# Actions Id Name Category Site Date Author Description
1
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Lexa's Dwemer Alchemy [LDA] Alchemical Fliggerty 2011-08-11 Lexa Lexa's Dwemer Alchemy - Volume II
Dwemer Alchemy Tools, Ingredient Jars and Sorter Bot
Rev.: 2.0 R3 [Arkngchend R3LOADED] Teaser Mod (Dual Language EN/GE)
Author: Lexa
2
13303
Potion Storage Helper Alchemical Fliggerty 2013-04-17 latendresse76 Potion Storage Helper v1.0
Created as ALchemy Storage Helper by scruggs.
Converted to Potion Sorage Helper by latendresse76
utilizing freshFish's MWScript Extender

About the Plugin
This is a simple update on a simple...
3
13302
Pearls Enhanced Alchemical Fliggerty 2015-09-01 Melchior Dahrk Pearls Enhanced
by Melchior Dahrk
Description
Makes pearl diving more exciting by adding nine new varieties of pearls to find in your submarine travels! Now when you open up various kollops you have a chance to find one of the 7 new qualities of pearls or 1 of 2 rare types. T...
4
13301
Kollop Farm Alchemical Fliggerty 2011-08-09 AKNORD Kollop Farm by AKNORD.
Description:
I got tired of drowning when I tried to get pearls, and I didn't want to buy them. So...
The Kollop Farm! A small building in Caldera just behind the mage's guild.
Installation:
Unzip and place the .esp in to d...
5
13300
Illy's Hot Pots Alchemical Fliggerty 2014-07-28 Illuminiel This is a mesh and texture replacer mod for the in game calcinators and retorts.
Each apparatus now has coals that flicker and the calcinators have steam escaping from their chimneys, textures have detail maps to make them stand out a little more.
The secret master calcinator and secret master ...
6
13299
ASH 2.0 Ort Edit Alchemical Fliggerty 2014-04-16 Ortorin The orginal work by Scruggs contained a sack that allways stayed at 1 pound regardless of how many ingredients were contained inside. This edit of mine adds weight to the sack based on the combined weight of the ingredients rounded down to the nearest five.
The sack can only go up to 500 pounds...
7
13265
Staff Agency Danae123 Fliggerty 2014-09-07 Danae The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will hav... more
The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will have a monthly wage (200-400 gold) and will refuse to perform services until they are paid (they will stay where you put them though)
Once you have recruited someone, they will
follow you (to your home, presumably)
perform daily services
perform improved services after a pay raise.
carry and hold tools of their trade.
share lore related to their trade.

As an example, to hire an alchemist, you need a mortar. The alchemist will then hold a mortar and give you a selection of potions daily. After a pay raise (from 200 to 400 monthly) the potions will have a greater quality. He will tell you about the alchemical properties of plants.


Other remarks:

each employee actually carries a number of tools, some of them set up as a shield, or as a light (those will be used in darker rooms), remove the items you do not want them to use from their inventories.
you can fire your employees at any time.
you can hire any number of the same type of employee
you can lower their wages back if you do not like their improved service.
the names of classes have not been changed: your staff is compatible with Archimaestro Antares's Bigmod (highly recommended).

Services:


Alchemist: gives a selection of potions.
Mage: spellmaking, travel to Mage guilds, random soul gem or scroll.
Necromancer: restores magicka
Smith: repairs, give a hammer
Healer: heals, cures and restores
Merchant: has 2500 gold to trade
Guild guide: offers travel to Gnisis, Molag Mar, Fort Frostmoth, Mounrhold
Ashlander scout: offers travel to the 4 Ashlander camps. Fully fledged companion.
Butler: gives a drink of your choice
Cook: gives food.
Maid: grooms the player (personality buff)
Farmer: gives a variety of crops
Miner: gives a variety of ores and gems
Housekeeper: adopts cats and kittens
Fisherman: gives scales and dreugh wax.
Dancer: is a ballerina.
Bard: plays songs
Gardener: gives potted flowers (harvestable)
Librarian: gives a random book
Courtesans: massages (restore fatigue, fortify endurance)
Herder: breeds guars, possibly a pack guar.
Hunter: gives meat and hides
Sailor: updates world map with port towns, sings for a beer.
Agent: fully fledged companion
Seamstress: gives shirts, creates new (female) outfits.
Magician: trades an empty soul gem for a filled one, enchanter service, fully fledged companion.
Trainers: ... Train.
Guards: ... Guard, companions

Install

Unzip in you Data Folder. You will be prompted to overwrite the meshes, textures and icons folders. Do so.

