# Actions Id Name Category Site Date Author Description
1
13341
ShotN - The Reach - Vorndgad Forest Landmasses Fliggerty 2013-01-12 Skyrim - Home of the Nords Team Spanning the heartland of Markarth County, the Vorndgad Forest is a lush, rugged landscape hiding countless secrets and untold perils beneath its virgin canopy. Fearsome beasts stalk the forest floor and ravines that carve out the famous mesas of the Reach. The settlement of Karthgad is the only ...
2
13286
Better Picks'n'Probes Items Fliggerty 2012-01-11 Lexa, HG-12, Sister This modification is a mesh and texture replacer for lock picks and probes. You may use it as esp-free replacer but you can also use the plugin data file which offers different meshes for the apprentice and the bent probe.
This mod does three things:
-It corrects the meshes of the picks and...
3
13077
Sadrith Mora Dock Walkway Miscellaneous Fliggerty 2013-08-14 Leonardo This mod is what it is just a walkway along the Sadrith Mora Docks and it ends near to north western entrance next to the Telvanni Council Hall entrance.

The reason I created the dock walkway is simple, because I was annoyed that I always need to walk through market every time I came by boat to the... more
This mod is what it is just a walkway along the Sadrith Mora Docks and it ends near to north western entrance next to the Telvanni Council Hall entrance.

The reason I created the dock walkway is simple, because I was annoyed that I always need to walk through market every time I came by boat to the Telvanni Council Hall regardless if I wanted to start a new quest or to finish a quest.

Of course there are other reasons too why a dock walkway was needed.

-Required
Morrowind and the expansions Tribunal, Bloodmoon (just for the benefits of better scripting)

-Installation
Just extract the archive in Wrye Mash then active the Dock Walkway_No Building.esp plugin.

-Changelog
0.1 Initial release (briefly tested in-game with one companion in tow and that was successful)

-Known Conflicts/Issues
None. Let me know if there are any conflicts.

Any mod that edit these exterior cells (Sadrith Mora 17,4 and Sadrith Mora 17,5) could conflict and if it does then load this mod after the other mod since there are no modified script added to this mod (only vanilla scripts for the laterns in CS).

-Contact Info
I can be contacted via PM on these forums and my username is 'Leonardo':

BethSoft forum, Great House Fliggerty, TES Alliance, AFK Mods, The Assimilation Lab

-Legal
You are free to do whatever you want except for uploading this mod to Morrowind.Nexus since I'm rarely visiting Nexus forums or uploading the mod to other sites without first being contacted.

If you want to use for your own project then go ahead and make your mod.
4
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Vampire Hideout Houses Fliggerty 2013-03-13 Inkog92 Vampire Hideout
I made this mod shortly after I started to use vampire embrace and vampire realism, and I therefore made this mod intending for it to go along with them, but it should also be suitable for other shady characters. This mod adds a secret hideout beneath the St. Delyn canton with hi...
5
12970
Symbiote Dinosaur's Snow Retexture Models and Textures Fliggerty 2015-06-20 SYMBIOTE DINOSAUR This mod is Dedicated to Wilson "Snowflake" Bentley.

