# Actions Id Name Category Site Date Author Description
1
15057
Ownership Indicator crosshairs GHF 2016-11-03
2
15056
Ownership Indicator Custom Crosshair Fix GHF 2016-11-03
3
14873
Health Indicators GHF 2016-11-03
4
14605
Cattle Herder GHF 2016-11-03
5
14604
Cat Basket GHF 2016-11-03
6
14535
BM Cat Companions1 0 GHF 2016-11-03
7
13543
Tel Moonrar v1.0 Houses MMH 2009-04-06 Mercling Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first a... more
Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first acquired my telvanni tower at Tel Urvith I've aspired to make something larger more fitting and in a more suitable location and thus Tel Moonrar is born.
The first thing you should note is that there are no quests involved in this mod (that's not to say you can't have a bit of an adventure with it) it was primarily designed to be a tower mod and as so it includes individual chambered rooms which include:

Lower Tower
With guard post, entrance to dungeon, upper tower, trophy chamber and teleport crystal

Upper Tower
With bedroom and access to balcony and chambered rooms

Dungeon
With Dragons, loot ;) and exit to island

Trophy chamber
With manikin stands and trophy cases

Alchemy chamber
With many types of potted plants and complete with a set of alchemy baskets and alchemy gear

Spell craft chamber
With spell craft tome and Inscription

Library chamber
With lots of book space

Armory chamber
With manikin pods, weapon tables and a special set of amour

The tower is set on a new island which is NE of Sadrith Mora, it's quite large so you can't miss it, beware lowbie players the entrance is guarded by some small but powerful guards which you'll have to kill.

There is now a point to go down into your dungeon more often, the dragons down there have a tendency to horde precious items as well as large amounts of gold, the only problem is that you'll need to kill them to get at it ;)

-:-:- Thanks -:-:-
Ok so this is the bit where I heap thanks on all of those who helped me make this mod what it is, so here we go:

The DopeHatMan
Email: [email protected]
l
Thanx for letting me use inscription, spell craft tome and the little bag of holding you released with Uvirith Inside
Wormgod
For the amazing dragon model, sorry I couldn't manage to get hold of you to ask permission.
Nazz
For the missing parts of the saviors amour
Chron Ventri
For the wonderful display cases
And everyone who was kind enough to help me on the Elder Scrolls Forums, you know who you are!!!!! :)
8
13535
D13_Stonehouse GHF Invitational Entrants Fliggerty 2011-07-24 Deathstalker13 new home just north of seyda neen. look inside for some extra equipment any imperial legionaire, or battlemage would be proud of.underworld catacombs, below the house. includes storage and sparring areas.new weapons, robes and helms to the house.a chance to get the wings of the queen of bats.
9
13503
Caius Cosades Better SpiritedTreasure Fliggerty 2012-11-11 Spirited Treasure I dedicate this mod to Dark Diva, who was my one and only fan when I was working on the Caius Cosades mod.
1.) Caius Cosades better 2.0
===Morrowind Only===
I am sick and tired of seeing Caius looking like a bum in a run down apartment. He is the Grand Spymaster of the Blades in Vvardenfell. ...
10
13501
SM101 Bound Weapons Replacer Sandman101 Fliggerty 2013-08-26 Sandman101 I couldn't find a Bound Weapons replacer that I liked so I made my own. Takes Ghostnulls "Daedric Weapons Enhancer (Non-Reflective Version)" meshes and textures and replaces the bound Daedric Weapons with his. I take no credit for the work. I just did a little CS work and relocated the meshes and...
11
13465
AltStart iamnone Fliggerty 2014-08-28 iamnone --- AltStart v3.0 ---
(former title: Bloodmoon Start)
(mod for TESIII: Morrowind)
by iamnone
This mod allows you to start a new game on the docks at one of eight locations and features quick character generation and assignment of equipment and spells based on skills.