Incompatibility

None I can think of, no cell has been changed.
The items, dialogue topic have their own IDs
No ingame npc or object has been modified.

Contact

You can contact me (Danae) over at the Bethesda Official forums, at Great House Fliggerty, at the Nexus and at Wolflore.
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13157
The Tea Mod Stuporstar Fliggerty 2013-03-26 Stuporstar This mod adds 30 teas (including blacks, greens, and herbals) and 6 different coffees to the game, as well as a few tasty treats. Each is an ingredient with unique alchemical properties, and can be brewed into potions with similar alchemical effects. 20 different tea sets are for sale, as well as...
9
12392
DM Ingredient Pots and Sorter Resources MMH 2009-04-06 despair It add a number of pots (95 in total) in which to keep your alchemy ingredients. Each of the pots is hand-glazed and individually painted with a respresentation of the ingredient it is supposed to hold. Alchemical Ingredient Pots and an Automatic Sorter ...
10
11608
Tools Integrative Modifications TIM Tweaks MMH 2008-08-11 Alaisiagae Standardizes the weight and number of uses for lockpicks, probes, repair tools, and alchemical apparati.  
 
 
Details  
=======  
Included is an esp for compatibility with Sir Luthor's "Sir Luthor's Tools" mod, which can be found here:
11
10555
Fletcher Mod v2.0 Weapons MMH 2010-10-25 Locklear93 aka Aaron Mitschelen The original Marksmanship improvement mod, and in my opinion, still the best, FletcherMod allows a player to create arrows on the run, using only alchemical ingredients and racer plumes (to feather the arrows).

The Fletcher Mod allows the player to use a kit to make both mundane and ma...
12
10554
Fletcher Mod v1.4 Weapons MMH 2002-07-26 Locklear93 The Fletcher Mod allows the player to use a kit to make both mundane and magic arrows out of alchemical ingredients. There is also a book on the topic of fletching in Tamriel.

This mod makes playing a marksman heavy character a LOT more enjoyable, as you don't have to make endless tri...
13
8287
Alchemical Salts Models and Textures MMH 2008-08-27 peachykeen Adds special effects to four 'salt' ingredients ingame. The effects match up with what I thought the element represented should be. While not following the original look exactly, they are associated.
14
4262
Alchemical Effects 1.0 Books MMH 2009-04-24 Wubbo Enterprises [SKYE] Alchemical Effects... (v1.0)

This Morrowind plug-in is a spinoff from my core project: Skye Castle.  This
plug-in adds a single object: a book, which contains an exhaustive listing of
the alchemical effects in the game (restore health, levitate, etc.), as well <...
15
1926
Pelagiad Cottage Houses MMH 2009-08-30 darkelf This mod adds a small alchemists home to Pelagiad. It is nestled in with the other small farm homes and fits in great if I do say so myself. This is one of my favorite places in Morrowind because it is so green and fertile, which makes it the perfect place to grow alchemical ingredients. This mod...
16
1885
One-Zillion Balmora Road Houses MMH 2010-08-29 Samir Al'Muhaada A simple house mod, my first submission to the community.  
 
This mod is ideal for someone attempting to roleplay an alchemically minded individual and has a few goodies for such a character.
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A Whole New Shade of Glass Armor MMH 2012-10-03 Luminar This mod adds new colours of Glass Armour to the game. They are available from Meldor, the armourer in Balmora (Except for White Glass). You can ask him about the differences between the pieces of armour. It also adds new pieces of Raw Glass, the alchemical ingredient. These are available from Na...
18
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Wolli's Mushrooms H4x0r'd Alchemical MMH 2011-01-27 Crawldragon This is a simple little addon to Wollibeebee's toadstool mushroom mod. I liked the mushrooms, but was disappointed that Wolli hadn't included a .esp file that actually puts them in the game. So I did it myself :D  
 
