionally, it replaces the texture and mesh for The Firmament, as I found the original looked vastly out of place." "4419","BM-Armor-FIX","MMH","13-13420","2009-05-18","Misty Moon","Fixes the following: Wolf Greaves. Ice Female Gauntlets. Snow Bear Boots. **NOTE** The problems this plugin fixes are either included in or by the latest Morrowind Patch Project by quorn et al, see Related Mods. ..." "4418","BloodMoon-FIX","MMH","13-14114","2010-10-16","Misty Moon","Fixes the following armor: Wolf Greaves. Ice Female Gauntlets. Snow Bear Boots. Tweaks the following creature's attack/flee: Grizzly bear Plague bear Snow bear Tusked bristleback" "4417","Bloodmoon v1.6.1820","MMH","13-4382","2009-05-12","Bethesda Softworks","BLOODMOON VERSION NOTES VERSION 1.6.1820 Bug Fixes *** Fixed conflicts between the werewolf quest line and the werewolf cure quest. Turning into a vampire and werewolf at the same time using Hircine's Ring or by catching ..." "4416","Bloodmoon Extras plugin","MMH","13-15246","2014-09-12","felix","From the included readme: ""This plugin adds two new weapons, one shield, and one creature to the game using unused meshes included with Bloodmoon""" "4415","Bloodmoon Ammo Fix","MMH","13-6085","2012-02-20","Srikandi","Bloodmoon Ammo Fix Version 1.0609 This version compiled under MW version 1.5.1629 BLOODMOON REQUIRED Download from: http://members.cox.net/srikandi/ Author's E-mail: srikandi@cox.net Installation instructions: One .esp. Unzip it into Data Files." "4414","Bloodlines Blood Drinking Fix","MMH","13-14003","2010-07-02","Dravenjv","I recently realised that one of my mods had ruined the 'Blood Drinking' Topic. When I tried to get an NPC to spare a little blood they all said 'this is what we must do to survive, I checked through the mods one by one and found out that it was Bloodlines which for some reason got rid of a Global..." "4413","Blood and Gore PATCH","MMH","13-10543","2006-04-14","Aualin","I got some errors when loading Blood and Gore by Thelys. But now I fixed it and release the fix to the public! You shouldn't have any problems now. hope it helps you ;). And of course you will need Blood and Gore ;) Changelog:1.00 First Release" "4412","Beyond YsGramor Patch","MMH","13-10174","2005-10-10","Miles Acraeus","Removes Main ESM container from game that blocks activation of quest related container in Ald-rhun Temple. This bug is caused by conversion from ESP to ESM, and any further problems, please contact me via email. Update Info:[list] Fixes broken ..." "4411","Better Bound Bows","MMH","13-10056","2005-07-13","Syclonix","Ever summon a Daedric Longbow just to find you forgot to stock your quiver with arrows? Better Bound Bows makes the marksman a more formidable opponent by correcting this oversight. Now when you summon a Bound Longbow, you will also summon a replenishing supply of Daedric Arro..." "4410","Better Bodies; Lugrub Axe Fix","MMH","13-13462","2009-06-08","Ragnax","This small mod slightly alters placement of the quest-related item ""Lugrub's Axe"" in the ""Gnisis, Underground Stream"" cell to play nice with the bounding box of a Better Bodies corpse. Vanilla Morrowind has the axe placed right next to Mansilamat Vabdas' corpse. If you play with Better Bodies, Ma..." "4409","Berne Centurion Fix","MMH","13-6751","2011-06-20","Rellac","Ever get tired of being mauled by Centurions in your own vampire headquarters? This mod solves that problem! I've added an altered ""Berne Vampire"" script to the centurions in Galom Daeus, which will make them peaceful when you're one of them. Vamp..." "4408","BEER! and Pegas Ranch fix v.1.0","MMH","13-3778","2009-05-12","Tarnsman","It has come to my attention that there is a minor conflict between the BEER! mod and the Pegas Ranch mod, the result of which is some land separation between cells near Vos. The attached esp files fix this conflict and is for users of both Pegas Ranch and BEER! (all versions). You will use one of..." "4407","Beds 4 Rent (TPR494 Edit)","MMH","13-262","2009-04-06","HAVOKK, TPR494","This mod is a replacement plugin for HAVOKK's ""Beds 4 Rent v1.0"" mod. It fixes a duplicated door (doubling issue) at the ""End of the World Renter Rooms"" in Dagon Fel." "4406","BE 1.4 -Golden Arrow fix-","MMH","13-11623","2007-11-01","Zobator","This mod fix an error in BE 1.4 I noticed. This repairs the meshes of the golden arrow bought in the fletcher shop near the Balmora Temple added by BE 1.4 The problem was that some of the golden arrow had the wrong addres for their mesh. Well it's now fixed! ..." "4405","bc_shirt_exp_03_Fem.nif","MMH","13-14998","2013-09-22","LizTail","Thanks to LizTail, we have a fix for the Better Clothes v1.1 expensive female shirt. Put the corrected model in your Meshes/BC folder and allow to overwrite. There's no immediate plan to release an update to Better Clothes just for this, so will have to suffice for now." "4404","Balmora Shopkeeper Home Fixed Version","MMH","13-2029","2009-04-06","Unknown","" "4403","Balmora Expanded and Forested MW compatibility 1.0","MMH","13-15386","2015-08-05","Sintek","This is a quick fix to the problems Max's Forested Morrowind presented in the Balmora Expanded mod, such as trees blocking paths and draping NPCs where you are unable to converse with them This .esp replaces Forested Morrowind so be sure to uncheck it." "4402","Assassins Armory - Unofficial Patch","MMH","13-7915","2005-04-07","The Mad God","This plug in is an unofficial patch made for Assassins Armory. I made this because the author I contacted with a bug report told me he had left Morrowind Modding, and gave his permission for me to release a fix. This plug in fixes only two errors which occur in t..." "4401","Assaba Fix","MMH","13-8749","2003-03-24","Mordraaneth","I found a bug on an Imperial Legion Quest, which involved rescuing a hermit from a camp in Molag Amur When Assaba reaches the camp he follows you to, a journal entry was not being made, making the quest unfinishable. This fixes that bug. Made for version 1.2, but..." "4400","ArchMage Fix 0604","MMH","13-5071","2009-05-12","Unknown","" "4399","Arch-Mage Fix","MMH","13-7455","2002-06-04","Robin","There is a *major* bug in the Mage's Guild allowing you to make it impossible to become Arch-Mage. Trebonius will challenge you when you are a Wizard, but this is isn't supposed to happen until Master Wizard. This script fixes that. This script also ..." "4398","Alt Tabs Trader Ghorak Manor door fix","MMH","13-1228","2009-04-06","Unknown","" "4397","Alighiere's Blood Thirst (RoHT) Fix","MMH","13-6462","2010-05-05","Rellac","Rise of House Telvanni has a similar problem to the Brittlewind bug from Wakim's Game Improvements. When you load up both RoHT and WGI, you'll have low level NPC's cast ""Alighiere's Blood Thirst"" This patch stops them from doing so. An easy problem to fix if you know how (just deselect ""Auto Calu..." "4396","Ald Daedroth: Cleaned","MMH","13-7493","2005-01-18","Rinji","A mod that takes care of the crashing of your game while trying to clean Ald Daedroth for the Ahemmusa Tribe during the Main Quest. I'm a perfectionist when it comes to completing a quest. So, for you people who want to clean Ald Daedroth of all the bodies, creatures, and unneed..." "4395","Ahnassi Fix","MMH","13-7656","2004-06-30","SlugZ","This plug-in fixes the error, that might occur in Ahnassi's quests. Some players won't be able to complete the quest. (Entry still in journal after all the quests is done.) If you have completed all Ahnassi's quests and the journal entry wont go away - ..." "4394","Ahnassi bugfix","MMH","13-2462","2009-04-24","Unknown","At a certain point in the quests that you do for Ahnassi, she tells you to meet her in her house later. Both myself and my friend found that she wouldn't always appear there correctly (she actually appears inside a wall). This replaces a script to correct this potential quest-stopper bug. It ..." "4393","A tribute to Jeremy - Iron esp fixed","MMH","13-751","2009-04-06","Unknown","" "4392","Zoopster's Alchemy Book","MMH","11-8003","2003-07-03","Zoopster","Adds a new book to the game, ""Zoopster's Alchemy Book"", the followup to ""Zoop's Big Book Of Artifacts"". You can buy i (or steal it, if you're good) from Dorisa Darvel: Bookseller in Balmora. This book will hopefully be the definitive (in-game) guide to..." "4391","Zoop's Big Book Of Artifacts (Revised)","MMH","11-8535","2002-11-18","Neo987","This is the newest version of Zoop's book, updated with his permission. This new version adds a lot of new item references to the book, bringing it to about 60 pages in length. With this increase of size and information comes a steep increase in cost, but that's..." "4390","Zoop's Big Book Of Artifacts","MMH","11-2435","2009-04-24","Zoop"," The Elder Scrolls III MORROWIND: Zoop's Big Book Of Artifacts Plugin *..." "4389","zipzod's Atlas Addon","MMH","11-14335","2011-07-08","zipzod","Adds navigational features such as atlases and maps. Exploration is no longer a pain. Read the readme for more detailed information. Download includes .esp file, readme, and book art textures. Works with any mod unless they have changed any of the bookseller o..." "4388","Writing Enhanced","MMH","11-9687","2004-08-05","Aerelorn","Aerelorn's Writing Enhanced (AWE) adds 80 blank books and 70 blank scrolls sold from 10 different locations all around Vvardenfell. When one of the books or scrolls is equipped, the player can give it a name and then enter up to 3000 characters of text. A quill and..." "4387","Wolfdude's Daedric Translation","MMH","11-8072","2003-08-02","Wolfdude","Adds to books to the game that translate Daedric to English. . One of the books will be at Arrile's place in Seyda Neen and the other will be at Jobasha's place in Vivec They are fairly expensive as far as books are concerned so you might want to just stea..." "4386","Wizards' Islands Ingame Walkthru v1.1","MMH","11-15111","2013-12-26","Ancalagon The Black","Ever get lost playing a mod or need a little help? I've taken the Wizards' Islands walkthru and turned it into an ingame book. Copy the data folder into your Morrowind directory. Check the WI Walkthru esp in the Morrowind launcher and you are good to go. Book can be found in F..." "4385","Wizards' Islands Ingame Walkthru v1.0","MMH","11-12628","2008-03-27","Ancalagon The Black","Ever get lost playing a mod or need a little help? I've taken the Wizards' Islands walkthru and turned it into an ingame book. Copy the data folder into your Morrowind directory. Check the WI Walkthru esp in the Morrowind launcher and you are good to go." "4384","Way of the Necromancer","MMH","11-10259","2005-12-04","Balathustrius","Adds the ability to raise (permanent) Undead minions, that your mage can master the Dark Arts of Necromancy and know true Power. This power comes at a grim cost, however..." "4383","Vitelius Estate and Seyda Hill Homes","MMH","11-10439","2006-02-24","Sgaileach1","UPDATE 1:> I am including some compatibility patches here, specifically for Changelog:Fixed the missing bookshelf file." "4382","Vampire Books II - Ascension","MMH","11-13573","2009-08-07","Midgetalien","This mod adds three books to the game: Vampire Ascension volume I Vampire Ascension volume II Vampire Ascension volume III volume I can be found in the Berne vampire hq volume II can be found in the Aundae vampi..." "4381","Vampire Books","MMH","11-13066","2008-12-03","Midgetalien","This mod adds 3 new books to the game. they can be brought from the rare book shop in Vivec. The books basically describe the vampire calns stating that one clan is stealth based, one clan is for warriors, and one clan is magic based. Its written in a way that a schoolar i..." "4380","Unskilled Books","MMH","11-1937","2009-04-06","SiNNeR"," Elder Scrolls MORROWIND: Unskilled Books by SiNNeR 1. INSTALLING THE PLUGIN ..." "4379","Two books for Sri's Alchemy","MMH","11-9442","2004-04-02","bi9b3n","Add 2 books that detals the Sri's Alchmey Ingredients Table (Bloodmoon v3.0609) SS encl showing where.." "4378","TribunalMaps","MMH","11-2900","2009-04-24","Srikandi","TRIBUNAL MAPS version 1.1108 by Srikandi srikandi@cox.net http://members.cox.net/srikandi/ REQUIRES TRIBUNAL Did you think you were the first one to explore subterranean Mournhol..." "4377","Tribunal Maps","MMH","11-8520","2002-11-11","Srikandi",". Each map is of a different underground area, and they are all found very near where you enter the area from above. Some are in the open, some in containers. The maps contain no spoiler information - merely show the regions (cells) and how they're connected Compas..." "4376","Travellers Retreat","MMH","11-10206","2005-10-27","The Librarian of Vivec","" "4375","Town Linking Books","MMH","11-14092","2010-09-25","Mordigant","These books are based on the linking books from Myst. Each town contains one, and all are hidden. To use a linking book, drop it on the ground, read it, and hit ""take"". Good luck finding all 23! Hints: all books are in interiors in the town they link to,..." "4374","The Stanza Bonanza","MMH","11-10663","2006-07-08","AUNAO","Places ""The Stanza Bonanza"" book store in the Telvanni Waistworks canton of Vivec. Two vendors offer about thirty eight new books, mostly consisting of poetry. Bella Xon sells books of poetry and songs, and Noel Balx sells several short stories. All of the wr..." "4373","The Mortal Life of Vivec (Lite)","MMH","11-14294","2011-05-04","Danjb","This mod is an alteration of ""The Mortal Life of Vivec"". I loved the books themselves, but I thought that the shelf that was added to hold the books contained a lot of rare and unbalancing items, and ones that I felt shouldn't be so freely available. This mod removes the entire shelf..." "4372","The Mortal Life of Vivec","MMH","11-10783","2006-09-02","Rogue Shadow, Mote","This mod adds the thirteen 'volumes' of the story of the mortal life of Vivec, written by Mote (Fan fiction, based off of in game texts). Changelog:-Added Forum Thread" "4371","The Modern Adventurer v6","MMH","11-4458","2009-05-12","B, GhanBuriGhan, Raptormeat, Salohcin, Striker","The Modern Adventurer volume 06 IMPORTANT: You need to have Tribunal installed to play this issue SEMI-IMPORTANT: Each version of The Modern Adventurer contains previous versions. Please delete all previous Modern Adventurer ESP files after installation. If you have is..." "4370","The Glory Road Walkthrough v1.0","MMH","11-5782","2011-10-05","Tommy Khajiit","The Glory Road Walkthrough The walkthrough for The Glory Roadl that Judith Mooney has written now available as an ingame book. The walkthrough will be placed in your inventory automatically, unless you already possess it. I know you are all men and women of strong character...." "4369","The Dhammapada","MMH","11-8148","2003-04-07","PongMaster","A new set of books for your reading pleasure; a translation into English of the Buddhist Dhammapada in 4 volumes. You can find this work at Jobasha's in Vivec. See readme for info" "4368","The Daggerfall Book Collection","MMH","11-2443","2009-04-24","Michael Damon (aka Launcelot)","The Daggerfall Book Collection by Michael Damon, aka Launcelot Adds 46 volumes of books that were previously in TESII: Daggerfall, but not included in Morrowind. All texts were cut and pasted from the Imperial Library website run by Qwerty and Raptormeat. Also included are ..." "4367","The Black Book of Alchemy","MMH","11-3655","2010-10-20","The_Conjurer","From the Black Book itself: ""The Black Book of Alchemy lists all common, rare, divine, both positive and negative abilities of specific ingredients that are observed in the study of alchemy, and being the goal of the creation of potions by the use of the alchemist's apparatus, the m..." "4366","The Alchemist Index","MMH","11-467","2009-04-06","th3s33k3r-Curtis Coulter","The Alchemist Index, is a book that I added to the game that includes a list of many recipes for potions. It is about 26 pages long, and can be bought for 1000 gold from Jobasha's Rare book store. EMAIL ME AT: th3s33k3r@yahoo.com" "4365","The Alchemist Formulae","MMH","11-8297","2002-08-05","Smidge","Adds a book on the desk of the Balmora's bookseller's shop called the alchemist formulae. gives a complete list of what ingredienys you need for every type of potion. just pick it up as it is not illegal to steal." "4364","Telvannis Travel Maps v1.20","MMH","11-12756","2008-06-08","Theviking","This mod is for the Telvannis 2.0 beta from the Tamriel Rebuilt team. It adds two travel maps to the various traders of Telvannis. You can use those to find your way throughout the Telvanni Lands. The maps are called ""The Telvanni Lands: East and West"". Note that I will really improve the maps an..." "4363","Tamriel Rebuilt Book Rotate v1.01","MMH","11-15101","2013-12-23","Kachajal","Adds Book Rotate 5.3 scripting to all Tamriel Rebuilt: Sacred East 1.5 books, including open ones. Requires Tribunal, Bloodmoon, Tamriel Rebuilt: Sacred East and Book Rotate 5.3." "4362","Tamriel Rebuilt Book Rotate fix for Map 1 & 2","MMH","11-13398","2009-05-06","Ferozstein","Annoyed you couldn't BRPatch your Tamriel Rebuilt books and use Book Rotate with all the loot from Firewatch? Well, now you can. This fix adds Book Rotate scripts to over 90% of books added by Tamriel Rebuilt, that is, all closed books (next update will have the scripts working on op..." "4361","Tamriel Rebuilt Book Rotate","MMH","11-15100","2013-12-21","Kachajal","Adds Book Rotate 5.3 scripting to all Tamriel Rebuilt: Sacred East 1.5 books, including open ones. Requires Tamriel Rebuilt: Sacred East and Book Rotate 5.3." "4360","Tale of the Devious Trader","MMH","11-11545","2007-09-22","Xeth-Ban, JennaK","" "4359","Story of the Duelists","MMH","11-7417","2003-02-27","Carl Batchelor","Adds many new books to the bookstores of Ald Ruhn and Balmora. These books cannot be bough,t but are instead ""out in the open"" laying on tables, or in Balmora's case, on a bed. They chronicle the adventures of my Arena and Daggerfall characters that I've ..." "4358","Spanish Books Of Morrowind","MMH","11-6449","2010-04-17","Runspect","Adds 12 books to the Morrowind world. Only in spanish language, sorry. Now you could quickly learn about alchemy, enchantment & soul trap. Content: - ""El pequeño alquimista"": La alquimia ya no será algo s..." "4357","Skill Up Ledger","MMH","11-14079","2010-09-08","madhatter160","There is a new scroll, called ""Skill Up Ledger"", on the table with the dagger in the Census and Excise Office in Seyda Neen. When the ledger is ""read"" it will show what skill ups have been achieved since the last level up. It also breaks down the skill ups by governing attribute. ..." "4356","Skill Progress","MMH","11-13554","2009-07-20","Fliggerty","Sometimes it is handy to know exactly which skills you have increased since you last leveled up. This mod adds a scroll to your inventory called ""Progress Notes."" It contains a list of all skills, and how much each one has increased since you last leveled up." "4355","Short Stories (by Sir Arthur Conan Doyle)","MMH","11-9395","2004-03-19","SeekerVI","This plug-in is a conversion of 2 eBooks: ""Tales of Terror & Mystery"" and ""The Green Flag"", both written by Sir Arthur Conan Doyle, placed in a room in the Molag Mar underworks. Just fight your way past the Centurion Sphere, use a potion of levitation, find the d..." "4354","Sharkly17's Daedric Crescent Directions","MMH","11-9057","2004-01-05","Sharkly17","This puts a book down in the Telvanni area not far from Tel Fyr (in a city). The book gives you directions for finding the coolest looking sword in MW, the Daedric Crescent! The book just sits in the world, - not in any containers or shops - you wont get ..." "4353","shakti book of secrets","MMH","11-2442","2009-04-24","Shakti","Shakti's Book of Secrets" "4352","Sermon books","MMH","11-8312","2002-08-08","kkleven","" "4351","Save Skill Books","MMH","11-14029","2010-07-24","Dormouse","This mod gives the player the option to save the skill increase from skill books for later use. This allows the player to pick up and read a skill book without the skill increase, if the player so chooses. The option to learn from the skill book is reserved until the time the player decides to ta..." "4350","Rougetet's Sky City Walkthrough","MMH","11-12590","2008-03-10","Elder Mage S","WARNING!!!!! MAJOR QUEST SPOILERS IN THIS MOD!!! DON'T INSTALL IF YOU WANT QUEST SPOILERS FOR ROUGETET'S SKY CITY MOD. Rougetet said I could upload this. I made it because I kept getting lost durin..." "4349","Real Barenziah Part II replacer","MMH","11-2447","2009-04-24","Threesixty","The Real Barenziah, Part II book in Morrowind, has a portion taken out (thanks to the Temple). This mod replaces the Morrowind textbook with the Rated R material found in Daggerfall." "4348","Real Barenziah 2 Uncut","MMH","11-8216","2002-07-15","Threesixty/John S.","" "4347","Readable Books","MMH","11-2434","2009-04-24","Max a.k.a. ~NOBODY~"," The Elder Scrolls III Morrowind: ..." "4346","Propylon Redux","MMH","11-9339","2004-03-14","stormless","The original intent was to remove the large sparkly effects from all propylon structures to help players with less powerful computers to avoid a framerate hit. After I'd removed them it became apparent the propylon chambers were otherwise incredibly dull. The..." "4345","Portable Library Book Jackets Compatibility Patch","MMH","11-6546","2010-09-07","Adam Zsoldos, skizo","This is a compatibility patch for Adul's Portable Library Mod ( [url=http://www.adul.net/index.php?p=dl_mwmods_library_portable]Link[/url] ) so it uses the meshes and textures from Book Jackets. You'll need meshes/textures from Book Jackets and Portable Library to make this work, jus..." "4344","Pocket Guide to the Empire v1.1","MMH","11-1409","2009-04-06","Xanathar","Pocket Guide to the Empire Version 1.1 By Xanathar Requires Morrowind only. Description: This mod adds Pocket Guide to the Empire (PGE) to Vvardenfell. What’s PGE? It was a book released by Tiber Septim to spread his anti-elven propaganda, at that time he was ..." "4343","Pocket Guide to the Empire v1.1","MMH","11-5060","2009-05-12","Xanathar","This mod adds Pocket Guide to the Empire (PGE) to Vvardenfell. What’s PGE? It was a book released by Tiber Septim to spread his anti-elven propaganda, at that time he was in the war with Aldmeri Dominion. Although PGE is rather outdated, but this guide is an essential document to learn the ..." "4342","Pocket Guide to the Empire","MMH","11-1463","2009-04-06","Xanathar","**Newer Version Available** Pocket Guide to the Empire By Xanathar Requires Morrowind only. Description: This mod adds Pocket Guide to the Empire (PGE) to Vvardenfell. What’s PGE? It was a book released by Tiber Septim to spread his anti-elven propagand..." "4341","Plain Paper Fix","MMH","11-8256","2002-07-22","XmirroR","This mod concerns plain paper, fixes and does 3 things: Removes the Scroll interface from ""Plain Sheets of Paper"" Adjusts the weight of plain paper from 1.00 to .05 Adjusts value of plain paper from 3 to 1" "4340","Noobies' cave","MMH","11-7947","2005-01-06","Moosa","This mod adds a cave near Seyda Neen, with a bit of ""training"" and practicing for beginning players who don't know gameplay yet. Cave design is ""noobie"" too, but the idea is cool and worked out well enough. Contains weapons, lockpicks, armor, but not uber. Just download and say ..." "4339","Necronomicon","MMH","11-2052","2009-04-06","Satsugai","Necronomicon plugin This plugin uses the mesh and textures of the Necronomicon book being hosted by Starcon5. Ive included the needed files so dont worry. This is not the full Necronomicon book, only quotes. So this is completely legal, read the text at the bottom of th..." "4338","My noah's picture book of wood","MMH","11-11572","2007-09-30","Semihman","This is my finished version of the ""noah's picture book of wood""." "4337","Mournhold Sewer Maps v 1.1","MMH","11-11768","2012-11-03","Misty Moon","This plug-in adds some maps of the sewers in Mournhold, you can buy them from two book shops: one in Vivec and the other in Mournhold." "4336","Mournhold Sewer Maps","MMH","11-13423","2009-05-18","Misty Moon","This plug-in adds some maps of the sewers in Mournhold, you can buy them from two book shops: one in Vivec and the other in Mournhold. Changelog:1# A book with all maps is now for sale at the two book sellers, a bit more expensive then the maps. 2# Fixed the spelling..." "4335","Morrowind Public Library v1.5","MMH","11-11643","2007-11-15","DrSilent","1. Description This mod adds a library building just north of Pelagiad, on the south shore of Lake Amaya. It contains pretty much every non-unique book in Morrowind, as well as a few new books specially aimed at the newcomer explaining the basic workings of the game (thi..." "4334","Morrowind Jokes Part I","MMH","11-2445","2009-04-24","Lord Kahn","This adds a new book to Morrowind, the 3 part series will be in a full mod which is expected to be released by the end of this year. Thanks goes to... clone`, Acid_Basik1, Aurora, Atreus, Fetor41 and many others. To buy the book, go to Jobasha in the Foreign Quarter Lower Waistworks in..." "4333","Morrowind FAQ","MMH","11-8115","2005-02-01","timoty95","This mod adds a total of 6 books to the game, more info in readme file." "4332","Morrowind Book Checklist","MMH","11-8687","2003-02-27","casual1y","For you game book collecters, here's a small help for you. Have you ever tried to collect all the books in all of Morrowind but can't remember what you have? This is a docfile list of the books, you can print out or easily fill in as you acquire the..." "4331","Modern Adventurer Volume 2","MMH","11-2449","2009-04-24","B, GhanBuriGhan, Raptormeat, Salohcin, Striker","The Modern Adventurer volume 02 SEMI-IMPORTANT: Each version of The Modern Adventurer contains previous versions. Please delete all previous Modern Adventurer ESP files after installation. The Modern Adventurer is a humourous/helpful publication, in the tradition of oth..." "4330","modern adventurer v04","MMH","11-4359","2009-05-12","B, GhanBuriGhan, Raptormeat, Salohcin, Striker","After installation, you can find this issue of The Modern Adventurer in all of the following locations: Vivec, Jobasha's Rare Books Balmora, Dorisa Darvel: Bookseller Ald'ruhn, Codus Callonus: Bookseller Dagon Fel, End of the World Renter Rooms Tel Branora, Upper To..." "4329","Modern Adventurer 05 lite","MMH","11-8595","2002-12-27","Various","This is the lite version of the increasingly large Modern Adventurer series of plugins. If you have volume 05 installed on your computer properly, you can download the lite plugin instead of the full one." "4328","Map Deluxe v 1.0","MMH","11-11771","2012-11-03","ManaUser","This mod adds a new in-game map of Vvardenfell with more detail than ever before. It doesn't show dungeons, ashlander camps or that sort of thing, but shows cities, forts, roads, fast travel routes, Temple and Cult locations, and propylon chambers, as well as certain terrain f..." "4327","Magick Books 1.1","MMH","11-2436","2009-04-24","Ishdral","Addes a few books found in the Caldera Mages guild, next to the transport. -Aleister Crowley: *The Soldier & The Hunchback ?&! -Cults of Cthulhu -Egregore -Flaws in Christianity -Nietzsche: *On Truth & Lies in a No..." "4326","Magick Books","MMH","11-8538","2002-11-27","Ishdral","A small plugin with some of my favourite book texts. Most of these texts are about real-life magick and may be very interesting for the Occultist or beginning Magician, but certainly a good read for everyone, whether approve of occultism or not...It includes [list..." "4325","Maar Gan News Vendor 0003","MMH","11-999","2009-04-06","RWH"," ****** Maar Gan News Vendor by RWH ****** Files required: Morrowind, Tribunal, Bloodmoon Changes to Morrowind: I added on..." "4324","Maar Gan News Vendor 0002","MMH","11-971","2009-04-06","RWH"," ****** Maar Gan News Vendor by RWH ****** Files required: Morrowind, Tribunal, Bloodmoon Changes to Morrowind: I added on..." "4323","Maar Gan News Vendor 0001","MMH","11-859","2009-04-06","RWH"," ****** Maar Gan News Vendor v1.0 by RWH ****** Files required: Morrowind, Tribunal, Bloodmoon Changes to Morrowind: I add..." "4322","Lurlock's Scroll Icons","MMH","11-7674","2005-04-15","Lurlock","Basically, this just changes the icons that appear in your inventory and in containers. This is also the icon that appears on the lower left indicating your current spell. I was tired of searching through dozens of identical scrolls to find the one I wanted, so this take..." "4321","Linking Room 1.1","MMH","11-2440","2009-04-24","Snake awz","The Linking Book Room By: Snake awz Installation: Just copy the files in the .Zip into the //morrowind/data files/ directory. Playing The Plugin: you'll find a book laying on Ra'virr's bed in Balmora. Saved Games: As ..." "4320","Library of Joseph Curwen","MMH","11-8795","2003-06-04","Zeph","This plugin adds the first of a series of occult titles of Joseph Curwen's library, a character of a future plugin, whose library has been spread all over Morrowind after the administration put an end to his infernal doings. At present, it contains the following titless: -..." "4319","Librarian","MMH","11-11034","2007-02-01","Nicholiathan","1) This mod renames all books that begin with ""A"" or ""The"" so that they store in correct alphabetical order by title in inventory & containers. Some other books are also renamed so that they are grouped with other books of their set (books of 3E 426 & riddle books)" "4318","Kirkbride Books","MMH","11-7547","2005-06-28","Adamant_2001","This plug-in adds two books by Morrowind writer Michael Kirkbride, The 36 Lessons of Vivec Sermon Zero and Vivec's Gift. These books can be purchased at Sanaso Sarothran's bookstore in the Great Bazaar of Mournhold. Ask her about the Great Bazaar for more information on thes..." "4317","Kirel's Rose Books","MMH","11-10568","2006-05-01","Kirel","Adds a couple of books about my character Rose to the Ald Ruhn bookseller. No Readme." "4316","Imperial Library of Vvardenfell","MMH","11-14135","2010-10-21","TheUnending","ALSO SEMI-REQUIRES TAMRIEL REBUILT MAPS 1&2. Does not come with extra textures, meshes, or sounds. This mod adds a imperial foretress on the cliffside above the Balmora almsivi temple. I will be expanding the interior and putting in books/npcs/lighting later on, this ..." "4315","Imperial Library Obscure Texts","MMH","11-15438","2015-11-16","TwilotSpankle","This mod adds all texts from the ""Obscure Texts"" page on the Imperial Library found here: http://www.imperial-library.info/content/obscure-texts All books are placed in specific places, and are not random. For most, there is only 1 copy of the book, so dont sell them if you want to hav..." "4314","I'll Be Back...In Black Marsh","MMH","11-6272","2009-09-19","Masser","This is the sequel to my previous book, From Argonia with Love. The book is about a the Argonian slave trade, but in order to understand everything it'd be pretty important to download and read my other book mod. This book is sold by Darvel and Jobasha. If you wanna mod this or use it in your mod..." "4313","Hunters Achievements (Deutsch)","MMH","11-11612","2007-10-22","tek_604","German version of the official Hunters Achievements plugin. * Requires original plugin install * * Requires German versions of Morrowind/Tribunal/Bloodmoon * Simply overwrite the original esp with the version included here." "4312","Hunters Achievements","MMH","11-10087","2005-08-20","Trollf","Well, I've made this for statistical purposes only (whatever that means... ;-]). This plugin adds an interesting book that shows how many various creatures you have killed since the beginning of the game. The book can be found in Balmora's Guild of Mages on a sh..." "4311","Hitto's ACE Addons - Books","MMH","11-15669","2018-09-06","Hitto","[i]""This plugin adds some 23 books into Vvardenfell, placed carefully by hand. Each book describes one of the combos from ACE through a little story and also teaches you about the skill it describes. Books created by Hitto, Harlequin, Zorro17, and Goumindong."" [i]Copied the descriptio..." "4310","Hilomar's imports","MMH","11-7836","2003-09-29","Avatar","Adds 80+ new books, from Daggerfall and Battlespire, along with other misc items into a shop in Pelagiad. Follow the outside wall right from the entrance to the keep. credits to the Imperial Library for the text of the books." "4309","Hasphat's Books 1.0","MMH","11-5834","2011-10-07","Monica21","I was always bothered by Hasphat Antabolis' suggestion that you purchase four books about the Nerevarine from Dorisa Darvel, but she doesn't have them available to sell. This simply places them in-game, so you can buy them. Adds the following books to Dorisa Darvel's collection -..." "4308","H.E.L.L.U.V.A. Bountiful Books","MMH","11-12428","2007-12-14","Sandman101, Friends","Hugely Expanded Leveled List Ultimate Version Addition Bountiful Books. This mod takes 278 books from the community and adds them to leveled lists. The books will be at booksellers, pawnshops and Savants. I've used content from a lot of other authors. I ..." "4307","Guide to Master Trainers","MMH","11-12700","2008-04-30","Tatl_and_Tael","Well a pretty simple mod that adds a handy scroll that lists all the Master Trainers and where to find them. I tried to keep this ""lore"" friendly. Hopefully I'm using the correct term but what I mean is that it shouldn't seem too out of place amidst Morrowind's Literature. ..." "4306","Guide To Crafting","MMH","11-11769","2012-11-03","Cabius","I take no credit for the words in the book, all I did was put the words from the Crafting Readme,supplied with the mod, into an in game book. NOTICE: You need Toccatta & Drac's Morrowind Crafting 2.1, Otherwise this book is usless." "4305","Great Poetry 1.0","MMH","11-2441","2009-04-24","Unknown"," The Elder Scrolls III MORROWIND: Great Poetry Plugin v 1.0 ..." "4304","Great Library of West Gash v1.0","MMH","11-13777","2009-12-06","Crankgorilla","The Great Library of West Gash is located outside Caldera, atop a mountain and is visible from town. Located in West Gash Region, I have made a character that can transport you there and she is located in the Caldera Guild of Mages. She has a little back story, ask on topics of background, advice..." "4303","Full Book list (incl. Tribunal, Bloodmoon)","MMH","11-7926","2003-10-24","Hmuda","I made this book list because I got tired all of the chaotic and error-filled ones. All of the books are listed including Tribunal and Bloodmoon writings (each expansion is separated from the main list). If a book doesn't appear in the list (!!!only official books!!..." "4302","From Argonia With Love","MMH","11-6260","2009-09-14","Masser","This is a book detailing a specific story inside of the rarely discussed Argonian slave trade. This book is true to lore, using the UESP wiki and numerous books such as The Argonian Account as reference. The book is available from Dorisa Darvel and Jobasha. It is number one in hopefully several b..." "4301","From Argonia With Love","MMH","11-13669","2009-09-14","Masser","This is a book detailing a specific story inside of the rarely discussed Argonian slave trade. This book is true to lore, using the UESP wiki and numerous books such as The Argonian Account as reference. The book is available from Dorisa Darvel and Jobasha. It is number one in hopefully several b..." "4300","Freed Slaves Counter Issued","MMH","11-13513","2009-07-04","TheOne&Only","" "4299","Freed Slaves Counter","MMH","11-10497","2006-03-17","mjr162006","Adds a Scroll that tells you how many slaves you've freed. I noticed there was no way to tell how many slaves you've freed at any time you wished (if you've lost count that is). So I just made a scroll that tells you your name, race, class, and, of course, how many slaves you've freed..." "4298","Fief's Guide to Saltrice","MMH","11-10506","2006-03-19","Fief, Xeth-ban","" "4297","Fairytales of Vvardenfell 1.0","MMH","11-2438","2009-04-24","Princess Stomper"," The Elder Scrolls III MORROWIND: Fairytales of Vvardenfell.ESP - requires Morrowind (Fairytales+Lokken - requires: Morrowind, Bloodmoon, W..." "4296","Extreme Textures: Books and Scrolls","MMH","11-6123","2012-04-28","Masoxx","EXTREME TEXTURES (by Masoxx) _____ Extreme textures save original morrowind atmosphere and make it better This Mod using textures about max size 1024x1024 _____ Books and Scrolls - Retex f..." "4295","Elemental Spell Books","MMH","11-9305","2004-03-01","Campbell","Add's an NCP at the top of the tower in the Caldera Mage's Guild selling spell books of Shock, flame, and frost which protect you from the desired effect while inflicting it on a target." "4294","Dwemer Books v 1.1","MMH","11-11770","2012-11-03","Misty Moon","This mod adds the missing mesh and texture (included on the Construction Set CD but not used in game) to the Dwemer books. It comes with two ESPs one for just Morrowind and one for Morrowind & Tribunal. Change log 1.1: Added some books missed in the first version..." "4293","Druid Alchemy","MMH","11-13611","2009-08-20","Midgetalien","Druid Alchemy Midgetalien ===== Installing the Plugin === Install to your morrowind datafiles directory. Playing the Plugin ..." "4292","Dibella's Pillow Lessons","MMH","11-7736","2004-07-11","Warcry","A series of books written by a scribe as dictated to by a Dunmer Mistress of an unkown Royal house. These sexually oriented, (but not explicit) books are basically training manuals for any woman who wishes to attain high status through the manipulation of both the body ..." "4291","Complete ABCs for Barbarians","MMH","11-7205","2012-08-05","Princess Stomper","Originally made in 2005 and included in Mournhold Expanded, this was also separately released by request at the time. Adds D-Z of ABCs for Barbarians as a new picture book Complete ABCs for Barbarians. Book for sale at Jobasha's Rare Books in Vivec's Foreign Quarter" "4290","Complete ABCs","MMH","11-11259","2007-05-24","Princess Stomper","Originally made in 2005 and included in Mournhold Expanded, this was also separately released by request at the time. Adds D-Z of ABCs for Barbarians as a new picture book Complete ABCs for Barbarians. Book for sale at Jobasha's Rare Books in Vivec's Foreign Quarter ..." "4289","Complete ABC's for barbarians","MMH","11-11241","2007-05-16","longears34","This simply makes the full ABC's in the book ""abc's for barbarians"". has been cleaned whith TESTOOL" "4288","Community Christmas Cards 2008","MMH","11-13112","2008-12-24","The Morrowind Modding Community","In the same spirit of giving displayed last year by Korana, I wanted to give the members of the Morrowind community an opportunity to share their holiday wishes with each other. This is only a modified version of Community Christmas Cards." "4287","Combat for Dummies","MMH","11-7247","2012-08-14","The Mighty Jay","This is a companion mod for aerelorn's excellent Combat Enhanced mod. It adds a book called Combat for Dummies, for sale at Jobassa's Rare Books in the Vivec Foreign Quarter, and Dorisa Darvel, Bookseller in Balmora. The book lists all the combos for each weapon type. Also, the book will be added..." "4286","Combat Enhanced: Martial Code","MMH","11-11237","2007-05-13","Paylardo!","Was it thrust-chop-slash or chop-slash-thrust? Martial Code.esp will add the book ""Martial Code"" into the game as a reference for attack combinations included in Combat Enhanced v1.2. The book can be found in most major booksellers as well as in random chests, interior ce..." "4285","Combat Enhanced (For Dummies!)","MMH","11-9330","2004-03-11","The Mighty Jay","This is a companion mod for aerelorn's excellent Combat Enhanced mod. It adds a book called Combat for Dummies, for sale at Jobassa's Rare Books in the Vivec Foreign Quarter, and Dorisa Darvel, Bookseller in Balmora. The book lists all the combos fo..." "4284","Cassadyr Presents, Classic Stories By Eric Carle","MMH","11-12795","2008-06-24","Cassadyr","When you were a child, your mother or father probably used to read you bedtime stories. This mod brings back some of those classic tales. These stories are retold in breathtaking detail by famed author Eric Carle as he uses his imaginative words to make the tales come alive!" "4283","Captain Teddy Presents: The Three Little Bosmer","MMH","11-6433","2010-03-26","Captain Teddy","This is my 3rd mod for TES 3: Morrowind; ""The Three Little Bosmer"". This mod adds a book to the game written by yours truly (ingame written by Fargoth). The book is short and concise, rhymes in some areas (mainly dialouge). It is based of the childrens story, ""The Three Little Pigs""...." "4282","Bookrbq","MMH","11-7416","2002-05-31","Threesixty","The Real Barenziah, Part II book in Morrowind, has a portion taken out (thanks to the Temple). This mod puts it back in. (Rated R). Extra text is from, Daggerfall game." "4281","Book Placement Fix","MMH","11-15524","2017-07-30","Unknown","Apparently it fixes book placement problems for Bookjackets-Morrowind, Tribunal, and Bloodmoon. No Readme" "4280","Book of Disease","MMH","11-15141","2014-01-07","CryptsOfTheDead","Ever since I began playing Morrowind, I always wanted a book which explained diseases, their potency, their symptoms and possible cures. I'm not sure if a book like this has been done before, but I did it any way. The book was written by a well known NPC, Socia Caristiana. Remember the quest, ""Cl..." "4279","Book list (incl. Tribunal & Bloodmoon)","MMH","11-9497","2004-04-12","Hmuda","I wasn't really statisfied with my old book list, because it has some faults, so I finished it. Now the new 1.2 version shows if the book is open or not, if it has two different versions in Vvardenfell, etc. The list still only includes the official books of Morrow..." "4278","Book Jackets Alt","MMH","11-15523","2017-07-30","Unknown","This zip file contains a corrected mesh for one book and alternate textures for 3 others. You should use the corrected mesh. The textures are a matter of personal preference. First the corrected mesh: A Dance in Fire, Chapter 4 In my original release of Book Jackets, this book had..." "4277","Bladesbook","MMH","11-2448","2009-04-24","Ragnar","A list of skill trainers for freelance hero's. Find the book in Caius Cosades house." "4276","Better Books for Morrowind v 1.0","MMH","11-11795","2012-11-09","William the Taffer","The BetterBooks mod replaced all the old blurry book textures with sharp and more colourful textures. There is also an optional ESP which changes the Alchemist's book to a more ""realistic"" look. NOTE: this is a texture REPLACER only. The ESP does NOT need to be used unless you wan..." "4275","Beautiful Books Volume I: Grimoires","MMH","11-6919","2012-05-19","Stuporstar","This mod adds eight unique grimoires, one for each school of magic: alteration, conjuration, destruction, illusion, mysticism, and restoration, as well as two special ones. The Dwemer grimoire is related to enchanting, and the necromancer's grimoire has a special effect. Each one is co..." "4274","Battlespire Books V1.0","MMH","11-7325","2012-08-25","Shasta Thorne","Adds 14 books that were in The Elder Scrolls: Battlespire, but not included in Morrowind. All texts were cut and pasted from the Imperial Library website run by Qwerty and Raptormeat. The titles of these books are: - Annotated Compendium of Arcane Contrivances of the..." "4273","Battlespire Books","MMH","11-11339","2007-07-03","Shasta Thorne","Adds 14 books that were in The Elder Scrolls: Battlespire, but not included in Morrowind. All texts were cut and pasted from the Imperial Library website run by Qwerty and Raptormeat. The titles of these books are: - Annotated ..." "4272","Barenziah Uncensored v1.0","MMH","11-12286","2013-03-07","Locklear93","This plug-in adds a new book to the game, ""The Real Barenziah v II, Import."" In Daggerfall, this volume contained a brief, but explicit sex scene which was removed for the Morrowind version, ""by order of the Tribunal Temple."" Yeah, sure. Well, this plug-in doesn't ""un-edit"" the book, but it puts ..." "4271","Attempted Resergence","MMH","11-11627","2007-11-06","hendrix29","Attempted Resurgences Book Series, v1.00 Mod/Plugin- Attempted Resurgence.esp Description- Attempted Resurgences is a book series that actually had the premise as a fan-fic role-play, which I thought the plot was interesting enough to ..." "4270","Ascadian Guar Ranch","MMH","11-8081","2004-12-06","TiE 23","A nice little one room river-side cottage with bed, table, dresser, lights, and a yard for your special little guar companion! Located convinently close to Balmora, this little ho! me will fill all of you and your guars needs. Just a short walk south of Balmora, includes walled yard..." "4269","Argonian Lore v1.5","MMH","11-14907","2013-08-07","Meej-Dar","This is a set of five books that flesh out the lore for the Argonians. As a TES fan since the beginning, I have always tried to read up on anything that has to do with my favorite race. But I have been disappointed not to find much. So I wrote my own lore books. There are five books, o..." "4268","Argonian Lore v1.0","MMH","11-6831","2012-01-11","Meej-Dar","This is a set of five books that flesh out the lore for the Argonians. As a TES fan since the beginning, I have always tried to read up on anything that has to do with my favorite race. But I have been disappointed not to find much. So I wrote my own lore books. There are..." "4267","Anastasio The Great's Hideout","MMH","11-8359","2002-08-17","Viking Lord","When Alexander The Great died, so did his mighty empire. His only son and heir to his legacy Anastasio, was secretly transported as a child to Vvardenfell to live a safe life under a new identity (Imperial). Travel to Eldafire's House in Seyda Neen to find out more and rev..." "4266","Alnvire's Book Pack - The First Few","MMH","11-6341","2009-11-27","Alnvire","""The First Few"" is a novel I began writing when I was 13, and finished when I was 15. The writing is not stellar, but it is around 300 pages in MS Word. It tells a fantasy story of epic war. In the Mages Guild of Balmora, the 14 volumes of ""The First Few"" can ..." "4265","Alchemy Book v1.3","MMH","11-15140","2014-01-07","CryptsOfTheDead","Adds an Alchemy book to the Census and Excise Office. You will find it on the bookshelf as you are leaving to go see Sellus Gravius. It's free for the taking, and since I made the value of the book only 1 gold, it's not much of a cheat, however, for those who feel it is a cheat, then feel free to..." "4264","Alchemy Book v1.2","MMH","11-11764","2012-11-03","CryptsOfTheDead","Adds an Alchemy book to the Census and Excise Office. You will find it on the bookshelf as you are leaving to go see Sellus Gravius. It's free for the taking, and since I made the value of the book only 1 gold, it's not much of a cheat, however, for those who feel it is a cheat, then feel free to..." "4263","Alchemists Complete Formulary","MMH","11-8391","2003-12-22","dudeman734","" "4262","Alchemical Effects 1.0","MMH","11-2439","2009-04-24","Wubbo Enterprises","[SKYE] Alchemical Effects... (v1.0) This Morrowind plug-in is a spinoff from my core project: Skye Castle. This plug-in adds a single object: a book, which contains an exhaustive listing of the alchemical effects in the game (restore health, levitate, etc.), as well <..." "4261","ACDN Book Addon","MMH","11-13431","2009-05-21","Rpgingmaster","""A Customer Draws Near"" Book Addon Version 1.0 By Rpgingmaster, with permission by BTB 1. Requirements Morrowind (any version) ..." "4260","A Christmas Carol","MMH","11-13801","2010-01-02","Rianoris","Simply adds the original 'A Christmas Carol' book by Charles Dickens into Morrowind. You can find the book in the Seyda Neen Census Office next to the 'Brief History of the Empire' collection of books. Enjoy!" "4259","29BooksForYourMind1.1","MMH","11-2433","2009-04-24","Roky"," Roky's ""29BooksForYourMind"" v1.0 Greetings to ya, and thnx for downloading my second plugin ! Now let's get started. Question1: What is this Mod actuall..." "4258","20BOOKS","MMH","11-2437","2009-04-24","Zdim","20 Books (331KB) by Zdim 20 new books featuring the work of H. P. Lovecraft, Lord Dunsany, the brothers Grimm, Lewis Carroll and many more. Check in with Dorisa Darvel, the bookseller in Balmora, for the lighter fare.Visit Jobasha, the rare book dealer located ..." "4257","2011 Community Christmas Cards","MMH","11-14413","2011-12-24","Morrowind Modding Community"," The Elder Scrolls III MORROWIND: Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. ..." "4256","20 Books","MMH","11-8010","2002-06-17","Zdim","20 new books featuring the work of H. P. Lovecraft, Lord Dunsany, the brothers Grimm, Lewis Carroll and many more Check in with Dorisa Darvel, the bookseller in Balmora, for the lighter fare. Visit Jobasha, the rare book dealer located in the Vivec foreign quarter, for ..." "4255","20 Books","MMH","11-21","2011-03-02","Zdim","20 new books featuring the work of H. P. Lovecraft, Lord Dunsany, the brothers Grimm, Lewis Carroll and many more. Check in with Dorisa Darvel, the bookseller in Balmora, for the lighter fare.Visit Jobasha, the rare book dealer located in the Vivec foreign quarter, for the meatier stuff." "4254","20 Books","MMH","11-15492","2017-07-22","Zdim","20 Books (331KB) by Zdim 20 new books featuring the work of H. P. Lovecraft, Lord Dunsany, the brothers Grimm, Lewis Carroll and many more. Check in with Dorisa Darvel, the bookseller in Balmora, for the lighter fare. Visit Jobasha, the rare book dealer located in the Viv..." "4253","Wrye Modding Notes","MMH","106-631","2009-04-06","Wrye","Wrye Morrowind Modding Notes 0 Meta - NOTE: THIS DOCUMENT IS INCOMPLETE, CONTAINING BOTH INCOMPLETE TEXT AND REFERENCES TO ITEMS THAT I HAVE NOT RELEASED YET! - However, it stil contains a lot of useful information, and it will likely be a month or lo..." "4252","Women with muscles","MMH","10-771","2009-04-06","Unknown","this gives all default females(except redguards..I can't get the colors right...)muscles." "4251","Tutorials","MMH","106-5492","2009-05-12","Unknown","" "4250","TutorialExpander PubRelease","MMH","106-5183","2009-05-12","evileyebrows","Expands and details the ingame tutorial." "4249","Tutorial - Head Animation in Blender","MMH","106-14909","2013-08-08","ashiraniir","This is a tutorial on how to make head animations for Morrowind in Blender." "4248","The Windows","MMH","106-5176","2009-05-12","Unknown","" "4247","The Underground Walkthough","MMH","106-5049","2009-05-12","Andy W","A copy of Andy W's walkthrough for Qarl's The Underground 1." "4246","The UESP morrow-tech-mw esm","MMH","106-5196","2009-05-12","Unknown","" "4245","The Elder Scrolls III - Morrowind manual","MMH","106-5204","2009-05-12","Unknown","" "4244","The Comprehensive Guide to Alpha Channels v1.0","MMH","106-5203","2009-05-12","Silver_Falcon","A short text only tutorial concerning alpha channels and how to use/make them in GIMP, DXT Bitmap and Paint Shop Pro." "4243","The Complete Guide to Morrowind Modding Lite","MMH","106-14623","2013-04-15","Indigo","So you want to be a mod maker, but you don't know where to begin. This guide will help you develop as a mod maker for The Elder Scrolls 3: Morrowind. I'll Start you off with the most basic, and work you all the way through the most advanced stuff I can conceptualize. You'll also find a handy reer..." "4242","TESCSItemIndex","MMH","106-5195","2009-05-12","Unknown","" "4241","TES3 BSA File Format","MMH","106-8732","2003-03-17","ghostwheel","Full description of the TES3 BSA archive data structure and related algorithms used in it." "4240","Sorcha Ravenlock's Woodelves Resized","MMH","10-5894","2011-10-08","Sorcha Ravenlock","Sorcha Ravenlock's Woodelves Resized. Created By Sorcha Ravenlock This file contains an ESP that changes the height and weight of the Woodelves. The males are now as tall as the females used to be, and the females are now the lenght the males used to be :) I ..." "4239","Sorcha Ravenlock's Fuller Bodies","MMH","10-5892","2011-10-08","Sorcha Ravenlock","Sorcha Ravenlock's Fuller Bodies. Created By Sorcha Ravenlock This file contains an ESP that changes the body weight of the Breton, Imperial,Nordic and Redguard women,to make them look more curvacious. The weight has been changed as follows: ..." "4238","Sorcha Ravenlock's Buff Males","MMH","10-5891","2011-10-08","Sorcha Ravenlock","Sorcha Ravenlock's Buff Males Created By Sorcha Ravenlock This file contains an ESP that changes the body weight of the Breton, Imperial,Nordic and Redguard males,to make them look more buff. The weight has been changed as follows: bretons: N..." "4237","Sorcha Ravenlock's Argonians Resized","MMH","10-5890","2011-10-08","Sorcha Ravenlock","Sorcha Ravenlock's Argonians Resized. Created By Sorcha Ravenlock This file contains an ESP that changes the weight of the Argonians. This was done on request. If you don't like my sizes you can always resize them to taste in the toolset ofcourse, send me an e-mai..." "4236","Solidfire's Glow Map Tutorial","MMH","106-14837","2013-06-23","Solidfire","This tutorial better explains how to apply glow maps to a mesh quickly and easily. all in 15 simple steps. (2 vital steps) ______________instructions______________ if you have adobe photoshop (any versions) 1. Load up your texture you wish to add glow ..." "4235","Smoother Bodies","MMH","10-12141","2013-01-25","CDR, Ice","Gives the NPC and player bodies of Morrowind a smoother look . No beast races ." "4234","Slender bodies","MMH","10-2404","2009-04-24","rf5xhddp3o (aka solar)","The Elder Scrolls III MORROWIND: Slender bodies mesh New playable race ""Slender"" (only female). NPC trader ""Slender"" in Seyda Neen. Weapon ""Iron ladle..." "4233","Skydiver morrowind quest tutorial","MMH","106-410","2009-04-06","Skydiver","Making a Quest for Morrowind: A Very, Very, Very Basic Guide! By Skydiver" "4232","Seamless Better Bodies meshes- Underwear version -","MMH","10-2409","2009-04-24","Erstam"," ----- Seamless Better Bodies meshes - Underwear version - ----- Fixes the ""seams"" that appear on Better Bodies models under certain lighting conditions, as..." "4231","Seamless Better Bodies meshes - Peanut Gallery version -","MMH","10-2417","2009-04-24","Erstam"," ----- Seamless Better Bodies meshes - Peanut Gallery version - ----- Fixes the ""seams"" that appear on Better Bodies models under certain lighting conditions, as w..." "4230","Scripting with MWSE v1.0","MMH","106-14886","2013-07-29","Yacoby","This guide was written for the purpose of getting people to start scripting with Morrowind Script Extender. It is a wonderful thing, but it can seem hard to make the first leap. I hope people who read this find it easier to make that leap. This isn’t finished. It is nowhere near finish..." "4229","Sabregirl's Better Bodies for beasts","MMH","10-7075","2012-07-26","Sabregirl","This ISN'T beastly features BUT it's the next best thing. This mod replaces all the bodies of Argonians and Khajiits in the game with better bodies and yes they are STILL beast (bent legs, can't wear boots or helmets walk funny etc.) This mod uses Bethesda textures so it won't be a rad..." "4228","Reskinning Tutorial","MMH","106-6071","2012-02-16","Srikandi","[color=#333333]Reskinning Tutorial[/color] [color=#333333; font-size: small]Part I: A Weapon[/color] This is a tutorial on reskinning or retexturing objects using Dave Humphrey's utility, NifTexture. There are several good tutorials out there which were written before r..." "4227","Race Creation Tutorial (revised)","MMH","106-6080","2012-02-16","SirLuthor","[size= large]On[/size] Creating Races in the TES Construction Set[size= medium]by[/size][size= medium]SirLuthor[/size] - a guide to making the races you want - So you want to make a new race, but nothing seems to work? You’re about to give up? Well, peruse..." "4226","Qarl's Tattooed Bodies","MMH","10-6978","2012-07-20","Qarl","These are new meshes and textures. They are based on the Better Body 2.2 mod. I've glow mapped the bodies and added glow-in-the-dark tattoos, and Erstam has hex edited the bodies to make them seamless. This is a great resource to use for those of you who wish to make a new race. The ..." "4225","Proof of Concept - Randomly Generating Activators","MMH","106-1033","2009-04-06","Arsonide","THIS MOD IS A PROOF OF CONCEPT FOR MODDERS - Meaning it is not meant for play in a casual game, it's meant to show modders how to spawn activators randomly. In fact if you use this mod and save, it's probably going to ruin your game with massive akulakhans everywhere that can't be removed. <..." "4224","ORC FEMALE GROIN","MMH","10-2017","2009-04-06","Vittorio","VO01_TX_Orc_F_Groin.Bmp BB texture Replacer for Orc Female Groin area." "4223","Oblivion to Morrowind direct mesh conversion","MMH","106-15007","2013-10-01","Elterin","This is a tutorial written to convert Oblivion meshes to Morrowind. Requires NifSkope 1.0.22" "4222","object reference matrix","MMH","106-5185","2009-05-12","Unknown","Object Reference Matrix By: Edwardsmd 12 September 2004 This file is the result of a conversation I had with someone on a forum. Someone asked if there was a list of all Journal entries anywhere. I opened my big mouth and said, ""Just export a copy ..." "4221","NPC Creation Tutorial","MMH","106-8211","2002-07-17","Dale French","My first tutorial, all about the technicalities in making an NPC." "4220","New BB Textures v1.0","MMH","10-12132","2013-01-18","AnOldFriend","This is a texture replacer for the ""Better Bodies"" mod which also includes newly mapped version of the ""BB"" model. I remapped the model slightly to fit these textures. I am not sure how well they will work with the original textures or any other texture replacers so making a back up of the origin..." "4219","My first room","MMH","106-6076","2012-02-16","Dragonsong","No description,everything is in the archived pdf-file." "4218","MWScriptingForDummies6","MMH","106-5181","2009-05-12","Unknown","" "4217","MWModCreationTutorialv1.0","MMH","106-5171","2009-05-12","Elric Robert","Testing Version 1.0 ------- Testing is a compatible single quest plugin that creates a new house entrance from a door on the back of the lighthouse in Seyda Neen, working with Morrowind, Tribunal and Bloodmoon. This is part of the tutorial t..." "4216","mw worldtutorial","MMH","106-5179","2009-05-12","Unknown","" "4215","MW LIVE","MMH","106-5180","2009-05-12","Unknown","" "4214","MW Item Index","MMH","106-6074","2012-02-16","Srikandi","The TESCS Item Index is intended to help modders find the item they want among the many tabs of the TES Construction Set. The goal is to collect the many objects of Morrowind, Tribunal and Bloodmoon into annotated lists of items which are functionally related. This edition focuses ..." "4213","mw explore","MMH","106-5186","2009-05-12","Unknown","" "4212","mw dungeontutorial","MMH","106-5194","2009-05-12","Unknown","" "4211","mw charactertutorial","MMH","106-5206","2009-05-12","Unknown","" "4210","MorrowindScriptingforDummies8PDF","MMH","106-5177","2009-05-12","Unknown","" "4209","MorrowindScriptingforDummies8","MMH","106-5205","2009-05-12","Unknown","" "4208","MorrowindClothingCatalogV02","MMH","106-5190","2009-05-12","Unknown","" "4207","Morrowind Walkthrough and FAQ v1.7","MMH","106-5175","2009-05-12","Stevmill aka Steve Miller","This is not a complete Walkthrough for every quest and side quest in the game (at least not yet), but at the moment just the main quest needed to finish the game, and the Fighters Guild. Later on I will add lists for the other guild quests and misc. quests found throughout the game. This FAQ was ..." "4206","Morrowind Walkthrough and FAQ v1.7","MMH","106-14754","2013-05-20","Steve Miller","Welcome and thank you for reading my second FAQ: Elder Scrolls 3: Morrowind ""The Walkthrough and FAQ"". This is not a complete Walkthrough for every quest and side quest in the game (at least not yet), but at the moment just the main quest needed to finish the game, and the Fighters Guild. Later o..." "4205","Morrowind Skinned Armor Tutorial","MMH","106-14902","2013-08-04","Bahamut","As the title says, this tutorial show how to make physiqued armor/clothing/creatures for Morrowind (and somewhere for Oblivion too, the process is the same)" "4204","Morrowind Scripting for Dummies v9.0","MMH","106-12396","2007-11-21","GhanBuriGhan, Yaco& melian","The most extensive guide and reference to Morrowind Scripting. Although version 9 was intended as a bugfix, a huge amount of new information has been added - since much of it concerns the bugs and pitfalls of the scripting language that have been discovered since version 8, you will ..." "4203","MORROWIND SCRIPT LIBRARY v0.3","MMH","106-6070","2012-02-14","Nedius","MORROWIND SCRIPT LIBRARY Created by the Community Compiled and Edited by Nedius Thanks: This resource has been created by a whole host of modders working hard and then offering their work freely to the modding community. Below are the..." "4202","Morrowind Mod Creation Tutorial","MMH","106-9355","2004-03-20","Elric","We will make an interior house with an exterior door, unique Npc inside, a unique amulet, and a fetch style quest with reward. I am taking a lot of shortcuts in this tutorial to show you how to create a quick effective mod and teach you the basics." "4201","Monk Strategy Guide","MMH","106-14839","2013-06-23","Aragon","This guide gives general hints and tips for playing a monk in Morrowind. With a monk, I mean a hero that relies almost entirely on unarmored and hand-to-hand skill for protection and combat. Morrowind is a fantastic game for role-playing, with a great choice on how to play your chara..." "4200","Mod Makers Bible v1.14","MMH","106-5198","2009-05-12","Unknown","" "4199","mmmbiblev111","MMH","106-5184","2009-05-12","Unknown","" "4198","mmm manualv1[1].6","MMH","106-5201","2009-05-12","Unknown","Morrowind Mod Maker's Manual by ..." "4197","MMM Manual-PDF v1.6","MMH","106-5178","2009-05-12","Michael D. Edwards","Morrowind Mod Maker's Manual .PDF version ..." "4196","Milkshape3D Tutorials1 2","MMH","106-5199","2009-05-12","Unknown","" "4195","MD01 NatSkin Sample MAX Source","MMH","10-2401","2009-04-24","Maboroshi Daikon","DESCRIPTION Maboroshi Daikon Natural Skins Female v2.0 3dsMAX files. Contains the Chest and Groin Meshes for Dark Elves. Also includes original .dds textures that these MAX files reference as well as the original .BMP files and a .PSD file of the Groin texture. T..." "4194","Master Cheat Sheet for Morrowind","MMH","106-5174","2009-05-12","Baphomet","This file is should be pretty self explanatory, but here are the details. This is a Microsoft Excel spreadsheet and contains the following workbooks: ""Items - Name Sort"": Contains every in-game item in Morrowind. None of the expansions, just ""plain..." "4193","Map Coordinates - Morrowind","MMH","106-5202","2009-05-12","Unknown","" "4192","Making Creatures for Morrowind with Blender and Nifskope v2.1","MMH","106-14982","2013-09-10","Muspila, Lord Berandas","This tutorial is supposed to guide you through some of the steps necessary to make a working creature for the game Morrowind. It assumes that you already have the necessary know-how about the modelling of meshes, UV-mapping as well as the handling of armatures, weight-painting and basic animation..." "4191","Mage Strategy Guide v0.6","MMH","106-14838","2013-06-23","Aragon","This guide gives some general hints and tips for playing a pure mage in Morrowind. With a pure mage, I mean that the character will almost entirely rely on magic to stay alive and to perform the quests. Morrowind is a fantastic game that comes really close to being a good role playin..." "4190","Landscape Editing","MMH","106-6078","2012-02-16","Olsor","No description,everything is in the archived pdf." "4189","Klinn's Advice To New Morrowind Modders","MMH","106-14749","2013-05-20","Klinn","If you're just starting out making mods, you may be wondering how to approach Morrowind's Construction Set. While it’s a reasonably easy editor to learn, there definitely are some traps waiting to surprise the unwary. I suggest taking advantage of other folks’ hard-earned knowledge to..." "4188","How to make NPC Schedules tutorial 1.1","MMH","106-1992","2009-04-06","Jon Medders aka EberKain","The Living Cities of Vvardenfall v3 This mod adds Day / Night schedules to Seyda Neen Ald Velothi Caldera Caldera Mines" "4187","How to Make an Icon for Morrowind in the Gimp 2.2.10","MMH","106-6077","2012-02-16","TumbleDumpling","How to Make an Icon for Morrowind in the Gimp 2.2.10 The first time I tried to make an icon for Morrowind, I found a tutorial and followed it the best I could. It was Tommy Khajiit’s How to Make an Icon tutorial. http://tommykhajiit.netfirms.com/MakingIcons/ ..." "4186","How to build a house","MMH","106-6073","2012-02-16","Calislahn","How to build a house, by Calislahn Part 1: Choosing a tile set Before we do anything we need to choose our build site. To do this decide where you wish to live, load it in the render window by double clicking the name, and scout the land to see if there is any free spa..." "4185","Guide to Home Creation","MMH","106-5172","2009-05-12","Unknown","" "4184","Guide To Enhance Lighting","MMH","106-5193","2009-05-12","Unknown","" "4183","Fighting doubling bugs","MMH","106-6082","2012-02-16","Shadowsong","Pdf-file." "4182","Feminine Body v1.1","MMH","10-3121","2009-05-12","Adam","No, this isn't porn! We just don't like the default ugly tube top and brown diaper that the ladies come with, so here is something more fashionable; notice the black textured lingerie and softened skin textures. Only the ""human"" races have been changed, not the Khajiit or Argonian." "4181","Escort Quests guide","MMH","106-9799","2005-06-08","Sand5torm","Clearly these escort quests are a few of the worst kind of quests. Or so I?ve been told, read and share the same opinion. I?m hoping this guide will make it easier to you!" "4180","Enchantment tips","MMH","106-9959","2005-06-08","Sand5torm","This is NOT a cheat. Take advantage of the enchant system. Make your enchantments stronger and better. This tip will work for all items and all spells, but its best you use it where it will help you more. I have one example, and everything should work the same. I have also made tests for it so yo..." "4179","Easy CC","MMH","106-5197","2009-05-12","Unknown"," " "4178","Drowfix BB2.2","MMH","10-5948","2011-10-17","kalikut"," ----------- Drowfix BB2.2 readme.txt by kalikut ----------- 1. What it is 2. How to install 3. Mod uses & releasing 4. ..." "4177","Drow Race V 1.7 for BB alternate male texture","MMH","10-2405","2009-04-24","Lizardo","This retexture was done by Lizardo and re-colored by me for the drow race it adds a alternate male texture for the BB vertion. credit goes to the Better Bodies team and Lizardo Unzip to textures/BB directory." "4176","Dialogue/Journal Quest Creation","MMH","106-8236","2002-07-18","Dale French","" "4175","Dialogue Tutorial","MMH","106-5552","2010-10-23","Srikandi","This is a tutorial for developing dialogue in the TES Construction Set. There are some existing tuts out there already, but none of them is purely on dialogue; they combine dialogue with NPC creation and scripting information. They also only cover a small portion of what's possible with the dialo..." "4174","Dialogue Challenge","MMH","106-6072","2012-02-16","Calislahn","Readme - Calislahn's Dialogue Challenge ========= This plugin is meant for use with my dialogue tutorial it has no other purpose. I made it with Morrowind only so that anybody can play it and see how th..." "4173","cs not so hairy bb","MMH","10-2413","2009-04-24","Kalle","Hi this is my first mod EVER but i'ts kinda nice. It replaces the original BB's v1 body textures with new and not so hairy textures. It replaces. Imperial female, orc female, breton felmale, redguard female, nord fermale and nord male textures. Attention! you have to hav..." "4172","Creating ESM-Files","MMH","106-6081","2012-02-16","shadowsong","No description,everything in the pdf-file inside the archive." "4171","Compendium of Morrowind Knowledge","MMH","106-5173","2009-05-12","Unknown","" "4170","Clothed Muscles 0.9","MMH","10-989","2009-04-06","James Lehman","CLOTHED MUSCLES v0.9 by James Lehman (thejameslehman) thejameslehman@hotmail.com REQUIRES -Better Bodies 2.0 (or later versions with like meshes) DESCRIPTION AND CREDITS This texture replacer pack for Better Bodies 2.0 was adapted from 'More Muscles' by L..." "4169","CGTL 110","MMH","106-5182","2009-05-12","Unknown","" "4168","CB's Better Bodies v1.0","MMH","10-11286","2007-06-05","Cantina Boy","I always thought that the woman’s underwear didn’t cover enough, so I made new ones and made the men’s longer also. They are supposed to look like swimsuits, but I don’t know. This is made so you can take all your clothes off and go swimming, with out striping all the way ..." "4167","Building a Cleaner Esp","MMH","106-6075","2012-02-16","Dragonsong","No description,it is all in the pdf which is in the archive." "4166","Bodyworks","MMH","10-569","2009-04-06","AdversaryKL"," The Elder Scrolls III MORROWIND: Bodyworks-English Version by AdversaryKL Index: 1. Requirements 2. I..." "4165","Bodies of Morrowind Advanced v1.0","MMH","10-3950","2009-05-12","Shadowtech"," ******* Bodies of Morrowind Advanced V1.0 by Shadowtech ******* REQUIREMENTS: You MUST download and install (But..." "4164","Blender video tutorials, part 4 (animation)","MMH","106-12236","2013-02-22","Greybeard","Part 4 of the hard to find video tutorials for blender v2.49b" "4163","Blender video tutorials, part 2 (Model,Material,Light)","MMH","106-12234","2013-02-22","Greybeard","Part 2 of the hard to find video tutorials for blender v2.49b" "4162","Blender video tutorials, part 1 (Getting started)","MMH","106-12233","2013-02-22","Greybeard","Part one of the hard to find video tutorials for blender v2.49b" "4161","Blender video tutorial, part 3 (Advanced tools)","MMH","106-12235","2013-02-22","Greybeard","Part 3 of the hard to find video tutorials for blender v2.49b" "4160","Blender Animation Tutorial","MMH","106-6258","2009-09-11","Candlemaster","After learning how to animate with Blender, I decided to release this much-requested tutorial for everybody who wishes to animate using the free, easy-to-use program Blender. This tutorial relies on Liztail's Animation Toolkit (" "4159","Better Bodies v2.2 - fixed hands & skeleton","MMH","10-15294","2014-11-30","Psychodog Studios - Liztail (?)","Fix for BB Hands (and the rest of the skeleton) : before after" "4158","Better Bodies v2.2","MMH","10-6037","2012-01-18","Psychodog Studios","This is version 2.2 of Better Bodies. It replaces both the males and the females of all eight humanoid races in Morrowind. You do not need to have Tribunal or Bloodmoon installed to use Better Bodies. The meshes are now in their final states (really this time), so anybody who wants to can make cl..." "4157","Better Bodies v2.1 no EXE","MMH","10-2406","2009-04-24","Psychodog Studios"," Better Bodies v2.1 After running this installer, check ""Better Bodies.esp"" under Data Files. Created by Psychodog Studios (http://www.psychodogstudios.net) This is version 2.1 of Better Bodies. It..." "4156","Better Bodies v2.1","MMH","10-2418","2009-04-24","Psychodog Studios"," Better Bodies v2.1 After running this installer, check ""Better Bodies.esp"" under Data Files. Created by Psychodog Studios (http://www.psychodogstudios.net) This is version 2.1 of Better Bodies. It..." "4155","better bodies v2.0","MMH","10-2412","2009-04-24","Psychodog Studios"," Better Bodies v2.0 After running this installer, check ""Better Bodies.esp"" under Data Files. Created by Psychodog Studios (http://www.psychodogstudios.net) This is version 2.0 of Better Bodies. It replac..." "4154","Better Bodies Texture Replacer v1.0","MMH","10-2402","2009-04-24","Szazmyrr3","This mod will replace all Better Bodies (underwear version) textures with the 0.83 beta versions. I decided to start on this since the texture in Better Bodies 2.0 (Underwear Version) just didn't have as much variety and detail as they did in the beta version. So, I am modifying the 0.83 textures..." "4153","Better Bodies Texture Replacer Muscular v1.0","MMH","10-2400","2009-04-24","Szazmyrr3","This mod will replace all Better Bodies (underwear version) textures with the 0.83 beta versions. Note: This is the muscled version, so the underwear textures are placed over Satan's female muscled textures, not the original BB 2.0 ones. I decided to start on this since the texture in Better Bodi..." "4152","Better Bodies for Argonians","MMH","10-7087","2012-07-26","Sabregirl","This mod gives argonians a new better look by combining Sil's excellent argonian textures with the better bodies meshes. There are SOME issues with clipping around the elbows and ankles but it is not overly noticable. This mod is not intended as a replacement for beastly features but is simply to..." "4151","Better Bodies Barbie Style v2.1","MMH","10-11813","2012-11-10","kalikut","This is a Better Bodies replacer that uses the permanent underwear mesh with textures that ""removes"" the underwear and private parts, and they now look more like dolls." "4150","Better Argonian Bodies (Green-Blue) v. 1.1","MMH","10-808","2009-04-06","Unknown","" "4149","Basic Morrowind Editor FAQ","MMH","106-5187","2009-05-12","Unknown","" "4148","AlchemyMorrowindv1.02","MMH","106-5191","2009-05-12","Unknown","" "4147","ALCHEMY","MMH","106-5189","2009-05-12","Unknown","" "4146","AJ Guide V2.03","MMH","106-5188","2009-05-12","Unknown","Hi there! This is my (Sifu/AJ/Master Rooster) new guide to Morrowind, and it's in this new-fangled HTML. I've had some skilled help with it, and so I think all the problems and errors have been ironed out, but this readme is here just in case you can't get anything to open. ..." "4145","A basic guide to create a new race.","MMH","106-6079","2012-02-16","Olsor","No description,everything is in the archived pdf-file." "4144","""Guide to..."" a Better Morrowind","MMH","106-10698","2006-07-31","Calarius","This is a General Morrowind FAQ, which includes many useful information, like a tutorial on ""How to register with FilePlanet for free"" and ""The Reorganised Big Book of Links"". Changelog:1.0 : Initial release, only contains a few but essential articles." "4143","Zodiac","MMH","8-8156","2002-12-11","Aaron French","A just for fun mod - it adds the Zodiac signs to the list of available birth signs." "4142","Zetuleft's Dwemer Shop","MMH","80-10670","2006-07-12","firedrakearchon","Adds a shop to the Telvanni Plaza in Vivec. It is run by two dwarves. They sell almost all items related to the dwemer, but nothing unbalancing. Currently needs Book Rotate Changelog:added screenshots" "4141","Zed 0531","MMH","80-5068","2009-05-12","Sting","This mod adds a merchant in Balmora, right outside of Meldor's Armor shop. This isn't just any old merchant. This is Zed, a level 100 Dark Elf Nightblade. Whenever you go near him, you hear an evil chant and the whispers of his countless victims. >:)" "4140","Zab the Trader","MMH","80-10738","2006-08-11","Neroli, son","Argonian trader, has a stall at the bottom of the steps in Balmora, near the archways. Sells numerous items, including his own extra powerful repair hammer and a night-sight helmet & flight ring. Some items may be a bit of a cheat , but then you don't have to buy them from him if you don't ..." "4139","Your friendly bakery","MMH","80-12468","2008-01-08","Semihuman","A new shop called ""Your friendly bakery"" has opened near the entrance to the pelagiad castle. You can bye many delicious bread products including meat pie, rice bread and cookies. There are also vegetable foods such as vegetable wrap. Enjoy the Ba..." "4138","Xeranna's-Hall of Hands-Mage companion Kendra compatible","MMH","80-11459","2007-08-18","estoneburner","Moves Xeranna's magic shop (by Soul Thief) to avoid conflict with Hall of Hands gambling mod (by GBTE3) and Mage Companion Kendra mod (by Baratheon 79). Moved the magic shop behind the manor house in Gnaar Mok. I wanted to try to make the manor house into a Hlaau style compound, like an upper cla..." "4137","Xeranna's Magic Shop","MMH","80-10665","2006-07-08","Soul Thief","Xeranna's magic shop adds a store to Gnaar mok that sells magical items and soul gems. It sells weapons, clothes and armor that can help people thoughout their day. It's mainly a shop for enchanters though." "4136","WOT1items","MMH","84-12043","2012-11-25","Kiriel","Please use some compression software on your ESP's. Zip up the esp, textures, meshes, etc. Include a readme.txt that details what is in the zip/rar file. Make sure all the files unzip to the correct locations if a user unzips them to Data Files\ Textures sho..." "4135","World of Commerce","MMH","80-3026","2009-05-06","Chaos T. Fox","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. -------------------" "4134","WoodenFort-RavenRock","MMH","87-5149","2009-05-12","Demosthenes"," ============= Wooden Fort - Raven Rock V 1.0 By: Demosthenes ==============..." "4133","Wolf's Eye Birthsign","MMH","8-12927","2008-09-12","Octohaz","Adds a single birthsign called the Wolf's Eye. From the readme: The Wolf's Eye is a rogue celestial body which appears no more than once every couple of generations, and then only when both moons are full. Children born under the Wolf's Eye tend to have a wild streak from..." "4132","Witchblade","MMH","8-3028","2009-05-06","Sokotto","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "4131","Wildman's Unique Creeper","MMH","80-11594","2007-10-12","Wildman","Replaces the creeper with a retextured version to make him different than the other scamps. He wears better clothes and has glow-mapped eyes. 3 different esp's are included, choose only ONE of them. 1. Purist esp: changes no sta..." "4130","Wesk's Theif Shop Stop v1.0","MMH","80-7340","2012-08-27","Ral-Jiktar","You know Wesk, and his little thief shop. Have you ever visited? NO! well then you might as well take a peek in Balmora and check his shop out. Any Thief would be glad to see his pretty face and maybe he has a bit of work for you." "4129","Werewolf birthsign changes","MMH","8-10684","2006-07-24","Matirule","I changed the birthsign's abilities more suitable for a werewolf, if u dind any more problems plz mention in comments thank u enjoy. Changelog:added abilities active when humie-> armor eater blight disease imunnity corprus immunity" "4128","Weaver Supplies","MMH","80-14511","2012-07-12","Crankgorilla","A store in Ald-Velothi specialising in crossbow weaponry. This mod makes use of these resources.... - Adele's Furniture Conversion by Adele and Shannon - Don Salus Faces by Don Salus - Nimrod's Shop Signs by Nimrod" "4127","Weapons Smith","MMH","80-5315","2009-05-12","FlyingFox","This MOD is used to create your own weapons. Make Iron, Steel, Ebony, Dwemer, and Glass weaponry. Find the forge just down the street from Caius Cosades's house in Balmora. Get the necessary ingredients, choose your tool, choose your weapon, and you're done! This MOD uses a m..." "4126","WC3 Leveled Birthsigns","MMH","8-10637","2006-06-23","G@X, JediKnight","This mod adds eight birthsigns, which are in fact key hero classes from Warcraft III. These birthsigns level as the player does (we will not reveal which levels), which adds and removes new spells, powers and abilities based on (not copied from due to MW engine) Warcraft III. <..." "4125","WAS: Weapon Art Shop","MMH","80-6418","2010-03-13","PK009","Are you bored of your old Morrowind and tribunal weapons? Well, head to Dagon fel...A new store awaits you... New Artifacts, divided in Armors and Weapons, the Arrow of the Apocalypse, the Tribunal Glory, and much more! Co..." "4124","Warrior's Shop","MMH","80-4751","2009-05-12","Breton187","Warrior's Shop 1.0 Designed by Breton187 (master_chief187@hotmail.com) Installation --------------- Just place in the Morrowind Data Files folder Features --------------- I just put a shop in the fighter's T..." "4123","Warrior Shop 1.1","MMH","80-4736","2009-05-12","Breton187","Warrior's Shop 1.1 Designed by Breton187 (master_chief187@hotmail.com) Installation --------------- Just place in the Morrowind Data Files folder Features --------------- I just put a shop in the fighter's T..." "4122","Warhammer Total Conversion","MMH","84-13202","2009-01-28","Magius","Please remember, this is just a beta. At the moment this mod contains no quests. I wanted to upload this to show people what I have done. At the moment this mod contains few special things: -Naval Battles -Duels..." "4121","warehouse10","MMH","80-5047","2009-05-12","sovetski"," Balmora Warehouse v1.0 by sovetski *******..." "4120","Walls of Caldera v1.0","MMH","87-8323","2005-12-04","the viKING","I have always thought that a city or town would need protection. Off course, every city on Vvardenfell has guards, but that is not enough to protect a city. A city needs walls. This mod replaces all the tiny stone walls with big, migthy walls. I also replaced the guard tower enterances with scrip..." "4119","Walled City of Balmora & IndyBank v2.0","MMH","87-11717","2012-09-27","Hargreth, Indestructible","This plugin is the merge of Walled City of Balmora and IndyBank v2.0. You do not need either plugin to use this one. Walled City extends the wall of Balmora to completely encircle the city, adds x-tra guards and guard towers, a guard barracks, and a small empty rent house with a hidd..." "4118","Walled Ald-Ruhn","MMH","87-15211","2014-04-21","bruno13069","Why is Ald-Ruhn so poorly protected? It's right near Ghostfence and Red Mountain. It needs more protection than a broken wall. This mod puts a solid, unfractured wall around Ald-Ruhn, from the mountain wall North-West of Skar to the mountain wall East of the Temple. There are 3 entry arches ..." "4117","Vos Plantation","MMH","87-7222","2012-08-05","Princess Stomper","For Petiboy, by request: The plantation is just over the hill to the north of the town of Vos. There is a nice beach nearby and an apparently friendly small camp; it is quite far to the south of the nearby Ashlander camp. The house has a bedroom, dining room/kitchen, alche..." "4116","Vos Expansion","MMH","87-6398","2010-02-14","Princess Stomper","This is a minor expansion to the town of Vos in Morrrowind consisting of one new exterior leading to pub, general store, smith, clothier, and apothecary. An extension has been built to an existing house to add a buyable player home. Includes optional 'Vos Plantation' mod." "4115","Vivec Replacement v1.02","MMH","87-476","2009-04-06","Szazmyrr3","This mod will replace the Vivec cantons with open topped ones and the Molag Mar one with a closed top one. I always found it odd how Molag Mar, in the hellish landscape of Molag Amur, had an open topped canton while Vivec, in the beautiful Ascadian Isles, was closed in. This mod fixes that. Now, ..." "4114","Vivec Redesign v1.0","MMH","87-753","2009-04-06","Piratelord","" "4113","Vivec Outdoor Mall","MMH","80-11660","2007-11-23","Rougetet","Version 2.0 completely reworked for FPS Management. Those having version 1.0 should notice a significant FPS availability increase with the 2.0 version now available. Download BOTH the main archive file AND the patch file. The patch file is to be applied AFTER you have installed Vivec Outdoor Mal..." "4112","Vivec Open Air Plazas","MMH","87-15338","2015-05-01","Archibald-TK","Hello all. /start super boring stuff that you wish the author of the thread would spare you After quite a long time far away from the game I decided to make Morrowind roar again a few months ago. I had quite a blast taking my old install and replaying my old character, especially since ..." "4111","Vivec Market 2.0 Who's There Fix","MMH","80-11443","2007-08-12","Rougetet","Vivec Market “Who’s There?” fix: Fixes a problem with Vivec Market 2.0 where the Refreshment Center Trader can not see the PC and therefore will not intitiate Dialogue with the PC giving the PC a ""Who's There"" and ""Goodbye"". This “bug” ..." "4110","Vivec Expansion 2.0","MMH","87-5141","2009-05-12","Hoghead the Horrible"," ------ Vivec Expansion 2.0 ------ ***Current Version is not dependent on Tribunal or Bloodmoon*** ------ Version His..." "4109","Vivec Expansion","MMH","87-11867","2012-11-12","Hoghead the Horrible","This mod adds a lot of new architecture to the exterior cells in Vivec. The aim I had in mind when I made the mod was to put the grit back into city life. While this mod includes a very high level of attention to detail, it is not for those who want majestic new building, etc. This is a high-qual..." "4108","Vivec Weapons v1.1","MMH","80-13754","2009-11-29","Crankgorilla","A store in Vivec that stocks 31 custom weapons of quality. This mod makes use of these resources. - Schwaa's Custom Objects by Schwaa. - Weapon Pack by Dongle. - Egyptian Urns by Mystery05. - Blademaster by Fide..." "4107","Vitiated Balmora","MMH","87-6642","2010-12-24","Zif","I always found Balmora to be rather plain. I like it, and it's the one town my characters always come back to, but after a while it gets kind of boring. So I changed the layout and added a lot of clutter and detail. The poor district is changed the most, but there are still significant changes to..." "4106","Vismals Weapons","MMH","80-823","2009-04-06","Unknown","Look twords the litehouse in seydaneen to find Vismal the trader." "4105","Violet Femme Boutique v1.0","MMH","80-781","2009-04-06","VagabondAngel","Welcome to the Violet Femme Boutique v1.0 At long last, my attempt to convert folk to the purple side of life is finished. I didn't fit in everything I would've liked so there will be addons from time to time as I come up with new bits and pieces. The Boutique can be found n..." "4104","Village of Mora Uvirith","MMH","87-5817","2011-10-06","kosta51"," Village of Mora Uvirith TRIBUNAL is not required v1.0 Description: Mora Uvirith is a big Telvanni village..." "4103","Village","MMH","87-477","2009-04-06","Unknown","Village: Adds a small hidden village with a few traders which is accessed via a secret entrance in Arrille's Tradehouse in Seyda Neen. Note: The entrance actually leads to a cell in the Ascadia Isles - a second 'door' leads to the village itself. ----------------..." "4102","Victorian City of Jarvik","MMH","87-14411","2011-12-23","The Big City Project Team","" "4101","Veronaville","MMH","87-5152","2009-05-12","JCD","Veronavile plug in made by JCD This mod features a new city (Veronaville),new thieves guild base,new tieves guild jobs, shops and a bordel. Version 1.0 BETA ______________..." "4100","Velendosval","MMH","87-5127","2009-05-12","Travis Willis"," ** The Elder Scrolls III MORROWIND: Velendosval Plugin *..." "4099","Vampire/Werewolf Birthsigns","MMH","8-6277","2009-09-25","sensei388","Ok... first mod time. Ever wanted to be a vampire or a werewolf without having to hunt down a snarling example of one and let it claw at you for a bit? Now you can become a werewolf or a Berne, Quarra, or Aundae vampire fresh off the boat! This mod adds four new birthsigns, one for we..." "4098","vampire birthsign","MMH","8-11032","2007-02-01","longears34","First mod, just a small birthsign that dosent make you a true vampire but still have all the abilities as a vampire. That means no nobody talking to you and no sun damage, it also includes the vampire fly spell, was included in the game but not used for vampires, so this is a cheat-birthsign thin..." "4097","Vality's Balmora Mod","MMH","87-12545","2008-02-19","Vality7","This is an addon to my Bitter Coast mod to make Balmora look like it's part of the Bitter Coast. I've added Bitter Coast trees, rocks and flora as well as textured the ground. Requirements:> - An unmodded Balmora - as it will ..." "4096","Valderon City","MMH","87-439","2009-04-06","Unknown","Valderon City: Adds a new city (exteriors only) with a few guards and traders. The city can be reached via a door set in the hillside just outside Balmora. req: Morrowind only =============== 20090609 updated d..." "4095","Vagashan's Armoury v1.1","MMH","80-10858","2006-10-22","Slartibartfast","The mod adds an animated Dwemer Windmill to the Molag Amur region, a short distance East of Arkngthand (Dwemer Puzzle Box), stay on the road heading east and before long you will see the windmill on top of a hill. Inside you will meet Vagashan himself who will sell you weapons including highly ef..." "4094","Unique Birthsigns","MMH","8-8248","2003-05-26","GlassBoy","If you found a birthsign interesting enough, would you make a new character just for it? I think some of these birthsigns may do that to some players out there. I did my best to make them unique, and gave some of them an interesting balance. There are 15 from which..." "4093","unique Birthsigns","MMH","8-2429","2009-04-24","Glassboy","The Cataclysm Power Chaos Strike Fire Damage 3 Target 50 ft 10 ..." "4092","Unenchanted Scrolls","MMH","80-10907","2006-12-02","Navolathaine","Ever thought of making your own enchanted scrolls but cant because when you try to enchant a scroll you find it has the enchant rating of one or two? To fix this situation, an unenchanted scroll seller has set up her stall in Suran, where you can buy a scroll with a highe..." "4091","Underwater City Beta","MMH","87-1807","2009-04-06","Blackshark64","This is a Beta of my underwater city named Balicuma. Instalation: To install the city just extract it all into data files. What I recommend: Start a new character (May run mod better) That your computer be able to handle high light abience (on my friends old compute..." "4090","Uncle Sweetshare - Drug Dealer","MMH","80-10933","2006-12-19","Xeth-Ban","" "4089","Ultimate Vivec - Telvanni Canton","MMH","87-13342","2009-03-28","GottVivec, Bofrom morrowindzone.de.ms","This is the second part of my project, which is named ""Ultimate Vivec"". As indicated by the name, the Telvanni Canton has been the second to be redesigned. Only the Plaza was changed, to create a better environment, so members of house Telvanni will be more comfortable. Of course this mod is also..." "4088","Ultimate Vivec - Hlaalu Canton","MMH","87-13268","2009-02-22","GottVivec, Bofrom morrowindzone.de.ms","This is the first part of my project, which is named ""Ultimate Vivec"". As indicated by the name, the Hlaalu Canton has been the first to be redesigned. Only the Plaza was changed, to make the members of House Hlaalu more comfortable. Of course this mod is also of interest for those aiming to make..." "4087","Ultimate Mage","MMH","8-10094","2005-08-22","Pepsick","Adds a Class (Ultimate Mage), Birthsign (The Ultimate Mage), a Staff in ald-ruhn, guild of mages (look for it), some stuff in seyda neen (robe, shoes, amulet, ring and a belt)." "4086","treetop","MMH","87-5161","2009-05-12","MDJ","This Plugin will ad a complete village to the Bittercoast Region, north-west of Seyda Neen. The village is a village for Bosmer Players. it includes merchants, smith, alchemist, etc. There is also a place for the player to stay." "4085","Traveling Merchants v2.2","MMH","80-5804","2011-10-06","modified cyran0 (original GhanBuriGhan)","...Now available with self-destruct! GhanBuriGhan's Traveling Merchants introduced seven NPCs that traveled scripted routes between towns, and added much needed live to the roads of western Vvardenfell. Traveling Merchants version 2.20 adds seven more routes throughout Vvardenfell and ..." "4084","Transaltillus Common Shop","MMH","80-10327","2006-01-05","Bryss Phoenix, Fliggerty","A somewhat rebel group of mages, bent on their own style of research, wanted to see if it was possible to try and combine the schools of magic. The idea stemmed from noticing how some of the more common spells didn't seem to always land squarely in one school or another. From this dis..." "4083","Transaltillus Beast Shop","MMH","80-10609","2006-06-05","Bryss Phoenix, Fliggerty","A somewhat rebel group of mages, bent on their own style of research, wanted to see if it was possible to try and combine the schools of magic. The idea stemmed from noticing how some of the more common spells didn't seem to always land squarely in one school or another. From this dis..." "4082","Trademen birthsignmod","MMH","8-2427","2009-04-24","Cuthalion","TradeMen Birthsign Mod by Cuthalion Published by GamersRoam.com! This is the Trademen Mod Birthsign and this mod adds a Trademen Birthsign with 2 powers Trademen's Disapearance with healing and invisibility powers and the Trademen's Blessing that fortify's you..." "4081","Thirsk Expanded","MMH","87-7042","2012-07-25","Princess Stomper","Whatever ""Thirsk: A History"" says about the fact that the expanding population of Thirsk simply move away, I simply didn't buy it - Thirsk is not big enough to sustain itself, certainly not for 500 years! Therefore, I just added half a dozen cottages to the outskirts, outside the walled area (if ..." "4080","The White Heron v1.1","MMH","80-12216","2013-02-16","Lochnarus","This plugin adds an NPC by the name of Xia who sells some rare Oriental clothing, armor and weapons. 1 Chinese styled female longcoat in a red color with designs 3 ""skirt"" type of female dresses that *ONLY* go with the longcoat, also red/green with designs 1 set of unis..." "4079","The White Heron v1.0","MMH","80-4752","2009-05-12","Lochnarus"," The Elder Scrolls III MORROWIND: The White Heron (1.0) by lochnarus lochnarus@yahoo.com Index: 1. In..." "4078","The Undertow","MMH","87-1911","2009-04-06","TwiztidShank","READ THIS!!! Ok this is the mod The Undertow a underwater town that is very relaxing and ez on the eyes made just for ppl who r sik of normal ole morrowind.A few surprises in here n some hidden treasures. The town is located just off the docs of khuul.Stand on the docs n look to the sea n you wil..." "4077","The Ultimate Weapons Mod v1.0","MMH","80-1792","2009-04-06","Tsar_of_Cows","I created this mod to try and add a varity of weapons to Morrowind, mainly really cool ones! I collected many meshes, and took advise from people on the Elder Scrolls forum, many of whom had suggestions for weapons, and provided me with meshes for my efforts. I thank them here and now..." "4076","The Ultimate Weapons Mod 1.2 patch","MMH","80-1880","2009-04-06","Tsar_of_Cows","I created this mod to try and add a varity of weapons to Morrowind, mainly really cool ones! I collected many meshes, and took advise from people on the Elder Scrolls forum, many of whom had suggestions for weapons, and provided me with meshes for my efforts. I thank them here and now..." "4075","The Ultimate Weapon Mod v1.3 patch","MMH","80-1921","2009-04-06","Tsar_of_Cows","The Ultimate weapons mod was to be a fun weapons mod to make your gameing experience much more enjoyable, it achieved this goal well, unfortunatly, I released too early, due to pressure from the waiting public, so it had a few bugs in it, I then released the V1.2 patch that was supposed to fix it..." "4074","The Ultimate Knight Shop v1.1","MMH","80-7155","2012-08-03","Orry aka The Hand of God","Lucius Vitallius once a great Imperial legion Captain has retired. He was getting to old and didn't have the strenght to go on... He gained much experience in battle and is a brave knight but he also collected a lot of stuff on his great journey's. But all those things giv..." "4073","The Trading Shop","MMH","80-13272","2009-02-23","Tshultze","Name: The Trading Shop Author: tshultze Date: 02/15/09 Requirements: T&B Installation: Install into your data files folder, check the box, and play. Summary: This adds a building outside of Gnisis that allow..." "4072","The Trading Halls","MMH","80-15261","2014-09-15","bantari","Bantari's Trading Halls. Adds a merchant for every type of gear, item, or junk in Morrowind! Why sell something vital and then winder where you put it? Now you can always find what you've already sold. Each merchant has plenty of gold to trade with." "4071","The Silk Dragon Shop v.1 for Smoother Bodies","MMH","80-1007","2009-04-06","Xiamara"," ============= The Silk Dragon Shop v.1 for Smoother Bodies By: Xiamara =====..." "4070","The Savage Guar v1.2","MMH","80-13257","2009-02-16","Crankgorilla","A tavern located inside the Balmora Guild of Fighters. The Guar has many customers that all offer some kind of service. Custom weapons, potions and spells are all on offer. A quest is also included to get control of an adjoining mine which has been renovated to be lived in. Start the quest by tal..." "4069","The Night Gallery - esp and readme","MMH","80-1032","2009-04-06","Skullhunter","This plugin adds a small shop just outside Caldera catering to those with darker tastes. Available for purchase are tapestries, rugs, beds and other knicknacks, a selection of clothing, some specialty enchanted furniture and miniature mannequins for displaying armor or clothing. The proprietors a..." "4068","The Naturalist","MMH","8-12563","2008-02-28","Transcarnate","This simple mod adds a new birthsign, the Druid and a new class, the Naturalist. All credit for the original concept goes to Ryme and the team at Twilight Heroes. This is just a little thing I threw together for myself, but now you can have fun with it too. Powers: ..." "4067","The Mysterious Merchant","MMH","80-13820","2010-01-21","PK009","It adds a merchant in the middle of Seyda Neen, who sells weapons and armor of strange quality...and price. Don´t try to atack him, or you will pay with blood. Each item of low price has lowered quality, it means that it can be ..." "4066","The Merchants","MMH","80-554","2009-04-06","Thorod Icefist","Readme for Merchants v1.1 Unzip the file into your Datafiles directory. This mod adds two shops to Vivec. One in the Hlaalu Quarter and one in the Redoran Underworks. They both have interesting new weapons. I don't think there are any bug but feel free to contact ..." "4065","The Lonely Scrib v1.0","MMH","80-13116","2008-12-28","Crankgorilla","The Lonely Scrib is a store that caters to those with decorative interests, as well as stocking a few custom weapons. Set west of Vivec, the Scrib also boasts a sleeping quarters with ample storage space. Seek out an Orc in the ""No Name Tavern"" in Vivec, Plaza district. He will lead..." "4064","The Light And The Beast","MMH","8-8693","2003-03-03","The Chooser of The Slain","Mod adds 2 new birthsigns. Each has unique abilities. There is a saintly sign called ""The Light"" and a savage one called ""The Beast""" "4063","The Hunter","MMH","8-9956","2005-07-01","Prodigy.NL","This mod is made for all the starting roleplayers around. It mods adds a birthsign called The Hunter, makes the class Hunter available (and changes it a bit) and has a shack on the road between Seyda Neen and Pelagiad. Inside the shack is notting that is unbalancing, it ..." "4062","The Gray's Birthsign Pack","MMH","8-2431","2009-04-24","The Gray Paladin","Summary: Adds eight new birthsigns to choose from: 1. The Mirror 2. The King 3. The Elemental 4. The Horseshoe 5. The Guar 6. The Shade 7. The meditator 8. The Leech Readme: The Gray Birthsign Pack -- Created b..." "4061","The Ghost","MMH","8-8858","2003-05-28","Afrodeeziak87","Adds a new birthsign and class called The Ghost...pretty much my favorite attributes and skills put together so i dont have to customize anything ever again. See readme for info Note: There is no real birthsign constellation image. I simply included an old one an ..." "4060","The Definitive Birthsigns Pack","MMH","8-7483","2002-07-27","Doy, IceNine0","Features: - 30 new birthsigns with slick new artwork that fits with the originals. - ""The Firmament"" has been completely overhauled and weighs in at over 40 pages. READ IT! NEW unique starting equipment for several birthsigns (a la Daggerfall)! Most of t... " "4059","The City of Blackhawk BETA v1.04 PLUS","MMH","87-2171","2009-04-24","Rumpelstilzchen, SciMuse","This mod adds an imperial city and port to the grazelands. This is just a beta version, so the interiors are not decorated, and the exterior is not yet in its final stages. I still have a lot of work to do to the mod(landscaping, interior decorating, npc's, quests, and dialogue) so bear with me i..." "4058","The City of Blackhawk BETA v1.04","MMH","87-2205","2009-04-24","Rumpelstilzchen","This mod adds an imperial city and port to the grazelands. This is just a beta version, so the interiors are not decorated, and the exterior is not yet in its final stages. I still have a lot of work to do to the mod(landscaping, interior decorating, npc's, quests, and dialogue) so bear with me i..." "4057","The City of Ald-ruhn","MMH","87-15425","2015-09-03","SYMBIOTE DINOSAUR","This is a project I started to expand one of my favorite places in the game and make it into a city instead of a town. I used vanilla and Tamriel Rebuilt assets to accomplish my project. I believe this mod will help make Ald-Ruhn worthy of the Redoran name. Several buildings and inter..." "4056","The Broomstick Shop","MMH","80-6600","2010-11-07","Chascoda","Adds a shop to Balmora where you can buy enchanted broomsticks. I made this mod so you don't have to find the witch in Seyda Neen in my previous mod, Enchanted Broomsticks. Both of these mods I made were based off of Futility's mod, Flying Broomsticks. I highl..." "4055","The Birthsigns","MMH","8-2424","2009-04-24","Tolga","THE SUMMONER You can summon every creature(not all of them) and you can also summon centurion sphere!!! THE CRUSHER You can damage the enemy's attributes(all of the attributes) and damage his/her acrobatics and athletics skill!! THE HEALER You can ..." "4054","The Alchemist Shop","MMH","80-13406","2009-05-11","Spirited Treasure","Sick and tired of hunting for Exclusive and Quality potions? Down to your last soul gem and no way to get another without consoling it in? Well then! Come to the Alchemist Shop. A simple shop in Pelagiad. The heads of the females are textured by..." "4053","The 4 Dragons","MMH","8-7506","2002-06-14","Sandra Gabel","" "4052","TGD03 The Lizard's Head","MMH","80-14350","2011-08-01","DebiDalio","Excerpt from Traveller's Guide to Dining by Iain Traveller: The Lizard's Head - (Rating: 1 Gold) The Lizard's Head, in the waistworks of the Telvanni canton in Vivec, is frequented mostly by travelling Telvanni, though one will occasionally run ac..." "4051","TGD02 Ald'ruhn Council Club","MMH","80-14023","2010-07-19","DebiDalio","Excerpt from Traveller's Guide to Dining by Iain Traveller: Ald'ruhn Council Club - (Rating: 1 Gold; Bottle Award) The Ald'ruhn Council Club, owned and operated by Darvam Hlaren, is the local watering hole in Ald'ruhn. This tavern is completely u..." "4050","TGD01 The Rat in the Pot","MMH","80-13951","2010-05-14","DebiDalio","Excerpt from Traveller's Guide to Dining by Iain Traveller: The Rat in the Pot, Ald'ruhn - (Rating: 1 Gold) Lirielle Stoine is the proprietress of this public house, which is a gathering place for local workmen, commoners, and traders. It is also..." "4049","Terrum 0601","MMH","87-5101","2009-05-12","Lee ""WlfKnigt"" Doung","This adds a city" "4048","Tenience's Rare Items v2.1","MMH","80-4759","2009-05-12","The_Conjurer, Tommy Khajiit","Tenience's Rare Items is a plugin for The Elder Scrolls III: Morrowind, and can only be played when Morrowind is installed. Neither Tribunal or Bloodmoon is required for this plugin. The plugin adds a shop to the town of Pelagiad, called Tenience's Rare Items. In the shop you'll f..." "4047","Tenience's Rare Items v1.2","MMH","80-12237","2013-02-22","Tommy Khajiit, The_Conjurer","Tenience's Rare Items is a plugin for The Elder Scrolls III: Morrowind, and can only be played when Morrowind is installed. Nor Tribunal or Bloodmoon is required for this plugin. The plugin adds a shop to the town of Pelagiad, called Tenience's Rare Items. In the shop yo..." "4046","Tenience's Rare Items v1.11","MMH","80-2109","2009-04-06","The_Conjurer, Tommy Khajiit","This plugin adds a shop to the town of Pelagiad, called Tenience's Rare Items. In the shop you'll find a Breton called Tenience selling all kinds of new unique items. Buy the item(s) you like and have fun! Stealing is not an option, the guards are very alert for thieves and will throw ..." "4045","Tel Uvirith Rebuilt","MMH","87-11852","2012-11-11","Zurin Arctus","This mod is tailored to my Character, who is the Patriarch of the Temple, as well as Archmagister, so you may not like the little back ground story, if you play a hard line Telvanni. There isn't an Imperial presence, though) The outside of Tel Uvirith is no longer a wasteland, it is no..." "4044","Tel Nechim","MMH","87-11310","2007-06-25","Antiscamp","The Tel Nechim plugin/mod adds an entirely new town called Tel Nechim to Morrowind. There are a number of missions which the player can obtain from various characters in this community, including a Main Quest. Tel Nechim has a detailed history, a very specific culture and an interesting political..." "4043","Tel Nechim","MMH","87-5626","2011-07-05","Antiscamp","Elder Scrolls III Morrowind TEL NECHIM version 1.3 (July 2007) Antiscamp (nordwarrior@hotmail.com) 2007 WELCOME TO TEL NECHIM Having lost the Great Nechim War three hundred years ago, the entire Nechim nation was encapsulated in a..." "4042","Tel Morgana v1.0","MMH","87-15439","2015-11-19","Ferian"," Tel Morgana by Ferian Version 1.0 Intro This mod adds a Telvanni town in Hirstaang Forest on Solstheim, east of Fort Frostmoth. It consists of large tower wi..." "4041","Tel Branora Alchemist","MMH","80-1641","2009-04-06","RWH","The mod is located in Tel Branora at the docks, There are several new drinks & textures and a small quest to find the Golden Pod Wine. STORY There is a very gifted Alchemist living in Tel Branora now, but he and his wife, a wonderful gardener did not start here. Aletaennu and Alis..." "4040","Tel Aquarius","MMH","87-12111","2013-01-02","Viirin","Ruins are found west of Khuul, between the dwemer ruin, daedric shrine, and infected egg mine. Some of the library is there to begin with, but grows over time. The interior grows as well as you bring books, dwemer schematics, ledgers, death threats, writs, and all manner of other writt..." "4039","Taz's Wonderful World","MMH","80-14010","2010-07-08","Master Sam","In my personal trading mod, Taz the Golden Saint and Zed the Talking Guar have opened up a new store in Molag Mar. Taz's Wonderful World is located in Molag Mar, in the Waistworks. Head straight-forward and you'll see the door in front of the rock garden. Taz ..." "4038","tattoomod","MMH","80-3913","2009-05-12","Marc-Etienne Desjardins"," The Elder Scrolls III MORROWIND: The Tattoo Shop *****..." "4037","TarMar","MMH","87-5151","2009-05-12","Ravensong","About TarMar This mod is my first attempt at creating a whole town. I was having so much fun with the interiors and exteriors, that I decided that that it really needed a quest. I didn't want to hack and slash it, the whole game is about that, so... I decided solving ..." "4036","Tales Of Miridian","MMH","87-12060","2012-11-25","Khaan","Tales Of Miridian The plug-in: A large sprawling city just off the Bitter Coast lies between Vvardenfell and the rest of Morrowind. Miridian was founded by Imperials and is run under Imperial rule. The city is heaving with trade and has much to do a..." "4035","Sword of the Perithia v1.4 Patch 1.34","MMH","84-4968","2009-05-12","Andre Sergoyan","This is the patch file for [url=download--6976]Sword of the Perithia v1.4[/url] and is already contained within the main download of that file." "4034","Sword of the Perithia v1.4","MMH","84-6976","2012-07-19","Andre Sergoyan","This is a total conversion, whole new stand alone RPG, developed using TES. Though Vvardenfell remains on the map, you might as well forget that it is there, for you'll never be going back. SOP offers a new Main Quest and storyline. The entire game is set in a new Kingdom." "4033","Suran Waterfront v5.0 + v5.1","MMH","87-13418","2009-05-18","Thondur","Extended Suran Waterfront. Need a Vacation? This mod gives you a vacation home in Suran along the new Waterfront for a high rental fee you get the key for a month. You also find a brewery Pub with special Ales, and a watermill that produces olive Oil of a special sort. Adds new ..." "4032","Suran Supplies v1.1","MMH","80-6834","2012-01-19","Crankgorilla","A custom store in Suran that specializes in exclusive potions and a selection of alchemy ingredients. Made with the use of only standard meshes. The interior of this store can be considered a resource. Features - Extensive collection of exclusive potions. Fifty of ..." "4031","Suran Supplies","MMH","80-14421","2012-01-19","Crankgorilla","A custom store in Suran that specializes in exclusive potions and a selection of alchemy ingredients. Made with the use of only standard meshes. The interior of this store can be considered a resource. Features - Extensive colle..." "4030","Suran Merchant Throwing Weapons","MMH","80-6857","2012-03-09","Brainspring","This is a very simple mod which gives the trader in suran, Ralds Oril, a restocking supply of glass throwing stars and knives. No new models, quests, textures, or any other fancy stuff. Alright maybe ONE enchanted throwing knife, but that's it, ok? I made this because in ..." "4029","Suran Magic Merchant v1.02","MMH","80-3920","2009-05-12","Rodrigo Ortiz"," The Elder Scrolls III ..." "4028","Suran Extended Gold (Modular version)","MMH","87-7620","2005-03-29","Princess Stomper","Everybody needs a holiday. Fortunately, Suran - the Jewel of the Ascadian - is ideal for the tired hero in search of a relaxing break. The features of this exquisite holiday location include:[list] A luxury hotel with three bedrooms (..." "4027","Suran Extended Gold (Full version)","MMH","87-7043","2012-07-25","Princess Stomper","Everybody needs a holiday. Fortunately, Suran - the Jewel of the Ascadian - is ideal for the tired hero in search of a relaxing break. The features of this exquisite holiday location include: A luxury hotel with three bedrooms (balcony views and canopy beds!) an..." "4026","Suran Extended","MMH","87-5128","2009-05-12","Princess Stomper","Everybody needs a holiday. Fortunately, Suran - the Jewel of the Ascadian - is ideal for the tired hero in search of a relaxing break. The features of this exquisite holiday location include: - A luxury hotel with three bedrooms (balcony views and canopy beds!) and two enormous su..." "4025","Suran Archery Tradehouse v3.0 [BETA]","MMH","80-1188","2009-04-06","Wizbang","Suran Archery Tradehouse v3.0 A Plugin for the Elder Scrolls III: Morrowind by WizBang ------------------- 1. Installation 2. Mod Contents and Playing the Plugin 3. What's New in version 3.0 4. Content from Previous Versio..." "4024","Suran Archery Tradehouse v3.0","MMH","80-4774","2009-05-12","Wizbang","Suran Archery Tradehouse v3.0 A Plugin for the Elder Scrolls III: Morrowind by WizBang ------------------- 1. Installation 2. Mod Contents and Playing the Plugin 3. What's New in version 3.0 4. Content from Previous Versio..." "4023","Suran Archery Tradehouse v2.1","MMH","80-1317","2009-04-06","Wizbang","Suran Archery Tradehouse v2.1 A Plugin for the Elder Scrolls III: Morrowind by WizBang ------------------- 1. Installation 2. Mod contents and playing the plugin 3. What's New in version 2.0 - 2.1 4. Thanks" "4022","Suran Archery Tradehouse v2.0","MMH","80-1300","2009-04-06","Wizbang","Suran Archery Tradehouse v2.0 A Plugin for the Elder Scrolls III: Morrowind by WizBang ------------------- 1. Installation 2. Mod contents and playing the plugin 3. What's New in version 2.0 4. Thanks 1. I..." "4021","Suran Archery Tradehouse","MMH","80-1818","2009-04-06","wizbang","adds new bows and arrows to tradehouse in suran" "4020","Stjernen Village","MMH","87-12660","2008-04-11","Matthias Morgann","I have had Morrowind for the better part of three years now and have always wanted to do something to add to its already impressive world. I am starting off small by creating a village on the Northern face of the island in between Skaal Village and Castle Karstaag. I personally have always been h..." "4019","StephNord","MMH","8-5645","2011-07-25","Stephanie","Gives your Nord Character enhanced powers and spells." "4018","StarveilVillage","MMH","87-5145","2009-05-12","Elten","HOMELY SOLSTHEIM PART 1 -- STARVEIL VILLAGE by Elten --- INTRODUCTION TO HOMELY SOLSTHEIM --- I hav..." "4017","Starstone Outpost","MMH","80-12742","2008-06-01","Calislahn","A new trade outpost has just opened in the West Gash region, the Starstone Outpost was once a mining colony that had been closed for some time until Turjan Starstone inherited it and decided to renovate the place. At the outpost you will find the following services: ..." "4016","Star Wars - Episode 1 - The Darkness of Tamriel","MMH","84-12681","2008-04-23","The_Avenger","FINALLY!!! This mod has finally been released. It took me a few motnhs to do it. But yet there can be some small bugs in the mod. If you find some please contact me.. This mod is a total conversion of Morrowind ..." "4015","Star Boi's Epic Armory v1.0","MMH","80-4729","2009-05-12","Star Boi"," The Elder Scrolls III MORROWIND: Star Boi's Epic Armory by Star Boi **Note: Requires TRIBUNAL & BLOODMOON expansion **..." "4014","SoulMaster","MMH","80-10184","2005-11-13","oxinabox","This is my first mod. It adds a merchant, Theodor the soul master, to the Balmora Mages Guild. He sells all the different soul gems (bar azures) and summoning scrolls and gem feeder scrolls. He also sells spells of summoning, soultrap and a new spell know as far so... " "4013","Soul Hunter","MMH","80-5517","2009-06-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "4012","Solar's Birthsigns Pack","MMH","8-9614","2004-09-20","Solar Scorch","My second mod, and the first one with graphics! Just two new birthsigns (with textures!). Refer to the readme for more details." "4011","SnakeBitten's Lair UPDATE fix","MMH","80-1734","2009-04-06","SnakeBitten","Update fix 04.06.04 Added the missing nifs...Lara crofts hands nifs and firefly ul nifs...since I dont know which specific ul nifs are missing I added em all.... To install, unzip to data files folder" "4010","SnakeBitten's Lair UPDATE","MMH","80-1728","2009-04-06","SnakeBitten","NEW STUFF: I added my 4 previously released quivers with the blue glow removed... Added Lara Croft and a Glock gun.Two versions...One uses the Bow slot so you can shoot with one hand and the other the crossbow slot.......Added female version of boots to most armors in the game...the lon..." "4009","SnakeBitten's Lair Full","MMH","80-2234","2009-04-24","SnakeBitten","All right..Ive finally made a shop...Go to Ald Daedroth and jump over the mountain behind it and you should see the old familiar (to those who played the Zelda mod before) Links hideout.....Across the water from there is SnakeBittens Lair...I crammed ALOT of my mods into it so I hope it doesnt sl..." "4008","SnakeBitten's Lair - README ONLY","MMH","80-1520","2009-04-06","SnakeBitten","Thanks for giving this a go....Email or pM me with problems....Im expecting one that I know of...Overunity says it missing aTx_AlmIndoril_boots.tga . And its never lied to me...So I want to know if its causing anyone to crash..Ive searched high and low for whats missing this texture and I ca..." "4007","Snakebitten's Lair (Part 2 of 2)","MMH","80-1518","2009-04-06","SnakeBitten","I've finally made a shop. Go to Ald Daedroth and jump over the mountain behind it and you should see the old familiar (to those who played the Zelda mod before): Link's hideout. Across the water from there is SnakeBitten's Lair. I crammed ALOT of my mods into it so I hope it doesn't slow dow..." "4006","Snakebitten's Lair (Part 1 of 2)","MMH","80-1559","2009-04-06","SnakeBitten","I've finally made a shop. Go to Ald Daedroth and jump over the mountain behind it and you should see the old familiar (to those who played the Zelda mod before): Link's hideout. Across the water from there is SnakeBitten's Lair. I crammed ALOT of my mods into it so I hope it doesn't slow dow..." "4005","Smuggler Molly","MMH","80-492","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "4004","Sladle's Birthsign Tweaks","MMH","8-6330","2009-11-18","Sladle","Tweaks the Birthsigns slightly, some of them I felt were a bit useless, such as the Thief, Sanctuary 10 points, its not really all that useful or representative of the Birthsign. Nearly all of the Birthsigns have been tweaked, some have new powers. Nothing is horri..." "4003","Skaal Forest 1.0","MMH","87-237","2009-04-06","lochnarus","This plugin makes the land around the Skaal Village thick with trees, adding essentially a forest to that area. The village itself was not changed signifigantly in this version. You may experience some slowdown from this plugin, as it pushes the polygon count fairly high within a confined ar..." "4002","Skaal bigger","MMH","87-9742","2005-07-30","Bose katze","" "4001","Sils Pottery v1.0","MMH","80-3814","2009-05-12","Silaria","Just on the outskirts of Molag Mar lives a Dark Elf content on living a life of relative solitude. Spending most of his days indoors, he labors over his pottery wheel, turning lumps of clay and shaping them into magnificent works of art. Over the years he has produced many incre..." "4000","Sils Clothing Vendor v1.2 (Better Bodies)","MMH","80-12220","2013-02-21","Silaria","Gabria Rumnalia has taken up a new overhang in the town of Gnisis. With her inventory teeming with new clothing, she is hoping that the public will enjoy her tailoring as much as she had creating them! Her new table is set up on the wooden platform as you run to the mine. As per the t..." "3999","Sil's Pottery","MMH","80-13884","2010-03-15","Silaria","Just on the outskirts of Molag Mar lives a Dark Elf content on living a life of relative solitude. Spending most of his days indoors, he labors over his pottery wheel, turning lumps of clay and shaping them into magnificent works of art. Over the years he has produced many incredible urns, ..." "3998","Sil's Clothing Vendor v 1.1","MMH","80-11800","2012-11-09","Silaria","Gabria Rumnalia has taken up a new overhang in the town of Gnisis. With her inventory teeming with new clothing, she is hoping that the public will enjoy her tailoring as much as she had creating them! Her new table is set up on the wooden platform as you run to the mine. As per the ti..." "3997","Sign Of The Lizard version 2","MMH","8-12194","2013-02-10","IggyEGuana","This adds a new birthsign, the sign of The Lizard. It fortifies endurance 15 pts, drains personality 5 pts, and gives the spell Burst of Speed. Which fortifies speed 500 pts for 5 seconds. The constellation image isn't too great because I'm a lousey artist. Since there are o..." "3996","Sign of the Hero","MMH","8-13083","2008-12-13","Mikel","This birth-sign of the hero will be added to the list of birth-signs at the begginning of the game. It gives you the ability to summon an inchanted long-bow/long-sword (and keep it foreva'). This is my first mod, so, yeah." "3995","Sidhe Race Pack","MMH","8-8543","2002-11-20","Kal-El","The Sidhe race is based on the same named race of Celtic Legend, a group of semi-ethereall Fae who live underground The provided class and birthsign, used together, provide a small but effective boost to powers and skills offset by weaknesses and are otherwise bal..." "3994","Shipworthy Suran v1.0","MMH","87-12345","2013-03-19","Jalopy","This mod deepens the river en route to Suran, and adds markers so that you don't get beached on the side of the channel. Made for High Seas Trader, Fishing Academy, and SellnSail Galleon." "3993","Shin-Splint's Shin Gaurd","MMH","80-13496","2009-06-20","Shin-Splint","I have made this mod for fellow Beasties. It makes a merchant just outside of Vivec's Silt Strider. Allowing a Player to get Shin Gaurds, or modify more Exotic items to the Shin, Allowing Beasts to have Boots. Changelog: V 1.0 First Public Mod out." "3992","Sheogorad Alchemist","MMH","80-15209","2014-04-20","Elric","Sheogorad Alchemist, Jiron Hlervan comes to you from just outside of Morrowind in Skyrim, a criminal with a past. He is here now, living his life in quiet and solitude on this small Island. He has a few plants, pets, and is a master of alchemy. Jiron has around 31 new drinks to..." "3991","Shashmanu Camp Expanded","MMH","87-15272","2014-10-06","Princess Stomper","Adds an expanded Ashlander camp to Anit's Yurt location ( West Gash -9,15 ) with player home yurt , trainer and ashlander NPC's ( Ashkhan , Wise Woman )" "3990","Sharper Birthsigns","MMH","8-841","2009-04-06","Unknown","" "3989","Shaman and Psychic","MMH","8-10065","2005-07-29","Bose katze","This mod lets you chose to be a shaman or a psychic etc. Shamans have a great healing power and 2 offensive magical attacks.The psychic has mind powers such as: mind control which makes a NPC fight by your side for 4 mins. but you take fatigue and health damage." "3988","Shakti's Temple Fences","MMH","80-10359","2006-01-19","Shakti","A ""fence"" is somebody who buys questionable goods without asking too many questions, hehe. This plug-in adds a bunch of useful and convenient fence NPCs to the game, located right next to the recall points of each Tribunal Temple (where you go when you us..." "3987","Shadowpack 1","MMH","8-2049","2009-04-06","The_Shadow","This is a small pack that includes new 5 birthsigns, one race (Murdan) and a small miniquest (not really, just someone mentioning loot in Seyda Neen). The mod has no readme." "3986","shadow hype","MMH","80-394","2009-04-06","Shadow_Ejv","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "3985","SeydaWepShop","MMH","80-1753","2009-04-06","Unknown","" "3984","Seyda Supplies","MMH","80-14472","2012-05-18","Crankgorilla","A new store in Seyda Neen specialising in alchemic supplies. Many new items available for sale including new potions, new clothing, new lights, books, armour and various ingredients. Overview This mod is a method to test new resources and work at balancing id..." "3983","Seyda Neen, Village Expansion","MMH","87-1606","2009-04-06","Beardo"," **** Seyda Neen, Village Expansion **** Mars 2004 By: Beardo - beardo@home.se **** Installation **** Unzip the Seyda Neen, Village Expansion.esp to the morrowind/data ..." "3982","Seyda Neen Tree Removal","MMH","87-15664","2018-08-26","Uncle Boss","The Mod: This mod removes all the trees from in and around Seyda Neen, as well as any mushrooms that were connected to those trees. Additionally, this mod also adds a number of new shacks with corresponding inhabitants to the outskirts of Seyda Neen. Some minor landscaping was done to better..." "3981","Seyda Neen redone","MMH","87-13230","2009-02-05","Horder","This Mod rearranges the building in Seyda Neen I have also added one new house that, in later version will have a person and a back story. I added a small island off the coast and put Pirates on it." "3980","Seyda Neen Pub","MMH","80-12559","2008-02-25","Honor01","Adds a Small Imperial style pub in Seyda Neen. The pub is a small, underground establishment meant as a base for the Outlanders gang, who are trying to fight the Commona Tong. Although, I can't do dialog, so none of this is apparent. Check it out." "3979","Seyda Neen Expanded","MMH","87-6052","2012-01-27","Strider","Title: Seyda Neen Expanded v1.0 Author: _Strider_ Type: Houses/Landmasses Description: This mod expands Seyda Neen by adding several new buildings, services, NPC's, etc to make Seyda Neen seem more like a port town. It features: - A General Goods and Services Building with a ..." "3978","Seyda Neen Docks and Haldenshore","MMH","87-15410","2015-08-10","Lonnie","This is Lonnie's Seyda Neen Docks mod and JOG'S Haldenshore mod combined in the TES and made compatible. Haldenshore is pretty much unchanged except for some ground height fixes. (When I combined these mods in the TES, Haldenshore was floating in water.) Seyda Neen Docks mod was changed so that p..." "3977","Seyda Neen Cenus & Village v1.0A","MMH","87-6836","2012-01-23","EricBoyce1","Seyda Neen Cenus & Village v1.0 is the Old Alpha Release of this expanding city mod that seeks to give the player a new experience. It expands the town of Seyda Neen along the road and shoreline. The city itself is very large. There is a New Galleon Prison Ship, Docks and Travel Cargo Ships, a Ne..." "3976","Seyda Harbour","MMH","87-11565","2007-09-27","Siekam","Adds a quite small but very practical harbour in Seyda Neen, with a ferry wihch can take you to: -Gnaar Mok -Ebonheart -Hla Oad -All the above, the other way round as well. Notes> might give errors with ot..." "3975","Serabul","MMH","87-13909","2010-04-06","Rellac","This mods adds the town of Serabul, a medium sized city located just east of Vivec, and it is the home of the Hlaalu Council member, Velanda Omani. Note that this isn't an overly epic mod - just a small Hlaalu town, for deeper immersion. There is ..." "3974","Semtex Dress Fix","MMH","80-851","2009-04-06","Semtex","Model by Semtex. Actarus for the rest. Mod in beta stage. --- Above is Actarus's original readme. Here is what I have done. 1) Gave it a proper Morrowind dependency so we can avoid the error from the previous ..." "3973","Seedy Almalexia District","MMH","87-10611","2006-06-06","blake.","This mod adds a very seedy district to the game. Inspired by Vampire the Masquerade, and the whole WOD universe, it started as just a house mod, but when I found that there was no where to place a nasty dirty apartment, I figured I had to create a suitable town. :) I do no..." "3972","sadrith mora merchant","MMH","80-13842","2010-02-14","inkog92","I made this mod because I wanted a way of aquiring soul gems without searching through toombs all day. This mod adds a restocking merchant in Sadrith Mora who can sell you all types of soul gems, and a fair number of ingredients and books. He does have high merchantile and personality..." "3971","Sadrith Mora Expanded","MMH","87-15191","2014-02-10","Karpik777","I hereby present you a unique gem this page haven't seen so far. Laides and gentelmen, wizards and sorcerrers, this is Sardith Mora Expanded [i]by Karpik777 Are you bored by this small town, Sadrith Mora? Does irk you that with BUUL, UG can as big as SM? Th..." "3970","Sadrith Mora Docks","MMH","87-13624","2009-08-25","cdethier","This expands the docks of Sadrith Mora, for purely aesthetic purposes, making it look more like the port it should be. Adds: two new NPCS with unique dialogue, modifies Sadrith Mora (4,17) and Wolverine Hall (18, 3) by adding new ships. All new items and NPCs are CD_" "3969","Sadrith Mora Academy of Magecraft","MMH","87-7150","2012-08-02","Princess Stomper","**REQUIRES CHILDREN OF MORROWIND AND PLAYABLE CHILDREN** Adds a school influenced by but not directly referencing Harry Potter's Hogwarts to an island just north-east of Sadrith Mora. Adds numerous children and their teachers, along with unique dialogue, scripts and objects. Fast trave..." "3968","Runescape Arms and Armor","MMH","80-14423","2012-01-20","Slaanesh the Corruptor"," === --Runescape Arms and Armor-- By Slaanesh the Corruptor === Table of Contents: === 1)Description" "3967","Ruby Inn","MMH","80-14385","2011-10-25","Crankgorilla","Visit the Ruby Inn located in Vos. Restock on various goods and enjoy a wine and dine experience in a lively environment laced with seedy characters. A room has been set aside for you. Talk to the barman for more details. With over 200 pieces of dialog, rest assured, you'll be enterta..." "3966","Roverine Birthsign and Class","MMH","8-1552","2009-04-06","RWH"," Roverine Birthsign & Class v1.0 Index: 1. Installation 2. Playing the Plugin 3. Special README notes 4. Author a..." "3965","Rome City v.01","MMH","87-11465","2007-08-21","nal824","Adds a city called rome and the italian peninsula region. The Region is large and the city is not near complete. Post ideas on comments below the files. Changelog:v.01 adds region and few buildings and guards." "3964","RMbirthsigns","MMH","8-2428","2009-04-24","Unknown","Adds the following Birthsigns: Stylus, The Tiller, The Owl, The Beetle, The Compass, The Dancer, The Unicorn, The Dagger, The Dragon, The Coracle, Ring of Shadows" "3963","Rise of Akavir","MMH","87-6710","2011-03-22","Pokegami","Akaviri forces are pushing further towards Tamriel. This mod adds a few islands off of the NE coast of Vvardenfell. All I can say is, go to Hlormaren's propylon chamber. I don't want to leak anything. Changelog:1.2 - Cleaned with TESTool 1.1 - Fixed a few shop-relate..." "3962","rich npcs","MMH","80-5020","2009-05-12","Phoenix","All service NPCs with a barter screen should now have 10x more money. If you spot an NPC that hasnt been changed, email me at nexgen_x@hotmail.com. Thanks, and enjoy the sellin'! :)" "3961","Rich Mudcrab Merchant","MMH","80-6832","2012-01-13","PetarRaven","It adds more gold and new services to Mudcrab Merchant." "3960","Remake Thirsk v1.0","MMH","87-12298","2013-03-09","Sphinx","this is a morrowind mod that remake thirsk. why a remake? Lore said it's a 100 years building and a group of nord living there. but only a few npcs and less funitures in original game. what this mod offered? 1 remake the outdoor look of the building..." "3959","Redoran Expansion","MMH","87-12492","2008-01-25","Vadul Tharis","This is Release Version 1.0, I have worked extensively to address all identified issues, of course should you find anything please let me know. This Mod adds more homes to all Redoran towns and cities, it will add schools, upgraded walls to the city of Ald-ruhn, it also compresses the city ..." "3958","Redesigned Vivec v1.1","MMH","87-14633","2013-04-16","Piratelord","This mod changes all the Cantons from the naff looking Pyramids to open plan mini-towns. Everything is in it's original positions. This is just to show what Vivec could have been like, as it uses only the original Morrowind meshes. Each interior inside the Cantons now has an exterior building. Th..." "3957","Redesigned Vivec & Vivec Expansion Merged v1.0","MMH","87-14742","2013-05-18","Pseron Wyrd","This mod takes Redesigned Vivec by Piratelord and Vivec Expansion by Hoghead the Horrible and merges them together. This is an esp only file. Use the esp in this archive ONLY and NOT the esps from the original mods." "3956","Redaynia Village","MMH","87-12773","2008-06-17","Darkelfguy","Redaynia Village is a small fishing town just below it's namesake, Ald Redaynia. Transport is available from Khuul and Dagon Fel. Redaynia Village was built with several goals in mind: 1. Convenience -Easy travel to an otherwise hard to get to area that has quite a few du..." "3955","Rebalanced Birthsigns","MMH","8-14383","2011-10-23","Profraine","This mod adds 13 new birthsigns, all of which are derivative off of the vanilla birthsigns to rebalance them for an increased sense of usefulness. The Apprentice - Rebalanced Power: Vow Of Silence Cast Silence on Touch for 30 sec" "3954","Real Furniture v1.0","MMH","80-14613","2013-04-13","Andoreth","Buy furniture that can be carried in your inventrory, placed, shifted and picked up again. Over 400 peices of furniture are available. If you have already downloaded one of the real furniture betas, you only need to download this file. Please clean out and remove the beta before using ..." "3953","Ralds fickle additions","MMH","80-11082","2007-02-22","pigtrifle","This mod adds and expands the Balmora Guild of mages/ 1. It adds a trader called Ralds, who sells scrolls, and who really, you do NOT want to pick a fight with. 2. adds a dungeon to the Guild of Mages - doesnt have much inside, except Rald..." "3952","Racial Diversity v1.2","MMH","8-15181","2014-01-24","Trancemaster_1988","This plugin will give all races new starting abilities and powers, you can see the new abilities and powers down below. Argonian: Spell- Amphibian * Water Breathing 180 sec Ability - Fast Metabolism * Resist Common Disease 75 points * Resist Poison 100 points" "3951","Race/Birthsign Remix","MMH","8-9249","2004-02-23","paulkdad","This plugin changes the attributes, abilities and powers of the races in Morrowind. It is not intended to make them more powerful, but simply to provide real choices to players like myself (i.e., those who prefer roleplaying to powergaming). The changes in the races ar..." "3950","Ra'Virr and his Traders","MMH","80-14410","2011-12-21","Skyrimfan#1","Ra'Virr has closed his shop down and opened up a new dwarven one underground behind his house. He has recruited 5 Khajjits and now they are all over Vvardenfell. The Khajjits sell Dwemer weapons, armor, artifacts, and satchel packs. Where the Khajjits are: Ra'..." "3949","Qwert's Ranger v1.0","MMH","8-222","2009-04-06","Qwert","Adds a new birthsign that gives the player ranger abilities and powers that grow with the player. Added- *Tracking as an ability(well as close as i could get). *Animal friendship as a power *Animal Companion(up to 2) as a power. *Element Resists as a power. *N..." "3948","Qwert's Paladin v1.3","MMH","8-78","2009-04-06","Qwert","Requires: Tribunal and Bloodmoon Adds a paladin class and birthsign. If the paladin reaches a certain crime level, he will lose his abilities and powers and become an anti-paladin." "3947","Pyromancer","MMH","80-13612","2009-08-20","Midgetalien","Another old mod of mine that i finally uploaded to PES. This mod adds a pyromaster to the large bedroom in the ALd-Rhun mages guild offering many firey goods: - fire balls from weak to master - fire bracers of..." "3946","Pyramid head in Morrowind","MMH","84-6181","2008-04-24","Tomas Bramall, Melancholy","Conversion of this mod- Changelog:I decided to come back to this mod, and fix the glitches people were complaining about. Note, still doesn't work for females, cause I was lazy and didn't add that part yet :P Edit: Aight, female option works ..." "3945","Provincial Bath Shoppe","MMH","80-12084","2012-12-19","Korana","This mod adds all the items you can dream up to add to your Morrowind Bath rooms! The shop is located nestled up against a corner of the castle in Pelagiad. The shop keeper will offer you a catalog when you first speak with her, please look at the catalog to see how I have grouped some of the ite..." "3944","Princess Docks","MMH","87-7147","2012-08-02","Princess Stomper","From the readme: A very 'lite' version of the popular Seyda Neen Docks. This mod was principally designed for my own personal use, for a lower FPS (frames per second) hit, but for the same useful additional transportation system. These docks are smaller, and less imposing, i..." "3943","Portable Daedric Merchant","MMH","80-14494","2012-06-30","Nethellus","DESCRIPTION: This mod allows you to summon a daedric merchant to act as a source of gold and random items. The statue required to do so can be picked up but is very heavy so it would be impractical to carry it around all of the time. The gold and ..." "3942","Port Hamvirr","MMH","87-14232","2011-03-04","Lord Dagobert","Port Hamvirr is a big city (around 60 interiors) divided in 4 interior districts. 20 quests, 3 houses to buy, dialogues, and more! Will you join the rebel dark elf, or the countess?" "3941","Pictured Birthsigns","MMH","8-10159","2005-10-03","Master Sam","This mod adds 5 bithsigns.[list] The Titan- (an Ogrim) The Goddess (Azura) The Poet (Vivec) The Lich (a lich) and The Dreamer- (A daedra lord)[/list] You cannot use these unless you are willing to start a new game NOTE:..." "3940","Perfume Shop","MMH","80-4728","2009-05-12","I.G.D.","Budynek obok œwi¹tynii w Balmorze. I.G.D." "3939","Pelagiad Provisions v1.3","MMH","80-13735","2009-11-08","Crankgorilla","Competition is heating up in Pelagiad with Ahlondo gearing up Pelagiad Provisions to provide more goods and services than ever before. Stocks include armor, books, potions, furniture, clothing, decor and weapons. Cleaned with Enchanted Editor. &..." "3938","Pelagiad Greenhouse v1.0","MMH","80-13742","2009-11-14","Crankgorilla","This mod adds an Apothecary service to Pelagiad. It features Bansai you can buy and place, and many different types of herbs you can pick and sell to the vendor. He also has some advice to give and rumors to tell among other things. The location fits in well to Pelagiad and suits the quiet rural ..." "3937","Pelagiad Expanded| WIP","MMH","87-13645","2009-09-02","Gracklsrugh/Regeaz/Vanir/Sabian","So, I as the main developer of this mod, have decided to release it as is. I would love to complete this mod, but currently I am having family/life issues. A lot of things have happened in the past few months, major things. I've changed as a person, and I no longer have the time to complete this...." "3936","Pelagiad Drapers v1.0","MMH","80-13967","2010-06-03","Crankgorilla","A store in Pelagiad that sells curtains. These curtains are able to be positioned so you can decorate your home with them. I am happy to say I have learned how to make icons. This will open up a whole new range of items I will be able to put in Morrowind. These curtains a..." "3935","Pelagiad Bookstore","MMH","80-13150","2009-01-09","Sildra","Adds a bookstore to Pelagiad, which the player may aquire and make a profit from. Still currently considered a BETA release. Changelog:v0.9.1 -- Inital BETA release v0.9.2 -- Corrected errors in the initial quest to aquire the store, tightened dialouge filterin..." "3934","Pax Hlaalu Revision 3.0","MMH","87-4957","2009-05-12","Dorfmann","This plugin is intended to be a replacement for the original Pax Hlaalu (revision), distributed in August of this year. Because of a surprising number of critical insights offered by users just like yourself, I went ahead with this belated and tardy set of corrections. This Revision ma..." "3933","Pax Hlaalu Mod Mediator","MMH","87-4950","2009-05-12","Dorfmann","A couple of plugins were recently introduced (and having really bought my eye) they sparked a renewed interest in me to continue playing Elder Scrolls III: Morrowind. They are the Sea of Destiny.esp and Illuminated Order.esp modifications (downloadable from Morrowind Summit and Euro-Morrowi..." "3932","Paths Of Life","MMH","8-10553","2006-04-20","Kekvit Irae","This is a collection of several paths of lifestyle your character can choose, replacing the birthsigns. Instead of choosing which sign you were born under, you choose which lifestyle you lived (or were best suited to) before you became a prisoner and sent to Morrowind. Many, such as the pacifist,..." "3931","Patch to Balmora Expansion ver 1.4","MMH","87-609","2009-04-06","Unknown","" "3930","Particle Weapons Merchant Mod v1.6","MMH","80-376","2009-04-06","Qwert","This plug in adds a merchant named Lingarn and his shop to the temple courtyard in mournhold who deals exclusively with particle items mainly weapons. There's over 45 new particle items now in existence in the game" "3929","Paraylis and disease resistance","MMH","8-6344","2009-11-30","smithc777","I got sick of catching a disease everytime i was attacked by a rat or cliffracer before doing the corprus cure. so i just made a ability and added it to the lady's favor. this is my first mod, uncleaned nothing fancy just something to help myself out." "3928","Om'Nartus' Racial and Birthsign Mod","MMH","8-8032","2003-07-12","Om'Nartus","Some ideas taken from Wakim's game improvements, however everything is uniquely my setup. All tweaks and/or additions are designed to make racial and birthsign powers/abilities more useful and/or balanced and to make racial and birthsign powers/abilities a better match to the un..." "3927","Oblivion BirthSigns","MMH","8-10967","2007-01-03","Demon Fox","This mod changes the birthsigns to those of Oblivion." "3926","Oasis","MMH","87-2022","2009-04-06","Jennifer Vasconcellos","Oasis Jennifer Vasconcellos INSTRUCTIONS Unzip these files into your Morrowind\Data Files\Directory. When you run Morrowind, click on Data Files, then check off Oasis.esp and run the game. PLAYING This is a resort located in the Grazelands, between Falens..." "3925","Normalin Race","MMH","8-10203","2005-11-11","Beardo","The race The Normalin race are descendants of the great Nord race. They are immune to cold spells and like the cold climate up in the north. They are slightly taller and have a larger weight than the original Nord race which gives them a slight advantage in close combat..." "3924","Nodain","MMH","87-7875","2003-10-09","EEnigma","creates a new Town which you can travel to by talking to a lady in Seyda Neen" "3923","Nobodycare v0.3","MMH","87-12393","2013-04-05","Sphinx","Version 0.3 need both morrowind and bloodmoon to run. tribunal not required. this is a tes3 mod developed by Sphinx since 20080101. I'm intend to make this mod as an open end rpg mod with quests and nice places to explore. here is what this version offered: An uniqu..." "3922","Night Lizards|Marplots|Faker Sign","MMH","8-8220","2002-07-15","Dale French","" "3921","New Suran Extended","MMH","87-11112","2007-03-06","Nicholiathan","Combines New Suran (by The Wanderer) with Suran Extended (by Princess Stomper). The exteriors of Suran, New Suran & Suran Extended have been repositioned & the land extensively teraformed to allow these two great works to be used together. Done with permission & encouragement from bot..." "3920","New Starsigns","MMH","8-391","2009-04-06","Unknown","New Starsigns: Adds three new birthsigns The Flamemirror: reflect/resist fire/fortify maximum magicka/stunted magicka The Frostmirror: reflect/resist frost/fortify maximum magicka/stunted magicka The Shockirror: reflect/resist shock/fortify maximum magicka/stunted magicka" "3919","New Seyda Neen v1.6 (New Cities Project)","MMH","87-11002","2007-01-20","Trancemaster_1988","New Seyda Neen 1.6: A part of Morrowind Rebirth: Link To be honest I’ve never liked the atmosphere in Seyda Neen. Some shacks, a shop, a few imperial guards, and Fargoth, that’s it. In search for various mods out there, I happened to stumble across a few, which were suppose..." "3918","New Molag Mar Fixed","MMH","87-1872","2009-04-06","Max","The town of Molag Mar has been transformed from a dismal, dreary and quite ugly canton to a nice little sea-side resort, a perfect spot for you and the family to settle down! So put on your traveling boots and hike on over; see for yourself what the Public Works Department of Molag Mar has ..." "3917","New Khuul","MMH","87-1843","2009-04-06","Max","The town of Khuul, once the very definition of a seedy shanty town fit only for harboring various sorts of scum, has been rebuilt into a quaint fortified village. The Bureau of Tourism tells us that business has never been better! So buy that ferry ticket and come see for yourself wha..." "3916","New Gnisis v1.2 (New Cities Project)","MMH","87-13984","2010-06-14","Trancemaster_1988","I could probably paste & copy the text from my New Seyda Neen mod since this will be made in the same fashion. To put a few words to it I've never liked Gnisis. It was a quite boring ""village"" with an egg-mine, a fort of sorts and a temple with the Vivec ash-mask. This is my version of how Gnisis..." "3915","New Gnaar Mok v1.10","MMH","87-13180","2009-01-18","Melchior Dahrk","New Gnaar Mok expands the city of Gnaar Mok by adding in clutter, more NPCs, more buildings and among other things a new miscellaneous quest. This mod has been cleaned with tesame and Enchanted Editor. =============== 2. Requirements =============== Mor..." "3914","New Evermore v2.2","MMH","87-5137","2009-05-12","Xanondorf, Tommy Khajiit","NEW EVERMORE. A new settlement for the Bretons. STORY New Evermore is a new Breton settlement on Morrowind, located near Gnisis. Although originally founded as a Breton village, the New Evermore settlers welcome everyone. From Gninis it is right across the river Samsi. Eric P..." "3913","New Evermore v2.0","MMH","87-1864","2009-04-06","Xanondorf, Tommy Khajiit","NEW EVERMORE. A new settlement for the Bretons. STORY New Evermore is a new Breton settlement on Morrowind, located near Gnisis. Although originally founded as a Breton village, the New Evermore settlers welcome everyone. From Gninis it is right across the river Samsi. Eric P..." "3912","New Caldera v1.0 (New Cities Project)","MMH","87-14059","2010-08-31","Loki, Trancemaster_1988","This mod were originally created by Loki The Grouch. I won't take credit for his work. My edit will make several changes to this mod, and some of them can be seen down below. Features: * Removed some doors that had no marker or lead nowhere. * Smoother landscape for Calder..." "3911","New Birthsigns","MMH","8-9264","2004-03-01","Zlians","Adds two new Birthsigns to MW. I am planning on working this mod even more, so email me for suggestions for more birthsigns!!! The info is in the Readme, hehehehehe" "3910","New Birthsigns","MMH","8-2134","2009-04-06","Feldspar","This mod expands the character creation possibilities by adding four new birthsigns. These birthsigns are intended to be balanced (i.e. no more powerful than The Lady or The Apprentice). 1. The Wheel: This is for you if you hate having to wait to recover your fatigue. Those born under the si..." "3909","New Birthsigns","MMH","8-10691","2006-07-26","ChibiChump","Adds 3 (more in time) new birthsigns to Morrowind. Currently inlcudes: The First Titan, The Second Titan, The Necromancer. Changelog:1.0: It started." "3908","Nev's Birthpack V1.0","MMH","8-1991","2009-04-06","Nev","Nev's Birthpack V1.0 any comments please to nev@aon.at This plugin adds 8 new birthsigns: The Clover: +40 to Luck The Protector: +10% resist to Fire, Frost, Magicka, Paralysis, Shock and Normal Weapons The Omnipotent: +5 to all Stats..." "3907","Netch Armor Maker [IT] and [EN]","MMH","80-12571","2008-03-02","Ex-D","It adds a smith, Norusi Rarayn, in Ald'ruhn, next to Braynas Hlervu's house. By talking to him, you'll find that he can make netch armory for you, simply by bringing him the right amount of netch skins. IMPORTANT UPDATE: I've also added the english version, have fun ;) C..." "3906","nemonsvvardenfellcooperation","MMH","80-15469","2016-05-07","Nemon","Haven't you ever wondered WHERE Ra'virr or Arille got their goods from? Do they just pop up in their inventory every 24 hour? (Well okay, so they do) Then certainly this mod is for you! It places a warehouse just southeast of Ebonheart. Talk to Belamen Ner, join the Vv..." "3905","Nemon's Vivec Interiorator 1.3","MMH","87-11740","2012-10-15","Nemon","This mod edits all major interiors in Vivec adding NPCs, lights, misc items and furniture, Each canton's plaza has it's own ""feel"" when enabling this mod. Also the waistworks are edited, with creativity and care. Each NPC added has it's own dialogue topics, and no unbalancing stuff..." "3904","Nalcarya Upgrade","MMH","80-354","2009-04-06","CS","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "3903","Na'vi Birthsign","MMH","8-6701","2011-03-15","Aust Nailo","" "3902","Mzamzii","MMH","87-11252","2007-05-20","Money6mage60","This plug-in adds new town and faction to Morrowind. I did not, however, find out how to make the faction fully functional. Anyone who downloads this has the right, by my words, to fix this problem and re-upload it. Also, I have a race suggestion, something Dragon-like." "3901","Myar Aranath English Patch","MMH","84-12349","2013-03-20","GoldenThief, finished off Allana","This was done by GoldenThief and finished off by Allana. Make sure that the (Additional_Journal_Translations_ENG.esp) is after GoldenThief's in the load order, or it will override the fixes." "3900","My Little Hideout","MMH","8-9834","2004-10-13","Orion Storm","I know how some felt about my last mod so I took some advice and started small. This mod adds a small house on an island behind the start boat(you'll see it in the distance). It has a few storage containers and a merchant with a LOT of cash. This mod includes a new class and bir..." "3899","My Caldera 2","MMH","87-5164","2009-05-12","franco","My Caldera Old Caldera is cramped, crowded and there is little space for development. Housing mods in Caldera compete for the limited space so it is difficult to fit more than one. The goal of this mod is to create some useable real estate in Caldera. The walls have been moved outward in the..." "3898","Museum of Artifacts Improved Expanded v1.2","MMH","87-7228","2012-08-06","Princess Stomper, TheOtherFelix","Incorporates Expanded MoA by TheOtherFelix IMPORTANT [i]This plugin and its included addition are not compatible with any versions of Expanded MoA by TheOtherFelix and should not be used with games saved while using any of those versions. Upon first entering the muse..." "3897","Muddy'n'Creeper-Balmora","MMH","80-14720","2013-05-11","Archeopterix","Moves Creeper and Mudcrab Merchant to lower level of the Balmora Mages Guild." "3896","Mournhold, The Great Bazaar v1.2","MMH","87-12113","2013-01-02","Quatloos","This mod is an attempt to make the Bazaar area more functional, useful and a bit nicer. All the vendors are now together in one central spot. Formerly spread-out wares across two areas and multiple vendors have been collected, re-distributed, improved and added to. *******..." "3895","Mournhold Rebuild: Godsreach","MMH","87-12524","2008-02-10","doemaarwat, poiu","Mournhold rebuild: Godsreach Made by doemaarwat and poiu content: Mournhold rebuild is a mod designed to remake various aspects of Mournhold. This is a partial release of the final mod. This mod includes: - New..." "3894","Mournhold Overhaul v2.1","MMH","87-14420","2012-01-15","TRJTA (Bob Smolders)","Okay, at first my intention was to make Mournhold only more realistic by making the spires in the Brindisi Dorom and the Temple and some tower from the palace visible in every district. Then I decided to add some trees outside of the walls which could be seen from within to make it feel like Mou..." "3893","Mournhold Expanded Complete v1.51","MMH","87-14676","2013-05-01","Princess Stomper et al","Mournhold Expanded version 1.4 and 1.5 by Princess Stomper et al Incorporating Mournhold Docks by Nemon Mournhold Resort - Mournhold Docks - Andeera - Greater Andeera - Almalexia Gardens - Dayn Isra - Bal Aruhn - Khajiit Town Requires: Morrowind, Bloodmoon, Tribunal." "3892","Mournhold Expanded","MMH","87-10486","2006-03-12","Princess Stomper","- Over 200 new cells to explore - Huge palace with 'river view' windows in the bedrooms and a quest for ownership - Massive pleasure park with twelve themed adventure zones - Take an abandoned mine cart on a wild ghost train ride - Ride a magic carp..." "3891","Mournhold Downtown v1.40","MMH","87-15154","2014-01-09","Varg 'Euthanasiologist' Axenov","Mournhold Downtown creates an exterior area around Mournhold. It consists of some farming ground, a few houses, one small quest to make it appear more alive. Nothing exciting, but some space to breathe fresh air while in Mournhold. Finally, shouldn't there be at least something ar..." "3890","Mournhold Downtown v1.3","MMH","87-12201","2013-02-11","Varg 'Euthanasiologist'","Mournhold Downtown creates an exterior area around Mournhold. It consists of some farming ground, a few houses, one small quest to make it appear more alive. Nothing exciting, but some space to breathe fresh air while in Mournhold. Finally, shouldn't there be at least something ar..." "3889","Mournhold Docks","MMH","87-15406","2015-08-10","Nemon","Nemon gives Mournhold the same attention to detail that he gave Vvardenfell in ""Add-on Morrowind"". This mod adds several new areas to Mournhold, all exquistirely detailed. Comes with an unfinished village in the Molag Mar region that is worth downloading for its own sake. These are BETAs, but the..." "3888","Mournhold Clockmaker","MMH","80-4335","2009-05-12","Barabus, Nigedo","Mournhold Clockmaker ____________________ A mod by Barabus & Nigedo Requires Morrowind 1.6.1820 with both Bloodmoon and Tribunal expansion packs. Version 1.0 - 5 January 2004 Original artwork created by Barabus Or..." "3887","Mortis-Nai's Emporium: Shadow of the Abyss pre-Alpha","MMH","87-2223","2009-04-24","Mortis-Nai, HelioS, Dracus, Athas, Wixard","Thank you for your Interest in Necromancia: City of the Damned. This is the Taster file, So called because it is a very small taste of things to come. This Taster file Containes a new Store in Ebonheart called ""Wizards Lizards and Rings"" and that is where we will start this small taste. Look..." "3886","Mortal Signs","MMH","8-2065","2009-04-06","Veet","This mod adds 3 birth signs governed by the 3 mortal planes of Nirn (the planet TES takes place on) Masser (The big red moon) and Secunda (The small grey moon) Each should influence the game in a new way." "3885","Morrowind1","MMH","80-4961","2009-05-12","Unknown","creates one potion, alters one cell: West Gnash -3,-1, creates 12 spells, creates one NPC merchant placed in the altered cell apparently to sell the potions and the spells" "3884","Morrowind's Riches","MMH","80-12823","2008-07-21","SmplEffect","Ever notice that whenever you want to sell something in Morrowind, merchants seem to have barely any money at all? Sure it is no problem at the start of the game, but it becomes an issue further on because no merchant has enough gold to buy the items you acquire from your annual trips to dungeons..." "3883","Morrowind Redecorated - Balmora Edition v1.0","MMH","87-14870","2013-07-16","Lucevar","Lore-friendly, atmospheric enhancements to many Balmora interiors, to reflect the personality and social status of their owners, make them feel lived in and in some cases, to give NPCs somewhere to sleep! ================= Requirements: ================= Morrowind<..." "3882","Morrowind Italian Translation","MMH","84-14067","2010-09-05","Morrowind Italian Translation Project (uploaded Antares)","The original download site is down, so I decided to upload here the italian translation made by the Morrowind Italian Translation Project>. MANY THNAKS TO the authors for the HUGE work. Italian Translations of other mods ..." "3881","Morrowind Body Guard Mod","MMH","80-11106","2007-03-01","Mr. Moose","Creates a body guard shop in balmora." "3880","Morrowind Birthsign Balance","MMH","8-10142","2005-09-19","JONJONAUG","1.1: Tweaks serpent again and gives a better description in readme. Tower lowered from 100 open to 75. Others in readme. This will help balance the orignal 13 birthsigns. See the readme for what the mod does. I kept some of them the same. This contai..." "3879","Morrowash v1.0","MMH","80-14856","2013-07-03","Elynda, Pekka","Adds cleaning and laundry items to the game . A shop can be found in the Trade hall of Mournhold ." "3878","MoreBalmora No.1","MMH","80-5062","2009-05-12","Way UnCool","Way Uncool's More Balmora No.1}{\f1\fs20 V.1 Bloodmoon and Tribunal required!! Installing: Unzip ""More Balmora No.1"" to you Data Files folder in the Morrowind directory. -- In MBno.1, a trader is added to Balm..." "3877","More Seyda Neen","MMH","87-5133","2009-05-12","-J","More Seyda Neen Version 1 Modded by: -J -> Requirements -> About this mod -> Installation -> Playing this plugin -> Known Bugs & Issues -> Incompatibilities & Save game warnings -> Credits & Usage ========..." "3876","More Detailed Places 2013","MMH","87-15039","2013-10-18","Ragox, Degor, Zaldir","More Detailed Places (MDP) makes Vvardenfells settlements more detailed, atmospheric and believable by filling empty areas with vegetation, clutter and container objects, adding only a small amount of new buildings and NPCs with the aim to improve the overall game experience. It also refines the ..." "3875","More Detailed Places 2010","MMH","87-6099","2012-04-12","Ragox, Zaldir","More Detailed Places (MDP) makes Vvardenfells settlements more detailed, atmospheric and believable by filling empty areas with vegetation, clutter and container objects, adding only a small amount of new buildings and NPCs with the aim to improve the overall game experience. It also refine..." "3874","More Detailed Places - Sadrith Mora","MMH","87-13860","2010-02-24","Ragox","More Detailed Places, short MDP aims to add more atmosphere to specific places. This is the fifth edition of it and it's all about the home of the Telvanni Council named Sadrith Mora! To make that happen it's adding more sceneric objects, but in t..." "3873","More Detailed Places - Maar Gan","MMH","87-13829","2010-01-27","Ragox","More Detailed Places, short MDP aims to add more atmosphere to specific places. This is the second edition of it and it's all about the small redoran city named Maar Gan! To make that happen it's adding more sceneric objects, but in the same time ..." "3872","More Detailed Places - Khuul","MMH","87-13843","2010-02-14","Ragox","More Detailed Places, short MDP aims to add more atmosphere to specific places. This is the third edition of it and it's all about the small, but important village named Khuul! To make that happen it's adding more sceneric objects, but in the same..." "3871","More Detailed Places - Ebonheart","MMH","87-13824","2010-01-24","Ragox","More Detailed Places, short MDP aims to add more atmosphere to specific places. This is the very first edition of it and it's all about the lovely city named Ebonheart! To make that happen it's adding more sceneric objects, but in the same time al..." "3870","More Detailed Places - Dagon Fel","MMH","87-13848","2010-02-18","Ragox","More Detailed Places, short MDP aims to add more atmosphere to specific places. This is the fourth edition of it and it's all about Vvardenfells nothernmost town named Dagon Fel! To make that happen it's adding more sceneric objects, but in the sa..." "3869","Morag Tong Add-on v0.4","MMH","80-5359","2009-05-12","Oliver Hough","To play first become the grandmaster of the Morag Tong then talk to the guild master in balmora he will tell you a little secret and give you a key. This mod just adds a cellar to the balmora Morag tong guild with a secret room which can only be opened with the right key no shortcuts with lo..." "3868","Moon's Dawn, City of the Nords","MMH","87-6681","2011-02-14","Lord Dagobert","Adds a huge city (around 85 interiors) divided in 6 interior districts. You can also buy 4 houses there. Talk to the Nord on Dagon Fel's ship and visit the great city! I might add quests in the next version 1.2: Corrected the door bug,..." "3867","Moon Estate 2.1","MMH","80-12953","2008-09-27","dingosky95","This is a place of profits, a house, an old school companion, Underground farm. And much more it was my entry in GHF modding tournament. And won best place of business. There is alot here it was mainly created for a new person to Morrowind to provide some relief and a place to stay. ..." "3866","Molly Janes' Store","MMH","80-855","2009-04-06","RWH"," ****** Molly Janes' Store v1.0 by RWH ****** Files required: Morrowind, Tribunal, Bloodmoon Changes to Morrowind: I a..." "3865","Molag Mar Revisited 3.0","MMH","87-1095","2009-04-06","Two Moons Productions (The_Nordavarine, Kaophyre)","--MOLAG MAR REVISITED-- by Two Moons Productions (The_Nordavarine and Kaophyre) - --WHAT IT DOES-- Replaces the Vivec canton-style version of Molag Mar with a more...aesthetically pleasing alternative. Makes Molag Mar a nicer place for pilgrims..." "3864","Molag Mar Revisited 2.0","MMH","87-1488","2009-04-06","The_Nordavarine, Kaophyre","--MOLAG MAR REVISITED-- by Two Moons Productions (The_Nordavarine and Kaophyre) - --WHAT IT DOES-- Replaces the Vivec canton-style version of Molag Mar with a more...aesthetically pleasing alternative. Adds five new merchants (Outfitter, Enchan..." "3863","Molag Mar Revisited 1.0","MMH","87-1453","2009-04-06","Two Moons Productions (The_Nordavarine, Kaophyre)","--MOLAG MAR REVISITED-- by Two Moons Productions (The_Nordavarine and Kaophyre) - --WHAT IT DOES-- Replaces the Vivec canton-style version of Molag Mar with a more...aesthetically pleasing alternative. Adds five new merchants (Outfitter, Enchan..." "3862","Molag Mar Revisited - Illuminated windows","MMH","87-15304","2014-12-13","Two Moons Productions (The_Nordavarine, Kaophyre)","--WHAT IT DOES-- Replaces the Vivec canton-style version of Molag Mar with a more...aesthetically pleasing alternative. Adds five new merchants (Outfitter, Enchanter, Food-Seller, Apothecary, and an Alchemist), more (and more unique) NPCs, and just makes Molag Mar a nicer p..." "3861","Mokbar","MMH","84-3644","2010-10-22","Sahardoom","Some of you wanted this, so here it is! You can download my Sci-Fi work for Morrowind. 