Locations:
- Dag...
12
13437
You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod (Y.N.A.N.A.R.) Dragon_Lance Fliggerty 2011-08-09 Dragon_Lance Name: You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod
Version: 1.0
Date: 1/6/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
Just a crazy idea I picked up somewhere... Hope you enjoy it, I had a good laugh making it :P.
Location...
13
13436
Phoenix Round Shield Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Name: Phoenix Round Shield
Version: 1.0
Date: 3/22/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
The Phoenix Round Shield. Who created it? What was the intention when it was created? How does it exist still today? The legend of the Phoenix has been ...
14
13435
Nerevar's Blade Replacer Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Name: Nerevar's Blade Replacer
Version: 1.0
Date: 5/10/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
After seeing an excellent texture replacer for Trueflame, I gathered the incentive to make a whole new mesh for it. This is simply a replacer of mes...
15
13434
Hawkeye Scimitar Dragon_Lance Fliggerty 2011-08-08 Dragon_Lance Name: Hawkeye Scimitar
Version: 1.0
Date: 12/28/2008
Category: Weapons and Armor (aka. Modders Resource)
Author(s): Dragon_Lance
Source: PES
Requirements: GOTY
Description
This is a unique mesh based off of a picture that I found of an 'Eastern Scimitar' which was used in medieval ti...
16
13433
Fyr Axe Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Name: Fyr Axe
Version: 1.0
Date: 3/7/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This
17
13432
Ebony Trident Dragon_Lance Fliggerty 2011-08-08 Dragon_Lance Name: Ebony Trident
Version: 1.0
Date: 1/1/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This is a custom trident mesh designed to fit in with ebony armor in the game (More specifically with Hedgehog12's Ebony armor replacer).
This is a sheathable...
18
13430
Dragon_Claw Spear Dragon_Lance Fliggerty 2011-08-09 Dragon_Lance Name: Dragon_Claw
Version: 1.0
Date: 8/29/2008
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This spear is designed (one hand version) with the ability to be wielded as a longblade, but rather than enhancing strength and longblade skill, the script enhan...
19
13429
Dragon Uchigatana Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Name: Dragon Uchigatana Set
Version: 1.0
Date: 1/25/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
There are seven different versions of this unique weapon. Each with a script attached for different sheathing styles identified by it's own color. The ...
20
13428
Dragon Fist Dragon_Lance Fliggerty 2011-08-09 Dragon_Lance Name: Dragon Fist
Version: 1.0
Date: 1/11/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This is a custom hammer mesh.
This is a sheathable
21
13427
Bound Longbow Arrow Replenisher Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Name: Bound Longbow Arrow Replenisher
Version: 1.3 (Update)
Date: 2/25/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Dependant on GOTY
Description
I took on this challenge because of my interest in weapons and also enjoying forging new ideas for the weapons tha...
22
13426
Bloodletter Sword Dragon_Lance Fliggerty 2011-08-08 Dragon_Lance Name: Bloodletter Sword
Version: 1.0
Date: 8/21/2008
Category: Weapons
Recommended: Tribunal and Bloodmoon (will not work without)
Author(s): Dragon_Lance
Description
This sword is an art in itself and took much time to implement. Enjoy! This sword was made in order of popular deman...
23
13425
Blood Seeker Dragon_Lance Fliggerty 2011-08-08 Dragon_Lance Name: Blood Seeker Sword
Version: 1.0
Date: 9/19/2008
Category: Weapons
Recommended: Tribunal and Bloodmoon (will not work without)
Author(s): Dragon_Lance
Description
This sword is an art in itself and took much time to implement. Enjoy! This is a personal endeavor of 3D artistry, ...
24
13391
Ruby Inn 1.0 Buildings Fliggerty 2011-10-26 Crankgorilla Designed for Vos to be a little bit crazy, a crossroads of all peoples going to and from destinations. Many customers to interact with. The bar is stocked up with an excellent variety of beverages. It meant to be humourous and rough, like a location of this type would be. You get your own room if...
25
13373
Ownership Indicator Custom Crosshair Fix Bugfixes Fliggerty 2011-08-12 MrSmit Name: Ownership Indicator Custom Crosshair Fix
Version: 1.0
Date: 6/9/2011
Category: Models and Textures
Author: MrSmit
Description

This mod makes Yacoby's Ownership indicator compatible with two custom crosshairs.

You must have Yacoby's Ownership Indicator installed (requires MGE)...
26
13364
West Gash Retreat Denina Fliggerty 2012-09-17 Denina This is an empty house built with plain/common architecture located in the West Gash region on the old Ald-ruhn Road. Visit the Rat in the Pot in Ald-ruhn where a Dunmer woman is eager to sell.
This was a personal mod I made years ago that I never released and only am doing so on request from pe...
27
13351
Denina's Empty Homes Denina Fliggerty 2013-12-29 Denina In anticipation of Morrowind Crafting 3.0 in the works, I decided to make a few new empty homes to be furnished.

There are 3 .esp files, one for each house. You can load all 3 .esp files at once. They were designed to not conflict with each other. All cleaned with TES3cmd.

ESPs:

Ald-ruhn, Hut Hom... more
In anticipation of Morrowind Crafting 3.0 in the works, I decided to make a few new empty homes to be furnished.