I also put in a Toadstool Cap ingredient which can be harve...
19
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Wild Rare Ingredients Alchemical MMH 2008-02-12 Alphax A collection of bugfixes which address various issues regarding the availability of ingredients "in the wild":  
 
* Daedra skin is now available on suitable Daedra, as described in dialogue  
* Ghoul heart is now available on Ash Ghouls, as described in dialogue &#...
20
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What's on the Menu? Alchemical MMH 2010-04-09 DebiDalio You arrive on an unfamiliar island. You know nothing about the local food or customs. Since you are unskilled at determining what is and is not safe to eat, you think it prudent not to go munching on whatever plant or animal material you find at the side of the road as you would prefer not to spe...
21
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w3 rune mod Alchemical MMH 2009-04-24 Unknown Adds some new ingredients so you can create more effects for potions. Several new gems are among the most popular. You may not find these ingredients easy to come by as 'nobody' sells them. Enjoy the RUNES.
22
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Vampirism potions Alchemical MMH 2007-07-24 Hazode A few potions I made - they look like quills and there is only one of each (aundae berne quarne thingy) also there is a cure vampirism potion (not 100% sure it works though)
 
 Find these in Ra'virrs house, upstairs near his bed.
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Ultra Light Herbalism v1.0 Alchemical MMH 2009-04-06 Qwert Based on Balor's Herbalism and Korath's Herbalism Minimal, Qwert's Ultra Light Herbalism is the most minimalist of the herbalism mods, aimed at players who simply want plants that disappear when harvested and respawn monthly, in an ultra-lightweight script, without changing anything else. The mod...
24
211
Tribunal Bloodmoon Ingredients Alchemical MMH 2009-04-06 PCC aka Blockhead Tribunal Bloodmoon Ingredients
by PCC aka Blockhead
June 2004

THIS PLUGIN REQUIRES BOTH TRIBUNAL AND BLOODMOON!

What It Is
----------
This plugin changes the game so that there is a chance of sometimes
finding Tribunal or Bloodmoon alchemy ingredien...
25
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Tribunal - Realistic Ingredient Weights Alchemical MMH 2009-04-24 MadPauly Fed up with carrying flowers and sweetpulp weighing a pound a piece in Tribunal, I decided to alter the weights of various alchemical components from Tribunal to be more consistent with their Morrowind cousins.

I know it's only a tiny niggle, but it has irritated me for some time.<...
26
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Toxicity Alchemical MMH 2011-12-16 krol Toxicity v2.2  
===========  
Change Log  
===========  
2.2 - Fixed a problem with toxicity decay on rest that was introduced in 2.1.  
2.1 - Added easier/better customisation by editing the script krolToxicityCustomise. Open the script using the...
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Throwing Potions Alchemical MMH 2009-05-12 Peng
_____________

                   The Elder Scrolls III
                        MORROWIND:
    Throwing Potions Plugin V...
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The Stair Way to No Where Alchemical MMH 2008-03-04 Elder Mage S Description  
__________________________  
Adds a stairway to nowhere as the title suggests.  
It's located just out side Ebonheart and it's hard to miss.  
Looks see through from the out side but works.  
Just climb up and jump off don't worry...
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The observers Alchemical MMH 2005-02-26 Widigo This is a rather small mod that adds The Observer as a class and   Birthsign. Adds three observers all holding Observer staffs made of either   ebony or silver. There is now Observer apparatus where the master apparatus   was in the caldera mages guild, better than Se...
30
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TETST Alchemical MMH 2012-06-11 Mystery Test

Changelog:TEST
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Tel Mora Alchemist Alchemical MMH 2009-04-06 RWH
-----------------
Tel Mora Alchemist Version 1.0

-----------------

Files required:  Morrowind, Tribunal, and Bloodmoon

Changes to Morrowind:  Changed some external entries in Tel Mora, ad...
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Tel brenar or something like that. Alchemical MMH 2011-04-25 Kyobre Go to Sadrith Mora. Look around for a wizard in Dwemer armor. He is a level 100  
who has 999999 gold 6 soul gems and a teapot name 999999Gold(dont ask)  
and a lot of spells. Basicly I needed two grand soul gems and needed to sell something expensive.  
hopefully t...
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Tealpanda's Alchemy Essentials Alchemical MMH 2009-05-13 Tealpanda Alchemy Essentials contains five modular alchemy mods: Apparatus Retexture (smooth meshes), Essence Potions, Ingredient Trader, Ingredient Retexture (in an optional folder), and Tamriel Rebuilt essences and effects. There's also a merged esp for those who don't care about modularity. *Does not re...
34
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Tamriel Rebuilt/Herbalism Lite Alchemical MMH 2009-06-25 Tealpanda *REQUIRES Tamriel Rebuilt*  
 