After a few people commenting on DarkElfGuy's showcase of my previous Snow texture saying it looked good but felt a bit overwhelming, I decided to make a version with the snowflakes being a little more translucent and a little less overwhelmi...
6
12809
The Transaltillus Shops: Common Fliggerty Fliggerty 2011-08-11 Bryss Phoenix, Fliggerty A somewhat rebel group of mages, bent on their own style of research, wanted to see if it was possible to try and combine the schools of magic. The idea stemmed from noticing how some of the more common spells didn't seem to always land squarely in one school or another. From this discussion an...
7
12541
Ashlander's Fury Sword v3.0 Resources MMH 2006-06-15 WildKarrde This is a MODDERS RESOURCE, but it also has a playable esp. If you use the playable version the sword can be found in the Ashkhan's Yurt in the Erabenimsun Village.
Changelog: **Update** V2.0 - Made the sword a bit larger and lengthened the blade a bit...
8
12459
SkyTownTemplate Resources MMH 2007-12-04 Benito Red Eye A Template for a Sky Town of some sort, has courtyard, buildings and docks set up. No CC in this Version, will be some in next, but dunno when that will be. See ReadMe for more Info
9
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Morrowind Name Scheme Resources MMH 2009-10-28 Huskobar This is my attempt to reconcile naming anomalies and inefficiencies on Morrowind objects. Be forewarned; it is a rather long and dry dissertation. It was compiled in advance of a very large WIP of mine that seems to benefit from its premise. Possibly projects of other modd...
10
11889
Garden decoration pack Resources MMH 2012-07-15 The_Inwah This mod doesn't add anything to the game! You will have to do that yourself! ;) The mod adds the following: birdbaths (black, green and marble) one wooden bench (_ti_benchwood) one sundial (_ti_sundial) one wooden chair (_ti_gchair) one ga...
11
11822
Silveri's Misc. (Pack 1) Resources MMH 2013-02-26 Silveri This modpack is intended for modders to put new misc. items in their mods, for a little variation. I have tried to make something for everyones taste. Both in colour and in light and dark ones as well. Some even look a little weird. If you have questions you can contact me at [url=mailto:bente@si...
12
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TK_Benches Resources MMH 2013-06-02 Tommy Khajiit This modders resource contains two benches to add to your plugins. ,TK_Ironbench.nif is a wrought iron and wooden bench ,TK_SwingStand.nif and TK_SwingBench.nif together form a matching porch swing bench. The meshes as set up to take the same X,Y and Z coordinates, mak...
13
10376
Better Staves Weapons MMH 2018-03-27 obiwanbenlarrykenobi Makes staves a little better, but not by so much that they do more damage than warhammers, which would be very unrealistic (because a staff being stronger than a warhammer is too unrealistic in a world with magic and giant mushroom houses that are inhabited by wizards).
The mod also adds th...
14
10360
Assassins Armoury v7.6 Weapons MMH 2003-04-28 HelioS aka Michael Bennett Adds a large number of meticulously constructed high quality weapons to the game, including the only fully functional guns ever constructed for Morrowind. This mod also includes defensive counterparts for both the existing and new weapons. What differentiates these defensive weapons from shields ...
15
10359
Assassins Armory V7.6 Weapons MMH 2009-05-12 HelioS aka Michael Bennett More than two years in the making, I believe this to be a masterpiece; and a clean one at that.

Assassins Armory, contrary to the name, is suitable for all types of characters. A large number of meticulously constructed high quality (Bethesda standard or better) weapons have been added...
16
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Assassins Armory v6.0 Weapons MMH 2009-04-06 HelioS aka Michael Bennett

The Elder Scrolls III
MORROWIND:
Assassins Armory V6.0

www.rpgplanet.com/morrowind/talon



Index:
1. Installation
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10296
TESAME 1.0 Utilities MMH 2009-05-12 Erik Benerdal aka Scarabus :: TES Advanced Mod Editor Readme ::


==== First words
==

I'm swedish and although I might think I'm good at english, I'm quite
sure I'm not. So oversee any grammar errors and whats-they're-called. thanx.
oh yeah, there's a r...
18
10295
TESAME Utilities MMH 2015-12-14 Erik Benerdal :: TES Advanced Mod Editor Readme ::


==== First words
==

I'm swedish and although I might think I'm good at english, I'm quite
sure I'm not. So oversee any grammar errors and whats-they're-called. thanx.
oh yeah, there's ...
19
10248
MWSwitcher Utilities MMH 2010-11-02 MentalElf BENEFIT:>  
This program enables the quick switching between Morrowind copies, which allows quickly switching between sets of "Data Files" selections, meshes, textures, etc.  
 
