MMH & Fliggerty Mods

Id Name Category Site Link Date Author Description
13161
Uvirith's Legacy 3.0 and 3.1 - BAIN Stuporstar Fliggerty *895 2013-09-11 Stuporstar I have repackaged Uvirith's Legacy 3.0 and Uvirith's Legacy 3.1 into one BAIN archive for easier upgrading by permission from Stuporstar.



From the readme about upgrading UL 3.0 to UL 3.1

:
13160
Uvirith's Legacy 2.0 Stuporstar Fliggerty *653 2012-05-22 Stuporstar This is the old version of Uvirith's Legacy. For the new version, click on the mirror link below.
13159
Uvirith (Telvanni) Modder's Resource Stuporstar Fliggerty https://drive.google.com/file/d/1JGDvLZbMeuaAbQa21LvY3ZbzXLwPHVPx/view?usp=sharing 2016-12-24 Stuporstar A huge modder's resource including all the Telvanni meshes I made or altered for use in Uvirith's Legacy and related mods. Many of these were cobbled together from original meshes and resources other people made.
Includes inverted meshes based on Donner Gott's resource, using Champion of Hircine...
13158
Twisted Forks Stuporstar Fliggerty *1053 2014-07-18 Stuporstar Are you sick of not being able to place cutlery down like a normal person because the mesh is awkwardly turned sideways? Then this mod is for you! This mod fixes the meshes so you can put them down with ease. It does however require an ESP, because now all the silverware in the game is turned sid...
13157
The Tea Mod Stuporstar Fliggerty *816 2013-03-26 Stuporstar This mod adds 30 teas (including blacks, greens, and herbals) and 6 different coffees to the game, as well as a few tasty treats. Each is an ingredient with unique alchemical properties, and can be brewed into potions with similar alchemical effects. 20 different tea sets are for sale, as well as...
13156
Stuporstar's Functional Dice Stuporstar Fliggerty *1047 2014-06-30 Stuporstar This modder's resource has six varieties of Paedrus' dice, UV mapped and textured by me. The esp has a script that allows you to "roll" the dice every time you drop them in menu mode. It orients the die so all numbers have a random chance to face up. It also randomly skews its position so it look...
13155
Stinkers 2.0 to 3.0 Upgrader Stuporstar Fliggerty *894 2013-09-10 Stuporstar This is an upgrade patch for any mod with built-in Stinkers 2.0 compatibility. It will replace all Stinkers 2.0 resources with Stinkers 3.0 resources. Run this mod continuously alongside Stinkers 3.0 to ensure all 2.0 resources are automatically replaced as you play the game.
Though this mod upd...
13154
Statics to Activators Stuporstar Fliggerty *1190 2016-12-23 Stuporstar Converts most of MW statics objects to activators for use in town building mods, scripted furniture, or whatever.
13153
ST Wearable Towels Stuporstar Fliggerty *888 2013-08-25 Stuporstar This is a modder's resource for Morrowind. There are none placed in the game world in the esp. It adds six wearable towels, each with a male and female version. The towels are slotted as a shirt rather than a skirt so the upper legs wouldn't disappear. It uses the groin bodypart, which will disap...
13152
ST Smith & Crafting Resource Stuporstar Fliggerty *1052 2014-07-18 Stuporstar This mod originally started as a lavaforge resource, but I've since expanded it to include many of my new blacksmithing-related meshes and fireplaces. This mod is a resource only, though you can find all the stuff in a cell called ST_Smith_Testcell for easy copy/pasting.
This resource will event...
13151
ST Alchemy Stuporstar Fliggerty *1093 2014-11-28 Stuporstar This mod upgrades the assets of Sri's Alchemy and also provides a lite version of Sri's Alchemy that DOES NOT include changes to Morrowind's original ingredients. Much like Sri's Alchemy, the base mod also adds Sri's ingredients to leveled lists and makes them available for sale, as well as doing...
13150
Rincewind's Luggage Stuporstar Fliggerty *1086 2014-10-22 Stuporstar, Arcimaestro Antares This too-faithful companion from Discworld has arrived in Morrowind and is waiting for a new master. Find it in the Balmora Mages Guild. If you can convince it to follow you, it will follow you anywhere (with the optional MWSE add-on). It's also protective of its master and will bite anything tha...
13149
Quest Tweaks and Alternatives Stuporstar Fliggerty *1090 2014-11-22 Stuporstar This mod adds more options to Morrowind's original quests, fleshes out some quest related dialogue, and makes minor tweaks to a few quest rewards. This mod does not add whole new quests, and does not remove original content.