This automates plant picking. Instead of opening when you click on it, the plants will automatically be picked and placed in your inventory.  For plants that sometimes have no ingredients there is a random chance that nothing will be picke...
35
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Taddeus' Balanced Alchemy Alchemical MMH 2009-03-28 Taddeus This mod modifies some aspects of the game related to alchemy. It  
is heavily based on Srikandy's Alchemy for Bloodmoon, so a big  
thanks and big credits go to her.  
The mod modifies the following things:  
 
- Ingredients: the ingredients hav...
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Swamp Scums Alchemical MMH 2006-10-04 James Fraser This mod uses scripted harvesting, allowing you to collect either some or all of the swamp scum from a pond.  Harvesting it all will permanently clean that pond!  

 Does NOT conflict with Swampy Swamps!

Changelog:11/11/06: Bug-fix - corrected pathways ...
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Swamp Oil Alchemical MMH 2004-03-01 Zlians This adds a new type of drink, called Swamp Oil, A new shipment of potions has arrived in Vvardenfell from the harsh lands of Black Marsh.  This new potion, called swamp oil, is made from processed swamp goo.     Though the drink has fortifying properties, it is also ...
38
197
Static Alchemy Set Alchemical MMH 2013-02-08 Gawain It always bothered me that everyone could use a GrandMaster set of tools having even the tiniest amount of skill. This mod is an attempt to change the way player has access to the alchemy apparatus. Its quality depends on both the alchemy skill and intelligence. The higher the resulting skill (3/...
39
196
Starstone Outpost Addon - Spider Silk Alchemical MMH 2008-06-22 midgetalien Disclaimer  
==========  
This mod is an addon for the Starstone outpost mod created by Calislahn  
You may not redistribute this mod or change it in anyway.  
 
What this mod does  

 
 
This Mod ...
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195
Sri's Alchemy, Bloodmoon Edition v3.0609 Alchemical MMH 2013-02-09 Srikandi This mod is intended to enrich Morrowind's alchemy system. It has the following goals:

Make the effects of the ingredients somewhat less arbitrary by adopting the principle "you are what you eat". In particular, if you consume monster products (properly prepared in potions), they will...
41
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Sri's Alchemy, Bloodmoon Edition v3.0607 Alchemical MMH 2012-02-20 Srikandi Sri's Alchemy expands and rebalances the MW alchemy system. Earlier versions added new ingredients and brewable potion effects, focusing on diversity. The Bloodmoon and Tribunal versions also make the ingredients from those regions available elsewhere in MW.

Most of MW's ingredients ar...
42
193
Sri's Alchemy (Bloodmoon Edition) Remixed! v1.0 Alchemical MMH 2012-02-20 Adeliedreams This is a modification of Srikandi's Alchemy - Bloodmoon version. This mod installs over the original .esp file from Sri's Alchemy BM, original meshes/textures are NOT included.

* Corrects a dialog spelling error.
* Ash Yams now provide the effects listed in the spreadsheet.
...
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Sri Alchemy BM List Patch Alchemical MMH 2010-10-15 Wrye This is a patch for Srikandi's excellent Alchemy (Bloodmoon version) mod. The only change is a conversion of leveled list changes from scripts to a regular leveled list entries (suitable for use with leveled list mergers).  
 