INSTRUCTIONS:>  
This program renames the current Morrowind ...
20
10029
Storm Forge v1.1 Quests MMH 2010-10-24 Dak-Hamee This Plugin adds a new interior cell to explore called Storm Forge. It is a Dwemer Tower owned and operated by the Mythical Dwarf Blacksmith, Caz Bental. Inside the tower are Caz's forged weapons, which are basically Uber weapons. But don't expect a free ride, this is can be a very hard quest.
21
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New Artifacts 1.1 (New) Quests MMH 2018-04-02 obiwanbenlarrykenobi An update for the old 1.0 file. It fixes some bugs, and adds a new weapon, an enchanted Ebony War Axe called "Midnight Axe". You can find it in Fargoth's house in Seyda Neen.
22
9971
New Artifacts 1.0 (Old) Quests MMH 2018-03-28 obiwanbenlarrykenobi Adds a 'quest' to the game. The quest begins in Seyda Neen, where you will find a dirty old book. The book will direct you to Arrille's Tradehouse, where on the top floor, you will find a book that will tell you where the location of the first artifact is, and where the next book is.
You sho...
23
9761
The Regulars: Sitting NPCs NPCs MMH 2009-04-06 GhanBuriGhan So many chairs and benches and no one sitting down! The carpenters of Morrowind must be immensely frustrated. No longer! This mod adds 27 NPC's to various pubs and clubs on Vvardenfell that are actually sitting down. These NPC's won't do much - they have no quests
for you...
24
9760
The Regulars - Sitting NPC's 2.02 NPCs MMH 2018-06-24 GhanBuriGhan So many chairs and benches and no one sitting down! The carpenters of Morrowind must be immensely frustrated. No longer!

This mod adds 23 NPC's to various pubs and clubs on Vvardenfell that are actually sitting down. These NPC's won't do much - they have no quests for you and they will...
25
9687
Mournhold Mage's Guild Services NPCs MMH 2011-10-09 Ben benstrik Mournhold Mage's Guild Services
Plugin by Ben
[email protected]

This plugin adds Mage Guild Teleportation services to the Magic Shop in Mournhold's Great Bazaar.  It's very simple, just a copy & paste, but it adds a lot of functionality for those of us ...
26
9494
Blocking Enhanced v1 1 MWE, MWSE, MGE MMH 2009-04-06 Aerelorn Blocking Enhanced(BEN) v1.1



An attempt to make blocking more fun by bringing it under the player's control.



See Blocking Enhanced.htm for more details.
27
9423
Trade Route Mounts and Pack Animals MMH 2009-05-12 Johnny B A new transportation option that travels between Pelagiad, Ft. Buckmoth, Urshilaku Camp, Zainab Camp, and Erabenimsun Camp via a trader's cart ride.

v 1.0

to install:

Place "Trade_Route.esp" into the "data files" folder of your Morrowind directory.

to ...
28
9195
Symbiote Dinosaur's Snow Retexture Models and Textures MMH 2015-06-20 SYMBIOTE DINOSAUR This mod is Dedicated to Wilson "Snowflake" Bentley.


After a few people commenting on DarkElfGuy's showcase of my previous Snow texture saying it looked good but felt a bit overwhelming, I decided to make a version with the snowflakes being a little more translucent and a little ...
29
9115
SirLuthor's Probes Models and Textures MMH 2009-05-12 SirLuthor This is a fairly simple mod that replaces the textures of five existing Probes (Bent Probe, Apprentice's Probe, Journeyman's Probe, Master's Probe and Grandmaster's Probe) with new, improved textures. The textures are sharper then the originals, and the color is deeper.
30
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MJY Mod Resources 9 Models and Textures MMH 2012-07-23 Mighty Joe Young Adds 2 races, bender and alien, and a meshes pack.
31
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Frankenfell Cathedral Benches texture patch Models and Textures MMH 2009-05-12 Nick, Bob Smolders Installation: Extract the file to your Morrowind/Data Files/Textures directory and overwrite.

Enjoy the mod!

Nick and Bob Smolders

For more information about the Frankenfell mod, visit our site: www.frankenfell.tk
32
8529
Darker Morrowind - Windows Glow Models and Textures MMH 2004-08-22 Michael Bennett This plugin endeavours to create a more foreboding and enticing atmosphere for Morrowind.  
 
This plugin includes retextures of the windows in Windows Glow II. The textures are exactly the same except for their colours which have been changed to a g...
33
8390
Better Picks'n'Probes Models and Textures MMH 2011-05-18 Lexa, HG-12, Sister This modification is a mesh and texture replacer for lock picks and probes. You may use it as esp-free replacer but you can also use the plugin data file which offers different meshes for the apprentice and the bent probe.  
 