There are 3 .esp files, one for each house. You can load all 3 .esp files at once. They were designed to not conflict with each other. All cleaned with TES3cmd.

ESPs:

Ald-ruhn, Hut Home - Home located in front of Morvayn Manor.

Sadrith Mora, Mushroom Abode - Home located in front of Llaalam Madalas: Mage.

Vivec-Ebonheart Road Home - This one is not in a town. Go to Vivec, Hlaalu canton and enter Ascadian Isles from there. Turn right and head north along the path. At the crossroads where it turns into the Bitter Coast, look north. You should be able to see the Hlaalu structure from there.
28
13338
Castle Wars Landmasses Fliggerty 2011-08-11 Falador Wiz1 Name: Castle Wars Version: 1.0 Date: 10/31/2010 Category: War/Strategy Author(s): Falador wiz1 aka Alex Source: http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8685 Forum: http://forums.bethsoft.com/index.php?/topic/1117363-castle-wars/ Homepage: http://www.tesnexus.com/downloa...
29
13325
Cattle Herder NPCs Fliggerty 2011-08-09 Grimspire Cattle Herder V 0.5 - Grimspire
ABOUT THE MOD:
This mod adds four cattle herders - similar to the mercenary representative of
ARJAN's A Lords Men but he brings you a victim to devour instead of a mercenary and
y...
30
13298
Ultimate Knight Shop Leveled 1.0 Items Fliggerty 2014-03-30 Crankgorilla Ultimate Knight Shop Leveled
Version 1.0
All items will appear randomly throughout your quests, as would regular items in chests and appropriate locations.
Required Mod Dependancy - Ultimate Knight Shop by Orry, aka "The Hand of God"
Download - http://mw.modhistory.com/download-71-7155 or by ...
31
13296
Object Duality Items Fliggerty 2012-02-11 Trainwiz This mod is your tradiontal treasure hunt mod. It adds various powerful or otherwise semi-useful Weapons and armors, and places them in random locations throughout Vvardenfell.
Except there's a twist. All of the artifacts suffer from 'Object duality', in other words, they look like something use...
32
13286
Better Picks'n'Probes Items Fliggerty 2012-01-11 Lexa, HG-12, Sister This modification is a mesh and texture replacer for lock picks and probes. You may use it as esp-free replacer but you can also use the plugin data file which offers different meshes for the apprentice and the bent probe.
This mod does three things:
-It corrects the meshes of the picks and...
33
13280
Two Birds Outdoor Bakery v1.1 Stores and Merchants Fliggerty 2013-04-22 Crankgorilla This mod places a Baker in the foreign quarter of Vivec. He sells pies, has some dialog and is there to make the place look nicer. He is in an outside location on the ground floor of the canton.
Version 1.1 Update - Makes the foods into slow leaching alchemy, at a decent price. Stock up when pas...
34
13279
Suran Supplies 1.1 Stores and Merchants Fliggerty 2012-01-20 Crankgorilla A custom store that specializes in exclusive potions. Consider stopping to Barter at Suran Supplies next time you visit the township.
Features
Games that require heavy potion use will find this useful.
Suran Supplies location is descreet and made to be compatable with any other mod running in ...
35
13265
Staff Agency Danae123 Fliggerty 2014-09-07 Danae The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will hav... more
The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will have a monthly wage (200-400 gold) and will refuse to perform services until they are paid (they will stay where you put them though)
Once you have recruited someone, they will
follow you (to your home, presumably)
perform daily services
perform improved services after a pay raise.
carry and hold tools of their trade.
share lore related to their trade.

As an example, to hire an alchemist, you need a mortar. The alchemist will then hold a mortar and give you a selection of potions daily. After a pay raise (from 200 to 400 monthly) the potions will have a greater quality. He will tell you about the alchemical properties of plants.


Other remarks:

each employee actually carries a number of tools, some of them set up as a shield, or as a light (those will be used in darker rooms), remove the items you do not want them to use from their inventories.
you can fire your employees at any time.
you can hire any number of the same type of employee
you can lower their wages back if you do not like their improved service.
the names of classes have not been changed: your staff is compatible with Archimaestro Antares's Bigmod (highly recommended).