See Scripted Levelled Lists on UESP:

...
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SRH's Drugfix v1.1 Alchemical MMH 2009-04-24 Scumbag-R-Hire This mod makes Alchemists/Apothecaries/Traders that have Moonsugar or Skooma in their inventories buy those things.
45
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Spot of Tea? Alchemical MMH 2011-04-27 Retal19 Simply adds a new plant and ingredient (Mara's Tea Plant and Mara's Tea Plant Leaves, respectively) along with four (very basic) NPC Tea Salesmen in Seyda Neen, Balmora, Ald-Ruhn and Solstheim, each selling different brews of Tea. Each one has it's own Pros and Cons, but each should be of some he...
46
189
Special Ingredients Alchemical MMH 2004-08-22 Nightblade1 Plugin adds 2 NPC's that sell the special ingredients. One is in Maar Gan the other is in Gnisis.  Each NPC has 700 gold and the ingredient. Nothing else.  The combined ingredients make a potion that restores health, fatigue, & magicka.
 The only cheat is th...
47
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Special Ingredients Alchemical MMH 2009-04-24 Nightblade1 Plugin adds 2 NPC's that sell the special ingredient. One is in Maar Gan, the other is in Gnisis. Each NPC has 700 gold and the ingredient. Nothing else.
The combined ingredients make a potion that restores health, fatigue, & magicka.
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187
Sort%2FRetrieveUpdate1 Alchemical MMH 2009-04-06 Unknown Alchemy sorting mod with this plugins

AlchemySortAndRetrieveMachine1.1.esp
AlchemySortAndRetrieveMachinetribloodv1.03.esp
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186
Somnalius Plant Alchemical MMH 2010-02-24 Midgetalien The Elder Scrolls III MORROWIND:  
 

 
Somnalius plant  

 
 
By Midgetalien  
 
[url=mailto:[email protected][/img][email protected][/url]
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skooma Pipe Replacer Alchemical MMH 2009-07-16 The Pelican Replaces the normal skooma pipe with what it should look like. Please Comment And Vote.
51
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Skooma Lab Alchemical MMH 2004-02-23 Anubis This mod adds a Lab that gives you the ability to make your own skooma and moon sugar. While this mod is good by itself I would recomend using the Skooma addiction mod.     Please send back feedback about this mod to me or just post your thoughts. If anything is wrong with...
52
183
Sitting animations - bar and throne Alchemical MMH 2011-02-14 Arcimaestro Antares there are 2 files to download here

- sitting at bar&___gt___;
This mod adds 2 animated drunken in Caldera, Shenk's Shovel.
It is a modder resource for your own mods.
VIDEO
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Sit Down in Morrowind Alchemical MMH 2010-04-28 RuneThoughts It alows you to sit in tavern and inns.  
 
I am just uploading this file. The original site is off. This file is present at Tes Nexus, but also as a reupload so i wondered why not here.  
All credit to the author.  
 
As always RTFRMF.
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180
Sgaileach's Illustrated Book of Alchemy Alchemical MMH 2012-08-27 Sgaileach1 This little mod adds a beautifully decorated alchemy book to the Balmora Mages Guild. The book itself contains general information on alchemy as well as an alphabetized list of all effects achievable through the craft and the ingredients required to harness them. Ingredients are color coded based...
55
179
Sensou Beans Alchemical MMH 2011-12-15 Slaanesh the Corruptor
===  
--Sensou Beans--  
By Slaanesh the Corruptor  
 

===  
Table of Contents:  

===  
1)Description  
2)Installa...
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178
Secret Master's Alchemy Equipment Alchemical MMH 2007-08-15 aged hippy This plugin brings the Secret Master's equipment into the game, you can buy it from Nalcarya of White Haven in Balmora
57
177
Revised Alchemy Chart Alchemical MMH 2002-10-30 Rayhne a chart is for making potions with Srikandi's Homeopathic Alchemy Mod ingedients changes and new ingredients. It also lists the potions possible with ingredients added by the following mods: Armorer Mod...Creatures of Morrowind Mod... Water Creatures Mod, and GIANTS Mod  So...
58
176
Realistic Pelts Alchemical MMH 2005-05-28 Heremod production Makes bear and wolf pelts more realistic. Now all pelts (from any bear or any wolf) looks like a pelt is supposed to look, instead of those splitted heads. They use same meshes and textures as static fur rugs. Now you can decorate your own home with real pelts! Ever wanted to place ...
59
175
Purchasable Alchemy Lab Alchemical MMH 2017-09-28 Cyrano Nalcarya of White Haven, the alchemist in Balmora, offers for sale the Delvanni alchemy system that the player may install in any cell. The laboratory consists of ninety-six containers representing all the ingredients available in un-modded Morrowind, Tribunal and Bloodmoon placed alphabetically ...
60
174
Private Mobile Base Alchemy Sorter Alchemical MMH 2009-04-06 Nemo PMBPatchAlchemySorter.esp