Version 1 is primarily mage focused, because those quests are the ones...
13148
Propylons (Master Index Mod) Stuporstar Fliggerty *973 2013-12-22 CDCooley, Stuporstar This is a small update on CDCooley's Propylons 1.1
Version 1.2 fixes an error in the "little secret" topic that could make your game CTD.
While I was at it, I cleaned up all the typos and punctuation errors.
I merged this mod more fully with the Master Index Plugin to include the travel options ...
13147
Myron Reducto's Shrinkwand Stuporstar Fliggerty *1197 2017-05-01 Stuporstar A wand that can shrink creatures and npcs. It comes with several settings:
- Small
- Smaller
- Smallest
- Teensy
- Wee
- Titlin'
- Kleiner
- Frappe
The wand can be found lying around the Balmora Mage's Guild, on the desk near the travel npc. To use the wand, equip it and exit inventory. After y...
13146
Mesh Improvements Optimized Stuporstar Fliggerty *1088 2014-11-14 Stuporstar I made this mesh replacer because many objects in MGSO 3.0 were improperly smoothed, massively bloating their poly-counts, and they often had broken or stretched UV maps. I significantly reduced the poly-counts compared to MGSO 3.0 while retaining the same quality or better.
All meshes are desig...
13145
Kwama Eggs Enhanced Stuporstar Fliggerty *1202 2017-06-18 Stuporstar & Greatness7 This simple mod randomizes kwama egg sacks so you have a chance to get small or large eggs.
It also adds a random chance to spawn a scrib or kwama forager instead.
KwamaEggs_Enhanced.esp is the basic version. Modifies kwama egg containers, if that's a compatibility issue with anything.
KwamaEggs...
13144
Get Fezzed! Stuporstar Fliggerty *806 2013-02-28 Stuporstar In the Mournhold Great Bazaar sits an accursed fez. Donning the accursed fez will grant you the spell "Get Fezzed!" which will stick a humiliating dinky fez on any npc. You must wear the fez to cast the spell, and the fez will make you bald -- because it's funnier that way, that's why.
Also incl...
13143
FreshStart: Blank Chargen Stuporstar Fliggerty *1129 2015-07-13 Stuporstar This mod wipes out Morrowind's original chargen sequence in the cleanest way possible. Nothing's deleted, just disengaged. It's designed as a blank slate for you to mod your character's backstory however you like. With a little CS knowhow, you can treat it like a D&D character sheet.
The main qu...
13142
Crate Texture Resource Stuporstar Fliggerty *802 2013-02-24 Stuporstar Just a simple photoshop resource for making new crates, because I wanted something a little nicer for tea crates. It's only 256x256, because I found I didn't need anything bigger, even after putting logos on the sides (you'll have to supply your own for those.) It has several layers you can toggl...
13141
Books of Vvardenfell Stuporstar Fliggerty *880 2013-08-03 Stuporstar This simple mod adds over 50 new lore-friendly books to Morrowind.
However, these are not just guide books designed to make stuff easier to look up while you play the game (though they serve that purpose well).
Each book has its own author, a person who exists somewhere in Nirn (not necessarily ...
13140
Beautiful Books Volume I: Grimoires Stuporstar Fliggerty *1198 2017-05-01 Stuporstar This mod adds eight unique grimoires, one for each school of magic: alteration, conjuration, destruction, illusion, mysticism, and restoration, as well as two special ones. The Dwemer grimoire is related to enchanting, and the necromancer's grimoire has a special effect.
Each one is colored rela...
13139
Animated Targets and Practice Dummies Stuporstar Fliggerty *893 2013-09-08 Stuporstar This is an update on both Acidbasick's animated practice dummy and Bud_Lyte_kNight's scripting.
The practice dummies gain health as the player levels up, in increments of 100.
If you destroy your dummy and clear it away, it will be replaced in three days.
Version 3.0:
Adds animations to the arc...
13138
Animated Containers Optimized Stuporstar Fliggerty *1199 2017-05-26 qqqbbb, Greatness7, Stuporstar This patch optimizes Animated Containers scripts to reduce CPU load. It's meant to replace the original esp, but not the whole mod (you still need to download the original for its meshes). Adds sound effects as feedback instead of messageboxes when containers can't be opened.
Includes optimized ...
13137
AllKeys Tweaks Fliggerty *285 2011-08-10 Elaura The Elder Scrolls III MORROWIND:
"AllKeys" by Elaura
Contact me though PM on GHF forum (http://www.fliggerty.com/) or [email protected]
Please use "AllKeys" as subject of email.