1. Mokbar mod 2. Shadows of Hellspawn First Install Mokbar, and then Hellspawn, but it would be better not to use them both at the same time. None of them is finished d..." "3860","ModTown 2006","MMH","87-7210","2012-08-05","Princess Stomper","This town was, in common with previous ModTowns, a collective 'community effort'. Each contributor was given just 24 hours to come up with their efforts, compiled over just a few days, and released in beta form in December 2006. It was intended purely as a 'snapshot' of Morrow..." "3859","Modtown 2004 v1.3 Final","MMH","87-12375","2013-03-27","Morrowind Modding Community","Modtown 2004 is a community project developed by members of the Morrowind Modding Community from the Elder Scrolls Mods Forum. It is an island with a town including houses and shops of participating members. It has been an opportunity for modders to have their in game avatars talk about their mod..." "3858","ModernWind ALPHA","MMH","84-11574","2007-10-03","longears34","I'm sorry but no screenies due to the speed of my PC at the moment. this mod is full of glitches. Welcome to modernwind, adding things like guns and [drivable] cars (cars coming soon) Timeline in readme. I can't think of anything to p..." "3857","MNC: Ebonheart","MMH","87-14237","2011-03-13","Mercarryn","MNC: Ebonheart extends the castle Ebonheart and its surrounding area with several buildings and NPCs with their own dialogue. This mod is the second of a little series of city expansions. I tried to be as lore-friendly as possible, i.e. the new additions have got their own littl..." "3856","MNC: Ald'ruhn","MMH","87-14101","2010-10-07","Mercarryn","This plug-in is the English translation of my German Mod ""New Ald'ruhn"". It extends the city of Ald'ruhn with several buildings and NPCs with their own dialogue. This mod is the first of an upcoming little series of city expansions called MNC (Mercarryn's New Cities). In ..." "3855","MMOaddict's Bosmer Hideout","MMH","80-11450","2007-08-14","MMOaddict","Adds a new Marksman Tradehouse into Vvardenfell. Inside is a level 100 archer, so don't steal anything!, and a trader who is willing to sell some rare marksman items...however it's not cheap. To get there, go to Hla Oad and find the table with baskets on it. Then just ""pick up"" the lucky penny an..." "3854","MJY Roman City of Theopolis v4.0","MMH","87-7001","2012-07-23","Mighty Joe Young","This mod adds a Roman town. An NPC with travel services is located in Ebonheart." "3853","MJY Roman City of Theopolis v2.0","MMH","87-934","2009-04-06","Mighty Joe Young","a little plugin that take`s you to the Imperial city of theopolis,it`s like cyrodiil,even a evil tower,i didn`t name it cyrodiil, to make room for another cyrodiil city by other modders u have to go to ebonhart to catch the ship there leaving for the imperial city,or u can go inla... " "3852","MJY City of Atlantis","MMH","87-7003","2012-07-23","Mighty Joe Young","City of Atlantis redone, 132 new meshes, rebuilt the full city. Version 2.0: finally got it cleaned up. Fix a few things and added a few missing textures." "3851","Mireneye's Vistas - Seyda Neen","MMH","87-11876","2012-11-12","Mireneye","Slight graphical update to Seyda Neen, added some things here and there which makes the place feel more ""lived in"" Might have some stuff that makes little sense unless you have some imagination to how they came to be. To avoid conflicts, models were only added to places no NPCs edited..." "3850","Mini SiltStrider Express 1","MMH","80-14525","2012-07-20","DonutMaster27","adds an npc named warlic ashall that travel you to pelgiad and ebonheart also ebonheart and pelagiad both have a siltstrider" "3849","Mindflayer (race)","MMH","8-9180","2004-02-09","Arrow-O-Death","Very Small mod with a cool new race and birthsign. (will add more as i experiment with the editor)" "3848","Metal Queen Boutique v3.1","MMH","80-14859","2013-07-12","CanadianIce, Howndog","Adds a little boutique to Dagon Fel owned by Ice & Erica. The ladies there sell clothing, armor and wigs for Better Bodies, Smoother Bodies and the original Bethesda bodies." "3847","merchants","MMH","80-5109","2009-05-12","Unknown","Gives 50000 gold to some merchants" "3846","MentalElf's Mannequins v2.1","MMH","80-4952","2009-05-12","MentalElf aka Barney Blankenship","Twenty six mannequins, ten male and sixteen female that you can purchase from Armendra Indril, 800 gold each. She's located just outside the Fine Clothier shop in Balmora (Milie's Hastien's shop). You get these in the form of a package, either named ""Race"" Mannequin (the male), ""Race"" (female) Ma..." "3845","MentalElf's Mannequins v2.05","MMH","80-9482","2004-04-12","MentalElf aka Barney Blankenship","Twenty six mannequins, 10 male and 16 female that you can purchase from Armendra Indril, 800 gold each. She's located just outside the Fine Clothier shop in Balmora (Milie's Hastien's shop). You get these in the form of a package, either named ""Race"" Mannequin (the male), ""Race"" (female) Mannequi..." "3844","Meldor Addon","MMH","80-10616","2006-06-10","Pjstaab","This mod adds a few new items around Meldor's shop in Balmora, nothing is overpowered or anything. Changelog:V1 Initial Release V2 Completely Redone" "3843","Masterwind","MMH","84-6725","2011-04-28","Monydragon","This is Tribunal and Bloodmoon Merged with Morrowind fixed many errors with it, you still need to have the files relating to bloodmoon and tribunal for this to work. I have 2 versions, an ESP and a ESM depending on what you want to work with, this is perfect for modders to take advantage of if yo..." "3842","Mall of Insanity","MMH","80-12770","2008-06-16","Lady Rae","This is a very, very large mod (over 4Gig expanded) that puts all of the clothes, plus a few new ones, into one area. You can enter the Mall by finding the purple trap door under the Silt Strider in Ald'Rhun. Inside there are several different stores and a few other areas..." "3841","Male Gnomes and Gadabouts","MMH","8-8192","2002-07-19","Dale French","" "3840","Magistrate Demi-God Race v1.7","MMH","8-5018","2009-05-12","Magistrate"," * WARNING * Severely Outdated Version, Latest Version available here: http://morrowind.nexusmods.com/mods/42366 - A New Race: Semi-Gods - A New BirthSign: The Magistrate - A New Class: High Sorcerer - 4 Unique Sounds for 4 Powers - 6 Unique Powe..." "3839","Magical Goods v1.0","MMH","80-5584","2011-05-11","Star Boi","Magical Goods v1.0 By Star Boi This is no longer beta, and you most definitely should not encounter any problems, however if you do, see the end of the readme please. The mod requires both Tribunal and Bloodmoon expansions This mod also requires that you have both ..." "3838","Magical Goods Addon: Epic Encounters 1.0","MMH","80-4754","2009-05-12","Star Boi","This adds a host of new weapons to the game, in the same spirit as Magical Goods 1.0 did; aka magical weapons that look like they are enchanted, instead of just having an enchantment, weapons fit for a mage or sorcerer, and jewelry that would make any enchanter proud to wear. This mod was d..." "3837","Magic Staffs","MMH","80-406","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. --------------------" "3836","Machque","MMH","87-5150","2009-05-12","gus","Machque by Gus 1-instalation 2-backround 3-Playing it 4-thanks 5-etc 1 -- this requires bloodmoon, tribunal, and the orrigional morrowind. t..." "3835","Maar Gan Supplies v1.2","MMH","80-13864","2010-02-26","Crankgorilla","An adventurer has arrived in Maar Gan and has set up store to provide resources to explorers tackling the wilds of the north west. Drawing on resources from around the world, he seeks your business and your survival. Location: Maar Gan -3,12 Cleaned with TESAM..." "3834","Maar Gan Extended","MMH","87-11437","2007-08-11","ManualIntelligence","Extends Maar Gan with trader, alchemist, smith and more. Changelog:________________ v.1.01 -Added some shades around the houses. -""Revealed"" Silt striders legs. ________________" "3833","LOCH Area Effect Arrows REDUX","MMH","80-4775","2009-05-12","Lochnarus"," The Elder Scrolls III MORROWIND: Area Effect Arrows REDUX *******..." "3832","Living Training","MMH","80-6692","2011-03-05","etmorrowindb","Guild of Fighters now give the service of live training. Just use one of the special padded weapons and you will be able to train armor, block and weapon safely. The Guilds of Balmora, Vivec and Ald-ruhn are now giving the service for free. Just pick up one of the special..." "3831","Liffey-VivecMarket compatible","MMH","80-11458","2007-08-18","estoneburner","Simply moves Liffey Tavern over by the eggmine to avoid a conflict with Vivec Market addon. Helps out the eggminers so they won't have to walk far to get a drink after a hard days work. This is my first attempt at modding. I thought I should at least try to give something back to the community th..." "3830","Life As A Slave","MMH","87-11377","2007-07-14","mouse0270","This mod will allow you to play the life of a slave. Its only a beta so dont get mad for errors. I tried to fix a lot of them but I cant get everything in one shot. This will allow you to get quest for your master. Next I will add quest from slave - then I will add..." "3829","Leyawiin v1.1 - Cyrodiil, Dawn of Oblivion","MMH","87-7206","2012-08-05","Princess Stomper","Self-contained city for Morrowind based on Oblivion lore and concept art. Quests, houses, companions, and many kinds of adventures and activities in an all-interior tropical location. Originally developed as part of the Cyrodiil: Dawn of Oblivion package, Leyawiin has become a destinat..." "3828","Level Up Birthsign Remover v1.03 (Fixed)","MMH","8-15045","2013-10-26","AzuMite, Hollaajith","Level Up Birthsign Remover removes your birthsign at level up and adds it back after you level up so that birthsigns can push attributes over 100. Archive includes a compatibility esp for Wakim's Game Improvments. Use one or the other...not both!" "3827","Leprechauns","MMH","8-8057","2003-07-27","Turtle","This plugin is mainly races and classes. The Kajiit's night vision was changed to an ability and the Argonian's water breathing also to an ability. The Leprechauns come with quite a few abilities...are very good mages and they come with their own cl..." "3826","Legendary NPCs v2.0","MMH","80-4929","2009-05-12","Farrp","This mod adds a legendary assassin NPC that sells many new arrows, bows, cloaks, daggers, swords, a fletcher kit, and abilities that you can purchase. I added a fletching kit that will allow you to create new kinds of arrows, apply poisons to them, and add differant arrowheads to them...." "3825","LadyC's Birthsigns","MMH","8-2423","2009-04-24","LadyCallipyge"," --- The Elder Scrolls III: MORROWIND Plugin File LadyC BirthSigns Plugin By LadyCallipyge --- Some changes to the existing B..." "3824","Lady Grey Boutique v1.1 All Packs","MMH","80-2157","2009-04-24","Pozzo","Travel to Maar Gan; raised on a hill you will see the Boutique, near the Andus Trade House. The Shipmaster is on the east side of Molag Mar." "3823","Krenjit Thief Town","MMH","87-5156","2009-05-12","Topaz"," --- K`renjit The Thief Town by Mikko Auvinen a.k.a TopaZ V.1.00 BETA FIRST PUBLIC RELEASE Email: topaz_darkness@mail.com or topaz_the_killah@hotmail.com -------------------..." "3822","Kogoruhn Ruins","MMH","87-14041","2010-08-17","Taken Trees","============= Kogoruhn ruins ============= Version 1.11 By Taken by Trees Alternate DL link: Changelog:1.11 - script added to the blightcloud, which now shows up during ashsto..." "3821","Knights of the Wild","MMH","8-8077","2003-08-02","BronzeFalcon","This Mod allows you to play 2 differant ranger classes, (one for combat one for stealth), and a druid class. It also adds two birthsigns that correspond with with the classes. Classes Ranger (Combat)- Has all the Strengths of a good Combat class as well as t..." "3820","Killgore's Home Furnishings, Re-Release","MMH","80-11219","2007-05-02","Killgore Killack","""This is a large store in Vivec that has furniture, plants, and toys. It also features such things as sitting NPCs and cups of water. There are also such things as magical swords, and finally your charactor can relieve himself with a functioning toilet. That and more in Killgore's Home Furnishing..." "3819","Khuul Resort v1.0","MMH","87-12283","2013-03-07","Clone","This is just a resort for your character to get away from all the jobs and tasks you are requested for. Take a break from it all. Sit in a nice hot tub or store items in your new resort. Watch the water move back and forth, search for pearls, hunt for fish, and have a bunch of fun" "3818","Khuul Expansion v1.4","MMH","80-13169","2009-01-13","Crankgorilla","Khuul Expansion adds new stores and NPC. Many new items are available for purchase. A home in the form of a lighthouse is attainable and includes a return home ring. Some of the stores and sights.... - The Potters Shack. A store stocking many assorted decorative items. A select..." "3817","Khuul Expanded","MMH","87-6484","2010-06-12","Casey Tucker","Khuul Expanded v1.2 Created by Casey Tucker This is an expansion of the existing fishing village of Khuul. Located off the north-western Redoran coastland, the tiny settlement served little purpose but a junction between Vvardenfell and Solstheim. ..." "3816","KB-Birthsigns","MMH","8-10080","2005-09-17","KindBudz","Balanced Revamped and added new Birthsigns for my own personal use. Known Problems/Conflicts - No images for new Birthsigns - Probably conflicts with any mod that changes the base birthsigns. Version Info: 2.0 All birthsigns redone. Some change..." "3815","Kayla's Knick-Knacks","MMH","80-7111","2012-07-27","Qarl","This is a large collection of new meshes and textures I created. Many are reflection mapped (shiny), some have animated particle effects like candles with flame, and magical orbs with sparklies inside. The purpose of this mod is two-fold. One application is for the players, while the o..." "3814","Kalimer Trade House","MMH","80-11807","2012-11-10","kalikut","Cleaned and tested, this is a plugin that includes new/edited items (armor, clothing, Kalimer lore) for sale at the Kalimer Trade House. This plugin requires both Tribunal and Bloodmoon expansions and is dependent on the Kalimer BB2_2 Race download. Let me repeat: If you want to ru..." "3813","Kadkatadeas Shop","MMH","80-7068","2012-07-26","Sabregirl","This is a shop mod - including capes, wearable wings, vests and a unique sash. It focuses mainly on BB2 males and non-endowed females as found in my race mods. A pharlan NPC sells the clothes/armor and the shop is in Tel Aruhn. ** Visit the website for more up to date information:" "3812","K Settlement","MMH","87-5077","2009-05-12","Kevin Woodman","K_Settlement README The Grazeland Inn plugin. Installation: Only Requires Morrowind, works with tribunal and bloodmoon. (and all plugins i have) put the K_settlement.esp file into your DATA FILES directory and the Bag.tga file into th..." "3811","Javelins Full","MMH","80-895","2009-04-06","Unknown","just go to suran to buy javelins" "3810","JamesWs Seyda Neen Expanded, Rochndil Remix v1.1","MMH","87-6403","2010-02-17","JamesW, Rochndil","This is a low-impact, vanilla-friendly expansion to the port city of Seyda Neen. It adds a few buildings, merchants, sea transport, and a small dungeon. Every effort has been made to maintain compatibility with other mods. This is my first mod, so all comments are encouraged and appreciated." "3809","Island fever episode1","MMH","84-13925","2010-04-21","psychadelicpolarbear","Work in progress... Your boat has crashed on an island,and a couple of people where on your boat with you.Find a way off the isand or try to survive." "3808","infested city","MMH","87-12611","2008-03-22","Kaleb","a simple idea of balmora being infested with zombies and a group of survivors with a chest full of weapons i tried to make a birthsign for this mod but i dont know how to add spells help anyone?i will be updating this with new city's being infested as the virus spreads suggestions are welcome." "3807","Improved Signs","MMH","8-14536","2012-07-30","PowerMetal32","This mod adds 20 new birthsigns, in addition to the default ones. It does not remove the default ones, so it will not interfere with your current savegames. The signs include very useful Abilities and Powers, such as the sign of ""The Angel"", which makes it so you regenera..." "3806","Improved Caldera","MMH","87-12567","2008-02-29","Morandir Nailo","This mod replaces most of the buildings in Caldera with Barabus's new imperial meshes and retextures the remaining original meshes to match. In addition the wall around the city has been completed and raised as much as possible, and portcullises have been added to the gates. Load door..." "3805","Improved Balmora","MMH","87-5148","2009-05-12","TBS","Improved Balmora v0.20 (For Morrowind - Not Tribunal or Bloodmoon) How To Install: - Extract ""Improved Balmora 0.20"" file in to the Morrowind data files folder. - Load the mod - Play ;) This is the first version of this mod... enjoy ;) And if there is a ..." "3804","Imported oddities","MMH","80-13054","2008-11-30","Deathstalker13","Adds new merchant to game selling scripted items. New items include bows that restock arrows, belt that restocks bombs, drums that summon mounts, ranged cast-on strike wands, and more. Most of these items are rather expensive, so it gives experienced players a good reason to return to Seyda Neen...." "3803","Imperial Tradehouse v1.2","MMH","80-15139","2014-01-07","CryptsOfTheDead","The biggest beef I've had since I began playing Morrowind, is there are no places that sell entire sets of Imperial Armor, and as far as I know, there is no place which sells the Imperial Skirt and Belt. You can get ""common"" copies, but that's it. It also annoyed me that there are no s..." "3802","Imperial Tradehouse v1.0","MMH","80-5844","2011-10-07","CryptsOfTheDead","The biggest beef I've had since I began playing Morrowind, is there are no places that sell entire sets of Imperial Armor, and as far as I know, there is no place which sells the Imperial Skirt and Belt. You can get ""common"" copies, but that's it. It also annoyed me that there are no s..." "3801","Imperial Shield Smith v1.0","MMH","80-4701","2009-05-12","Zuldazug, Lord Yig"," Khalazza Production Presents The Elder Scrolls III MORROWIND: Imperial Shield Smith v1.0 Index: 1. Install..." "3800","Imperial City of Cyrodiil v1.005","MMH","87-6225","2009-04-07","estoneburner","This is Not the Cyrodiil from Oblivion. So if that is what you want, you will be disappointed. This is Rsawarhawks work I only updated it with some of MJY's Imperial architechture resource meshes. It is still not complete, but I encourage anyone else to try their hand at it. see the readme. ..." "3799","Illyana","MMH","80-1907","2009-04-06","Digital_Ronin","Iryanas sister in Balmora. She's a wealthy trader who will buy even your most expensive items. Oh yes, and better don't try to rob her, for I gave her a small but vicious gift to prevent that... =)" "3798","Iliandria, an Altmer Town v1.0","MMH","87-12036","2012-11-25","Piratelord","I always thought that there was a lack of Altmer in Morrowind, so I've added a town where they can feel at home. It's located on the spur of land at Lake Amaya. The Buildings used were made by Lady Eternity, which I've just retextured. There mod contains: * two guard bu..." "3797","House of Tapestries","MMH","80-11960","2012-11-15","HeadlessWonder","***SOME TAPESTRIES CONTAIN MATURE CONTENT AND MAY NOT BE SUITABLE FOR USERS UNDER THE AGE OF 14.*** This plugin adds a shop just inside the north entrance of Caldera that sells 200 tapestries in a variety of genres. It also adds books in which you can see a corresponding thumbnail of ..." "3796","House of Spears v3.0","MMH","80-14940","2013-08-27","Nazz","Plugin only. No readme. Nazz's House of Spears adds new spears (including throwing spears) to new shops in Suran and Gnaar Mok, and to item levelled lists. Withut the required models and texture this plugin will not work properly" "3795","House of Spears 3.0 Fix","MMH","80-15649","2018-08-04","Pseron Wyrd","A patch for the House of Spears 3.0 plugin which adds a 'DragonLance' model & makes it compatible with the Suran Archery Tradehouse mod." "3794","House of Spears","MMH","80-15084","2013-12-05","Nazz","Several new enchanted versions of original spears 1 new artifact spear (""The Spirit of the Ashlands"") and 1 new shop in Gnaar Mok that sells all this stuff except for the artifact. 2 Retextured spears, glass and sapphire. 2 New Spear models done by the great Proudfoot, Gypsum and A..." "3793","House of Mannequins v1.0","MMH","80-7016","2012-07-24","Grumblepunk","This plug-in adds multiple varieties of armor wearing and weapon wielding mannequins to Morrowind. You can find them at the House of Mannequins in Vivec, St. Delyn Waistworks. Current varieties include: *Wooden - Male/Female - Human, Elven, Khajiit, Argonian *Racial - Male/Fem..." "3792","Holly and Ivy's Holiday Shoppe","MMH","80-12427","2007-12-13","Westly","Procyon Nigilius in the Mage's Guild in Sadrith Mora, Wolverine Hall has come into the ownership of a most wonderous and mystical object; a crystal snow globe that contains within a pocket dimension of snow and ice. There within the frozen crystal one will find the hospitality of Holly and Ivy's ..." "3791","Hlaalu Council Quarters","MMH","87-7159","2012-08-03","Princess Stomper","Adds a living area to the Hlaalu Council Headquarters in Balmora. Storage, cooking area, table/chairs and double bed. And a bucket. Don't ask about the bucket unless you also want to ask why there's no bathroom. A very quick and simple, unfussy mod." "3790","Hla Oad Expanded","MMH","87-13086","2008-12-15","fashayshay","This mod adds alot of new content to the town of Hla Oad. There is now: -Weapons Shop -Armor Shop -Mud Crab farm -Skooma Pub -Returant/Bar -Slave Trade Post You can see pictures here:" "3789","Hilomars Imports","MMH","80-5063","2009-05-12","Avatar","Adds a shop to Pelagiad, has 84 new books, and some other misc. equipment. Credits to The Imperial Library for suppling the test. Shop is on the right side of the wall, at the entrace to the keep." "3788","HG Vivec Cantons v1.0","MMH","87-10043","2012-08-28","Szazmyrr3, AcidBasick, Holy_Handgrenade","I have taken the mod 112_Vivec_replacement and changed a few things around and made some improvements. Please see credits below for original author information. The Original file was good and made perfect sense. I changed a few things around. Banners that are inside will no longer flut..." "3787","Hero Stars/Ratfix","MMH","8-2426","2009-04-24","Darklord 217","Plug-ins for Elder Scrolls III: Morrowind Title: Hero Stars Creator: ~Sean~ aka Darklord 217 aka Paladin of Honor 27 Version: 2 Description: Adds 4 new birthsigns. This version doesn't have pictures... yet. Ver..." "3786","Hero Stars","MMH","8-7397","2002-05-29","Sean","2 esps - 1 is fix for no rats, other is std, no birthsign pics; Adds 4 somewhat balanced birthsigns based off of the Hexen-Heretic series of games." "3785","Herb's Smoke Hut","MMH","80-13712","2009-10-25","GhostKing","This is a gameplay enhancement mod intendended to bring purpose to the pipes and herbs found within TES III: Morrowind. The mod allows you to smoke the herbs Bittergreen and Chokeweed by using pipes bongs and papers. Which, are available at Herb's Smoke Hut, located in Suran near the silt strider..." "3784","HelmofSongs","MMH","80-4767","2009-05-12","Sean Robertson","A new shop is now open in the lower waistworks of the Vivec Foreign Quarter, run by a Bosmer smith named Kirandas. His stock features many rare weapons and armor, including Helmets of Song, which play music when equipped." "3783","Heavens Lookout","MMH","80-2403","2009-04-24","Andy","Heaven's Lookout V.1 Author: Andy! email: Andyguy2000@hotmail.com Requirements: Morrowind III: The Elder Scrolls, Tribunal, Bloodmoon & Better Bodies Credits & thanks: Hellwolve: script work Daduke: rings & amulets Big_Feef & C..." "3782","Heaven's Lookout v1.0","MMH","80-12218","2013-02-19","Andy! aka Andyguy","This mod adds a unique fortress to Morrowind. It is located high above Vvardenfell and can only be reached through a magical ring found ontop of the Northern Balmora guard tower. The fortress contains two shops, which sell weapons, sheaths, wings and clothes for Better Bodies." "3781","Heaven's Lookout v0.1","MMH","80-988","2009-04-06","Andy!","This mod adds a unique fortress to Morrowind. It is located high above Vvardenfell and can only be reached through a magical ring found ontop of the Northern Balmora guard tower. The fortress contains two shops, which sell weapons, sheaths, wings and clothes for Better Bodies." "3780","Haven","MMH","87-10748","2006-08-16","Kalesky","Adds a town in the game. Haven is a city in Valenwood that isn't conquered by the Imperial Legion yet. Talk to Vuron at the docks in Sadrith Mora to go there. Don't try swimming to there, you won't succeed! Changelog:begin_haven_more npc: This file adds more npc's an..." "3779","Happy Guar Stables","MMH","80-1741","2009-04-06","Unknown","No Readme" "3778","haldenshore v1.2","MMH","87-4403","2009-05-12","J.O.G"," The Elder Scrolls III MORROWIND: Haldenshore Plugin by J.O.G ***..." "3777","Guild Guide","MMH","80-6713","2011-03-25","etmorrowindb","Adds a Guild Guide service to the faction of the Imperial Legion and the Almsivi Temple. The new Guild Guides, as their counterpart in the Mages Guild, are Mysticism experts that transfer in a instant the player near another Guild Guide for a fee." "3776","GuarCaravaners","MMH","80-12631","2008-03-29","Rimrunner","Travel assist mod: Offers convenient travel by guar train between Balmora, Pelagiad and Vivec" "3775","GS_Seyda Neen Complete","MMH","87-10308","2005-12-22","Gianluca","This is Lonnie docks mod, Seyda Neen Village Expansion mod by Beardo, Seyda Neen Expanded ver 1.0 OFFICIAL by Mystikilla, Dogmeat's Servant Repository, Seyda Neen - Extension Mod v 1.0 by Webspinner and A Quaint Cottage in Seyda Neen"" by Ravensong (by suggestion of cottinghamk). My wo..." "3774","GS_Seyda Neen Complete","MMH","87-15558","2017-08-19","Gianluca","******* GS_Seyda Neen Complete Readme: ******* December 2005 By: Gianluca VERSION: 1.1 PLUGIN TYPE: Town, Quests, Guild BASE FILES: Morrowind.esm + Tribunal.esm (Version 1.6) + Bloodmoon PLAYER LEVEL: 1+" "3773","GS_Cyrodiil Merchants","MMH","80-10797","2006-09-16","Gianluca","" "3772","grims shop","MMH","80-4734","2009-05-12","richthofen","This mod adds a new shop in Seyda Neen You are Welcome to E-mail me comments" "3771","Grey Elves","MMH","8-7906","2003-10-15","Arash","Add a playable race, the Gray Elves, a playable class, Battlemage, and a birthsign, the Weeping Moon." "3770","GRENADES","MMH","80-4692","2009-05-12","Unknown","Grenades Readme: Installation;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; just put the esp in the data files dir. of your game and cxheck it off! PLAYING:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: Pretty straig..." "3769","Gregs Storage","MMH","80-4713","2009-05-12","Dark Fusion Enterprises","README Greg's Storage v1.1 TO INSTALL 1.Place plug-in in data files in morrowind directory. TO PLAY 1.Go to shack behind Pellecia Aurrus's house in Ald Ruhn. Licensed Product Of Dark Fusion Enterprises" "3768","Green Uvirith Expansion Gold Edition","MMH","87-242","2009-04-06","Krzy5iu","This mod is heavily adds to the Green Uvirith Mod, if you liked the ""gloomy"" feel of Tel Uvirith this mod is not for you. There is now a city surrounding Tel Uvirith. With two bars and several shops. Most NPC's on day/night schedules! City 'locks' down at nigh..." "3767","Gra'ka's Arms Emporium","MMH","80-13429","2009-05-20","Nera","What is it?: Adds a shop near the front gate to Balmora that has a LOT of weapons, along with one of my own creations. stats of the new weapon added: Shock Stick: Weight: 13.00 Health: 2000" "3766","Gothic Attire v1.0","MMH","80-5659","2011-07-27","Qarl","A collection of 43 Gothic and fetish attire. This is my first attempt at clothing retexturing. Rather than just dump everything in a barrel,I decided to make it a little bit more interesting. To get to where you need to go, Go to the outskirts of Caldera at the edge of the mountains to a small ""b..." "3765","Gothic Attire Complete v1.1","MMH","80-11427","2007-08-07","Qarl, Cenobite","The final collection of Gothic Attire clothing. This mod contains all of the female armor and female clothing from: - Gothic Attire - Gothic Attire 2 - The Underground - The Underground 2 Now compacted into 1 mod for your convenience! (Contains no cloth..." "3764","Goth Shop in Cyrodiil","MMH","80-10798","2006-09-16","Gianluca","I'm honored to proudly announce that a new Goth Shop has been opened in Cyrodiil. I have done this mod with AlienSlof's fully permission. Only Alien Slof must be credited for all the incredible stuff you could find in the shop....I'm just honored to can open t..." "3763","Goggles v2.0","MMH","80-5830","2011-10-07","Smite_Plight a.k.a. Biagio Virde","Goggles 2.0 by Smite_Plight a.k.a. Biagio Virde -------------- Disclaimer: If your wearing goggles you are probably expecting something bad to happen. I take no resposibility for any damage or inconvenience caused by attempting to use this m..." "3762","God Birthsighns","MMH","8-14490","2012-06-20","Fuufuu33","Adds three birthsighns, Dagoth Ur, Almalexia and Vivec, each with powers and bonuses." "3761","Gnisis Expanded, Shack Town","MMH","87-14510","2012-07-12","Kyromods","Adds a total of 13 new shacks to Gnisis right across the river from the silt strider. New services include Pawn, Arms, Clothier, Alchemist, and General traders. I plan on updating it soon with more dialogue, and maybe even a quest or two." "3760","Gnisis Expanded, Shack Town","MMH","87-12118","2013-01-04","Kyromods","Adds a total of 14 new shacks to Gnisis right across the river from the silt strider. New services include Pawn, Arms, Clothier, Alchemist, and General traders." "3759","Gnisis Expanded (G:Ex)","MMH","87-12954","2008-09-28","Craigor","Gnisis: Expanded 1.0 (G:Ex 1.0) by Craigor ------ 1 Description 2 Installation 3 Playing 4 Bugs 5 Conflicts 6 Credits 7 Usage 8 Contact ..." "3758","Gnaar Mok Expanded","MMH","87-6320","2009-11-05","Hobbit#3","Gnaar Mok Expanded recreates the original village and expands it onto a small island adjacent too the main Gnaar Mok island. My main goal in creating Gnaar Mok Expanded is too expand it seamlessly; I didn't want it too feel like just another cheap city expansion mod that completely ignores the El..." "3757","glenfinnan","MMH","87-5157","2009-05-12","Cuchulainn","A Celtic inspired town with a school for warriors, the main character is treated as the embodyment of a legend. There is also a keep for the character to call his own as well as teleportation thanks to the Druids. Glenfinnan requires Tribunal. Glenfinnan also requires the followin..." "3756","Ghostgate v1.3","MMH","87-7230","2012-08-06","Princess Stomper","One year after the Nerevarine's defeat of Dagoth Ur, Vvardenfell's champion called a meeting between Duke Vedam Dren and the executive leaders of the Great Houses and native tribes. At this meeting, the Horator-Nerevarine enshrined the concept of a new coalition between the island's great powers ..." "3755","Ghostgate redux v1.1","MMH","87-11849","2012-11-11","Rattfink33","This a complete retexture of the ghostgate and fence to make it unique from other places. the textures are all done by me using free resource pics on the web to get the stone coloring i wanted. and a couple of ingame textures got parts used from as well. this was inspired by the works of vagabond..." "3754","ghostgate redux","MMH","87-14052","2010-08-24","Rattfink333","This a complete retexture of the ghostgate and fence to make it unique from other places. the textures are all done by me using free resource pics on the web to get the stone coloring i wanted. and a couple of ingame textures got parts used from as well. this was inspired by the works of vagabond..." "3753","Ghostgate ExpansionV1.0","MMH","87-5158","2009-05-12","Unknown","Adds a number of buildings in front of Ghostgate including two guard towers, barracks, a bar, an armoury and a mine." "3752","Ghostgate","MMH","87-10832","2006-10-09","Princess Stomper","One year after the Nerevarine's defeat of Dagoth Ur, Vvardenfell's champion called a meeting between Duke Vedam Dren and the executive leaders of the Great Houses and native tribes. At this meeting, the Horator-Nerevarine enshrined the concept of a new coalition between the island's great powers ..." "3751","Ghorak Manor Vaults","MMH","80-301","2009-04-06","Drapskind","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "3750","Gem Seller 0730","MMH","80-4716","2009-05-12","Neuromancer"," The Elder Scrolls III MORROWIND: Gem Seller ..." "3749","Gauntlet","MMH","84-10589","2006-05-14","VoodooCrispy","""Elf needs food badly"" Oh yes, here it is. The original NES and arcade Gauntlet has come to Morrowind. Update: 6/7/06 Ok, so it seems nobody knows what Gauntlet is, so I'll explain it. Basically, in ye..." "3748","Forum Birthsigns","MMH","8-2047","2009-04-06","Jdphenix","Contains 6 Birthsigns that appear to be named after community people that were at the Bethesda Offical Forums. No Readme included." "3747","Fort Frostmoth Docks Enhanced","MMH","87-14075","2010-09-06","Midgetalien","This mod does two things: 1) adds more clutter and NPC's to the docks at Fort Frostmoth as well as a dock house (trader) in order to make the docks seem more like froniter enviroment rather than an empty excuse for a dock. 2) Provides ..." "3746","Forgotten Realms Mod v.1.73 NWO 0.23","MMH","84-5125","2009-05-12","Donya","This changes Morrowind to a Forgotten Realms game almost totally. It also adds new music from BG 1&2. Donya's Forgotten Realms Mod v.1.73 - New World Order beta 0.23 What does it do? -It changes the musics of Morrowin..." "3745","Foreign Quarters General Trader","MMH","80-14077","2010-09-07","Maal-95","The Foreign Quarters General Trader mod adds a general trader to the Lower Wasteworks in the Foreign Quarters of Vivec. I intended this General Trader to be well stocked, however while he has a large selection, he sells mostly junk. I gave him a pretty large sum of money ..." "3744","Floating City v1.6","MMH","87-5005","2009-05-12","Thann","Theres 8 new NPC's, unfortunaly theres no quests. You can get to the city by balmora mages guild theres npc called Rhiitlling. keep your eays open when you run a round the city theres suprise for you, and its veary hard to find. Updates: -Repaired one of the dialog..." "3743","Floating City v1.4","MMH","87-5130","2009-05-12","Thann","hi. ok so i put dialoges to the NPC's and put some new things to interiors. if u look gearfully u will find something useful in the exteriors. so i thing the mods ready. at least im not doing enything to it enymore. theres no quests sorry about that. put..." "3742","Floating City Beta","MMH","87-579","2009-04-06","Thann","Floating City. Author: Thann. ----------------- Floating City 1.How to install. 2.Whats new. 3.Playing the mod. ----------------- 1. HOW TO INSTALL?? -just ext..." "3741","Floating City (with quests) v1.5","MMH","87-3613","2009-05-12","Thann","Floating City. Author: Thann. [color=#ff0000]REQUIRES TRIBUNAL & BLOODMOON[/color] ----------------- Floating City 1.How to install. 2.Whats new. 3.Playing the mod. ----------------..." "3740","fix for roman city,ebonhard fix","MMH","87-921","2009-04-06","Unknown","" "3739","Fields of Kummu Expanded","MMH","87-6589","2010-11-04","Moonmover","The book ""The Pilgrim's Path"" describes the story of a muckfarmer whos guar died. Without his guar, he was unable to harvest his muck and support his village. The problem here is that at the supposed spot where this happened, there is no sign that a village or farm ever existed. I realise that th..." "3738","Fields of Kummu Expanded","MMH","87-11434","2007-08-09","Moon Mover","The book ""The Pilgrim's Path"" describes the story of a muckfarmer whos guar died. Without his guar, he was unable to harvest his muck and support his village. The problem here is that at the supposed spot where this happened, there is no sign that a village or farm ever existed. ..." "3737","Felsaad Revamped","MMH","87-6989","2012-07-23","lochnarus","Synopsis: Cliffs of Fjalding This makes the land directly to the northwest of Lake Fjalding much higher in elevation, and adds new static meshes to creat cliffs along the lakeside. Also adds an icy stream leading into a waterfall over the cliffs. Forti..." "3736","Fargoth's Basement","MMH","87-7158","2012-08-03","Princess Stomper","This plug-in adds a new basement area to Fargoth's House in Seyda Neen. If you go through the trap door, you will find Fargoth's brother Cimgoth busy playing a strange Dwemeri device with some VERY familiar puzzles. Cimgoth has some dialogue, and the keyboard is intera..." "3735","Famous Paintings v1.0","MMH","80-12384","2013-03-29","Mighty Joe Young","Go to seyda-neen at the first bridge on the house there is a door that goes to the basement there is a room full of paintings, by micheal angelo, leonardo, raphael, rambrendt. also the 7 ancient wonders of the world are there also. ""63 paintings in all"" to put in your house, buy it from the shope..." "3734","Fallador, City in Rock","MMH","87-11531","2007-09-16","Siekam","Fallador is the City of living Rock. If you travel from Balmora to GhostGate (or ViceVersa) you'll see a signpost (can't miss if for its burning) if you take the direction Fallador you'll get there. The defenses are heavy because the city if heavely attacked by blighted monsters. But ..." "3733","Face Down Daggers","MMH","80-819","2009-04-06","Unknown","This mod adds daggers that are facing down, instead of up, like normal. There is a face down version of every kind of shortsword except for keening, and enchanted shortswords. There is an argonian by the name of Dagger-Points-Down in The Rat In The Pot in Ald-Ruhn who sells ..." "3732","Extra Trader","MMH","80-14051","2010-08-24","M'iaq the Liar","Adds a trader to Seyda Neen meant to give a starting assassin or thief some more gear. Hope it isn't unbalanced. Please provide plenty of feedback and constructive criticism as this is my first mod that I'm uploading. Enjoy, Cheers :) Changelog:v1.0-Initial release ..." "3731","Expanded Birthsigns for Purists","MMH","8-11315","2007-06-28","Tyrthyllanos","Expanded Birthsigns for Purists rebalances and expands the original birthsigns while retaining lore-purity, based on the in-game text 'The Firmament', and the birthsigns available in Oblivion, doubling the number of birthsigns from thirteen to twenty-six. See 'The Firmament' here, along with the ..." "3730","Exotics Boutique v1.1","MMH","80-4764","2009-05-12","Tommy Khajiit, Various","STORY This plugin brings the Exotics Boutique ""Pour la Guerrière"" to Vvardenfell. The Exotics Boutique ""Pour la Guerrière"" is located just outside Vos. Three tenants, Calendria of ShallowReap, her sister Faylynn Gren of ShallowReap and Adiemus. All three tenants are..." "3729","Exotics Boutique v1.0","MMH","80-4740","2009-05-12","Tommy Khajiit, Various","STORY This plugin brings the Exotics Boutique ""Pour la Guerrière"" to Vvardenfell. The Exotics Boutique ""Pour la Guerrière"" is located just outside Vos. Three tenants, Calendria of ShallowReap, her sister Faylynn Gren of ShallowReap and Adiemus. All three tenants are..." "3728","Esteredes","MMH","80-3714","2009-05-12","Unknown","Trader somewhere in the sewers of Vivec - no other info provided." "3727","Enmesharra's Tapestry Shop v 1.0","MMH","80-11965","2012-11-15","Enmesharra","This mod adds a shop that sells 46 different tapestries with based on the artwork of Pre-Raphaelite artists. Once purchased you can place these tapestries anywhere you like. Just put it on the ground below where you want it. It will automatically position itself to the proper hight for a small si..." "3726","Enchanter","MMH","8-7624","2005-04-08","SinisterDeath","It adds a new class to morrowind the ""Enchanter"" based off of the everquest enchanter class. It also adds ""class specific spells"" and a new birth sign. Recommended mods together with this mod: [url=/morrowind/modcontrols/mod.asp?modid=3368[/img]Better Bodies[/url], [url..." "3725","Empty ESM","MMH","84-2287","2009-04-24","Thread_Whisperer","Cleaned of land, and some dialogue, this master file is designed for those who wish to create Total Conversions based on Morrowind files, Tribunal Files, AND Bloodmoon Files." "3724","Empire of Barsils","MMH","84-5121","2009-05-12","Omer","This mod includes A new continent that completely replaces Vvardenfell, with over hundreds exterior cells, new models (modern buildings, cars, airplanes,helicopters,guns and more). . There also some new races to choose, Barsilsen, Shaninen, Bindo..." "3723","Elemental Birthsigns","MMH","8-8692","2003-03-03","The Chooser of the Slain","Mod adds 3 new birthsigns, 1 offire, 1 of frost and 1 of thunder. Each 1 has resist 75% to its element and weakness 50% to another one. They also have a power which is a bit unbalancing but i thought it wouldn't matter;" "3722","Elegant Shawls Fixed","MMH","80-5810","2011-10-06","joetheimperial"," ___________ The Elder Scrolls III MORROWIND: ..." "3721","Elderwood v1.1","MMH","87-15177","2014-01-24","Zege","Elderwood is a small walled-in village located in Isinfer Plains across the river from Uncle Sweetshare's house. There is a ""Quest"" for a sword, but it doesn't show in the journal. there are several merchants, and a vacant home to set yourself up in, with a nice multi-level basement to customize ..." "3720","Egyptian Tileset with pre-made plugin","MMH","84-916","2009-04-06","Shannon","Egyptian tileset by shannon Credits: Simon 'sock' oCallahan for the textures, Barabus for the meshes." "3719","Ebonheart Interior Expansion","MMH","87-7146","2012-08-02","Princess Stomper","This mod was designed to be incorporated into Ebonheart Expansion by TheGeneral, but may be used independently as a small, interior-only mod. It has NOT been extensively tested, but has been available in beta form for a long time with no issues reported. - The mod consists of living ..." "3718","Ebonheart Expanded: Shady district","MMH","87-6271","2009-09-19","Kyromods","It's adds a Shady distric to Ebonheart. adds one Silver shop, a few Drug dealers, a bunch of Trainers, and a couple of houses. This was my first mod, I think I've gotten alot better. Only one quest for now, it's pretty easy, I'll try to add more. Cleaned with ..." "3717","Ebonheart Expanded","MMH","87-13619","2009-08-23","cdethier","This mod expands Ebonheart, as stated in the title. It adds a large section of docks, more guards, a new inn, a couple new items and a quest that is short but difficult. This mod has been cleaned. Unfortunately, it will conflict with any other mo..." "3716","Ebonheart Dock","MMH","87-15547","2017-07-30","Unknown","No readme. Site mod is called Ebonheart Docks." "3715","Dwemer Contraband v1.2","MMH","80-13085","2008-12-15","Hive Master","This is version 1.2 of the Dwemer Contraband mod for The Elder Scrolls III: Morrowind. The purpose of this mod is to make the game put it's money where it's mouth is where Dwemer items are concerned. The vast majority of vendors will not deal with you if you have Dwemer items in your inventory, w..." "3714","Dulsya Isle","MMH","87-14302","2011-05-16","Iridox","This mod is not created by me. I get from other websites. Maybe you know this Mod. --))((-- Dulsya Isle 1.0 ..." "3713","Druids + Dwarves","MMH","8-8180","2002-07-08","Weasel Features","" "3712","Drow Fate","MMH","8-7265","2012-08-21","Silver Streak","Drow Fate Version 1.0 This is my very first plug-in and while it isn't much I put together a little mod to accentuate bethaliz's Drow Race. Adding a New Birthsign and Two new classes to the game. Drow Fate Version 1.1 Added an altered TGA files for the Birth..." "3711","Drow Birthsigns","MMH","8-13119","2008-12-28","Midgetalien","This Mod adds Nine New Birthsigns to the game. They were designed around Drow lore, but can be used for any race. Great for role playing a Drow. The Nine Birthsigns are: The Sign of Loth: Abilties - Loths Will..." "3710","Dremora Merchant","MMH","80-13447","2009-06-01","Quintessence","This mod adds a dremora merchant next to the Zergonipal shrine south of Rotheran and NNE of Red Mountain in the ashlands. He is the only merchant who sells the two rarest daedric items in the game: daedric arrows and darts. He even has more money than the mudcrab merchant!" "3709","Dremora Lord Merchant","MMH","80-12508","2008-02-04","Faalen","To upgrade from a previous version, just overwrite the old esp and ignore the error messages when loading. -------------- This mod is an attempt to bring adventure back into Bethesda's concept of creature merchants. I feel that Creeper..." "3708","Drakken Armor Shoppe (hi-rez)","MMH","80-15070","2013-12-03","onerail78","Drakken Armor Shoppe is a new store located south of Ebonheart that sells several new female armors and 3 new weapons made by the inhabitants of the mysterious Isle of Drakken. This is a teaser/sampler for the main mod I'm working on, Isle of Drakken. This is the high resolution textures ver..." "3707","Dragon's Lair","MMH","80-10374","2006-01-26","Lady Rae","The short version: A playable race - Dragon (female only) A store - in an ice pyramid - in Solstheim by Kaargstag Castle Enjoy! ------------ -----" "3706","Dragon's Breech Alpha 2 v1.3 patch","MMH","84-227","2009-04-06","Lady Eternity, Proudfoot"," ------- Patch Notes for db_patch1.7z ------- INSTALL: Extract into /morrowind/data files/ folder On the Morrowind launcher, make sure that ""DB_Patch1.esp"" is checked Changes: July 30, 2004" "3705","Dragon's Breech Alpha 2 v1.3","MMH","84-79","2009-04-06","Lady Eternity, Proudfoot","For many years the Angelic Presence has been waging war with the Undead Hordes of the evil Mortalis. The Hordes have taken over and destroyed many worlds, bringing doom and death to those who oppose them. With the Angelic Presence losing the battle, it was decided that new tactics should be emplo..." "3704","Dragon's Breech Alpha 2","MMH","84-5122","2009-05-12","Lady Eternity, Proudfoot","" "3703","Dragon's Breech Alpha","MMH","84-5123","2009-05-12","Lady Eternity, Proudfoot","" "3702","dragon disciple birthsigns revamped (better strength and new poison birthsign)","MMH","8-10918","2006-12-09","jj19902003","this is in no way connected to the previous dragon disciple birthsigns. but like the title says you get a stronger starting spell but with that comes a weakness( fire dragon disciple are weakness to frost and vice versa)also a new birthsign has been added. the birthsign of the dragon disciple of ..." "3701","Dragon Disciple Birthsign","MMH","8-9536","2004-04-19","Sain, Faywulf","A new birthsign package that allows those born under it to take on dragon-like properties. Unlike normal birthsigns, your abilities improve as you level up, and you even gain new powers at higher levels. As of now, you receive a new benefit at each level up to level 10, inclusive. T..." "3700","DR Genie","MMH","80-5088","2009-05-12","Darryl Riser","D'Jinn Bottle Amulet by Darryl Riser darryl@drakhan.com This mod adds a amulet to the Census Office in Seyda Neen. You'll find it when you pick the lock on the small chest on the bookshelf. I got tired of being over encumbered in dungeons and having to ei..." "3699","Doob's House","MMH","80-93","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "3698","Donna's Paintings v1.0","MMH","80-12383","2013-03-29","Donna aka Ysmene","Head to the Hlaalu Waistworks in Vivec. The art gallery is located in one of the long side hallways. All of the paintings are on disply so you can look before you buy. No, you can not steal them since the display paintings are set as activators. All the paintings can be bought from the art galler..." "3697","Domehome ImpBalmora Fixed","MMH","87-5625","2011-07-04","Kiteflyer61","Patch for the Domehome and the Improved Balmora mod." "3696","Dirt and Fleas","MMH","8-2077","2009-04-06","Al Bundy","Couple New Birthsigns, general changes to races, activated alot of NPC Classes and Made a couple new ones." "3695","Dhampile","MMH","8-8422","2002-09-16","Paco DeQuink","This Plugin creates a new half-vampire variant of each Morrowind race. They have the same stats/abilities but new nightly powers and vampire abilities. Each race can use the vampire vace for ""white eyes."" Also a new birthsign ""Bloodmoon"" has been added." "3694","Denduron - test release v2.1","MMH","87-13314","2009-03-15","FlyTSI, Mireneye","Releasing this so it will not get lost on my ole hard-drive. Hope to finish this project up soon. Changelog: *Graphical update to Denduron" "3693","Demon ring/Vampirism Hide spell","MMH","8-8347","2002-08-19","Spooky","1. Spell Vampirism Hide Spell.esp...gives all vampires the ability to cast a spell to hide their vampirism, at the cost of some blood (health) 2. Birthsign Adds a new BirthSign'The cursed Blood' 3. RING" "3692","Defenitive Birthsign Redux Patch","MMH","8-15479","2016-07-08","Pluto","Once extracted and opened, just drag and drop the Meshes/Icons/Textures Folders and the Definitive Birthsigns Redux Patch.esp into your Morrowind/Data Files Folder. Say ""yes"" to any overwrites. REQUIREMENTS: The original version of The Definitive Birthsigns Pack must b..." "3691","Deaths Doorstep V2","MMH","80-4697","2009-05-12","Rogue_Shadow","------------------ Death's Doorstep V.2 ..." "3690","Deaths Doorstep","MMH","80-4706","2009-05-12","Rogue_Shadow","------------------ Death's Doorstep V.1 ..." "3689","Death's Doorstep Add-on Patched (Optimised 2012)","MMH","80-11708","2012-09-20","Rogue Shadow, phijama","This mod adds ancient ruins to the penninsula north of Gnsis. Upon entering, you will find ghostly denizens of an ancient city, many quests, and a Shop Owner who deals in evil and dark weapons, armor, clothes and more. This mod is taylored for darker characters, but ""normal"" and ""holy"" characters..." "3688","Death of Balmora v1.0","MMH","87-5073","2009-05-12","Jules Baker","Travel to the now desolate Balmora and see the horrors of Dagoth Ur's riegn. Also adds wicked armour at seyda neen in the cellar of the trade house if you can't be stuffed leveling up the conventional way...it looks pretty cool. -I made this mod because I was getting tired of the peace..." "3687","DB Patch1","MMH","84-5126","2009-05-12","Unknown","" "3686","Dave Humphrey's Furniture Store v2.01","MMH","80-7264","2012-08-21","Dave Humphrey, Erstam","This plugin adds over 400 furniture items that you can pick up and move, allowing you to completely alter your own house layout while in the game... the only thing you gotta find is an empty house (now supplied as well). Items include all the typical house furnishings (tables, chairs, beds, etc....." "3685","DarkCloud","MMH","80-104","2009-04-06","DarkCloud","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "3684","Dark Molag Mar","MMH","87-6480","2010-06-04","Rattfink333","Completely redone all of molag mar using anoldfriends textures. so molag mar is now unique from other places." "3683","Dark Leather Attire","MMH","80-14360","2011-08-23","Nightmirror","This mod sets up the armor from Illy's Dark Sisterhood mod as its own armor instead of replacing the Dark Brotherhood armor with it. It's called Dark Leather now and the sunglasses are called Shades. Everything is for sale at a new shop set up in Sadrith Mora near the slave pods. Also included fo..." "3682","Dark Baron's Robes v1.0","MMH","80-1490","2009-04-06","Dark Baron","*****What this mod does...***** ------ This mod places a shop in Dagon Fel, just on the west side on the wayh walking out of town. You wiull be able to purchase the robes there for a heft price! Robes are expensive because of the rarity of them, they are o..." "3681","Damascus's Shop","MMH","80-14363","2011-09-17","Slaanesh the Corruptor","Damascus's Shop By Slaanesh The Corruptor ==Table of Contents== 1)Sumary 2)Installation 3)Credits 4)Contact 5)ChangeLog === ..." "3680","Dagon Fel Shops","MMH","80-4768","2009-05-12","Unknown","This mod adds 2 new shops to Dagon Fel. I thought that a town like Dagon Fel with ruins around it would have more shops for those loot hunters that would come through but there seems to only be a trader so what I did was put in a Alchemist and a Smith, I got sick of having to go some place else f..." "3679","Daggerfall City v1.0","MMH","87-14654","2013-04-24","Alphasim aka Rick Heil","Just an ugly little mod. I made this is my spare time working on my Modern Morrowind Mega-mod, so it looks pretty cheap. I added a rough little walled-in town and called it Daggerfall. There are zero interiors, and no doors. It's just for people to imagine that they are in Daggerfall. ..." "3678","Crusaders of Tamriel","MMH","80-10360","2006-01-20","grVulture","This is for all the people who liked the Crusader set by Khan Raider, but don't want the original steel helm, steel shield and Chrysamere sword being replaced. Additionally, it will built a small Crusader shop in Ebonheart, which sells Crusader and Imperial(Roman) Armor m..." "3677","Creeper Gold","MMH","80-14418","2012-01-11","PetarRaven","The mod adds more gold to Creeper and new services." "3676","Creature Mounts v1.0","MMH","80-4012","2009-05-12","Cosades","This MOD adds an NPC just Northwest of Seyda Neen who will sell you full body mounts of almost any creature in Morrowind to do with as you please." "3675","Craigor's Gold Armor","MMH","80-12055","2012-11-25","Craigor"," -------- Craigor's Gold Armor Version 1 -------- Contents: 1. Description 2. What's Included 3. Armor In-game 4. Credits 5. Usage --------- ..." "3674","Consignment Chests","MMH","80-10675","2006-07-15","Rex Little","Puts consignment chests in several of the weapons and armor shops in Balmora, Vivec and Mournhold. A player can put expensive weapons or armor in one of these chests, and the merchant will buy them while the player is away. For every full day the player does not enter the shop, the me..." "3673","Commonwind","MMH","84-6613","2010-11-23","Chascoda","This is a WIP. Me, Leemmerful and kodman91 are still working on it. Don't expect to load it into Morrowind and have a happy dance, because it's barely done. If you wish to edit it, or help with it, then please send a PM to me or post a comment. You MAY NOT upload it on any..." "3672","CM Cutthroat Armory","MMH","80-7033","2012-07-25","Cutthroat Mods","This mod combines all of the retexturing mods created by Mark Quinn of Cutthroat Mods and adds them to the Cutthroat Armory, a new armorer just west of Seyda Neen. This relieves the overstock situation for poor Arrille, the trader in Seyda Neen, and provides a one stop shop for all your armor and..." "3671","Cloak and Dagger","MMH","80-7151","2012-08-02","MagicNakor","This plugin adds a plethora of clothing and armor to the game, as well as a few weapons. It adds 3 new shopkeepers to the world - all with unique dialogue for any topic you may ask of them. One is in Vivec; one in Pelagiad, and one in Ald'ruhn. It also adds a new hood me..." "3670","Clean Seyda Neen, Village Expansion Trib v1.3","MMH","87-5143","2009-05-12","Beardo"," **** Seyda Neen, Village Expansion **** December 2004 By: Beardo - beardo@home.se **** Installation **** Unzip the Seyda Neen, Village Expansion.esp to the morrowind/d..." "3669","Clean green uvirith expansion fixed","MMH","87-10770","2006-08-28","Neroli","This plugin/mod turns the area around your telvanni stronghold at Uvirith's grave into a lush oasis surrounded by high hills and deep waters. The ash on the ground has been traded for grass - the ash-trees for real trees and the stones for flowers. ..." "3668","Classes Birthsigns","MMH","8-8874","2003-06-09","Septerra","Creates 4+ classes abd 2 new birthsigns to the game for the player to enjoy" "3667","Chronicles of Seyda Neen v3.33A","MMH","87-15463","2016-03-04","EricBoyce1","(File Updated) Now the village of Seyda Neen can be seen in it's true civilized glory! 3 New Galleon Ships in Dock! 4 New Inns with interiors! New shacks with fully furnitured interiors. Ra'Baram Tower with Sex Slave Interior! New Voice Acting Dialog for Characters and Guards. New Inte..." "3666","Chronicles of Seyda Neen v3.33","MMH","87-15459","2016-03-02","EricBoyce1","Now the swampy atmosphere in Seyda Neen can be seen in it's true glory! 3 New Galleon Ships in Dock! 4 New Inns with interiors! New shacks with fully furnitured interiors. Ra'Baram Tower with Sex Slave Interior! New Voice Acting Dialog for Characters and Guards. New Interior & Exterior Cells with..." "3665","Chronicles Immersive Chargen v2.24","MMH","87-15454","2016-02-08","EricBoyce1","Extensively modifies the default Immersive Chargen: The arrival by prison ship to Seyda Neen. In this release, Chronicles Immersive Chargen v2.4 of this expanding city mod that seeks to give the player a new experience. It expands the town of Seyda Neen along the roadside. The city its..." "3664","ChineseBirthsigns","MMH","8-2425","2009-04-24","DaggerCN","New birthsigns. I am not done with this yet but I thought I would put it out there so other people could play with it. If someone does anything with this and makes it a download I would like some credit for the little I did do. Thanks." "3663","Chascoda's Java Shop","MMH","80-6622","2010-11-28","Chascoda","Adds a Java Shop to Balmora. They are located near the Pawnbroker area. It is run by Ajav the Khajiit. She sells coffees and teas which manipulate real-life and Morrowind effects, such as coffee makes you hyper, and some teas will cure diseases and the like. &..." "3662","Charger minimod","MMH","8-7553","2004-05-19","wytch","This birthsign was designed with my minimod Chevalier class in mind. It can be used as a standalone birthsign as well. Characters born under this sign are quickwitted and verbally adept. Excellently suited to social situations there are bonuses to personality and speech..." "3661","Chargen Vampire Birthsigns","MMH","8-8997","2003-09-16","Marbred","Allows you to pick from the 3 vampire clans birthsigns, and become a vampire right from the start. Each clans attributes are listed in the read-me." "3660","Chani Balmora Vendor","MMH","80-15270","2014-10-05","Mojodajojo","Name: Chani Balmora Vendor Author: Mojodajojo Thanks: to whomever wants 'em 1: Requirements 2: Description 3: Installation / Uninstallation 4: Version History / Bug Fixes 5: Incompatibilities 6: Legal ---------------..." "3659","Chainmail Armor Merchant V1.0","MMH","80-722","2009-04-06","ReflectioN","The Elder Scrolls III MORROWIND: == Chainmail Armor Merchant Version 1.0 == by ReflectioN (reflection_nl@yahoo.com) 1. Desc..." "3658","Chain Letter Mod","MMH","87-7223","2012-08-06","Princess Stomper","It was Wildman's idea, back in June 2006: if you received the mod, you had to add something - anything - and then pass it on. It ended up with a tavern full of Lady Rae's fire-coloured Elves, Wildman's sword and Gayla's painting. Next door sprang up a shop containi..." "3657","CH91 Pirates","MMH","80-13417","2009-05-17","Kodman91","CH91 Pirates. By KodMan91@CH91 Studios. Installation. Extract the esp's into your morrowind data files forlder. Run morrowind Click ""Data Files"" Check the CH91Pirates.esp Have fun:P ..." "3656","Carnithus' Armamentarium Complete","MMH","80-12153","2013-02-01","Carnithus","Description: This is the ""complete"" version of Carnithus’ Armamentarium for those wishing to start a new game or have never installed the mod before. It combines the original Carnithus' Armamentarium, as well as Addon I and Addon II. The Armamentarium is now located in the Molag Amur region..." "3655","Carnithus Armamentarium Tribunal ESP","MMH","80-1593","2009-04-06","Carnithus","Carnithus Armentarium is a shop in the Mournhold Bazaar which sells armor, weapons, wings, skirts, neck wraps, clothes, skins, masks, jewelry, liquor, blood... a whole lot of stuff all for sale at a reasonable price. This is an alternate ESP for players who only have Tribunal, the full mod must b..." "3654","Captain's Seyda Neen","MMH","87-6414","2010-03-04","Captain Teddy","Welcome one and all, to my second mod ever! This mod changes up Seyda Neen a little bit, just to they way I wanted it. It does not add any crazy huge buildings to Seyda Neen, or even as a matter of fact, make it a bigger town at all. To be exact, it adds: (Note: this is s..." "3653","Captain's Seyda Neen","MMH","87-13875","2010-03-04","Captain Teddy","Welcome one and all, to my second mod ever! This mod changes up Seyda Neen a little bit, just to they way I wanted it. It does not add any crazy huge buildings to Seyda Neen, or even as a matter of fact, make it a bigger town at all. To be exact, it adds: (Note: this is s..." "3652","Cantonmarkt (German Mod)","MMH","80-11584","2007-10-08","Ygdra, Pam","This is a plug-in for the German version of Morrowind, which adds some merchants within Vivec. In Vivec sind nun neue fahrende Haendler, die einigen Armschmuck und andere kleine Dinge verkaufen. Anfangs sind die Verkaeufer auf der Bruecke zum Fremdenviertel, sie wandern j..." "3651","Canning's House","MMH","8-42","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "3650","Candle Shop","MMH","80-4742","2009-05-12","Raylin"," ====== Candle Shop Mod V.1.0 Author: Raylin raylin_master@hotmail.com Homepage: www.freewebs.com/raylinscorner ====== Requires: Morrowind.esm only. *If the information you are lookin..." "3649","Cali's Opticians","MMH","80-12751","2008-06-03","Calislahn","*This Mod requires Better Bodies to work as intended.* The glasses were made for me by Regan to go with my custom head, but due to some interest in glasses I decided to release them as both a playable mod and a resource. Playable Mod Version ..." "3648","Caldera Marksman Empourim","MMH","80-10780","2006-09-02","Centurion_Spider","This mod adds a rather large store for marksman skills. it sells almost any marksman item. it is located near the smithy in caldera. Was done by request for: ""LostInFangorn""" "3647","Buy B or W","MMH","80-5058","2009-05-12","Nevermore","Buy diffrent strength bears from Troy Mos in Fort Frostmoth. Also leads to 2 quests. After one you can buy wolves from him." "3646","BulkHerb","MMH","80-4733","2009-05-12","Unknown","PlugIn: BulkHerb.esp Description: Provide vendors which sell unlimited quanities of alchemy reagents. How-to-use: 1. Copy BulkHerb.esp to into directory ""Morrowind\Data Files"". 2. Insert Morrowind CD and wait for autorun's launch menu. 3. Click ""Data Files"" on..." "3645","Building Up Uvirith's Grave 1.0","MMH","Z2ZigRKA#JFPfvdUJG9J_iT_GMQ228qe9ksJmZgD_k0l3pAHu_Ec","2007-08-05","Acheron","Building Up Uvirith's Grave A mod for Morrowind, by Mike ""Acheron"" Introduction This mod allows Telvanni players to expand Tel Uvirith into a town which reflects the player's tastes and faction affiliations. A couple months ago, I decided to replay Morrowind as a Telvan..." "3644","Buckmoth outdoor smith v1.2","MMH","80-8065","2003-08-08","Steven Moors","This little mod adds a smith to the courtyard of Fort Buckmoth, has a few thngs to sell" "3643","Buckmoth outdoor smith v1.1","MMH","80-14653","2013-04-24","Steven Moors","This Plugin adds 1 NPC (smith) named Seymour Butts. He owns a stall in the exterior of Buckmoth legion fort. 1 New banner using existing banner for the stall. You WILL need bloodmoon. You will probably also need tribunal. See readme for more details" "3642","Bronze's Enhancements","MMH","8-10246","2005-11-22","BronzeFalcon","Adds: 10 Classes and 9 Birthsigns and Vampire speed enhancement Classes Include[list] Ranger Blackguard Druid Storm Lord Thug Sell-Sword Martial Artist Slayer Bounty Hunter and Infantry[/list] Birt..." "3641","Bridgewater Blacksmith v1.1","MMH","80-13915","2010-04-10","Crankgorilla","A place to stop in and shop in Ebonheart, best suited to early characters close to being straight off the boat. Features include Dreugh and Newtscale armour sets by Quorn and a selection of shields by Georgius Septim. An early mod that was used by myself to learn how armo..." "3640","Bounty Hunter Mod","MMH","8-7393","2002-05-29","SanosukeX","This adds a Mandalorian race (just replaces Imperial with new abilities and such) Adds a Bounty Hunter class and a New birthsign called Slave I." "3639","BloodRuin Project","MMH","87-13893","2010-03-24","Denthroe","First off, this has nothing to do with BloodMoon, at all! BloodRuin is a town in the grazelands region. This is an Impirical town, sprouting glorious walls that surround the city and all it's inhabitants. Inside these walls is a busy town, run by people of all races and ethnicities. Beautiful sta..." "3638","Bloodlust","MMH","8-2430","2009-04-24","Cubic-U07","Bloodlust Plugin v0.5 by Cubic-U07 Date created: 28-05-2002 Plugin Info: A very small plugin which uses Birthsign to turn the player into a vampire instead of creating a custom race. Using Birthsign allows the player to be able to use their favaourite race and classes, e.g. A..." "3637","Bloodfang's Birthsigns","MMH","8-2432","2009-04-24","Bloodfang","These are a couple of birthsign plug-ins. Just like my classes, they're in seperate files so you can trash the ones you don't want. I hope you like 'em all, though. Well, The Vampire is a birthsign that allows you to be a vampire, any class. You don't get the immunities or feeding..." "3636","Blood Moon Vendor","MMH","80-15269","2014-10-05","Mojodajojo","Name: Blood Moon Vendor Author: Mojodajojo Thanks: to whomever wants 'em 1: Requirements 2: Description 3: Installation / Uninstallation 4: Version History / Bug Fixes 5: Incompatibilities 6: Legal ------------------..." "3635","Blessed Healer Birthsign","MMH","8-10261","2005-11-18","Yalborap","A real simple mod; My first one, actually. Adds a birthsign that gives you four spells; Each one heals the target (at touch range), and damages you for the same amount. Simple, but an effective mod for roleplayers. Since its my first one, I wasnt really ready to go arou..." "3634","Blank ESP with Character Generator","MMH","84-13331","2009-03-22","Noxabellus","A blank esp, containing only the Database from the origional game. All cells, dialogue and assorted other things, have been removed. A new cell with a simple character generation script on a switch has been added. Press it once, and the Name change box comes up. Press it again, the race change bo..." "3633","BlackLight","MMH","87-5147","2009-05-12","Rodan","Black Light readme To unzip, place it into the Data Files directory. The meshes & textures should go to the proper files. The city is still in the alpha stage so I please ask that you do not save after visiting. The cityscape changes with each version as it develops. If ther..." "3632","Blacklight","MMH","87-5725","2011-10-03","Rodan","Black Light readme To unzip, place it into the Data Files directory. The meshes & textures should go to the proper files. This is The City of Black Light, version 1-34 Remember, you need to download the most recent version of Silgrad Tower since Blacklight has man..." "3631","Black Market v0.1","MMH","80-14631","2013-04-16","Mode_Locrian","The economy in Vvardenfell is a bit odd, to say the least. At a certain point in every character's progression, it becomes impossible to sell the items that one acquires while adventuring at anywhere near their value, without resorting to Creeper and/or the Mudcrab. This is both ..." "3630","Bitter Coast Compilation","MMH","87-13810","2010-01-11","samurai","Requires: Morrowind , Tribunal , Bloodmoon, Better Bodies, a leveled list merger!! Prologue: This mod was started in 2008 with the idea to combine interresting and usefull mods in and around Seyda Neen into one neat package so as not to have to use ..." "3629","Birthsigns Galore","MMH","8-7834","2003-09-29","Drummer Nerd","Hi, 8 new birthsigns for you and a new class - pirate. I think the birthsigns are pretty good and mostly balanced, but that's for you to decide. Have fun! Thank you for downloading and also for leaving feedback." "3628","Birthsigns Are More Fun BAMF","MMH","8-12775","2008-06-18","Alaisiagae","I wanted to make the original birthsigns a bit more fun and interesting to play. They are now more powerful than the original abilities/powers/spells because I felt that, at higher character levels, a birthsign could be replaced by a piece of enchanted clothing or a custom spell. Hopefully, the n..." "3627","Birthsigns Are More Fun (BAMF) v 1.0","MMH","8-11775","2012-11-04","Alaisiagae","I wanted to make the original birthsigns a bit more fun and interesting to play. They are now more powerful than the original abilities/powers/spells because I felt that, at higher character levels, a birthsign could be replaced by a piece of enchanted clothing or a custom spell. Hopefully, the n..." "3626","Birthsigns","MMH","8-802","2009-04-06","RWH"," ****** Birthsigns v1.0 by RWH ****** Files required: Morrowind, Tribunal, Bloodmoon Changes to Morrowind: I only added Bi..." "3625","Birthsigns","MMH","8-13353","2009-04-05","Dreaddruid","The Plane of Oblivion birthsign, Dagoth Ur birthsign(now renamed ""The Devil""), The Frost Atronach birthsign, and now The Machine birthsign. View screenshots for more detail on what they do. Changelog:0.2: -added the Dagoth Ur birthsign -added .tga file..." "3624","Birthsigns","MMH","8-11839","2012-11-11","Bot","Balancing birthsigns and race abilities. Includes one new birthsign ""Three Coins"". Also includes a tweak for projectile retention (90%)." "3623","Birthsign Changes","MMH","8-11171","2007-04-07","J-Whitt","This plug-in file changes the Thief and the Warrior birthsigns' effects to be a little bit better. Their effects were changed to what TES IV: Oblivion had of them." "3622","BirthSign Balance","MMH","8-8533","2002-11-18","Skull Knight","Changes and improves 3 stock game birthsigns, The Warrior, The Steed, The Thief making them more viable. See readme for complete info." "3621","BigMod2","MMH","84-10570","2006-05-01","xereau","OVERALL GOAL To make Morrowind more re-playable, by presenting sweeping customization options to the player via Ability, Power, Spell, and Item rewards in quests, and creature/NPC loot. Abstract During your character's lif..." "3620","BetterBalmora","MMH","87-14343","2011-07-18","Leemerful","This mod changes the appearance of the town of Balmora by putting some cool trees and ferns everywhere. It also places lilypads in the river. In my opinion it makes Balmora look a little nicer" "3619","Better Vivec II","MMH","87-12956","2008-09-29","Wisva","Better Vivec II, is better version Better Vivec -modpack. Pack now contains three mods: 1 People to Streets of Vivec 0.6 A simple mod, that makes over hundred unique NPCs to Vivec. Merchants, mages, trainers, simple civilians and even one quest giver. Mod als..." "3618","Better Vivec","MMH","87-12703","2008-05-02","Wisva","This is authors first mod so please be gentle. Like name tells this mod adds something new to Vivec. There is actually two mods: People to the streats of Vivec and We sell houses. We sell houses: Like the name tells, you c..." "3617","Better Raven Rock v2.0","MMH","87-5129","2009-05-12","Bulldog51488","This mod adds more comfort to Raven Rock.It puts in some friendly tame wolfs. It compleats the wall around the town. And it alows you to have both a trader and a smith. One of my other mods Better Factor's Estate has also been combined with this mod. I have also added by request to add a small st..." "3616","Better Caldera Children Compatible","MMH","87-11028","2007-01-29","Sandman101","I really enjoyed the atmosphere from Better Caldera. The only problem was that it conflicted with Children of Morrowind. So I created a playground behind Holismod's armory, complete with sandbox, and a teeter-totter and moved the children. I also cleaned up the fr..." "3615","Better Caldera","MMH","87-5162","2004-12-16","Loki the Grouch","This plugin drastically changes Caldera, making it far more ""real"", in the author's opinion. There are simply too many changes to list each one individually, but a summary of the changes include: a home for the player in the center of Caldera; a barracks for the local Imperial Legion; a dramatica..." "3614","Belladonna for Sale","MMH","80-6783","2011-08-17","FrostDust","The Solstheim merchants Alcedonia Amnis (Raven Rock), Sathyn Andrano (Raven Rock) and Bronrod the Roarer (Skall Village) now have Ripened Belladonna Berries for sale. Changelog:1.0 - Initial release" "3613","Beldorv1","MMH","80-4944","2009-05-12","OneT","Beldors Library v1 Anyways this is my first mod did it mostly as a way of learning the ropes took about two afternoons to make. just adds another room to Meldors Armory in Belmora that has one NPC with heeps of cash (500000) to buy those expensive ite..." "3612","BE Windows Glow2 Addon","MMH","87-5138","2009-05-12","Gorg"," The Elder Scrolls III MORROWIND: BALMORA EXPANSION: Windows Glow 2 Addon version 1.0 Special..." "3611","BE Necklace Pack Addon","MMH","87-5140","2009-05-12","Gorg"," The Elder Scrolls III MORROWIND: BALMORA EXPANSION: Necklace Pack Addon version 1.0 A very v..." "3610","Battle Monk","MMH","8-226","2009-04-06","Rabiddog","A warrior class dedicated to the eradication of necromancy in Morrowind. Class: Battle Monks are Monk-warriors. When the famous monestary Dru-garan was destroyed by a malicious Necromancer named Tarakeen and his army of undead, the monks were unable to defend themselves and were forced..." "3609","Bang Goes Balmora II","MMH","87-6760","2011-06-27","Pokegami","Remember ""Bang Goes Balmora"" a few months back, when Balmora was swamped by a tsunami causing the entire city to be found underwater? Knew you wouldn't. Anyway, this is the sequel to BGB, and this time the disaster of the day is a volcanic eruption. Yes, Mount Hlaalu, overlooking Balmora, has eru..." "3608","Bang Goes Balmora","MMH","87-6686","2011-02-20","Pokegami","This is not a Balmora mod - it is quite the opposite, actually! If you are tired of going back to Balmora all the time, and you think Vvardenfell needs a lake, this is the solution. House Telvanni has caused a tsunami to rip into Balmora, burying the whole city except for High Town at the bottom ..." "3607","BalmoraFletcher 0810","MMH","80-4745","2009-05-12","Hemix","""Balmora Fletcher"" Version 1.04 Created By: Hemix E-Mail: Hemix311@aol.com --- This mod adds a building in Balmora near the Temple with a fletcher named Sara Sanguine. She sells ar..." "3606","Balmora's Underworld","MMH","87-15512","2017-07-23","Fulgore","Balmora's underworld V1.1 by Fulgore Additional quests and dialogue by Envy123 Description =========== Get lost within the depths of Balmora's Underworld. Walk through the sewers: let the Thousand Lanterns Market take your breath away and explore the abandoned canals. Wi..." "3605","Balmora Upgrade","MMH","80-15447","2016-02-02","Unknown Hungarian Modder","Balmora Upgrade Extras : Milie Hastien : Fine Clothier Nalcarya of White Haven : Fine Alchemist Ra'Virr : Trader + Decorator Balmora, Guild of Fighters : Smith" "3604","Balmora Undercity","MMH","87-14274","2011-04-06","Gamerteen"," | Balmora UnderCity | | Gamerteen | -------- 1.Description ..." "3603","Balmora Trader Market v1.0","MMH","80-12357","2013-03-20","NinjaOcean","Creates a marketplace at north end of Balmora on the east bank of the river close to the northern bridge. This is a another mod from Ocean that shows what can be achieved with a little patience and attention to detail. Here what Ocean has to say.. If you are still running the Challenge..." "3602","Balmora Soul Gem Merchant","MMH","80-15268","2014-10-05","Janson Fyther / Bille Maze","Balmora Soul Gem Merchant Created By: Janson Fyther/Bille Maze Version: 1.0 (final). - Description: Adds a High Elf Soul Gem merchant to the Mages Guild ..." "3601","Balmora Re-done v1.0","MMH","87-11640","2007-11-13","RedBaran","This is just a simple esp. It slightly rearranges the city of Balmora to give it a more dense feel to it. There a few new buildings, though as of yet, they have no interior. This is my first mod and if liked, I will probably improve it more. Hope you enjoy." "3600","Balmora Ragoxified","MMH","87-6726","2011-04-28","Ragox","I've always wanted to make my own attempt at improving Balmora, since I was very unhappy with all the mods being out there having the same goal. Most of them make very drastic changes or simply don't have a very professional approach in my opinion. So here is my personal envisioning o..." "3599","Balmora Marksman Shop","MMH","80-10778","2006-09-01","Centurion_Spider","This mod Adds a useful & neat ranging store in balmora, located above Casius Cosades house. When you first enter the store do not judge the weapons on first sight. I thought that there shoud be more then stars & knifes. This store is the only place you can buy these useful items. (and..." "3598","Balmora Marketplace v1.0","MMH","80-12356","2013-03-20","Jonathan Wesley","Creates a marketplace as north end of Balmora on the east bank of the river close to the northern bridge. This is a nice mod from Jonathan that captures the spirit of the game well, and which fits into the Balmora 'scene' very well. Here are Jonathan's comments.. This is..." "3597","Balmora Marketplace","MMH","80-13903","2010-03-31","Jonathan Wesley","This is my first ever mod for Morrowind so I hope you don't judge me too harshly. I have added a small market place to Balmora near Caius' house and added some NPC's to wander the stall. Jiub from the very begining of the game makes a return here as a merchant and there is also a tiki bar. ..." "3596","Balmora Market Stall","MMH","80-4756","2009-05-12","Unknown"," The Elder Scrolls III MORROWIND: Balmora Market Stall Plugin ..." "3595","Balmora Market","MMH","80-15511","2017-07-23","The Helm?"," The Elder Scrolls III MORROWIND: Balmora Market Plugin Index: 1. Installation 2. Playing the Plugin 3. Discription<..." "3594","Balmora Lock Pick and Probe Merchant","MMH","80-15267","2014-10-05","Janson Fyther / Bille Maze","Balmora Lockpick and Probe Merchant Created By: Janson Fyther/Bille Maze Version: 1.0 (final). - Description: Adds an Imperial Lockpick and Probe merchan..." "3593","Balmora Grocery v1.0","MMH","80-15193","2014-02-13","Denina","Basically, this adds a grocer in Balmora behind Hlaalo Manor selling various food items, inspired by Morrowind Crafting by Drac and Toccatta. ***Morrowind Crafting 2.1 is required.*** There is a version of this mod that is compatible with Balmora Expanded included in this download packa..." "3592","Balmora Ghetto","MMH","87-5163","2009-05-12","Princess Stomper"," The Elder Scrolls III MORROWIND: BE_Ghetto_BE.ESP BE_Ghetto_No_BE.ESP (Morrowind, Tribunal, Required) ..." "3591","Balmora Expansion v1.4b Update","MMH","87-14044","2010-08-18","Gorg, Zobator","This is an updated version of Balmora Expansion by Gorg. Carnithus' Armamentarium is updated with the second add-on and some minor fixes have been made. The resource files from both [url=download--5155]Balmora Expansion v1.4[/url] and the complete [url=download--12153]Carnithus' Arma..." "3590","Balmora Expansion v1.4 (full)","MMH","87-5155","2009-05-12","Gorg, CanadianIce, Jeremy","The Elder Scrolls III MORROWIND: BALMORA EXPANSION: Featuring The Briton Knight by Jeremy And Vonhelira's Metal Queen Boutique by CanadianIce version 1.4 by Gorg, CanadianIce and Jeremy 60 screenshots available a..." "3589","Balmora expansion collection v1.4.1","MMH","87-12603","2008-03-19","DragonLord2073","I Added Rope Rails & Lights To Walkway But Mod Done To Balmora is Done By Gorg, Jeremy and CanadianIce Mod doubles the size of Balmora by combining the work of over 40 mods effecting Balmora into a single cohesive mod." "3588","Balmora Expansion 1.3 esp only","MMH","87-992","2009-04-06","Gorg, CanadianIce, Jeremy","This is the esp only for Balmora Expansion by Gorg, Canadian Ice and Jeremy version 1.3" "3587","Balmora Expansion - No Ambient and Corpus Spells Addon","MMH","87-898","2009-04-06","Unknown","This is simply an addon for Balmora Expansion. It requires the illustrious mod to have any effect. It reduces the ambient, sun and fog light of all indoor areas in balmora to 0. It changes the names(not the id's) and effects of the cure corprus and cure corpus spells so that they..." "3586","Balmora Expansion - LITE","MMH","87-10632","2006-06-21","Slartibartfast","This mod is my attempt to bring the Balmora Expansion mod to a much wider audience by removing many non-essential items from the exterior cells of Balmora to reduce the drain on PC system resources thus bringing the requirements of the expansion to within the capabilities of many older PC's." "3585","Balmora Clutter Compilation","MMH","87-14244","2011-03-15","Keksman aka Kurzschlusskuh","About this mod: This is my personal Compilation of: Atmospheric Balmora by LucienFairfax. Permission Granted. Another Balmora by Basswalker. Better Balmora River by Fishcake. Vitiated B..." "3584","Balmora Candle Shop","MMH","80-13094","2008-12-18","Nathaniel","Adds a shop near the Balmora Temple and Alchemist, on the West Side of town. In it is a man who sells every light in the game with an infinite stock, as well as soul gems up to greater. Each light in the game is displayed in the shop for display. Useful for a number of reasons. In tu..." "3583","Balmora Adventurers Nightclub v1.0","MMH","80-12995","2008-10-29","Crankgorilla","Balmora Adventurers Nightclub 2008 By Crankgorilla Location: Along the riverside in Balmora. Adds a nightclub with the idea of it being a gritty type of place. With a bit of seedy crime. Credits..." "3582","Balmora Adon 1","MMH","80-10859","2006-10-23","Navolathaine","Ever wanted to make your own enchanted scrolls well now you can by going to the new stall above the smith in balmora to buy Unenchanted scrolls with high enchant ratings. Adds stair case behind the smith in balmora to get atop the store and find a new stall that sells une..." "3581","BalBaradus","MMH","87-5092","2009-05-12","Unknown","BAL BARADUS This mod adds a balmora-style city to Morrowind. You can travel by boat to it from Vivec. The Mod Roads To HEaven is required to play the mod. NO quets yet, just an ordinary village like anyone else! Enjoy!" "3580","Bal Isra Annex","MMH","87-15429","2015-09-23","Bruno13069","The Tribunal Temple saw the site of Indarys Manor as an opportunity to assist those making the pilgrimage to Maar Gan and other places to the North. With the close relationship between the Tribunal Temple and House Redoran, the Bal Isra Annex was designed and constructed into the hill behind..." "3579","Bal Fell Alchemist v1.0","MMH","80-3662","2010-10-21","RWH"," ----------------- Bal Fell Alchemist Version 1.0 ----------------- [color=#ff0000]Files required: Morrowind, Tribunal, and Bloodmoon[/color] Changes to Morrowind: Changed some external lands..." "3578","Bal Fell Alchemist v1.0","MMH","80-12370","2013-03-25","RWH","Bal Fell Alchemist, Bealus Mlorvuu comes to you from Elswyr, a noted and reputable alchemist settling down in a humble dwelling in Morrowind. He is a master of alchemy and has 26 new drinks to sell you, all costing less than 100 Gold appropriately. He creates his own soups, broths, lozenges and d..." "3577","Bad Karma Clothing Vendor","MMH","80-5713","2011-10-02","Bad Karma"," The Elder Scrolls III MORROWIND: Bad Karma Clothing Vendor by BadKarma Version ..." "3576","Azura's Castle","MMH","87-15493","2017-07-22","Shaggy","Azura's Castle v0.7 Alpha Author: Shaggy Co-Author: TantorRC Email: Shaggy2286@hotmail.com Date: August 2, 2005 Future update planed: Yes Version number: 0.70 Mod cleaned of GMSTs using TESTool by ghostwheel Credits: Ravensong - Created serenetow..." "3575","AX-S Revamp","MMH","84-13804","2010-01-03","AX-S"," ========AX-S REVAMP v0.92 BETA========= INTRODUCTION: Greetings! This is the BETA RELEASE of my mod AX-S ..." "3574","Atronach Wombburn Toggle","MMH","8-6210","2009-01-19","Tealpanda","This allows you to ""toggle"" the spell absorption part of the Atronach Birthsign, Wombburn. If you have the Atronach Birthsign, this mod gives you a new version of the Wombburn power that allows you to toggle your spell absorption between 2% and 50%. Your spell absorption..." "3573","Atmospheric Balmora v1.0","MMH","87-12129","2013-01-12","Lucien Fairfax","Description (from PES) First mod in my Atmospheric Cities project, this alters the city of Balmora, adding flora, lights, and misc. clutter and statics to enhance the player's experience walking through it. The city was more or less divided into three parts, High Town, Labor Town, and the ma..." "3572","Atmospheric Balmora","MMH","87-13643","2009-09-01","Lucien Fairfax","First mod in my Atmospheric Cities project, this alters the city of Balmora, adding flora, lights, and misc. clutter and statics to enhance the player's experience walking through it. The city was more or less divided into three parts, High Town, Labor Town, and the market square, and I tried to ..." "3571","Athas Rare Arms","MMH","80-4755","2009-05-12","Athas"," ****** THE ELDER SCROLLS III Morrowind _______________ Athas Rare Arms ****** ..." "3570","Assulkri","MMH","87-13262","2009-02-19","saltmummy626","THIS MOD REQUIRES TRIBUNAL AND BLOODMOON!!! this mod adds a smallish town to a valley south and west of the ghost gate called Assulkri. to get there just travel south from the ghostgate until you see a small sign on the left side of the road. you wont have to go too far. all the info ..." "3569","Assassin's Shop","MMH","80-4724","2009-05-12","darkpaladine6","Assassin's Shop --------------- designed by: darkpaladine6 (darkpaladine6@yahoo.com) Installation: Same as always just put the file into your resources file in your Morrowind Folder What you get: I ..." "3568","Asian Pack 2: Kimonos, Heads and Hair v1.0","MMH","80-1420","2009-04-06","redwoodtreesprite","Adds nine new womens Kimonos: 5 pastel colors and 4 dark, rich satin colors, and Karstux's tabi. Two hard-to-find asian heads are included: TM-256's beautiful Asian Head (plus MotokiMO's beautiful Redguard retexture), and pantherx's lovely Asian Wood Elf retexture of one of Rhedd's Dark Elf heads..." "3567","Ashlanders Armory v1.0","MMH","80-1668","2009-04-06","Ghoul","Alot of new stuff and a new Merchant to Seyda Neen! Armored Pants, Ashlanders Armor, Chainmail, Ash Staff and alot of more!" "3566","Arundunia 0.91","MMH","87-5144","2009-05-12","Arundor"," The Elder Scrolls III MORROWIND: Arundunia v 0.91 ..." "3565","Arthmoor's Morrowind Merchants v1.0","MMH","80-12241","2013-02-25","Arthmoor","A simple, yet surprisingly useful little mod. Adds 3 merchants to the game. One in Balmora, one in Solstheim at Fort Frostmoth, and one in Mournhold. The Frostmoth merchant will move to Raven Rock when it's built. Each one has approximately 50,000 gold on hand in order to be able to buy what..." "3564","Armor shop of Narthel the Garthak","MMH","80-15303","2014-12-11","William ReMine","Narthel the Garthak collects and sells rare armors. On display in his showroom are ten exceptional sets of armor ranging from stylish to exotic to foreboding. They are for sale, and they are suitably expensive. This plug-in is a merger of armor modules made originally by Sniper Daria (Japanese Ar..." "3563","Argonian Village","MMH","87-9526","2004-04-19","Adanorcil","Talk to the Argonian at the docks in Tel Branora. He will take you to his treetop village in the mangrove forest to the far east of Tel Branora. No quests, just a nice little village with some bonuses here and there. This is my first mod (that I have uploaded). I know it's far from perfect, but i..." "3562","Area Effect Arrows XB Edition","MMH","80-10944","2006-12-24","Xeth-Ban","" "3561","Appoldro Weapons Store version 2.04, missing textures","MMH","80-1806","2009-04-06","Tommy Khajiit","2 Weapon textures for Appoldro Weapons Store version 2.04" "3560","Appoldro Weapons Store v2.04","MMH","80-4753","2009-05-12","Tommy Khajiit","STORY This plugin adds a weaponstore to the city of Suran. The tenants, an imperial couple, offer a collection of unique retextured versions of the original Morrowind weapons. Because they're just starting their business their collection is not very large. However they will try to expand the..." "3559","Appoldro Weapons Store v 2.03 Axe add-on","MMH","80-1837","2009-04-06","Tommy Khajiit","STORY This plugin adds a weaponstore to the city of Suran. The tenants, an imperial couple, offer a collection of unique retextured versions of the original Morrowind weapons. Because they're just starting their business their collection is not very large. However they will try to expand the..." "3558","Appoldro Weapons Store 2.01","MMH","80-2129","2009-04-06","Tommy Khajiit","This plugin adds a weaponstore to the city of Suran. The tenants, an imperial couple, offer a collection of unique retextured versions of the original Morrowind weapons. Because they're just starting their business their collection is not very large. However they will try to expand their assortme..." "3557","Appoldro Weapons Store - Fixed Levelled Lists v2.04b","MMH","80-11007","2007-01-21","Tommy Khajiit, Dragon32","This plugin adds a weaponstore to the city of Suran offering a collection of unique weapons and armours. This download is a modified version of the original by TommyKhajiit, the main alteration being to the way that levelled lists are changed by this mod. TommyKhajiit's original used..." "3556","Another Balmora","MMH","87-13719","2009-10-29","basswalker","""Another Balmora"" Version 1.1 A modification for ""The Elder Scrolls III: Morrowind"" by basswalker ------------------ &..." "3555","AlleywayTrader","MMH","80-4732","2009-05-12","Cerpher aka Christopher Forlines","This is an alleyway trader mod that places a door in the alleyway between the mages and fighter's guild and the houses on the west side of the Odai River in Balmora. The guy has 50000 and sells illegal Dwarven artifacts and Deadric weapons and misc items." "3554","All Classes","MMH","8-8785","2003-04-07","Stank","This mod adds all of the classes originally made by Bethseda and that were unplayable, to now be playable. Except for the service providers, they are still unplayable. Desciptions will be added later on. Enjoy." "3553","Alex's Magic Shop v1.0","MMH","80-12338","2013-03-15","Werecroc aka Werecrocodile aka Alex","Alex's Magic Shop This mod places a shop in Balmora which includes: Staffs ranging from the death staff which has two uses before it needs to be recharged to lightning,fire etc which do even amounts of damage, Magic Arrows, a bow, and a dagger, and Magic Clothing, and light a..." "3552","Alex's Magic Shop","MMH","80-13402","2009-05-08","Alex","Alex's Magic Shop This mod places a shop in Balmora which includes: Staffs ranging from the death staff which has two uses before it needs to be recharged to lightning,fire etc which do even amounts of damage, Magic Arrows, a bow, and a dagger, ..." "3551","Alea's Floating Emporium","MMH","80-5723","2011-10-02","Lady Rae","Alea's Floating Emporium by Lady Rae ------------------ Version 1.009435645ish A few purely cosmetic changes in the store. If you like the way it looks, no need to download this one. -------------------- A bunch of clothes - all of which are male/fem..." "3550","Aldbarrow","MMH","87-6200","2008-11-18","Princess Stomper","Requires Children of Morrowind: Changelog:07Feb10 Permissions" "3549","Ald-Ruhn Temple Expansion v1.2","MMH","87-14377","2011-10-09","Xeth-Ban","After spending a ridiculous amount of time (3 odd years?) working on this - on and off mind you - I am finally done with the Ald-Ruhn Temple Expansion. I have abandoned all plans for dialogue and quests for the main release, but I may release a patch or something sometime in the future. (Don't wa..." "3548","Ald-Ruhn Overhaul","MMH","87-15382","2015-08-03","SYMBIOTE DINOSAUR","This mod is a little overhaul I created to make Ald-Ruhn look more prosperous, it also adds some unique Daggerfall style StreetLamps so the town isn't so dark at night time. This is the first version though so if there are any bugs, please let me know. As of now I don't know if this is..." "3547","Ald-ruhn Expansion v1.62 & v1.76","MMH","87-12991","2008-10-26","Crankgorilla","With the passing of years Ald-ruhn is striving to be the hub of commerce in Vvardenfell. With the help of the Imperial Legion at Buckmoth, the citizens of Ald-ruhn have achieved a boost in commerce and prosperity. New features celebrate the taming of the once inhospitable wilds and all but ..." "3546","Ald Velothi: End of the world bakery","MMH","80-13153","2009-01-09","saltmummy626","wow, two mods in one day? this mod is the next in a series of mods that add life and good stuff to Ald velothi. this bit adds a bakery called the ""End of the world bakery"" to the east side of Ald velothi. special thanks to crankgorilla for pointing out mighty joe's modders resource, and to mighty..." "3545","Ald Velothi Winery","MMH","80-13166","2009-01-12","saltmummy626","The Ald Velothi Winery, sells a few wines for you distiguished people out there. this mod adds on to the small fishing town of Ald Velothi. this is the next installment in my series of mods to liven up Ald Velothi. the Winery is a bit bare, but still, a nice place to go and taste some wine and lo..." "3544","Ald Velothi travel links","MMH","80-13146","2009-01-07","saltmummy626","this mod adds travel links from khuul and gnisis to Ald Velothi. originaly a made to compliment my house boat mod, i decided to make this mod worth downloading by adding a customs office nearby the gnisis dock. the nice dunmer lady in khuul grants passage to Ald velothi along with the other place..." "3543","Ald velothi outdoor market","MMH","80-13151","2009-01-09","saltmummy","REQUIRES MY TRAVEL LINKS MOD!!! this mod adds three stores to the small fishing village of Ald velothi. the stores are, a fishmonger, a clothier, and a smith. they add a little more life to this otherwise boring town. also this mod acts as a fix for my travel links mod by..." "3542","Ald Velothi Complete","MMH","87-13245","2009-02-09","saltmummy626","" "3541","Ald Velothi bookstore","MMH","80-13172","2009-01-15","saltmummy626","at the last minute i decided it would take too long to get brand spankin new stories, so i went ahead with this anyway. im happy at how it turned out. this mod adds a bookstore called ""under the arch"" to the eastern side of Ald Velothi. its under that stone arch over ther..." "3540","Ald Redaynia Extended","MMH","87-6143","2005-10-10","Princess Stomper","Disappointed after hearing Ald Redaynia described as a small village to find nothing but a tower? This mod corrects that issue, by adding docks, houses, a tavern, chapel and tradehouse. There are a couple of minor quests, plus a player home for sale. <..." "3539","Alchemist Shop","MMH","80-5736","2011-10-03","Spirited Treasure","Sick and tired of hunting for Exclusive and Quality potions? Down to your last soul gem and no way to get another without consoling it in? Well then! Come to the Alchemist Shop. A simple shop in Pelagiad. The heads of the females are textured by myself, Spirited Treasure. ..." "3538","Alakazar's Lamp","MMH","80-13323","2009-03-18","Westly","This plugin adds several year's worth of modding goodness that I have been holding back (due to my perfectionist nature, sadly). And yet, Huzzah!; the content that I have been hoarding like a dragon on a bed of gold and jewels can at last be sha..." "3537","Aila's Seyda Neen","MMH","87-13944","2010-05-06","Aila","This mod expands Seyda Neen, giving it a new look and features such as: - Docks with travel options to (and back from!) Hla Oad and Ebonheart and a fishing dock - Marketplace selling a variety of items, e.g. clothing, food, crockery, jewellry; and a marketers' quarters for..." "3536","Agram","MMH","87-11220","2007-05-03","Agram","This is a imp. town with a smith, mages guild, few shops, houses, and a manor with basement for storing all that junk that all of us want to store.Have fun playing , and comment this so i can fix if there is something wrong. No quests, no cheats, this is balanced mod. The..." "3535","Aedwynian Class + Birthsign","MMH","8-8085","2002-06-27","Endarire","" "3534","Adventurers v3.1","MMH","84-15143","2014-01-08","Adam","Adventurers 3.1 is a total conversion of Morrowind. It primarily attempts to ""balance"" the gameplay by making leveling harder, monsters much tougher, changing the economy, and we've also added new faces, weapons, armor, creatures, and more. Almost every aspect of the game has been altered in some..." "3533","Adventurer Clothing","MMH","80-11687","2012-09-16","Kalikut","Cleaned and tested, requires Better Bodies. This is a collection of adventurer's clothing for males and females of the Better Body. There are four color variations, and these outfits can be found inside a home northwest of Caldera. ""Look outside of Caldera for a clothier of a special ..." "3532","Abomination","MMH","8-95","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "3531","Abnim_Retha","MMH","80-10936","2006-12-19","Velothi","This mod adds a miner outside a caved-in mine somewhere on the isles around Seyda Neen. This miner has in his possession all the gold of the caved in mine, and will buy everything from you if you wish. (Has 350.000 gold). I used all officially released mods from Bethesda,..." "3530","3S Mannequin v1.2","MMH","80-4738","2009-05-12","TheSot, Snazelfrat, StevenStrange","Mannequins suitable for display of clothing and armor. Find them for sale at Clagius Clanler's in Blamora, Jeanne's shop in the Vivec Foreign Quarter canalworks, Tiras Sadus' in Ald'ruhn, and Verick Germain's in Caldera, as well as various trader shops around Morrowind. Also find them..." "3529","3 Vampire Blood Birthsigns","MMH","8-9417","2004-03-30","Gavin Workman","Instead of giving u straight vampirism, this mod will instead infect you with the disease that leads to your transformation of man to monster. Just rest 3 days after you begin the game." "3528","(Mony's) Total Conversion + Chargen +Extras (base)","MMH","84-6618","2010-11-26","Monydragon"," The Elder Scrolls III Morrowind Blank Master File Version 2.0 By Monydragon Source; Rizzen ***************************************************************** Description ***************************************************************** This is a Blank Master file Which you may use if you are thinking about making a Total Conversion of Morrowind. You MUST have both Tribunal and Bloodmoon installed to use the ESM. ***************************************************************** Installing The Master File ***************************************************************** To install the ESM, unrar it into the Data Files directory You MUST have both Tribunal and Bloodmoon installed to use it ***************************************************************** Issues ***************************************************************** *2 Script compile errors, no interfernce with gameplay! *Greetings might be messed up, with werewolf dialoge"" NO MAIN landmass other than the origanal. ***************************************************************** Using the Master File ***************************************************************** Load it up in the CS and make a plugin for it when done merge it with the esm (always make a backup) ***************************************************************** Mergeing To Master File ***************************************************************** Go here [b]Changelog:[/b]New in Version 1.0 ***************************************************************** *New Chargen *New Interior Starting Point *Changed Sounds of the normal Chargen Script *Fixed most of the dialoge issue's *(fixed base scripts) *Added a Stat Editor *Added a Skill Editor *Added starting items Editor -This is perfect for a Total Conversion Base- " "3527","Young Drow Head and Hair v1.7","MMH","70-5627","2011-07-11","ShadowTek","Unzip to data files, this adds a young female head and hair to the Drow Race V1.7, will be in a future add-on, its here now for those who dont want to wait and dont mind adding it themselves.You have to add head and hair yourself, open The Drow race version you use (doesnt matter which version)go..." "3526","XTrastuff1 0531","MMH","70-4518","2009-05-12","Xylord Tao","Adds the Atlantian race, who are not the fastest or the quickest but are pretty smart people. Adds the Darkstar- magic is their game. Adds Arcane Aria birth sign, very helpful" "3525","Xenn's Shadowscales v2.0","MMH","70-13295","2009-03-04","Xenn","This mod adds Argonian Shadowscales as a new, lore-based race. They are darker in color than normal Argonians, and have skills based around stealth abilities. This race is balanced with the 45/310 rule, and will not conflict with any other mods. Version 2.0 now has much ..." "3524","wolverine","MMH","70-4548","2009-05-12","mrvei","this is a addon to the sweet mods made by Nightwing69us, i just added a race to use them in the game, my fav. X-men wolverine!! version 1.1 May 27,2002 Added offhand claws version 1.0 May 24..." "3523","Wolfborn","MMH","70-6731","2011-05-28","Retal19","Adds: One New Race; The Wolfborn One New Birthsign; Wolf Star Three New Spells; Wolven Attributes, Primal Tongue and Wild Heart. Wolven Attributes is the Wolfborn Racial Ability, as is Primal Tongue which is an emergency spell that calms creatures but doesn't always work. Wild H..." "3522","wolf9653 clothing","MMH","7-2348","2009-04-24","Unknown","" "3521","wolf9653 clothing","MMH","7-2397","2009-04-24","Unknown","" "3520","Wizardly Staves v0.92beta","MMH","7-2361","2009-04-24","Unknown","" "3519","Winged Folk","MMH","70-11694","2012-09-17","DarkRebis","A new race is available, called Dark Elf (Winged). This enables you to play a male or female Dunmer with wings. I believe that this is only race available so far in this mod." "3518","WildernessSoundsMod","MMH","76-4822","2009-05-12","The Puma Man","v 1.0 This is the stand-alone sound effects plugin for The Wilderness Mod. It merges these mods; Official Bitter Coast Sounds & Master Index with changes done to them by Pancreas. It also adds night & day wilderness sounds ALL OVER Morrowind!" "3517","Wilderness Sounds 3.0","MMH","76-4879","2009-05-12","Unknown","" "3516","Wild Elves Mod","MMH","70-497","2009-04-06","Josue Rodriguez","This mod adds the Wild Elves (Ayleids) to the game as a playable race. There is an NPC female Ayleid in Brindisi Dorom, Mournhold named Tester McGee who I put in as a test character." "3515","White Senches v1.4.1","MMH","70-14680","2013-05-04","Kieve","A complete overhaul of my White Senche race. Now BB-compatible, with new foot meshes, physiqued hair, and all sorts of fun new high-quality goodness... Senche hunting armor is included, as are a couple of ""Jhirl Robes"" (Velvet can explain what those are) These aren't ""senc..." "3514","White Senches v1.3","MMH","70-10503","2006-03-18","Kieve","A complete overhaul of my White Senche race. Now BB-compatible, with new foot meshes, physiqued hair, and all sorts of fun new high-quality goodness... Senche hunting armor is included, as are a couple of ""Jhirl Robes"" (Velvet can explain what those are) These aren't ""senches"" ..." "3513","White Senches v1.2","MMH","70-1025","2009-04-06","Kieve"," * TES3: MORROWIND KRS_WSen ""White Senches"" Final Release, Version 1.2 -Kieve * 1. Installation 2. Modifications 3. S..." "3512","White Senches v1.1","MMH","70-1258","2009-04-06","Kieve","2. Modifications -Dialogue topic ""White Senche""(s?) added. Savants and learned folk (and the white khajiits themselves) can tell you something about their race. -Minor edits where ""Khajiits"" come up in dialogue, especially greetings category and ""Khajiit"" topic. Th..." "3511","White Senche Tiger Khajiits","MMH","70-1273","2009-04-06","Unknown","" "3510","Whisper Race + Dominion Outfit","MMH","70-11842","2012-11-11","e-bride","Add a new race to the world of Morrowind. Warning:This race is only female and there is only one head.This race was made for my own use this explain that (and i'm a lazy man :p ). Caracteristics: ____________ SKILL BONUS: ____________ Illusion:10 Una..." "3509","Westly's Young Mystic Males Headpack","MMH","70-10644","2006-06-26","Westly","This plugin adds 10 playable Young Mystic Male heads for the player character to the following races: Bretons, Dark Elves, High Elves, Nords, and Wood Elves 5 playable faces for Redguard males. These heads are glow..." "3508","Westly's Redguard Male Headpack","MMH","70-10604","2006-05-30","Westly","This plugin adds 50 playable Redguard Male heads (including variations with and without gold tattoo/markings) There are three meshes used in this pack (by Darksharp, Rhedd, and RobertT respectively), to provide a bit of variety in the shapes of the heads." "3507","Westly's Orc Male Headpack","MMH","70-10599","2006-05-23","Westly","This plugin adds 50 playable Orc Male heads (including variations with and with out tattoo/markings and facial hair) (no hairs included, only faces) To change the face of your existing character without starting a new game," "3506","Westly's High Elf Male Headpack","MMH","70-10559","2006-04-23","Westly","This plugin adds 50 playable High Elf Male heads (including variations with and with out mystical markings and facial hair) To change the face of your existing character without starting a new game, open the console and type ""enableracemenu"". Choose your new f..." "3505","Westly's Female Headpack-Elves & Orcs","MMH","70-10645","2006-06-26","Westly","This plugin adds: 60 Dark Elf Female Heads 30 High Elf Female Heads 50 Wood Elf Female Heads 45 Orc Female Heads (including variations with and without tattoo/markings) NOTE:..." "3504","Westly's Female Headpack - Humans","MMH","70-10787","2006-09-04","Westly","This plugin adds: 33 Breton Female Heads 35 Imperial Female Heads 26 Nord Female Heads 29 Redguard Female Heads (including variations with and without tattoo/markings) Also a..." "3503","Westly's Dark Elf Male Headpack","MMH","70-10575","2006-05-04","Westly","This plugin adds 185 playable Dark Elf Male heads (including variations with and with out tattoo/markings and facial hair) (no hairs included, only faces) To change the face of your existing character without starting a new game, ..." "3502","Westly Presents-Mog Head Pack & BB Mogs","MMH","70-10820","2006-10-01","Westly","Essentially 2 mods for Mogs in one: 1. Westly's Mog Head Pack> Adds: 41 Male Mog Heads 37 Female Mog Heads all playable heads - including variations with dyed fur tattoo/markings/animal prints) ..." "3501","Westly Presents- Better Body Golden Saint Race and Armour","MMH","70-10980","2007-01-11","Westly","This plugin adds: A new playable race, the Golden Saint 1 male Golden Saint Head 1 female Golden Saint Head Male and Female Vampire heads 4 hair color choices (Khaki, Platinum Blonde, Golden Brown, ..." "3500","Westly Presents The V'Kai","MMH","70-12785","2008-06-22","Westly","This plugin adds: A new BB race based on a marathon of creature movies I was watching while I was making them (inspired and created for fun with no purpose further than my own enjoyment of the creation of them). Guess which mov..." "3499","Westly Presents The Tah'Nuhk","MMH","70-12786","2008-06-22","Westly","An ELSEWORLDS! mod This plugin adds: Two new BB race made for my mega-mod, ELSEWORLDS!. Tah'Nuhk (Civilised) The Tah'Nuhk are a small-statured, tree dwelling tribal race who make their homes in the ..." "3498","Westly Presents The Kheran","MMH","70-12787","2008-06-22","Westly","An ELSEWORLDS! Mod This plugin adds: A new BB aquatic/marine/amphibious race, the Kheran. Thanks to the excellent scripting by Fliggerty, the Kheran are able to take on two forms, one with legs on land, and another, upon entering water, a form wit..." "3497","Westly Presents Half-Trolls","MMH","70-12788","2008-06-22","Westly","This plugin adds: A new BB race based on the hybridization of Ancient Orcs and Nedic Men. Called Half-Troll in the common language, this hardy barbarian race are the results of ancient Nedic and Orsimer pairings. Residing in the ..." "3496","Westly Presents Half Races of Tamriel","MMH","70-12791","2008-06-22","Westly","This plugin adds: Three new BB races based on the hybridization of other Morrowind races (much in the spirit of my mod, The Altaran). The new races are as follows: The Stone Elves are the blended result of outlander ..." "3495","Well Diversified","MMH","7-15575","2017-09-14","Slartibartfast","Well Diversified _ Beta Despite having created several types of architecture, Bethesda only created one well which was for the nord set, the appearance of which can be quite jarring when set amid architecture of different types. To rectify this i have created variations of the wel..." "3494","Weapon Sounds","MMH","76-912","2009-04-06","Unknown","The archive contains only 2 wav files: Arrow sticking in wood.wav arrow wizzing past.wav No readme is included." "3493","Way of the Hunter","MMH","7-9504","2005-04-14","Amazing_Amoeba","What it does is try to make the hunting trade much more profitable and exciting, by making the hides, pelts, hearts, skin, tusks, etc, more expensive. It also adds a Hunter's Den in Solstheim Region, south of Raven Rock, right besides the water to the right side of the ""lake"". I..." "3492","Water Seraphs v1.1","MMH","70-10461","2006-03-02","millinghordesman","A new playable BB-based race, Water Seraphs. Seraphs are beings that originated from a demiplane related to their elemental sphere. For the most part they assume a roughly humanoid appearance, but at times Seraphs assume a form more close to their elemental nature. Each se..." "3491","Water Nymph Race v1.3","MMH","70-14666","2013-04-26","Bethaliz","A race of water breathing, fast swimming, Nymphs from the depths of the ocean There are 2 NPC's and custom armor for the nymphs. In this version, I have added 2 new helmets and another cuirass for the nymphs, and retextured the existing bracer To find the items, look for the..." "3490","Voiced Vivec and Yakety Yagrum","MMH","76-6812","2011-11-09","Trainwiz","Both Vivec and Yagrum Bagarn have voices. However, for whatever reason, Bethesda did not include these voice files in the game. They exist, but are not in. This mod rectifies that, and adds in their missing voices. Yagrum now greets the player, will ramble when not doing anything else..." "3489","Voice pack 2","MMH","76-1175","2009-04-06","Unknown","No Readme" "3488","Voice pack 1","MMH","76-1221","2009-04-06","Unknown","No Readme" "3487","Vivec Voice Addon (Tribunal version) v1.0","MMH","76-4859","2009-05-12","MrTS, Tyana Rie, Miltiades","Bored with the tedious discussions of Vivec? Couldn't he just have given you his dialogue on a piece of paper and send you on your way? If you think so, then this plugin is for you! It adds a real voice to Vivec's dialogue! Now you can read *and listen* when the god Vivec speaks to you in his 'di..." "3486","Vivec Voice Addon (Morrowind version) v1.0","MMH","76-4842","2009-05-12","MrTS, Tyana Rie, Miltiades","Bored with the tedious discussions of Vivec? Couldn't he just have given you his dialogue on a piece of paper and send you on your way? If you think so, then this plugin is for you! It adds a real voice to Vivec's dialogue! Now you can read *and listen* when the god Vivec speaks to you in his 'di..." "3485","VIR Wood Elves","MMH","70-7103","2012-07-26","Lady Rae","A while back lochnarus did me the tremendous honor of asking me to create a race for his El-Auri village and also to create some robes based on Psymonisers concepts. That project has been cancelled due to hard drive failure, but I still have the race and the clothes. At loch & Psymons request, I&..." "3484","Vile","MMH","7-2353","2009-04-24","Unknown","" "3483","Vikings","MMH","70-14125","2010-10-16","Misty Moon","Adds a new race to Morrowind ""Viking"", and a small quest with a nice gift if you finish it. The Vikings comes from Nordland and are not well known in Tamriel, what is known is that they are fearsome warriors and big and strong. Race: Viking ..." "3482","Vikings","MMH","70-11843","2012-11-11","Misty Moon","Adds a new race to Morrowind ""Viking"", and a small quest with a nice gift if you finish it. The Vikings comes from Nordland and are not well known in Tamriel, what is known is that they are fearsome warriors and big and strong. Race: Viking Class: Berserk Birth..." "3481","Viera","MMH","7-11337","2007-07-03","Dan deLyon","Adds three female-only races plus associated classes and birth signs. Changelog:Improved color match of ears. Added missing birthsign graphics." "3480","Very First Pack of Voices","MMH","76-1240","2009-04-06","Unknown","download contains one sound file" "3479","Vertical Limit Climbing Mod 0.5","MMH","7-2213","2009-04-24","GhanBuriGhan"," Vertical Limit climbing mod Beta release v. 0.5 A mod for The Elder Scrolls III: Morrowind ..." "3478","Vault of the Great Cat","MMH","7-2388","2009-04-24","Dangleberry","Premise: Rumour has it that with the recent receding of the waters around Vivec, a strange entrance has appeared. It is supposedly the entrance to the ruins of an Ancient Khajit Kingdom, but could there really have existed such a place in the Dark Elf territory of Morrowind?" "3477","Vampire","MMH","70-4532","2009-05-12","sativ","The easiest way to become a Vampire. Just go near the Silt Strider in Balmora and you'll be a Vampire at once. IMPORTANT!!: ALLWAYS save your game BEFORE activating the plugin!" "3476","Vahara","MMH","70-14018","2010-07-17","Rawr man","All this does is replace the Dunmer stats,But Also Changes the name of them." "3475","UWBETA","MMH","7-2387","2009-04-24","Chad Cottle","Welcome to the Utlima Underworld 1 MOD for Morrowind!" "3474","uvirithawakenedinprogress","MMH","7-2396","2009-04-24","Unknown","" "3473","Uvirith Awakened Beta","MMH","7-14930","2013-08-24","Team Uvirith (DopeHatMan, Vorwoda, Grumblepunk et al.)","Uvirith Awakened is the third generation in Tel Uvirith mods. First were Uvirith Unleashed and Uvirith Vault. Those were combined (and made compatible) with a lot more stuff to become Uvirith Inside. Awakened is an extension of Uvirith Inside, it expands the tower even more, gives more..." "3472","Urgals","MMH","70-13400","2009-05-07","Morrowindmod Freak","Simply makes orcs bigger and grey colored." "3471","UPDATED FIRE ELF FEMALE","MMH","70-1712","2009-04-06","Unknown","" "3470","Updated City of Thieves v1.0 BETA","MMH","7-1286","2009-04-06","Patrograd","This mod is the second in a series of 8 mods based on the island of Annastia, expanding on my earlier DeathTrap Dungeon. The mod adds considerably to that landmass, adding a small village and the large city of Port Blacksand, as well as somehitng like 70 unique NPCs, two main quest series, a join..." "3469","Ungen Race and NPC addons","MMH","70-6183","2008-05-08","Qawsed Asap","I did not create this mod!!! With that said, I would like to present the Ungen Race, aka Rat-like people. Originally made by Black_Hole, I enchanced it to be Better Body. Enjoy! 1.7 version is outdated compare to 2.0 version. 2.0 does not need 1.7 to function!..." "3468","Ungen Race and NPC addons","MMH","70-6182","2008-05-08","Qawsed Asap","I did not create this mod!!! With that said, I would like to present the Ungen Race, aka Rat-like people. Originally made by Black_Hole, I enchanced it to be Better Body. Enjoy! 1.7 version is outdated compare to 2.0 version. 2.0 does not need 1.7 to function!..." "3467","Underwater Mod","MMH","7-6328","2009-11-17","Sladle","A work in progress mod, aims to make the sea of Vvardenfell so much more interesting. Currently it - Adds a shipwreck, The Lady Farl, off the bitter coast. Its a treasure ship so there's good loot. Adds some dialogue, latest rumours, about..." "3466","Under Red Mountain v2","MMH","7-7129","2012-07-28","Lidicus"," ****** Under Red Mountain v.2 (this was the name of a mod i was making but i got stuck on making monsters for it and now i'd need more than abit of help with) by li..." "3465","Unas Elves Grand Finale PT.3","MMH","70-4690","2009-05-12","Unknown","" "3464","Unas Elves Grand Finale PT.2","MMH","70-4674","2009-05-12","Unknown","" "3463","Ultimate Ranger 2.0 Pharlan Add On","MMH","70-4515","2009-05-12","GhostNull"," ================ Ultimate Ranger 2.0 - Pharlan Add On VERSION v1.0 CREATED BY GhostNull ================ ..." "3462","UG Esp Beta v1.02","MMH","7-2360","2009-04-24","Unknown","" "3461","UG","MMH","7-2355","2009-04-24","Unknown","" "3460","TwinLampsv0.8a 0702","MMH","7-2375","2009-04-24","Unknown","" "3459","Twilamer Elves","MMH","70-15646","2018-08-02","Faylynn","This plugin adds the Twilamer race as a playable race to the game of Morrowind. A tribe of elves, seeking separation from their brother elves (who had become too arrogant and prideful), set out to sea to find a new home, where they could practice the old ways, rekindling traditions aba..." "3458","TSS 2 Female Drow Heads","MMH","70-4517","2009-05-12","TheSiriusSnape"," The Elder Scrolls III MORROWIND: Female Drow Heads" "3457","Tsaesci Race v1.1","MMH","70-4647","2009-05-12","Zuldazug, Lochnarus","This plugin adds 3 male Tsaesci, the Serpent Folk of Akavir to the character selection menu when you start a new game. This mod was originally made over a year ago by Zuldazug, I changed all the textures, tweaked the heads a bit, and made the actual mod file, packaged and uploaded it. They are la..." "3456","Tsaesci Race (Males Only) v1.0","MMH","70-807","2009-04-06","Zuldazug, Lochnarus","This plugin adds 3 male Tsaesci, the Serpent Folk of Akavir to the character selection menu when you start a new game. This mod was originally made over a year ago by Zuldazug, I changed a few textures, tweaked the heads a bit, and made the actual mod file, packaged and uploaded it. They are not ..." "3455","Tsaesci","MMH","70-10409","2006-02-11","Adanorcil","This plugin adds the Tsaesci race to the game. The Tsaesci are race of golden scaled snakemen from the continent of Akavir, to the east of Tamriel. This mod adds a race with new meshes and textures. They have snake tails instead of legs and new, animated head models and voice files, ..." "3454","Tribunalremixbeta","MMH","7-2357","2009-04-24","Unknown","" "3453","Tribunal Splash Pack","MMH","78-4893","2009-05-12","Unknown","4 Tribunal-themed splash images derived from wallpapers available at elderscrolls.com: splash_trib_darkbrotherhood.tga splash_trib_fabricant.tga splash_trib_helsethguard.tga splash_trib_indorilguard.tga" "3452","TribalOrcs","MMH","70-489","2009-04-06","IH","Tribal Orcs Race" "3451","Treasure Island","MMH","7-10198","2005-10-23","Indiana Bones","Ever wanted to set sail to find new land or something.. well this mod adds one lost island with treasures. I hope more will appeare in the future.. I would appreciate feedback, and I am looking for people to create an new exterior :-S and a quest..and new i..." "3450","Traveling Merchants v1.2 beta","MMH","7-8350","2002-08-15","GhanBuriGhan","This mod adds ""travellers"" to Morrowind, NPC's that actually move between towns on scripted routes. This will hopefully add a little life to the roads and provide new rolplaying opportunities. There are 7 travelers in this release, all located in the western part of Vvardenfell: 4 merchants..." "3449","TR Water Sound v1.03","MMH","76-14994","2013-09-16","Abot","Experimental mod trying to do unused TR_Po_WaterSoundV4 script job differently. Replaces most TR static water meshes with activators emulating water splashing sounds. Requires Tamriel Rebuilt - Sacred East v1.5 Pros: works with Dongle's meshes without needing speci..." "3448","Toddlers and Teenagers voice acting bloopers","MMH","76-1160","2009-04-06","Unknown","No Readme" "3447","Thu'um","MMH","7-5611","2011-06-16","cdcooley"," The Elder Scrolls III: MORROWIND Tribunal and Bloodmoon Expansions Required Thu'um 0.9 Proof of Concept Plugin ..." "3446","Thieves Step","MMH","76-14045","2010-08-19","TJ","" "3445","The X-jiit v1.0","MMH","70-4525","2009-05-12","Regan","This mod adds 6 new races to Vvardenfell, all results of crossbreeding between Khajiit and Elf or human races. They are naturally stealthy, have an aptitude for unarmed combat and have inherited some of their abilities from their maternal side. Also included are a pair of clothing ve..." "3444","The World of Skoks Splashscreen","MMH","78-4891","2009-05-12","Asirion, Zef","A splash screen inspired from the russian mod ""The World of Skoks""." "3443","The Wolven","MMH","70-7100","2012-07-26","Sabregirl","Adds The Wolven, a humanoid wolf race - originally created by Phyntoswasp - reskinned and given better bodies meshes by me. They are not werewolves but their existence may have spawned stories of werewolves. The wolven are intelligent, quick and agile hunters. ** Visit the..." "3442","The White Tiger Mod v1.0","MMH","70-14988","2013-09-15","BlackWinterDay","This plug-in adds a new playable breed of Khajiit to the world of Morrowind known as the White Tiger. Native to the northern wastelands of Skyrim, they are a hardy and noble people. The strong and agile males make ferocious warriors, while the intelligent and willful females are ideal spell caste..." "3441","The Tsaesci: Playable Race","MMH","70-4619","2009-05-12","Cid88","The Tsaesci are the mysterious snake people of Akivar. They posses a tail, yet a human face. Skilled in the art of combat, all Tsaesci have an advantage when in comes to weilding long blades. However, while beautiful, they are not well respected in Tamriel. Bugs and the like: -Sin..." "3440","The Scamp Lord - Doppleganger 0.9","MMH","70-1284","2009-04-06","Lapain","The Scamp Lord / Doppleganger 0.9 Requires Tribunal Unzip the contents of this file to the Data files folder in your Morrowind Directory. Then you'll probably have to delete the Scamp Lord - Doppleganger Folder the stuff came in. The quests start as you find a bod..." "3439","The Real Woodelves","MMH","70-10224","2005-11-11","The Skinky Sharpshooter","This is my first mod. This mod increases the hight of all woodelf males to 1.00 and adjusts their stats aswell." "3438","The Old Ways v1.01","MMH","70-12303","2013-03-10","Slaanesh the Corruptor","This mod contains 3 new races, a new class, and makes a few classes playable that weren't before: (Necromancer, Witch, and Warlock.)" "3437","the old ways","MMH","70-500","2009-04-06","Slaanesh the Corruptor","" "3436","The Old Ways","MMH","70-1789","2009-04-06","Slaanesh the Corruptor","" "3435","The Morrowind Strut","MMH","76-14414","2011-12-24","Trainwiz","This mod will add a pair of shoes to Curio Manor in Vivec, called ""The Shoes of Extravagant Swag"" If the player walks around in them, they will play the Bee Gee's ""Stayin Alive"" This is obviously inspired by this video. Changelog:-Added an am..." "3434","The Meadow Fae","MMH","70-11832","2012-11-10","Korana","The meadow fae are a race inspired by fairies. They are slightly shorter then wood elves. The race has different wings for the male and female variants of the race. The females are pale and petite, with delicatley placed leaves and flowers on their bodies. The males are brown and g..." "3433","The Last Legion Olympus","MMH","76-4244","2009-05-12","Unknown","" "3432","The Khajiit Shield","MMH","7-12354","2013-03-20","Dave Foster","I've been playing around with 3dsmax for a few days after doing a couple of the tutorials. I decided to jump in at the deep end and try modding a shield, so I looked for one that I never found in the game and came up with the Eleidon's Ward. This is a nice looking shield with a picture of what lo..." "3431","The Imperial Dwarven House","MMH","7-10230","2005-11-13","Sir_John","This mod adds a lovely Imperial styled house on the balmorian brige , just outside the town. It has been built on a ancient dwarven ruin , Machutta , of which a book can be found in your library. This house has an imperial style; bar , 2 bedrooms , alchemy ..." "3430","The Ghouls of Nehwon v1.0","MMH","70-6395","2010-02-13","Phaedrus","A modder's resource for a new race of NPC, with (almost) clear flesh and opaque bones. Inspired by the Ghouls from the Fafhrd and the Grey Mouser stories by Fritz Leiber, the Ghouls had crystal-clear flesh, so you could see their bones inside. They ate human flesh - ""mud-men"" flesh - because they..." "3429","The Eltmer v1.9","MMH","70-12251","2013-02-27","Aragon","[version 1.9 ~1.3mb]. Adds the Eltmer as a new race. Uses twelve new faces based on the standard high elf faces but with brighter eyes and a smoother skin (based on artwork in the high elves fix mod by Ryan Cain). Also adds six new hairstyles for males based on standard dark elf hair styles. Adds..." "3428","The Eltmer v1.4","MMH","70-12250","2013-02-27","Aragon","[version 1.4 ~8k]. A minimal version: adds the Eltmer as new race, but uses the standard high elf faces and hair styles The Eltmer, or Elder Elves, are closely related to the High Elves and have the same build and appearance, but have brighter eyes. It is even rumored that the Eltmer a..." "3427","The Eltmer","MMH","70-13628","2009-08-25","Aragon","The Eltmer (or Elder Elves) are a new race of Elves for Morrowind. They are especially good for playing mages or diplomats. The plugin is pure and balanced -- the Eltmer are about as strong as the other races and are closely related to the High Elves. Their are two versio..." "3426","The Eljiit (basic)","MMH","70-1639","2009-04-06","Unknown","" "3425","The Ecastic Plane","MMH","7-2369","2009-04-24","Unknown","" "3424","The Dwarves Awaken","MMH","70-4565","2009-05-12","shady72002","The Dwarves Awaken created by shady72002 This mod will allow you to play as a dwarf when starting a new game. The are 5 different heads and 7 different hairstyles for both male and female. Make sure you unzip this file into the morrowind/data file! Then at the ..." "3423","The Dracos Race v1.1b","MMH","70-14952","2013-08-30","Brihtwulf","The Dracos are a race that was magically created by wizards combining metallic dragons with elves. The result is a large, powerful reptilian humanoid with considerable strength and magic ability." "3422","The Black Mill Splash Screens","MMH","78-4892","2009-05-12","Tommy Khajiit","10 splashscreens inspired by Bilbo Willowtree's ""The Black Mill"" mod." "3421","The archangel mod","MMH","70-4672","2009-05-12","Sean the Archangel","this is only version one there will be a second Adds:race:Archangel Base: door inside fargoths house u will like it :) new npcs: glaverous main room/maximus traning room/lavius and one other in the lounge/and two archangel gaurds in your personal quarters look around." "3420","the aedronicon","MMH","70-15466","2016-04-06","gbt3e","adds a new playable race called the aedron to the game also some quests and new places to find." "3419","Tenticles for Mindflayers","MMH","70-14330","2011-07-03","Midgetalien","Mindflayer Tenticles By Midgetalien ========== Disclaimer! ========== You may not redistribute this mod. If this mod cause your com..." "3418","Tel Autochthon v0.2","MMH","7-14811","2013-06-12","NewtC","Tel Autochthon is a massive tower, added to the game (but still in testing). To get directions to Tel Autochthon, simply ask any Telvanni about latest rumors. Note that this will only work when their disposition is higher than 50, plus, they have many other responses possible, so just keep asking..." "3417","Tel Autochthon","MMH","7-12460","2008-01-05","NewtC","This is a mod that adds a huge telvanni tower to the game. This is a work in progress version. The quest is still not complete, but is extended. Tel Autochthon's directions are obtainable through asking telvanni about latest rumors. (This may take many diferrent telvanni.) The arena in the tower ..." "3416","TavernAmbience10","MMH","76-4790","2009-05-12","Mr Bernard Langham","Taverns in Morrowind used to be as quiet as the grave. Not much fun, in fact. Well, no longer." "3415","Tamriel Rebuilt Splash Screens","MMH","78-4895","2009-05-12","Unknown","Tired of the Nix-hound and metal Centurion splash screens as Morrowind loads? Here are a few of the upcoming ""Tamriel Rebuilt"" mod. Just put these into your Data Files/Splash folder and enjoy the sights. The files: Splash_Andaram_Lake.tga Splash_Bal..." "3414","Tamriel Rebuilt Splash screen pack (circa 2012 version)","MMH","78-15614","2018-04-25","Tamriel Rebuilt","An old TR splash screen pack from around 2012 or so. This one is newer than the other one available on modding history and features more locations. " "3413","Talon inspired race","MMH","70-6571","2010-10-16","Wollibeebee","Darth Talon style Race -------+ 0. Notice 1. Introduction 2. What this mod does 3. Installation 4. Recommended Accompaniments 5. Known Issues 6. Version History 7. ..." "3412","Tales of Symphonia: Twin Blade Weapon","MMH","7-9680","2004-08-06","Jin Atsuko","This is the weapon that Lloyd Irving from Tales of Symponia uses, it has very well balanced stats. Also this is the first model i have released to the public. ALOT more info in the readme....I hope you like it! Note:The hilt, and its texture will be corrected by the re..." "3411","T REX RAPTOR","MMH","70-949","2009-04-06","Unknown","RAPTOR+T_REX some raptor and T_rex in seyda neen forest.also 2 new suit for each of them,the feet for the 2 dinosaurs arn`t hidden as i don`t know how to hide them,as there beast race[suit only] there made from beast race ,so if u do..." "3410","sylph 02 2 0222","MMH","70-4527","2009-05-12","Dale Stocker","SYLPH Version 2 Part 2 By: DaleStocker@hotemail.com Due to the file size of the SYLPH_02 on upload I had to cut out some NIF's. This has caused some errors in that the ESP file still had them active for selection. I made sure no NPC's were using them. So, Here are the ..." "3409","Swiveller's Sounds","MMH","76-5685","2011-09-29","Mr. Swiveller","This mod aims to provide a rich and engaging sound experience which has little, if any, impact on game performance, even on lower-end machines. It does this by using the 'ambient sound function' built into Morrowind to play rich, high-quality audio files which were recorded in outdoor environment..." "3408","Swiveller's Immersive Sounds: MP3 Expansion Pack","MMH","76-11928","2012-11-15","Mr. Swiveller","This mod adds the sounds of fifteen animals to Morrowind. While this is intended as an expansion pack for version 1.1 of the Swiveller's Immersive Sounds Morrowind mod, it can also be used as a standalone music replacer or add-on. Eleven of the recordings were made in Europe and Asia ..." "3407","Swiveller's Immersive Sounds for Morrowind","MMH","76-11148","2007-03-26","Mr. Swiveller"," SWIVELLER'S IMMERSIVE SOUNDS FOR MORROWIND V. 1.1 Index: 1. Descr..." "3406","Suthay-raht Khajiit mod","MMH","70-15360","2015-06-13","Sniper Daria","This mod adds the ""man-faced"" Khajiits from Arena and Daggerfall as a playable race. This is for those who remember the previous Elder Scrolls chapters fondly and/or would like to play their character from a former game. This was created for my own personal use so is not p..." "3405","Summoner's Menagerie","MMH","7-8151","2002-12-11","Wolf D'Argent","This mod is geared towards those of a higher level that enjoy the conjuration skill, but hate the uselessness of conured creatures at higher levels, since anything you are fighting will be able to kill your summoned creature in one hit. This, hopefully alleviates this b..." "3404","Static Replacements","MMH","7-7634","2005-03-23","Sendai45","This is just a trial version of a project I'm thinking of taking up. When finished, all static furniture will be replaced with items that can be picked up, moved and sold like other miscellanous items. Currently, only the rugs have been replaced. They haven't been assigned o..." "3403","StarWarsJKABeta1","MMH","7-2392","2009-04-24","Unknown","" "3402","Star Wars Episode 1 The Darkness of Tamriel","MMH","7-11603","2007-10-19","The_Avenger","Star Wars realm has been added to Morrowind. What do you think of that? I've added 3 new places to explore, about 20 or 30 new quests, 2 playable factions from Star Wars, 2 new playable Classes from star wars and the best of all 1 new weapon from Star Wars: The Lightsaber." "3401","Standard Skeleton Race v1.1","MMH","70-12438","2007-12-22","Boghdan Morrostone","Skeletons are often revived by necromancers to be used as lab rats or for protection. Ocasionally, such an undead minion departs from its summoner due to the necromancer's lack of willpower or inexperience if not his death, or simply because the summoned creature was abandoned. If having a relati..." "3400","SplashTGA","MMH","78-4888","2009-05-12","Unknown","7 splash images in BMP format: azura.tga Tel Vos.tga Tel_Vos.tga vivec01.tga Vivecbanner.tga Vivecpalace.tga zainab_camp.tga" "3399","SplashBMP","MMH","78-4897","2009-05-12","Unknown","6 splash images in BMP format: azura.bmp Tel_Vos.bmp Vivecbanner.bmp VivecNight.bmp Vivecpalace.bmp zainab_camp.bmp" "3398","Spell Books Beta","MMH","7-10095","2005-08-30","Torlax45","The is a beta for spell books. It adds over 70 books to the world of Morrowind. As long as you have the book in your inventory you get the spell. Others are enchanted. This is a beta so all the books are buyable in Seyda Neen. Please give me your ideas and thoughts." "3397","Spadafora Manor","MMH","7-10063","2005-07-27","Pegasus1820","Adds a nice house above Balmora" "3396","SoundReplacment","MMH","76-4816","2009-05-12","Sennenki"," The Elder Scrolls III MORROWIND: Sound Replacement Plug-in ..." "3395","Sound Effect and Effects Music Tracks","MMH","76-729","2009-04-06","bemushroomed","Sound Effect and Effects Music Tracks by bemushroomed Note by redwoodtreesprite: These tracks were made available for a short time in mid-2004 for modder use. I got the OK at that time to reupload them if needed or include them in a modder's pack. redwoodtrees..." "3394","Snow Tiger Race","MMH","70-11596","2007-10-13","Smileywolf 456","This mod simply adds a new race of snow tigers to the game, nothing more, nothing less. Seeing as this is my first mod could you perhaps cut me some slack on any errors or bugs? But please, please inform me so that I can do my best to fix them. I..." "3393","Snow Elves-Re-Packaged,with all updates,and new alternative textures.","MMH","70-1393","2009-04-06","Unknown","" "3392","Snow Elves v1.0","MMH","70-4659","2009-05-12","TantorRC","Snow Elves v1.0 ==== Created by TantorRC ==== This mo..." "3391","Snow Elves","MMH","70-14349","2011-07-30","Slaanesh the Corruptor","Snow Elves, By Slaanesh the Corruptor ======= Table of Contents: ------------------ 1:Description 2:Installation 3:Usage 4:Credits 5:Contact =======" "3390","Sneak and Stun","MMH","7-76","2009-04-06","Balor","Adds stunning and crippling blows to hand to hand combat. Great mod for Monk players. It messes with some old Morrowind Seyda Neen scripting, so customer beware. (It only affects NPCs in Seyda Neen Arrielle Shop, Imperial Guards, and test Cell - you will not miss it.)" "3389","SnakeBitten Island - Beta","MMH","7-2381","2009-04-24","SnakeBitten","" "3388","SM63 Angel v09D beta-test","MMH","7-2364","2009-04-24","Unknown","" "3387","SM60 Winged Twilight v0-93","MMH","70-4542","2009-05-12","Semtex"," The Elder Scrolls III MORROWIND: Winged Twilight as playable race ..." "3386","Sleepers, Awake! v1.1","MMH","76-14216","2011-02-19","Von Djangos, Adul","The Sharmat Dagoth Ur once spoke to you in text dreams. Now he calls you to Red Mountain with a full, eerie voiceover instead. This mod uses the sounds from the voiced Dagoth Ur mod as its source. Even if you use Dagoth Ur's original voice, the new sounds are perfect as the deeper, h..." "3385","Slayer Race and Soul Reaver","MMH","70-12693","2008-04-26","Cygnus","This is my first two mods ever relesased so go easy on me please. The Image is not a very good one of a slayer first hes masked second hes in sneak so you cant see how tall they are, but at the moment its the only one I have, also something you cant see is that they are male only." "3384","Slashes' Argonian Water Breathing","MMH","70-10284","2005-12-16","Slashes-With-Claws","There are mods out there that make the Argonian water breathing ability constant, but then you can not complete the Puzzle Canal quest. I have modified the script on the Puzzle Canal slightly to allow Argonians to complete the quest without having to drown themselves. So now Argonians..." "3383","Skull Bot","MMH","70-11626","2007-11-03","Deamun","The mod requires morrowind only!! It adds a new race and it's best played once you enable race menu. Skull bots are really tall! You can edit it as needed just give me some credit. The Picture is size comparison on what I have them set at now. Y..." "3382","Skill Reorganization and Experience","MMH","7-15381","2015-07-26","Tfckmk988","Changed what skills increase what ability scores as well as changing how much experience you get for using a certain skill Skills are distributed in the following way Strength: Armorer, Axe, Long Blade, Spear Endurance: Block, Hand To Hand, Heavy Armor, Medium Armor Willpower:..." "3381","skeletons 1.0b","MMH","70-386","2009-04-06","Cheezpoof"," The Elder Scrolls III MORROWIND: Skeleton Race MOD 1.0a ..." "3380","Skeleton King Race","MMH","70-14036","2010-08-13","Mario Kiss","Just skeleton race, but adamantium armor as body, in version 2.0 i will get rid of the argonian neck and put proper skeleton body on." "3379","Silt Strider Silencer Mod","MMH","76-10396","2006-02-08","Warrax","Are you crazy from those annoying Silt Strider wailings in the cities? Well, you don't have to be. This mod will silence them forever. No more wailing. Just ear-satisfying silence." "3378","Silgrad Tower Beta TWO (Build1.2.001) update","MMH","7-2373","2009-04-24","Silgrad Tower Team","" "3377","Silgrad Tower Beta TWO (Build1.2.001)","MMH","7-2347","2009-04-24","Silgrad Tower Team","" "3376","Silgrad Tower Beta THREE (build1.3.287)","MMH","7-3609","2009-05-12","Silgrad Tower Team","This mod is the beta 3 version of a project called Silgrad Tower. We are in the process of creating a story driven expansion on the great game of Morrowind™ (by Bethesda). The city of Silgrad Tower is located near the western most border of Morrowind and was in older times used as a militar..." "3375","Shadow Wing Race","MMH","70-11324","2007-06-30","Westly","This plugin adds a new playable Better Body beast race, the Shadow Wing, to the world of TESIII: Morrowind 3 female and male heads and several ear/hair options Vampire heads for both male and female characters This r..." "3374","Shadow Rogue Race","MMH","70-11338","2007-07-03","Morrowindpwnsnub","The Shadow Rogues are a race of fallen Imperials, brainwashed by the Dark Brotherhood. Transported to an Outer Realm by Dark Brotherhood Magicians they were twisted into the dark ways of the Brotherhood. The Imperials became evil twisted beings who gave themselves ..." "3373","Sextants v1.0 beta","MMH","7-2389","2009-04-24","Abot","Among the items brought to Morrowind by the empire, sextants are perhaps the most valued... expecially by pawnbrokers who eagerly try to buy them from any drunken imperial sailor they meet To use a sextant, equip it and press sneak Tribunal/Bloodmoon engine require" "3372","Seraphim v1.0","MMH","70-12193","2013-02-10","LordDrake aka Lord Drake","This mod was created by LordDrake. If you have any comments, suggestions, or have an error to report e-mail me at allstardrake@msn.com. To install coppy the .esp to your ../Morrowind/Data Files folder. Everything else goes into their respective folders within Data Files. Rel..." "3371","Secret Window, Secret Garden","MMH","7-6706","2011-03-17","Chaka ZG","Secret Window, Secret Garden Author: Chaka ZG Info: Replaces Common Diamond windows with bump mapped ones. V.1 contains a pack with high res textures while V.2 pack has bump maps based on stock textures. Thus I highly reco..." "3370","SEAMLESS_Asian_Race_Update","MMH","70-5895","2011-10-08","Lochnarus","Updated ESP file, includes forgotten statistics, ability bonuses and skill bonuses. -loch" "3369","Seamless BB Falmer Race","MMH","70-4516","2009-05-12","Lochnarus","TES3: Morrowind Falmer Race WHAT THIS MOD INCLUDES: A custom race Falmer (Snow Elf) race, 6 heads head and 9 hairs. Also two dresses and a necklace *WHICH ARE LOCATED IN A CHEST IN THE COURTYARD IN THE CENSUS OFFICE IN SEYDA NEEN NEXT TO THE BARREL WHERE YOU GOT FARGOT..." "3368","Seamless BB Ayleid Race 1.0","MMH","70-4602","2009-05-12","Lochnarus","This plugin adds the Ayleid race as a playable race to the game of Morrowind. A Playable race, they are prone to stealth and magic, and have an inate chameleon ability. They have a weakness to shock." "3367","Seamless BB Asian Race v1.1","MMH","70-5639","2011-07-19","Lochnarus"," The Elder Scrolls III MORROWIND: Seamless BB Asian Race 1.1 by lochnarus & friends lochnarus@yahoo.com In..." "3366","Seamless BB Asian Race v1.0","MMH","70-4566","2009-05-12","Lochnarus","This mod contains a new race for the Morrowind game, a complete standalone Asian race using seamless Better Bodies models and includes about 70 heads and over 50 hairstyles, many of which are completely new and unreleased models. A mod like this has been anticipated for a long time..." "3365","Seamless BB Asian Race Update","MMH","70-4649","2009-05-12","Lochnarus","Updated ESP file, includes forgotten statistics, ability bonuses and skill bonuses." "3364","Scripted Necromancy","MMH","7-10228","2005-11-11","Nemidaelius","This version of scripted necromancy is revised for balance after spending some time using it. The mod now allows for casting spells during the incantation, it will just be harder. When playing an entirely magical character I found I couldn't start combat after..." "3363","Scripted Jewelry Collection","MMH","7-10066","2005-07-29","Fliggerty","Just a taster of my wip. Putting this out there as a call for help. This mod will add a lot of rings, amulets, and other jewelry that are never mundane. The most common will be teleportation rings. Some will be useful, some not so useful, and some will be dow... " "3362","Screams 1.0","MMH","76-4801","2009-05-12","sswelm","Sreams v1.0 author: CoolDemon email: sswelm@hotmail.com Introduction: Have you ever been annoyed because your character..." "3361","Scenic Splash Pack II","MMH","78-4889","2009-05-12","DarkOneVenzar","Scenic Splash Pack II is part of a series of packs that add numerous splash screens to the game. They show up during the initial loading screens of the game. They have been made to liven up the beginning load screens, so you don't need to see the same ones over and over. This just adds some varie..." "3360","Scenic Splash Pack I","MMH","78-4885","2009-05-12","DarkOneVenzar","Scenic Splash Pack I is the first in a series of packs that add numerous splash screens to the game. They show up during the initial loading screens of the game. They have been made to liven up the beginning load screens, so you don't need to see the same ones over and over. This just adds some v..." "3359","Sarek by Westly","MMH","70-10803","2006-09-17","Westly","This plugin adds the playable race, the Sarek (SAH-rehk, and no connection to the Star Trek character), to TESIII: Morrowind. There are 5 male Sarek heads, and 10 female Sarek heads (also a good number of altered hair models are included in various colours). The Sarek are a deep-water..." "3358","Salaa's Heads","MMH","70-14460","2012-04-12","Salaa","This mod is my first ""official"" released mod *does happy dance* and what it does is it adds six head options for female Nords. There are only three different faces, and the other three are eye color options for the existing heads. This mod DOES NOT add any of the heads on..." "3357","saga race","MMH","70-4564","2009-05-12","kirnoltek","Thank you for downloading the Saga race. Creator: kirnoltek INSTRUCTIONS Copy and paste the textures in the Textures file directly to your own Textures file. Copy and paste the saga file in the Meshes file to your own Meshes file. Copy and pa..." "3356","Ryukaissen Alternate Tails","MMH","70-13730","2009-11-03","Midgetalien"," ======== Requirements ======== This mod requires: Morrowind, Tribunal and Bloodmoon Its also requires the Ryukaissen race by Sabregirl ==..." "3355","Ryukaissen (Dragon Race)","MMH","70-7060","2012-07-26","Sabregirl","The Ryukaissen are a dragon type beast race. They are flight capable (via items) and have animated wings (from the Mog mod). This is a beast race that uses BB 2.1 meshes (mammalian and reptilian esps are included. The tail and foot meshes were modified (by myself and Midnight) specifically for th..." "3354","Ruins of Vvardenfell - Splashpack","MMH","78-14836","2013-06-23","DeusXMachina","At the startup of the game, Morrowind displays a random selection of images while the game files and the saves are loaded. A few come with the game itself, but it's easy to change or complement them with other pictures - that's what these files are for. If your game has to load hundreds of mods, ..." "3353","RTS-DremoraRace WearableWings","MMH","70-4538","2009-05-12","redwoodtreesprite","RTS Dremora and Winged Dremora Races V1.0 by redwoodtreesprite redwoodtreesprite@yahoo.com http://www.zyworld.com/redwoodtreesprite/Home.htm ------- CON..." "3352","Role-Playing Jobs, Seyda Neen Demo","MMH","7-10074","2005-08-07","Cliffworms","The whole concept of Role-Playing Jobs is to allow the player to make money the honest way: getting a job and working in that job. This is a demo version of what is coming. The demo only allows you to work in six different jobs, while the full plugin will allow you to w..." "3351","Roflman's Minor to Major mod","MMH","7-13460","2009-06-07","Roflman","It adds expansions to every town but the only town I've done is Seyda Neen. None of the Required mods are on the site so search them. The ReadMe will tell you. Changelog:Nothing yet" "3350","Replacement textures for the faces of the fire elf female","MMH","70-1610","2009-04-06","Unknown","" "3349","Replacement Sounds for Kirel's Interior Weather","MMH","76-11448","2007-08-12","Gwilym","K_Weather is a wonderful thing. I couldn't play without it. However, as much as it improves the game's immersion, I thought its weather sounds could stand to be a little better. These new ones aim to make weather heard indoors match what's happening outside more closely, ..." "3348","Renshai v1.0","MMH","70-4959","2009-05-12","David Pring","This is a New Race called the Renshai. They are a race of people from the popular book series by Michey Zucker Reichhart. Also includes class: Renshai" "3347","Ren's Arms and Armory beta","MMH","7-13687","2009-09-24","Sage of Lightning","This adds a shop in suran for discerning moogle customers, NPCs will refit your standard armor to fit your unique physiology(boots only in the beta). There is also an NPC to re-size unique items and a merchant sell moogle and other whimsical weapons. Warning this mod is n..." "3346","Rejiit Race","MMH","70-13470","2009-06-10","Jman66100","This mod adds a new race to the game, the Rejiit. It is a retextured Khajiit (textured with a tint of red)." "3345","Reinterpretation of all Races, Birthsings and Skills","MMH","70-15630","2018-06-26","Chimstain","MaDE WITH openMW, probably requires OPEN MORROWIND ! This PlugIn changes the abilities and powers of all the races and birthsings plus the specialisation belonging of many skills as well as their governing attributes. How fast you can level up a skill has been changed for some sk..." "3344","RedHairedChimer2","MMH","70-4550","2009-05-12","kalikut"," ----------- Red-Haired, Tattooed Chimer: Chimer of Light --Patch-- readme.txt by kalikut ----------- 1. What it is 2. How to inst..." "3343","Rat Race","MMH","70-4549","2009-05-12","Black_Hole","Ungen Rat Race By: Black_Hole INSTALLING: To install this mod, extract the mesh folder ""_RAT"" into your Morrowind/Meshes folder. Then, extract all of the textures in the texture folder to your Morrowind/Textures folder. Now, extract the data file ""Rat_Race.esp"" into..." "3342","RAMF_Playable_Children","MMH","70-6339","2009-11-25","Kefke_Wren","RAMF_Playable_Children makes the racial changes from ""Races Are More Fun"" available with teen characters from Emma's ""Playable Children"" mod. Now included is an optional esp that changes the names of elven races to their meric equivalents. Hopefully, this will appeal to a..." "3341","Racial Abilities","MMH","70-6453","2010-04-25","Drackolus","In vanilla Morrowind, NPCs have powerful abilities, from the Dunmer's Ancester Guardian to the Redguards Adrenaline Rush. However, it seems that they never use them. Dunmer are hit, Redguards miss, Orcs stay calm, and Argonians even drown. Thus, as an attempt to help make NPC's more powerful, as ..." "3340","Races Splash Pack","MMH","78-4887","2009-05-12","Unknown","10 splash images featuring the races of Tamriel: splash_argonian.tga splash_breton.tga splash_darkelf.tga splash_highelf.tga splash_imperial.tga splash_khajiit.tga splash_nord.tga splash_orc.tga splash_redguard.tga splash_woodelf.tga" "3339","Races Are More Fun RAMF - Regular v 0.5","MMH","70-11774","2012-11-04","Alaisiagae","A lore-friendly mod that changes the Races's attributes, skill bonuses, powers, abilities, and spells to be more true to lore - and more fun." "3338","Races and Birthsigns Changes","MMH","70-10316","2005-12-28","Farilis","This is my version of several Race/Birthsign mods that I combined into one. I just modified some abilities and spells from other great Race/Birthsign mods from their great authors to suit my own personal taste. Simply put,I adopted the changes from other different mods into one. There's a detaile..." "3337","Race Updates","MMH","70-7983","2005-10-23","JSFinta","This is a simple plugin that alters a few of the abilities for the Argonians(constant water breathing now instead of the spell). And it takes away the High Elves disease resistance and elemental weakness. I've also altered the hight of a few of the other races slightly to ..." "3336","Race Height and Weight Adjustments","MMH","70-13536","2009-07-12","fanshawe","Originally just for personal use, this is a very simple mod that makes some subtle adjustments to the height and width (weight) of Morrowind's character models according to race/gender. Most are purely aesthetic, but some are for the sake of lore. The most noticable chang..." "3335","Race","MMH","70-329","2009-04-06","Unknown","" "3334","Quieter UI Sounds","MMH","76-13376","2009-04-14","Lendrik","This simple mod lowers the volume of the majority of UI sounds, such as picking up/dropping and equippping/unequipping items in your inventory. I found the default volume a bit too loud and annoying, especially when you're fiddling around with your inventory a lot." "3333","Quacksteps","MMH","76-12607","2008-03-21","Draus","Take of your boots to hear the sound of a duck quacking wherever you walk. Pretty pointless mod, but funny. Also includes an updated version of Lord Sato's Fargoth the Druglord. The readme explains how to remove the quacks, or you can just put your shoes back o..." "3332","Propylons In Towns","MMH","7-14164","2010-11-24","TheUnendingMods","This mod adds a building south of Ebonheart that contains 6 propylons to Firewatch, Balmora, Sadrith Mora, Mournhold Temple, Port Telvannis. I will add more propylons later. Please comment & rate. --------------------..." "3331","Project Feminine Attire BETA 1.0","MMH","7-2280","2009-04-24","IggyEGuana","A BETA version plugin for Morrowind version 1.2.0722. WARNING! This is a BETA version. It is incomplete. This BETA adds: Some of the new female version clothing. An NPC to the Wolverine Hall courtyard. The COMPLETE ""Black Jumpsuit"" set..." "3330","Predator: Hunters and Prey","MMH","70-14987","2013-09-13","Beanspan, PhyntosWasp","This mod adds Predator Quests, Predator Race and Predator Weapons to Morrowind, adding 70 weapons/Armors and several dungeons with original content. There is also a strong alien presence, including Xenomorphs of all descriptions, Queen, Empress, Facehuggers, Eggs, Drones. The best way..." "3329","Playable Winged Twilights V1.0","MMH","70-1657","2009-04-06","Unknown","" "3328","Playable Vivec Mod","MMH","70-5689","2011-09-29","Oriphier","The Elder Scroll 3 Morrowind: Vivec First Second Pack THOA http://www.thehandsofalmalexia.nl.tt/ Forum: http://s9.invisionfree.com/Hands_of_Almalexia/ ----- This mod has been cleaned with Morrowind..." "3327","Playable Uruk-Hai v0.21","MMH","70-1687","2009-04-06","Unknown","" "3326","Playable Tree Race","MMH","70-6709","2011-03-19","MoonImover","Adds trees with Dunmer heads as a playable race. They are weak to fire and blight, but have a powerful paralysis spell (after all, would you not pause and stare for a moment if a tree with a head and a sword walked up to you?) Their skills and attributes are balance..." "3325","Playable Skeleton Race","MMH","70-15450","2016-02-02","Unknown Hungarian Modder","(all freeware) Playable Skeleton Race + Tomb Location :On the road between Balmora and Fort Moonmoth Several usable items. The NIF files thx to Grumblepunk !!!" "3324","Playable Scamp V2.0","MMH","70-1002","2009-04-06","redwoodtreesprite","Playable Scamp v2.0 by redwoodtreesprite Head and Ears by AcidBasik Voice Sounds added by Miltiades redwoodtreesprite@yahoo.com http://www.zyworld.com/redwoodtreesprite/Home.htm Acid_Basik4@hotmail.com http://www.freewebs.com/acidbasik5/ ..." "3323","Playable Scamp v1.0","MMH","70-1084","2009-04-06","redwoodtreesprite","Playable Scamp v1.0 by redwoodtreesprite Head and Ears by AcidBasik Voice Sounds added by Miltiades redwoodtreesprite@yahoo.com http://www.zyworld.com/redwoodtreesprite/Home.htm Acid_Basik4@hotmail.com http://www.freewebs.com/acidbasik5/ ..." "3322","Playable Hairs - King Helseth and Barenziah","MMH","70-13156","2009-01-10","Midgetalien","Ever wanted to have the hair styles of King Helseth or Queen Barenziah? Well now you can! This Mod allows the King Helseth and Queen Barenziah hairs styles and faces to be used in character creation AS such, the hairs and heads will be avalble in ..." "3321","Playable Dwemer Golem","MMH","70-14197","2011-01-24","SpiritofPower","I took Damien's Dwemer Golem mod and made the Golem playable. I also added an ability, ""Tireless Animunculi,"" that gives it 30 points of restore fatigue. (i figured, it being a robot, it wouldn't get tired as easily.) I also added a set of heavy armor that doesn't modify your appearan..." "3320","Playable Dremora v1.1","MMH","70-7343","2012-08-27","The Dremora Team, Miltiades","This plugin will allow you to play as a Dremora. It contains a total of 5 'male' and 5 'female' Dremora faces, a set of 4 uniform (interchangeable) hairstyles for each in several hair-colors, a bald 'hairstyle', one bonus hairstyle in red and a vampire face for the male and female. Next to that t..." "3319","Playable Dinosaur Race","MMH","70-6519","2010-08-06","dagoth_jeff","Play as a two-dimensional dinosaur. Changelog:Uploaded missing files." "3318","Playable Dawn, Companion,and Equipment-Update","MMH","7-527","2009-04-06","Korana","*****Playable Dawn, Companion,and Equipment BETA****** ..." "3317","Playable Dawn, Companion,and Equipment","MMH","7-615","2009-04-06","Korana","*****Playable Dawn, Companion,and Equipment****** ..." "3316","Playable Dagoth Ur Race","MMH","70-12902","2008-08-30","Suga Muncha Hamish","This Mod adds A race I based on Dagoth Ur It is my first mod and far from perfect. Please Give plenty of criticism as i want to improve my Modding Skills" "3315","Playable Ashlander Hairs","MMH","70-13143","2009-01-06","Midgetalien","Ever wanted to have the hair styles of the wise women? Or the warriors of the ashalnders? Now you can This Mod allows the Ashlander hairs styles to be used in character creation AS such, the ashlander hairs will be avalble in the DArk Elf race men..." "3314","Play As An Ostrich Mod","MMH","70-571","2009-04-06","Kagz aka Kagrenac","This brings you a set of armour that will change you into an Ostrich.You can find the armour, along with some Ostriches,in the Grazelands.You will have to find them,for yourself. ( 10,?)" "3313","Play As An Ostrich","MMH","70-4522","2009-05-12","Unknown","" "3312","Pirate PLugin : Micro-beta 3-23-2004","MMH","7-5879","2011-10-08","Smite_Plight a.k.a. Biagio Virde","As it stands now this is the micro-beta version. most obviously because of the boots. also the fact that their is currently no plot and all of the meshes are pretty much second rate. The two things of note are that the larger hook is a shield which doesn't unequip when you switch to ha..." "3311","Phoenix Doppelganger","MMH","70-10658","2006-07-06","Bryss Phoenix","This mod includes the Phoenix Doppelganger race, a class - Xineohp, and a birthsign - Phoenix Gipht. Phoenix Doppelgangers are a very rare race. So much so that very little is known of them. They are thought in general to be an evil race, but this is not so. ..." "3310","Pharlan Race version 2.5","MMH","70-1338","2009-04-06","Sabregirl","This mod create the Pharlans (a humanoid bird-like people) as a playable race." "3309","Pharlan Race v4.0","MMH","70-7071","2012-07-26","Sabregirl","Pharlans are a winged, bird-like, flight capable, beast people with human/elvish faces. What's NEW in version 4.0? New more appropriate models for the feet An upright (non-beast) form is included with non-animated wings and tail Dialogue on pharlan NPCs has b..." "3308","Pharlan addon (hit voices)","MMH","76-7077","2012-07-26","Sabregirl","This is a voice addon for Pharlan characters. Doesn't use ANY Bethesda voices. All growls and snarls for males and a few ows and oohs (in addition to growls) for the females. Enjoy! ** Visit the website for the Pharlan Race mod: [url=http://www.sabregirl.com/pharlan/]http://..." "3307","PC Voice.esp v1.4","MMH","76-4861","2009-05-12","Unknown","Character Voice or (PC Voice) Readme PC Voice v1.4 alpha FIXED: No more Goodbye voice from the player. No more rude remarks from the Npcs unless you are a vampire. ..." "3306","PC Voice.esp V1.2 update","MMH","76-4831","2009-05-12","Unknown","Player Character Voice Compatible with vGreetings and most be placed to load after vGreeting to work properly. YOU NEED VGREETINGS ALSO! Compatible with Nudity Greetings also." "3305","PC Voice.esp V1.1","MMH","76-4868","2009-05-12","Unknown","Player Character Voice Compatible with vGreetings and most be placed to load after vGreeting to work properly. YOU NEED VGREETINGS ALSO! Compatible with Nudity Greetings also." "3304","PC VOICE WOOD ELF MALE V1.6","MMH","76-4786","2009-05-12","Unknown","" "3303","PC VOICE WOOD ELF MALE V1","MMH","76-4855","2009-05-12","Unknown","" "3302","PC VOICE WOOD ELF FEMALE V2 ALTERNATIVE","MMH","76-4832","2009-05-12","Unknown","" "3301","PC VOICE WOOD ELF FEMALE V1.6","MMH","76-4795","2009-05-12","Unknown","" "3300","PC VOICE WOOD ELF FEMALE REMAKE","MMH","76-4837","2009-05-12","Unknown","" "3299","PC Voice Wood Elf","MMH","76-4820","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3298","PC VOICE VAMPIRE MALE V1.6","MMH","76-4780","2009-05-12","Unknown","" "3297","PC VOICE VAMPIRE FEMALE V1.6","MMH","76-4882","2009-05-12","Unknown","" "3296","PC VOICE VAMPIRE FEMALE REMAKE","MMH","76-4779","2009-05-12","Unknown","" "3295","PC Voice Vampire","MMH","76-4833","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3294","PC Voice v1.8 Normal Male v3","MMH","76-4798","2009-05-12","Unknown","" "3293","PC Voice v1.8 Normal Female v4","MMH","76-933","2009-04-06","Unknown","" "3292","PC Voice v1.8 Normal Female v3","MMH","76-960","2009-04-06","Unknown","" "3291","PC Voice v1.8 L.O.K Voice","MMH","76-4784","2009-05-12","Unknown"," " "3290","PC Voice v1.8 Johnny Bravo","MMH","76-4782","2009-05-12","Unknown","" "3289","PC Voice v1.8 Drow Male","MMH","70-935","2009-04-06","Unknown","" "3288","PC Voice v1.8 Drago the Dragon Voice","MMH","76-4817","2009-05-12","Unknown","" "3287","PC Voice v1.8 Angels Voice","MMH","76-4803","2009-05-12","Unknown","" "3286","PC Voice v1.8 Angel%5C%27s Voce","MMH","76-905","2009-04-06","Unknown","" "3285","PC Voice v1.8 %28No Fatigue%29","MMH","76-998","2009-04-06","Unknown","" "3284","PC Voice v 1.8 Normal Male v3","MMH","76-948","2009-04-06","Unknown","" "3283","PC VOICE THEIF MALE V1.6","MMH","76-4850","2009-05-12","Unknown","" "3282","PC VOICE THEIF FEMALE V1.6","MMH","76-4815","2009-05-12","Unknown","" "3281","PC Voice Theif","MMH","76-4783","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3280","PC VOICE REDGUARD MALE","MMH","76-4834","2009-05-12","Unknown","" "3279","PC VOICE REDGUARD FEMALE","MMH","76-4805","2009-05-12","Unknown","" "3278","PC Voice Redguard","MMH","76-4883","2009-05-12","PC VOICE MODDERS","Player Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the “Morrowind\Data Files\Sound\Vo\PC-V” folder. Place the PC Voice Complete.esp into the Morrowind\Data Files You should unzip the file ..." "3277","PC Voice Rayne","MMH","76-963","2009-04-06","Unknown","" "3276","PC Voice Rayne","MMH","76-4829","2009-05-12","Unknown","" "3275","PC VOICE PREDATOR MALE V1.6","MMH","76-4799","2009-05-12","Unknown","" "3274","PC Voice Predator","MMH","76-4810","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3273","PC VOICE ORC FEMALE V1.6","MMH","76-4791","2009-05-12","Unknown","" "3272","PC Voice Orc","MMH","76-4818","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3271","PC VOICE OLD WIZARD MALE V1.6","MMH","76-4858","2009-05-12","Unknown","" "3270","PC Voice Old Wizard male","MMH","76-4846","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3269","PC VOICE NORMAL MALE V1.6","MMH","76-4849","2009-05-12","Unknown","" "3268","PC Voice Normal Male and Female","MMH","76-4862","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3267","PC Voice Normal Female v4","MMH","76-4860","2009-05-12","Unknown","" "3266","PC Voice Normal Female v3","MMH","76-4813","2009-05-12","Unknown","" "3265","PC VOICE NORMAL FEMALE","MMH","76-4851","2009-05-12","Unknown","" "3264","PC VOICE NORD REMAKE","MMH","76-4823","2009-05-12","Unknown","" "3263","PC VOICE NORD MALE V2 ALTERNATIVE","MMH","76-4839","2009-05-12","Unknown","" "3262","PC VOICE NORD MALE V1.6","MMH","76-4863","2009-05-12","Unknown","" "3261","PC VOICE NORD FEMALE V1.6","MMH","76-4865","2009-05-12","Unknown","" "3260","PC VOICE NORD FEMALE","MMH","76-4880","2009-05-12","Unknown","" "3259","PC Voice Nord","MMH","76-4856","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3258","PC VOICE NEW VAMPIRE FEMALE SICK SOUNDS","MMH","76-4828","2009-05-12","Unknown","" "3257","PC VOICE MINOTAUR MALE V1.6","MMH","76-4853","2009-05-12","Unknown","" "3256","PC Voice Minotaur","MMH","76-4785","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3255","PC VOICE KHAJIIT MALE V1.6","MMH","76-4881","2009-05-12","Unknown","" "3254","PC VOICE KHAJIIT FEMALE V1.6","MMH","76-4814","2009-05-12","Unknown","" "3253","PC Voice Khajiit","MMH","76-4845","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3252","PC VOICE IMPERIAL MALE V1.6","MMH","76-4835","2009-05-12","Unknown","" "3251","PC VOICE IMPERIAL FEMALE 2","MMH","76-4875","2009-05-12","Unknown","" "3250","PC VOICE IMPERIAL FEMALE","MMH","76-4787","2009-05-12","Unknown","" "3249","PC Voice Imperial","MMH","76-4870","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3248","PC VOICE HIGH ELF MALE V1.6","MMH","76-4872","2009-05-12","Unknown","" "3247","PC VOICE HIGH ELF MALE REMAK V1","MMH","76-4852","2009-05-12","Unknown","" "3246","PC Voice High Elf","MMH","76-4796","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3245","PC VOICE GOOD GODDESS","MMH","76-4871","2009-05-12","Unknown","" "3244","PC VOICE GOOD GOD Male","MMH","76-4884","2009-05-12","Unknown","" "3243","PC Voice Gods","MMH","76-4781","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3242","PC VOICE FAIRY MALE SICK SOUNDS MISSING","MMH","76-4876","2009-05-12","Unknown","" "3241","PC VOICE FAIRY MALE","MMH","76-4824","2009-05-12","Unknown","" "3240","PC VOICE FAIRY FEMALE","MMH","76-4809","2009-05-12","Unknown","" "3239","PC VOICE EVIL GODDESS V1.6","MMH","76-4788","2009-05-12","Unknown","" "3238","PC VOICE EVIL GOD V1.6","MMH","76-4808","2009-05-12","Unknown","" "3237","PC VOICE DWARF MALE V1.6","MMH","76-4827","2009-05-12","Unknown","" "3236","PC Voice Dwarf Male only","MMH","76-4825","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3235","PC Voice Drow Male","MMH","70-4878","2009-05-12","Kris Johnstone","The PC Voice project is a modular project which adds race-specific voices to the PC character. The files included in this archive can be used with any of the available custom Drow races, when playing a male character. These files were created by Kris Johnstone (roop@ne..." "3234","PC VOICE DEMON MALE V1.6","MMH","76-4811","2009-05-12","Unknown","" "3233","PC Voice Demon","MMH","76-4854","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3232","PC VOICE DARK ELF MALE V1.6","MMH","76-4793","2009-05-12","Unknown","" "3231","PC VOICE DARK ELF FEMALE V1.6","MMH","76-4857","2009-05-12","Unknown","" "3230","PC Voice Dark Elf","MMH","76-4848","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3229","PC Voice Complete: Full Package v1.0","MMH","76-12282","2013-03-06","Lucypher","What does this mod do? Adds a voice of your choice to the Player Adds six attack voice sounds played while attacking. Adds six hit voice sounds when player is hit. Adds a jump voice sound when player jumps. Adds two taunt voice sounds when player draws sword.