PMB Addon Alchemy Sorter:

Having problems putting all your ingredients where they should go?
No problem with the alchemy sorter, just 1 click on the collector to remove your ingredients from your inventory, and 1 other click on the sorter wich ...
61
173
Potions 1.01 (Update) Alchemical MMH 2009-04-24 Tarnsman A retexturing of all the in-game potions.  Creates 26 different texture/icon categories (reflecting the game's original atmosphere) to make locating potions in your inventory easier. Changes the burden, paralyze and silence potions into throwing potions and adds a thrown poisoning potion...
62
172
Potions 1.01 Alchemical MMH 2009-04-06 Tarnsman Potions 1.01
Mod by Tarnsman

A retexturing of all the in-game potions.  Creates 26 different texture/icon categories (reflecting the game's original atmosphere) to make locating potions in your inventory easier. Changes the burden, paralyze and silence potions into throwing ...
63
171
Potions & Scrolls Alchemical MMH 2009-04-24 Erasmus 2 mods (with respective ESPs) bundled into one package:


Potions:
=====

Function:
-To give a brand new and unique inventory icon to each and every potion in Morrowind.
-To get rid of the annoyance in Morrowind which is trawling through your inventory, loo...
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170
Potion Sorter Alchemical MMH 2002-09-23 Srikandi Sorts potions in inventory according to effect rather than quality.     The original version of Morrowind sorted items in inventory alphabetically according to their internal identifiers. This usually resulted in similar things being sorted together. A patch changed things so that the i...
65
169
Potion Machine Alchemical MMH 2005-10-21 lordsoulstrike First off thank you for using this mod. Secondly since I am new to scripting this is a        simple mod.    To make yourself potions you will need certain ingredients.  For magicka potions you will need Void Salts and Comberry. For health potions ...
66
168
Potion Bottles Alchemical MMH 2008-05-11 Danjb This is a fairly simple mod that hopefully adds a bit of realism to the game. Now whenever you drink a potion, you get to keep the bottle! Most bottles are junk, but better potions come in bottles worth a little more.  
 
Currently the mod only works for Restore Health, Resto...
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167
Poison Maker Alchemical MMH 2009-04-06 Digital_Ronin POISON MAKER
============

Description:
A plugin to make poison from certain ingredients and to use it to poison your arrows.

Included Files:
- Plugin: xmy_PoisonMaker.esp

- Icon: m/xmy_p_soulshroud.tga
- Icon: m/xmy_p_dragonbane.tga
- Ic...
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Poe Lighthouse Lab Alchemical MMH 2010-04-30 latendresse76 This Adds an alchemy lab to Poe Lighthouse. It's accessible only after you finish the quest.

As for the lab it has an ingredient sorter & un-sorter for all MW and TR
ingredients. it also has ingredient pullers for Restore Health, Fatigue
& Magicka Potions along with one f...
69
165
Plumb Brandy Alchemical MMH 2009-04-24 Sir Sparx This mod puts a merchant that will sell you Plumb brandy. You can find him in Balmora mage guild.
70
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Perfume Shop Alchemical MMH 2009-04-06 Pogo the Monk Perfume_Shop.esp

Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.


---...
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Pearls Enhanced v2.80 Alchemical MMH 2008-11-18 Melchior Dahrk Makes pearl diving more exciting! By adding nine new varieties of pearls to find in your submarine travels! Now when you open up various Kollops you will find one of nine of these varieties or none at all. The varieties added are: Grand, Flawless, Bright, Common, Dull, Flawed, and Defective Pearl...
72
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Pathanias Sorted Potions 1.02 Alchemical MMH 2015-01-04 Pathanias


The Elder Scrolls III
Morrowind:
Pathanias Sorted Potions
v1.02





1-INSTALLING THE PLUGIN

*******...
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Nymeria's magicka potions adder Alchemical MMH 2009-05-11 Nymeria This plugin adds restore magicka potions to most mages'guilds,  
apothecaries and alchemists in Vvardenfell.  
 