...
13136
Better Propylon Index Stones Tweaks Fliggerty *1154 2015-10-01 iamnone --- Better Propylon Index Stones ---
(mod for TESIII: Morrowind)
by iamnone
This mod makes the propylon index stones more useful. Compatible with Master Index.
Improvements:
- Each index can be used to teleport to its stronghold (costs 10 magicka).
- Weight of each index reduced to 0.2 unit...
13135
Blank Land - Morrowind/Tribunal/Bloodmoon ESP Tweaks Fliggerty *288 2011-08-10 redwoodtreesprite Blank Land - Morrowind/Tribunal/Bloodmoon ESP
by redwoodtreesprite
Version 2.0
A Resource for TCs
[email protected]
http://www.zyworld.com/redwoodtreesprite/Home.htm

CONTEN...
13134
Caius Cosades Redux Tweaks Fliggerty *812 2013-03-22 Spirited Treasure This mod Straighten's Caius bed. It picks up one turned over chair and one bottle. It gives Caius a shirt and trousers and shoes. It adds a lantern to the outside of his apartment. It adds a unique and playable Imperial Male head for Caius. It adds one player useable(unowned) high capacity chest ...
13133
Castle Wars Alternate Start Tweaks Fliggerty *314 2011-08-11 Falador Wiz1 The new location is just outside seyda neen to the west. It is justy across a small river. It is literally a giant shrine. You cant miss it. Have fun!!!Compatible with all addons and future updates!
13132
Changing the proportions of the skeleton Tweaks Fliggerty *1195 2017-03-10 CemKey I think that for so many years everyone has noticed that the protagonist and the NPC are disproportionately long-legged (especially calf). So I cut them. If you think that my version is wrong, then offer your options. PS Because of the short legs, now the hem of the robes to the ground and even l...
13131
Darknut's 1st Person Enhanced 2.0 Tweaks Fliggerty *1178 2016-02-08 Darknut 1st Person Enhanced By Darknut 2-5-16
Version 2.0
This mod replaces the 1st person animations with the 3rd Person animations.
The affect is more realistic 1st person.

If you like more realistic game play this mod is for you.

This mod only effects 1st person animation.