<..." "3228","PC Voice Complete: Base file (ESP)","MMH","76-9903","2005-06-03","Lucypher","What does this mod do? Adds a voice of your choice to the Player Adds six attack voice sounds played while attacking. Adds six hit voice sounds when player is hit. Adds a jump voice sound when player jumps. Adds two taunt voice sounds when player..." "3227","PC Voice Complete.esp v1.3","MMH","76-4802","2009-05-12","PC VOICE MODDERS","Player Character Voice or (PC Voice) Readme PC Voice v1.3 To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a ..." "3226","PC VOICE COMPLETE v1.8 update","MMH","76-4819","2009-05-12","Unknown","" "3225","PC VOICE COMPLETE v1.7.ESP","MMH","76-4830","2009-05-12","Unknown","" "3224","PC VOICE BRETON MALE V1.6","MMH","76-4789","2009-05-12","Unknown","" "3223","PC VOICE BRETON FEMALE","MMH","76-4843","2009-05-12","Unknown","" "3222","PC Voice Breton","MMH","76-4800","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3221","PC VOICE BIRD RACE UNI SEX","MMH","76-4838","2009-05-12","Unknown","" "3220","PC Voice Bird Race","MMH","76-4873","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3219","PC Voice Ash voice v1.8","MMH","76-969","2009-04-06","Unknown","" "3218","PC VOICE ASH","MMH","76-4792","2009-05-12","PC VOICE MODDERS","Voice or (PC Voice) Readme PC Voice v1.3 To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a folder and instal..." "3217","PC VOICE ARGONIAN MALE V1.6","MMH","76-4812","2009-05-12","Unknown","" "3216","PC VOICE ARGONIAN FEMALE V1.6","MMH","76-4797","2009-05-12","Unknown","" "3215","PC Voice Argonian","MMH","76-4840","2009-05-12","PC VOICE MODDERS","Character Voice or (PC Voice) Readme PC Voice v1.0 Alpha To install: Place the Voice of your choice into the Morrowind/Data Files/Sound/Vo/PC-V folder. Place the PC Voice Complete.esp into the Morrowind/Data Files You should unzip the file into a fo..." "3214","PC Voice - Mog Male v1.0","MMH","70-4844","2009-05-12","Unknown","PC VOICE MOG MALE This is a new MOG MALE voice. This is intended for the Mog*Mod. Install: Like any of the PC VOICE sounds files put it in the PC-V or PC-V2 or PC-V3 files and play." "3213","Packguar Advanced","MMH","7-6924","2012-05-19","Stuporstar"," * Packguar Advanced Beta by Stuporstar Contact: SarahDiMento@gmail.com * Requires Tribunal ***..." "3212","Orma Race v1.3","MMH","70-700","2009-04-06","Meer-Sei"," The Elder Scrolls III MORROWIND: Orma Race Plugin 1.3 *******..." "3211","Orma Race v1.2","MMH","70-671","2009-04-06","Meer-Sei"," The Elder Scrolls III MORROWIND: Orma Race Plugin 1.2 *******..." "3210","Orma Race v1.1","MMH","70-681","2009-04-06","Meer-Sei"," The Elder Scrolls III MORROWIND: Orma Race Plugin 1.1 *******..." "3209","Orginal Faces","MMH","70-14523","2012-07-20","ARHIZ","Adds unique faces to almost every NPC in Vvardenfell (version MV+TB+BM in Solshteim and Mournhold too) - aside from few bandits and cultists. (Mod is based on Westly's models and textures - it needs ""Westly's Maste Headpack X"" for proper working -" "3208","Oread Race","MMH","70-12973","2008-10-17","Arkann","This mod adds a new race (compatible with Better Bodies) to the game: the Oreads. ""Ancient legends describe a people born from the will of a goddess named Perse, the Oreads. They used to live secretly in the mountains of Yokuda, practicing a forgotten magic, until a power..." "3207","Orcjiit v1.1","MMH","70-14746","2013-05-20","Regan","This mod adds a new race to Vvardenfell, the result of crossbreeding between Khajiit and Orc. No explanations are provided as to how this race came to be, I'll leave that to your vivid imagination. I have reanimated and added tusks to certain non-orc head meshes and reanimated vampir..." "3206","Orc Voice Enhancement Replacer Mod","MMH","76-2175","2009-04-24","lochnarus","This ""mod"" is a voice replacer for all the male Orcs in the game. It is not a true plugin, as it has no .esp file. It changes the voices to make them sound more menacing, deeper and truer to what an Orc is supposed to have. Basically what I did was take every sound file for the male Orc (there ar..." "3205","Ohmes-Raht Khajiit","MMH","70-4577","2009-05-12","Khajiit","Install it like any other mod, unzip datafiles into the main morrowind directory, overwrite. If you're using winzip or another decompression program, manually put the readme and ohmesraht.esp in the datafiles folder, the all the .nif files in the ""meshes"" folder,and all the .bmp and .d..." "3204","Ogre","MMH","70-363","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "3203","Ogre","MMH","70-646","2009-04-06","Unknown","This is my very first race mod. I updated it with the seamless meshes and the bb textures. I did not bother fine tuning it because as stated above,it is my first thing that I made for morrowind. I wanted it to stay true to that. it includes the followin..." "3202","ocan-adaracev2.5","MMH","70-4547","2009-05-12","Bethaliz","Ocan-Ada Race version 2.5 My race of red, white and black tattoed Elves, possibly imported from the great white north of Canada...considering their love of red. Fixes the heads so you can have your no..." "3201","Nuada & Nuala: Elves of the Unseen","MMH","70-12876","2008-08-20","Westly","This plugin adds: A new BB race inspired by the Elves of the Unseen from Hellboy II: The Golden Army, specifically the twin elves Nuada and Nuala. Prince Nuada A ruthless leader who treads the world above and the one below, Prince Nuad..." "3200","NPC Gladiators Beta(sitscript fix)","MMH","7-2385","2009-04-24","Unknown","" "3199","NPC Gladiators Beta","MMH","7-2395","2009-04-24","Unknown","" "3198","NPC Enhanced","MMH","7-8309","2005-05-22","Horatio","NOTE 1: this mod contains Wakim's tweaks to NPC Flee AI. These values were taken from Wakim's Game Improvements. A fantastic mod. It will cause NPCs to flee when badly injured. NOTE 2: I highly recommend using Morrowind Comes Alive (MCA) and PirateLord's Cre..." "3197","normalin race birthsign","MMH","70-4523","2009-05-12","Beardo"," *** The Normalin Race *** Author: Beardo Email: beardo@home.se Content The plug-in contains; a new race, five classes and one birthsign. Credits" "3196","Nord-Dwarf","MMH","70-6664","2011-01-28","Cayke","These are simply nords who are smaller than other nords. This took me like 10 minutes to make" "3195","NonSquare Demo","MMH","7-9669","2005-04-13","Oom Fooyat","One thing that I find annoying when playing Morrowind is the squareness (or rather rectangularety) of most indoor environments. This mod gives you an alternative to the square corners. The actual resource is six small nifs mainly intended be used when building rooms and..." "3194","Nocturnal","MMH","70-11515","2007-09-13","Shadowling","This add an new race called Nocturnal they are the bretheren of vampires with the looks of dark elf but they use their vampire faces, this is my first racemod requires better heads and nocturnal original files comparable with better bodies" "3193","No Greetings","MMH","76-14401","2011-11-26","cxiv","Mod removes annoying NPC greetings and voices that appear when player is close to NPC. Although they still remain in subtitles." "3192","Night Elves v1.06 for Better Bodies","MMH","70-1231","2009-04-06","Hyperion","This mod introduces: -The Night Elf race from Warcraft series. -Moon Armor - worn by Night Elf archers in Warcraft III. -Several Night Elf weapons - longbow, glaives, Demon Hunter's blades. -Modifications to Meldor's Armory, Balmora." "3191","Night Elves v1.05","MMH","70-1187","2009-04-06","Hyperion","This mod introduces: -The Night Elf race from Warcraft series. -Moon Armor - worn by Night Elf archers in Warcraft III. -Several Night Elf weapons - longbow, glaives, Demon Hunter's blades. -Modifications to Meldor's Armory, Balmora." "3190","Night Elves Female Demon Hunter BB2.0","MMH","70-868","2009-04-06","Hyperion","This mod introduces: -The Night Elf race from Warcraft series. -Moon Armor - worn by Night Elf archers in Warcraft III. -Several Night Elf weapons - longbow, glaives, Demon Hunter's blades. -Modifications to Meldor's Armory, Balmora." "3189","New Races and More Pack 1 update","MMH","70-4544","2009-05-12","Dale French","Races Classes and Signs Pack 1 Creator: Dale French Description: Contains Races: Bane Elf, Haunt; Classes: Soul Wanderer, Necromage, Lucky Acrobat; Birthsigns: The Unseen, The Shield, The Wandering Soul Here are my three races that all play very well after much testing. ..." "3188","Naphtali the Winged Dunmer","MMH","70-4539","2009-05-12","th3s33k3r-Curtis Coulter","This adds a new playable race of Winged Dunmer to the game. They have different skills than normal Dunmer and also have two new special abilities, Naphtalian flight, and Dragon's Blood. EMAIL ME AT:th3s33k3r@yahoo.com" "3187","Naiads v.1.5","MMH","70-7091","2012-07-26","Lady Rae","A race of female only nymphs covered only in leaves and running around the coast of Vvardenfell. The change made here was to decrease the frequency of Naiad appearance allowing other critters to also show up." "3186","Na'vi Race","MMH","70-13835","2010-02-03","NosBor","it adds a playable Na'vi race from the movie avatar although I have tried to stay as close as I can to the original na'vi there are some differences mainly they have no tail and have 5 fingers on their hands there may be submissions in the future that change the textures..." "3185","N'mesh Playable Race","MMH","70-11089","2007-02-25","Nemesis Aka N'Taesh","Adds a new playable race to morrowind (Argonian Retexture, Kinda of an artic argonian alike. I tell you this because I cannot upload screenies, iam just to lazy) They are overpower, As I have not worked on it for a LONG time i dunno what the stats is. But i think it was 5..." "3184","Myrth'Eras City","MMH","7-9860","2004-09-23","DeathGuardian","Myrth'Eras is a splendid city located a few miles south of Mournhold. You can only access the docks by taking a boat from Vivec, High Fane. The city is an interior-Mournhold-style place. This is only a part of the whole 5-area town. Any feedback is welcomed." "3183","MWvoices","MMH","76-4794","2009-05-12","Unknown","There is no readme in the archive. It only contains 8 audio files: Nord-runnining.wav Orc-battle.wav Orc-fools.wav Orc-later.wav Orc-toostrong.wav Orc-waste.wav Orc-worthy.wav Orc-youwilldie.wav" "3182","MWSndEnh v1.5","MMH","76-4877","2009-05-12","Leon Medado aka pancreas"," *** TES: MORROWIND SOUND ENHANCEMENT PLUGIN *** Created by Leon ""pancreas"" Medado Released during early August, 2002 Please enable word wrapping to view this document in Notepad. DE..." "3181","MWE Sneak Eye beta","MMH","7-345","2009-04-06","Halo","Halo's MWE Sneak Eye** beta Morrowind TESIII Requires Morrowind Enhanced Grants you a small bonus to your night-vision while in stealth mode. The bonus is dependent on your stealth skill and proximity to light sources, very useful for thief charac..." "3180","mw virtualworld","MMH","76-4248","2009-05-12","Unknown","" "3179","mw technology","MMH","76-4241","2009-05-12","Unknown","" "3178","Museum BETA","MMH","7-2379","2009-04-24","Girdag Fireskull","The Morrowind Museum of Arms and Armour BETA version." "3177","Mournhold Zoo","MMH","7-13341","2009-03-27","unknown","The zoo is located in Mournhold Reception area and is down the halway near the Emperor's Chambers. the zoo includes 8 cells with an animal in each, a feeding area with a few animals, a large animals area and a shop to buy ingerdients which were collected from the animals." "3176","Mournhold Farms","MMH","7-1256","2009-04-06","Unknown","This mod adds a new, unfinished landmass outside Mournhold. To get the new landmass, go to plaza birindisi dorom and then exit via the Mournhold Gates." "3175","Morrowind Wallpapers & Loading Screens #1","MMH","78-4890","2009-05-12","kwshipman","This is a series of 66 images that can be used for desktop wallpapers or Morrowind splash screens (the images you see when loading the game) to use as wallpapers, extract the files to where ever you keep your wallpapers and follow Window's instructions to set them up. To use as Splash/Loading scr..." "3174","morrowind trailer full","MMH","76-4242","2009-05-12","Unknown","" "3173","morrowind trailer big","MMH","76-4249","2009-05-12","Unknown","" "3172","Morrowind Splashes - Places (v1)","MMH","78-12358","2013-03-21","Tenken","Includes 11 new splash screens (randomly displayed while the game is starting up or loading a saved game), made from the official Morrowind/Tribunal/Bloodmoon wallpapers [www.elderscrolls.com]. This set contains all the locational splashes, namely: splash_ald-daedroth.tga splash_a..." "3171","Morrowind Sound Replacer","MMH","76-13227","2009-02-04","Dragon32","A set of MS-DOS batch files to replace some of Morrowind's sound effect with sound effects from Oblivion. These new sounds change the ambiance of Vvardenfell and enhance your game play experience. No sound files are included in this mod, instead you need to have installed..." "3170","Morrowind Sound Enhancement","MMH","76-15300","2014-12-10","Leon Medado aka pancreas"," *** TES: MORROWIND SOUND ENHANCEMENT PLUGIN PATCH *** Created by Leon ""pancreas"" Medado &___lt___;pancreas@graffiti.net&___gt___; Released during early January, 2003 Please enable word wrapping to view this..." "3169","Morrowind Inhabitants","MMH","7-2366","2009-04-24","Unknown","" "3168","Morrowind Inhabitants","MMH","7-8232","2005-05-03","Scruggs","Ever feel like your character is the only person in all of Vvardenfell who ever actually does anything interesting? Ever feel like the entire world revolves solely around you, with NPCs simply waiting for you to come along and trigger a quest? Ever get bored with the predictability ..." "3167","Morrowind Facelift Project","MMH","7-2045","2009-04-06","Ninewords","GENERAL DISCRIPTION: This mod adds the TELVANNI TRADING CHAMBER and the VIVEC PRISON CANTON. WHEN YOU GET ARRESTED (choose ""Goto jail/""Pay Fine"") you are transported to the VIVEC PRISON CANTON. It also adds more detail to cities/settlements/towns, etc. DETAILED DESCRIPTI..." "3166","Morrowind Achievements v0.5b","MMH","7-14304","2011-05-19","Danjb","This mod adds a Record Book that can be found in Caius Cosades' house in Balmora. This book can be used to keep track of various statistics that can be viewed in-game (a bit like those in Oblivion). In addition, it is now possible to unlock 30 achievements for accomplishing special tasks or any p..." "3165","More Magical Dunmer","MMH","70-13936","2010-04-25","Drackolus","Dunmer are described as great sorcerers and fighters. One of their five houses - house Telvanni - is completely magic oriented. They are direct descendants of Altmer, changed by Azura's curse. I found it rather strange that they have roughly the same magical talent as orcs." "3164","Moon Children","MMH","70-10681","2006-07-21","Moroni","Adds a new race, the Moon Children. They are basically wolf-men with bird wings and tails. The males have black and red feathers, while the females have gold and red feathers. uses meshes and textures from McAsmod's Werewolves and from Sabregirl's Tartarians. Note: you wi..." "3163","Monsters Splash Pack","MMH","78-4896","2009-05-12","Unknown","3 creatures-themed splash images derived from wallpapers available at elderscrolls.com: splash_bonewalker.tga splash_dremora.tga splash_dreugh.tga" "3162","MOG*MOD v4b","MMH","70-14649","2013-04-24","Ian McConville","Simply adds the player race 'Moogle' to the list of selectable races to morrowind. Compatible with both expansions but not required. However, the expansions are highly recommended, otherwise the moogle characters end up looking really tall. What is a Mog or Moogle? ""Called ""moguri"" in Japan..." "3161","Mog Textures","MMH","70-4623","2009-05-12","Unknown","A black/grey retexture of Ian McConville's Mog race. Just place these into your texture folder and click yes to all to replace the original textures. NOTE: You must first have Ian's mog mod to use these textures. Since this is only a small retexture I do not feel ..." "3160","Mog Race v4.0b","MMH","70-2258","2009-04-24","Ian McConville","This is v4.0b of Ian McConville's playable Mog race. What is a Mog or Moogle? Well, as for the word itself, I've heard a lot of definitions but the one I find the most interesting is this: ""Called ""moguri"" in Japanese, a name made by combini..." "3159","Mog Race v4.0","MMH","70-2310","2009-04-24","Ian McConville","This is v4.0 of Ian McConville's playable Mog race. What is a Mog or Moogle? Well, as for the word itself, I've heard a lot of definitions but the one I find the most interesting is this: ""Called ""moguri"" in Japanese, a name made by combinin..." "3158","Mog Race v3.38","MMH","70-2324","2009-04-24","Ian McConville","This is v3.38 of Ian McConville's playable Mog race. What is a Mog or Moogle? Well, as for the word itself, I've heard a lot of definitions but the one I find the most interesting is this: ""Called ""moguri"" in Japanese, a name made by combini..." "3157","Mog Race v1.0","MMH","70-5536","2009-11-22","Ian McConville","This is the first version of Ian McConville's playable Mog race. What is a Mog or Moogle? Well, as for the word itself, I've heard a lot of definitions but the one I find the most interesting is this: ""Called ""moguri"" in Japanese, a name mad..." "3156","Mog Fixes","MMH","70-4642","2009-05-12","Ger","|----------------Mog Fixes----------------| This Release is a simple little collection of ESPs that correct a couple of minor bugs in Ian's release of the Mog Mod V4B. You will have to have downloaded Ian's Mod at http://machall.com/mog/ for the actual files or these ESPs..." "3155","Modern Morrowind Teaser Plugin","MMH","7-14869","2013-07-16","Alphasim","A quick test of an early build of the Toa Apartments where your player starts. You can't leave, and the rest of the mod is edited out (for privacy reasons), so you can just explore the apartment building. This is an early build of the Toa Apartment building from the Modern Morrowi..." "3154","mjy express","MMH","7-2378","2009-04-24","Mighty Joe Young","small beta mod ,as its just a working train,only one that is working ,not the best mod,but the first working one thx to madmax [horse script],it ready does ride,as it`s beta it doesn`t have the train sound yet,feel free to experiment with it and u can do a mods ,no need to ask me for p..." "3153","Mix Breed","MMH","70-14150","2010-10-31","Centaron","It Is a very cool race of combined races to make the Mix Breed Argarnion head & tail human Chest kajjit legs orc arms Along With Mixed Ablites" "3152","Mindflayers","MMH","70-13515","2009-07-06","Matthew_Kaine","This mod adds a new race to the world of Morrowind; a race inspired by the D&D games, known as Mindflayers or Illithids. They are a balanced race with bonuses magic-related skills and attributes and a useful power to match their nature. Each gender has three different heads to choose from, an..." "3151","MerFolks - Tribunal v1.0","MMH","70-4656","2009-05-12","Dale Stocker, Fernelf","1. A new race of water people that has been through the ages called ""the Merfolk"" 2. 9 new books by Fernelf. The Mer Story. 3. A Mer-City. NPC for easy transport there and back. 4. A short adventure to get back the Emerald Trident of the Mer Kings. 5. New NIF Mer-Tail that..." "3150","Melnibonean Race v2","MMH","70-14934","2013-08-27","Elric_Melnibone","This is a mod that adds a new playable race based on the ancient warrior empire of Melnibone from the Michael Moorcock series, Elric of Melnibone. Plus 4 new characters are added, 3 males and one female. The males are based on the characters, Elric of Melnibone, a Melnibonean Dragon Master (Dyvim..." "3149","Master Smith Irignor V1.0 Tribunal","MMH","7-2384","2009-04-24","Ceren Eriadan","Requires Tribunal. Seek out for Irignor, who knows his way with the enchantabilia of armor and weapons. Give him the proper ingredients and you're off to create your own legendary artifact ! Some of the ingredients are hard to get, however. V1.0." "3148","marcVampires v0.86 Beta","MMH","7-2365","2009-04-24","Unknown","" "3147","marcVampires","MMH","70-1519","2009-04-06","Marc","Vampire Race and Nightwalker birthsign and class. Please see text file for full details. Post comments and suggestions at http://www.elderscrolls.com/ubbthreads/showflat.php?Cat=&Number=2210898&page=0&view=&sb=5&o=&fpart=1&vc=1" "3146","Maormer Race v3.0","MMH","70-14667","2013-04-26","Nazz","Adds the Maormer (tropical elves) to the game as a playable race.These elves have appeared in TES lore a couple of times but have never been featured in any of the games. They are balanced and are a lot of fun to play. Uses existing meshes with new textures and sounds. New t..." "3145","Magic Sound Effect Replacement Mod v1.0","MMH","76-2283","2009-04-24","Lucypher","Well title says it all. Well just take the Sound file and drop it into your Data Files folder and you are done. I added the original sound and the new sounds in separate folders as well just incase you do not like them you can replace the sound with the original sounds." "3144","Madness Race","MMH","70-13432","2009-05-23","Max reader","This is the frist mod i ever made its of the charter off the madness combat seris Hank hope YOU INJOY" "3143","Maboroshi","MMH","70-11401","2007-07-26","Geofizz","This mod adds the Maboroshi. A human-cat hybrid race based off of Better Bodies. Designed as a PC race with limited NPC support. Has over 20 male heads and over 20 female heads most are unique to this mod and created by Westly. Allows you to choose an .e..." "3142","M'Harjaan Race","MMH","70-11321","2007-06-30","Westly","This plugin adds: A new playable Better Body race, the M'harjaan, to the world of TESIII: Morrowind Many female and male head and hair options (refer to the included screenshots if you do not believe me ;) ). ..." "3141","Lyssia's Nymphs","MMH","70-10765","2006-08-22","Lyssia","A very simple mod that introduces the nymphs from Daggerfall as a playable race of beautiful young women with powerful magical ability and a bent for stealth. Includes around fifty hairs and thirty faces, inluding two vampire heads. Changelog:V1.1: Fixed a problem with va..." "3140","Lyssia's Nymphs","MMH","70-5971","2011-11-09","Lyssia","A very simple mod that introduces the nymphs from Daggerfall as a playable race of beautiful young women with powerful magical ability and a bent for stealth. Includes around fifty hairs and thirty faces, inluding two vampire heads. Requires Morrowind only." "3139","Lycanthrope Race","MMH","70-4680","2009-05-12","Unknown","" "3138","Louis' FF7AC Jenova's child expanded w Beauty Shop","MMH","70-6800","2011-10-21","Zinoviev","This mod is an expansion of Louis original FF7AC Jenova's child race mod which adds a fully-tested option to play as a female character as well as new characters, dialogue, items, locations, etc. intended to make the Jenovar into a fully viable and reasonably balanced race. (The female option use..." "3137","LOK_Raziel","MMH","70-7193","2012-08-04","Sinius","This mod adds Raziel from the Legacy of Kain series as a playable character. Use the command ""enableracemenu"" to change race in game. To obtain his wings, facewarmer and robe you must travel to Balmora, Clagius Clanler: Outfitter where they are waiting on his counter." "3136","LOK_Kain","MMH","70-7194","2012-08-04","Sinius","This mod adds Kain from the Legacy of Kain Soul Reaver series as a playable character, Use the command ""enableracemenu"" to change race in game. To obtain his armor and Soul Reaver you must travel to Balmora, Dralasa Nithryon, Pawnbroker where they are waiting on the counter. A missing ..." "3135","LOCH Wolfman Prefab Char","MMH","70-2420","2009-04-24","lochnarus"," The Elder Scrolls III MORROWIND: Wolfman Prefabricated Character" "3134","Loch Splash Pack 2","MMH","78-238","2009-04-06","Lochnarus","TES3: Morrowind Loch's Splash Pack Volume 2 by loch The second volume of splash screens for Morrowind loading times. Install them by extracting them to your 'Splash' folder in your Morrowind Directory. Feel free to use anything here for other stuff. I ha..." "3133","loch splash pack 01","MMH","78-283","2009-04-06","Lochnarus","TES 3: Morrowind Loch Splash Pack 1 by lochnarus Extract the files to your Morrowind folder, the paths will take them where they need to go. Just 4 splash screens I've made over time....varied themes. Lots of photoshopped elements. Enjoy!" "3132","Locations Splash Pack","MMH","78-4894","2009-05-12","unknown","Includes 11 new splash screens: splash_ald-daedroth.tga splash_aldruhn.tga splash_aldvelothi.tga splash_azura.tga splash_balmora.tga splash_caldera.tga splash_dwemer.tga splash_ebonheart.tga splash_vivec.tga splash_vos.tga splash_zainab..." "3131","Link (Fixed) v1.0","MMH","70-6507","2010-07-20","Slartibartfast","This mod enables you to live your dream of playing as Link from the Legend of Zelda. The original mod (by Elmos' Servant using Snakebittens resources)was unplayable due to there being several missing texture files that caused the game to crash when equipping Links gear. This version has all..." "3130","LightSounds","MMH","76-4841","2009-05-12","Leon Medado aka pancreas"," *** LIGHT SOUNDS PLUGIN *** Created by Leon ""pancreas"" Medado Released during late September, 2002 Please enable word wrapping to view this document in Notepad. DESCRIPTION: ..." "3129","LichRobe","MMH","7-2376","2009-04-24","Unknown","" "3128","Koranas Closet BETA","MMH","7-2367","2009-04-24","korana","Korana's closet is a clothing store that contains: -Modified HG Robe Set 4 retextured robes. The Robes have been modified to fit Better Bodies 2.0 Specifically. A few with custom capes to fit the robes (also made by Junkmail) -A pair of fishnet nylong pants with short..." "3127","Kitsune v1.0","MMH","70-4575","2009-05-12","sk110ir","Author: sk110ir Website: www.angelfire.com/theforce/sk110ir E-mail: sk110ir@hotmail.com Date: 6/30/02 Kitsune plugin for Morrowind by sk110ir Meshes and skins by Greenmuse (Charles Caffrey) Version 1.0 INSTALLATION: All *.nif files g..." "3126","Kirel's Interior Weather Tent Sounds Add-on","MMH","76-3022","2009-04-29","Kirel","Interior Tent Sounds addon for Kirel's Interior Weather By Kirel This small addon gives you an invisible marker to place inside tents that will add the sound of the tent blowing in the wind to your interior weather sound effects. To place, stand inside the interior ..." "3125","Kirel's Interior Weather","MMH","76-10356","2006-01-19","Kirel","Allows you hear the exterior weather from inside buildings. Adds weather sound effects to interior cells both from the stock game and from any mod without the need for patches or editing. Fully customizable in game. Changelog:Added a seperate addon that ..." "3124","Kirel's Interior Weather","MMH","76-3021","2009-04-29","Kirel","The Elder Scrolls III: Morrowind Kirel's Interior Weather V1.0 featuring T-Rex!*" "3123","Kirel's Illegal Summonings","MMH","7-2262","2009-04-24","Kirel","On the Xbox splashscreens we're warned not to summon creatures in towns, lest we be attacked by the guards - apparently they've relaxed their standards since then, seeing as how you can stroll through vivec with a squad of skeletons, a bunch of bonelords or a dremora/daedro..." "3122","Kingdom Slayer","MMH","7-6487","2010-06-18","Alan Jacobson, Kevin Heger","This Mod adds an entirely new island off the coast of Morrowind where players can do complete a very difficult quest to own a very large castle. This castle is not ordinary though. Players will be able to showcase all of there own weapons and armor in specific showcases. There is a spot for nearl..." "3121","Kindbudz Races","MMH","70-7824","2005-09-17","KindBudz","Race Revamp created for my own personal use. I removed useless Race abilites that I would never use and added Resistances/Weaknesses in as a balanced a way as I could. I also tried to balance out the Male/Female differences of some of the races. ..." "3120","Kilgorian Race","MMH","70-10329","2006-01-06","Jerethi50","WARNING: this mod uses Nude meshes and textures from better bodies if nudity offends you then i apologize for not makeing a non nude version but i suggest that you do not download this mod. This is my first mod For morrowind that I'm releasing .. forgive me if the backgro..." "3119","Khata-Rae","MMH","70-10417","2006-02-13","Lady Rae","This is a race of purple cat people, male and female, nude but nothing interesting showing, no tails. There is a home in Sadrith Mora by Maniky - the Redguard Armorer. Behind Maniky are a couple of baby houses. The entrance is in the smaller of the two. Just run your curso..." "3118","Khajiit Mod","MMH","70-4535","2009-05-12","Sorcerer - Dark Blade Design"," # Khajiit Mod v0.65 - By Sorcerer / Dark Blade Design # # http:..." "3117","Khajiit Diversity Revamped","MMH","70-11320","2007-06-30","Westly (built on inspiration Atreus)","This plugin adds 3 new Khajiit races, the Cathay-Raht jaguar-men, the large Suthay-Raht tiger berserker (a somewhat original race inspired by the ferocity of the Senche-Raht), and the mysterious Dagi-Raht (inspired by the mystical look of Siamese cats). All of the races are Better Bo..." "3116","Khajiit Cathay -Jaguars","MMH","70-13098","2008-12-20","Phobos_Jugular","My concept of the Cathay-raht 'Jaguar-Men' as big, powerful, colorful cats ready to rumble in either a STEALTH or COMBAT role. To this end I've reskinned Bethesda's khajiit models using Jaguar photos with Paint Shop Pro X and Dave Humphrey's Nif Texture tool. Male and female version, two ea..." "3115","Keynari Fox Race","MMH","70-7070","2012-07-26","Sabregirl","The Keynari are a fox race reskinned from the wolven. The textures are completely new for all body parts. The Keynari are most geared towards specialization in stealth or magic. They are highly intelligent but physically weak. They have a nice magicka bonus and can dynamically regenerate their ma..." "3114","Kentarossai","MMH","70-7069","2012-07-26","Sabregirl","The Kentarossai have been variously called the Akraenlix, Ikseni and Eiloban by the races they have encountered. They are an ""artificial"" race made by the Keynari in ancient times for defensive purposes (primarily against pharlans) but, as often happens with these sorts of things the Kentarossai ..." "3113","KDpack","MMH","70-4536","2009-05-12","Unknown","V 1.1 Heya, tnx for d.loading my skin pack for Morrowind, i made these for myself but decided to share them with the Morrowind comunity. comments always welcome, kenshindono@attbi.com In this pack is: --- 2 New races: The Scorned, and Werewolfs 2 New Birthsigns: Hom..." "3112","Kalimer Race","MMH","70-11808","2012-11-10","kalikut","Cleaned and tested, this is a new race called the Kalimer, or Light Elves. Related to the High Elves, Light Elves, also known as the Kalimer, are a superior race that keep their homes hidden in their magickal forest. Their mind and body are stronger than those of the High Elves and oth..." "3111","Kage Mog (low-res version)","MMH","70-4601","2009-05-12","Rain_rTw","Kage Mogs? -------------------- What is it? ..." "3110","Kage Mog (high-res version)","MMH","70-4689","2009-05-12","Rain_rTw","Kage Mogs? -------------------- What is it? ..." "3109","Kaern","MMH","70-3229","2009-05-12","Unknown","No one really knows who the Kaern really are or where they come from. There are only a few Kaern officially reported to live in Vardenfell. When asked where they come from these Kearn almost always point towards the moon. This fact leads the other races to believe that these Kaern somehow came fr..." "3108","Journal Enhanced Beta 2","MMH","7-2386","2009-04-24","Unknown","" "3107","Jo'Rakht Race","MMH","70-7067","2012-07-26","Sabregirl","This is race of Khajiit Dunmer hybrids. They are a complete Khajiit re-skin - not just a re-color. This mod is a playable race with some NPCs and lore. No quests. Includes: 2 faces for each gender Working vampire heads 2 female hairstyles 4 male hairstyl..." "3106","JKIAELF","MMH","70-4679","2009-05-12","Msu8689","This is my first mod. No new skins but a very let's say creative race. Tries to avoid taking damage using bows and magic. Good theif. Includes new class 'Sniper' which is recommended for the race Jkia Elves. Updates will include faction for Jkia Elves." "3105","JENOVA's Child","MMH","70-10523","2006-03-31","Ren","This mod adds new race (JENOVA's Child; from Final Fantasy VII advent Children) which has 4 playable male heads, and 9 kinds of hairstyles. Readme.txt and screenshots are included in the file. There's no female heads in JENOVA's Child ..." "3104","Jenova Children Finished","MMH","70-13917","2010-04-10","Deathmore502","I basically just finished Rens Mod for her she already had made everything needed to finish it she just never put it all together and since its been 4 years I dont see her ever doing it herself so here it is now you can play Rens Jenova's Children Race as a Female all credit goes to Ren really th..." "3103","IslaEdenBeta101","MMH","7-2390","2009-04-24","Unknown","" "3102","IronPlatypus's Scripted Spells","MMH","7-14467","2012-04-29","IronPlatypus","This mod adds 15 new spells, 9 of them with unique scipts that allows you to do things the way the game never intended you to be able to. To buy the spells, just visit Iron Platypus outside of th Census and Excise office in Seyda Neen. The spells ..." "3101","IR movie","MMH","76-4238","2009-05-12","Unknown","" "3100","Inscription 2.0 Beta 2","MMH","7-2356","2009-04-24","Unknown","" "3099","ImprovedFollowers 1.2","MMH","7-2374","2009-04-24","Unknown","" "3098","Improved Sounds - Chamber of Song","MMH","76-11060","2007-02-15","Shadre","Improves the sounds made by the three Hollow Stalagmites in the Chamber of Song (encountered during Bloodmoon's main quest). These new sounds are similar in tone but are clearer and sound better than the originals (which sounded very much like someone passing gas)." "3097","Improved Followers","MMH","7-7625","2005-04-10","Lurlock","Basically, I just took some script common to most companion mods and applied it to all of the characters who ever follow you in the game. The added script does three things:[list] Sets the speed of following NPCs to your own speed+85. This is enough for them..." "3096","Improved Blizzard Sound Effect","MMH","76-2136","2009-04-09","MP*Canus","I put this together after noticing how the ashstorm sound effect just didn't convey the sheer hospitable nature of a full-fledged blizzard." "3095","Ice Siren","MMH","70-13175","2009-01-17","Arkann","This mod adds a new race (Female Only) to the game: the Ice Siren. ""A race of nymph, with skin as pale as ice. According to Nord superstitions, the souls of young women who have died during a snow storm reincarnate in this form. It is rumored that they are not..." "3094","ice castle BM 01","MMH","7-2371","2009-04-24","Strider","" "3093","Iberius Race","MMH","70-1775","2009-04-06","fonecokid","A female only BB race. From the ingame description: ""Iberius is a race of Women only. They are close relatives of Bretons, but not so skilled on magic, rather on talking."" The new race comes with 3 heads, 11 hair and a new class (also named Iberius)" "3092","Hrotha Race","MMH","70-7079","2012-07-26","Sabregirl","This mod creates a new playable race of unusual people called the hrotha. The Hrotha are a strange race in that they have 3 sexes. The more humanoid, male and female and the massive beast-like super female. Super females are often powerful warriors while males and females tend to take more peacef..." "3091","HR DwemerTrapDevice 0","MMH","7-2370","2009-04-24","OderWat","Proof of concept module: Places a carryable trap device near the mages guild in balmora. Anybody who steps on it will be killed (dm 500). Pick it up from save distance and drop it anywhere. After droping it will arm after 2 secons! It explodes just once!" "3090","Hochmeister Armor vAlpha 2","MMH","7-14764","2013-05-27","Axel","I have Tribunal and Bloodmoon installed on my system. So, the plugin should be GMST cleaned. I do not know so far how to do that properly. Please, find this metal crap on the ground to the West from the main game entrance at Seyda Neen. The textures are not finished yet. The stuff is not yet set ..." "3089","Heavens Lookout Rise of the Fallen Trailer","MMH","76-4246","2009-05-12","Unknown","" "3088","Heavens Lookout Rise of the Fallen","MMH","76-4240","2009-05-12","Unknown","" "3087","HD Concept-art splash screen & main menu","MMH","78-15202","2014-03-23","Say","HD Concept-art splash screen & main menu ver 1.0 ABOUT: Add 26 original HD concept art splash screens and main menu background in same style. Proper scale is only for 16:9 resolutions. Other aspect ratios shrings image, but it is acceptable and fully working. <..." "3086","Hazaeki Shapeshifter Race","MMH","70-7085","2012-07-26","Sabregirl","This mod creates a new playable race. They look just like better bodies better heads dunmer except in the transformed state. This race is mostly about radically different gameplay rather than spiffy new looks. Because of this... This plugin REQUIRES: Better Heads (Faces of V..." "3085","HALT","MMH","76-4836","2009-05-12","Bloody Reaper","The Halt Mod - Beta 1! By Bloody Reaper This mod will make all the guards say the Famous Halt sound when you attack them or steal something... or just gets to close to them. Installation: Just unzip it to your games directory. Select it as a Datafile. And..." "3084","HALF ELF","MMH","70-4533","2009-05-12","nifty","Half Elf by: nifty ======== Install ======= To install, put the file ""half elf.esp"" in the ""Bethesda/Morrowind/Data Files"" Directory. When you boot up Morrowind goto ""Data Files"" and double click the ""half elf"" box to load the mod. Info =====" "3083","Guttural Orcs Voice Replacer","MMH","76-4847","2009-05-12","Lochnarus","This ""mod"" is a voice replacer for all the male Orcs in the game. It is not a true plugin, as it has no .esp file. It changes the voices to make them sound more menacing, deeper and truer to what an Orc is supposed to have. Basically what I did was take every sound file for the male Or..." "3082","Gryphon Race v2.0","MMH","70-7066","2012-07-26","PhyntosWasp, Sabregirl","This mod creates a new race called the Gryphon. They are half eagle half lion creatures. This mod makes gryphons a playable race in Morrowind. ALL of the new models and original race idea came from PhyntosWasp. I (Sabregirl) textured them and gave them their stats. This new version has..." "3081","Gratuitous Violence","MMH","7-14287","2011-04-25","Wolvman","Gratuitous Violence Beta V.1.3 Readme ------What does this mod do?------- The aim of this mod is to completely overhaul the combat system of Morrowind to be more deadly and realistic. Although this overhaul is focused on ..." "3080","Graceful Bodies","MMH","70-15159","2005-05-04","Solar","New models of bodies and clothes for Morrowind: Realistic models of female bodies New clothes models. New race: ""Graceful"" All clothes you can find in Balmora. Warning: these bodies do not work with standard clothes and armor in Morrowind." "3079","Golothia Island","MMH","7-2352","2009-04-24","Unknown","" "3078","Godzilla - 1998","MMH","70-14019","2010-07-18","me","This is a blog of sorts, latest posts are at the top. September 04 2010: Well, hadn't gotten much response but I uploaded the files mentioned below anyway, please note that the esp includes Liztail's new argonian bodies and so requires his meshes ..." "3077","goblin race and beast upright","MMH","70-13746","2009-11-17","superjail3","This mod takes out high elve's and makes goblins because dont u want a green little creature to play?it also has a not needed oblivion style beast standing upright. Changelog:none only adding upright beast" "3076","Goblin Race","MMH","70-10732","2006-08-09","Leperking","Title: Goblin Race Creator: Leperking Email: [url=mailto:wherefishesgo@twcny.rr.com[/img]wherefishesgo@twcny.rr.com[/url] Type: Race addition Description: This adds a playable goblin race using Better Bodies as well as head/hair models by Zulzadug, ..." "3075","Glowy Blue Moogle Texture Replacement","MMH","70-4662","2009-05-12","Unknown","Glowy Blue Moogle Texture Replacement ------ First one o' these! Now, where to start? Um, this obviously requires Ian McConville's MOG*MOD. Once you have that installed, copy my textures folder directly to your data file..." "3074","Giant Ants of Vvardenfell","MMH","70-9911","2005-06-05","Dragonkin","*Updated! See Change Log* What's in this mod? A new race, the Giant Ants, from MJY Mod Resource pack 7. The Race does clip a little, so feel free to update if you can remove the clipping. BTW, i think that it MIGHT be possible for someone to port this over to Oblivion as a creature.<..." "3073","Ghostpath beta","MMH","7-7276","2012-08-22","lastavenger","Adds a high level ( be warned ) quest and dungeon to the game . Start looking in the Telvanni towns ." "3072","Ghost Woman Modder's Resource","MMH","70-12067","2012-11-26","redwoodtreesprite","Adds a Ghost Woman Race and her robe in the editor, but not placed ingame. She works as an NPC. I don't recommend using the animation for a playable race. There are four NPC versions in the main esp, The first two have a faster glide, and the second two have a slower glide..." "3071","Geonox Irashirurace Male V1.1","MMH","70-4567","2009-05-12","Geonox"," Morrowind -> Irashi-ru Elves Race 1. IMPORTANT 2. Installation 3. credits ***..." "3070","Genetics- Creatures","MMH","7-11474","2007-08-24","Druidus, Zeikku","Every NPC has unique attributes, even those of the same race and level. Most creatures have unique attributes-- even their resistances and spell effectiveness will be randomized upon spawn. 5 diseases now will strike with varying degress of intensity. This co..." "3069","gargoyles1","MMH","70-4682","2009-05-12","Dale Stocker","A new race of Monster types added around Morrowind and as a playable race. Two Dungeons." "3068","Galiths","MMH","7-2363","2009-04-24","Unknown","" "3067","Galith, Descendants of the Falmer v1.0","MMH","70-4640","2009-05-12","kwshipman","""The Galith are the last remaining descendants of the legendary Falmer. Shunned by the elves and hunted by the Nords, the Galith have lived in hiding on a small island off the coast of Solstheim. They rely on their speed and powers of illusion to flee rather than fight, although, when backed into..." "3066","Galesa Pharlan Race","MMH","70-7065","2012-07-26","Sabregirl","The Galesa Pharlans are a playable race addition that is a sub-race of pharlans, Galesa or Arctic Pharlans are a separate race mod in addition to standard or Theneka pharlans and Sayarten or Forest pharlans. Like the other pharlan races, they are available in both beast and non-beast forms. (Sele..." "3065","Gadan Pharlans","MMH","70-12606","2008-03-21","Kzinistzerg","This adds on a new race, the Gadan Pharlans. Gadan Pharlans are a red-and-black subrace of Pharlan with a few minor tweaks but much the same stats and the same powers. Original Pharlans can be found at: Changelog:Version 2.0 All new from-scratch texture..." "3064","Gadan Pharlan Race v1.0","MMH","70-7064","2012-07-26","Sabregirl","This mod creates a new playable race. Gadan pharlans are very similar to standard [url=http://www.sabregirl.com/pharlan/]pharlans[/url] (with slightly different stat numbers and skill bonuses) and are given several bonuses inlcuding a 5X magicka bonus, a no cost flying spell, detect creatures and..." "3063","FW Wolfrace BETA","MMH","70-1264","2009-04-06","feywulf","BETA wolf furry race" "3062","fw wolfrace","MMH","70-4511","2009-05-12","feywulf","The Elder Scrolls III Morrowind v1.6.1820 Requires Morrowind Doesn't require Tribunal or Bloodmoon FW_WOLFRACE This is Feywulf's Race ""Wolf Furry"". Yeah, i know that the race needs a better name, but i suck at coming up with names. Do you hav..." "3061","Frost Giants","MMH","70-6390","2010-02-02","Elderon007","Adds a new race (Frost Giants) to the game of Morrowind. They are Lore-friendly in that they are an offshoot of the Nordic Race: while the Nords settled into a much more cultured and simple lifestyle, the tribal Giants grew more and more barbaric. They are effectively just big nords... with speci..." "3060","Friends and Rivals","MMH","7-9802","2004-09-02","Dok Enkephalin","It's not v0.8 yet...This is Friends and Rivals v0.7 with the Bloodmoon dependency separated to an optional esp. A number of other fixes have been made, see the included FnR Changelog for details. Future versions of FnR will not include the NPC's inherited..." "3059","Fort Orion","MMH","7-12739","2008-05-30","titmeister","Fort Orion: Not Much Here, Kinda Barren Very Near Raven Rock I designed the fort, used pre-exixting spaces to fill it in. Need more experience with building interior spaces If you want to change it, PLEASE do, I just did this up really..." "3058","Forest Pharlan Race","MMH","70-7063","2012-07-26","Sabregirl","The Forest Pharlans or Sayarten pharlans are a playable race addition that is a sub-race of pharlans. Pharlans are a winged race (available in both beast and non-beast forms). Forest Pharlans are a separate race mod in addition to standard or Theneka pharlans and Galesa or Arctic pharl..." "3057","Forest MOG Full Texture Replacer","MMH","70-4683","2009-05-12","Rain_rTw","Forest Mogs? -------------------- What is it? ..." "3056","Forest Mog (high-res version)","MMH","70-4581","2009-05-12","Rain_rTw","Forest Mogs? -------------------- What is it? ..." "3055","FnRv0.7","MMH","7-2391","2009-04-24","Unknown","This early beta of Friends and Rivals (v0.7) introduces what the classic RPG's have had, yet TES has lacked until now -- the adventuring party system. Assemble your team from a variety of characters and employ the perks of their skills." "3054","FIRE ELF FEMALE FINAL UPDATE","MMH","70-1670","2009-04-06","Unknown","" "3053","Fire Elf Female","MMH","70-1612","2009-04-06","Unknown","" "3052","FeetSndEnh","MMH","76-4826","2009-05-12","Unknown","" "3051","Fargoth","MMH","7-11025","2007-01-28","Drackolus","Play as fargoth! Commoner class, commoner birthsign (does absolutely nothing), and a barrel outside of the census and excise office in Seyda Neen that holds all of his possesions, including a key to his house. Also, for a touch of realism, two quests were deleted. The man in Arr..." "3050","Fantasy Race Pack","MMH","7-14141","2010-10-25","Zerozil!!!","This adds three new races Giant: str 55 int 40 wil 40 agi 40 spd 40 end 45 per 40 luc 45 Female: str 50 int 40 wil 40 agi 40 spd 40 end 45 per 40 luc 45 Human: str 50 int 45 wil 45 agi 50 spd 50 end 50 per 50 luc 45 Female:..." "3049","falmer v1","MMH","70-4562","2009-05-12","Cody Frear aka bluemeep"," Falmer v1.0 Released on 05.15.02 Created by Cody Frear [bluemeep] Mail: GloryBlaze@aol.com URL: http://www.perennial-icon.com Co..." "3048","Fallen Angels v1.0","MMH","70-863","2009-04-06","RavynAngel","This is played best by using the custom birthsign AND custom class. They are both tailored SPECIFICALLY for the Fallen Angels as they play into a storyline. This may expand into a quest addon later. So please use them as they were meant to be played for the most enjoyment from this mod. The cloth..." "3047","Fallen Angels NEW esp fix","MMH","70-804","2009-04-06","RavynAngel","Replacement esp for Fallen Angels v1.0" "3046","Fallen Angels Missing Birthsign","MMH","70-831","2009-04-06","RavynAngel","Missing birthsign texture for Fallen Angels v1.0" "3045","Fairy Dryad Race Addon","MMH","70-12761","2008-06-10","Calislahn Redwoodtreesprite Kayleena","Requires Cali's BB V.2 Dryad Dresses Expanding on my original Dryad Dress mod this makes the Dryads a playable race and adds new clothing and wings to the game. Six new 'fairy' style outfits consisting of dress, sandals and wings all sold by Xera ..." "3044","F.A.T.E.","MMH","7-5525","2009-06-07","Deathbliss","F.A.T.E. is the ""Freedman's Association of Traveler's and Explorers"". It is comprised of recently released or escaped slaves, ex-convicts, and other minorities who have banded together to make a life for ourselves by providing travel services to places other Caravaner's wi..." "3043","Expanded Sounds v1.3","MMH","76-14627","2013-04-16","Piratelord","I used Atmospheric Sound Effects, but had conflict problems due to the way it achieves it's results. This is my own version, without some of the sounds that it added (I personally didn't like the Tavern effects + music). Also includes compatablity patches for some Herbalism mods." "3042","Exiles of Akavir","MMH","70-13324","2009-03-18","Westly","This plugin adds: -1 new Better Body race, the Nakan (with many head and hair options for both sexes) -Vampire Heads -78 Robe sets (Inspired by robe designs from the Eastern Asia) The ..." "3041","Excellent Magic Sounds","MMH","https://www.nexusmods.com/morrowind/mods/53730","2009-06-11","Asirion","This mod replaces a standard sounds of magic effects (a spells, a potions, scrolls, clothes, the armor and the weapon) on new, better, sounding. Now, instead of former 24 mono-sounds you will hear 151 a new stereo-sound. For a cognizance, in each of them are used as well original game sounds of s..." "3040","Enhanced Bosmer","MMH","70-13519","2009-07-07","Mohawkachu","Adds a new spell power and natural skill bonus to the bosmer the spell is Bosmer Scent which is a detect creature spell with 0 spell cost where the power is Hunter's Eye which fortifies marksman remember hunter's eye is a power and can only be used once a day. the natural skill bonus is shortblad..." "3039","Eljiit Complete v1.0","MMH","70-1438","2009-04-06","Nytekat Shadowborn","" "3038","Elite Elf","MMH","70-60","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. " "3037","Elemental Race","MMH","70-11812","2012-11-10","kalikut","This plugin, cleaned and tested, contains 4 playable elemental races, 2 male only and 2 female only with one head and hair each. Male: Fire & Air, Female: Earth & Water. There is also new spells, abilities, and a birthsign made specifically for the elemental races." "3036","Elemental Magic v1.0","MMH","70-7088","2012-07-26","Lady Rae","A race of magicians who played a little too close to the elements and have had their bodies permanently marked by them." "3035","Einherjar","MMH","70-82","2009-04-06","Unknown","Adds a new race, the Einherjar using Bethesda Nord meshes. Higher than standard stats/bonuses. Description: Einherjar are ancient beings that have fought ferociously on the field of battle, and been claimed by Odin's Valkyries. Now residing in Valhalla, they battle and feast for ..." "3034","Ebony Rose","MMH","70-7104","2012-07-26","Lady Rae","A female only playable race with light grey skin, dark red hair and glowy tattoos. Also included is a second set of textures that eliminate all tattoos except for a non-glowy rose on her left shoulder." "3033","Ebonite Race","MMH","70-12499","2008-01-29","Denegoth","The ebonites are an ancient all female race from the deepest of ebony mines. Due to the disturbances at red mountain, they have started walking the surface world. Now you can play as one! Uses textures already in the game. Changelog:Screenshots uploaded" "3032","Dynamic Leveling 1.1 Beta","MMH","7-12547","2008-02-21","Stealaxe","This is a mod intended for the casual player who is tired of planing levels. You skills directly increase your attributes while your major/minor skills will level you up just as usual. You can still reach level 70+ (max 75), get all your stats to 100 and can have up to 850 health and ..." "3031","Dwemer Race Mod v1.1","MMH","70-11587","2012-09-06","T-Bone","This Mod adds the Dwemer (or Dwarves) as a new, playable race." "3030","Dwemer Race 1.0","MMH","70-2273","2009-04-24","Unknown","This mod adds a race named ""dwarf"". They are as tall as an imperial, have the heads of bosmer, with beards and long pointed ears. This mod includes no readme, only an ESP and meshes/textures. Race is NOT Better Bodies, but is the original stock bodies. Consists of 5 male heads, 5 male ..." "3029","Dwemer Golem","MMH","70-7125","2012-07-28","Damien","This mod add dwemer golem as a race. It can be used to create a new NPC or an enemy (one NPC is created for example). This race is not playable (too high statistics). This mod is a modders resource. It add anything to the game, if you wanna add existing NPC or create a new one, you must do this i..." "3028","Dwemer Ghost head Playable","MMH","70-11179","2007-04-10","VPN","It is an expansion of the famous plugin ""T-Bone's Dwemer Race."" I've modified the head of the Dwemer Ghost and I have made it a new face entirely playable. However I don't know how to make the talking mesh for the head so, he don't talk, but he has the blinking animation." "3027","Dwarves!","MMH","70-10132","2005-09-20","Tarnsman","" "3026","Dwarven Centurion","MMH","70-13986","2010-06-18","Charcario","--==>DWARVEN CENTURION V.1.5DescHow I did itCredit Changelog:V.1.0: Added the body parts and race. V.1.1: Added the Battery. V.1.2: Added alternate methods of charging (e.g. Solar Charge) V.1.3: Changed stats to more appropriate stats. <..." "3025","Dwarf race","MMH","70-13436","2009-05-25","max reader","With the dwarf race mode you have a complete new race with cool abilities." "3024","Dwarf","MMH","70-105","2009-04-06","Unknown","Adds a Dwarven race using Bethesda Breton meshes. Think shorter Bretons with slightly higher stats than standard. Specials: Dwarven Resist Disease. == Please note: This mod was transferred from Gamer's Roam after the site's ..." "3023","Dunrath 1.0","MMH","70-4512","2009-05-12","Unknown","Dunrath version 1.0 ------------------- This mod adds the Dunrath as a playable race to Morrowind. The Dunrath are an offshoot of the Dunmer ashlanders. Long ago, a particularly vicious plague among the ashlander tribes drove the ancestors of the Dunrath into comp..." "3022","Dunmer Head Race","MMH","70-10602","2006-05-26","Wierdoom","This mod adds a playable race made with the meshes of Dunmer heads, and two npc's in balmora. This Mod Has Been Cleaned With TesAme." "3021","druids 0705","MMH","70-4999","2009-05-12","Weasel Features","Adds : 2 New Races : Druids + Dwarves 2 New Classes : Druids + Dwarves 2 New Birthsigns : The Mountain + The Summoner" "3020","Drow Story Addon","MMH","70-13574","2009-08-07","Midgetalien","This mod makes Indwella, the drow from the mod a drow story, look more like a drow. In a drow story she uses the dark elf textures/body parts but this mod changes her to use the textures/body parts from drow city Denizens." "3019","Drow Race1.5 QBH","MMH","70-61","2009-04-06","Unknown","" "3018","Drow Race V1.7 for SBV1.0","MMH","70-4645","2009-05-12","ShadowTek"," ******* Drow Race V 1.7 for Smoother Bodies and Better Heads ******* Installasion: Unzip to your data files directory select only one esp,..." "3017","Drow Race V1.7 for BBV2.0","MMH","70-4573","2009-05-12","ShadowTek"," ******* Drow Race V 1.7 for Smoother Bodies and Better Heads ******* Installasion: Unzip to your data files directory select only one esp,..." "3016","Drow","MMH","70-101","2009-04-06","Unknown","Uses original Dark Elf Meshes and Textures. Description: Drow elves hail from the Underdark. Driven underground in a great war by their light skinned breathren in a great war, Drow have become dark skinned with glowing red eyes. Incredibly Agile and Fast graceful people, though t..." "3015","droids","MMH","70-958","2009-04-06","Unknown","new dwemer droid , made from the freeware,but redide lots of new body parts,star war droid turn into a dwemer for mw there is a suit or race in seyda neen that u can go see ,u need to kill the droid for the suit,as it was made with bb droid race can wear almost al..." "3014","Drider","MMH","70-13187","2009-01-20","Midgetalien","This mod adds a new playable race called ""Drider"". Driders are a D&D race that have the upper body of a Drow and the lower body of a spider. The race has these Abilities: Divinity: Night eye 10, resist Desiease 75, Resit Magicka 20..." "3013","Dremora Clone","MMH","70-109","2009-04-06","Jax Shadow","Adds a New Race of Dremora clones! You can play with daedric armor even though your not wearing any! (Bonus) adds a Demora Clone to the census and excise office With A Dremora Buddy (A Normal Dremora That Does not Attack You!) =============== Please note: This mod was ..." "3012","Draugr Race","MMH","70-13921","2010-04-13","captainfishystick","You can now play as a Draugr! Please note that this mod is not as balanced as it could be... In other words this mod was made by a ""advanced player"" and for ""advanced players"" ----- ..." "3011","Dracula Race","MMH","70-10382","2006-01-31","Karminathevamp","Dracula is a unique and outrageously powerful and unbalanced character requested by lilspankdog after he saw my face packs. Dracula has his own Birthsign ""The Impaler"" and his own set of bonuses, specifically suited for spellcasting. As a vampire, Dracula has inherited the Aundae bloodline. Also,..." "3010","Draconi by Drakonis","MMH","70-12189","2013-02-09","Drakonis","Nord servants of dragons belonging to a dragon cult." "3009","DoUrden","MMH","70-4668","2009-05-12","Thistleflarg","--- Morrowind mod by Thistleflarg -- This mod adds a new race to the game, as well as a custom class. I've modelled both the race and class after one of my favorite R. A. Salvatore characters, Drizzt Do' Urden. These are a representation of the stats and skills I feel his character wou..." "3008","Don't Jump Too High mogmod tweak","MMH","70-6389","2010-01-31","Alaskacat","This mod exchanges the jump, in the moogles racial ability ""Wings,"" with a normal weapon resistance. It is as if the mogs can wrap their wings around themself giving them protection by their strong wings. REQUIRES MOG*MOD" "3007","Dog Race v1.0","MMH","70-5797","2011-10-05","Smite_Plight","Dog Race by Smite Plight -------------- Features: adds a male and a female body for a dog race. Notes: I might feel bad about the quality of the body meshes and make a better body for them. Known Incompatabi..." "3006","DK_Dremoras_v2","MMH","70-12398","2007-11-25","Dempcey","DREMORA RACE Completed version of my !DK_Dremora race mod. THIS IS A SEPARATE MOD FROM !DK_DREMORA. Though both mods can be run at the same time I shall not be using the !DK signature where my folders are concerned any further. PLEASE REFER to BOT..." "3005","Detect Humanoid","MMH","7-10416","2006-02-13","lyobovnik","Allows the player to Detect NPCs, through Detect spells. Each NPC will now acquire a key and an enchanted item the first time they use a voice file. This makes them detectable in a unique way whenever both ""Detect Key"" and ""Detect Enchantment"" effects are active. In Morr..." "3004","Delgant Mansion","MMH","7-8029","2005-11-04","C-Cubed","Adds a house to Caldera. Look for a new building near the north guard tower. Have fun with it." "3003","Deadite Race Better Bodies","MMH","70-13163","2009-01-12","staticnation","Adds two new races, Deadites and Night Stalkers. Deadites (name inspired by Sam Raimi's Evil Dead Trilogy) are evil undead that are primarily oriented around spellcasting, though their icy grip gives them a small Hand-to-hand bonus. The Night Stalkers reciev..." "3002","Dark Elf Tattoos- Part One","MMH","70-798","2009-04-06","Unknown"," = =-=-=-=-=-=-=-=-=-=-=-=-=- Dark Elf Tattoos Version 1.01 = =-=-=-=-=-=-=-=-=-=-=-=-=- Adds 8 new Head to the Dark Elves;3 Male, and 5 Female. -=-=-=-=-=-=-..." "3001","Darhjiin","MMH","70-6986","2012-07-23","Geonox","One of my first races, the Dahrjiin. The race comes in both male and female versions the mod is only separated. So you'll have to download both plugins if you want to play the male and female race at one time. The Darhjiin comes with a new head and body mesh." "3000","Dargopak","MMH","70-4666","2009-05-12","K.Williams","Water Drow version 1.1 K.Williams aka KaD@rgo (c) 2002 K.Williams DESCRIPTION Well this is my first race, class and birthsign mod so I hope you enjoy it. I wanted to create a dark elf character who could breathe underwater so I came up with the Water Drow." "2999","damned 0708","MMH","70-5065","2009-05-12","Unknown","No readme, esp only. This file appears to make an unknown change to cell 0,8, and an NPC of the race Damned Elf and the class Damned Warrior, that is a combination of body parts consisting of: bonemold armor, trollbone armor, Ordinator hands, and argonian feet. -Spirithawke" "2998","Dagoth Ur, Voice Replacer","MMH","76-6581","2010-10-27","Efcaz","The folder contains replacement files for all of Dagoth Ur's Taunts. Once I reached Red Mountain and Entered Dagoth's Facility, I felt that his voice was somewhat, Goofy. So I set out to make this, It changes the pitch and speed of his voice and adds a small ""..." "2997","Dagoth Ur Voice Addon v1.0","MMH","76-4866","2009-05-12","MrTS, Tyana Rie, Miltiades","Were you disapointed when you finally confronted Dagoth Ur and, well he just didn't quite feel evil enough? Then this plugin is what you need! This plugin adds a voice to Dagoth Ur more worthy of an evil god. Now you will be able to feel the evil power flow from every word that you hear Dag..." "2996","Dagoth Ur Makeover v0.10","MMH","7-2372","2009-04-24","Unknown","" "2995","Dagoth Gares Voice Addon v1.1","MMH","76-4821","2009-05-12","Skydiver, Tyana Rie","This is our second Voice Addon made so far. This plugin adds a real voice to Dagoth Gares. Now you can actually *hear* him speak while clicking on topics in his dialoguebox! Dagoth Gares Voice Add-on v1.1 Changes: - This plugin nolonger affects the original corprus scip..." "2994","Daemon Race :: Beta v1.0","MMH","70-11672","2012-09-13","Oriphier","This mod introduce three races of ""Daemons"": -Halephel:""Fangs of the earth"", Fearless and strong warrior with huge wings; -Baalithiel:""dancing spirits of the moon"", Lords of the way of magic; -Valacath: ""spawns of the serpents"" they are silent predators, clever..." "2993","Daemir","MMH","70-4545","2009-05-12","Elijah Griffin","Daemir elvish race by Erik (alias: Elijah Griffin) --New Race (Daemir), New Class (Fallen Ranger), Recommended Birthsign (The Lady) --Based upon the Wood Elf Race --Should work with any version of Morrowind w/ or w/o expansion pack --Fairly balenced rac..." "2992","Daedrothi","MMH","70-315","2009-04-06","Lingarn","Daedrothi V 1.0 Author: Lingarn 1. Description 2. Installation 3. Credits 4. Contact 5. Etc. *** Description: *** This plugin adds the new race ""Daedrothi"" and one artifact (weapon) hidden somewhe..." "2991","Daedrothi","MMH","70-1970","2009-04-06","Lingarn","Daedrothi V 1.0 Author: Lingarn 1. Description 2. Installation 3. Credits 4. Contact 5. Etc. *** Description: *** This plugin adds the new race ""Daedrothi"" and one artifact (weapon) hidden somewhere in the ..." "2990","Cyrodiilic Argonians","MMH","70-6572","2010-10-16","W_Dog367","Replaces the Argonians in Morrowind with my remakes of the ones found in Oblivion (in Cyrodiil). This is primarily an aesthetic mod, but it also enables Argonian characters to wear boots and helmets and changes the argonian water breathing from a power (castable) to an ability (permanent effect)<..." "2989","Cut Bethesda Splash Screens","MMH","78-15490","2017-07-07","Bethesda Softworks","Adds the 6 missing loading screens to the game." "2988","Curses","MMH","7-13620","2009-08-23","Candlemaster","Curses - By Candlemaster (Haydn V. Harach) Requires Tribunal Wip version 1.2 Installation: Place ""Curses_wip.esp"" in your ""*/Morrowind/Data Files/"" folder. When you start Morrowind, click on ""Data Files"" and check the..." "2987","Crystal Gazers","MMH","70-10376","2006-01-28","Lady Rae","This file includes the Crystal Gazers - male and female The Farm where they live: Main House, Maze, Farm, Mushroom Farm, Aquarium, Farmer's Bedrooms, Dance Hall (with companions), Guest Quarters, Guest Bedroom, Guest Storage, and one more room that you'll have to locate on your own ^_..." "2986","Crossblades","MMH","7-14194","2011-01-21","Deridor","This mod adds 3 powerful weapons, known as Crossblades. They are so named for their ability to leave an x or + shape upon a foe, by the way spikes are placed upon their guard. They are primarily a thrusting weapon. In addition to their base power, they have dreadful enchantments. ..." "2985","Combat Redefined","MMH","7-14362","2011-08-29","The Holy Wraith","Created By: The Holy Wraith (This is my first mod Hope you Like It) I suggest you visit the tesnexus link" "2984","Coin Pickup Drop Sound Replacer","MMH","76-10231","2005-11-13","CS aka -Mush-","I created this for personal use and thought the original pickup/drop sound for coins was a bit too obtrusive. This plugin corrects that with more realistic and subtle sounds. Note: It does NOT overwrite the original sound files. Readme is ..." "2983","CM Races and Classes","MMH","70-7038","2012-07-25","Cutthroat Mods","Adds two races, Hobbits and Dwarves, and a number of essential new classes. Enhances most of the Birthsigns. Version 2.5 - Added four more Birthsigns: The Bird ? Bestows the power of Bird Flight, a new method of transportation (fly for 5 minutes with increased speed) a..." "2982","Clean Orphos Clan v1","MMH","70-4534","2009-05-12","GrayskiesRooster","" "2981","Clanfear Playable Race","MMH","70-11033","2007-02-01","Wildman","Playable Clanfear Race str 40....int 20....will 40....agi 50 spd 40...end 50..per 40....luc 30 sneak 10 athletics 10 hand2hand 10 acrobatics 5 unarmored 5 conjuration 5" "2980","Civilized Khajiit","MMH","70-12381","2013-03-29","Nermac","This mod modifies the Khajiit so that they are no longer classed as a "" beast "" race . Includes meshes and textures ." "2979","City of Thieves v1.0 BETA","MMH","7-1292","2009-04-06","Patrograd","This mod is the second in a series of 8 mods based on the island of Annastia, expanding on my earlier DeathTrap Dungeon. The mod adds considerably to that landmass, adding a small village and the large city of Port Blacksand, as well as something like 70 unique NPCs, two main quest series, a join..." "2978","Cimmerian Race v1.4","MMH","70-10990","2007-01-14","SigridIceHeart, Rundwulf Wulfsson","Adds Cimmerian Race to Morrowind. Stats: Male: Ht. 1.08 Wt. 1.35 Female: Ht. 1.05 Wt. 1.25 Attributes: Str 65..... Int 50 Wil 45..... Agi 50 Spd 50.....End 55 Per 35.....Luc 50 Specials: Axe - 10.....Block - 15 Ligh..." "2977","Cimmerian Race 1.1","MMH","70-1251","2009-04-06","CaptainOily","Adds a new playable race, Cimmerians, and an Atlantean Burial where you can find Conan's sword from the movie." "2976","Cimmerian Race 1.0","MMH","70-1330","2009-04-06","CaptainOily","Adds a new playable race, Cimmerians, and an Atlantean Burial where you can find Conan's sword from the movie." "2975","Cimmerian Race 0629","MMH","70-4665","2009-05-12","Legion Of Deicide","Title: Cimmerian Race File Name: Cimmerian-Race.Esp Created By: Legion Of Deicide Version: 2.0 Desciption: Now includes Conan the Cimmerian who can join you. Just find him in an Inn in Balmora and talk to him. Conan will leave after a while when he feels like it." "2974","Chuzsi v1.0","MMH","70-4620","2009-05-12","blake","This mod adds a playable race. The playable race is called Chuzsi Woodelf. Here is the race descrirption:""The Chuzsi Bosmer is the tattooed alpha-male of the Bosmer. There is only one Chuzsi Bosmer, as he is the leader of the Chuzsi Clan, and there can only be one leader of the Clan at any given ..." "2973","Chromala","MMH","70-7086","2012-07-26","Lady Rae","Two races - Chroma and Malachite - and eight sets of clothes. Both race and clothes are female only. There is a door leading to an underground store just outside Balmora by the Silt Strider. This mod is only partially finished and is being released as a modders resource if anyone would like to fi..." "2972","Chittaa-mer","MMH","70-10537","2006-04-12","Westly","Adds playable Race, Chittaa'mer to TES3 7 playable female heads 6 playable male heads Vampire Heads for both sexes Multiple hair options for both sexes New/Original body, head, and hair textures Utilizes the BB meshes, but you do not need the BB mo..." "2971","Chittaa-jiit","MMH","70-10538","2006-04-12","Westly","Adds playable Race, Chittaa-jiit to TES3 9 playable female heads 8 playable male heads Vampire Heads for both sexes Multiple hair options for both sexes New/Original body, head, and hair textures Utilizes the BB ..." "2970","Chimer Race (BBv2.0)","MMH","70-1006","2009-04-06","vgsamurai","Chimer Race v1.0 Heads from Astarsis and Rhedd *REQUIRES BETTER BODIES V2.0* What this plugin does is add the Chimer, the ancestors of the dunmer, to Morrowind. It follows lure, so this race shouldn't feel out of place or anything. Just extract to your ..." "2969","Chimer of Light Voices Resource","MMH","70-11811","2012-11-10","kalikut","This download contains male and female voices for the Chimer of Light, an .esp that adds the voices but no NPCs. This is to be considered a resource for the Chimer of Light race. This mod requires some version of the Chimer of Light race in order for it to work." "2968","Chimer of Light Voices NPCs","MMH","70-11810","2012-11-10","kalikut","This download contains male and female voices for the Chimer of Light. A playable NPC version of the COL_Voices, places several NPCs throughout the game (warning: may or may not be lore friendly). Chimer NPCs placed in the game will now respond to you. This mod requires the Chimer of Light V2 rac..." "2967","Chimer of Light Voices Combat","MMH","70-11809","2012-11-10","kalikut","This download contains male and female voices for the Chimer of Light with an .esp that adds the voices for Combat only, allowing PC combat voices. This mod requires some version of the Chimer of Light race in order for it to work." "2966","Chimer of Light","MMH","https://tinyurl.com/mwchimlight","2011-10-17","Kalikut","This download contains a race called the Chimer of Light. There are two esp's, cleaned and tested: one with tattoos and one without tattoos. >>> Version 2.0 includes Seamless BB 2.2 meshes, more hair and head choices for both the tattooed and non-tattooed versions, some ..." "2965","Chefik Race","MMH","70-7062","2012-07-26","Sabregirl","The Chefik are a humanoid/elvish race with a few catlike features. They are lightly furred - males more so than females - but have no tails. They are another of my Seven great races. This is a better bodies race and as I am lazy, think underwear versions look somewhat silly and just do..." "2964","Cheater's Races: Tin Men","MMH","70-13789","2009-12-15","Cheater","This mod adds a new race called the Tin Men. Its just the original bethesda ebony and dwemer textures and meshes put together to create the Tin Man. The race is playable and can only be male. The screenshots were taken off the CS and not in the actual g..." "2963","Chascoda's Skeletons","MMH","70-6639","2010-12-17","Chascoda","Adds playable skeletons. Although The Cheezed One made the original version, I edited it and made it to my preferences. They now have hair, although it looks strange due to ears. But, if you know how to fix this, or want to fix it, tell me ^_^ By all means do ..." "2962","Changes in Morrowind","MMH","7-13887","2010-03-17","magno.souza","My first mod, I hope you like it, I made small changes in the game, some enchanted items, added some NPCs and changed some stats on a few races, made some modifications to birth-sings too. I hope you like it, it's my first mod. Forgive my mistakes, I am Brazilian rs' ..." "2961","Centuar Race v1.1","MMH","70-4563","2009-05-12","Blues The Squirrel","This mod adds a playable Centuar race. Do not equip robes or skirts. Changelog: V1.1 : *Fixes bug that didnt allow other new PCs to wear pants. *File size lowered v1.0 : *Initial release." "2960","Centuar Race v1.0","MMH","70-4684","2009-05-12","Blues The Squirrel","This mod adds a playable Centuar race. Do not equip robes or skirts." "2959","Carl Jonson","MMH","70-15666","2018-09-06","Mega Andreas","Welcome to Morroiwnd i am CJ from San Andreas." "2958","Cap Remover","MMH","7-8701","2003-04-28","Mephisto","This mod will remove the limits on your attributes and skills, which allows you to specialize instead of becoming the standard 'master-of-all-trades'. This version also fixes: 1. all known bugs, 2. increases compatibility w..." "2957","Cali RTS Fairy Dryad Addon","MMH","70-913","2009-04-06","Calislahn, Redwoodtreesprite","*Requires Cali's BB V.2 Dryad Dresses* This mod makes the Dryads a playable female only race. It also adds six new fairy dresses with matching fairy wings and sandals, plus matching Dryad dress sandals all available to buy from Xera." "2956","Cactus SeaElf v1.0","MMH","70-14656","2013-04-25","CactusBoy","This plugin adds a playable race called the Sea Elf, a reclusive, peace-loving, blue-skinned people that populate the oceans of Tamriel. They posses natural gifts for swimming and water-breathing, and are also somewhat magical in nature. I have also added 2 Sea Elf NPCs to Sadrith Mora..." "2955","Cactus SeaElf Update","MMH","70-8710","2003-03-10","CactusBoy","This is an update to my previously released Sea Elf race. It seems that I overlooked the Puzzel Canal events when creating the Sea Elves abilities, but thankfully someone pointed out the conflict. I have fixed the problem without comprimising my original concept. *Note: This is ONLY the updated ...." "2954","Cactus Sajiir v1.0","MMH","70-14682","2013-05-05","CactusBoy","This plugin adds the Sajiir as a playable race with new skins. A fierce and proud people, the Sajiir share the frigid regions of Tamriel with the Nords of Skyrim. Though somewhat less agile than their Khajiit cousins, the Sajiir boast superior size and strength to compensate for their lack of dex..." "2953","Cactus race","MMH","70-14113","2010-10-16","Wollibeebee","Cactus race wollibeebee and Dirnae. I was bored and i made a weird statue out of cactus plant parts in the construction set, Dirnae thought it was... ""different"" and we end-up making it a race mod. Yeh, i don't know why we did it, Dirn..." "2952","Cactus Cliff Elf v1.0","MMH","70-14681","2013-05-05","CactusBoy","A new playable race called the Cliff Elf (or the Cragmer), are tan-skinned warriors that make their homes in the various mountain ranges of Tamriel; are extremely athletic, rumored to possess the ability to ""fly"" amongst the cliffs and peaks and are also said to be masters of camouflage, making t..." "2951","Burmecian Race","MMH","70-15274","2014-10-07","Qawsed Asap","This mod add the Burmecian Race. It use the Ungen Race as a base with some retexturing. This was a side project that never went far and was left rotting in the hard drive, so I might as well just upload this for the heck of it. Enjoy! Xenn: For the Ungen R..." "2950","Bulked up male and female snow elf textures","MMH","70-1499","2009-04-06","Unknown","" "2949","Bugbears","MMH","70-6757","2011-06-25","Lingsrobin","About me:> My name is Lingsrobin and i build my own world in Morrowind already for a few years. Recently I got - after i stoped working on my game because my PC broke - a new English morrowind game. I began to build again and have already more than 20 races. I thought I would t..." "2948","BTB Spells - Excellent Magic Sounds Patch (MGSO)","MMH","76-14352","2011-08-02","imanoobsowhat27 / BTB","Description: If you have installed both BTB GI and MGSO, chances are that the sounds provided by Excellent Magic Sounds aren't working. This is a patch for BTB Spells so it would be compatible with Excellent Magic Sounds. This is meant to replace the stock BTB Spells.esp ..." "2947","Breton Voice Replacer","MMH","76-15629","2018-06-26","Edgar Greyshadow","This mod replaces the male Breton voices with ones not as ""squeaky"". Now includes the character generation voices!" "2946","Breton Head Pack","MMH","70-14134","2010-10-19","Midgetalien","Description: This mod adds 5 new heads to the game for the Breton Race. You can select the heads from the race menu for Bretons." "2945","Bones","MMH","76-9804","2005-08-09","Qarl","Simple little mod that puts bone-like sounds in for the footsteps of skeletons, for added atmosphere. (And also so you can hear them coming!)" "2944","BodyBuilderBETA","MMH","7-2382","2009-04-24","Jason Leigh Barnes","This script allows the player to increase/decrease his stats by what he/she does. Only the physical stats are done at the moment. So this mod favors melee types." "2943","BoAbeta","MMH","7-2354","2009-04-24","Mike Slusher","Beta version 0.5 of the Bow of Attunement." "2942","BoA v.7beta","MMH","7-2368","2009-04-24","Mike Slusher","Beta version 0.7 of the Bow of Attunement. To use, add via console: Player->AddItem mls_attuning_bow_1" "2941","Blut Elf female","MMH","70-1389","2009-04-06","Unknown","" "2940","Bloods Splash Revamp v1.0","MMH","78-14893","2013-07-30","Bloodinfested","This is a very light change to the stock morrowind splash, I think it gives it a bit more of a oblivion splash feel to it with the light filter used also seems to clean up the image a hair." "2939","Bloodmoon Splash Pack","MMH","78-4886","2009-05-12","Unknown","2 Bloodmoon-themed splash images derived from wallpapers available at elderscrolls.com: splash_bm_nord.tga splash_bm_werewolf.tga" "2938","Bitter Coast Sounds (Deutsch)","MMH","76-11611","2007-10-22","tek_604","German version of the official Bitter Coast Sounds plugin. * Requires original plugin install * * Requires German version of Morrowind * Simply overwrite the original esp with the version included here." "2937","Biomechanoid race: Now with male version and armor v1.9","MMH","70-11816","2012-11-10","Alan Q Smithee","Playable race of Biomechanoids based on H.R. Giger's artwork, now including male as well as female sexes. They have their own racial abilities, and there is also an optional birthsign for roleplaying purposes, since it makes things a bit difficult - it reduces your Speechcraft and Personality, be..." "2936","Biomechanoid race: Now with male version and armor","MMH","70-13466","2009-06-09","Alan Q Smithee","It just occurred to me that I never shared this beyond the Bethesda forums when I made it over a year ago - a male version of the race and snappy armor. No quest or anything very interesting ever materialized, sorry. I think I had intended to make a lot more armor and clothing before releasing it..." "2935","Biomechanoid race","MMH","70-11491","2007-08-31","Alan Q Smithee","Female-only playable Biomechanoid race based on H.R. Giger's artwork. Fully-nude, based on Better Bodies. Included are six playable heads and three hairs (two sets of horns and dreadlocks), and a unique birthsign. Changelog:This is simply a version numbe..." "2934","Big Land v0.6","MMH","7-2351","2009-04-24","Unknown","" "2933","BG-Better Vivec","MMH","7-2349","2009-04-24","TSBasilisk","Improves Vivec's textures and gives him his spear, Muatra." "2932","Better Bodies NightElf","MMH","70-1055","2009-04-06","Unknown","The Night Elves are a secretive elder race, equally skilled in lore and combat. They are famous for their ability to converse with the forces of nature, and their hate for the infernal Daedra. They have little in common with other races of Nirn, elven or otherwise. In fact, legends tell that they..." "2931","Better Bodies for T-bone Dwemer race v1.0","MMH","70-11180","2007-04-10","VPN","It was much months ago that I had created this small plugin. What it does? Simple. It inserts Better Bodies meshes in the T-Bone’s Dwemer race Plugin. README IN BOTH ENGLISH AND ITALIAN." "2930","Better Bodies 2.0 Peasant Gowns Replacer BETA","MMH","7-5718","2011-10-02","Korana","These ""Peasant Gowns"" are full gowns, designed for use with Better Bodies 2.0. The gowns have full sleeves, full skirts, and bodices that tie up with a bow. This mod replaces some female outfits with the Peasant Gowns. It is mostly shirt and skirt combinations that have ..." "2929","Bethaliz's Drow Race","MMH","70-11680","2012-09-16","Bethaliz","Bethaliz's Drow Race v1.5 Installation: Extract using Winzip or Winrar to your Morrowind/Data files folder. To activate, run the game launcher and double click the name of the esp file, then play the game. It is recommended that you start a new character when you start a new race, some..." "2928","BENGALI","MMH","70-4529","2009-05-12","MP*Canus"," The Elder Scrolls III MORROWIND: MP*Canus' Bengali Race **..." "2927","Beastfolk of Arena","MMH","70-15163","2014-01-13","Ashiraniir","Adds a lore-friendly Khajiit + Argonian variant, inspired by those in TES: Arena. Underwear version only. Thanks to: Better Bodies team, Gorg and Arathrax Textures may be used freely, no credit necessary. Face models may be used freely, but pleas..." "2926","Beast Race Fixes","MMH","70-10252","2005-11-18","Appler","Makes some small, very balanced changes to Argonians and Khajiits. In a nutshell, makes Argonians more fish-like and Khajiits more cat-like." "2925","BB 2 1x SeamlessPatch","MMH","7-2362","2009-04-24","Erstam","This is part of the upcoming Better Bodies v2.2 release. It contains Erstam's seamless meshes (fixing the ""seams"" that appear on the models under certain lighting conditions, as well as a small hole in the armpit region), and new textures made by Fariel. It REQUIRES Better Bodies v2...." "2924","battle droid","MMH","70-4513","2009-05-12","Upia"," The Elder Scrolls III MORROWIND: Battle Droid Race Morrowind. ..." "2923","barilzar voice","MMH","76-4807","2009-05-12","Skydiver","Barilzar Voice Add-on The only requirement for this mod is that you have Tribunal installed. ------------------- This small mod adds voice to the lich Barilzar when he speaks to you during the quest for the Mazed Band in Tribunal..." "2922","balrograce001","MMH","70-5489","2009-05-12","Richard ""Raptor"" Powell","Title : Balrog Race (Race Only Release) v0.01 Pre-Alpha Author : Richard ""Raptor"" Powell Email Address : rpowell@raptorgames.com Download URL : http://www.raptorgames.com/files/balrograce001.zip Filename : BalrogRaceOnly.esp Experience Le..." "2921","Balmora West v2.1","MMH","7-12355","2013-03-20","Dave Foster","Balmora West mod...currently work in progress. Creates the village to the west of the mountains with access being through an old egg mine that was previously closed by the council after egg production was stopped and the miners laid off. Currently, there are eight dwellings in the village, althou..." "2920","Bags O'Bones","MMH","70-13890","2010-03-22","Fallen one","Bags o´Bones by Fallen one -- This plugin adds the original MW skeleton creature as a functional, playable race. You can choose 2 different skull heads, with and without the jawbone, both based on the vanilla skel head." "2919","B S","MMH","7-2394","2009-04-24","Unknown","" "2918","Aurora Elf","MMH","70-1404","2009-04-06","Unknown","" "2917","Atmospheric Sound Effects v3.04","MMH","76-7148","2012-08-02","Duncan","This mod adds over 220 sound effects to the entire land of Vvardenfell. There are 13,621 emission points in exterior locations, 283 points in taverns for sound effects, 20 for music, and 180 inside Daedric shrines. Most sounds are randomly picked, play at random time intervals, and are controlled..." "2916","Astral Race","MMH","70-14480","2012-06-02","niwcsc","This is the first mod I have ever created. I basically just ripped out the lightning shield textures and glow map, made some very minor tweaks and apply it onto body parts. It is inspired by silver_fox_rival's elemental race and PyscoDeadraMkII's comment on the elemental mod. Unique (at least I t..." "2915","Astarsis Half Human Khajit v1.0","MMH","70-4650","2009-05-12","Astarsis","The Astarsis Present serie showcase the work of other very talented artist. This installement focus on an adaptation of Bethaliz Ocan-add This is work I did a long time ago to replace Khajit by a more pleasant race. I combined the upper body of Bethaliz's Ocan-ada with" "2914","Ash Ghoul v1.01","MMH","70-11693","2012-09-17","DarkRebis","This mod enables you to play as an Ash Ghoul - the evil tentacle-faced priests of Dagoth Ur. Be an avatar of evil, and wreak havoc on Morrowind as Dagoth's dark champion! Male and Female models are the same, though choosing Female will give you wings. At the beginning of the game, you will find a..." "2913","ase30update4","MMH","76-4864","2009-05-12","Unknown","" "2912","ase30update3","MMH","76-4867","2009-05-12","Unknown","" "2911","ase30update2","MMH","76-4806","2009-05-12","Unknown","" "2910","ASE30","MMH","76-4869","2009-05-12","Unknown","" "2909","Army of Morrowind","MMH","7-9863","2005-04-12","Eleco","In this time in Morrowind the imperials rule most of varvendell.I thought that it would be fun if I could roam morrowind with superiority and pride with my own personal army.The army is not Uber and is made into three troop types: Knucklers,Guards and Archers. Each is a little advan..." "2908","Armored Skeletons v2F","MMH","70-13992","2013-04-07","UserExists","This mod creates a multi-mesh npc type skeleton character - setup as an enemy This character differs from the game 'stock' skeleton creatures as it can be equipped with any armour or clothes your character can wear, making for more variety I think Three test examples are on the road to Balmora, s..." "2907","armless people slash tardis rock merger teaser a.k.a. Twin Palace Mod Alpha","MMH","70-112","2009-04-06","SniperMK2","From the creator of the Armless Enchanter and Tardis Rock Mod, this mod updates the Armless Enchanter Mod and the Tardis Rock Mod and both have been merged together to create this, the Twin Palace mod." "2906","Armless Enchanters","MMH","70-64","2009-04-06","SniperMK2","Introduces a new race, the Enchanters, to the game, please see readme for more info. --------------------" "2905","Arimer v1.0","MMH","70-7081","2012-07-26","Lady Rae","The Arimer, or Sky Elves, are the descendants of the few Chimer Azura did not curse and turn into Dunmer. Instead they received her blessing and used their newfound magical gifts to ascend to the sky, building small towns and cities where have lived ever since, looking down on the other races of ..." "2904","Argonian Wings","MMH","70-10836","2006-10-13","Dragonknight","All argonians have wings, and male argonians are bigger, MUCHO bigger. Stats have been readjusted as well. Females are way better magic users, males are better fighters, neither should have a problem with doing the others job though. Fell free to e..." "2903","Argonian head","MMH","70-14522","2012-07-20","ARHIZ","Plugin adds additional playable head and horns for Argonian race (my personal Argonian's face)." "2902","Appropriate Greetings","MMH","7-12586","2008-03-08","Arcimaestro Antares","In Morrowind, - even if you a leader of a faction, the lower ranking members still call you ""outlander""; - The guards of that faction still tell you ""I am an officer of the imperial law, move along!"" - Npcs that you have met many times, still can tell you ""Do..." "2901","Angel Of Death","MMH","70-71","2009-04-06","Unknown","Replaces the Redguard race with the Angel of Death race - extremely high stats. ===== Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information abo..." "2900","American","MMH","70-70","2009-04-06","Cracker Jack","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "2899","Ambient Town Sounds for Morrowind","MMH","76-13373","2009-04-13","Lendrik","This mod adds ambient sounds to most of Morrowind's populated places - towns and villages, taverns, guildhalls, temples and other public places. I hope these are subtle enough and fit harmoniously within their setting. From taverns full of drunkards, to the hushed murmur in temples, to the resona..." "2898","Amazonian Pack","MMH","70-4531","2009-05-12","Tenaka","This is a simple plugin which creates a new race, class and birthsign. The Race is the Amazonian, a female only warrior type race. There is no male version and if you try to play as a male, all stats are at ZERO and there are no nifs, etc for heads or hands in first person view. This is intention..." "2897","Amazon Females Only v1.0 Updated","MMH","70-1572","2009-04-06","Unknown","" "2896","Amazon (Females Only) Race v1.0","MMH","70-1556","2009-04-06","Unknown","" "2895","Alternate Ryukaissen Colors","MMH","70-4524","2009-05-12","Unknown"," The Elder Scrolls III ..." "2894","Altaran by Westly","MMH","70-10802","2006-09-17","Westly","This plugin adds a new playable race, the Altaran, to TESIII: Morrowind 20 male Altaran Heads 20 female Altaran Heads (including variations with and without tattoo/markings) (also a good amount of a..." "2893","Alswyth Plantation beta v0.5.5b","MMH","7-12920","2008-09-09","Melchior Dahrk","This mod adds an interior (modded to appear as an exterior) called Alswyth Plantation. There are very few new meshes or textures added here, I know, I Know. New stuff is kewl but it is still amazing what you can do with vanilla Morrowind components. Just look at the screenies. The pl..." "2892","almighty(new update)","MMH","7-2393","2009-04-24","Unknown","" "2891","Almalexia(n) Race and Armor","MMH","70-14973","2013-09-05","Oriphier, THOA team","This mod is inspired by one of the three Tribunal Goddess Almalexia, Past Lord Nerevar's Bride." "2890","Almalexia voicev1","MMH","76-4804","2009-05-12","Skydiver","Almalexia Voice Add-on v1.0 The only requirement for this mod is that you have Tribunal installed. ------------------- This mod adds voice-overs to ALL of Almalexia's dialogue in the Tribunal official expansion pack. Almalexia wi..." "2889","Aldmer Race","MMH","70-10781","2006-09-02","Rogue Shadow","This was a race created for the mod Death's Doorstep [Add-on] and have not been worked withoutside of that, until now. They have been set up as a playable race, with some powers/abilities and average base stats. The race itself does have a place in MW Lore, as the ""first ..." "2888","Akula Elf","MMH","70-4546","2009-05-12","tonyw"," Akula Elf Released on 11.12.2002 Created by Tony Walliczek Mail: tonyw@wmis.net URL: http://www.morrowindfiles.com Contents: ..." "2887","AirElfRacev1.0","MMH","70-1607","2009-04-06","Unknown","" "2886","Air Elf Race v1.0 updated","MMH","70-1604","2009-04-06","Unknown","" "2885","Advanced Lockpicking","MMH","7-10424","2006-02-17","Burning Thunder aka bjorn","When you use a lockpick (not a mod added or the skeleton key) a mini-game will start. It's pretty easy to understand after a while. See readme for the rules of the mini-game. Changelog:Follow this link for a full list of version changes on the official elderscrolls forums: ..." "2884","AcolytesofUntoman","MMH","7-2358","2009-04-24","Unknown","" "2883","Abyssian Female Elf","MMH","70-1481","2009-04-06","Unknown","" "2882","abotWaterLifeBeta","MMH","7-2359","2009-04-24","Unknown","" "2881","Aa'Shirek Bird Race","MMH","70-13943","2010-05-04","captainfishystick","This mod adds a playable bird race to the Morrowind game. ----- Errors: the head still doesn't show up on the menu, don't know how to fix this but you only see it one time so not a big deal." "2880","A Laguna Home Beta v1.0","MMH","7-2377","2009-04-24","Unknown","" "2879","[Anen] Nirrera","MMH","70-6985","2012-07-23","Geonox","A new playable female race for Morrowind, the Nirrera. There are two versions of the mod, which are both allmost the same race. The normal Nirrera and the Anen Nirrera, the difference is the looks. The normal Nirrera has a dark, brown/grey skincolor and the Anen Nirrera is the pink version. Both ..." "2878","4rth voice pack","MMH","76-1173","2009-04-06","Unknown","No Readme" "2877","3rd voice pack","MMH","76-1165","2009-04-06","Unknown","No Readme" "2876","3rd Person Pluginless Better Bodies","MMH","70-12930","2008-09-12","Yacoby","This makes Better Bodies not require a .esp file. However one downside is that Bethesda made some mistakes when setting up races, and when using this, the mistakes still remain. However, everything" "2875","!DK_Dremora","MMH","70-11400","2007-07-25","Dempcey","Dremora race based on Oblivion. 3 new body textures 4 new faces textures 2 new hair styles." "2874","~ Neuman's Black Leather Mod v1.2 ~","MMH","4-12168","2013-02-05","Neuman","This mod will install a new clothing/armor texture - black leather. While black leather is meant to be used by the ladies, it can also be used by the men, it just doesn't look as good. Black leather is not generally known of in Vvardenfell, although in western society, it is typically associated ..." "2873","Zynin's House v1.0","MMH","44-2135","2009-04-07","Qwert","This house is located in the Isinfier Planes right around the vicinity of Uncle Sugarshare (or whatever his name is). This house was designed heavily with Dave Humprey's Furniture mod in mind, thus it's mainly vacant. I've altered the house so she's 2 stories. It can be used by any..." "2872","Zynin 5C 27s House qwert44643","MMH","44-84","2009-04-06","Unknown","" "2871","Zuls Orcs and HalfOrcs Faces v1.0 (ace)","MMH","42-3211","2009-05-12","Zuldazug","This plugin adds 17 playable orcs faces, 10 are half orcs and 7 are orcs." "2870","Zul's WoodElves and Dryads v1.0 (ace)","MMH","42-3223","2009-05-12","Zuldazug","This plugin adds 17 playable Wood elves women, and haircut (from rhedd & allie reskinned)" "2869","Zul's WoodElves and Dryads v1.0 (7z)","MMH","42-12023","2012-11-23","Zuldazug","This plugin adds 17 playable Wood elves women, and haircut (from rhedd & allie reskinned)" "2868","Zul's Redguards Women Faces v1.0 (ace)","MMH","42-3317","2009-05-12","Zuldazug","This plugin adds 16 playable redguards women,and haircut (from rhedd & allie reskinned)" "2867","Zul's RedGuard Men Faces v1.0","MMH","42-3217","2009-05-12","Zuldazug","This plugin adds 14 playable redguards faces, (all men)" "2866","Zul's Orcs and Half Orcs v1.0 (7z)","MMH","42-12028","2012-11-23","Zuldazug","This plugin adds 17 playable orcs faces, 10 are half orcs and 7 are orcs." "2865","Zul's Nords and Barbarians Faces v1.0","MMH","42-3236","2009-05-12","Zuldazug","Add 30 new Nords Faces (men), most of them are Rhedd's ones variation and ombination. Rhedd's ones are included (hair too). The archive file contain two esp: one US with tribunal version, and one other French non tribunal version." "2864","Zul's Nord Valkyries Faces v1.0","MMH","42-3277","2009-05-12","Zuldazug","This plug-in adds 30 new nord female faces, most of them are Rhedd's ones variations, and some others are completely new." "2863","Zul's Khajiits Faces v1.0 (ace)","MMH","42-3259","2009-05-12","Zuldazug","This plugin adds 5 playable Khajiits faces meshes are bethesda's originals" "2862","Zul's Khajiits Faces v1.0 (7z)","MMH","42-12027","2012-11-23","Zuldazug","This plugin adds 5 playable Khajiits faces meshes are bethesda's originals" "2861","Zul's Imperial Faces v1.0","MMH","42-3309","2009-05-12","Zuldazug","This plugin adds 13 playable imperial faces, (8 men and 5 women)" "2860","Zul's High Elves Faces v1.0","MMH","42-3248","2009-05-12","Zuldazug","This plugin adds 11 playable High elves faces, and 3 haircut, all women ( for men try Don Salus's ones )" "2859","Zul's Dunmers Men Faces v1.0","MMH","42-3244","2009-05-12","Zuldazug","This plugin adds 11 playable DE faces, most of them are arathrax, rhedd & allie's ones & bethesda's ones variations." "2858","Zul's Dunmers Men Faces","MMH","42-12026","2012-11-23","Zuldazug","This plugin adds 11 playable DE faces most of them are arathrax,rhedd & allie's ones & bethesda's ones variations." "2857","Zul's Dunmers Beauty Faces v1.0a","MMH","42-3328","2009-05-12","Zuldazug","This plugin adds 25 playable Dark Elf female faces, (+ the 3 made by rhedd & Ally)" "2856","Zul's Bretons Faces v1.0 (ace)","MMH","42-3318","2009-05-12","Zuldazug","This plugin adds 18 playable bretons faces,and haircut (from rhedd & allie) there are 11 men and 7 women" "2855","Zools Armour","MMH","4-2279","2009-04-24","Unknown","quick plugin for the peeps who asked for it. go to the open square in balmora to see the Durzog statue. the statue is an container containing my works of my armor and weapons. have fun with it." "2854","Zimbamwe Tower-fix","MMH","44-3390","2009-05-12","User of GenMod","Auto-generated mod with the GenMod tool." "2853","Zelda Estate v3.0","MMH","44-1594","2009-04-06","Unknown","" "2852","Zelda Estate Renovation","MMH","44-10454","2006-02-28","Simbelmyne","An extensive renovation of Beardo's Zelda Estate in Caldera adding a fully functioning Alchemy Lab, new display cases, rugs, furniture furniture, knicknacks, new fireplaces, a friendly cat, and much more. I hope you'll be pleased:) Please consult read me for further details. Changel..." "2851","Zege's Homes 1.1","MMH","44-12546","2008-02-19","Zege","Adds 5 new houses for you to become the new resident of. There're homes in Pelagiad, Ald-Ruhn, Sadrith Mora, a Yurt in the middle of the Grazelands, and a Dwemer Ruin home NE of Mount Kand. Changelog:V. 1.0 -> Initial release. V. 1.1 -> Relocated Pelagiad home to rem..." "2850","Ze Happy Place","MMH","44-10739","2006-08-12","starfyredragon","A special room to which you can teleport with the aid of putting on ""Ze Happy Charm"" (which doubles as a skeleton minion summoning amulet). This is similar to a house-mod, but oh so much better. There is a little friend here (literally) who makes the Talking Mudcrab Merchant look like a stingy pa..." "2849","Zarius' Home","MMH","44-9757","2004-08-31","Randal","Zarius' Home is a house on one of the hills of Balmora. It is invisible, you can get into it only by Zarius' Ring, which is in one of the barrels in front of Ra'Virr's shop in Balmora. The house has 3 levels, including a basement with lots of storage and..." "2848","Zajadian Lair","MMH","44-13356","2009-04-06","Zajadu","This mod adds a house on the edge of Balmora. It is located within a large stone door. If you are facing the silt strider, it is to the right, on the mountain a little. §§§§§§§§§§§§§§§§§§§&s..." "2847","Zainsipilu Expanded","MMH","44-10442","2006-02-24","Cell285","Well, this is my first mod EVER, so its nothing too fancy. What it does is adds on to the end of the Zainsipilu bandit cave near Seyda Neen. It adds two new caverns that are equiped with high capacity containers for all the junk you may acquire, a bed, as well as a small..." "2846","Zach's Beastiary Mod","MMH","4-7774","2003-09-01","Zach","Adds one beastiary in the grazelands region and one down the backroad from pelegiad. Around 30 or so beasts that can all be told to sit, come, attack, or not attack. A guild guide at the eight plates in balmora can take you to either. Mod contains all of the non-intell..." "2845","Z999z3's Item Upgrades","MMH","4-12562","2008-02-26","Z999z3mystorys","Upgrade your daedric, glass, Indoril, and ebony items to be 25% more powerful! Changelog:1.2 Adjusted the enchantment value of an item to be in line with others. 1.1 Common enchanted glass weapons can now be upgraded, and fixed a minor typo in the dremor..." "2844","Yuushou Residence","MMH","44-11461","2007-08-19","Namingway","This mod adds a Japanese-style house named Yuushou Residence (yuushou means ""beautiful and quiet scene"" in Japanese, for those who wish to know) in the Ascadian Isles region (coordinates: 0,-5), at the very tip of the peninsula at the western edge of Lake Amaya, which is north of Pelagiad. The ho..." "2843","Yugioh GX Duel Disk","MMH","4-13841","2010-02-13","DanielAllen12","My First Mod. Adds a Wieldable Duel Disk from the Yu-Gi-Oh Franchise into the Game. It Doesn't Give any Additional Bonuses, and its Untextured, but it still Looks Pretty Cool, and is good if you think your Arm on Morrowind looks a little Bare. ..." "2842","Your Underground Balmorian Residence","MMH","44-8988","2003-09-16","Teran McKinney","An underground home in North Eastern Balmora with an alchemy chest, drawers, hutch, table, bed, an alter that restores Magika, health, and fatigue, a few more chests, and more." "2841","Your Underground Balmora Home","MMH","44-3528","2009-05-12","Rhapsody (formerly Jotboy)","Unzip this file (Your Underground Balmora Home.esp) into your Morrowind/Data Files directory. This mod was created by Rhapsody. The teleport ring can be found in the library/study room of the house on the desk. Don't lose it, you wont get another one. I thank you for downloading this mo..." "2840","Your Suran Residence","MMH","44-9352","2005-05-24","Morrowind Abodes","Morrowind Abodes presents... Your new Suran Residence! A proud edifice in one of the most elegant cities in Morrowind, this is one of our personal favorites. There are four stories in this building, each set in a distinguished manner that not only looks good, but is fun..." "2839","your sixth house cave","MMH","44-13752","2009-11-24","t-d-r","who dosent want a sixth house cave, here you can... well...uuh...pray at the altar...and swim in waterfalls...and play bells,yeee bells yeeaa... this cozy three room den is nicely located near the balmora eggmine (YES yet another balmora mod do wack your game and stuff) i ..." "2838","Your Own Televani Manor","MMH","44-12461","2008-01-05","starwarsgal9875","This is my second mod and first big project of mine. The mod adds a Telvani Manor to the Ascadian Isles Region south of Ebonheart on an island. It is a little hard to find so for people you don't want to look/take time I added a telport boat beside the first bridge when you enter ebo..." "2837","Your new home","MMH","44-13048","2008-11-27","DJ_Forsaken","Adds 2 towers in Balmora there are 1 watch tower with some armor and Weapons and other good stuff and another tower with good stuff and 2 shops a Alchemist and a Armor shop" "2836","Your Morrowind Getaway!","MMH","44-11341","2007-07-04","Spirited Treasure","Spirit's lean to and cave - a simple getaway when you don't feel like battling monsters It's away from everything and everyone. It's one of my favorite places in Morrowind. You get a beautiful sunrise, and a cave for those rainy days when the lean-to is leaking. Inside th..." "2835","Your Morrowind Getaway","MMH","44-5756","2011-10-04","Spirited Treasure","Your Morrowind Getaway! This was hard and I trashed it many times before Enmesharra finally prodded and helped me along to finish it.. It's fairly likely that I won't do anything in future that has water levels =lol= Spirit's lean to and cave: This ..." "2834","Your Indoril Armour","MMH","4-13076","2008-12-08","emoboy64","Many people have made mods that make the Indoril Cuirass and Helm free from the Ordinator Uniform script. This nearly does that but you get your Indoril Cuirass and Helm that are free from the script either by console or by doing the Mysterious Killings In Vivec quest and selecting Cuirass and He..." "2833","Your Home In The Ascadian Isles","MMH","44-9000","2003-12-15","Shakeidas","Adds a new and fairly rich-looking (but not too huge) house in the Ascadian Isles near the Vivec siltstrider. Has 4 floors, a storage room (with working training dummy), a bedroom with a miniature dressing room of sorts, a study, an alchemy lab, a working training dummy, and f..." "2832","Your Home In Balmora","MMH","44-8999","2003-12-15","Shakeidas","Adds a simple little 2-story house in Balmora. Fancy lighting, decent storage space, but nothing too huge or extravagant. Intended to blend in with the rest of Balmora." "2831","Your Home","MMH","44-9085","2004-01-28","Matt","This mod adds a house to the peninsula on the lake near Pelagiad. The house has lots of storage, a dining room, a display room and a large training area. The training area consists of 5 rooms that include 3 different traps for you to dodge, and a room with 7 type..." "2830","Your Hideaway","MMH","44-8857","2003-06-29","Akura","Creates a new house in Balmora for early level characters (roughly until you get a stronghold). Fairly well equipped with the usual stuff, some chests, tables, a bed, barrels, etc. The most major storage is 2 heavy Dwemer chests in thebasement but the rest is pretty sta..." "2829","Your Dagon Fel Residence","MMH","44-7486","2002-06-13","Morrowind Abodes","A fine one-room house that will meet all of your needs as you wander the islands of Sheogorad. Built according to local style but festooned with colored lights and filled with Dwemer furniture from the surrounding area." "2828","Your Cozy Fishing House V.2.5","MMH","44-3698","2009-05-12","Yanks1343","This mod adds a cute and cozy Nordic house to the Fields of Kummu on the coast of Lake Amaya." "2827","Your Cozy Fishing House","MMH","44-8902","2003-06-23","Yanks1343","This mod adds a cute and cozy Nordic house to the Fields of Kummu on the coast of Lake Amaya." "2826","Your Balmora Residence","MMH","44-7485","2002-06-13","Morrowind Abodes","Secluded from the downtown area but still close by;constructed with native wood; features a full bedroom, study, and two walk in closets." "2825","Your (other) Balmora Residence","MMH","44-8407","2002-09-16","DeathJester","Info provided by Summit...med large multi room house with basement. Access to cut through hillside above Caius' house . Balmora. You get the idea, read the Readme for full info." "2824","Young Dunmer","MMH","42-12022","2012-11-23","Lizardo (aka Mooner)","This adds eight new dunmer faces,and there are more to come, no new hair is added and i kept the game original faces. I personaly recomend that you try some of the other hair mods, Andyguy comes to mind, as they greatly improve the faces look." "2823","Yorick's Tower Transportation","MMH","44-6371","2010-01-11","Phaid","This plugin provides a convenient fast travel option for those who use Spok's excellent Yorick's Tower mod as a stronghold. It adds a pair of Nord boatmen who provide fast travel between Gnisis and Yorick's Tower. One boatman has his skiff tied up to the dock..." "2822","Yorick's Tower","MMH","44-6178","2008-02-28","spokorni","Yorick's Tower is an imperial style castle built on a rock cluster directly west of Ouada Samsi mouth, near Gnisis. Depending on your taste, you might find it ""medium-sized"" or ""large"". As usual for my houses, Yorick's Tower comes in several parts:" "2821","Ymsidril Armour/Scimitars","MMH","4-7119","2012-07-28","VagabondAngel","Includes: 9 one handed long scimitars 1 two handed longer scimitar 4 defensive shorter scimitars 2 ornate unique shields 2 full sets of armour The armour is currently lying on the crates on the raised platform at the silt strider port in Gnisis with the sh..." "2820","Yet Another Silt Strider Home","MMH","44-13846","2010-02-16","Saania","This mod adds a simple, cozy, and practical home right between the steps leading up to the Silt Strider in Balmora. Naturally, this mod is NOT compatible with any other mods that add-on to that area, including ""PRP's Silt Strider home"" because that mod and this mod both use the same area for the ..." "2819","YAPHM (Yet Another Portable House Mod) v 1.3","MMH","44-15434","2015-10-23","Tizzo","Adds a portable house to the game. No special quests or other steps to acquire, the spell to access the home is added when the mod loads. Features sorting containers for spell scrolls, soulgems, potions, and alchemy ingredients. Also has a shrine, a security training chest, as <..." "2818","YAPHM (Yet Another Portable House Mod) v 1.3","MMH","44-15435","2015-10-23","Tizzo","Adds a portable house to the game. No special quests or other steps to acquire! The spell to access the home is added when the mod loads. Features: Companion friendly teleportation to: Ald-ruhn, Balmora, Vivec, Sadrith Mora, Fort Frostmoth, Raven Rock..." "2817","Yahad's Underground Domain","MMH","44-8239","2002-07-19","Yad Ni","Creates a comfortable home between Balmora and Fort Moonmoth." "2816","Yaehib Manor","MMH","44-9223","2005-05-04","GWSyZyGy","Congratulations! Your elder cousin Yaehib has packed his stuff and moved back to the mainland, and has decided to leave his rather large, extravagant manor to you. It is located in Balmora (yes, yes, I know. But the services are great, the land is cheap, and the we..." "2815","Ya'irun's Moon v1.0","MMH","44-690","2009-04-06","DeusXMachina","In fact, it's just another housemod. I began this one a long time ago for my first Morrowind-char and now finished and cleaned it so it can shared it with others. The Mod is particularly suitable for chars which collect all and everything - plenty of storage room, an army of armor mannequins and ..." "2814","Ya'irun's Moon v1.0","MMH","44-747","2009-04-06","DeusXMachina","In fact, it's just another housemod. I began this one a long time ago for my first Morrowind-char and now finished and cleaned it so it can shared it with others. The Mod is particularly suitable for chars which collect all and everything - plenty of storage room, an army of armor mannequins and ..." "2813","xZen's Telvanni Tower","MMH","44-9164","2004-01-28","xZen","This is the first and most likley the only version of this plugin which adds a large (on outside) Telvanni Tower on top of the Moesring Mountains, near the ship on the land, in the Solstheim Land. I chose this spot in an effort to provide a house in an area that most li..." "2812","xZen Astinarliptiadraplin Shrine","MMH","44-9141","2004-01-26","xZen","This Mod adds a new small Island in the Bitter Coast Region (-3, -12) ""Bitter Coast Region"" (-3, -12) renamed to ""Astinarliptiadraplin, Shrine"" (-3, -12) Strider Service in Seyda Neen will take you there, replaced the Vivec Choice with choice to go to this Island, since..." "2811","XTS-Ethancion","MMH","44-12044","2012-11-25","Xtreme"," - - **XTS Ethancion Mod** Mod by The Xtreme Music by RimShot Thi..." "2810","Xenterra Keep","MMH","44-12087","2012-12-19","Korana","If you've ever traveled North West of Seyda Neen you may have ran into a strange wood elf who died in a very unexpected way. His name is Tarhiel. Have you ever wondered: Where did Tarhiel live? While having this house be Tarhiel's last dwelling was a last minute decision, it adds a bit..." "2809","Xenolord's Literature Care Package","MMH","46-6429","2010-03-22","Xenolord","After reading practically every book in Morrowind, I came to the conclusion that, with the exception of a few, they're all terribly, terribly boring. So, with the interest of entertainment, I have brought to you Xenolord's Literary Care Package, 15 original stories straight from my mind! They are..." "2808","Xena Armour","MMH","4-4744","2009-05-12","SNAPCASE"," SNAPCASES Xena Armour Version 1 An ElderScrolls III: Morrowind Plugin Created by: SNAPCASE Created For: The Morrowind Community Copyrig..." "2807","Xen-Arien's Manor v1.0","MMH","44-3601","2009-05-12","Xen-Arien","Xen-Arien's Manor is a small but gorgeous mansion located at the Bitter Coast's isles. You can use it as a home, you can place your collected items in many chests and closets there, or you can simply rest and enjoy the quiet atmosphere. But there's a secret around the isle. Be prepared to reveal ..." "2806","Xaedon's Dreugh Armor v1.0","MMH","4-14979","2013-09-05","Xaedon","Male and female versions of Dreugh armor includes: Dreugh Pauldrons (L&R)...Bracers (L&R)...Greaves...Boots...Tower Shield, and the Dreugh Mask Helm (closed). It also adds 3 NPCs, a leveled item list, some containers, and one creature. see readme for info." "2805","Wyrenth's Campfire Mod","MMH","46-8788","2003-04-12","Wyrenth","One thing I'm sure many folks playing Morrowind wish they could do is to be able to build a fire when they're camping outdoors. Well, now you can! Sort of You can now purchase the ""supplies"" needed to build your own campfire. It's not perfect, but IT..." "2804","WVLRA","MMH","44-3566","2009-05-12","Klitsapp123","WVLRA Werewolf Vampire Lich Refuge Area by Klitsapp123 version 1.0 INstall- to install unzip in the data files folder, and load it on the morrowind launcher. Required- TRIBUNAL AND BLOODMOON(Does NOT require illuminated order) Description th..." "2803","World of Faces v1.0","MMH","42-3271","2009-05-12","GhanBuriGhan","This mod adds new Faces and Hairstyles to Morrowind. About 650 heads of all races have been redone with new faces and/or hairstyles. This mod does not replace all the heads of a given race with new ones, the focus of this mod is instead to increase variety. With this mod installed, many NPC's wil..." "2802","Woodstalker armor","MMH","4-15238","2014-08-30","Hellwolve","I'd almost consider this one a 'golden oldy'. One of my first mods. This mod adds the following: * A new race: the Freeborn * A Ranger Class * A a complete Ranger Armor set, and a chest in the Trade House in Seyda Neen to contain it * The ""Freedom"" birthsign Ofcourse ..." "2801","Woodsmans Hut v1.0","MMH","44-13686","2009-09-23","Crankgorilla","A home in the Ashlands region. It is a mod I made to test a few items out. I thought its remote location could make it useful as a rest spot for the weary. It has a water feature a custom stove, some banzai trees, a pet pig, a modelled vampire skull, curtains and some trinkets to help new charact..." "2800","Woodmans Female Celeb Heads 01","MMH","42-3335","2009-05-12","Woodman","Woodman's Female Celeb Heads Pack 01 == 5 playable celeb heads are included in this pack. Liv Tyler - Wood Elf Kristanna Loken - Nord Sandra Bullock - Nord Erika Eleniak - Wood Elf Christy Turlington - Wood El..." "2799","Woodland House v1.1","MMH","44-10373","2006-01-26","Shezrie","Adds a medium sized house to Solstheim. Follow the shoreline west as you get off the boat. The house includes: Kitchen Dining Room Lounge Bedroom Mage's workshop Display and storage room Travel room Lovely views Requires Bloodmoon and a bit of a cheat in that it allows for fast travel to location..." "2798","Wooden Shields with Heraldic Symbols","MMH","4-13450","2009-06-04","GeorgiusSeptim","Wooden Shields with Heraldic Symbols -- -- INTRODUCTION ------------ Having in mind to make my own castle based on Caldera Govorner's House, I have noticed ..." "2797","Wooden Shields","MMH","4-7179","2012-08-04","Cutthroat Mods","13 wooden shields available from Arrille in Seyda Neen ." "2796","Woodelf headpack","MMH","42-3232","2009-05-12","Emma"," -------- Emma's Woodelf faces ver 1.0 -------- By Emma, emma9158@hotmail.com, http://www.gamersroam.com/emma/index.htm This mod includes 24 playable woodelf faces, 8 male an..." "2795","Wood Shield","MMH","4-9428","2004-03-29","Tolkar","This plugin is intended for modders to use. Adds a new retextured shield to CS." "2794","Wood Armor v1.1","MMH","4-638","2009-04-06","Thann","You can find the armor pieces at Vos, Varo Tradehouse, there is new npc called Pesagus, you can buy the armor set from him. enjoy." "2793","Wonder Rings","MMH","46-10564","2006-04-29","Tor the Destroyer","Gravity Ring Randomly throws the target npc around or launches them into the air. Some npc's are thrown so far out of the cell that you never see them again, or they fall to their death. Gaurds, spell casters and npcs attacking with ranged weapons arent effected as much. Id suggest us..." "2792","Wolverine House v 2.0","MMH","44-7162","2012-08-03","Princess Stomper","The three bedrooms now have themes - the Fae Room is 'fairytale', with the room almost overtaken by nature. The Deep Room is a tribute to the owner's Dwemer obsession, with Dwarven prints on the walls, antique metal furniture and a warm, earthy vibe to the room. The Ocean Room i..." "2791","Wolverine Hall Well House","MMH","44-11845","2012-11-11","Korana","This mod adds a small cavern house underneath the well located on the grounds of Wolverine Hall in Sadrith Mora. Nothing special here, except for the decor. This is the second house I ever made, over 2 years ago. I have not modified it since it's original creation, except to clean it w..." "2790","Wolverine Hall Apartment v1.2","MMH","44-7234","2012-08-08","Princess Stomper","""Dear %PCName, I got your message about needing a place to stay in Wolverine Hall - I certainly would *not* recommend staying at the Gateway in - it's very noisy and uncomfortable. My cousin Altehr has been called to the capital on urgent business and mentioned that he is lookin..." "2789","Wolverine Hall Apartment v. 0.9","MMH","44-3614","2009-05-12","Princess Stomper","This plugin adds a medium-sized, comfortable apartment with bedroom, kitchen-diner and bathroom to Wolverine Hall, including a scripted lock that will not open without the key. This mod also adds new dialogue to Tyermaillin under the ""latest rumors"" heading, in order to obtain said key. There are..." "2788","Wolverine Hall Apartment","MMH","44-9872","2005-06-12","Princess Stomper","""Dear %PCName, I got your message about needing a place to stay in Wolverine Hall - I certainly would *not* recommend staying at the Gateway in - it's very noisy and uncomfortable. My cousin Altehr has been called to the capital on urgent business and mentioned that he is..." "2787","Wollibeebee's Glass Shield","MMH","4-15106","2013-12-23","Wollibeebee","Replaces (ESP-less-ly) the glass mesh because it had some... ""ugly-ness?"" you know what i'm talking about; you wouldn't have DL'd this if you hadn't seen the pictures. optional file includes the same mesh but with a glow map path setup, so it's compatible with starfiresX's glowmapped G..." "2786","Wolli's Treehouse v3.2","MMH","44-6461","2010-05-03","Wollibeebee","This mod adds a small house near seyda neen, it's just west of the guy who falls out the sky. =P the house has many shelves and many crates for all your stuff (all of it's out of the way so that you dont feel other crowded and costarphobic like i always do in most houses.)" "2785","WolfenCastle 0701","MMH","44-5098","2009-05-12","The Wolfen"," ** The Elder Scrolls III MORROWIND: Wolfen Castle Plugin Version 1.0 ..." "2784","Wolfen Castle","MMH","44-8133","2002-07-01","The Wolfen","Wolfen Castle is on a new island complex south of Ebonheart and provides a huge keep for the player's use. The castle itself is very large; is not intended to be a cheat plugin, so there is no fantastic treasure. A couple of things assist with travel, but they are reasonable and balance..." "2783","Wolfen Castle","MMH","44-3669","2009-05-12","The Wolfen","Provides a very large castle complex south of Ebonheart on it's own island chain." "2782","Wolf Manor v2.5","MMH","44-3717","2009-05-12","KLLRWLF","A house mod with a lot of storage. Located just outside of Gnisis, past the Fort Wall. The house is located at the left side. If anyone completely fills up this house, I would like to see that! Get the lastest version at: http://members.aol.com/kllrwlf" "2781","WizThis Face Pack 4","MMH","42-15637","2018-07-12","WizThis","Adds eight heads - Argonian, Breton, Nord and Imperial. One is a replacement of an earlier Breton female version from Pack One. Includes two retextured hair meshes by Dereko, head and hair previews, a bald Argonian head and a neck for the Argonian heads included, with TESCS instructio..." "2780","WizThis Face Pack 3","MMH","42-15636","2018-07-12","WizThis","This plug-in has 25 face textures - Breton, High Elf, Nord, Wood Elf, Imperial, Redguard and associated vampires, some glow-mapped. For those who do not know, characters are not made with this plug-in. The heads are in the body parts." "2779","WizThis Face Pack 2","MMH","42-15635","2018-07-12","WizThis","This plug-in has 20 ""Hi-resolution"" face textures for females. Three face types are new. One is a new face from pack one and is redone to improve it. It will over-write the pack one face. Included are race variations. One is a redone face by request and I also included an extra ""Non-al..." "2778","WizThis Face Pack 1","MMH","42-15634","2018-07-12","WizThis","This plug-in has 15 faces and 1 redone hair for Breton, Nord, Imperial & Wood Elf females. Three faces are minor improvements over stock NPCs: the rest are major replacements." "2777","Wizards' Islands Super Patch v0.7","MMH","48-14254","2011-03-20","Danjb","Wizards' Islands is a great mod, but I found that there were a lot of problems with it, even after installing three different patches. This mod aims to combine all those patches, and fix everything else that needs addressing. This mod INCLUDES: - Wizards' Islands Patch v1.05 b..." "2776","Wizards' Islands Permafrost Armor Upgrade v1.0","MMH","4-9947","2005-06-25","Raijin Vegeku","This mod is a little tweak that makes the Permafrost Armor more rewarding for the trouble you had to go to get it. The changes include a more befitting name, upgraded enchantments, artifact-worthy value, and better quality for the armor. I don't personally find the small CE enchantments really ad..." "2775","Wizards' Islands Patch v1.05","MMH","48-9934","2005-06-20","Wizards' Alliance","Additions: New ""Ice Harpy"" Creatures, equipped with SonicWave spell (new effect) (Drain fatigue, magika and health) or a new ""Chromatic Staff"" (Fork type) Weapon. Some Shadow Goblins now have the Ice Flurry spell (new spell effect) (Frost Damage) New ""Goblin Chieftain Sword"" Draken and Tyla'Kah P..." "2774","Wizards' Islands and BE compatibility v1.0","MMH","48-6975","2012-07-19","ThreadWhisperer","This is a replacement ESM file for Wizards' Islands. It renames a few items so that it is compatible with Balmora Expansion. Please note that this is an unofficial fix and therefor not supported by the Wizards' Islands team! Please contact ThreadWhisperer if you have any questions about this. We ..." "2773","Wizards' Islands - Scourge of the Frost Bringer v1.0","MMH","48-7910","2005-04-10","Wizards' Alliance","Read the readme file completely before even attempting to download the mod. Trailer: low, high quality. Homepage. Patch 1.05 has been released to address a few issues. See the link for more info. An unofficial fix is available to ensure compatibility with Balmora ..." "2772","Wizards Islands v1.05 part 3 of 3","MMH","48-6974","2012-07-19","Wizards Alliance","Part 3 of a 3-part 7z archive. Wizards Islands - Scourge of the Frost Bringer version 1.05." "2771","Wizards Islands v1.05 part 2 of 3","MMH","48-6973","2012-07-19","Wizards Alliance","Part 2 of a 3-part 7z archive. Wizards Islands - Scourge of the Frost Bringer version 1.05." "2770","Wizards Islands v1.05 part 1 of 3","MMH","48-6972","2012-07-19","Wizards Alliance","Part 1 of a 3-part 7z archive. Wizards Islands - Scourge of the Frost Bringer version 1.05." "2769","Wizards High v2.0","MMH","44-3590","2009-05-12","WoadWolf"," 8-20-03 The Elder Scrolls III MORROWIND: Wizard's High 2.0 Created by: WoadWolf Email: woad_wolf@yahoo.com" "2768","Wizardly Staves Redone HTW","MMH","4-11551","2007-09-24","Meusnoorn (under the pseudonym Mithrandir)","Adds the option to wield staffs in you off-hand, it's a bad shield, but the enchantment is really good. If you rank up in House Telvanni or the Mages Guild you can unlock up to 8 devensive staves that shield you and increase your max magicka while held. Summary." "2767","Wizard's Staff","MMH","46-5532","2009-06-07","Deathbliss","Well I don't know about anyone else but when I finally reached the rank where I needed to have a Wizard's Staff I was greatly disappointed in what I purchased. I'm a Wizard for crying the heck out loud! So why in the hell do I get this worthless POS? Anyhow I entered TESCS and mad..." "2766","Wizard's Rest","MMH","44-6353","2009-12-14","Gaius Atrius","This mod adds a small housepod available for purchase in Sadrith Mora, for 1,000 septims. The housepod features an alchemy sorter with support for both expansions, and full NOM compatibility. It doesn't come with any food or unnecessary items. (Yo..." "2765","Wizard's Loft","MMH","44-12432","2007-12-15","Saania","The loft is located in an apartment next to Caius Cosades' house. The door, however, is locked. Upon completeing the Blades' Sixth House mission quest, Caius will give you the key to your loft... but that would mean having to go through part of the main quest to get it. ;..." "2764","Wizard's keep","MMH","44-13796","2009-12-29","darkelf","This mod adds a small castle west of vivec and east of seydaneen. It sits out on the water and can be accessed by a submerged walkway. It is not meant to be a new city or major castle, just somewhere to safeguard your loot and study like all good wizards should. see readme for details. This new v..." "2763","Wizard Hats 1.0","MMH","4-1482","2009-04-06","Daduke","Thx to Vorwoda_the_Black for the scripts and Leiawne for the orginal wizard hat model and texture. Adds a massive selection of wizard hats that can be bought at mage guilds in Ald-ruhn, Balmora, Caldera and Vivec. Enjoy - Daduke" "2762","Wirewood lodge","MMH","44-13395","2009-05-03","Saltmummy626","This mod adds a smallish house to an area next to the river in solsthiem. just follow the river until you find it. stick to the right side, even though the house is on the left side of the river. this is will make it easier to find the dock that i placed nearby. this mod ..." "2761","Winged Guar Deluxe Garret","MMH","44-15658","2018-08-10","Gilboron","Winged Guar Deluxe Garret By Gilboron Version: 2.0 ========= Contents ========= 1. Requirements 2. Description 3. Permissions 4. Installation 5. Removal 6. Incompatibilities 7. Known Issues or Bugs 8. Changelog 9. Contact" "2760","WIGADDON","MMH","42-3228","2009-05-12","Unknown","The Wig add on, beta, makes several hair style replacements. This enables the player to change their appearance a little without using the console after creating their character. It also makes styles available that wouldn't normally be ala race and gender restrictions. Included are fo..." "2759","Widerness 2.0 (lite)","MMH","48-703","2009-04-06","The Puma Man","Readme: Widerness 2.0 (lite) fixed. A- Fix---This removes the over looked pet security script in Ald Ruhn, other than that same esm, as the earlier Requires Tribunal and Bloodmoon expansions This will hopefully increase framerates in the towns and cities" "2758","Wide Eyed Dark Elf Females","MMH","42-11835","2012-11-10","Korana","This adds two faces that I've decided to release upon personal requests. I originally created these for personal use. The faces are the same mesh, and base texture, but one has a rose tatoo around her eye and red lips. The other has pink lips and no tatoo. Both faces are female dark el..." "2757","wickwheat manor","MMH","44-13167","2009-01-12","saltmummy626","well, this was something i made as a break from altering Ald Velothi. this ""manor"" is much nicer than my houseboat mod. it has two plugins. IF YOU WANT IT TO WORK PROPERLY YOU MUST USE BOTH!!! three ""pet"" scrib in the nearby wickwheat patch, an intriguing (if short) story, and a nice place to kee..." "2756","WhiteCloak-Persuasion IndorilGreaves","MMH","4-2207","2009-04-24","White Cloak"," ImprovementsEsp1 by White Cloak, of the ES Forums fame" "2755","White Tiger/Human Female Face Resource","MMH","42-5853","2011-10-07","kalikut"," ----------- White Tiger/Human Female Face Resource readme.txt by kalikut ----------- 1. What it is 2. Mod uses & releasing 3..." "2754","White Bonemold Armor","MMH","4-1779","2009-04-06","Unknown","This mod adds a set of White Bonemold Armor to the Female Armorer in Ald-ruhn." "2753","White Armor","MMH","4-13469","2009-06-10","Jman66100","This mod adds a set of white armor to the game. It is just a retextured set of Daedric armor. The armor has all the same attributes as Daedric armor. As of yet, I haven't added an in-game way to get the armor, so you can either make your own Trader, make..." "2752","White Adamantium","MMH","4-5508","2009-06-06","Nightstrider","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "2751","Westsuit v1.0","MMH","4-14826","2013-06-17","Westly","A new shipment of underwater gear has arrived at Clahius Clanler's Outfitters shop in Balmora .There are two sets of armor - one set is enchanted to be beneficial underwater while the other is unenchanted . Armor rating is equivalent to Chitin ( 10 ) and is Light Armor ." "2750","Westly's Master Head Pack X","MMH","42-12454","2007-12-29","Westly","This plugin is a compilation of all of the heads and hairs that I have made over the past year (both released content and new content previously not seen). All of my previous textures are updated and refined in this MHP so as to meet with my current quality standards. For example and most notably..." "2749","Westly Presents Creed of the Assassin","MMH","4-13393","2009-05-03","Westly","This plugin adds: A Better Body armour inspired by Altair's gear from the video game, Assassin's Creed :) A new shipment of armour,fit for Assassins and Thieves alike, has arrived at Hodlismod's Amoury in Caldera. The armour is a mid-ranged ..." "2748","Western Lookout v1.0","MMH","44-13134","2009-01-03","Crankgorilla","A Knight is waiting at ""Deseles House of Earthly Pleasures"" in Suran, with an interesting offer... This is a pod house with some unique features, some custom content and an impressive view. I'm sure many an adventurer will find a use for this one. One of those mods wher..." "2747","West Stonewood Hall","MMH","44-234","2009-04-06","grond","Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Other Info 5. Version history 6. Credits 7. Contact info 8. Hint 1. INSTALLING THE PLUGIN" "2746","West Gash On The Water","MMH","44-6257","2009-09-11","TheGodOfApathy","This Is A Killer House Located just east of Gnisis. It is set on a small island just east of Gnisis. It is a large house surrounded by water with two rope bridges connecting it to the surrounding land. I added alot of stuff to the water to make i..." "2745","Werewolf Stats","MMH","4-11481","2007-08-27","Rovena Dieverse","Do you have only Morrowind but you would like to have the werewolf stats of Bloodmoon expansion pack?Well this is the mod for you.The Final Judgement Boots" "2744","Wenny's Ice Cream House","MMH","44-9397","2004-03-22","EffieM","No, there is no real ice cream, that is just the name of the house (see if you can guess why). This mod adds the ancestral home of my character's family. The home sits on its own small island in the center of Lake Amaya, just Northeast of Pelagiad (Ascadian Isles 1,-6) ..." "2743","Weekend House","MMH","44-15452","2016-02-02","Unknown Hungarian Modder","Location : Seyda Need. From the Lighthouse to SouthWest or by boat under the SiltStrider. Extra useful items : FishingMedal (use) WeekendHouse Key (use) SleepengBag (BoatHouse-Chest)" "2742","Weekend House","MMH","44-2062","2009-04-06","CS","Location : Seyda Need. From the Lighthouse to SouthWest or by boat under the SiltStrider. Extra useful items : FishingMedal (use) WeekendHouse Key (use) SleepengBag (BoatHouse-Chest) http://www.freeweb.hu/morrobook" "2741","Weather Stones","MMH","46-10091","2005-08-20","SemaJay","This mod adds 8 stones to the game that allow you to change the weather. They are easy to get right now, but if people like the mod I will try to add a quest. This is my first mod so please leave feedback." "2740","Weather Changing Amulet","MMH","46-12912","2008-09-04","Bryan Dale","Adds a weather changing amulet (as a misc item) that will change the weather temporarily or permanently (with a reset option of course) for all (excluding Solsthiem and Mournhold) regions. The amulet icon and mesh are from the Ravenloft_v0406c mod (this mod is not required, the necessary files ar..." "2739","Wearable Skulls","MMH","4-12634","2008-03-29","Tanvar","Adds wearable skulls to just about every skeleton and skeletal corpse in the game. The skulls are 2 pound light helmets. -This mod does NOT edit the currenty existing skulls, it only adds them to creatures and corpses. -This mod uses all stock meshes and textures." "2738","Weapon Wielding Mannequins v1.0","MMH","46-2924","2009-04-24","Stephen Kent aka Riiak Shi Nal","This mod adds weapon wielding mannequins to the game - both male and female and are capable of wearing armor and displaying weapons. You can purchase these at various traders in Balmora...Vivec...Ald'Ruhn...Sadrith Mora...Mournhold. See readme for more info." "2737","Wayfarer's Lodge","MMH","44-12936","2008-09-14","Theron Udraer","From the Read-me - ""This mod adds a small/medium hostel to the outskirts of Gnaar Mok. Nobody works there full-time, but there are some house rules, food and drink, beds to sleep in, and a table. Of course, the owners expect honesty, so you are to m..." "2736","Waterview House","MMH","44-10415","2006-02-12","Shezrie","Adds a medium sized house to Sadrith Mora. The house has: Kitchen Lounge Dining Room Bedroom Bathroom Walk in closet Display Room Travel Room Mages Room Extra Storage" "2735","Waterfall Valley v1.0","MMH","44-10426","2006-02-18","Shezrie","A small house tucked away in a peacefull valley, on an island near Vos. Teleport ring can be found in a barrel, near an upturned rowboat, by the docks at Vos. The house has: Kitchen Living room Bedroom Walk-in-closet Mages room" "2734","Waterfall Island","MMH","44-8766","2003-04-23","Peteoburito","Another New House Mod. But this one is different I hope). I have been growing tired of all the giant house mods; so big they can't even be used. So I created my own: It is a bit N-E of Sadrith Mora, on it's own island and comes complete with a storage, a lighth..." "2733","Water Pack","MMH","48-10160","2005-09-28","dongle","This is a collection of water meshes for world builders to use. Everything has an animated water effect. The animation looks exactly like the ocean, if you turn your pixel shaders off. Included are furniture type objects, and terrain objects to build rivers and lakes with. ..." "2732","Warrior's Home","MMH","44-12612","2008-03-23","Brucinater","A small house built for a warrior with Barter services, repair services, and training services. Located outside caldera. See readme for more details. Changelog:1.0 Original mod." "2731","Warlords Hall v1.0","MMH","44-3517","2009-05-12","The_Prodigy_One","This mod is my very first plugin; its aim was to create a suitable retreat for any adventurer and to provide enough armor mannequins for every set in Morrowind, Tribunal, And Bloodmoon as well as plenty of extras for the many armor mods in circulation (58 in total). Also, there are en..." "2730","Warlord's Chain","MMH","4-11135","2007-03-19","JonDeere, Trosh Lirgg","A suit of armor my brother and I were asked to make. It was originally based on the Warlord's Chain Armor from WoW, but it kind of ended up differently at the end. No matter we still used that name." "2729","Warcraft Orc Male Heads v2.0","MMH","42-3296","2009-05-12","Darksharp, Gorg","What this plugin provide: This plugin is a teaser pack for the up and coming Beautyteam Unleashed Project. This plugin creates 40 new male orc heads and 25 new male orc hairstyles for use by the player in the game. Models and hair styles are all new. Very big thanks t..." "2728","Warcraft Orc Male Heads v2.0","MMH","42-7136","2012-07-29","Darksharp, Gorg","This plugin creates 40 new male orc heads and 25 new male orc hairstyles for use by the player in the game. Models and hair styles are all new. Senior Curator's Note: Archive is in .ace format. Winace download center: http://www.winace.com/down.html" "2727","War Masters Armor","MMH","4-2056","2009-04-07","Carnithus","Inspired my the essence of Frank Frazetta's ""Death Dealer."" Description: This adds a full set of War Master's armor as well as two weapons and a small quest (if you want to call it that) to get it. The quest begins on the docks at Fort Frostmoth. The armor sum..." "2726","War Galleon Ship","MMH","44-11667","2012-09-10","Shen aka Shenx23","This Mod add some huge ship (War Galleon) go to seyda neen find my ship there" "2725","Waistwork Apartments","MMH","44-7602","2004-06-01","NukeouT","This mod adds 3 nearly identical apartments to each HouseWaistwork in Vivec. They are all nicely furnished, and go toe to toe with the overal game theme. There is an apartment in Redoran, Hlaalu, and Telvanni waistworks. Im sure these will add delight to the atmosphere of Morrowind...." "2724","Vvardengarde","MMH","44-13924","2010-04-21","Kain the Wolf","Being a god is tough, there's the traveling everywhere, helping people, and carrying loads of loot. So knowing any great god needs it's rest I engaged my mighty powers, threw in my vast knowlage of the Dwemer, and produced...... Vvardengarde. Now livable. It's a massive f..." "2723","Vos, Vacant Apartment","MMH","44-12481","2008-01-18","Prince Maethis","Adds a vacant Telvanni apartment above the temple in Vos. Just teleport up to it and move right in. Changelog:1.0: Uploaded mod" "2722","Vos Cottage v1.0","MMH","44-14873","2013-07-17","Crankgorilla","Trade has bought wealth to Vos and new construction has taken place. Be among the first to place bid for new real estate. Travel to Varo Tradehouse in Vos to purchase a ring that will grant access to the mysterious cottage. A trade route has been establised from Vos to Molag Mar and a ..." "2721","Vos Apartment","MMH","44-14016","2010-07-13","Nathaniel ""Wolfzen"" Schrader","Adds a new home to Vos w/toggle-able lights (light switch style). Well suited for vampire/mage/dark characters, since it's very dark when its dark, and the entire color theme of the place can changed with a few colored lanterns/candles. Start in Vos by talking to an Argon..." "2720","Vori's house","MMH","44-11300","2007-06-16","gyuszi94","If you want a house in Balmora without killing or lockpicking download this mod. Vori's house is unlocked and only has a bed, an alchemist set for starters(journeyman mortar, apprentice calcinator,retort, alembic) , and a cauldron. Something mod recommended for furnitures" "2719","Vorador's Mansion v1.2","MMH","44-15064","2013-12-01","Citakar","This is Vorador's Mansion from Legacy of Kain. Have some surprises. Update 1.1 fixes the bug that turned all Daedric Longswords white, update 1.2 fixes the statics and armor problems and adds more creatures." "2718","Vorador's Mansion v1.1","MMH","44-3545","2009-05-12","Citakar","This is Vorador's Mansion from Legacy of Kain. Have some surprises. Update 1.1 fixes the bug that turned all Daedric Longswords white" "2717","Vorador's Mansion Beta","MMH","44-3370","2009-05-12","Citakar","Follow the glow of the Ignis Fatuus to the Termagent forest. Go to Gnaar Mok. Outside the city at the signpost, turn north, go over the bridge and follow the burning skulls. (Ignis Fatuus)" "2716","Volcano Island; the Followers","MMH","48-10123","2005-09-16","Rick Reed (Richard G. Hofacre)","you meet a dark elf woman near the foreign quarter, in Vivec. She offers you money to find her abducted Sister. There is a strange new cult involved, which seems to be hidden from mainstream society. This is a quest in the traditional manner. It is also a sto..." "2715","Volcanic Island","MMH","48-12961","2008-10-02","Keudo","This just places a small island south south-west of Seyda Neen. It has a single dock, and a bridge linking the dock to the larger island. It has plenty of space to build a small home and even a small village on the smaller dock island." "2714","Void-TS","MMH","44-8263","2002-07-23","Deathbliss","I have made VoidTS (stands for Void, Temporary Storage (not related to Void house plug-in). Purpose is to hold possessions if transferring stuff to another house or just as a private storage facility instead of specific house. Minimal impact on game, avoiding problems of conflic..." "2713","Void Gear v2.1b","MMH","4-9394","2004-03-18","Kieve","See Anruin in Sadrith Mora, or Artanis Eston in Mournhold's Great Bazaar for the new & improved Void Gear. Armor, clothing, or weaponry, they've got everything an aspiring Void professional needs... Changelog:-2.1a Fixed a missing TX issue with the Void Scythe and Shield. ..." "2712","Void Gear 2.0 T","MMH","4-1012","2009-04-06","Kieve","See Anruin in Sadrith Mora, or Artanis Eston in Mournhold's Great Bazaar for the new & improved Void Gear. Armor, clothing, or weaponry, they've got everything an aspiring Void professional needs." "2711","Void Gear 2.0","MMH","4-1560","2009-04-06","Kieve","See Anruin in Sadrith Mora, or Artanis Eston in Mournhold's Great Bazaar for the new & improved Void Gear. Armor, clothing, or weaponry, they've got everything an aspiring Void professional needs." "2710","Vogar","MMH","48-3850","2009-05-12","Lucan aka Alan Duff","The nordic town of Vogar (on its own island!). The island is a fair way north of Khuul, the shipmaster at Khuul can take you to Vogar for a small fee. This is the best way to get there, however if you like you can swim, waterwalk or fly but its a fair way." "2709","Vodunius Nuccius' House","MMH","44-8966","2004-11-11","Horny Buddha","This mod was made for new characters starting out in Seyda Neen. It enhances the reward for buying Vodunius Nuccius' ring. When you buy his ring, you will receive a key to his house. I've always thought that this should have been included in the original..." "2708","Vodunius Nuccius Extended","MMH","44-13442","2009-05-27","G.B. Jackson, Gilyan Andrethi","A simple quest continuation in which Vodunius Nuccius' house is put up for sale after he has left Seyda Neen. This mod is a minor edit of an original mod by G.B. Jackson. The edited elements are the following: Cleaned up the dialogue precon..." "2707","Voderius Manor","MMH","44-14367","2011-09-25","WrathWhisperer","In my many millions of hours and save games, I have noticed that not many people make mods which include the area Caldera. Which often becomes my home area and I use that area alot. So I decided that I needed a proper home, So I made this mod. It's located between the mages guild and the gu..." "2706","Vivec_Wraithguard","MMH","46-6409","2010-02-21","the_probationer/Imperfect","Removes Unique Dwemer Artifact from Vivec's inventory and replaces it with both versions of the Wraithguard. The Jury Rigged Wraithguard will NOT suck health out of you." "2705","Vivec_Wraithguard","MMH","46-13854","2010-02-21","the_probationer/Imperfect","Removes Unique Dwemer Artifact from Vivec's inventory and replaces it with both versions of the Wraithguard. The Jury Rigged Wraithguard will NOT suck health out of you." "2704","Vivec, St. Delyn Living Quarters","MMH","44-12819","2008-07-18","Tizzo","This mod allows the player to obtain a home located in the Waistworks of the Vivec, St. Delyn Canton. To purchase the home, you must first go to the Vivec, St. Delyn Waistworks cell and collect the rental notice attached to the house door. Once you have this item, proceed to the Canon Offices loc..." "2703","Vivec, Foreign Quarter Apartment","MMH","44-11846","2012-11-11","Jadis40","This mod places a small 4 room apartment in the Upper Waistworks of the Foreign Quarter within Vivec. Upon leaving the Mage's Guild in the Foreign Quarter Plaza, take the exit from the plaza closest to the Mage's Guild. There are two exits that lead to the Upper Waistworks. The one you want..." "2702","Vivec Upper Apartment","MMH","44-10307","2005-12-21","Stargate525","Adds a small apartment, Vivec, St Olms Upper North-Three. Based on upper north two and is ery close to it. should fit right in with the rest of MW." "2701","Vivec Nerevarine Palace v2.0","MMH","44-7229","2012-08-06","Princess Stomper","- Huge part-furnished palace conveniently situated next to the Palace of Vivec. - Basic NOM compatibility - i.e. there are water, beer and wine barrels in the cellar compatible with NOM. - A near-exact copy of the massive Royal Pavilion from Mournhold Expanded, with most furniture and..." "2700","Vivec Nerevarine Palace v1.0","MMH","44-3538","2009-05-12","Princess Stomper","Adds a new canton to Vivec just east of the Palace of Vivec. Suitable as a player home or just somewhere to entertain your influential friends. Please see admin notes." "2699","Vivec Nerevarine Palace","MMH","44-10950","2006-12-26","Princess Stomper","- Huge part-furnished palace conveniently situated next to the Palace of Vivec. - Basic NOM compatibility - i.e. there are water, beer and wine barrels in the cellar compatible with NOM. - A near-exact copy of the massive Royal Pavilion from Mournhold Expanded, with most f..." "2698","Vivec Lodging","MMH","44-8187","2002-07-08","c4ep","Please note this house is only considered to live in it, so there are no side-quests, NPCs or dungeons. Moreover, you won't find expensive loot, personal-traders with tons of money or other un-balancing stuff, just a house with average furniture, but cozy atmosphere. ..." "2697","Vivec Lamp and Candle Shop","MMH","46-7881","2003-11-14","Den Dee","This plugin adds a small store in Vivec, which sells most carriable light sources in the game plus a couple of slightly higher quality lanterns. Details in the readme. ." "2696","Vivec Isle Manor v1.0","MMH","44-3681","2009-05-12","Dacian","VIVEC ISLE MANOR v1.0 Created by Dacian This is my first mod so please forgive any abnormalities. Vivec Isle Manor is located just NW of Vivec near Ald Sotha. It is ..." "2695","Vivec Isle Manor","MMH","44-9529","2004-04-22","Dacian","Vivec Isle Manor is located on a little peninsula NW of Vivec near Ald Sotha. It has a convenient bridge that leads over to the Vivec silt strider and boat travel and allows quick access to the Foreign Quarter for trade purposes. This should appeal to all class ty..." "2694","Vivec Hlaalu Condo","MMH","44-7213","2012-08-05","Princess Stomper","Adds an apartment called 'Curio Cottage' to Vivec's Hlaalu Plaza. The apartment is accessed via a new door in the thick wall next to Curio Manor. The door leads to a steep downwards staircase with the accommodation all on one (lower) level. There is a reception/li..." "2693","Vivec Hideout","MMH","44-9621","2004-07-14","Thongar44","Cozy little home in vivec with a training dungeon thingy. This is my first completely working mod and i would like helpful feedback and ideas to make it better check the README for directions to the house. Enjoy." "2692","Vivec Hideout","MMH","44-12854","2008-08-07","Bladecutter","This is a small, cozy house in the Foreign Quarter of Vivec. It is located in the Canalworks. It shouldn't be too hard to find." "2691","Vivec Flat v1.0","MMH","44-1635","2009-04-06","Unknown","" "2690","Vivec Flat","MMH","44-9491","2004-04-08","Occam","Welcome to your Flat in Vivec. A rather compact but very functional and beautiful apartment located in the Vivec Mages Guild. A place to call home. I can only hope you enjoy it. Please make sure to actually read the readme file before loading the mod. &..." "2689","Vivec Apartment","MMH","44-11550","2007-09-23","fat.boy.phil","This is my first mod. It puts a apartment in the Vivec Foreign Quarter Plaza beside the Smith I also added a little ""secret"" place that I let you customize yourself with mods like Morrowind Complete, Morrowind Crafting, etc. If you find any bugs email me at [url=mailto:fa..." "2688","Vivec Alchemist Home","MMH","44-10354","2006-01-18","Sypron","This mod adds a small, cozy home/study/shop to vivec, foreign quarter lower waistworks. The door to enter is in the north-east hallway. It includes a small area for alchemy, labeled containers, heaps of storage without over doing it, planter for people how use advanced herbalism, a desk with some..." "2687","Vivec Abandoned Shack","MMH","44-8111","2002-07-01","Sid","" "2686","Violet Femme Boutique","MMH","4-7559","2004-05-19","VagabondAngel","At long last, my attempt to convert folk to the purple side of life is finished. I didn't fit in everything I would've liked so there will be addons from time to time as I come up with new bits and pieces. The Boutique can be found near the silt strider port in..." "2685","Villa Ascadia","MMH","44-12718","2008-05-11","Namingway","This mod adds a large Imperial-style mansion called Villa Ascadia on an island in the Ascadian Isles Region, just south of Vivec (in the 5,-17 cell). The house has three floors, with the following rooms: * Armory * Ballroom * Bathroom *..." "2684","Vile Vampire Hider","MMH","4-7939","2003-11-03","Squid","This mod adds a small script to the Masque of Clavicus Vile that will hide your vampirism from NPCs. This will allow your vampire PC to trade with and talk to everyone without being attacked. The helmet, when equiped, will remove the ""Vampire Sun Damage"" spell from any..." "2683","Vigo House","MMH","44-13946","2010-05-12","Runspect","A new House in Caldera. In the Shenk's Shovel back street. It's inspired by Hideway Cottage. Changelog:1.1 --- - Changed the IDs to unique IDs." "2682","Veloth's Fortress","MMH","44-12688","2008-04-26","Xeng You","This mod addes an sword and house/fortress in the grazelands sadly enough the mod conflicts with Pegas Horse Ranch" "2681","Veldion, Quest for a King v2.0","MMH","48-3827","2009-05-12","FlyTSI","Embark in an epic quest to find the missing king. Your travels will take you through some supposedly abandoned mines, the West Labyrinth (a large maze like dungeon), the Catacombs where you will find some very tough fights and several other interesting areas. You will experience never ..." "2680","Veldion v2.0 Full","MMH","48-4469","2009-05-12","FlyTSI","-How to start the mod You will notice a guard in strange armor in these locations, Vivec, Balmora and Seya Neen. Talk to one of them guards to start the quest off. -Requirements, Tribunal or Bloodmoon, the mod needs either one or both expansions because of script calls." "2679","Velayia v1.7","MMH","48-3877","2009-05-12","Phillip Vaira","Velayia is the second landmass of the wood elves. The land is west of Vvardenfell, and it is populated with elves and orcs... the latter of which are threatening the wood elves. Get lost in the dense, deep forests, become the militia leader and lead the biggest war ever in Morrowind. Dozens of si..." "2678","Velanbannu","MMH","44-13913","2010-04-09","Ashiraniir","Velanbannu v1.4 (April 9, 2010) Requires: Morrowind ! No expansions required :)*MGE highly recommended.