This mod does three things:
34
8136
Striderports Miscellaneous MMH 2014-06-15 basswalker This mod adds shelter from the rain, benches, tables and some other clutter and misc items to ALL the strider ports in the game. Just to make them look less boring and barren.
It should not interfere with ANY other mod. I have never seen another mod that altered the strider ports, which is w...
35
8131
Stargel Nevarine Transport Miscellaneous MMH 2005-04-08 Kaghouz In the game there are three Nevarine Camps. They are the:  Ahemussa Camp
 Eranbensimsum Camp
 Zainab Camp    This mod makes the NPC Stargel able to transport you to the three Camps. Stargel is a Redguard. He walks around outside the Hlaalu Main B...
36
8128
Spuzzum's Starting Equipment v4.0 Miscellaneous MMH 2013-08-29 Spuzzum When you start a new game, you'll go through all the usual steps. However, once you leave the Census and Excise office, you'll encounter an Imperial Champion who'll hand over a bunch of goods that'll benefit you in whatever profession you have.

The equipment is sele...
37
8000
No more beginners booty Miscellaneous MMH 2006-10-12 Outlander on Ovaltine Ever thought it was a bit too easy to have all that free stuff to grab on the way out of the Census office?  
 
This mod simply adds a new guard to the dining room area, moves the dagger to the bench in the corner (so you can steal it out of his view) and removes a couple of ...
38
7971
Mouse's Beast Race Balancing Miscellaneous MMH 2002-09-10 Mouse This mod offers  two different plugins, each with a different way of balancing out the Beast Races in Morrowind    These races really have a disability with no benefits to offset their inability to wear footwear and full helmets, so here are 2 ways to fix that and mak...
39
7808
Gothic Crosshairs Miscellaneous MMH 2004-09-06 Michael Bennett A few custom crosshairs: generally symbols associated with evil. They are excruciatingly detailed (for crosshairs), and all are easy to install and glitch free.  
 
The three crosshairs are:  
Sixth House Symbol   
Crucifix...
40
7782
Fort Frostmoth Removed Miscellaneous MMH 2010-07-22 Benrahir WARNING!: Use this mod ONLY if you're not interested/have finished the Bloodmoon Main Quest, and you're not interested in the East Empire Company quests or building Raven Rock, as it will incapacitate you to do both things (yes, it's not scripted in any way to automatically remove the Fort after ...
41
7614
Blocking Enhanced Miscellaneous MMH 2005-03-12 Aerelorn Blocking Enhanced (BEN) is an attempt to make blocking more fun by bringing it under the player's control. Normally, no attacks will be blocked    When the player holds down a configurable key, they will block every attack, but at the same time cannot attack back. If t...
42
7560
Ashlander Travel Miscellaneous MMH 2010-04-20 Midgetalien This mod makes wise women in the ashlander camps provide travel between the four Ashlander Camps: Ahemmusa,Erabenimsun,Urshilaku and Zainab.  
 
 
This idea is not unique, Kaghouz first came up with the concept however  
his mod only provided travel betw...
43
7269
Trade Route Gameplay MMH 2009-04-24 Johnny B A new transportation option that travels between Pelagiad, Ft. Buckmoth, Urshilaku Camp, Zainab Camp, and Erabenimsun Camp via a trader's cart ride.



v 1.2 file version



v 1.0 mod version
44
7147
Move 1.3 - FINAL Gameplay MMH 2009-04-06 Shanjaq Move 1.3 - FINAL


Find the book "Anger Management" on a bench in the Census and Excise Office, it will give you new coping skills for the frustrations of dealing with others!

If anyone is blocking your path simply face them and politely say "Excuse me...
45
7144
Mournhold Mage's Guild Services Gameplay MMH 2009-04-24 Ben This plugin adds Mage Guild Teleportation services to the Magic Shop in Mournhold's Great Bazaar. It's very simple, just a copy & paste, but it adds a lot of functionality for those of us that are still playing the story in Morrowind, but wish to play in Mournhold as well. I am not fond of using ...
46
6943
Blocking Enhanced v1 1 Gameplay MMH 2009-04-24 Aerelorn Blocking Enhanced(BEN) v1.1



An attempt to make blocking more fun by bringing it under the player's control.