...
13130
DBAttack Tweaked Tweaks Fliggerty *738 2012-11-08 hollaajith DBAttack Tweaked
Version 2.0
hollaajith
:
13129
erin's_improved_weather Tweaks Fliggerty *243 2011-08-09 Dirges :erin's_improved_weather:::::::::::::::::
:\____________ ______________||
: ____________\__________|version_0.1B//'
:/________
::.CREDITS\\_____________________________
::..cyran0 for almost the entire script::
::..casey_tucker for the patience::::::::
::..fliggerty for being a scriptin...
13128
Eternal Skeleton Key Tweaks Fliggerty *1077 2014-09-22 WHReaper I always felt it is a bit strange that Skeleton Key, ancient daedric artifact that lasted through centuries can be broken upon using it on fiftieth lock. Oc course, it can be seen as if Nocturnal decited it is time for the key to change it's owner, but that idea does not suit me, so I created thi...
13127
Glass Appraisal 1.2 Tweaks Fliggerty *1034 2014-04-23 Crankgorilla Makes the trade of glass pieces more practical in price. It also makes the items more readily available. It brings the price down to levels that make the items fit into the economy and Morrowind plays better without almost unlimited gold from selling single weapons (if you could find a merchant t...
13126
Glass Daedric Ebony Appraisal 1.0 Tweaks Fliggerty *727 2012-10-20 Crankgorilla Removes a decimal point from the value of all glass, daedric and ebony items to help balance the Morrowind economy.
13125
Golden Saint Feminine Walk Tweaks Fliggerty *917 2013-10-04 dopey fish This assigns the Golden Saint the feminine walk and idle animations instead of the default male animations.
Requires Morrowind.
*This may be incompatible with animation replacers.
Installation: Just extract the files into the Data Files/Meshes/r directory. No plug-in required.
Removal: Just ...
13124
JUST GET ME OUT OF THE WATER! Tweaks Fliggerty *764 2012-12-08 qqqbbb This mod allows you to quickly surface ( if underwater ) or jump out of water ( if on surface of water ). Just press the E key. To prevent abusing the energy ( or as bethesda calls it "fatigue" ) cost is 3 times more than real jumping. How high you can jump depends on your acrobatics and athletic...
13123
No Ashstorms AL&MA Tweaks Fliggerty *863 2013-07-20 Spirithawke Gets rid of Ash Storms in the Ashlands and Molag Amur regions via the modregion command in a startscript.
This mod is Tes3cmd verified clean.
This archive is Wrye Mash Installers friendly.
13122
Sewer Canal Bridges Tweaks Fliggerty *1135 2015-08-01 starwarsgal9875 Uses a plugin to replace all instances of "in_sewer_canal00.nif" with a version that has bridges. Should make exploring Vivec and Molag Mar's Underworks much more convenient.
I made sure to delete any existing objects that intersected with my new mesh, and cleaned the plugin of GMSTs.
13121
Shortchanged Tweaks Fliggerty *1106 2015-05-16 Danjb Changes a number of game setting to make it much harder to accumulate Gold.
I always found that Gold quickly became meaningless in Morrowind. Why would anyone think twice about paying 20 Gold for a Silt Strider when they have tens of thousands in their pockets? This mod makes the game a lot more...
13120
Simpler Cliff Racer Slaughtering Tweaks Fliggerty *936 2013-12-05 Spirithawke It was mentioned on the official forums some people would like cliffracers with a larger hit box. This mod does just that. Now you should be able to easily kill a cliffracer with a dagger, or pummel it into submission with your bare fists.
This mod is a simple mesh replacer and so do not need cl...
13119
Skill Progress v2.0 Tweaks Fliggerty *883 2013-08-07 Fliggerty & Spirithawke This mod adds a scroll to your inventory called "Progress Notes." It contains a list of all skills, and how much each one has increased since you last levelled up, as well as tells you the totals of the skills as they relate to a stat and the total skill points increased overall. The skills in th...
13118
Skill Reorganization and Skill Experience Tweaks Fliggerty *1134 2015-07-27 TFCKMK988 Changed what skills increase what ability scores as well as changing how much experience you get for using a certain skill
Skills are distributed in the following way
Strength: Axe, Spear, Blunt
13117
Solstheim No SnowStorms Tweaks Fliggerty *862 2013-07-20 Spirithawke Changes the weather percentages to not have any snow chance on Solstheim via the modregion command in a startscript.
This mod is Tes3cmd verified clean.
This archive is Wrye Mash Installers friendly.
13116
Spirit's Bound Armor Correctors v1.1 Tweaks Fliggerty *808 2013-03-12 Spirithawke This mod corrects the bound armor to be heavy or medium armor (dependant on which esp you activate) instead of light armor. A CE feather effect is added to each item so that the only difference is which skill improves, not how much you can carry. A light armor version has been added due to my bec...
13115
Stackable Armor Tweaks Fliggerty *678 2012-08-23 Jac This is a simple mod that removes the scripts from the Legion cuirass and Ordinator (and Her Hands expect for the ones worn by named NPCs) helmet and cuirass so that these armor pieces can be stacked.
13114
Symbiote Dinosaur's Role-Playing Tweaks Tweaks Fliggerty *1141 2015-08-17 SYMBIOTE DINOSAUR This mod I made so that some things in morrowind would seem more unique.
CHANGES MADE:
Dwarven Weapons have been renamed to Dwemer
13113
Tamrielic Lore Tweaks Fliggerty *1184 2016-05-09 PikachunoTM ; Tamrielic Lore
; A mod by PikachunoTM
; Release Version 1.1, build 2
; Description //
This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!).
//
; Notice //...
13112
Throwing Rebalanced Tweaks Fliggerty *311 2011-08-11 Rattlesnake
*Throwing Rebalanced - Throwing Objects Now Have Sharp Edges!*

v1.0 by Rattlesnake


*Installation*

Simply unzip the file into your Morrowi...
13111
Tshultze's Magical Tweaks Tweaks Fliggerty *228 2011-08-08 Tshultze Filename: Tshultze's Magical Tweaks v2
Author: Tshultze/Silver_Fox_Rival
Date Created/Modified: December 8th, 2008

Installation:
'Tis simple. Extract the esp into your data files folder and check the box in then menu.
Description:
This mod simply changes a few of the effects on certain item...
13110
Ice Blade of the Monarch Darknut Fliggerty *41 2011-07-26 Darknut Scratch made Ice blade Replacement By Darknut 9-11-08
version 1.1 Require Tribunal