* This mod adds a residence I made as a birthday gift to a very special person, who generously allowed me release it to the public as well. ..." "2677","Veets Open Helm Pack 2.0","MMH","4-2247","2009-04-24","Veet","Veets Open Helm Pack v2.0 Ever been playing a beast race and felt shafted by your limited selection of head wear? Or perhaps you just have a face that is just too cute to hide. For all thoes who want the added protection of a helm without the anonymity of a mask open helms are now avai..." "2676","Various items","MMH","46-11575","2007-10-04","Semihuman","This simply adds a few items to the trader in Seyda neen. You will also notice somthing strange about the ""apparent"" skull of the shopkeepers father. The items are: 1 potion 2 swords 1 robe 1 book ..." "2675","Varied Vampiric Visages","MMH","42-3313","2009-05-12","MagicNakor"," The Elder Scrolls III MORROWIND: Varied Vampiric Visages ****..." "2674","Varcusio Tower","MMH","44-8597","2002-12-27","Lonnie","This is another house mod; Varcusio Tower. Located on the hillside above the south end of Balmora with a nice view of the city. Plenty of Storage and tables to display your goodies. Extra storage capacity chests, and book shelves. Three rooms and a hallway. ..." "2673","Vanheim","MMH","48-15380","2015-07-25","Lika0n","Adds several nordic medium sized islands at the northest of Solstheim. It also adds : - 3 Towns : Eternae (2 ext. cells) with a lot of merchants, Huntaar (1 ext. cell) and Westfeld (1 ext. cell) - 1 ashlander camp - 1 lighthouse - 1 daedric ruin - 2 dwem..." "2672","Vampiric Visages Wood Elf","MMH","42-7185","2012-08-04","MagicNakor","Some new Wood Elf Vampiric faces ." "2671","Vampiric Visages Redguard","MMH","42-7184","2012-08-04","MagicNakor","A selection of vampiric faces for male and female Redguards ." "2670","Vampiric Visages Patch","MMH","42-3249","2009-05-12","MagicNakor"," The Elder Scrolls III MORROWIND: Vampiric Visages Patch Index: 1. Installation 2. Save Games 3. What I..." "2669","Vampiric Visages Imperial","MMH","42-7183","2012-08-04","MagicNakor","A selection of Imperial vampiric faces for males and females ." "2668","Vampiric Visages High Elf","MMH","42-7182","2012-08-04","MagicNakor","A selection of vampiric heads for High elves of both sexes ." "2667","Vampiric Visages Dark Elf","MMH","42-7181","2012-08-04","MagicNakor","A selection of new faces for vampiric Dark Elves of both sexes ." "2666","Vampiric Visages Breton","MMH","42-7180","2012-08-04","MagicNakor","A Breton Vampire headpack for both sexes ." "2665","Vampiric Visages","MMH","42-15378","2015-07-23","MagicNakor","This plugin replaces the faces of the vampires. The seperate plugins represent the different facial variations available. There are images included in the file showing these variations. Simply select the plugin which matches the name of the image with the faces you want in the..." "2664","Vampiress Armor","MMH","4-1975","2009-04-06","Elkaran","This mod is a recolored version of the Adventuress Armor from Niero's Thin Clothing mod. The meshes, original textures and the race changing scripts are his work. I recommend checking out his mod, it contains more cool clothes for your female character." "2663","Vampire's Equipment","MMH","4-9821","2004-11-15","PeeWee","This mod contains the equipment you'll need too be a Vampire. Located in Seyda Neen, Cesus and Excise Office outside." "2662","Vampire Sun Damage Remover","MMH","46-10189","2005-10-14","Pseudopath","This plugin was developed and used only with the latest release of the Morrowind game and expansions, I do not know whether it works on any others apart from the most recent release (1.6.1820). This is a simple plugin that adds a potion which when drank cures..." "2661","Vampire Life","MMH","4-14215","2011-02-18","lusterless","There have been several hidden references that vampires may find a way to live among mortals throughout the elder scrolls series. Now, in Morrowind, a method has been made! Clavicus Vile, who gave vampires their stealthy ways, also gave the world his masque. Any vampire w..." "2660","Vampire Lair v4.0","MMH","44-14820","2013-06-12","Midgetalien","excerpts from the read me ** Requirements: -morrowind -bloodmoon -tribunal also requires: vampiric embrace v 2.4 vampire hunger 1.2 and the extended addon vampire realism II and you must also be a Be..." "2659","Vampire Lair","MMH","44-8176","2002-07-05","Igtenio","" "2658","Vampire Hideaway","MMH","44-10372","2006-01-26","MrDarkSim","It is a tombhouse in the Grazelands Region for Vampires. It contains a ring for quick travel back. It Has room to decorate however you want and a few chests, skeletons, and urns if you just want a place to stash some loot. Plenty of room for lunch as well :) <..." "2657","Vampire Bachelor Pad","MMH","44-13599","2009-08-17","titmeister","This adds a lair to morrowind Called Vampire Bachelor Pad, Has 2 guards, 2 Merchants and a few interesting tidbits you need to discover. No quest, just need to find the key, has a script to keep the doors from opening, need to find the key (Title of mod should..." "2656","Vampire Auto-Blood Injector","MMH","46-6334","2009-11-22","Sladle","Requires : Morrowind Tribunal Bloodmoon Vampire Embrace Vampiric Hunger III, Base and Extended Adds a little thing called an Auto-Blood Injector, when you equip it it monitors your blood level, and s..." "2655","Vamp House","MMH","44-7112","2012-07-27","Unknown","This mod adds a player home consisting of a living space , 2 small storage rooms and a hallway. The mod places a small graveyard at the end of the river a short distance north of Balmora . At the centre of the graveyard is a Celtic cross which acts as a portal that transports you to the Vamp house." "2654","Vallarion's Wolfy Wolf Helms","MMH","4-13481","2009-06-14","Vallarion","Ever since I first found the Wolf and Snow Wolf armors in Bloodmoon, I was always puzzled by the look of the helmets... What exactly was that triangular 'woosh' coming off my head? Where are my wolf ears? Anyway, I finally did something about it! This simple mod replaces ..." "2653","Vallarion's Very Wolfly Wolf Helms","MMH","4-13486","2009-06-15","Vallarion","Similar to my first Wolfy Wolf Helms, this mod replaces the original 'woosh' of the wolf and snow wolf helmets with a modified design. However, this time a wolf head design is added to the front of the helmet, covering up most of your character's face. ..." "2652","Vallarion's Face-Covering Trollbone Helm","MMH","4-13488","2009-06-17","Vallarion","On request, this mod was created to replace the original trollbone helmet with one that covers about half of the character's face, instead of just sitting on their head, and is purely cosmetic. Changelog:1.0 Initial Release: Changes trollbone helmets so they cover around half yo..." "2651","Valkyrie's armor","MMH","4-2158","2009-04-24","e-bride","Valkyrie's armor by e-bride Require morrowind only ________________________ Go to The Razor Hole in Balmora to buy this armor. ________________________ Thanks to: Nioliv:Cuirass,skirt,boots Bethesda:Shield,gauntlets Jeremy McGuinn:Pauldrons _____..." "2650","Valkyrie","MMH","4-8202","2002-07-22","Weasel Features","" "2649","Valko Manor","MMH","44-13194","2009-01-24","Nera","This mod adds a large underground house near the bridge that leads from balmora to caldera. It includes a training room, with BLK's training dummies, a study, the bedroom, a conservatory, a pool, and a mages chamber with summoning cranks, but its not free......" "2648","Valhalla Lodge","MMH","44-13987","2010-06-20","Crankgorilla","Azuras Coast Region 12,15 - Near the city of Tel Mora Travel to the remote city of Tel Mora and explore the docks. An unusual feature will be found. Seafront lodging on the cliffs of Tel Mora. Has some interesting features such as unique architect..." "2647","Valenwood v2.0","MMH","48-5528","2009-06-07","Deathbliss","This is basically just a way for me to show off my Woodland Dwelling models - made chiefly to provide models suitable for the construction of villages in the trees. MINOR FIX (5/30/04)! The ramps leading up got moved - sorry for any difficulties. I have put them back into place, a..." "2646","Valduryon - Your own Velothi tower","MMH","44-9120","2004-01-12","Ciriuz","Valduryon. The ideal home for any wizard. It is situated west of the St. Delyn canton, and north of Ebonheart. It comes with a bedroom, a training dummy, spellbooks, a library of useful books, 2 enchanted Sphere Centurions, your very own shrine in the basement. ..." "2645","Valderon City","MMH","48-3031","2009-05-06","Valderon","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. -------------------" "2644","Vaernis Dwemer Mk2 and Steel Alloy Armor","MMH","4-15221","2014-06-10","Vaernis","This plugin adds three new sets of armor, DwemerMk2 and a light and dark version of Steel Alloy Armor. The armor uses new meshes and has a heavy, mechanical look. There are two plugins in the .zip, one for each of the new sets of armor. See the readme for more info. ..." "2643","Vacant Telvanni Manor","MMH","44-9237","2004-02-20","Aquatakat","Adds a small manor-style house in Sadrith Mora, near Wolverine Hall. Not meant to be a big house mod, but an adequate house mod. Mostly designed to give me some practice dealing with Telvanni style architecture. Some updates & dfixes have been done in this version. ..." "2642","Uvirith Unleashed","MMH","44-7017","2012-07-24","Grumblepunk","[i]Note: this version is NOT compatible with 1.0[/i] This mod expands and renovates all three levels of the Tower of Tel Uvirith. Instead of that little hovel the Telvanni jam you into when you finish your stage III stronghold, you will now have a tower that makes Tel Naga look like a ..." "2641","Uvirith Awakened Pre-final v1.9999","MMH","44-14815","2013-06-12","Team Uvirith, Marac","Uvirith Awakened is the third generation in Tel Uvirith mods. First were Uvirith Unleashed and Uvirith Vault. Those were combined (and made compatible) with a lot more stuff to become Uvirith Inside. Awakened is an extension of Uvirith Inside, it expands the tower even more, gives mo..." "2640","Used Nordic Equipment","MMH","4-11432","2007-08-08","aged hippy","It adds a complete suit of Nordic armour and Silver weaponry to the game. Changelog:V1.1 - updated to make it compliant with Divine Domina, etc." "2639","Used Ebony Equipment","MMH","4-11424","2007-08-06","aged hippy","It adds a complete suit of plain Ebony armour, weaponry (but no darts), and both a round- and a tower-shield to the game, so that you don't have to steal it or kill anyone to wear Ebony Armour. The stats of the armour are unchanged, but it's in poor condition and needs re..." "2638","Useable Balloon","MMH","46-13561","2009-07-28","Podesta","INSTALLATION Simply unzip the folder and place the ""Ind_Balloon"" nif file into you ""Meshes"" folder in the morrowind data files folder, the plugin file ""Pod.Balloon"" directly into the data files folder and place the ""Balloonicon"" TGA file into the i..." "2637","Uriel's Seyda Neen house","MMH","44-12602","2008-03-19","urielseptim1","A small shack outside Seyda Neen. great for beginner and also handy for the level 50's ;)" "2636","UQFsFaces 8","MMH","42-3210","2009-05-12","UQForgotten","It's the eighth face pack from me. This package contains 17 faces in all, 12 female and 5 male. All of them are playable." "2635","UQFsFaceCompilation","MMH","42-3213","2009-05-12","UQForgotten","This is a compilation plus an addition of a few (10+) new faces or variants of faces from me. It includes all of my previous work (a lot of textures have been updated in this pack compared to the ones previously released, some little discrepancies fixed on a few faces and generally improved textu..." "2634","UQFs Faces #12","MMH","42-5936","2011-10-11","UQForgotten","This is the twelfth facepack I've released so far. This package contains 36 faces (or variations/reworkings of previously released faces) in all. ***The credits*** Head meshes -> Rhedd Except meshes named 1HS_LF_*.* -> iReni All original texturework by myself..." "2633","UQForgottens Facepack 2","MMH","42-3338","2009-05-12","UQForgotten","This mod adds ten playable faces, 8 female and 2 male ones." "2632","UQForgottens Face Pack 1 - Update","MMH","42-1205","2009-04-06","UQForgotten","Update to Facepack 1 here: http://mw.modhistory.com/download-42-1195" "2631","UQForgottens Face Pack 1","MMH","42-1195","2009-04-06","UQForgotten","This mod adds ten playable female faces, 4 imperial, 3 breton & 3 nord faces." "2630","UQForgotten's Face Pack 6","MMH","42-3333","2009-05-12","UQForgotten","It's my sixth face pack. It contains 13 faces, 11 female and two male. All of them are set as playable faces. Also, it comes with variants on two of the female faces for a total of 15 faces." "2629","UQForgotten's Face Pack 4","MMH","42-3325","2009-05-12","UQForgotten","This is my fourth face pack released. It contains 17 faces, 13 female and 4 male. All of them are set as playable faces. Also among those 13 female faces are two vampire faces set as normal, playable faces. To use them as vampire faces you need to make a plugin that changes the default female vam..." "2628","UQForgotten's Face Pack 3","MMH","42-3247","2009-05-12","UQForgotten","This is a face pack with 5 new faces (and one racial variant of a face) plus 3 hairstyles (one male nord and two female imperial)." "2627","UQForgotten's Face Compilation/Update 1","MMH","42-491","2009-04-06","UQForgotten","This is a compilation plus an addition of a few (10+) new faces or variants of faces from me. It includes all of my previous work (a lot of textures have been updated in this pack compared to the ones previously released, some little discrepancies fixed on a few faces and generally improved textu..." "2626","UQF's Master Head Pack","MMH","42-11751","2012-10-29","UQForgotten","All 13 of UQForgottens head packs in one download ." "2625","Updated Journey's End Wilderness Add-On","MMH","44-10831","2006-10-09","Original Lochnarus, Updated Tiaganna","This is an update to an add-on for Lochnarus'es Journey's End - The Abode for Morrowind house and island mod. Journey's End is one of my top 5 home mods and I always load with each new game. The original Wilderness add-on that comes with Journey's End require..." "2624","UPDATED bb rogue fem armor","MMH","4-1658","2009-04-06","Unknown","" "2623","Unscripted Indoril Armor","MMH","4-794","2009-04-06","DasHogg","Unscripted Ordinator Armor Created by DasHogg 1.What this does? Adds unscripted versions of indoril armors to the game. Now you don't have to worry about ordinators attacking you when you were that armor. Unscripted of all three versions. They are inside a ch..." "2622","Unique Items","MMH","46-12668","2008-04-13","Danjb","This mod adds over 25 new unique items that can be obtained as rare item drops from killing random creatures, including the mighty ""Hammer of the Gods"" and the ""Bandit's Guise"". Also included is a plugin that will make the drops monster specific. Using this will mean that..." "2621","Unique Heads I - Balmora","MMH","42-1399","2009-04-06","Carnajo, MW Community","Unique Heads I - Balmora esp/esm compiled by Carnajo. Use only ONE of either the esm or the esp, NOT BOTH. Make sure this loads after any other generic head replacers. Use testool's merge objects if you use any other mod which in any way alters any NPC" "2620","Unique Heads Balmora","MMH","42-3258","2009-05-12","Carnajo, MW Community","UNIQUE HEADS PHASE I - BALMORA * version - 1.00 * This is the first release of this mod. Please read the sections marked NB, else you might not see the effects of this mod." "2619","Unique Forts - UF - Buckmoth Legion Fort","MMH","48-14020","2010-07-18","SeLeNS","This is my first mod in the upcoming series. The goal is to recreate all of the Morrowind forts,because I personally think that they are to small and not well made... This mode added: - new towers and forts for better atmosphere - more populated for..." "2618","Unique Combined Armor","MMH","4-9102","2004-02-05","CrazyNoShoes","This adds 4 new sets of armor to Vivec, Foreign Quarter Upper Waistworks. They are nothing uber and have no new meshes/textures. BUT they are combined with other pieces of armor to create a new/unique look The new armor includes...Iron Templar Armor....Glass..." "2617","Unholy Temple Armor","MMH","4-1513","2009-04-06","Blackshark64","Adds black and silver armor called ""Unholy Temple Armor"" it also includes a quickly whipped together sword. This mod starts in Seyda Neen by the trade post where you will find your first clue to its location." "2616","Unfinished Ship Home","MMH","44-13005","2008-11-08","Lord Revan X","This is my first mod for Morrowind, but I could not finish it, so if any modders want to finish it and release it that's fine, just give a little credit to me. It's past the vivec temple area, go past the ship crash and there it is. And yes if you play Oblivion, there's an easter egg. Sorry about..." "2615","Undrith Sloppir's House, Ald-Ruhn","MMH","44-7876","2003-11-05","Bart Notelaers","To the north of the Ald-Ruhn Temple lies a new house, suitable for adventurers who have just started to explore Vvardenfell. Enjoy the subtle decorations (among which has two large luminescent insect carapaces) and keep your newly found treasure safe in any of seven containers..." "2614","Underworks Hide-out","MMH","44-11648","2007-11-17","Tref","A small hide-out located in Vivec, St. Olms Underworks." "2613","Underwater Krosmis","MMH","44-8385","2002-08-26","D@rk_Blu3","Krosmis is a BIG ancient Dwemer castle that was buried under the sea decades ago. Old dwemer books refer to it as the creation center of the dwarfs. Some of their greatest inventions were constructed there The only entrance to this forgotten place is underwater at Azura..." "2612","underwater ebonheart house","MMH","44-13855","2010-02-21","WakaWaka6991","-This is my first mod ever created let alone published. I want A LOT of constructive criticism and any ideas, suggestions, comments you can come up with. -( i used MGE and MWSE but i don't think they're required) -morrowind.esm minimum -new version coming..." "2611","Underscore Mannor","MMH","44-9844","2005-02-27","Len Alox","This puts a modestly lavish house in Balmora next to the Razer Hole. Features shelves in the entrance room for books or what ever you like. A small alcove for dinning. There is one bedroom with comfortable bedding. The main attraction is the fireside room." "2610","UndergroundHideout 0809","MMH","44-3542","2009-05-12","Hunter Pryor","A hideout for the player in Balmora. Trapdoor is located near Dura Gra'Bol's house beside the river." "2609","Underground Mansion","MMH","44-3624","2009-05-12","GUILDmaster","Underground Mansion by GUILDmaster Introduction This mod is basically a house mod. The house itself is located in Balmora, in front of the pawnbrokers. It is an underground mansion. I hope you enjoy this m..." "2608","Underground Manor v1.0","MMH","44-3526","2009-05-12","MDJ","No Read Me file. Places a large Hlaalu-style underground in Balmora in the nook between the Morag Tong guild hall and Milie Hastien's shop." "2607","Underground Lair v1.1","MMH","44-13783","2009-12-13","Rowan Cridland","Underground Lair ------- FIXED!! NOW IN DIFFERENT AREA! Has a bed, a chest, a lot of storage space, a table, and a wardrobe. It is for new players who want to have a place to put their stuff without having to kill a..." "2606","Underground House V2 v2.3","MMH","44-13744","2009-11-14","Vaon","This is my 2nd mod. It is the remake of Underground House Original. A few things have been changed. What is there ============= A Bedroom An outside An eating area/Kitchen A mage Room A storage Room (with infinite storage) A Spare room (to pu..." "2605","Underground Hideout","MMH","44-7376","2005-04-04","Norfin","Adds a simple hideout to (you guessed it) Balmora. It can be found near the temple in some rocks next to the road. The hideout contains 3 main rooms: --- The living room has a fireplace, some shelves, some chests, and a table. --- The bedroom co..." "2604","Underground Bunker","MMH","44-3682","2009-05-12","DJ Spinner","*story* This underground Bunker was used when *some* of the dunmer was killing outlanders, and it served as a hiding spot for some outlanders near Vivec. Since it has been a *long* time, the lights went out for good. So, you should bring a torch when you go inside..... or make some mor..." "2603","Underground Balmora Home Mod","MMH","44-3478","2009-05-12","Jotboy","Unzip this file (Your Underground Balmora Home.esp) into your Morrowind/Data Files directory. This mod was created by Jotboy. This is only the first version and I will be adding things to it as I go along. The teleport ring can be found in the library/study room of the house on the desk..." "2602","Underground","MMH","44-3729","2009-05-12","MDJ","An Underground Manor in Balmora. A nice home, not to large. Includes a bedroom, alcemy room and a room for weapons & armor. A cavern door is located between the Morag Tong Guild and Milie Hastien: Fine Clothier." "2601","UnderBridge Home","MMH","44-9674","2005-07-28","Chromius","Ever wonder why Snowy Granius was so adamant about keeping you off his bridge? Where did he come from? Was he worried someone would steal his guar carts? Did he have a bad day at work? Did he work? And where is his house? Stop asking so many questions. Sheesh. All of th..." "2600","unbelievable amounts of cool stuff in Rarayn Radarys house i","MMH","46-5010","2009-05-12","Mike Reid","adds loads of cool stuff to rarayn raryns (or something like that) house in balmora" "2599","UNAS ELF Hair and texture pack","MMH","42-4580","2009-05-12","Unknown","" "2598","Unarmored Corrector V01 (for players)","MMH","4-10084","2005-08-26","DinkumThinkum","A workaround for the Unarmored bug. A bug in the Unarmored skill makes the skill completely ineffective unless the character is wearing at least one piece of armor. The Unarmored Corrector checks the characters equipment and automatically equips an invisibl..." "2597","Ultimate Warrior","MMH","4-10111","2005-08-22","Pepsick","Adds a Class (Ultimate Warrior), Birthsign (The Ultimate Warrior), and some stuff in Seyda Neen. A sword, cuirass, an NPC, amulet, helmet, boots (kinda like boots of blinding speed, not blind but silent! (no casting magic!)). In Ald'Ruhn, Guild of Fight..." "2596","Ultimate Thief","MMH","4-10110","2005-08-22","Pepsick","Adds a Class (Ultimate Thief), Birthsign (The Ultimate Thief), some stuff in Seyda Neen, cuirass, 1 ring, 1 pair of shoes and a Dagger, uber!" "2595","Ukushenbabi","MMH","44-13538","2009-07-13","Ashiraniir","1) Updated_Ukushenbabi Updated version. True to the original, but slightly brightened. 2) UkushenbabiBrighter Much brighter version, if you prefer to use it. Notice: I can't guarantee the house will look the exact same in your Morrowi..." "2594","Tyrande face v1.0","MMH","42-11688","2012-09-16","Vince","This plugin adds one playable Dark Elf Woman head" "2593","Tyrael Armor For Morrowind","MMH","4-12239","2013-02-24","The Holy Wraith","This mod brings the Tyrael Armor allongwith Female Version from Tyrael Armor Mod for Oblivion by Zertualpro (http://www.tesnexus.com/downloads/file.php?id=22794) alongwith one sword and two shields into the World of Morrowind. I have tried my best to know the meshes converted are not ..." "2592","Two Towers Memorial","MMH","48-8421","2002-09-16","Kenneth Geddings Jr.","Adds a new island off the coast of Morrowind. On it is a memorial and shrine dedicated to the events of 9/11 To get to the memorial find the boat guide NPC across from the Sedya Neen lighthouse, his rowboat is at the waters edge." "2591","Two Moon Manor","MMH","44-1785","2009-04-06","Road Ratt","This fairly large manor is located in Suran. It features a trophy room with several armor mannequins, a swimming pool, a bar with female dancer, an alchemy area and plenty of storage space with high capacity containers. * Requires tribunal and bloodmoon * Conflicts: This mod will con..." "2590","Two Models","MMH","46-1110","2009-04-06","Starcon5"," ***** The Elder Scrolls III Morrowind The Pirates of the Caribbean Cursed Coin HellRaiser Puzzle Box ****** CREDIT ********..." "2589","Twin Wakizashis","MMH","4-8774","2003-03-31","(The) Merry Piper","This mod creates dual-wield daedric wakizashis. I used the original daedric wakizashi artwork that shipped with the game and converted the model to off-hand use. I also lightened the parrying version to make it suitable as a light armor piece I further crea..." "2588","Twin Skulls Island with Grimm Shop by Leeloo","MMH","48-15186","2014-01-31","Leeloo","This is my clothing shop and Island which adds all sorts of wonderful odds and ends, it's based on the brothers Grimm fairy tale books." "2587","Twin Castles","MMH","44-10948","2006-12-25","ravege","Twin castles is a house mod with two castles two races,shops,clothing,and new food.It is not for purists.some things can be used as cheats.the light castle moonfrost is whiteblue.The dark castle desolatedreams is blackredpurple.It has a teleport amulet in seyda need.It is all interior cells.This ..." "2586","Tweparm","MMH","4-9597","2004-08-01","THAJARIN","Some re-texured items, I did a while back. I added some of it to leveled lists, some to merchants, and some to treasure in various places. Adds: Dark ebony sword Dark ebony helm 4 swords and some black netch boots" "2585","TTS Presents "" Altair's Switch Blade from Assassin's Creed""","MMH","4-13397","2009-05-05","TaroustheSlayer","Adds Altair's switch blade from the game Assassin's Creed. The blade is set as a shield and is sold on a guy hiding behind the smith's shop in Caldera. I'll make a weapon version soon. Changelog:1.1_Added the .esp I forgot. 1.2_I cleaned it. ..." "2584","Tsaesci Dragonscale Armour v1.1","MMH","4-462","2009-04-06","Maj.GHOB"," ======== Tsaesci Dragonscale Armour ======== The Tsaesci Dragonscale Armour is one of the rarest sets of armour in existance. It was forged from the scales of black dragons during their destruction in Akavir and the metal adaman..." "2583","Tsaesci Dragonscale Armour","MMH","4-832","2009-04-06","Maj.GHOB"," ======== Tsaesci Dragonscale Armour ======== The Tsaesci Dragonscale Armour is one of the rarest sets of armour in existance. It was forged from the scales of black dragons during their destruction in Akavir and the metal adaman..." "2582","TriumHeart","MMH","44-10272","2005-12-13","Richard","Retextured Imperial Keep just outside Vivec - functions as a large home or small city, with *plenty* of storage space, seven traders and a trainer, three quests (1 easy 2 hard), leading to loot and weapons, status, and some history of Vivec. Changelog:The 2.0 update adds ..." "2581","Tribunal Ordinator and Imperial Armor Fix 1.0","MMH","4-15252","2014-09-12","Zenindren433","From the included readme: ""Fixes some annoyances concerning Ordinator armor and the Imperial armor: Her hand, High Ordinator and Ordinator armor can now be worn without having those zealots getting all uppity. Damn dynamiters. o_O More armor is now recognized as uniform by the Imperial ..." "2580","Trent's house (aka Haus)","MMH","44-7633","2004-06-11","Trent Castravanas","My first mod - adds a house near the stilt-strider in balmora. the house is basic but looks like it should belong there (one minor glitch thing there is a bed and a keg on a stand that are there in the editor but dont show up in the game doesnt effect gameplay though) enjoy question..." "2579","Tren Town","MMH","48-8640","2003-02-09","Steven","This plug-in adds an island west of Balmora. On top is an Imperial Town, the main building in it is a manor which does not belong to the player, it belongs to a family of Dark Elf nobles, who belong to House Hlaalu - if you are also a member, they will give you quests. &..." "2578","Treetop Village","MMH","48-9420","2004-03-23","MDJ","This is a village for Bosmer Players. I think Bosmers are greatly underestimated. I created this village especially for Bosmers. The village is placed north-west of Seyda Neen. The village includes:[list] A commercial tent with several traders Transport to ..." "2577","treehouseversion3","MMH","44-5488","2009-05-12","Mr Spoopie","This is MR.SP00PIE's Tree House What this mod does is add a gynormous treehouse in sadrith mora, so all of you telvanni fans out there might enjoy this mod. This is a very nice house, that adds plenty of storage. It is themed (tree house duh) This is my most creative mod, and..." "2576","Treehouse","MMH","44-11638","2007-11-12","Catherine799","This mod adds a Treehouse outside of Pelagiad. It is an update from my original mod, Balmora Treehouse (but it doesn't require this mod to run). I have also changed the grandmaster equiptment to apprentice, and deleted the skill books. I have not added any addional dialogue for the guar in the fr..." "2575","Tranquility Cottage","MMH","44-14355","2011-08-11","Leemerful","Maximus Sentilius has left Morrowind to go to Cyrodiil for work and has left his cottage empty for someone to find the key. This mod adds a small cottage just outside Seyda Neen. After coming over the bridge past Arrille's Tradehouse take the path to the left and go over ..." "2574","Traditional Vampire","MMH","46-9360","2004-03-22","Inquisitor","In most films/programs, vampires can look like ordinary people when the situation requires it. This Mod gives the player that oppotunity It adds an amulet that allows a vampire player to interact with NPCs that normally wouldn't do so, allowing the player to seduce ..." "2573","Traders 300","MMH","46-9593","2004-07-16","Byblos/Cleitan","To each shop was added a crate which contained random items based onthe shop's type. EX a Clothes shop was added a crate which randomly generated a random amount of clothes, which belong to the owner of the shop for purchase. Also the quantity of rendomly generated..." "2572","TR: Tel Muthada Pod","MMH","44-13722","2009-10-30","Trunksbomb","An eccentric Nord has popped up in Tel Muthada. And he's willing to share his ""rare and unique"" find with you in exchange for a little bit of service. He's rather specific with his instructions, but a wise adventurer would notice the depth of his intelligence- or the lack thereof- and act accordi..." "2571","TR: Ranyon-ruhn Home v2.0","MMH","44-12652","2008-04-07","Trunksbomb","So there wasn't much housing available in the Telvannis map. So this mod aims to fix that. It adds in a small-to-medium sized home in Ranyon-ruhn across from the bar and next to the guard house. The home features a fully furnished dining area, complete with silverware; a study with an empty books..." "2570","TR: Molagreahd Shack v2.0","MMH","44-12636","2008-03-31","Trunksbomb","On the path south out of Bal Oyra at the tip of the Molagreahd is an abandoned, old shack. A fire somehow still burns outside, yet it seems nbody has been around for years. An unwelcome visitor has taken up residence in the shack, but this is the only pest that stands between you and your new sle..." "2569","TR: Molagreahd House","MMH","44-13709","2009-10-23","Trunksbomb","Due to the apparent lack of player housing in the Tamriel Rebuilt Map 1: Telvannis, something needed to be done. In this mod, a small home can be found in the Molagreahd Region, near the opening of a valley. Specifically, the house is located at cell 16,19, which is north west of Firewatch." "2568","TR: Helnim Fields House","MMH","44-13715","2009-10-26","Trunksbomb","Fellius Marvus is a well-off yet humble old Breton who loves to travel the world. For a while now, he's been settled down in Helnim Fields outside of Helnim, but he's getting a bit anxious. Soon, he'd like to move out of his home and travel some more of the world. When you meet him, he'll run you..." "2567","TR: Firewatch Farmhouse v2.0","MMH","44-12648","2008-04-05","Trunksbomb","On your way out of Firewatch, you may come across a humble, cozy looking farmhouse just off the path. Left seemingly deserted, you may make your residence in the house without worry. This farmhouse features a small patch of corkbulb root that you can harvest when you please. There is..." "2566","TR: Adurin-Ouaka Shack","MMH","44-13717","2009-10-27","Trunksbomb","In the fishing village of Adurin-Ouaka, a Telvanni Guard has fallen ill and had to permanently move north to Helnim for treatment. He left his house and all his belongings to the other Telvanni Guard posted in Adurin-Ouaka. The remaining guard is willing to part with the shack, for a price." "2565","TR Renovated Ruin","MMH","44-6247","2009-07-13","Zif","This mod adds a small house north of Alt Bosara on the mainland of Morrowind. The house is a pre-existing ruin adapted to be lived in. It has lots of storage, a fire pit, and a bedroll, among other things. See the screenshots for more details on what's in it. On the bedr..." "2564","TR Equipment on Vvardenfell","MMH","46-15419","2015-08-10","Arthmodeus","This mod adds TR-made creatures and items to leveled lists, ensuring that you will be able to find such items on Vvardenfell as well as on the mainland." "2563","TR dummy maps","MMH","48-12069","2012-12-03","The Tamriel Rebuilt Team","Dummy maps for compatibility of add-ons to the original TR maps 1 and 2. These should allow add-ons that were originaly intended for use with the first two TR maps to be used with Sacred East. They are simply empty .esm files and shold be loaded along with TR_mainland.esm and TR_Data.esm." "2562","TPR494's Male Orc NPCs esp only","MMH","42-3214","2009-05-12","TPR494","THIS VERSION IS FOR THOSE WHO ARE ALREADY USING Darksharp and Gorg [url=download--7136]Warcraft Orc Male Heads v2.0[/url]. If you don't then get My version with their work already included at: http://www.euro-morrowind.com/index.php?section=plugin&code=05&id=2808 I had waited for some ..." "2561","TPO's Imperial Dragon Armor","MMH","4-10299","2005-12-19","The_Prodigy_One","Because becoming the Knight of the Imperial Dragon has no real benefits or rewards, I decided to create an armor worthy of the highest ranking member of the Legion. The armor is black, with white decorative dragons on it and it is a heavy armor with stats similar to those of the Helseth Guard arm..." "2560","Toys!","MMH","46-10622","2006-06-14","Chu","Adds a Merchant in Ald-Ruhn who sells lovely, detailed toys of native creatures! Readme Included. Cleaned with TESAME." "2559","Toys","MMH","46-8974","2003-08-22","Maelstrom","Adds a couple of 'toys' to MW The toys are: CattleProd(shortblade, comes in 220v, 1000v and gigavolt edition The Pillow(throwing weapon, comes in standard and the Pillow That Goes Boom edition), the Muckshovel(blunt 1 handed) ..." "2558","Town of Vogar","MMH","4-8259","2002-07-22","Alan Duff","A new island, with the nordic village of Vogar. A fair way north of Khuul, the shipmaster at Khuul can take you to Vogar for a small fee or you could swim, waterwalk or fly - rather a long way. Many new features including a cathedral and interactive gravestone..." "2557","Tower Home in Seyda Neen","MMH","44-9734","2004-08-22","Xai","This is another of my housing mods, this one is a tall tower on a small hill just outside of Seyda Neen. It has a balcony at the top which can be acessed through the central stairwell of the tower. Not only is there the tower there is also an underground storage room with a b..." "2556","Total Updo Ultimate","MMH","42-15008","2013-10-01","Akavir","New hair for Bretons ." "2555","Tome of Ancient Knowledge","MMH","46-8808","2003-04-29","Mephisto","This mod will add a book, which will allow you to study your own spells in your own study. After all, why would the wisest mage on the island have to rely on much weaker spellmakers? Dont forget to read the readme.." "2554","tomb of st nerevar","MMH","4-501","2009-04-06","Greevar","The Lost Armor of St. Nerevar beta version courtesy of Enlightened_Daedroth and Soulshade *Tribunal Required* Install the files by pasting them in the correct folders. These files provide only a small taster of the full mod. This is the armor only, free for you to do wit..." "2553","TitaniumArmour","MMH","4-487","2009-04-06","VagabondAngel","What you get - 3 full sets of Titanium High Ordinator Armour added to the game. Two sets can be found in Titanium chests in the Daedric Shrines of Bal Ur and Kushtashpi. The other set is scattered around between the Temples of Vvardenfell - Ald'Ruhn, Balmora, Gnisis, Ghostgate, Molag Mar, and..." "2552","Titanium Tools","MMH","46-3793","2009-05-12","GlassBoy","Created By: GlassBoy This Mod creates new more durable tools! Items include: *Titanium Armorer's Hammer Weight: 3.00 Value: 1750 Uses: 150 Quality: 1.50 *Titanium Lockpick Weight: 0.10 Value: 850 Us..." "2551","Titanium Spirit of Indoril Shield","MMH","4-9559","2004-04-29","VagabondAngel","A little something I threw together quite a while back, now released by request. The plugin contains the shield and a recoloured scimitar to go with it. Also included is a teleport ring I made for teleporting to any Temple - the ring self-unequips after the first use an..." "2550","Titanium Armorer's Hammer","MMH","46-8088","2003-05-26","GlassBoy","This introduces a new repair item called the Titanium Armorer's Hammer This hammer's stats are Weight 3.00....Uses 100...Quality 1.50...Value 1200 I consider this item to be balanced. and more convienient for heavy duty armorers. S..." "2549","Tir na Og","MMH","44-5919","2011-10-10","OrlopRat","What is this? I will explain... This is a house in a long abandoned Ancestral Tomb near Pelagiad. I made it a long time ago as a personal house mod for my character Grania, and decided to tweak it a little, add a story, and release it. The character I made it for is female, but I see n..." "2548","Tigh High Boots 1.0","MMH","4-772","2009-04-06","DURGOTH","Tigh-High Boots Version 1.0 by DURGOTH #### Content #### Requires Better Bodies 2.0+ This mod add..." "2547","Thu'um Armor","MMH","4-12698","2008-04-28","Sabian","A little armor I made in my spare time. It has world art, but no icons, as I dont know how to do that. If you're interested in making icons for it, please PM me at the Bethesda forums, username Sabian7 . The armor is placed on NPC's in a cell called Sabian's Test Cell. ..." "2546","Three Vampiric Rings","MMH","46-7500","2002-06-14","D.k","" "2545","Three Shades of Darkness","MMH","4-9073","2004-01-19","Zdim","Three Dungeons with new Items and Models Copies of a treasure map are circulating in Seyda Neen and Balmora. It is said that the map shows the way to a shunned place where restless spirits still jealously guard their worldly treasures Three Shades of Darkne..." "2544","Thorn Armor v1.1","MMH","4-1964","2009-04-06","Kieve","-The only change to the exterior game world is the addition of an NPC to Pelagiad's ""North Wall"" section. This NPC is stationary, so the effect should be minimal. Interior cells are accessible through the teleport this NPC offers- player is returned to this NPC's location through the proper telep..." "2543","Thirsk Summer Cabin v2.0","MMH","44-3414","2009-05-12","Zappara","You can find the summer cabin near Lake Fjalding in Solstheim. Talk to the nord Fjolfr who is near the front door and he'll give you some quests. Once you have completed the quests, he'll let you enter the cabin. Inside the cabin you'll meet Shaman Thorgar Snow-Wind. He can help you in many ways...." "2542","Thirsk Sauna v1.0","MMH","44-3546","2009-05-12","Zappara"," The Elder Scrolls III MORROWIND: Thirsk Sauna -plugin Index: 1. Installation 2. Playing the Plugin 3. ..." "2541","Thirsk retreat updated","MMH","44-5753","2011-10-04","Spirited Treasure"," The Elder Scrolls III MORROWIND: Thirsk -- Spirited Retreat *..." "2540","Thirsk Retreat","MMH","44-11047","2007-02-08","Spirited Treasure, Shasta Thorne","Walk to the opposite side of the Thirsk Mead hall from where the smithy is and you will see your beautiful new cabin retreat, along with a new well. Note --If you use the ""moved"" esp it will be in the village area along with the well, and NOT conflicting with Fortified T..." "2539","Thieves' Cave","MMH","44-9699","2004-08-05","Kurith","This is a house mod that could also be considered a smuggler's cave. It's essentially a cave dwelling that you need to take over. There isn't any loot, just decorative things. This mod isn't for the characters that need to live in Buckingham Palace, this is a mod for..." "2538","Thieves Lair V1.1","MMH","44-10273","2005-12-13","Excidium","Small, darkly lit house on the far side of the river Odai in Balmora. Residence of the Master Thief. Requires Tribunal and Bloodmoon Changelog:Expanded house into another room and fixed problem with a disappeared house in Balmora." "2537","Thieves Guildhouse","MMH","44-8746","2003-08-08","Edgewood Dirk","This mod answers the problem that unlike the Great Houses, the Thieves' Guild doesn't provide much in the way of a stronghold. When you make Master Thief, Gentlemen Jim Stacey unlocks the trapdoor in his room and allows you access and use of everyt..." "2536","Thieves Guild Supply Chest v1.0","MMH","46-2051","2009-04-06","Chris","No Readme" "2535","Thieve's Den","MMH","44-8942","2003-06-25","A. Bauer","A condemned house is next to the cornerclub in Balmora . When you complete Sugarlip's quests you will receive a ring which will allow you to enter the Thieves' Den. The Den includes: a Thieves Market with 3 different black market merchant NPC's to sell stuff..." "2534","Thief's Disguise Kit","MMH","46-9125","2004-01-19","Max","Four shady merchants (with connections to the Thieve's Guild) now sell disguise kits to those thinking about embarking on criminal careers. The kit allows your character to commit various nefarious deeds without being recognized - the very point of bein..." "2533","Thief Lair","MMH","4-9193","2004-02-11","Johndoe aka PCHL","This mod has been made for all those Khajit thieves outt here. Iit has a large number of functions, and I have been working on it for almost a week, using simple scripting and a lot of imagination. Features. 1) classical moving bed, key hidden somewhere near..." "2532","TheYoungEstate 0810","MMH","44-3724","2009-05-12","Unknown","This mod creates a underground house in the shopping quarter of Balmora. Look for the round dwarven entrance northwest of the Silt Strider(head to the pawn shop from the Silt Strider and look to your right for the big door set in the ground). There are 10 Dwarven chests each holding a thousand po..." "2531","Thescrib Leather breton","MMH","42-4997","2009-05-12","tHE sCRIB","this is an addon for tHESCRIB_LEATHER_BRETON 1-it is used if you have npcreplace3_0 running.. and wont good heads for the shop store dummy.... 2-adds new wigs from npcreplace3 hair" "2530","Themed Homes: Hunting Lodge","MMH","44-9113","2004-01-12","Tenner","This is a basic house mod, created primarily for show and not so much for functionality. However, I did include some chests and crates for the player to store extra stuff in. The lodge was constructed using the colony architecture, along with many nordic elements. The h..." "2529","TheIsland 0828","MMH","48-5053","2009-05-12","lonnie","This is an Island. You can train and there is also a residence for you the character. And an extremely difficult dungeon with a prize at the end." "2528","Theifs Den 1.1 Blue Eagle","MMH","44-2122","2009-04-06","Blue Eagle","An underground Balmora hideout For thieving types." "2527","TheGreatHouseOfSuran 1.0","MMH","44-3605","2009-05-12","Andrew Wolf"," |The Great House Of Suran v 1.0 |By: Andrew Wolf, crimsondragoon and Jin Atsuko. |Interior & Exterior- crimsondragoon |Mod Design & Ideas- Andrew Wolf, Doomsayer |Weaponry Design- Jin Atsuko ----------------..." "2526","TheAegisArmor","MMH","4-445","2009-04-06","IcyShadows","Well, like many, I was unsatisfied with the overall amount/quality of the built-in armor. Seeing as my character was specialist in heavy-type armors, I made a custom suit that I thought was more fitting to the character. Upon showing it off, I was pestered to put it up online. I..." "2525","The Witchblade","MMH","4-5393","2009-05-12","MuTT2801","Adds the infamous gauntlet named the Witchblade. I tried to give it qualities as close to the ones it had in the show. You can find it in Caise's house. I was also going to make it where only females could where it but I wanted everyone to enjoy it without having to make a new c..." "2524","The Wanderer's Lodge","MMH","44-12646","2008-04-03","The Wanderer","It's BIG... It's Beautiful... It's in a lovely location... You just know you want it... And if you have your own sailable ship... Why... it even has its very own deepwater mooring. But why is it so cheap !!! Is there something you are not being told ???" "2523","The Underground Ship","MMH","44-10829","2006-10-08","hairy4","Captain DeGull was a highly successful pirate, he always kept his best loot in a chest on the middle deck. As an old man he had his entire ship moved to Balmora when it was just a small village. Recently a wandering argonian uncovered a dusty old trapdoor in between the stilt strider stairs, but ..." "2522","The Ultimate Face Pack PART 6","MMH","42-1042","2009-04-06","Unknown","" "2521","The Ultimate Face Pack PART 5","MMH","42-1067","2009-04-06","Unknown","" "2520","The Ultimate Face Pack PART 4","MMH","42-1070","2009-04-06","Unknown","" "2519","The Ultimate Face Pack PART 3","MMH","42-1024","2009-04-06","Unknown","" "2518","The Ultimate Face Pack PART 2","MMH","42-1144","2009-04-06","Unknown","" "2517","The Ultimate Face Pack","MMH","42-14765","2013-05-29","Unknown","Compilation of Face Packs." "2516","the tongs armor v1.1","MMH","4-14158","2010-11-16","Rattfink333","i have taken Alaisiagae's morag tong resource and worked it into the game. i have put the armor on two helmeted assassins in sadrith mora. the quest giving helmeted one in vivec. and made a new trading assassin in balmora that will sell them to you when you get about halfway up the ranks in the m..." "2515","The Tomb of St. Nerevar","MMH","4-826","2009-04-06","Greevar","The Lost Armor of St. Nerevar beta version courtesy of Enlightened_Daedroth and Soulshade *Tribunal Required* Install the files by pasting them in the correct folders. These files provide only a small taster of the full mod. This is the armor only, free for you to do wit..." "2514","The Tall House of Balmora","MMH","44-15168","2014-01-13","Somesz","This MOD adds a home to your character. You can find this house near Balmora if you take the road to the Moonmoth Legion fort, after the double bridge. It lies on the top of the mountain. You can go to the top across a cave. Features: The Tall House has a main tower building ..." "2513","The Suran Greathouse","MMH","44-10828","2006-10-08","Shah Mar","Adds a house to Morrowind, in Suran. Plenty of storage room. A Hidden manor, and some dancing girls. !TIP: to find the hidden manor, think rich!" "2512","The Stuff of Gods","MMH","46-970","2009-04-06","Darky00","Credits SPECIAL thanks to: Jonas_Aldrin!!!HE helped me a lot with things TheSiriusSnape!!!for the glasses and making it possible to have the azriel hair with them andyguy!!!for the clothes and many other stuff.. Aftershock_81!!!For the jeans if you have a prob..." "2511","The Stable House v.2.1","MMH","44-3571","2009-05-12","Rayhne","House placed in the hill near Seyda Neen in Bitter Coast -2, -8." "2510","The Stable House","MMH","44-7443","2002-06-04","Rayhne","Contains three mods with different recall items, depending on whether you wish to teleport just yourself, ot yourself and/or the packguar/handlee This mod was developed to work with the Beasts of Burden mod." "2509","The Shooting Range","MMH","44-10249","2005-11-26","The Skinky Sharpshooter","The name says it all, this mod adds a trapdoor in the left side of Ebonheart that leads to a Shooting Range!!! What the name doesn't describe is it has a bed, tons of storage and shelves. It is a warehouse & shooting range. Oh, and I forgot to mention th..." "2508","The Shadow","MMH","44-1592","2009-04-06","GlassClaymore","A little house in the Vivec canalworks. To get to the house, go to the Vivec canalworks and look for a little area with three tapestries with birthsigns on them. On the left is the Thief, on the right, the Lady, and in the middle, the Shadow. The door is behind the tapestry. Once inside, you'll f..." "2507","The Shack (Mage character recommended","MMH","44-6525","2010-08-15","Folis","I present to you my very first mod ever This mod adds a little cave out side Balmora It contains more than you would expect from the outside. The room is a little bit empty, I know I may add a questline. Chan..." "2506","The Seyda Shack","MMH","44-12669","2008-04-13","Almsivi Studios","Seyda Shack adds, wait for it, a new shack in Seyda Neen for the player to buy. However, this mod has a twist. In order to buy it, the shack must first be constructed in a similar way to the [SPOILER] Great House Strongholds[/SPOILER]. It takes 3 days total, and you must visit Soccuis Ergalla in ..." "2505","The Secret Hideout","MMH","44-12575","2008-03-03","Elder Mage S","Adds a underground hideout to Seyda Neen and Vivec, Foreign Quarter Canalworks. To enter the Hideout talk to Maggy, who is near Fargoth's house beside the bridge in Seyda Neen, who will teleport you there. Or you can enter through th..." "2504","The Return of HellHouse","MMH","44-266","2009-04-06","Shannon","This house mod is made to cater to the more, shall we say....evil....characters. You can buy the amulet to warp you to Crowley Manor from Arrile in Seyda Neen. You must complete a certain evil act in order to unleash HellHouse's true form. Find the secret room in Crowley Manor, and you..." "2503","The Private Island","MMH","44-11210","2007-04-27","Longears34","Have you ever wanted a place to go when you want peace? want a small dwemer fort? want an island? want a hut? want an oasis? want all of the above? of course you do. no scripts. no new stuff" "2502","The Pretty Faces Project","MMH","42-3298","2009-05-12","Leia aka Martin D. Jordan aka Leiawen","The Pretty Faces Project v0.2 ALPHA This plugin is being designed to replace the heads of the player character in Morrowind with ones that are more appealing. I believe that the heads that Bethesda supplied are somewhat mediocre and don't belong in such a lush and beauti..." "2501","The Pretorian v1.0","MMH","4-1928","2009-04-06","Kieve","-This mod adds an NPC to the waistworks of Molag Mar. Unless your saved game loads in this cell, you should have no problems. If it does, leave the cell before enabling this plugin. -Pretorian Armor is meant to be as balanced as possible- it's a few grades better th..." "2500","The Pelagiad Plantation","MMH","44-10410","2006-02-11","Dalton Bishop","This mod adds a HUGE plantation to the Peninsula north of Pelagiad. It comes with a body guard, a butler, a manor, farms, and a farm storage area. It is designed for people who need A LOT of storage, and have a nice big plantation, at the same time. I hope you enjoy this mod!" "2499","The Pelagiad Parlor","MMH","44-12705","2008-05-03","Almsivi Studios","The Pelagiad Parlor adds a house in Pelagiad for the player to buy. However, the player must first talk to Angoril at Fort Pelagiad to commision its construction, which takes three days total. The cost is 1,000 septims. To see screens of the mod, go to Changelog:V 1.0.0--Initia..." "2498","The Pelagiad Guar Ranch","MMH","44-12794","2008-06-23","TheFallenOne","This modification creates a two storey common house in Pelagiad on the north side of the fort called the guar ranch. On the outside it has a stone wall surrounding all of the farmhouse. The inside has storage, many bookshelves for every book in the game and labelled containers for specified thing..." "2497","The Outlands Mod","MMH","48-12937","2008-09-14","Matt Weaver","This mod adds an island on the south west side of morrowind called the outlands. Enjoy! Changelog:This will have different versions later." "2496","The Only Grassed Island in Morrowind","MMH","48-11497","2007-09-03","Irmekroache","Intro: Presenting, for the first time in Morrowind, a wonderous and magical mod that shall shatter your conception of what is possible in Morrowind, an very island, with the graphical equivalent of Oblivion, by adding grass and two gigantic mountains, south..." "2495","The Old House v1.0","MMH","44-3532","2009-05-12","TrueHolyChampion","This mod creates a house just outside the north exit of balmora.. The House Has Re-Spawning Silver Weapons, steel and chitin armor and ingredients. There is quite a lot of storage / display space and respawning centuriens. conflicts with some balmora mods" "2494","The Nexus House","MMH","44-11031","2007-01-31","Holey Studios","This mod adds a house to Pelagiad which has teleport doors to every major city in the game plus a Player House. Includes: Balmora fighters guild, Vivec Foreign Plaza, Wolverine Hall, Ald-ruhn Manor District, Ebonheart Player ..." "2493","The Nevarive Avenger v1.0","MMH","44-3523","2009-05-12","Were_ranger","The Nevarine Avenger returns Long ago there was a man who stood for all that was right and just in Morrowind. It was said that his house could be found off the coast Hla Oad, but noone could ever find it, that is until he retired. When he retired he had a sign put in and even rented it..." "2492","The Nervarine Manor","MMH","44-10165","2005-11-14","Gigi","This MOD adds a large house in Balmora and a few very usefull NPCs." "2491","The Mountains of Ever Winter","MMH","48-12802","2008-07-01","Zach","Adds a new landmass called the Mountains of Ever Winter along the coast near Gyldenhul barrow on solstheim. This is a demo version with all completed exteriors but the small nord village only has the greathall and two houses complete. The orginal purpose of t..." "2490","The Missing Bounds v1.0","MMH","4-9606","2004-07-11","Veet","This mod adds in the spells for the 2 peices of bound armor that did not appear in the original game, pauldrons and greaves. I utilised some unused spell effects that were in the Blood Moon expansion so that is required to run this mod, also any other mods utilising thoes spell efects will be inc..." "2489","The Masks v1.0","MMH","46-10347","2006-01-14","Pwnz0r","This is the re-release of the mod I released in late 2004. It adds a mask vendor behind Tel Vos. Each mask grants a special ability, or abilities, based on the statistics of the creature the mask emulates." "2488","The Masks v1.0","MMH","4-950","2009-04-06","Pwnz0r","This mod adds a new vendor behind Tel Vos that sells a small selection of masks, along with one ""wig"". The masks are based upon models and textures by Lingarn, Fidel, RavynAngel and Bethaliz (amongst others)." "2487","The Masks of the Gods Project","MMH","4-9240","2005-05-08","Orry aka The Hand of God","This Project adds: The Masks of the Gods. This project is based on the gods of Morrowind. It adds the mask of Dagoth Ur, Sotha Sil, Almalexia and Hircine. The masks are own made meshes but the textures are from the Tribunal BSA, Morrowind BSA and Bloodmoon BSA. Check th..." "2486","The Manor Mod v.2.0","MMH","44-3618","2009-05-12","Aries7","The Manor Mod by Aries7 v0.1 - added TheManorRing_Script, allowing instant transport from anywhere to the Manor - added the first cells of the Manor for testing purposes - added the Ring of the Manor to the barrel in which Fargoth's ring can be found --af..." "2485","The Make-Up Tats Pack","MMH","42-873","2009-04-06","Kayleena Cook-Wood"," ============== Make-Up And Tats Pack for Morrowind Version 1.0 ============== Created by Kayleena Visit The Frozen Faerie Forums if you have any bugs to report, questions, suggestions or general comments - (http://mw.hogwartsirt.c..." "2484","The Make-Up Tats Pack","MMH","42-838","2009-04-06","Kayleena Cook-Wood"," ============== Make-Up And Tats Pack for Morrowind Version 1.0 ============== Created by Kayleena Visit The Frozen Faerie Forums if you have any bugs to report, questions, suggestions or general comments - (http://mw.hogwartsirt.c..." "2483","The Magicka Restoration Mod","MMH","46-9208","2004-02-11","Holan WholeStorm","This Mod addes two things (iin separate .ESP's): 1, A Restore magicka spell availiable from Ranis Arthys's Spell-Store (It's possible to Enchant constant effect with this one. 2. Adds a Magicka amulet that restores your Magicka While ..." "2482","The Mages Shack","MMH","44-13049","2008-11-28","Maiqdabomb","The Mages' Shack By Maiqdabomb **** Description **** This mod adds a shack outside of Suran, near the plantation. Inside is a bed, and useful things for a starting mage. ****" "2481","The Mage's Lab","MMH","44-6594","2010-11-06","Chascoda","Adds a small house meant for mages, alchemists, and enchanters to Sadrith Mora. See the readme for detailed information, and PlAY AT YOUR OWN RISK! May add unbalance, so don't tell me ""Too unbalanced."" because that's the way my mods are... since I think Morrowind is alittle too ..." "2480","The Lost Armor of St. Nerevar v3.0","MMH","4-7307","2012-08-24","Aragon, Enlightened Daedroth, Soulshade","This mod adds the ""Lost armor of St. Nerevar"" to the game, and it looks absolutely great It is a full medium armor, with two kinds of helmets (open and closed), and two kinds of pauldrons (large and small). Furthermore, I added a light armor, ""St. Nerevar's mail"", a mace, and a sw..." "2479","The Lost Armor of St. Nerevar beta","MMH","4-1310","2009-04-06","Enlightened_Daedroth, Soulshade","*Tribunal Required* Install the files by pasting them in the correct folders. These files provide only a small taster of the full mod. This is the armor only, free for you to do with whatever you wish. Enclosed is the meshes, textures, and icons, and an .esp file, but the armor ha..." "2478","The Lodge","MMH","44-13451","2009-06-04","Aila","This mod adds a house to the outskirts of Pelagiad. The house, named The Lodge, belongs to an aspiring writer, who offers a place to sleep in his cellar for the weary traveller. There are also some crates for storage space. And for the literature fans, feel free to read his self written books tha..." "2477","The Lodestone v1.0","MMH","46-3816","2009-05-12","shiva7663","The Lodestone, a Modder's Resource for Easy Position Checking Author: shiva7663 Email: Send a PM to shiva7663 on gamersroam.com or the official Elder Scrolls III forum. Web Site: http://www.esc3.com/umbra/ Date: 11 NOV 04 Version number: 1.00 ..." "2476","The Light of Freedom","MMH","4-8361","2002-08-20","Marc Etienne Desjardins","Over 20 new quests, 30+ NPCs, new weapons and armor. This is about Ral-Jitar, an Argonian knight, about herself and her family, friends and foes. Also has lots of info about Argonian culture. Please see readme for info." "2475","The Lazy Strider","MMH","44-13539","2009-07-13","RavenWood","The Second Clean Version! One fine day, an adventurer stumbles upon a tomb. His curiosity overwhelms him, and he sneakily enters the tomb, not knowing that right on the other side of that door, there is a Skeleton Champion waiting for it's next ..." "2474","The Latest, Greatest Housing Mod v1.2","MMH","44-3719","2009-05-12","The V8 Man","The Lastest, Greatest Housing Mod (with quests!) By the V8 Man October 24, 2003 Version 1.2 This mod allows players to buy one or more houses located across Vvardenfell. There are 6 houses to purchase in these locations: Vivec, Sadrith Mora, Balmora, Seyda Neen, Gn..." "2473","The Latest, Greatest Housing Mod GOLD","MMH","44-11743","2012-10-17","The V8 Man","***PLEASE NOTE***: This mod combines the Latest, Greatest Housing Mods 1 & 2 (and the patch for #2). It also adds 2 new homes (for a total of 18), 2 more quests, and a number of improvements and upgrades to several homes. Use this mod alone--do not use it with any previous versions of the Latest,..." "2472","The Latest, Greatest Housing Mod 2 Stormhold","MMH","44-1266","2009-04-06","The V8 Man","The Latest, Greatest Housing Mod 2: Stormhold Created by: The V8 Man April 5, 2004 Version 1.1 Requirements: Morrowind, ""The Latest Greatest Housing Mod"" (any version) Description: This mod is the sequel to my ""The Latest, Greatest Housing Mod."" It ..." "2471","The Latest Greatest Housing Mod v1 3","MMH","44-3549","2009-05-12","The V8 Man","The Lastest, Greatest Housing Mod (with quests!) By the V8 Man October 24, 2003 Version 1.3 This mod allows players to buy one or more houses located across Vvardenfell. There are 6 houses to purchase in these locations: Vivec, Sadrith Mora, Balmora, Seyda Neen, Gn..." "2470","The Latest Greatest Housing Mod GOLD version 1.2","MMH","44-3561","2009-05-12","The V8 Man","The Latest, Greatest Housing Mod--GOLD By the V8 Man December 7, 2004 Version 1.2 ***PLEASE NOTE: This mod combines the Latest, Greatest Housing Mods 1 & 2 (and the patch for #2). It also adds 2 new homes, 2 more quests, and a number of improvements and upgrades t..." "2469","The Latest Greatest Housing Mod 2","MMH","44-3585","2009-05-12","The V8 Man","The Latest, Greatest Housing Mod 2: Stormhold Created by: The V8 Man April 5, 2004 Version 1.1 Requirements: Morrowind, ""The Latest Greatest Housing Mod"" (any version) Description: This mod is the sequel to my ""The Latest, Greatest Housing Mod."" It ..." "2468","The Knights of Tamriel Part 5: Kynareth","MMH","4-6947","2012-07-09","Jeremy McGuinn","This plugin adds a new set of heavy armor. ""The Armor of Kynareth"", used by the Kynarian Knights. You'll find the Kynareth shrine just outside of Pelagiad, on the road to Balmora." "2467","The Knights of Tamriel Part 4: Akatosh","MMH","4-6946","2012-07-09","Jeremy McGuinn","This plugin adds a new set of heavy armor. ""The Armor of Akatosh"", used by the Order of the Hour. You'll find the Akatosh shrine if you travel the road from Balmora to Caldera." "2466","The Knights of Tamriel Part 3: Arkay","MMH","4-6945","2012-07-09","Jeremy McGuinn","This plugin adds a new set of heavy armor. ""The Armor of Arkay"", used by the Order of the Circle. Travel to Fort Moonmoth. In the courtyard you'll find a new door to the Arkay Shrine. The Non-Tribunal version was made by Sauron." "2465","The Knights of Tamriel Part 2: Dibella","MMH","4-6944","2012-07-09","Jeremy McGuinn","This plugin adds a new set of heavy armor. ""The Armor of Dibella"" used by the Order of the Lily. Travel to Seyda Neen. Next to the stilt rider is a shrine...." "2464","The Knights of Tamriel Part 1: Jet and Gold","MMH","4-6943","2012-07-09","Jeremy McGuinn","This plugin adds a new set of heavy armor: ""The Armor of Jet and Gold"" used by the Order of the Leopard. Tribunal Version: Travel to Seyda Neen. Walk the main road and pass the Stilt Rider. On your left is a ""Smugglers Cave"". Right in front of you is a new cave door.......try that one...." "2463","The Keep of Aeralus Version 1.1","MMH","44-3709","2009-05-12","Paul Hosier aka DeathJester","The Keep of Aeralus by Paul Hosier aka DeathJester Ok, here is a small update. For some weird reason, I didnt notice that once off the pedestal, you cant get back up *smacks self on head*. Also moved the dock, so It looks like its actually attached to the island *..." "2462","The Juggernaut","MMH","44-12440","2007-12-22","Paylardo!","This adds The Juggernaut, a massive ship, to the outskirting waters of Vvardenfell, as well as a small quest and a prelude to a larger quest sequence that may be developed in later mods. The vessel is uncharted and its presence is still unknown. If you're ambitious, you could make it your own, gr..." "2461","The Island: Aln'Baldrahn v1.10","MMH","48-13113","2008-12-24","Melchior Dahrk","This mod adds a beautiful (in my opinion) new island to the West Gash Region near Khuul. I actually made this mod as my interior/exterior showcase for the Tamriel Rebuilt project but I spent so much time on it and I liked it so much that I thought I would release it here for others to enjoy." "2460","The Island","MMH","48-3654","2010-10-20","lonnie","This mod adds an Island that is directly west of Balmora off the coast. Just talk to the wood elf under the silt strider for travel to the Island. There you can train your skills and also there is a residence as well as your own personal dungeon, which is very difficult. At the end of the dungeon..." "2459","The Imperial City Of Cyrodiil","MMH","48-6146","2006-01-02","Rsawarhawk","The Impressive city of Cyrodiil, The stronghold and centre of the Imperial Empire. Contact the elegantly dressed Imperial shipmaster at the docks in Ebonheart to arrange travel Changelog:Technical Descripion For Modders: Mod includes The City of cy..." "2458","The Hovel","MMH","44-6606","2010-11-13","Feral Possum","New Version [2.2] Released [30/11/2010] ----- ""The Hovel"" Morrowind mod adds a reasonably large base to the game, it is easily located located just north of ""Dralasa Nithryon: Pawnbroker"" shop in Balm..." "2457","The house of change","MMH","44-9616","2005-03-07","Gobla","This mod just adds a small house near Dagon Fel. But since you don't want hundreds of house mods I've added something special to it: one can change the house style with the use of the Orb of Change. The whole house includes a total value of about 250 gold. It also inc..." "2456","The Hobbit Hole","MMH","44-8134","2005-11-20","Derrick Walter","V2.0 Expanded, working bed added. This mod adds a house near Seyda-Neen which is called a hobbit hole (because it is built underground). You can use it as a storage house etc. It has an empty bookshelf, table with chair, round cushion, and a chest. Sin..." "2455","The Hideout - A House Mod","MMH","44-1014","2009-04-06","Puzzledplayer"," ** The Hideout Mod - A House Mod By Puzzledplayer Requires Morrowind And Tribunal .ESM Files ***..." "2454","The Hidden Glade","MMH","44-11847","2012-11-11","Arkeyla","The Hidden Glade is a housing mod, designed with a more nature-loving character in mind... or perhaps just one with a need for privacy! There is no fast travel enabled, but the entrance itself is only a short walk from a major city and the travel services there. Someone travelling from ""Halfway t..." "2453","The Hellripper","MMH","4-8196","2002-07-10","Demens Ignis","" "2452","The Hagrnat","MMH","44-14040","2010-08-16","Cake (Shulgoth in the past)","[Machine translation mode on] This mod adds a very detailed house-fortress near the city of Vivec, in the sewers, to be exact. When you create the most attention was paid to the visual component, in general, each room is spent from 5 to 10 hours of pure time and about 5 liters of cof..." "2451","The Guyver","MMH","4-11390","2007-07-21","the_rotton_core","Adds 3 new sets of armor to Morrowind based on the Guyver anime series. This is my first armor mod and is the culmination of my first attempt at producing 3d meshes and texturing. I'm very proud of it. There are no bugs that I know of but please..." "2450","The Great Tower of Balmora","MMH","44-7523","2004-05-18","Philipp Festi","" "2449","The Good House","MMH","44-14944","2013-08-28","Hamzah Asyrani","Places Asyrani's House in Balmora -3,-2 near the Pawnbroker Dralasa Nithryon, right in the middle of the market square." "2448","The Golden Dragon v1.1","MMH","48-14683","2013-05-05","Rogue Shadow, _Damien_","Author has requested the following be posted here: I, Rogue Shadow, would like to apologize for an oversight of Zyndaar's work on the bow meshes used in The Golden Dragon. I did not acknowledge him in the readme when he most definately deserved it, and he has my sincere apologies for this. ..." "2447","The Golden Dragon Patch v1.1","MMH","48-14684","2013-05-05","Rogue Shadow, _Damien_","This is a fix for The Golden Dragon (Do not use this by itself) This fixes all known problems with the Golden Dragon. Here is a list: Boosts most armor and weapons prices Fixes the graphical errors with the walls in the mountain path Adds guards to the upstairs of the Shop Removes..." "2446","The Goblin Lab 1.1","MMH","48-11698","2012-09-17","Timpy","The Goblin Lab is a large mod that adds landmasses, NPCs, quests, towns, and more. Discover 6 cities (4 above the ground, 2 underground) From a fallen commercial town - to a glorious Imperial fortress - to a dark vampire hole spread across the 3 regions of Abiding: Ald Khaj desert..." "2445","The Forgotten Shields - Artifacts v1.3","MMH","4-12321","2013-03-14","Painkiller_Rider","The Forgotten Shields - Artifacts v1.3 ------ By: Painkiller_Rider What it does? ------------------ - Replaces/modifies the meshes, textures and enchantments for 10 of the artifact/unique/rare shields: - Auriel's Shield ..." "2444","The Floating Housepod","MMH","44-11463","2007-08-21","Xephyr","It's not big. It's not a fortress, and It's definitely not fit for royalty, but I'll tell you what it IS. It's a place for a fairly low level adventurer to take a nap and replenish health and magicka. It's a place with a few baskets for the beginning alchemists small amount of ingredients. It's a..." "2443","The Eye of Ariisiss (Expansion)","MMH","44-14002","2010-07-01","Geonox, Master Sam","The Eye of Ariisiss is a unique and intimate house mod which allows you to use your own underground hideout. The house can only be entered by The Serraila, a magical stone which allows you to teleport to your new home. Within this house you will find the Eye of Ariisiss,..." "2442","The Dura gra-bol Plugin","MMH","44-10407","2006-02-10","Dalton Bishop","This mod makes alot of changes in dura gra-bol's house in Balmora. It adds lots more storage, makes better use of the space, and adds a basement. This mod is for people who use dura gra-bols house in balmora for storage." "2441","The Dojo of Stealth","MMH","44-11017","2007-01-25","Makairu","Adds a japanese style house (Interior and Exterior)just outside of Balmora. I used a free resource for the interior and exterior of the house, and nothing uber is placed inside(or is there?). Now fully furnished. Also, the house is relocated, the path to it is indicated by a Japanese-style ..." "2440","The Demon Helm 1.1","MMH","4-1314","2009-04-06","Unknown","The helm can be found in the tradehouse in seyda neen." "2439","The Demon Helm 1.0","MMH","4-1290","2009-04-06","Unknown","The helm can be found in the tradehouse in seyda neen." "2438","The Dark Lair v2.0","MMH","44-12348","2013-03-19","Dave Foster","It is said that a dwelling has remained vacant in Ald-ruhn for many years. The folk there say that it was inhabited by an assassin, and that he went on a mission to Munassa to kill a foul creature that had been terrorizing a band of mages. The mages had made the cavern their home, and were incapa..." "2437","The Dark Lair v1.0","MMH","44-12347","2013-03-19","Dave Foster","It is said that a dwelling has remained vacant in Ald-ruhn for many years. The folk there say that it was inhabited by an assassin, and that he went on a mission to Munassa to kill a foul creature that had been terrorizing a band of mages. The mages had made the cavern their home, and were incapa..." "2436","The Crying Wolf v1.1","MMH","44-13115","2008-12-27","Crankgorilla","A Grazeland home with travel links to Balmora Mages Guild. Indoor water falls, person library and much more! Go to Balmora Mages Guild and look for the Crystal Egg. The readme will tell you more than I can remember offhand. Quality." "2435","The Clockwork Tower","MMH","4-7800","2003-09-22","Tsar_of_Cows","This mod is about a new Dwemner ruin that has been descovered, is basically a dungeon crawl but there's also a big story behind it, broken up by snippits of story, item hunts and puzzles with piles of written information providing you with backgrounds to the characters inv..." "2434","The Cliff Racer Abode","MMH","44-6335","2009-11-22","Jake, Shane","Long ago there was a race of Ancient beings that worshiped the mighty CLIFF RACER. They built a large, mighy fortress, as a testament to the powers of the mighty creature. Recently a magical portal appeared in Balmora's town square. All who have entered ..." "2433","The Cave of Elysian V1.1","MMH","44-893","2009-04-06","Tweek","This plugin adds a Cave into the Ascadian Isles Region near Seyda Neen, in it there is an enchanting house that contains a garden, entry, atrium, bedroom,library, labratory and cellar. There is no quest to gain the house, it is simply a plug and live mod." "2432","The Cave of Elysian","MMH","44-3589","2009-05-12","Tweek","This plugin adds a Cave into the Ascadian Isles Region near Seyda Neen, in it there is an enchanting house that contains a garden, entry, atrium, bedroom,library, labratory and cellar. There is no quest to gain the house, it is simply a plug and live mod." "2431","The Captain's Ring v1.0","MMH","46-13665","2009-09-11","bryman1970","Long ago, a captain with a ferocious appetite for alcohol had a ring made which would teleport him back to his ship after a long night of drinking. Stories say the ship was grounded off the coast of Vvardenfell during a nasty storm and the captain and all his crew were drowned. The captain's body..." "2430","THE Breton, Imperial & Redguard Facepack","MMH","42-15342","2015-05-11","Tarnsman","Over the years I have collected just about every new face and hair mod for Morrowind ever released. For my personal use I start making my own face pack compilation, mainly to reduce the number of mods loaded into my game, reduce the chaos in my mesh and texture folders, and to use as the ba..." "2429","The Brass God","MMH","4-10453","2006-02-27","lochnarus","The Brass god is dead. The remnants of an Olden society, one of strange technology and mysterious power. I lie beneath the molten chambers of the old city, long since rotted away. CREDITS: loch- 99% of the texturing, ..." "2428","The Black Mill 1.11 fixed - moved - NOMified","MMH","48-12317","2013-03-12","Bilbo Willowtree, Abot","Embark on a new Journey In the obscurity of an Outer Element I came across a Face from my own Inner Soul... The Black Mill a story by Bilbo Willowtree 2015 changes - soundgen bug fixed, more cleaning, thanks lpkchri1! Still not tested much /abot" "2427","The Big House v1.0","MMH","44-3533","2009-05-12","JLC","--The ""Big House""-- --Where is it?-- Balmora, West of the Morag Tong Guild and Hlaalu Council Manor. As a suggestion I wouldn't run this with any other cell changing plugins in or around Balmora until after you have seen it's location and sub-terrain changes, th..." "2426","The Battlespire v1.0","MMH","44-3617","2009-05-12","Dongle","Any noble sage will have heard the legends of the Battlespire, it's creation, overthrow by the forces of Oblivion, and it's downfall. Now, a fragment of that legend has returned to our time, and hovers over the town of Sadrith Mora. A mighty hero is needed to discover the secrets of The Batt..." "2425","The Basement","MMH","44-10970","2007-01-05","bob196045","This is the 2nd Mod I made way before all the wonderful house mods came out... so its pretty boring in comparison, its simply a basement added to Casius' House in Balmora. I modified it slightly to incorporate Despair's Alchemy Sorter Mod, gives you a bed and places to store all you..." "2424","The Balmora Surprise","MMH","46-427","2009-04-06","Mykul","Take a stroll through Balmora until you find a big surprise. That's all I'm going to say. It's the usual drill: unzip, put files into the corresponding folders. If the folder doesn't exist, create it. Good luck and have fun!!" "2423","The Ascadian Maiden","MMH","44-8946","2003-06-25","Beardo, Glasses","The 'Ascadian Maiden' is a decommissioned ship awaiting your occupation. But wait... It's not in Balmora... In fact, it's nowhere near there. Hopefully this house will help people to see that there's no need to put ALL house mods in Balmora! There..." "2422","The arrow","MMH","44-11534","2007-09-17","Shadowling","This adds a boat house called The arrow its comes with one npc who is the shipmaster. WARNING tons of slaughterfishes. Prisoners at well located outside vivec if pics dont show check in the file after dowloading my first housemod" "2421","The Armour Pack v1.0","MMH","4-1719","2009-04-06","Unknown","------------------ -The armour pack- ------------------ (Requires Tribunal) Description: ___________ This plugin is a small project of mine, a plugin to the game The Elder Scrolls III: Morrowind, Which adds 16 new Armour sets to the game, scattered a..." "2420","The Armor of the Magi","MMH","4-7164","2012-08-03","DarkRebis","The Armor of the Magi contains a quest, original new armor, new custom race, new classes and birthsign. ""Rumor has it that some strange explorations have been going on, pertaining to the legacy of a long-dead Sorcerer. While in Balmora, you happened to notice a strangely wrapped ant..." "2419","The Armor of Mara","MMH","4-2087","2009-04-06","Jeremy McGuinn","The Knights of Tamriel Part 6 This plugin adds a new set of heavy armor. ""The Armor of Mara"" used by the Maran Knights Made by Jeremy McGuinn for Morrowind - To install the plugin, unzip the files into..." "2418","The Archives vBeta 1","MMH","44-14865","2013-07-14","Lyrian","You stumble upon an unmarked door to mysterious halls...not all is as it seems... The Archives is a housing/quest mod that adds a house and a quest to the ascadian isles region. This release is for BETA testing, so tell me of missing files/bugs/ect." "2417","The Abandoned Shack v1.2","MMH","44-3632","2009-05-12","Mode_Locrian","The Abandoned Shack: Because even the lowliest of would-be heroes needs a place to sleep. By Mode_Locrian This plugin has been cleaned of all GMSTs and other unnecessary references with TESTool. This plugin requires Morrowind and Tribunal (but not Bloodmoon). This plugin was creat..." "2416","The Abandoned Shack 1.2","MMH","44-458","2009-04-06","Mode_Locrian","The Abandoned Shack: Because even the lowliest of would-be heroes needs a place to sleep. Out in the wilderness of the Bitter Coast sits an old abandoned shack with a mystery: Who built it, why did they build it, and why is it abandoned now? V 1.2" "2415","The ""Not in Balmora"" House!","MMH","44-13866","2010-02-27","Huntinghair","""That's right ladies and gentlemen! I 100% money back (you didn't pay for this right?) guarantee that this house, that's right THIS house is NOT in Balmora! I also guarantee that this house will totally (not really -_-) blow your socks off in terms of awesomeness and sweeticity."" - 2 Cent Sales P..." "2414","TF Grazelands Estate v1","MMH","44-3559","2009-05-12","TextureFreak","Readme file for TextureFreaks Grazelands Estate. Information. This mod adds a small estate to the Grazelands positioned 50 meters West of Zainab camp. The Estate, located on a hill, has a splendid view of the lush nature of the Grazelands. All of the different forms ..." "2413","Texture Replace for Female Dremora Armor Mod & Daedric Fire Sword Mod","MMH","4-14920","2013-08-18","SHEOL, Aleanne","Yeah, this replaces 1 of the textures for the armor I made. And as a added hidden bonus,I put in a Daedric fire blade hidden in seydanen. So,now you have a new sword to play with,nothin much,but it goes pretty good with the armor. I just felt you all needed a little surprise thi..." "2412","Tertium Organum, 2nd Reflection v1.0","MMH","44-3603","2009-05-12","Kraevyn Deezaia","** Tertium Organum, 2nd Reflection ** Ver1.0 Requires: Morrowind This is basically my first 'real' mod which adds a small-medium interior house to the Vivec, Foreign Quarter Canalworks. What started as a one room foray into modding turned into a 7 room, 5-split level house. I..." "2411","Tempus Fugit Ring v1.2","MMH","46-3748","2009-05-12","Abot","When something is amusing, they used to say ""Tempus fugit"". Now you can take your time... This plugin adds to the player menu a ring called ""Tempus Fugit"" that allows to change the game time/real time factor. The ring is not intended, nor has a lot of use for cheating, as real tim..." "2410","Temporary Housing","MMH","44-483","2009-04-06","Unknown","" "2409","Temporary Housing","MMH","44-5512","2009-06-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "2408","Temple Guest Cottage","MMH","44-8981","2003-08-14","Zoopster","This mod creates a small cottage in the Mournhold Temple Courtyard right next to the Temple itself, where a weary adventurer can go to rest between forays into the dangerous dungeons and flooded caves of Old Mournhold. The house is cozy, with a few potions you may take..." "2407","Temple Apartment","MMH","44-10504","2006-03-18","Sypron","This mod adds an apartment of sorts to Balmora, temple. It is free to use and is located on the ground floor, near the ramp leading up to the upper floor. It includes and alchemy desk, shrine, many containers, a desk, a work/study bench and alot more." "2406","Templar Shield v1.0","MMH","4-12094","2012-12-20","Korana","This plugin adds a shield to match the Imperial Templar Armor." "2405","Templar Shield","MMH","4-1696","2009-04-06","Korana","This plugin adds a shield to match the Imperail Templar Armor The shield has been added to the inventory (and also a crate) of the smith located in Ebonheart. More specifically, the Hawkmoth Legion Garrison." "2404","Templar Pauldrons Fix","MMH","4-10793","2006-09-12","Counciler","Fixes the missing Imperial Templar upper arms meshes on the pauldrons. Bethesda made these meshes and textures... they just didnt include them. I claim no credit for the creation of these resources, only the addition of them ingame. [NOTE] The Screenshot is from version 1..." "2403","Telvanni Vault Extended","MMH","44-13277","2009-02-25","Serenia","Were you disappointed when you broke into the Telvanni vault for the first time to find a tiny amount of loot? Well if you were you've come to the right place, I've extended the Telvanni vault, but with the added treasure, there is also the added danger." "2402","Telvanni Study Home","MMH","44-10350","2006-01-16","HogOfDeath","A small home is placed in Sadrith Mora, called the Telvanni Study Home. It is a nice place with a good bit of storage. This mod is not cheap and is well blanced for a low level character waiting for their Telvanni Stronghold" "2401","Telvanni Strongmod","MMH","44-11297","2007-06-13","Soltis","Includes: -Complete interior rebuild of the Telvanni stronghold -Modified steam centurion guards that attack monsters -Slight modifications to Uvirith's Grave and the merchants' houses -Monsters in the dungeon and various hidden treasur..." "2400","Telvanni Sadrith Mora House","MMH","44-12430","2007-12-14","Itachi62","I wanted a simple telvanni style house, so I made one in the construction set. This mod adds a house that is free in Sadrith Mora, near the merchants. It has a bed, a chest, a sack, a place to put your items on display with a small chest on it, a chair, a basket, and 3 c..." "2399","Telvanni Manor v1.0","MMH","44-3515","2009-05-12","Ravensong","You can get to Tel Branora by ship from Vivec. The manor will be on the bridge to the city to your left. The stairs are right on the bridge as other Telvanni houses. The door will say ""Tel Branora Manor"" This is my first real try with Telvanni architecture. Hope you like it. If you fin..." "2398","Telvanni housepod","MMH","44-13110","2008-12-24","Fischer500","This mod adds an abandoned Telvanni home for the player to live in. its on a hill near the sadrith mora docks, and if you still cant find it there is a screenshot that tells you exactly where it is. It has 5 contaners for storage, and a place to crash for the night or the day (for the vampires ou..." "2397","Telvanni Cephalopod Armor","MMH","4-15362","2015-06-14","Danke","Adds a robe and armor themed around the cephalopod helm. Includes two esps: one is all light armor (low AR and durability, high enchant), the other is heavy (daedric stats, but still high enchant). Fixed some missing files and bad GMSTs" "2396","Telperion V1.02 update","MMH","44-3695","2009-05-12","Calislahn"," ============ Telperion - Ascadian Isles Tree House By Calislahn ============ INDEX: -&___gt___; Requirements -&___gt___; Version History" "2395","Telperion Basement Addon","MMH","44-5918","2011-10-10","Calislahn","This adds a basement area to the treehouse, the door can be found under the staircase in the lower level kitchen area. Originally I made the house with my Dryad Mystic character in mind but have recently moved my rogue in who has a large collection of armour and other assorted spoils o..." "2394","Telperion - Ascadian Isles Tree House","MMH","44-5917","2011-10-10","Calislahn","Using Dongle's Tree House model Telperion is located on a small island south of the Telvanni Canton in Vivec.To get there first head east from the canton then once you reach the path turn south, this will take you across a small wooden bridge. Once you cross the bridge head slightly south west an..." "2393","Telperion","MMH","44-12743","2008-06-01","Calislahn","Located South of Vivec's Telvanni Canton is Telperion a three story Tree House. To become the new owner it's up to you to free Nissa the fairy from her entrapment in a magical forcefield. It's a quest that will take you to the snowy land of Solsthiem in search of the only thing that can help you ..." "2392","Teleporter Mod Revised Tribunal","MMH","46-8529","2002-11-15","Alarys","Adds the Ultimate Teleporter, a ring that allows travel to 63 locations in Morrowind, including the House Strongholds and 1 location from Tribunal (Mournhold Royal Palace Reception Area). See readme for complete info. Based on the previous ""Teliportation Mod Revis..." "2391","Teleport Amulet 34 location","MMH","46-12910","2008-09-03","Bryan Dale","Adds a teleport amulet (as a misc item) that can teleport you to 34 different locations. Easy to navigate menus to get you to were you wanna go. Amulet's Icon and Mesh from Ravenloft_v0406c mod (does not require this mod, the necessary files are included). Does NOT require Tribunal an..." "2390","Tel Xan v0.3","MMH","48-14813","2013-06-12","Coldwynn Frost","Adds shipping port (Ultimate Galleon might be able to dock), emporium, Dwemer Soul Centurion race with a little combat, separate mannequin esp, some new places to visit, and some new placeholder buildings with no doors. Update in version 0.3 includes: Version 0.3 includes so much cuttin..." "2389","Tel Valanyon","MMH","44-10692","2006-07-26","F�rst Bismarck","" "2388","Tel Uvirith Underground","MMH","44-9509","2004-04-17","Morphera","Ever wondered how deep the roots of your tower go...? This mod lets you enter a beautiful world far below the tower of Tel Uvirith. Discover beautiful waterfalls, misty lakes, ancient ruins and even a subterranean forest. Discover the long forgotten Citadel of Uvirith, and learn som..." "2387","Tel Uvirith Grown","MMH","44-11541","2007-09-20","Majora Sheoth","[EDIT: Wohoo the pictures are working] I have made a cozy little manor at the top of Tel Uvirith for those who wants added simplicity in luxury such as this. As the mod also alters the exterior of the tower any other mod who does the same will probably not be compatible. ..." "2386","Tel Uvirith by Antares","MMH","44-6400","2010-02-15","Arcimaestro Antares","This plugin modifies the inside of Tel Uvirith and the area around it, and adds a quest. Contents: - throne room with teleport ring - large library - study with dozens of Spell Books - laboratory with anything you need to enchant items or make potions (..." "2385","Tel Sturdumz","MMH","44-14065","2010-09-04","Dinmenel","Enter a brand new Telvanni Stronghold unknown to the coasts of Azura, unscoured by the ashy winds of Molag Amur, free of the winds of blight. Enter a tower poised on the edges of Vvardenfell, a tower whose roots are lapped by the Inner Sea. Set yourself in opposition and counterbalance to Master ..." "2384","Tel Nevar","MMH","44-13691","2009-10-03","Adjorr","A new stronghold has been built for the Archmagister of Telvanni. A stronghold more fitting to someone of that status. Council matters have been moved to a more convient location for the Archmagister to keep a close eye on things. You dont need to be archmagister to use t..." "2383","Tel Nechim - Moved for Tamriel Rebuilt Compatibility","MMH","48-15232","2014-07-25","Antiscamp / moved abot","Elder Scrolls III Morrowind TEL NECHIM version 1.3 (July 2007) by Antiscamp (nordwarrior@hotmail.com) 2007 Moved for compatibility with Tamriel Rebuilt, and given Necessities of Morrowind support, by abot If you are using NOM3.x, load: Tel Ne..." "2382","Tel Meskoa and Tel Matouigius EV","MMH","48-14461","2012-04-15","F.I.M. aka San Monku","Intro This mod was first released in 2005 for the german version of morrowind... but some day i got insane and started translating with my poor english... so feel free to laugh about my english [img]var/www/ghf/phpBB3/images/smilies/icon_razz.gif[/img] Requires Morr..." "2381","Tel Magus v1.0","MMH","44-3592","2009-05-12","Aragon","Telvanni style tower that is great for mages and fighters alike! On the one hand, it is a grand house with an indoor waterfall and a tree spanning over four floors, but at the same time it has a cozy and rustic atmosphere. I tried hard to make this a realistic and practical house, with quick acce..." "2380","Tel Dranori Wizard Tower","MMH","44-15133","2014-01-05","TheDrunkenMudcrab","This tower was made mainly due to the fact that I was majorly disappointed with the tower awarded by the Telvanni questline. So, I made my own wizard tower, half Imperial, and half Telvanni, both architectures which I personally favored. -- It uses Colt17's Awesome Telvanni lighthouse ..." "2379","Tel Denim","MMH","48-12439","2007-12-22","Sabian a.k.a Teamvelothi","the Tel Denim mod adds a telvanni occupied Dwemer Ruin on the slopes of Red Mountain. Changelog:v. 1.1-- fixed a few bugs." "2378","Tel Achufaer","MMH","44-8545","2004-09-11","WhiteWing/SirToug","A little bit of a cross between a telvanni stronghold and a Dwemer observatory. Both the exterior and interiors are intertwined in these two styles. It is built on the philosophy that the official strongholds just don't have enough storage space, and the furniture is..." "2377","Taylin's Ice Domina","MMH","4-9081","2004-01-07","Taylin","A simple mod that replaces the Female Ice Cuirass in Bloodmoon with the domina mesh. Also includes a fix for the missing 1st person ice gloves. This version replaces the previous version of this mod which was packaged wrong." "2376","Targes Mod","MMH","4-8918","2004-11-23","Brian Hodge (Brianith)","This mod adds four different targes (buckler-style shields) to Morrowind. New models and textures. Update 1.1 fixed Texture Alpha Problem, update 1.2 fixed Eagle Targe Foot/Shield Slot problem and makes buckler smaller than the targes." "2375","Tamrielic Features Head Pack","MMH","42-650","2009-04-06","lochnarus, TheSiriusSnape, RavynAngel"," The Elder Scrolls III MORROWIND: Tamrielic Features Head Pack ..." "2374","Tamriel's Famed Artifacts","MMH","46-11209","2007-04-26","Lady Galadriel","This mod adds the artifacts from the past Elder-Scrolls games such as Redguard, Arena Battlespire, Daggerfall, and even Oblivion. This mod has added the Wabbajack, The Ebony Blade, The Skull of Corruption, The Sanguine Rose, Oghma Infinium, and Nam..." "2373","Tamriel Rebuilt: Map 2 - Antediluvian Secrets","MMH","48-13056","2008-12-01","The Tamriel Rebuilt Team","This mod is now outdated. Please see our Portfolio to find the latest version of Morrowind's Mainland! This mod contains both Antediluvian Secrets and Telvannis. Antediluvian Secrets requires Telvannis. Tamriel Rebuilt aims to recreate ""Mainland Morrowind"" as Bethesda wo..." "2372","Tamriel Rebuilt: Map 1 - Telvannis v2.0","MMH","48-11043","2007-02-06","The Tamriel Rebuilt Team","PLEASE NOTE, THIS VERSION IS OUTDATED. LOOK IN THE TAMRIEL REBUILT TEAM'S PORTFOLIO FOR THE LATEST VERSION. Thank you. Map 1: Telvannis is the first part of Tamriel Rebuilt's Morrowind Province mod. A large mod, it adds great amounts of content to the game including:" "2371","Tamriel Rebuilt Map 3 - Sacred East v1.1","MMH","48-14482","2012-06-06","Tamriel Rebuilt Team","SACRED EAST REPLACES THE FILES FROM TELVANNIS AND ANTEDILUVIAN SECRETS. DO NOT USE FILES FROM OLD RELEASES WITH FILES FROM SACRED EAST. Sacred East is now available for your enjoyment! Sacred East features some of the most lush terrain seen anywhere on Morrowind to date. ..." "2370","Tamriel Realtors","MMH","44-14371","2011-10-01","Ravensong","The Tamriel Realtors' office is in Caldera in a building right next to the castle. The Realtor shares the building with the Shady Rest Inn. Cornelia, the real estate lady, has listings for houses in Dagon Fel, Gnisis, Mournhold, Pelagiad and Caldera. The..." "2369","TamaraVico's Wood of Stone","MMH","48-13055","2008-11-30","TamaraVico","You know the road between Balmora and Caldera. I don't use the Guild Guide, cause I am a roleplayer and my characters don't use or trust magicks. Well, back to the mentioned road. It's like the most boring road of them all. I find myself running..." "2368","Tainted Cottage","MMH","44-9900","2005-06-15","Devrith","This plugin adds a small cottage near the Stilt Strider port in Vivec. At first glance, it seems like a perfectly normal cozy little cottage.. but there used to be rumors of Dagoth Ur worshipers living there." "2367","Table Lamps","MMH","46-5900","2011-10-08","swordsman5","Table Lamps by swordsman5 I don't know if this has already been done, here are a bunch of tables which are carryable, there are 9 different types, place them where you want them and they give off light in different colours. Don't like the effect? then pick it up and" "2366","t3 faces","MMH","42-1667","2009-04-06","Unknown","" "2365","Szijjartho's Manor","MMH","44-10697","2006-07-28","Szijjartho","This adds a house to Caldera. Inside you'll find a full library, kitchen/eatery, training room, apothecary, and bedroom. The bedroom has a band reference, and if you don't like the band, go ahead and remove the reference with the CS. If you can't use the CS, I will later include a patch tha..." "2364","Sylvan Houses v1.1","MMH","44-1778","2009-04-06","Unknown","" "2363","Swampy Shanty","MMH","44-8936","2005-05-12","Road Ratt","This large shanty makes for a good thief's hideout but may be used by all character types. It's located in Hla Oad just south of the boat transport up on the hill. There is plenty of storage in the cellar/cave for all of your loot in several high capacity containers. &..." "2362","Swampside Home","MMH","44-14278","2011-04-11","ImakeMods","You remember that guy that fell from the sky? Well. Remember the road you were on when you found him? Well. If you walk down that road, theres a house! Oh my gosh! Check it out! Features a Bed, and storage! Amazingly exciting but it's my first mod! Cleaned wi..." "2361","SW Hairstyle","MMH","42-15014","2013-10-02","Akavir","Female hairstyle for Human and Elven races, comes in three color variations." "2360","Suran Weapons and Armor","MMH","4-10167","2005-10-10","JoDo","Adds a smith to Suran who sells legendary armor and weapons for a high price, of course :) For thieves : cannot be stolen ! Don't try to kill the smith or all his goods will be lost ! No new meshes, only modified weapons." "2359","Suran Magic Merchant","MMH","4-8559","2005-02-11","Rodrigo Ortiz","This mod adds a merchant, Thelas Adros, to the top of Suran's Guard Tower (near the Siltstrider). Thelas Adros sells special spell books and power books. These books teach unique spells/powers such as vampire spells for humans, or even skill restoration p..." "2358","Suran Estate","MMH","44-8386","2002-09-23","Ravensong","A superb tastefully decorated residence located in Suran, across from the strider port; has a well appointed dining area, a grand treasure display room, a luxurious library/laboratory with a terrace that affords breathtaking views of the ocean and starlit skies, a sinfully spacious ..." "2357","Support Pack 2 for Adversary's Bodyworks","MMH","42-626","2009-04-06","AdversaryKL","This pack is an addon for Adversary's Bodyworks (which can be downloaded from Morrowind Modding History: LINK). Bodyworks as well as the graphic files for Better Bodies V2 and Niero's Smoother Bodies are required. The included files provide support for 3 community ma..." "2356","Superman Armor","MMH","4-778","2009-04-06","Johnny B"," * README.TXT for Superman Armor * Created by: Johnny B. INSTALLATION: Put the files from the folders in the download into the folder with the same name. ex: files from ""Textures"" goes in the Textures Folder. the plu..." "2355","Sun's Eye","MMH","44-13654","2009-09-07","RavenWood","(Taken from forum thread) Changelog:V1.1 - Fixed Pillow Slide" "2354","Sulfurian Shack","MMH","44-6520","2010-08-06","kilan56","adds a shack on the bitter coast (-4,-9) for the player to freely enter and stor loot as he/she pleases. this is my first uploaded mod so go easy on me. Changelog:Aug 6, 2010 : Released Aug 8, 2010 : Cleaned of GMSTs" "2353","Stronghold Vaults","MMH","44-2039","2009-04-06","Tenaka"," The Elder Scrolls III MORROWIND: Tribunal Stronghold Vaults A plug-in for Morrowind by Tenaka Index ===== I. Descri..." "2352","Stronghold Teleport Rings","MMH","46-8055","2003-07-23","IcemanBobbyDrake","One ring is in a chest in the main room of each stronghold; Redoran, Hlaalu and Telvanni. Based on Barilzar's Mazed Band from Tribunal they will offer to teleport you to your stronghold when they are equipped and should teleport you directly into the main room of yo..." "2351","Storage Stones","MMH","46-13101","2008-12-21","Susan 1138","This mod adds four stone-shaped containers holding 2000 weight each, on a beach in Azura's Coast west of Holamayan. It's an alternative to house mods for players who don't need or want a house. Because it's remote, the mod includes a ring teleporting players to the site, as well as ba..." "2350","Stonewood Hall v1.0","MMH","44-1701","2009-04-06","grond","Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Other Info 5. Version history 6. Credits 7. Contact info 8. Hint 1. INSTALLING THE PLUGIN ..." "2349","Stone's Rest Manor","MMH","44-13522","2009-07-08","dustinmc101","*First Mod, be as cruel as you have to be* Adds a simple starting home to Caldera, with some background to its reason being there and how you recieve it (no quest persay). Sorry about the lack of screenies, I can't take them, for some reason. As soon as i figure it out I'll post some..." "2348","Stilt City","MMH","44-6805","2011-11-01","ddfields","Stilt City ----------- This mod places several shacks, a lighthouse and docks connecting it all together in the Sheogorad region at -4, 24, which is just west of the island where Big Head lives. Basically, this is just a place to travel ..." "2347","Stendarr's Guantlet","MMH","4-10338","2006-01-10","Sypron","Ever Wondered how Stendarr could lift that overweight hammer of his? Why he his special Guantlet of course! Rumors of Stendarr's Guantlet are Spreading through Mournhold, maybe you should start you quest there..." "2346","Steinthor Hall","MMH","44-12086","2012-12-19","Korana","Located on beautiful river front property, Steinthor Hall is a warm and masculine hunting lodge. This home was designed for players who perfer less ""frilly"" details in the homes they choose. I also tried to stay extremely Nordic with the decor of the lodge. The lodge is ..." "2345","Steel Shields with Heraldic Symbols","MMH","4-13455","2009-06-05","GeorgiusSeptim","Steel Shields with Heraldic Symbols -- -- INTRODUCTION ------------ Having in mind to make my own castle based on Caldera Govorner's House, I have noticed C..." "2344","Steam Guardian Helm","MMH","4-6539","2010-09-01","Baofu92","This mod add the steam guardian helm. The helm is situated in the following zone: Balmora: Meldoer House (Armorer) Nchuleft (Dwemer ruin) Bthungthumz (Dwemer ruin) Bthuand (Dwemer ruin) Aleft (Dwemer ruin) Arkngth..." "2343","Stealth Armor","MMH","4-9543","2005-04-13","maw3193","My mod is for those people who find their armor is interfering with the appearance of their characters, as of which, I have created new items from the Bethesda glass, indoril and daedric, pretty much only reducing the weight to the minimum for an armor type and reducing the value to..." "2342","Starter Equipment","MMH","46-9083","2004-01-28","Dar-tak","This is just a Simple mod, a Chest outside the Seyda Neen Chargen office, with a llow-level steel shortsword, some cloths, 250 gold, and a set of Apprentice Lockpick/probes, Nothing that I think is over balancing, just a few things, in a Chest. Some small help for a new..." "2341","Stargel The Entertainer","MMH","4-10191","2005-10-19","bukowski","This makes Stargel (the redguard in Balmora who stands in front of the Hlaalu Council) a lot better! This time around he is a Merchant/Entertainer who sells some quite interesting items, including a new kind of torch. He also has perfected the art of Levitation, w..." "2340","Stanegau Island v1.1","MMH","48-4435","2009-05-12","Phil Allison","A New Village on its own island. Tied into the Tavern Keeper is a quest which leads the player through a myriad of small/medium sized dungeons in order to prove him/herself worthy to help in overcoming an evil necromancer who has set up residence in a Hidden family's refuge. Please see..." "2339","Stalker Armor v1.0","MMH","4-12278","2013-03-05","Jester","This mod adds a suit of thieves armor to the game. It's a light chain armor covered by studded leather. I tried to insert the armor into the game in a neat way, but I ran into problems, so it's just in a crate behind a house in Caldera. The house is the first one on the right as you ent..." "2338","Stalker Armor Redone v1","MMH","4-12279","2013-03-05","Spot1st","This mod adds a suit of thieves armor to the game. It's a light chain armor covered by studded leather. It's is a different version of the stalker armor mod, It is all the work of others. They are listed in the readme. What I have done is just remove the enchantments and place it in a chest,in vi..." "2337","St.Kronos","MMH","48-13294","2009-03-04","Miroslav.cz","This land is for heroes who wants to be out of battles and problems with gods.You can relax here or swim in sea.You will find here Vivec in cave.Maybe Almalexia:)but i dont know.Dont use Sea of Destiny.May you find here slice of peace.)" "2336","Square House","MMH","44-12047","2012-11-25","Unknown","CONTENTS: 1:Install 2: About the Mod ............................................................................................................................................................ Install ..................................................................." "2335","Square House","MMH","44-12049","2012-11-25","Unknown","CONTENTS: 1:Install 2: About the Mod ............................................................................................................................................................ Install ..................................................................." "2334","Splitted Oak","MMH","44-10940","2006-12-22","orimbar","This mod adds a house to Balmora. Inside you will find a comfortable home." "2333","Splinter Manor v1.0","MMH","44-13171","2009-01-15","Srdjan Pokorni","This is a port of of Splinter map created by Peter ""Clay"" Nederlof for Unreal Tournament (the very first one) by Epic Games. I liked it so much that I've decided to recreate it as a Morrowind house mod. I've placed it north of Tel Mora, close to the very northeastern tip of Vvardenfell mainland. ..." "2332","Spirited Factor's Estate Midsized","MMH","44-12889","2008-08-24","Spirited Treasure","Spirit's Factor's Estate Midsized: This makes the Raven Rock Factor's estate just a little bit bigger. It now has 2 bedrooms and one bathroom. A sitting area where the bedroom was and a bunch of extra storage. The extra stuff is all ..." "2331","Spirit Apartment v1.0","MMH","44-3529","2009-05-12","Psycho","Adds a small island behind Ebonheart with an outdoor apartment." "2330","Spiffy's Balmora Escape - fka Balmora House","MMH","44-10070","2005-08-01","Spiffy","V2.2: Some container labels and naming were fixed. Ok, first off, before I get into the description, if you have the old version of Balmora House, DO NOT install this mod until you have removed each and every item from the house or you will lose any it..." "2329","Spidersilk Shield v1.0","MMH","4-14648","2013-04-24","Bart Notelaers","In the Seran Ancestral Tomb S of Khuul, the door to the lower cavern has been unlocked. In the past, this hiding place was used by smugglers, runaway slaves and other criminals. It seems the last smuggled item was never delivered to the buyer. Retextured shield, with changed attributes..." "2328","Spencer Homes v1.1","MMH","44-3522","2009-05-12","J.C. Spencer","Spencer Homes is a company located that builds and sells homes across Tamriel, and they have been doing so for over a century and a half. The Vvardenfell office is located just outside Vivec, north of the Foreign Quarter canton. This is where you will find Jon Spencer, owner of Spencer Homes, and..." "2327","Specialized Indoril Helms v1.0","MMH","4-14976","2013-09-05","Xaedon","This mod adds 20 new Indoril Helms to the game which are simply Indoril Helmets with re-colored plumes These are for Ordinators who don't feel like being just another number. A new vendor is also added to the Vivec, Foreign Quarter Upper Waistworks to sell these special helms A leveled ..." "2326","special made home","MMH","44-573","2009-04-06","Nicholaj Olsen","This is your own little special made house. It is located on the mountain top on mount Kand. Hope you like it. contact me at: Nicholajolsen@hotmail.com" "2325","Spear Mod","MMH","4-8348","2002-08-15","Dantopgun","" "2324","Spartan '300' Shield v1.0","MMH","4-11417","2007-08-05","Slartibartfast","A rumour is circulating that the Fighters Guild in Ald Ruhn have acquired a battle scarred shield once borne by a mighty warrior who fell in battle against overwhelming odds, some speculate that it belonged to none other than King Leonidas of Sparta. The shield is hanging on the wall of the sleep..." "2323","Sparring Dummies v1.0","MMH","46-414","2009-04-06","Phantom Dave","Phantom Dave's Sparring Dummies Phantom Dave-Project Leader Qwert44643-Editor Handler/Scripter Lingarn-Modeler credit also goes to: *ghan *farrp *reznod for their wisdom in the scriptting arts. This mod replaces all the default furni..." "2322","SouthHill 0809","MMH","44-5072","2009-05-12","Lupus_Lucius","If this document looks funny, click Format and make sure Word Wrap is checked. ** Plugin title: South Hill Manor Author: Lupus_Lucius Email: kmoney@u.washington.edu Updated Version: South Hill has been updated to be compatible ..." "2321","South Hill Manor","MMH","44-8212","2002-08-09","Lupus_Lucius","" "2320","Soulgem Sellers","MMH","46-9793","2004-09-15","Nightblade1","This Plugin adds four soul gem NPC sellers to Morrowind. Towns: Vivec, Sadrith Mora, Balmora, Dagon Fel." "2319","Soulgem Magicka","MMH","46-10278","2005-12-14","Charon the Hand","A short quest line leads to an artifact which translates the power of a trapped soul into magicka for characters of the Atronach sign ONLY. Other characters can do the quest, but only Atronach can hear the whispers of the artifact. Some souls have extra spell effects. But an object so valuable ca..." "2318","Soulgem Exchanger","MMH","46-9862","2005-03-25","Torlax45","" "2317","Sotonhorian Assassins","MMH","4-6746","2011-06-14","Revan","This plugin features two retextured versions of Sotonhorian Armor in red and black and white which have been added to the guild members of the Morag Tong and the Dark Brotherhood respectively. Also, there are two sets of master armor which can be found in the obvious places. The Morag Tong armor ..." "2316","Sotonhorian Armor Morrowind Edition v1.0","MMH","4-12326","2013-03-14","Bahamut","Sotonhorian Armor for Morrowind About this mod: Yet another conversion from an oblivion mod originaly created by Andragorn, it adds a set of light armor with stats of glass armor. Location: The armor is sold by Dronos Llervu in lower levels of Ghostgate..." "2315","Sotonhorian Armor Morrowind Edition","MMH","4-13996","2010-06-26","Bahamut","Sotonhorian Armor for Morrowind About this mod: Yet another conversion from an oblivion mod originaly created by Andragorn, it adds a set of light armor with stats of glass armor. Location: The armo..." "2314","SotLF Female Shadow Cuirass","MMH","4-10925","2006-12-16","Forseti","Adds a female Shadow Cuirass to the game based on the Domina mesh. (Now maybe the villagers won't be so confused. Silly villagers!) Simple." "2313","Sotha Sils Armor","MMH","4-1754","2009-04-06","Unknown","" "2312","Sorkhaven v1.2","MMH","48-3836","2009-05-12","Michiel aka MDJ","It is an island placed far north of Khuul. You can reach it by talking to the shipmasters up north in Khuul, Dagon Fell, and Gnaar Mock, and also by asking around in the South Wall Cornerclub, so you have a link back to Balmora. The island includes a nice manor, not to big. There are a..." "2311","Sorkhaven","MMH","48-5638","2011-07-19","Michiel","Sorkhaven Project Far up North of Khuul an island is placed. You can look for transport in khuul, dagon fell, gnaar mock & the south wall cornerclub. Version History 1.0 (tryout): Island, trees, buildings, etc. 1.1: ..." "2310","Sorkhaven","MMH","48-5518","2009-06-06","mdjansen","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "2309","Sorcha Ravenlock's Redguards","MMH","42-5747","2011-10-04","Sorcha Ravenlock","Sorcha Ravenlock's Redguards. Created By Sorcha Ravenlock This file contains 9 retextured heads, all originally from my High Elves Head Packs. All faces are Redguard Females. If you want to use my mod for your own modding purposes, please ask my pe..." "2308","Sorcha Ravenlock's Orcs v 1.0","MMH","42-11825","2012-11-10","Sorcha Ravenlock","This file contains 5 retextured heads, all originally from my High Elves Head Packs. All faces are Orc Females." "2307","Sorcha Ravenlock's High Elves v 1.0","MMH","42-11824","2012-11-10","Sorcha Ravenlock","This file contains 11 retextured heads, based on the heads released in the Better Heads mod. 1 Head is a recolouring of lochnarus Nord face of Arwen. 7 Faces are High Elf females, and there 4 Male High Elf faces as well. Two of the Male faces are based on Nord heads and have ..." "2306","Sorcha Ravenlock's High Elves 2","MMH","42-5933","2011-10-10","Sorcha Ravenlock","This file contains 10 retextured heads, based on the heads released by Golgotha in his 'Just Face It 2 head pack. All faces are High Elf Females. If you want to use my mod for your own modding purposes, please ask my permission and mention me in your read me.Also mention Golgotha ..." "2305","Sorcha Ravenlock's headpack 3 v 1.0","MMH","42-11823","2012-11-10","Sorcha Ravenlock","This file contains 9 retextured playable heads. 3 Faces are Breton females, there is 1 Imperial Female, 2 Wood Elf females, 2 Nord males and 1 Wood Elf Male." "2304","Sorcha Ravenlock's Headpack 2","MMH","42-5932","2011-10-10","Sorcha Ravenlock","This file contains 9 retextured heads, based on the heads released in the Better Heads mod. 4 Faces are Breton females, and there is 1 Imperial Female, 1 High Elf female, 1 Dark Elf female, 1 Wood Elf female and 1 Wood Elf Male. If you want to use my mod for your own modding purposes, ..." "2303","Sorcha Ravenlock's Headpack 1","MMH","42-5931","2011-10-10","Sorcha Ravenlock","This file contains 7 retextured heads, based on the heads released in the Better Heads mod. 4 Faces are Breton, the other three Imperial. If you want to use my mod for your own modding purposes, please ask my permission and mention me in your read me.Also mention Rhedd, Arathrax and Go..." "2302","Sorcha Ravenlock's Dark Elves","MMH","42-7131","2012-07-29","Sorcha Ravenlock","This file contains 10 retextured heads, based on the heads released by Golgotha in his 'Just Face It 2 head pack. All faces are Dark Elf Females." "2301","Sorcha Ravenlock's Breton Hunk","MMH","42-5930","2011-10-10","Sorcha Ravenlock","This file contains 1 retextured head,adding a playable Breton male. The texture was made by myself, the mesh is from the excellent work of the Better Heads team. If you want to use my mod for your own modding purposes, please ask my permission and mention me in your read me.Also mentio..." "2300","SOM's Indarys Expanded","MMH","44-8373","2005-05-02","SkyShadowing","A quest-line renovation of Indarys Manor into becoming a house equal to those under Skar. Changelog:V1.0-Initial Release V1.1-Fixed scripts, changed Library and Dining Hall. V1.2-Whoopsie! Never made this version. C..." "2299","Solsthiem Lodge House","MMH","44-1649","2009-04-06","Unknown","" "2298","SolstheimSeasideCabin v1.0","MMH","44-3723","2009-05-12","Baratheon79","The Elder Scrolls III MORROWIND: Solstheim Seaside Cabin Version 1.0 by Baratheon79 **Note: Requires BLOODMOON expansion! Index: 1. Installation 2. Playing the Pl..." "2297","Solstheim Zelda Estate","MMH","44-7225","2012-08-06","Princess Stomper","Princess Stomper's version of Simbelmyne's version of Beardo's classic Morrowind house mod. Requires Bloodmoon & Tribunal. Location: Solstheim, near Raven Rock. Sleeps 9. Takes Simbelmyne's Zelda Estate Renovation and transports it to Solstheim, customizing it for ..." "2296","Solstheim tower update","MMH","44-1373","2009-04-06","Dr No","Adds a nice Mage Tower to Solstheim. Includes: * fast-travel TO and FROM. * fast-travel to various places. * Storage space. * Atmosphere. Update: Fixes the furniture problem of the tower, you are now able to walk around the table on ..." "2295","Solstheim Smith","MMH","4-10239","2005-11-14","The Skinky Sharpshooter","This mod adds a smith in the Isinfier Plains Region of Solstheim(-22,24). The smith will sell you weapons and armor. Hope you like it. P.S. look on the shelf above the forge!" "2294","Solstheim Seaside Cabin","MMH","44-10381","2006-01-30","Baratheon79","Adds a log cabin along the coast of Solstheim, a short distance west of Fort Frostmoth. Includes a dock for sailable boats and ships, and ample storage space for your loot, while still allowing for additional furnishing, using one of the many furniture mods that are available. Cabin ..." "2293","Solstheim Sauna at Thirsk v1.0","MMH","44-6392","2010-02-07","Mycroft","Inspired by traditional Finnish culture, this mod adds a Sauna to Solstheim as part of the settlement at Thirsk. This Mod has a total of 6 new NPCs: 3 will be in the sauna prior to the massacre (they are scripted with the same script as people inside Thirsk so they will die in ..." "2292","Solstheim Mage Tower V1.1","MMH","44-1313","2009-04-06","Dr No","V1.0 This is a house mod + a small optional quest. This mod adds a mage tower to Solstheim and includes fast-travel from and to this tower. The first time you go there you need to travel on foot, a map with the location of the tower can be found in the Balmora Mages Gui..." "2291","Solstheim Mage Tower 3.0","MMH","44-3706","2009-05-12","Dr No","This is a house mod + a small optional quest. This mod adds a mage tower to Solstheim and includes fast-travel from and to this tower. The first time you go there you need to travel on foot, a map with the location of the tower can be found in the Balmora Mages Guild. Hint:once..." "2290","Solstheim Mage Tower 2.1","MMH","44-1262","2009-04-06","Dr No","V1.0 This is a house mod + a small optional quest. This mod adds a mage tower to Solstheim and includes fast-travel from and to this tower. The first time you go there you need to travel on foot, a map with the location of the tower can be found in the Balmora Mages Gui..." "2289","Solstheim Mage Tower","MMH","44-1304","2009-04-06","Dr No","V1.0 This is a house mod + a small optional quest. This mod adds a mage tower to Solstheim and includes fast-travel from and to this tower. The first time you go there you need to travel on foot, a map with the location of the tower can be found in the Balmora Mages Gui..." "2288","Solstheim mage tower","MMH","44-1319","2009-04-06","Dr No","This is a house mod + a small optional quest. This mod adds a mage tower to Solstheim and includes fast-travel from and to this tower. The first time you go there you need to travel on foot, a map with the location of the tower can be found in the Balmora Mages Guild. Hint:once yo..." "2287","Solstheim Lodge","MMH","44-11498","2007-09-03","pc_gamer","This simple house mod adds a small lodge type house not far north of fort frostmoth. It also has a small fire pit area outside for those camper role players. The house is great for role players that would require a house like this, or for someone who just wants to stay in Solstheim. [..." "2286","Solstheim Castle v1.1","MMH","44-3699","2009-05-12","Korana","The noble night Aegir Brondolf had fallen. For many years his grand castle has remained un-claimed. Are you ready to claim it for your own? This spacious castle is located off the north-east coast of Solstheim. The castle itself offers many living and exploratory areas. Th..." "2285","Solstheim Armours","MMH","4-11453","2007-08-15","aged hippy","This plugin adds a smith to Gnisis who sells Solstheim armours, and also repair hammers. The armours are Bear, Wolf, Nordic Mail, and Ice, and each includes the Shield. I've re-priced the Ice pauldrons to 1,200 gold, which i think is more realistic than the 12,000 they wer..." "2284","SolsPro-Witchwood","MMH","48-13498","2009-06-20","LazyGhost","Its a bad omen to be walking through soundless woods. Birds dont sing because birds never come here. Nothing but mist and fog...and the stench of rotting corpses. Welcome to Witchwood traveler... Witchwood is a new landmass to the west of RavenRock, alon..." "2283","Snow Prince Enhanced v3.0","MMH","4-12516","2008-02-08","Midgetalien, Vality","This mod replaces the snow prince armor, (the ancient steel armor) with armor that fits the description in the book ""fall of the snow prince"" It is all enchanted. As well as the armor the spear has also been replaced. As well as this the mod also ..." "2282","Snow Prince Enhanced","MMH","4-15585","2017-10-02","Midgetalien","README SNOWPRINCE ENHANCED ======== WHAT THIS MOD DOES ======== This mod replaces the snow prince armor, (the ancient steel armor) with armor that fits the description in the book ""fall of the snow prince"" It is al..." "2281","Snow Cottage","MMH","44-4364","2009-05-12","Dvd","Merry Christmas to all!, and to all a New Year! Inside of this 'zip' file is: 1 readme, 1 esp, and 3 screenshots. The screenshots don't go anywhere, the esp goes in your Morrowind/Data Files and you can skip the readme as well. The esp adds a small winter cottage to Solthisiesm, and t..." "2280","Snow Bear and Wolf Armours Improved","MMH","4-7518","2005-02-11","Hammergand","I got sick of wearing Snow Wolf and Snow Bear armour, and having them break after a few hits. This mod quadruples their condition (which is still comparably less than many armours), and slightly increases their armour ratings." "2279","Snapes Faces Part One","MMH","42-1475","2009-04-06","Unknown","" "2278","Snape's Faces - Part One","MMH","42-12029","2012-11-23","TheSiriusSnape","This is a set of heads with new textures that I have made available for modders to use as resources for plugins and headpacks. Some are very simple recolors (the Khajiit and the ElfBreton), others are new faces. While this is not a plugin, there are instructions included on how to add the heads t..." "2277","Snakes Indoril Fem Armors","MMH","4-1716","2009-04-06","Unknown","Installation: Unzip to ""data files"" Content: Almalexia Indoril Armor: Added two versions of the Alms Indoril armor...One is full length normal cuirass with the domina mesh added...the other is a short version with just the skirt sans the chains a..." "2276","SnakeBittens's Dwemer Armor Fixer","MMH","4-11154","2007-03-30","Salty Dwemerfreak21","This mod fixes problems with snakebittens Elite Dwemer Armor from his mod ""snakebittens lair v2"" the fixes are: the cyborg arm takes up the chest space and right foot space. Readme included." "2275","Smugglers hideout","MMH","44-13352","2009-04-05","saltmummy","both a housing mod and an alchemy mod. it adds a pleasant house near seyda-neen, a few drug dealers to towns around Vvardenfel, and a Charm salesman. read the readme for more info. oh yes, and something that's not in the readme, the house is locked, the key is somewhere near the door. just look up." "2274","Smugglers Den","MMH","44-11487","2007-08-28","Viney2k7, WestyTW","This adds a simple cave were your player can live. It is located just outside of Fort Moonmoth near balmora. The cave inside also has two new weapons and treasure chests. Changelog:v1.2 - I have changed the bottle entrance to a cave one it is located near fort moonmoth near balmora" "2273","Smuggler's Nook (Seyda Neen)","MMH","46-13663","2009-09-10","Carth125","This is a very small mod which is the first I've ever uploaded so give me a chance. Make sure to download the readme as it tells you where the mod is located. Alright the mod adds a small barrel hidden in Seyda Neen (see read me for spoilers on location) it holds treasure and a note with a little..." "2272","Smuggler's Nook (Seyda Neen)","MMH","46-11874","2012-11-12","Carth125","This is a very small mod which is the first I've ever uploaded so give me a chance. Make sure to download the readme as it tells you where the mod is located. Alright the mod adds a small barrel hidden in Seyda Neen (see read me for spoilers on location) it holds treasure and a note with a little..." "2271","Smuggler's Cove","MMH","44-13523","2009-07-08","Nuska","This mod adds a marooned ship converted into an atmospheric dwelling northwest of Seyda Neen. It is targetted to stealth-based characters, and doesn't contain any particularly overpowered items to break game balance, other than a Master's alchemy set and some Master's lockpicks. It features plent..." "2270","Small Imperial House","MMH","44-11602","2007-10-16","Yellowdude","This mod adds a small house to Ebonheart. Changelog:V1.0-Initial Release V1.5-Added misc. items, moved some stuff around." "2269","Small Cottage","MMH","44-8379","2002-08-23","Alos","Creates a house in the vicinity of Tarhiel (the falling mage) outside Seyda Neen. Lots of containers to hold your loot; container weights have been increased; has a teleport home ring. Please ignore the pillows on the bed if they are off to the side. I tried changing th..." "2268","Slowfall & Highjump Gauntlet","MMH","4-8011","2002-07-25","konqueror","The new location of the gauntlets is inside The Council Club, on the ramp to the basement, inside a chest. These items are intended for fun/travel/whatever the user wishes, please don't let me hold you back. Also, thanks to the 1000 or so people who put up with my bad modwork in..." "2267","Sleep or Suffer","MMH","46-13191","2009-01-22","Duncan","Sleep is now a necessity. If you go too long without sleep, your character is definately going to feel the effects of sleep deprivation. Try and see how long you can stay awake and survive. Stay awake for 132 hours or more and you enter the Realm of Chaos! If you're going..." "2266","Skyfury Keep v1.1","MMH","44-3716","2009-05-12","Stormwyynd","Travel to Ebonheart and speak with the Countess in the Six Fishes. You need a character around level 15 to complete the quest." "2265","Sky Ship Mod v1.0","MMH","44-8667","2003-02-17","Clone","A mod I made just for fun and it turned out really well. This is an entire floating ship in the sky with a whole home inside it. It even has rockets in the back with loads of power and plenty of storage. This sky ship has a kitchen, bedroom, magic area, storage, and a fireplace with a bottom leve..." "2264","Skull Caps","MMH","4-11711","2012-09-21","Daduke","Skullcaps designed with better head design - they'll clip with unusual head designs" "2263","Skonhed","MMH","48-6848","2012-02-13","Ralf Romgens","ABOUT: Skonhed is an island northeast from Morrowind. It is ruled by king Luke. Most of the people on Skonhed are nords. FEATURES: 1. One island northeast from Morrowind. 2. One companion." "2262","Skeleton Shield Replacer","MMH","4-11582","2007-10-07","osiris","**DO NOT UPLOAD ON OTHER SITES**> This is my first released mod for The Elder Scrolls III - Morrowind; something i did just for fun while keep on working on other bigger and more complex projects. During my adventures in Morrowind, i have a..." "2261","Skeleton Shield","MMH","4-13026","2008-11-18","Midgetalien","This mod adds 1 Skull Shield to the CS. It has not been placed anywhere in Game. It is a modders resource for you to use in your mods. While it is a modders resource i would like an e-mail stating that your using it and what its being used for Changelog:..." "2260","Skeleton Island v3.00","MMH","48-3871","2009-05-12","soar/soar182","An island with 8 quests and interior cells to go with the quests. 2 other island quests sending you back to Morrowind. 2 to 4 special things depending on how you want to count them. A place for you to stay on the island. There are trainers and merchants at the castle and the ..." "2259","Skeldale House","MMH","44-8688","2003-02-27","(The) Merry Piper","This is an updated version of Skeldale House. It resolves a conflict with the popular mod ""Hero's Hovel"". The house has been moved across the road from Fargoth's place, right next to the road sign post. The exterior & interior remain unchanged. ..." "2258","Skali's Bitter Coast Hideout","MMH","44-11873","2012-11-12","Scott Tracy","The House.. This curious and well built house lies in the swamps of the Bitter Coast, in the smuggler's backwater of Hla Oad. It was formerly the property of Skali.. Dunmer warrior, guildmember, and Imperial Agent. Keys can be found with an old colleague of Skali's in Balmor..." "2257","Skaal Shields","MMH","4-14071","2010-09-06","Midgetalien","This is just a simple asthetic mod that adds Nord Shields to the Skaal guards" "2256","Skaal Home v2.3","MMH","44-7214","2012-08-05","Princess Stomper","Extensively renovated Chieftain's Home in the Solstheim village of Skaal. Four themed bedrooms, nursery, NoM kitchen, bathroom, study-lounge, dining hall and pool. Two servants and two guards. Version 2.2 simply improves the lighting, adds one or two minor touches and corrects an ..." "2255","Skaal Home 2005","MMH","44-3640","2009-05-12","Princess Stomper"," The Elder Scrolls III MORROWIND: Skaal Home.ESP (Morrowind, Bloodmoon, Required) Version: 1.0 Index:" "2254","Skaal Home","MMH","44-8654","2005-02-11","Princess Stomper","Extensively renovated Chieftain's Home in the Solstheim village of Skaal. Four themed bedrooms, nursery, NoM kitchen, bathroom, study-lounge, dining hall and pool. Two servants and two guards. Version 2.2 simply improves the lighting, adds one or two minor touches and cor..." "2253","Skaal Home","MMH","44-11269","2007-05-27","jonjon","Adds a home to the skaal village near the well. Also adds a npc outside the new home that will transport you to two locations." "2252","Sixth House Monastery","MMH","44-14531","2012-07-25","-273","This is my first mod and I have made this because I wanted all of the Sixth House things together in an interior cell, so I made this mod and thought to upload it and see what people think of it. It includes a monastery dedicated to the Sixth House or House Dagoth as they call it. It is loc..." "2251","Sixth house add on","MMH","44-3598","2009-05-12","Unknown","An unfinished house/dungeon mod." "2250","Sithuns Retreat","MMH","44-9806","2004-09-06","Frej","This mod adds a new house for your morrowind character located directly west of Gnisis and after you reach the shore, turn north and you should see the entrance (which is facing south). It features easy access to all the Propylon Chambers and one short clue for you to s..." "2249","SirLuthor's Hammers","MMH","46-3819","2009-05-12","SirLuthor","From the read me: This is a fairly simple mod that replaces the textures of five existing Repair Items (Repair Prongs, Apprentice's Armorer's Hammer, Journeyman's Armorer's Hammer, Master's Armorer's Hammer and Grandmaster's Armorer's Hammer) with new, improved textures. The textures are sharper ..." "2248","Sinister Dark Elf Heads Pt. 2","MMH","42-787","2009-04-06","Harvester","This mod is a head that I didnt think I was going to finish for the first part of the mod. I happened to finish it today. This is based from Mantodea's new Dark Elf meshes and textures. I changed alot of stuff on it, the face is scowling and has new eyes, and a skull tatoo in its face." "2247","Sinister Dark Elf Heads","MMH","42-786","2009-04-06","Harvester","My very first released mod, a pack of three Dark Elf heads. I like the dark side of Morrowind. These heads work best with Better Heads hairs. They are all based from Don Salus faces, with changes to each one in the brow line, eyes and skin. I hope they are different enough than his heads to..." "2246","Simplest Hideout","MMH","44-12757","2008-06-08","auralfiles","adds a REALLY easy-made room named St.Havoc, that serves as a storage with shelves, a practice dummie, museum display tables, tables, spear holders and a place to put your potions...no new meshes or textures...it's just an esp file and it's my very first mod, so, leave only constructive criticism..." "2245","Simple House In Balmora","MMH","44-12665","2008-04-12","LobbyZ","Hello! This is a simple house in Balmora suitable for putting stuff in it or having a party in it :P It is in the Market Square in Balmora, quite easy to find, it got 2 stories so you got plenty of space to put stuff in also it's good with the furniture mod! For more info..." "2244","SilverisDraconis","MMH","44-3565","2009-05-12","Vixyn","Silveris' Draconis' Old House Created by Vixyn The house is located outside of Ebonheart, south of the docks, on the hill across the water. To enter, you'll need a key - the key can be purchased from Silveris Draconis in the Six Fishes Inn, located in Ebonheart pro..." "2243","Silveris' Draconis' Old House","MMH","44-5916","2011-10-10","Vixyn","The house is located outside of Ebonheart, south of the docks, on the hill across the water. To enter, you'll need a key - the key can be purchased from Silveris Draconis in the Six Fishes Inn, located in Ebonheart proper. This mod adds to games leveled lists, so I suggest us..." "2242","Silt Strider Shellhouse v1.0","MMH","44-14668","2013-04-26","Derowenn","Converted silt-strider shell, close to the temple in Ald'ruhn. Creepy cave beneath. ALSO second compact but comfortable dwelling in Ebonheart, on the docks. Small mystery to solve. Teleport link between the two" "2241","Silt Strider House","MMH","44-10548","2006-04-16","DarkEclipse","I got this idea running around in the Ashlands, looking at silt strider shells and wishing I could live in one, which is why I made this. This is a house made from a silt strider shell, with basic furniture and storage. No bling-bling merchants, no waterfalls or dancing w..." "2240","Silt Strider Armor v1.75","MMH","4-13138","2009-01-04","Melchior Dahrk","This mod adds a new set of lore-friendly armor to the game of Morrowind. The armor is based off of the silt strider husks you see laying around the Ashlands, therefore the name Silt Strider Armor This is not just a simple retexture either. I have combined meshes together to make a se..." "2239","Sils Long Hair Mod v1.0","MMH","42-3305","2009-05-12","Silaria","Adds a new hairstyle for female characters. Includes all elf versions too." "2238","Sils Argonian Heads and Horns v1.0","MMH","42-3336","2009-05-12","Silaria","Just a bunch of retextured Argonian faces I did since I was bored. Females and males both have six new appearances to choose from, and also four new horn styles each. Male Argonian horn types have slight alterations to them for those who do not want the nose horns." "2237","Sils Argonian Heads and Horns GB Tweak v1.0","MMH","42-3278","2009-05-12","Silaria, GlassBoy","Silaria: Just a bunch of retextured Argonian faces I did since I was bored. Females and males both have six new appearances to choose from, and also four new horn styles each. Male Argonian horn types have slight alterations to them for those who do not want the nose horns. GlassB..." "2236","Sils Argonian Heads and Hair v1.1","MMH","42-3324","2009-05-12","Silaria","Just a bunch of retextured Argonian faces I did since I was bored. Females and males both have six new appearances to choose from, and also four new horn styles each. Male Argonian horn types have slight alterations to them for those who do not want the nose horns." "2235","Silicon Bros Items","MMH","46-14432","2012-02-12","Silicon Bros","This plugin adds some items we made during several of years, but which were mot used in any complete mod. This mod adds: - 12 weapons, - 14 pieces of armor, - 10 static models, - 5 new ingredients. Some of this it..." "2234","Silicon Bros Argonians","MMH","4-14441","2012-02-25","Silicon Bros","This plugin adds a small adventure for a levelled hero, during which you can obtain a lot of new items. First of all, this plugin adds a variety of light argonian armors, new weapons, some shields, new magical ring and some misc items of argonian routine. ..." "2233","Silgrad Tower v1.43","MMH","48-6971","2012-07-19","Silgrad Tower Team","Silgrad Tower: Morrowind is an expansion for the computer roleplaying game ""The Elder Scrolls III: Morrowind"", released by Bethesda Softworks in 2002. The mod has been in development since autumn the same year. Silgrad Tower: Morrowind adds a large chunk of Morrowind's mainland west of Vvardenfel..." "2232","Silgrad Tower v1-4_6.6 Update","MMH","48-15032","2013-10-10","Silgrad Tower Team","This is an upate to Silgrad Tower esp. 1-4_3 YOU NEED TO DOWNLOAD 1-4_3 FULL 7Z release to use this update*** This is not a completed mod, their are several areas which are still in work. You will come across many interiors that are n..." "2231","Silgrad Tower v0.8.9a full","MMH","48-3622","2009-05-12","Silgrad Tower Team","" "2230","Silgrad Tower v0.8.901a","MMH","48-3628","2009-05-12","Silgrad Tower Team","" "2229","Silgrad Tower Full v1-4_6.6","MMH","48-15033","2013-10-10","Silgrad Tower Team","Silgrad Tower: Morrowind is an expansion for the computer roleplaying game ""The Elder Scrolls III: Morrowind"", released by Bethesda Softworks in 2002. The mod has been in development since autumn the same year. Silgrad Tower: Morrowind adds a large chunk of Morrowind's mainland west of Vvardenfel..." "2228","Silatt's Rethan Manor Estate","MMH","44-10669","2006-07-12","Silatt","Silatt's Rethan Manor Estate by Silatt (elbow2teeth@gmail.com) This mod builds upon the area around Rethan Manor (the Hlaalu stronghold.) It doesn't change the buildings, NPCs or indoor cells that were already there. It does, however, change the landscape and ..." "2227","Silas's Real star walker armor","MMH","4-13493","2009-06-19","Silasmwgamer","The real star walker armor. by Silasmwgamer Introduction. This mod adds a new armor called the star walker armor. It's available to buy at meldors armor shop in balmora. Legal stuff. If you want to u..." "2226","Shu Armor v.1.0","MMH","4-2","2010-11-09","Joel Braddock aka Mantodea","Shu Armor v.1.0 by Joel Braddock (a.k.a. Mantodea) ========== 0. Version History 1. Installation 2. What you get with this mod 3. Files list 4. How to get the armor 5. Usage in other mods 6. Credits/..." "2225","Shrine of Malacath","MMH","44-10638","2006-06-23","AUNAO","This is a pretty basic house mod, made primarily for my own personal use. I'd imagine it would mostly appeal to Orcs or ""darker"" characters, but anyone could use it. I attempted to emulate the ridiculously corny names Daedric and Sixth House shrines possess, th..." "2224","Ship","MMH","44-407","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "2223","Shinguard and Adamantium Upgrade","MMH","4-8377","2005-05-02","Nanashi","Well, I started off by playing around with an old leggings mod I found, which had several people working on it, and I adjusted it slightly (lowered weight and AR to make up for the fact the shinguard does not cover the feet). Also I adjusted the enchant vaules of adamantium armor an..." "2222","Shields for Vaernis Alloy Armors","MMH","4-15422","2015-08-24","DonnerGott","This mod adds three retextured Chitin shields that match the three similar armors by Vaernis. Those are the Dwemer Mk II, and the Light & Dark Steel Alloy armors. You can buy one of each from the same vendors that sell the armor; just load this ESP after those 2, or merge ..." "2221","Sheogoraths Top v1.0","MMH","46-3750","2009-05-12","GBT3E","***** Sheogorath's Top * created by GBT3e Sheogorath has awarded his servant Big Head with a unique and powerfull spinning top. No one knows for sure what this strange relic is capable of. It has been rumored that it can contro..." "2220","Shelter","MMH","44-3704","2009-05-12","Eli","""Shelter"" plug-in for Morrowind Directions: Just place the .esp file in your ""Morrowind\Data Files"" directory. Description: This plug-in simply adds an empty (mostly) building in Balmora. Specifically the entrance is at the bottom of the river that runs through th..." "2219","Sheikizza's Redguard Faces","MMH","42-12247","2013-02-27","Sheikizza Icemane","This mod adds two new Redguard female faces, and one new Redguard male face, along with one re-skinned redguard hair for use by players. The base meshes for these heads is Rhedd and Allerleirauh's Breton female and male heads. The textures are reworked Bethesda originals that..." "2218","Sheikizza's Female Ordinator Helm","MMH","4-2321","2009-04-24","Sheikizza Icemane","A female version of the Indoril (Ordinator) helm." "2217","Sheikizza's Daedric Priestess Outfit","MMH","4-3004","2009-04-26","Sheikizza Icemane"," SHEIKIZZA'S DARK ELF DAEDRIC PRIESTESS OUTFIT Version0.1.0NT An ElderScrolls III: Morrowind Plugin Created by: Sheikizza Icemane Created..." "2216","Sheikizza's Daedric Armour Collection v0.1.5","MMH","4-12248","2013-02-27","Sheikizza Icemane","WHAT THIS PLUGIN ADDS TO MORROWIND: 1. Nothing. The new armour collection will now be available in TESCS for you to add to your world as you see fit. I did not place this armour in a box, cave, or on a merchant for you to find or buy. As is, it will appear NO WHERE ..." "2215","Sheikizza's Daedric Armour Collection v0.1.0","MMH","4-12249","2013-02-27","Sheikizza Icemane","WHAT THIS PLUGIN ADDS TO MORROWIND: Adds several original daedric armour sets for men and women to TESCS for placement in the game. Uses existing meshes with all new textures and artwork! Three complete sets of unique female daedric armour... and two complete sets of male da..." "2214","Sheikizza's Aedric Crystal Armor","MMH","4-2238","2009-04-24","Sheikizza Icemane","This mod adds to TESCS a complete set of male and female Aedric Crystal armour. These items have not been added to any merchants or to any other location in Vvardenfell so far. They live only in TESCS at the moment, until you decide to place them in your game using either the construction set, or..." "2213","Sheikizza Redguard faces v0.1","MMH","42-3273","2009-05-12","Sheikizza"," SHEIKIZZA'S Redguard Faces Version 0.1 An ElderScrolls III: Morrowind Plugin Created by: Sheikizza Icemane Created For: The Morrowind Commu..." "2212","Sheikizza Daedric Armour 1.5","MMH","4-2304","2009-04-24","symon"," SHEIKIZZA'S DAEDRIC ARMOUR COLLECTION Version0.1.0NT An ElderScrolls III: Morrowind Plugin Created by: Sheikizza Icemane Created For: The Mo..." "2211","Shalk Medium Armor","MMH","4-14310","2011-06-01","Midgetalien","This mod adds a smith called Shath-ashuk to the Urshilaku Ashlander Camp. He sells a new type of medium armor made from the shells of Shalk. The mod adds a complete new set of armor - including two new helms to the game." "2210","Shalk Lite Armor","MMH","4-6158","2007-03-25","Forseti","I tend to like playing thief/assassing characters (and who wouldn't) but was always frustrated that chitin (a good, cheap, starter armor) only comes in white. While this might be a good choice for Solstein or other predominantly snowy landscape, it is hardly good camo in the Ashlands or the dark ..." "2209","Shalk Armor","MMH","4-7163","2012-08-03","DarkRebis","This plugin adds a suit of Shalk Armor, a black heavy armor made from the shells of the large Shalk Beetles of Morrowind Includes many 100%original skins. Inspired by the dark plate armor of the Excalibur film.Readme file contains install info and in-game instructions." "2208","Shadow Lord Armor v1.20","MMH","4-2231","2009-04-24","Sven Bybee","Adds a full suit of Shadow Lord Armor to Morrowind and a small quest to obtaining the armor. Shazrak ShadowDragon www.tannis.com/shazrak" "2207","Shadow Fox Armour","MMH","4-15446","2016-01-22","Westly","This plugin adds armour loosely inspired by Silk Fox from Jade Empire to TES III: Morrowind. The armour is sold to you by a member of the Morag Tong, Alessa Nelaavu. Upon executing your first writ, Alessa will sell you the armour (along with a few handy marksman weapons and short ..." "2206","Shadow Armor Mod","MMH","4-8228","2002-07-17","S.W van Swelm","" "2205","shade armor","MMH","4-13994","2010-06-24","Wollibeebee","shade armor, darker retexture of the brass god armor, with some red highlights location: it's next to the tower in seyda neen (look for two barrels) couldn't be bothered making a quest for it as it's way more fun to put i..." "2204","Shacky Manor","MMH","44-13896","2010-03-27","Darktobi","This will add a house called ""Shacky Manor"" south of Hla Oad. It is made out of 3 different shacks that are connected with doors. Also, i've made a small basement out of the default Moldcave pieces, and used the boulders to make it not look like the Sterio-type morrowind caverns. A note can be fo..." "2203","Shack in SN","MMH","44-14238","2011-03-13","StraightBait","SHack in SN next to tower. This Video shows you how to make the screenshots, i made it :) Changelog:2.0 Added New screenshots" "2202","Shack beyond the lighthouse","MMH","44-11470","2007-08-22","Sensran","This mod adds a shack to Seyda Neen beyond the lighthouse. It is located directly behind the lighthouse on an outcropping pointing out towards the ocean Interior: Fully furnished but not embellished with misc items so that you may put down all your own stuff. ..." "2201","Shack","MMH","44-11267","2007-05-27","JonJon","Adds yet another shack to seyda neen and it will conflict with any other seyda neen mod that adds new buildings or anything else there." "2200","Sgaileach Estate 2.01","MMH","44-14307","2011-05-27","Phinix aka Sgaileach1","" "2199","Seyna Celler v1.6.1","MMH","44-1565","2009-04-06","loki","This is an extension of My Celler Seyna Neen by Raye. Also inculded are some items by Carl K. There are some cheats, but you have to earn them. Loki bs976@torfree.net" "2198","seydaneenhome","MMH","44-3527","2009-05-12","James aka CrunchnKill","Name : Seyda Neen Home Version : 1.0 Author : James Smith Email : crunchnkill@hotmail.com Introduction : This is a new house based in Seyda Neen that is essentially there for storage and sleep. Features : > There is a trader with 10,000 G..." "2197","SeydaNeenArvelionsAbode 0810","MMH","44-3616","2009-05-12","Stephen Bentch","This plugin adds a new House, Storehouse, and Cellar to the Seyda Neen region for your player to abide in." "2196","Seyda Neen, Abandoned Shack (SNAS)","MMH","44-12122","2013-01-11","chaoszeroomni","Inspired by documents for modding that stated everyone will at some point make a Seyda Neen house, I just had to try my had at it as the starting point of my mod contributions. The included ESP adds an Abandoned Shack to Seyda Neen. The shack features some beefed up containers and totals 6,300 lb..." "2195","Seyda Neen Yurt","MMH","44-14156","2010-11-06","Ilon","A small Yurt Styled home just outside Seyda Neen for the new player. Don't troll on how bad it is, I know its horrible, But some people like this sort of stuff. Changelog:Version 1.10: Cleaned with tesame Added screenshots Versio..." "2194","Seyda Neen Vacant Cottage","MMH","44-351","2009-04-06","Ravensong","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "2193","Seyda Neen Underground House","MMH","44-12138","2013-01-22","MooCow","This is a basic little house that i have made for beginning characters to store their low level items, weapons, armour etc. It has a couple of very low lvl armour pieces and weapons to get the character started. Rooms: - Entrance - Bedroom - Storeroom - And ther..." "2192","Seyda Neen Tree Fort v 1.1","MMH","44-3537","2009-05-12","MooCow","This is a small but original Druid-style tree fort, perfect for low lvl characters item storage or generally anyone wanting something small and unique. It's located just over the bridge from Arrile's tradehouse, on the left before the stream. Includes: - Low level alchemy equip..." "2191","Seyda Neen Starter Shack v1.1","MMH","44-10776","2006-08-31","Counciler","A small shack in Seyda Neen next to the lighthouse. Meant for beginner players, blends in with surroundings. No uber weapons or armor.... actually, no weapons or armor at all. No quest, zero cost. Screenshots included in archive. ..." "2190","Seyda Neen Starter House","MMH","44-11460","2007-08-18","The Cheat902","A small house suited for low level characters has be added to Seyda Neen. There are no new textures or meshes...just simply walk in and make yourself at home." "2189","Seyda Neen Simple Home","MMH","44-12415","2007-12-04","Huntinghair","I know there's probably hundreds of ""Sedya Neen"" houses out there but I wanted to make my own. I don't need limitless storage or a pit to a summoning chamber. I just wanted someplace to stash my stuff. So here it is. A ""simple"" house near Seyda Neen. Ya got a bed (for sleeping), a few tables (for..." "2188","Seyda Neen Shack + Port","MMH","44-11875","2012-11-12","Lachaln","This mod adds more than the title promises.... Firstly yes it does add a floating shack of sorts... If you go to Seyda Neen and look across the water from Arilles Trade House towards where the Tax Collector is, you will see a small boat, a friendly Khajiit boat master (his crew) and a..." "2187","Seyda Neen Shack","MMH","44-3595","2009-05-12","Unknown","Makes Foryn Gilnith's shack cozier for the player to occupy should the owner be evicted." "2186","Seyda Neen Shack","MMH","44-8009","2005-05-09","Road Ratt","A shack for that starter character fresh off the ship. Located in Seyda Neen just behind Foryn Gilnith's shack. It has plenty of containers for storage and a nice dwarven stove." "2185","Seyda neen safe house Version 5","MMH","44-13537","2009-07-13","The Pelican","Adds a Nice cottage to seyda neen next to the silt strider, the house is not big but has an awesome cave underneath. the skooma machine has an awesome script made by Darkelfguy to use the skooma machine you need 2 moon sugar and an empty skooma vial. who can ..." "2184","Seyda Neen Manor","MMH","44-8321","2002-08-12","Lareal","" "2183","Seyda Neen Island Cottage","MMH","44-13821","2010-01-21","Darktobi","This modification will add a small player house south of Seyda Neen, just like my Plaza Hideout mod it is small, but this one is not only made for evil characters. The house has two floors, a living floor and a basement where you shall find the man that is uhm... was the ..." "2182","Seyda Neen Humble Abode","MMH","44-3386","2009-05-12","Beardo","This is a house located outside the wall next to the consensus office's wall in Seyda Neen. There are 4 floors and a large basement. There are weapons and armor, and 2 secret items you have to search for. Search for keys to gain access to all rooms." "2181","Seyda Neen Houseboat","MMH","44-15296","2014-12-04","Jan Heuser","Hello everyone! [i] This is my second mod! My first one was Caldera Expansion. I wanted to do a houseboat in Caldera but that turned out to be a bit of a problem because of the water levels there. So i chose another one of my favourite settlements in Morrowind, Seyda Nee..." "2180","Seyda Neen House and Quest","MMH","44-6517","2010-08-01","shinyrodent","This mod adds a house that you can buy in Seyda Neen, a short quest to go along with it, and a few extras to find. To start the quest, just talk to Socucius Ergalla about ""property"" in the Census and Excise Office. You will only get this dialogue if you've talked to him b..." "2179","Seyda Neen House","MMH","44-8552","2002-11-27","White_Knuckle","A small place to stay, sleep/recover and store any items you may wish to keep at hand while you are in Seyda Neen starting off on your adventures in Morrowind Built on the dock of Arrille's Tradehouse,you will find no cheats other than the containers will now hold a..." "2178","Seyda Neen House","MMH","44-3689","2009-05-12","White_Knuckle","Adds a small shack and some docks to Seyda Neen, connecting to Arrille's." "2177","Seyda Neen House","MMH","44-13120","2008-12-28","Fischer500","This mod adds a house to seyda neen for the player to live in. Its got the basics, like all my housemods. storage, bed, ATMOSPHERE! =D. See the readme for all the credits, useages and stuff. No bugs, conflicts or anything bad as far I know. Let me know If you think ..." "2176","Seyda Neen Home (2)","MMH","44-9717","2005-03-17","MasterMind","A short description of my mod: Add a good sized Home to Seyda Neen. With an okay amount of storage. Good for just relaxing. I don't believe it will interfere with any other mods but I am not totally sure. I hope you enjoy it." "2175","Seyda Neen Home","MMH","44-7610","2005-03-14","James Smith","A new house based in Seyda Neen that is essentially there for storage and sleep. Features : a trader with 10,000 Gold and a full set of chitin armour. I have included a ring that when equipped will transport you back to your home. I did not create anyt..." "2174","Seyda Neen Home","MMH","44-14517","2012-07-16","DonutMaster27","Adds a home to seyda neen look by the path to the siltstrider Changelog:nothing" "2173","Seyda Neen Hideout","MMH","44-3496","2009-05-12","Unknown","Adds a trap door in Arrille's to a hide out." "2172","Seyda Neen Hause 1.0","MMH","44-3583","2009-05-12","Tautvis","Adds a house in Seyda Neen near lighthouse." "2171","Seyda Neen Basic House","MMH","44-11111","2007-03-04","Denina","This places a small, Nordic house in front of the light house in Seyda Neen. It is intended for starting characters and as a drop off point for higher characters. There is a bed, and a decent amount of storage. More information in the Read me. I have included a screenshot..." "2170","Seyda Neen Armory","MMH","4-10257","2005-11-30","Denina","Update to 1.1: After playing a while, I noticed that one of the female Dunmer NPCs in Seyda Neen kept getting hung up on the doorstep, which I found aggravating and spoiled immersion. I stopped using it for a while and decided I missed it so an update was in order. As per suggestions..." "2169","Seyda Neen Armorer","MMH","4-9403","2004-03-26","Gobbledygook","I was tired of only having Arrile to trade with in Seyda Neen at beginning game because he has little good armor so I added an armorer near the lighthouse. He is an argonian hailing from Mournhold who wanted to feel at home so he is using a mournhold booth. ..." "2168","Seyda Neen abandoned shack","MMH","44-6232","2009-05-26","Tesenthusiast","This simple mod adds a shack close to Seyda Neen (south of the lighthouse). It uses only stock Bethesda stuff. Being rather puristic, it has NO overpowering items, but at least, it's for free. There's also a small secret to discover...be sure to look around the shac..." "2167","Sexy Female Orc Head","MMH","42-1540","2009-04-06","Unknown","" "2166","Sexy Female Hairstyles v1.0","MMH","42-3334","2009-05-12","Lochnarus, Silaria","Adds a new hair model for females of all the humanoid races, in 5 different colors for each race (Brown, Black, Red, White, and Blonde). Included is a polygonal texture map so you can make your own textures if you like." "2165","Sexy Daedric Armor Balancer","MMH","4-12881","2008-08-22","Rithly","This mod removes the un-balancing container used to store Cenobites Sexy Daedric Armor MK II and scatters the armor/robes to six diffrent daedric shrines. This is my first mod released to the public, so please feel free to offer suggestions and as always, report any bugs to me right away. This mo..." "2164","Sewer Hideout - Tribunal","MMH","44-8569","2002-12-06","Leprekraut","Adds a small place to stay in the sewers beneath the Great Bazaar in Mournhold. Somewhere off vicinity Palace Sewer, look for a hatch on the floor once you walk up out of the water. Just a nice small confortable little place for your pc while you're in Mournhold.. ..." "2163","sewer hideout","MMH","44-415","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "2162","Severian's Heads","MMH","42-3242","2009-05-12","Severian","Errrrrrr..hmmmm....okay, well this is fairly easy to install. Extract all files & folders into your Morrowind Directory. Thats pretty much it! If you want to change the face of your character to one of these, open the console mid-game by pressing the tilde key (`)..." "2161","Sethrum Manor","MMH","44-11749","2012-10-25","TheWickerMan","First off to be fair to myself this is my first building/house mod. Only other experience has been with race mods, though I never released any of them. A small manor, with a fence and display hall in seperate building. Located in West Gash, east of Gnisis. Contains Armor [url=http://mo..." "2160","Set Armor","MMH","4-11228","2007-05-07","JonJon","Adds armor sets, similar to Diablo. Replaces umbra and puts a new npc where he spawns. Umbra now spawns in Balmora on the road to Caldera. Have fun will add more sets soon." "2159","Serenity Island v1.1","MMH","48-13217","2009-01-31","Crankgorilla","A whole island that is high in detail. Not suitable to be kept in load order in current state due to weapon balance issues. Good for an afternoon wander and inspection until updated. Pretty and big. Maybe useful for ideas and/or entertainment. Has a dungeon that is below city. Hand crafted back i..." "2158","Serenity Island v1.0","MMH","48-13125","2008-12-30","Crankgorilla","This is an Island with its own town, dungeon and continuing story. Contains many unique weapon stores, accomodation and items. Since its the years end, I thought to release it. The Island is what I use to test new mod resources and modding techniques and I'm pleased with the results. It may seem ..." "2157","Senmoth Legion Fort","MMH","44-13302","2009-03-07","Sengra","Senmoth Legion Fort ___________________ mod by Sengra re/textures by Knessdar Credits and Thanks: This mod would never have been possible without the followin..." "2156","Selaro Manor","MMH","44-14455","2012-03-16","MW.SiOUX","Adds a small manor on the road just north of the Dren Plantation. v1.3 now available. Changelog:v1.3 Update - Added journal updates and fixed some general issues. I may add a quest line in the near future." "2155","Secret Vampire Hideout","MMH","44-14295","2011-05-04","inkog92","Secret Vampire Hideout I made this mod shortly after I started to use vampire embrace and vampire realism, and I therefore made this mod intending for it to go along with them. This mod adds a secret hideout for vampires beneath the St. Delyn canton with hidden exits both..." "2154","Secret Underground Hideout","MMH","44-7390","2002-05-28","Chris Herbert","Located under the water under the first bridge heading Northeast out of Balmora. A Key is needed to unlock the hideout and this can be found on the bridge itself." "2153","Secret Smuggling Hideout v1.0","MMH","44-3710","2009-05-12","dadarkwizard14","Ok so unzip to your morrowind/datafiles folder PLaying the game: the secret smuggling hideout can be found south of balmora. Under the bridge youll find a trapdoor. It's locked, the npc named keyholder, has the key kill him and get your key. Inside youll find some nice things" "2152","Secret Hideout","MMH","44-15262","2014-09-20","Bantari","Bantari's ""Secret Hideout"" version 5.05b" "2151","Secret Garden v2","MMH","44-12177","2013-02-06","Ben Tokkin","THE SECRET GARDEN IS A RATHER LARGE GARDEN LOCATED DUE SOUTH OF EBONHEART FOR YOUR CHARACTER TO GO TO, TO ENJOY THE PLEASANT SURROUNDINGS. THERE IS SOME NICE WEAPONS TO BE FOUND. AND THE ARMOR YOU WILL HAVE TO EARN.THERE IS ALSO A HOUSE OF SORTS WICH YOUR CHARACTER CAN CALL HOME. THE HOUSE CONTAI..." "2150","Secret Garden Relocated","MMH","44-3670","2009-05-12","Ben Tokkin","Installation- if you all ready have the secret garden just trade this file for the original if you do not, install to morrowind\data files Location - you can find the relocated secret garden due south of Ebonheart you will find a forcefield bridge that will lead all the way to t..." "2149","SecludedHideout","MMH","44-3727","2009-05-12","Cory Hulet","This is the ultimate hide-out for any type of character. Located just outside of Balmora, the entrance is a quasi-hidden door in the side of the mountain on the west bank of the Odai river. Look for the door through some trees and bushes. Enjoy!!" "2148","Sebastian Hair","MMH","42-15011","2013-10-01","Akavir","New hairstyle for my lovely race - Breton" "2147","Season of the Harvest","MMH","48-6142","2005-09-10","HonorableKoala","Salvation Point; the perfect, quaint, little village northeast of Vvardenfell But wait, strange creatures prowl the surrounding woods in the night, and the locals speak of The Others, creatures so horrifying the local guards are afraid to talk a..." "2146","Seaside Mansion","MMH","44-9320","2004-03-08","Charlotte","The Seaside Mansion is an elegant home in Gnaar Mok. It is modest yet has plenty of storage and grandeur. There is NO loot and NO NPC's with huge amounts of money. I have even tried to decorate the house only with items you can't move in-game, so you'll eve..." "2145","Seaside Cottage","MMH","44-12085","2012-12-19","Korana","This mod adds a breezy little cottage, decorated in the shabby chic style, on a small private island in Azura's Coast region. Enjoy views of the ocean from bath or bed! The cottage cell behaves like an exterior cell, allowing the light in the cottage to change throughout" "2144","Search For The Arcane Guard","MMH","4-11732","2012-10-09","MentalElf","Search for the Arcane Guard involvesusing an unique artifact that will allow you tp locate the lost 7 piece armor set ( includes shield and female versions of cuirass and greaves ) in 7 different locations . Together the full set is scripted to have addition effects other than just the benefit of..." "2143","Search For The Arcane Guard","MMH","4-11733","2012-10-09","MentalElf","A quest mod that leads you to 7 different areas to find and complete the Arcane Guard armor ." "2142","Seabreeze Cottage","MMH","44-13007","2008-11-10","Palmster","This small and cosy cottage, is a just short walk east of Seyda Neen. The cottage over gazes out at the inner sea, and is surrounded by the peculiar beauty of the Bitter Coast. Inside, the cottage is nicely furnished, however it is kept basic so there is room to display your possessions. The cott..." "2141","Sea Rover's Tent v1.0","MMH","44-11752","2012-10-30","Tizzo","This mod adds a portable tent home to the game, which the player can find hidden in Tukushapal, Sepulcher. Speak with Ennbjof, a Nord located somewhere in the Telvanni canton of Vivec, for more information. ** Features ** ** Portable & Wearable: Carry the ..." "2140","Sea of Solstheim v1.0","MMH","48-7315","2012-08-24","Detritus2004","Adds an underwater environment along the southern and western shores of Solstheim. There are two regions each with their own weather patterns, sounds and unique plants. Requires Morrowind and the Bloodmoon expansion. Does not conflict with any Bloodmoon quests (black horker). There are..." "2139","Sea of Destiny: Gold","MMH","48-3845","2009-05-12","Clone","- 600+ new cells of land, located here -over 300 new unique npcs -grand capital of Regar with over 200 buildings -About 20 new armors, 40 new weapons, 20 new books, + new misc items -ancient pyramid -a grand size forest Features in Gold upgrade -complete s..." "2138","Sea of Destiny: Frost Fall v1.0","MMH","48-3847","2009-05-12","Clone","Sea of Destiny: Frost Fall the first expansion to Sea of Destiny. Frost Fall adds on a complete new island covered in snow off the coast of SoD. Explore a human stronghold with huge stone walls surrounding it or the huge forest. Frost Fall also offers a hunter village, barbarian outposts, ancient..." "2137","Sea of Destiny: Complete","MMH","48-3856","2009-05-12","Clone","Overview Sea of Destiny is a year long mod project for the game ""The Elder Scrolls 3: Morrowind."" It offers the player a complete new experience by adding new tons of new content to your game. Around 400 new cells of land to explore, a bunch of new armor, clothing, and weapons, even complete..." "2136","Scouts Refuge","MMH","44-13959","2010-05-26","neildarkstar","I believe that previous issues have been fixed. The 3rd time is the charm, eh? Sorry for the inconveniences posed by the problems I've been having with publishing this mod. Scout's refuge adds three open tents that are retextured portable Mournhol..." "2135","schroom house","MMH","44-3672","2009-05-12","nicholsmln","Places an ashlander yurt in the Vivec Foreign Quarter near the boat doc and silt strider on top of a tree. Has a bed and some storage." "2134","Schastar DaedricLoot","MMH","4-9527","2004-04-20","Thierry Sanchez","This plugin adds some random Daedric armor pieces on Dremora dead bodies. Now you have one more reason to hunt dremoras. Two levelled item lists used. You should use a levelled list merger to fully enjoy this plugin. - At the right player level, you wi..." "2133","SAWood - Female Head v1.0","MMH","42-3326","2009-05-12","Sandra Andersson","INFO - This plugin contains a female head wich will work for the Wood Elf race. I can not take the responsibility if anything happens to your game when you use this plugin, though [i]I have tested this plugin so that it works correctly in the game[/i] so I strongly believe every..." "2132","Savant Armor Quest","MMH","4-8245","2002-10-14","Tenaka","This is a quest for the legendary Savant?s Armor and Sword as well as a couple of amulets providing magical enchantments.The quest is suitable for level 3 players or greater as the enemies encountered are at this level as a minimum Quest starts with NPC at Seyda Neen Ce..." "2131","SauronsAbode2 b 0617","MMH","44-3688","2009-05-12","H. Doan","This is Sauron's Abode 2.x. The house is now located in Pelagiad instead of Seyda Neen. This plugin is compatable with the first Sauron's Abode 1.x - however, I suggest you unload the old version for aesthetic reasons." "2130","Sauron's Abode","MMH","44-12209","2013-02-11","Sauron aka Sauron256","This plugin places a manor on the outskirts of Pelagiad. Do not let the simple appearance of this manor fool you, for within its walls are secrets. For this is the home of the great mage, Sauron. Come in and let Sauron's Abode reveal its secrets. Explore the mysterious and..." "2129","SAUL","MMH","44-7592","2005-07-25","Saul","This mod has been an ongoing process for about 3 weeks. It is qute large and extravagant. There are seperate buildings used for whatever contents you. Plenty of storage. There are Huge gardens and big waterfalls and a couple bridges that connect the mod together. O..." "2128","Satanic Faces","MMH","42-6096","2012-04-05","NuclearDope and Lordzod"," ============ MOD NAME---> Satanic Faces 2 VERSION----> 2.0 CREATED BY-> NuclearDope, and Lordzod ============ -> Requirements - None, just run the .esp with the correct placement o..." "2127","SATAN'S YARD SALE","MMH","4-1703","2009-04-06","SATAN","Hello, you may know me from the psychodog studios forums, or from the tes forums,I go under the name Wardulak there. This is a combined plugin.It is the bb_rogue _fem armor,and my rummage sale plugin combined into one. It has both plugins and a couple of other treats in here. They are in the barr..." "2126","Saron Nightfury's Equipment v.1","MMH","4-14266","2011-03-31","Saron Nightfury","This mod adds some pretty powerful armor and 2 weapons into the census office by the table where the dagger is stabbed into the paper. The armor is weightless (light armor) and the 2 weapons are a longsword and a crossbow.