See Blocking Enhanced.htm for more details.
47
6799
Indarys Unleashed Factions MMH 2009-05-12 HelioS aka Michael Bennett Firstly, much credit to Matrix for cleaning, de-bugging and adding to this mod.

To answer your question yes this title is makeing fun of Uvirith
Unleashed - whiched inspired me to make this mod. Ok, basically this
mod does this:

- Indarys Unleashed has been cleaned...
48
6627
The Catacombs Beneath Farlon Keep V1 0 Dungeons MMH 2009-04-24 Soar182 Adds a cave that leads to Farlon Keep.

The cave is north of Fort Moonmoth.

On the Foyada Mamaca heading toward Ghost Gate. See read me for more info..
49
6623
Subterranean Tel Uvirith Dungeons MMH 2011-11-09 morphera Enter the mysterious subterranean realm below Tel Uvirith and discover secrets hidden beneath. This mod includes a cave system with some new NPCs, monsters and items, including useful magic items worthy of a Telvanni wizard. No new models and meshes are used.  
 
This plugin ...
50
6483
DeathTrap Dungeon v1.3 Dungeons MMH 2009-05-12 Patrograd Fang used to be a sleepy village, a stopping off point for traders en route to Vvardenfell from the mainland. Then Baron Sukumvit became the ruler in these parts, and not satisfied with his lot he built a huge labyrinth beneath the village, and packed it with creatures and traps. He has offered a...
51
6471
City of Namrah: Pre-Alpha Release Dungeons MMH 2007-07-17 Philip Troy Adds the enormous underground City of Namrah from the book "The World Beneath". Must turn on BOTH .esm's for the mod to play.
52
6362
The Catacombs Beneath Farlon Keep Creatures MMH 2003-12-30 Soar182 This plug in was made using the patched version of Morrowind. It adds 17 interior cells. 4 quests, 2 Npc quest givers, 3 merchants, Guards, 8 Vampires, and archers; leveled creatures and treasures that I made are also used    For directions see read me or summary. For more...
53
6116
Blighted Animals v1.0 Creatures MMH 2012-08-14 kittybrod aka PawPrintExpress aka Catherine This mod changes the colouring of blighted animals so that they are readily distinguishable from normal creatures, of especial benefit to adventurers who are hunting blighted creatures for a bounty or other benefit.
54
6077
Antares' Creatures - Cecaelia Creatures MMH 2010-03-22 Arcimaestro Antares This mod adds a new creature, named Cecaelia, in the cell "Tusenend, Shrine" (Tusenend is a Daedric Shrine dedicated to Molag Bal in the Molag Amur region, directly south-east of the Erabenimsun Camp.)

This creatures can freely be reused as resource for your mods.

[youtube...
55
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Annoyinger Cliff Racers Creatures MMH 2007-08-07 bender Makes cliff racers even more annoying by making them harder to hit and regenerate
56
5833
Vash Trenchcoat v0.3 Clothing MMH 2012-07-26 Junkmail from readme:

[i]Just adds a red (and black by popular demand) trenchcoat loosely resembling[/i]
[i] Vash the Stampede's from the anime series Trigun. Can be found in the[/i]
[i] Chargen Office on the bench.[/i]

[i]Updated:[/i]
[i]Re-made meshes for the new Bet...
57
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Pandora's Clothing Clothing MMH 2011-07-12 Junkmail Just adds the outfit worn by Pandora in the movie "Queen of the Damned".Can be found in the Chargen Office on the bench(beginning of the game).
58
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Necromancers Amulet Clothing MMH 2003-01-03 Michael Bennett The Necromancers Amulet now has a suitably freaky icon, mesh and tex. - a  skull with freaky golden dagger through it. Very detailed. see readme for info..
59
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Mens Heel Boots Clothing MMH 2009-04-24 Junkmail Just adds a couple pairs of heeled mens boots. Mid calf and knee lengths.
Can be found in the Chargen Office near the bench. Simple ehhhh ?