I decided to create it because I was playing a Breton mage born under the Atronach sign (that is, a lot of magicka but no chance to recover it by resti...
74
156
NV Flora v2.0 Alchemical MMH 2009-04-06 Nameless Voice


Plug-in Name : NV Flora
Version : 2.0
Date of release : 27th of January, 2004
Author : Nameless Voice
Contact Info : [email protected]
Website : http://www.geocities.com/nameless_voice
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Nordic Strength Potion Alchemical MMH 2005-04-08 Kaghouz The Eight Plates in Balmora has bought a potion fron a nord. The Nordic Strenght is a potion who makes you stronger and faster. But it will freeze the drinker to death. It's called Nordic because the Nord's are immune to the bad effect. So, all Nords, run to the bartender in...
76
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Nord Amulets Alchemical MMH 2010-09-06 Midgetalien This mod adds various Nord amulets around Solsthiem via Levelled lists, hand placed in game or on NPC's.  
some are unenchanted while some are magical. There are also unique amulets placed on various NPCS.  
 
-Magical:Amulets of Frost, Fire and Shock ( each has it...
77
153
Nirnroot Alchemical MMH 2007-12-11 Wildman Based on the Oblivion quest, "Seeking your Roots"
Find Nirnroot and trade it for an Elixir of Exploration

Unlike Oblivion, Nirnroots are normal plants that respawn
ingredients over time. However there are fewer in game.


To start the quest, find a nirnr...
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Nimawia Dealinization Plant Alchemical MMH 2009-06-10 Mohawkachu Basically the Nimawia Pearl farm has inspired me to start making mods according to it. I first started with the second set of boats taking you from the farm to Tel Mora now I've made a Dwemer Desalinization Machine on the island that the shack is on. It takes in sea water and separates the salt a...
79
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New Ingredients v1 Alchemical MMH 2009-04-06 LadyLuck This is a playable plugin. The items are placed in leveled lists, so you will not encounter all of them with a low level character. However, it's really meant for modders.
Adds 21 ingredients.
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New Drinks Alchemical MMH 2009-04-06 Pogo the Monk NewDrinks.esp

Please note: This mod was transferred from Gamer's Roam after the site's closure.
No information was included, so this note containing some basic information about the mod has been added as a courtesy to mod users.


------...
81
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Mystical Ingredients Alchemical MMH 2004-02-19 Sendai45 In Caldera, a travelling merchant has appeared, selling wonderous ingredients to anybody who has the money. Visit him in the Shenk's Shovel to find out more.    This mod adds new Fortify Skill ingredients and a pre-esisting but unused alchemy set to Morrowind. I change...
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MWSE Melee Missles Alchemical MMH 2010-01-18 Scruggs, cleaned Kyte This plugin was created to address one (in my opinion) glaring oversight in Morrowind's enchantment system. Why is it that you can enchant a weapon with Cast-On-Target spell effects, but in order to invoke the enchantment, you need to put away your weapon, select it from the list in your magic me...
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Multiple Summoning Potions v1.0 Alchemical MMH 2002-07-12 Talonhoff This plug-in adds special summoning potions available for sale from various vendors around Vvardenfel. These special potions are available in 3 different strengths. 'Weak' means the potion summons 2 of the same type of creature. 'Average' means the potion summons 5 of the same type of creature. '...
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Muck Harvest Alchemical MMH 2008-05-10 Danjb This is a very simple mod that adds a use to one of Morrowind's many miscellaneous items; the muck shovel. You now need to have a muck shovel in your inventory in order to harvest muck.  
 