I originally released this model as a Umbra replacement but decided it was more suited to replace the Ice blade of the Monarch.
I made it blue first of cource & added a little shiny to the mesh.

included ar...
13109
Darknuts's Greater Dwemer Ruins Volume 1 Darknut Fliggerty *62 2011-07-27 Darknut DNGDR has apparently got the reputation over the years as being filled with nothing but "insta-death" traps. Nothing could be farther from the truth.
Is DNGDR hard? yes. but I tried very hard to balance Exploring/traps/fighting.
Are there unsurvivable traps? yes a couple but most are survivable ...
13108
Darknut's Umbra Sword Replacement Darknut Fliggerty *57 2011-07-27 Darknut New Scratch made Umbra Replacement By Darknut 11-22-07

After playing around awhile with my first Umbra sword replacement I came to the conclusion that it was
a bit to slick looking to be an Orc sword.
So here is version 2.
included are:
Brand New original Mesh & Textures
just overwrite the ...
13107
Darknut's Little Weapons Mod Complete Darknut Fliggerty *63 2011-07-27 Darknut Darknut's Little Weapons Mod complete.
A Weapons Mod By Darknut
This mod replaces all the weapons Textures in Morrowind, Tribunal & Bloodmoon.
I mostly didn't chance the look of the weapons I just tried to make a highres version of the textures
but I did "tweak" a few here & there, mostly uniqu...
13106
Darknut's HD Start Menu Movie Darknut Fliggerty *55 2011-07-27 Darknut Darknut's HD start Menu 10-17-09
Version 1
This mod replaces the default start Menu with a Hi def custom version.
I enjoy this ... maybe you will too.

You will need to copy the bik video files from the MW install CD to...
13105
Darknut's HD Start Menu Darknut Fliggerty *54 2011-07-27 Darknut Darknut's HD start Menu 10-17-09
Version 1
This mod replaces the default start Menu with a Hi def custom version.
I enjoy this ... maybe you will too.

You will need to copy the bik video files from the MW install CD to...
13104
Darknut's HD splash Screens Darknut Fliggerty *51 2011-07-27 Darknut These are splash screens formatted for 1920 x 1080 Widescreen.
They should work for lower res widescreen as well.
Put them in Data Files/Splash/
13103
Darknut's Greater Dwemer Ruins Resource Pack Darknut Fliggerty *50 2011-07-26 Darknut
Darknut's Greater Dwemer Ruins Resource Pack
A Modding Resource By Darknut
Jun 04 2008
This is a Modding resource only .... none of these objects are placed in the MW world.

This resource consis...
13102
Darknut's Dwemer Ruin Textures Darknut Fliggerty *47 2011-07-26 Darknut Yet another texture replacement for Morrowind
By Darknut 7-19-07 Updated 1-23-2010 ... added the tribunal Dwemer Textures

This mod replaces all the default Dwemer Ruin textures in Morrowind & Tribunal

There have been many good Dwemer texture replacements but I find I like the original rund...
13101
Darknut's Divine Domina Armor Textures 512 Darknut Fliggerty *64 2011-07-27 Darknut Yet another texture replacement for Morrowind
Darknut's Armor Textures: Divine Domina 512 version
10-13-07
I've had many many request for this & After a long time of trying to get in touch with Jeremy & having no luck
I've decided to release my version of the DD textures to match my other ar...
13100
Darknut's Divine Domina Armor Textures 1024 Darknut Fliggerty *65 2011-07-27 Darknut Yet another texture replacement for Morrowind
Darknut's Armor Textures: Divine Domina 1024 version
10-13-07
I've had many many request for this & After a long time of trying to get in touch with Jeremy & having no luck
I've decided to release my version of the DD textures to match my other a...
13099
Darknut's Creatures 9 Textures Darknut Fliggerty *324 2011-08-12 Darknut Yet another texture replacement for Morrowind
By Darknut 1-08-08
This mod replaces the textures in Creatures 9 by Piratelord.
All of the Baddies are replaced but most of the non lethal creatures have not.
As always there is 512 & 1024 version of the textures

Installation:

Just copy the ...
13098
Darknut's Creature Textures: Bloodmoon 1024 Darknut Fliggerty *59 2011-07-27 Darknut Yet another texture replacement for Morrowind
10-15-07
These are 1024 res replacement textures for all but a few of the creatures in Bloodmoon.
I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't
see the point in changing them.