Credits

Vals_Fan for requesting the 'Ranger' boots and supplying picture.
MagicNakor for requesting the 'Pirate' boots and s...
60
5623
HF621 Cape v1.0 Clothing MMH 2009-05-12 HopperFly621 This is a physiqued Cape, it will bend with the body as it moves.  It is from what I can see impossiable to elminate all the clipping, there are to many vairables(IE race, sex, type of armor, with or with out paulderions, etc).  Most of it is minor though.  Textures was done by Cal...
61
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Female Mage Robe Replacer Clothing MMH 2004-01-21 Ben Tokkin All this does is replace the Morrowind stock robes for the female mages in all the mage guilds with hurdy gurdys robes: this mod requires winRAR
62
5546
Capes ( Physiqued ) v 1.0 Clothing MMH 2012-09-20 Hopperfly621 This is a physiqued cape that will bend with the body as it moves . ( from read me )
63
5545
Cape (Physiqued) Fixed, and Capes Around Morrowind Clothing MMH 2008-01-20 Hobbenbobber, Will Sisson This mod is not of my own creation, it was originally by Will Sisson if I am reading his email address right. I only fixed up his original – Cape (Physiqued) was the original mod I believe – because mostly it didn't work at all and if by some miracle you got it to work all you would h...
64
5482
Void Spectre Class Classes MMH 2005-05-08 jpook730 A very simple mod adding the Void Spectre class to the CharGen screens at the beginning of the game.  I created this mod, initially for my own benefit, but thought others might enjoy it as well.    Class description:
 The elusive Void Spectre draws immense ...
65
5286
Vagara's Merchants Mod Cheats MMH 2004-08-05 Ben Vagara This simple little plug-in has 2 parts    1) it increases the gold some NPCs have for barter and trade
   2) it adds 2 new merchants.      Having completed Morrowind's main quest a few times, the most difficult part was selling all the st...
66
5225
Sieben Meilen Stiefel Cheats MMH 2002-06-03 Simon poet Finkenstaedt Sieben Meilen Stiefel is german for seven mile boots.    Adds a pair of boots that makes you fast and allows you enormous jumps. Great to explore the isle quick and easy. Not intended for gameplay but for fun. Be Spiderman.    The boots can be found in Seyda Neen...
67
5135
Magicka Balancer Cheats MMH 2005-11-07 Ben Pritchard This plugin helps balance magicka by doing the following:[list]  Increases the amount of total magicka  Every level up magicka is increased by 20  the reflection abilities of daedra have been reduced  the weakness penalties of High-Elf have been reduced[/list]
68
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Luin's Nerevarine Gateway room Cheats MMH 2003-07-23 Luin Places a "cheap replica" of Nerevar's moon-and-star ring on the  table behind Thanelen Velas in the Balmora Council Club which, when used, teleports you to Nerevar's Gateway room.  This romm has portals to:  Urshilaku. Ahemusa.Zainab & Erabenimsun Camps...Vos....
69
4840
Oasis Buildings MMH 2003-11-03 Benjamin Vasconcellos Creates a resort in the Grazelands Region. Nice scenery, new people to talk to, a flat to purchase with plenty of space, a bar, a bath house and travel service from the Balmora Mages Guild.
70
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Balmora Garden 1.0 Buildings MMH 2009-04-06 Ben Tokkin This just a small plugin I did for someone at at the official forums he wanted Dongles glass dome in game so I put the dome ingame and placed a small garden in it with a few alchemy plants located right outside the walls of Balmora across the path from the silt strider you cant miss it. I thought...
71
4467
GIANTS Ultimate (unofficial) Patch Bugfixes MMH 2004-07-07 Michael Bennett
72
4441
Darker Morrowind Bugfixes MMH 2004-07-07 Michael Bennett This plugin is one of a series of plugins which endeavour to create a more foreboding atmosphere in Morrowind.

Includes: [list]One Morrowind.INI customized.
A replacement for almost every texture in Morrowind.
One ESP file containing significant weather changes.
73
4229
Sabregirl's Better Bodies for beasts Featured Modders MMH 2012-07-26 Sabregirl This ISN'T beastly features BUT it's the next best thing.