(really powerful)" "2125","Sarkorns Mountain Retreat v1.0","MMH","44-3569","2009-05-12","Sarkorn","Mountain Retreat V. 1 ---- Made by Sarkorn ---- Mountain retreat is found snuggled in the mountain east along the south road from Pelagiad. You can tell when you reach the house by the pine trees along t..." "2124","Sarafan","MMH","48-5111","2009-05-12","Unknown","No readme is included. Description: A mod about Sarafan Island." "2123","Sara's Shack","MMH","44-9730","2005-06-25","Karpah","Sara's looking to move out of Gnaar Mok, to the hustle and bustle of Vivec, but she'll need your help. Buy her small shack from her and she'll be free to leave - plus you get a place to stay! Perfectly suited for starting characters. Nothing unbalancing other..." "2122","Santa in Solstheim","MMH","46-10258","2005-12-04","Bukowski","Since it is around Christmas time, I thought I should make a Christmas style mod. You can find Santa and a few of his elves working on toys in Uncle Sweetshare's Workshop." "2121","Santa Hat","MMH","4-10310","2005-12-24","Sandman","Now you too can wear a Santa Claus hat. It's for sale from Meldor the armorer in Balmora. This is my first attempt at retexturing a model. Merry Christmas!" "2120","Sanctuary Plantation 1.2","MMH","44-3509","2009-05-12","FlyingElmo","You have received a superb estate. Are you ready to defend it? To get started, talk to a woman in red on the docks of Khuul, or walk due south of Vos until you hit the plantation. Then talk to Kpoc. Good Luck." "2119","Samurai Helmets - Modders Resource Pack","MMH","4-627","2009-04-06","Miltiades, Ki_Sjin_Ju","Samurai Helmets Modder's Pack: A Modder's resource for The Elder Scrolls III, Morrowind Compiled by Miltiades, 04-10-2004 *** Table of Contents: ..." "2118","Samurai Dragon Helm","MMH","4-9660","2004-08-01","Auslander","This was basically made as a modder's resource, but I made an .esp file to go along with it in case there are gamers who cannot use the TES construction set. This mod is a re-skinned version of everyone's favorite helm, the gondilier's helm. This adds a new..." "2117","Sams Island","MMH","48-14389","2011-11-01","king_samwich","Two small islands, about 9 or so cells each. One island has small micro climates, a house and some dungeons to explore, and some small secrets to whoever looks hard enough. This is my first mod of any kind I have ever uploaded, so I'm just wanting to get some feedback from it all. This is very cl..." "2116","Salty's House Compilation","MMH","44-13368","2009-04-11","Saltmummy626","Dis is from da readme... Salty's House Compilation by: saltmummy626 Why hello, wanderer. would you like a place to stay? this mod adds 4, count em, 4 new houses to Morrowind. two of these houses where previousl..." "2115","SakakiManor 1.28","MMH","44-3556","2009-05-12","James Clark"," ========= Lord Sakaki's Manor A plugin for The Elder Scrolls III, Morrowind version 1.28 (using Morrowind 1.2.0722) by James Clark jamez_c@yahoo.com (aka NekoNeko at MorrowindFiles.com)..." "2114","SafeHouse","MMH","44-3634","2009-05-12","William Foot","Safe House V1.1 Readme To Install To install my plugin move it into the ""data files"" folder of the Morrowind application. Details This Plugin creates a new location next to the canal on the eastern side of..." "2113","Sadrith-Mora House","MMH","44-8493","2002-10-28","Rob","A new house beside the Gateway Inn for the player. Small but comfortable, has storage and some nice things, nothing unbalancing; also has a personal Sorcerer Service NPC." "2112","Sadrith Mora, Telvanni Home","MMH","44-15192","2014-02-12","Denina","This places an Imperial-style house in Sadrith Mora behind Tel Naga. There's a back story as to why it is there, and it's because of the back story that it is Telvanni only. No one will even discuss the house unless you're a member of Telvanni." "2111","Sadrith Mora Manor","MMH","44-8238","2005-11-27","jedimario","In this mod you will find a new manor in Sadrith Mora. It's on the southernmost point of the ridge that borders the eastern side of the city. The manor is fairly large, and there is no quest to obtain it. I meant for this to be a house mod and only a house mod...." "2110","Sadrith Mora House","MMH","44-12483","2008-01-20","Death's Door","This is a simple house located in Sadrith Mora, behind Tel Naga. I designed it as a place for my Telvanni Mage to start out, without anything too large or fancy. I did my best to make it blend in with and appear like other houses in the game. Ground Floor: Con..." "2109","Sabregirl's Khajiit Faces","MMH","42-7074","2012-07-26","Sabregirl","New faces for Khajiit characters- males only right now. These are re-skins of Bethesda heads. They are based on various cats including cheetahs, lions and caracals. There are seven new heads in all. ** Visit the website for more up to date information: http://www.sabregirl.com/mo..." "2108","Saalah's House","MMH","44-3629","2009-05-12","Saalah","Saalah's House This is my second attempt at creating a player home for Morrowind, so please excuse its crude nature. I was aiming for a small house, where a player could use it's storage and basically use it as a base of operations. The house is located under the stiltstrid..." "2107","S-M Bosmer Beauty","MMH","42-1731","2009-04-06","Super-]V[oose","You would, wouldn't you." "2106","Rusty Armor","MMH","4-3652","2010-10-20","Unknown","This armor was retextured using the Adamantium Armor. It is in the game but you have to find it. It has a slightly lower AR as the regular Adamantium armor." "2105","Runic Blackened Bone Armor","MMH","4-14951","2013-08-29","Brihtwulf","I created an intersting derivitive of the bone armor in game. It is much more attractive, and is somewhat higher in quality than regular bone armor, though still quite playable and realistic." "2104","Runenland","MMH","44-13264","2009-02-20","Runennacht","East of Balmora there is now a completly new wood and a house, which belongs to the player. All of the six mods must be running at the same time, because they need each other." "2103","RtU's Seyda Neen Hilltop Shack","MMH","44-6368","2010-01-09","Rofl the Uber","My first mod, adds a small shack to the north of seyda neen. Nothing special. Only requires Morrowind. The Elder Scrolls III MORROW..." "2102","RTS GemPack1","MMH","46-528","2009-04-06","redwoodtreesprite","RTS Gemstone Pack 1 released by redwoodtreesprite gem conversion, icons, textures and reflective maps - kishinju original gem models from: http://www.3dlapidary.com/Home.htm redwoodtreesprite@yahoo.com http://www.zyworld.com/redwoodtreesprite/Home.htm" "2101","Royal Guard Addon RGA","MMH","4-12178","2013-02-07","Alaisiagae","Adds a shield to the Royal Guard armor set. Also adds shields to Royal Guard NPCs. Additional shield available for player use Details: I've worked on and tweaked GMatthews' ""Helseth Royal Guard Shield"" mod. This mod provides all new textures for a shield (it uses the Iron Sh..." "2100","Royal Golden Armor","MMH","4-976","2009-04-06","MikeMS"," The Elder Scrolls III MORROWIND: Royal Golden Armor v3.1 - Plugin by MikeMS **..." "2099","Royal Enchanted IronMan Prototype","MMH","4-14261","2011-03-23","Kroharah","A smith in Mournhold offers Enchanted Royal Guard Armor. The Armor simulates the effects of IronMans Armor. Sadly not even Anthony Ironmanis cannot fly in Mournhold. But You can fly everywhere else. There are Two pair of boots, one with super jump and the other with levatation and superspeed(best..." "2098","Rothril Island Stronghold Manor v1.6","MMH","44-14769","2013-06-02","DarkX0","This mod adds a rather extensive house(more like a small village) on an Island SW of Seyda Neen. You can access the island by; Silt Strider(Balmora, Vivec, Seyda Neen, Gnisis), Boat Service(Hla Oad, Vivec). A detailed explanation of this mod and its features can be found at its website, www25.bri..." "2097","Rothril","MMH","48-15351","2015-05-23","DarkX0","About the mod: Type: -A new house/landmass/NPCs/quests Location: -It's on an island far SW of Seyda Neen. Access: -Silt Strider(Balmora, Vivec, Seyda Neen, Gnisis) -Boat Service(Hla Oad, Vivec)" "2096","Rothrani Manor v4.5","MMH","44-3567","2009-05-12","JOSH"," ****** | | | ROTHRANI MANOR v4.5 PUBLIC RELEASE 3 | | | -- *\ Created By JOSH *\ *|" "2095","Rose's Happy Place","MMH","44-10567","2006-05-01","Kirel","Rose's Happy Place, where she goes when real life gets a little too much - now you can go there too, and all it'll cost you is your consciousness. To visit the happy place, just knock yourself out - get below -50 fatigue and bam, you're there. You're ready to wake up? Just cast recall and you'll ..." "2094","Rooster's Nest v1.2","MMH","44-14735","2013-05-18","GrayskiesRooster","This is my personal home that I'm sharing with you. What it contains: A workshop that is compatable with ANY crafting mod out there, but does lean towards ""Morrowind Crafting"" because that's what I tend to use. the workshop contains a place for:<..." "2093","Romans v.I","MMH","4-1683","2009-04-06","Nedius, DaDuke","--------------- Romans v. I!! --------------- By Nedius with Daduke ----------------- Just a little plugin that changes the Imperial Armour into something looking more like that of Imperial Rome! Guards now look like Roman Legionaries! The armour has been added to al..." "2092","Romans I.Ia","MMH","4-1213","2009-04-06","Nedius, DaDuke","--------------- Romans v. I.I!! --------------- By Nedius with Daduke ----------------- Just a little plugin that changes the Imperial Armour into something looking more like that of Imperial Rome! Guards now look like Roman Le..." "2091","Roman Retreat v1.0","MMH","44-6998","2012-07-23","Mighty Joe Young","a roman retreat place to stay in mw,needs morrowind only to play it has a place to park your horse, dragon, ship, sub lots of storage new meshes how to get there, its close to seyda neen,south next to the lighthouse, there is a bridge u can<..." "2090","Rolyn's house mod","MMH","44-13548","2009-07-17","Rolyn","A simple player house located just outside ald'ruhn that contains a bed, 2 bookshelves, a basement and plenty of storage. This is my first mod. Check the readme for installation and known conflicts. Changelog:V1.1 Added a basement, updated the readme with known conflict. <..." "2089","Rollie's Hideout","MMH","44-13528","2009-07-09","Kevyjoe123","This Is A mod that my friend patrick made recently It was his 1st mod so be nice. Also report Bug's. It adds a small hideout to the mod Abu manor. It also Adds a supers word to kill the boss in water world." "2088","Rogues Face Pack 2 - Nords","MMH","42-1702","2009-04-06","Skullhunter","Adds 26 new Nord male faces, all with a variety of piercings/facial tattoos/scars, for when your barbarians just aren't barbaric enough." "2087","Rocky Island","MMH","48-10730","2006-08-09","Ginge13","This is a small island located just off the coast of Seyda Neen that consists of four houses, one dungeon, one large cave, two new quests, and seven new NPC's. Patch - Adds in a missing Key (only recently found this out) and ""fixes"" some other things." "2086","Rockhard Helmet Shop","MMH","4-7762","2003-08-22","The V8 man","This mod adds Rockhard Helmet Shop to the east side of St. Olms Canal in Vivec (enter shop from the outside of the canton, not inside). There are almost 30 helms to choose from, ranging from chitlin and netch to glass and daedric. The good-natured proprietor, Rex Rockh..." "2085","Robs Throwing Stuff","MMH","46-4369","2009-05-12","Rob","Adds 4 new throwing items: Skulls,Spoons,Plates and Forks.They are in South Wall placed in a 'Supply chest' All feedback to robmods@hotmail.com" "2084","Roadside cabin","MMH","44-15214","2014-05-01","basswalker","Adds a little cabin for the player, along the road between Caldera and Fort Moonmoth. I built this mainly for myself and my next character, and I´ve never been a fan of excessive housing mods. All I want is a nice place to stay in a convenient location where I can take a break and..." "2083","Riverside Mansion v1.2","MMH","44-3471","2009-05-12","Loki the Grouch","I've placed a mansion in the Ascadian Isles, just west of Suran. The name of this mansion is ""Leavenworth Manor"". To get there, go west out of Suran (across that wooden bridge), then turn right at the crossroads. Keep going west and you'll see the house right away. It's pretty hard to miss, but t..." "2082","Riverside Mansion","MMH","44-9503","2004-04-17","Loki the Grouch","I've placed a mansion (""Leavenworth Manor"") in the Ascadian Isles, just west of Suran. To get there, go W out of Suran (across that wooden bridge), then turn right at the crossroads. Keep going west and you'll see the house right away. ..." "2081","Riverized Odai","MMH","48-6312","2009-10-31","Burneddi","Deepens the Odai river so it's possible to travel it with a boat. Mainly intented to be used with the Ultimate Galleon rowboat, but probably works with other boat mods too. It still isn't wide enough to be passed with the galleon itself. Due to limitations with the many b..." "2080","River Watch","MMH","44-4967","2009-05-12","Len Alox","Places the River Watch Household on the river in Balmora. I must say that I could not have done this with out the Khuul Resort plugin." "2079","Ring of Vampirism","MMH","46-12960","2008-10-02","Wererock","This mod adds the Ring of Vampirism and a short quest to obtain said ring to the game. When equipped, the ring will turn normal people into vampires (of the clan of their choosing), and allow vampires to either turn into normal people, or change clans. Take the ring off, and you will revert back ..." "2078","Ring of the True Thief","MMH","46-5009","2009-05-12","Unknown","Alters ID: exquisite_ring_02 to Ring of the True Thief and creates ID: Ring of the True Thief_unique. Creates Enchantment Ring of the True Thief with the following propoerties: Cast When Used, Fortify Sneak 100 points for 5 sec, Fortify Security 100 points for 5 sec, Fortify Luck 100 points for 5..." "2077","Ring of the Immortal","MMH","46-12605","2008-03-21","Prowlor","Adds a NPC in Ebonheart who is willing to sell a large mansion just north of the city. However this mansion holds a dark secret within its walls. Do you have what it takes to master immortality? Or will you fall victim to its dark seduction? as per the readme:" "2076","Ring of Enchanting","MMH","46-14342","2011-07-18","Zoopster"," ** Ring Of Enchanting by Zoopster 6/2003 ** ..." "2075","Ring Falls","MMH","48-3852","2009-05-12","Unknown","It is a large island about a mile off the Bitter Coast region. The island is a half crater and has about 50 waterfalls on it. in the center of the crater there is a spike of rock coming up with a powerful sword stuck in it. I have skeleton archers perched on the cliffs and a few warriors. I haven..." "2074","ring falls","MMH","48-5087","2009-05-12","Unknown","No readme, esp only. This file appears to be an unfinsihed plugin that makes an island @ -9,13 and the surrounding cells. -Spirithawke" "2073","Rim's Armor Pack","MMH","4-11373","2007-07-12","Rim","This Plug-in adds three different armor mods. 1. Werewolf Armor: This mod adds a full suit of Werewolf Armor to the second floor of The Skaal Greathall. The armor uses stock meshes and textures so very little instalation is required..." "2072","Rim's 2nd Armor Pack","MMH","4-12441","2007-12-22","Rim","1. Steel Chainmail & Weapons: A contingent of knights have set up shop in front of the Balmora Pawnbroker. Their wares include suits of high quality chainmail armor and various blades of equally sound construction.The armor was inspired by historical No..." "2071","Riller-Mosh v3.1 beta","MMH","https://drive.google.com/file/d/19MmHjqan_g2joY1TUyf4nXXZk1lVqZZ-/view?usp=share_link","2012-08-24","Midgetalien, Avrahama","Riller-Mosh originated as a simple landmass reource near Vvardenfell, released by Avrahama back in 2007, and based around Argonian lore and concepts. His original version 1.3 beta can be downloaded here: http://mw.modhistory.com/download-48-11165 (though it is NOT required to play this version of..." "2070","Riller-Mosh BETA","MMH","48-11165","2007-04-03","Avrahama","THIS IS IN EXTREME BETA - LANDMASS/LORE/ARGONIAN. I urge, and in fact I AM LOOKING FOR anyone who would like to use this mod to create his or her own quests and dialogue. I have only touched the surface of what I wanted to accomplish here, but due to time constraints, I have only bee..." "2069","Riller-Mosh","MMH","48-13991","2010-06-22","Midgetalien, Avrahama","Riller-Mosh originated as a simple landmass reource near Vvardenfell, released by Avrahama back in 2007, and based around Argonian lore and concepts. His original version 1.3 beta can be downloaded here: http://mw.modhistory.com/download-48-11165 (though it is NOT required to play this version of..." "2068","Riellesel","MMH","44-14128","2010-10-17","FW","Adds a Telvanni-style house to Ascadian Isles Region 0,-5, on the peninsula on the Western shore of Lake Amaya, directly North of Pelagiad. See screenshots and readme for more info. Cleaned with TESAME. Questions? E-mail [url=mailto:yearofthetiger..." "2067","Rhedds WE 4 Hair For Human Races 1.0","MMH","42-3225","2009-05-12","Canadian Ice","This plugin adds 1 playable hairstyle in 7 colors for Bret, Imperial, Nord, and Redguard females." "2066","RheddHeads Wood Elf Male","MMH","42-14787","2013-06-08","Rhedd","This plugin adds two male Wood Elf faces and four male Wood Elf hairstyles in various colors." "2065","RheddHeads Wood Elf Female","MMH","42-14786","2013-06-08","Rhedd","This plugin adds for female Wood Elf faces and five female Wood Elf hairstyles in LOTS of colors." "2064","RheddHeads Vamp","MMH","42-14788","2013-06-08","Rhedd","This plugin REPLACES the following vampire heads with new models and textures: Imperial male & female" "2063","RheddHeads Nord Male","MMH","42-14785","2013-06-08","Rhedd","This plugin adds three playable Nord male heads with variants, one playable hairstyle in various colors, and one bald hairstyle." "2062","RheddHeads Nord Female","MMH","42-14784","2013-06-08","Rhedd","This plugin adds three playable Nord female heads, two playable hairstyles in various colors, and one long non-playable hairstyle. NOTE: The long hairstyle can easily be made playable by checking the ""playable"" box in the bodypart properties using the editor. However, the hairstyles ..." "2061","RheddHeads Imperial Male","MMH","42-14781","2013-06-08","Rhedd","This plugin adds one playable Imperial male head and hairstyle (with optional laurel wreath)." "2060","RheddHeads Dark Elf Female","MMH","42-14783","2013-06-08","Rhedd","This plugin adds three playable Dark Elf female faces, including Morgiah, two hairstyles in three colors each, and one hairstyle in five colors." "2059","RheddHeads Breton Male","MMH","42-14780","2013-06-08","Rhedd","This plugin adds one playable Breton male head and hairstyle (in three colors)." "2058","RheddHeads Breton Female","MMH","42-14779","2013-06-08","Rhedd","This plugin adds three playable Breton female heads and two hairstyles (one red, one in five colors)." "2057","RheddHeads (ALL Faces Combo)","MMH","42-11720","2012-09-29","Rhedd, R 1 Oh Seven","I just took all of Rheddheads faces models and combined them all into an easy to install zip file." "2056","Rethan Manor Remodeled","MMH","44-10585","2006-05-10","Achilles_01","This yet another mod that replaces Rethan Manor. I tried a few other great Rethan mods, but they weren't exactly what I was looking for, so I took a stab at making my own. Every attempt was made to maintain balance and a sense of roleplay. I made this mod with my tastes i..." "2055","Rethan Manor Bunker","MMH","44-11387","2007-07-18","Iamthey","This is a large spacious bunker add on for Rethan Manor. Includes an outer, and inner bathroom (wash area). A bedroom, dining area, servants quarters, multiple sitting areas, plenty of storage, and display areas. There is an assortment, of both ordinates, and Hlaalu Guar..." "2054","Restored Dwemer Armor v1.1","MMH","4-1906","2009-04-06","Eidolon","Talk to Yagrum Bagarn(aka The Last Living Dwarf) after Divayth Fyr sends you down to get the Dwemer Boots of Flying to have him restore Dwemer Armor for you.(if you have the right tools...) [color=#ff0000]Requires Tribunal & Bloodmoon[/color]" "2053","Rest Rooms","MMH","44-15449","2016-02-02","Unknown Hungarian Modder","Add to small hover SeydaNeed. Back to Office. Key to entrance of right (hook). Restroom to BalmoraMageGuild" "2052","Resources Enhanced v1.0","MMH","46-9712","2005-03-06","TheLys","Features of this mod: *When you collect pearls from kollops, they disappear in a cloud of bubbles *When you collect kwama eggs, the sack shrinks to nothing revealing a kwama egg *To collect raw ebony / glass / diamond / adamantium you have to actually mine them using a miner'..." "2051","Repherion","MMH","44-12416","2007-12-05","Thexare Blademoon","Important note: The screenshots were taken with a texture replacer. Other than the display cases, this mod uses default textures, whether Bethesda's or whichever texture replacer you're using. A castle based heavily on the Ragnarok Online castle Repherion. Details can be ..." "2050","Repeater Crossbow","MMH","4-8030","2003-07-08","Athas","Creates a new house in Balmora where you can purchase the Repeater Crossbow along with the Bolts of Detonation." "2049","Renzeekins heads 1.0 FIXED ZIP FILE","MMH","42-923","2009-04-06","Renzeekin","Renzeekins faces for The elderscrolls morrowind. By Renzeekin. -------- Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Changing the Face of an Existing Character 5. Credit..." "2048","Rentacastle","MMH","44-8903","2003-07-03","Jeff Rebacz","Adds a castle ( taken from the mansion in Caldera ) in Balmora. You may rent it at your discretion. This rent must be paid monthly. There are areas to organize and store your Morrowind findings. Also, your agent has much gold so that you can make your payments." "2047","Ren's Jenova Hairs for Elves","MMH","42-11828","2012-11-10","Sonya","This mod adds some recoloured hair textures made from Ren's Jenova race mod to the game for the Altmer, Dunmer and Bosmer female races. The textures and meshes do not overwrite Ren's originals. This can standalone without Ren's mod." "2046","Remewd Stronghold v1.2","MMH","44-14946","2013-08-29","Spinal232","This mod adds a new Dwemer Stronghold (remewd is dwemer spelled backward) To get to your new stronghold you must look through tel vos for a man who IS an elf he will teleport you to the correct area you must then leap off the really high thing and look for a pit inside t..." "2045","Rellonor House","MMH","44-353","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "2044","Reflective Gold","MMH","46-630","2009-04-06","Max a.k.a. ~NOBODY~"," The Elder Scrolls III Morrowind: Reflective Gold v. 1.0 1-INSTALLING THE PLUGIN ******..." "2043","redorancondo 0602","MMH","44-3685","2009-05-12","Ravensong","A lovely condominium in the Redoran Canalworks of Vivec. A trap door leads to a chamber that shortcuts through the canal network to all the major cantons of the city. Saves a lot of walking" "2042","Redoran Upgrade","MMH","44-7438","2002-06-01","Nydan The Silent","This modifies the Redoran Stronghold. Its for people that like to display their stuff not throw it all in a crate. It's pretty bare as to bowls, cups, items of a like nature. Add those in though the game. Its a clean mod - at least I hope it is. ..." "2041","Redoran Sanctuary v 1.0","MMH","44-11757","2012-11-02","John Kahler","A magical sanctuary where you can take a break from your travels. Hold your position from any outdoor location and pop back there later, without disturbing your Mark position. (Won't work in Mournhold.) You can however retreat to the sanctuary from anywhere without holding your position. Has 6 te..." "2040","Redoran Condo in Vivec","MMH","44-7448","2002-06-03","Ravensong","Small but cozy, this Redoran style fully decorated condominium in the Vivec Redoran district's Canalworks is the perfect spot for studio living. It has a fully equiped library/laboratory A trap door in the lab leading to an underground forgotten ch..." "2039","Redoran Bonemold Armor","MMH","4-6385","2010-01-24","mplantinga","Redoran Bonemold Armor an addon for Morrowind by mplantinga *What this mod does When the player joins House Redoran (or loads the mod for the first time if already a member), a messagebox will inform the player that a messenger has jus..." "2038","Redone face","MMH","42-3322","2009-05-12","Unknown","This is just 3 faces and the textures for them. No readme, no esp. The screenshot is from the archive. - Spirithawke" "2037","Redguard headpack v1.0b","MMH","42-3319","2009-05-12","Emma"," -------- Emma's Redguard faces ver 1.0 -------- By Emma, emma9158@hotmail.com, http://www.gamersroam.com/emma/index.htm This mod includes 24 playable redguard faces, nine ma..." "2036","Redfield Estate","MMH","44-8001","2003-12-10","Kane Lore","Adds a new house to the half isle N of Pelagiad. It's a 2-story house with 4 rooms, a cellar, a balcony, a little dock and a garden with healing potion ingredients. Most of the decoration is up to you since i added only furniture and a few items. There is plenty of ..." "2035","Red Stocking Cap","MMH","4-10311","2005-12-24","Narcatas","I've seen that I'm not the first to release this kind of mod here this year, but here you go: Narcatas' version of Santa Claus' hat!" "2034","Red Mountain Retreat","MMH","44-13873","2010-03-03","Alex aka Falador wiz1","Red Mountain Retreat Cave Version 1.1 By Falador wiz1 ""Are you searching for cheap land? Tired of the high prices in Cities such as Balmora, Ald'Ruhn, Sadrith Mora and others? Then look no farther! I've got a sweet little spot of land right in the ..." "2033","Red and Black Leather v1.1","MMH","4-15161","2014-01-12","Venymora","This plugin adds a complete set of light red and black leather outfit, a basic quest to Balmora, and an easter egg to pilot a possible adult plot line. Designed for Tribunal, also usable for non-Tribunal." "2032","Red and Black Leather v1.0","MMH","4-11889","2012-11-13","Venymora","This plugin adds a complete set of light red and black leather outfit, a basic quest to Balmora, and an easter egg to pilot a possible adult plot line. Designed for Tribunal, also usable for non-Tribunal." "2031","Recoloured Ebony and Dwemer Plugin","MMH","4-7190","2012-08-04","Currymonkey","Companion to Currymonkeys recolouring of Glass and Daedric armour sets ." "2030","Recolored glass armor","MMH","4-6626","2010-11-30","Descorn","Adds a set of recolored glass armor to the game.The set can be bought from an argonian named ""He-Sees-Not"" for half the price of standard glass armor. Changelog:Ver 1.0- Submitted" "2029","Recolored Adventuress armor V1.2","MMH","4-1396","2009-04-06","Evereve Othel","This Mod adds 5 new colors to Niero's Addventuress armor" "2028","Recolored Adventuress Armor v1.1","MMH","4-1981","2009-04-06","Evereve Othel","This Mod adds 5 new colors to Niero's Addventuress armor" "2027","Recolored Adventuress Armor v1.0","MMH","4-1910","2009-04-06","Evereve Othel","This Mod adds 5 new colors to Niero's Addventuress armor" "2026","Recolored Adventuress Armor 1.3","MMH","4-1444","2009-04-06","Evereve Othel","This Mod adds 5 new colors to Niero's Addventuress armor" "2025","Real Furniture - Lady E's Extravaganza v1.0","MMH","46-14614","2013-04-13","Lady Eternity, Andoreth","Adds Lady E's wonderful cases, trees, and plant pots to the Real Furniture system." "2024","Real Furniture - Dongles Delights v1.0","MMH","46-1311","2009-04-06","Dongle, Andoreth","Authors: Dongle created the wonderful meshes, textures and sounds that are found in this mod. andoreth added them to real furniture's buying and placement system. contact: forums: pm andoreth at the Morrowind forums email: andoreth@earthli..." "2023","Real Armor Chest v1.0","MMH","4-3755","2009-05-12","Matthew W. Aaron","I've added Real suites of the following armor: Daedric, Glass, Ebony, Indoril, and Orcish. They are in the Chest on the floor in the back of Trader Ra'Virr's house in Balmora. Enjoy." "2022","Ravenloft v5.02d","MMH","44-10678","2006-07-18","Bantari","Huge housing mod, with many rooms. Lots of display,storage. Some hidden rooms for the player to find. No cheats. No exterior. No problems. The rooms include: bedroom, armory, dojo, swimming pool, mage's lab, challenge pits, teleportation chamber, closet, library, sanctum and more. <..." "2021","Ravenloft Tower","MMH","44-15256","2014-09-15","bantari","Bantari's Ravenloft Tower - Adds a world presense to Bantari's Ravenloft near the shrine of Azura. Very beautiful, as well." "2020","Ravenloft fixed for openmw","MMH","44-15603","2018-03-26","Bantari","Huge housing mod, with many rooms. Lots of display,storage. Some hidden rooms for the player to find. No cheats. No exterior. No problems. The rooms include: bedroom, armory, dojo, swimming pool, mage's lab, challenge pits, teleportation chamber, closet, library, s..." "2019","Ravenloft Enhanced v1.5","MMH","44-11838","2012-11-10","Ninjakreborn","An ""Addon"" to Ravenloft. Permission was obtained before creating this. Change log 1.5 - More grammar/spelling fixes. - Added new (small) section to the in-game book about Ravenloft. - Added basic greeting dialog for the unicorn, crow, and librarian (I intend to expa..." "2018","Ravenloft Bundle v2.0","MMH","44-12371","2013-03-26","Rafael","Basically, a house mod, Ravenloft itself is a rather large underground complex which is designed with your character in mind. I tried to make it an ideal base of operation for any type of PC. It is very large, and yet cozy, with plenty of storage containers to store half the Morrowind ..." "2017","rathole 0604","MMH","44-3726","2009-05-12","raffy_1977","Took me a long time to finish this one, my first attempt at making a plugin. This is basically a place where you can store your stuff, some guards, dancers etc... The entrance is in the lighthouse at Seyda Neen. (V1.0) E-mail me for comments/suggestions" "2016","Ranyon-ruhn Buildable House","MMH","44-6652","2011-01-10","Gwathlobal","This is a small unpretentious house in Ranyon-ruhn I made for my own character. Maybe it will be useful for others. When you get to Ranyon-ruhn you won't see any house, as it is not built yet. Ask the locals about ""little secret"" and among other things they will tell you that Master M..." "2015","Ranger Tent, v.2","MMH","44-15576","2017-09-22","Dongle, bile777d","Ranger Tent by dongle and updated by bile777d Carry-able Tent Home for Morrowind --- A carry-able tent mod. The player can pick up the tent and carry it with them, or enter the tent's interior. <..." "2014","Ranger Tent","MMH","44-2967","2009-04-24","dongle","Ranger Tent by dongle Carry-able Tent Home for Morrowind --- A carry-able tent mod. The player can pick up the tent and carry it with them, or enter the tent's interior. Items placed in..." "2013","Ranger Home","MMH","44-10626","2006-06-15","Fallen Paladin","This mod puts a new home for the player to use, right above Balmora. Also adds new class(ranger) and birthsign(the ranger). inside the yurt there is only 3 tables, a bed roll, a firepit and a few urns, outside the yurt there is a wall of guar skin screens a firepit and a few urns, in ..." "2012","Random Skulls","MMH","46-10077","2005-09-21","Sandman","If you like collecting skulls, or are using a mod that requires skulls as componants, you might have noticed that skulls are actually pretty rare. This is my very simple solution to that problem. Now you can harvest an occasional skull from the boney undead that you kill. ..." "2011","Random Items","MMH","46-13309","2009-03-11","SlasherPL"," == Name:SlasherPL Random Items Mod and Weapon Compilation V2 Ressurection Current Version:1.0 == Description: Inspired b..." "2010","Randall House","MMH","44-3544","2009-05-12","Unknown","Description from the Read Me: My first ever house. It is located in the hills on the west side of Balmora behind the last row of houses. There is a mini quest to be able to enter the house (mainly because I got bored). The house contains a bedroom, alphabetical chests for books, an alch..." "2009","Rand Al'Thor, Daedric Armor Vendor","MMH","4-8501","2002-11-01","Psilon","A small mod that adds a NPC Dunmer, Rand Al'Thor to the game (it's up to you to find him). He makes the closest thing to Daedric armor that can be made by mere mortals - not as powerful as true daedric armor as far as armor rating, but each piece has its own ef..." "2008","Rain's Hand Hall v1.0","MMH","44-9183","2004-02-09","Bjorn Larsen","Rain's Hand Hall is an ancient house located in the hills west of Ald'ruhn. From the Ald'ruhn Temple, a narrow path leads up into the foothills of Red Mountain. Take this path, and then your first left, and you'll soon arrive at the Hall. Rain's Hand Hall is the home I am most proud of havin..." "2007","Rahj I","MMH","48-14415","2012-01-03","Inari","The forum link above includes a FAQ and the complete quests' list. On the island of Elnagor, southeast from Vvardenfell and north from the Black Marsh where Argonians come from, lives a little community of those people. This mod introduces this community, believing in Rah..." "2006","Raes Light Armor","MMH","4-10628","2006-06-17","Lady Rae","WARNING: Do not use this mod if you object to bright colors, nothing even vaguely resembling lore or Barbie Doll nudity. You have been warned ^_^ There are a bunch of funny looking ladies running around Morrowind (and expansions) with a bunch of different pieces of ..." "2005","Raedric: Pure Armor Realise v1.5","MMH","4-2257","2009-04-24","HotCod aka Timothy Griffiths","THE ELDER SCROLLS III Raedric: Pure Armor Realise (V1.5) By Timothy Griffiths (HotCod) EMAIL: HotCod32@hotmail.com INDEX 1-INSTALLATION 2-THIS MOD 2b - What dose it add? 2c - Where can i find it? 3-FULL RAEDRIC MOD? 4-W..." "2004","Racc's Chitin House","MMH","44-14379","2011-10-14","raccoonism","This mod adds a lovely shack made of cloth and Chitin shell on the outskirts of Balmora along the road to Caldera. To get there, travel north along the road heading to caldera until you reach a fork in the road. The shack is along the right path. Inside you will find a ri..." "2003","Raav Mansion","MMH","44-9074","2004-01-19","Arconious","This mod places a Mansion just outside Seyda Neen (caint miss it) Also it cleans up Seyda Neen and surroundings to make the town look more of a town than a ''mudhole''. Not much to say other than : Enjoy! :) Please read the Readme file for more info. Thnx & Enjo..." "2002","Quiver of Misty Moon","MMH","4-3035","2009-05-11","MistyMoon","You can by the Quiver of Misty Moon from ""Wayne"" in Balmora Fighter's Guild. Working as light armor with the AR set a bit higher than the glass pauldron. Based on Snakebitten's quiver mesh." "2001","Qarls Hot Girls III","MMH","42-397","2009-04-06","Qarl","A collection of 63 playable female heads. 9 Bretons 9 Darkelfs 9 Highelfs 9 Imperials 9 Nords 9 Redguards 9 Woodelfs All are original textures using Rhedd's meshes. This does not replace any of the games heads. It may be used as a modder's resou..." "2000","Qarls Hot Girls II","MMH","42-3246","2009-05-12","Qarl","A collection of 18 playable female heads. 2 Breton, 4 Wood Elf, 9 Dark Elf, 1 RedGuard, 1 Nord, and 1 High Elf heads. All are original textures using Rhedd's meshes. This does not replace any of the games heads. It may be used as a modder's resource as long as I am given credit." "1999","qarls hot girls","MMH","42-344","2009-04-06","Qarl","A collection of 10 playable female heads. 6 Breton, 2 Wood Elf, and 2 Dark Elf heads. The Dark Elf heads are slightly altered versions of Rhedds textures, giving them tatoos. The rest are original textures using Rhedd's meshes. This does not replace any of the games heads. It may be used as a mod..." "1998","Qarl's Hot Tattooed Girls","MMH","42-7135","2012-07-29","Qarl","A collection of 60 playable female heads. 42 Dark Elfs 2 Nords 12 Bretons 5 Wood Elfs All are original textures using Rhedd's meshes. This does not replace any of the games heads. It may be used as a modder's resource as long as I am given credit." "1997","Pyra Manor","MMH","44-3637","2009-05-12","Pyraetrix","This is a superb house mod that includes a optional dungeon near the manor. Look for clues inside the house for entry to the dungeon. The manor is placed in the Ascadian Isles, (4,-6) just west of Suran. It is a wonderful mod with style and surprises." "1996","Puzzle Canal","MMH","4-8302","2002-08-07","Shanthe","The Puzzle Canal was a real disappointment, but this plug-in makes the Puzzle Canal become everything you were afraid it might be. The only change to the original game is a little litter and a door on the bottom level of the original Puzzle Canal. Your adventure starts there" "1995","Purple Indoril Armor","MMH","4-5028","2009-05-12","Thann","This plug-in adds new indoril armor in the game. You can find the armor at Ghostgate Tower Of Dawn, Lower Level." "1994","Pundaab Home & Playset","MMH","44-13881","2010-03-10","Mr.pointless11","This adds a Pundaab Home above Vivec's Temple might not see it till you fly up some to keep a long story short read the read me. keeping it in like a beta type state want people to tell me something i could do and or place it plus still going to add more detail to in and exterior. Blu..." "1993","Private Stash","MMH","46-14258","2011-03-21","Danjb","This mod adds a large ""Private Stash"" container (inspired by Diablo II) to the following cells (by the Silt Strider ports of all these towns / cities): Ald-ruhn -3,6 Balmora -3,-3 Gnisis -11,11 Khuul -9,16 Maar Gan -3,12 ..." "1992","Private Mobile Base Enhanced","MMH","44-3516","2009-05-12","Nemo","No Read Me file. Comes with 4 .esp files: PMB Patch Remote Control.esp PMB Patch Supply.esp PMB Patch transport.esp PMBPatchAlchemySorter.esp Don't know if the original author made this or someone else." "1991","Private Mobile Base - Tribunal & Bloodmoon v4.2","MMH","44-3380","2009-05-12","HB","All the wonderful features, updates and adds of the orriginal, MW version, plus Tribunal and now for Bloodmoon as well. Teleport your base to 35 locations in Vvardenfell, Mournhold and Solstheim. Choose the city to live in and press a switch to dock at the local mage's guild/Temple or ..." "1990","Private Mobile Base - Morrowind","MMH","44-8555","2002-12-06","HB","http://home.hetnet.nl/~hubein/index.html Teleport your base physically to 11 locations around Balmora, Ald-ruhn, Vivec, Sadrith Mora and Caldera etc. . Choose the city to live in and press a switch: your PMB will dock at the local mages guild or hover ..." "1989","Private Island v1.0","MMH","48-3831","2009-05-12","Slash","First of all this is my first mod and it may be a little sloppy To get to the Island talk to Heddvild in Balmora to travel there...to get off talk to the person in the guar field. The Lighthouse has no door to get to the top because theres a little problem where I cant make it teleport ..." "1988","Private Island","MMH","44-8014","2002-06-17","capbob","A private island on the Azura's coast 4 buldings incl manor; NPC guards etc. See readme for where and how to. Hope you like the island, I had fun making it." "1987","Private Appartment","MMH","44-8987","2003-09-16","The SandMan","" "1986","Private Appartment","MMH","44-1762","2009-04-06","The SandMan","-The Elder Scrolls III- Morrowind &..." "1985","Printing Press","MMH","46-8039","2003-07-14","Aquan, dongle","Ever gone into the Secret Office in Mournhold and felt that something was missing? This plugin places a very authentic looking ""Druckpresse"" in the following locations: Mournhold, Secret Office Ebonheart, Grand Council Chambers Vivec..." "1984","Princess Seyda Neen Shack","MMH","44-12722","2008-05-13","Princess Stomper","It occurred to me today that there are a lot of shack mods for Seyda Neen, and they tend to be criticised - usually rather unfairly since they're often first mods - for being ""not terribly exciting"". After all, just how interesting can a shack in Seyda Neen be?..." "1983","Princess Pocket Homes","MMH","44-10863","2006-10-26","Princess Stomper","Adds 5 portable homes (one each for mage, thief, warrior, daedric and ashlander), each with a fun, short quest to gain ownership. Features * Five fun, short quests * Five unique houses * Travel by talking rat! *..." "1982","Princess Picnic Set","MMH","46-7053","2012-07-25","Princess Stomper","Adds a number of 'travel' items to the Vivec St. Delyn Potter's Hall. Purchase them from Felara Delms. Pink chintz-style tea set, gingham flask, cloth and rug, hampers (misc items)." "1981","Princess Lokken Main Quest Improvements","MMH","44-7231","2012-08-06","Princess Stomper","Adds scripted items to the South East Tower and the Secret Passage so that once the main quest is over (you have received the ‘Lokken Mead’ journal entries) the South East Tower can be used as a spare bedroom or nursery, and the Secret Passage can be used as a romantic swimming pool." "1980","Princess Factor's Estate","MMH","44-10576","2006-05-04","Princess Stomper","Improves and extends the Factor's Estate in Raven Rock to be more spacious, warm and homely. There are now four comfortable bedrooms - three double and one twin - a display hall with mannequins (three of whom are wearing unique new armour) there's a lounge/diner, <..." "1979","Princess Factor's Estate","MMH","44-7149","2012-08-02","Princess Stomper","Improves and extends the Factor's Estate in Raven Rock to be more spacious, warm and homely. There are now four comfortable bedrooms - three double and one twin - a display hall with mannequins (three of whom are wearing unique new armour) there's a lounge/diner, bathroom, alche..." "1978","Princess Armor","MMH","4-563","2009-04-06","Mighty Joe Young","" "1977","Praetorian Armor v1.0","MMH","4-10544","2006-04-15","Kieve","-This mod adds an NPC to the waistworks of Molag Mar. Unless your saved game loads in this cell, you should have no problems. If it does, leave the cell before enabling this plugin. -Praetorian Armor is meant to be as balanced as possible- it's a f..." "1976","POVS v1.1","MMH","44-3731","2009-05-12","Impaler"," --- Palace of Varner Shuuor Readme --- If you are loading from a previous save game in any of the ""Palace of Varner"" cells, make sure you go somewhere else thats not part o..." "1975","Potted Plants v2.0","MMH","46-13840","2010-02-11","Andoreth","Not my mod! I wish it were; but Andoreth's site is gone, and so is Andoreth. It would be a shame for all his fine mods to vanish from the community, so here's one of the most original. Per his readme file: ""This mod adds a line of potted plants to Ancola's (of Sadrith Mora) shop stal..." "1974","POTD Paintings","MMH","46-13472","2009-06-11","Danae","" "1973","Portable House 1.0","MMH","44-936","2009-04-06","AngelOfDeath3","Portable House V1.0 1. Instalation 2. What It Does 3. Compatibility 4. Credits 5. Contact Me 6. Version History 7. Bug Report ======== 1. Istalation ======== Extract the files to your data..." "1972","Portable Coffin","MMH","46-9407","2004-03-24","Ragnarok","The coffin is placed in the basement of the armorer in Balmora. looks like he has a little secret nobody knew about ;). Activate it to get a menu and select ""pack it up"" to turn it into a inconspicuous little bucket in your inventory. To turn it back into a coffin, simp..." "1971","Portable Campfire","MMH","46-7884","2004-12-06","Ace","This mod adds a light (like a torch or a lantern) that's a fire. It can be placed on the ground like a lantern. Purchase the fire from several traders found around Morrowind." "1970","Portable Bedrolls","MMH","46-13014","2008-11-13","Maal-95","This is just a small mod that puts a stall in Balmora that sells portable Bedrolls. Just choose ""rest"" or ""pick it up"" and that'll happen. For some odd reason, it won't dissappear when you pick up a bedroll in the same place, but other than that it works perfectly." "1969","Portable Bedroll v1.0","MMH","46-3826","2009-05-12","Misty Moon","Now you can sleep comfortably on a bedroll instead of the ground when you are traveling around! Just put down your new portable bedroll and go to sleep. You can by it from the Outfitter Clagius Clanler in Balmora." "1968","Portable Bedroll v1.0","MMH","46-3772","2009-05-12","Dreaga07","Now you can sleep on a bed instead of the ground when out in the wilderness! Just put down your new portable bedroll and go to sleep. No more annoying encounters at night. You can pick up these amazing new items at the pawnbroker in Balmora. (next to the abandoned house, across ..." "1967","Portable Bedroll","MMH","46-14120","2010-10-16","Misty Moon","Now you can sleep comfortably on a bedroll instead of the ground when you are traveling around! Just put down your new portable bedroll and go to sleep. You can by it from the Outfitter Clagius Clanler in Balmora or Arrielle the Trader in Seyda Neen ." "1966","Poor Man's Shack","MMH","44-13114","2008-12-25","Bladecutter","A shack, about a year old, is outside of Balmora, along the Odai river. Inside there is a note from the previous owner. You've got your very own shack! The shack consists of the basic living arrangements and a small pier outside holding the previous owner's flower collection. On the pier there is..." "1965","Polar Bear Lodge","MMH","44-11092","2007-02-26","CJW-Craigor","If you travel up the eastern coast of Solstheim, you'll eventually find yourself looking at a cozy little cottage on the shore (east of Thirsk). Welcome to Polar Bear Lodge! If you approach the lodge, you'll see a woman named Grettin on the porch. It seems tha..." "1964","Poe Lighthouse v1.2","MMH","44-7312","2012-08-24","Pluto","**Requires Tamriel Rebuilt** This adds a new unique Lighthouse home, a short ways south east of Firewatch. The Lighthouse is even scripted to activate its rotating beacon every night. There is a short but detailed quest involved before you can gain ownership of the Lighthouse. ..." "1963","Pocket Watch","MMH","46-8249","2002-07-22","XmirroR","" "1962","Pocket Dimensional Home v1.7 Esp Fix","MMH","44-2071","2009-04-06","Qwert","Senior Curator's Note: Requires full version of Pocket Dimensional Home 1.7. Archive contains only the Pocket Dimensional Home 1.7.esp dated 06-23-2003 There is no explanation as to what this esp fixes and it appears to predate the latest version of the full mod, ..." "1961","Pocket Dimensional Home v1.7","MMH","44-6432","2010-03-25","Qwert","This mod adds a short quest, which everyone should get if the main quest is followed, at the completetion of the quest the pc will acquire a special dwemer cube that can teleport the user to a pocket dimension that houses a lighthouse which the pc can live in. But using the cube will put a drain ..." "1960","Pocket Dimensional Home v1.6","MMH","44-7143","2012-08-01","Qwert","This mod adds a short quest which everyone should get if the main quest is followed at the completetion of the quest the pc will acquire a special dwemer cube that can teleport the user to a pocket dimension that houses a lighthouse which the pc can live in.But using the cube wil..." "1959","Pocket Dimensional Home v1.5","MMH","44-399","2009-04-06","Qwert","This mod adds a short quest which everyone should get if the main quest is followed at the completetion of the quest the pc will acquire a special dwemer cube that can teleport the user to a pocket dimension that houses a lighthouse which the pc can live in.But using the cube will put a drain on ..." "1958","Pocket Dimension","MMH","44-7576","2004-05-27","KorAzail","Pocket Dimension is a mod that combines housing and transport functionality. It provides over 9 million stones of storage capacity and links to 28 locations across Vvardenfel. It comes with this ability right off the bat, as well as scripting to make the player 'unl..." "1957","PMR - Sea of Destiny v1.1","MMH","48-14242","2011-03-13","Clone, Pinkertonius","PMR - Sea of Destiny This mod was created by Clone. Since I don't have permission (not sure how to contact him), all I did was move it, clean it up, and fix a few things. This is an unofficial ESP replacer for the Sea of Destiny, SOD patch and SOD Frost Fall. It moves the main ..." "1956","PMB docking bay addon","MMH","44-13827","2010-01-26","Dead Bolt","this mod was made to fix the BIG problem in the PMB the fact that there is not a REAL docking bay (its really more like an airlock. and no you WONT need to buy this at just adds on. there wont be any upgrades as this is just a addon. this mod is ..." "1955","Player Citadel","MMH","44-14527","2012-07-21","PB122","Adds a small island accessable by a redguard at the Ebonheart docks. the island has a large imperial citadel with lots of towers and buildings. its meant to be a house" "1954","Playable Instruments v1.0","MMH","46-1781","2009-04-06","Pyro","This plugin allows you to play at the following instruments: -The lute -The Fat lute -The Guarskin Drum -And the Drum" "1953","Playable Faces Pack v1.0","MMH","42-1245","2009-04-06","Korana","This mod adds: ***Hairs*** -5 retextured Breton female Hairs -6 retextured Nord female Hairs -3 Retextured Nord male Hairs -2 Dark Elf Female Hairs -1 Imperial Female Hair/Tiara -1 Wood Elf Female Hair ***Heads***<..." "1952","Playable Azura Head v1.0","MMH","42-564","2009-04-06","Lochnarus","This plugin adds a playable head using bethesda's stock texture of Azura's face, found on the TESCS CD. She has glowing red eyes. She's added as a dark elf because that's the color of her skin. The Bloodmoon expansion is required to use this plugin." "1951","Playable Azura Head v1.0","MMH","42-3216","2009-05-12","Lochnarus","This plugin adds a playable head using bethesda's stock texture of Azura's face, found on the TESCS CD. She has glowing red eyes. She's added as a dark elf because that's the color of her skin. The Bloodmoon expansion is required to use this plugin." "1950","Play as an ostrich","MMH","4-9819","2004-11-15","Kagz aka Kagrenac","This is a funny mod that lets your character put on armor that makes the character take on the appearance of an ostrich. This does not conflict with any other mods, as the author of this mod stated, and I also tested it for conflicts and found none. This mod was made by Kagrenac, an..." "1949","Plasma Shield 2 v2.1","MMH","4-8871","2005-05-11","Kissimurra AKA Bajamaja","This mod adds 3 different types of Plasma Shields to the Morrowind. They can be bought from Wayn in Balmora's Fighters Guild. The shields are very light and offers good protection, the shields are enchanted with Reflect and Absorbation. Although they come with a high price so they should not be u..." "1948","Plasma Shield 1","MMH","4-9434","2005-04-23","Kissimurra AKA Bajamaja","Well, this is my first mod that involves texturing so don't be too hard on me ;) This mod simply adds the Plasma Shield to the game, you can buy it from Wayn in Balmora Fighters Guild. You can also find the Shield at some other places in Morrowind. I don't think there's ..." "1947","Plangkye's Partial Female Cuirass Replacer v1.0","MMH","4-14332","2011-07-04","Plangkye, packaged etc Lokichan","Hello Modding Cats! Plangkye is one of my all time favorite clothes modders, and has become one of my all time favorite armor modders. This female cuirass collection started as sketches and became beautiful armor while learning Blender. I am honored to present these to the community as a pa..." "1946","Pit of darkness (for your darker taste)","MMH","44-11447","2007-08-12","marcus-hartley","DOWNLOAD MIDDLE FILE this is my first attempt at a house please go easy on me the house is located in vivec foreign quatre canals please comment and enjoy Changelog:fixed problems and bugs fixed gmsts" "1945","Pirate House","MMH","44-11298","2007-06-13","Fighter","This mod adds small pirate looking house south east of Vivec. There is NPC who can transport you to the house. He is located south of slit strider in Seyda Neen. It is still a beta and I will maybe create a whole pirate looking town there. More info in README ..." "1944","Pirate Hoard v1","MMH","44-7402","2002-05-30","Jimm Shady","Adds a nice little shack accross the river from the egg miners near balmora. Take the rope bridge across to get to it. There is a nice big under ground storage area inside the mountain. Use the trap door inside the shack to acess it. Tell me what you think." "1943","Pirate hideout 0530","MMH","44-3562","2009-05-12","Jimm Shady","-Pirate Hoard -Made by Jimm Shady -House -Adds a nice little shack accross the river from the egg miners near balmora. Take the rope bridge across to get to it. There is a nice big under ground storage area inside the mountain. Use the trap door inside the shack to acess it. Tell m..." "1942","Pirate head","MMH","42-1621","2009-04-06","Korrow142","(TESTool-cleaned) Adds a pirate head for the breton race" "1941","PillowsPlus v2.0","MMH","46-3972","2009-05-12","Truthsnark","Modifies Drarayne Thelas in Balmora to sell 40 retextured luxury pillows. The pillows come in satin, lace, leather, brocade, cotton, silk, and linen. Two .esp's are included, one modifies Drarayne and the other is just the pillows and doesn't alter anything in game." "1940","Pillows","MMH","46-10266","2005-11-18","Horny Buddha","This mod adds 13 retextured pillows. They are for sale at Pawnbrokers in AldRuhn, Balmora, Caldera, Dagon Fel, Suran, and Vivec. They are priced higher than the original game pillows, but the luxury is worth it." "1939","Pillow House","MMH","44-10279","2005-12-14","DarkEclipse","A house, made out of pillows in Balmora! Has basic storage, a bed and I like to think this is one of the few pillow forts with a roof. This is my first uploaded mod. More info in the readme. (Players with lower end comput..." "1938","Pile-Dwelling","MMH","44-9637","2004-08-01","Osiris","This is my first mod, and yes it's a house mod - an open-air house on top of the water (pile-dwelling) near the lighthouse in Seyda Neen, can't miss it. You have to get pass the guard first, and when it is dead check the body for a note from the previous ..." "1937","Phoenix Round Shield","MMH","4-13334","2009-03-22","Dragon_Lance","The Phoenix Round Shield. Who created it? What was the intention when it was created? How does it exist still today? The legend of the Phoenix has been around for centuries. There are a few variations, but the basic idea is this: The Phoenix is a supernatural creature, living for 1000 years. Once..." "1936","Phil's House","MMH","44-10757","2006-08-19","Daedren","This plugin adds a small-medium house to Pelagiad, just in front of Dralas Gilu's house. It has a well and, inside, you'll find a confortable house with a storage room. It has fireplace too. It doesn't require any expansion. If you have any suggestion or if you find any bug, e-mail me..." "1935","Petora's Hole in the Ground","MMH","44-14012","2010-07-11","Ilon","Just a little mod I made for my friend, I didn't know how to make a Quest, As This is my first mod and I'm still learning. Visit Shenk's Shovel to find out what to do. Please rate and comment, Hate messages and other stuff would help, So please post that and Other things which I might be ab..." "1934","Peter Pan Experience","MMH","44-13413","2009-05-15","DustDasher","*NOTE* Requires DH_Furniture Store & Killgores Home Furnishing mods. Hey people. I recently started playing Morrowind again and the first thing i downloaded from the community was my favorite ""house"" ever... the treehouse done by Stormwyynd." "1933","Pelagiad, Templar's Quarters","MMH","44-6497","2010-07-06","oCARRIONo","Places a small, organized living space in Fort Pelagiad, North Wall. The entrance is behind a tapestry and through a trap door. Nothing spectacular, just a simple living space made with Imperial Legion/Cult members in mind. No quests, no NPCs, no new textures/meshes, no scripts. Also..." "1932","Pelagiad Townhouse","MMH","44-13128","2008-12-31","Nathaniel ""Wolfzen"" Schrader","Adds a new home to Pelagiad w/toggle-able lights (light switch style). Well suited for vampire/mage/dark characters, since it's very dark when its dark, and the entire color theme of the place can changed with a few colored lanterns/candles. Start in Gnisis (because I wan..." "1931","Pelagiad House v1.0","MMH","44-3700","2009-05-12","Zarikos","Pelagiad House v1.0 Creator: Zarikos This is a big house that I created at the city of Pelagiad beside the entrance to the town. It has almost everything for the starting character and rooms for magic and weaponry for more advanced players.Their are also a bedroom ..." "1930","Pelagiad Home","MMH","44-9248","2004-02-23","Loki the Grouch","A new home in Pelagiad that formerly belonged to one Aron Sulrunson, missing; It now belongs to you. The house is located next to the crossroads and is S of the main path into town. Alternatively, just COC to ""Pelagiad, My Home"". The house is almost lavishly..." "1929","Pelagiad Home","MMH","44-15638","2018-07-13","Baratheon79","Adds a small, simple house in Pelagiad, intended for the player's use. Includes a bed, some containers for storage, and some shelves for displaying collected items. Intended as a place for lower level players to use during their early adventuring days." "1928","Pelagiad Guest House","MMH","44-6391","2010-02-04","Captain Teddy","A small home in Pelagiad. Nothing Special, intended for begginers without to much junk to store, of course, there is storage space though." "1927","Pelagiad Farm House","MMH","44-9927","2005-07-06","Heremod production","" "1926","Pelagiad Cottage","MMH","44-13639","2009-08-30","darkelf","This mod adds a small alchemists home to Pelagiad. It is nestled in with the other small farm homes and fits in great if I do say so myself. This is one of my favorite places in Morrowind because it is so green and fertile, which makes it the perfect place to grow alchemical ingredients. This mod..." "1925","Pelagiad Abandoned Home","MMH","44-9387","2004-03-14","HelionFyre","For all you people who don't have any expansions and found that the other Pelagiad house mods required at least one or didn't meet your needs, say hello to an Abandoned House insite the fort area itself. It has plenty of storage and 2 display tables. If you ema..." "1924","Pearl Palace","MMH","44-12090","2012-12-19","Korana","While walking in Hla Oad, you meet a strange being, who seems to be covered in scales with a fin down her back. A wave of compassion and curiosity crash over you...compelling you to speak to this strange creature. The creature is startled that you have chosen to speak with her, and is warmed by y..." "1923","Peaceful Dwelling","MMH","44-11039","2007-02-03","snake138","This is just a small, quick mod of a house in the southern area of Seyda Neen. Email me with any problems/ questions. Changelog:v. 1 First v. 1.1 Added chimney, fixed north marker" "1922","Pctower v 1.0","MMH","44-3674","2009-05-12","CaptainHowdy","Well by permission of the Calderan building authority and with borrowing the plans of the Caldera Mages Guild building, I built my little home to rest my wandering feet from time to time. There is a huge surprise waiting upstairs tho....................." "1921","PC Smithy - Ebonheart v1.0","MMH","4-10219","2005-11-07","aimeekae","PC Smithy - Ebonheart v1.0 This mod uses the Companion Share function, so Tribunal or Bloodmoon is required. With this mod, your character can become the owner of an armor and weapons shop. You can sell regular or enchanted weapons and armor found in the Original Morrowind game (but not the expan..." "1920","Patrick Stewart v1.0","MMH","42-5820","2011-10-06","Elric_Melnibone","This is Patrick Stewart with the familiar Jean Luc Picard look and as King Henry II of England from the movie ""Lion in Winter"" with Glenn Close. For Henry, I've added a hair mesh from Gorg that I've modified for more curls in the front and side and remapped and textured for waviness. Mr. Stewart ..." "1919","Patriarch's Living Quarters","MMH","44-13461","2009-06-07","Octohaz","This adds a simple but functional living space for the Patriarch of the Tribunal Temple. Located within the High Fane in Vivec and accessed via a key in the office of the previous Patriarch, it consists of a living area -- with bed, desk, bookshelf, and other modest comforts -- and a storage room..." "1918","Patriarch Manor","MMH","44-9143","2004-01-26","endre","When you become the top rank of the Temple you are allowed to enter your humble manor in the High Fane in Vivec." "1917","Parrying Bracers (2)","MMH","4-8612","2003-01-11","Raejak","This mod adds several bracers to the game that can block attacks, just like shields. Essential wear for anyone who thinks that the game's regular shields are ugly and heavy." "1916","Parrying Bracers","MMH","4-15131","2014-01-05","JOG","Bracers that can be used to block attacks like Shields. This was tried before by using bracer Models for Shields, but they didn't fit right on the player's arm. In this plugin, the Parry Bracers are real left bracers, that create an invisible shield, when the Player equips th..." "1915","Parrying Bracers","MMH","4-8557","2002-12-02","J.O.G","Bracers that can be used to block attacks like Shields has been tried before by using bracer Models for Shields, but they didn't fit right on the player's arm. In this plugin, the Parry Bracers are real left bracers, that create an invisible shield, when t..." "1914","Paradise Isle v1.1","MMH","48-3879","2009-05-12","rhskippy","From the Read Me: This a new Island off the Bitter Coast region Called Paradise Island a ways SW of Seyda Neen. To get to the Island go to the new dock by the Seyda Neen lighthouse. I started this mod because I felt that after saving Morrowind I deserved someplace befitting my heroic deeds. ..." "1913","Paradise Isle v1.1","MMH","48-4972","2009-05-12","Rabbiddog","This is a plug-in for a really nice island, appropriately named ""Paradise Island"", which has it's own dock and ship. I figured after saving Morrowind I deserved a place worthy of such heroism and of being the Nerevarine. There are no cheats in this plugin" "1912","Paradise Isle","MMH","48-4995","2009-05-12","Unknown","" "1911","Paradise Island (beta)","MMH","48-11635","2007-11-11","Camdude","Adds a new island south of Vvardenfell called ""Paradise Island' which i have the intention to use as a home for mods. Travel to there can be found in Hla Oad Changelog:1.01 fixed hallway in Veloth's Center and animation in dance hall 1.1 Near..." "1910","Paradise Island","MMH","44-8224","2002-07-16","Ohtayaro","" "1909","Palladin47 - The Artifacts","MMH","46-12965","2008-10-10","Palladin47","Search Vvardenfel for the lost artifacts! Start your journey in the Balmora Guild of Mages by talking to the Breton girl, Rianele. No new anything but NPCs and items. Cleaned with TESAME. Later versions will include Tribunal and Bloodmoon ones. Changelog:[/b..." "1908","Paladin Shield Ultima","MMH","4-339","2009-04-06","nublet","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "1907","Paladin Shield","MMH","4-356","2009-04-06","Alan Peng","(Note: Stat tweak to stock mesh/texture) This is the Shield from Final Fantasy 3. The shield is located on Voruse Bethrimo in Dagoth Ur, Inner Tower." "1906","Paladin Armor v.1.0","MMH","4-2000","2009-04-06","Joel Braddock aka Mantodea","Lightest heavy armor possible with great enchantment values; less protection than ebony. Overall rating = uber; the enchantment values are the key --- Faith and Valor: Highly enchantable, very powerful, medium-weight c..." "1905","Paladin Armor","MMH","4-13751","2009-11-24","ZwordCuitar","The mod adds 16 armor pieces, 5 weapons and evil forces that are both human and daedric races! Search for the Paladin armor set that is either guarded or hidden and discover what more items you will find on the way! The Paladin armor set of course has specialized boots and..." "1904","Palace of Varner Shuuor","MMH","44-9558","2004-04-29","Impaler","This mod adds an island with a castle on a hill with a beautiful waterfall. The mod has An armory... bedroom...display room...A greenhouse for alchemy...library....A storage basement which will never run out of room...weaponry...training room... travel service from..." "1903","Oxthorpe","MMH","48-5974","2011-11-09","TheForestIsMyThrone","""Oxthorpe"" by TheForestIsMyThrone A plugin for The Elder Scrolls III MORROWIND (Bloodmoon required) What is it? ** Oxthorpe is a wealthy prosperous trading island, situated in the Iliac bay, High Rock..." "1902","Outlanders Den","MMH","44-11476","2007-08-25","eelsitruc","This is a home for the more basic players of morrowind. It is located in the grazelands region although the quickest way to get there is to buy a teleportation ring from ra virr in balmora.This is my first ever mod released so please go easy on me. it is clean of gmst's" "1901","Outer Godsreach Home","MMH","44-8265","2005-04-26","Lochnarus","Adds a medium size manor home to the Western wall of Godsreach in Mournhold. There are some storage containers, a small library, and your basic living peices in the home. The house has a bedroom and an eating/relaxing area as well." "1900","Othrond","MMH","44-9037","2003-12-22","Rune","My first submitted mod. It's not really much, just a three room cave in West Gash, -15, 13. I like it though, it's sort of different from all the houses in Balmora at the current moment. It would be good for a sort of ranger or other sort of independent character, in my opin..." "1899","Osiem's House","MMH","44-6174","2008-01-14","FW","Osiem, an imperial officer, has recently moved to Morrowind. This plugin adds him and his house to the Ebonheart area. The house is Western-styled, with a ground floor and basement. Both floors are living space, but have room for storage. The house is fully furnished and ..." "1898","Orrutus Cavern","MMH","44-11257","2007-05-23","Nicholiathan","Once there was a young mage with the greatest of potential. He built a home and started a life and that life was cut short. This ""house mod"" has several new features in addition to the common standards. Enty/possesion of the house is obtained by completing a murder myster..." "1897","Ordinators wont attack.","MMH","4-13776","2009-12-05","Sacrada","Ordinators wont attack you now when you speak with them. You can walk feeling free with Her Hand armor or normal Indoril." "1896","Ordinator Armour Replacer/Tribunal Armour","MMH","4-9590","2004-07-07","VagabondAngel","This will replace all the Ordinator armour in Morrowind with a new black and gold version. To keep aesthetic consistency, it also replaces the blue expensive pants and skirt worn by Ordinators with black and gold versions. There is a female version of the cuirass and the new open faced helmet fro..." "1895","Ordinator Armour Replacer","MMH","4-1133","2009-04-06","VagabondAngel","Ordinator Armour Replacer v1.0 Good day, good Morrowinders. Installation: Install to Morrowind/Data Files (folder path is correct) There are 2 esp options for this mod: One replaces armour and swaps the helm for a new open fac..." "1894","Ordinator Armor","MMH","4-8478","2002-10-21","George Bradley","Simple script change that allows you to wear Indorill Armor without having problems with Ordinators." "1893","Order of Chupa, Obsidian & ShadowSkin v1.0","MMH","4-12320","2013-03-14","Chupa","This is a compilation of my 3 armor reskins (Order of Chupa, Obsidian and ShadowSkin.) I made in past time. Lot's of people complained that Order of Chupa wasn't in game, and Obsidian was too hard to get, so here ya'll go. It features: Obsidian (Glass)...Order of Chupa (Dae..." "1892","Orcish Armor Replacer","MMH","4-699","2009-04-06","fonecokid","This plugin replaces the model of the orcish armor by the one from DarkRebis' Shalk armor. Only the model (meshes, icons and textures) are changed. ID and statistics remain as per original. All credits to the author of the amazing Shalk armor!" "1891","Orc Female Head Remake Vittorio","MMH","42-2130","2009-04-06","Unknown","" "1890","Opethgirlie RedguardFemaleplugin","MMH","42-350","2009-04-06","Opethgirlie"," The Elder Scrolls III MORROWIND: **..." "1889","OpenFacedIronHelm","MMH","4-10737","2006-08-11","ViciouS Mods","Just a simple open faced iron helm useing the same stats as the iron helmet. This does not replace any objects." "1888","Open Indoril Helmet","MMH","4-9780","2004-09-23","WhiteWing/SirToug","Updated version! Seems the last file was messed up; this one, however, works! An open indoril helmet; for the Khajiit character who wants to wear an indoril style Helmet. It is a retexturing of the gondolier helmet and completes the Samurai feel of the indoril armor ver..." "1887","Open Daedric Helmet v1.0","MMH","4-1945","2009-04-06","Dragonheart","Open Daedric Helm by Dragonheart? On an Argonian at the daedric Shrine just North of Suran. Needs icon [color=#ff0000]Textures Directory is mis-named to texture in the archive![/color]" "1886","Opalback Estate","MMH","44-14483","2012-06-06","Engeriam","Situated just west of Seyda Neen, Opalback Estate is a cozy little cottage on a beautiful, green island. Head west of the Seyda Neen Lighthouse to a little peninsula, where you will see a bridge. Cross it to find your new home! I have little experience with modding, but I..." "1885","One-Zillion Balmora Road","MMH","44-14057","2010-08-29","Samir Al'Muhaada","A simple house mod, my first submission to the community. This mod is ideal for someone attempting to roleplay an alchemically minded individual and has a few goodies for such a character." "1884","Ondurin Vareg","MMH","44-6738","2011-06-06","Commander Dartimien","Ondurin Vareg is a large mansion located in the Azura's Coast region. Come live in luxury in a painstakingly detailed, gorgeously decorated waterfront home... and if you look hard enough, you may find a few things leftover from the previous owner, as well as a few secrets. Changelog..." "1883","Old Owner","MMH","44-6781","2011-08-14","Mirrond","My first mod. I decided to put it here... i don't know why... It adds two houses in Seyda Neen (one is buyable), and small... well it's hard to name it ""quest"", but it is something like that. It's my first mod, so... be understanding... English is not my first language. S..." "1882","Old Manor","MMH","44-11618","2007-10-27","Maydarsirus","It is a small manor that will suit newer players and older players. I comes with a(n): Enchanted Bedroom Tower Lobby Living Room Dinning Room And Kitchen. Each one of the rooms is individual and cozy. It is a ma..." "1881","Old House","MMH","44-13788","2009-12-15","Rowan Cridland","Old House ------------------ It has a bed, a practice dummy, a kegstand, a table, and some storage space. Directions After exiting Census and Exise, go left and cross the bridge to the end of Seyda ..." "1880","Old Cavern Home v1.3","MMH","44-13674","2009-09-17","bryman1970","The updated version of my first mod. Now that i'm a little better at modding in general, I thought i'd fix this one up a bit to make it a little more interesting. Installation: Place the Old Cavern Home.esp, meshes and texture folder in your Data Files folder located in the Mo..." "1879","Ogrim Armor","MMH","4-403","2009-04-06","Unknown","tweak on stock ebony armor. Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users." "1878","Odai View Estate","MMH","44-3705","2009-05-12","Poolee"," The Elder Scrolls III MORROWIND: Odai View Estate Plugin Index: 1. Installation 2. Playing the Plugin ..." "1877","Odai View Estate","MMH","44-8539","2003-01-15","Miss Creant","A place in Balmora to call your own, worthy of a successful adventurer such as yours. Tastefully decorated, with plenty of room to move, and as much storage and display space as you could ever need. Overlooking the Odai, this is the perfect place to rest those weary bone..." "1876","Odai Manor V1.0","MMH","44-6762","2011-07-01","Elamir","This plugin adds a yet another hlaalu style house inside Balmora that fits right into the atmosphere. Located between the silt strider port and the Odai river, this house would make a perfect house for a character that is doing well for himself. &..." "1875","Odai Castle","MMH","44-3636","2009-05-12","Atreus"," The Elder Scrolls III MORROWIND: Odai Castle ..." "1874","Oceanic Armour","MMH","4-7191","2012-08-04","Kissimurra","The mysterious Oceanic Armour has arrived in Vvardenfel and can be bought from Levithan in the Balmors Fighters Guild . Light armor ." "1873","Oceanic Armor","MMH","4-7110","2012-07-26","Kissimurra aka Bajamaja","*** This mod includes the .esp for the Russian version of Morrowind *** The mysterious Oceanic Armor has arrived to Vvardenfell and can be bought from Levithan in Balmoras Fighters Guild. The Oceanic Armor is a powerfull light armor with good protection, but it comes with a high price..." "1872","Obsidian Armor","MMH","4-10498","2006-03-17","Ronin","Mod contains 1 full set of armor, choice of two helms and 2 pairs of pauldrons, this armor is based on lochnarus's retex ""THE BRASS GOD"". Armor is located in mournhold, Craftsman Hall, there a gifted dumner has refined the procces of creating ebony armor, and has c..." "1871","Obsidian Armor","MMH","4-10377","2006-01-29","Rob B.","A new shipment of Obsidian Armor has arrived in Vvardenfell. It can be found at Meldor's armory in Balmora, Uulernil's armory in Pelagiad, Saryn Sarothril's shop in Maar Gan, Saetring the Nord's smithy in Molag Mar, and Manicky's outdoor stand in Sadrith Mora. A retextured set of Glass Armor, Obs..." "1870","Oblivion Inspired Dark Brotherhood Armour Replacer for Better Bodies","MMH","4-11319","2007-06-30","Westly","This mod adds a Better Body compatible version of the Dark Brotherhood armour that replaces the original Dark Brotherhood armour that shipped with Tribunal :). The new armour takes inspiration from the look of the DB armour that is in the game TESIV: Oblivion (stylistically so). ..." "1869","Oblivian Tapestries","MMH","46-657","2009-04-06","AnOldFriend","Included in this file are 9 tapestries using the Oblivion Screenshots, the only ones released at the official site at this time. I will get the wallpaper that is released aswell as any others released at a later date. This is a modders resource, put them in your mods, and if you so wish retexture..." "1868","Object Duality","MMH","46-14105","2010-10-14","Trainwiz","This mod is your tradiontal treasure hunt mod. It adds various powerful or otherwise semi-useful weapons and armors, and places them in random locations throughout Vvardenfell. Except there's a twist. All of the artifacts suffer from 'Object duality', in other words, they look like somethin..." "1867","NV Imperial female armor replacer v1.2","MMH","4-5872","2011-10-08","NeilV","I answered a request to create a female version of the Imperial legion armour using the same texture as the male's but using a BB Mesh and to keep the leather kilt. I used Neoliv's BB clothing meshes plain shirt/and skirt, pants and high boots using the alpha 1 versions Neoliv ki..." "1866","NPC Replace v3.0","MMH","42-15117","2013-12-30","Motoki","This plug-in will replace npc faces with different but usually similar ones of better quality. Hair will also be replaced in most cases. Simply load the esp and the npcs will now have the higher quality heads and hair. These heads and hair will also be selectable in the race menu when creating a ..." "1865","NPC Addition","MMH","44-8512","2004-09-11","The_Blind_Modder","This mod adds NPCs and houses to Ald-ruhn, Seyda Neen, and Khuul. If I get positive feedback i will put out another version, with more NPCs in other towns. This Mod may not be compatable with some other House Mods." "1864","NorthTwo","MMH","44-13871","2010-03-02","AXEMurderConsortium","NorthTwo adds a huge room to the address North-Two in the St. Delyn canton of Vivec. The addition is a convenient place to store stuff and has two or three infrequent items that an outlander might like." "1863","Northern Winds v1.1","MMH","48-3841","2009-05-12","HonorableKoala","1. Introduction Hey all! Ever wanted a totally new landmass to explore, with a mysterious story, ferocious creatures, and lots of intrigue? Well here you go! This mod adds Wyndelheim Island, a medium sized island west of the Mortrag Glacier, to the game. The story point of this mod is to dis..." "1862","Norse Lodge","MMH","44-8914","2003-06-16","Stormwyynd","This mod adds a humble, yet functional abode located in the Felsaad Coast Region of Solstheim. The house has all the necessities including the obligatory practice dummy. This mod WAS cleaned using TESAME." "1861","Norse Island","MMH","48-6575","2010-10-18","C4L3N","This mod is still under construction. Travel through Norse Island to unlock the many secrets of the ""Wolf Clan"". Battle the remnants of Loki's Legions and confront the shadow of the former god of mischief. Survive the Ragnarok Plains and infiltrate Odin's Stronghold to fi..." "1860","Normal Daedric Crescents","MMH","46-14248","2011-03-18","dagothagahnim","Simply makes an unenchanted version of the Daedric Crescent (with a high enchant value) and adds them to loot tables and to most Dremoras. One of my earliest mods, simply uploading it here for others to use now that I've found it again." "1859","Nori's Island","MMH","44-13891","2010-03-24","Aiylah","This mod adds a little house on an island just off the coast of Seyda Neen. Originally just a place to stay, the new version adds a little quest, which you must complete before gaining access to the house. Changelog:Though the original house mod wasn't uploaded here, these are t..." "1858","Nordic Trollbone Armor Resource v1.2 Final","MMH","4-11564","2007-09-27","quorn","This resource adds boots, greaves, pauldrons, and bracers to the trollbone armor set. Includeds meshes, icons, and a sample .ESP. The set can be found on Dagon Fel, at a shop. I tried to keep in the spirit of a barbarian-esque armor set. Meshes are modified ..." "1857","Nordic Mail Shield","MMH","4-7941","2003-11-07","Miltiades","I found it somewhat strange that none of the Skaal Honor Guard carried the Nordic Mail Shield. Upon closer inspection (and thanks to the assistance of Tegger) it was made clear that their only reference was as a leveled item. This Mod will add a Nordic Mail Shield to a..." "1856","Nordic House in Balmora","MMH","44-12536","2008-02-15","Sluijs","This adds a raven rock-style house just outside the silt strider port in balmora, the house has plenty of storage, but no pre-set items (with the exception of a hidden treasure). I hope you enjoy it. NOTE: I tried to add a screenshot, but it took so much time to upload th..." "1855","Nord trader","MMH","46-9987","2005-07-31","Dragon lord","Just a nord trader in Balmora selling some Nordic goods. (goes well with the Balmora extras mod and the balmora market mod (thanks Rinso and Fra these mmod help the look of balmora))" "1854","Nord House v1.31","MMH","44-3519","2009-05-12","TheSot, Snazelfrat, StevenStrange","3S Mannequin Mod ---------------- By TheSot, Snazelfrat, and StevenStrange Mannequins suitable for display of clothing and armor. Find them for sale at Clagius Clanler's in Blamora, Jeanne's shop in the Vivec Foreign Quarter canalworks, Tiras Sadus' in..." "1853","Nord headpack v1.1","MMH","42-3315","2009-05-12","Emma"," -------- Emma's Nord faces ver 1.0 -------- E-mail: emma9158@hotmail.com Site: http://www.gamersroam.com/emma/index.htm Forum: http://rethan-manor.net/Rethan-Forum/forums/phpBB2/viewforu..." "1852","Nord Hair","MMH","42-15462","2016-03-04","Mandamus","Two different haircuts included available in 5 colors. Textures are tga 2048*2048 (I know, I know :p). For Nords, should fit Bretons and Imperials as well. Textures and meshes by myself except for the ears by Rhedd and Gorg Notes: The ears are pla..." "1851","Nocturn Manor","MMH","44-14465","2012-04-22","Lonesoldier","A Nice house in Balmora for Morag Tong assassin's. this is my first mod. the house is right next to the Pawnbroker in Balmora Changelog:Version 1.10 fixes the GMST's. And adds a readme file. Version 1.20 fixes some dialogue issues." "1850","Nobal Mansion","MMH","48-3860","2009-05-12","Jonathan Wells"," The Elder Scrolls III MORROWIND: Nobal Mansion By Jonathan Wells Index: 1. Description 2. Installation" "1849","NinjaMonkey Good Luck Charm","MMH","46-9612","2004-08-01","Sirius Snape","This is just a fun little thing I did to get some Max and scripting practice. A must for collecters of random kitschy stuff. Ninja Monkeys are the little placeholder creatures that stand in for 'leveled creatures' in the editor. In this mod you can have your own little..." "1848","Ninja's Haven","MMH","44-10791","2006-09-10","Prince Maethis","Ninja's Haven is a medium-sized flat house, with the main entrance on a mountain east of Caius Casodes' house. The house is moderately sized, kept mostly bare so people can customize it the way they want. There is more than enough room for any slaves, apprentices, workers, or companio..." "1847","Ninja Outfits","MMH","4-748","2009-04-06","Joel Braddock, Niero, Ronin","Adds a merchant NPC in Vasesius Viciulus' shop in Molag Maar. He sells ninja gear based on Mantodea's and Niero's meshes." "1846","Nightsong Armor","MMH","4-10800","2006-09-17","Westly","This plugin adds armour inspired by Spellforce 2 to TES III: Morrowind. This is a full set of armour including a matching robe and cloak. The armour can be found in a special chest in the Guild of Fighters in Vivec. (The Armour is Light Armour, with an overall armour rating of 45, whereas Glass a..." "1845","Night Armour","MMH","4-359","2009-04-06","Windwir","The plugin adds a set of black light armor to the smith in Suran. The armor uses scripts to determine the race of the player, but these will not work with companions. It is, however, a simple way to do it with a minimal chance for bugs, or screwups on my account!" "1844","Night Armour","MMH","4-3","2010-11-09","Windwir","[size= medium] -= Night Armor v1.1 Readme =-[/size] I originally started this plugin as a small retexturing experiment, as I'm a complete rookie on the subject... I decided to finish it up and release it though, much due to some very nice feedback on some early s..." "1843","Newtscale Hardening v1.2","MMH","4-15129","2014-01-05","JOG","This was my first work for MW. A retextured (darkest violet) Newtscale Cuirass and some quests to get it. The Cuirass doesn't lie around, waiting for you to pick it up. There is a Quest to get it. The Quest starts, if you travel on the Road from Seyda Neen to Pelagiad. <..." "1842","Newtscale Hardening","MMH","4-8247","2002-11-18","J.O.G","Newtscale Cuirass (AR20), Dark violet (almost black) and a couple of quests to get it. (Damsel in distress, escort service, FedEx... all in one. See readme for complete info." "1841","Newtscale Armor Resource","MMH","4-11455","2007-08-16","quorn","adds greaves, gauntlets, boots, and pauldrons to the newtscale armor set. includes meshes, textures, icons, and a test .esp, just extract the .zip in the data files folder. the meshes and textures are modified bethsoft stock. use the console..." "1840","Newbie Helper ^^","MMH","4-10135","2005-09-17","Mystic Rhapsody","This mod adds 9 new items (Training armor and weapons), and greatly increases the ease with which you can get a foothold in the game right at the beginning (without CHEATING, of course >:O) The armor/weapons? Highly balanced. Even worse than the chittin they..." "1839","New rooms in Mournhold","MMH","44-13095","2008-12-19","Moegli","and now..... there is a new cell in mournhold. if you want to go to this cell you must go to mournhold to the imperial shrine and ther will be a new door. have fun with that or not. there's no quest no bad only room to place items there. there are..." "1838","New Orc Pauldrons","MMH","4-9921","2005-06-15","E1team","In this mod I've meshed and textured pauldrons similar to those in Warcraft. I've added an esp file too. I didn't place the pauldrons anywhere in the world so, modders, feel free to use those as you please." "1837","New NPC Replacer v3.5","MMH","42-12387","2013-04-02","ZeroTheHero","This plugin REPLACE most of the existing faces of the game with those made by talented artist such as Rhedd and Allerleirauh (http://home.wnm.net/~bgriff/MW_Home.html) Zuldazug and Don Salus (http://membres.lycos.fr/khalazzaprod/KP_Khalazza_Production_Home.ht..." "1836","New male Breton vampire head mesh","MMH","42-5694","2011-10-02","Antistar"," ============ New male Breton vampire head mesh by Antistar ============ INDEX: * Requirements * About this mod * Installation * Known Bugs & Issues * Incompatibilities & Save ga..." "1835","New Lich Kings Pauldrons","MMH","4-12166","2013-02-04","Jojjo","This addon to the Frostmourne Meets Morrowind adds Lich King's pauldrons and Helmet to Kogoruhn, Hall of Maki just where the Frostmourne is. This addon adds the Helmet and Pauldrons to the same location as the sword, although the addon is not dependent on the..." "1834","New Keys","MMH","46-11117","2007-03-09","Cantina Boy","This mod changes the old keys to new color coded to type of key, like red are the imperial blue are common ext. See the screen shots for more info. I had to replace all the keys in the game, so this mod will conflict with any other mod that changes a key." "1833","New Imperial Helms","MMH","4-10342","2006-01-12","grVulture / Khan Raider","New helms, on the guard captains, on the Ebonheart guards, on the Duke Guards, and on the Knight Templars. The new guard helms can be bought in Fort Pelagiad and in Moonmoth. There are also some laying around for cunning thieves to get..." "1832","New House in Balmora","MMH","44-7398","2002-05-29","Duskrider","Adds a House just South of balmora, next to the Shulk Egg Mine" "1831","New Hair Styles for Human Races","MMH","42-1632","2009-04-06","Andyguy","Playable male hairs for Nords and Imperials, with an optional Redguard ear texture." "1830","New Daedric Stuff","MMH","4-9748","2005-06-15","Necro_ghost","This is my first mod experimenting with retexturing, so is fairly scrappy lol. This mod contains: Indoril cuirass retextured with Daedric, Imperial chain greaves retextured with Daedric, Indoril Gauntlets retextured with Daedric, Bonemold Armun-an pauldrons retextured wi..." "1829","Neve Campbell","MMH","42-5869","2011-10-07","harborgolfer","Credits: Meshwork: Betterheads..Finnjo..Fenrya13 Textures: harborgolfer adapted from photos of Neve Campbell Re-use of this is fine provided due credit is given." "1828","Neuman's Black Leather II","MMH","4-12172","2013-02-05","Neuman","This mod adds several new clothing models to Morrowind. There are seven possible pieces of clothing, available in three colors. Since there is a quest involved, I would rather not go into too much detail, so I put the spoilers at the end of this readme. The quest starts in the mages' guild in Cal..." "1827","Neuman's Black Leather","MMH","4-12169","2013-02-05","Neuman","This mod will install a new clothing/armor texture - black leather. While black leather is meant to be used by the ladies, it can also be used by the men, it just doesn't look as good. Black leather is not generally known of in Vvardenfell, although in western society, it is typically associated ..." "1826","Netch leather sheild replacer","MMH","4-6865","2012-04-18","Rattfink333","A shield replacer for the netch leather shield. makes it perfectly round. uses original texture path so replacers of vanilla textures will work. Credits to the silicon bros for the shield." "1825","Netch Leather Armor Resource","MMH","4-6238","2009-06-30","quorn","This set includes new cuirass greaves, boots, and pauldrons in the style of the patched Netch Leather Cuirass. The pieces resemble the patchwork Ashlander style. Includes meshes and icons, these pieces are texture replacer friendly. A full set can be purchased..." "1824","Netch Adamantium Armor v 2.0","MMH","4-12139","2013-01-23","Jester","What this mod does is adds a Dark Elf to the Tavern in Pelagiad Who sells his Creation, The Netch Adamantium Armor, Pure Forged Adamantium Plated onto Netch Leather. Gives the wearer some Versatile yet Protective armor. Added: A female cuirass(really this time!) A ..." "1823","Netch Adamantium Armor Add-on","MMH","4-10255","2005-11-29","Cythus, Lochnarus, IDC","Adds a new, more evil looking Helm to the Netch Adamantium Merchant in the Pelagiad Halfway Tavern. Based off of the original Bethesda Redoran Master Helm mesh. Enjoy!" "1822","NerevarineHouse","MMH","44-3508","2009-05-12","User of GenMod","Auto-generated mod with the GenMod tool." "1821","Nerevarine's Castle v0.9","MMH","44-7242","2012-08-13","Zappara","Soon after Nerevarine had defeated Dagoth Ur and his minions the people of Morrowind wanted to show admiration to their Hero by reconstructing a lost dwemer castle, now known as Nerevarine's Castle. The Castle is located in a remote island far north of Dagon Fel. The people who helped reconstruct..." "1820","Nerevarine wears Ordinator Armor","MMH","4-9044","2003-12-24","pincushionman","This mod allows the player to wear Indoril armor without fear of attack from Ordinators. But instead of just removing the scripts as some mods have done, this mod requires you to become the Temple's Champion in the fight against Dagoth Ur. Ask Vivec ""who can help"" y..." "1819","Nerevarine Manor","MMH","44-3525","2009-05-12","Jess","Imperial fort style manor with hidden rooms on an island far west of the island but still visible on the map. A book on barrel in the courtyard where you get Fargoth's ring tells you how to get Nerevarine Manor." "1818","Nerevarine Manor","MMH","44-8112","2005-02-01","benwaller1","This mod adds a house to the grassy area of Plaza Brindisi Dorom in Mournhold. The house contains two stories and a basement. On the table next to the bed there is a ring that will teleport you to the house when equipped." "1817","Nerevar's Manor","MMH","44-11182","2007-04-10","Trunksbomb","A house has been built just outside the gates of Balmora, near the Silt Strider. The Duke ordered the house erected for the coming of the Nerevar. The new manor features Guards, a weaponsmith, an armourer, and many (nearly) bottomless storage chests, as well as a bed for sleeping and a warm firep..." "1816","Nerevar's Magic Tent v1.0","MMH","44-11260","2007-05-24","Princess Stomper","My first released mod! ""Adds a ""magic"" tent just outside the Ald'ruhn city gates. Through use of... um... clever lighting, the interior is deceptively spacious. It's not perfect, and I didn't spend long on it. It is designed purely to amuse, annoy the purists, and p..." "1815","Nerevar's House","MMH","44-11503","2007-09-08","Siekam","Adds a Rock, a trapdoor and a chimney to the ""Trade Yard"" of Balmora. Once you go trough the Trapdoor you'll find yourself standing in a nice, comfy house, with Loads of places to put things away nice and tidy...(Including a special room to store weapons and a bar to display all your collected ar..." "1814","Nerevar Guard Armor v1.0","MMH","4-1705","2009-04-06","DonTheDunmer","---Story ----------- This mod is first taste at my summer outcoming Nerevarines Fortress. These armors and weapons are from it. Finland version is coming out soon but English version is on the progress and it will c..." "1813","Nerevar Armor Texture Update","MMH","4-1270","2009-04-06","Unknown","See Admin Comments" "1812","Nerevar Armor Darker Tekstures","MMH","4-14190","2011-01-19","Namisky","50% Darker all tekstures" "1811","NerevanaTemple v1.0","MMH","44-3604","2009-05-12","Vagabond Angel","Beunos noches amigos y amigas. My first real attempt at something other than recoloured amour or weapons. I'm just putting it in circulation to get some feedback and see if its worth carrying on. The Temple is intended for high level PCs since the weapons and armour inside would comple..." "1810","Nerevana Temple","MMH","4-9219","2004-02-16","VagabondAngel","A Temple stronghold for the Nerevarine (or the maybe-Nerevarine too). Almost comletely redesigned interior with display room now - tried for something a bit different. Tidied up the flying trees and rocks outside; added a base so it isn't ""floating"" anymore...." "1809","Nerethi Manor","MMH","44-11397","2007-07-25","Sir-Stabs-Alot","A large Redoran house added to Ald Velothi. No cost in this version, just walk in. Features: Large Master Bedroom and Bath Pool Armory Library Guards' Chambers Servants Chambers Guest Bedr..." "1808","Nemon's Balmora Interiorator","MMH","46-7879","2003-11-14","Nemon","11/17/03 update: I removed (hopefully successfully this time) the GMST's errors from Tribunal and Bloodmoon. This mod adds NPCs, furniture, items and misc. stuff to the interiors of Balmora. The interior of House Hlaalu Council House has been upgraded, as well as several o..." "1807","Nelothsmouth's Soulgems v0.3","MMH","46-13490","2009-06-18","Nelothsmouth, Rhymer","This mod is just a test. It adds soulgems, irradiating magic energy. It is just a visual effect, nothing more. It is very early version, so we offer it for public testing. Changelog:v.0.1 Common Soulgem was created by Nelothsmouth. v.0.2" "1806","neenhouse 0812","MMH","44-3627","2009-05-12","L'areal","Creates a Manor located just off the road of Seyda Need beside the Siltstrider. Has Two levels with a cave. (Trap door located in kitchen.) Update Version 1.1: Added more containers, and increased the weight allowance, patio and lighting effects." "1805","Necromancers Tomb v1.0","MMH","44-3518","2009-05-12","Ben McCubbin","The tomb is to the south west of Gnaar Mok, just leave to the south, but before leaving into those mountains head to your left, and continue untill you find the tomb." "1804","Necromancer Home","MMH","44-3643","2009-05-12","Davidevil","Necromancer home Balmora Your uncle Mortimer is died during a Skooma party and you have inherited his dark adobe... But there is a clause to respect: His mummy must remain forever in your new drawing-room. 1) Install the Jiabs House.esp file ito the data direc..." "1803","Necromancer Abode","MMH","44-10398","2006-02-08","Mosrael","This is my first mod, ever! And I thought I had to start somewhere, so I thought, house mod! And where are all house mods I wondered. Well, Balmora of course! This mod adds an underground imperial dungeon style home with an entrance just north of Balmora on the eastern ba..." "1802","Necro Armor v1.2","MMH","4-15048","2013-11-01","millinghordesman, CMFK Ltd."," The Elder Scrolls III Morrowind: Necro Armor v 1.2 Please email comments, suggestions, or questions regarding this plugin to Ultkillaman@gmail.com Subject Necro armor or Morrowind" "1801","Necro Armor v1.0","MMH","4-1782","2009-04-06","millinghordesman","Adds a new set of armor designed with Necromansers in mind . to Azura's Coast SE of Zaintiratis . A fully reskinned set of armor, Necro Armor uses custom textures derived from the base Morrowind skeleton textures to create a quality set of Medium Armor designed just for Necromancers." "1800","Nchuleft Dwemer Home","MMH","44-12765","2008-06-11","Jake11611","From the readme... This mod adds onto the dwemer ruin Nchuleft with a decent sized-house. Inside is a Telvanni wizard and his guard, who you will need to kill to take over the house. The house includes an observatory (with controllable lights), a kitchen area,..." "1799","Native Gah-Julan Armor","MMH","4-2193","2009-04-24","Cythus, Bodvar","This mod adds a chest to the top of Guard Tower 2 in Ald'Ruhn with the armor in it. I made this to give a big of variation to the bonemold armors." "1798","Natar's House v1.1","MMH","44-14864","2013-07-14","Vanhikes","This mod just creates a simple house in Balmora that you can buy. The selling price is relatively high but houses cost a lot of money. If you don't like to buy things just kill him. But remember he is just a poor old man. This mod is for people who do not like killing people and taking their hous..." "1797","Natar's House v1.0","MMH","44-14863","2013-07-14","Vanhikes","This mod just creates a simple house in Balmora that you can buy. The selling price is relatively high but houses cost a lot of money. If you don't like to buy things just kill him. But remember he is just a poor old man. This mod is for people who do not like killing people and taking their hous..." "1796","Nasty Old Shack-House","MMH","44-9998","2005-07-12","glymfeather","A nasty old shack-house, (complete with garbage heap, old bottles, and leftovers) located North by North-East of the Seyda Neen siltstrider. Built and submitted at the request of my brother, legocrazy82. Mostly just good for a laugh, unless you're playing a really di..." "1795","Naruto Jounin Armor","MMH","4-11636","2007-11-11","Truthsnark","Adds a set of armor to the game inspired by the Jounin armor from the anime series Naruto, using Braddock's J-ninja meshes. The mesh mirrors the back of the vest, so the characteristic swirl is not present, but this is probably for the best to avoid copyright problems." "1794","nanas sanctuary","MMH","44-3568","2009-05-12","Nana","My first attempt at an interior. I've used this to try an learn ""how to"" with the CS, so any constructive comments would be appreciated. Adds a small set of rooms accessed by a trapdoor on the exterior stairs of the Mages Guild in Balmora. The key is nearby. A couple of smal..." "1793","N'Dib's Twilight v0.5","MMH","48-3658","2010-10-21","Eric Henry","This contains an unreleased and unfinished mod called N'Dib's Twilight. The mod will most likely not be finished, at least not by me, and so I've decided to release this rather than let it go to waste. Use this how you would like as long as you follow the Creative Commons license at the end of th..." "1792","N'Dib Treehouse Travel Add-on","MMH","44-1685","2009-04-06","Lochnarus","This plugin adds boat travel to and from N'Dib's Treehouse Island, which lacked fast travel in his original release of the treehouse mod. I love N'Dib's work, and since he is not around the modding community these days, I took it upon myself to make fast travel on the nice little island available..." "1791","N'Dib TreeHouse beta v0.6","MMH","44-14825","2013-06-14","Eric Henry aka Brillo","It's just a small island located around 30,10, just off the eastern coast of Vvardenfell. The island contains a small cozy little treehouse like home that is mostly empty. Some shelves, bookshelves, tables, a closet and a desk, along with quite a few large ceramic urn type containers. There are a..." "1790","Mzudarhk Manor v1.1","MMH","44-3554","2009-05-12","Unknown","" "1789","Mzudarhk Manor v 1.1","MMH","44-1600","2009-04-06","Unknown","" "1788","Mzudarhk Manor v 1.0","MMH","44-1595","2009-04-06","Unknown","" "1787","Mylochka Hair for Men v 3.0","MMH","42-11826","2012-11-10","Mylochka","This mod adds 6 hairstyles with 5 colours each for male Bretons and Dunmer." "1786","My Velothi Tower","MMH","44-3582","2009-05-12","Unknown","Places a Velothi Tower near Tel Aruhn to be used as a player home." "1785","My Tower","MMH","44-15451","2016-02-02","Unknown Hungarian Modder","Location: Balmora two bridge. Extra usefull item : MyTower Key (location:bedroom) USE SleepengBag (WorkRoom-Chest)" "1784","My Seydna Neen house","MMH","44-13383","2009-04-19","asidcousin","This is my first mod and i did not even know what an extractor was a week ago so i am just learning please tell me if you find any glitches and if it conflics with any other mods (i am running 37 now and it does not conflict with any other mods). TY ====..." "1783","My Seyda Neen House","MMH","44-11629","2007-11-06","Donselaar","This adds a ""VERY"" little quest to Seyda Neen which ends up giving you a house to live in. This house is situated in the area behind the light house. In the house are a lot of handy things. such as your own set of picks and apparatus. An imperial..." "1782","My Sanctuary","MMH","44-8109","2002-06-26","Ales Jamsek","" "1781","My Place PLG v1.0","MMH","44-3547","2009-05-12","Gloriociosus","Read Me for My Place PLG. This Mod adds a pretty cluttered house you can stay in. The house is located in Seyda Neen in the water near where Fargoths hiding place is. To get the key for the house you must either kill Erissa (Walking around Seyda Neen with exquisite cl..." "1780","My New Home","MMH","44-8496","2002-10-28","T. Hayes","Creates 5 new houses for you to purchase. They are linked by a private teleport system. The houses are located in Gnisis, Vos, Vivec, Dagon Fel, and Suran. Find the NPC vendor in Suran Tradehouse" "1779","My Mournhold Manor","MMH","44-389","2009-04-06","Big Chief","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "1778","My Mournhold Manor","MMH","44-3600","2009-05-12","Big Chief","This plugin provides a large, lavishly furnished manor on the eastern wall of the Great Bazaar section of Mournhold. This plugin requires the Tribunal expansion for Morrowind." "1777","My island house","MMH","44-13248","2009-02-12","tmnt121","Adds a island house that you can travle to just go to the silthstrider in seyda neen but you have to swim back some how the travle person at the island keeps disappering." "1776","My House, Caldera","MMH","44-8464","2002-10-11","Garp","Adds a small house right by the north gates of Caldera. Small small but quite useful; good storage in the cellar geared for an Alchemist." "1775","My House In Vos","MMH","44-13652","2009-09-05","TheGodOfApathy","This Is A Nice Little House Just Outside Of Vos. It Features 3 Large Rooms' 1 Entry not Furnished. 2 Basement With Full Bar Area, Fire Place and Funny Tables. 3 BedRoom Upstairs With Queen Size Canopy Bed and 2 Full Book Sh..." "1774","My House","MMH","44-7420","2002-06-18","Renots","Adds a house named ""My House"" on Merchant's Square, Balmora, between Dralasa Nirhryon's (Pawnbroker), and Calgius Clancer's (Outfitter). This modest house, built in typical Balmora style, has a spacious living area on the first floor, and a basement with..." "1773","My Halloween Mod","MMH","44-13703","2009-10-17","t-d-r","here you go its a pumpkin like cottage outside ald ruhn in an old graveyard. you need/need files from these mods/expansions tribunal bloodmoon growable pumpkins - Aridale Noblebrook Belmont witch hat - swrdphantom yes i know its walktrough l..." "1772","My Grotto","MMH","44-392","2009-04-06","Unknown","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "1771","My Celler Seyda Neen v1.0","MMH","44-3602","2009-05-12","Raye","Puts a trap door outside between the two doors of the census buildings. Has bedroll and storage." "1770","My Brand New House","MMH","44-6359","2009-12-23","Skull God1432","The Elder Scrolls Morrowind My Brand New House Mod: This mod containts a new house which is yours it has a key in a barrel next to it and it is located just over the little bridge in Seyda Neen so enjoy. If you have any question contact me at [url..." "1769","My BloodMoon Home","MMH","44-13995","2010-06-24","Mr. Cherrie","i needed a good house for my nord dude so i made this. its big. well made. and if u look in the big dead tree theres a surprise. i really don't care if you like this or not, so get over yourselff if you don't. if you like it, i still don't care. Thank the community for my attitude. An..." "1768","MW Breadmaker v1.0","MMH","46-3824","2009-05-12","Sennenki"," ** Morrowind :: Breadmaker Plug-in by Sennenki ** Version 1.0. Visit http://sennenki.l33t.ca/breadmaker.shtml for updates. Installation: Extract 'breadmaker.esp' int..." "1767","Musketeer Boots v1.0","MMH","4-1004","2009-04-06","Joel Braddock aka Mantodea","Musketeer Boots 1.0 by Joel Braddock (a.k.a. Mantodea) ========== 0. Version History 1. Installation 2. What you get with this mod 3. Files list 4. How to get the boots 5. Usage in other mods 6. Credits/th..." "1766","Murderous Residence","MMH","44-12426","2007-12-13","Vanguard","Murderers, Vampires, Rapists and Thieves! Be prepared to jump with calamitous joy as a new home has been prepared just for you. This is my first ever RELEASED mod, that's to say I didn't just throw this thing together within 1 hour and post it going ""my 1st mod I hoep itz..." "1765","Murdas","MMH","44-9289","2005-05-28","Raghast","This adds a new Velothi Dome named Murdas secreted away in the Molag Amur region, with five hidden locations across Vvardenfell, Solstheim, and Mournhold linked to it via 2-way magical portals that bridge time and space...well, just space, but you get the idea. Essentially, th..." "1764","Munin's Oblivion-Style Morrowind Homes-Balmora","MMH","44-13999","2010-06-28","Munin","Munin's Oblivion-Style Morrowind Homes (or MOSMH) is a plugin for Morrowind that attempts to recreate the housing system of Oblivion. The player can purchase homes in major cities, then purchase furniture to flesh them out, as the homes purchased will be empty except for a bed, as in Oblivion. ..." "1763","Mummified Dunmer Unbandaged!","MMH","46-7785","2003-09-09","Neoptolemus","Adds random Dunmer mummies to the urns in the tombs across Vvardenfell (like the ones in the Caverns of the Incarnate) It uses leveled lists, so there's a one in five chance you'll find one of 6 types of mummy when you check inside an urn. Collect them all. ..." "1762","MultiPurpose Genie's Lamp v1.30","MMH","46-3762","2009-05-12","HotFusion","Looting is a real pain in Morrowind. Finding a way to move all of your hard-won treasure from the dungeon to a shop is a logistical nightmare. The process normally looks something like this: 1) Place a Mark spell in a convenient place in the dungeon 2) Dump all of your treasure a..." "1761","Multicoloured Female Daedric Armours","MMH","4-15327","2015-03-18","SATAN","From the README: as you know....meshes go in the meshes folder,textures in the textures folder,and icons in the icons folder... I recolored and retextured the armor in this plugin. I made all the icons. This is part 1 of 3 plugins,look in seydaneen for..." "1760","Multi-Coloured Hair v1.0","MMH","42-1773","2009-04-06","Caped Crusader","This plugin adds several new colourful hairstyles as choices when making a new character To change your existing hairstyle open the console and enter ""enableracemenu"". Only ever do this once each time you start up your game or you will CTD" "1759","MUFFINS","MMH","46-4357","2009-05-12","The Slof","All my filenames begin with _jt_, animation files has an X at the start. ------ Meshes (Note that _jt_ is removed! All files in .nif format.) ------ Filename: Name: ..." "1758","MUE 2.0","MMH","44-4943","2009-05-12","Magistrate","[size= medium]* WARNING * Severely Outdated Version. Latest Version available here: http://morrowind.nexusmods.com/mods/42376[/size]" "1757","Mudcrab Island v1.02","MMH","44-14609","2013-04-10","Phaedrus","Three years in the making, this mod creates a small, but nice, house on an island in the Ascadian Isles. It is called Mudcrab Island because a certain temulent mudcrab lives under the back porch. It's more than just a house mod, though - there is much more than meets the eye. Row a bo..." "1756","Mucksponge Cavern","MMH","44-12422","2007-12-11","Arcturius","This Mod adds a little cave for lower leveled characters to call home. The way to get into the cavern is through a Mucksponge in Gnisis. The mucksponge is in a cluster of mucksponges in town. There is good loot but It shouldn't be unbalanced. ..." "1755","Muck Shovel of Vivec","MMH","4-8669","2003-02-17","dongle","Faint whispers have spread through the temple of an ancient artifact from Lord Vivec's youth! Your quest is to aid a scholar in recovering this priceless relic. Your reward? A very unusual weapon. See readme for full info." "1754","MR.SP00PIEs Great Unknown","MMH","44-943","2009-04-06","John a.k.a MR.SP00PIE","README What this mod does is add an increadible house to tel mora. This house mod took me a while to make, and I sure hope you enjoy it. It has so much storage that no human could possibly use it up. Yet is small enough to not get lost. This mod ..." "1753","Mr M hairstyle","MMH","42-15010","2013-10-01","Akavir","New hairstyle for my lovely race - Breton" "1752","MQB Addon: Queen of Hearts Armor for BB","MMH","4-15650","2018-08-04","CanadianIce, Howndog","Adds new Queen of Hearts Armor in multiple colors to the inventory of Metal Queen Boutique. Requires Metal Queen Boutique 3.1." "1751","Moya -Floating PC Home PATCH 1.3","MMH","44-827","2009-04-06","Ger","THE FLOATING PLATFORM -by Ger (and just about every MW modder ever) Version 1.3 * OOPs: Being my first mod, I knew I'd mess up something. I got the Mannequins partially switched o..." "1750","Moya -Floating PC Home -Part 2","MMH","44-837","2009-04-06","Unknown","" "1749","Moya -Floating PC Home -Part 1","MMH","44-1222","2009-04-06","Ger","THE FLOATING PLATFORM -by Ger (and just about every MW modder ever) * Be prepared -this is a big readme, but read it all as it may have something you need to know and you might see something that you wa..." "1748","Movable Furniture v1.0","MMH","46-7918","2005-09-20","The $1,000,000 aka 747823","This Mod allows you to pick up Furniture such as chairs and tables and adds a store in balmora that sells them. (I have not made any icons for the objects yet)" "1747","Movable Furniture 2 v2.1","MMH","46-6482","2010-06-08","The $1,000,000 aka 747823","Does what it says. Furniture can be picked up, moved, and sold. As far as I know, no one owns it, unless objects inherit their ownership from the cell they reside in, whether or not they have it applied individually. This is a copy of: Link I made this mod 5 years ago. T..." "1746","MournholdMansionv1 01","MMH","44-3693","2009-05-12","PlayForWin"," **** The Elder Scrolls III &..." "1745","Mournhold Underground Home","MMH","44-9859","2004-09-20","linkoh_451","This mod adds a underground house to mournhold in the Plaza Brindisi Dorom, it has goblins and dremoras inside so preapre for a fight iot woun't be that easy claiming this home." "1744","Mournhold Mansion v1.01","MMH","44-769","2009-04-06","PlayForWin"," **** The Elder Scrolls III MORROW..." "1743","Mournhold Mansion Add-On 1","MMH","44-812","2009-04-06","PlayForWin"," **** The Elder Scrolls III MORROW..." "1742","Motaqua","MMH","48-10217","2005-11-01","Simo98","Adds a small town to morrowind off the south coast of seyda neen WHich has all the basics a smith an alchemist a trader a guard tower an abandoned house & 4 other NPCs (3 have houses)" "1741","Morrowland","MMH","48-12064","2012-11-25","Mike, Jason Metcalf","FIRST OF ALL--- Thank you for downloading this large file. You are partaking in the beta test, and hopefully you will let us know of any problems you will encounter. We realize that the towns suck. There is nothing special to them yet, nor is there much dialog.. This makes our world fe..." "1740","Morrowind Toy Shoppe v1.0 Beta","MMH","46-3926","2009-05-12","Andoreth","This mod adds over 160 decorative items throughout Morrowind. All items are miniature versions of meshes already in the game, and are intended to add a little flavor to Vvardenfell home decorating. WARNING: This mod is not best suited for players who are just starting their FIRST trip..." "1739","Morrowind Toy Shoppe - Figurines! v1.0","MMH","46-7015","2012-07-24","Andoreth","This mod adds collectable figurines of the different creatures that can be found in the game. They are not magical in any way are are only meant for decoration. The figurines have been added to the leveled loot lists, so that they should be found as the player travels across the island." "1738","Morrowind Prime Minister Palace","MMH","44-14945","2013-08-29","Hamzah Asyrani","The Prime Minister of Morrowind live here in his office." "1737","Morrowind Leggings Smith","MMH","4-1478","2009-04-06","Operator","""Morrowind Leggings Smith"" Adds a smith to Maar Gan's outpost which will take your boots and make them into leggings for a low price ranging from 400 to 1200 gold depending on it's weight rating Heavy, Medium, or Light. The included Tribunal addon for adds Adamantium, Dark ..." "1736","Morrowind Landscape Texture Index","MMH","48-870","2009-04-06","Prince of Shadows","This is a texture index for Morrowind landscape I made for myself in the first place. I was tired of trying out all them different textures till I found that one I needed, so I decided to make this texture index. !IMPORTANT: This texture Index DOES NOT include fo..." "1735","Morrowind Kilts v1.0","MMH","46-8258","2002-07-22","Horatio","This mod adds 5 different types of kilt to the game. The clans represented are: Bruce, MacDuff, Duncan, Fraser and Campbell. Their official tartans are used." "1734","Morrowind Homes","MMH","44-4743","2009-05-12","Josh Bowman","* * Morrowind Homes * * Introduction: Clagius Clanler and his brother Rufinus have gone into business together and started ""Clanler and Clanler Enterprises."" Clagius still sells his normal home furnishings and equ..." "1733","Morrowind DnD Weapons","MMH","4-10209","2005-11-02","Master X","In Morrowind DnD Weapons I added new weapons and armor from DnD. Also adds a new faction the Guild of Defenders." "1732","Morrowind Crafting Houses","MMH","44-9846","2004-12-11","Drac","This little mod will provide several rather nice houses (manors, in some cases, really) to Vvardenfell island, as well as the people who own them. There are two from whom you may purchase these, one located in Balmora, and one located near Ald Velothi. Each will tell or..." "1731","Morrowind Abodes Collection","MMH","44-7498","2005-05-24","Morrowind Abodes","All of the Morrowind Abodes classic house mods are included, as well as the original readme files. This mod has been uploaded by GTKpower. All credit belongs to the Morrowind Abodes team. I am simply uploading the collection here, as Morrowind Abodes has closed down and..." "1730","Morning Star Islands","MMH","48-5973","2011-11-09","TheForestIsMyThrone","Morning Star Islands are a group of tundra Nord islands situated north west of Solstheim, they are 'based' in the Skyrim Region. There are references to TES lore and geography, i.e.: speak to NPCs, read notes, etc. The climate of the islands are icy and harsh, with not a single tree in sight (I w..." "1729","Mormegil Manor","MMH","44-12744","2008-06-01","Calislahn","Mormegil Manor is a large property built by request located just outside Pelagiad on the Balmora Road. This is a display house more than a home although the living areas are nicely furnished and homely, if somewhat small. The majority of the house is for placing all that ..." "1728","Morkeleb Armour v1.1","MMH","4-346","2009-04-06","VagabondAngel","This plugin contains: 1 x Morkeleb armour - female version of boots - female cuirass Black and gold dagger, shortsword, and longsword Black and silver dagger, shortsword, and longsword Black and silver longbow Black and gold longbow Vagabond recurve..." "1727","Morkeleb Armour v1.0","MMH","4-959","2009-04-06","VagabondAngel","Morkeleb Armour v1.0 (Vagabond Armoury beta) Hi guys. A little taster of (hopefully) things to come from my most ambitious armour project yet. This plugin contains: 1 x Morkeleb armour - female version of boots ..." "1726","Mori Mountain Estate v2.01","MMH","44-7306","2012-08-24","Marc","This mod creates a house inside the Northern mountain of Balmora in an area compatible with the Balmora Expansion Mod. Look for the banners outside and the flyer near the door to find it. The house is deceptively large and has the following features: Ingredient jars for all ingre..." "1725","MORI MOUNTAIN ESTATE","MMH","44-15588","2017-10-02","mARC","MORI MOUNTAIN ESTATE Requirements - c2.0 and up require both Tribunal & Bloodmoon v1.03 and lower require only Morrowind Recommended - Sri Alchemy by Sriklandi (not required) Advanced Herbalism by Andoreth (not required) --------..." "1724","More trees and foliage","MMH","48-40","2009-04-06","Skyfire76","This mod will add trees all around Morrowind. There are 2 esps included. The first is for normal trees. The second (called More trees and foliage autumn) adds trees with leaves that are yellow, pink, white, etc." "1723","More Trees and Foliage","MMH","46-225","2009-04-06","Skyfire76","INTRODUCTION Some time ago, someone at the Elder Scrolls forum posted a link to a japanese mod. This plugin was changing the foliage of certain trees during the course of seasons. Though it was nice, it added dozens and dozens of activators with scripts and so on, and for me..." "1722","More Legion Uniforms","MMH","4-7933","2003-10-27","Maelstrom","Changes: - the Imperial Newtscale...Imperial Dragonscale... Imperial Silver and Imperial Studded Leather to count as Legion Uniforms. This gives the PC more freedom in choosing their own uniform to wear. Only download if you're a member of the Imperial Legion,..." "1721","More Artifacts","MMH","46-12537","2008-02-15","Jondera","This mod adds 9 new items - 6 weapons, a robe, an amulet, and a book. The items are scattered around in various inconvenient locations around Vvardenfell, most of them in Daedric Shrines or Dwemer ruins. The items, including their powers and locations, are as follow..." "1720","Morag Tong Index","MMH","46-3202","2009-05-12","Matt ""Firestorm"" Edens","Title : Morag Tong Index Author : Matt ""Firestorm"" Edens Filename : Morag Tong Index.esp Experience Level Rating : n/a Mod Type : Teleporter Landscape :no Rooms : no NPC's : 0 Monsters : 0 Items : Morag Tong Index Loot : no Other..." "1719","Morag Tong Grandmaster's Quarters","MMH","44-6515","2010-07-30","Master Sam","When I was younger I thought how cool it would have been to have a hidden door behind one of the set of plants anywhere in Ald-ruhn, leading to a little base. The small area/one cell residence can be found in the Ald-ruhn, Morag Tong Guildhall. Wh..." "1718","Morag Tong Grandmaster Quarters","MMH","44-13837","2010-02-06","Mr.pointless","The is Eno Hlaalu's quaters same one only in a diffrent cell and he does not own the misc or any container to keep a long story short read the readme." "1717","Morag Tong Armor v1.1","MMH","4-14348","2011-07-28","Nightblade_Y","Adds the Morag Tong Armor from Alaisiagae's Morag Tong Armor Resource to a new supply chest. Some of the Morag Tong will wear it now. Location: Look in the Morag Tong's hidden area for a supply chest. Don't try taking the stuff until you pass your first test and become a member." "1716","Morag Tong Armor Replacer","MMH","4-548","2009-04-06","lochnarus"," The Elder Scrolls III MORROWIND: Morag Tong Armor Replacer (j-ninja add-on) ..." "1715","Moonshadow Temple","MMH","44-380","2009-04-06","Sunsi, Shannon","----------------From the original Moonshadow temple read me by Shannon Adds a beautiful Ivory city named ""Moonshadow Temple"" to the Morrowind world. There, you will find six (unfurnished) houses of varying sizes. Also, you will find a shop, owned and operated by the lovely Sunsi, who w..." "1714","Moonmoth Observatory","MMH","44-12711","2008-05-09","Danjb","Adds an observatory tower to Moonmoth Legion Fort, occupied by a mysterious old man. In his old age, he thinks it necessary to find a buyer for the tower - for a few thousand drakes, you can become the tower's new owner; the old man will shortly leave, leaving you with a bed, modest storage, and ..." "1713","Moonmoth Legion Home","MMH","44-14298","2011-05-11","Crankgorilla","A home in Moonmoth Legion Fort that features a wall sized aquarium. The home is furnished and has efficient storage options. A return home ring included. Scripted shrine that craves the blood of Daedra hearts! Scripted bat..." "1712","Moonlight Hair","MMH","42-15012","2013-10-01","Akavir","Female Breton Hairstyle" "1711","Mood Ring","MMH","46-9801","2004-08-31","stormless","Will Fargoth be snowed under in the next blizzard?, Will Vivec be left gasping for air when a blight storm hits his very temple? Will lightning strike twice at Thirsk? You decide. Includes a small quest to obtain the ring starting i..." "1710","MooCows Bottle Home Enhanced v1.2","MMH","44-862","2009-04-06","MooCow","4/09/2004 Bottle Home Enhanced V1.2 (By MooCow) Information on Bottle Home Enhanced This mod has the same expansion/game requirements as the original Bottle Home by Blue Eagle." "1709","Monks Shack","MMH","44-4990","2009-05-12","Unknown","To install the plugin, unzip the files into the Morrowind/Data Files directory. Read the Brochure to learn about the plugin! If distributing this plugin, please give proper credit -wesaynothin" "1708","Monk Mod","MMH","4-8846","2003-06-04","Tek","Have you ever created a monk with the intentions of making him a staff weilding bad-azz, with bluntweapons skills up the ying-yang?, but then realize that the only early level staffs are too weak?...welcome to monk mod! This mod Adds a new staff and some monk clothes (r..." "1707","Monk Items: Armshields","MMH","4-8880","2003-06-09","Talcos Stormweaver","This adds Monk Armshields to the world of Morrowind, scattered throught the world through random item generation (And on a few monks themselves). Access 6 new kinds of Armshields for monks. See readme for info." "1706","Molag Mar Manor v1.0","MMH","44-13882","2010-03-11","Crankgorilla","A home located in Molag Mar. Travel to the canton city of Molag Mar. On the top level exterior of the canton is a new homestead for you to reside in. Statues adorn the home, along with an indoor pond and various paintings and trinkets. Custom furniture is used throughout. All the necessitie..." "1705","Molag Mar Manor","MMH","44-7873","2003-10-09","Goth","Adds a new house for PC with big storage space; training room with cattle for slaying, two traders and some weird stuff you can see for yourself - - IT'S NOT IN BALMORA!!!" "1704","Mohawks v1.0","MMH","42-3269","2009-05-12","Roberberbil, Korana","This mod adds a new hairstyle for the players use. It is NOT a hair replacer and will not modify any existing hairs from either original morrowind or any mods. Both sexes can wear the mohawks no problem, and are currently available for every race and sex. The mohawks come in..." "1703","MogHair2","MMH","42-4150","2009-05-12","Unknown","8 hair meshes for Mogs, adapted from classical meshes by Gorg, MJY, Rhedd and Silaria. (Meshes only resource. No texture included.)" "1702","Mog's Homes","MMH","44-13818","2010-01-19","Mog","This mod is a set of homes spread across Vvardenfell for all to enjoy! Complete with pricing and style equivalent to the town or city the home is based. Where did the idea for this mod come from? This started two days ago on a whim. I just reinsta..." "1701","Mog Supplies v1.1","MMH","42-3785","2009-05-12","Smite_Plight","Mog Supplies by Smite_Plight -------------- Disclaimer: Mogs do what they like with no regard for the feelings of others. I take no resposibility for any damage or inconvenience caused by attempting to use this mod. Features: Adds..." "1700","Mog Helms & Wraithpaw","MMH","4-2216","2009-04-24","Ger","|----------------Mog Helms----------------| This ESP requires the game and BOTH expansions and is obviously useless without the Mog mod. The helms were released in an earlier version of Ian's Mog mod but it had some issues, so Ian released a version without the helms. I..." "1699","Mog Hair Latest","MMH","42-3294","2009-05-12","Unknown","Contains 2 meshes (and their related textures) probably made for Ian McConville's Mog*Mod." "1698","Mog Hair 1.20 Fixed","MMH","42-3339","2009-05-12","Unknown","10 Mog hair meshes and related textures. Made for Ian McConville's Mog*Mod. According to the name and the time stamp of the included files, it seems to be an update to Mog Hair 1.20 (available here: http://mw.modhistory.com/download-42-4681)" "1697","Mog Hair 1.20","MMH","42-4681","2009-05-12","Unknown","11 Mog hair meshes and related textures. Made for Ian McConville's Mog*Mod." "1696","Mog Hair","MMH","42-4595","2009-05-12","Ian McConville, LordJB aka Jonas Backman","Author: IanMcConville (He made the original meshes for the V2 Mogs) LordJBeckman - Jonas Backman (Redone for the V4 Mog) Included: 10x Meshes 4x Textures 1x ESP File 1x Readme Installation: Extract these files (Winrar prefered) To ""..." "1695","MJY HK-47 v1.0","MMH","4-6996","2012-07-23","Mighty Joe Young","HK-47 armor from Star Wars. It's only the armor, but you can make a race if you like. The HK-47 armor is for sale in seyda neen merchant" "1694","mjy hair 2 v2.0","MMH","42-3312","2009-05-12","Mighty Joe Young","A Red Sonja hair" "1693","mjy asian house 3","MMH","44-3363","2009-05-12","Mighty Joe Young","An Asian house near Pelagiad" "1692","Mixed Indoril and Daedric armor version 1.3","MMH","4-539","2009-04-06","MTG","Mixed Indoril and Daedric armor v.1.2 by MTG aka MarkoTG aka MarQuee New at version 1.3: Oops...The armor was unbuyable last time...Made the armor buyable at last. Sorry, my mistake ^^' Also made the texture little bit darker and completed the shield. (The Meshes folder is now renamed ..." "1691","Mixed Indoril and Daedric armor v1.0","MMH","4-1272","2009-04-06","MTG","Mixed Indoril and Daedric armor v.10 by MTG(freeware) This mod adds new armor set called ""Indoril-Daedric"" to the game. You can get them by buying them from smith called Bjorn, or you can look people wearing those around Daedric ruins. I may add some kind of guest in future versio..." "1690","Mistletoe Manor v1.2","MMH","44-12993","2008-10-28","Crankgorilla","A cozy cottage in Pelagiad. Be the first to place a bid with Mara for ownership. Track her down along the eastern wall of Pelagiad to lay claim to the home. There you can learn more about the house and inspect the grounds. Overview Features include animated ch..." "1689","Missing dds from Kos Bottle Home","MMH","44-902","2009-04-06","Unknown","" "1688","Missing Armor of the Savior's Hide v1.11","MMH","4-5780","2011-10-05","Tommy Khajiit","STORY This plugin brings the missing Armor of the Savior's Hide to Vvardenfell. You'll find them where you've found the already existing Cuirass of the Savior's Hide. INSTALLATION To install simply unzip the file to your Morrowind Data Files directory, make sure to use the su..." "1687","Misc. Face Pack - Nords","MMH","42-1680","2009-04-06","Unknown","" "1686","Mirkrali's Ring","MMH","46-11349","2007-07-07","Fliggerty","Mirkrali's Ring is a powerful artifact that will allow you to use the charge found in an enchanted item to recharge your magicka. Put the ring on, look at a charged enchanted item, and you will tap the magicka found within. This mod is dependent upon Morrowind Script Extender v0..." "1685","Mince Island/Himleys Hotel cave","MMH","44-9176","2004-02-06","Mincetro","This plug-in adds a new, small, off-shore island with a trapped merchant on it who will not care if you steal whats on the ground, and it is easier to kill him than buy his stuff. There is also a cave near the north of Seyda neen called ""Himleys Hotel and supplies"". whe..." "1684","Miller's Tree House","MMH","44-11661","2007-11-23","Miller_Kid","This mod was inspired by Catherine799's tree house mod. This one is placed just outside Seyda Neen on a small hill at the bottom of the mountains. You should be able to see it from the last few houses in Seyda Neen. Small house, but has a fair bit of storage. A great house for a thie..." "1683","Mighty Angel & Fierce Demon Shields","MMH","4-6788","2011-09-16","iamnone","--- Mighty Angel & Fierce Demon Shields --- (mod for TESIII: Morrowind) by iamnone This mod adds two shields using mesh and textures resources by Midgetalien. I have created icons for the shields, given each a na..." "1682","Midnight Helm 2.0","MMH","4-10864","2006-10-28","Shade the Bandit, Wasabi","Midnight Helm v2.0 by Shade the Bandit & Wasabi --> WHAT IT DOES After completing the Thieves' Guild questline, all you get for it is a measly ""Skeleton Key."" By that time, you can pick a level 100..." "1681","Midgetalien's Gondor Armor","MMH","4-12891","2008-08-25","Midgetalien","This mod adds various new Gondor influenced/inspired armor from lord of the rings to a merchant who can be found in the Balmora fighters guild, in the training area. The armors include: Gondor Heavy Plate (heavy armor) Gon..." "1680","Metroid Prime Alpha","MMH","4-1857","2009-04-06","Unknown","This is the early version....Having problems making the the arm shoot with the proper alignment while shooting.....So I just gave it an enchantment for now...There will be obvious fitment problems as the default bones dont allow a perfect fit....feel free to use this any way you like..." "1679","MessofModsMap Vality7","MMH","48-5506","2009-05-12","Vality7","A jpeg morrowind map, showing the locations of many mods and the locations of Tamriel Rebuilt maps one and two. Allows you to see potential landmass conflicts. Especially useful if you use TR." "1678","Mesa Fortress","MMH","44-8897","2003-06-11","Strider","Several ships going to and from Morrowind have reported seeing two islands... One is rumored to be rebel. The other is a small colony of the Black Dragon Empire, which remains unknown in Morrowind. Travel to Mesa Fortress and find out more about the colony and the nearby rebel fortr..." "1677","Merion's Spectacular Armoury","MMH","4-9805","2004-09-06","Camman A.K.A. Manam_zero","Adds a new merchant in Maar Gan, he sells armour and weapons. Nothing uber about it, just a new merchant. Next release will have more, a few quests, and a few more areas to explore. Merion Goldsmith, retired adventurer of five years, has opened up a new shop in M..." "1676","Merchant Unequip","MMH","4-7741","2005-04-08","Elspet","This is a very simple mod that causes 49 merchants that buy armor to no longer equip the armor that they buy. No more smiths disguised as Dark Brotherhood assassins! This mod does not require any expansions or any other mods to run. I will be releasing a Tribunal versio..." "1675","Mercenary Mod","MMH","48-8332","2002-08-12","Danto10","" "1674","Mens Hair Pack Redguards v1.0","MMH","42-3243","2009-05-12","Gorg","What this plugin provide: This plugin provides 7 new hairstyles for male Redguards, featuring dreadlocks, mowhawks and spiked hair. Special thanks to Arathrax for the creating the model of the long hair with dreadlocks and the texture that I used as a basis several of the h..." "1673","Melnibonean Face Pak 1 v1.0","MMH","42-5819","2011-10-06","Elric_Melnibone","Intro: This Mod will add new faces and hair styles to the Nord and Imperial races. These faces are based on those included in the Melnibonean race mod. Now you can chose these faces without having to play as a Melnbonean. ### PLEASE NOTE ### If you choose the Long Red hairstyle with th..." "1672","Medivhs Sanctuary v1.0","MMH","44-3683","2009-05-12","Atlas","Adds Medivhs Sanctuary, the Library, and reduces the aggressiveness of Cliff Racers and Rats." "1671","Medium Nordic Mail Armor","MMH","4-6407","2010-02-20","BloodNAshes","MEDIUM NORDIC MAIL ARMOR - by BloodNAshes This mod does a very basic thing to improve medium armor in the game, by simply reverting the nordic mail back to medium armor (as it was originally shipped as before the latest official patch) by lowering its weight by the minimu..." "1670","Medium Daedric Armour","MMH","4-12573","2008-03-03","J.J. Burton","Simple mod that has medium versions of daedric armours." "1669","Mechanical Manor","MMH","44-9271","2004-03-01","Tenner","VERSION CHANGES: I reworked some of the dialogue, added a way to reach the manor from the foot of the mountain, fixed (sorta) the manor entrance wall added a few small things, and tweaked the secret area a bit. This mod adds a manor located inside Abarillius mount..." "1668","McG Simple Portable House","MMH","44-14311","2011-06-01","Chthonian","This Mod adds a new NPC to Seyda Neen, Mordecai. He sells a Magical Drum, which can be bought for 5000 septims. Changelog:N/A" "1667","McCloud's Manor","MMH","44-8315","2002-08-08","Kaz","" "1666","MCA Wizard Hats Addon (mca 5.1)","MMH","4-10930","2006-12-17","Marbred","Gives mage-type NPCs the random chance of wearing old-school style wizard hats (pointy hats!). There's 30 differant hats, black, blue, gray, red, brown, purple, yellow, orange, white, most have differant color combinations and all of them have a set of five differant hair styles sticking out in t..." "1665","MCA cm Armory Addon","MMH","4-10926","2006-12-16","Marbred","Adds all 60+ shields, 3 swords, battleskirts, and a full set of Fine Leather Armor from ""CM Cutthroat Armory"", by Cutthroat Mods, to Warriors, Fighters, Crusaders, Bandits, Rogues, and others to Morrowind Comes Alive. Requires Morrowind Comes Alive 5.1, and CM..." "1664","MCA - Vampire Head Replacer","MMH","42-5865","2011-10-07","Mauloch12","The Elder Scrolls III: Morrowind Morrowind Comes Alive - Vampire Head Replacer By: Mauloch12 MCA by: Neoptolemus Requires: Morrowind Comes Alive, version 5.0. This readme is bested viewed using format >> word wrap. _____ This mod replaces..." "1663","Mazoc's Balmora Stronghold","MMH","4-8519","2002-11-11","Mazoc The Grey","Adds a stronghold to Balmora that has Display dummys...Tiny quest thing...2 secret doors easy to find...Dungeon with ten creatures...Loads of storage. See readme for info" "1662","Mastercraft Armor","MMH","4-14453","2012-03-13","Brad0001","---------Mastercraft Armor--------- Have you ever thought to yourself ""Man, that Imperial Steel armor looks so awsome, it's too bad its armor rating is so low...""? Ever thought ""I'm so sick of wearing this Royal Guard armor, but it's the best Medi..." "1661","Master key v1.0","MMH","46-3769","2009-05-12","Tidus"," ------------- (xxxxxxxxxxxxxxxxxxxxxx)::::::::::::::::::::::::::::::::::::::::::::::::&___gt___; My sword --------..." "1660","Master Chief Armor","MMH","4-6154","2006-07-19","Tehr4p3","A set of master chief armor. The Readme file now shows how to correct the D:/ Hard Drive texture error -Thanks To EvanMeisterX I deeply regret to inform all of the people who have downloaded and enjoyed this or one of my other two mods,..." "1659","MaSsAcResARMORonBEASTs","MMH","4-385","2009-04-06","Unknown","" "1658","Marths Crag","MMH","44-10075","2005-08-10","BattleRelic","This mod replaces one tree in Morrowind changing it into the doorway to Marths Crag, found in the ashland reagon at 0, 1. You can find the tree by going down the Foyada Mamaea near Assarnatamat, a daedric shrine." "1657","Marshmoor Manor","MMH","44-10414","2006-02-12","Stargate525","A large, five building Manor built around a tree is located west of Hla Oad. Plenty of space for all your stuff, but should still be quite cozy. Has an alchemy sorter, as well as a rather docile Atronach for your enchanting needs. Beware, when you attack him, he will try ..." "1656","Marlow Manor","MMH","44-13622","2009-08-25","Tom3","From the Readme: Marlow Manor ( requires Tribunal ) created by tom3 ( aug 2009 ) This mod adds a house south of Vos in common rich style. INSTALLATION: To install the plugin, I suggest that you unz..." "1655","Marksman v1.46","MMH","4-8288","2003-06-15","Intelligentsia","A huge expansion on the game for marksman players......no longer do longblade and staff users get all the cool toys! If you find this mod imbalanced just raise the difficulty......it was tested with a non powergamed character at difficulty 66. Real Marksman combat script, seve..." "1654","Marigold Manor","MMH","44-12433","2007-12-15","Denina","This is a huge house mod that I made for one of my characters. The building of it went so smoothly and turned out so well that I decided it was worth sharing with the community. Location: Very remote. It's on a large island northeast of the Ahemmusa Camp and east of the K..." "1653","Marc's Mori Mountain Estate in Sadrith Mora","MMH","44-14035","2010-08-10","Dravenjv","I created this mod for myself but decided to release it on here. I have always adored and used the �Mori Mountain Estate� mod as I find the home to be perfectly welcoming and useful for my needs, not to mention a masterpiece inside!. The only trouble with it is that my Vamp..." "1652","Marandus Abode v2.0","MMH","44-7172","2012-08-04","Princess Stomper","A full renovation of Marandus to turn it into a huge player home with servants, pets, storage and fast travel. Removes the hostile NPCs and creatures from the Marandus stronghold near Lake Amaya. Adds attractive plants and stables to the exterior. The stables contain two guars who wi..." "1651","Marandus Abode","MMH","44-10895","2006-11-24","Princess Stomper","A full renovation of Marandus to turn it into a huge player home with servants, pets, storage and fast travel. Removes the hostile NPCs and creatures from the Marandus stronghold near Lake Amaya. Adds attractive plants and stables to the exterior. The stables contain two ..." "1650","Map Tapestry","MMH","46-3815","2009-05-12","Unknown","All credit goes to Catylyrn Zilmar for the map texture. This plugin places a tapestry map of Morrowind for sale in Ra'Virr's shop, in Balmora. Only morrowind is required for this plugin. Extract all files to the Data Files folder." "1649","Map Tamriel Rebuilt map mw full","MMH","48-5485","2009-05-12","Tamriel Rebuilt Team","A map of all Morrowind" "1648","map","MMH","48-5079","2009-05-12","Unknown","There is no readme or anything with the file, esp only. Looking at it in the CS it appears to create a rather large unfinished landmass extending from -20,0 to -16,4 as well as mess with settings for NPC Player, Race Human, class beggar, and a whole host of sound entries. It depends on only Morro..." "1647","Mantodeas Armor v.1.4","MMH","4-2024","2009-04-06","Joel Braddock aka Mantodea","Ok...with any luck at all, this will be the LAST time I have to mess with this plug-in and the LAST time anyone will have to re-download it for any reason whatsoever. Hopefully. New in this version: all the meshes are here, all the textures are here, all the icons are here. I hope... I..." "1646","Mantodea's Cliff Racer Armor v1.0","MMH","4-5593","2011-05-18","Joel Braddock aka Mantodea","Cliff Racer Armor v.1.0 by Joel Braddock (a.k.a. Mantodea) ========== 0. Version History 1. Installation 2. What you get with this mod 3. Files list 4. How to get the armor 5. Usage in other mods 6. ..." "1645","Mantodea's Armor v.1.4","MMH","4-65","2009-04-06","Joel Braddock aka Mantodea","Adds Mantodea who will duel you. Retrieve his exquisite blue armor from his corpse. (If anyone playing this mod can take a screenshot please send me copy to post.)" "1644","Mantodea's Armor update","MMH","4-8957","2003-06-29","Joel Braddock aka Mantodea","This is an update to the original Mantodea's Armor plugin, updating the shield texture and making new icons for the armor. Several fixes have been done...also, Mantodea has learned a few spells and changed to a Silver Viper Axe, so he should be more difficult to kill." "1643","Mantodea Armour v.1.4","MMH","4-2253","2009-04-24","Joel Braddock aka Mantodea","Ok...with any luck at all, this will be the LAST time I have to mess with this plug-in and the LAST time anyone will have to re-download it for any reason whatsoever. Hopefully. New in this version: all the meshes are here, all the textures are here, all the icons are here. I hope... I..." "1642","mansion and a yacht","MMH","44-5066","2009-05-12","wulfbyte aka Doug Lunde","My first attempt at a mod - a simple house addition with a boat dock, travel NPC, and a couple of re-skinned weapons and few other surprises." "1641","Manor Farm","MMH","44-11571","2007-09-30","Siekam","There's quite a big Farm near Vivec. The owner, an old Ashlander, feels the end of his life approaching and decides to make one last journey to the Ashlander Camp where he was born. He hopes to die on his journey, heroic in battle. And he leaves all his possesions to the Incarnation of Saint Nere..." "1640","Mannequins for Sale v1.31","MMH","46-14919","2013-08-17","ManaUser","Portable mannequins which can be equipped with weapons and armor, and posed in about ten positions. I know there are other mannequin mods, but I wasn't happy with any that I tried. If you feel the same way, give mine a try. Visit the shop in Caldera to get started. Now with wigs!" "1639","Mannaz Manor","MMH","44-15093","2013-12-05","Mannaz230","This mod adds a lavish mansion to the foot of the hills just outside Suran. Leave the town via the main entrance, past the silt strider, cross the bridge, and turn right after the first tree. You should see the manor in front of you. This was originally made for myself, but I figured I'd upload i..." "1638","Mandalore Armor Mod","MMH","4-12034","2012-11-24","Harvey Pittle","DOWNLOADED @ WWW.PMM-PROJECTS.DE Mandalore Armor Mod - Harvey Pittle For TES3: Morrowind Underground ModSquad To install, extract the Zip to your Morrowind directory. The files will unzip to their proper locations. Upon startup of Morrowind, in the ..." "1637","Malestair's Manor v1.0b","MMH","44-14953","2013-08-30","Brihtwulf","Malestair is a friend of the character who has given them permission to take full use of his home in Balmora. It comes complete with armor manequins as well as some other nice things." "1636","Malemond Manor","MMH","44-8301","2002-08-07","D.L.","" "1635","Male Oblivion Mithril Armor","MMH","4-5854","2011-10-07","kalikut"," ----------- Male Oblivion Mithril Armor readme.txt by kalikut ----------- 1. What it is 2. How to install 3. Mod uses & rele..." "1634","Male Hair Pack II v1.0","MMH","42-3227","2009-05-12","Gorg","This plugin provides 7 new long and braided hairstyles in 5 different colors for male Bretons, DE, HE, Imperial, Nord, Redguard, and Wood Elves. (231 new hair meshes in all!)" "1633","Male Hair Pack I v1.2","MMH","42-3240","2009-05-12","Gorg","What this plugin provide: This plugin provides 3 new hairstyles in 5 different colors for male Bretons, DE, HE, Imperial, Nord, Redguard, and Wood Elves. (60 new hair meshes in all) Poly count of hair is approx. 200 Very big thanks to Rhedd and Allerleirauh, for ..." "1632","Makunde v1.1","MMH","48-13242","2009-02-09","Master Sam","'Makunde' adds a small, oriental themed island to the north-east of Vvardenfel. Compiling Morrowind resources of over a dozen different modders, 'Makunde' is my most ambitious mod til now, and the first fully released and published asian village mod. The island of Makunde mas many pl..." "1631","Make-Up And Tats Pack v1.0","MMH","42-3252","2009-05-12","Kayleena Cook-Wood"," ============== Make-Up And Tats Pack for Morrowind Version 1.0 ============== Created by Kayleena Visit The Frozen Faerie Forums if you have any bugs to report, questions, suggestions or general comments - (http://mw.hogwartsirt.c..." "1630","Magus Realm Tower","MMH","44-12052","2012-11-25","Korana","*****Magus Realm Tower v1****** by Korana 1. What is this? 2. Installation 3. Credits and Usage 4. Contact 1. What is this? REQUIRES MORROWIND AND TRIBUNAL At the beginning..." "1629","Magus Realm Tower","MMH","44-12089","2012-12-19","Korana","At the beginning of time, a powerful Mage named Magus split time into fragments. Within one fragment is a world, we call it the Magus Realm. Journey to the Mournhold Magic Shop to find out more about the Magus Realm, and to obtain the portal gem which will take you there. Please note i..." "1628","MAGUS CASTLE RELEASE1","MMH","44-390","2009-04-06","M6n6M6","Magus's Castle, from the SNES game Chrono Trigger appears in Morrowind, but seems to be awaiting Chrono and his gang, not you, or the people of Morrowind." "1627","Magistrate's Uvirith Revamped v3.0 (2013)","MMH","44-12130","2013-01-17","Magistrate","[size= small]What good is accumulating titles such as Nerevarine, Magister, Archmage or Master if you don't get anything to show that off? How unrealistic is that the hero of Morrowind and the head of several factions walks around uncared for? Should a Telvanni Magister really live ..." "1626","Magical Trinkets of Tamriel Volume 4 beta","MMH","46-6949","2012-07-09","Chris Woods","Description from PES: [i]""This is a newer beta version of Magical Trinkets of Tamriel Volume 3. Uploaded per request. Further development is unsure.""[/i]" "1625","Magical Trinkets of Tamriel","MMH","46-11729","2012-10-07","Chris Woods","Magical Trinkets of Tamriel adds new items and abilities to the world of Morrowind and filters them into the random loot generation. Items include: Threads, Contengencies, Disguises, Artifacts, Emblems, Foci, Sigils, Unfinished Rings, Ioun Stones, Charms, Manabolts, Sarah Stones, Shard..." "1624","Magical Goods v0.1","MMH","4-14777","2013-06-07","Star Boi","What this Mod adds: A total of 17 new weapons (mainly Blunt Weapon and Short Blade) 5 Brand New jewelry pieces, including 1 Amulet, and 4 Rings 7 Off-hand Weapons 3 Brand New Magical Shields. What this Mod does: adds all these new weapons and gear into the leveled lists o..." "1623","Magic Thread","MMH","46-9481","2004-04-12","Tundro Walker","A very simple mod - a 'spool of thread' you might find very handy to use in exploring When used on the player's paperdoll, a menu pops up letting you adjust its options. When switched on, it creates a continual path of magical ""tracers"" a..." "1622","Magic Home Mod v2.0","MMH","44-3730","2009-05-12","McMornan","High above Caldera, the guild of storms has their magical abode. Discover new weapons, new armors and new items. Guild and house to store your items, large showroom with armor dolls and weapons racks, alchemy lab, living room and private pub Many quests, you can raise in ranks of the g..." "1621","Magic helper","MMH","46-10955","2006-12-30","unknown","It adds from the first gameload an item called magic helper. It has a very long script that makes the item do many things to help you. For example it can summon creatures that don't exist in the normal game, it can add magic abilities for 120 seconds or strong weapons. Every use consu... " "1620","Magic Backpacks","MMH","46-15586","2017-10-02","codewolf/coodiak"," The Elder Scrolls III MORROWIND: Magic Backpacks Index: 1. Installation 2. Description 3. Credit ******..." "1619","Magic Backpacks","MMH","46-8397","2002-08-29","codewolf","Meldor in Balmora has 2 magic backpacks for sale; a must for any adventurer loaded down with loot! A new model (backpack) when worn allows you to carry more stuff (although it does degrade your armour class a bit). Comes in netch brown and has two sizes, large and small..." "1618","Magic (Path Tracing) Thread v1.0","MMH","46-3804","2009-05-12","TundroWalker","WHAT'S IT DO? ------------- * PATH TRACING - You can turn on path tracing, and it creates magical tracers behind you where ever you go so you can tell where you've been. * TRACER STYLE - You can switch between using the white star tracers (the default magic bolt nif), or the ..." "1617","Magecraft Cuirass","MMH","4-1051","2009-04-06","Dagoth Zeno","This is the first mod that i have made, so don't expect too much. To install, just extract to you Morrowind folder, which is usually C:\Program Files\Bethesda Softworks\Morrowind This mod adds a cuirass to Balmora. It is just resting on the ground, so this isn't much of a p..." "1616","Mage's Services","MMH","44-11280","2007-06-01","paranoid_android","I was disappointed with the amount of places for mages to get services without being part of the mages guild. There are probably mods out there like this one, but I haven't come across them. This mod adds a house to the island north of Ebonheart. It has all of the services a mage could need. Spel..." "1615","Magasin Miniatures v1.0","MMH","46-14986","2013-09-13","Magasin","Camembérisé par Zoulk Modifications par rapport à la V.O. : Les statuettes ne sont plus dans la liste des leveled items et sont maintenant en vente. Les grandes statues et les présentoirs étaient en vente chez 4 ..." "1614","Maethral Sanctum","MMH","44-10867","2006-10-29","Prince Maethis","It adds a large stronghold to an island deep in the wilderness, with a bunch of surprises inside. To gain access to the Sanctum, a person may wish to visit Ra'virr: Trader, in Balmora. He's been doing some light reading at night... The category is Houses, but this mod can..." "1613","Mae'vir Manor","MMH","44-10470","2006-03-06","Master Sam","Mae'vir Manor is a cozy mansion located outside Ebonheart. It features many rooms including the Armory, Display Room, Library, Throne Room, Bedroom, Storage, Indoor Garden, Lounge, Dining Room and a sort of Guest Room. Features lots of Beautiful Ivory Furniture..." "1612","Madach Tradehouse Room","MMH","44-12827","2008-07-23","Agito","This mod adds a room to the Madach Tradehouse in Gnisis. It is small, but has some storage and a bed. In order to obtain the room, you must purchase the Madach Room Key from Fenas Madach (it appears in the Barter menu). The door is scripted to not allow entry ..." "1611","Mach1723s First House Mod","MMH","44-11430","2007-08-08","Mach1723","This Is My First House Mod You Can Find The House Somewhere In Caldera. No gMsts Now Cleaned with tesame" "1610","Maar Gan Hut","MMH","44-6426","2010-03-20","SKC","This plugin simply adds a quaint home in Maar Gan. The house is located right by the strider port, you can't miss it! There seemed to be a deficiency of housing choices in this area, so I decided to try make a nice house for anybody who would like to live in Maar Gan... This home uses all stock B..." "1609","Maar Gan Abandoned Home","MMH","44-8588","2004-11-01","Karpah","My second mod project is an abandoned house in Maar Gan, near the silt strider. It was designed to be part of a larger project, but has been tweaked to be released as an individual house mod. Feedback appreciated!" "1608","Luthors Compass v1.0","MMH","46-3825","2009-05-12","Nigedo, SirLuthor","Luthor's Compass 1.0 ____________________ **Requires Bloodmoon** Bloodmoon functionality is required for an essential script component. The archive includes two TES files. - ""Luthor's Compass 1.0.esp"" adds Luthor's Compass to the ..." "1607","Lute of First Impressions v1.1","MMH","46-3751","2009-05-12","Dale French","Title: Lute of First Impressions Creator: Dale French artydog@bellsouth.net Type: Magic Item/Weapon Description: Someone at the Southwall in Balmora has a magic lute for sale. It's supposed to help you charm others, but it's also very expensive. (It can be held and used as a weapon..." "1606","Lute of First Impressions","MMH","46-8194","2002-07-10","Dale French","" "1605","Lute Music","MMH","46-9866","2004-10-13","Brian Hodge (Brianith)","Grab a Lute, equip it, and choose the song you wish to hear your character play. Check out lutemusic_readme.txt if you have questions, and to see my plans for the future of this mod." "1604","Lunaris Sheild v1.0","MMH","4-14904","2013-08-05","Lochnarus","This mod has a small quest to locate the shield. Go to the dock at Tel Fyr to start the quest. A light shield made out of a mysterious metal, purple-blue in color, and with a white moonstone in the center. This plugin works great with my Journey's End mod, as it completes a weapon/shield set..." "1603","Lucky Lockup Apartment","MMH","44-11354","2007-07-08","Lucror","This Mod adds a small House/Apartment above the Lucky Lockup Tavern in Balmora. To get in search for the key and a note behind the crates in the alley behind the Mages Guild in Balmora. Installation--- 1. Extract the ""Lucky Lockup Apartment"" Folde..." "1602","LOTRHeads","MMH","42-5863","2011-10-07","Sirius Snape","Gandalf, Gimli and Arwen Resource Sirius Snape Contains: three meshes, three textures Instructions on adding the heads: Place the .nif files in your Morrowind/Data Files/Meshes directory. You can place them directly into the meshes folder, or make a new folde..." "1601","LOTR Face Pack Volume 3 v1.0","MMH","42-3331","2009-05-12","Lochnarus","Adds 5 Player heads to the char selection menu. Frodo - Breton Pippin - Imperial Merry - Imperial Haldir - Wood Elf Haldir - Imperial This doesn't have to be labeled a LOTR mod, just has faces based on actors in the LOTR films. I am proud..." "1600","LOTR Face Pack Volume 1","MMH","42-1660","2009-04-06","Unknown","" "1599","Lothlorien Elf 2.0","MMH","42-12068","2012-11-26","Miguel Felix","This plugin adds three playable male elves, and two female faces, 3 hairstyles in three colors each, and two hairstyles for the females." "1598","Lost Seren Manor","MMH","44-12967","2008-10-12","wasnteventrying","The Mod just adds a new home to Seyda Neen, there is no quest required to obtain it. It comes with a land deed, it is spacious and has an regal feel to it. Pure players may want to stray away from this mod because it does have some very strong weapon and armor enchantments. Changelo..." "1597","Lost Cabin","MMH","44-7658","2004-07-02","Kaira Midnight","This adds a cozy little cabin in the Moestring Mountains with a nice frozen lake for a good view. It's by the Water Stone." "1596","Lords of Vvardenfell","MMH","4-848","2009-04-06","Pedro Isidoro","=========Lords Of Vvardenfell========= Made By: Pedro I..." "1595","Lord Vastion's Malq'ultrin Manor (10.0 - UNSCRIPTED) - Fixed","MMH","44-15325","2015-03-09","Lord Vastion","The Malq'ultrin Manor - A Massive Housing Mod built for the darker sort of player) This is The Malq'ultrin Manor's update, V10.0 unscripted. There will be one more update, that will introduce scripted NPC's (as for now, the NPC's are blank) . See Changelog below for the change..." "1594","Lord Vastion's Malq'ultrin Manor (10.0 - UNSCRIPTED)","MMH","44-11293","2007-06-10","Lord Vastion","The Malq'ultrin Manor - A Massive Housing Mod built for the darker sort of player) This is The Malq'ultrin Manor's update, V10.0 unscripted. There will be one more update, that will introduce scripted NPC's (as for now, the NPC's are blank) . See Changelog b..." "1593","Lord Vastion's Malq'ultrin Manor","MMH","44-10642","2006-06-25","Lord Vastion","The Malq'ultrin Manor (final version) is a massive housing mod for the darker sort of player. In this version, (8.0), furnishing throughout the manor has been completed. Overall size has been changed by consolidating each area to its own cell. Several new gues..." "1592","Lord of the Rings","MMH","46-8707","2003-03-10","MGSking","This MOD places all 20 Rings throughout the Game. The Rings are held by their original holders (Dwarves, Elves, Ringwraiths, and Sauron). The player collects all 20 Rings with the help of the guide, Liovion. There are 2 new playable classes (Dwarves and Ringwraiths..." "1591","Long Braided Ponytail v1.0","MMH","42-3226","2009-05-12","Elric_Melnibone","This is the long braid hairpiece originally released by Gorg. I've taken his mesh and retextured it. The hairpiece is avaliable in Black and Medium Brown (shown). The EM_Angelina mod has been updated to include this new hairpiece with the two colors. This is the standalone version of t..." "1590","Lone Isle","MMH","48-13782","2009-12-10","Cheater","This mod adds a new island named ""Lone Isle."" This island is a mid-sized island with five different buildings on it and a sales tent near the coast. The five buildings include, a Mage's Guild, a Governmental Mansion, Ckar's House, a Marketplace, ..." "1589","Lone Island","MMH","48-11501","2007-09-06","Koholint, aka Aaron","Adds a small island with a house. The island is snowy and quiet, no enemies to disturb you. The house contains some decal, a bed, and plenty of storage crates. Changelog:Fixed glitches, added some stuff. Read the README for details." "1588","Logans Begginer House","MMH","44-13726","2009-11-02","Logan1052","ok this is just a very very VERY basic house all it has is 3 chests for gear 1 book shelf and a bed so far, im going to update it over time but for now thats all ya get =) but for some one who just started playing morrowind or some one who wants to play a fully legit character, well here is a hou..." "1587","Lock Pick Pack","MMH","46-9585","2005-03-23","Kaghouz","This is a Modders Resource. It adds 22 lockpicks to the Construction Set. No new Textures or Meshes, just renamed picks with different sills." "1586","Lochs Head Pack Volume 2 v1.0","MMH","42-3332","2009-05-12","Lochnarus","This plugin adds 14 heads to the character selection menu. Player heads only. My latest head pack. Based upon the faces of various celebrities, but not adhering to the looks of them. -4 Nords (1 female, 3 males) -1 Redgaurd male -2 Wood Elf females -2 Im..." "1585","Loch's Master Headpack","MMH","42-7058","2012-07-26","Lochnarus","This plugin adds 171 heads, all made and edited by me over the course of this past year and a half. Includes these mods: Tamrielic Features (lochnarus heads only) Amy Lee Face Pack (Evanessence vocalist) Harvester's Dark Elf Heads LOTR Face packs 1-3" "1584","Local Dwelling","MMH","44-3570","2009-05-12","Paul Hosier aka DeathJester","Local Dwelling by Paul Hosier aka DeathJester This is a large house in a grasslands. Its so big I had to make it undeground, because I couldnt use any of the house statics (all way too small) The trapdoor into it is near the Zainab camp, but there are some new guild guides i..." "1583","Local Dwelling","MMH","44-8444","2002-09-30","DeathJester","Info provided by Summit in lieu of poor description: A large house out in the Grazelands? ; multi-level;spacious; lots of assorted storage; bedroom; NPCs offering various convenient services, including 2-way travel to Balmora, Sadrith Mora and Vivec Mage guilds. The trave..." "1582","Llothanis Cliff Manor","MMH","44-6307","2009-10-28","uknesvuinng","I got a bit of inspiration from Bal Gernak's Manor and the various housing mods for TR already around. Spotting the waterfall north of Llothanis, I had the idea of building a manor into the cliffs there. It's my first housing mod for" "1581","Llothanis Abode","MMH","44-13091","2008-12-18","Mr. Versipellis","What does this mod do? Llothanis is a brilliant Tamriel Rebuilt town. It's built completely over water - this maze of bridges and docks is quite a sight to behold. I thought, I wish I could settle down here. But I couldn't. So to solve that, I created this, a little house mod. It adds a little ho..." "1580","Llarnados","MMH","48-13983","2010-06-14","Charcario","Adds a landmass south of Seyda Neen, called Llarnados. It is reachable via the Seyda Neen Silt Strider service, and also provides a Silt Strider back. It is a cosy little island, and has no creatures that will attack you (yet!) Changelog:---=== NOWHERE NEAR DONE!!! ===--- ..." "1579","Living Tower","MMH","44-6224","2009-04-03","iamnone","!!! Now with ingredient jars and sorter and teleportation amulet! --- Living Tower v1.5 --- (house mod for TESIII: Morrowind) by iamnone This mod places a unique Telvanni-style tower in the Ascadia..." "1578","Lions Den","MMH","44-10826","2006-10-05","Dan deLion","Provides a house with storage and display space that has doors leading to seven interior cells around the island. Changelog:Changes from .95: 1. Fixed missing table in alchemy lab. 2. Removed the grates that formed the doorways. The doors are now th..." "1577","Lillia's Bosmer Makeovers v1.2","MMH","42-2004","2009-04-07","Lillia","This plugin adds five new female Bosmer -- faces and hair -- playable. The heads and hair are rextextured from Rhedd's Dark Elf Heads." "1576","Liligue island","MMH","48-5026","2009-05-12","blackelement","" "1575","Lilarcor Mod","MMH","4-8185","2002-07-11","Craig Critchfield","Lilarcor +3 (the talking intelligent sword from Baldur's Gate II - Shadows of Amn) has somehow ended up in Morrowind. Probably one of those space-time continuum things Star Trek's always going on about). Mosey on over to Arrille's tradehouse in Seyda N..." "1574","Lights 300 w/ Icons","MMH","46-7912","2003-10-21","Byblos","This mod reworks all lights in the game to be more, colorfull, dynamic, magical and realistic, colorfull, Dynamic, and Magical: Red Candlesticks now have red flames, light - and are called Ruby Candles Green have Green flames, light and are calle..." "1573","Lighter Mori Mountain Estate v1.0","MMH","44-6723","2011-04-25","baikanp","Lighter Mori Mountain Estate ---- I always thought Mori Mountain Estate is best house mod ever. But has some issues, such as performance hit on my computer.. So here is my customized version of this great house mod. Enjoy:D ---------..." "1572","Light Emitting Chickens","MMH","46-10106","2005-08-30","sandrew","Adds Light Emitting Chickens. (chickens that behave like candles), just a fun-mod" "1571","Light Daedric Amor v1.0","MMH","4-13232","2009-02-06","Dob1026","this is my first mod. it adds a set of light daedric armor to the morag tong guild hall in vivec. It is in any regular sized chest and can be freely taken as long as you are a white thrall. For more details read the readme. If you think that this mod is a cheat and that it is your god given duty ..." "1570","Light bonemold armor","MMH","4-14430","2012-02-06","Silicon Bros","This plugin adds full light bonemold armor to a new trader in Ald Ruhn. You can find him near the temple. If you have any questions write here: [url=mailto:mousebear@yandex.ru[/img]mousebear@yandex.ru[/url] Changelog:v 1.0 - Initial release." "1569","Light and Dark Houses","MMH","44-8530","2004-11-11","Blade Tail","It adds two houses, one light and one dark (representing the disposition of your character), the necromancer style one is north east of Khuul just before the lil island, it is underwater in-between two shipwrecks with lots of dead skeletons to reenact the whole ?evil place of death?..." "1568","Lich's Lair v1.1","MMH","44-14858","2013-07-08","Stormwyynd","A re-textured tower and dome I did for those seeking a more gothic abode. Included are two versions: (LL_Walkin.esp) is for those only seeking a home. (LL_Challenge.esp) is for those seeking a home, but with a nice challenge. This is an updated version of the lair relocating it to..." "1567","Lich King Armor in Morrowind + Arthas Head","MMH","4-13598","2009-08-17","Jojjo (Mod for Oblivion) Barthas (conversion)","LICH KING ARMOR, FROSTMOURNE AND ARTHAS' HEAD IN MORROWIND Armor and sword is made by Jojjo Arthas' Head is made by me (Barthas) This mod is a conversion of Lich King armor and sword (Frostmourne) from oblivion made by jojjo." "1566","Library","MMH","44-6289","2009-10-09","rogerr","Plug-in ""Library"" for The Elder Scrolls III Morrowind game (c) rogerr The plugin adds library in the Ghorak Manor, Caldera. The library has almost all the books out of the game TES-III Morrowind and a copy of the book ""Famed Artifacts of Tamriel"" f..." "1565","LGHM2 Stormhold Patch","MMH","44-3586","2009-05-12","The V8 Man","The Latest, Greatest Housing Mod 2: Stormhold (PATCH) Created by: The V8 Man June 7, 2004 Requirements: Morrowind, ""The Latest, Greatest Housing Mod"" and ""The Latest, Greatest HOusing Mod 2: Stormhold"" Description: This patch fixes a door script that was..." "1564","Leveled Mods","MMH","46-14506","2012-07-08","Crankgorilla","Adds all the items from Ultimate knight Shop to the leveled lists which will allow you to find all the items around Vvardenfell in appropriate random locations. Original weapon values not altered in any way. Statistics on the all items will be the original values. Not ext..." "1563","Leodoem's ManorV1.0","MMH","44-3694","2009-05-12","Ari Volk","Leodoem's Manor v1.0 This is a fairly straightforward mod, it adds a large Manor House atop the Skar in Ald-Ruhn intended for a Redoran Archmaster, or other high-ranking Redoran member. No new meshes or textures, it is designed to fit seemlessly into the Morrowind worl..." "1562","Lenne's Real Estate","MMH","44-12057","2012-11-25","lenne","Lenne's Real Estate Jan. 2003. ""Morrowind Council"" special edition. This file includes 5 MODs and 1 bonus MOD. Each adds a house to the follwing location. Secluded House -- Near Seyda Neen Northgate.