...
13097
Darknut's Creature Textures Tribunal 512 Darknut Fliggerty *48 2011-07-26 Darknut Yet another texture replacement for Morrowind By Darknut

10-10-07

These are 512 res replacement textures for all but a few of the creatures in Tribunal.



Installation: Caution!! ...
13096
Darknut's Creature Textures Tribunal 1024 Darknut Fliggerty *49 2011-07-26 Darknut Yet another texture replacement for Morrowind By Darknut

10-10-07

These are 1024 res replacement textures for all but a few of the creatures in Tribunal.



Installation: Caution!!...
13095
Darknut's Creature Textures Morrowind 512 Darknut Fliggerty *52 2011-07-27 Darknut Yet another texture replacement for Morrowind
10-9-07
These are replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon)
The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods available th...
13094
Darknut's Creature Textures Morrowind (1024) Darknut Fliggerty *323 2011-08-11 Darknut Yet another texture replacement for Morrowind
10-9-07
These are 1024 res replacement textures for all but a few of the creatures in Morrowind. (not Tribunal or Bloodmoon)
The few that I didn't do were either because I didn't like what I came up with or in a couple of cases the were Mods ava...
13093
Darknut's Creature Textures Bloodmoon 512 Darknut Fliggerty *58 2011-07-27 Darknut Yet another texture replacement for Morrowind
10-15-07
These are 512 res replacement textures for all but a few of the creatures in Bloodmoon.
I did all but 3 creatures ... the Raven, udyrfrykte & Werewolf are already hires so I didn't
see the point in changing them.

...
13092
Darknut's Creature Textures addendum 512 Darknut Fliggerty *45 2011-07-26 Darknut Yet another texture replacement for Morrowind
10-19-07
This is an addendum to the creature textures I recently released.
It includes a few I missed the first time around & a couple redo's

1024 & 512 res versions

...
13091
Darknut's Creature Textures addendum 1024 Darknut Fliggerty *46 2011-07-26 Darknut Yet another texture replacement for Morrowind
10-19-07
This is an addendum to the creature textures I recently released.
It includes a few I missed the first time around & a couple redo's

1024 & 512 res versions

...
13090
Darknut's Companion Mod Darknut Fliggerty *44 2011-07-26 Darknut
Darknut's Companion Mod Version 1
9-3-09
This is a companion I used to test "companion" compatibility of DNGDR.
Selene is a level 15 Breton Battlemage that is a Blades Operative. She can be found in the Balm...
13089
Darknut's Better Clothes Textures Darknut Fliggerty *66 2011-07-27 Darknut Darknut's Better Clothes Textures Version 1
By Darknut 4-1-09

Calislahn gave me permission to edit the Better Clothes textures....
So here they are Tweaked to My liking ... use them if you want
...
13088
Darknut's Armor textures: 512 Version Darknut Fliggerty *61 2011-07-27 Darknut Yet another texture replacement for Morrowind
By Darknut 6-23-07
This mod replaces all the default armor textures in Morrowind, Tribunal & Bloodmoon.
Though these textures are much higher detailed than the originals none are larger than 512 x 512.
I did much more than just "sharpen" these t...
13087
Darknut's Armor Textures (1024) Darknut Fliggerty *325 2011-08-12 Darknut Darknut's Armor textures: 1024 Version 1.1
By Darknut
Updated 9-29-07
I tweaked the DDS compression so now the file size is smaller by 1/2 .... Quality should be the same.
Also I added the Fist of Randagulf ... I missed them somehow in the first release.
13086
Darknut's Adamantium Claymore Darknut Fliggerty *43 2011-07-26 Darknut ADamantium Claymore Replacement By Darknut 9-14-08
I Never liked the Vanilla adamantium weapons in MW so here is My version.
vERSION 1.1
removed the Env Map ... decided I didn't like it.
Made the skull a mesh
Tweaked the textures a bit
included are:
Brand New Mesh & Textures
13085
Darknut's 1st Person Helms Darknut Fliggerty *56 2011-07-27 Darknut 1st Person Helm View version 1.1a a MGE mod by Darknut, with alot of help from Timeslip.
This patch that replaces the shader Textures only.
just Overwrite the current textures with these.
I've modified the view area of most of the helm based on feedback I have gotten from users.
Most shou...
13084
Darknut's 1st Person Enhanced Darknut Fliggerty *60 2011-07-27 Darknut Darknut's 1st Person Enhanced By Darknut 2-14-16
Version 2.1
This mod replaces the 1st person animations with the 3rd Person animations.
The affect is more realistic 1st person.
Clothes & Armors now show in 1st person view. ( no legs or feet ... yet )
If you like more realistic game pla...
13083
Carrot Weapon Mod Darknut Fliggerty *42 2011-07-26 Darknut Darknut's Carrot Weapon Mod
Thats right I said Carrot
8-03-08
Its a little known fact that wild Ash Carrots can be used as a
13082
Werewolfism Miscellaneous Fliggerty *582 2011-11-05 Jusey1 ~About~
This mod makes changes to Werewolves and Vampires!
Read the readme for a list!