Services:


Alchemist: gives a selection of potions.
Mage: spellmaking, travel to Mage guilds, random soul gem or scroll.
Necromancer: restores magicka
Smith: repairs, give a hammer
Healer: heals, cures and restores
Merchant: has 2500 gold to trade
Guild guide: offers travel to Gnisis, Molag Mar, Fort Frostmoth, Mounrhold
Ashlander scout: offers travel to the 4 Ashlander camps. Fully fledged companion.
Butler: gives a drink of your choice
Cook: gives food.
Maid: grooms the player (personality buff)
Farmer: gives a variety of crops
Miner: gives a variety of ores and gems
Housekeeper: adopts cats and kittens
Fisherman: gives scales and dreugh wax.
Dancer: is a ballerina.
Bard: plays songs
Gardener: gives potted flowers (harvestable)
Librarian: gives a random book
Courtesans: massages (restore fatigue, fortify endurance)
Herder: breeds guars, possibly a pack guar.
Hunter: gives meat and hides
Sailor: updates world map with port towns, sings for a beer.
Agent: fully fledged companion
Seamstress: gives shirts, creates new (female) outfits.
Magician: trades an empty soul gem for a filled one, enchanter service, fully fledged companion.
Trainers: ... Train.
Guards: ... Guard, companions

Install

Unzip in you Data Folder. You will be prompted to overwrite the meshes, textures and icons folders. Do so.

Incompatibility

None I can think of, no cell has been changed.
The items, dialogue topic have their own IDs
No ingame npc or object has been modified.

Contact

You can contact me (Danae) over at the Bethesda Official forums, at Great House Fliggerty, at the Nexus and at Wolflore.
36
13251
Tribunal Crafting Additions TCA Armor Fliggerty 2011-08-09 Alaisiagae and Jac Name: Tribunal Crafting Additions TCA
Version: 1.0
Date: 1/31/2009
Category: Models and Textures
Requirements: Tribunal
Recommended Mods: Armor Integrative Modifications
Author: Alaisiagae & Jac
Description

Adds shields to Bols Indalen's crafting options, including an all new Adamant...
37
13247
No More Medium Armor Armor Fliggerty 2012-12-09 Josephort Generally speaking, I find the degree of specialization through little choices to be one of Morrowind's strong points. However, I think Bethesda went a step too far in breaking armor into three separate categories. I have simply never understood the logic behind the existence of medium armor, for...
38
13245
MidgetAlien's Dragon Priest Masks *updated* Armor Fliggerty 2015-12-03 MidgetAlien, Danke I took Midgetalien's original dragonpriest mask resource and implement it, tweaked it, and added an extra mask.
You can find the mask locations in the readme, but here's some hints:
Hevnoraak - In the home of a Nord Blade in West Gash
Krosis - On a bookcase in a place filled with Nords
Moroke...
39
13191
Animation Compilation v0.32 Gameplay Fliggerty 2011-09-09 Dirnae, Hrnchamd, thug, qwerty, Artaios Name: Animation Compilation
Version: 0.32
Date: 9/8/2011
Category: Animation
Authors: Dirnae, Hrnchamd, thugqwerty, Artaios
Description

This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied wit...
40
13190
Animation Compilation v0.21 Gameplay Fliggerty 2011-08-11 Dirnae, Hrnchamd, thug, qwerty, Artaios Name: Animation Compilation
Version: 0.21
Date: 2/28/2011
Category: Animation
Authors: Dirnae, Hrnchamd, thugqwerty, Artaios

Description

This mod combines the Almalexia casting animations with Dirnae's running animations and fixes the notorious errors that were usually accompanied w...
41
13186
Lexa's Dwemer Rubik Cube (LDRC) Quests Fliggerty 2012-01-05 Lexa Here's a small fun mod I created recently and decided to share. It's called "Dwemer Rubik Cube" and as the name indicates it provides exactly this. An ingame playable 3D puzzle for those who think they already have seen everything in MW... :
42
13133
Castle Wars Alternate Start Tweaks Fliggerty 2011-08-11 Falador Wiz1 The new location is just outside seyda neen to the west. It is justy across a small river. It is literally a giant shrine. You cant miss it. Have fun!!!Compatible with all addons and future updates!
43
13078
TA's Grinder Repair Item Miscellaneous Fliggerty 2011-08-25 Tonal Architect This mod adds a repair item called a Master Grinder. It can be used 60 times, has a quality of 3.0, weighs 20.0 MU, and costs 800 gold. They can only be purchased from Ralen Tilvur in Vivec City's Foreign Quarter Plaza, Catia Sosia, in the armory of the Great Bazaar of Mournhold, and Brynjolfir, ...
44
13076
Ownership Indicator crosshairs Miscellaneous Fliggerty 2013-11-01 WHReaper ======== Ownership indicator crosshairs
# Introduction
New ownership indicator crosshairs for Yacoby's Ownership indicator mod...
45
13071
More Gondoliers Miscellaneous Fliggerty 2015-11-21 TwilotSpankle Adds a gondolier to the cantons that did not previously have them, and also gives each existing gondolier an extra location to take you to
46
13048
The Augur Moose DonnerGott Fliggerty 2013-02-19 DonnerGott Adds a ship tavern that the PC can purchase that generates a weekly profit. There is gondola travel from a private dock at Ebonheart. The Augur Moose is located off the small, L-shaped island SSW of Ebonheart, in cell "Ascadian Isles 0, -15." There are a few regulars that populate the place; thei...
47
13042
Ruins of Assarnibibi DonnerGott Fliggerty 2012-11-14 DonnerGott This Mod adds the ruins of Assarnibibi, birthplace of Almalexia. It covers her presumptive past, by implication and without going into graphic detail. Lore friendly, unless something was changed in Oblivion; wouldn't know - haven't played it. Indorilyon stronghold is also included, but it's prett...
48
13041
Panther Buddy DonnerGott Fliggerty 2013-05-27 DonnerGott Adds Jet, the Pather as a buyable creature companion. Look for a Breton girl with a big, black cat in Gnisis.