This mod replaces all the bodies of Argonians and Khajiits in the game with better bodies and yes they are STILL beast (bent legs, can't wear boots or helmets walk funny etc.) This mod uses Bethesda textures so it won't be a rad...
74
4084
Transaltillus Common Shop Stores and Merchants MMH 2006-01-05 Bryss Phoenix, Fliggerty A somewhat rebel group of mages, bent on their own style of research, wanted to see if it was possible to try and combine the schools of magic.  The idea stemmed from noticing how some of the more common spells didn't seem to always land squarely in one school or another.  From this dis...
75
4083
Transaltillus Beast Shop Stores and Merchants MMH 2006-06-05 Bryss Phoenix, Fliggerty A somewhat rebel group of mages, bent on their own style of research, wanted to see if it was possible to try and combine the schools of magic.  The idea stemmed from noticing how some of the more common spells didn't seem to always land squarely in one school or another.  From this dis...
76
3701
Dragon Disciple Birthsign Birthsigns MMH 2004-04-19 Sain, Faywulf A new birthsign package that allows those born under it to take on dragon-like properties. Unlike normal birthsigns, your abilities improve as you level up, and you even gain new powers at higher levels. As of now, you receive a new benefit at each level up to level 10, inclusive. T...
77
3141
Lyssia's Nymphs Races MMH 2006-08-22 Lyssia A very simple mod that introduces the nymphs from Daggerfall as a playable race of beautiful young women with powerful magical ability and a bent for stealth.  Includes around fifty hairs and thirty faces, inluding two vampire heads.

Changelog:V1.1: Fixed a problem with va...
78
3140
Lyssia's Nymphs Races MMH 2011-11-09 Lyssia A very simple mod that introduces the nymphs from Daggerfall as a playable race of beautiful young women with powerful magical ability and a bent for stealth. Includes around fifty hairs and thirty faces, inluding two vampire heads.

Requires Morrowind only.
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2928
BENGALI Races MMH 2009-05-12 MP*Canus


    The Elder Scrolls III
          MORROWIND:
    MP*Canus' Bengali Race
              
**...
80
2751
Westsuit v1.0 Armor MMH 2013-06-17 Westly A new shipment of underwater gear has arrived at Clahius Clanler's Outfitters shop in Balmora .There are two sets of armor - one set is enchanted to be beneficial underwater while the other is unenchanted . Armor rating is equivalent to Chitin ( 10 ) and is Light Armor .
81
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TPO's Imperial Dragon Armor Armor MMH 2005-12-19 The_Prodigy_One Because becoming the Knight of the Imperial Dragon has no real benefits or rewards, I decided to create an armor worthy of the highest ranking member of the Legion. The armor is black, with white decorative dragons on it and it is a heavy armor with stats similar to those of the Helseth Guard arm...
82
2429
The Brass God Armor MMH 2006-02-27 lochnarus The Brass god is dead.
 
 The remnants of an Olden society, one of strange technology and  
mysterious power.  I lie beneath the molten chambers of the old city, long since rotted away.
 
 CREDITS:
 loch- 99% of the texturing, ...
83
2407
Temple Apartment Houses MMH 2006-03-18 Sypron This mod adds an apartment of sorts to Balmora, temple. It is free to use and is located on the ground floor, near the ramp leading up to the upper floor.  
It includes and alchemy desk, shrine, many containers, a desk, a work/study bench and alot more.
84
2242
Silt Strider Shellhouse v1.0 Houses MMH 2013-04-26 Derowenn Converted silt-strider shell, close to the temple in Ald'ruhn. Creepy cave beneath. ALSO second compact but comfortable dwelling in Ebonheart, on the docks. Small mystery to solve.
Teleport link between the two
85
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SeydaNeenArvelionsAbode 0810 Houses MMH 2009-05-12 Stephen Bentch This plugin adds a new House, Storehouse, and Cellar to the Seyda Neen region for your player to abide in.
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Sewer Hideout - Tribunal Houses MMH 2002-12-06 Leprekraut Adds a small place to stay in the sewers beneath the Great Bazaar in Mournhold. Somewhere off vicinity Palace Sewer,  look for a hatch on the floor once you walk up out of the water.  Just a nice small confortable little place for your pc while you're in Mournhold.. &#...
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Secret Vampire Hideout Houses MMH 2011-05-04 inkog92 Secret Vampire Hideout  
 