~Requirements~
MW, TR, Bm.
Textures and Meshes files from WWCoV: https://www.msu.edu/~kindersa/cov.html
13081
Voice files list Miscellaneous Fliggerty *736 2012-11-04 qqqbbb These are lists of all voice files with their subtitles. Now you can easily find what each voice file says. So if you want an argonian maid from your mod to say "thank you" to player you just open Argonian_female.txt and search for "thank".
"not used.txt" contains list of files that are not used...
13080
TES IV GOBLINS Miscellaneous Fliggerty *1110 2015-05-21 SYMBIOTE DINOSAUR This is just a recoloring of the goblin skin textures provided by DarkNut's Tribunal creature textures; all I did was change the hue of the skin and eyes to make the goblins look more like they do in The Elder Scrolls IV.
To install, just copy the textures in the folder of the mod to your Morrow...
13079
Telvanni Teleporter Miscellaneous Fliggerty *1142 2015-09-01 hollaajith Adds several NPCs which transport you between the Telvanni Lords' towers at Tel Arhun, Tel Branora, Tel Mora, Tel Naga (Sadrith Mora), Tel Uvirith, Tel Vos and Arvs-Drelen (Gnisis). Transportation to/from Gnisis is only possible after Baladas joins the council and similarly, Tel Uvirith transport...
13078
TA's Grinder Repair Item Miscellaneous Fliggerty *442 2011-08-25 Tonal Architect This mod adds a repair item called a Master Grinder. It can be used 60 times, has a quality of 3.0, weighs 20.0 MU, and costs 800 gold. They can only be purchased from Ralen Tilvur in Vivec City's Foreign Quarter Plaza, Catia Sosia, in the armory of the Great Bazaar of Mournhold, and Brynjolfir, ...
13077
Sadrith Mora Dock Walkway Miscellaneous Fliggerty *885 2013-08-14 Leonardo This mod is what it is just a walkway along the Sadrith Mora Docks and it ends near to north western entrance next to the Telvanni Council Hall entrance.

The reason I created the dock walkway is simple, because I was annoyed that I always need to walk through market every time I came by boat to the Telvanni Council Hall regardless if I wanted to start a new quest or to finish a quest.

Of course there are other reasons too why a dock walkway was needed.

-Required
Morrowind and the expansions Tribunal, Bloodmoon (just for the benefits of better scripting)

-Installation
Just extract the archive in Wrye Mash then active the Dock Walkway_No Building.esp plugin.

-Changelog
0.1 Initial release (briefly tested in-game with one companion in tow and that was successful)

-Known Conflicts/Issues
None. Let me know if there are any conflicts.

Any mod that edit these exterior cells (Sadrith Mora 17,4 and Sadrith Mora 17,5) could conflict and if it does then load this mod after the other mod since there are no modified script added to this mod (only vanilla scripts for the laterns in CS).

-Contact Info
I can be contacted via PM on these forums and my username is 'Leonardo':

BethSoft forum, Great House Fliggerty, TES Alliance, AFK Mods, The Assimilation Lab

-Legal
You are free to do whatever you want except for uploading this mod to Morrowind.Nexus since I'm rarely visiting Nexus forums or uploading the mod to other sites without first being contacted.

If you want to use for your own project then go ahead and make your mod.
13076
Ownership Indicator crosshairs Miscellaneous Fliggerty *925 2013-11-01 WHReaper ======== Ownership indicator crosshairs
# Introduction
New ownership indicator crosshairs for Yacoby's Ownership indicator mod...
13075
Official Plugins Collection Miscellaneous Fliggerty *471 2011-09-20 Bethesda, iamnone The Elder Scrolls III: MORROWIND
- Official Plugins Collection -
Adamantium Armor Plugin
A new shipment of hard to find Adamantium Armor has arrived in places
across Vvardenfell. You can find it at Meldor's Armory in Balmora...
13074
MSG: Misc Specialty Goods Miscellaneous Fliggerty *667 2012-07-02 Wildman MSG: Misc Specialty Goods
A mod for The Elder Scrolls III: Morrowind
by Wildman
Summary:

This adds several new shops placed across the land featuring a variety of new meshes, community resources, and vanilla pieces used in new ways.