This just a simple creature companion mod, nothing fancy. Well, warping and levitate, but... The pearl only
sets Jet's status; it's not a companion teleport or anything else.

H3rmi...
49
13025
Donner's Toolkits DonnerGott Fliggerty 2012-12-15 DonnerGott Adds five, scripted toolkits to the game that contain a Pick, Probe, Repair tool, Light, Short blade and an alchemy set. The toolkits range in quality from Apprentice to Secret Master.

There are currently three ESPs, so only use one:
01- Toolkits for sale from one vendor.
02- Toolkits scatter...
50
13013
Western Lookout 1.0 Houses Fliggerty 2011-10-04 Crankgorilla Travel to the House of Earthly Delights in Suran to meet with a Knight who has an interesting proposal.
A small pod house mod on the cliffs above a Daedric ruin. Features a unique crystal transport system that goes to many locations around Morrowind.
51
13003
Sethrum Manor Houses Fliggerty 2012-10-25 TheWickerMan First off to be fair to myself this is my first building/house mod. Only other experience has been with race mods, though I never released any of them.
A small manor, with a fence and display hall in seperate building. Located in West Gash, east of Gnisis. Contains Armor [url=http://morrowind.ne...
52
13002
Sea Rover's Tent Houses Fliggerty 2012-10-31 Tizzo This mod adds a portable tent home to the game, which the player can find hidden in Tukushapal, Sepulcher. Speak with Ennbjof, a Nord located somewhere in the Telvanni canton of Vivec, for more information.

** Features **

** Portable & Wearable: Carry the tent with you wherever you go! Set i...
53
12998
Pelagiad Guard Tower Home Houses Fliggerty 2014-11-24 Tizzo This mod allows the player to obtain a home located, oddly enough, in the town of Pelagiad. The cell for this home replaces the base-game cell, "Pelagiad, Guard Tower".
There are no special requirements to obtain access to this home. The previous owner has disappeared. Presumably they arranged f...
54
12997
One-Zillion Balmora Road Houses Fliggerty 2011-08-11 SamirA One-Zillion Balmora Road
By: SamirA aka Samir Al'Muhaada
This mod is a simple house mod for alchemist role-players. It has a few goodies for such a player. The home is located on the
Eastern bank of the river flowing through Balmora. This mod started as a simple showcase for Tamriel Rebuilt and ...
55
12991
Mistletoe Manor 1.1 Houses Fliggerty 2011-08-23 Crankgorilla Mistletoe Manor
Location - Pelagiad.
Requires - Only Morrowind.
I built this as a beginner house for my Girlfriend. Hence the name. She had just discovered Morrowind and I wanted her to have a nicer home than the house at Balmora which is also available early in the game. I didn't want it to be...
56
12983
Driftwood Shack Houses Fliggerty 2011-08-11 Antes Name: Driftwood Shack
Version: 1.0
Date: 7/19/2010
Category: Buildings
Author: Captain Teddy/Antes
Description

This mod adds a small beach house shack not far north from Pelagiad, on the coast of Lake Amaya. It has a pretty nice view in my opinion, and is well off. The inside is smal...
57
12974
UC: Nature Models and Textures Fliggerty 2011-10-20 Knots UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-... more
UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-Replacement high res textures for all ground textures
-Replacement high-poly meshes and high-res textures for all trees and most rocks & plants
-Signy Signposts, Diverse Ore Veins, Texture Fix and Bloodmoon Landscape Overhaul built in

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best landscape replacers/retextures for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every single region on Vvardenfell and Solstheim gets a facelift with high resolution textures and high poly mesh replacers for most trees, rocks, and plantlife.