(pass the first swamp) Parasol Hou..." "1561","Leijing Hill v1.5","MMH","44-11166","2007-04-03","Melchior Dahrk","This mod has been cleaned with enchanted editor. This mod adds an Asian/Akaviri style home to the grazelands. To get to the house go to Vos and talk to the guy that is wandering around outside of the Varo Tradehouse. This mod is all vanilla morrowind except for Dongle's animate..." "1560","Leia's Wizard Hat","MMH","4-12188","2013-02-09","Leia aka Martin D. Jordan aka Leiawen","This is a simple MOD for a request on the Morrowind forum. It adds four wide brimmed Wizard's Hats to Morrowind, all of which can be found hanging on hooks in the Mage's Guild in Balmora. Look downstairs where the bunks are. Enjoy! ~Leiawen casharelle@yahoo.com" "1559","Legolas' Gear","MMH","4-7152","2012-08-02","MagicNakor","This plugin adds Legolas' armor (tunic, undershirt, pants, and boots) and bow for purchase from Arrille's Tradehouse in Seyda Neen. The pieces are balanced, so purists need not worry. All of the items should show up now, no matter what." "1558","Leggings for The Ultimate Knight Shop (Unofficial)","MMH","4-14009","2010-07-06","Letrune","This is an unofficial add-on for The Ultimate Knight Shop! Hope you will like it. It gives armor leggings for argonian and khajiit knight-types, and it also fixes the ""missing"" armor part of the Akatosh greaves. Needs: -Morrowind, Tribunal, Bloodmo..." "1557","Legendary Objects v1.3.3","MMH","46-3798","2009-05-12","Falne","THIS PLUGIN IS CURRENTLY IN THE PROCESS OF BEING UPDATED. 2.0 WILL INCLUDE A 10TH ITEM, AND NPCs WILL TALK ABOUT THE LEGENDS OF THEIR REGIONS. CHECK BACK SOON FOR THE NEW VERSION! This plugin contains 9 ""Legendary Objects"" to find in the game. I've tryed to balance the ..." "1556","Left wraithguard v1.0","MMH","4-5860","2011-10-07","Smite_Plight","Left wraithguard by Smite Plight -------------- Features: add a fully physiqued and enchanted left wraithguard Notes: Looks like this little guy got stuck in customs. Known Incompatabilies: none Installation: unless TESMU was..." "1555","Leaves of Lorien","MMH","4-7305","2012-08-24","Westly","This mod adds a sleepy little island (Isle of Elenna) off the coast, directly south of Ebonheart docks. A bridge connects the mainland to the island. Pay heed to the Welcome pylons, for they hold the dreams of the Elves. The Island has been abandoned. The traces of a race of elves remain scattere..." "1554","Leather Shields with Heraldic Symbols","MMH","4-13454","2009-06-05","GeorgiusSeptim","Leather Shields with Heraldic Symbols -- -- INTRODUCTION ------------ Having in mind to make my own castle based on Caldera Govorner's House, I have noticed..." "1553","Leather Armor v1.0","MMH","4-296","2009-04-06","Joel Braddock aka Mantodea","Leather Armor: Very light medium armor that makes any character (particularly Orcs) look like a total badass. It is added through leveled lists. You should start seeing pieces of the armor around level ten." "1552","Lazarus Manor v1.0","MMH","44-11407","2007-07-31","Srdjan Pokorni","""Lazarus Manor"" is a medium size house that comes as an array of ESPs: The main file defines interior, while others introduce exterior on various locations, so you can choose where your house will be. I also provided a ""multiple exterior"" variant. The house includes lots..." "1551","Lavished Home v2.0","MMH","44-3606","2009-05-12","T$ (T money)","Lavished home Version 2.0 By: T$ (T Money) aka Travis Brown warroomgames@comcast.net Requirements: Moorowind/Bloodmoon/Tribunal To install simply extract to the data folder of morrowind ++++++++++++++++++++++++++++++++++++++++++++++ Changes in Version 2..." "1550","Laura Craft's Leopard Outfit v1.1","MMH","4-1650","2009-04-06","Emma","The leopard/golden leather outfit was originally created for my Laura Craft Romance and Adventure ver 2.0 mod. In this separate mod, I have added two cuirasses, one helmet, greaves and gauntlets. The outfit is located in Vivec, at the Foreign Quarter canton. You'll find it in a crate j..." "1549","Laszlo Manor","MMH","44-13876","2010-03-05","latendresse76","A four room house mod with Labeled over sized capacity chests, mannequins (so you can play dress up), the ingredient auto sorter containers for ingredients, Scroll sorter by school,Potion sorter By what it does a few empty book cases and a bed and a couch that you can sleep on!. Also included a r..." "1548","Larger Indarys Manor","MMH","44-6406","2010-02-18","Talus","Larger Indarys Manor expands the interior of Indarys Manor. I have added a large storage area with more than enough room for your all of your stuff. I also built a training area designed similar to other training areas in the fighters guild, so no ..." "1547","Larger Indarys","MMH","44-6401","2010-02-16","Talus","Larger Indarys modifies the exterior around Indarys Manor in Bal Isra. The entire exterior has been nearly doubled in size, as such the landscape has been raised to fit 2 more huts; a Healer and a Smith. The other retainer buildings are not touched, and I have ..." "1546","Landscaped Hideaway Cottage v2.6","MMH","44-13597","2009-08-17","Shezrie, Thondur","This Secluded home was first published by Shezrie in 06 and all credit for the Cottage and its interior go to that Author. With permission I have changed the Landscaping to further enhance this really nice secluded location by a pond south of Ebonheart and added many details around the location, ..." "1545","Land of Zero's 3D-MCA","MMH","44-11035","2007-02-02","Psykkohunter","Adds a new house south-east of Balmora with all kinds of cool stuff including a mini-garden/jungle, weapons/armor lab, an Alchemy lab with plenty of storage, It has jars for all ingredients found in Srikandis Alchemy, ModMan's Gem Pack and MasterW3 RuneMod (auto-sorting of ingredents, potio..." "1544","Lakura Manor","MMH","44-10784","2006-09-02","Rogue Shadow","This house is situated on a rock due west of Gnisis, at the edge between the landscaped area and ""Wilderness"". I made this mod for myself, really. It doesn't fit with the ""atmosphere"". And no, it's not ""Dwarven"". Sotha Sil did not make it. Akatosh did not do the time warp (again) and make this ho..." "1543","Lakeside Retreat","MMH","44-9256","2004-02-23","Impaler","This mod adds a small island to the lake in the ascadian isles. The island is beautifuly landscaped with trees, waterfall, veiwing platform, diving board, pond, garden, guars and lighting. There is also a cosy cottage on the island with a living room, a bar, a st..." "1542","Lakeside Burrow","MMH","44-13338","2009-03-25","Saltmummy626","a pleasant little house one a point of land to the north of pelagiad. ive always wanted to build a house on that spacific location. it has a couple special rings (one teleports you to the house, the other changes the weather randomly whenever you put it on), a nice view of the lake, and plenty of..." "1541","Lakehouse","MMH","44-12727","2008-05-17","VaguelySpecific","Places a Hlallu house just South of Seyda Neen and West of Ebonheart. To get to the house you can swim, or go to Ebonheart, and there is a small rowboat at the end of the right peir that acts as a door to the lakehouse. When you arrive, there is a trader with 5000 gold, and lots to se..." "1540","Lake Home v1.0","MMH","44-3451","2009-05-12","DJN","Bad day on Red Mountain? Ever wished you’d just stayed home and went fishing instead? Then this is the mod for you. More than just another house, it includes multiple new NPCs, quests, monsters, dungeons and a whole new faction especially created for characters that want to relax, hoist a p..." "1539","Lake Amaya Island Home","MMH","44-12540","2008-02-16","Imposter9000","This is a simple housing mod that places a quaint little home on an island in the middle of Lake Amaya. The location is easy to find yet isolated enough to give your character some peace and quite after a long day of adventuring. This mod is designed for purist Morrowind ..." "1538","Lagoon Island","MMH","48-10766","2006-08-25","SpaceGoonie","Lagoon Island is located SW of Hla Oad, with fast transportation from the docks of Hla Oad. The Island contains 2 caves, a Crypt, 2 ships and a Lighthouse with a basement. There are very few monsters on the Island making it a peaceful place to visit, but there are some s..." "1537","Lachesis Face Variety Pack v1.1","MMH","42-15068","2013-12-03","Lachesis","This mod adds a playable set of heads with new textures for the following human races Breton - 3 male Dark Elf - 2 male Imperial - 2 male, 1 female Nord - 5 male, 8 female Redguard - 2 male, 2 female Wood Elf - 5 male NOTE: It does not replace or change any exis..." "1536","Lachalns' Shack Mods","MMH","44-12479","2008-01-17","Lachaln","This is a small mod which adds a very small one room shack to the outskirts of Hla Oad and another small one room shack to the outside of the Balmora Temple. Hope you enjoy this small mod. Any constructive criticism appreciated." "1535","L'Etoffe des Guerrières v1.1","MMH","4-2168","2009-04-24","Oni-k, Blast-X, e-bride","French readme Translated This module adds a new store, named the Fabric of Warlike, located in the town of Pélagiad. Many armours, dresses and various clothing are sold in this MOD: all for ladies This version corrects the “bug” which prevented the saleswomen from sel..." "1534","Kyro's Seyda Neen Shack","MMH","44-13932","2010-04-23","Kyromods","Adds a shack to Seyda Neen. Has three wardrobes in it, one for Assasins, Mages, and Warriors. Cleaned With TESTool" "1533","Kyodin Armor v2","MMH","4-1001","2009-04-06","Unknown","" "1532","Kyodin Armor v1.3 COMPLETE","MMH","4-1665","2009-04-06","samuraidoykins","Black samurai armor, complete with 6 versions of the helm (orc mask with and with out plume, demon mask with and without plume,open, and masked), a quiver, two versions of the pauldron,(padded and not), a dai-katana, an axe (complete with offhand), a bow,a katana and a blocking wakizashi." "1531","Kyodin Armor v1.2 Patch","MMH","4-1515","2009-04-06","samuraidoykins","A patch for Kyodin Armor, by the same author. Make sure you have the first Kyodin Armor release. Fixes: - Aengoth does not have Kyodin armor anymore. - Neck mesh appears when quiver is equipped. - Adds GND files for the gauntlets and cuirass. Cleaned with TEST..." "1530","Kyodin Armor COMPLETE v1.2","MMH","4-1501","2009-04-06","samuraidoykins","My first armor release--- NOW CLEANED WITH TESTOOL,QUIVER MESH IS FIXED(BIG THANKS TO LEGATO) AND THERE ARE NOW GND MESHES FOR THE CUIRASS AND THE GAUNTLETS. Just extract the files to Morrowind/Data Files then enable the .esp in the Data Files menu(when you start ..." "1529","Kyodin Armor & Weapons","MMH","4-1538","2009-04-06","samuraidoykins","Samurai-inspired gear. The armor itself can be found in the Mages Guild in Ald-Ruhn, where a guy named ""shady smuggler"", who has all the armor pieces, will attack. There are three versions of the pauldrons: a padded one, a thinner version and one with quiver." "1528","Kynareth Robe Fix","MMH","4-1553","2009-04-06","Unknown","Kynareth Robe 1st person NIF add... This mod adds the missing first person mesh for Jeremy's Kynareth Robe. The Kynarian Knights plugin belongs to the amazing Jeremy! Thanks for the permission to fix this" "1527","kws Furnature pack 4 Add-on","MMH","44-779","2009-04-06","Sisco"," **** **** kw's Rich Furniture v4 Add-on **** ****..." "1526","Kwerner Complex","MMH","4-9519","2005-02-06","Stabbey_the_Clown","The mod adds a new NPC who gives you a quest, and it adds an eight-level maze/dungeon which ahs a bunch of new items at the end. A level 7+ character (well equipped with supplies) is the minimum recommended character to play the level with. Go to Moonmoth Legion F..." "1525","Kwerner Complex","MMH","4-1249","2009-04-06","Stabbey_the_Clown","The mod adds a new NPC who gives you a quest, and it adds an eight-level maze/dungeon which ahs a bunch of new items at the end. A level 7+ character (well equipped with supplies) is the minimum recommended character to play the level with. Go to Moonmoth Legion Fort, where there is an..." "1524","Kwama Armor","MMH","4-6544","2010-09-05","Baofu92","This mod add the Kwama Armor (Medium). You can find it in Gnisis, Eggmine." "1523","KTVs Faces v1.0","MMH","42-3255","2009-05-12","Karminathevamp","From the read me: This package contains 32 faces in all, 17 males and 15 females. All of them are playable." "1522","Kragenmoor","MMH","48-15661","2018-08-12","Ben Vagara","This is the original previously un-released version of the city of Kragenmoor, done by Ben Vagara in conjunction with TR and the Silgrad Tower Teams. It encompasses land areas from -12,-27 through -19,-29 ****It will CONFLICT with other Mods that take up the same space**** No Interior..." "1521","Kos Bottle Home","MMH","44-945","2009-04-06","Ko-Gar","Ko-Gars Bottle Home v3641 by Ko-Gar *** REQUIRES: Morrowind, Tribunal AND Bloodmoon *** This is my version of Blue Eagles' excellent Mod ""Bottle Home 1.0 No Harem"". This is a complete reworking of the original Mod... Entirely new interior, done in the Mour..." "1520","Knights of Tamriel Fixed","MMH","4-15671","2018-09-15","Jeremy McGuinn","This is only the edited ESP file I made. You still need the resources from Knights of Tamriel. I made this because the akatosh armor wasnt working for me even though all other armors worked. I changed a couple things about akatosh armor and saved the plugin which enabled the armor to show up prop..." "1519","Knight's Tower","MMH","44-15355","2015-06-11","SYMBIOTE DINOSAUR","Adds a Knight themed player home a ways north of Ebonheart. INSTALATION: install the zip-folder, then extract it to your morrowind data files folder, then check it in your launcher." "1518","Kitchen Stuff v1.0","MMH","46-3773","2009-05-12","TheSlof, Cenobite","The mod adds six aprons, one chef hat, salt-/pepper-/fire salt shaker, a bottle of milk and three weapons (frying pan, cotton candy and a spoon). The non-clothing objects could probably be used for something else.. But that's up to you! The stuff can be bought at Arrille's tradehouse." "1517","Kisune Manor","MMH","44-10660","2006-07-07","Soul Thief","Kisune Manor is a house mod that is placed in the void. Like many before me, I am tired that all the house mods I find either tend to be nothing but eye candy, or just not what I'm looking for. So, I made my own houses and I am releasing this home to the Morrowind community. ..." "1516","Kirel's Female Daedric Greaves addon for Reavance's Better Daedric Armor","MMH","4-10566","2006-05-01","Kirel","Simply adds a better bodies female groin mesh for the daedric greaves. The groin mesh is a retextured version of Durgoth's Amazon Platemail Greaves. This mod is dependant on Reavance's Better Daedric mod, available at http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=3060" "1515","Kione Hairstyle","MMH","42-15013","2013-10-02","Akavir","Adds a female hairstyle, comes in several colors, avaliable to both Human and Elven races of the game." "1514","Killer Pants","MMH","46-7791","2003-09-09","N Wah Fetcher, Nanu Ra","A quest to retrieve the magical greaves of a slain Bouyant Armiger. These greaves have a very special spell on them that makes traveling around Morrowind much more enjoyable! Go talk to Ardo Mallax at the Governor's Hall in Caldera to begin. Time to get even with th..." "1513","Kilboarn","MMH","48-13792","2009-12-17","Cheater","This mod adds a small island called Kilboarn to Vvardenfell. The island has one building, Kilboarn Hall and four creatures in the water near the docks. You may access this island by boat from Seyda Neen behind the lighthouse. In Kilboarn Hall you..." "1512","Kikara Island","MMH","48-14425","2012-01-29","Dohman642","----- Intro ----- Kikara Island is My 1st landmass mod for Morrowind. It's small island east of Vvardenfell. It has a port, few buildings, Tower of Fugillis and a lot more! ------------------..." "1511","Khuul Manor","MMH","44-3734","2009-05-12","Unknown","Readme: I. Location II. Description III. Contacting IV. Comments I. Adds a small Redoran style house to Khuul. You can find it next to the Silt Strider. II. Inside you will find a large room with two other doors leading to different parts of the house. The door to your right..." "1510","Khuul Dock Home","MMH","44-11393","2007-07-22","Saania","This mod adds a cozy, but not tiny, home in Khuul that is accessable by boat or siltstrider (or foot). It is furnished and lighted nicely. Home includes: - Your own dock - High Capacity containers - A kitchen - A bedroom - A Vault + Storage ..." "1509","Khartag's Legendary Armor","MMH","4-8364","2002-08-19","Inferno","Adds a full set of enchanted orcish armor that was used by the warrior khartag, more info can be found in the Readme file, please give feedback." "1508","Kharnatt","MMH","44-7539","2005-02-18","Joey Kuipers","It creates the ultimate light expierence for a player. You have to work with candles, and so, creating you own home." "1507","Khajiit Head Pack","MMH","42-15171","2014-01-16","ashiraniir","Version 1.4 Changes: -Some optional hair (player only). -Merged fixed esp. -Merged vampires. -Fixed an NPC's hairstyle. -Added 26 more heads (nearly double). NOTE: You may need to start a new game to see NPC heads replaced ingame. Note: Some NPCs are ugly...." "1506","Khajiit Faces v2.0","MMH","42-3301","2009-05-12","Detritus2004","Khajiit Faces v2 by detritus2004 email: detritus2004@yahoo.com http://www.freewebs.com/detritus2004/ *** This mod adds 9 playable faces for Khajiits. There are 9 females and 8 males. There are also two new hairpieces for the male. They don't rep..." "1505","Khajiit Faces v2","MMH","42-1704","2009-04-06","Unknown","" "1504","Khajiit Dens","MMH","44-12815","2008-07-11","Dbfuru","Version 0.2 is here! Adds a scripted Skooma Dispenser to the Balmora den. Changed the den, it has 2 parts now, a sleeping area with table/bookshelf/bedrolls, and a second floor with 2 bookshelves, 2 wine racks, plenty of storage, and a scripted skooma dispenser. This is a..." "1503","KFM Castle v0.666","MMH","44-3633","2009-05-12","Tito13KFM","KFM Castle by Tito13KFM New versions can always be found first at http://tito13kfm.netfirms.com Places a Castle that you can use as your house at the north end of Balmora next to the temple. V 0.5 First public release. Please send feedback and Err..." "1502","KFM Castle","MMH","44-7352","2002-05-28","Tito13KFM","Adds a castle to the north side of Balmora. Includes: 2 NPC's with quests, a dungeon, dancing girls, a working keg, plenty of storage and table space." "1501","KF Replace v1.0","MMH","42-858","2009-04-06","Detritus2004","KF_REPLACE is an NPC face replace mod for Khajiits, using the faces I've made in Khajiit Face v.2. It changes the looks of many khajiits in the game. kf_replace requires Khajiit Faces." "1500","Keynari & Wolven Hair Packs","MMH","42-12363","2013-03-22","Qawsed Asap","Recovered from the Wayback machine, this extension to Sabergirls Keynari and Wolven races provides multiple hairstyles for each." "1499","Keyblade","MMH","46-9111","2004-01-12","L33tbox","This plugin adds the kingdom key from Kingdom Hearts into Morrowind. It also comes enchanted with the firaga spell. As far as I know it is the only Kingdom Hearts mod out. Some updates and fixes have been done to this version; see readme for info" "1498","kesas realm","MMH","44-13740","2009-11-12","t-d-r","kesa is my necromancer character,he works for the sixth house and smells onion. he decided to create this realm,an armour is also included and why kesas armor have shackles?well he escaped directly from prison to serve mr ur,and he liked them so mr ur just hel..." "1497","Kerrick's House","MMH","44-10889","2006-11-14","Kerrick","A house a little bit south of Pelagaid. It's got an Alchemy Lab, a Teleport/Enchant NPC, as well as a modest storage area. A teleport ring is tucked away inside the house, along with a few new weapons. Screenshot included in readme that explains location of the house." "1496","Kenshin's Stronghold (beta)","MMH","44-1888","2009-04-06","Digital_Ronin","Quick Data: =========== Project: Kenshin's Stronghold Category: Custom Player Stronghold Status: Beta Testing Zipped Size: 194k (198.948 byte) Author: Digital_Ronin@gmx.de Last Update: 20-06-2002 Commentary: =========== ..." "1495","Keening","MMH","48-14528","2012-07-23","Dana Nova Darko","Part 1 of an independent expansion series inspired by Morrowind Comes Alive and the impending fate of Morrowind as revealed in ""The Infernal City."" This is what you get with Chapter 1: - An group of shacks just outside of Khuul with quests that take you to a new barrow in Solsthe..." "1494","kawaii neko!'s lancers","MMH","4-8050","2003-07-23","kawaii neko!","This is a mod for RPing a Lancer, aka Dragoon. It includes a new class, birth sign, mini-quest, and spear (new model and textures) If you've been put off by the weak spears in the gamethen this mod is for you. It includes a spear with stats rivaling the DDK. ..." "1493","Kavendale v2.0","MMH","44-9267","2005-01-23","Moosehead","Small Mournhold style tropical island located South-West of Vvardenfell. There is a Manor for you to live in. There is more than enough space to put your stuff for show and to stash. There are four ways to get to the Small Island." "1492","Kat's Playable Face Pack 6","MMH","42-5779","2011-10-05","Kathryn","Kat's Playable Face Pack 6 This mod adds 19 playable faces to each human race. Requirements and installation Only Morrowind is required for this facepack. To install simply unpack the file to your Morrowind Data Files directory. Make sure to use the subdirectory na..." "1491","Kat's Playable Face Pack 5","MMH","42-5778","2011-10-05","Kathryn","Kat's Playable Face Pack 5 This mod adds 16 playable faces to each human race. Requirements and installation Only Morrowind is required for this facepack. To install simply unpack the file to your Morrowind Data Files directory. Make sure to use the subdirectory na..." "1490","Kat's Playable Face Pack 4","MMH","42-5777","2011-10-05","Kathryn","Kat's Playable Face Pack 4 This mod adds 20 playable faces to each human race. Requirements and installation Only Morrowind is required for this facepack. To install simply unpack the file to your Morrowind Data Files directory. Make sure to use the subdirectory na..." "1489","Kat's Playable Face Pack 3","MMH","42-5776","2011-10-05","Kathryn","Kat's Playable Face Pack 3 This mod adds 19 playable faces to each human race. Requirements and installation Only Morrowind is required for this facepack. To install simply unpack the file to your Morrowind Data Files directory. Make sure to use the subdirectory na..." "1488","Kat's Playable Face Pack 2","MMH","42-5775","2011-10-05","Kathryn","Kat's Playable Face Pack 2 This mod adds 17 playable faces to each human race. Requirements and installation Only Morrowind is required for this facepack. To install simply unpack the file to your Morrowind Data Files directory. Make sure to use the subdirectory n..." "1487","Kat's Playable Face Pack 1","MMH","42-5774","2011-10-05","Kathryn","Kat's Playable Face Pack 1 This mod adds 17 playable faces to each human race. Requirements and installation Only Morrowind is required for this facepack. To install simply unpack the file to your Morrowind Data Files directory. Make sure to use the subdirectory n..." "1486","Karstag Tower","MMH","44-1682","2009-04-06","Unknown","" "1485","Karmina's Facepack v1.1","MMH","42-12361","2013-03-22","Karmina","KTVs faces v.1.1 ***** by Karminathevamp This package contains 32 redone and recoloured faces, in all 17 males and 15 females. All of them are playable. ***How to install*** Extract the contents of this file into your Morrowind director..." "1484","Karmina's Facepack 2 v2.1","MMH","42-12362","2013-03-22","Karmina","Karmina's Facepack 2, Update *** by Karminathevamp This is my second face package and it contains 40 faces in all, 17 males and 23 females. All of them are playable. ***How to install*** Extract the contents of this folder int..." "1483","Kane's home","MMH","44-8139","2002-07-03","Kane Lore","" "1482","Kalikut's Headpack 2","MMH","42-5852","2011-10-07","kalikut"," ----------- Kalikut's Headpack 2 readme.txt by kalikut ----------- 1. What it is 2. How to install 3. Mod uses & releas..." "1481","Kalikut's Headpack","MMH","42-5851","2011-10-07","kalikut"," ----------- Kalikut's Headpack readme.txt by kalikut ----------- 1. What it is 2. How to install 3. Mod uses & releasin..." "1480","Kalikut's Armamentarium Unofficial Addon","MMH","4-5955","2011-10-23","Kalikut"," ----------- Kalikut's Armamentarium Unofficial Addon readme.txt by kalikut ----------- 1. What it is 2. How to install" "1479","Kalian's Hairs","MMH","42-13970","2010-06-04","Kalian","Adds 6 new hair models for your female character. There are a lot of color variations (red, brown, black, white, dark brown and dark red, gold and others). They are for non-beast races only. You can find some screens there: Link Also, some screens are inside the archiv..." "1478","Kaia's Armor Store","MMH","4-12431","2007-12-14","Arkeyla","This mod adds a tiny little store outside Suran, opposite the silt strider (just look for the blue lanterns and mushrooms), in which a Wood Elf named Kaia will sell you seven versions of her 'Decadent Armor' (female only), named after the seven deadly sins. The bodysuit and boots are generic, fit..." "1477","Kahleigh's Retreat v2.0","MMH","44-15046","2013-10-28","kwshipman, MWDeuce","~ Kahleigh's Retreat ~ Kahleigh's Retreat adds a beautiful house on the mountainside above Caldera, a short distance from the west gate and Mage's guild. A wooden gate leads to a courtyard with a few select plants. This house looks great, both outside and inside. The living room h..." "1476","Kahleigh's Retreat v1.1","MMH","44-1454","2009-04-06","kwshipman","Kahleigh's Retreat is a small house mod located in Caldera, just behind the Guild of Mages. At the moment there are no quests or cost to obtain the house. Just open the door and move in. You will find a teleport ring on the mantle in the main room that will bring you back from anywhere." "1475","Kahleigh's Retreat v1.0","MMH","44-1353","2009-04-06","kwshipman","Kahleigh's Retreat is a small house mod located in Caldera, just behind the Guild of Mages. At the moment there are no quests or cost to obtain the house. Just open the door and move in. You will find a teleport ring on the mantle in the main room that will bring you back from anywhere." "1474","Kahleigh's Retreat v1.1 (TB/BM)","MMH","44-9638","2004-08-01","kwshipman","Kahleigh's Retreat is a small house mod, located in Caldera, just behind the Guild of Mages. It uses the Rich tile set and has a warm relaxing atmosphere. If you like Abu's Retreat, you?ll like this one. There are five rooms to this house, the Main Room, Display & Storage, Kitchen, Bed..." "1473","Kagz's and Sorcha's Facepack 2: Humans","MMH","42-5735","2011-10-03","Kagz aka Kagrenac, Sorcha Ravenlock","Kagz's and Sorcha's Facepack 2: Humans. Created By Kagz and Sorcha Ravenlock This file contains 14 retextured playable heads. 6 are Breton Females, 4 are Nord Females, and 4 are Imperial Females. Some of the eyes are too big for the mesh.A lot of the D..." "1472","Kagz's and Sorcha's Facepack 1: Elves v 1.0","MMH","42-11822","2012-11-10","Kagz aka Kagrenac, Sorcha Ravenlock","This file contains 26 retextured playable heads. 10 are Woodelf Females, 8 are High Elf Females, and 8 are Dark Elf Females." "1471","KAGZ Fantasy Armoury Expanded 2","MMH","4-273","2009-04-06","Kagz aka Kagrenac","....................................KAGZ Fantasy Armoury Expanded ""2""................................ Only Morrowind required for this mod. ***IMPORTANT.*** This mod now contains all the required files. You no longer need the previous mods,as everythin..." "1470","KAGZ Elven Fantasy HairUP","MMH","42-236","2009-04-06","Kagz aka Kagrenac","This is my Elven Fantasy hairstyle for female wood elves. There is a brown and a brown/blond,red, green, black and pink/blonde version." "1469","Kagz Ancient Hair","MMH","42-11827","2012-11-10","Kagz aka Kagrenac","This brings my Greco-Roman type hairstyle, to female woodelfs. You equip the hair at start of game, or anytime, by using ""enableracemenu"" in the console. There are two colours of the hair, to choose from." "1468","Kagutsuchi - A Compilation","MMH","48-14376","2011-10-07","Pokegami","All of the mods in this package centre around Kagutsuchi Plateau in Molag Amur. This is a location easily defined as ""the centre of the three lava pools in the middle of Molag Amur"". REQUIRES Tsaesci, Exiles of Akavir, Legato's Akaviri Resource Pack, and Daedric Resource ..." "1467","JW Balmora House v1.0","MMH","44-3536","2009-05-12","Hanno","Balmora Mods A house in Balmora along with a rich merchant. Includes the excellent mod, FemBody. I know, not another house in Balmora. This is my first ever mod, so I figured I'd do something easy. There is a trader with 50K to buy your expensive stuff, chests filled with ingredie..." "1466","Jutbaer","MMH","44-5972","2011-11-09","TheForestIsMyThrone","""Jutbaer"" by TheForestIsMyThrone *** A plugin for TES III MORROWIND (Morrowind & Bloodmoon required) Version: ******** Version 1.0 What is It? ** Jutbaer is a housin..." "1465","Just Face It v1.2","MMH","42-3267","2009-05-12","Golgotha","Adds new playable faces to Morrowind. Clean ESP. Credits: All Textures - Golgotha Models - Rhedd, Arathrax and Gorg" "1464","Just Face It v1.1","MMH","42-3231","2009-05-12","Golgotha","Adds new playable faces to Morrowind." "1463","Just Face It 2 v2.0","MMH","42-11753","2012-11-02","Golgotha","Adds 32 unique female faces to both Breton and Nord races. Adds 4 unique male faces for Breton race. Golgotha's second set of faces . Original work using meshes by Gorg , Rhedd and Arathax ." "1462","Jungle Elf","MMH","4-9771","2004-08-29","The_Blind_Modder","This is like most race mods, it adds a new race, jungle elves, which look like really big wood elves. It also adds a new NPC to balmora, he has a nice chameleon suit of armor, however he seems to have lost his helm, It's gotta be somewhere around there." "1461","jromates Celeb Facepack","MMH","42-5846","2011-10-07","jromate"," ----------- jromates Celeb Facepack readme.txt by jromate ----------- 1. What it is 2. How to install 3. Mod uses & releasin..." "1460","Journey's End","MMH","44-12134","2013-01-19","Lochnarus","Journey's End is A large Telvanni/Indoril-inspired estate located On the very southeastern tip of Vvardenfell, very close to the Shrine of Azura, with fast boat travel to and from Tel Branora, Sadrith Mora. The island that Journey's End is located on is filled with plant contain..." "1459","Joe Molley's Mod Pack","MMH","4-8479","2003-03-19","Joe Molley","My personal mods. Hugely updated I have added a whole raft of new stuff. Check out my readme.txt in the zip. -Joe's Respawners (respawning monsters UPDATED -Joe's Enhanced Enchanting (obvious)sorta UPDATED -Joe's Rac..." "1458","Jodie Foster","MMH","42-5849","2011-10-07","harborgolfer","Credits: Meshwork: Betterheads...Finnjo...Fenrya13 Textures: harborgolfer..based on a photo of Jodie Foster. Re-use of this is fine provided due credit is given." "1457","Jingasa Hats and Helms","MMH","4-7805","2005-03-02","Draconis","Being troubled by other attempts at ""samurai helms"" out there, I decided to create four, newly textured ""jingasa"", which you all may be familiar with as ""Gondolier Helms"". I used real world examples to create straw, wicker, steel, and decorative steel variants. They are balanced in line with Morr..." "1456","Jeri Ryan","MMH","42-5848","2011-10-07","harborgolfer","Credits: Meshwork: Betterheads..Fenrya13 Textures: harborgolfer.. Adapted from a photo of Jeri Ryan Re-use of these is fine provided due credit is given." "1455","Japanese House Sakura Addon","MMH","44-2315","2009-04-24","Sniper Daria"," The Elder Scrolls III MORROWIND: Japanese House mod V1.21 by Sniper Daria *..." "1454","Japanese House mod V1.4","MMH","44-12115","2013-01-03","Sniper Daria","This is the final version of my mod which places a Japanese style house on a small island near Vivec. This mod has been checked with TESAME. It is complete and clean of the wierd changes to random items which plagued my early mods as well as the dialogue glitch I made in v1.3. No patches or add-o..." "1453","Japanese House 1.3 Patch","MMH","44-2186","2009-04-24","Sniper Daria"," The Elder Scrolls III MORROWIND: Japanese House mod V1.3 by Sniper Daria **..." "1452","Japanese House 1.1","MMH","44-2191","2009-04-24","Unknown"," Khalazza Production Presents The Elder Scrolls III MORROWIND: Lord Yig's Asian Art Mod Index: 1. Installat..." "1451","Jakey Keep Furniture Plugin","MMH","44-1252","2009-04-06","JacMoe"," The Elder Scrolls III MORROWIND: Jakey Keep Furniture Plugin v.0.9 ..." "1450","Jakey Keep - Exterior Package v0.9","MMH","48-5024","2009-05-12","JacMoe"," The Elder Scrolls III MORROWIND: Jakey Keep Exterior Plugin v.0.9 (c)2004 by jacmoe Index: 0. Brief" "1449","Jagar Tharns' Prison","MMH","44-15102","2013-12-23","Xions Heart","In Arena, The First Elder Scrolls Game, Jagar Tharn was the Imperial Battlemage who was corrupted by magic. He invited the Emperor and trapped him in a Realm of Oblivion of his choosing and now I give this realm to you, with Piratelords Daedric resource, I now give you this plane of Oblivion as a..." "1448","Jade Armor v1.0","MMH","4-10524","2006-04-02","Kieve","Another set that began as ""Generic Bad Guy Armor."" Originally, this one was gifted to the Exotic Boutique. Time, however, has a way of passing. While I did offer it to RavynAngel (then part of the team on Exotic Boutique, who in turn contributed it to EB), I suspect that by this point, anyo..." "1447","Jacob's Hideaway","MMH","44-13904","2010-03-31","warshacked","A small underground lair with a fairly good sword and a nice sized storage area has a cool back story in a journal inside the house lastly the house is located in a tent just outside of balmora to the south. this is my first mod so dont judge to harshly." "1446","J-ninja 1.0","MMH","4-2184","2009-04-24","Joel Braddock aka Mantodea","J-ninja 1.0 by Joel Braddock (a.k.a. Mantodea) ========== 0. Version History 1. Installation 2. What you get with this mod 3. Files list 4. How to get the ninja gear 5. Usage in other mods 6. Credits..." "1445","J-Ninja","MMH","4-619","2009-04-06","Joel Braddock aka Mantodea","Three ""ninja like"" outfits: Boukyaku gear - dark brown for sneaking around at night.... Martial gear - standard dojo white with black trim; inexpensive for students Harmony gear - good for those who want to stand out in a crowd; good enchantment value" "1444","Isle of Mistmore","MMH","4-8631","2003-02-15","Wixard2","Adds the Isle of Mistmore far off the Bitter Coast. Story: Mistmore was once a thriving community beginning its troublesome past as a waypoint for some newly arriving Imperials on their way to Morrowind. Fueled by gold and dreams a few shops sprung up..." "1443","Island Stronghold Manor v1.4","MMH","44-3878","2009-05-12","DarkX0","This mod adds a very extensive house/landmass SW of Seyda Neen, it can be accessed via Silt Strider(Balmora, Vivec, Seyda Neen, Gnisis); Boat Service(Hla Oad, Vivec). This mod is more then just a house mod however, it adds 17 new cells, 42 NPCs, and over 5000 new object references. It has more st..." "1442","Island Of Tusar v1.2.1 Moved","MMH","48-15445","2015-12-28","Vanhikes, Abot","abot Posted 04 November 2010 - 07:04 AM I don't know if my relocation of Tusar ( cells 2,26 - 7,31 ) is compatible with Deux Ex Machinia, anyway link for anybody interested (no guarantee it works as I did not play through it already). http://www.mediafire.com/?2cn9epksf64o410" "1441","Island Of Tusar v1.2.1","MMH","48-3857","2009-05-12","Vanhikes","There are 3 factions fighting for control of the island of tusar. Shakar (a demi-god who has left oblivion to settle this little island as his own) The Orcs, who moved underground to escape the constant attacking Shakar. The Nord and the Protectorate finally came to the island. Now the scar..." "1440","Island Of Morkaine","MMH","44-8660","2005-01-23","Eclypse","The Isle Of Morkaine is just S of the Odai River mouth. It features a large island complete with 3 waterfalls and an outstanding mountain. Also an abandoned castle lies at the island center, making a perfect home for any character. No uber or unbalancing items, just an amazing islan..." "1439","Island of Elliod","MMH","48-13720","2009-10-30","VaguelySpecific","I've been working on this bit by bit for, I'd say a couple years now. This is a massive mod I'm hoping to implement, as I'm learning scripting and the like on my own. The island, located just southwest of Vvardenfell, is about a fifth the size of Solstheim. I made sure that I on..." "1438","Island Keep","MMH","44-3524","2009-05-12","Paul Hosier aka DeathJester","From the read me: This plugin creates a small island at (-17,-6), with a keep on it. The keep has 6 ""buildings"", 3 are for storage (1 for armor, 1 for weapons, and 1 for misc items) 2 are linked together with a bridge, and they are the Bedroom and living room The..." "1437","Island Float","MMH","44-12311","2013-03-12","PCC aka Blockhead","Everyone has written a house plugin for Morrowind. So I tried my hand at it. This house is on a floating island rather high above Balmora. There are no cheating items and this island is not easy to reach." "1436","Island Estate v.1.1","MMH","44-3713","2009-05-12","Valkyrie","Places an island estate northwest of Seyda Neen. Contains alchemy jars, mannequins, practice dummy." "1435","Isengard v1.3","MMH","48-8830","2003-05-15","Arnon Marcus","A beautiful complete scenery of Isengard and the Misty Mountains, which suround it, as well as the river Isen. Also has a fully funcional replica of Orthanc tower and its encircling outer wall. A quest will guid you through each of the above, onto a big PRIZE! Inside the chest, on the ..." "1434","Isengard v1.3","MMH","48-3865","2009-05-12","Arnon Marcus","Isengard MOD I'll spear you the ""Bullshit cover story"" that everybody is ""forced"" to invent, being ""Forming an island"" the only safe way to add new territories to Morrowind. The entire area is placed on an abnormally huge island (6x6+4=40 Cells!!!), south to Azura's Coast Region. There..." "1433","Isengaard","MMH","44-7880","2003-11-14","Cuchulainn","This mod places a small house on the Island south of Ebonheart.Though this home has all the amenities such as storage and work space the best thing is the basement. In the basement are four doors that lead to and from unassuming doors in Ald-Ruhn, Balmora, Khuul, and Vivec The..." "1432","Isaac's House","MMH","44-12592","2008-03-11","Regaez","This plug-in adds a house to Balmora, in which you can sleep and store things, with a little riddle-hunt to find the key. It features a special light switch and a teleporting ring that can send you straight back to the house, as well as have mark and recall abilities - essential for any over-encu..." "1431","Iron Monk","MMH","4-8882","2003-06-09","Carl Batchelor","This mod adds a new Class (The Iron Monk) to character creation that I feel is more ""Combat Ready"" then the standard Monk Bethesda created. I also gave this new monk the ""Short Blade"" ability so he could equip Frank Myer's Claw Weapons. (Courtesy of his amazing Plu..." "1430","Iorya Dragon's Tel Uvirith Tower v1.0","MMH","44-14814","2013-06-12","Iorya Dragon","This plugin add new things to your tower in Tel Uvirith after you become Master in Telvanni House and have built your tower. I recommend after testing the plugin and if u like it try to play a new game this way nothing sticky will happen like cloning items or npc. There are many new addition..." "1429","Inscription","MMH","46-8908","2003-07-12","The DopeHatMan","Inscription allows you to make scrolls based off of your magic skills using special paper and magickal ink. nscription 2.0 is a complete revamp of the original. This allows you to make 5 levels of each spells. Inscription is now a learned skill instead of the one..." "1428","InsanitySorrow's Shields Morrowind Edition v3.0","MMH","4-12379","2013-03-27","Chainy, InsanitySorrow","I'm going to be uploading these one at a time as they are finished, first up is: Auriel's Shield. This is a pluginless mesh, texture and icon replacer for the vanilla Auriel's Shield. Brand new mesh and 2048x2048 shield textures created by InsanitySorrow, mesh tweaked by Chainy to work ..." "1427","Inn-Friendly Stonewood Hall v1.2","MMH","44-1253","2009-04-06","grond","Index: 1. Installation 2. Playing the Plugin 3. Save Games 4. Other Info 5. Version history 6. Credits 7. Contact info 8. Hint 1. INSTALLING THE PLUGIN" "1426","Inferno's Palace (Powergamer's Version)","MMH","44-14755","2013-05-21","Inferno","A large scale house mod built off of the old Inferno's House mod. To access the house find an amulet on the bed of Caius' home in Balmora. Enjoy" "1425","Inferno's Island Revisited v1.1","MMH","48-3833","2009-05-12","Inferno","Inferno's Island Revisited is a remade plugin based on the old Inferno's Island and Inferno's Palace plugins. This should be an improvement over the old one in every way. There are now more quests, including a completed main quest line that has an ending. To begin the quest, travel to Seyda ..." "1424","Inferno's House","MMH","44-298","2009-04-06","Inferno","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "1423","Indy Armorer v1.94","MMH","4-12152","2013-02-01","Indestructible","This is a blacksmithing mod that allows you to create your own armor! The system i've created is similar to the blacksmithing system used in Ultima Online. The read me says this mod is a beta so there might be problems. Very detailed Read me included. 06 March 200..." "1422","IndorilPatchv1.1 0605","MMH","4-5004","2009-05-12","Unknown","Alters the Indoril armor set" "1421","Indoril WarMaster armour and sword","MMH","4-7849","2005-02-21","VagabondAngel","Welcome to my second release since learning a bit of modelling. The WarMaster Armour belonged to a favoured general of Lord Nerevar, who was cursed by Dagoth Ur in a doomed mission during the early wars against House Dagoth. Also cursed along with his armour was Kalon's ancestra..." "1420","Indoril WarMaster Armour and Alhanna Scimitar v1.1","MMH","4-5802","2011-10-06","VagabondAngel","Indoril WarMaster Armour and Alhanna Scimitar v1.1 by VagabondAngel Welcome to my second release since learning a bit of modelling. The WarMaster Armour belonged to a favoured general of Lord Nerevar, who was cursed by Dagoth Ur in a doomed mission during the early wars agai..." "1419","Indoril Upgrades","MMH","4-12531","2008-02-13","Z999z3mystorys","Adds a NPC that will upgrade your indoril armor to be 25% more effective. it will offer 25% more armor, be 25% more durable, be worth 25% more, and hold 25% more enchantment. Changelog:10. first version, added one NPC and 8 pieces of armor." "1418","Indoril Scout Armor","MMH","4-6858","2012-03-13","Rattfink333","Adds a new light armor ingame called the indoril scout armor. can be found in ghostgates tower of dawn." "1417","Indoril Purple","MMH","4-2327","2009-04-26","Thann","Indoril_Purple .v1.0 created by Thann Description. This plug-in add new indoril armor in the game. you can find the armor at Ghostgate Tower Of Dawn, Lower Level. How To install. Just extract the .rar. file into your morrowind Datafiles ..." "1416","Indoril Greaves","MMH","4-13503","2009-06-23","WoWHumanPally","Adds Indoril Greaves to all generic Ordinators. Ok first of all thanks to Srikandi's Re-Skinning Tutorial, I would never have been able to do this without it. Also this is my first mod so please be nice." "1415","Indoril Fixer1","MMH","4-6347","2009-12-04","apb2390","This mod fixes the Indoril armor in the game so that the Ordinators (and high ordinators if you're playing Tribunal) Don't attack you on sight. Good for those Barbarians who are apprehensive about going to Vivec. I know any modder could make this in 1 minute or less, but ..." "1414","Indoril Elite Armour (Black and Silver)","MMH","4-7728","2004-06-30","VagabondAngel","A complete reworking of my old Elite Indoril armour mod in black and silver. Includes female version of cuirass (thanks to SnakeBitten) and a new unique open faced helmet (thanks to SiriusSnape).Speak to the warrior in Gnisis Temple to find out more. If you have the old Elite Mod, I..." "1413","Indoril Armor Tweak","MMH","4-6772","2011-07-26","EffeminaT","Credit: Tamriel Rebuilt Team - Indoril Textures Smight - Indoril Grieves Mod (based off of) Adds Indoril Greaves to Ordinators on Vvardenfell, and removes scripting on Indoril and Her Hand's armor that caused Ordinators to attack you. Additionally,..." "1412","Indarys Study","MMH","44-13833","2010-02-01","mr.pointless","Just tweaked up the stair area and added a study in Indarys Manor just a simple one nothing big. Sorry don't know how to upload screens. still plan to make it fit Morrowind better and add a hidden area and also no read me for now and trying to figure out how to put up scre..." "1411","In the Islands v1.2","MMH","48-4973","2009-05-12","Jules Baker","Travel to Gnaar Mok and take a boat to the bitter coast reigion where you will find yourself moored on a peaceful but trouble ridden tropical island. Created by Jules Baker EMAIL: jzbaker@hotmail.com HOW TO GET THERE: Just go to Gnaar Mok and take the boat to the main i..." "1410","ImprovedBound v1.0","MMH","4-8217","2005-05-03","VeeDubb","This mod adds the missing Bound pauldrons and Bound Greaves spells to the game, available in the Balmora Mages Guild. It also provided infinite arrows for the bound longbow, increases the AC of the bound armor and shield to 333, and increase the casting costs of all the modified spells to keep th..." "1409","Improved_Bloodmoon_Armor","MMH","4-11132","2007-03-19","Evil Weevil","" "1408","Imperial Studded Armor Set","MMH","4-11413","2007-08-03","quorn","Completes the set of imperial studded leather armor, save for a helm and shield. includes greaves, boots, gauntlets, and pauldrons. modifies the cuirass to match the set. a set can be found in the following shops: Seyda Neen trad..." "1407","IMPERIAL RED HAIR","MMH","42-575","2009-04-06","Unknown","red hair for the imperials,it can be change in the editor....mjy" "1406","Imperial Ponytails for males","MMH","42-15461","2016-03-04","Mandamus","Ok so these hairs are less polished than my previous ones so here are a few comments about them: Notes: - I didn't include any textures for the ears (couldn't find them when making the archive). - I'm not entirely happy with how the hair looks from the front, i..." "1405","Imperial Knights: Unofficial Expansion","MMH","48-11080","2007-02-21","Cixe'","" "1404","Imperial House Pelagiad","MMH","44-3675","2009-05-12","BlessedChamp","A House west of pelagiad, for sale for 1000 gold, has many items, seems small but has lage area behind a secret door. May conflict with some other pelagiad mods, but probably not." "1403","Imperial helms","MMH","4-10335","2006-01-10","Khan raider","Adds new silver and duke's guard silver helms to the game. These are based on real Roman helms of our realm. Can be found in Caldera Hodlismod Armorer and Ebonheart Fort Smith." "1402","Imperial headpack #1 v1.0b","MMH","42-3256","2009-05-12","Emma"," -------- Emma's Imperial faces ver 1.0 -------- By Emma, emma9158@hotmail.com, http://www.gamersroam.com/emma/index.htm This mod includes 14 playable imperial faces, five ma..." "1401","Imperial headpack #1","MMH","42-3340","2009-05-12","Emma"," -------- Emma's Imperial faces ver 1.0 -------- By Emma, emma9158@hotmail.com, http://www.gamersroam.com/emma/index.htm This mod includes 14 playable imperial faces, five ma..." "1400","Imperial Glass Shield v1.0","MMH","4-8433","2002-09-25","PCC aka Blockhead","0. What It Is ~ I like the look of the glass shield. That bright glowing green adds needed color to Vardenfell. It's just too bad that glass armor is too expensive for lower level characters. I also like the look of Imperial armor, especially that neat rectil..." "1399","Imperial Dragonscale Armor RELOADED","MMH","4-10794","2006-09-13","Maj.GHOB","Found by Ronin49 and beardo Re-Uploaded by Counciler Original Author Maj.GHOB Excerpt from readme: Having been somewhat disappointed at the Imperial Legion quests, I decided to make the whole ordeal a bit more worthwhile by putting this armor set and belt tog..." "1398","Imperial Chain Pauldrons Hvy - Med","MMH","4-13072","2008-12-06","emoboy64","First mod yay.Debating weather its an armour mod or tweak. Simply changes the Imperial Chain Pauldrons to Medium weight to match the rest of the Imperial Chain Armour." "1397","Imperial Chain Boots n Gauntlets","MMH","4-11609","2007-10-20","Cjad the Nord","This mod will complete the Imperial Chain armor set by including a pair of Imperial Chain Boots and Imperial Chain Gauntlets. They are added to the levelled lists and Imperial Archers so as to make them blend in seamlessly with the rest of Morrowind. You can also buy the..." "1396","Imperial Chain Armor Resource- Gauntlets, Boots","MMH","4-6168","2007-09-20","quorn","adds gauntlets and boots to complete the Imperial Chain Armor set, save for a shield. Adds Meshes and Icons, no new textures are used. See Readme for further info. Changelog:1.2 - updated, realigned textures 1.1 - fixed .esp; the gauntl..." "1395","Imperial castle","MMH","44-1674","2009-04-06","McFarland, Slowride","this is a castle I found on the net and did a couple of retextures. It is not added in the game, it is just a static that will have to be added ti the game." "1394","Imperial Bunkhouse - Gnisis","MMH","44-10974","2007-01-07","Czech Under the Hammer","This mod adds a little hut near the entrance to Gnisis. You get the key to it when you join the Imperial Legion. I don't have screen shots right now but I can give you a description how it looks: it has a bed, 2 closets, a chest, drawers, hearth, plates, food and a bottle of mazte. I made this mo..." "1393","Imperial Armor","MMH","4-8960","2003-08-22","UberSauce","This mod adds a set of Imperial Armor complete with shield and sword; waiting for players in Seyda Neen in Arillie's Tradehouse on the 2nd floor." "1392","Illy's Dark Sisterhood","MMH","4-13958","2010-05-25","Illuminiel","This mod replaces the original Dark Brotherhood armour with Better Bodies meshes using unique textures. The armour was originally designed as female only for another mod and the icons and groundart use the female versions hence the name Dark Sisterhood. However the male a..." "1391","IceWave Cuirass","MMH","4-5842","2011-10-07","goldstar","Readme 1. Installation Extract all files into Data Files. Then put all .nif files in meshes and all .bmp files in textures. Start morrowind. At the launcher, click data files and double click IceWave Cuirass. 2. Where to find it IceWave Cuirasses start a..." "1390","Ice's Hideaway & Buster","MMH","44-15071","2013-12-04","CanadianIce","This house was originally going to be just a quick little house for Ice incorporating all the things I've loved about other house mods (Phoebe's Abu Manor, KllrWlf's Wolf Manor, my first house mod Wolverine Lodge). Well... I got carried away. It is now a mansion under the sea just south of Raven ..." "1389","ICE FISH MANOR","MMH","44-15369","2015-07-07","SYMBIOTE DINOSAUR","Ice fish manor is an Ideal home for a Werewolf, Fisherman, or Warrior character. It has a Main Hall, a Trophy Room, Dining Hall and a bedroom. There was original supposed to be a basement but I didn't feel like this home needed one. There is also a unique potion called ""Hot Chocolate"" it restored..." "1388","Ice Den","MMH","44-10385","2006-02-02","Clone","Well I was bored of looking around for a Bloodmoon house, so I made one :) My Ice Den is located by Fort Frostmoth on the island of Solstheim. It contains a forge, kitchen, storage, bar, mini waterfall, and alot more! I Hope you enjoy it :)" "1387","Ice Armor Delivery","MMH","46-8658","2005-02-13","Full Metal","An armor mod that makes Ice Armor availible for sale on the western side of the continent from most armorers, Meldor's would be the best place to look for the armor." "1386","I wished I had a hobbit hole!","MMH","44-13634","2009-08-29","darkelf","This is a hobbit hole situated in the green farm lands above Vivec. Ideal for alchemists. This mod provides a ""house under the hill"" like those in Lord of the Rings. See read me for details. Does not require Tribunal or Blood Moon. :) Changelog:v-2.0 I h..." "1385","Hut on the Hill 1.1","MMH","44-3620","2009-05-12","Arata"," The Elder Scrolls III MORROWIND: Hut on the Hill Version 1.1 **Note: Requires Bloodmoon.esp & Tribunal.esp " "1384","HuntingMod v.1.0","MMH","48-276","2009-04-06","jdooby"," --- Hunting Mod: A plugin for Elderscrolls III: Morrowind --- by: jdooby --- 12/14/2002 --- Description Installation" "1383","Hunting Lodge","MMH","48-968","2009-04-06","Thorod Icefist","Readme for Hunting Lodge 1. Installation 2. What It Does 3. Playing The Plugin 4. Known Bugs 5. Credits 1. Install the plugin to your Data Files folder like any other plugin. 2. This plugin files adds in an island with a hunting lodge..." "1382","Hunters Island","MMH","44-10178","2005-10-13","Jeffrey Brown","This mod adds a small island to the bloodmoon game. It also adds a house." "1381","Hunters Cabin v2.0","MMH","44-14202","2011-02-01","Wollibeebee","Adds a house just north of caldera. it was designed for people who living out in the wilds and living off the land, but like having a town closeby to run to when they need to buy stuff. The house is completely with: Bed & bedroom, Library (no book, thats for you to do), bath (working) and bath ro..." "1380","Humble Abode","MMH","44-289","2009-04-06","Darren Wright","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "1379","Humble Abode","MMH","44-8195","2002-09-17","Beardo","This house contains 4 floors and a big basement. To access certain rooms you need keys. Some of them are located/hidden in the house. To obtain the rest of the keys you need to look for clues. I won't reveal anything since it will destroy the pleasure of seeking for them &..." "1378","Humanly Features Beauty Head Pack Teaser","MMH","42-566","2009-04-06","lochnarus"," The Elder Scrolls III MORROWIND: Humanly Features Beauty Head Pack ..." "1377","Human-Elf Hair Conversion v1.1","MMH","42-3270","2009-05-12","Gorg","What this plugin provide: This plugin alters all the hair created by Rhedd and Darksharp for human races into elven hair for Dark Elf, High Elf and Wood Elf males and females. 8 new hair styles per race in multiple colors. Hair was readjusted/resized to fit elven heads and t..." "1376","Hull Manor","MMH","44-13640","2009-08-31","TheGodOfApathy","This is my first mod:) It is a large manor set atop quite the mountain just north of Molag Mar. The House contains a little bit of furnature in the first 2 rooms but not much at all. Also this is made with basic morrowind peices so ..." "1375","Hovel v1.00","MMH","44-3550","2009-05-12","TimEnchanter","Hovel v1.00 - Created by TimEnchanter 01/29/03 Note: Tribunal *must* be installed on your system in order for this mod to work properly. Instructions: Unzip the files to your Morrowind directory. They *should* place themselves correctly. This mod creates a r..." "1374","Houses For Sale v1.0","MMH","44-12058","2012-11-25","Coleen, Andoreth","Coleen has volunteered this great mod of unfurnished homes for use with Real Furniture. It adds 12 new properties throughout Vvardenfell that can be bought from Eranin Selvas in the Grand Council Chambers, Ebonheart. The houses are meant to be realistic in size and scope, matching the other house..." "1373","Houses for Sale","MMH","44-15166","2014-01-13","Somesz","When I'ne finished the Oblivion, I started to make this housebuying mod for Morrowind. I wanted the houseseller to simply barter the keys to the houses. I did not work... I don't know why. Now I made it in topic style. You can buy these houses at Clagius Clanler's shop from his wife. T..." "1372","Houses for Foxes - Temple Subterranes","MMH","44-13033","2008-11-23","AnacinCross","This would be my first mod, so criticism/hate mail is greatly appreciated. ============= about>> ============= ..." "1371","Houses and Apartments","MMH","44-15088","2013-12-05","ashworm","This mod adds a NPC houseseller in the Vivec, Bureau of House Building in the Vivec, Hlaalu Canton (Waistworks) that sells 11 houses and 1 apartment located across. Vvardenfell. The apartment is in the Foreign Quarter, the houses are in: Ald'ruhn, Caldera, Dagon Fel, Gnisis, Hla Oad, Ma..." "1370","Houses","MMH","44-9756","2005-06-05","Lord Kharn","This is a collection of three nice houses, perfectly suited to stashing all your goods, and collecting some neat items for a starting character (nothing uber at all)." "1369","Housepod Pack","MMH","44-13997","2010-06-27","KzinistZerg","This mod is a packet of small housepods. The housepods have beds, tables and shelves, along with some minimal decor and LOTS of storage space. These are simple houses, so they have no teleporters or mannequins or anything fancy or scripted. They are also all accessible by walking or swimming and ..." "1368","HouseBoat 0604","MMH","44-3630","2009-05-12","Unknown","" "1367","House Project","MMH","44-6721","2011-04-23","Zylomorr","A new house constructed just off the ramp of Seyda Neen's silt strider port. The original ESP, featuring no scripting. Live simply. This is also my first official release. Changelog:1.0 - Created the original Mod 1.1 - Added a few minor scrip..." "1366","House on the Hill","MMH","44-10929","2006-12-17","snake138","A small cavern in the northern area of Balmora. Changelog:1.0- First" "1365","House of Ragnarox","MMH","44-9103","2004-02-05","MOD_Ragnarox_xxt","This adds a house called house of Ragnarox that can be teleported to by an amulet in the Seyda Neen, Census Office. Inside the house is... 1) A room with several chests with a lot of storage and, tables to display what you want. 2) A room that has doo..." "1364","House of Heavenly Pleasures","MMH","44-8461","2002-10-09","Michael Felske","Adds the House of Heavenly Pleasures to Vivec's Foreign quarter. Visit it for cultivated relaxation, some charming conversation - or for its unique special attraction: female boxing. See ReadMe for details." "1363","House O' Dorothy","MMH","44-10348","2006-01-15","Gro-Ab-Shalk","Sisca originally made this, and I've changed nothing. It adds an island a ways South-East of Seyda Neen. The island contains a house and a body, as well as a new monster. On the body you will find a journal and a pair of slippers. If you equip these slippers it will return you to the inside..." "1362","House NEVERLORD","MMH","44-3560","2009-05-12","Asdolin","A house on the island south of Ebonheart." "1361","House for the new guy","MMH","44-14338","2011-07-10","Liam Taylor","A house I made for people new to the game and don't have a place to stay. Changelog:mod made" "1360","House Dagoth Bonemold Armor v1.0","MMH","4-11299","2007-06-14","Petiboy","This mod adds the Great House Dagoth bonemold armor variant to the game, the Neen'Enamor ( name based on Majra's Dunmeri Translator, means True Pride). This is not a Sixth House armor, but, the extinguished House Dagoth guard armor. The armor pieces are scatte..." "1359","House Complex","MMH","44-6207","2008-12-31","Jonas aka Jonklai9779","This mod adds houses in most major cities, and a couple minor. The houses themselves are cozy, with good storage and lighting. If you come across faults or want something for yourself, please email me at [url=mailto:Jonas.prc@gmail.com[/img]Jonas.prc@gmail.com[/url] since I have nothing to do." "1358","House Complex","MMH","44-13129","2008-12-31","""Jonas"" (Jonklai9779)","This mod adds houses in most major cities, and a couple minor. The houses themselves are cozy, with good storage and lighting. If you come across faults or want something for yourself, please email me at [url=mailto:Jonas.prc@gmail.com[/img]Jonas.prc@gmail.com[/url] since I have nothing to do. ..." "1357","House by the Sea","MMH","44-7484","2002-06-13","Rob Eiben","" "1356","House Boat & House Waargh","MMH","44-7458","2002-06-04","Waargh","House Boat: I have added a Ship with its own dock next to the Foreign Quarter in Vivic. I made the Boat Functional without Chairs since we cann't really use them. But there is alot of storage and shelving. I hope everybody enjoys it. House Waargh: ..." "1355","House Boat","MMH","44-7665","2004-07-12","Justin Kovac","Most people know of the island but I'm sure some don't. Travel to Khuul and head SW off of the docks. Once you swim far enough you will see a beach with a waterfall in the back. Head on the beach and take a left through a rock archway and you will be able t..." "1354","House *Near* Balmora","MMH","44-6754","2011-06-22","Geotangy","Adds a house just outside of the western gates of balmora ( specificly on the small island between bridges). -small mod -cleaned with TES" "1353","Hour Glass v1.0","MMH","46-3765","2009-05-12","Dale Stocker","Hour Glass's have reached morrowind. The average one that can be purchased will tell time for you. But there is a artifact hour glass that is said to be somewere on the island hidden in one of the shrines. There is a mage in Marr Gan that knows." "1352","Hour Glass","MMH","46-10704","2006-08-05","Dale Stocker","I made this mod mainly for the NIF I created because I wanted Hour Glasses in the game. I have placed them all over plus some places you can bye one. But you are likely to find one just adventuring. I asked Smileyz to use his script for telling time so they were not just static Items. I also had ..." "1351","Hospital Pillows (Collision pillows)","MMH","46-10861","2006-10-24","Povuholo&Marxist �astard","Hospital Pillows are miscellaneous objects that the player -- or any other actor (IE, an NPC or creature) -- can stand on. Additionally, when stacked high enough, they will block the path and line-of-sight of any actor. Why you'd want this you ask? Because this means you ..." "1350","Hoplite Shields v1.0","MMH","4-10938","2006-12-21","Slartibartfast","This mod adds 4 styles of Hoplite shield to Alusaron's inventory in Vivec Foreign Quarter." "1349","Homes To Let - Azrael","MMH","44-10790","2006-09-09","Azrael","This is a change to Princess' excellent Homes To Let mod, used with permission from the author. I've modified the scripts to make the landlords more...militant about the player paying their rent. A short list of changes: * Player cannot ""squat"" in homes they'v..." "1348","Homes To Let","MMH","44-6144","2005-10-15","Princess Stomper","Adds 20 homes to the game, each of which is available to rent from a property agent NPC. There are various copies of a leaflet listing all the new properties, plus the name and location of the relevant property agent, along with a description and ..." "1347","Homes To Let","MMH","44-10183","2005-10-15","Princess Stomper","Adds 20 homes to the game, each of which is available to rent from a property agent NPC. There are various copies of a leaflet listing all the new properties, plus the name and location of the relevant property agent, along with a description and ..." "1346","Home, Sweet Home","MMH","44-9603","2004-07-10","Edymnion","This is my first mod for Morrowind; something I wanted to make for me, myself, and I - looked all over for a nice little house mod for my character and couldn't find one that I really liked to save my life. They were always either filled with way too mu..." "1345","Home under siltstrider","MMH","44-613","2009-04-06","Unknown","" "1344","Home Sweet Home Balmora","MMH","44-8034","2003-07-12","Jinx Talaris","This is my killer house. I of course took the ""Your Balmora Residence"" and made it about five times larger. Just go to Balmora and look to the western edge of town. The entrance is up a flight of stairs leading to a doorway into the mountain. See readme for complete info." "1343","Home Sweet Home","MMH","44-11065","2007-02-17","Khalor","A simple mod that adds a house outside Balmora. A replica of each True Flame and Hope's Fire. And a bed that looks like(and is)a silt strider covered in pillows." "1342","Home Nowhere","MMH","44-9803","2004-09-02","MasterMind","I made this mod because of the problems of placeing homes. All the major spots are taken, and can't fit any where. So I thought about where can I could place a home where NO one could get mad at its placement. So I thought how about every town. I thought how I could do thi..." "1341","Home in Balmora","MMH","44-8982","2003-08-14","Mastermind","This is my first mod I sent in - an underground house in Balmora. The trapdoor to it is on the north side of Hecerinde house (close to north gate on the canal) Lots of storage places and some chests that have really good potions in it. Teleport ""shortcut"" to..." "1340","Home from the Emperor","MMH","44-14435","2012-02-14","Nassius","Description: Home from the Emperor adds one home to the city of Balmora. When you report to Caius Cosades during the early stages of the main quest he will inform you that The Emperor not only wants you to join The Blades but he has arranged accomadations for you, an alte..." "1339","Home 4.1 in Suran","MMH","44-11151","2007-03-29","Intrepidacious","Name: Home 4.1 in Suran Author: Intrepidacious (MARCUSCL at CFL.RR.COM) Location: Suran, just across the river west of the siltstrider Expansion: Expansions are not required. But it is recommended to have at least one of the expansions just for full functionality of the g..." "1338","Home 3.6 in Suran","MMH","44-12289","2013-03-07","Intrepidacious","The exterior is a big Imperial mansion, located in Suran, with lights, trees, a canalwalk and a doggy-door for your pets, located in Suran just across the river from the siltstrider. Check out the rooftop restaurant complete with a bartender and a couple of familar patrons. A big friendly cliffra..." "1337","Home","MMH","44-11622","2007-10-31","Donselaar","A Ice house made by a Telvanni wizzard, begin your search in Seyda neen for the land deed. Changelog:v0.5 Ideas for a House v1.0 made a global home v1.3 Added lights v1.4 Home is still a dark place *any great ideas to ..." "1336","Holy King's Queen Armor v1.0","MMH","4-14881","2013-07-23","Jester","This mod requires Holy King's Armor. It simply adds a female version of the armor." "1335","Holy King Armor v1.0","MMH","4-1563","2009-04-06","Blackshark64","Adds an elegant king armor with an optional crown (user mesh) to the game and a very nice claymore. The mod starts in Caldera Mages Guild where you'll find a scroll..." "1334","Holy King & Armor of St. Nerevar Retextures","MMH","4-15632","2018-06-30","Spirit-of-Fire","Provides alternative textures for the Holy King Armor and Lost Armor of St. Nerevar plugins. No ESP is included, you either need to over-write the originals, or create your own plugin." "1333","Hollow Mountain Hideout","MMH","44-13287","2009-02-28","Caldoa","This is my first mod, its a house mod with a chanber in the back with 6 doors and 1 door on the way to the back they allow you to travel to 7 of the most frequented or hard to get to places for free. Right out of seyda neen look for some new trees and bloulders the door isnt really hidden." "1332","Hold it v1.9","MMH","46-13392","2009-05-02","Danae","Hold it is a mod that randomly gives NPCs an item to hold based on their class and/or gender. UPDATED (27/06/2011): Holdable babies and Fliggerty's H.E.L.L.U.V.A patch. =============== Ever talked to a fisherman and had this conversation? - So you're a fisher..." "1331","Holamayan Sanctuary","MMH","44-11357","2007-07-09","PolarbeaR","This is my first publicly released mod so constructive criticism and feedback are welcome. Cleaned with TESAME and no bugs or mod conflicts that I know of. Requires only Morrowind to play. Holamayan Sanctuary adds a small ..." "1330","Hlaalu Underground","MMH","44-7988","2003-12-05","Tequila","There is now a large storage room under the Rethan Manor - a big -abandonned- library (for you, BookRotate users ;-) ) as well as a burial chamber and a trash room, burn your wastes and send it to Odai River ;-) (Be careful: do not put quest or important items in the trash bar..." "1329","Hlaalu House","MMH","44-12997","2008-10-30","TheFallenOne","The Hlaalu House is located at the end of the second street across the Odai river. The lower floor is designed for the player, they can store some loot here and can rest. The upper floor is a companion loft, but your player can use it if you dont have a companion. The entire house took only an ho..." "1328","Hlaalu Home","MMH","44-14048","2010-08-20","Kilan56","-MORROWIND- MOD .:==Hlaalu Home==:. Ver 1.1. By: Kilan56 1. Description 2. Installation 3. Bonus Bar description. 4. Legal Stuff ..." "1327","Hlaalo Manor Remade","MMH","44-6486","2010-06-17","Vicious Parker","Hlaalo Manor Remade by Vicious Parker This mod adds some of the features of some of the larger housing mods to my favorite in-game house. Hlaalo Manor is conveniently located, has loads of storage by default, and is simple and clean. I had no intention of changing that. &..." "1326","Hla Oad Shack","MMH","44-12883","2008-08-23","Fashayshay","This mod just adds a small and simple shack to Hla Oad for the player to live in." "1325","Hla Oad House","MMH","44-15448","2016-02-02","Unknown Hungarian Modder","Cool House some extra. NoCheat (ToMyMind) Location : From the Hla Oad to NorthWest. WARNING : Do not place quest items in trash !!!" "1324","Historical Tapestries","MMH","46-10471","2006-03-06","Larissa Mem","This mod places 26 Medieval and Renaissance tapestries for sale at Pawnbrokers in Morrowind. You can buy them and place them anywhere you wish using a convenient popup box to move them precisely around the world." "1323","Hirstaang Mill v1.2Q","MMH","44-14275","2011-04-07","Thondur","Not far to the west of fort Frostmoth, along the seashore lies the secluded Hirstaang Mill. Why the old miller decided to build a mill in the wilds only he and his two daughters know the true reason... When you get there you will find the miller gone and his daughters holed up ..." "1322","Hirstaang Manor v1.0","MMH","44-3514","2009-05-12","Splat","This Mod Contains a House located in cell -22, 18 and almost directly North of Fort Frostmoth. It has one external storage shed, The Main Hall and 2 food huts." "1321","Hirstaang Castle","MMH","44-6691","2011-02-28","Lord Dagobert","By Lord Dagobert February 2011 Adds a castle in Solstheim (check the image to know the exact location). You can use this castle as a house. Contains: 4-floor habitation 2 bedrooms (1 for..." "1320","Hirstaang Abode","MMH","44-6388","2010-01-29","Tesenthusiast","This mod adds a medium sized manor to the southeastern shore of Solstheim. Talk with Siegfreid in general quarters of fort Frostmoth to start a short quest. Its purchase price is quite high, 16,000 drakes and not negotiable. Features: - a cozy man..." "1319","Hillside Manor","MMH","44-4937","2009-05-12","Venharis","A beautiful player mansion in Balmora, situated on the hill behind the Morag Tong Guild house. Fully furnished with lots of storage space." "1318","Highelf, female headpack","MMH","42-3224","2009-05-12","Emma"," -------- Emma's Highelf female faces ver 1.0 -------- By Emma, emma9158@hotmail.com, http://www.gamersroam.com/emma/index.htm This mod includes 24 playable highelf faces, al..." "1317","High-resolution player heads by Harborgolfer","MMH","42-12217","2013-02-18","Harborgolfer, Fenrya13, Finjo","This is a collection of player heads featuring high-resolution textures by Harborgolfer and Better Heads meshes that were modified by Fenrya13 and Finjo. Fenrya13 added new animations." "1316","High Poly Indoril Helm v1.0","MMH","4-1554","2009-04-06","Mantodea aka Joel Braddock","High poly Indoril helm: A much more detailed version of the Indoril helm. There is a different version you can get by using the console: ""indoril helmet2""" "1315","High Heel Platform Boots v1.1","MMH","4-9981","2005-07-02","Darkloke","This mod adds a few examples of female high heel boots to Morrowind world. The meshes themselves aren't new, they were created by NioLiv/Durgoth and I just changed them for a more aesthetic view. Changelog:Added new textures for armor and clothing meshes. Removed s..." "1314","High Elven Female Face","MMH","42-14954","2013-08-30","Brihtwulf","This creation is a derivitive of Leia's Pretty Faces Project. It was created by request, since a high elven female face that wasn't ugly, was not out there. I hope you all enjoy this." "1313","Hideout","MMH","44-10102","2005-08-22","Raz","Just a small three room house hidden below the tree stump in Seyda Neen. It is the tree stump that has the axe close to it (the one behind the lighthouse). This is my first mod so if you have any problems please tell me. Has enough containers for anything you migh..." "1312","hideaway v3","MMH","44-3639","2009-05-12","James Irvine","A solid little hideout hidden away in the Canalworks of Vivec's Foreign Quarter." "1311","Hideaway Cottage v2.0","MMH","44-10292","2005-12-17","Shezrie","My first mod, a cosy cottage with beautiful views located just south of Ebonheart. Has an open plan living room and kitchen, two bedrooms, lots of storage and a pool room. Changelog:In Version 2.0 a few changes have been made: Replaced ""burned out"" lantern on ..." "1310","Hide 'n Seek 3 (Helm gesunden Gemüts)","MMH","4-9451","2004-04-05","Caderyn","The 3rd Hide N Seek. This one has the helmet 'Helm gesunden Gemüts', which has some resistances. Not much different from the last ones. However, unlike the last two, 'Helm gesunden Gemüts' is a medium helm (since the last two have been heavy)." "1309","Hide 'n Seek 2 (Regen)","MMH","4-9448","2004-04-03","Caderyn","Hide N Seek 2 is very much like the first one in style, except that I've tried to make this one a little bit easier. The last clue may be a doozey. Anyway, have fun, and good luck. [Edit: 04/04/2004 - Fixed the script on Regen, so now when you wear it, it wil..." "1308","Hide 'n Seek 1 (Storm)","MMH","4-9419","2004-03-30","Caderyn","I first made this mod when a friend and I would make 'Scavenger Hunts' to give each other good, but not godly, armor or weapons - just for the sheer fun of it. View the readme for information of the location of the first clue (It basically tells you right ..." "1307","Hidden Shrine","MMH","44-15289","2014-11-11","Bruno13069","Hidden Shrine by bruno13069 The Shrine of the Twelve is a bare place to meditate and contemplate. There are very few decorations. Just a dark ashpit and 4 candles marking the compass directions. Nearby is a chest with some special healing scrolls and some robes. To get there..." "1306","Hidden Room 0531","MMH","44-3543","2009-05-12","Drunken Wizard","This little plugin/easter egg adds a hidden room with a nice item to Balmora's Eight Plates bar.. hint: it's an object you have to activate on the bartender's counter." "1305","Hidden Dwemer Building","MMH","44-13467","2009-06-09","Itachi62 (the submitter)","Adds a new house near Pelagiad in Dwemer style. Cozy, and even with a Dwemer bed thanks to Midgetalien. Slightly hidden and in water, but easy enough to find. And now for copy and paste from the readme. Hidden Dwemer Building 1.0 : Apr..." "1304","Hethrandune","MMH","48-11218","2007-05-02","Mr. Moose","Version 1.1 upgrades the bodyguards to make them not suck. Iv'e also added the region Hethrandune. To get read the readme." "1303","Hero's Hovel-Lite *Updated*","MMH","44-3552","2009-05-12","Ko-Gar","What this mod is: Well...it's a house! Although this one is a little different than any other I've seen. To begin with you must BUY this house. Don't worry though, you won't have to spend any of your own money (and you will make a slight profit too!). There is also a small ""Quest"" in o..." "1302","Hermit's Hideaway","MMH","44-12434","2007-12-15","Tref","Small hideaway for hermits and of-land characters. Locaded near Seyda Neen. Contains some plants with useful ingredients and full set of Masters Apparatus." "1301","Hermit Home","MMH","44-11264","2007-05-26","BlueBit","Adds a low-level home near the Seyda Neen lighthouse, hidden from view, some lore around town, and a backstory to the home." "1300","Hematite Scimitars and Lavagem Shield","MMH","4-9238","2004-02-20","Sirius Snape","This 'additem' mod adds 2 Scimitars (one with white flames, the other without) and a Lavagem Shield to match the Hematite High armor. While no other mods are required, the weapons and shield matches the Hematite High Ordinator armor set." "1299","Hematite High Armor","MMH","4-1585","2009-04-06","Sirius Snape","By special request, I have completed a set of Hematite High Armor. The crested helm from the Hematite Armor Mod is included, as is a beta version of a Black Saint Winged Helm." "1298","Helseth Royal Guard Shield v1.0","MMH","4-7166","2012-08-03","GMatthews","This has 2 different ESPs -ONLY USE ONE OF THEM AND DELETE THE OTHER ---Helseth_Shield.esp -adds 3 versions of the shield, and equips all Helseth Royal Guards with the shield -they still use 2 handed swords but when they are not in combat the shield will display as norm..." "1297","Helseth Helmet Remade","MMH","4-9692","2004-08-22","Rinon","A remake of the Royal Mournhold guards helmet, edited so that you can now see your player's face, just like the real thing !" "1296","Helms Deep by Vamp666 revised","MMH","48-11613","2007-10-22","Toadigger2","This mod takes the previously released mod of Helms Deep by Vamp666 and adds a much needed battle to it. If you have Vamp's original version then this will overwrite it, otherwise Vamp666 created a very accurate recreation of the Helms Deep fortress featured in the Lord O..." "1295","Helms Deep","MMH","48-15480","2016-07-30","Vamp666","After the last Helms Deep I made, I waited with so much excitement till the Lord of the Rings: The two towers movie came out. When I watched it I saw Helms Deep and I realized my mod looked nothing like it. I immediately went to work and now I have brought that mod up to the tru..." "1294","Helmet of Doom","MMH","4-13260","2009-02-18","Knight of Kozaak","In the Helmet of Doom, Galbedir seeks a volunteer to go to a dangerous island full of dangerous people. It is said that on this island would be a very powerful helmet, called the Helmet of Doom. Just talk to Galbedir in the Balmora Mages Guild to get teleportation to this ..." "1293","Helm of The Deep Delver","MMH","4-15245","2014-09-12","GojiraGamer","There's not much I can say about this mod. It just adds in the Helm of The Deep Delver from Oblivion. Took me maybe 10 minutes to make." "1292","Helm of Graff the White Replacer","MMH","4-14309","2011-06-01","Midgetalien","I've always felt the helm of Graff the white to be a little....common. I was expecting some sort of unique helm but instead it was a standard imperial helm. So This mod is a replacer for the Helm of Graff the White. It replaces the mesh and..." "1291","HellHouse-X","MMH","44-15069","2013-12-03","Shannon","HellHouse-X is the most evil place in Morrowind. A huge gothic castle with a bloodsoaked satanic cathedral, a throneroom lit by the fires of hell, a haunted art gallery, and more. There are many other extras in the house to help an evil character be more evil, like the ability to summon evil unde..." "1290","HellHouse v2.1","MMH","44-1602","2009-04-06","Shannon","This is my first mod. I hope you like it. It is just a small part of a bigger mod I am working on. You can find the amulet to warp you to Hellkeep in Arilles Tradehouse, on the counter. It's really big, so you cant miss it. Go ahead and take it...he won't mind. Whatever you do, don't lose that am..." "1289","Helios Keep","MMH","44-1574","2009-04-06","Sauron256","This plugin places a rather large castle to the south-southwest of the island of Vvardenfell. You can get there by ship from either the Ebonheart docks or the docks of Fort Frostmoth. You will be given the choice of either going to the eastern docks or the main docks. I would suggest going to the..." "1288","HeavyArmor","MMH","4-4991","2009-05-12","Unknown","" "1287","Heavy Leather Gloves","MMH","4-13069","2008-12-05","Midgetalien","Heavy Leather Gloves Midgetalien ===== Installing the Plugin === Install to your morrowind datafiles directory. Meshes go in the mehses folder <..." "1286","Heather Marks","MMH","42-5837","2011-10-07","Harborgolfer","Credits: Meshwork: Betterheads team..Robert..Re-animated by fenrya13 Textures: Harborgolfer re-use of this is fine provided due credit is given based on a photo of Heather Marks." "1285","Heather Cottage v2.0","MMH","44-10330","2006-01-07","Shezrie","Adds a cottage to a remote valley in the Ascadian Isles Region. This house contains: Bedroom Dressing room Lounge Kitchen Pretty garden Travel room Storage room Pool Chamber Due to the remo..." "1284","Heat Rising v1.0","MMH","44-3539","2009-05-12","Kaysi Cook","Heat Rising -- One stop shop for anything and everything. Table Of Contents 1.00 -- Version History 2.00 -- Copyright Info 3.00 -- Installation 4.00 -- Entrance Locations 5.00 -- Specs 6.00 -- Hopes for the future 7.00 -- Contact Info" "1283","Heads Pack","MMH","42-15086","2013-12-05","Gary Noonan aka Wormgod","Replaces ALL heads within Morrowind, Tribunal, and Bloodmoon with user made heads and hair - all added heads and hairs are playable...also replaces female bodies with nude skins (warning contains instances of nudity) - tested with both expansions. Changes dark elf skin tone to a more ashy co..." "1282","Hazelwood","MMH","44-7718","2004-07-10","Aquatakat","Yes, it's another house mod. Except this one isn't exactly a house. In fact, it's a boat. It's not entirely lavish inside, but there's a great deal of stroage space, and a quest attached to make it a little more believable (although not by much)." "1281","Hawkfir Island","MMH","44-10109","2005-09-02","EvilFish","Adds a small island east of Dagon Fel with a cozy, picturesque little cottage and a short quest to get it. You can get to Hawkfir Island via Dagon Fel, Saidrith Mora, Tel Mora, or Khuul. Its my first mod, so feedback would be appreciated. The quest is aimed at characters around leve..." "1280","Havish v1.2","MMH","48-4468","2009-05-12","JOG","A new city-state west of Vvardenfell. A big city with own Fighter/Mages/Thieves Guilds. Having a rich diamond mine, and being a free city on the border to occupied Morrowind, Havish grew to a trade center, where ships from and to Vvardenfell made landfall. This changed lately, since t..." "1279","HAVISH (v1.3)","MMH","48-5836","2011-10-07","JOG"," The Elder Scrolls III MORROWIND: HAVISH (v1.3) by JOG (Includes ""Forested Havish Addon"" by Lochnarus) " "1278","HAVISH","MMH","48-15561","2017-08-19","J.O.G"," The Elder Scrolls III MORROWIND: HAVISH Plugin by J.O.G Index: 1. Description 2. Compatibility 3. Installation / Opt..." "1277","Harvester Dark Elves 3-in-1 Head Pack v1.0","MMH","42-3251","2009-05-12","Harvester","Dark elf head packs. This download contains a regular headpack and parts 1 and part 2 of Harvester Sinister Dark Elf heads." "1276","Happy Vampires II","MMH","42-5833","2011-10-07","Harborgolfer, Westly, Elynda","Happy Vampires II Headpack by Harborgolfer, Westly and Elynda Happy Vampires II.esp INDEX: Requirements About this mod Installation Known bugs and Issues Incompatibilities and save games" "1275","Happy Vampires","MMH","42-5832","2011-10-07","Harborgolfer","The Elder Scrolls III Morrowind: Harborgolfer's Happy Vampires ;P @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ Intro: Tired of dour looking pasty faced vampires? These ladies are (mostly) colourmatched to the standard BB skins for several of..." "1274","Halo Cuirass Beta","MMH","4-2030","2009-04-06","jakethesnake","No Read Me" "1273","Halfling race","MMH","4-9622","2004-07-14","Hello Khajit","Adds a playable Halfling Race to Morrowind; see readme for more details." "1272","HairTest","MMH","42-872","2009-04-06","Unknown","2004-09-05 10:32 271872 DaedricHairTest.max 2004-09-05 10:31 73073 DaedricHairTest.3DS" "1271","H.E.L.L.U.V.A. Balanced","MMH","4-6744","2011-06-14","Spiffyman","Name: HELLUVA Balanced Version: 1.0 Date: 7/8/2011 Category: Weapons and Armor Author: Spiffyman Description =========== Sandman101's H.E.L.L.U.V.A. mods are a wonderful creation. However, the weapons..." "1270","H.E.L.L.U.V.A. Awesome Armor v1.0","MMH","4-12777","2008-06-19","Sandman101, Friends","I have set up a separate download of all of the readmes and pics. There is a lot of info in them and will answer most questions. I also have a commonly asked question sheet in it. I would suggest downloading this first and reading it if you have any questions about the HELLUVA Armor Mods. I will ..." "1269","H.E.L.L.U.V.A Awesome Armors for Mogs","MMH","4-6495","2010-07-04","Rylasasin, Sandman101, friends","This Minimod for Sandman101's superb mod will add Mog Mod support to helmets. This is done in the exact same way as the boots/leggings script for HELLUVA Awesome Armors. Simply Drop said helmet on the ground, and pick it back up. You will be asked whether or not you want to use ..." "1268","H.E.L.L.U.V.A Awesome Armors for Mogs","MMH","4-14005","2010-07-04","Rylasasin, Sandman101, & friends","This Minimod for Sandman101's superb mod will add Mog Mod support to helmets. This is done in the exact same way as the boots/leggings script for HELLUVA Awesome Armors. Simply Drop said helmet on the ground, and pick it back up. You will be asked whether or not you want to use ..." "1267","Gyro's Ring of Flying","MMH","46-10481","2006-03-11","Jason A. Parker","This mod was written to add a new method of fast travel for telvanni as they gain rank. Being powerful in magic, I thought there should be some way for a telvanni to travel rapidly and easily to multiple locations, but that it still should be inconvenient to obtain. I placed a book in..." "1266","Guyver Bio-Booster Armor","MMH","4-13040","2008-11-26","DoubleBrewski","The Dark Guyver Mod> === Based on the popular Japanese Anime series and feature films, the Guyver is an ancient bio-weapon created by aliens centuries ago. The Guyver unit..." "1265","Gundam Rebals","MMH","4-5533","2009-06-07","James Bell","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. --------------------" "1264","Guinevere","MMH","42-1138","2009-04-06","Valstorm","This mod adds 1 playable nord face and 1 playable nord hair inspired by the character Guinevere from the film 'Arthur' by Touchstone Pictures. The plugin also uses the new mesh and texture to change the face and hair of the NPC Rostlogi in Gnaar Mok." "1263","guilds-home1.1","MMH","44-3207","2009-05-12","mx","Guilds Home Plug in Vs. 1.1 - BETA ___ Fixes: 10/25 * Fixed a huge issue with the doors If you have already saved your game with the plug in and try this one and it still doesn't work - yo..." "1262","GS_TAMRIEL Tribute to The Community","MMH","48-10603","2006-05-28","Gianluca","A huge landmass (1/3 of Vvardenfell), more than 64 wonderful community mods merged together � villages and towns (Cyrodiil too), tons of NPCs � all with the intention to create a consistent environment. This is explicitly a tribute to Morrowind and to the modders for the fun they gave ..." "1261","Grimli Manor v.1.0","MMH","44-3481","2009-05-12","Sneaker98","Sneaker98's Grimli Manor [General Informations:] Name: Grimli Manor Filename: GrimliManor.zip Version: 1.0 Date: September 16, 2003 Author: Sneaker98 E-mail: sneaker98@hotmail.com [Details] Construction Set Work: Done by by me, nothin..." "1260","Grimli Manor","MMH","44-7811","2003-09-22","Sneaker98","Adds a house in Ald-Ruhn very similar to the Morvayn Manor; located on the western side of the giant crab house, very close to the town centre. This mod is nothing fancy, I just loved that house and hated when it was full of Corprus walkers that respawned after a few da..." "1259","GreymoreManor.v1.1 - Library House","MMH","44-3576","2009-05-12","Lord_Nerevar"," ============ Greymore Manor, Library House Version 1 ============ By Lord_Nerevar =============== =============== 1. Installation 2. Description 3.I found a bug! ================" "1258","Grenades!","MMH","4-8303","2003-05-26","GlassBoy","This mod adds a slim chance to find elemental grenades on certain creatures (like atronachs, etc.) These grenades cannot be bought, and have moderate damage so it won't really unbalance the game Included are 3 esp files in which you can pick how hard they are to fin..." "1257","Green Girl's Room","MMH","44-14716","2013-05-11","Archeopterix","WARNING: This mod alters the Balmora Mages Guild. This may collide with other mods if you have also changed something in there. Be careful if you install this mod. Changes the Balmora Mage Guild Bed Area to a nice lil bedroom for the PC. -nice big bed -couple of big and..." "1256","Great Houses Amulet v1.0","MMH","46-3782","2009-05-12","Gary Noonan aka WormGod Elite"," The Elder Scrolls III MORROWIND: Great Houses Amulet Ver.1.0 Gary Noonan/WormGod Elite - The WormHole http://wormgod.8m.com/downloads.html ********..." "1255","Great House Stronghold Vaults","MMH","44-9676","2005-08-05","Vrykulakas","A storage vault has been added to each of the Great House strongholds. I added places for weapons and your favorite mannequin mod, along with several chests to stash miscellaneous items. Also, as you collect some rare swords and donate them to the Mournhold Museum, the..." "1254","Great house and saruman's armor","MMH","44-14324","2011-06-26","Dohman642","Just a house near seyda neen across the river. Changelog:Bugs Fixed .Lights work .still need to edid the door .you can move rooms from weapon to main .sarumans chest is easy to find .no messages saying can'..." "1253","Grazelands Manor","MMH","44-15371","2015-07-15","Srdjan Pokorni (Spok)","It adds a large house on the eastern shores of Grazelands, south from Vos. This house has enough space and storage to accommodate all your stuff, and many rooms for your companions/services/guards." "1252","Grazelands Hermitage","MMH","44-11546","2007-09-22","Archmagister Gesar","This mod, which happens to be my first mod, adds a simple little bachelor home to the Grazelands Region. To figure out where it's located at, look at the map I provided within the 7Zip file. :) The house itself is a retextured version of Dongle's Shinto Shrine mesh. ..." "1251","Grave Goods v1.0","MMH","46-2295","2009-04-24","ManaUser","Makes urns in tombs more interesting. You can now find the odd bit of jewelry, or other items from time to time, plus a chance of more interesting ""dusts"" instead of bonemeal. Nothing bad can happen in this version, but I have some ideas..." "1250","Grand Quarters","MMH","44-6479","2010-06-01","Grimmer","Grand Quarters is a very simple mod that adds a small single room study for your storage or grand collection. The study is placed on the eastern side of Sadrith Mora." "1249","Gothic Facepack v1.1","MMH","42-3234","2009-05-12","Matthew Kaine","Gothic Facepack v1.1 -- Description: This mod will add a number of gothic faces into your game. They are not used on any NPCs in the game. -- Changes in Version..." "1248","Gothic Facepack","MMH","42-3283","2009-05-12","Matthew Kaine","Gothic Facepack -- Description: This mod will add a number of gothic faces into your game. They are not used on any NPCs in the game." "1247","gothic / creepy manor","MMH","44-13899","2010-03-29","t-d-r","hey, t-d-r here again i decided to put one of my fav mods up, it is a 3 room manor near balmora (probbly wont clash with any other mod), it uses adeles meshes and textures, and its highly recomended to use Vurt's Leafy West Gash witch in my opinion is a wonderful mod (i used it when placing tre..." "1246","Goromaethe","MMH","44-10909","2006-12-03","Prince Maethis","Adds a small house, used mainly for storage and a hideout. Can only be reached through a small black bear in Ebonheart, near the Argonian Mission. The bear will follow you like a companion, has enough hp so that it shouldn't die in random encounters, but doesn't do any damage, do it's not m..." "1245","GooglyBoogly Soulgems","MMH","46-13311","2009-03-14","GooglyBoogly","This mod changes the normal soulgems (not Azura's). Each now weighs a little less, while the higher grade gems have had their value reduced. See readme for details. This MOD has been cleaned with TES Plugin Conflict Detector" "1244","Gondorian Ranger Armor","MMH","4-10288","2005-12-17","rojak","Small mod that adds a retextured lords mail cuirass, imperial skirt, and a shirt to morrowind. It also adds the 2 quivers from Durzog Quivers 1.0, and a hooded cloak. You can equip a cloak with hood, armor, the green shirt and have a quiver altogether. The item..." "1243","GoldenSaintHelms v1.0","MMH","4-973","2009-04-06","Rinon","Golden Saint Helmet v 1.0 (Complete) Notes : Ever see a Golden saint and wonder what it would be like to have their helm, maybe u tried killing em for it ;) ? This mod adds the helmet you've been lusting after for so long. There are minor clipping issues with Argonions and K..." "1242","Golden Saint Helm","MMH","4-926","2009-04-06","Rinon","Golden Saint Helmet Notes : Ever see a Golden saint and wonder what it would be like to have their helm, maybe u tried killing em for it ;) ? This mod adds the helmet you've been lusting after for so long. There are minor clipping issues with Argonions and Khajits, there are..." "1241","Golden Saint Armor v1.0","MMH","4-7799","2003-09-22","Lyshorathi","Adds a set of Golden Saint light armor; gauntlets, pauldrons, cuirass, greaves, and boots. Available for sale in Goldyn Belaram's shop in Suran. Includes gender-specific cuirass and boots: females get heeled boots and men are bare-chested. Textures packs available for separ..." "1240","Golden Saint Armor","MMH","4-6186","2008-07-03","Arcimaestro Antares","With this mod, every Golden Saint creature in the game carries a piece of the Golden Saint Armor. NOTE: - using Better Bodies with male nudity, the male Cuirass will not cover everything. REQUIREMENT: Better Bodies **..." "1239","Golden Auriels Shield","MMH","4-1200","2009-04-06","Riothamus","TES III: Morrowind Golden Auriel's Shield by Riothamus, 2 August 2004 _______________ 1. INSTALLING THE MOD To install the plugin, unzip the file into the Morrowind Data Files directory. ___________..." "1238","Gold texture for starcon5s treasure chests","MMH","46-1168","2009-04-06","Starcon5"," ***** The Elder Scrolls III Morrowind Treasure Chests ****** CREDIT ******" "1237","Gold Armor","MMH","4-13468","2009-06-10","Jman66100","This mod adds a set of gold armor to the game. It is just a retextured set of iron armor. The armor rating is 150 (50 above Daedric), weighs a total of 612 lbs. and costs more than 200,000 GP." "1236","Godly Masks (NOT a cheat!)","MMH","4-13042","2008-11-26","almoSTRound","Adds in masks of almalexia, hircine, dagoth ur and sotha sil. Can be found on the corpses of their respective god. Each has a good AR and a powerful enchantment, but nothing uber.Please, make all comments be constructive criticism, I'm only 14 and this is my first mod. Thank you." "1235","Godly Dragonscale Helmets","MMH","4-13701","2009-10-16","ZwordCuitar","Two ESP. files are included but they have nothing to do with eachother besides that they both do stuff with helmets. You only need Morrowind masterfile for the Godly Dragonscale Helmets mod but you'll need Tribunal as well for the Oreyn Bearclaw helm appearance change! ..." "1234","God Hearts","MMH","46-10514","2006-03-24","Shirly J","You've killed both Vivec and Almalexia before, right? Feel a little cheated? Feel like you have nothing to show for killing the gods? Well this simple little mod gives you a little something to put on the mantle of your housemod. The hearts of the gods! When you kill either Almalexia or Vivec, yo..." "1233","Gnisis Hideouts","MMH","44-14252","2011-03-19","TheImpulseHQ","Adds two Hideouts to Gnisis, one Bandit, one merchant. It also includes a faction. Modifications are allowed, just give credit and send me a link [url=mailto:TheImpulseHQ@gmail.com[/img]TheImpulseHQ@gmail.com[/url] There is now a Document with some pictures of the Bandit h..." "1232","gnisis cave dwelling","MMH","44-3577","2009-05-12","Iron Elf","Adds a modest cave home near the other cave homes in Gnisis." "1231","Gnisis Abandoned House","MMH","44-13189","2009-01-21","Fohr","GNISIS ABANDONED HOUSE: This mod adds an abandoned house In gnisis. There is a small quest to obtain it. The house is traditional redoran style with a modern twist. A loft study! This is my first mod so as usual, I'd love any constructive criticism. Thanks Fohr..." "1230","Gnaar Mok Shack v1.0","MMH","44-12340","2013-03-15","Podesta","This mod adds a small player shack, called 'run-down shack' imaginativly enough, just south(ish) of Gnaar Mok. I know there are many mods like this one, but anything more complex is a bit above at the moment (after all this is only my second mod) and thought I should practice and get some critici..." "1229","Gnaar Mok Shack","MMH","44-13713","2009-10-25","Podesta","This mod adds a small player shack, called 'run-down shack' imaginativly enough, just south(ish) of Gnaar Mok. I know there are many mods like this one, but anything more complex is a bit above at the moment (after all this is only my second mod) and thought I should practice and get some critici..." "1228","Gnaar Mok Shack","MMH","44-10699","2006-07-31","Denina","Since there is an abysmal lack of house mods for the Gnaar Mok area and of the few that I did find hadn't suited me, I decided to make one that could accommodate most any kind of character. This places a shack in Gnaar Mok for the player to use. There is plenty of storage, shelves, and a bed. It'..." "1227","Gnaar Mok Seaside Cabin","MMH","44-12939","2008-09-16","Oathsend","This is a seaside cabin in Gnaar Mok, as the name suggests. I just rushed this up in about 30~ mins so there is no clutter or anything unique yet. I have made a dock for use with the Fishing academy dinghy or the small ship that comes off the Sell..." "1226","Gnaar Mok Houseboat","MMH","44-9273","2004-03-01","Baratheon79","This mod adds an abandoned ship docked in Gnaar Mok, which can be used as a house. There is plenty of storage, including a cargo hold full of crates, barrels, and so forth. A few of these contain various items that may be of interest, but nothing anyone can make a fortune from. ..." "1225","Glowing Daedric Armor","MMH","4-6132","2012-04-30","GhostNull"," The Elder Scrolls III MORROWIND: Glowing Daedric Armor Index: 1. Installation 2. Playing the Plugin 3...." "1224","Gloom Armor v.1.1","MMH","4-758","2009-04-06","MainframeTM"," == Gloom Armor An ElderScrolls III - Morrowind Plugin Created by: MainframeTM Copyright Information: All things Morrowind and Elder Scrolls are copyrighted by Bethesda Softworks LLC Version: 1.1 =============..." "1223","Gloom Armor v.1.0","MMH","4-869","2009-04-06","MainframeTM"," == Gloom Armor An ElderScrolls III - Morrowind Plugin Created by: MainframeTM Copyright Information: All things Morrowind and Elder Scrolls are copyrighted by Bethesda Softworks LLC Version: 1.0 =============..." "1222","Glass Upgrades","MMH","4-12525","2008-02-10","Z999z3mystorys","Upgrade your glass armor and weapons to be 25% more effective! A new NPC is added that will upgrade your glass armor and weapons, for a price. he's located in the lower tower of dusk in ghostgate. See Readme for more information. Changelog:1.0 first version" "1221","Glass Invsa Armor","MMH","4-6794","2011-09-30","woundedkneecap","It gives you a one piece Glass armor set (mimics the armor rating) with no texture (or mesh?) so its transparent. It's for those how like to be armored but look sleek in cloths without clipping. It uses the BB added clothing slot ""skirt"", may conflict with skirts (not ro..." "1220","Glass Helm Compilation","MMH","4-14545","2012-08-10","Aitrus","Glass Helm Compilation, by Aitrus ------------ This mod contains six closed glass helms arranged in Nifskope and their icons. This is a modder's resource, no ESP. ------------ Credits -" "1219","Glass GlowSet","MMH","4-13518","2009-07-07","Solidfire","Replaces all Glass related items in the game with glow mapping. that includes: Armors Ingredients weapons mines ___________ credited authors are Darknut Solidfire - me Bethesda for the game ..." "1218","Glass Gauntlets","MMH","4-5569","2010-10-25","Steve Sweitzer","Morrowind modification: Glass Gauntlets Created by: Steve Sweitzer Contact: stevedroid@earthlink.net Creation Special thanks: Mephisto, for fixing the backgournd on my icon. Jason ""tclord"" Hoffos, for converting my textures to .dds format." "1217","Glass Gauntlets","MMH","4-6151","2006-05-17","Forseti","I had always wondered why there were only glass bracers in MW, and no gauntlets. It seemed weird to me so I tried my hand at making a pair. After much trial and error with Photoshop I finally came up with a pair I liked. So I thought I'd try and release them and see what others think." "1216","Glass Extension","MMH","4-8582","2002-12-16","Steve Sweitzer","1. Adds 4 new Glass items to the game: Glass Gauntlets (left and right)...Glass Longbow...and Glass Battleaxe 2. Changes Galen Berer, smith, in Tel Branora to carry a complete selection of Glass items. 3. Adds the new items to a few existi..." "1215","Gift from the Emperor","MMH","44-8128","2002-09-16","David Humphrey","Creates a small island near Seyda Neen, with a 3-level house and lighthouse on it. This huge house has been upgraded;has a nice pool in the basement with a diving board; has some nice furnishings.Readme contains more info This will probably be my last update for this plu..." "1214","Gi and Glass Sangauta v.1.0","MMH","4-1675","2009-04-06","Mantodea aka Joel Braddock","Gi and Glass Sangauta v.1.0 by Joel Braddock (a.k.a. Mantodea) ========== 1. Installation 2. What you get with this mod 3. Files list 4. How to get the armor 5. Usage in other mods 6. Credits/thanks 7. Con..." "1213","Gi and Glass Sangauta","MMH","4-281","2009-04-06","Joel Braddock aka Mantodea","Gi and Glass Sangauta v.1.0 by Joel Braddock (a.k.a. Mantodea) ========== 1. Installation 2. What you get with this mod 3. Files list 4. How to get the armor 5. Usage in other mods 6. Credits/thanks ..." "1212","Ghostgate, Private Quarters","MMH","44-11144","2007-03-25","Denina","This adds a quiet room in Ghostgate, Tower of Dusk for the player to use as a drop-off point/retreat. The room itself is simple as it's only meant to be used as a temporary stop." "1211","Ghostgate Sanctuary","MMH","44-1484","2009-04-06","lochnarus","Ever been beaten to a sliver of health whilst traveling to and from Red Mountain? If you have, then this little ""house"" mod is for you. It places an abandoned ashlander yurt not far from the Ghostgate. Has a bed, a few misc items (alchemy apparatus' as well), and a little ..." "1210","Ghostgate Retreat","MMH","44-9837","2005-05-07","SWhitton","This mod adds a small house underneath the Tower of Dawn at Ghostgate. It is intended to be a base for adventuring beyond the Ghostfence, a quiet place to get away from it all, and a safe storage place where theives rarely visit." "1209","Ghostfence removed","MMH","48-11382","2007-07-16","kingevil","Removed the ghostfence. Ghostgate remains." "1208","Ghost Armour","MMH","4-11305","2007-06-22","Fishcake","An Assasin has set up his own little shop in Balmora and is selling his NEW invisible armour plus other average things. You can see straight through your character This is my first released mod. IVE NOW CLEANED IT Changelog:*Npc's..." "1207","Ghorak Manor Updated","MMH","44-6593","2010-11-06","TheDarkKing","Well, I was using Ghorak Manor as my home when I thought,I wish it was more of Manor. So I remade(kinda) the house in the construction set, adding gaurds, and an owner,and I made a quest to get the house. This is the first mod I've made so tell me if there are any problems. I moved Creeper to his..." "1206","Getaway Island","MMH","48-5001","2009-05-12","Unknown","head on down to Khuul and catch the boat to the Island of your dreams. My email is jimscreations@hotmail.com. I'd love to hear your positive feedback. This is my 40th mod for morrowind so by now I'm pretty good at it. Enjoy and thanks for downloading." "1205","Geonox The Eye of Ariisiss V1.0","MMH","44-3725","2009-05-12","Geonox"," Morrowind -> The Eye of Ariisiss Version 1.0 1. IMPORTANT 2. Installation 3. credits 4. Mod help ..." "1204","Genie v1.0","MMH","46-3768","2009-05-12","Eric Lau","The genie lamp is a dwemer artifact. Perhaps someone versed in Dwemer culture can tell you more about it. The genie can provide you with lots of services and items. Find out what they are!!!" "1203","Ganbellius Keep","MMH","44-6795","2011-10-01","Moonraker0","Here is a house that I made for one of my characters. It is located in Ebonheart, and built in the Imperial keep style. It has 4 floors (from bottom to top): the basement armory, the study, the dining room, and the bedroom. It has furniture, but I didn't put many items ins..." "1202","Galem Llerthi, Snack Salesman","MMH","46-8304","2002-08-12","I.M. Bord","" "1201","FWE Warrior Princess Armor and clothing pack 1.1 UPDATE","MMH","4-2210","2009-04-24","Gorg"," The Elder Scrolls III MORROWIND: Female Wood Elves Warrior Princess Armor and clothing pack version 1.1 UPDATE by Gorg ..." "1200","funkys summer house","MMH","44-1758","2009-04-06","Richard Beveride","This Plugin adds a little house just outside Vivec (to the west of hlaalu canton). It has two buildings one the house and the other an indoor pool. There is nothing fancy about this Plugin its just a nice little place to store things" "1199","funkys bb lefem armor","MMH","4-1809","2009-04-06","thefunkyone"," ---- Funkys Better Body Lefem Armor 1 For Morrowind by Richard Beveridge (t..." "1198","Funky's Summer House v1.0","MMH","44-3365","2009-05-12","Richard Beveride","This Plugin adds a little house just outside Vivec (to the west of hlaalu canton). It has two buildings one the house and the other an indoor pool. There is nothing fancy about this Plugin its just a nice little place to store things. But it does have a nice door locking and unlocking ..." "1197","Funky's Better Body Lefem Armor 1","MMH","4-1535","2009-04-06","thefunkyone","The Plugin is a changed version of Bethaliz's Lefem Armor 2.1 mod. I have removed all the armor & clothing in the mod apart from the Bomina, Domino, Gomina & Romina Armors. And have replaced the original Lefem bodyparts meshes with retextured versions of Neuman's Domina armor. All..." "1196","Funky Colovian Fur Helm","MMH","4-12614","2008-03-24","Tanvar","I had never made this kind of mod before (A retex), so I thought I'd try making one. At first I thought I would make A bunch of different recolored Colovian Fur Helms, but after a little bit I realized MS paint just wouldn't do that kind of job well enough, so instead, I ended up making this. I t..." "1195","Fully Clean Satanic Faces esp","MMH","42-720","2009-04-06","NuclearDope and Lordzod","-> Requirements - None, just run the .esp with the correct placement of the textures and meshes. -> About this mod - This is essentially a taste test demo of Nuke’s work, and my work, for our WIP ‘Realm of the Damned’ -> ..." "1194","Full Gold Armor v1.2","MMH","4-8894","2003-06-04","Lyshorathi","Adds gold boots, greaves, and gauntlets... Adds an upper arm section to the existing pauldrons to fit in with the gauntlets...Adds a chest to Sirollus' shop that contains a free matching skirt. Sirollus Saccus in Ebonheart will sell you the full set of gold armor. The new armor and clothing piece..." "1193","Full Glass Armor","MMH","4-19","2011-03-02","Hellwolve","[size=medium]Full Glass Armor[/size], by Hellwolve ----- This mod adds the following: -A Glass Full Helm -Glass Gauntlets ----- Instalation: Unpack the zip into the Morrowind data files folder" "1192","Full Dragonscale Armor v1.3","MMH","4-310","2009-04-06","DracoDrakonis","Adds Complete Dragonscale Armor set to Armorer in Vivec Foreign Quarter... The way Dragonscale should have been All Meshes and Skins are from Original Bethesda, Tweeked, Cut, Pasted, and Refined For Your Enjoyment !! This mod includes: Full Dragonscale Armor Set : 'New..." "1191","Full Dragonscale Armor v1.2","MMH","4-2100","2009-04-06","DracoDraKonis","Adds Complete Dragonscale Armor set to Armeror in Vivic FQ....... The way Dragonscale should have been. All Meshes and Skins are from Original Bethesda, Tweeked, Cut, Pasted, and Refined For Your Enjoyment !! I take Credit Only for Creative Application of Immagination ! This ..." "1190","Full Dragonscale Armor Set v1.3a","MMH","4-14663","2013-04-25","DracoDrakonis","Adds Complete Dragonscale Armor set to Smith in Vivec FQ. The way Dragonscale should have been All Meshes and Skins are from Original Bethesda, Tweaked, Cut, Pasted, and Refined For Your Enjoyment!! Original Dragonscale Armor is left as is. I take Credit Only for Creative Application ..." "1189","Full Dragonscale Armor","MMH","4-2132","2009-04-06","DracoDraKonis","1.2 Update: Fixed First person view on gauntlets. Still have minor ""leaking"" when wearing some robes. Reworked: Pauldrons UA and Gauntlets to fit in better with rest of armor. Added pauldrons CL which ties in the Cuirass and the Pauldrons for a better effect. Reworked Greaves UL for a better..." "1188","Full bound armor","MMH","4-13980","2010-06-11","Reeder960","This mod adds bound pauldrons and greaves sadly i havent been able to make spells to summon them yet (this is my first mod) so instead i have made permant versions that have been spread around morrowind the readme will tell more Changelog:v.85-changes placing of items so they ca..." "1187","Frozen Star","MMH","46-7631","2004-06-09","Caderyn","The Frozen Star controls the weather of Vvardenfell. The Richman's Token controls the weather of Mournhold. The Skull of Winter controls the weather of Solstheim. When you activate it, it will bring up a prompt for your choice of weather. Note, this weather cha..." "1186","Frost Atronach Armor","MMH","4-6543","2010-09-04","Baofu92","This mod add the Frost Atronach Armor (Heavy). You can find it in a urn in the Zainab Camp." "1185","Frost Armor","MMH","4-860","2009-04-06","Thann","Creator: Thann Frost Armor. This adds a new type of armor to the game called Frost Armor. you can find the armor set at *Dagon Fel, Andre Maul's Tower* what is to the North of Dagon Fel. Armor Stats. Frost Armor. Weight:21.00 Health..." "1184","Freelancers Hair Pack vol. 2","MMH","42-1580","2009-04-06","Unknown","" "1183","Freelancers Hair Pack 2","MMH","42-1547","2009-04-06","Unknown","" "1182","Frankenfell v0.3","MMH","48-5021","2009-05-12","Nick, Bob Smolders","Note: updated file 0.3.1, download both this update file and the file Frankenfell v0.3. The Frankenfell mod adds a HUGE island to Vvardenfell (over 760 cells - Solstheim has 276) to Include 8 towns, 2 big forests, 2 lakes, Docks, nature, mountains and MUCH more, however, this beta vers..." "1181","Frankenfell v0.2","MMH","48-14677","2013-05-02","Nick, Bob Smolders","Frankenfell version 0.2: a whole new release, including everything included in version 0.1 and more, much more! Included are: Valencia, Salûth, Montalimirr, Woods of Silence, Lonely Mountain, Lake Sunai, house of Izham, and a big environment." "1180","Frankenfell patch v0.3.1","MMH","48-5012","2009-05-12","Nick, Bob Smolders","Note: updated file 0.3.1, download both this update file and the file [url=download--5021]Frankenfell v0.3[/url]. The Frankenfell mod adds a HUGE island to Vvardenfell (over 760 cells - Solstheim has 276) to Include 8 towns, 2 big forests, 2 lakes, Docks, nature, mountains and MUCH mor..." "1179","Frankenfell Map for v0.3","MMH","48-4947","2009-05-12","Nick, Bob Smolders","This is the map for [url=download--5021]Frankenfell v0.3[/url]" "1178","Four-Strong Armour","MMH","4-2269","2009-04-24","Joel Braddock aka Mantodea","Four-Strong Armor 1.0 by Joel Braddock (a.k.a. Mantodea) ========== 0. Version History 1. Installation 2. What you get with this mod 3. Files list 4. How to get the ninja gear 5. Usage in other mods ..." "1177","Fort Selgrim v1.2","MMH","48-15404","2015-08-09","Thajarin","Fort Selgrim is an Imperial fort with a small unofficial town that has sprung up around it and is simply referred to by the fort name, Fort Selgrim. Captain Selius is the new commander of Fort Selgrim. But there have been problems... Speak to Gel'thin an Argonian on the dock in ... " "1176","Fort Frostmoth Tent v1.0","MMH","44-10999","2007-01-18","EverGlade Studios","This mod gives you a little tent inside the Fort Frostmoth on the island of Solstheim. It's not very special just a little tent to sleep in some containers. If you find any bugs, collitions with Main Quest other quests or any other mod please email us on: everglade_studio..." "1175","Fort Argonia Beta 1.5","MMH","48-3660","2010-10-21","Dak-Hamee","Updated ""questless"" beta of Fort Argonia. Look around Seyda Neen for transport to this island fortress. NO QUESTS ARE INCLUDED IN THIS VERSION! Really just a public beta test of the island." "1174","Forks as Weapons","MMH","46-9576","2005-03-23","Kaghouz","This mod makes you able to fight with fork's. But not every fork. Just some special fork's. You can by them of a new NPC in Ald-Ruhn. He walks around on the streets. Search for a man called Jada ""Forky"" Groot." "1173","Forgottens Drow Head 2nd Head","MMH","42-2239","2009-04-24","UQForgotten","Forgotten's Drow Head Mod #2 --- Simply unzip the contents of this file into the Data Files folder of your Morrowind directory to install. All files should end up in their correct subfolders if you extract using folder names in WinZip (or compatible" "1172","Forgottens Celebrity Heads: Salma Hayek","MMH","42-1204","2009-04-06","UQForgotten, Rhedd, Gorg","What this mod brings you --- One new playable female head for imperials + a long hairstyle. It's the lovely Salma Hayek!" "1171","Forgotten's Guinevere Face Mod V2","MMH","42-1126","2009-04-06","UQForgotten","Forgotten's Guinevere Face Mod V2 -------- What it does: This mod adds two playable female faces to Bretons and two to Nords, as well as one hairstyle for both races. One head is an unpainted face of Guinevere (as seen on the movie King Arth..." "1170","Forgotten's Drow Head Mod V1","MMH","42-2177","2009-04-24","UQForgotten","Forgotten's Drow Head Mod V1 --- Simply unzip the contents of this file into the Data Files folder of your Morrowind directory to install. All files should end up in their correct subfolders if you extract using folder names in WinZip (or compatib..." "1169","Forest Isle","MMH","48-5526","2009-06-07","Deathbliss","This is a PROOF OF CONCEPT mod that proves Morrowind can handle large, forested areas; however with this build of this plug-in I have discovered there will be some lag for systems such as mine. I have a custom PC with an AMD Thunderbird 1 gig processor, a GeForce 2 MX video card, and 256 Megs of ..." "1168","Foreign Quarter Manor","MMH","44-7441","2002-06-06","GRiMACE","This plug-in adds a new house very close to the bridge leading to the N end of Vivec Foreign Quarter. Head north over the bridge towards dry land and take the path immediately to the right. It's the house on the left. It's a simple, uncluttered, functional hous..." "1167","Foreign Quarter Abode","MMH","44-7597","2005-09-06","GunMetalGray","Places a lavishly furnished Cyrodillic style home in Vivecs Foreign Quarter canton. Includes fully furnished and decorated kitchen/dining room, living room, bedroom with storage chests, and a display room with nicely arranged shelves. Cleaned with TESAME. Check ReadME for installati..." "1166","Food of Tamriel v1","MMH","46-15374","2015-07-17","SYMBIOTE DINOSAUR","FOOD OF TAMRIEL: This is a mod I made to add food to Vvardenfell that fits dunmer culture, such as: roasted scrib,boiled cliffracer wing, comberry pie, guar jerky and roasted mushrooms. There are also a few imperial food items but they are not as common as Dunmer ones. note that some of the ..." "1165","Food of Tamriel","MMH","46-15373","2015-07-17","SYMBIOTE DINOSAUR","FOOD OF TAMRIEL: This is a mod I made to add food to Vvardenfell that fits dunmer culture, such as: roasted scrib,boiled cliffracer wing, comberry pie, guar jerky and roasted mushrooms. There are also a few imperial food items but they are not as common as Dunmer ones. note ..." "1164","Floating Hovel","MMH","44-7899","2003-10-15","Baratheon79","Adds a house floating in the air near Pelagiad. The house includes four rooms arranged on two floors, with ample storage/display space for all your loot. Includes 8 armor mannequins to display your suits of armor." "1163","Fliggerty's Armor Project","MMH","4-10528","2006-04-06","Fliggerty, Friends","This mod combines 90+ armor mods into one. But rather than keeping the original quests or shops, I have put them all into new and existing levelled lists. You will find these armors in various smuggler, bandit, and other loot lists. They have also been added to every merchant in..." "1162","Fleck Homes","MMH","44-10351","2006-01-17","fleck1974","A housing mod first and a fast transport mod second, this mod adds: FOUR HOMES: - A home in Balmora - A Velothi tower in the Ascadian Isles, East of Vivec and Ebonheart - A shack in the busy port of Dagon Fel. - A ..." "1161","Flamine Tower","MMH","44-11351","2007-07-07","FlamineDumex","It's my first plug in file, it's the start of a plot and I will make more to continue the plot" "1160","Flames Armour v1.0","MMH","4-1717","2009-04-06","GateKeeper","Title: Flames Armour Author : GateKeeper Version : 1.0 Requires: Morrowind Classification: Armor Description: Adds the Flame Armour originally created by Mykul... I used NifTexture to create the missing pieces by using his texture on the rest..." "1159","Fixed Unholy Temple Armor","MMH","4-1506","2009-04-06","Blackshark64","how to install -Unzip into datafiles Where is the armor? -This mod starts in Seyda Neen by the trade post where you will find your first clue to its location. What the mod does? -Adds black and silver armor called ""Unholy Temple Armor"" it also includes a quick..." "1158","Fisherman's Shack","MMH","44-9873","2005-06-22","AngelOfDeath","This adds a small shack in the water by Pelgiad. There is nothing unbalancing in this mod. The shack has some storage but not too much. It's mainly made for people who only want a small house to live in or for people who need a break from there huge house and want a ..." "1157","Fisherman's Hut of Gnisis","MMH","44-7835","2003-09-29","Crazy Uncle Doug","A Velothi hut near the river south of Gnisis, just west of the silt strider port. It's designed to have cozy accommodations, and enough space to store a beginning-to-mid level characters modest loot in the basement. See readme for info." "1156","Firstguard Armour","MMH","4-5557","2010-10-24","Zenorf","This is a simple little plugin that adds a new set of armour to the game that is designed for beasts. The Argonian First Guard armour fits all of the Argonians fine and also the younger looking Khajiit. It looks a bit silly on the old bearded looking Khajiit though because for some reason those h..." "1155","First Guard Armor v1.021","MMH","4-12307","2013-03-11","Zenorf","From Readme: This is a simple little plugin that adds a new set of armour to the game that is designed for beasts. The Argonian First Guard armour fits all of the argonains fine and also the younger looking Kajiit. It looks a bit silly on the old bearded looking kajiit though because f..." "1154","Firewatch Manor v1.1","MMH","44-6315","2009-11-01","EvanMeisterX","It's a house in Firewatch. It has a Dining Room, Kitchen, Bedroom, Storage Room, Garden, Library, Cellar, Sitting Room, and a Roof-Porch. Requires Tamriel Rebuilt Maps 1 and 2, and TR_Data. Changelog: v1.1: Made the house less boring and empty, added a Cellar, Library, Sitting Area." "1153","Firemoth Moved","MMH","48-9345","2004-03-17","Anubis","Firemoth Moved was made primarly to move the Firemoth island chain from its orginal location to a new location well out of the way from its orginal location. The reason for this was when i first found out about SOD Sea of Destiny I found out that Firemoth was in its way. So after a ..." "1152","Firemoth Expanded v1.4","MMH","44-7235","2012-08-08","Slowride","This plugin I created from the original Siege at Firemoth 1.1 and improved because I always thought it was a nice start but after it was completed it was useless. I made it so the interior will change after the mission is completed into a nice stronghold. It has mannequins, displaycases, cu..." "1151","Files for Goldi","MMH","44-610","2009-04-06","Unknown","............JOLARD CAT HOUSE BALMORA............. Fills Jolard House in balmora with cats. The house is just inside the north gate, you cant miss it as theres two black panthers outside. You get a maid and a small quest with the house. You dont have to do the quest ..." "1150","Fighter's Guild Home","MMH","44-13852","2010-02-20","trunksbomb","The Fighter's Guild in Balmora has a place to stay already, but it's not a very good place to stay for long periods of time. So, a recent large income for the Guild has funded the building of a Personal Quarters that one lucky adventurer can choose to reside in, for a novel 100 septims a month. &..." "1149","Femm Domina Armor v1.2","MMH","4-14662","2013-04-25","Elric_Melnibone","This new armor set is based on the LeFemm Armor plugin from Bethesda Softworks. The stats and characteristics of the Domina Leather armor in the official MOD have been altered to be exactly the same as GLASS armor. Why should the ladies download a cool new looking armor set that won?t be used ver..." "1148","Female Wood Elves hair pack","MMH","42-15359","2015-06-13","Gorg","From Readme: 1. Warning This mod only works for female wood elves as all the new hair styles show skin (the ears), as I originally only made this for my personel character. (...) 2. Purpose [v 1.0 - alpha] What this plugin provide: This plugin provides 3 new hairstyl..." "1147","Female Wood Elf Asian Head 1.1","MMH","42-1106","2009-04-06","Drakron","Some time ago Pantherx posted in the Elder Scrolls forums a female wood elf asian head but never released as a plug in and it lacked the .nif, to installed it we to replace a head texture of another plug in. This mod simply completes Pantherx work by giving it a .nif and will not repla..." "1146","Female Rose Armor v1.1","MMH","4-12281","2013-03-05","Gorg","Adds a new set of balanced classy female light armor and matching skirt that is for sale by Arrille in Seyda Neen. Cuirass is retextured female imperial chain; the other parts of the armor are new/modified meshes and textures. The leggings (grieves) parts of this mod only works ..." "1145","Female Ranger Armor","MMH","4-14001","2010-06-29","Plangkye","This mod adds a ranger-themed outfit for Better Bodies females, with matching weapons and sheaths. The bow and quiver can also be used by male characters. The weapons have automatic sheathing scripts (to swap an empty sheath for the weapon-and-sheath when you draw the wea..." "1144","Female Orc Heads Ashteroth","MMH","42-2113","2009-04-06","Unknown","" "1143","Female Leather Ranger Armor (for BB) v 1","MMH","4-11750","2012-10-26","Xiamara","This plugin adds a female light leather armor set in 6 colours for BB. The set includes high heel and flat thigh high boots, skirt, tunic with bracers and a cape. To buy the armor, go to Pelagiad into Uulernil's Armor shop and talk to the merchant Laurelin. If you want to use this as c..." "1142","Female Iron Cuirass Mesh Replacer","MMH","4-6551","2010-09-18","Adam Zsoldos","This is a small rework of the iron cuirass from Divine Domina Part 1. All I've done is removing the belt part, making the armor more bulky around the waist, and adding a frontal ridge similar to the one on the vanilla iron cuirass mesh. The mesh and texture in this mod ar..." "1141","Female Imperial Dragon Armor v1.0","MMH","4-14638","2013-04-20","Taylin","***FEMALE IMPERIAL DRAGON ARMOR*** By Taylin **** 1. What and where? 2. Installation and requirements 3. Issues and bugs 4. Credits and Permissions **** 1. WHAT AND WHERE? Adds a..." "1140","Female Hair Pack IV: Lora Redone v1.0","MMH","42-3307","2009-05-12","Gorg","What this plugin provide: This plugin provides 9 redone hairstyles originally done by Lora in multiple colors for Bretons, DE, HE, Imperial, Nord, Redguard, and WE females. Polycount has been greatly reduced and the textures have been totally redone. Special tha..." "1139","Female Hair Pack III: Hair and Tiaras v1.0","MMH","42-3327","2009-05-12","Gorg","This plugin provides 9 new tiaras combined with multiple hairstyles (including styles done by Rhedd, Lora, Nomad and myself)...iin multiple colors for Bretons, DE, HE, Imperial, Nord, Redguard, and WE females. (110 new hair meshes with tiaras in all). Poly count of hair is 400 - 750." "1138","Female Hair Pack II: Hair and necklaces","MMH","42-7137","2012-07-29","Gorg","This plugin provides 3 new hairstyles in 5 different color with different combinations of tiara and necklace for female Bretons, DE, HE, Imperial, Nord, Redguard, and WE females. (130 new hair meshes in all). Poly count of hair is 400 - 750. Polycount on necklace and tiara are approx..." "1137","Female Hair Pack I: Long Hair v1.1","MMH","42-3302","2009-05-12","Gorg","What this plugin provide: This plugin provides highly detailed long hair in 10 different colors for female Bretons, DE, HE, Imperial, Nord, Redguard, and WE females. Poly count is high approx. 30000,(normal hair meshes are 500-800) and may cause framerate hits on slower computers or vi..." "1136","Female Hair Pack I: Long hair","MMH","42-7138","2012-07-29","Gorg","This plugin provides highly detailed long hair in 10 different colors for female Bretons...DE...HE...Imperial...Nord...Redguard, and WE females. Poly count is high approx. 30000, (normal hair meshes are 500-800) and may cause framerate hits on slower computers or videocards." "1135","Female Daedric Armour Plugin 1.0","MMH","4-15326","2015-03-18","SATAN","From the README: this just maeks a female variant when the daedric armor is equipped. the textures are a mix of my owne,dethspells,and 1 barrowed from jeremy's divine domina. the meshes are from neumans Bb lefemme armor plugin for better bodies. thanx ..." "1134","Female Chitin Cuirass","MMH","4-12195","2013-02-10","IggyEGuana","This does not add any items. It simply replaces the model for the Chitin Cuirass when it is worn by a female character. If you put the same cuirass on a male char, it will appear as it always has. Note: If you are currenty using a chitin cuirass, and are female, then this will change t..." "1133","Female Anime Style Hair v1.0","MMH","42-2033","2009-04-06","Paedric","This plugin adds Rhedd's female hairstyles in 6 different, Anime inspired colors (Red, Green, Blue, Yellow, Orange, And Purple) for Dunmer, Bosmer, Breton, Nord, and Imperials. Styles vary by race and may overlap. It does not add or change anything else in the world of Morro..." "1132","Female Hair Pack: Ponytails and Pigtails v1.2","MMH","42-3281","2009-05-12","Gorg","What this plugin provide: This plugin provides 3 new hairstyles in 11 different colors for female Bretons, DE, HE, Imperial, Nord, Redguard, and WE females. The hair style is long hair with pigtails and ponytails. Poly count is between 500-800 so it should not ef..." "1131","Female Hair Pack: Old Lady v1.0","MMH","42-3337","2009-05-12","Gorg","This plugin provides a new hairstyle for older female Bretons, DE, HE, Imperial, Nord, Redguard, and WE's." "1130","Female Hair Pack II: Hair and Necklaces v1.2","MMH","42-3330","2009-05-12","Gorg","This plugin provides 3 new hairstyles in 5 different color with different combinations of tiara and necklace for female Bretons, DE, HE, Imperial, Nord, Redguard, and WE females. (130 new hair meshes in all) Poly count of hair is 400 - 750 Polycount on necklace and tiara are..." "1129","Feet of Ascension","MMH","4-9972","2005-07-09","Nanu Ra","This mod adds a pair of artifact boots called 'The Feet of Ascension' to the game. The boots, when equipped will morph to match your current cuirass. They are enchanted with the ability to levitate on command. While the levitation effect from the boots is in effect, you will..." "1128","Feet Of Aeolus","MMH","4-9710","2004-08-22","Robert Gerhadt aka Steel_Viper","Aeolus was the Greek god of the wind, I say WAS because now YOU have his boots. i created these boots because i hate walking/running through the wilderness to get quests done the build up a new charecter, this mod is intended for those of use who are playing morrowind again an..." "1127","Features of Vvardenfell v 1.5","MMH","42-11819","2012-11-10","Korana","This mod adds 5 (or 6 if you use the Drow face as well*)heads to the game for the player's use. This does NOT replace any existing heads." "1126","Features of Vvardenfell Pack 3 (Breton Females) v 1.0","MMH","42-11821","2012-11-10","Korana","This mod adds 14 female breton heads to the game for the player's use. This does NOT replace any existing heads." "1125","Features of Vvardenfell Pack 2 v 1.0","MMH","42-11820","2012-11-10","Korana","This mod adds 8 heads to the game for the player's use. This does NOT replace any existing heads." "1124","Features of Vvardenfell Pack #1 v 1.0","MMH","42-11818","2012-11-10","Korana","This mod adds several, high resolution textured, heads to the game for the player's use. This does NOT replace any existing heads." "1123","Featherweight Soul Gems","MMH","46-12491","2008-01-25","Denina","This simple mod changes the weight of the soul gems to 0.10 and Azura's Star to 1.0. I never understood why something so small would be so heavy. My characters tend to carry a lot of soul gems at once, so the weight actually got a bit cumbersome. The value of the soul gems are the same. This will..." "1122","Farma u Pelagiadu","MMH","44-8456","2004-10-20","L0rdMRK","The mod adds a small number of house to Pelagiad backroad and a big imperial entrance with walls near it.The backroad now has a guard tower, a house and a house with trader.It also adds a storage house with a lots of corklub and saltrice near a small farm also on backroad." "1121","Falconer Leather v 2.0","MMH","4-12242","2013-02-25","Korana","This plugin adds several ""Falconer Leather"" items, for both male and female characters. The articles of clothing/armor are designed for use with Better Bodies 2.0. Included are clothing AND armor versions of: -Male and Female pants -Female lace front pants -Female..." "1120","Fake Gold","MMH","46-12720","2008-05-11","Danjb","With this mod, you can purchase a cheap bundle of fake coins from Habasi Sugar-Lips of the South Wall Cornerclub in Balmora for use in trade - but beware! There is a small chance you will be discovered by merchants and reported to the guards. Talk to Habasi about her trad..." "1119","Fair Dark Brotherhood Armour Price","MMH","4-12970","2008-10-14","Hollow_Fang","Fair Dark Brotherhood what it does 1:makes all the dark brotherhood Armour cheep so its not worth selling to make loads of gold i always found it like cheating that it cost so much for ..." "1118","Eyren's Armory v1.0","MMH","4-14965","2013-09-03","Eyren","This plugin adds several set of armors inspired by the game ""Lineage 2"", plus the snow cuirass. The armors are sold by Meldor the armorer in Balmora. You're free to use these armors in your mods, just give me credit of the textures." "1117","Eyren's armory 2","MMH","4-15302","2014-12-11","Eyren","EYren's Armory 2 This mod adds six armors based on NioLiv's meshes, Durgoth's boot meshes and Bethesda's pauldron meshes. The armors are located in Ghostgate, The Tower of Dusk Lower level, in Dronos Ilervu's armor shop. Credits: NioLiv Durgoth Bethesda Install..." "1116","Eylurian Manor","MMH","44-3593","2009-05-12","Icepick","Eylurian Manor In the Ascadian Isles, Raynus Eylurian is selling his families home, and moving away from Vvardenfell. The Manor is enourmous, with all the space anyone could ever need, and whats more, you can have new rooms built to suit your needs. Features: A fully f..." "1115","Eye Candy v1.0","MMH","42-12346","2013-03-19","Slartibartfast","This mod is a high resolution texture variation of the 'Eyes' for Better heads mod by Phaedrus which puts billboard eyes into the head models contained in the Better Heads mod to create the impression of moving eyes. This mod requires you to have Better Heads installed on your pc." "1114","Extra things+traning room","MMH","44-14353","2011-08-10","Dohman642","this adds a fake and real training room to morrowind with some hidden weapons what i put on the ground. Read the readme for installation and info about my mod. Changelog:just been released." "1113","Extra Faces-Synda/Johnny.","MMH","42-3209","2009-05-12","Qarl","An alternative face for Johnny and an extra face for Synda for my mod The Underground. You can optionally copy everything in the Synda or Johnny folders (keeping their directory structure in-tact) and paste it into your Data Files folder if you'd rather use the alternative faces..." "1112","Extra Artifacts v2.1","MMH","46-1946","2009-04-06","Chris aka cmac","Twelve new artifacts have been added to Morrowind. The task is a rough one, and it is only with these hints will you succeed in finding them. Wyndelhylm- The dragonscale helm is a local artifact to the Legion and the Nords of Dagon Fel. A Nordic wizard from Skyrim, Hraedr the Shrewd, e..." "1111","Extended Balmora Mages Guild","MMH","44-1134","2009-04-06","Unknown","Adds a door in the Balmora Mages Guild that leads to a room for the player to use." "1110","Exquisite Nord Island v8.88","MMH","48-3880","2009-05-12","Darkcraft","100% clean,no evil GMST New Landmass (Island) Solstheim felsaad Coast Region -17,23 All the good stuff from MAX. if you are a trader You will LOVE this house.Emty nord house? for you to fill up, ANY good at that Carpentryskill??. You get a 9 cell Exquisite home Whit lots of free sp..." "1109","Explorers","MMH","46-7478","2004-11-11","Lord Lionmane","Explorers is supposed to make exploring more fun. Your character has the chance to find new treasure balanced for his level. I worked hard to make Exploring fun, but dangerous and rewarding. Purist and Roleplayer friendly. - Whenever you examine the flora of Morr..." "1108","Explorers","MMH","46-15551","2017-08-19","Lord Lionmane","Lord Lionmane's Explorers, Version 2.5 ---- What is new in Version 2.5? -- - Explorers now requires the Tribunal and Bloodmoon expansion - Added Explorers scripts to Bloodmoon flora - Removed auto calcu..." "1107","EvilDead Add-On: Bodyparts","MMH","42-2994","2009-04-26","Hellwolve","EvilDead Add-On: Bodyparts - This is an Add-On to the EvilDead faces: bodyparts. They are textured to fit with the two pale faces. The same rules from the faces apply on these bodyparts. Hellwolve@postapoc.tk" "1106","Everglade Estate","MMH","44-13293","2009-03-03","puppy14","Adds a relatively large estate on the outskirts of Hla Oad that has a Bitter Coast-Balmora feel. You can explore the estate with ease, but must purchase it to get more out of it. I wanted to create a little home for my Argonian, and it turned into this beast of an estate. It has..." "1105","Evereve's Argonian Heads","MMH","42-1360","2009-04-06","Evereve Othel","This mod adds :) 9 male recolored and slightly altered head textures. :) 9 Female recolored and slightly altered head textures. :) 10 male recoloured hair textures. ..." "1104","Ertur's Indoril Armor Mod","MMH","4-13043","2008-11-26","Ertur","This mod was inspired by the Nerevarine Wears Ordinator Armor which was made by pincushionman. Aside from the GMST's, I thought that his solution was clever but came too late in the game. I also thought it was odd that members of the Temple couldn't qualify earlier. This ..." "1103","Equipment Chests","MMH","46-13575","2009-08-08","Titmeister","Adds equipment chests to 5 towns in the world. 3 are safe to open, 2 are not. also makes class changes and race changes, to find out start a new character." "1102","Equimanthrone The Daedric Tower","MMH","44-13568","2009-08-02","CeThO","This mod adds a daedric tower in the Molag Amur region (11,-2), near the Arethan Ancestral tomb, with MGE and distant land activated is really easy to find it. The interiors (and also the exterior!) are designed for a TRUE EVIL CHARACTER: there are jails for slaves, a throne made of s..." "1101","Epona Manor (Final)","MMH","44-9287","2004-03-01","Chestnut Stallion","168 hours of modding this one house, brings this to you. I'm sorry its in Balmora. :( I worked pretty hard on it, its a good house for starting aventures. Has 2 minor quests to get you into the house - it has a story and you can choose to ignore it if you wish..." "1100","Eomando's Mournhold Manor","MMH","44-8809","2003-04-28","Eomando","Adds a house to Godsreach in Mournhold located north of Craftsmans hall. This plugin adds a relatively nice place to put things, no uber-items or guild guides, it's up to you to get there and back... Entrance is a door in the side of the wall in Godsreach, See ..." "1099","Ents Backpack v0.9","MMH","4-2267","2009-04-24","Ent went Moot","BE SURE TO INSTALL IN THE C:\Program Files\Bethesda Softworks\Morrowind\ DIRECTORY!! This mod adds wearable backpacks into Morrowind. As it stands, this is beta v.9, with some updates on the way. The technical mumbo-jumbo. This is a TRIBUNAL REQUIRED PLUGIN!!!" "1098","Enmesharra's Refuge V 1.3 Full","MMH","44-5680","2011-09-05","Enmesharra","~ Enmesharra's Refuge V 1.3 ~ Tribunal Required 1.General Info 2.Features 3.Game Balance 4.Installation and Play 5.Tips and Known Issues 6.Thanks and Credits 7.Change History ..." "1097","Enhanced Economics","MMH","46-14340","2011-07-13","Crankgorilla","With the passing of time the Vvardenfell economy grows. New trade links and previously unexplored regions have been opened and although many dangers still exist, merchants have expanded to the four corners of the continent. More ingredients have become available. More weapons. More items. More cl..." "1096","Enchanting Improvement mod","MMH","4-9711","2004-08-22","Varg 'Euthanasiologist' Axenov","You'e probably been disappointed with very tight limits for creating constant effect enchanted armor and clothing: it is capped by item's enchant capacity no matter what soul you use. This mod makes constant effect enchanting more dependent on soul rather than i..." "1095","Enchanter Island","MMH","48-51","2009-04-06","SniperMK2","Adds a new Island off the coast of West Gash -17-10. NPC has various comical responses for the topic Neravarine. Salvaged Mods TES III - Morrowind This plugin was originall..." "1094","Enchanted Island","MMH","48-15549","2017-08-19","The Third Person"," The Elder Scrolls III: Morrowind Plugin: Enchanted Island Author: The Third Person -------- Contents -------- I: Int..." "1093","Enchanted Island","MMH","44-8634","2003-01-22","Clarke S","Enchanted Island adds a beautiful island to the NE corner of Vvardenfell. I decided to make a place that was humble, and very peaceful. The Island is complete with things you should find most appealing, a tent, waterfall, some storage chests etc.,easy access from Balmora..." "1092","Enchantable weapons and armor v1.1","MMH","4-3802","2009-05-12","Ghost","This is a mod that makes weapons and armor more enchantable. also added 3 items. sword, shield and axe. that was version 0.1 this is version 1 and my first submtted mod so please give me feedback Needed Morrowind.esm contact firestorm11111@hotmail.com cr..." "1091","EnasYorlsHome 0812","MMH","44-3557","2009-05-12","User of GenMod","Auto-generated mod with the GenMod tool." "1090","Empty-Chains' Armor","MMH","4-12405","2007-11-30","Grim_Wolf88","Adds a suit of enchanted Indoril armor to the game made for my televanni character with benefits mostly aimed for mage characters. Armor can be found in various shops around Vvardenfell. The thing is the only way to obtain it is to steal it. Readme included and provides name and location of each ..." "1089","Empty House in Ranyon-Ruhn","MMH","44-6310","2009-10-30","Letrune","This is my first house plugin... Not the best but can be upgraded. This little house is in Ranyon-Ruhn, near the silt strider port. Warm, cozy, and free! And totally empty. Yes, you read right. This home is free because it is empty. (I wanted to make a guy who sell..." "1088","Emmas Dunmer headpack","MMH","42-1089","2009-04-06","Unknown","" "1087","Emmas Breton headpack ver 1.0","MMH","42-1664","2009-04-06","Emma","Emma's Breton Faces ver 1.0 Add 18 new playable breton faces - 6 male and 12 female - to Morrowind. No hairs are included. To be used by players or as a modders resource." "1086","Emerald Ymsidril Armour","MMH","4-7117","2012-07-28","VagabondAngel","Created originally for my own game but requested for release by many at the ES forums. So I added some detail to make it slightly more unique, rather than just releasing yet another coloured Ymsidril. I also included a unique scimitar to finish off the set. Hope you like it. You have t..." "1085","Emerald Ymsidril Armour","MMH","4-15570","2017-08-27","Vagabond Angel","Created originally for my own game but requested for release by many at the ES forums. So I added some detail to make it slightly more unique, rather than just releasing yet another coloured Ymsidril. I also included a unique scimitar to finish off the set. Hope you like it. You have t..." "1084","EM_G_Adamantium v2.0","MMH","4-15081","2013-12-04","Elric_Melnibone","This mod contains the Gold Adamantium Armor set for the male warrior. The Gold set is approximately halfway between in stats from the default Adamantium armor and Daedric armor. These files are mod'ded versions of the Adamantium Armor by Bethesda Softworks Find the small island in the ..." "1083","EM_B_Adamantium v2.0","MMH","4-15080","2013-12-04","Elric_Melnibone","This mod contains the Black Adamantium Armor set for the male warrior. The Black set is approximately halfway between in stats from the default Adamantium armor and Daedric armor. These files are mod'ded versions of the Adamantium Armor by Bethesda Softworks ***NOTE***: This plugin *re..." "1082","ElyndaFacePack1","MMH","42-5815","2011-10-06","Elynda","Elynda Face Pack 1 Adds 2 playable faces to the game, a Dark Elf and Wood Elf. Includes vampire versions. Credits: Retexture of Rhedds Dark Elf face 2" "1081","Elven Weapons","MMH","4-8325","2002-08-12","I.M. Bord","" "1080","Elven Mitril Chainmail Armor 1.1","MMH","4-1236","2009-04-06","Unknown"," ---- Elven Mitril Chainmail Armor 1.1 ---- Update: - Added some BB support. - Small texture changes. - Changes to cuirass..." "1079","Elven Mithirl chainmail","MMH","4-1182","2009-04-06","Unknown"," ---- Elven Mitril Chainmail Armor ---- Description: This plug in adds a chainmail suit that can be found for sale in Arrille's tradeho..." "1078","Elven Hairs v1.0","MMH","42-3263","2009-05-12","Korana","This mod adds -5 Hairs for Dark Elf -6 Hairs for High Elf -6 Hairs for Wood Elf (there is no blonde hair for the dark elves) All the hairs are the same style, only in different colors. This hair might look somewhat familiar...it is a combin..." "1077","Elven Hairs","MMH","42-516","2009-04-06","Korana","This mod adds -5 Hairs for Dark Elf -6 Hairs for High Elf -6 Hairs for Wood Elf (there is no blonde hair for the dark elves) All the hairs are the same style, only in different colors. This hair might look somewhat familiar...it is a combination of two..." "1076","Elskjiver v1.5","MMH","48-3854","2009-05-12","Enrall","To get to the island, go to the town of Khuul, and from there you can take the boat to Wintershart and back if necessary. On the island you will find the village of Wintershart and a lighthouse with an imperial office next to it. The NPC's on the island are all at a very high leve..." "1075","Elite Indoril Armour (Black and Silver) v1.7","MMH","4-695","2009-04-06","VagabondAngel","Black Indoril Elite Armour - v1.7 (texture revision) Update 21 Nov 2004: Just a texture update - I was looking at the textures in light of some of my more recent stuff and decided it neede a bit of a touch up. Hope its to your liking. If you already have earlier versio..." "1074","Elite Dark Brotherhood Helm v1.3","MMH","4-7683","2005-04-25","Lochnarus","Adds a new type of helm to the Dark Brotherhood's armor selection, an Elite Dark Brotherhood Helm. This helm is better in quality than the regular DB helms, with slightly higher stats. A normal DB helmet is LVL 30, this helm starts at LVL 40. ELITE DB HELM: A retextured Morag Tong he..." "1073","Elite Brotherhood Armor","MMH","4-2993","2009-04-26","Hellwolve","ELite Brotherhood Armor, by Hellwolve --- You may use this armor however you like, as long as you give me credit. Hellwolve. Hellwolve@postapoc.tk" "1072","Elias' Amulet of Charm","MMH","46-8437","2003-03-24","Tenaka","This is a simple plugin designed for level 1 newbie players. You will find a note pinned to the wall of the Census Office ( where Sellus Gravus gives you your ""duties"" ). Follow the instructions on the note and meet the mysterious Voltan (behind the Seyda Neen Lighthou..." "1071","Elf-Human Hair Conversion v1.2","MMH","42-3212","2009-05-12","Gorg","This plugin alters all the hair created by Rhedd and Darksharp for elven races into human hair for Breton, Imperial, Nord, and Redguard males and females. 