This adds a script to Muckspunge, so it may conflict with other harvesting mods. Howev...
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Mournhold Dorom Bar Alchemical MMH 2005-10-04 Unit984Beta Add Bar with a dancing girl at Mournhold, Plaza Brindisi Dorom.  Some new potions. One 100 trainer.    Version 1.1.1[list]  There is no conflict to tribunal main quest;  bar is there before the attack and it's there after the attack and nothing changes. ...
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Moss & Vines Alchemical MMH 2006-12-29 James Fraser This mod makes all the moss and vines in original Morrowind into harvestable alchemy ingredients.  Scripted and unscripted versions are both available in the 7z file.  The scripted version allows you the choice of taking some of the plants and leaving the rest to grow back, or taking th...
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Morrowdrugs Alchemical MMH 2005-08-26 Helterskelter750 This is a simple mod that adds skooma addiction and randomly spawning drug dealers to MCA. Cleaned already, just drop .esp file in data files folder, load, and play!
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More Potions Alchemical MMH 2003-08-08 The Chooser of the Slain Tthis mod adds 3 new NPCs, 1 to Vivec Mages Guild, 1 to Mournhold Magic Shop and 1 Fort Frostmoth    These are the Alchemists selling new potions never before seen in Morrowind. Some have been taken from scrolls and some I made myself.  A seller is outside Vivec where...
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More Gems v1.0 Alchemical MMH 2013-02-08 Gawain This mod adds 48 new precious and semiprecious gems to the leveled lists so you will encounter them in places where the standard gems were found plus some others. Some gems were added as a side product of mining ebony and glass. The gems do not have alchemical properties but they can be grinded i...
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More Gems Expansion Expanded Alchemical MMH 2010-11-26 maura amalia Taking up where More Gems Expansion left off, this mod adds pearl and gem crushers to all five mainland morrowind mages guilds and includes support for Sri's Alchemy and W3_RuneMod.

Gems and pearls now have no alchemical effects and the new powders have the alchemical effects of the ...
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More Gems Expansion Alchemical MMH 2010-01-22 sa9097 This series of plugins aims to unify the various alchemy ingredient mods with Gawain's excellent More Gems plugin, adding the gem crusher mechanic to other appropriate ingredients. I might add a few books in the future, with the effects being hidden and all.  
 
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More Gems Alchemical MMH 2009-01-05 Gawain
**  
 
The Elder Scrolls III  
MORROWIND:  
More Gems 1.0  
 

**  
 
Index: ...
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Moon Sugar Enhancement Alchemical MMH 2005-04-07 Nickels As I delved into Morrowind's underworld, I noticed something was missing, something big. Sure, there is some moon sugar and skooma lying around, but these are hardly worthy of being called narcotics. Skooma gives you a small boost, but not much more than a fairly priced liqour, ...
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ModMan's Gem Pack Alchemical MMH 2009-04-24 ModMan This plugin adds 55 re-skinned gemstones to the game.  Each gem is an ingredient and has different effects for use by alchemists.

This version contains only the gems in the Ingredient Tab; there are no modified containers--nothing has been changed in the game and therefore this pl...
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Missing gems Alchemical MMH 2010-10-25 Vesilth a.k.a. Misiak95 Adds two new gem types: sapphire and topaz to levelled lists.  
You can find both of them in Balmora's Mages Guild, on a table.  
 
Everything was made by me (recoloring gems and placing them...),  
also you are free to use them anywhere you want without g...
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Magic Garden Alchemical MMH 2004-01-12 Archeopterix I made this for my low level mage with The Atrinoch as a sign- it's a small garden in Caldera that has ingredients to create Restore Magic potions.    Since it's a lot of plants, it slows frame rate a bit.
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Lite Beer! Addon for NOMv3 Alchemical MMH 2010-04-11 Gaius Atrius This mod is a simplified version of Tarnsman's BEER! mod,  
designed as an addon for NOM.  
It includes all the drinks, as well as full NOM functionality,  
but none of the other content.  
 
The original version had many glitches, and required a...
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Lilypads Alchemical MMH 2006-09-29 James Fraser This mod changes all the lilypads in original Morrowind into usable ingredients for alchemy. This mod employs a different method, due to the botanical nature of the ingredients - the lilypads themselves are made as organic containers, where you can 'pick' a small amount of the ingredient, and it ...
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JMK's Ingredients Listed v1.0 Alchemical MMH 2012-11-02 John Kahler This mod requires my Gems Addition version 1.5 + my Ingredients Addition plug-ins to work! It adds the ingredients from each to the levelled lists, so they can be found outside of the 2 places where they're sold. If you have other mods that change the affected lists, you may need to merge them.
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JMK's Ingredients Addition Alchemical MMH 2012-11-02 John Kahler Adds a selection of new ingredients to the shop of Fadase Selvayn in Tel Branora. This is to compliment my Gems Addition 1.5 mod. Ingredients include apples, oranges, peas and even sherbet. Also includes some miscellaneous items too.