While most of the mods included in this pack are pluginless by definition, it is still heavily recommended that you use the included plugin file. The .ESM includes texture seam fixes for Vvardenfell and Landscaping for Solstheim by Slartibartfast and tree placement fixes for the Grazelands & Bittercoast by Vurt that should ensure that his new meshes (included in this pack) look proper. The .esm is also required for Earth Wyrm's Signposts and CJW-Craigor's Ore Veins to work properly.

This is the second of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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12973
UC: Interface Models and Textures Fliggerty 2012-01-27 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir Ăźob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for ... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir Ăźob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for the original font
-A new crosshair modeled after TES4's
-A smaller/cleaner player posistion marker for the map and minimap
-High resolution replacements for the journal, books, and scrolls
-Crisper textures for every icon in the game
-Less busy enchantment icon indicators

DESCRIPTION & INFO:
This is a compilation that includes most (if not all) of the more popular interface enhancements created for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every aspect of Morrowind's interface gets a facelift!

Some of the changes made I realize are subjective. If you don't like the dark red leather background of this version, you may prefer the version of this mod with only the basic changes, called ALT

This is the third of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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Symbiote Dinosaur's Snow Retexture Models and Textures Fliggerty 2015-06-20 SYMBIOTE DINOSAUR This mod is Dedicated to Wilson "Snowflake" Bentley.

After a few people commenting on DarkElfGuy's showcase of my previous Snow texture saying it looked good but felt a bit overwhelming, I decided to make a version with the snowflakes being a little more translucent and a little less overwhelmi...
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Staves from Cyrodiil Models and Textures Fliggerty 2011-08-10 Black Hand Name: Staves from Cyrodiil
Version: 1.0
Date: 3/15/2009
Category: Modders Resource
Requirements: Morrowind
Author(s):Black Hand, and the original creators of the mods used.

Description

From the west, comes a large selection of staves unlike any seen in Morrowind before. Mages will r...
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Mournhold texture - Insect Style Models and Textures Fliggerty 2015-07-15 Iguar Mournhold built with insect ...

Mod Name: Mournhold Texture - Insect Style
Version Number: 1
Category: Texture Replacer
Requires: Morrowind
Modder: Iguar
Modder Contact: [email protected]
---
Index:
1. Installation
2. Conflicts
3. Credits
4. EUGA Usage
---
1. INSTALLING THE PLUGIN
Thi...
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Cat Basket Models and Textures Fliggerty 2011-08-26 Calislahn Cat Basket by Calislahn

I made this orginally for a mod project I was involved in a couple of years ago, the mod never saw the light of day and this has been sitting on my hard drive ever since. One of my reasons for realising it now is the fact that thanks to Cait there...
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Breaking Bad Moon Sugar Models and Textures Fliggerty 2013-08-27 MrSmit Made this for all of my fellow Breaking Bad fans. Hope you enjoy!
From the readme:
"Name: Breaking Bad Moon Sugar
Version: 1.0
Date: 08/26/2013
Category: Texture
Requirements: Morrowind
Author: MrSmit
Description

This mod changes the name, texture, and icon of Moon Sugar to resembl...
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Oblivion Menu Dongle Fliggerty 2011-10-13 Dongle
Daedric Menus
from dongle

Replacements for Morrowind's main menu's in the Daedric alphabet.

To install this modification simply copy the .dds files provided into
your game's \Data Files\Textures\ folde...
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Vvardenfell Travel Agency Emma and Grumpy Fliggerty 2011-07-27 Emma VTA TRAVEL AGENCY ver 1.2
- makes travelling with companions a lot easier
by Emma

This zip-file includes three esp-files:
VTA_TravelBM+Trib - with totally 32 locations in Morrowind, Mournhold and Solstheim. Requires...
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Laura Craft's Leopard Outfit v1.1 Emma and Grumpy Fliggerty 2011-07-28 Emma Laura Craft's Leopard Outfit
Creator: Emma
The leopard/golden leather outfit was originally created for my Laura Craft Romance and Adventure ver 2.0 mod. In this separate mod, I have added two cuirasses, one helmet, greaves and gauntlets.
The outfit is located in Vivec, at the Foreign Quarter ...
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Companionable Cats Emma and Grumpy Fliggerty 2011-07-28 Emma
CATCOMPANIONS VER 1.1
By Emma

Requires: Bloodmoon
Author: Emma
Site: http://lovkullen.net/Emma/index.htm
Forum...
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Asgard 3.3 Emma and Grumpy Fliggerty 2011-07-29 Grumpy UNZIP TO THE C:\ (root) FOLDER!!! NOT DATA FILES!!!