12 new hair styles per race in multiple colors. Hair was readjusted/resized to fit human heads and the ears were changed from elven..." "1070","Elf Island","MMH","48-12421","2007-12-09","riki626","Adds a place Named Elf Island where those who arent Drak elf, Wood elf and High elf are slaves and can be killed.it adds some arenas 1-monster arena 2-monster arena boss and adds many many more stuff." "1069","Elemental Gauntlets","MMH","4-10052","2005-07-26","Felis","This is my first submission, and my best mod. It was made for personal use, but the items within may come in handy for other adventurers, so I've uploaded it. This adds a merchant to Balmora, right by where you find the mages and fighters guilds. He sells all sorts ..." "1068","Elders of Vvardenfell v1.0","MMH","42-14642","2013-04-21","Tarnsman","Included are two add-ons that add the NPCs not originally placed in the game despite being created by Bethseda using the heads added by Elders of Vvardenfell (incl). These NPCs are scattered across the map. Some are hostile. Also included is an expansion of Sirius Snape's Elderly NPC R..." "1067","Eigene Residenz","MMH","44-8443","2002-09-30","Rendel","Summit provided info in lieu of poor description On canal at eastern guard tower/north gate...2 floors, basement' dungeon; asst storage, bedroom; built on German CS, item ids are German but obvious; readme is good English Creates a new house in Balmora." "1066","Egypt Table","MMH","46-2951","2009-04-24","Mighty Joe Young","use as u like,no need to ask for permision....mjy" "1065","Eerie Shack on the Odai","MMH","44-3584","2009-05-12","Dale French","Title: Eerie Shack on the Odai Creator: Dale French artydog@bellsouth.net Type: Home Description: Just south of the silt strider port in Balmora sits a creepy old shack on the River Odai. Claim it as your own, but know that it's abandoned because it's haunted. (Ooh! Scawy!) The hau..." "1064","Edoruz Manor","MMH","44-11520","2007-09-14","Rulparapel","This mod adds a manor a short bit from Caldera's north-west gate. If your view distance is set to medium or higher you should be able to see it when you leave Caldera from the north-west gate. The manor consists of a ground floor, upper floor, attic and basement. On the ground floor you hav..." "1063","Eden","MMH","48-12212","2013-02-12","Martini60","Eden is designed to be a tranquil garden for you to relax in away from all the danger of the rest of Vvardenfell, it is set in its own mini region off the coast of the main Island. The only way to get there not involving a long swim is to buy the key off Sharn gra-Muzgob in Balmora..." "1062","ECR - Evil Creature Refuge v1.0","MMH","44-3541","2009-05-12","Klitsapp123","ECR Evil Creature Refuge by Klitsapp123 version 1.0 install- unzip in the data files folder and load up on the morrowind launcher NOte Reqires- TRIBUNAL AND BLOODMOON (READ THIS DOCUMENT) description- This mod adds a whole new refuge fo..." "1061","Eccentrics House and FURNITURE RESOURCE","MMH","44-523","2009-04-06","Korana","***Eccentric's House and Furniture Resource*** by Korana ..." "1060","Ebony Upgrades","MMH","4-12551","2008-02-22","Z999z3mystorys","Adds a NPC in the Balmora Fighter's guild that will upgrade your ebony armor and weapons, for a price. Changelog:10. first version" "1059","Ebony Open Helm","MMH","4-8163","2003-04-09","Veet","The ebony open helm is available for purchase in Ebonhart and Ghots Gate. Also it should appear in some of the richer hoards out there Suggested for use with any beast race helm mod because this helm was specialy fit for Khajiit and Argonians. See readme for info. ..." "1058","Ebony Hoplite Armor","MMH","4-10427","2006-02-18","Khan raider","Adds three ebony Corinthian helms, breastplate and tower shield to the game. Talk with Persius Mercius, ex-Fighter's Guild master, to learn where two helms and breastplate are. Listen Oleg Hammerhand's, a patron The End of the World tavern in Dagon Fel, tale and find out what happened to ship car..." "1057","Ebony Helm Mod","MMH","4-8028","2004-12-23","Brian Hodge (Brianith)","This mod improves the ""Ebony Closed Helm"" in Morrowind." "1056","Ebony Greaves","MMH","4-11989","2012-11-16","Tommy Khajiit","This plugin replaces the none textured groin of the Ebony Greaves by a textured version." "1055","Ebony Armor Fixes","MMH","4-9869","2005-03-17","Sapphron","This mod attempts to ""fix"" the look of Ebony Armor. I'm sure most players are aware of the mismatched greenish Ebony pauldrons. This mod changes their color to the regular ""Ebony"" gold and black, no textures required. This mod also adds a stock texture to the previously ..." "1054","Ebonheart Suburb Cosy Home","MMH","44-9469","2005-02-13","Jean-Philippe D. Leighton","This adds a small home on the Road to Ebonheart from the Vivec Silt Striter. Nothing unbalancing, nothing grand, just an average home. This is my Second publicly released plugin, and a town may be built around this home. Enjoy." "1053","Ebonheart Private Room","MMH","44-10830","2006-10-09","Tapani_doe","Ever felt like Ebonheart just isn't the place for person like Knight of the Imperial Dragon? Like there's something missing? Something like... private quarters? This mod adds a private room to Ebonheart for the Knight of the Imperial Dragon. You get the key once you have ..." "1052","Ebonheart Plaza Hideout","MMH","44-13530","2009-07-10","Darktobi","This mod will add a cozy little house under the plaza of ebonheart. the entry is near the bridge that leads to Six Fishes. It features a bed, kitchen, storage, some shelves and 2 tables to eat and read on. There is also a skull that has a script to get your crime away, but for some reason the scr..." "1051","Ebonheart Manor v1.1","MMH","44-14175","2010-12-10","Ravensong","The manor sits on a hill just outside the southern gate of Ebonheart. Its a nice size riverfront house with a beautiful view of the fortress and harbor from the upstairs balcony. Not so big you will get lost in and not so small that you will have storage problems. The house has ..." "1050","Easy On The Eyes","MMH","48-6304","2009-10-26","Kyromods","This plugin alters the lake just south of Ebonheart. In my opinion makes it much more lovley to look at. I got the idea from an Oblivion Mod, called Unique Landscapes, by Gondor Wache. Cleaned with TESTool and again with TESAME. Chan..." "1049","Easter Egg Hunt v3.0","MMH","46-6137","2003-04-22","Phaedra","This plugin adds an Easter Egg Merchant, Ammeleia, to Gnisis. You will find her on the platform next to the silt strider port. She sells large and small easter eggs, as well as some potions, ingredients, and basic alchemy equipment. Easter Eggs can be eaten or used to make potions. They are price..." "1048","Easter Egg Hunt v1.0","MMH","46-2128","2009-04-06","Phaedra","This plugin adds an Easter Egg Merchant, Ammeleia, to Gnisis. You will find her on the platform next to the silt strider port. She sells large and small Easter Eggs, as well as some potions, ingredients, and basic alchemy equipment. Easter Eggs can be eaten or used to make potio..." "1047","Earth Dragon Armor","MMH","4-1953","2009-04-06","Aliasi Sudonomo","EARTH DRAGON ARMOR v.PREVIEW - Aliasi Sudonomo ( [url=mailto:soylent@seanbaby.com]soylent@seanbaby.com[/url] ) --- Requires: Should be fine with just Morrowind. --- Usage: Unzip the contents of this archive, including subfolders, into your Morrowind/Data ..." "1046","Dyn'Morten Hideout","MMH","44-10825","2006-10-04","Soul Thief","" "1045","Dylans basic houses","MMH","44-12968","2008-10-12","Dylan Smith","This mod adds 5 vanilla morrowind houses and 1 plantation to the game one balmora house one ald-ruhn one sadrith mora house a seyda neen shack a pelagiad house and a plantation with a house and a slave shack so far none of the houses have furni thats y i suggest you use a furniture mo..." "1044","DX Green Villa v1.0","MMH","44-3403","2009-05-12","dx117","This mod adds a house near Balmora. There are no quests or other tricks that can make your morrowind life harder...just a house with teleport, amulet, lots of place for storage your goods and artefacts. In this plugin I use MobileBlack's teleporting script (with some changes) and a script fo..." "1043","DX Ascadian Mansion v1.2","MMH","44-3430","2009-05-12","dx117, Dukowski Artem aka Winddancer","Author: dx117 Translated by: Dukowski Artem aka Winddancer Plugin for TES III Morrowind adds a small mansion in the Ascadian Isles region that consists of following premises: Hall, Living Room, Armoury, Bedroom, Laboratory, Library, Dining Room and Storage. The mansion is alm..." "1042","DX Ascadian Mansion Lite Edition v1.1","MMH","44-12342","2013-03-17","dx117, Dukowski Artem aka Winddancer","Plugin for TES III Morrowind adds a small mansion in the Ascadian Isles region that consists of following premises: Hall, Living Room, Armoury, Bedroom, Laboratory, Library, Dining Room and Storage." "1041","Dwemer Watchtower","MMH","44-6526","2010-08-17","Hedup","This mod adds a underground dwemer facility called Drurtchleft in the Ashlands region (7,5), west of Falensarano stronghold, with watchtower located on top of the mountain. I have altered near landscape with mountain paths and bridge to make accessing the tower more enter..." "1040","Dwemer Warrior Princess armor and Ninja gear","MMH","4-2278","2009-04-24","SnakeBitten","Thanks for giving this a go....Email or pM me with problems....Im expecting one that I know of...Overunity says it missing a\Tx_AlmIndoril_boots.tga . And its never lied to me...So I want to know if its causing anyone to crash..Ive searched high and low for whats missing this texture a..." "1039","Dwemer Void Technology v1.0","MMH","46-11227","2007-05-07","Demon Xen","The plugin may be considered a cheat to some, but i tried to balance it out, so the items shouldn't be too overpowered. Travel to pelagiad, you will find a Breton named Kinlail ""Demon"" Xen and his stall outside the halfway tavern. He will sell you unique dwemer technology. I advise not kill..." "1038","Dwemer Submarine House","MMH","44-1474","2009-04-06","lochnarus","Adds a Dwemer submarine/bathysphere, docked in the West Gash, near the mouth of The River Samsi that has been converted into a dwelling. A new way of living for the wacky types or people who play as custom dwarf/Dwemer races, or like marine houses. The furnit..." "1037","Dwemer Sky Glider Add-on v1.05","MMH","46-10693","2006-07-26","Lady Serena, JamesW","Presenting, Lady Serena and JamesW's Dwemer Sky Glider! Breathing new life unto a classic. A few thousand years ago, a free-lancing Dwemer scout live atop a small mountain, above what is now Balmora. Using his sky glider, he kept his life lavish and cosy, and kept Dwemer armmies supp..." "1036","Dwemer Playtime Counter v1.0","MMH","46-645","2009-04-06","Zappara","This plugin keeps track of time how long you have been playing Morrowind. So it counts real life time, not in-game time. There's an item in Seyda Neen, Census and Excise office that let's you see your playing time. The item is on the table were you get also the release papers whe..." "1035","Dwemer Outpost","MMH","44-8791","2003-06-04","Black Glove","A Dwemer style house or ""outpost"" close to Balmora on the small island next to the Siltstrider.I believe this is the only Dwemer House plugin yet, but I may be mistaken." "1034","Dwemer Magic Box v1.0","MMH","46-3787","2009-05-12","Rodrigo Ortiz, Max aka ~NOBODY~"," The Elder Scrolls III MORROWIND: Dwemer Magic Box 1.0 By: Rodrigo Ortiz (Idea, quest and quotes) Max a.k.a. ~NOBODY~ (Scripts and area-dependant quotes) ***..." "1033","Dwemer Magic Box","MMH","46-8131","2005-02-01","Rodrigo Ortiz / Max a.k.a. ~NOBODY~","A nord called Angus is now on Caldera. He's looking for a traveller to help him reassemble a dwemer artifact called Dwemer Magic Box. It brought great wisdow and valuable advice to it's previous owners, and now it can be yours. Are you up to th..." "1032","Dwemer Loot v1.2","MMH","46-1430","2009-04-06","Poodemon","This mod includes: A variety of new items reskinned in the dwemer fashion such as picks, probes, repair hammers/prongs/anvils, torch, lanterns, coins, full set of alchemy apperatus, and lute. More will be forth coming. They have been added via a leveled list, and wacked into the most heavil..." "1031","Dwemer Loot v1.2","MMH","46-2165","2009-04-24","Poodemon","This mod includes: A variety of new items reskinned in the dwemer fashion such as picks, probes, repair hammers/prongs/anvils, torch, lanterns, coins, full set of alchemy apperatus, and lute. More will be forth coming. They have been added via a leveled list, and wacked into the..." "1030","Dwemer Loot V1.0","MMH","46-11721","2012-09-29","Poodemon","Retextured alchemy set, dwemer money, lute etc. Added them to the levelled lists, there are also tons of new repair items, new pick/probes etc., all in dwemer style." "1029","Dwemer Lemarchand Box","MMH","46-13165","2009-01-12","starwarsgal9875","This mod adds a Dwemer ""Lemarchand Box"" to the Galom Daeus Observatory, insipired from the movie ""Hellraiser"". credits: - gunslinger1984 for finding me refrence pictures and requesting the mod - Me for making the mod - wildkarrde for the modifed dwemer cube me..." "1028","Dwemer Lanterns","MMH","46-3779","2009-05-12","Nigedo","Dwemer Lanterns _______________ Mod and original artwork by Nigedo Requires Morrowind only. Version 1.0 - 30 January 2004 Description ___________ ""Dwemer powered lanterns are, of course, exception..." "1027","Dwemer house","MMH","44-12662","2008-04-12","Xeng You","This is an nice house North of pelagiad with an extra in the Basement A.k.a TOMB and the house is unfurnished And warning the Tomb is not for people with a weak heart i made it and i got scared LIKE hell when i entered Changelog:Uploaded corr..." "1026","Dwemer Galleon","MMH","44-8586","2002-12-20","Davidevil","From the most ancient of times a huge Dwemer war galleon has arrived in the port of Vived near the Foreign Quarter. Armed with powerfull ballistas and an awesome Centurion, it is ready to plough the seas one more time When I will be able to change the dialogues I will c..." "1025","Dwemer Galleon","MMH","44-3621","2009-05-12","Davidevil","Dwemer Galleon at Vivec From the most ancient times is arrived in the port of Vivec an huge war galleon of Dwemer style. Armed with powerfull ballistas and an awesome Centurion, it is ready to plough the seas one more time. When I will be able to change the dialogues I..." "1024","Dwemer Clock enhanced","MMH","46-8704","2003-06-15","TheLys","When equipped, this device looking like a Dwemer cube gives the hour and date and proposes to modify its settings. It can automatically show time and date each new day and/or each hour and shows time when you quit resting. The auto-unequip function allows the clock to be put back in..." "1023","Dwemer Clock Alternative","MMH","46-12310","2013-03-11","Kir aka mad_weather","Dwemer Clock Alternative 1.2 ----------------- Dwemer Clock Device was initially designed by Smileyz and then upgraded by TheLys. It can show time, day, and Moon phases when called by quick menu key (F1) and/or automatically each day or hour. My changes to TheLys' versi..." "1022","Dwemer Clock","MMH","46-7459","2002-07-15","Smileyz","" "1021","Dwemer Armor Restored v1.2","MMH","4-12369","2013-03-25","Mortis-Nai","This Mod Adds a New Suit of Armor, It is a compleatly 100% preserver suit of Dwemer Armor. To get started head to the Mzahnch Ruin 8, -10. [color=#ff0000]Requires Tribunal[/color]" "1020","Dwemer Armor Replacer","MMH","4-11302","2007-06-20","Sandman101","This mod takes Snakebitten's Dumac armor and replaces the stock Bethesda Dwemer armor. The shield is from the Greater Dwemer Ruins Resource. I have used a script to fix the helm issue from previous versions. The helm now has a script that will ask(when place on ground and picked up) whether..." "1019","Dwemer and Daedric Alternatives","MMH","4-14394","2011-11-10","Danke","Two sets of armor, a dwemer-based one and a Daedric-based one. Neither are in-game, you'll need the console to add them, sorry. The readme included has the ID's you need to spawn them! Note: There's a little bug, the Right Gauntlet is actually a b..." "1018","Dwemer Airship","MMH","44-14296","2011-05-07","Kyobre","This mod adds just the first part of what will be a far better mod than my first one.Please take note that this isn't really that much yet, but i figured you might enjoy seeing if I am failing again or succeeding this time. The title is self descriptive. This adds a dwemer airship,hug..." "1017","Dweller On The Watch","MMH","44-10073","2005-08-07","lochnarus","""Behold the sea, friend. Never will you meet a maiden so beautiful, or unforgiving."" - Thormoor Gray Wave Thormoor Gray Wave has not been able to sleep for months, due to a vengeful curse placed upon him by a greiving man, for having been the captai..." "1016","Dweller On The Watch","MMH","44-306","2009-04-06","lochnarus","Dweller On The Watch The Elderscrolls III: Morrowind Plug-In ----- lochnarus lochnarus@yahoo.com Synopsis: ""Behold the sea, friend. Never ..." "1015","Dwarven Armor Resource","MMH","4-6763","2011-07-01","Dankesaurus","This plugin adds a set of Dwarven armor to the game. Based on the ingame lore, the armor normally present in the game is probably just robot parts, so this is my attempt to create some 'real' dwarven armor. It's all retextured meshes of other piece..." "1014","Durzog Quivers v1.0","MMH","4-2196","2009-04-24","Pseron Wyrd","This mod adds a cute merchant to Fort Pelagiad. This adorable Dark Elf merchant sells two new quivers made of Durzog hide. One uses Snakebitten's quiver mesh and the other uses Dongle's quiver mesh. The quivers are light armor and occupy the left pauldron slot. If you wear either of ..." "1013","Dura gra-Bol's House Extended v1.02","MMH","44-13015","2008-11-14","Melchior Dahrk","This mod expands the interior and exterior of Dura gra-Bol's house in Balmora making it a more liveable abode. It also adds a small storyline to her as well, to explain some things and tie her in better with Balmora as well. This is not a big house mod but it is intended to be used as such after ..." "1012","Dunmer Rogues Face Pack 1","MMH","42-1546","2009-04-06","Skullhunter","Adds 21 new Dark Elf male faces and two new Dark Elf female faces, all with a variety of piercings/facial tattoos/scars, for anybody who wants a different kind of pretty." "1011","Dunmer headpack","MMH","42-3215","2009-05-12","Emma"," -------- Emma's Dunmer faces ver 1.0 -------- By Emma, emma9158@hotmail.com, http://www.gamersroam.com/emma/index.htm This mod includes 24 playable dunmer faces, nine male a..." "1010","Dunmer Head Pack","MMH","42-1382","2009-04-06","Unknown","" "1009","Dulsya Isle","MMH","48-3881","2009-05-12","Nick 'Iridox' Johnson","Dulsya Isle 1.0 http://dulsyaisle.nickj.net ========= Construction of an Imperial fort on Dulsya Isle has been completed and the island has now been opened to development. House Hlaalu has begun work on a city at the mo..." "1008","Dual Pauldron Sets","MMH","4-11262","2007-05-25","DoubleBrewski, Anime Chaos","Dual Pauldrons Mod> This is meant to compensate for all your great gear that takes up a pauldron slot. Do you like wearing wings & sheaths on your back but hate removing a shoulder piece to do it. Well this outta do. This mod has pauldr..." "1007","DrowRace_HeadsAddon","MMH","42-5791","2011-10-05","kalikut"," ----------- DrowRace_HeadsAddon readme.txt by kalikut ----------- 1. What it is 2. How to install 3. Mod uses & releasing" "1006","Drow Priestess Armor v1.1","MMH","4-12987","2008-10-24","e-bride. Fix Splat_Phastkyl","Adds a new set of light armor to Morrowind. Changelog:V 1.1 Adds a unique corpse, instead of using the standard corpse, to hold the armor. Location is still the same. Also, fixed the name for the Right Pauldron to match the naming convetion of the Left P..." "1005","Drow Priestess Armor v1.0","MMH","4-2174","2009-04-24","e-bride","DROW PRIESTRESS ARMOR by e-bride: -Add a new set of armor for morrowind (only) -This armor is a light armor (30 base protect) -You can find in the cave (addamasartus) near Seyda Neen (yes it’s not difficult to find it :D ) Install: -Just put the da..." "1004","Drow Bow Special (TESAME)","MMH","46-1000","2009-04-06","Pwnz0r","September 19, 2004 --- Pwnz0r's The DrowBowSpecial (TESAME CLEAN) --- Thanks to: Dragonsong, for the EXCELLENT tutorials. Whoever uses the folder Peter's Lab, for the quiver. I can't remember for the life of me which mod I got that from. Everyone on the forums w..." "1003","Drow Armour v1.0","MMH","4-7320","2012-08-24","Damien","This mod adds two Drow armors (medium and light), two pair of scimitars and longsword. This is a Modder's Resource." "1002","Drow Armour Addon v1.0","MMH","4-7321","2012-08-24","Midgetalien","This Mod adds Damiens Armor to the game world. Damiens armor is great, but it was never placed in game. This Mod puts it in the morrowind game world. I have also made 3 new armor pieces to match Damiens armor. My new armor includes: 2 new Helms 1..." "1001","Drow Armor Addon 2 v1.0","MMH","4-13144","2009-01-06","Midgetalien","This Mod adds a Quiver and cape for sale in the blamora fighters guild. Its sold by a trader on the second floor of the balmora fighters guild. Requires Drow Armour and Drow Armour Addon" "1000","Driftwood Shack v1.0","MMH","44-6504","2010-07-19","Captain Teddy","This mod adds a small beach house shack not far north from Pelagiad, on the coast of Lake Amaya. It has a pretty nice view in my opinion, and is well off. The inside is small, but pretty comfortable, for a shack. Nothing special, and most definitely no overpowered items or anything. There isn't a..." "999","Driftwood Shack","MMH","44-14024","2010-07-19","Captain Teddy","This mod adds a small beach house shack not far north from Pelagiad, on the coast of Lake Amaya. It has a pretty nice view in my opinion, and is well off. The inside is small, but pretty comfortable, for a shack. Nothing special, and most definitely no overpowered items or anything. There..." "998","Dreugh Armor Set Resource","MMH","4-11578","2007-10-04","quorn","This resource adds boots, greaves, pauldrons, and bracers to the dreugh armor set. The cuirass is updated and looks more fitting, as well as correcting the scarf. Includeds meshes, icons, and a sample .ESP to add the pieces via console in-game. See the readme.txt for more info. ..." "997","Dreugh Armor Completion v1.0","MMH","4-12033","2012-11-24","Timpy","This plugin completes the Dreugh Armor (a nice medium armor) but formerly only having 3 parts in the game. The following pieces have been added to make the set complete: - Boots - Gauntlets - Greaves - Pauldrons - Towershield And I must say, it wo..." "996","Dres Lizard Boots","MMH","4-6506","2010-07-19","Rattfink333","Dres lizard boots that come from dres lands. made from a lizards skin that look a whole, whole lot like it came from an argonian. they sell cheap at 1 drake apiece as the dres say the material is easy to come by. have put two ingame. one an a dunmer ontop of the council club in balmora (yes, balm..." "995","Dremora Loot Enhancement v1.2","MMH","4-2195","2009-04-24","Tyrthyllanos","It's simple -- with this mod enabled, dremora will, beginning at player level 25 (or 15), have a very, very small chance of dropping Daedric armor. By making use of nested lists, this mod allows a chance for any and every piece of Daedric to drop, while the overall chance that one will drop from ..." "994","Dremora Female Battle Cuirass","MMH","4-15358","2015-06-13","SHEOL","This is a Female Dremora Armor outfit from Sheol. Please read the Readme for more details." "993","Dremora Daedric Armor Drop","MMH","4-8155","2002-12-11","Narkesh","Purpose is to allow Dremora and Dremora Lords to drop a random piece of Daedric armor when they die. Each time one is killed there is a small chance (15% & 25% respectively) they will drop one piece of Daedric Armor . The lords are the only one to drop a god helm ..." "992","Dream Armor 1.01","MMH","4-1449","2009-04-06","The Lone Badger","Tired of having your new, specially imported clothing concealed by bulky and concealing armor? Galbedir in Balmora has developed a new process by which armor can be formed out of pure magic, making a strong but extraordinarily light suit that is completely invisible to normal sight, showing..." "991","Dream Armor","MMH","4-9445","2005-04-24","The Lone Badger","Tired of having your new, specially imported clothing concealed by bulky and concealing armor? Galbedir in Balmora has developed a new process by which armor can be formed out of pure magic, making a strong but extraordinarily light suit that is completely invisible to normal sight,..." "990","Dread Knight Armor Morrowind Edition v1.1","MMH","4-12322","2013-03-14","Bahamut","This is an Morrowind conversion of jojjo's wonderfull Dread Knight armor, version 1.1 includes all 3 weapons in both one handed and two handed variants, all use fake bump mapping/reflections/gloss map techniques, needs MCP to work properly. Location: The armor is lo..." "989","Dread Knight Armor Morrowind Edition v1.0","MMH","4-12323","2013-03-14","Bahamut","Dread Knights Armor for Morrowind About this mod: This is an Morrowind conversion of jojjo's wonderfull Dread Knight armor, mod does not include weapons. Finding the armor: Sorry, its not ingame you need to spawn the container with console: placeatpc drea..." "988","Drawde Manor (Balmora)","MMH","44-14351","2011-08-02","matmoncoo","Adds a medium sized, buy-able Balmora house. The house becomes buy-able when you read the sign on the door. Really simple house, really simple quest. Containers in the house hold a lot. Good luck filling them with epic loot. Lots of room to show off your favorite items. &..." "987","Drashkali Tower","MMH","44-15233","2014-08-09","Eidolon"," Drashkali Tower v1.0 Made by -Eidolon- Index: 1. What is it? 2. Installation 3. Changes 4. Known Issues..." "986","Drakwoley Grotto","MMH","44-12849","2008-08-04","CJW-Craigor","From the ReadMe: ******* * Drakwoley Grotto - A Cave-House Mod * * by Craigor ..." "985","Drakes Armor And Weapons","MMH","4-7921","2003-10-21","Brandon","This Plugin adds Drake a new NPC in the Meldors Armor Shop in Balmora who sells daedric armor and weapons. (NOW WITH LIGHT AND MEDIUM ARMOR) *note, I added one of the best light and medium armors. (LAST VERSION)" "984","Drake Knights Armor Morrowind Edition v1.0","MMH","4-12325","2013-03-14","Bahamut","Drake Knights Armor for Morrowind v1.0 About this mod: Jojjo's stuff again, this should tell all about this armor sets quality, package includes whole armor set (male and female), a sword (both one hander and claymore) and a shield, all that a cliched holy warrior/paladin..." "983","Drake Knights Armor Morrowind Edition","MMH","4-14428","2012-02-02","Bahamut","Drake Knights Armor for Morrowind v1.0 About this mod: Jojjo's stuff again, this should tell all about this armor sets quality, package includes whole armor set (male and female), a sword (both one hander and claymore) and a shield, al..." "982","Dragonwarrior Light Armour v1.3","MMH","4-2178","2009-04-24","Serpentlover","This plugin adds a new set of light armor to Morrowind, it has less AR then glass and can be used as a set between chitin and glass (anyone use the other light armors anyway? :-s) You can find pieces of the armor in tradeshops and smiths around the continent, some pieces in Gnisis (next to t..." "981","DragonShield","MMH","4-7527","2005-06-06","ArgonianHelmet","This mod adds a retexture of Elidon's ward. A nice shield with the same armour rating as an Ebony Shield. The Shield can be found in the Balmora Guild of Fighters. More information can be found in the readme." "980","Dragonscale Armor v2","MMH","4-2185","2009-04-24","Maj.GHOB","@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@ Dragonscale Armor & Belt v2.0: @@ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ This plugin was saved with the latest version of Morrowind and Tribunal installed and requires Tribunal to function. Changes..." "979","Dragonscale Armor and Belt v.1.0","MMH","4-69","2009-04-06","Maj. Ghob","Having been somewhat disappointed at the Imperial Legion quests, I decided to make the whole ordeal a bit more worthwhile by putting this armor set and belt together exclusively for The Knight of the Imperial Dragon. You will find the armor and belt being worn by Varus Vantinius (The Knight of th..." "978","Dragonlance spells, weapons, and stuff","MMH","4-9263","2004-03-01","AquariusArgonian","Adds a number of different Dragonlance items to the Balmora Mages guild. Their are a few non dragonlance items like the reapeater crossbow but most are dragonlance. There is a new npc Raistlin. everything else can be gotten normally exept two abilities type..." "977","Dragonlance Legondary Items","MMH","46-7826","2003-09-29","Arcane1803","I've recreated various weapons from the TSR DragonLance series of novels. The items include:,p> the enchanted Hammer of Kharas Silver Arm (in the form of a gauntlet), Wyrmslayer, a DragonLance, Nightbringer mace, the S..." "976","Dragonbone Pauldrons","MMH","4-8913","2003-06-16","MP*Canus","Adds a pair of matching pauldrons for the Dragonbone Cuirass, which may be found next to wherever Dragonbone Cuirass would be found. See readme for info." "975","Dragonbone Armor v1.2","MMH","4-14672","2013-04-29","Jayson","This plugin adds the missing armor to match the Dragonbone Cuirass available in the game. The armor added include the greaves, the boots, the gauntlets, and the pauldrons. These pieces are scattered throughout Vvardenfell. Installation> Read the readme Lo..." "974","Dragonbone Armor v1.0","MMH","4-14673","2013-04-29","Jayson","1. Right click on zip. and select ""Extract Here"" 2. This mod adds dragonbone boots, greaves, gauntlets, a helmet, a towershield, and thanks to Cronus, the pauldrons 3. The complete set are with the Dragonbone Cuirass 4. Dont know where that is?" "973","Dragon rider's armor","MMH","4-11177","2007-04-09","Mandamus","This mod adds a new armor, the ""Dragon rider's armor"". Designed for Better Bodies, it is wearable by both genders (except for the overshirt, which is only meant to be worn by female characters). Location The set is hidden in a chest, in the daedric shrin..." "972","Dracus' Durzog Armor v1.1","MMH","4-7124","2012-07-28","Dracus Dragani","This plugin adds a new medium class durzog armor to the game.The meshes for the armor are 100% originally made by myself and inspired by the bonemold armor and daedric armor set. Although, the meshes do make use of the modified stock Morrowind and Tribunal textures. I really hope you enjoy the ne..." "971","Draconia Head","MMH","42-653","2009-04-06","lochnarus","Draconia Head By lochnarus A plugin for Elder Scrolls 3: Morrowind Extract the Meshes/LOCH folder into your MW MEshes folder Extract the Textures/Loch folder into your MW Textures folder Leave the files in the LOCH folder, just move the LOCH folders!" "970","Doob's House","MMH","44-8404","2002-09-10","aaron","Adds a new house south of Balmora with all kinds of cool stuff including a basement mini-garden/jungle, a pet room, a boom boom room, a weapons storage, guards, services and more. (best of all Doob himself is in the house)--Check it out." "969","Dondarin's House","MMH","44-3711","2009-05-12","Unknown","This places a basic two-story home in Balmora beside the pawnbroker." "968","Don Salus's Faces Pack 3","MMH","42-5539","2010-04-15","Don Salus"," The Elder Scrolls III ..." "967","Don Salus Faces V2","MMH","42-3250","2009-05-12","Don Salus"," The Elder Scrolls III ..." "966","Don Salus Faces Pack Version 1","MMH","42-12021","2012-11-23","Don Salus","This plugin adds -6 Dark Elves Male -3 Breton Male -4 Breton Female -2 Nord Female -6 Nord Male -and some hair style made by Nomad and Arathrax." "965","Domina Shield v1.0","MMH","4-14674","2013-04-29","valkyre@wanadoo.nl","Domina shield, based on the 'Chitin tower shield', whose texture now fits the whole Domina line. The shield itself has exactly the same properties as an ordinary 'Chitin tower shield. Found in Balmora, on the silt strider platform. Added -----------------" "964","Domehome","MMH","44-3371","2009-05-12","Grumpy","Yet another house mod. If you used the default install location for morrowind (c:\program files\bethesda softworks\morrowind), then extract to the root directory (c:\). After extraction there should be one new texture file (tx_dwrv_capacitor01.tga) in the morrowind\data file\textures d..." "963","Dock House","MMH","44-12935","2008-09-14","Balabath","Adds a house and storage area to Ebonheart and also adds an awesome new dock for transport. This is my first submited mod but that doesn't mean its terrible. You must add your own bed and dummy by getting the Balmora Expansion and buying furniture. Also adds a new dock for parking your boats purc..." "962","Djupsgaard - the Hidden Halls v1.1","MMH","44-3722","2009-05-12","Polycrates"," Djupsgaard - the Hidden Halls v1.1 by Polycrates polycrates2@hotmail.com This mod requires both Tribunal and Bloodmoon. Sorry. Designed for the 1.6..." "961","Divine Domina Update: Better Bodies compatbility","MMH","4-11381","2007-07-16","Mr.Magic","This mod is a replacer, an update for Better Bodies. All it requires is Divine Domina (for the .esps and the textures. I made this to fix the annoying clipping on female NPCs. A lot of them wear a cuirass, but no pauldrons, which results in clipping. Those issues should be gone with t..." "960","Divine Domina Part 5","MMH","4-3005","2009-04-26","Jeremy McGuinn","Domina Part 5 This plugin include a new male and female version of: Bloodmoon Bear Armor Bloodmoon Snowbear Armor Bloodmoon Ancient Steel Armor also included are Domina versions of: The ""Therana quest"" Daedri..." "959","Divine Domina Part 4 v1.0","MMH","4-3006","2009-04-26","Jeremy McGuinn","Domina Part 4 This plugin will replace 9 female cuirasses with a Domina version, Made by Jeremy McGuinn for Morrowind - To install the plugin, unzip the files into the Morrowind/Data Files directory...." "958","Divine Domina Part 3 Tribunal","MMH","4-3007","2009-04-26","Jeremy McGuinn","Domina Part 3 Tribunal This plugin will replace the Tribunal female cuirasses with a Domina version. Made by Jeremy McGuinn for Morrowind - To install the plugin, unzip the files into the Morrowind/Data Files" "957","Divine Domina Part 2","MMH","4-3008","2009-04-26","Jeremy McGuinn","Domina Part 2 This plugin will replace 10 female cuirasses with a Domina version. This one fixes the issue of some NPC's legs disappearing if wearing a skirt. Made by Jeremy McGuinn for Morrowind - To install the plugin, unzip ..." "956","Divine Domina Part 1","MMH","4-3009","2009-04-26","Jeremy McGuinn","Domina Part 1 This plugin will replace 19 female cuirasses with a Domina version. This one fixes the issue of some NPC's legs disappearing if wearing a skirt. Fixed the dwemer boots so they no longer reference a Bloodmoon texture file. Mad..." "955","Divine Domina Compatibility Patches","MMH","4-6220","2009-03-30","iamnone","* The esp files are unchanged, but I've repackaged this mod with a better readme, placed the readme in its own folder (to avoid cluttering the Data Files folder), and updated the compression to 7z. I recommend using this updated package. --- Divine Domina Compatibil..." "954","Distractors v1.0","MMH","46-3776","2009-05-12","Ko-Gar","Creates Big, Bad monsters to ditract guards, while you grab everything in sight!!! BETA v3.14159265" "953","Disguise Kit","MMH","46-7984","2003-11-26","Valkrist","Adds a disguise kit to the game. Now you can be a blackheart to your black heart's content (for a limited time, of course) There is d another instance of the kit, for lower level characters to find If there is interest, I may expand this concept. If the..." "952","Dimensional Home","MMH","44-8038","2003-07-14","Paingod","This mod creates a new large 'Dimensional' home that is accessable via a Dimensional Key... Unfortunately, the creators locked the key inside the house, and you must find the secret entrance. The included readme tells you where to start looking for information. I..." "951","Diablomora's house and more","MMH","46-14006","2010-07-04","Diablomora666","this mod adds a house, exodia, diablomora, crispys crispae, crispitus awade, a new races, and new weapons!!!(the new races have no voices)" "950","Deus Ex Machina: A Steampunkyish Mod","MMH","48-6552","2010-09-19","Trainwiz","TRAILERS: ------------------ Changelog:1.1 -Added a few missing icons for the end boss, shhh! 1.2 -Trouble with a door was reported, and fixed 1.3 -Added a Dwemer Submari..." "949","Deora v5.0","MMH","44-14885","2013-07-26","FireHeaven","Deora is a house located outside the southern gates of Caldera. The house itself is bigger then a keep and is designed for most characters to enjoy, lots of lighting and effects in this to give it life. This house is built with function in mind -- but it's still quite beautiful." "948","Deora v4.0","MMH","44-8581","2003-04-22","FireHeaven","Deora is a house located outside the southern gates of Caldera. The house itself is bigger then a keep and is designed for most characters to enjoy, lot sof lighting and effects in this to give it life. Along with the Mansion I decided to modify the surroundings of Caldera... I made it a lot more..." "947","Demongrace's Abode","MMH","44-7403","2002-06-13","Joe Shelton","Fixes a few of the things that were drawbacks from the last version (made the storage room less cramped, and fixed the little things); also adds more to the tower, and it adds a whole new room to the house. In the cellar you will find a great deal of storage spac..." "946","Demon Force","MMH","4-9396","2004-03-22","Mythos","Some AI modifications for the medium level NPC spellcasters. The first objective was to change the game AI strategy and teach the players to respect and fear a daedra, a god or a high level mage. The second objective was the game balance. I will not translate to english..." "945","Demon Bone Armor","MMH","4-1884","2009-04-06","Carnithus","Creator: Carnithus Description: This adds a full set of Demon Bone Armor to a tomb beneath Wolverine Hall. Credits: Sword mesh by Soulshade Horn mesh by Silaria All textures by Carnithus" "944","Delaf's Hidden Home","MMH","44-1191","2009-04-06","Ska8tdude"," Delaf's Hidden Home v1.0 By: Ska8tdude Requires: Morrowind no expansions A..." "943","Deepsnow Manor","MMH","44-12514","2008-02-07","Sabian","Deepsnow Manor adds a new house with awesome services, and an underground bar. Transport from Fort Frostmoth is included and when I decide to release version 1.0 complete, there will be quests, but for now, its just a place to chill. There is a butler in the main manor, with lots of little goodie..." "942","Death's Tower","MMH","44-13188","2009-01-20","dawnstar","Avatar the original creator of the mod should get all the credit! i liked his tower, but had some issues with the functionality of the origional interior.so i moved stuff around and added some rooms." "941","Death Dealer Helmet 1.0","MMH","4-9544","2005-04-22","Zyndaar, Hellwolve","This mod adds the Death Dealer Helmet,as seen on the Frank Frazetta paintings and on the following website: http://filmswords.com/frazetta/dealerhelm.htm The .esp included only adds the helm to the CS; you'll have to place it yourself" "940","Death Dealer Helmet 1.0","MMH","4-1318","2009-04-06","Zyndaar, Hellwolve","This mod adds the Death Dealer Helmet,as seen on the Frank Frazetta paintings and on the following website: http://filmswords.com/frazetta/dealerhelm.htm The .esp included only adds the helm to the CS; you'll have to place it yourself" "939","Deamon Armor v1.0","MMH","4-12382","2013-03-29","Carnithus","This plugin adds the Deamon armor and SoulBane sword along with a short quest . It all starts in the Mournhold bookstore ." "938","dchousebalmora v2 0807","MMH","44-3531","2009-05-12","dAC","//DC Mage's House Designs Presents:// DC House Balmora ||Version 2|| A luxurious house for all types of adventurers... ============ The coolest house in Balmora has just gotten one a hell of an update! ======..." "937","DC House Balmora","MMH","44-8227","2002-08-07","dac","" "936","DB Plugin Pack 1","MMH","46-3818","2009-05-12","D@rk_BLu3","Adds:The One Ring,a ring of Godness (worn by Dagoth Ur),a Holy Grail which heals ALL deseases,2 new classes with their birthsigns(summoner and Telepathist),and 3 Races,NOLDOR Dwarf,Druid.Also adds a model of Sauron and a Mithril cuirass" "935","DB Armor Reducer","MMH","4-10582","2006-05-08","randomcraziness","This is a simple mod that reduces the value of Dark Brotherhood armor, so the player cannot use the assasins to make lots of money." "934","Dayglow Pillows v1.0","MMH","46-1814","2009-04-06","Martini60","Dayglow Pillows - README V1.0 FuNkAy! Made using patched (1.1.0605) version of Morrowind. Tribunal or Bloodmoon not required. http://homepage.ntlworld.com/maartin/plugins/ 1. Installation 2. Getting Started 3. Modifications 4. Contact stuff" "933","Dayglow Pillows","MMH","46-12210","2013-02-12","Martini60","Simply adds 9 funky day glow pillows for you pillow lovers out there plus an exclusive jet black one. Simple stuff, dot them round your house/stronghold for that needed splodge of colour." "932","Dave's Furniture Store","MMH","46-15543","2017-07-30","Dave Humphrey",". Dave's Furniture Store Plug-In v2.01 for TES: Morrowind - September 2003 Dave Humphrey - uesp@m0use.net http://www.m0use.net/~uesp/ Erstam - erstam@online.de This plugin adds over 400 furniture items that you can pick up and move, allowing you to co..." "931","Dave's furniture mod : Solid Add-On v1.0","MMH","46-2075","2009-04-06","Freeman","If you used Dave's Furn mod previously, you can just convert Dave's objects by activating them. A message will warn you that the object has been converted. IF YOU ARE TO CLOSE from an unconverted object when you activate it (to convert it), You will automatically pick up the object to prevent you..." "930","Dave Humphrey's Furniture Store v2.01","MMH","46-9839","2005-05-11","Dave Humphrey, Erstam","This plugin adds over 400 furniture items that you can pick up and move, allowing you to completely alter your own house layout while in the game... the only thing you gotta find is an empty house (now supplied as well). Items include all the typical house furnishings (tables, chairs, beds, etc....." "929","Dasinon Dranosa's study","MMH","44-11468","2007-08-22","doemaarwat, poiu","This plugin adds a house named Dasinon Dranosa's study. The house has a number of rooms, including a 6th house shrine, bedroom, training room and a place to store your loot. (see the screenshots for example how the storage room can look like when decorated with your loot)" "928","Darobat's Mansion","MMH","44-8900","2003-06-11","Strider","Shortly before you arrive on Vvardenfell, Darobat,a powerful Draconian demi-god has left his abode near Suran to serve his superiors. The abode and guards remain, and apparently Darobat has left his mansion for you, and you only. This mod adds: A large Redor..." "927","Darksun Shield replacer","MMH","4-6803","2011-10-25","Rattfink333","A replacer of the Darksun shield to make it unique." "926","darkstonefortress","MMH","44-3736","2009-05-12","Unknown","Dark Stone Fortress Mod INFO: This mod adds a large fortress off of the western coast of Vvardenfel. To get to the fortress, go to the top of the Seyda Neen Lighthouse and take the ring that is in the barrel. Equip the ring and you will be teleported to the fortress. The for..." "925","Darkstone Manor","MMH","44-8839","2003-05-15","A. Bauer","Is your Mage tired of living in a mushroom house? Then try this one...creates a Manor with a dark gothic feel to it, suitable for all you evil mages out there! All the room and storage you'll ever need and some nice inovations I hope you'll like. Full readme is ..." "924","Darkshroud Keep v1.2","MMH","48-9259","2004-02-25","Baratheon79","This mod adds a small island in the Azura's Coast region, SEt of Molag Mar, with a fortress controlled by a group of evil knights. There is a quest for the player to complete, which will result in the player getting control of the keep for him/herself. Once the player has control of th..." "923","Darksheer's Better Lookin' Dunmer and Bosmer Ladies v1.0","MMH","42-3220","2009-05-12","Tony Cordes aka Darksheer aka Captain Thunderpants","Did it ever bother you that NPC Replace never had replaced female Dunmer or Bosmer faces? Well, I've made a mod that does just that. This is a mod that uses Rhedd's and Allerleirauh's fantastic dark elf and wood elf female heads, replacing a few of the old ones to make the game more aes..." "922","DarkOrcishLoot","MMH","4-1211","2009-04-06","Ryan aka Darkgost","REAME DARKOR LOOT What This Does: Adds DarkOrcish Armor to the lvled list under ""Orcish Armor"" What The Requires: DarkOrcish Armor v1.1, you dont need to use both .esps just this one or the other, this one makes it more balanced while the .esp that comes with v1.1 adds..." "921","DarkOrcishArmorv1.1","MMH","4-1062","2009-04-06","Ryan aka Darkgost","README WHAT THIS ADDs: This adds a retextured version of the Orcish armor made by bethesda to the pawnbroker in blamora. The armor is slighty stronger then Orcish armor but not unbalancing whatsever This is intended to be a moders resource and while it add no new meshs,..." "920","DarkOrcishArmorV1.0","MMH","4-1044","2009-04-06","Ryan aka Darkgost","README WHAT THIS ADDs: This adds a retextured version of the Orcish armor made by bethesda to the pawnbroker in blamora. The armor is slighty stronger then Orcish armor but not unbalancing whatsever This is intended to be a moders resource and while it add no new meshs,..." "919","Darkmanor","MMH","44-3735","2009-05-12","Unknown","Location: on the hillside near the market in Balmora. Features:A thieve's life Secrets:its obvious, just look around the bedroom, enjoy! send complantes, comments, or questions to akguitarist@hotmail.com" "918","Darkglass","MMH","4-7274","2012-08-22","Sypron","This plug-in adds a new set of armor and weapons to Morrowind . You can find them in Ghostgates Tower of Dusk lower level ." "917","Darker obsidian armor","MMH","4-10683","2006-07-23","johnsack2001","Well this is just a retexture of Ronin's Obsidian armor. I figured The original looked kinda bland so I re-did them with the idea of making them darker. The esp is renamed but it will replace the textures in Ronin's version." "916","Dark Warrior Armor","MMH","4-116","2009-04-06","Unknown","Adds a set of medium armour and a katana (all based on Daedric meshes) to each instance of barrell_01 found in game. (Note: Stat tweak to a set of Daedric Armor.) Please note: This mod was transferred from Gamer's Roam after the site's..." "915","Dark Uvirith Exterior (TL Edition)","MMH","44-14403","2011-11-29","Anonytroll","The exterior of Tel Uvirith is replaced with Kieve's Dark Telvanni Tileset (Thorn's Lament Edition)." "914","Dark Town of Uvirith (TL Edition)","MMH","44-14404","2011-11-29","Anonytroll","The exterior of the Town of Uvirith mod is replaced with Kieve's Dark Telvanni Tileset (Thorn's Lament Edition)." "913","Dark Town of Uvirith","MMH","44-6293","2009-10-11","Anonytroll","Dark Town of Uvirith replaces the meshes of the Town of Uvirith with Kieve's darker version. Changelog:2010/05/16: Version 1.1 - Cleaned up some banners." "912","Dark Telvanni Armor v1.0","MMH","4-10545","2006-04-15","Kieve","Nothing was added to the game world itself. While the armor is set up, it is not placed in-game. The console must be used to obtain it, unless you place the armor yourself. All meshes are original MW meshes, and use default textures. There are no new textures included with this mod- ..." "911","Dark Telvanni Armor","MMH","4-1681","2009-04-06","Kieve","Nothing was added to the game world itself. While the armor is set up, it is not placed in-game. The console must be used to obtain it, unless you place the armor yourself. All meshes are original MW meshes, and use default textures. There are no new textures included with this mod- al..." "910","Dark Prince Legacy","MMH","4-1618","2009-04-06","Blackshark64","What the mod does: - Adds a quest to find the Dark Prince - Adds new daedric armor - Adds a face - Adds a new throne static - Adds a new sword Where is the armor? - This mod begins in Dagon Fel, where you can read up on the Dark Prince." "909","Dark Mansion","MMH","44-7361","2002-06-13","The Dark Man","" "908","Dark Lord's Deadric Home","MMH","44-9145","2004-01-26","Witch King","This mod is intended to give a home to those who use ""Dark"" or ""Evil"" characters. A ss is included showing location of the home It has been play-tested and cleaned with TESAME. The home includes: A throne room, a bedroom, lots of storage, a ""Return Home Rin..." "907","Dark Indoril Armor","MMH","4-13013","2008-11-12","Sinfjotle","This mod adds a suit of retextured Indoril Armor (Ordinator Armor) to the top of the light house in Seyda Neen. The ""difficult"" file makes the plugin a little more interesting for those who crave a little more adventure. 1. This is only a retexture. No stats of the origin..." "906","Dark Hand Armor","MMH","4-1579","2009-04-06","Unknown","This mod adds a set of Dark Hand Armor to Morrowind (a black & red retexture of Her Hand Armor). To get the quest, look for a new book in the Secret Library in Vivec. I made this quest real ambiguous so you can have more play time as well as solve the mystery. But of course if you don't..." "905","Dark Glass Armor v1.1","MMH","4-12254","2013-02-28","Hellwolve","The Dark Glass armor from before the time it became the Sicarian Armor in Atrox's Legacy. It's based upon my wish to have the same protection as regular glass armor, but the looks of good thief's armor. Later, I added a cuirass with the same stats as the Savior's Hide as well. The v..." "904","Dark Elf Priestess","MMH","4-2126","2009-04-06","Linkitch","This plug-in is a merging of Sheikizza's Daedric Priestess & Daedric Armour mods which alters a few things in the original files." "903","Dark Elf Heads","MMH","42-806","2009-04-06","Harvester","Harvester: Dark Elf Heads bitterharvest@hotmail.com * To install the plugin, unzip the files into the Morrowind/Data Files directory. This plugin will not invalidate your old saved games. If you save your game while this plugin is loaded, you may ..." "902","Dark Elf Hair Styles","MMH","42-1525","2009-04-06","Andyguy","" "901","Dark Dwemer Armor","MMH","4-6697","2011-03-10","Cydriic","This Mod enables you to Acquire a Dark Dwemer Armor. This armor has the exact same Specs as the Daedric Armor so it will vary your style at top Level. To get the Armor you must find the Dark Dwemer Shrine which is located on a small isle in the Sh..." "900","Dark Drum","MMH","44-13847","2010-02-18","Maddocks97","This is my first mod so any feedback would help. Also please comment if you think I should add more books. The ""Two Whispers"", ""Cyrodiil: An Odd Tale Part One"" and ""Once, King I"" are all my own books. Comment If you would like me to write more. Thanks. This adds a house (D..." "899","Dark Chaos Armor","MMH","4-1102","2009-04-06","Unknown","2004-07-23 23:37 -Chaos-.esp" "898","Dark Brotherhood Armor Upgrades","MMH","4-12893","2008-08-27","Midgetalien","This Mod adds a new NPC to the basement of the smith in Caldera. He is behind the locked door ;) He will offer the player the chance to ""upgrade"" their Darkbrother Hood armor. This upgrade gives a 25% upgrade to health, value and Enchantment..." "897","Dark Brotherhood Armor Upgrade Patch","MMH","4-14133","2010-10-19","Midgetalien","Description: This is a patch for my Dark Brotherhood Armor Upgrade mod and as such requires that mod for this one to work This patch fixes a few dialgoue issuies: - fixed the issuie with the right gauntlet not being able t..." "896","Dark Brotherhood Armor Replacer - Expanded","MMH","4-20","2011-03-02","Dimitri Mazieres","This is a mod that changes the Dark Brotherhood assassin's armor to one that looks more like the one in Oblivion's concept art (in my opinion, of course . None of the original DB armor statistics have been altered. All that was done was replace the relevant meshes and textures, as well as a..." "895","Dark Brotherhood Armor","MMH","4-8516","2003-01-13","killgore","This plugin updates several Dark Brotherhood NPC's from MW to use the new Dark Brotherhood armor. It also creates a matching set for the Morag Tong, and adds the new armor to the Morag Tong members around the original game. The original Morag Tong Helm has also been modifed to m..." "894","Dark Brotherhood and Morag Tong Updated","MMH","4-15185","2014-01-30","AlvinWM","Make sure to get version 3 to have the version with all the bugs fixed. Dark Brotherhood changes: -Dark Brotherhood Armor put on hostile members of Dark Brotherhood in Morrowind that wears light armor. -New Shrouded Helm and Shrouded Cuirass with same stats a..." "893","Dark Assassin","MMH","4-8510","2002-11-08","Dark Paladine","Adds New Class, and an NPC with new armor, weapons and amulet." "892","Dagoth, Black Netch, and Red Dragon Armors","MMH","4-10044","2012-08-30","Silver sorrow","This mod adds four retextured (sort of) sets of armor culled from various sources, as well as hundreds of words in readable form! Adds a few NPCs to Sixth House strongholds and Ash Vampire lairs, too." "891","Dagoth, Black Netch, & Red Dragon Armors","MMH","4-10326","2006-01-04","Silver Sorrow","Fresh from its triumphant (hahahaha) WIP thread on the Official Forums, this mod adds four retextured (sort of) sets of armor culled from various sources, as well as hundreds of words in readable form! Adds a few NPCs to Sixth House strongholds and Ash Vampire lairs, too." "890","Dagoth Ur's Blight Mask","MMH","4-7790","2004-12-23","Sapphron","This mod adds the mask seen on Dagoth Ur as a wearable helm. The stats are as follows: Weight: 20.00, Armor Rating: 80, Health: 1000, Value: 72000, Enchantment Value: 0 This helm does not have an enchantment on it, however, it does add some abilities when worn, bu..." "889","Dagoth Ur Mask","MMH","4-6541","2010-09-02","Baofu92","This mod add the Dagoth Ur Mask. You can find it near Dagoth Ur (in Dagoth Ur, Facility Cavern) or just typing this in the console :) Player->AddItem ""dagoth_ur_mask"" 1" "888","Dagonview House","MMH","44-10303","2005-12-20","Shezrie","Due to a lack of homes in Dagon Fel, this mod adds a small very cosy house overlooking the village. The house has a bedroom, a lounge, kitchen and a balcony with a beautiful view. Downstairs there is a lot of storage in two rooms. This mod has been cleaned with Testool. Changelog:" "887","Dagon Fel Windmill House v1.0","MMH","44-3558","2009-05-12","Pseron Wyrd"," The Elder Scrolls III MORROWIND: Dagon Fel Windmill House Version 1.0 by Pseron Wyrd Index: 1...." "886","Dagon Fel Mill v1.8","MMH","44-13710","2009-10-24","Thondur","Places a Waterwheel Mill in Dagon Fel that houses Belrond the Smith and his wife Asha who sells weapons and Armor. There is new medium grade Nordic Armor and some custom weapons, including 3 types of throwing Axes! Because of the various throwing weapons available (and their cost) I h..." "885","Dagon Fel Lookout","MMH","44-11294","2007-06-12","Indalus","This plugin simply adds a house on top of a hill north west of Dagon Fel (Right next to the top of Sorkvild's Tower) if looking from the boat. It also flattens the area it is located so that it can be placed and is easier to get to, some ladders are included to make going..." "884","DaggerWood v1.0 Beta","MMH","48-12206","2013-02-11","Clone","It features 3 new islands where are located in the Bitter Coast -2,-12 region. Each island has a different elvish race on it. (Dark, High, and Wood Elf) On top of every island is tents on huge mushrooms surrounded by lots of pretty trees. Each mountain is connected by bridge. There is also a elf ..." "883","DaggerMoon v1.0 beta","MMH","48-3859","2009-05-12","Clone","DaggerMoon version 1.0 BETA - - - - - - - - - - - - - > Where to unzip the ""daggermoon.esp"" file Bethesda Softworks\Morrowind\Data Files > What is this again? DaggerMoon is an island plugin for The Elder Scrolls 3 : Morrowind > How do I get t..." "882","DaggerHouse v1.0","MMH","44-3495","2009-05-12","Clone","DAGGERHOUSE version 1.0 - - - - - - - - - - - - - > Where to unzip the ""daggerhouse.esp"" file Bethesda Softworks\Morrowind\Data Files > What is this again? DaggerHouse is an house plugin for The Elder Scrolls 3 : Morrowind > How do I get to t..." "881","Daggerfall Artifacts v1.0","MMH","4-7989","2005-04-05","Lord Xeen","This mod adds several new artifacts that were in Daggerfall, but are missing from Morrowind. They include... -Wabbajack: A magic staff that transform a monster into a random other type of monster. -Sanguine Rose: Pedals from this rose can be used to summon Daedroth to the user's a..." "880","Dagger v1.0","MMH","48-3460","2009-05-12","Clone","__ .--| .---.-.-----.-----.-----.----. | _ | _ | _ | _ | -__| _| |_____|___._|___ |___ |_____|__| |_____|_____| version 1 - - - - - - - - - - - - - > Where to unzip the ""dagger.esp"" file Bethesda Softworks\Morrowind\Data Files > ..." "879","Daelu Armor and Weapons v1.1","MMH","4-14604","2013-04-09","dohman642 aka dobby42","This Armor and Weapons was secretly developed by a unknown Clan deep under the Red Mountain. It is stronger than the Deardric armor ans Weapons but also very rare. You can get yours in Ald-ruhn(center) or Toddtest. This Armor and Weapons is part of my 'Research into Daelu' which is m..." "878","Daelu Armor and Weapons","MMH","4-14553","2012-08-18","dohman642/dobby42","This Armor and Weapons was secretly developed by a unknown Clan deep under the Red Mountain. It is stronger than the Deardric armor ans Weapons but also very rare. You can get yours in Ald-ruhn(center) or Toddtest. This Armor and Weapons is part of my 'Research int..." "877","Daehin's House","MMH","44-6739","2011-06-07","Jammer","Multi-level home in Balmora Shifts Nalcarya's shop slightly to make room. Changelog:1.01 - added better coverage to the front of the building" "876","Daedric Weapons","MMH","4-8752","2003-03-24","evelas","Modifies Daedric weapon?s lower attack slightly. Ex: Sometimes when attacking a scrib with a Daedric Dai-Katana it will not kill it, even when your skill is at 100 and the weapon does up to 60 damage (scribs have 8 health). Therefore I slightly modified the weapons lower attack to 5..." "875","Daedric Upgrades","MMH","4-12517","2008-02-08","Z999z3mystorys","Adds an NPC that will upgrade your daedric armor and weapons... for a cost. He can be found on the top floor of Ghorak Manor in Caldera. He'll improve your items by 25% ( 25% more armor, 25% more damage, 25% more durable, 25% more valuable, 25% more enchantment capacity (even more for armor depen..." "874","Daedric Tower shield w ESP","MMH","4-11538","2007-09-18","Drake (esp'd Forseti)","In the spirit of full disclosure, I (Forseti) am not the creator of this mod. All I did was create a needed ESP file for it and take a screenie so more people in the ciommunity could enjoy Drake's work. All props and comments should rightly go to Drake (email is in the readme) <..." "873","Daedric Tower Shield","MMH","4-8645","2003-02-03","Drake","Summit Note: Readme gives instructions how to add in game via console - this can't be done; there is NO ""_dr_daedric_towershield"" in CS - yet. There is NO esp, mesh must be added to CS as a new item ; stats assigned, then can be put in..." "872","Daedric Statuettes v1.0","MMH","46-2150","2009-04-24","Trylobit","This mod randomly adds 1 of 6 small statuettes of the Daedra Princes to the chest's that can be found in Daedric Ruins." "871","Daedric Seyda Neen","MMH","44-13642","2009-09-01","DreadDruid","I've always liked the style of the daedric buildings. So i decided to remake Seyda Neen using pieces of Daedric Structures, to give it a look of a daedric village. I have finally finished the exterior. I will start working on the interior but it will still be a while befo..." "870","Daedric Priestes for All Races","MMH","4-1969","2009-04-06","Xeno2","Copy the Textures of the Race you want in the game into your \Data Files\Textures folder Example: We want the WoodElf Skin in the game.Go into ""Textures-4-Races\WElf"".Folder and copy all the Texture files into your \Data Files\Textures folder. If you want the original skin (by Sheikiz..." "869","Daedric Priest armor v.1.0","MMH","4-312","2009-04-06","Joel Braddock aka Mantodea","Daedric Priest armor v.1.0 by Joel Braddock (a.k.a. Mantodea) ========== 0. Version History 1. Installation 2. What you get with this mod 3. Files list 4. How to get the armor 5. Usage in other mods ..." "868","Daedric Open Helmet","MMH","4-1894","2009-04-06","Unknown","No Readme" "867","Daedric Lords Enchanted Island","MMH","44-6441","2010-04-08","Deathmore502","This is pretty much a combination of a bunch of mods on the boards to make the perfect house mod. It comes with a little quest to get it, but before I tell the background I would like to give thanks to all of the modders whose content I used they are ""Arcimaestro Antares"" ""Ren"" ""Canobite"" ""Matthe..." "866","Daedric God Armor","MMH","4-6233","2009-06-02","Tehr4p3","Gold Daedric Armor and God Helms Which Each Have a Power;stats, summon creatures, and one for unusual effects I deeply regret to inform all of the people who have downloaded and enjoyed this or one of my other two mods, that I no longer will be updating this or my o..." "865","Daedric Forteress","MMH","48-11580","2007-10-05","Camdude","This simply adds a new island south of Seyda Neen (-3, -18 area) Its is large enough and will be updated it is walled completly and has interiors/empty house too. Also has transport to and from. Changelog:1.0 Initial Release 1.01..." "864","Daedric Captain Armor","MMH","4-1498","2009-04-06","Unknown","adds a chest witg good retextured armor in seyda neen, he is hard to kill and has a really good weapon, a new character would have to cheat to kill him, he is locked away, so dont worry, you wont die if you go ouside, he is in arriles trade house, in the back room." "863","Daedric BioMonitor & Auto-Doc v1.0","MMH","46-3777","2009-05-12","Tundro Walker","Daedric BioMonitor & Auto-Doc, v1.0 - by Craig Critchfield (aka: Tundro Walker) - tundrowalker@ev1.net WHERE'S IT AT? -------------- Check Arrille's shop in Seyda Neen, right on the countertop in front of him. There's a DBM & an Own..." "862","Daedric Armour Replacer","MMH","4-14056","2010-08-29","Illuminiel","This mod is a pluginless (no esp required) mesh, texture and icon replacer for the Daedric Armour. The meshes and textures were created by Jojjo for Oblivion and were converted by Bahamut to Morrowind. I, Illy, have renamed and replic..." "861","Daedric Armour Of Vvardenfell","MMH","4-11301","2007-06-18","Indalus","This mod adds a set of daedric armor, excluding the helmets, hidden throughout Vvardenfell. For the easier version, there is no Daedric Tower Shield, while for the Hard Version, there is a daedric tower shield, but the items are more hidden and the daedric right gauntlet in Kogoruhn was removed a..." "860","Daedric and Glass Armor","MMH","4-7401","2002-05-30","Matthew W. Aaron","This Plug-In add a full set of Daedric and Glass Armor to the game. The AC on both sets of armor have been lowered to the equivalent of Chitin. The weight on each piece is 1 Pound. The cost is 1 Gold although you will not have to buy them. This was done to avoid selling for outrage..." "859","Daedren's Shack","MMH","44-10753","2006-08-17","Daedren","This plugin adds a nice shack to the village of Seyda Neen, just NW of it. It belonged to Daedren, an adventurer that moved to another city after buying a manor. This is my first mod, so I decided to make something easy. Please vote in it and send me feedback. If you have any suggesti..." "858","Daedren Manor","MMH","44-11399","2007-07-25","Daedren","My third mod adds a manor to the city of Caldera. To find it, just pass the North Gates and look to the left. The Manor is quite large. It has bedroom, study, living room, laboratory, training room with two small caves, display room, storage room, kitchen and even a pool...." "857","Daedra Manor v1.8","MMH","44-1582","2009-04-06","Trylobit","This is version 1.8 of my Daedra Manor, which is just another house mod, but one with a lot of options. This mod adds a (huge) house/fort/mansion in Daedra style for the player. Location is in the Foyada Ashur-dan about horizontal from Ghostgate. Or in normal language: SW of Stronghold..." "856","Daedoril Ordinators","MMH","4-12515","2008-02-08","Skaera75b, MTG, JediKnight, Matthew Kaine","Ordinators just got bad. Check readme for details, but this mod gives Ordinators MTG's Indoril- Daedric Armor, JediKnight's Daedric Scimitar, and Matthew Kaine's Daedric Pants. They look cool, and they're strong! Changelog:rinse, lather, repeat" "855","D'agekin","MMH","44-9015","2003-12-17","Cuchulainn","I have completed more than a few house mods and have to say that this is without a doubt my best. D'agekin starts as a modest flat in the NE section of Balmora. Upon entering and going downstairs you'll find a living area, weapon room, study, and a training aren..." "854","Cyrum Updated","MMH","48-5034","2009-05-12","sean","This is a huge land mass fully detailed with a large village (Cyrum). there are many kinds of Creatures,new NPCs,armor,weapons, clothes and people to barter with and speak to.there is now a large cave.there are now many more objects and new places to goin" "853","Cyrodiilic Villa v1.0","MMH","44-12082","2012-12-18","lochnarus","This mod adds a small mediterranean-style villa to the south of Ebonheart. There are actually two separate houses, one for your companion (should you use one), and one for your character. There is also a training room for warriors and plenty of storage throughout the villa. ..." "852","Cutthroat Mods Battleshields v1.0","MMH","4-7176","2012-08-04","Cutthroat Mods","Adds variety to the Heavy Armor Iron shields available in game ." "851","Cutthroat Mods Battleshields Light v1.0","MMH","4-7175","2012-08-04","Cutthroat Mods","Adds Light and Medium shields to the trader in Seyda Neen" "850","Custom Kynareth Armor","MMH","4-7657","2005-04-10","Stealthviper","Takes Jeremy's Kynareth Armor and makes medium and light versions worth almost nothing but with same armor rating." "849","Curry’s Coloured Ebony and Dwemer v1.0","MMH","4-12076","2012-12-14","Curry Monkey","Curry’s Coloured Ebony and Dwemer Plugin (an expansion for my Glass and Daedric Plugin) Hello, and thanks for taking the time to download this mod! I worked hard on these recoloured textures, so I hope you enjoy them. In this mod, there are a total of 13 new sets of armour and we..." "848","Curry's Coloured Glass and Daedric v1.0","MMH","4-7130","2012-07-29","Curry Monkey","This is my recoloured glass and daedric mod! Quite a few new sets, A total of 21 new armour sets, and 14 new sets of weapons as follows: GLASS ARMOR re-coloured Red, Black, Blue, Yellow, White, Orange and Purple. There are 2 versions of each colour -one with only the gems..." "847","CS Telvanni Manor","MMH","44-38","2009-04-06","cs_studios","House mod; no readme. ============== Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ..." "846","Créhange Manor v1.1","MMH","44-5920","2011-10-10","ReflectioN","This mod is my Morrowind version of an existing castle in Larochette Luxembourg. It is a Manor in Imperial style located West of Suran (just across the rope bridge). It contains a large Display Hall with armor mannequins and displaycases, a small attic, a Library, an Alchemy Room (largely inspire..." "845","Crystal Armor v1.0","MMH","4-3010","2009-04-26","Centurion Spider","Made by Centurion_Spider: This mod adds 3 sets of spoof armor into the game, they are made of crystal. You cannot simply purchase these sets. ..You must fight for them. The 3 peices are guarded in a crystal cavern in sedya neen. protected by two level 20 crys..." "844","Crusader's set","MMH","4-10306","2005-12-21","Khan raider","Ever wanted to be a crusader? Wearing new steel helm and shield, and bastard sword will help you to become a real crusader. Also new model of Chrysamere claymore, for those of us who don't like shields." "843","Crooked Tower","MMH","44-15538","2017-07-30","Robert Rutherfoord, Melissa Turner","Created by Robert Rutherfoord and Melissa Turner This plugin is for higher level characters, around level 35 or so. For best game play and story involvment, find the talking paper at the beginning of the dungeon. Some moving object will not fall correctly if fps drops below 10. Sen..." "842","CRN Daedric Armor","MMH","4-1819","2009-04-06","Carnithus","Creator: Carnithus Armor Concept and Design: Carnithus Installation Note: Leave Meshes and Icons in the CRN sub-folders. This adds 3 Daedric cuirass, 2 pauldrons, a helm, and greaves to the Telvanni Vault in Vivic. There is no special quest to get it. DO NOT..." "841","Crimson Warlock Armor v1.1","MMH","4-1047","2009-04-06","FireHeaven","A long time ago, long before the Tribunal was formed, a stranger made his way to Vvardenfell, clad in crimson armor and clothing. A month or so afterwards, the same stranger was spotted enjoying the view from Azura's shrine. The traveller made his way past the stranger, and soon all talk diminish..." "840","CRHeads","MMH","42-1655","2009-04-06","Unknown","" "839","Creeper's Wastebasket","MMH","46-12857","2008-08-08","the SASS Man","The ""Official"" Most Useless Mod in Morrowind. I have a mod that is so useless. I mean, like...it's a wastebasket. That's it! You can basically use it to get rid of clutter in Morrowind--you know what I'm talking about: Bottles, forks, folded..." "838","Creature display set","MMH","46-12666","2008-04-13","Revanstormer","Ever wanted to have your very own creature display to show off, The Creature Display Set is a mod that will allow you to purchase a collection of creatures to put in your home. The seller is in seyda neen version 1.1 will be out soon" "837","Crazy Hair v1.0","MMH","42-3297","2009-05-12","SATAN","Long ,elegant,almost flower like hair. Bretons,Dark elf,High Elf,and wood Elf females are the ones who get it. It just dos not fit the other races." "836","Crazy hair for elves","MMH","42-680","2009-04-06","SATAN","2004-10-31 15:39 Folder SATAN'S crazy elf hair manes 2004-10-31 15:36 Folder SATAN'S crazy elf hair manes\meshes 2004-10-31 15:23 453601 SATAN'S crazy elf hair manes\meshes\dark elf hair 1.nif 2004-10-31 15:23 453601 SATAN'S crazy elf hair manes\meshes\dark elf hair 2.nif 2004... " "835","Crappy Gear","MMH","4-9239","2004-02-23","Cat","Adds (sort of) new armor and weapons to the game (no new textures or meshes, just new names and stats). A weapon of every kind has been added, so it doesn't matter what weapon you specialize in. But it only has light armor, which I tend to use the most. There's..." "834","Cragonmoor","MMH","44-10317","2005-12-29","Quatloos","An upscale house (and a bit more) for your pc, set into the mountainside, close to (but high above), the Strider, overlooking Suran. This consists of five main areas: Main house, Tower, Guest Cottage, Stable, A Dark Place - and lots more. I have tried to create a ""..." "833","Cozyshak v1.0","MMH","44-3534","2009-05-12","Ravensong","The cozyshak mod was created with the thief classes in mind. It is located in Dagon Fel. Hope you like it. Ravensong" "832","Cozyshak in Dagon Fel","MMH","44-8409","2002-09-20","Ravensong","This home was created with special attention to very unique housing requirements of thieves. It is warm, cozy, in Dagon Fel; but.... don't let appearances fool you! Although small, humble and in perfect keeping with a thief's need for a low profi..." "831","Cozy House","MMH","44-6165","2007-08-16","Phaedra","This plugin adds a house to Pelegiad near the city's main entrance. The house includes: - A cozy living area with a finely set dining table, and a music/party area in front of the fireplace. Plenty of cupboards for storing dishes and such. - A restful Master Bedroom with a king ..." "830","Cozy Cottage","MMH","44-89","2009-04-06","DJN","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "829","Cottage Home","MMH","44-7362","2002-05-28","Derek Keefer","This is a structure heavily based off of the Seyda Neen Census Office. The exterior has been modified significantly, and the interior has been heavily modified so that both floors are on the same interior cell. There are no NPCs or other little cool goodies like telepor..." "828","Cottage","MMH","44-8824","2003-04-30","Gandalf","A new house in Balmora... which may have a lot of secrets. See readme for info ." "827","Corinthian Helms","MMH","4-1120","2009-04-06","Daduke"," The Elder Scrolls III MORROWIND: Corinthian Helms By Daduke (Daduke146@yahoo.com) ..." "826","Containment","MMH","48-12950","2008-09-22","Melancholy (aka skeli)","Containment is an expansion actually of a mod which ironically has yet to be released by Axethebarbarian, he gave me the ok to make an official Add on early while he makes the interior cells for the Forsaken Isles which is coming soon. Containment is an island which SW of Seyda neen, ..." "825","Connecting Vogar to Ald-Vendras","MMH","48-2069","2009-04-06","Centurion","Centurion´s ""Connecting Vogar to Ald-Vendras"" ----------- Creating ""Ald-Vendras"" I noticed to late that the island ""Vogar"" will be overwritten by Ald-Vendras. Bad luck? May be so far, bat not with this little patch! This plugin con..." "824","Concept Exterior Abode v1.2","MMH","44-9124","2004-01-12","Cjad the Nord","Summit IMPORTANT info: Mod has a 'gremlin', causing a CTD. A suggested fix by Capucine in Feedback (thank you!) works! - use Tesame to remove ALL STATIC armor; removal is NOT obvious & mod then plays fine.> The Concept Exterior Abode is a VERY extensive project I've been working on a..." "823","Complete Restocking","MMH","46-1800","2009-04-06","Jackrabbit","This mod tweaks everything, it makes an item's weight more realistic, it makes katanas two handed, makes torches and candles last longer, not to mention enchantments of legendary items more like their arena and daggerfall counterparts. In short it restocks everything in morrowind. PS: ..." "822","Complete Morrowind with BEER !","MMH","46-7200","2012-08-04","Tarnsman","a selection of plug ins for tarnsmans BEER mod that makes it compatible with Pegas Ranch and Complete Morrowind ." "821","Complete Armor Joints (clothing doesn't show through)","MMH","4-12572","2008-03-03","Kahkahra","I added the unused forearm joint to the Orcish Pauldrons, Dwemer Pauldrons, and the three types of Bonemold Pauldrons. But the best thing I did was I added the black Bonemold forearm and knee joints to the Dwemer, and Daedric greaves and pauldrons! (Its like wearing a black shirt and pants under ..." "820","Complete & Balanced Armors v1.3","MMH","4-6421","2010-03-14","BloodNAshes","This rather large mod involves doing primarily three things as explained below: 1) Complete the armor sets from the original game by adding the missing pieces to different armors to form a full set (e.g. adding bracers, greaves, pauldrons, and boots to the dreugh armor, which formely..." "819","Companion Mansion","MMH","44-6829","2012-01-02","Runs","Superluxury Ald-Ruhn Mansion Exclusive items." "818","Community Christmas Cards 1.0","MMH","46-12009","2012-11-18","Korana","I decided to make 3 Christmas Cards, and in the spirit of giving share with other members of various forums the opportunity for them to add their greetings to the Christmas Cards. Someone's sent you a card, but they can't find you! Travel back to the first building of the Census and Ex..." "817","Combatrobe v2.01d","MMH","4-15036","2013-10-16","Cethegus","Combatrobe v2 is a completely rebuilt update/follow-up/replacement to the original Combatrobe plugin (you should remove any previous installation). It contains: - the Combatrobe ('cuirass', long and short version) - a crossbow and a bow (both as weapon and sheathed version)..." "816","Combat Robe","MMH","4-15094","2013-12-05","Cethegus","This plugin adds a cuirass-robe-combination (in a short and a long version), boots, sandals and an almost-allround-set of weapons with sheathes (bow, crossbow, quiver, two dual wield long daggers, longsword and small knife). The robe itself is only available in a female version, but al..." "815","Colovian Fur Gauntlets","MMH","4-6243","2009-07-09","quorn","Adds a pair of Colovian Fur Gauntlets for purchase from Uulernil in Pelagiad, and also from pilfering Tarhiel's corpse when he falls. Unzip into the Morrowind Directory. Includes Meshes and Icons. The Bloodmoon version also adds the red and white Colovian Fur ..." "814","Colorful Drums v1.0","MMH","46-3823","2009-05-12","Elric aka RWH","I created this esp because I am a musician and wanted a variety of drums mostly for viewing in a display case in my house. I have created 6 drums, red, yellow, green, blue, a marked drum, and a colorful drum with cool markings. Go to the Census and Excise Warehouse the drums are located behind Ad..." "813","Colored Colovian Fur Helms","MMH","4-12619","2008-03-25","Tanvar","This is my second retexture mod, and I think it looks pretty good. Once again the icons are just red Colovian Fure Helms because I can't make decent icons. Ayways, this mod includes: -Blue Colovian Fur Helm -Midnight Colovian Fur Helm (Black) -Slate..." "812","Cobra Armor Mod","MMH","4-1830","2009-04-06","Leebrain"," ============ Cobra Armour Mod ============ Author : Leebrain Version : 1.0 Firstly , thanks for downloading my mod , this is my first attempt at modding armour ever so im really hoping i at least did a 'p..." "811","CoastalCottage v1.0","MMH","44-3686","2009-05-12","Road Ratt","A nice cozy cottage for a beginning character. It's located on the beach right in front of the lighthouse in Seyda Neen. Features: Alchemy area in basement, High capacity containers and a deck out back with a great view of the ocean." "810","Coastal Manor","MMH","44-8717","2003-04-07","DarkX0","Note: 4 esps, all needing loading even if no want additional Asimple house mod that adds a nice manor northwest of Seyda Neen. Has plenty of storage space, mostly shelving and tables so that most stuff can be displayed. There are no new textures/meshes with this Plug-In..." "809","Coastal Cottage","MMH","44-7430","2005-05-09","Road Ratt","A nice cozy cottage for a beginning character. It's located on the beach right in front of the lighthouse in Seyda Neen. It has an alchemy area in the basement, High capacity containers and a deck out back with a great view of the ocean. Version 1.1 removes the depe..." "808","CM Fine Leather Armor v1.0","MMH","4-7177","2012-08-04","Cutthroat Mods","Now Arrille is selling fine leather armor. It is based off the Dark Brotherhood meshes for the body and the Dragonscale Helm for the helm. The shield is a leather version of the CM Battleshield Light but more powerful to match the armor. This armor is not uber, but its a fine quality light armor ..." "807","Clutter Warehouse","MMH","4-4773","2009-05-12","Devon 'Blaaguuu' Carlson","There is a hidden indoor cell (room) in the game, called ""Clutter Warehouse - Everything Must Go!"" and it houses 2 NPCs, Lord Cluttermonkey, and Used Clutter Salesman. you can get there by finding either of 2 items in the game which will teleport you there when you use the action key o..." "806","Cloth Bracer mod","MMH","4-8375","2004-11-07","AnnoyedDragon","The effects of this mod are simple. It changes cloth bracers to have the enchantment points of extravagant gloves, changes the durability of the bracers from 20 to 50, increases the price slightly, changes weight from 1.25 to 1 and lowers its defense value from 3 to 0. ..." "805","Clocks Mod v1.0","MMH","46-3770","2009-05-12","Martini60","Clocks Mod - README V1.0 2x special Clocks for Morrowind Made using patched (1.1.0605) version of Morrowind. Tribunal or Bloodmoon not required. http://homepage.ntlworld.com/maartin/plugins/ Thanks to Smileyz for initial clock re-texturing 1. Inst..." "804","Cliff Racer Armor","MMH","4-14191","2011-01-21","Joel Braddock aka Mantodea","Adds Cliffracer Armor to the End of The World in Dagon Fel and buy it from the pawnbroker there. NOTE>: I, Midgetalien, Did not make this mod. It has been uploaded to PES to prevent it from becoming lost. Many people over on the offical forums have been trying to locate this m..." "803","Cleric Shield","MMH","4-567","2009-04-06","Unknown","Cleric Shield 1. Installation 2. Summery 3. Credits Installation Meshes belong in Morrowind>Datafiles>Meshes. Textures belong in Morrowind>Datafiles>Textures. Icons belong in Morrowind>Datafiles>Icons. ESP belongs in Morrowind..." "802","Clean Cliffside Cave","MMH","44-10210","2005-11-02","LazyLoser","This mod adds a small cave home way above caius cosades house in Balmora. There is not much in it but it's good for a character who is just starting out and is doing the main quest. This is my first house mod so please leave feedback, good or bad. Enjoy!" "801","Clanlier's Place Redone!","MMH","44-5750","2011-10-04","Spirited Treasure","I made this mod after realizing I had been playing Morrowind for nearly a year without ever buying a single thing from this merchant.. I played with the mod for a long time before ever mentioning it or uploading it.. I got a LOT of flack for this mod.. And a major Admin and I fell to our seperate..." "800","City of Thieves v1.3 (Final)","MMH","48-1057","2009-04-06","Patrograd","This mod is the second in a series of 9 mods based on the island of Annastia, expanding on my earlier DeathTrap Dungeon. The mod adds considerably to that landmass, adding a small village and the large city of Port Blacksand, as well as something like 70 unique NPCs, two main quest se..." "799","City of Thieves v1.2","MMH","48-1412","2009-04-06","Patrograd","This mod is the second in a series of 9 mods based on the island of Annastia, expanding on my earlier DeathTrap Dungeon. The mod adds considerably to that landmass, adding a small village and the large city of Port Blacksand, as well as something like 70 unique NPCs, two main quest series, a join..." "798","Circlets v1.2","MMH","4-9639","2005-08-02","Draxtheros","Ever get tired of being beast, but not getting to wear helms. This is a mediocre remedy; a circlet is something similar to a crown, worn on the head, but is meant for some protection It would and should have had meshes and textures, but i don't have the progra..." "797","Christopher Walken Face","MMH","42-882","2009-04-06","UQForgotten","FBs Christopher Walken Face for BlazkowiczTega ------------ ***** What it does? This mod adds two playable faces of the unimitable Christopher Walken. One is fully bearded and one is just with a regular small beard. This face was done o..." "796","Christmas Manor","MMH","44-10939","2006-12-22","Xeth-Ban","This housing mod adds a medium/semi-large manor to the Solstheim landmass, the manor complex consists of a total of 3 buildings; the manor itself, a kitchen building, and a guest house building. 2 Nordic “storage huts” is also included. The manor is built in a Christmas theme - as the..." "795","Christmas Items","MMH","46-12008","2012-11-18","Tommy Khajiit","This plugin brings some miscellaneous items for celebrating Christmass. Once activated you'll find a new amulet in your item, equiping this amulet ""summons"" a new chest. In this new chest you'll find five different Christmass mugs, five different Christmass plates, five different Christmass candl..." "794","Chitin Project","MMH","4-8121","2002-06-27","Shogakusha","A set of modified chitin textures; altered to be much darker, slicker, and have more depth The over all effect is in my opinion, a much better looking set of armor and weapons that maintains the spirit of the original. All credit goes to Bethesda for the original textures. ..." "793","Chitin Pauldron Replacer","MMH","4-864","2009-04-06","DarkOneVenzar","Replaced the Chitin Pauldrons to match those of some old art. -Removes the pauldron part of the Chitin pauldrons so only the upperarm is covered. There is now no extra piece hanging on the pauldron." "792","Chitin Armor Replacer","MMH","4-811","2009-04-06","DarkOneVenzar","Replaces the Chitin Pauldrons to look more like the armor from the beta version of Morrowind." "791","Chateau Nerevarine Estate","MMH","44-8417","2002-09-17","Craig Taylor","A rare jewel in the Crown of Morrowind, this aesthetic achievement features the Nerevarine`s opulent styled Chateau, hidden upon the grounds of a beautiful and majestic island estate Located due west as you leave Vivec city by the north bridge, vicinity Foreign Quarter/..." "790","Chascoda's Armored Dresses","MMH","4-6666","2011-01-29","Chascoda","A lady named Alavera Ashfoot, a Nordic Tailor, one day was watching her daughter haul the bulky armor she wore out to the Guild of Magic. So, she asked her, ""Where do you gain enough endurance to carry all of that armor?"", and the daughter, named Ytinir answered, ""I don't. I have to use a Feather..." "789","Chaos Armor V2.0","MMH","4-1069","2009-04-06","Tallguy","Inadequate read me See Admin Comments" "788","Chamber of the Flies","MMH","4-8649","2003-02-05","Wixard2","Adds new items, an island off the Seyda Neen coast, and a small/mid Sized dungeon. (nothing is changed in the rest of the gameworld however) Introduction: Reports have indicated that a new island has been discovered off the Seyda Neen coast. 3..." "787","Chair House","MMH","44-14011","2010-07-10","BruceNorris","Adds a chair house underneath the Silt Strider port in Suran." "786","Chainmail Tops+Slips 1.3","MMH","4-1158","2009-04-06","DURGOTH","Chainmail Tops+Slips Version 1.3 by DURGOTH #### Content #### This mod adds a crate with new Slips+Tops to Se..." "785","Chainmail Tops+Slips 1.2","MMH","4-1103","2009-04-06","DURGOTH","Chainmail Tops+Slips Version 1.1 by DURGOTH #### Content #### This mod adds a crate with new Slips+Tops to Se..." "784","chainmail fix","MMH","4-6798","2011-10-09","Rattfink333","What this mod does is add a knee mesh to the game to finish off the chainmail greaves to the boots. And a UV adjustment of the upper leg greave mesh. the benefits are twofold. one is that the chainmail greaves are no longer shorts. and second is it gets rid of the clipping issue with use of bette..." "783","Chainmail Armor Merchant","MMH","4-9009","2004-12-11","ReflectioN","This is a small mod that adds a merchant/smith to the Moonmoth Legion fort near Balmora. He sells a complete set of Chainmail Armor. Version 1.1 has the missing First Person view hands, I also added a female version of the chainmail armor. This mod is best su..." "782","ceyrum","MMH","48-1087","2009-04-06","daedroth","Wealthy city on a small island off the shores of the West Gash. NPCs are moslty level 20-25+. Mournhold and common buildings used, nicely done too. im" "781","Centurion´s Redoran Stronghold Extension v2","MMH","44-1469","2009-04-06","Centurion","Centurion's Redoran Stronghold Extension (V1) by Centurion By the order of the Redoran archmaster (yourself i hope so) your stronghold at Bal Isra had to be improved! This mod adds 3 new houses (guard-quarters, Andoras' hut, Centurion's house), an underground storage co..." "780","Centurions Castle Kanthrock","MMH","44-996","2009-04-06","Centurion","Centurion´s ""Castle Kanthrock"" ******* A plugin for ""The Elder Scrolls III, MORROWIND"" (Created with US-version 1.6.1820 - removed dependency of Tribunal & Bloodmoon - only Morrowind required) This plugin adds a new castle in the ""Bitter ..." "779","Cell House","MMH","44-14860","2013-07-13","Mike Drefall","A shack near Seyda Neen, NW from town and stay along the coast. Has a bit more to it than it seems. Full of hidden and nice things and just an elaborate place to keep your things. 14 July 2013 - Uploaded a clean version. There was no read me with this mod. - Denina" "778","Celeb Facepack 2","MMH","42-11700","2012-09-17","jromate","This plugin contains 17 playable heads. 7 Bretons: Emma Watson Hayden Panettiere Jenna Elfman Jennifer Aniston Kelly Ripa Phoebe Cates Rhona Mitra 7 Nords: Ann Hathaway Anna Torv Bobbie Phillips Jeri Rya..." "777","CB's Dwemer Coins","MMH","46-11140","2007-03-24","Cantina Boy","This mod changes the old Dwemer coins to new ones. See the screen shots." "776","Cawumaloe Manor and Pundaab Playset 1.0","MMH","44-7249","2012-08-14","Blue Eagle","Adds an airborne pundaab house above the water southeast of Gnaar Mok. Follow the road west-southwest out of Caldera and look up when you come to the water. Also, I would recommend reading the note on the front door before entering. You may want to bring a silver weapon. ..." "775","Cawumaloe Manor & Pundaab Playset v1","MMH","44-12735","2008-05-23","Blue Eagle","Adds an airborne mudball house southeast of Gnaar Mok. Requires and includes the Pundaab Playset v1 tileset. The Pundaab Playset is also available by itself on this site." "774","Cave of Lost Wizards","MMH","4-9386","2004-03-14","Andrew","This mod adds the cave of Jhabamirr, a very powerful wizard lord with a vast cavern complex at his fingers - adds adamantium guards on an island with the portal to Jhabamirr's cave on it - also adds an empty pod house on the island and another velothi style house in Azura..." "773","Cave HouseV1.2","MMH","44-3551","2009-05-12","Unknown","Adds an underground home to the Ascadian Isles Region. To find it, just take the road from Seyda Neen to Pelagiad, once you get beyond the pass thru the hill, take a right and keep looking on your right hand side. Enjoy -Slayer ******..." "772","Cave House 2","MMH","44-12899","2008-08-29","Benjamin Vasconcellos","This is my second house mod. Its similar to Cave House 2.0 but there are many differences. You'll have your own trophy room, public bath, plenty of merchants, Npc's that train, sell spells, enchant and a couple offer travel service. There is a small quest to obtain the key for the rest of the hou..." "771","Cave House","MMH","44-9350","2004-03-18","Benjamin Vasconcellos","This mod adds a cave house to Balmora, located right next to the pawnshop. This house is fit for a king, lots of eye candy, new NPCs which can train and sell many items. Huge weapon display room with lots of storage containers. This is a new version of Cave House. Adde..." "770","Cave Home","MMH","44-7723","2004-07-21","Sindaaran","A small cave home north of Seyda Neen created for people that dont want thier level 1 character to waltz into a mansion. Contains all the basics and a little bit more. You will have to... dispatch the person residing inside. He shouldnt be a problem. ..." "769","Catherine's Breton Heads v1.0","MMH","42-11647","2007-11-16","Catherine799","This mod adds one female breton head and two female breton hair meshes. This is my first retexture, so I didn't alter much of the original texture; I am still trying to get the hang of the new paint program I have, and hopefully become artistic enough to create my heads f..." "768","Castle_Kanthrock_V31-V4","MMH","44-7174","2012-08-04","Centurion","This plugin adds Castle Kanthrock in the ""Bitter Coast Region"" (0,-11) or on Ald-Vendras. There are 2 different versions plus an alternative one located on Ald-Vendras and you have to choose one! The versions are: -Castle Kanthrock V3.1 (Castle_Kanthrock_V31.esp)(Location: Bi..." "767","Castle Wars","MMH","48-14063","2010-09-02","Falador wiz1 aka Alex","Castle Wars is a Morrowind mod (obviously) that completely changes the way you play. It breaks away from the usual Morrowind formula and creates something radically different - a war/strategy mod. It adds a new landmass to the far north of Solstheim where this mod takes place. The goal of this mo..." "766","Castle Vianden v2.1","MMH","44-9867","2004-10-26","ReflectioN","The Castle Vianden mod is based on an existing castle in Vianden Luxembourg. The real castle is one of the most magnificent castles in Europe today. This Morrowind version 2.1 places the Castle Vianden near Sadrith Mora and Wolverine Hall and it contains large, retextured Halls for weapons and ar..." "765","Castle Vianden v2.1","MMH","44-545","2009-04-06","ReflectioN","This mod is Version 2.1 of the Castle Vianden mod. It's based on an existing castle in Vianden Luxembourg. The real castle is one of the most magnificent castles in Europe today. This Morrowind version 2 places the Castle Vianden near Sadrith Mora and Wolverine Hall and it contains large, retextu..." "764","Castle Veldoril Moved","MMH","44-13200","2009-01-26","Centurion, uploaded Lyssia","This is Centurion's patch to make Geonox's Castle Veldoril compatible with the latest version of Ald-Vendras. You need the original Castle Veldoril mod in order to have all the meshes and textures required. *THIS IS CENTURION'S ORIGINAL FILE! I have not modifi..." "763","Castle Unreal","MMH","44-5731","2011-10-03","ReflectioN","The Elder Scrolls III MORROWIND: Castle Unreal Mod VERSION 1.0 by ReflectioN (reflection_nl@yahoo.com) 1. Description 2. Installing the plugin 3. Playing the plugin 4. Save games 5. Credits 6. Contact and..." "762","Castle Nerevar v2.0","MMH","44-3580","2009-05-12","Chick, Arielle","Adds a mighty Stronghold on a mountain above Balmora with a lovely sight over the town. The stronghold consists of several guardtowers, one bigtower and the main castle itself. The maincastle was inspired by the very famous castle of Meersburg, the oldest castle in germany. The castle ..." "761","Castle Kanthrock V3-update","MMH","44-648","2009-04-06","Centurion","This plugin adds a castle in the ""Bitter Coast Region"" (0,-11) (or alternative on Ald-Vendras). Castle Kanthrock belonged to a local noble, a loyal servant to the Empire. His last will decided the Imperial Legion would be the new owner of that castle after his death, but the Empire did..." "760","Castle Kanthrock V3 Complete","MMH","44-3712","2009-05-12","Centurion","Castle in the Bitter Coast Region. See Admin note below." "759","Castle Kanthrock V2.1","MMH","44-576","2009-04-06","Centurion","This plugin adds a castle in the ""Bitter Coast Region"" (0,-11) (or alternative on Ald-Vendras). Castle Kanthrock belonged to a local noble, a loyal servant to the Empire. His last will decided the Imperial Legion would be the new owner of that castle after his death, but the Empire did..." "758","Castle Kanthrock V2","MMH","44-540","2009-04-06","Centurion","This plugin adds a castle in the ""Bitter Coast Region"" (0,-11) (or alternative on Ald-Vendras). Castle Kanthrock belonged to a local noble, a loyal servant to the Empire. His last will decided the Imperial Legion would be the new owner of that castle after his death, but th..." "757","Castle Hvitkald","MMH","44-14043","2010-08-18","Psycholex","Epic Castle sat atop Hvitkald Peak in the cold mountains of Solstheim. *** MORROWIND MOD .: Castle Hvitkald :. version 1.1 by Psycholex, the Architect **** Requi..." "756","Castle Hestatur","MMH","44-6166","2007-09-14","Srdjan Pokorni","Castle Hestatur (= ""The Tower of Glory"") is a large fortified building on the northern edge of Sheogorad. I was initially inspired by castles from Ald Vendras, however, in time it grew into something quite different. You do not need to have either Tribunal or Bloodmoon, but if you do..." "755","Castle Dragonfall","MMH","44-10334","2006-01-09","Centurion","This plugin adds another high detailed castle to Ald-Vendras which can be used as a players home. The Castle can be found north-west of Vogar on Ald-Vendras. Take the boat from Dagon-Fel (talk to Ogra-Bulak) to Vogar and the fisher (named Khonrar) next to Vogar's docks can bring you t..." "754","Castle DracoLyn","MMH","44-13235","2009-02-06","Fischer500, ME,","What this mod does, it adds a castle to live in. It has a lot of storage, a bed ,and a lot of cosmetic decor. I worked for a good 3 hours on this, it is my pride and joy. Enjoy!!!! :D NOTE!!!! The name is pronounced (Dray-so-Leen) Changelog:[/b..." "753","Castle Draco","MMH","44-3684","2009-05-12","Cuchulainn","Castle Draco is on a small island south-east of Vivec. The easiest methode of travel to Castle Draco is via the shipmaster at Vivec or Ebonheart harbours." "752","Castle Aedius","MMH","44-15426","2015-09-04","Beleglos","This is my second publicly released plugin (the first being the Imperial Dragon Mail). Adds a nice-sized castle to the world. The player must complete a relatively simple (but probably time-consuming) quest to obtain access. See readme and screenshots for additional detail. More screen..." "751","Carryable Raven v1.0","MMH","46-1271","2009-04-06","Kagz aka Kagrenac","This mod brings you a Raven friend who you can equip and he will perch on your left arm. You wont be able to use the left arm or hand, when you have him equipped. He is a bit noisy so i tried to quieten him down a bit, when you get fed up listening to him, then you will just have to unequip him, ..." "750","Carry a lute v1.0","MMH","46-3789","2009-05-12","Sinius","Its a lute you carry on your back. Hurrah!..... If you want it there is a barrel inside Moonmoth Legion Fort next to the door or type player-&___gt___; additem ""!luteback"" 1 to get right away." "749","Carnithus' Armamentarium add-on 2","MMH","4-9683","2005-03-16","Carnithus","This is an add-on/update for Carnithus' Armamentarium. It includes new armor, clothing, weapons, tapestries, dinnerware, equipable lutes, and skooma pipes. It also moves the Armamentarium out of Mournhold. Carnithus should no longer equip items (except for robes) that you sell him. Even if he doe..." "748","Carnithus' Armamentarium add-on 1","MMH","4-9673","2005-03-16","Carnithus","This is an add-on for Carnithus' Armamentarium. Three new sets of armor, two new wing rings, dueling bracers, new weapons (some animated) including a crossbow and darts, and a cape and mask to accent any armor. There are also new meshes for Succubus Cuirass, Wraith-kin Helm, and War..." "747","Carnithus' Armamentarium","MMH","4-7550","2005-03-16","Carnithus","The only EVIL ARMOR MOD you will ever need (besides my add-ons). Carnithus has become old and tired. Taking a break from looting and plundering, he has opened a shop in the Mournhold Bazaar to sell his many items that he has collected over time. This MOD contains all of..." "746","Care for a real challenge?","MMH","4-12833","2008-07-27","Wigglesrawr","This mod adds a powerful NPC for to fight, scripted sheath, new set of armor, and weapon and you have to search for them as they are in Korgenoth or something like it it is a good light armor and the sheath gos on your back sword does 75 max requires both esps credits to keive for scr..." "745","Captain Jack's House","MMH","44-15457","2016-02-18","OrlopRat","What is this? A nice little house for the seafaring sort of character. There's a cozy area to relax by the fire, a place to sleep reminiscent of a ship's cabin, and a private tavern with a piratical theme for you and your Morrowind friends to hang out in. Nautical decor. Plenty of storage f..." "744","Cantina's Money","MMH","46-11096","2007-02-27","Cantina Boy","This mod changes the old gold. It puts a better texture on high poly meshes. I got tired of the old gold stacks so I made messy ones. You also have the choice to make them silver and mixes of both. I know this has been done before but I wanted them messy. Cha..." "743","Candle Shop","MMH","46-7948","2003-11-20","Raylin","A small mod which adds Dayceas Candle Shop into Balmora. The mod is made to allow players to furnish their homes in a better, more interesting way. For more information, visit the website at: http://www.freewebs.com/raylinscorner" "742","Camp: Daedra Takeover","MMH","44-12657","2008-04-09","Yoshi11","A camp to your right after you get of the siltstrider to Vivec has been taken over by Daedra. The owner is nearby, dead. Changelog:Whoops! Got the position wrong! Sorry! Also changed the requirements." "741","Cali's Kitchen v2.0","MMH","46-9105","2004-02-05","Calislahn","This mod adds some kitchen objects to the game; all available to buy at Arille's Tradehouse in Seyda Neen. I originally made these as I never seem to have enough things to furnish kitchens in my houses with." "740","Cali's Dryad Hair for Morrowind Races v1.0","MMH","42-3329","2009-05-12","Calislahn","This mod adds all the hairstyles for my Dryad's for the non-beast Morrowind races. It does include Orcs which is a little strange but i started them so decided to carry on. I know there is a prettier Orcs WIP being done by The Sirius Snape so maybe one day these might have a use on a prettier Orc..." "739","Cali's Dryad Hair for Morrowind Races","MMH","42-5929","2011-10-10","Calislahn","This mod adds all the hairstyles for my Dryad's for the non-beast Morrowind races. It does include Orcs which is a little strange but i started them so decided to carry on. I know there is a prettier Orcs WIP being done by The Sirius Snape so maybe one day these might have a use on a prettier Orc..." "738","Cali's Bedrolls v1.0","MMH","46-3800","2009-05-12","Calislahn","New Bedrolls Created By Calislahn This file contains ten retextured transportable bedrolls, eight fabric and two fur.All are available to buy from Alfric Wolfsbane. You can find him near the temple in Gnisis. It does not require Tribunal or Bloodmoon. Also include..." "737","Cali's BB Mannequins v1.2","MMH","46-3805","2009-05-12","Calislahn","Cali's BB Mannequins ** Update 19/3/05 ***** Hopefully this will be the last update. There was a conflict between this mod and Qarl's The Underground where he had placed a building in the exact same spot as my storeroom so I have moved it..." "736","Caldera, Zelda Estate Basement add-on","MMH","44-3679","2009-05-12","Beardo"," ------------- Zelda Basement ------------- This plug-in is a add-on to the Caldera, Zelda Estate plug-in. So you need to have installed that one to be able to use this add-on. You can find it at either www.mo..." "735","Caldera, Zelda Estate","MMH","44-8498","2002-10-30","Beardo","This little house is perfect as your base of operation; has the right size, not too big nor too small; a mini mansion .Why Caldera you might ask? Close to the Mage guild and their travel service; easy to reach the west coast, Fully furnished, ha..." "734","Caldera, Empty Shop","MMH","44-15530","2017-07-30","RavenFeather","Caldera, Empty Shop - A housing mod by RavenFeather Version: 1.1 -- Installing: Unzip CalderaEmptyShop.esp to ""..\Morrowind\Data Files"" Playing: Launch Morrowind, click on Data Files and in the list look for CalderaEmptyShop and click the box..." "733","Caldera Warehouse Tower v1.0","MMH","44-10138","2005-09-28","dongle","A nice cozy tower to stay in while youre visiting Caldera. Tower for storage, with balcony to check the weather. Well appointed basement loft with work areas, display shelves, safe storage, and sleeping area. Directly across from everybodys favorite merchant." "732","Caldera Villa","MMH","44-3642","2009-05-12","Unknown","Common style house outside the Governor's Mansion." "731","Caldera Residence","MMH","44-1374","2009-04-06","Unknown","" "730","Caldera Orchard v1.0","MMH","44-13966","2010-06-02","Crankgorilla","A Pear Orchard in Caldera. The plantation features pear trees which are harvestable. There is also a humble cottage for the caretaker of the orchard. Speak to the fruiterer in the Caldera town square. Learn his secret. He will provide you with the ownership documents for the cottage. As owner you..." "729","Caldera Manor v3","MMH","44-5524","2009-06-07","Deathbliss","NOTICE! This plug-is not compatible with other builds of Caldera Manor since the interior cells are named the same! Caldera Manor has an outside area as well as 4 floors and they feature the following: Outside: A balcony overlooking Caldera accessible from the M..." "728","Caldera Manor v2","MMH","44-5523","2009-06-07","Deathbliss","Ok this should be the final build of this plug-in. If you're one of the folks that have been using this house please follow the instructions below if you decide to try this updated version. Caldera Manor V2 features the following: #1. All fixes from previous versions still intact.<..." "727","Caldera Manor v1","MMH","44-5522","2009-06-07","Deathbliss","This version of this plugin fixes that annoying error that causes every piece of paper in the game to be called a Caldera Manor Note. In addition this version is cleaned up and has been tweaked in many minor ways; chiefly exterior appearances, lighting, better bookcases and some furniture has bee..." "726","Caldera Manor","MMH","44-8101","2002-09-17","Deathbliss","updated: Caldera Manor v3 is in a new location outside of the city and it now has it's own outside area, with 4 floors inside that feature thefollowing: Outside: A balcony overlooking Caldera accessible from the Master Bedroom. Planters and a garde..." "725","Caldera House Sitter","MMH","44-8144","2002-07-03","Andrea Brashear","" "724","Caldera House","MMH","44-11467","2007-08-21","Shinozu","Plugin adds new house near castle in Caldera. Small home for low level character." "723","Caldera House","MMH","44-8244","2002-07-19","Mikau","" "722","Caldera House","MMH","44-13541","2009-07-13","I.Saw.A.Chicken","This mod adds a unfurnished and lit house to Caldera. ""Outside"" city walls, almost directly west of the Governer's Hall. North of Surane Leoriane's House.[SP?] This mod is intended to be used with a furnshing mod, although you can load it up in the CS and add your own furniture to it...." "721","Caldera Home At Last","MMH","44-8145","2002-07-03","Douglas Brashear","" "720","Caldera Estate","MMH","44-10423","2006-02-17","Arwin","A quaint cottage style estate just outside Caldera. It has entrance room with stairs leading up to the landing and master bedroom, armory, library and an enchantment and alchemy lab in the basement, with plenty of storage space throughout. There is little to no items with..." "719","Caldera Empty Shop v1.0","MMH","44-3615","2009-05-12","RavenFeather","Caldera, Empty Shop - A housing mod by RavenFeather Version: 1.0 -- Installing: Unzip CalderaEmptyShop.esp to ""..\Morrowind\Data Files"" Playing: Launch Morrowind, click on Data Files and in the list look for CalderaEmptyShop..." "718","Caldera Cellar","MMH","44-10581","2006-05-08","CJW-Craigor","Caldera Cellar V2.0 by Craigor Contents 1. Description 2. Version 2.0 3. Installation 4. Credits 5. Usage --------------- 1. Description This mod adds a small cella..." "717","Caldera Cave Spot v1.0","MMH","44-3638","2009-05-12","PCC aka Blockhead","This is a cavern loaded with crates and bags that is furnished, yet unoccupied. It is in Caldera, located under Ghorak Manor. It is reached by a trapdoor from inside the ground floor of Ghorak Manor There are no weapons, armor, treasure or cheating items in it. It's designed ..." "716","Caldera Cave Spot","MMH","44-7927","2003-10-24","blockhead","This plugin adds a cavern under Ghorak Manor in Caldera that your character can use as a place to live and store your stuff." "715","CaiusCosadesTheNord","MMH","42-3254","2009-05-12","Flaming Phoenix","""Caius Cosades the Nord"" mod ---------------- By Flaming Phoenix Changes the face of Caius Cosades into a more younger look. He now has brown hair and a starting beard, a look more fitting to his rank of Spymaster. In order to do this, I had to change him in..." "714","Caius' Basement","MMH","44-8006","2003-12-12","xcookie21x","This MOD adds a small basement to Caius Cosades' House (The Blades Operitive in Balmora) After joining the Blades Caius says that you can use his basement if you need a place to live and rest, and he hands you a key to open the lock. Once inside the basement ..." "713","Caius Cosades ""Neighbor""","MMH","44-6796","2011-10-02","hopelesswarfighter","In this mod, Caius has a basement. In that basement is a man that lives there and will let you use anything in there. Feel free to make other mods using this. Please put a link to it in the description if you do. Sorry for not having screenshots, my computer is being an idiot and wont let me enab..." "712","Caius Basement v1.4","MMH","44-3521","2009-05-12","Cookie21","Caius' Basement V 1.4 _________________ This MOD adds a small basement to Cauis'House, after joining the blades guild Cauis says that you can use his basement if you need a place to live and rest, and hands you a key to open the lock. ________________" "711","Cairo Villa v1.0","MMH","44-13815","2010-01-16","Crankgorilla","Location: Ald-ruhn -2,7 (No altered Terrain) This mod uses all custom content. Every Item is from the resource section and includes some excellent models that will interest anyone who has not seen them. The results are encouraging for me because I was intending this as a project for myself t..." "710","Byblos' Armor 300","MMH","4-9078","2004-01-07","Byblos","This mod adds a much needed, opened ebony helm - a recolored version of the dragonscale helm. Black with gold details and feathers. You can get a screenshot at my site at. www.byblosdomain.cjb.net This ESP adds it to the game only so youll have to use the..." "709","Buyable Hlaalo Manor","MMH","44-6246","2009-07-12","Princess Stomper","Adds 3 bedrooms (sleeping a total of 8) to Hlaalo Manor, converting the then-bedroom to a study, and adding a bathroom and kitchen area to the main hall, and decoration to the balcony. Adds a podium and lecturn for minstrels. The bedrooms comprise one double room suited ..." "708","Buyable Ghorak Manor v3.1","MMH","44-5870","2011-10-08","Monica21","The owners of Ghorak Manor have a For Sale sign in the yard. Read the sign on the front door, and speak with Daran Atard in Shenk's Shovel to purchase the manor. The interior has been completely redecorated, and the basement is now accessible through a door in the dining room. The mano..." "707","Buyable Ghorak Manor v2.0","MMH","44-3355","2009-05-12","Monica21","The owners of Ghorak Manor have a For Sale sign in the yard. Read the sign on the front door, and speak with Daran Atard in Shenk's Shovel to purchase the manor. The interior has been completely redecorated, and a previously ""hidden"" basement is now accessible through a trap door in t..." "706","Buyable Ghorak Manor v1.0","MMH","44-3504","2009-05-12","Monica21","The owners of Ghorak Manor have a For Sale sign in the yard. Read the sign on the front door, and speak with Daran Atard in Shenk's Shovel to purchase the manor. The interior has been completely redecorated, and a previously ""hidden"" basement with a trapdoor in the dining area is now accessible.<..." "705","Building Up Uvirith's Grave 1.1","MMH","44-11423","2007-09-20","Acheron","This mod allows Telvanni players to expand Tel Uvirith into a town which reflects the player's tastes and faction affiliations. A couple months ago, I decided to replay Morrowind as a Telvanni character. I always felt that the faction strongholds were a bit too remote and lacking in s..." "704","Bug Shields(as seen in game)","MMH","4-1609","2009-04-06","MasterW3","The PlugIn you see here adds shields to the game world made from the same shells that the Ashlanders make their bowls from. You may have thought they always WOULD have made kewl Shields. Well, this mod adds them, any Bug Style Bowls that were already in the game were left untouched," "703","Bug Shield","MMH","4-9845","2004-11-23","Schwaa","I always thought the bugbowls around the Ashland camps would make good shields. Now they do. Can be found at a few random armor shops (Caldera, Vivec) and an Ashlanders camp (the one starting with a U)." "702","Bucket Helmet v1.0","MMH","4-11331","2007-07-01","Demon Xen","'Lord Buckethammer' can be found outside the fort in pelagiad. Apparently, he wasn't let inside. In his possession, he has the only equipable bucket helm in Morrowind. Enjoy!" "701","BTB's Unique Finery Equipment","MMH","46-6745","2011-06-14","Alaisiagae, BTB, Revan","This merges BTB's Equipment plugin with Alaisiagae's Unique Finery Replacer. This way you get BTB's game balancing along with the new meshes etc. from Alaisiage. You only need my merged file. CAUTION: You need to have installed all the files from Alaisiagae's mod (except for the .es..." "700","Bruno's Box Home 3.0","MMH","44-15336","2015-04-26","Bruno13069","USES MORROWIND ONLY! I found a great mobile home on the net, a Genie's Bottle created by Blue Eagle, and modified by MooCow. I used it with multiple characters and, in time, tweaked it for my own use without distribution. I decided to make my own portable home along similar ..." "699","Bruno's Box Home 2.5","MMH","44-15231","2014-07-23","Bruno13069","I found a great mobile home on the net, a Genie's Bottle created by Blue Eagle, and modified by MooCow. I used it with multiple characters and, in time, tweaked it for my own use without distribution. Recently, I decided to make my own portable home along similar lines - a house in a bo..." "698","Broom Upgrade","MMH","46-734","2009-04-06","Schwaa","Schwaa's Custom Objects - Installation schwaa11@hotmail.com --- All objects for use in Morrowind. Cleaned with Testool, checked with TESAME. Feel free to use as a modders resource or host, just give me credit please. ..." "697","Breton headpack #1","MMH","42-3323","2009-05-12","Emma"," -------- Emma's Breton faces ver 1.0 -------- By Emma, emma9158@hotmail.com, http://www.gamersroam.com/emma/index.htm This mod includes 18 playable breton faces, six male an..." "696","Breasal's Royal Armor","MMH","4-10956","2006-12-30","Rhineville","I've always wanted to add my own type of armor into the game. I remember trying to find a very regal set of armor a while back, but noticed there's a defenite lack of armor that a king could be seen wearing. I've recently figured out how to properly texture, so here's my gift to the modding commu..." "695","Brass Telescope v1.1","MMH","46-14659","2013-04-25","lochanrus, Timeslip","***THE FUNCTIONAL VERSIONS OF THIS MOD REQUIRE TIMESLIP's MORROWIND GRAPHICS EXTENDER PROGRAM TO WORK*** You can find MGE here: http://www.timeslipped.co.uk/ From the Morrowind Launcher, select Data Files and check the box next to ONLY one of the ..." "694","Brass Telescope v1.0","MMH","46-14658","2013-04-25","lochanrus, Timeslip","***THE FUNCTIONAL VERSIONS OF THIS MOD REQUIRE TIMESLIP's MORROWIND GRAPHICS EXTENDER PROGRAM TO WORK*** You can find MGE here: http://www.timeslipped.co.uk/ From the Morrowind Launcher, select Data Files and check the box next to ONLY one of the the L..." "693","Bracers of Blinding Strike","MMH","4-14334","2011-07-08","Midgetalien","Bracers of Blinding Strike By Midgetalien ========== Disclaimer! ========== You may not redistribute this mod. If this mod cause yo..." "692","Box Mansion!","MMH","44-11048","2007-02-08","The hunter","Adds a Mansion made of crates to the landing above the silt strider in Gnisis. Consult the readme before playing for some tips and special things about it." "691","Bouking Manor","MMH","44-10201","2005-10-28","Skeleton","Story Line: The owner is loyal to Redoran. He wanted to escape all the blight storms; so he built a new home. Outside of Calderal?s south gate you will find Bouking Manor. There is no door key. Just walk in and set up house. The owner of this Manor had to unexpectedly le..." "690","Bottomless Containers add-on for Phoebe's Abu House","MMH","44-3599","2009-05-12","Unknown","Title says it all." "689","Bottle Storage","MMH","44-9914","2005-07-29","Sietse","The bottle is located in the pawnshop in Balmora and can be acquired freely." "688","Bottle rotate","MMH","46-9600","2004-07-07","Maboroshi Daikon (found bcbear)","This allows players to place empty bottles/jugs and alcoholic potions on their sides The first time you drop a bottle, it lays on it's side with it's opening facing the player (N-S-E-W only) and the second time you drop it, it stands upright. Works..." "687","Bottle Home Enhanced v1.0","MMH","44-847","2009-04-06","MooCow","4/09/2004 Bottle Home Enhanced V1.0 (By MooCow) Information on Bottle Home Enhanced This mod has the same expansion/game requirements as the original Bottle Home by Blue Eagle." "686","Bottle Home Enhanced v 1.3","MMH","44-12137","2013-01-22","MooCow","4/09/2004 Bottle Home Enhanced V1.3 (By MooCow) Information on Bottle Home Enhanced This mod has the same expansion/game requirements as the original Bottle Home by Blue Eagle. Basically, this is an enhanced version of Blue Eagle's bottle home, which, althoug..." "685","Bottle Home","MMH","44-809","2009-04-06","Blue Eagle","Bottle Home 1.0 No Harem. Basicly the Bottle home minus the harem girls. Adds the ultimate Mobile home to morrowind. There is a bottle sitting in the corner of the pawn shop in Suran. Activate it to bring up a dialong box with two choices: Enter home te..." "684","Botanist's Retreat","MMH","44-11540","2007-09-19","Nym","Adds a cozy apartment and alchemy laboratory to the Vivec Foreign Quarter Canton Plaza. Intended for very advanced herbalists, botanists, and mages; will be overpowering for young characters, so your self-control might need exercising. Includes plenty of storage and several alchemy resources, inc..." "683","Boots of Blinding Speed","MMH","4-3034","2009-05-11","MistyMoon","This mod changes the Boots of Blinding Speed, instead of blinding you 100% (constant effect) it's now drains your magica (10% constant effect) to the speed enchantment for the boots." "682","Boots for beasts","MMH","4-7694","2004-06-30","MorrowModder","This mod just adds in tweaked boots for beasts. They are only the style of the originals (dewmer, chitin, daedric etc..) They can be found in various places, but mainly meldor the armor in balmora has them. The stats follow their counterparts, so if y..." "681","Bonemold replacer","MMH","4-687","2009-04-06","Unknown","Bonemold replacer All credits to: Aaron French (aka Veet) - Deadric helm http://www.euro-morrowind.com/index.php?section=plugin&code=05&id=2013 Joel A bradock - Paladin armmor http://mantodea.tygirwulf.com/morrowind.html http://www.euro-morrowind.c..." "680","Bonemold Cuirass Replacer v1.0","MMH","4-12839","2008-07-29","Petiboy","This mod replaces the regular bonemold cuirass with a new retextured mesh with matching icon and ground mesh" "679","Bonemold Armorer","MMH","4-10281","2005-12-15","Rafkutis","This mod requires ""Complete Morrowind"" by ~NOBODY~. It adds bonemold armor making to carpentry menu." "678","Bone Helm","MMH","4-13229","2009-02-05","Gunslinger1984","This is a Bone Helm inspired by Diablo II. If you look carefully you can find it in Falensarano. Enjoy" "677","Bols Indalen's Custom Armors","MMH","4-9361","2004-03-22","Sendai45","This mod changes the armor you can recieve from the Craftsman in Mournhold from the original Adamantium, Ebony, and Glass armors to new CUSTOM armor! Each type of armor (Adamantium, Ebony, Glass) now has a custom variation, with superior protection, durability, enchantability and value. All of th..." "676","Boathouse","MMH","44-13616","2009-08-21","Rapscallion","This mod adds a boathouse in Seyden Neen. Release date: may 2002 -- Rapscallion Jones Clean version tested in-game. -- Morten79 Changelog:27 Aug. 2009 - Readme added too the clean version" "675","Blue Ymsidril Armor","MMH","4-7044","2012-07-25","VagabondAngel","Originally made as a personal request for KWShipman for his Galith race mod. Includes a blue handled version of the Ymsidril scimitar mesh. This armour is not placed in-game; you must either place it with the Construction Set, else use the console to add it to your inventory during game play." "674","Blue Steel Armor","MMH","4-7943","2003-11-14","Baratheon79","Adds blue steel armor to the game. This armor is retextured steel armor, and offers the same protection. I have included both male and female versions of the cuirass. To get this armor, go to the Hlaalu Plaza in Vivec and find the NPC who is wearing a suit of this armor. She has two fu..." "673","Blue Royal Armor","MMH","4-7273","2012-08-22","Godslaw","Do you like the Royal Guard Armor, but would like to see it in Blue too not just Red and Green? Well now Blue Royal Guard Armor has come to Mournhold too not just Green. (see my other mod Green Royal Armor v1.0) Would you Like a set for yourself well @ Mournhold's Trader it seems Suna..." "672","Blue Platemail","MMH","4-10468","2006-03-05","Yacoby","Blue Platemail Armor: This mod adds a set of female Blue Platemail armour to the armourer in Ald-Ruhn." "671","Blue Glass Gauntlets","MMH","4-2996","2009-04-29","Smite_Plight","Blue Glass Gauntlets by Smite_Plight -- Th gauntlets are in seyda neen in the dirt. Someone must have dropped them , lucky you. This mod was made for Baphomet so if your not him then I don't know what's going on. This..." "670","Blue Glass","MMH","4-3161","2009-05-12","Martini60","Blue Glass - README V1.0 Weapons and Armour Made using patched (1.1.0605) version of Morrowind. Tribunal or Bloodmoon not required. http://homepage.ntlworld.com/maartin/plugins/ 1. Installation 2. Getting Started 3. File destinations 4. Modifi..." "669","Bloody Oath","MMH","48-7296","2012-08-24","Dave Jasmund aka Aquan","The island Vvardenhael north of Dagon Fel was the site of a legendary battle between the Dark Elves defending the Dunmershoal Stronghold against the invading Nords. The Nords, led by Captain Maic, conquered the stronghold and made the survivors slaves. It was at the site of the old Dunmershoal st..." "668","Bloodmoon Sailor's House","MMH","44-11312","2007-06-25","Neolin_Windblade","This mod adds a house under the dock at Fort Frostmoth that you can acquire through a short quest. The house has some storage space and a place to sleep, plus a small secret to discover. If you run through dialog correctly, you might get a special weapon. To start the quest, go to Fort Frostmoth ..." "667","Bloodmoon Landscape Texture Index","MMH","48-867","2009-04-06","Prince of Shadows","This is a texture index for Bloodmoon landscape I made for myself in the first place. I was tired of trying out all them different textures till I found that one I needed, so I decided to make this texture index. Feel free to use it - since it is just .jpg files with the original ..." "666","Bloodmoon House : ICE DEN","MMH","44-12199","2013-02-10","Clone","Well I was bored of looking around for a Bloodmoon house, so I made one :) My Ice Den is located by Fort Frostmoth on the island of Solstheim. It contains a forge, kitchen, storage, bar, mini waterfall, and alot more! I Hope you enjoy it :)" "665","Bloodmoon house","MMH","44-8876","2003-06-09","lenne","Outside and just beyond the walls of Fort Frostmoth, a little house for you to use while you're adventuring on Solstheim. Some storage for your treasures and a comfortable place to sleep. See readme for info." "664","Bloodmoon Dunmers Only Wizards Home Special 66.6","MMH","44-11706","2012-09-20","Christian","Dunmers Only Wizards home Special 66.6 Yours for the pick, Dark Elf Dunmerfriend :) You will get a tavern made by the master of magicka...........me :) near Fort Frostmoth ? (bloodmoon) 1.black market. 2.inscriptiontable. 3.mannequins for your highq..." "663","Blooded Stalhrim","MMH","4-14433","2012-02-12","Slaanesh the Corruptor","So this has been sitting on my HDD for a few months, and today I decided to write a readMe and release it since I had a few minutes of free time. === --Blooded Stalhrim-- By Slaanesh the Corruptor ..." "662","Blood Ebony Special Edition v1.0","MMH","4-14734","2013-05-17","Elten","This is a much better version of the retextured red Ebony - Blood Ebony Weapons and Armour - mixed. Armour is no longer just a modder's resource (though you can use it as such). There is some in Vivec vaults and Vivec smith-shops, and Vedam Dren is sporting a new set of Blood Ebony while Tre..." "661","Blight Idol","MMH","46-10005","2005-07-02","Raijin Vegeku","Scared of becoming the hero of Vvardenfell because of some rather silly effects of your conquest? Tired of the stuttering whenever you talk to anybody? Then this mod is for you. This mod adds a miscellaneous item called the Blight Idol that allows you to toggle various ..." "660","Blank Enchantable Scrolls","MMH","46-7454","2002-06-04","JMS","This mod adds several new enchantable scrolls to the game, and gives them to various Enchanter Service NPCs and some of the random loot tables. This should give the new, experienced, and even the expert Enchanters out there more material to work with. The scrolls have e..." "659","Blades tower v1.1","MMH","44-11521","2007-09-14","estoneburner","This is Nym's Blades Tower in Gnaar Mok. I moved it to make it compatible with some of the other mods in the area. See V1.1 readme." "658","Blades Tower","MMH","44-11508","2007-09-09","Nym","I've never been happy with the way the Blades organization is housed in Morrowind, and this mod aims to rectify one tiny part of that, by supplying the Blades - including your character - with a small, secret base of operations, in the form of a Hlaalu tower in one of two locations - either in Ba..." "657","Blades House v3.3","MMH","44-611","2009-04-06","PEHOH","This Mod adds a House for the PC just east of Caius Cosades House in Balmora. I modified a small chunck of the cliff to make room for the house. The basement has been designed to be sort of a ""museum display room"". There are 59 Armor mannequins to display your armor, 10 of them being Female ..." "656","Blades House v3.1.1","MMH","44-3574","2009-05-12","PEHOH"," Khalazza Production Presents The Elder Scrolls III MORROWIND: Lord Yig's Fantasy Art Mod v 1.1 Index: 1. I..." "655","Blademaster Armor","MMH","4-10801","2006-09-17","Westly","This plugin adds a set of Better Body medium armour (Indoril grade/better) and an enchanted sword (featuring a beautiful mesh by Phijama, retextured by myself) to the game of Morrowind. I have outfitted a Level 25 Redguard Warrior/Swordmaster with high disposition (Shadra..." "654","Blade's House","MMH","44-10690","2006-07-25","Bladecutter","House made by me to store all my loot. Put in Seyda Neen so newbies can have places to put thier junk. Includes four or five book racks, a bed, lanterns, storage barrels and chests, drawers and tables. Also has a custom ring that nearly decimates your Endurance and stunts your magicka but gives y..." "653","Blackstone Manor","MMH","44-13606","2009-08-20","Sablestone","Location: Western peninsula in lake Amaya, a short distance north of Pelagiad My first mod!! :D This mod provides an imperial style, moderately sized house in a beautiful spot between Pelagiad and Balmora in the Ascadian Isles. There are thr..." "652","Blackrazors New Steel Armour v1.0","MMH","4-2281","2009-04-24","Blackrazor","---------- Title: Blackrazor's New Steel Armour Author: Blackrazor version: 1.0 ---------- Introduction For all those of you who, like me, can't get enough of medieval movies featuring lots of swordplay and shiny armours, you are probably put off by the armours..." "651","Blackrazor's New Steel Armour","MMH","4-1571","2009-04-06","Blackrazor","For all those of you who, like me, can't get enough of medieval movies featuring lots of swordplay and shiny armours, you are probably put off by the armours in (stock) morrowind. They have cruddy textures and look like they'd offer very little protection. Heck, imho, they don't look ..." "650","Black-Moon Shack","MMH","44-10975","2007-01-07","Pav_the_eternal","This mod adds a small shack next to the lighthouse in Seyda Neen, it's free, but you have to do a simple quest for a nord wandering the town. The reward is not only a home to call your own, but a tame clannfear to call your pet, one you can even talk to!" "649","Black Staff","MMH","46-12451","2007-12-24","HedgeHog-12","It is old (2005) small fun plugin. Hm... Small addition to Better Creature(rev10_UnDead)))) ******* GO to Arkngthand and find there small room with surprise;) ******* ADDED: 8 new miskItems & 1 weapon))" "648","Black robe, tunic and armor v1.0","MMH","4-12319","2013-03-14","Cerebrecl","What does the plugin add? -A black robe (which is a black reskinned version of the red expensive robe. -A black tunic (reskinned tribunal tunic) -Black exquisite pants (just an ""exquisite"" version of the expensive black pants) -""Raven Armour"" (which is in essence black r..." "647","Black Manor","MMH","44-10291","2005-12-17","BattleRelic","Hello there, if your reading this note its likely you have found my home. Congradulations! Inside my servent still waits for me to return, honor her. She has served me well and will do likewise for you. I simply ask that you do not use the designs of my manor in any other houses without my permis..." "646","Black Hope Camping","MMH","46-8459","2002-10-09","Sennenki","Camping Utilities; a campfire and a bedroll have arrived in Morrowind! Easily and quickly usable no matter where you are, they are available at a very reasonable price from trade houses in Seyda Neen, Balmora and Ald'Ruhn. See readme for info." "645","Black Heart Armor","MMH","4-1","2010-11-09","TheSiriusSnape","This mod adds Canadian Ice's Queen of Hearts armor in a shiny 'patent leather' black, a set of matching weapons and shield, a matching storage trunk, 5 sets of hair/masks, 5 sets of wigs w/out masks, and a new NPC... -..." "644","Black Heart Armor","MMH","4-1721","2009-04-06","Sirius Snape","This mod adds Canadian Ice's Queen of Hearts armor in a shiny 'patent leather' black, a set of matching weapons and shield, a matching storage trunk, 5 sets of hair/masks, 5 sets of wigs w/out masks, and a new NPC." "643","Black Glass Armor Set","MMH","4-14166","2010-11-28","Kalian","This mod adds new armor - Black Glass. You can find this armor in Ghostgate, Tower of Dusk Lower Level. You can buy it from Dronos Llervu. And yeah, you need a lot of money, this glass is expensive. Changelog: 1.0 - initial relase." "642","Black Bear Armor v1.2","MMH","4-1881","2009-04-06","philgrw","This mod adds a set of Black Bear Fur Armor to Alusaron in the Foreign Quarter Plaza in Vivec. Bloodmoon is not required. To install, simply place the files in the corresponding folders. Please report any bugs, errors, or weak points to me at philgrw@yahoo.com Thanks for downloadi..." "641","Black Adamantium Armor Set v2.0","MMH","4-5816","2011-10-06","Elric_Melnibone","This mod contains the Black Adamantium Armor set for the male warrior. The Black set is approximately halfway between in stats from the default Adamantium armor and Daedric armor. These files are mod'ded versions of the Adamantium Armor by Bethesda Softworks Find the small island in th..." "640","BlaaguuusPotions","MMH","46-3791","2009-05-12","Devon 'Blaaguuu' Carlson"," The Elder Scrolls III MORROWIND: BlaaguuusPotions by Devon ""Blaaguuu"" Carlson nitro_x_dc@hotmail.com " "639","BitterCoastHideout 1014","MMH","44-113","2009-04-06","Unknown","" "638","Bittercoast Fortress","MMH","44-8813","2003-04-28","Allan","Creates a new house in Bitter Coast Region, a fortress for your player. Transportation to is provided by a Guide at the Balmora silt strider. Has an Armory with storage for armor and display space for weapons. An Alchemy area with an Enchanter and an Alchemist as ..." "637","Biscuit's Balmora House","MMH","44-11108","2007-03-02","Biscuit","Adds a fairly large house, simply called My House, to Balmora near the silt strider. There is a secret room with a lucky coin (must be equipped and takes to place of a ring), a Nordic claymore, some scrolls and other things inside. The door to the room is not hard to find but it is locked at leve..." "636","Big Pauldrons","MMH","4-13749","2009-11-23","Rellac","Adds several large pauldrons. I have created one for each armour type that already has a pauldron. I have tweaked the ""Warcraft Orc Pauldrons"" by e1team, and have included those as the orc pauldrons. To find them, simply go to Meldor in Balmora (Armourer), and buy them. They're also in a crate be..." "635","Big Head's Manor","MMH","44-11577","2007-10-04","ManualIntelligence","You may find his manor, but there is already an owner... Khjaiit has won it from Big Head and you'll have to do something to get it. (Or just lock pick, LOL.) Talk to Noble Khajiit at Gnisis. (Manor's location near Berandas, SE of Gnisis, is shown in the included screenshot.)" "634","Big Castle","MMH","44-13979","2010-06-11","Gengaluf","Hello Guys, This is my very first mod, and pls excuse my bad english, but i come from Swizerland. I made a big Castle with 2 floors, 1 café, 2 cellars, 3 Towers and 1 little room for yourselfe. Also it add a new NPC, called Guard. Its an Argonian with equip, wich you will find ..." "633","Better Rethan Manor","MMH","44-6141","2005-08-03","Princess Stomper","The one thing the Duke didn't tell you, when handing over the construction contract, is that Armavel Hlervu, the architect, has gone utterly bonkers. Shortly after completion of this most unusual stronghold, Hlervu was quietly shipped off to an isolated retreat to live out his days conversing wit..." "632","Better Portable Containers v1.1","MMH","46-3807","2009-05-12","BungaDunga"," ***** Name: Better Portable Containers v1 Author: BungaDunga Date uploaded: Friday, December 24th 2004 Host: http://TESMods.net ***** INDEX: &___gt___; Requirements" "631","Better Moon and Star","MMH","46-13694","2009-10-05","Sluijs","Better Moon and Star by Sluijs Installing the mod: To install this mod you only need to place the .esp file in the Data Files folder inside the Morrowind folder (usually C:\Program Files\Bethesda Softworks\Morrowind\Data F..." "630","Better Landscapes - Stonewood Pass","MMH","48-6095","2012-04-04","Mag1cWind0w","Better Landscapes - Stonewood Pass v1.0 1. Description This mod revamps the landscapes between north of Balmora to south of Caldera. It completely modify the area to a rocky mountain pass, a narrow and sloped road and crevices. Due to the proximity of the Odai river, streams ..." "629","Better Heads v2.0","MMH","42-3286","2009-05-12","Gorg, Arathrax aka DarkSharp, Motoki","This is a re-release of the mod formerly known as Faces of Vvardenfell. That mod was pulled do to issues regarding certain faces inadvertantly being changed and overwritten. The mod has been reorganized so nearly everything has been renamed. The only files that may overwrite now are ear files mad..." "628","Better Heads Bad Heads Fix","MMH","42-1437","2009-04-06","Charlie Davies aka Sir On The Edge","Requirements: ""Morrowind.esm"" (with latest patch) and ""Better Heads.esm"" What this mod does: It changes the heads that are used by the men on and in the slave boat at the start of the game to better match there look with there voice." "627","Better Heads Argonians Playable Heads Pack v1.1","MMH","42-3219","2009-05-12","Anthrax, Gorg, Silaria","This mod adds 20 new Argonian playable heads to choose from. There are 11 females and 9 males on two different all new meshes. Note that the textures are interchangable between the two meshes so a texture on mesh 1 can by put on mesh 2 and vice versa. The heads will not replace npcs but are added..." "626","Better Heads Argonians Playable Heads Pack","MMH","42-7107","2012-07-26","Motoki","This mod adds 20 new Argonian playable heads to choose from. There are 11 females and 9 males on two different all new meshes. Note that the textures are interchangable between the two meshes so a texture on mesh 1 can by put on mesh 2 and vice versa. The heads will not replace npcs but are added..." "625","Better Heads Alternate Heads V1.2","MMH","42-1476","2009-04-06","Charlie Davies aka Sir On The Edge","Requirements: ""Morrowind.esm"" (with latest patch) and ""Better Heads.esm"" What this mod does: It changes the heads that are used by the men on and in the slave boat at the start of the game to better match there look with there voice." "624","Better Furnished Factors Estate","MMH","44-11306","2007-06-23","Renegade3745","Adds a bit more furniture to the Factors Estate. Including a refurnished master bedroom, a full pantry, and a lot more storage space without being too overdone i think. Screenshots now added. Pardon the quality, as I had to take them in the CS." "623","Better Eleidon's Ward","MMH","4-11040","2007-02-04","donselaar","The hardest shield to find, and it's very bad. This mod makes it better, that's all. The base armor points are still the same. Changelog: v2.2 – Replaced original Eleidon's spell, so its mouse-over display in the Museum in Mournhold is correct. Reduced the encha..." "622","Better Daedric Armor v1.0","MMH","4-12108","2012-12-31","Reavance","This mod changes the models for Daedric Armor to BB 2.x compatible versions." "621","Better Cursed Items","MMH","46-2246","2009-04-24","claudekennilol"," The Elder Scrolls III MORROWIND: Better Cursed Items ********..." "620","Better Armor Values","MMH","4-12495","2008-01-26","friendshoe","Ever get tired of having to choose between a good looking armor and one that ACTUALLY protects you? Well those days have come to an end. This mod changes the ratings on over 200 pieces of armor, so you can now wear armor for how it looks. NOTE: Glass is still the best light, Indoril the medium, a..." "619","Better Armor & Toddtest","MMH","4-6820","2011-12-09","Jobush","Adds a Strong Feather and A healing Armor plus Increases the amount of money toddtest has" "618","Bethaliz's Lefemm Armor v2.1","MMH","4-12280","2013-03-05","Bethaliz","Recoloured and retextured versions of the Official Bethesda Lefemm Plugin. Contains 8 different cuirasses, most with matching greaves, pauldrons, gauntlets and helms. Others have matching skirts." "617","Bethaliz's Lefemm Armor v2.0","MMH","4-15146","2014-01-08","Bethaliz","Version 2.0 Clean Bethaliz's Lefemm Armor This version changes all the stats of the armor so they are not too powerful, it balances out the wieght of the imperial and ivy chain so they are medium armor and makes the Bold armor heavy, and removes any enchantments on the armor. I have also pla..." "616","Beryl's Head Replacer v1.0","MMH","42-3275","2009-05-12","Beryllium","Compiled by Beryllium from the work of many talented people. This mod started out when I combined the Morrowind, Tribunal and Bloodmoon ESMs from Better Heads v2.0 and got the idea of pooling some of the many head packs that people are currently releasing. To cut a long story..." "615","Belongers","MMH","44-14230","2011-03-02","StraightBait","This House is Next to the gaurd tower on the east side of the town, in balmora. This House Has inside of it, a bed, a wardobe, 2 crates, 1 sack, 1 small chest, 3 barrels, 1 pillow, 1 table and a journeymans Alembic, Calcinator, Mortar, and Retort. This Mod I..." "614","Belgian Beer Bottles v1.0","MMH","46-3788","2009-05-12","Unknown","No Readme. Adds Beer Bottles." "613","Belgaraths Tower v1.2","MMH","44-3696","2009-05-12","Tantor","Belgarath's Tower Version 1.2 Readme To install: Unzip and place the file ""Belgarath's Tower v1.2.esp"" into the Data Files folder in the Morrowind folder. Then on startup of TESIII: Morrowind, click on Data Files and check box next to Belgarath's Tower v1.2." "612","Bedroll","MMH","46-8273","2002-07-27","Dreaga07","Mod adds a bedroll you can carry with you wherever you go. Read the bedrolls 1.0 txt file included for info." "611","Become an Ordinator","MMH","4-7552","2004-05-19","Shadow","This mod allows the player to convert ordinator armor to allow it to be worn in front of ordinators. This can be done via an ordinator outside the Foreign Quarter. He can convert 1 set (Curiass and Helmet) of armor. Currently, only the regular Ordinator and..." "610","Beauty Pack update V1.2","MMH","42-3239","2009-05-12","Gorg"," ** The Elder Scrolls III MORROWIND: Beauty Head & Hair Pack I version 1.2 update ..." "609","Beast leggings set 3","MMH","4-9160","2004-01-28","dragonheart","The snow wolf leggings can be found in uncle sweet.... The snow bear leggings can be found in the Skaal village" "608","Beast leggings set 2","MMH","4-9159","2004-01-28","dragonheart","The same merchants now sell dark brotherhood,adamintium and Royal Gaurd legings." "607","Beast leggings set 1","MMH","4-9158","2004-01-28","Dragonheart","This mod adds beast leggings that beast races can wear since thaey cant wear boots.One merchant is in Seyda neen,another in Khuul and another in Maar gan. The Daedric leggings are in Zergo...." "606","Beast Leggings Armor","MMH","4-7858","2003-11-01","N. Horohov","Many armor types (21 in total) have been given an extra piece called the 'Leggings' which only covers the lower leg part of the model, allowing for beast races to wear them. Many of the pieces were added to the random loot tables, but not all." "605","BB ROGUE FEM ARMOR FINAL","MMH","4-1627","2009-04-06","Unknown","" "604","BB Leather & Chain","MMH","4-2398","2009-04-24","Baratheon79"," The Elder Scrolls III MORROWIND: BB Leather & Chain Version 1.0 by Baratheon79 **Note: Requires BETTER BODIES v2.0 or higher (Version 2.1 or higher is strongly recommended.)" "603","Battleshields Light v1.0","MMH","4-7241","2012-08-13","Cutthroat Mods","Adds a new set of Light and Medium shields to the game . Once again , at Arrilles in Seyda Neen" "602","Battleshields","MMH","4-7204","2012-08-04","Cutthroat Mods","A selection of reworked Iron shields ." "601","Battlemage's Abode","MMH","44-11230","2007-05-09","SavorRethan","My first house mod, an updated version of it. A house designed with some starter's equipment for beginners or anyone who just wants a small house. Located just outside the walls west of Caldera. Includes a ""helper"" NPC, which repairs, barters and enchants. Nothing unbalan..." "600","Battle Island","MMH","48-7766","2003-08-22","Cid88","It's you against them! Fight against a gathering of fierce beasts off the coast of Seyda Neen. Defend yourself against a warrior clad in a full Dwemer suit for a nice amount of money This hectic battle is not for beginners! Only a high level will survi..." "599","Bathmod 1.5 ESP ONLY","MMH","44-1152","2009-04-06","Evilgreebo"," The Elder Scrolls III MORROWIND: Evilgreebo's bathmod 1.5 Index: 1. Installation 2. Playing t..." "598","Bathmod 1.4","MMH","44-1169","2009-04-06","Evilgreebo"," The Elder Scrolls III MORROWIND: Evilgreebo's bathmod 1.4 Index: 1. Installation 2. Playing t..." "597","Bardic Lutes v1.0","MMH","46-2266","2009-04-24","kayli","Both Lutes have been added to Balmora's trade market. The wooden lute can be purchased from Ra'Virr. The ebony lute is available for purchase by Dralasa Nithryon, at her pawnshop." "596","Barabus' Orcs","MMH","42-3276","2009-05-12","Barabus","This mod replaces the heads and hair of the in game Orc models with higher quality meshes and textures. Poly counts are similar to those of the originals and textures are in DDS format so there are no negative effect on frame rates. I have tried to keep these meshes true to the spirit of TES and ..." "595","BAR SuranRiverviewHome v1.0","MMH","44-3513","2009-05-12","Baratheon79"," The Elder Scrolls III MORROWIND: Suran Riverview Home Version 1.0 by Baratheon79 **Note: Developed and tested with version 1.2.0722 of Morrowind. Should work okay with other vers..." "594","Bar Stool","MMH","46-1071","2009-04-06","Starcon5","Bar Stool - Replacer for the Solstheim, The Moldy Horker Mod. Grumpy - For his Solstheim, The Moldy Horker Mod that I use and Enjoy. **(Is not required)** - Only requires Morrowind - Can be used for other bars as well just lower the stool in the floor, size ..." "593","BAR SN Shack v1.0","MMH","44-3588","2009-05-12","Baratheon79"," The Elder Scrolls III MORROWIND: Seyda Neen Shack Version 1.0 by Baratheon79 **Note: Developed and tested with version 1.2.0722 of Morrowind. Should work okay with other versions..." "592","BAR FloatingHovel v1.1","MMH","44-3443","2009-05-12","Baratheon79"," The Elder Scrolls III MORROWIND: Floating Hovel Version 1.1 by Baratheon79 **Note: Developed and tested with version 1.2.0722 of Morrowind. Should work okay with other versions, ..." "591","BAR CalderaCottage v1.0","MMH","44-3579","2009-05-12","Baratheon79"," The Elder Scrolls III MORROWIND: Caldera Cottage Version 1.0 by Baratheon79 **Note: Developed and tested with version 1.2.0722 of Morrowind. Should work okay with other versions,..." "590","Bannockburn Castle v1.3","MMH","44-8910","2003-07-14","Jeremy F","This mod adds a large castle to the Grazelands region of Vvardanfell. I originally started building the castle as an appropriate residence for the Imperial Dragon (Ebonheart didnt feel like home), but it soon morphed into much more than that, as mods often do. Bannockburn Ca..." "589","Bannockburn Castle v1.0","MMH","44-3412","2009-05-12","Jeremy F","This mod adds a large castle to the Grazelands region of Vvardanfell. I originally started building the castle as an appropriate residence for the Imperial Dragon (Ebonheart didnt feel like home), but it soon morphed into much more than that, as mods often do. Bannockburn Castle is a ..." "588","Bandollo's Home","MMH","44-11649","2007-11-17","Morrowmodder","I cleaned it So no GMSTs. It's located near vivec at Ascadian Isles Region 1, -10. This is my second mod and I'm doing waaaaay better. Ummm....Enjoy. Oh yeah, no new meshes, textures, or no new anything besides a type of light in-game and it's not overpowering. Requires A..." "587","Balmorahouse","MMH","44-3673","2009-05-12","Gavin Carter"," balmorahouse.esp mod for The Elder Scrolls III MORROWIND ver 2.1" "586","Balmora_Home","MMH","44-10333","2006-01-09","Cassidy-aka-Someone stole my name","I made this mod as away for low level characters to have a place to call their own... legally. Since Balmora is the first major town the player will come to, I have put the home there. The house is meant for low level characters first starting out..." "585","Balmora: My House","MMH","44-12539","2008-02-16","inventor1210","A small house on the east side of the river at the northern end by the guardhouse in Balmora. Contains a mage who will transport you to 4 different places for a fee and a merchant with some gold. Has a bed and a balcony along with many chests. The cave basement has a storm attornach if you ..." "584","Balmora1 Base v1.0","MMH","44-3668","2009-05-12","Chef123456789","The Elder Scrolls III: Morrowind Instillation Place downloaded file into your Morrowind Data Files folder. Either modify it in the TES Construction Set or play it on your game. Description The Balmora Basement is a small underground place for ..." "583","Balmora, My House","MMH","44-3701","2009-05-12","Paul Hosier a.k.a. DeathJester","Bedroom, living room, 5 storage areas, animal room for training." "582","Balmora Velothi House","MMH","44-12919","2008-09-09","foshiznay","Adds a medium/small house next to the silt strider in Balmora. I would love it to get at least one d-load.:) Changelog:0.99 - Initial Release" "581","Balmora Vacant Manor","MMH","44-14213","2011-02-13","Greatsaga","This mod adds a really nice house to Balmora, called Vacant Manor. But you can't just walk into it. You have to earn the house by solving a riddle by a man, Vadonis Irun. He came to Morrowind from Summerset Isle in hopes of starting a better life than the one he had back home. &..." "580","Balmora Underwater Manor","MMH","44-3702","2009-05-12","Aquatakat"," ======= Balmora Underwater Manor A Balmora House Mod by Aquatakat ======= Just what the modding community needed: yet another Balmora house mod. Except this ..." "579","Balmora Underground V2","MMH","44-3607","2009-05-12","Aaron Falis","To install this addon simply extract the zip to your Morrowind/Data Files/ directory. Before you activate this addon, if you already have the original Balmora Underground addon installed you MUST follow these directions to remove your stuff or all of it will be lost. There may be some ..." "578","Balmora Underground Lair v.85","MMH","44-12526","2008-02-10","13thgamer","This once was a completely hidden and secret hideout your Great Grandfather (supposedly) used when during the storms and in other emergencies (like a safe house). You have remodeled it to be a training center for your needs. Your seller\keeper\collector guy collects and trains Uber-Glass-Wielding..." "577","Balmora Underground Home Chris","MMH","44-2124","2009-04-06","Unknown","" "576","Balmora Treehouse","MMH","44-11634","2007-11-11","Catherine799","I have placed a big tree with a Telvanni-style door and interior in Balmora. It also includes a pet guar and a small garden in the front yard. I didn't add any quests for it; just a house and a talking guar. The house itself is fairly small, but it does have a few containers, as well as some item..." "575","Balmora Tower","MMH","44-10413","2006-02-12","Mosrael","Adds a cozy hlaalu style tower just south of balmora, good for anyone but best for mages, just for the reason that you dont have many thieves or warriors living in a nice comfortable tower. Upon entering you are on the second floor with stairs leading down and a trapdoor..." "574","Balmora Tower","MMH","44-6427","2010-03-20","GenZelgius","Externally, this mod ads a tower on a house right outside of the Balmora Silt Strider and a few step parts as a means of access. Should not conflict with anything. Adds modest underground home of many different styles. the Home contains an entrance..." "573","Balmora Thieve's Hideout v1.0","MMH","44-3690","2009-05-12","Sentinal","When playin goto balmora. then on the side of the river(side the slit strider is on) theres a house where Vori's House use to be. Inside the bed works just like any other bed, but when u have the rEG rING (on the table by the bed) in your inventory the bed will move aside when you try and use it...." "572","Balmora StrongHold","MMH","44-3458","2009-05-12","Lansing3600","" "571","Balmora Storage Tower","MMH","44-5534","2009-07-09","grifta","A new tower has been built in Balmora. It's main purpose is for the Great House Hlaalu to store its valuables, and its artifacts. But the slaves who were building it led by 'He who can not wait' rebelled and ran away. The exterior was completed, but according to a note that He who can..." "570","Balmora Secret Vault","MMH","44-6565","2010-10-14","Efcaz","Tired of carrying all of your equipment? Dont want to leave it on the floor of that old skooma feind's house? Just drop on by the Balmora vault and leave all your possesions in the trusty hands of our loyal Vault Keeper. The entrance to the Vault can be found ..." "569","Balmora Riverview Tower v2.7","MMH","44-13340","2009-03-26","Thondur","Since everybody is bringing back their golden oldies here is one of mine. A quested version is in the works. Yes, yes ANOTHER house in Balmora, but this one is a bit different in the details, even has a functional toilet Comes with a large crypt for a storage basement an..." "568","Balmora river house","MMH","44-12617","2008-03-25","V1v3c","This is a housemod by me, V1v3c, that adds a kind of house to Odai, the river going through Balmora. Not very exciting? You're right. But it isn't an ordinary house because it is IN the river, so it's under water. Not all, of course. You have to be able to do waterbreathing spells any..." "567","Balmora River House","MMH","44-12745","2008-06-01","Calislahn","This is a mod I originally made for my own use but I was quite pleased with how it turned out and decided to release it. The River House was made with new characters in mind, it is not a grandiose building but a small functional home, very good for players who suffer with..." "566","Balmora Observatory Radu Bogdan","MMH","44-2123","2009-04-06","Unknown","" "565","Balmora Mansion v1.1","MMH","44-11709","2012-09-20","Milky","A mansion in Balmora, for a player who is keen on collecting items, it has three floors, on the bottom floor there is a storage area, with separate chests dedicated to certain kinds of equipment, such as light armour, ranged weapons, potions, ect. On the first floor there is a <..." "564","Balmora Mansion","MMH","44-1904","2009-04-06","Witch King","" "563","Balmora Mansion","MMH","44-14170","2010-12-03","Milky","A mansion in Balmora, for a player who is keen on collecting items, it has three floors, on the bottom floor there is a storage area, with separate chests dedicated to certain kinds of equipment, such as light armour, ranged weapons, potions, ect. On the firs..." "562","Balmora manor v.10","MMH","44-3728","2009-05-12","Cory Hulet","Cave home located south of Balmora along western bank of the Odai. More details in the Read Me." "561","Balmora Mage's Guild Abode","MMH","44-12724","2008-05-14","BloodMountain","Adds a cosy room accessible through a door in the Balmora Mages Guild. I saw some other mage-y type room/house mods but i didnt like them, so i made my own =) The key can be obtained in a short non-journal quest, see the readme for more details. Main Features: ..." "560","Balmora Mage Basement","MMH","44-3718","2009-05-12","Unknown","" "559","Balmora Keep","MMH","44-3612","2009-05-12","Unknown","Large stronghold style ""keep"" in Balmora near the silt strider port." "558","Balmora Island House","MMH","44-13716","2009-10-26","Mad Sun","A nice house on the island right outside of Balmora. This is my first mod so let me know what you think." "557","Balmora Hovel","MMH","44-8384","2002-08-26","Treborius","A small nordic style house, between the Balmora two bridges, south of the silt strider. Although it is small it has plenty of room to store your items; also has a basement and some crates and barrels outside so you don't have to worry about the amount of stora..." "556","Balmora House v2.0","MMH","44-3703","2009-05-12","Darren Wright","Balmora House v2.0 Blith Erring Idio' This is a small house that I created for myself in Balmora. It is a humble and modest dwelling perfect for the starting out character. It is on the same side of the river as Cauis' house, just down the stairs from him. It sits diagonally acros..." "555","Balmora House For Priest v1.2","MMH","44-11499","2007-09-03","Rihannsu","This mod adds a small house in Imperial style just outside Balmora that is very sutable for cleric-type character. The house posses ground level and one floor upstairs. I made this house with very little furniture with purpose,so that player can use other mods to buy it and make house in hi..." "554","Balmora House (2)","MMH","44-3573","2009-05-12","Unknown","Places a house in front of the pawnbroker in Balmora." "553","Balmora House","MMH","44-2108","2009-04-06","Gavin Carter","An empty house near the main entrance to Balmora is available for you, if you can clear it out. Look for the house with the note on the door next to Dralasa Nithryon the Pawnbroker." "552","Balmora House","MMH","44-2106","2009-04-06","GamgeeMan","Adds a house in Balmora near the bridges past the silt strider. Undead Dungeon in bottom also." "551","Balmora House","MMH","44-7377","2002-06-06","eqaddikt1","House against the South Wall beside the Pawnbroker. nicely furnished and lots of storage" "550","Balmora House","MMH","44-13668","2009-09-14","Dead Bolt","Just another small one person house in Balmora. There is a small Library and living room also there is a imperial shrine and two shrines. Please note that I don't know what Mesh and Texure replacers I have runing. Ill try to post them when I get the chance. ..." "549","Balmora Home","MMH","44-14948","2013-08-29","Treborius","Your new home is located next to the pawnbroker's in Balmora City. It has a hammock, an alchemy table and lots of containers in the basement" "548","Balmora home","MMH","44-12083","2012-12-19","jinyan25","This mod adds a two story building just north of the balmora silt strider first floor is Kelly hu's shop second floor home for sell. Kelly hu has 35k/5k barter gold no items above dwemer and buys/sells weapons, armor, books, clothing, ingredients, lights, repair items, magic items, potions." "547","Balmora Home","MMH","44-7472","2002-06-06","jgrochoski","A new house (near the temple)just outside the North gate. It is furnished in a Dwemer"" style; has 4 ""Heavy Dwemer Chests"" that can hold a massive weight of items; a nice place to store your things and rest It is for sale by a lunatic barbarian merchant. Be s..." "546","Balmora High Rise Cottage","MMH","44-9157","2004-01-28","Mgs0008b221","A new high-rise cottage has been constructed near the silt strider port of Balmora, free for the taking. The cottage includes... 1st Level - Large set of my personally created alchemy jars, and full grandmaster's alchemy equipment. There is also a dual firepl..." "545","Balmora Hideout","MMH","44-11275","2007-05-30","Blood Fire Death","Small underground house located in (or under rather) Balmora. This will make a good starter home for low level thieves/rogues, but there's not much here for higher level characters. As well as normal living areas this house includes a tunnel tha..." "544","Balmora Free Mansion","MMH","44-8354","2002-08-17","Ferahgo","" "543","Balmora Fish House v1.0","MMH","44-12318","2013-03-14","Clone","Years ago a man named Jobe set out for the city of Balmora to seek riches and start his own shop to sell weapons and armor. People did not like him and said outlanders aren't welcome. He become very sad and said to the people he will become one of the richest in this land someday! He moved o..." "542","Balmora Empty House","MMH","44-3623","2009-05-12","Gyarnoc","This plugin adds a nice little house to Balmore, next to the South Wall Cornerclub. The building belonged to Mekbar Ulri. Unfortunately, she had to go to the Skyrim province to visit her mother who is very ill. She hurried, but took everything of value." "541","Balmora Dwemer Sub House","MMH","44-6188","2008-07-26","Princess Stomper","Underwater Dwarven house with Dwemer companion. One (twin) bedroom, bathroom, kitchen/dining room, living room and display hall to a new area beneath Balmora. Entry is by way of a 'submarine' accessible via a cavern through a trap door underneath the bridge nearest the si..." "540","Balmora Cottage","MMH","44-6615","2010-11-26","Milky","This is a simple house in Balmora for the new character, and just gives the character a place to put their equipment. The house matches the style of the Balmora, and fits in well. There is decent storage (2 chests, 3 Barrels, 2 Baskets, and 1 sack)" "539","Balmora Corner House","MMH","44-7614","2004-07-23","Djunker","This is my first mod and like everybody I needed to start somewhere, so II started with a building:). The homes Morrowind gave me were nice, but too far to walk everytime I had a new artefact I've browsed through some of the mod houses, but they all seamed big or h..." "538","Balmora Cave Mystery","MMH","44-3680","2009-05-12","Scrooluse","| ___ \ ___|/ _ \| _ \ \/ || ___| | |_/ / |__ / /_\ \ | | | . . || |__ | /| __|| _ | | | | |\/| || __| | |\ \| |___| | | | |/ /| | | || |___ \_| \_\____/\_| |_..." "537","Balmora Castle (2)","MMH","44-7659","2004-07-04","Ludvig Alexander Verpe","There is now a new castle in Balmora, and if you you want to find some money go down in the new cave. I'm going to make some more things to the castle. It's a good mod if you want to add beds and desks and stuff." "536","Balmora Balconyhouse v1.002","MMH","44-3553","2009-05-12","Ravensong","A lovely Balmora residence located in the Canal West manor district. One of my favorites. I hope you like it too. BalconyHouse is a stately structure in fine Hlallu tradition. It is attractively decorated, upscale but not overwhelming, comfortable and designed to meet character needs. ..." "535","Balmora Balcony House","MMH","44-8452","2002-10-02","Ravensong","BalconyHouse is a stately structure in fine Hhaluu tradition. It is attractively decorated, upscale but not overwhelming, comfortable and designed to meet character needs Features: High capacity storage containers; generous treasure ..." "534","Balmora anwesen","MMH","44-1551","2009-04-06","Nakturus Sartia","Ein malerisches Anwesen in Balmora erwartet seinen Besitzer. ... Dich! Translated from german ""A picturesque property in Balmora expects his owner.... You!"" Appears to rely on the German version of Morrowind. A home near the Balmora Temple with a large underground ro..." "533","Baldurians Transparent Glassarmors+Shields + Fullhelm + detailed Armor Version","MMH","4-14282","2011-04-18","Baldurian","Baldurians Transparent Glassarmors+Shields + Fullhelm + detailed Armor Version. Now the glassparts of the glassarmors are transparently and have glowmaps. This mod replaces meshes and textures. It's esp less. Thanks to Dar..." "532","Baldurians perfect Masque of Clavicus Vile artifact Replacer","MMH","4-14515","2012-07-15","Baldurian","This mod replaces the Masque of Clavicus Vile artifact with new high-res textures and very pretty models inspired by the Masque from Oblivion. This mod is esp less." "531","Baldurians perfect ebony mail artifact Replacer","MMH","4-14512","2012-07-13","Baldurian","This mod replaces the ebony mail artifact with new high-res textures and very pretty models. This mod is esp less." "530","Baldurians perfect daedric Armor Replacer","MMH","4-6743","2011-06-14","Baldurian","This mod replaces the daedric cuirass with new high-res textures and very pretty models. Thanks to McMuffin. Thanks to Bahamut for your endurance und your tutorial for boneweighting. !!!I've added the missing icons and fixed the texturebug.!!!" "529","Baldurians Helm of Oreyn Bearclaw Artifact Replacer","MMH","4-14269","2011-04-04","Baldurian","This mod replaces meshes and textures. It's esp less. Now the Helm has sharper textures, more tooth at the underjaw and a little glossy effect." "528","Balconyhouse 1.01","MMH","44-3572","2009-05-12","Ravensong","A lovely Balmora residence located in the Canal West manor district. One of my favorites. I hope you like it too. Questions? Comments? email ladymage1@hotmail.com" "527","Balconyhouse","MMH","44-44","2009-04-06","Ravensong","A lovely Balmora residence located in the Canal West manor district. One of my favorites. I hope you like it too. Questions? Comments? email ladymage1@hotmail.com" "526","Balcony House V2","MMH","44-11727","2012-10-03","Geotangy","This is just like the original balcony house but edited. I didnt like some lighting and some bad placing of objects so i removed some stuff. Credit goes to Ravensong for making the original house." "525","Baladac the Ghost","MMH","4-9079","2004-01-07","Evil-XBox","Baladac was a Dwarven adventurer. He made his way across Tamriel, exploring and making notes on his vast experience. When he finally arrived at his home, Bthuand, he came in for a rude awakening. Now you will set his spirit free, and uncover his weapons." "524","Bal Isra - Silt Strider Port","MMH","44-13968","2010-06-03","David018"," The Elder Scrolls III MORROWIND: Bal Isra Silt Strider Port ..." "523","bags of holding","MMH","46-223","2009-04-06","Jon Medders aka EberKain","First and foremost the bags were created in whole by Eber Kain. Being a fan of AD&D i modified the bags to be more like the ones in AD&D. changes: *Weight Carrying Capacity Varients *The player has to make the bags them selves by traveling to certain shops (cloth sh..." "522","Bags of Holding","MMH","46-3740","2009-05-12","Jon Medders aka EberKain","This was untested. It should all work fine though. Unpack it with the subpaths. If there is a problem .nif files go in the meshes directory, .tga's go in Icons, .TGA's go in the Textures. There is a new letter in the census and excise office that will get you started. If you cant find the temple ..." "521","Backup Heads","MMH","42-3320","2009-05-12","Lady Rae","This is a simple little mod. All I've done is to take all the original heads and hairs from Bethesda and given them a new name (put in bck instead of b_n) and saved it. It has been cleaned with TESAME and should not conflict with any other mod out there unless they should al..." "520","Bachelor Pad","MMH","44-13974","2010-06-07","Thondur","Your fresh off the boat and just arrived at your first destination, Balmora, now what? No place to stay or stash the Kwama slob and Mushrooms you gathered along the way; until you talk to our man Caius who will now offer you a modest shack on his roof top for as long as you need it. ..." "519","Azurian War Armor (public)","MMH","4-6422","2010-03-16","Misty Moon","This adds the Azurian War Armor (AR=50) to Morrowind, you find it in Sensus and Excise Office Cellar. There is no quest or anything so if you want to use it you have to use it like it is. You just have to find the key to the chest. (if you try to open it with out the key,..." "518","Azurian War Armor (public)","MMH","4-5672","2011-08-15","Misty Moon","The Elder Scrolls III - MORROWIND Mod Name: Azurian War Armor (public) Version Number: 1.0 Category: Armor Requires: Morrowind / Better Bodies Modder: Misty Moon Modder Contact: ajs@home.se Credits & Thanks to: Bethesda, for Morrowind and there offic..." "517","Azurian War Armor","MMH","4-3033","2009-05-11","MistyMoon","This adds the Azurian War Armor (AR=50) to Morrowind, you find it in Census and Excise Office Cellar. There is no quest or anything so if you want to use it you have to use it like it is. You just have to find the key to the chest. (If you try to open it with out the key, you are doing it on your..." "516","Azura's Armor v1.0 beta","MMH","4-1394","2009-04-06","ValsFan","This might be the armor mod from hell, the icons arent masked, I used bracers instead of gauntlets, the boots have no feet on them, and THIS IS NOT MADE FOR BETTER BODIES OF ANY KIND, I dont know if it will work with them, youll just have to try it. NO I will not make a version for better bodies...." "515","aztec armor gold temple","MMH","4-957","2009-04-06","Unknown","aztec armor + temple [ashland region 0,-5]north of seyda-neen Requirements: Morrowind III: The Elder Scrolls.tribunal,bloodmoon Installation: Unzip directly into your data, Morrowind directory. have fun, resourse,[every thing..." "514","Azriel the Merchant","MMH","4-12228","2013-02-21","Andy!","Azriel the merchant: This is my first mod for Morrowind. This represents my first attempts at incorporating some of my favorite influences into Morrowind. Much of this mod is anime influenced. A screen is included which shows all that this mod adds to Morrowind. To su..." "513","Aymaans Headpack 2","MMH","42-15329","2015-03-20","Aymaan","From the README: WHAT THIS MOD DOES This Mod only adds some new Faces for the Players choice. No NPCs were altered. Remember: This Faces were made to fit my taste, not to fit all tastes. Some may only contain minor c..." "512","Aymaans Headpack","MMH","42-15328","2015-03-20","Aymaan","From the README: WHAT THIS MOD DOES This Mod only adds some new Faces for the Players choice. No NPCs were altered. *** INSTALLATION *** Only unzip all the Files that this..." "511","awesome shack mod","MMH","44-6396","2010-02-13","Dagoon","a small house mod, adds a small shack just outside seyda neen (hard to miss) the shack isn't too special but it has a hidden trap door that leads to an underground dwelling. though its pretty small only has a workshop, bed chamber, and a storage room. I made it as a house for one of my char..." "510","Avyth Fyr (Daedric Armor)","MMH","4-12984","2008-10-22","Andrei","mod adiciona o npc Avyth Fyr, irmão de Dyvaith Fyr. mod em versão teste, leia o read me para mais informações. as estruturas daedricas nas screens foram afetadas por texturas não inclusas nesse arquivo." "509","Avenger's Female Armor v1.1","MMH","4-5702","2011-10-02","Avenger"," AVENGER'S female armor An ElderScrolls III - Morrowind Plugin Created by: Avenger Copyright Information: All things Morrowind and Elder Scro..." "508","Avarnal Sword","MMH","4-8714","2003-03-19","Daykin","Adds a tomb with Avarnal the Sword. The tomb is up on the big hill behind the Pawn Shop in Balmora Avarnal 1.1 fixed a few thing like one of the stairways was not lined up with the uper floor and the hall was sticking out in to the main room" "507","Autumn Shield","MMH","4-7955","2003-11-14","Bart Notelaers","Last night's storm blew a rare object into the town of Suran. If you've got keen eyes, try to find it without help. If you can't find it, the readme file contains a riddle that will help. Maybe. Retextured shield with unique attributes. Not over-powered, i like beautiful simplicity." "506","Auto Alchemy Lab Beta","MMH","46-1750","2009-04-06","Andoreth","Title: Auto Alchemy Lab Beta Creator: andoreth email: andoreth@msn.com (at the moment), or contact via pm at the modding forum at morrowind.com. Dependencies: Tribunal OR Tribunal AND Bloodmoon required. This mod is designed for use with [url=download-..." "505","Australiana","MMH","44-9937","2005-06-21","Karpah","My third mod adds a two-story common-style house to Caldera, located behind Hodlismod the armorer. Full of greenery and hopefully very inviting to live in. Non-specific - no dedicated areas to store specific items but rather a multi-purpose home for all characters. Hope ..." "504","Aurore's Hairstyle","MMH","42-11830","2012-11-10","Mandamus","This mod adds a new hairstyle for female wood elves, available in eight colors (blond, red, brown, black...)