I made this mod shortly after I started to use vampire embrace and vampire realism, and I therefore made this mod intending for it to go along with them. This mod adds a secret hideout for vampires beneath the St. Delyn canton with hidden exits both...
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Secret Garden v2 Houses MMH 2013-02-06 Ben Tokkin THE SECRET GARDEN IS A RATHER LARGE GARDEN LOCATED DUE SOUTH OF EBONHEART FOR YOUR CHARACTER TO GO TO, TO ENJOY THE PLEASANT SURROUNDINGS. THERE IS SOME NICE WEAPONS TO BE FOUND. AND THE ARMOR YOU WILL HAVE TO EARN.THERE IS ALSO A HOUSE OF SORTS WICH YOUR CHARACTER CAN CALL HOME. THE HOUSE CONTAI...
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Secret Garden Relocated Houses MMH 2009-05-12 Ben Tokkin Installation- if you all ready have the secret garden just trade this file for the original if you do not, install to morrowind\data files


Location - you can find the relocated secret garden due south of Ebonheart you will find a forcefield bridge that will lead all the way to t...
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Search For The Arcane Guard Armor MMH 2012-10-09 MentalElf Search for the Arcane Guard involvesusing an unique artifact that will allow you tp locate the lost 7 piece armor set ( includes shield and female versions of cuirass and greaves ) in 7 different locations . Together the full set is scripted to have addition effects other than just the benefit of...
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Nerevarine Manor Houses MMH 2005-02-01 benwaller1 This mod adds a house to the grassy area of Plaza Brindisi Dorom in Mournhold. The house contains two stories and a basement. On the table next to the bed there is a ring that will teleport you to the house when equipped.
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Necromancers Tomb v1.0 Houses MMH 2009-05-12 Ben McCubbin The tomb is to the south west of Gnaar Mok, just leave to the south, but before leaving into those mountains head to your left, and continue untill you find the tomb.
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Kragenmoor Landmasses MMH 2018-08-12 Ben Vagara This is the original previously un-released version of the city of Kragenmoor, done by Ben Vagara in conjunction with TR and the Silgrad Tower Teams. It encompasses land areas from -12,-27 through -19,-29
****It will CONFLICT with other Mods that take up the same space****
No Interior...
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House by the Sea Houses MMH 2002-06-13 Rob Eiben
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Empty-Chains' Armor Armor MMH 2007-11-30 Grim_Wolf88 Adds a suit of enchanted Indoril armor to the game made for my televanni character with benefits mostly aimed for mage characters. Armor can be found in various shops around Vvardenfell. The thing is the only way to obtain it is to steal it. Readme included and provides name and location of each ...
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Demon Bone Armor Armor MMH 2009-04-06 Carnithus Creator: Carnithus

Description: This adds a full set of Demon Bone Armor to a tomb beneath Wolverine Hall.

Credits:  Sword mesh by Soulshade
         Horn mesh by Silaria
         All textures by Carnithus
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chainmail fix Armor MMH 2011-10-09 Rattfink333 What this mod does is add a knee mesh to the game to finish off the chainmail greaves to the boots. And a UV adjustment of the upper leg greave mesh. the benefits are twofold. one is that the chainmail greaves are no longer shorts. and second is it gets rid of the clipping issue with use of bette...
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Cave House 2 Houses MMH 2008-08-29 Benjamin Vasconcellos This is my second house mod. Its similar to Cave House 2.0 but there are many differences. You'll have your own trophy room, public bath, plenty of merchants, Npc's that train, sell spells, enchant and a couple offer travel service. There is a small quest to obtain the key for the rest of the hou...
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Cave House Houses MMH 2004-03-18 Benjamin Vasconcellos This mod adds a cave house to Balmora, located right next to the pawnshop. This house is fit for a king, lots of eye candy, new NPCs which can train and sell many items. Huge weapon display room with lots of storage containers.    This is a new version of Cave House. Adde...
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Balmora Dwemer Sub House Houses MMH 2008-07-26 Princess Stomper Underwater Dwarven house with Dwemer companion.  
 
One (twin) bedroom, bathroom, kitchen/dining room, living room and display hall to a new area beneath Balmora. Entry is by way of a 'submarine' accessible via a cavern through a trap door underneath the bridge nearest the si...