Hope you got a big puter, cause you'll need it for this!
Large interior that's had several changes since earlier versions.
New location: Due to several requests, it's been moved to the north side of Balmora. Steps just to the right of the te...
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Health Indicators Fliggerty Fliggerty 2011-07-30 Fliggerty
The Elder Scrolls III
MORROWIND:
Health Indicators

Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6....
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Enhanced Detection Fliggerty Fliggerty 2011-07-24 Fliggerty This will emulate Oblivion's Detect Life spell to an extent; and then some. Rather than placing a circle on your map, a particle effect will be placed at the exact location of the detected object. These FX can be seen through any 3d mesh, including walls and terrain.
There are several new forms...
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Character Begin More Items Midgetalien Fliggerty 2011-08-16 Midgetalien This mod is a merge of my two mods, "chargen begin dagger replacer" and "census and exercise office expanded"

This mod adds an extra room to the cenus and excerise office in seyda neen. Feeling that the chargen creation didnt cater for all character types to help them in the big bad world of m...
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Daedric Scimitar Resources MMH 2005-08-31 JediKnight The mod adds the Daedric Scimtar to the usual Dremora Lord and Golden Saint leveled item lists. The weapon is unenchanted, but there is also an enchanted one you can find near one of Malacaths statues. This is a noncheat mod; my first fully-functional, actually. It oughtta fill your...
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Imperial Style Museum Displays Resources MMH 2005-09-25 Heremod Production This is not a mod, only a modders resource. This adds new textures for two static objects in Tribunal add-on: Furn_museum_display_01 and - Furn_museum_display_02, located in cell Mournhold, Museum of Artifacts. Textures are designed to be used w...
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Beastbane v1.1 aka Narcatas' Maces Resources MMH 2005-11-14 Narcatas This mod contains two spiked clubs. The IDs in the editor are Narcatas_Mace_1 and Narcatas_Mace_2. If you want to use this mod in-game, open your console, mark your character and type: additem Narcatas_Mace_1 1 Enjoy!
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Dialogless Companion template Resources MMH 2006-07-09 Flycatcher Dialogless companion template. This is a small project I made wile working on another project and must be considered a beta [b]What is it?[/b]> Well it's a script - with it you can create your own companion in TECS b...
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Ginge13's Interior Land Resources MMH 2007-01-05 Ginge13 Includes 7 new meshes, and 3 new textures. There are 8 sets in four different categories (explained in the readme). No ESP
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Ginge13's Interior Land Pack v2.0 Resources MMH 2007-01-08 Ginge13 This modders resource includes 16 new meshes, and 3 new textures. There are 12 different sets of the meshes, under 7 different categories File A - Ashland File C - Stone File D - Dirt File G - Grass File M - Mud File S - ...
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New Elf ears Resources MMH 2007-05-17 Gagatek I have always thought there should be another, smaller, more delicate version of the many elf ears in Morrowind. These new elf ears were a gift to me from Gagatek. Consider them a modders resource. Don't forget to play with the sizing in nifscope.. I've incl...
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Overlooked Meshes Galore - OMG v2.1 Resources MMH 2009-01-29 Melchior Dahrk [Ashlander Banner] Ashlander Banner Hello everyone, This is my surprise release. I have compiled a bunch of the useful unused meshes done by Bethesda. Most of these have great possible applications! I expect to be seeing these in some mods soon. No, just do whatever you like with these. We all ha... more
[Ashlander Banner] Ashlander Banner Hello everyone, This is my surprise release. I have compiled a bunch of the useful unused meshes done by Bethesda. Most of these have great possible applications! I expect to be seeing these in some mods soon. No, just do whatever you like with these. We all have easy access to these...
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Lingarn's Landscape Meshes Resources MMH 2009-04-06 Lingarn First of all a very very big thank you to two people. Lingarn who made these fantastic meshes of exterior landscaping for use in interior cells. Bravo and thank you so very much again. Next would be GhostWheel for his amazing time saver called NIF Duplicator. It allowed me to make this entire 121...
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The Elder Scrolls Treasury Vol. III Edition 1 Resources MMH 2009-04-06 Zeph The Elder Scrolls Treasury Vol. III: TES3 Encyclopaedia. Words, Phrases, Locations and Topics from TES3: Morrowind, its official Plugins and Expansions. 1st edition. A pdf-sourcebook for modders.
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Moon Script Resources MMH 2009-04-26 RpgFan101 (prev: GreenLink101) Name MoonScript Author RpgFan101 Submitted / Updated 12-09-2006 / 12-15-2006 Category Modders Resources Requires &...