The Shops:

:
13073
MRM & IL Patch Miscellaneous Fliggerty *853 2013-06-02 Knotts -Compatibility between Mountainous Red Mountain and Illuminated Order
-Fat free!
The .esp within is a modified version of the .esp that comes with Illuminated Order and is meant to replace it, though you are still required to download and install Illuminated Order before using this replacement ....
13072
Morrowind Containers Animated v1.2 Miscellaneous Fliggerty *687 2012-09-08 qqqbbb MW Containers Animated v1.2
This mod adds open/close animation to all containers that should have animation. Meshes are by Phaedrus and Arcimaestro Anteres, based on Bethesda's meshes.
For the mod to work properly you need to download [url=download--139]Morrowind Code Patch v2.1:
13071
More Gondoliers Miscellaneous Fliggerty *1170 2015-11-21 TwilotSpankle Adds a gondolier to the cantons that did not previously have them, and also gives each existing gondolier an extra location to take you to
13070
Invisible Son - Children of Morrowind Addon Miscellaneous Fliggerty *641 2012-05-01 gaddgadd This is just a small plugin to change Cassius Olcinius (the invisible son) into a teenager, instead of being an adult.
It requires Children of Morrowind v2. Make sure it is set to load after anything that edits this npc. No special instructions, just plug n' play
13069
Illy's Altered Altars Miscellaneous Fliggerty *1037 2014-05-04 Illuminiel "Illy's Altered Altars" by Illuminiel
Version: 1.00
1. Description:
This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold
As the altar is lower than the original and wider objects placed on the altar have been lowered and ...
13068
gaddgadd's Painting-style Splashscreen, Wallpaper, and Startmenus Miscellaneous Fliggerty *644 2012-05-13 gaddgadd The Elder Scrolls III MORROWIND:

gaddgadd's Painting-style Splashscreen, Wallpaper, and Startmenu Pack (Beta-ish)

1. Descriptio...
13067
Encumbrance Fix Miscellaneous Fliggerty *824 2013-04-19 hollaajith If you add a mod which modify weights of items mid-game, your encumrance is going to be messed up. To remedy that I have created a mod which helps you to correct your encumbrace taking the burden off your shoulder of creating a mod for it.
Say, you are wearing full daedric armor and carrying dae...
13066
Enchanted Arrow Chest Miscellaneous Fliggerty *632 2012-04-08 Xander9009 This is a fairly simple mod I put together because I didn't like the low availability of arrows (specifically, Daedric). It's simply a chest inspired by the enchanted chest in the Arch Mage quarters in Oblivion. You place in arrows and it turns them into more arrows. It's placed in Missun Akin's ...
13065
Dwemer blinking lights Miscellaneous Fliggerty *725 2012-10-18 qqqbbb With this mod lights in dwemer ruins don't pulse but blink occasionally. Broken lights constantly blink. Blinking rate is controlled by global variable DL_BlinkRate which has default value of 1000. To change it use console command "set DL_BlinkRate to 'a number'". Decrease value of DL_BlinkRate t...
13064
David Humphreys Furniture mod- 6th House Addon Miscellaneous Fliggerty *767 2012-12-12 starwarsgal9875 1.1 Update:
-Fixed script mistake where picking up a tall banner would place the shorter banner in your inventory.
-Fixed Spelling error; Troth is now spelled correctly, as Trough.
Requires David Humprey's Furniture mod to run, see readme for more info.


Readme:
:
13063
Dancers - Male Miscellaneous Fliggerty *309 2011-08-11 Nicholiathan *** Male Dancers ***
*** version 0.9 ***
*** by Nicholiathan ***
This mod changes Suran, Desele's House of Earthly Delights into a male stripper club. The male customers where replaced with female versions. The dancers are male and the...
13062
Dancers - Female Miscellaneous Fliggerty *214 2011-08-06 Nicholiathan *** Dancers ***
*** version 0.9 ***
*** by Nicholiathan ***
This mod expands on Suran, Desele's House of Earthly Delights. There are now dancers of each non-beast race. Beast races are not represented due to the lack of a beast da...