." "503","Atrox's Legacy 'Lite'","MMH","4-15240","2014-08-31","Hellwolve","Here it is, Atrox's Legacy Lite. Nine outfits and one set of weapons. Enjoy. And don't forget to check back now and then, to see if Atrox's Legacy has been released This one adds the following: A full set of Deathdealer armor A full set of Sicarian armor" "502","AstarsisPresent DonSalus HighElves Heroes v 1 .0","MMH","42-3221","2009-05-12","Astarsis, Don Salus"," The Elder Scrolls III MORROWIND: Astarsis Present DonSalus High Elves Heroes version 1..." "501","AstarsisDarkElvesFemales Release v1 0","MMH","42-3241","2009-05-12","Astarsis"," The Elder Scrolls III MORROWIND: Astarsis Dark Elves Females Release version 1.0 ..." "500","AstarsisBeardedNords v1","MMH","42-3274","2009-05-12","Astarsis"," The Elder Scrolls III MORROWIND: Astarsis Bearded Nords version 1.0 This present some yet unreleased art..." "499","Astarsis Transportable Containers v1.0","MMH","46-3759","2009-05-12","Astarsis"," The Elder Scrolls III MORROWIND: Astarsis Transportable Containers version 1.0 special thanks to all the..." "498","Astarsis Present Dark Elves Heroes 1.0","MMH","42-3321","2009-05-12","Astarsis","81 new hair and 23 new faces A grand total of 88 playable hair and 34 playable faces An additional 6 faces are used for NPCs only. Almost all faces & hair are relaced. Those that were kept were kept on purpose (ambiance, style, variety) 44 NPCs got replaced mo..." "497","Astarsis Present Basic Replace version 1.0","MMH","42-5676","2011-08-17","Astarsis"," ******** The Elder Scrolls III MORROWIND: Astarsis Present Basic Replace version 1. ******** Special thanks to all the morrowind community. Very big thanks to Motoki for his work on NPCReplace3 and ..." "496","Astarsis High Elves Female Beauty Release v2 0","MMH","42-3253","2009-05-12","Astarsis"," The Elder Scrolls III MORROWIND: Astarsis High Elves Females Beauty version 2.0 special thanks to all th..." "495","Astarsis Dark Elves Heroes v1","MMH","42-11723","2012-09-29","Astarsis","The release of the much requested Dark Elves Male Beauty Pack ! Combes the faces of Don Salus, Zuldazug & Arathrax...an incredible selection of hair from Sheikizza, Rhedd, Nomad, Lorathiel & adapting them to the Dark Elves color. Also for the first time I have kept some of the best Bethesda work...." "494","Assassin's Manor","MMH","44-13793","2009-12-18","Extreme_Ellis","adds a house to the west of balmora (it's honestly not hard 2 see) in the house is a cozy room with shelfs to store your best items as well as a fire and a woman who will enchant items for u, there are also 2 custom weapons i made one works best if ur a vampire because it turns npc's into vampire..." "493","Assassin's Leather","MMH","4-10020","2005-07-11","Redguard_Slayer","This mod adds the Assassin's Leather Outfit to the game, the outfit is based off the ""underwear"" for Dark Elf females from Lineage 2. Made using NioLiv's Meshes. I made it as both armor, and clothing so you are able to choose which way you would rather use it." "492","Assassin's Hideout","MMH","44-8149","2002-12-09","burningrave101","A new hideout in Balmora for all those thieves and assassins who need a place to get away from it all; lots of storage of course, a nice bedroom and nothing unbalancing." "491","Assassin's Answered Prayer","MMH","4-8246","2002-07-19","Patryn","" "490","Aspirilis Boots","MMH","4-7651","2005-04-06","Kaghouz","The armorer Meldor in Balmora has a new unique pair of boots. The boots look's like Bonemold Boot's. But if you put the boots on you are beeing able to run in the air. (Constant Effect, Levitate)." "489","AsianPack2-Kimono Heads Hair","MMH","42-3927","2009-05-12","redwoodtreesprite","Asian Head and Hair Original Head, Texture and Hair by TM-256, Animated by Aedroth, Final Tweaking by Gorg Thanks to MotokiMO for contacting TM-256 for the release and usage OKs and making it available! Further tweaking and final packaging and release by redwoodtreesprite" "488","Asian Ladies Headpack v1.0","MMH","42-1332","2009-04-06","TheSiriusSnape, Lochnarus, MotokiMO","This mini-pack adds eight playable Asian female heads, and nine Geisha hairsets with variously colored hair accessories. The heads and hairsets have been added as Breton heads and hairs. Credits: Much credit goes to MotokiMO for letting me use the Geisha hairpiece, and for ..." "487","Asian Ladies Headpack","MMH","42-2138","2009-04-09","SiriusSnape","This mini-pack adds eight playable Asian female heads, and nine Geisha hairsets with variously colored hair accessories." "486","Ashlands Home","MMH","44-49","2009-04-06","Real_Nerevar","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "485","Ashlandic Marauder Armor","MMH","4-13127","2008-12-30","Melchior Dahrk","Here is Abishpulu Addarnat's description of the armor: ""Duru-Balsan is bonemold armor which is used primarily by ashlanders back on the mainland in raiding parties; It literally means ""Bone Darkness"" and refers to the bone and ebony used in it's making. Ebony is less common in the few Ashlands wh..." "484","Ashlander Tent v2.0","MMH","44-3563","2009-05-12","Aragon","A great home for rangers, hunters, rogues, and adventurers (and a nice change for mages and fighters). Visit Timsar the tent maker to earn your own custom-made portable Ashlander yurt. You can find him just north of Falensarano in the Grazelands. The great thing about the tent is of co..." "483","Ashlander Tent v1.2","MMH","44-3351","2009-05-12","Aragon","A great home for rangers, hunters, rogues, and adventurers (and a nice change for mages and fighters). Visit Timsar the tent maker to earn your own custom-made portable Ashlander yurt. You can find him just north of Falensarano in the Grazelands. The great thing about the tent is of co..." "482","Ashlander Tent DX v1.0","MMH","44-6493","2010-06-28","Gaius Atrius","Travel to the the ancient Dunmer fortress Falensarano, then head north along the road, until you see a tent with a fenced-in herd of guars. The tent maker is waiting inside. This mod is a deluxe remake of the original Ashlander Tent by Aragon. Aside from the p..." "481","Ashlander Tent DX","MMH","44-13998","2010-06-28","Gaius Atrius","Travel to the the ancient Dunmer fortress Falensarano, then head north along the road, until you see a tent with a fenced-in herd of guars. The tent maker is waiting inside. This mod is a deluxe remake of the original Ashlander Tent by ..." "480","Ashland Yurt v1.1","MMH","44-6512","2010-07-24","Crankgorilla","Urshilaku Camp -4, 18 The Wise Woman has decided she tires of you bunking with her on your visits to the camp and has provided you a Yurt of your own to reside in. This tent home has custom sleeping arrangements and storage. A personal merchant wi..." "479","Ashland Bonemold Armor","MMH","4-2046","2009-04-06","Godslaw"," The Elder Scrolls III MORROWIND: Ashland Bonemold Armor v1.0 Plugin By Godslaw & Black Death Productions, UnLtd -[BDP]- ..." "478","Ash Mail Armor","MMH","4-9032","2003-12-22","Steven Moors","This adds 1 textured set of ash mail armor to an ex-noble in an unknown location. Some may notice that the armor is similar in appearence to one of Aragorn's amors of lord of the rings, trust me, pure coincidence. I made this armor b4 seeing the armor from return of the k..." "477","Ash Glass Redux 1.0","MMH","4-1395","2009-04-06","T_nilc","This is a modification to my Ash Glass mod made for my personal use. I retextured the Lord's Mail for my cuirass and retextured Royal Gauntlets for the gauntlets. I also removed the green tint on the ash glass and slightly retextured a head." "476","Ash Glass 1.0","MMH","4-1384","2009-04-06","T'nilc","This mod adds red glass armor and weapons called ash glass. Only the glass portions are recolored red, the rest of the armor/weapons are the same color they were before. Only the color has been changed. The armor and weapons stats are the same as glass. I added an orc ..." "475","Asgard v3.3","MMH","44-3692","2009-05-12","Grumpy","UNZIP TO THE C:\ (root) FOLDER!!! NOT DATA FILES!!! Tribunal version Updated version from 3.1 to 3.3... (not in the included readme) -Fix for the Caldera Mining Company guffaw... -Fixed one light in the main room that was not placed correctly... -Added compani..." "474","Asgard v2.0","MMH","44-3415","2009-05-12","Grumpy","UNZIP TO THE C:\ (root) FOLDER!!! NOT DATA FILES!!! Morrowind version This is a very big interior. Nothing special. Just a place to call your own, but a very big place to call your own. Running on a ""highly tweaked"" P3 1.3gig/GF3ti200 it does get a little choppy,..." "473","Asgard - compatibity mod","MMH","44-6536","2010-08-27","Zuggyboy","Compatible with A Grand Abode Large Beautiful Home set in the city of Balmora, see the Readmes for more information or just download it to see how awesome it is for yourself Changelog:changed to be compatible with the ""A Grand Abode"" mod ..." "472","Asent - Aundae Sentinel Armor v1.0","MMH","4-14664","2013-04-25","Kieve","Ornate armor suitable for the ancient undeads taste. No longer shall I let this stagnate on my drive, languishing amidst the shambles of a mod unfinished. Nay, good folks, tis yours for the taking! Enjoy. And of course, read the readme." "471","Ascadian Treehouse v1.3 & 1.2","MMH","44-14160","2010-11-18","Thondur","At the port in Ebonheart you will find a dropped letter that was never delivered. In it you learn that someone had to leave Vvardenfell in a hurry and left her home to a good friend. Since the friend will never see the letter and there is no forwarding address, the house is basically yours ..." "470","Ascadian Ship Home","MMH","44-6199","2008-11-18","Princess Stomper","Adds a shipwreck to an island next to the Mudan Grotto, south of Vivec, in cell Ascadian Isles 0, -15. Cabin: Cosy shack with hammock, high-capacity closet, dining table and chairs Upper deck: 3 bandits to kill for access, tavern layout with large..." "469","Ascadian Rose Cottage DX","MMH","44-6719","2011-04-12","Gaius Atrius","This mod is a new, improved version of Korana's original mod ""Ascadian Rose Cottage"". This mod requires all of the files from the original Ascadian Rose Cottage, except for it's "".esp"" file. It contains the fix for the original ""Tisane ..." "468","Ascadian Rose Cottage","MMH","44-15506","2017-07-22","Korana"," ***** Ascadian Rose Cottage V1.0 by Korana ***** ----------- Description ----------- Ascadian Rose Cottage is your home..." "467","Ascadian Manor","MMH","44-11026","2007-01-28","CJW-Craigor","ASCADIAN MANOR 1.0 by Craigor **Cleaned with Enchanted Editor ------- 1. Contents 2. Installation 3. Usage 4. Credits 5. Known Problems 6. Updates ..." "466","Ascadian Ivy Cottage","MMH","44-15670","2018-09-13","princess_stomper"," The Elder Scrolls III MORROWIND: Ascadian Ivy Cottage v1.0 (Requires: Morrowind, Bloodmoon, Tribunal) Index:" "465","Ascadian Isles Treehouse","MMH","44-9624","2004-07-16","Rutilant","This mod basically just adds an open-air house propped up in some trees across the lake from Suran's waterfront. Moderate storage space, some common to greater soulgems (can never have too many of them) and pretty much nothing else in the way of items. So it's pretty purist ..." "464","Ascadian Isles Manor v3.0","MMH","44-14188","2011-01-07","bryman1970","Located in the Ascadian Isles region (north of Vivec), the manor has two floors as well as a basement. A small storage shed is accessible on the left side of the manor. The manor is completely empty except for some wall sconces scattered around and a few hanging lights. A small dock sits outside ..." "463","Ascadian Isles Estate","MMH","44-10630","2006-06-19","Denina","Large Hlaalu style manor located south of Ebonheart. Ask around Ebonheart for latest rumors for some info before venturing that way. No known conflicts and I checked a few that I thought might conflict. If you find any, please let me know so I can update the Read Me accor..." "462","Ascadian Garden Isle v3.3 Final","MMH","44-13877","2010-03-07","Thondur","This is a remake of my earlier ""Landscaped Hideaway Cottage"" and I made the changes to suit my personal whim, so if you did like the earlier version you may not necessarily like this one or you may like it even more. I thought it has some neat features so I decided to release it to the public aft..." "461","Ascadian Fort","MMH","44-3564","2009-05-12","Blood Teeth","Created by: Blood Teeth -- Install ------- Just put the files in the morrowind data files folder. Pictures are included. To get to the fort ------------------ Travel to Ebonheart and take the new boat from there. The boat i..." "460","AS Treasure Vaults","MMH","44-15505","2017-07-22","Almsivistudios"," The Elder Scrolls III MORROWIND: Arrow De-nocker Index: 1. Description 2. Installation 3. Playing the Plugin 4. Featu..." "459","Aryon's Retreat","MMH","44-7253","2012-08-14","Nabron","Recognizing your superior potential as the rising star of House Telvanni, Master Aryon has graciously granted access to his private manor in Sadrith Mora. This mod adds a Telvanni-style manor to Sadrith Mora. Located near the Telvanni Council Hall, the manor provides a small but richly-appointed ..." "458","Arynx Castle for Tamriel Rebuilt Map1&2","MMH","44-13594","2009-08-16","Hemitheon","Story: ------ General Kontin Arynx died during the reign of Kintyra II while he defended Morrowind's east coast from Uriel III in 3E 121. To bridge the gap of a revealed internal Imperial instability, Uriel IV had a palace built on the southernmost is..." "457","Arwen house update","MMH","44-1059","2009-04-06","Unknown","" "456","Arvelion's Abode","MMH","44-8110","2002-08-10","burningrave101","" "455","Artuzu v.4.2a","MMH","44-3671","2009-05-12","Lord Yig","Very large Dwemer/velothi home located between Balmora and Fort Moonmoth. Just stay on the road past Fort Moonmoth heading to Balmora and it will on the left. Has many features including training dummies, alchemy jars and sorters, aquarium and more. NoM friendly." "454","Artuzu 3.0","MMH","44-3596","2009-05-12","Unknown","Adds a home to the area north of Balmora." "453","Artorius Manor","MMH","44-8322","2005-12-02","Levi","This ellegant home is located half way in between Ebonheart and Vivecs Hlallu Canton. It is visible as soon as you leave either place so you can't really miss it. This house is a partially burried tribunal style manor, it has six rooms:[list] a bedroom a librar..." "452","Artisan Tribute Manor","MMH","44-6768","2011-07-14","ddfields","This mod is 1st a house mod and 2nd a tribute to the many great artisans who have given the modding community the resources to make a mod such as this. It came about as I was thinking about what great resources were out there that I would like to see in the game and Antare's dae..." "451","Artien's Vivec Basement Apartment","MMH","44-13828","2010-01-27","Artien","So I made this house using DragonSong's room tutorial... it contains a kitchen/storeroom, living/dining room/study combo and a bedroom. The unique thing about this mod is that it inhabits a basement below Alusaron the armorer's shop, and can be entered either theough there or a cheeky window I in..." "450","ArtHead v1.0","MMH","42-12302","2013-03-10","sk110ir","Author: sk110ir Website: www.angelfire.com/theforce/sk110ir/ E-mail: sk110ir@hotmail.com Date: 6/29/02 ArtHead plugin for Morrowind by sk110ir Version 1.0 INSTALLATION: All *.nif files go into /Bethesda Softworks/Morrowind/Data Files/Meshes/art..." "449","Arthas' Armor and Frostmourne Morrowind Edition v1.0","MMH","4-12324","2013-03-14","Bahamut","[color=#ff0000]REQUIRES BLOODMOON[/color] About this mod: Yet another Morrowind conversion of jojjo's great work, with added some stuff that original author missed. Finding the armor: No playing with concole this time, you can find container-helmet in the to..." "448","Arthas' Armor and Frostmourne Morrowind Edition","MMH","4-13975","2010-06-08","Bahamut","Arthas' Armor and Frostmourne for Morrowind REQUIRES BLOODMOON About this mod: Yet another Morrowind conversion of jojjo's great work, with added some stuff that original author missed. Finding the armor: ..." "447","Arryn Manor","MMH","44-8380","2005-05-28","HamsterCorp","After looking around for a good Telvanni house and finding few, none of which I really liked, I made my own. This was made for one of my characters, so nothing really fancy. It's located in Tel Mora, just to the left of where you get off from the boat service. ..." "446","Arrow Additions","MMH","46-8343","2005-05-03","SwordForTheLord","The Vivec Fletcher new sells two more types of arrows: daedric arrows, and modified glass arrows enchanted with a short SoulTrap spell. Now enchanted hunters can trap their target's souls in a single flick of the wrist." "445","Armour Sets","MMH","4-13030","2008-11-21","Trunksbomb","This mod adds in 21 misc items that allow you to equip all pieces of an armour at once. Equip one item rather than clicking on every piece in the set. Very handy, I'd say. There is a merchant set up outside of Balmora on the path to Fort Moonmoth. &..." "444","Armory of Icewind Dale, Morrowind Edition!","MMH","4-14329","2011-07-03","Slaanesh the Corruptor","Armory of Icewind Dale, Morrowind Edition! By lhammonds, JadedWarlord Downgraded by Slaanesh the Corruptor ..." "443","ArmorBelts","MMH","4-7554","2005-07-08","Aoleleb","This Mod adds a nord merchant to Arrille's Tradehouse in Seyda Neen. He sells Armor Belts, enchanted belts that create an entire set of armor when worn. Having acquired the armor he will need for the rest of his life, he has found that he no longer has a use for the belts and is..." "442","Armor Revision","MMH","4-7410","2002-05-30","Agent Pickle","This mod changes the armor ratings of most all of the armors available in Morrowind. Lower rating armors are improved across the board. Given the existence of the armor skills it seemed unnecessary to have such a dramatic difference between low quality and high-end..." "441","Armor Re-Balancing Project v2.1","MMH","4-14273","2013-04-08","Devlor","This all-inclusive mod is the full version of my Armor Re-Balancing Project, complete with all dependent files & merged into one .ESP. If you have downloaded this file (which weighs in at about 7.5 MB compressed), you do not need any of my other Armor Re-Balancing mods, nor should any other of th..." "440","Armor project patch","MMH","4-11115","2007-03-07","Grendel Prime","This is a simple patch that spreads out the various armors from Fliggerty's armor project. No longer will armor pieces be found in just bandit loot, now you can find NPC's wearing the stuff, dwemmer ruins now will contain pieces, skeletons, bonelords and bonewalkers will also have some on them, c..." "439","Armor of Valshea","MMH","4-6948","2012-07-09","Jeremy McGuinn","This plugin adds a new set of light armor: ""The Armor of Valshea"". You'll find a new book at Caius Cosades in Balmora. ""Valshea - A Tale of Misery and Woe"". Just read it...." "438","Armor of the fallen aedra V2.0","MMH","4-1997","2009-04-06","punk59","No Read me textures only" "437","Armor of the Daedric Ancestors","MMH","4-7271","2012-08-22","Sirius Snape","This mod adds a silver and grey set of Daedic armor and all 3 helms hidden in Vvardenfell. The lore in the readme is not only entertaining, but will give you all the clues you need to find this unique set of armor. This mod includes the female armor sets for Armor of the Daedric Ance..." "436","Armor Mannequin v1.2","MMH","46-13685","2009-09-22","Chris Janosi, Heph","Adds useable Armor Mannequins for sale at the Caldera armor shop. WARNING: Please follow uninstall instructions carefully. Known Bugs/Limitations --- - SkipAnim isn't perfect, so you might see the occasi..." "435","Armor Hunters v1.5","MMH","4-598","2009-04-06","DarkOneVenzar","Armor Hunters is a mod for Morrowind that adds a few new retextured armor sets. A few of the pieces are powerful but I believe them to be balanced. I will also be adding more wepaons and armor at a later date. Also included are some buyable display stands for your armor. There ar..." "434","Armor Hunters v1.2","MMH","4-607","2009-04-06","DarkOneVenzar","Armor Hunters is a mod for Morrowind that adds a few new retextured armor sets. A few of the pieces are powerful but I believe them to be balanced. This is version 1.0 but I will be adding female cuirass versions in the future so this mod is not complete. I will also be adding more wepaons a..." "433","Armor Hunters v1.1","MMH","4-965","2009-04-06","Unknown","Extract this to your Data Files folder.txt Armor Hunters v1.1.exe" "432","Armor Hunters v1.0","MMH","4-785","2009-04-06","DarkOneVenzar","Armor Hunters is a mod for Morrowind that adds a few new retextured armor sets. A few of the pieces are powerful but I believe them to be balanced. This is version 1.0 but I will be adding female cuirass versions in the future so this mod is not complete. I will also be adding more wepaons a..." "431","Armor Fix","MMH","4-9549","2004-04-28","Varg 'Euthanasiologist'","Fixes inconsistencies in armor specifications and improves realism, making significally more sensible choice between armor types for almost all stages of the game, from iron/chain/leather to glass/indoril/daedric. A lot of corrections made in directions of realism and balance,..." "430","Armor Compilation","MMH","4-12533","2008-02-13","Wierdoom, Quorn","!! I did not make these models. They are used with the permission of their creator, Quorn!! This mod compiles all of Quorn's armor and weapon resources into one file, and adds them into the leveled lists so they fit in seamlessly with the game. You DO NOT need Quorn's ori..." "429","Armor Belts","MMH","4-7497","2005-05-14","onerail78","This mod adds 9 special belts to Morrowind. When equipped, these belts give you a full set of armor. When you take the belt off the armor vanishes. You can not remove any piece of the armor without removing the belt. You will also have to take the belt off to barter or use an ..." "428","Armor 300 v3.5","MMH","4-14871","2013-07-16","Byblos","Objective - A often updated mod that will try to complete all sets of armor. Adds new Ebony Opened helm and Ebony Gauntlets which are added to the random ebony weapon Leveled List Adds complete Shalk Armor Set which can be found in leveled containers, lowest level for a piece is 10." "427","Armis of Cymric v2.0","MMH","4-7192","2012-08-04","Miles Acraeus","I designed this mod for those who would like a little more variety with unique armors, who love the look of Orcish Mail, and would like to revisit the their battle with the legendary Umbra. This mod adds several unique pieces of armor to your game, via Meldor in Balmora. These items ca..." "426","Armis of Cymric v1.0","MMH","4-14652","2013-04-24","Miles Acraeus","* Is this for me? sure, what the hell do you have to lose? I designed this for a minimum level of 30 (tested with my 28 level Nord warrior). * What is this? I designed this mod for those who would like a little more variety with unique armors, who love the look of..." "425","Arkngthunch-Sturdumz Expansion","MMH","44-11633","2007-11-10","Dinmenel","This mod adds two areas to the Dwemer ruin of Arkngthunch-Sturdumz; a tower and a domestic room. There is a good bit of shelving and storage available, and while it is still occupied by functional Animunculi, they will not respawn. This mod is designed to feel like a natural Dwemer ruin, yet have..." "424","Arkeylan Armour","MMH","4-12694","2008-04-27","Arkeyla","There are special chests hidden throughout the world, each containing an item of one of ten sets of clothing/armour. There is one set of heavy, two of medium, three clothing, and four light with varing Ac, cash worth and enchanting values. Your search begins with a mysterious book on the table of..." "423","Arkeylan Armor 2","MMH","4-13117","2008-12-28","Arkeyla","This mod contains the pieces of seven sets of Better Bodies armor and clothing scattered around Vvardenfell in easily recognisable chests. Four of the sets also have male versions. During your wanderings about Caldera, you will come across a small addon to a house that w..." "422","Aria Keep v2.0","MMH","44-15142","2014-01-07","CryptsOfTheDead","This is a large Imperial Keep, placed North of Ebonheart. The keep is more of a small village, and consists of 54 cells and 61 NPCS. Each NPC has their own unique dialogue, topics and greetings. A word of warning... This mod was created for the Imperial player at heart, which I am. Eve..." "421","Aria Keep v1.4","MMH","44-14809","2013-06-12","CryptsOfTheDead","This is a large Imperial Keep, placed North of Ebonheart. The keep is more of a small village, and consists of 54 cells and 61 NPCS. Each NPC has their own unique dialogue, topics and greetings. A word of warning... This mod was created for the Imperial player at heart, which I am. Eve..." "420","Argony Armor Complete","MMH","4-11197","2007-04-18","Evil Weevil","This mod completes the suit of Argony Armor found in Cyrax's wonderful mod Argony Armor. Cyrax made the Greaves, Right/Left Pauldron, Groin Armor and Right/left Clavicle. Evil Weevil made the Boots, Beast Boots, Right/Left Gantlets, Curiass, Open/Closed Helms, and Shield." "419","Argony Armor","MMH","4-11113","2007-03-07","Cyrax","This is my first retexture mod and first mod, I am posting for the public This mod adds Argony armor in the game - retextured pieces of glass armour. There are 6 pieces: Greaves, Right/Left Pauldron, ""Groin Armor"" and Right/left Shoulder. <..." "418","Argonian Village Expanded","MMH","44-13867","2010-02-27","Midgetalien","The Elder Scrolls III MORROWIND: ======= Argonian Village Extended ======= By Midgetalien [url=mailto:Midgetalien@hotmail.com[/img]Midgetalien@hotmail.com[/url] ..." "417","Argonian Hist Armor v1.0","MMH","4-12309","2013-03-11","Helios, Ral-Jiktar","You can Buy Armor made from Argonians. Find the closes Argonian Who sells Armor, or go to the Argonian Mission in Ebon Heart. You will need Tribunal to play. www.rpgplanet.com/morrowind/ral-jiktar" "416","Argonian Armor Sets v1.3","MMH","4-6413","2010-03-01","quorn","This adds an NPC to the Argonian Mission in Ebonheart that sells Crabshell, Fishscale, Leafweave, and Barkwoven equipment from Black Marsh. Leafweave is a material that once prepared is resilient and tough, used in armor for flexibility, and in weapons for it's edge. Crabshell is crafted from the..." "415","Argonian Armor Sets","MMH","4-13870","2010-03-01","quorn","This adds an NPC to the Argonian Mission in Ebonheart that sells Crabshell, Fishscale, Leafweave, and Barkwoven equipment from Black Marsh. Leafweave is a material that once prepared is resilient and tough, used in armor for flexibility, and in weapons for it's edge. Crabshell is craf..." "414","Argento, Silver Blade of Light","MMH","4-7692","2004-06-25","Saiko","Well, ive been playing morrowind for a while now and I have seen some great plugins, so I decided to make my own, starting with a weapon plugin since they seemed easy enough. However, I soon realized I wasn't just content with redoing a few stats. I couldn't just put such a ..." "413","Arctic Abode","MMH","44-15503","2017-07-22","John Allen Jaynes aka COTD","Arctic Abode 1.0 By John Allen Jaynes aka Crypts Of The Dead Email: cryptsofthedead@yahoo.com ------------ Mod Requirements: Bloodmoon and Better Heads esm is required to run this mod. ------------ Mod Information: This is a quest/house mod, suited to Nord ..." "412","Archnalteg","MMH","44-10443","2006-02-25","Mosrael","Recent seismic activity has uncovered a small Dwemer ruin just north of seyda neen, however, after close study it contains no artifacts or anything of interest and was subsequently abbandoned, its now up for grabs to anyone who may like to call it home. The ruin contains:..." "411","Archmagetower","MMH","44-3667","2009-05-12","Ravensong","The tower is located in Pelagiad. It is fully decorated and ready for your character. Hope you enjoy exploring it, since the tower has more to it than can be readily seen:) If you have any questions, please email me at ladymage1@hotmail.com" "410","Archmage's Tower by Antares","MMH","44-6227","2009-04-17","Arcimaestro Antares","There is a useless tower in Ebonheart (It is the highest tower of Ebonheart) there was only a staircase inside. I used it as a Tower for the Arch-Mage. Once you are Arch-Mage, talk to the Duke Vedam Dren in Ebonheart or any member of the Mages Guild to take possession of it." "409","Archmage Tower 2","MMH","44-3520","2009-05-12","Ravensong","About the Archmage Tower of Pelagiad I created this mod a long time ago and it is one of my favorites. Over time, I have revised it and incorporated elements of other mods I have made into it. The changes have been so many that I decided to release this updated version. It i..." "408","Archmage Tower","MMH","44-8413","2002-09-25","Ravensong","About the Archmage Tower of Pelagiad (Totally New Version) I created this mod a long time ago and it is one of my favorites. Over time, I have revised it and incorporated elements of other mods I have made into it. The changes have been so many that I decided..." "407","Archers Leather Armor","MMH","4-1846","2009-04-06","WizBang","Adds a new light armor to a vacant pod in Sadrith Mora." "406","Arch-Necromagister","MMH","44-13698","2009-10-11","Arch-Necromagister","Hello and thank you for taking the time to visit my first Mod. my name is jamie im 14 this is my first mod so please give ONLY constructive criticism. the mod is about The Arch-Necromagister(who to me sounds so cool im gonna take it as my name on PES) who is an evil Viole..." "405","Aradas","MMH","44-6416","2010-03-11","Bessarion","Deep beneath Sadrith Mora, a lost Velothi tower lies buried. For the aspiring mage who can gain access to it, Aradas makes an eminently appropriate home. At least in this version, Aradas is small by the standard of most house mods. About a third of the tower is filled wit..." "404","Apprentice Scrolls & Mystic Quills v1.4","MMH","46-9738","2004-08-22","Slategrey","This Mod replaces earlier versions of Apprentice Scrolls 101 scrolls you can either attempt to learn or cast as a normal scroll 6 types of Mystic quill that you can use to scribe scrolls 6 new scroll and 6 new quill icons Scrolls and quills added to levelled lists, so you will need to..." "403","Apocrypha Library","MMH","44-14174","2010-12-10","Rellac","Welcome to the Apocrypha Library Mod. The Apocrypha Library is an old, abandoned fort, full of knowledge, located somewhere around Azura's Coast Region. I created this mod, as a personal resource. I wanted to have a collection of books..." "402","Apartment for Seedy Almalexia District","MMH","44-7144","2012-08-02","Princess Stomper, Tommy Khajiit","**A MOD BY PRINCESS & TOMMY** A modern-style apartment in the heart of Almalexia's most evocative district. Tommy Khajiit made the most beautiful pink bathroom for my birthday! He knows how much I love these things. What was even better was that everything worked - the toile..." "401","AOF Illuminated Armor","MMH","4-14822","2013-06-14","AnOldFriend","Aof's Illuminated Armor adds refectivity to Adamantium, Daedric, Glass and Indoril armors. It can be used with vanilla textures, but AnOldFriend recommended using Darknut's Armor textures" "400","Anwen Manor","MMH","44-13699","2009-10-12","Nera","What is it, Nera? It is both a dungeon and a house! It is a bandit hideout that you can claim as a home. It is situated in the back of Six Fishes in Ebonheart. Recommended Lvl for this mod is between 10-20. It also includes some of my custom meshes. What does ..." "399","Antonio's Balmora Manor","MMH","44-12553","2008-02-23","AntonioThor","Hi! This is my first mod. It adds some staris behind the Hlaalu Council Manor. If you follow the staris up the mountain you come to a quite big house That house is now yours!! ^_^ I don't know if theres any conflicts with other Balmora mods, (i know there's quite many of t..." "398","Antique Dwemer Diver Gear","MMH","4-11641","2007-11-14","korean77777","This adds a knife, helmet, bracers, and cuirass to the game and can be found in seyda neen in a barrel. This is my 2nd modeling attempt ever, so dont expect much. Changelog:made the file size smaller" "397","Anti Cliff Racer Belt","MMH","46-7519","2005-02-11","martini60","A novel way of dealing with the recent epidemic of Cliff Racers Vvardenfell has been suffering. Unlike other plugins which remove Cliff Racers altogether or make them friendlier, the Anti Cliff Racer mod adds a belt which projects an invisible force field around the player when worn..." "396","Antaries Underground Estate v1.1","MMH","44-7050","2012-07-25","Len Alox","Mod Description: This plug-in creates an expansive underground estate just north of Balmora. It has many rooms that can be used for many things, (See the pic Antaries1.) In this zip the fallowing plug-ins are included, with a description: -Antaries Underground Estate(Bas..." "395","anns_rethankitchens","MMH","44-10405","2006-02-10","neroli","This adds an underground series of rooms, including a kitchen with cupboard space & cookers, also worktop space, and some room for your own sacks, barrells etc. Most of the rooms are empty to allow space for adding your own, although there is a practise dummy, a couple of desks & a hammock ..." "394","Annastia v3.3 esp only","MMH","48-549","2009-04-06","Patrograd","Annastia is a largeish landmass that includes the previously released mods DeathTrap Dungeon and City of Thieves, together with the new addition to the series, Steve Jackson and Ian Livingstone's 'Warlock of Firetop Mountain'. There are altogether 5 main quest series on the island wh..." "393","Annastia v3.3","MMH","48-6992","2012-07-23","Patrograd","Annastia is a largeish landmass that includes the previously released mods DeathTrap Dungeon and City of Thieves, together with the new addition to the series, Steve Jackson and Ian Livingstone's 'Warlock of Firetop Mountain'. There are altogether 5 main quest series on the island whic..." "392","Annastia Chapters I & II","MMH","48-1111","2009-04-06","Patrograd","Annastia is a largeish landmass that includes the previously released mods DeathTrap Dungeon and City of Thieves, together with the new addition to the series, Steve Jackson and Ian Livingstone's 'Warlock of Firetop Mountain'." "391","Anissas Armor Galleries","MMH","44-10597","2006-05-20","Anissa","This is a house mod that includes many mannequins upon which you can store the armor or clothes you collect. Find the trapdoor entrance in Seyda Neen, just behind Vodunius Nuccius's house." "390","Angelina Jolie v1.2","MMH","42-3230","2009-05-12","Elric_Melnibone","I've tried to capture the look of everyone's favorite Tomb Raider including that fantastic mouth of hers. She can be selected as a Breton, Imperial or Nord. I would go with Imperial for her, but it's your choice. This face mod comes with two hairpieces, variations (mods) of hairpieces originally ..." "389","Angel's Tear","MMH","46-8015","2002-06-17","Deathbliss","This is my little attempt to fix the problem of things that will reasonably restore one's Magicka, ,and I hope it will prove to be a worthwhile addition to the game. The Angel's Tear is an Extravagant Ring enchanted with the ability to restore your Magicka 5 point..." "388","Angel's Tear","MMH","46-5521","2009-06-07","Deathbliss","One of the issues I've been struggling with while playing Morrowind is the shortage of things that will restore ones Magicka. This is my little attempt to fix this problem, and I hope it will prove to be a worthwhile addition to the game. DESCRIPTION: The Angel's Tear is a..." "387","Angel Island","MMH","44-10480","2006-03-10","Mosrael","This mod adds a large floating island to Morrowind, manned by angels, (hence Angel Island) On this island is a large Velothi style stronghold that can be used as a base for your character, there is transport available to and from the island in balmora by an Angel at the silt strider,..." "386","Andy! Elf Hair Styles v1.0","MMH","42-3208","2009-05-12","Andy!","This mod adds several new hair styles for male and female Dark elves and Wood elves. All styles include multiple color variants." "385","AncientTower 0626","MMH","44-3608","2009-05-12","Unknown","Title: Ancient tower of Balmora. Features: secret tunnel to the city, big library, Tapestry gallery, big display room, storage room, a lounge, bed room, alchemy lab/forge. location: above balmora, atop the mountain very near to the temple. <..." "384","Ancient Wood","MMH","44-11472","2007-08-24","The Shadows","It adds a island south of Seyda Neen that you can swim to or find a Bosmer named The Wood over by the lighthouse in Seyda Neen. It has three stories (no rooms all open). The first story is a display type room. There are a lot of disply tables to show off your powerful character. The..." "383","Ancient Tower of Balmora","MMH","44-8108","2002-06-26","Avatar","" "382","Ancient Proving Grounds","MMH","4-8262","2002-07-22","CyprusRaven","" "381","Ancient Moonstone","MMH","46-7503","2002-07-01","c4ep","" "380","Ancient Indoril Armor","MMH","4-15283","2014-10-21","Cythus"," ~ANCIENTINDORIL ~ARMOR~ Ok guys, What this does is adds the Ancient Indoril Armor to a chest behind Vivec's Temple at the bott..." "379","Ancient Crusader Shield","MMH","4-10062","2005-08-04",".DvD","This is my first attempt at modeling. I wanted to make an old and worn looking shield that looks like one that was used in the crusades. I think it came out pretty well. I've made it for low level characters because I've heard some complaints about the la..." "378","Ancient Bronze Armor v1.1","MMH","4-15145","2014-01-08","Kissimurra AKA Bajamaja = Hjalmar Mill","This mod adds the Ancient Bronze armor to Vvardenfell. The Bronze armor is an armor made out of High quality Bronze and it has been magically enhanced for good protection. The armor was used by the Skyrim troops during the end of the Second Era. Somehow a Nord named Tandurr has come across a..." "377","AnastasioTheGreatsHideout Bloodmoon","MMH","44-3641","2009-05-12","Viking Lord"," 07-15-03 The Elder Scrolls III Bloodmoon: 'ANASTASIO THE GREAT'S HIDEOUT' Version BM -Bloodmoon Created by: VI..." "376","Anastasio The Great's Hideout - Bloodmoon","MMH","44-8045","2003-07-17","Viking Lord","This plugin is only an update to the 3.1 version of ATG Hideout to add Bloodmoon compatibility. You must have Anastasio The Great's Hideout version 3.1 installed in order for it to work When Alexander The Great died, so did his mighty empire. His only son and heir ..." "375","Anastasio The Great 's Hideout - Balmora v1.0 (fixed)","MMH","44-7260","2012-08-18","Rone","All that this mod does is take Anastasio the Great's Hideout, orginally located in Seyda Neen, and moves it to a more convenient location: Balmora. You can find the note and the key in the Balmora fighters guild, in the room with the beds. The entrance to the hideout is located in the alleyway be..." "374","An Apartment in Vivec","MMH","44-13545","2009-07-15","_darksunn_","This is my first released mod...An Apartment in Vivec. This mod adds an apartment in the canalworks of the Hlaalu canton in Vivec. There are no quests to complete and the apartment is free. I went for a bit of realism with the lighting and sound. As there are no windows in the canalworks, the apa..." "373","Amyriel's Mansion","MMH","44-12768","2008-06-14","Jadis40","This house is located southeast of Fort Moonmoth, and west of the Fields of Kummu along the northwestern shore of Lake Amaya, along the main road from Balmora to Suran. It is a fairly large house, with a basement, main floor and second floor. I tried not to go" "372","Amy Lee (Evanescence) Face Pack v1.0","MMH","42-1214","2009-04-06","Lochnarus","This plugin adds two versions (one with more makeup, one with less) of the vocalist from Evanescence, Amy Lee, to the character selection menu. There have been numerous requests for such a face, so it shall be written so it shall be done." "371","Amulet Of Weather","MMH","46-11617","2007-10-25","Yellowdude","Adds a magical amulet that allows the wearer to control the weather. With it you can change the weather to blight, rain, thunder, clear, cloudy, foggy, ashstorms, overcast, or back to the default settings. Changelog:Made the amulet a misc item so it automaticly unequips it..." "370","Amulet of Vampire Becoming","MMH","46-8499","2002-10-30","Rob","An amulet for all you vampire wannabees." "369","Amulet of Time","MMH","46-6837","2012-01-25","Starpaly","Amulet of Time V1.0 by Starpaly... Created, cleaned and tested by me on January 25th, 2012. Got the bug to look into modding! It's certainly a challenge. After downloading TimeMod by Sid, I got to thinking there must be an easier wa..." "368","Amulet of Magicka Regeneration","MMH","46-8423","2002-09-20","Duncan","Adds an amulet to the game which dynamically regenerates the players magicka. It does this by using the player's intelligence, willpower, restoration skill, current fatigue, and current health. Please see readme for complete information and location." "367","Amulet of Magicka Regen 1.0","MMH","46-3812","2009-05-12","Duncan"," Amulet of Magicka Regeneration 1.0 Script Written By Duncan I. Description II. Installation III. Location of the Amulet IV. Compatability With Other Plugins V. Things Added and Chan..." "366","AmRus Retreat v1.0","MMH","44-3506","2009-05-12","Princess Stomper","Adds an empty house to a sandy island near the Mzahnch ruin, just south of Suran. Adds two-way boat travel by way of a boat-shaped door." "365","Amethyst Armour","MMH","4-9246","2004-02-23","VagabondAngel","2 sets of Amethyst armour and weapons. Basically recoloured glass armour with slighly higher health, AR, and enchantment but also slightly heavier than glass. Same for the weapons. Can be found in Bal Fell and Kogoruhn (see readme). Some updates and fixes done here in t..." "364","Amethyst Armor","MMH","4-7046","2012-07-25","VagabondAngel","2 sets of Amethyst armour and weapons. Basically recoloured glass armour with slighly higher health, AR, and enchantment but also slightly heavier than glass. Same for the weapons. Can be found in Bal Fell and Kogoruhn (see readme). Some updates and fixes done here in this version incl..." "363","Ame","MMH","44-7869","2003-10-09","FireHeaven","Ame is a rather large manor located on the Isle at the mouth of the Samsi River. The manor itself is heavily fortified within a keep, but deep inside the protective walls liea a comfortable and luxurious enviroment. Inside, you will find that the building..." "362","Amberite Armor Distribution","MMH","4-2068","2009-04-06","Alkanphel","Ninjas in Amber (Well, it's unique isnt it?) By Alkanphel Hello, and thank you for downloading my mod! This is the product of well over 40 hours of tweaking and learning. Your new life among the l33t as h311 n1nj@$ begins in Seyda Neen and a shady orc. Speak to him at your ow..." "361","Amazon War Boots 1.1","MMH","4-15631","2018-06-29","Durgoth","This mod adds the first part of the Amazon Full Plate Mail: 5 Slips 2 Tops 15 Boots. They are available in 3 Shops: 1) Balmora-Meldor 2) Caldera-Hodlismod 3) Suran-Garothmuk groMuzgub Requires Better Bodies 2.0+" "360","Amazon War Boots 1.0","MMH","4-2288","2009-04-24","DURGOTH","Amazon War Boots Version 1.0 Requires Better Bodies 2.0+ This mod adds the first part of the Amazon Full Plate Mail. 5 Slips 2 Tops 15 Boots . They are available in 3 Shops. 1.)Balmora-Meldor 2.)Caldera-Hodlismod 3.)Suran-Garothmuk groMuzgub" "359","Amazon War Boots","MMH","4-9865","2004-10-26","Durgoth","This mod adds the first part of the Amazon Full Plate Mail (new meshes and textures): 5 Slips, 2 Tops, 15 Boots. They are available in three shops: 1) Balmora: Meldor 2) Caldera: Hodlismod 3) Suran: Garothmuk groMuzgub Cleaned with Tesame." "358","Amazon Tops v1.0","MMH","4-5701","2011-10-02","Cenobite","This mod adds 5 cuirass tops to the game. The colors, design, and stats are intended to compliment the Amazon armor mods made by Durgoth -- specifically, Amazon War Boots 1.0 and Amazon Platemail Greaves 2.0, since those are the only ones released to date. I refuse to call this an ""Am..." "357","Amazon Platemail Greaves 2.0","MMH","4-740","2009-04-06","DURGOTH","Requires Better Bodies 2.0+ This mod adds the second part of the Amazon Full Plate Mail. 5 Greaves 3 Boots . They are available in 3 Shops. 1.)Balmora-Meldor 2.)Caldera-Hodlismod 3.)Suran-Garothmuk groMuzgub" "356","Amazon Platemail Greaves 1.0","MMH","4-559","2009-04-06","DURGOTH","Requires Better Bodies 2.0+ This mod adds the second part of the Amazon Full Plate Mail. 5 Greaves 3 Boots . They are available in 3 Shops. 1.)Balmora-Meldor 2.)Caldera-Hodlismod 3.)Suran-Garothmuk groMuzgub" "355","Amazing Multipurpose Genie's Lamp v101","MMH","46-3794","2009-05-12","HotFusion","Outdated version of mod. See below for link to newest version with description." "354","Amazing Genie Lamp v1.2","MMH","46-3820","2009-05-12","HotFusion","Looting is a real pain in Morrowind. Finding a way to move all of your hard-won treasure from the dungeon to a shop is a logistical nightmare. The process normally looks something like this: 1) Place a Mark spell in a convenient place in the dungeon 2) Dump all of your treasure a..." "353","Amaya Lodge","MMH","44-5520","2009-06-07","Deathbliss","UPDATE 03/16/2003! Now the house's special feature will take you to the Mudcrab Merchant, Clutter Warehouse, Character Stuff Wonderland, Todd Test, Mark's Vampire Test Cell, and Ken's Test Hole. You can easily disable this if you don't want it by removing the script. I'm not goin..." "352","Amaya house","MMH","44-7388","2005-02-21","Morrowind4life","A beautiful, brand new house overlooking Amaya lake. Located above Pelagiad, right in the middle of the beautiful natural environment. The house contains a shed, a well and two house-buildings linked by an airwalk. 1.1 update: I added vertex coloring to the house, givin..." "351","Amalyan Temple","MMH","44-3635","2009-05-12","Mikelman13, Miles_Acraeus, Unforgiven, Eltiraaz","A large temple off the coast of Gnises - provides a temple as a home for your character Includes ordinator barracks, hostel, services (transportation), trader, shrine, 3 private residences to choose from for your character, vaults for storage, caverns, Telvanni, Hlaalu, and Redoran mis..." "350","Am-Ru's Retreat","MMH","44-6156","2006-11-24","Princess Stomper","Adds an empty house to a sandy island near the Mzahnch ruin, just south of Suran. Adds two-way boat travel by way of a boat-shaped door. NOM water source in form of waterfall on island. Respawning food cupboard. Fishing minigame. **NOT COMPATIBLE WITH SURAN EXTENDED*..." "349","Altor Island v1.1","MMH","48-3849","2009-05-12","MouLDY_LLaMa","Altor Island is a small island North West of the mouth of the Odai River, it has Dwemer ruins on it. Beneath the island is a small dungeon." "348","Alternate Start: Delayed Orders","MMH","44-9446","2005-02-26","Zerocyde","Just another of my alternate ways to play morrowind. This one adds a shack that you own to Seyda Neen. A few barrels and crates inside, nothing much in them. But you do start the game in this shack, and get all the character creation right there. Al..." "347","Alternate Gold II (Fixed Icon)","MMH","46-8963","2003-06-29","Shaded Red","This mod replaces all the gold (and icon this time!) with more stylish gold. The gold looks very realistic (for a game) and looks more like treasure! The gold has a woman on it holding a trident/spear and suits the game very well. The prior icon problem has been fi..." "346","Alleyway Trader Mod for Balmora","MMH","4-8850","2003-06-04","Cerpher","In Balmora, a door is placedr on the back of the Fighter's Guild. in the alleyway. Inside you will find a smuggler named J'ai Toran. He sells Daedric, Dwarven, Ebony, Glass, Indoril, Imperial Chain, Imperial Plate and Orcish. He als..." "345","Alladin's Bottle Revamp","MMH","44-6384","2010-01-23","Tarius, Originally Kiteflyer61","Ok, this is basically a revamp of the Alladin's Bottle released by Kiteflyer61 found here: http://download.fliggerty.com/download-129-616 Version 1.1 A few tweaks with some lighting. Made the hallway to the swimming area shorter. Rearranged the master bedroom ..." "344","Alladin's bottle","MMH","44-6234","2009-06-08","Kiteflyer61","The Elder Scrolls III MORROWIND: Mod Name: Alladin's Bottle_v3 By Kiteflyer61 (kiteflyer61@yahoo.com) Date 07-03-2009 1. Description 2. ..." "343","Alladin's Bottle","MMH","44-2013","2010-10-15","Kiteflyer61","The Elder Scrolls III MORROWIND: Mod Name: Alladin's Bottle_v3 By Kiteflyer61 (kiteflyer61@yahoo.com) Date 07-03-2009 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-i..." "342","Alladin's Bottle","MMH","44-5581","2011-05-11","Kiteflyer61","The Elder Scrolls III MORROWIND: Mod Name: Alladin's Bottle_v2 By Kiteflyer61 (kiteflyer61@yahoo.com) Date 07-03-2009 1. Description 2. Requirements 3. Installing the plug-in 4. Playing the plug-i..." "341","All That Glitters","MMH","46-3656","2010-10-21","Indigo","New gems await! Old gems have a new sparkle! Adds new types of gems (with new models and textures) to the game world, some via levelled lists and others via new ore rocks. Updates the models used for existing Morrowind gems" "340","All New Faces v1.0","MMH","42-12386","2013-04-02","tanjo","This mod replaces all of the faces in Morrowind, besides the khajiit males and females, and orc females. The faces come from a large number of other mods that I have downloaded. The mods have been grouped into one, cut down, built up, and polished. The faces are arranged in an order so that the b..." "339","Aliénor Hairstyle","MMH","42-11829","2012-11-10","Mandamus","This mod adds a new female hairstyle for human (Bretons, Imperials, Nords and Redguards) and elven (Dark, High and Wood Elves) races, available in eight colors (blond, red, brown, black...)." "338","Alir","MMH","4-7782","2003-09-01","Jim","Alir Ibikin is an ancient noble, cursed to wander the frozen shores of Solstheim forever. His only escape is through death. Are you strong enough to help him? See readme for info." "337","Aleanne's Armor and Clothing 2","MMH","4-7132","2012-07-29","Aleanne","This mod is a follow up of my previous mod ""Aleanne Armor and Clothes"". You will need that one in order to make this work. It consist of various pieces of female armor and clothes, most are a bit skimpy, so consider yourself warned. Features : Volliandrium Armor :..." "336","Aleanne Armor and Clothes 1","MMH","4-7133","2012-07-29","Aleanne","This mod adds a vendor in the Tel Vos services tower. This vendor sells: One suit of heavy armor (greaves, cuirass, boots, pauldrons, bracers) One suit of medium armor (greaves, cuirass, boots, pauldrons, bracers) One suit of light armor (only cuirass and boots). <..." "335","Ald-Vendras-Vogar Complete V2-moved Patch-Pack 1","MMH","48-3858","2009-05-12","Centurion","This pack contains 2 esp-files which will repair the landscape conflicts caused while useing ""Ald-Vendras-Vogar Complete V2-moved"" in common with ""Illuminated order"" or ""Korobal Island"" at the same time." "334","Ald-Vendras-Vogar Complete V2-moved Addon1","MMH","48-3853","2009-05-12","Centurion","This small addon improves the interieur of the ""Builder´s Estate"" which can be found some steps north-west of ""Castle Eaglestone"" on ""Ald-Vendras""" "333","Ald-Vendras-Vogar Complete V2-moved","MMH","48-3864","2009-05-12","Centurion","The Ald-Vendras serie is an huge combination of high detailed islands east of Solstheim. It can be split into two regions called Ald-Vendras and Ald-Vendras West. While Ald-Vendras is more looking like Vvardenfell, Ald-Vendras West is pure Solstheim style. The file ""Ald-Vendras-Vogar_C..." "332","Ald-Vendras-Vogar Complete","MMH","48-1464","2009-04-06","Centurion","The Ald-Vendras serie is an huge combination of high detailed islands east of Solstheim. It can be split into two regions called Ald-Vendras and Ald-Vendras West. While Ald-Vendras is more looking like Vvardenfell, Ald-Vendras West is pure Solstheim style. The file ""Ald-Vendras-..." "331","Ald-Vendras-Vogar Complete","MMH","48-3844","2009-05-12","Centurion","The Ald-Vendras serie is an huge combination of high detailed islands east of Solstheim. It can be split into two regions called Ald-Vendras and Ald-Vendras West. While Ald-Vendras is more looking like Vvardenfell, Ald-Vendras West is pure Solstheim style. The file ""Ald-Vendras-Vogar_Complet..." "330","Ald-Vendras v1.1","MMH","48-2072","2009-04-06","Centurion","Ald-Vendras Huge Isle north-west of Khuul. Talk to Okra-Bulak at the docks by Khuul to go there. Tribunal & Bitter Coast Sounds Plugin (bcsounds.esp) required!" "329","Ald-Vendras v1.0","MMH","48-3832","2009-05-12","Centurion","Ald-Vendras Huge Isle north-west of Khuul. Talk to Okra-Bulak at the docks by Khuul to go there. Tribunal & Bitter Coast Sounds Plugin (bcsounds.esp) required!" "328","Ald-ruhnVacantHouse","MMH","44-3721","2009-05-12","Ghostwalker","House placed east of the Rat in the Pot in Ald-ruhn." "327","Ald-ruhnhome 0601","MMH","44-3625","2009-05-12","Unknown","This is just a house mod. The house is located right north of the temple in Ald-ruhn. The house is completely empty with plenty of storage and display shelves. It also has two one-way ""dimension doors"" that will teleport you to Balmora or Vivic." "326","Ald-Ruhn Storage house","MMH","44-13205","2009-01-30","Foxrider1554","This is a house i built for storage it has 2 floors plus a basement and if you want to you can send me an e-mail and i will make one for you where you want it. The read-me has more info but if someone could rate my first mod i would appreciate it. Changelog:..." "325","Ald Verano Stronghold","MMH","44-6196","2008-11-08","Dan Brickner","The Ald Verano Stronghold is a collector's stronghold that has the great manor of Verano. This manor, is the ultimate house for any collector and has great storage. You will find all chests and shelves to be empty when you walk in. That is because you are the collector and you are going to collec..." "324","Ald Vendras v3.1 complete","MMH","48-6991","2012-07-23","Centurion","Ald Vendras v 3.1, an isle east of Solstheim with some player-ownable houses and quests. Included are versions which don't conflict with Lokken and Solstheim Castle." "323","Ald Velothi- Fort Greyburg","MMH","44-13238","2009-02-08","saltmummy","as you can see, im running out of ideas. anyways, i guess you want a story? yay! story time! long ago, when the empire first came to morrowind, they built many shiney new forts all over Vvardenfel, one of them was Fort Greyburg. one night, a group of renegade ashlanders s..." "322","Ald velothi houseboat","MMH","44-13142","2009-01-05","saltmummy626","you know, i've never seen a mod that touches the small seaside town of Ald velothi? maybe its becuase its got no travel links? any ways, it may be difficult to get their but i made a house boat. to get there just head straight north from gnisis, OR travel west along the coast from khuul. its acua..." "321","Ald Velothi - Fort Greybourg","MMH","44-15285","2014-10-23","saltmummy626","Just another file i found on my computer. There is no attached readme, just this one i found on TES search: Description: as you can see, im running out of ideas. anyways, i guess you want a story? yay! story time! long ago, when the empire first came to morrowind, they built..." "320","Ald ruhn Hut","MMH","44-13104","2008-12-22","Fischer500","This mod adds a small hut to ald ruhn, for the player to live in. It has a little bit of storage space, a bed, and a set of apprentice Alchemy gear.And it adds an NPC of me! Read the readme for full details on clashes, credits, and useage. Im accepting suggestions, if they arent too hard to do!" "319","Alcoholics Guild","MMH","44-9353","2005-05-28","Nordwarrior","The Alcoholics Guild adds a house outside Seyda Neen, where a bunch of friendly drunkards hang out. This MOD is entirely useless as there are no missions and quests for the guild, and it is only made for a few cheap laughs. There may be updates to the MOD in the future, with quests, but for now, ..." "318","Alchemy of the Wind","MMH","46-8472","2002-10-18","mithrim","A ""dam-ned evil"" alchemist has put a curse on the wind! Check with Horatio Nebevoy at the Ebonheart docks for the full story This plug-in comprises a single quest, with the opportunity to obtain secret master alchemy stuff and deadric pauldrons! Whil..." "317","Alchemists Legacy","MMH","44-13834","2010-02-02","eradoor","A quiet home not too far away from pelagiad and yet far enough (I hope) not to conflict with any mods. This mod adds a house 3 weapons and a few well hidden items. This mod is only dependant on morrowind so tribunal and bloodmoon are not required...." "316","Alchemist's Place","MMH","44-13897","2010-03-28","Aiylah","Adds a little house to Balmora with a deep basement intended for alchemist players, but can be useful for any character needing storage or a sleeping place. The basement has storage and an alchemist's workplace. The house has a little garden with diverse plants. NEW: ..." "315","Akavirian Armor v1.0","MMH","4-6058","2012-01-29","Ronin","This mod adds two sets of retextured armor, one inspired by samurai armor and the other ninja and 6 retextured Japanese weapons. I've called it Akavirian Armor so it could fit in with the lore. Adds many retextured meshes, 6 different cuirasses, I've included 2 new retextured katanas, ..." "314","Akaviri Colony","MMH","48-14292","2011-05-01","Pokegami","This mod adds a Akaviri colony/Japan-shaped landmass (called Kotega) to the east of Vvardenfell (incompatible with TR). This landmass contains Tsaesci; Japanese buildings - dojo, sushi shop etc;and Akaviri exiles (from the required mods, in order). I was going to make a q..." "313","Aitrus Glass Helms fixed","MMH","4-15282","2014-10-17","CrazyGreggy, Aitrus","When Aitrus released his Glass Helm resource he set the texture filepaths to an absolute address ( c:\program files etc ). While this is fine and will work for people with the same location for their Morrowind install , it won't work for anyone else . I reassigned the affected paths to textures\a..." "312","Airship house","MMH","44-6780","2011-08-14","Dohman642","This is my 3rd mod and 2.8.5 has just been released and it is alot better than 1.0 There are lots of bugs what i will fix in 3.0_01. INCLUDES; *Arena . ..." "311","Airship","MMH","44-8735","2003-03-17","Fjodor","" "310","AI (Aduls Leggings)","MMH","4-15500","2017-07-22","Adul","Adul's Leggings version 2.05 1) Installation 2) Description 3) Item list 4) Specifics 5) Contact 1) INSTALLATION: Unzip all file..." "309","Ahnassi's House - Refurbished","MMH","44-6793","2011-09-21","Tizzo","This mod makes alterations to the cell ""Pelagiad, Ahnassi's House"" that are designed to improve the layout, utility, and overall appearance of the cell so it may better serve as a player home. Features: Alchemy Sorter, De-Sorter ..." "308","Ahnassi's Basement","MMH","44-13003","2008-11-06","Jac","This mod adds a trapdoor to Ahnassi's house in Pelagiad leading to a basement with containers for storing items. You can find the trapdoor under her bed. Changelog:1.0 Initial version 1.1 Added an escape route with additional storage space." "307","Ahnassi's Amulet","MMH","46-7368","2002-06-27","Wysiwyg","" "306","Ahmose Isle","MMH","48-15187","2014-02-03","M-7","There is an island to the South-East of Vivec, where domestic Guar roam peacefully. Guarded by a Castle & Garrison, this Kingdom is ruled with peace and prosperity - via farmland, a mine, a high school, a medical clinic, a bank, and residential housing. Atop a river with waterfall, Ahmose City is..." "305","Agent's Solitude","MMH","44-6417","2010-03-12","Gaius Atrius","This mod adds a two room apartment available for purchase in Balmora, from Clagius Clanler, for 1,000 septims. The apartment features an alchemy sorter with support for both expansions, full NOM compatibility, relocking chests, and plenty of storage." "304","Aged Cephalopod Armor v1.0","MMH","4-14914","2013-08-11","Mr. Malcontent","This plugin contains a set of black bonemold/Cephalopod based light armor & clothing that I reskinned for personal use. Nothing unbalancing or off the wall, simply a decent set of Black/white/gold colored clothing and armor. I thought it rather odd that in the land of dark elves there was a serio..." "303","Aged Cephalopod Armor v1","MMH","4-12070","2012-12-09","Mr. Malcontent","This plugin contains a set of black bonemold/Cephalopod based light armor & clothing. Nothing unbalancing or off the wall, simply a decent set of Black/white/gold colored clothing and armor. The outfit can be found in an old buried barrel on the south-end of the Sadrith Mora docks. if ..." "302","Aged Cephalopod Armor fixed v1.1","MMH","4-12333","2013-03-14","Mr_Malcontent, Daedric_Cat","This plugin contains a set of black bonemold/Cephalopod based light armor & clothing that I reskinned for personal use. Nothing unbalancing or off the wall, simply a decent set of Black/white/gold colored clothing and armor. I thought it rather odd that in the land of dark elves there was a serio..." "301","Aftershock's Travel Tent v1.95b","MMH","44-10086","2005-08-20","Aftershock_81","This mod adds a new portable Yurt style tent available from an Ashlander in the Zainab camp. You can set the tent up anywhere you want, as long as the ground is level enough, and you can go in and out. You can also ask any companion NPC's to enter and exit your tent with you (one at a time)." "300","Aelathar","MMH","44-3737","2009-05-12","Cuchulainn","Creator: Cuchulainn Type: House To load this mod place the plug-in file into the Morrowind Data Files. A beautiful domed house (mansion) for the player to call their own. It is located in Balmora, just follow the stairs beside South Wall. When you arrive in Balmora via ..." "299","Aegis Armor v1.0","MMH","4-14640","2013-04-20","IcyShadows","Aegis Armor Plugin; Author-IcyShadows Well, like many, I was unsatisfied with the overall amount/quality of the built-in armor. Seeing as my character was specialist in heavy-type armors, I made a custom suit that I thought was more fitting to the character. Upon showing it off, I was ..." "298","Aegir's Estate","MMH","44-9123","2004-01-12","Aegir","i have been working on ideas for a house with no interior for a couple of weeks now and this is the by-product of all those weeks of tinkering and experimentation, A fully working house built into the cliffs on the Feilds of Kummu, Fully working, No clipping problems, no prob..." "297","Aedric Steel v1.2","MMH","4-2099","2009-04-06","Joel Braddock aka Mantodea","Aedric steel armor: I have things set the way I like them. This plug-in, however, is intended for other modders who want a set of armor to add to a mod." "296","Aedric Huntress","MMH","4-1065","2009-04-06","Unknown","" "295","Aedric Armor Reborn v1.0","MMH","4-1229","2009-04-06","Joel Braddock aka Mantodea, Lochnarus","A modification by lochnarus This plugin adds Mantodea's excellent Aedric Armor set to the place known as Ald Redanyia, upon the altar, the same of which upon lays the Bittercup. Simply a mod to add the armor to the game, which the original did not." "294","Aedric Armor Hunt","MMH","4-14950","2013-08-29","Unknown","When I downloaded the Aedric Armor, I was a tad disspointed it wasnt already in the game. It was too expensive for my character to afford, so I decided to put each piece of armor in various areas on Vvardenfell." "293","Adventurers Toolkit Mk1","MMH","46-12198","2013-02-10","Martini60","""Bringing you practical, useful items for the adventuring type"" This plugin is the first in the Adventurers Toolkit series of items to make your time in Vvardenfell easier without giving you an unfair advantage! This mod adds two items to the game a weather controlling device, the Weat..." "292","Adventurer's Tent v1.0","MMH","44-5706","2011-10-02","Dereko","ADVENTURER'S TENT ****CREDITS MESHES AND MOD BY DEREKO BEDROLL BY CALISHLAN Thanks to Acheron, for the idea of the camping mod and his scripts which were modified. mod requirements:Morrowind THIS MO..." "291","Adventurer's Plugin v2.0","MMH","46-7426","2002-10-11","Adam","Difficulty mod, with new items, creatures, scripts, and NPCs This plugin primarily attempts to ""balance"" the gameplay by making leveling harder, monsters much tougher, expensive items harder to come by and yet easier to sell, and more - lots of changes, but none of them should be too extreme This..." "290","Adventure's End","MMH","44-14253","2011-03-19","Danjb","Adventure's End is a house mod created with the intention of conveniently storing all the loot and other junk that one unavoidably accumulates during the course of the game, in a way that is fair and balanced. The house is a reasonably-sized manor north of Ebonheart, the ..." "289","Advanced Dwemer Armor","MMH","4-1851","2009-04-06","SAHARDOOM aka Dalibor B.","ADVANCED DWEMER ARMOR by SAHARDOOM ( Dalibor B. ) This is a little test armor that i retextured using Bethesda meshes, and textures by Sale. Buy the armor from Demona at Balmora Temple. You can use this armor in your mod just g..." "288","Adrianna's Outfit v1.0","MMH","4-11798","2012-11-09","kalikut","This plugin adds an outfit based on Adrianna's armor from Baldur's Gate. It includes a full, light armor set & a partial clothing set. The esp has been cleaned and tested. The items can be found in a Hollow Tree Stump in the outskirts of Seyda Neen." "287","Adrian Paul v1.0","MMH","42-3304","2009-05-12","Elric_Melnibone","The Highlander! Adrian Paul from the TV series, Highlander who was also paired with Connor MacLeod in the last Highlander movie. Adrian may be selected as a Breton, Imperial or Nord. I would go with Breton since a Breton face mesh was used, but it's your choice. This face mod comes with a new hai..." "286","Addams House v1.0","MMH","44-3594","2009-05-12","ElmisterSC","Places a house in Balmora with a merchant and a durzog pet." "285","Adamantium Skeleton","MMH","4-8780","2003-06-03","Neo","This is a mod based on wolverine's adamantium skeleton from X-Men. All of the armour appears invisible, to appear under the skin, and still holds on to its weapon resistance as if you were wearing it normally. All of the weights stay the same. ..." "284","Adamantium Shields v1.0","MMH","4-2982","2009-04-25","dongle","Adamantium Round Shield by dongle Adds Adamantium Round Shields for sale at Balmora Fighters Guild: Wayn, and Caldera: Hodlismod Armorer. You are free to use this in any Morrowind project you wish..." "283","Adamantium Shields","MMH","4-1265","2009-04-06","Turjan"," The Elder Scrolls III MORROWIND: Adamantium Shields Plugin by Turjan Index: 1. Installation 2. Playin..." "282","Adamantium Helm of Tohan Replace","MMH","4-7913","2003-10-21","Adul, Starcon5, Holy Knight","Adds a cool looking visor to the old Tohan mesh. Screenshot in file A HUGE thanks goes out to Adul for making the amazing mesh and first releasing it to the public. He also made the new Icon Also a big thanks to Starcon5 For the texture and mesh fix that sa..." "281","Adamantium Crate","MMH","4-15604","2018-03-27","obiwanbenlarrykenobi","Adds a crate to Salothran Ancestral tomb that contains full Adamantium armor, and has an Adamantium helm on top of it. It's far west and slightly north of Ald Ruhn. The crate itself should not be difficult to find; it's on the lowest level. HOWEVER, there are four undead and one daedra..." "280","Adamantium Black Armor Recolored Textures","MMH","4-15091","2013-12-05","Elric_Melnibone","These files *REPLACE* the texture files from the Black Adamantium Plugin EM_B_Adamantium.ZIP. Some preferred a deeper black color." "279","Adamantium Armor by Bethesda (Modified)","MMH","4-15090","2013-12-05","Elric_Melnibone, Bethesda Softworks","This mod contains the original Adamantium Armor ESP file by Bethesda Softworks which has been modified to include the female version of the armor. In order to use this modifed version, you already HAVE TO HAVE the Bethesda version installed. All this does is add the female NIF..." "278","Adamantium Armor (Deutsch)","MMH","4-11610","2007-10-22","tek_604","German version of the official Adamantium Armor plugin. * Requires original plugin install * * Requires German version of Morrowind * Simply overwrite the original esp with the version included here." "277","AD & D Armor","MMH","4-7934","2003-10-27","AIRelemental","This mod adds: the Mail of Luck, Breastplate of Command, and Plate of the Deep from Dungeons and Dragons to the game. To buy, visit the new NPC at Hlaalu Council Manor in Balmora Look for more D&D Mods to come, eventually a conversion if there's interest . . ." "276","Acrobat's Den","MMH","44-12447","2007-12-23","Sypron","I decided my new Acrobat character needed a residence, and as I'm no good at finding decent house mods I made a new one. Its a small house, consisting of 3 small rooms. There is a vault with many chests and some display room, a small alchemy area (copied ..." "275","Acland Hair","MMH","42-15009","2013-10-01","Akavir","Breton female hair ." "274","Acheron's Camping Gear v2.0","MMH","46-8684","2003-02-27","Acheron","About two years after I left the Morrowind modding scene, I became nostalgic and decided to visit Planet Elder Scrolls. To my surprise, the only mod I'd ever submitted here, ""Acheron's Camping Gear v1.5"" was inducted into the hall of fame and had nearly 10,000 downloads! As a big thank you to eve..." "273","Acheron's Camping Gear 2: NOMv3 Compatible v1.0","MMH","44-6707","2011-03-18","Gaius Atrius","This mod upgrades Acheron's Camping Gear 2 for use with Necessities of Morrowind v3. It also corrects spelling and grammar errors, and adds a few new features. There are two plugins: ""ACG2 NOMv3 Original Flavor.esp"", and ""ACG2 NOMv3 All Natural.esp"". These p..." "272","Acheron's Camping Gear 2: NOMv3 Compatible","MMH","44-14250","2011-03-18","Gaius Atrius","This mod upgrades Acheron's Camping Gear 2 for use with Necessities of Morrowind v3. It also corrects spelling and grammar errors, and adds a few new features. There are two plugins: ""ACG2 NOMv3 Original Flavor.esp"", and ""ACG2 NOMv3 All Natural.es..." "271","Abu's Retreat v2.0","MMH","44-3357","2009-05-12","phoebe","10-10-2003 ABU'S RETREAT v2 README [color=#ff0000]Requires either Tribunal or Bloodmoon[/color] This just fixes some things that were found incombatible with Abu Manor & Abu's Retreat v1 Abu's Retreat is located on the outskirts of Pelagiad. As you are fa..." "270","Abu's Retreat Ingredient Chest Addon v1.0","MMH","44-12467","2008-01-08","weberms","This simple mod adds an automatic ingredient chest to Abu's Retreat with 2 ingredient crystals in the house, both crystal texture and most scripting blatantly stolen from Aragon's Tel Magus house (another great mod :) One crystal is located in the alchemy room on the center table (go..." "269","Abu Manor v2.0","MMH","44-3353","2009-05-12","Phoebe","10-19-2003 Abu Manor version 2 *Only Requires Morrowind* Information on Abu Manor This mod only requires Morrowind to run. It is a mansion in Ald-Ruhn, if you are standing facing the temple it will be to your right a little bit behind it. This is more of a home than ..." "268","Abu Manor v1.0","MMH","44-3548","2009-05-12","phoebe","My information: Screenshots at the site below: http://www.freewebs.com/morrowind_phoebe/ phoebe_abu@hotmail.com you can pm me at the elder scrolls forums also, my id is phoebe Hope you guys enjoy this,I had fun making it! Abu Manor version 1 <..." "267","ABODE","MMH","44-3733","2009-05-12","Shadowsong","Phew..'K, where to start. This mod is basically a small addon to the mainquest. After doing the Sixth House / Nevarine cult-research, Caius will give you a ring, that will teleport you to your new base of operation. You will meet a Piella, blade operative there, serving as ..." "266","Aberhaniri","MMH","48-13785","2009-12-13","Cheater","This mod adds a mid-sized landmass to Vvardenfell. This Island is named Aberhaniri. It is a rich, well-populated area. There are a few creatures but only the rats are what you'll need to worry about. The others are two Bull Netches and two Betty Netches. ..." "265","Abandoned Watchtower","MMH","44-8179","2002-07-05","Tsaya","" "264","Abandoned Treehouse (THFF) Trib/BM v2.1","MMH","44-14896","2013-07-31","Stormwyynd","This mod adds a small treehouse located on the same island as Sarys Ancestral tomb. The house has a working lift, falling leaf particle effects, and new models by JDooby. Many updates & fixes have been done in this version, please see readme for info." "263","Abandoned Seyda Neen House","MMH","44-12963","2008-10-05","smasher501","A house north-west of Seyda Neen. Has 2 beds, some crates, a barrel and a closet. Very stable. Had no problems thus far." "262","Abandoned Retreat v1.0","MMH","44-3530","2009-05-12","Unknown","Thank you for downloading my hideout plug-in. I hope you enjoy it. INSTALLATION ------------------ -there are no new meshes or textures involved so simplily extract the folder into your morrowind/datafiles folder. INFORMATION ---------------..." "261","Abandoned House v1.0","MMH","44-3540","2009-05-12","Stealth Rabbit","ABANDONED HOUSE Version 1.0 Select Word Wrap in the Format Menu for best viewing possibilities Description: A small 3 room house outside of Balmora, West Gash Region (-4,-3). Includes an underground mine for all your storage and..." "260","Abandoned House","MMH","44-7456","2002-06-04","Wizzz","" "259","Abandoned House","MMH","44-10758","2006-08-21","Ozarck","This mod adds a old abandoned house in Balmora next to the morag tong building (its a nord house so it'll be easy to spot). This is a house for thiefs, a perfect hideout. The house has two rooms, one is full of junk and looks just like an abandoned house. The other room is..." "258","Abandoned House","MMH","44-6718","2011-04-09","Josh456","A small house in between fort moonmoth and balmora. A house for storeing things and sleeping. This is my first mod ever enjoy!" "257","Abandoned Flat v2.1f","MMH","44-8177","2002-08-05","GhostWhoWalks, MaXiMiUS","This doesn't require any previous version of the Abandoned Flat, or any other mods. This release of the Abandoned Flat has the majority of the previously known bugs fixed. House on the shores near Vivec, very close to boat and Strider. Fully furnished, with eight working mannequins, working pract..." "256","Abandoned Flat v2.0","MMH","44-14774","2013-06-03","GhostWhoWalks","Ok, this is the biggie, what quite a few people have been waiting on. The full, re-released version of the Flat. What is it? For those that haven't been keeping up, it's a revamped version of the flat that also includes the Harvesters expansion. More details below: Added: A pool, comba..." "255","Abandoned Flat v1.1","MMH","44-14772","2013-06-03","GhostWhoWalks","This is my first mod. It adds a small house on the shores of the inlet surounding Vivec. Inside you will find a spacious residence featuring working mannequins, working practice dummies and archery targets, graphically labeled alchemy jars, and lots of other things. Just north of the S..." "254","Abandoned Estate","MMH","44-7993","2003-12-05","Templar_psi_","Location: Grazelands (specifically 11,10), due South from Vos, on top of a high ridge. No uber weapons or anything, although might adds some features later on. Contains: Teleport ring Back to House...steam room...Master bedroom...Bathroom w/waterfall ..." "253","Abandoned Dwemer Observatory v1.0","MMH","44-13090","2008-12-18","glymfeather","A comfortable Dwemer-style housemod near Seyda Neen. Abandoned Dwemer Observatory for Elder Scrolls III: Morrowind by glymfeather 1) What does this mod require? (or, ""Why isn't it working?!?"") This house req..." "252","Abandoned Dwemer Lighthouse","MMH","44-7825","2003-09-29","Kal-El","The Abandoned Dwemer Lighthouse has been used on and off by adventurers and scholars for years. Its currently vacant. No loot, no items, nothing but normal storage and statics. There are 3 distinct areas, in 2 interior cells. The Access Tunnel has a cot, table, and som..." "251","Aattron's Place v1.6","MMH","44-886","2009-04-06","Simstar, Onami","This plug-in was made for me. I have played Morrowind for a long time and know where all the secret masters are, was tired of gathering mushrooms and spending all my time walking around killing racers to get the stuff I wanted. I knew where to get my favorite items such as the Amulet of Shadows, ..." "250","AaltethrarV1 1118","MMH","44-5055","2009-05-12","Unknown","Hey. I love this dang expansion so much that I moved my personal sanctum to an area beneath the Temple of Mournhold. No uber weapons, no new textures to worry with. Just a gorgeous view of your own death. Have fun. I will release version 2 when I get more time... ..." "249","Aaltethrar","MMH","44-15497","2017-07-22","Meph1sto","Hey. I love this dang expansion so much that I moved my personal sanctum to an area beneath the Temple of Mournhold. No uber weapons, no new textures to worry with. Just a gorgeous view of your own death. Have fun. I will release version 2 when I get more time... check back to m..." "248","A_Sapp's Balmora Apartment","MMH","44-6498","2010-07-07","A_Sapp","The Elder Scrolls III MORROWIND: ============ A_Sapp's Balmora Apartment ============ 1.Description 2.Installing the plug-in 3.Playing the plug-in 4.Co..." "247","A Whole New Shade of Glass","MMH","4-11728","2012-10-03","Luminar","This mod adds new colours of Glass Armour to the game. They are available from Meldor, the armourer in Balmora (Except for White Glass). You can ask him about the differences between the pieces of armour. It also adds new pieces of Raw Glass, the alchemical ingredient. These are available from Na..." "246","A Tribute to Jeremy McGuinn 2.0","MMH","4-726","2009-04-06","fonecokid","A tribute to Jeremy Mcguinn!V2.0 Plain Armor replacer Ebony replacer = Knights of the Leopard (m) (Previous iron rep, dont use both unless You want to have 2 sets of diff armmor with same look) Steel rep2 = Knights of the Circle (m) (previous Netch rep, same rec..." "245","A tribute to Jeremy - Alternate Esp v2","MMH","4-702","2009-04-06","Unknown","A tribute to Jeremy Mcguinn! New esp. V2 Use these esp instead of previous v1, allow Imp.esp to replace previous 1 (Fixed a missin g body part fa on right imperail pauldron) 1st You need the original sets from Jeremy Mcguinn" "244","A Temple","MMH","44-13084","2008-12-15","Moegli/niggoh","a new isle in the south of Seyda Neen there's a dungeon/temple on it. there are three people and a guy in Ebonheart..... and there's no quest the statues ressource is made by _aediin_ it is his marble & gold ressource You can do with it what yo..." "243","A Strange Plant","MMH","46-15496","2017-07-22","PeterBitt","A Strange Plant - A mod for Morrowind Version 1.0 ©2012 by PeterBitt PLEASE REPORT ANY BUGS TO: hannes.meissner@googlemail.com IF YOU ARE LOOKING FOR THE MODEL ONLY (MODDERS RESSOURCE) GO TO: http://download.fliggerty.com/download-56-627 " "242","A Sixth home","MMH","44-10340","2006-01-11","oxinabox1","This mod adds a sixth house style house, to sadrith mora; it is filled with Nasties, But once you clear it out, it should be a good home, for your evil servant of the dark lord or just a telivani retainer in between quests. Once the home of an hono..." "241","A shack in Seyda Neen","MMH","44-10286","2005-12-16","shadowsong","This is just a nice little shack east of the lighthouse in Seyda Neen that I tried to blend in with the surroundings. Not very large but cosey and works for any character who doesn't collect a lot of junk. This is the first mod I posted. Just wanted to see what people think." "240","A Roomy Room","MMH","44-8550","2002-11-25","judyjinx","A simple underground room accessible by a trapdoor. Outside Balmora south gate close to silt strider The room is ideal for the 'pack-rat' player---it has many roomy chests for storage, lots of tables for display, plenty of wall space for armor mannequins..." "239","A Room In Town v.2","MMH","44-15616","2018-04-29","ladyonthemoon","A Room In Town v.2 adds: - a room for the player in Balmora. This room is in Caius Cosades' place, in his cellar. The trap door that gives access to it is locked; Caius Cosades will give the key to the player once he/she has joined the Blades. - an abandoned shack in Seyda Neen for the ..." "238","A Room In Town v.1","MMH","44-15611","2018-04-22","ladyonthemoon","A Room In Town v.1 adds a room for the player in Balmora. This room is in Caius Cosades' place, in his cellar. The trap door that gives access to it is locked; Caius Cosades will give the key to the player once he/she has joined the Blades. This mod is compatible with OpenMW 0.43.0." "237","A Quaint Cottage in Seyda Neen","MMH","44-8990","2003-09-16","Ravensong","This lovely cottage was designed with the purists in mind. The only loot used was for decorations. No teleportation chambers, no fancy armor and/or items. It is quaint with a lovely garden and spacious, though not grand, living quarters. The author did go a bit extravagant on the tr..." "236","A House In Pelagiad","MMH","44-13439","2009-05-25","Shamrock","V1.2 This mod simply adds a house on the outskirts of Pelagiad, along the road, shouldn't be hard to miss. Do note that This house is my first attempt at modding and I am still learning. I MIGHT ..." "235","A HOUSE","MMH","44-3591","2009-05-12","leon jeffries","provides a house in syda neen for the start of the game with some weapons and armor no quests to it just a bed a table a chest and some homly things use this in any mod if your exspanding seydan neen" "234","A Grand Abode 3","MMH","44-3575","2009-05-12","Mike L.","A great house sits on the western slope of Balmora beckoning to be owned. But wait, why is such a grand abode empty? Where is the high lord who resides in such a fortress?" "233","A Grand Abode","MMH","44-74","2009-04-06","Mike Lajewski a.k.a Mike L.","Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------------------- ..." "232","A Grand Abode","MMH","44-5637","2011-07-18","Mike Lajewski a.k.a Mike L.","A Grand Abode by Mike L. (website: http://www.deepgfx.com/games_Morrowind.htm)" "231","A Good Place to Stay v1.8","MMH","44-3691","2009-05-12","Simstar","This mod creates a nice underground place to stay, located in NW Balmora (-3,-2) between the temple and the ""Fine Alchemy"" shop. It has several rooms with good atmosphere and more than sufficient storage. The mod is for real roleplayer's and has NO tons of loot inside that you can sell, NO NPC sh..." "230","A Good Cottage","MMH","44-5905","2011-10-09","Cuchulainn","Creator: Cuchulainn Although there are more than enough houses out there I wanted to make my owm. This is the fourth housing mod I have done varying between simple and grand. After using each of my previous mods I have found by myself wanting something else. I have been" "229","A Free Solsthiem Shack v1.0","MMH","44-13830","2010-01-31","Maiqdabomb"," The Elder Scrolls III MORROWIND: A Free Solsthiem Shack Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in othe..." "228","A fine home","MMH","44-13099","2008-12-20","kitty jones","adds a large estate located on an island called ""toadstool Island"" south of morrowind (named so for the parasols that grow on the island). fallow the Nabia river south of Balmora to find a path of stepping stones at its mouth that lead to the island. Transport to the island is also av..." "227","A Cozy Little Home in Solstheim","MMH","44-13196","2009-01-25","Joshmorrowind7","This small mod adds a cozy little home for you to hang out, rest, and store all your stuff. It's conveniently located right on the southeastern most tip of Solstheim, just west of Himmelhost Barrow. Also, a pet wolf named Buck is waiting for you too!!" "226","A Cozy Cave","MMH","44-13711","2009-10-24","Trunksbomb","Kozee the Nord extends the hospitality in his cozy cave to you. Found within walking distance of Seyda Neen, just off the path to Pelagiad, Kozee welcomes you with a warm fire and a snug bedroll. He's not much on small talk, but he'll never turn you a cold shoulder." "225","A Call to Issilar v1.1","MMH","https://tinyurl.com/issilar11","2009-05-12","Granarinth","Complete the basic game and/or tribunal? This mod gives the hero a grand new quest worthy of his/her stature and power. Journey to the mysterious and varied volcanic island of Menya and discover why you have been sought after ever since your climactic end battle. Menya's robed Argonian pilgrims s..." "224","A Call to Issilar","MMH","48-8867","2003-06-02","Granarinth","Download" "223","A Caldera Residence v1.0","MMH","44-3697","2009-05-12","Mindfeeder","Everything you need to get you started! A simple house with dining area, study, alchemy room, no huge amount of storage but sufficient, bedroom, a small amount of weapons... Nothing really extravagant, but just a nice and cosy place for the player to relax after a hard day of killing, steali..." "222","[New] Lich King Armor and Sword {Non-Bloodmoon} Version.","MMH","4-13775","2009-12-04","Prozinhubr","//{NEW VERSION! v1.1} Hi people, this is my first mod! Sorry for my bad english, i'm from Brazil. It's a Lich King's Complete Armor that don't need Bloodmoon or Tribunal. The Armor and Frostmourne, are in ""Seyd..." "221","7th House Isle v1.3","MMH","48-5657","2011-07-26","MJC","Welcome to 7th House Isle, home of the 7th House, the Forgotten House of the Dwemer. This isle is situated due west of Hla Oad, though it is accessible via Arrille's Tradehouse in Seyda Neen (teleporter girl). This island is of medium size, and is filled with surprises. T..." "220","3S Weapon Mannequin","MMH","46-4704","2009-05-12","TheSot, Snazelfrat, StevenStrange","Mannequins suitable for display of weapons, clothing and armor. Find them for sale from Sunel Hlas, the trader in Mournhold. *Requires Tribunal* If you have Bloodmoon installed, use 3S Weapon Mannequin BM. Otherwise, use 3S Weapon Mannequin. To place a mann..." "219","3 wood elf female heads","MMH","42-711","2009-04-06","SATAN","" "218","2 Female Orc Heads Ashteroth","MMH","42-1759","2009-04-06","Unknown","2 New Female Orc Heads.esp Contains 11 GMSTs - this mod will require cleaning before use." "217","Wolli's Mushrooms H4x0r'd","MMH","1-6663","2011-01-27","Crawldragon","This is a simple little addon to Wollibeebee's toadstool mushroom mod. I liked the mushrooms, but was disappointed that Wolli hadn't included a .esp file that actually puts them in the game. So I did it myself :D I also put in a Toadstool Cap ingredient which can be harve..." "216","Wild Rare Ingredients","MMH","1-12530","2008-02-12","Alphax","A collection of bugfixes which address various issues regarding the availability of ingredients ""in the wild"": * Daedra skin is now available on suitable Daedra, as described in dialogue * Ghoul heart is now available on Ash Ghouls, as described in dialogue ..." "215","What's on the Menu?","MMH","1-13912","2010-04-09","DebiDalio","You arrive on an unfamiliar island. You know nothing about the local food or customs. Since you are unskilled at determining what is and is not safe to eat, you think it prudent not to go munching on whatever plant or animal material you find at the side of the road as you would prefer not to spe..." "214","w3 rune mod","MMH","1-2294","2009-04-24","Unknown","Adds some new ingredients so you can create more effects for potions. Several new gems are among the most popular. You may not find these ingredients easy to come by as 'nobody' sells them. Enjoy the RUNES." "213","Vampirism potions","MMH","1-11395","2007-07-24","Hazode","A few potions I made - they look like quills and there is only one of each (aundae berne quarne thingy) also there is a cure vampirism potion (not 100% sure it works though) Find these in Ra'virrs house, upstairs near his bed." "212","Ultra Light Herbalism v1.0","MMH","1-453","2009-04-06","Qwert","Based on Balor's Herbalism and Korath's Herbalism Minimal, Qwert's Ultra Light Herbalism is the most minimalist of the herbalism mods, aimed at players who simply want plants that disappear when harvested and respawn monthly, in an ultra-lightweight script, without changing anything else. The mod..." "211","Tribunal Bloodmoon Ingredients","MMH","1-1021","2009-04-06","PCC aka Blockhead","Tribunal Bloodmoon Ingredients by PCC aka Blockhead June 2004 THIS PLUGIN REQUIRES BOTH TRIBUNAL AND BLOODMOON! What It Is ---------- This plugin changes the game so that there is a chance of sometimes finding Tribunal or Bloodmoon alchemy ingredien..." "210","Tribunal - Realistic Ingredient Weights","MMH","1-2345","2009-04-24","MadPauly","Fed up with carrying flowers and sweetpulp weighing a pound a piece in Tribunal, I decided to alter the weights of various alchemical components from Tribunal to be more consistent with their Morrowind cousins. I know it's only a tiny niggle, but it has irritated me for some time.<..." "209","Toxicity","MMH","1-6823","2011-12-16","krol","Toxicity v2.2 =========== Change Log =========== 2.2 - Fixed a problem with toxicity decay on rest that was introduced in 2.1. 2.1 - Added easier/better customisation by editing the script krolToxicityCustomise. Open the script using the..." "208","Throwing Potions","MMH","1-3903","2009-05-12","Peng"," _____________ The Elder Scrolls III MORROWIND: Throwing Potions Plugin V..." "207","The Stair Way to No Where","MMH","1-12580","2008-03-04","Elder Mage S","Description __________________________ Adds a stairway to nowhere as the title suggests. It's located just out side Ebonheart and it's hard to miss. Looks see through from the out side but works. Just climb up and jump off don't worry..." "206","The observers","MMH","1-9615","2005-02-26","Widigo","This is a rather small mod that adds The Observer as a class and Birthsign. Adds three observers all holding Observer staffs made of either ebony or silver. There is now Observer apparatus where the master apparatus was in the caldera mages guild, better than Se..." "205","TETST","MMH","1-14485","2012-06-11","Mystery","Test Changelog:TEST" "204","Tel Mora Alchemist","MMH","1-1329","2009-04-06","RWH"," ----------------- Tel Mora Alchemist Version 1.0 ----------------- Files required: Morrowind, Tribunal, and Bloodmoon Changes to Morrowind: Changed some external entries in Tel Mora, ad..." "203","Tel brenar or something like that.","MMH","1-14286","2011-04-25","Kyobre","Go to Sadrith Mora. Look around for a wizard in Dwemer armor. He is a level 100 who has 999999 gold 6 soul gems and a teapot name 999999Gold(dont ask) and a lot of spells. Basicly I needed two grand soul gems and needed to sell something expensive. hopefully t..." "202","Tealpanda's Alchemy Essentials","MMH","1-13410","2009-05-13","Tealpanda","Alchemy Essentials contains five modular alchemy mods: Apparatus Retexture (smooth meshes), Essence Potions, Ingredient Trader, Ingredient Retexture (in an optional folder), and Tamriel Rebuilt essences and effects. There's also a merged esp for those who don't care about modularity. *Does not re..." "201","Tamriel Rebuilt/Herbalism Lite","MMH","1-13506","2009-06-25","Tealpanda","*REQUIRES Tamriel Rebuilt* This automates plant picking. Instead of opening when you click on it, the plants will automatically be picked and placed in your inventory. For plants that sometimes have no ingredients there is a random chance that nothing will be picke..." "200","Taddeus' Balanced Alchemy","MMH","1-13344","2009-03-28","Taddeus","This mod modifies some aspects of the game related to alchemy. It is heavily based on Srikandy's Alchemy for Bloodmoon, so a big thanks and big credits go to her. The mod modifies the following things: - Ingredients: the ingredients hav..." "199","Swamp Scums","MMH","1-10824","2006-10-04","James Fraser","This mod uses scripted harvesting, allowing you to collect either some or all of the swamp scum from a pond. Harvesting it all will permanently clean that pond! Does NOT conflict with Swampy Swamps! Changelog:11/11/06: Bug-fix - corrected pathways ..." "198","Swamp Oil","MMH","1-9288","2004-03-01","Zlians","This adds a new type of drink, called Swamp Oil, A new shipment of potions has arrived in Vvardenfell from the harsh lands of Black Marsh. This new potion, called swamp oil, is made from processed swamp goo. Though the drink has fortifying properties, it is also ..." "197","Static Alchemy Set","MMH","1-12184","2013-02-08","Gawain","It always bothered me that everyone could use a GrandMaster set of tools having even the tiniest amount of skill. This mod is an attempt to change the way player has access to the alchemy apparatus. Its quality depends on both the alchemy skill and intelligence. The higher the resulting skill (3/..." "196","Starstone Outpost Addon - Spider Silk","MMH","1-12783","2008-06-22","midgetalien","Disclaimer ========== This mod is an addon for the Starstone outpost mod created by Calislahn You may not redistribute this mod or change it in anyway. What this mod does This Mod ..." "195","Sri's Alchemy, Bloodmoon Edition v3.0609","MMH","1-12192","2013-02-09","Srikandi","This mod is intended to enrich Morrowind's alchemy system. It has the following goals: Make the effects of the ingredients somewhat less arbitrary by adopting the principle ""you are what you eat"". In particular, if you consume monster products (properly prepared in potions), they will..." "194","Sri's Alchemy, Bloodmoon Edition v3.0607","MMH","1-6087","2012-02-20","Srikandi","Sri's Alchemy expands and rebalances the MW alchemy system. Earlier versions added new ingredients and brewable potion effects, focusing on diversity. The Bloodmoon and Tribunal versions also make the ingredients from those regions available elsewhere in MW. Most of MW's ingredients ar..." "193","Sri's Alchemy (Bloodmoon Edition) Remixed! v1.0","MMH","1-6084","2012-02-20","Adeliedreams","This is a modification of Srikandi's Alchemy - Bloodmoon version. This mod installs over the original .esp file from Sri's Alchemy BM, original meshes/textures are NOT included. * Corrects a dialog spelling error. * Ash Yams now provide the effects listed in the spreadsheet. ..." "192","Sri Alchemy BM List Patch","MMH","1-6569","2010-10-15","Wrye","This is a patch for Srikandi's excellent Alchemy (Bloodmoon version) mod. The only change is a conversion of leveled list changes from scripts to a regular leveled list entries (suitable for use with leveled list mergers). See Scripted Levelled Lists on UESP: ..." "191","SRH's Drugfix v1.1","MMH","1-2202","2009-04-24","Scumbag-R-Hire","This mod makes Alchemists/Apothecaries/Traders that have Moonsugar or Skooma in their inventories buy those things." "190","Spot of Tea?","MMH","1-6724","2011-04-27","Retal19","Simply adds a new plant and ingredient (Mara's Tea Plant and Mara's Tea Plant Leaves, respectively) along with four (very basic) NPC Tea Salesmen in Seyda Neen, Balmora, Ald-Ruhn and Solstheim, each selling different brews of Tea. Each one has it's own Pros and Cons, but each should be of some he..." "189","Special Ingredients","MMH","1-9693","2004-08-22","Nightblade1","Plugin adds 2 NPC's that sell the special ingredients. One is in Maar Gan the other is in Gnisis. Each NPC has 700 gold and the ingredient. Nothing else. The combined ingredients make a potion that restores health, fatigue, & magicka. The only cheat is th..." "188","Special Ingredients","MMH","1-2340","2009-04-24","Nightblade1","Plugin adds 2 NPC's that sell the special ingredient. One is in Maar Gan, the other is in Gnisis. Each NPC has 700 gold and the ingredient. Nothing else. The combined ingredients make a potion that restores health, fatigue, & magicka." "187","Sort%2FRetrieveUpdate1","MMH","1-735","2009-04-06","Unknown","Alchemy sorting mod with this plugins AlchemySortAndRetrieveMachine1.1.esp AlchemySortAndRetrieveMachinetribloodv1.03.esp" "186","Somnalius Plant","MMH","1-13859","2010-02-24","Midgetalien","The Elder Scrolls III MORROWIND: Somnalius plant By Midgetalien [url=mailto:Midgetalien@hotmail.com[/img]Midgetalien@hotmail.com[/url]" "185","skooma Pipe Replacer","MMH","1-13547","2009-07-16","The Pelican","Replaces the normal skooma pipe with what it should look like. Please Comment And Vote." "184","Skooma Lab","MMH","1-9244","2004-02-23","Anubis","This mod adds a Lab that gives you the ability to make your own skooma and moon sugar. While this mod is good by itself I would recomend using the Skooma addiction mod. Please send back feedback about this mod to me or just post your thoughts. If anything is wrong with..." "183","Sitting animations - bar and throne","MMH","1-14214","2011-02-14","Arcimaestro Antares","there are 2 files to download here - sitting at bar&___gt___; This mod adds 2 animated drunken in Caldera, Shenk's Shovel. It is a modder resource for your own mods. VIDEO" "182","Sit Down in Morrowind","MMH","1-6455","2010-04-28","RuneThoughts","It alows you to sit in tavern and inns. I am just uploading this file. The original site is off. This file is present at Tes Nexus, but also as a reupload so i wondered why not here. All credit to the author. As always RTFRMF." "181","Siege at Firemoth v1.1","MMH","149-14912","2013-08-11","Bethesda Softworks","The island fortress of Firemoth was taken by the skeleton army of Grurn years ago. It's time to take it back. Sellus Gravius, Captain of the Seyda Neen Census and Excise Office, hires you to lead a band of adventurers to the Fort." "180","Sgaileach's Illustrated Book of Alchemy","MMH","1-7339","2012-08-27","Sgaileach1","This little mod adds a beautifully decorated alchemy book to the Balmora Mages Guild. The book itself contains general information on alchemy as well as an alphabetized list of all effects achievable through the craft and the ingredients required to harness them. Ingredients are color coded based..." "179","Sensou Beans","MMH","1-14407","2011-12-15","Slaanesh the Corruptor"," === --Sensou Beans-- By Slaanesh the Corruptor === Table of Contents: === 1)Description 2)Installa..." "178","Secret Master's Alchemy Equipment","MMH","1-11452","2007-08-15","aged hippy","This plugin brings the Secret Master's equipment into the game, you can buy it from Nalcarya of White Haven in Balmora" "177","Revised Alchemy Chart","MMH","1-8470","2002-10-30","Rayhne","a chart is for making potions with Srikandi's Homeopathic Alchemy Mod ingedients changes and new ingredients. It also lists the potions possible with ingredients added by the following mods: Armorer Mod...Creatures of Morrowind Mod... Water Creatures Mod, and GIANTS Mod So..." "176","Realistic Pelts","MMH","1-8875","2005-05-28","Heremod production","Makes bear and wolf pelts more realistic. Now all pelts (from any bear or any wolf) looks like a pelt is supposed to look, instead of those splitted heads. They use same meshes and textures as static fur rugs. Now you can decorate your own home with real pelts! Ever wanted to place ..." "175","Purchasable Alchemy Lab","MMH","1-15578","2017-09-28","Cyrano","Nalcarya of White Haven, the alchemist in Balmora, offers for sale the Delvanni alchemy system that the player may install in any cell. The laboratory consists of ninety-six containers representing all the ingredients available in un-modded Morrowind, Tribunal and Bloodmoon placed alphabetically ..." "174","Private Mobile Base Alchemy Sorter","MMH","1-515","2009-04-06","Nemo","PMBPatchAlchemySorter.esp PMB Addon Alchemy Sorter: Having problems putting all your ingredients where they should go? No problem with the alchemy sorter, just 1 click on the collector to remove your ingredients from your inventory, and 1 other click on the sorter wich ..." "173","Potions 1.01 (Update)","MMH","1-2336","2009-04-24","Tarnsman","A retexturing of all the in-game potions. Creates 26 different texture/icon categories (reflecting the game's original atmosphere) to make locating potions in your inventory easier. Changes the burden, paralyze and silence potions into throwing potions and adds a thrown poisoning potion..." "172","Potions 1.01","MMH","1-850","2009-04-06","Tarnsman","Potions 1.01 Mod by Tarnsman A retexturing of all the in-game potions. Creates 26 different texture/icon categories (reflecting the game's original atmosphere) to make locating potions in your inventory easier. Changes the burden, paralyze and silence potions into throwing ..." "171","Potions & Scrolls","MMH","1-2339","2009-04-24","Erasmus","2 mods (with respective ESPs) bundled into one package: Potions: ===== Function: -To give a brand new and unique inventory icon to each and every potion in Morrowind. -To get rid of the annoyance in Morrowind which is trawling through your inventory, loo..." "170","Potion Sorter","MMH","1-8428","2002-09-23","Srikandi","Sorts potions in inventory according to effect rather than quality. The original version of Morrowind sorted items in inventory alphabetically according to their internal identifiers. This usually resulted in similar things being sorted together. A patch changed things so that the i..." "169","Potion Machine","MMH","1-10204","2005-10-21","lordsoulstrike","First off thank you for using this mod. Secondly since I am new to scripting this is a simple mod. To make yourself potions you will need certain ingredients. For magicka potions you will need Void Salts and Comberry. For health potions ..." "168","Potion Bottles","MMH","1-12719","2008-05-11","Danjb","This is a fairly simple mod that hopefully adds a bit of realism to the game. Now whenever you drink a potion, you get to keep the bottle! Most bottles are junk, but better potions come in bottles worth a little more. Currently the mod only works for Restore Health, Resto..." "167","Poison Maker","MMH","1-1917","2009-04-06","Digital_Ronin","POISON MAKER ============ Description: A plugin to make poison from certain ingredients and to use it to poison your arrows. Included Files: - Plugin: xmy_PoisonMaker.esp - Icon: m/xmy_p_soulshroud.tga - Icon: m/xmy_p_dragonbane.tga - Ic..." "166","Poe Lighthouse Lab","MMH","1-13938","2010-04-30","latendresse76","This Adds an alchemy lab to Poe Lighthouse. It's accessible only after you finish the quest. As for the lab it has an ingredient sorter & un-sorter for all MW and TR ingredients. it also has ingredient pullers for Restore Health, Fatigue & Magicka Potions along with one f..." "165","Plumb Brandy","MMH","1-2346","2009-04-24","Sir Sparx","This mod puts a merchant that will sell you Plumb brandy. You can find him in Balmora mage guild." "164","Perfume Shop","MMH","1-334","2009-04-06","Pogo the Monk","Perfume_Shop.esp Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ---..." "163","Pearls Enhanced v2.80","MMH","1-13019","2008-11-18","Melchior Dahrk","Makes pearl diving more exciting! By adding nine new varieties of pearls to find in your submarine travels! Now when you open up various Kollops you will find one of nine of these varieties or none at all. The varieties added are: Grand, Flawless, Bright, Common, Dull, Flawed, and Defective Pearl..." "162","Pathanias Sorted Potions 1.02","MMH","1-15316","2015-01-04","Pathanias"," The Elder Scrolls III Morrowind: Pathanias Sorted Potions v1.02 1-INSTALLING THE PLUGIN *******..." "161","Oficjalne","MMH","149-15471","2016-05-11","Bethesda","Official little mods from ""Bethesda"" in one mod. For polish local version only. Składanka wszystkich oficjalnych modów ""Bethesdy"" wraz z niezbędnymi poprawkami naprawiającymi różne błędy. Całość zgodna z pełną wersją gry (GOTY) i z patchem UMP_PL 1.6.3. Mo..." "160","Official Plugins v1.1","MMH","149-9539","2004-04-22","Murlocke, Rougetet","This is a pack of the official plugins created by Bethesda Softworks. I just combined them. The plugins contained in this plugin are: Adamantium Armor v1.0 Area Effect Arrows v1.0 Bitter Coast Sounds v1.0 Entertainers v1.0 Helm of Tohan v1.0 Master Index v1.0 Le..." "159","Official Plugins Collection v1.0","MMH","149-6169","2007-10-12","Bethesda, iamnone","This rar collects all of the official plugins released by Bethesda. Unpack the rar to the Data Files folder of your Morrowind folder. All official mods will then be available for selection. One of the mods have been improved/fixed (see below), and several of the others have been clea..." "158","Official Mods v5.1","MMH","149-8240","2003-01-18","Deathbliss, Rougetet","These are ONLY the official mods, all compiled together into one handy package but otherwise no alterations have been made to them. Please tell me if you have any trouble with this though, and I'll get right on it. Rougetet, member of the Elder Scrolls forums, has prepared a version o..." "157","Nymeria's magicka potions adder","MMH","1-13404","2009-05-11","Nymeria","This plugin adds restore magicka potions to most mages'guilds, apothecaries and alchemists in Vvardenfell. I decided to create it because I was playing a Breton mage born under the Atronach sign (that is, a lot of magicka but no chance to recover it by resti..." "156","NV Flora v2.0","MMH","1-1686","2009-04-06","Nameless Voice"," Plug-in Name : NV Flora Version : 2.0 Date of release : 27th of January, 2004 Author : Nameless Voice Contact Info : nameless_voice@hotmail.com Website : http://www.geocities.com/nameless_voice" "155","Nordic Strength Potion","MMH","1-7652","2005-04-08","Kaghouz","The Eight Plates in Balmora has bought a potion fron a nord. The Nordic Strenght is a potion who makes you stronger and faster. But it will freeze the drinker to death. It's called Nordic because the Nord's are immune to the bad effect. So, all Nords, run to the bartender in..." "154","Nord Amulets","MMH","1-14074","2010-09-06","Midgetalien","This mod adds various Nord amulets around Solsthiem via Levelled lists, hand placed in game or on NPC's. some are unenchanted while some are magical. There are also unique amulets placed on various NPCS. -Magical:Amulets of Frost, Fire and Shock ( each has it..." "153","Nirnroot","MMH","1-12423","2007-12-11","Wildman","Based on the Oblivion quest, ""Seeking your Roots"" Find Nirnroot and trade it for an Elixir of Exploration Unlike Oblivion, Nirnroots are normal plants that respawn ingredients over time. However there are fewer in game. To start the quest, find a nirnr..." "152","Nimawia Dealinization Plant","MMH","1-13471","2009-06-10","Mohawkachu","Basically the Nimawia Pearl farm has inspired me to start making mods according to it. I first started with the second set of boats taking you from the farm to Tel Mora now I've made a Dwemer Desalinization Machine on the island that the shack is on. It takes in sea water and separates the salt a..." "151","New Ingredients v1","MMH","1-1873","2009-04-06","LadyLuck","This is a playable plugin. The items are placed in leveled lists, so you will not encounter all of them with a low level character. However, it's really meant for modders. Adds 21 ingredients." "150","New Drinks","MMH","1-369","2009-04-06","Pogo the Monk","NewDrinks.esp Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ------..." "149","Mystical Ingredients","MMH","1-9230","2004-02-19","Sendai45","In Caldera, a travelling merchant has appeared, selling wonderous ingredients to anybody who has the money. Visit him in the Shenk's Shovel to find out more. This mod adds new Fortify Skill ingredients and a pre-esisting but unused alchemy set to Morrowind. I change..." "148","MWSE Melee Missles","MMH","1-13817","2010-01-18","Scruggs, cleaned Kyte","This plugin was created to address one (in my opinion) glaring oversight in Morrowind's enchantment system. Why is it that you can enchant a weapon with Cast-On-Target spell effects, but in order to invoke the enchantment, you need to put away your weapon, select it from the list in your magic me..." "147","Multiple Summoning Potions v1.0","MMH","1-8204","2002-07-12","Talonhoff","This plug-in adds special summoning potions available for sale from various vendors around Vvardenfel. These special potions are available in 3 different strengths. 'Weak' means the potion summons 2 of the same type of creature. 'Average' means the potion summons 5 of the same type of creature. '..." "146","Muck Harvest","MMH","1-12714","2008-05-10","Danjb","This is a very simple mod that adds a use to one of Morrowind's many miscellaneous items; the muck shovel. You now need to have a muck shovel in your inventory in order to harvest muck. This adds a script to Muckspunge, so it may conflict with other harvesting mods. Howev..." "145","Mournhold Dorom Bar","MMH","1-10171","2005-10-04","Unit984Beta","Add Bar with a dancing girl at Mournhold, Plaza Brindisi Dorom. Some new potions. One 100 trainer. Version 1.1.1[list] There is no conflict to tribunal main quest; bar is there before the attack and it's there after the attack and nothing changes. ..." "144","Moss & Vines","MMH","1-10954","2006-12-29","James Fraser","This mod makes all the moss and vines in original Morrowind into harvestable alchemy ingredients. Scripted and unscripted versions are both available in the 7z file. The scripted version allows you the choice of taking some of the plants and leaving the rest to grow back, or taking th..." "143","Morrowdrugs","MMH","1-10082","2005-08-26","Helterskelter750","This is a simple mod that adds skooma addiction and randomly spawning drug dealers to MCA. Cleaned already, just drop .esp file in data files folder, load, and play!" "142","More Potions","MMH","1-8907","2003-08-08","The Chooser of the Slain","Tthis mod adds 3 new NPCs, 1 to Vivec Mages Guild, 1 to Mournhold Magic Shop and 1 Fort Frostmoth These are the Alchemists selling new potions never before seen in Morrowind. Some have been taken from scrolls and some I made myself. A seller is outside Vivec where..." "141","More Gems v1.0","MMH","1-12182","2013-02-08","Gawain","This mod adds 48 new precious and semiprecious gems to the leveled lists so you will encounter them in places where the standard gems were found plus some others. Some gems were added as a side product of mining ebony and glass. The gems do not have alchemical properties but they can be grinded i..." "140","More Gems Expansion Expanded","MMH","1-6617","2010-11-26","maura amalia","Taking up where More Gems Expansion left off, this mod adds pearl and gem crushers to all five mainland morrowind mages guilds and includes support for Sri's Alchemy and W3_RuneMod. Gems and pearls now have no alchemical effects and the new powders have the alchemical effects of the ..." "139","More Gems Expansion","MMH","1-6383","2010-01-22","sa9097","This series of plugins aims to unify the various alchemy ingredient mods with Gawain's excellent More Gems plugin, adding the gem crusher mechanic to other appropriate ingredients. I might add a few books in the future, with the effects being hidden and all. -------------..." "138","More Gems","MMH","1-13141","2009-01-05","Gawain"," ** The Elder Scrolls III MORROWIND: More Gems 1.0 ** Index: ..." "137","Moon Sugar Enhancement","MMH","1-7871","2005-04-07","Nickels","As I delved into Morrowind's underworld, I noticed something was missing, something big. Sure, there is some moon sugar and skooma lying around, but these are hardly worthy of being called narcotics. Skooma gives you a small boost, but not much more than a fairly priced liqour, ..." "136","ModMan's Gem Pack","MMH","1-2338","2009-04-24","ModMan","This plugin adds 55 re-skinned gemstones to the game. Each gem is an ingredient and has different effects for use by alchemists. This version contains only the gems in the Ingredient Tab; there are no modified containers--nothing has been changed in the game and therefore this pl..." "135","Missing gems","MMH","1-6579","2010-10-25","Vesilth a.k.a. Misiak95","Adds two new gem types: sapphire and topaz to levelled lists. You can find both of them in Balmora's Mages Guild, on a table. Everything was made by me (recoloring gems and placing them...), also you are free to use them anywhere you want without g..." "134","Master Index v1.0","MMH","149-8100","2002-06-21","Bethesda Softworks","This is a quest to find the ten propylon indices. In return for completing this quest, you will receive the Master Index, allowing the you to travel to any propylon chamber, or return to the Caldera Mages Guild from any propylon chamber." "133","Magic Garden","MMH","1-9112","2004-01-12","Archeopterix","I made this for my low level mage with The Atrinoch as a sign- it's a small garden in Caldera that has ingredients to create Restore Magic potions. Since it's a lot of plants, it slows frame rate a bit." "132","Lite Beer! Addon for NOMv3","MMH","1-6444","2010-04-11","Gaius Atrius","This mod is a simplified version of Tarnsman's BEER! mod, designed as an addon for NOM. It includes all the drinks, as well as full NOM functionality, but none of the other content. The original version had many glitches, and required a..." "131","Lilypads","MMH","1-10817","2006-09-29","James Fraser","This mod changes all the lilypads in original Morrowind into usable ingredients for alchemy. This mod employs a different method, due to the botanical nature of the ingredients - the lilypads themselves are made as organic containers, where you can 'pick' a small amount of the ingredient, and it ..." "130","LeFemm Armor v1.1","MMH","149-1939","2009-04-06","Bethesda Softworks","LeFemm(TM) armor, specially tailored for the ladies, is on sale at Fighters Guild in Vivec, from Sirollus Saccus in Ebonheart, the Redoran Vaults, and the lady smiths in Ald-ruhn, Sadrith Mora, and Ald Velothi." "129","JMK's Ingredients Listed v1.0","MMH","1-11759","2012-11-02","John Kahler","This mod requires my Gems Addition version 1.5 + my Ingredients Addition plug-ins to work! It adds the ingredients from each to the levelled lists, so they can be found outside of the 2 places where they're sold. If you have other mods that change the affected lists, you may need to merge them." "128","JMK's Ingredients Addition","MMH","1-11755","2012-11-02","John Kahler","Adds a selection of new ingredients to the shop of Fadase Selvayn in Tel Branora. This is to compliment my Gems Addition 1.5 mod. Ingredients include apples, oranges, peas and even sherbet. Also includes some miscellaneous items too." "127","JMK's Gems Addition v 1.5","MMH","1-11754","2012-11-02","John Kahler","Basically it adds a chest to Valenvaryon’s Propylon Chamber, under the ownership of Abelle Chriditte, which is filled with lovely gems for your potion making pleasure. All gems restock." "126","JMK's Gems Addition","MMH","1-14529","2012-07-25","JMK22","My 1st Morrowind mod, which adds a locked chest to Valenvaryon's Propylon Chamber, and allows Abelle Chriditte to sell a host of new gems, for your alchemy delight! All fully restocking too. Based around ModMan's Gem Pack V1 resource, who gets the most credit! (Needs only ..." "125","Jim's Flat and cobwebs","MMH","1-10618","2006-06-12","James Fraser","This is an expansion of an excellent mod (Vivec Flat) by Occam. This is my expanded version, combined with my Cobwebs mod (modified), which adds cobwebs in the flat only, which are harvestable as alchemy ingredients. This is compatible with my Cobwebs 3.x mod, but l..." "124","Ivies","MMH","1-10872","2006-11-03","James Fraser","This mod makes all the ivies in Morrowind into usable alchemy ingredients. There are two types, and when mixed together, they enable extended underwater excursions. Anyway, I've included both scripted and unscripted versions. Scripted allows..." "123","Ingredient Tweaks","MMH","1-10216","2005-11-14","Wolfie!","Just changed a few things, made it so you feel the effects of ingredients you eat 100% of the time (instead of your alchemy skill determining it) and made the effects a little more powerful, also I changed fire and frost salts to burn and freeze you when you eat them." "122","Ingredient Retexture","MMH","1-10294","2005-12-18","blake.","Retextures most ingredients with higher resolution textures." "121","Ingredient Pots and Sorter","MMH","1-10290","2005-12-17","despair","This is a modder's resource. It add a number of pots (95 in total) in which to keep your alchemy ingredients. Each of the pots is hand-glazed and individually painted with a respresentation of the ingredient it is supposed to hold (well, almost). ..." "120","Ingredient Park","MMH","1-2342","2009-04-24","Sirrocco","This is a simple mod creating a garden near vivec with all the plants from Tribunal and Bloodmoon." "119","Improved Resting","MMH","1-9190","2004-02-11","MangoMan","This mod adds a lot of things in regards to resting: There is now an outdoor merchant in Seyda Neen who will sell you all of the items in this mod The 3 main magic items that are added are: the Magic Pillow....Magic Dinner Set,.... Magic Tent. ..." "118","Human Meat Vampirism","MMH","1-287","2009-04-06","Unknown","Human Meat Vampirism.esp Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ----..." "117","Hookah v1.0","MMH","1-3786","2009-05-12","Unknown","This mod adds four hookahs to morrowind set as alembics. Hookah, No Hose is equivalent to Apprentice's Alembic. Hookah, Left Hose is equivalent to Journeyman's Alembic. Hookah, Right Hose is equivalent to Master's Alembic. Hookah, Two Hoses is equivalent to Grandmaster's Alemb..." "116","Hookah","MMH","1-11970","2012-11-15","t_nilc","This mod adds four hookahs to morrowind set as alembics. Hookah, No Hose is equivalent to Apprentice's Alembic. Hookah, Left Hose is equivalent to Journeyman's Alembic. Hookah, Right Hose is equivalent to Master's Alembic. Hookah, Two Hoses is equivalent to Grandmaster's Alemb..." "115","Homeopathic Alchemy v1.0","MMH","1-6086","2012-02-20","Srikandi","Approved bug-free with patch version 1.2.0722 by Morrowind Beta Testers Group Mod is intended to enrich Morrowind's alchemy system and has the following goals: 1. Make the effects of the ingredients somewhat less arbitrary by adopting the principle ""you are what you eat"". ..." "114","Homeopathic Alchemy beta","MMH","1-2334","2009-04-24","Srikandi","Srikandi's Homeopathic Alchemy, Beta version 0.0727 This version compiled under MW version 1.2.0722 Download from: http://members.cox.net/srikandi/alchemy/alchemy_doc.htm Author's E-mail: srikandi@cox.net ============ This mod is intended to enrich Morrowind's..." "113","Herbalism v1.2 (Tribunal)","MMH","1-797","2009-04-06","Balor","Well, have you been boggled by the way Morrowind handles plants? ""Opening"" them is already became part of folklore ( One of ""If you played too much Morrowind: - You try to ""open"" flovers instead of picking them up"" ). Well, I was :). Also, it makes finding which plant you ""picked"" and which..." "112","Herbalism v1.1 Seed Version","MMH","1-13322","2009-03-17","Balor, Shanjaq","Shanjaq's modification is an upgrade of a previous version of Balor's Herbalism that makes plants also yield plantable seeds. * Plants will also yield seeds on certain moon phases, with different plants responding to different moon phases. The resulting seeds can be planted wherever dropped..." "111","Herbalism Redux v1.12a","MMH","1-11745","2012-10-22","Mode_Locrian","This mod was made completely from scratch. While I used the basic idea of Balor's herbalism mod as a starting point, the code is entirely orginal. This mod adds a script to every ""harvestable"" plant in Morrowind, Tribunal, and Bloodmoon. When you click on the plant, its contents will automaticall..." "110","Herbalism Redux v1.12","MMH","1-1250","2009-04-06","Mode_Locrian","Herbalism Redux 1.12 By Mode_Locrian --- Requirements: This mod requires Morrowind, Tribunal, and Bloodmoon. Installation Note: This archive includes two different esp files. ""Herbalism Redux 1.12.esp"" i..." "109","Herbalism Redux v1.0","MMH","1-1293","2009-04-06","Mode_Locrian","Herbalism Redux By Mode_Locrian --- Requirements: This mod requires Morrowind, Tribunal, and Bloodmoon. Version History: 1.0: Mod created. - Why this mod exists:<..." "108","Herbalism Redux + Explorers Wilderness Compatibility","MMH","1-537","2009-04-06","Mode_Locrian","HR 1.12a + EW 1.5.esp HR 1.12a BMW + EW 1.5.esp The Elder Scrolls III MORROWIND: Herbalism Redux 1.12a + Explorers Wilderness 1.5 Combatibility/Tweaks ***..." "107","Herbalism Lite","MMH","1-9004","2003-12-15","Shakeidas","Tired of having to ""open"" plants and drag their contents into your inventory? This plugin automatically transfers any ingredients into your inventory instantly and painlessly. It's kinda like Balor's Herbalism mod, but without all the superfluous stuff involving ..." "106","Herbalism for Purists v1.22","MMH","1-9321","2005-06-15","Syclonix","Like previous herbalism mods, Herbalism for Purists makes Morrowind more immersive by letting you pick up plants instead of ""opening"" them as containers. These plants will also grow back after a month ready to be harvested again. So what makes this mod different from other herbalism mods? This is..." "105","Herbalism Final","MMH","1-526","2009-04-06","Balor","Well, have you been boggled by the way Morrowind handles plants? ""Opening"" them is already became part of folklore ( One of ""If you played too much Morrowind: - You try to ""open"" flovers instead of picking them up"" ). Well, I was :). Also, it makes finding which plant you ""picked"" and which..." "104","Herbalism 1.3","MMH","1-845","2009-04-06","Balor","Herbalism Created by Balor (Balor_abyss@mail.ru) Idea is all original (at least I think so 8) ) 14/08/04 * Installation Instructions: Extract to your base Morrowind folder (by default, that's C:Program FilesBethesda SoftworksMorrowind) Then run Morrowind's ..." "103","Herbal Soap","MMH","1-8502","2005-05-20","Heremod production","New commodity called Herbal Soap has arrived to Vvardenfel and this soap works as a soap is supposed to work. The aromatic soap includes extracts from various herbs mixed with purifying minerals. Guaranteed refreshment and improved charisma for a full day. Features:[lis..." "102","Helm of Tohan v1.0","MMH","149-7509","2002-06-17","Bethesda Softworks","Whispered tales of a rare and powerful artifact lost in the Sheogorad Region have begun to be heard throughout Vvardenfell. Travel north to Dagon Fel and listen to the latest rumors to find out more about recovering the legendary Adamantium Helm of Tohan." "101","Heavy Armor fix for Slof's Goth shop","MMH","1-10446","2006-02-25","Mungo","Nothing special, just a lil tweak that anyone could have done but I thought needed doing - did it for myself and thought I'd submit it for others' benefits. If, like me, you are a big fan of Slof's Goth outfits but prefer to use heavy armor instead of light then download this and all ..." "100","Heartwood","MMH","1-13610","2009-08-20","Midgetalien","Heartwood Midgetalien ===== Installing the Plugin === Install to your morrowind datafiles directory. Playing the Plugin = In standard morrowind it was near impossible to get the ingredi..." "99","Hayaraht: Edible Bosmer","MMH","1-6785","2011-08-19","Pokegami","""So small and tasty. I will enjoy eating you"" (Hostile Khajiit to Bosmer) This line made me think. About whether the hostile Khajiit are serious. They probably are. And that's what this mod is about. Edible Bosmer. A tavern, The Cat's Claw, has been found in Molag Amur. S..." "98","Guar Meat","MMH","1-7216","2012-08-05","Princess Stomper","I saw the 'food in Morrowind' topic and was surprised to see that 'the meat of the domesticated guar' is a primary food-source in Morrowind. I thought I'd correct that little oversight by adding guar meat - using the models and stats of hound meat - to the lev..." "97","Grasses","MMH","1-10840","2006-10-15","James Fraser","All over Vvardenfell, you see grasses growing. Now, you can harvest them for alchemy! The scripted version of this file also allows you to rip out the whole plant to clear it away. The unscripted version simply makes the grasses act like any other plant in Morrowind. There..." "96","Graphic Herbalism TR","MMH","1-13199","2009-01-25","Spiffyman","This mod will allow you to harvest plants from Tamriel Rebuilt without opening them as containers. It will also change the models for picked/unpicked plants. For example, if you were to pick a black rose, the rose would disappear but the plant would remain (after all, you didn't harvest the whole..." "95","Graphic Herbalism (Polish)","MMH","1-15060","2013-11-10","Minamir","This is the Polish version of ManaUser's ""Graphic Herbalism"" mod. It allows you to pick herbs without opening them like containers, instead you just activate them. Gathered plants change their texture/model, so you know it has already been picked. To jest polska wersja moda ""Graphic H..." "94","Graphic Herbalism v1.2","MMH","1-5831","2011-10-07","ManaUser","When you activate a plant, instead of opening like a container you will automatically try to harvest ingredients. A message (as well as a sound effect) will let you know whether you succeeded, and if so, how many ingredients you got. You have the same chance of getting ingredients as in the origi..." "93","Grails Goods","MMH","1-9506","2004-04-12","Grail","This mod adds a few gems and a set of golden dinnerware. The mod places none of these items in Morrowind itself, so its for the use of Modders only. A single copy of each item can be found in the interior cell called ""grails test"" All of these use original..." "92","GlassBoy's Alchemy Package","MMH","1-2335","2009-04-24","GlassBoy","This package includes two features: # 1 > Two esp files, one for Tribunal users which adds Mournhold ingredients to a place in Vvardenfell (shown in readme), and one for non-tribunal users. Both address several issues of ingredient effect inconvieniences and some of their unre..." "91","Ferns","MMH","1-10878","2006-11-08","James Fraser","As you can guess by the title, this mod makes all the ferns in original Morrowind into usable alchemy ingredients. This mod, like my others, has both scripted and unscripted versions. The unscripted version works like any other harvestable plant in Morrowind, while the scripted versio..." "90","Expansion Ingredients","MMH","1-10059","2005-07-25","Stabbey_the_Clown","The expansions added a lot of new ingredients, but unfortunately, in Tribunal most are terribly limited, and in Bloodmoon you have to wander half the island. This mod (2 esp files) adds a new merchant to the Mournhold Magic shop that sells some Tribunal ingredien..." "89","Expansion Ingredients","MMH","1-11735","2012-10-09","Stabbey The Clown","The expansions added a lot of new ingredients, but unfortunately, in Tribunal most are terribly limited, and in Bloodmoon you have to wander half the island. This mod (2 esp files) adds a new merchant to the Mournhold Magic shop that sells some Tribunal ingredients in infinite quantities, ..." "88","EvilGreebo's Vending Machines","MMH","1-1174","2009-04-06","EvilGreebo"," The Elder Scrolls III MORROWIND: EvilGreebo's Vending Machines **..." "87","Entertainers v1.0","MMH","149-4386","2009-05-12","Bethesda Softworks (Ken Rolston)","Speak with Dulnea Ralaal in Balmora, Eight Plates on the topic ""entertain the patrons"". She will give you options to tell jokes, dance the high-kick, play the drum, play the lute and sing, or juggle. " "86","Dwemer Stuff v1.02","MMH","1-14800","2013-06-10","Sandman101","Adds dwemer retextured in Alchemy Equipment, lockpicks, probes and repair items to Morrowind using stock textures. Mebestian Ence in Peligad has them. Uses the steam centurion textures. See readme for more info" "85","Dwemer Brandy","MMH","1-10366","2006-01-24","Rob B.","This plugin adds a new potion to Morrowind, and as you can tell by the name of the plug, it's Dwemer Brandy. Dwemer Brandy gives you the strength of an ox, but makes you just as dumb. I thought to myself, if the Dwarves created facinating weapons and artifacts, surely they must have created a liq..." "84","Dwemer BioMonitor v1.2","MMH","1-9479","2004-04-09","Tundro Walker","The Emperor has sent a special gift for you to use. It's waiting for you on the counter-top in front of Arrille, at Arrille's Tradehouse in Seyda Neen. Through research of Dwemer technology, the Imperial Legion & Tundro Enterprises have developed a symbiotic implant that that can automate the tas..." "83","Dwemer Alchemy - Volume II","MMH","1-15568","2017-08-20","Lexa"," Game: The Elder Scrolls III: MORROWIND Name: £exa's Dwemer Alchemy - Volume II Dwemer Alchemy Tools, Ingredient Jars and Sorter Bot Rev.: 2.0 R3 [Arkngchend R3LOADED] Teaser Mod Author: £exa" "82","Drinking Water","MMH","1-10810","2006-09-23","fleck1974","This mod adds bottles of water for sale. Bottles of water obtainable from kegs. And water that can be ""drunk"" from barrels and urns. I tried to add it pretty much everywhere, except in NPC's homes. It was added to most guild halls, manors, temples, strongholds, garrisons..." "81","Dragon Steaks","MMH","1-2343","2009-04-24","Tenaka","A small plugin that adds a Khajit to the Moonmoth Legion Fort. He sells dragon steaks which restore 10 points of fatigue when eaten. They also restore 15 Magicka, 10 Health and provide resistance to fire for 30 secs. Note: They are an alchemy item so the sound when you eat them is lik..." "80","Dr. Drug's Alchemy Shop v 1.0","MMH","1-11765","2012-11-03","Dr. Drug","In this are: -a new house near the temple of Balmora -a ultimative Longbow -a Daedric Dagger -an new idea of me: thowing skulls as an weapon in the house -weed and poppys -dancing girls COPYRIGHT by Dr. Drug 2002" "79","Dolphin Blood","MMH","1-7870","2005-04-06","Kaghouz","The bartender in Suran Tradehouse has bought a drink of a unknown Breton. The drink was Dolphin Blood. You can buy it. It will make the drinker fast in water, and even meke the drinker able to breathe water. But, there are some bad effects. The Personality, speechcraft and Mercantil..." "78","Daedric loot adjustment","MMH","1-7949","2003-11-14","R","1) Dremora and most variants (including some uniques) will carry, use and drop only Daedric weapons. All varieties, including a one in four chance of an additional longbow. Also, there is a 50/50 chance that they will drop a random peice of Daedric armor, includi..." "77","Cyrodons Projectile Potions V1.41","MMH","1-844","2009-04-06","Slategrey","CYRODON'S PROJECTILE POTIONS V1.41 1. Installation. Copy all the folders and files contained in the zip to your \data files directory. 2. &..." "76","Cyrodons Projectile Potions","MMH","1-767","2009-04-06","Slategrey","CYRODON'S PROJECTILE POTIONS V1.41 1. Installation. Copy all the folders and files contained in the zip to your \data files directory. 2. &..." "75","Custom Potions by Abelle Chriditte","MMH","1-2337","2009-04-24","shiva7663","This plugin adds five useful custom potions, the ingredients required to make them, and their Alchemy recipes, to potion merchants in Balmora, Mournhold, and Sadrith Mora, as consignment lots made by Abelle Chriditte. Both the Tribunal and Bloodmoon expansions are required, as the plugin uses ing..." "74","Crab Fishing Pot","MMH","1-13465","2009-06-08","Mohawkachu","Adds a metal bucket that is to be used like a lobster pot it's nothing big it runs like the Simply Fish mods fishing pole I made it because as a Born and raised Floridian I wanted to be able to go lobster fishing so I opened up TES construction and got to work hope you guys like it P.S. Comment!!..." "73","Complete Morrowind Part 1: Cooking","MMH","1-9034","2003-12-22","Max a.k.a. ~NOBODY~","Tired of having tons of useless ""misc"" items? Annoyed by the lack of realism in other mods? Then download this ASAP! This is the first part of quite a big project, called ""Complete Morrowind"". This particular mod, adds the ability to cook. Now, you can cook\brew\..." "72","Complete Morrowind Part 1 addon: Poisons","MMH","1-9245","2004-02-23","Max a.k.a. ~NOBODY~","This plugin adds the ability to brew poisons (9 kinds, each one with its own effect, recipe & story, written by Purpletooth. Using these, you will be able to poison your arrows\bolts\throwing weapons. New feature, is the ability to change the difficulty ingame by the player (instruc..." "71","Cobwebs","MMH","1-10595","2006-05-19","James Fraser","This mod changes all the cobwebs in original Morrowind into usable alchemy ingredients that you can collect. Of course, this also means that in the process of collecting webs, you can actually clean them up, turning a filthy place into a nice one! Go to..." "70","Cobwebs","MMH","1-15534","2017-07-30","James Fraser","Cobwebs By: James Fraser Requires Morrowind.esm only Description: This mod changes all the cobwebs in Morrowind into usable ingredients. Now you can collect the webs and spiders and keep them for use in alchemy. This mod assumes your character has the experience and common se..." "69","Cobwebs","MMH","1-15536","2017-07-30","James Fraser","Cobwebs By: James Fraser Requires Morrowind.esm only Description: This mod changes all the cobwebs in Morrowind into usable ingredients. Now you can collect the webs and spiders and keep them for use in alchemy. This mod assumes your character has the experience and common se..." "68","cleaned alchemy adjuster","MMH","1-5812","2011-10-06","jaxawier","cleaned alchemy adjuster Author: jaxawier Description: Cleaned with tesame. Morrowind 1.6.0.1820(patched Goty). Alchemy ingridients and apparatus weight adjuster mostly but also the most popular potions are made easier to carry. This is checked for gmst and no ones are seen with ..." "67","Cannibals of Morrowind v1.0","MMH","1-12173","2013-02-05","Morandir Nailo","Adds body part ingredients (brains, hearts, flesh, etc.) to all NPC inventories in the game, which restore fatigue and have further properties which reflect the race (for instance, Dunmer Flesh can be eaten, or used in a potion, to gain fire resistance). In addition, each NPC has a sku..." "66","BTB's Sorted New Alchemy Potions v1.5","MMH","1-6752","2011-06-20","Revan","This plugin does several things: * It's based on BTB's alchemy plugin * It changes potion names (QUALITY EFFECT -> EFFECT, QUALITY); ""potion of""-prefix is also deleted (potion of invisibility -> invisibility) * It uses new meshes and icons in TWO flavors:..." "65","Bound Alchemy","MMH","1-8059","2003-07-27","Dan Wheeler","This plugin adds 4 spells to Morrowind: Bound Alembic...Bound Calcinato...Bound Mortar& Pestle, and Bound Retort. Each spell summons a different piece of alchemy equipment for 15 seconds. see readme for info Send questions/comments to randomDan at ..." "64","Bones","MMH","1-6063","2012-02-03","James Fraser","Bones By: James Fraser Requires Morrowind.esm only Description: This mod changes all the loose bones in Morrowind into usable ingredients for alchemy. This is my second mod in my alchemy series. This mod will also effect other mods using original Morrowind bones." "63","BM Wolf Greaves Fix","MMH","1-14196","2011-01-24","aedroth","Bethesda's default groin meshes were backwards (ie: butt facing forwards) for both types of wolf armor. This fixes that groin orientation issue with a pair of new meshes facing the right way. Enjoy. Note: This mod has been uploaded to..." "62","Bloodlust's Ingredient Jars","MMH","1-2344","2009-04-24","Bloodlust","This plugin only adds jars that are containers to the Construction Set for modders to place into their plugins. They are conveniently ordered by ID tag in the container tab so that they are on the top of the list and in order alphabetically by name of the Ingredient." "61","Bloated Morrowind v1.0","MMH","1-7817","2003-10-01","MagicNakor","This plugin adds around bloatspores to the wilderness of Morrowind, generally centred in the Bitter Coast area and various grottos and caverns." "60","Bloated Morrowind v1.0","MMH","1-7347","2012-08-27","MagicNakor","Adds Bloatspores ( the sourse of Bloat ) to various caverns generally on the Bitter Coast ." "59","Blindeye's Non-profit Alchemy v 1.0","MMH","1-1784","2009-04-06","Blindeye","This Mod makes all [i]player made potions have no monetary value." "58","BlaaguuusPotions","MMH","1-8341","2002-08-14","Blaaguuu aka Devon Carlson","This plugin adds 8 new items all of which look like potions. There are 2 types of potions for each attribute, when used, one perminately fortifies the attribute 3 points, and the other 5 points. there are 4 of each 3pt-potion, and 2 of each 5pt-potion placed in the world. they a..." "57","Bitter Coast Sounds v1.0","MMH","149-7428","2002-05-31","Bethesda Softworks","Let the gentle chorus of swamp wildlife draw you further into the mire throughout the entire swampy region of the Bitter Coast. You'll find dragonfly creatures now inhabit the muck ponds along the coast." "56","Better Skooma","MMH","1-6835","2012-01-22","Skooma Modder","Multiplies all effects of Skooma by 50 and changes it's value to 48000." "55","Better Cursed Items","MMH","1-10145","2005-09-23","claudekennilol","This mod changes the cursed items in the game so that they now spawn a random daedra instead of just a dremora lord. Also, have you ever found it odd that when you picked up one, it wouldnt stack with the rest, even though it had the same name and same properties? ..." "54","Berserker Potions","MMH","1-14069","2010-09-06","Midgetalien","his mod adds Berserker potions to the Nord drinks levelled list that the Berserkers on Solsthiem use. You now have a chance to find Berserk potions on Berserkers and looting caves/tombs. There are also a handful of handplaced potions in Gronn - the Berserkers ..." "53","BEER! v1.12-04 Update","MMH","1-14817","2013-06-12","Tarnsman","This update is for users of Wrye's update to Necessities of Morrowind (NoM v2.12-04). Updates both the NoM with BEER! and BEER! Combo (for users of Morrowind Comes Alive). Also included are the Pegas Ranch fix versions for users of Pegas Ranch. The fix eliminates a minor conflic..." "52","BEER! v1.1","MMH","1-14816","2013-06-12","Tarnsman","Beer is now found throughout Vvanderfell and in Mournhold. Adds 12 different brands of beer, a hard cider, honey mead and the rare, and very expensive, Telvanni Ale to the game. Many of the once empty kegs now contain draft beer. Four new taverns have been added to the game whe..." "51","BEER! v1.0b","MMH","1-3821","2009-05-12","Tarnsman","Beer is now found throughout Vvanderfell and in Mournhold. Adds 12 different brands of beer, a hard cider, honey mead and the rare, and very expensive, Telvanni Ale to the game. Many of the once empty kegs now contain draft beer. Four new taverns have been added to the game where travelers can qu..." "50","BEER! v1.0","MMH","1-3783","2009-05-12","Tarnsman","Beer is now found throughout Vvanderfell and in Mournhold. Adds 12 different brands of beer, a hard cider, honey mead and the rare, and very expensive, Telvanni Ale to the game. Many of the once empty kegs now contain draft beer. Four new taverns have been added to the game where travelers can qu..." "49","Beer!","MMH","1-14821","2013-06-13","Tarnsman","Beer is now found throughout Vvanderfell and in Mournhold. Adds 12 different brands of beer, a hard cider, honey mead and the rare, and very expensive, Telvanni Ale to the game. Many of the once empty kegs now contain draft beer. Four new taverns have been added to the game whe..." "48","Barnacles","MMH","1-10786","2006-09-03","James Fraser","As the title implies, this mod changes all the barnacles in Morrowind into usable alchemy ingredients. As always, if you have any questions, please email me at jamestbfraser@yahoo.com For those who have asked, I've added an image of the alchemical..." "47","Background Harvest - Ivies","MMH","1-10877","2006-11-08","Tiaganna","This mod will automatically place Ivy alchemical ingredients that are generally withing sight of the player into the player's backpack without having to click on the plant. Requires Ivies 1.0 Unscripted and GQ Background Harvest Ingredients (Which can be found in the pack..." "46","Background Harvest - Grasses","MMH","1-10866","2006-10-28","Tiaganna","This mod will automatically place Grass alchemical ingredients that are generally within sight of the player into the player's backpack without having to click on the plant. Requires Grasses Unscripted 1.0 and GQ Background Harvest Ingredients (Which can be found in the p..." "45","Background Harvest - Ash Grasses","MMH","1-10865","2006-10-28","Tiaganna","This mod will automatically place Ash Grass alchemical ingredients that are generally withing sight of the player into the player's backpack without having to click on the plant. Requires Ash Grasses 1.0 (unscripted version) and GQ Background Harvest Ingredients (Wh..." "44","At Home Alchemy","MMH","1-9765","2005-07-05","Syclonix","At Home Alchemists rejoice! Never again will you have to re-adjust your perfectly placed alchemy set. Instead of having to put your apparatuses into your inventory every time you want to make a potion, you can now simply ""fire up"" the apparatuses you wish to use by activating them. Not only does ..." "43","Ash Grasses","MMH","1-10796","2006-09-14","James Fraser","This mod changes all the ash grasses in original Morrowind into usable ingredients for alchemy. This mod employs a different method, due to the botanical nature of the ingredients - the grasses themselves are made as organic containers, where you can 'pick' a small amount of the ingredient,..." "42","Ash Ghoul Hearts","MMH","1-13137","2009-01-03","Denina","Have you ever noticed that ghoul hearts are in the game; the alchemists even say it can be collected from the remnants of ash ghouls, and yet if you go kill them, they don't have one? This mod fixes that. All the ash ghouls will drop their hearts now, even the named ash g..." "41","Ash Armor","MMH","1-13940","2010-04-30","Wayne Werner","This is a very nice set of armor so old i can t remember where or when i downloaded it. The read mention nothing but the name of the author, which by the way, found no trace in Morrowind on google. I m uploading it because i find it highgly interesting. Te imag..." "40","Asentiah's Weightless Morrowind - Ingridients - TB + BM Version","MMH","1-13358","2009-04-07","Asentis Vallenhigh","Shortly after creating the addon for weightless Morrowind ingridients, I made this one for those that have Bloodmoon and Tribunal, and wished to have the ingridients from them weightless aswell. Cleaned with Morrowind Enchanted Editor from any GMST's. Changelog: Added compi..." "39","Asentiah's Weightless Morrowind - Ingridients","MMH","1-13357","2009-04-07","Asentis Vallenhigh","What this mod does is simple, yet useful. Its purpose is to make -all- stock Morrowind ingridients absolutly weightless. If you are running any addons that might somehow alter any of the stock Morrowind ingridients, please be sure to run my addon after to avoid conflict. ..." "38","Area Effect Arrows v1.0","MMH","149-7427","2002-05-31","Bethesda Softworks","Go to Vivec, Aradraen: Fletcher in the Foreign Quarter Lower Waistworks for her world famous area effect arrows. Exclusive to her shop!" "37","Area Effect Arrows v1.0","MMH","149-5613","2011-06-17","Bethesda Softworks","Go to Vivec, Aradraen: Fletcher in the Foreign Quarter Lower Waistworks for her world famous area effect arrows. Exclusive to her shop!" "36","Apothecary's Services","MMH","1-11342","2007-07-05","Arcimaestro Antares","With this plugin, you may ask the apotecaries in Morrowind to prepare potions for you, even if they don't have them for sale. To start, speak to a NPC that belongs to the class Apothecary Service (for example, Dralval Andrano, in Balmora Temple) about ""my trade"". It will add the topic..." "35","AOF Potions Recolored v1.11","MMH","1-13981","2010-06-12","Bycote","This version of AOF's Potion Replacer is an expansion of the work released by AnOldFriend3. It is primarily a cosmetic mod which replaces all of the game's magickal potions with new beautiful potions made with the skillful hands and creative imagination of AOF. In addition to AOF's previous work,..." "34","Animal Loot Mod","MMH","1-9194","2004-02-11","Sendai45","If you're an alchemist or a role player, this mod is for; you!I've played MW for a long time, and have grown frustrated by the lack of ingredients in creatures. It never made sense to me how a horker, who clearly has 2 tusks at all times, would not have any available to col..." "33","Animal Loot Mod","MMH","1-13273","2009-02-24","Sendai45","The original upload for 'Animal Loot Mod' was in an outdated archive format (ace). Merely uploading with more modern format so that this mod might see more widespread use. Original Desc is: ---------- If you're an alchemist or a role player..." "32","Amulets and rings 2.1","MMH","1-13937","2010-04-30","Daduke","This mod adds 246 amulets and 130 rings... The Ring and Amulet Values are broken up as shown below... Some changes to 'at what level' you get the amulets and rings had to made. Therefore I presented the information on the forums and 90% of people voted for every 2 levels.<..." "31","Ald-ruhn Home","MMH","1-9059","2004-01-05","Lucas","This plugin adds a beautiful home to Ald-ruhn near the Silt Strider. It has a Study, Armoury, Alchemy Garden, Library and a large Secret Study! There's plenty of storage space for all your things." "30","Alchemy Workroom","MMH","1-9555","2004-04-23","GUILDmaster","Adds an alchemy workroom for the player at Balmora, Mages Guild. For all you Alchemists out there." "29","Alchemy Storage Helper 2.0 -Fixed","MMH","1-11736","2012-10-12","scruggs","This is just a fixed esp of the Alchemy Storage Helper mod which had a harmless loading error but it was annoying so I fix it. Please read the comments on the release thread on PES. How to install manually - Just extract the archive into the \Data Files\ folder and over..." "28","Alchemy Storage Helper","MMH","1-6047","2012-01-22","scruggsywuggsytheferret"," Alchemy Storage Helper v2.0 created by scruggs. utilizing freshFish's MWScript Extender" "27","Alchemy Storage Helper","MMH","1-8805","2003-04-23","scruggs","This is a simple update on a simple plugin. The original version was released over a year ago, and was designed to assist herb-gathering characters in managing their inventories. Dedicated alchemists know that those little bundles of saltrice and marshmerrow not only clutter up your..." "26","Alchemy Storage","MMH","1-15501","2017-07-22","scruggs","Alchemy Storage Helper v1.0 I made this simple mod because I needed an easy way to carry and store all those alchemical ingredients. I used to store them in a crate in my house, but it gets very tedious to have to constantly trek back home to drop off a load of ingredients..." "25","Alchemy Stockpile Helper","MMH","1-13401","2009-05-08","Shanjaq","Adds Alchemy Stockpile Kegs to the Guild of Mages in Balmora. These kegs will automatically restock ingredients from your inventory if at least one of each ingredient is already present in the keg. This allows you to create custom categories of ingredients, for example: Animal, ..." "24","Alchemy merchant","MMH","1-5886","2011-10-08","Sorcha Ravenlock","Alchemy merchant Created By Sorcha Ravenlock This file contains aa alchemy merchant just outside Seyda Neen with every ingredient a budding alchemist could wish for. All for the normal prices. Every ingredient from Morrowind, Bloodmoon and Tribunal is for sale from the..." "23","Alchemy Improvement","MMH","1-7688","2004-06-20","Varg 'Euthanasiologist'","Useful both for alchemists and off-shelf potion users, this mod:[list] makes most used potions very quick to find in inventory and world by using special icons and meshes improves previously useless potions better balances magic effects adds a few new ..." "22","Alchemy Compendium","MMH","1-10319","2005-12-30","NFITC1","This replaces the previous version by fixing a few bugs. Details in the readme. For some reason GameSpy doesn't think I was the one that submitted the original one so I can't replace it. This'll have to stand alongside the original. This is a VB executable file. Its a pro..." "21","Alchemy Balance v1","MMH","1-2274","2009-04-24","Beancounter501","ALCHEMY_BALANCE_V1 Notes: By Beancounter501 This is a difficulty Mod that address some of the more unbalancing aspects of Alchemy. Standard alchemy allows you to make potions that are incredibly powerful, weigh next to nothing and can be made for a couple of gold piece..." "20","Alchemy Balance","MMH","1-3646","2010-10-20","Beancounter501","This is a difficulty Mod that address some of the more unbalancing aspects of Alchemy. Standard alchemy allows you to make potions that are incredibly powerful, weigh next to nothing and can be made for a couple of gold pieces. To make things worse the game allows you to turn around a..." "19","Alchemist's Services","MMH","1-11330","2007-07-01","Arcimaestro Antares","With this plugin, you may ask the Alchemists in Morrowind, to prepare the potions for you, even if they don't have them for sale. To start, speak to an Alchemist Service (like Nalcaraya of White Haven, in Balmora ) about ""my trade"". It will add the topic ""Alchemist's Serv..." "18","Alchemist's Recipe Books","MMH","1-39","2009-04-06","Unknown","Alchemists_Recipes_Books.esp Please note: This mod was transferred from Gamer's Roam after the site's closure. No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users. ..." "17","Alchemist's Arsenal","MMH","1-10001","2005-06-21","Scruggs","Alchemist's Arsenal transforms Alchemy from a passive healing art to an offensive skill. Allows you to brew 9 different types of thrown potions, capable of damaging, blinding, calming, paralyzing, silencing, or destroying the weapons of your opponents. The strength of the potion..." "16","Alchemist Containers","MMH","1-1093","2009-04-06","Curmudgeon"," The Elder Scrolls III MORROWIND - Tribunal - Bloodmoon Alchemist Containers Plugin - by Curmudgeon (can be sent a PM on the ES Forums) ****..." "15","Alchemist Formula's","MMH","1-12534","2008-02-15","Midgetalien","From the readme: This mod is intended to allow the player gain in game Alchemists knowledge. By this i mean it allows for the palyer to aquire texts that are ingame about alchemy. this mod does two things: -Whe..." "14","Alchemichal Jars","MMH","1-2333","2009-04-24","jakethesnake","This mod adds alchemy jars for all the ingredients." "13","Alchemical Warfare 1.8","MMH","1-2061","2009-04-06","Shanjaq","Galbedir's family has arrived in Vvardenfell! Seek them out and if you're nice enough, they may reveal some family secrets! Namely, their discovery that drilling a hole in the end of arrows will allow the packing of ingredients to produce effects on impact! They have even started their own period..." "12","Alchemical Warfare","MMH","1-8412","2002-09-10","Shanjaq","Galbedir's family has arrived in Vvardenfell! Seek them out and if you're nice enough, they may reveal some family secrets! namely, their discovery that drilling a hole in the end of arrows will allow the packing of ingredients to produce effects on impact! ..." "11","Alchemical Salts v1.0","MMH","1-5806","2011-10-06","PeachyKeen"," peachykeen's Alchemical Salts v1.0 1. What 2. Where 3. Credits/Usage 4. Contact 1. What ============ This small mod replaces four ""salt"" ingredients in the game (a..." "10","Alchemical Library","MMH","1-13416","2009-05-16","Spline","What's added? Four crates which can be activated to sort all your ingredients into them based on the broad categories listed in the game: Vegetable Products, Ani..." "9","Alchemical Ingredient Containers v1.01","MMH","1-1202","2009-04-06","Curmudgeon"," The Elder Scrolls III MORROWIND - Tribunal - Bloodmoon Alchemist Containers Plugin Version 1.01** (2004.7.26) - by Curmudgeon (can be sent a PM on the ES Forums) ****..." "8","Ajira's Alchemy Reports","MMH","1-13910","2010-04-07","DebiDalio","It seems to me that after having Ajira explain how to find certain mushrooms and flowers, then wandering around and finding and collecting them, and then reading both of her somewhat detailed reports, you should have learned at least a little about alchemy. Now you will! Each report, when r..." "7","Advanced Water Life Herbalism v1.0","MMH","1-12100","2012-12-23","Viirin","I added a little snippet of ""Advanced Herbalism (TR & BM)"" script into ""Abot's Water Life"" alga plant scripting, and made unique seeds for each of them so they could be grown at will instead of having to swim around for 20 minutes for a chance for alga to spawn. This mod requires both of those." "6","Advanced Potion Creator v1.0","MMH","1-9505","2005-03-03","Orobas","Allows the player to to create standard potions by using a dwarven potion creator. Ingredients are stored in a chamber and are used when needed, the finished product is put straight into the players inventory. No mess, no fuss and no frustration when your picking out ingredie..." "5","Advanced Herbalism: Trama Complete v 1.0","MMH","1-12099","2012-12-23","Viirin","Also requires Advanced Herbalism (TR & BM). One of the trama roots was missed, leaving 168 or so trama roots without the proper script. This fixes that." "4","Advanced Herbalism v1.1","MMH","1-13832","2010-01-31","Andoreth","Advanced Herbalism is a re-working of the herbalism concept first created by Balor and Shanjac. It adds a new skill called ""Herbalism"" to the game. This skill determines the player's ability to harvest organic ingredients in the wild. When a plant is activated, its ingredients are placed directly..." "3","Advanced Alchemy","MMH","1-13988","2010-06-21","DarkSCR","The main goal of this mod is to make alchemy more immersive. With this mod Alchemy skill is even more important, so train it. This mod has been inspired (but completely redone) by the mod AtHomeAlchemy (by Syclonix). So like AHA, now y..." "2","Adv. Herbalism: Trama Root Complete v1.0","MMH","1-12098","2012-12-23","Viirin","Also requires Advanced Herbalism (TR & BM). One of the trama roots doesn't have the Trama root script on it, but now that's fixed." "1","Adamantium Armor v1.0","MMH","149-5612","2011-06-17","Bethesda Softworks","A new shipment of hard to find Adamantium Armor has arrived in places across Vvardenfell. You can find it at Meldor's Armory in Balmora, Hodlismod's shop in Caldera, Dandera Selaro's outdoor stand in Ald-Ruhn, and Ralen Tilvur's Smithy in Vivec."