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displaycases Resources MMH 2009-05-12 Lady Eternity Hello, In this .rar you will find display cases. Covers have been saved seperately from the bases. And all textures are contained inside the .nifs. Each set is labled numerically, with the alphabet appending each number to indicate the "glass top" part of each mesh. Also included are s...
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Oval Rugs 01 (Clean) v1.0 Resources MMH 2009-05-12 kittybrod aka PawPrintExpress aka Catherine [90 Rugs] Rugs This is only a portion of the rugs I have recolored. I have removed the bright colored rugs from this mod. Please let me know if there are any problems with this mod, This is the first time I have had to use TESAME to remove GMSTs, so I am not sure I was successful.
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More Extravagant Gloves Resources MMH 2009-05-12 Negrodomous More Extravagant Gloves by Negrodomous You are Free to use these in any mod, they are Modder's Recources. All you have to do is include this read me along with your mod. You should also rename the name of the meshes in the cs, not the actual files, to prevent any complications wit...
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Terrain Catalog Resources MMH 2010-02-27 Maneki This is a catalog in pdf format which includes swatches of all the original Morrowind terrain textures (which are virtually impossible to see using the Landscape Editor's tiny thumbnails). [b]Changelog:[/b]1.1 This version adds the Bloodmoon terrain textures.
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Replicant Thing Resources MMH 2011-06-23 CaptainZaltan I got the idea for this creature from an enemy in Legacy of Kain: Blood Omen. What I had originally conceived for this character was to be a creature of pure magicka, draining magicka from the player and using it to duplicate itself (hence the replicant name. It doesent really have a lot in commo...
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Mineral Containers Resources MMH 2011-10-16 kittybrod aka PawPrintExpress aka Catherine Kittybrod's Mineral Containers This is Kittybrod's various Mineral Container Packs merged into one 7z file. They are still separate, you'll have to unzip each, but this way you'll only have one download.
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Villa Fortuna Resources MMH 2012-08-16 TextureFreak aka Texture Freak the banks of lake Masobi stands a villa. Carefully located on the opposite side of Suran and directly connected to the docks of Ules Manor this villa guarantees a great view at the surroundings. I’ll sum up a few of its features for you. Spacey entrance with neatly designed flo...
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Alchemy Boxes Morrowind Only Edition v1.0 Resources MMH 2012-11-03 kittybrod aka PawPrintExpress aka Catherine This file includes only those boxes for ingredients found in Morrowind ONLY. It does not include boxes for Tribunal or Bloodmoon ingredients. There are two other packs available that include those. This is a modder's resource. It doesn't add anything to the game. There are three ways t...
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Alchemy Boxes Tribunal Edition v1.0 Resources MMH 2012-11-03 kittybrod aka PawPrintExpress aka Catherine This file includes only those boxes for ingredients found in Tribunal ONLY. It does not include boxes for Bloodmoon or Morrowind ingredients. There are two other packs available that include those. This is a modder's resource. It doesn't add anything to the game. There are three ways t...
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Alchemy Boxes Bloodmoon Edition v1.0 Resources MMH 2012-11-03 kittybrod aka PawPrintExpress aka Catherine This file includes only those boxes for ingredients found in Bloodmoon ONLY. It does not include boxes for Tribunal or Morrowind ingredients. There are two other packs available that include those. This is a modder's resource. It doesn't add anything to the game. There are three ways t...
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Alchemy Boxes Sri's Alchemy Edition v1.0 Resources MMH 2012-11-03 kittybrod aka PawPrintExpress aka Catherine This file includes only those boxes for ingredients found in Sri's Alchemy ONLY. It does not include boxes for Tribunal, Bloodmoon or Morrowind ingredients. This is a modder's resource. It doesn't add anything to the game. There are three ways to use it. Load both this plugin a...
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Klinn’s Morrowind Clothing Catalog Resources MMH 2013-05-20 Klinn While working on my Morrowind mod in the Construction Set, I found it difficult to remember what the clothing items looked like. Dressing a new NPC was just guesswork. You can't even use the Editor's Preview window since it shows the garments folded up. So I created a reference guide, Klinn...
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Klinn's Morrowind Heads Catalog Resources MMH 2013-05-20 Klinn Although my Clothing Catalog will help you dress NPCs more quickly, what about their choosing their faces? This handy 'Heads Catalog' may save some time by letting you see what all the faces and hair styles look like before selecting the appropriate one for your NPC. RedwoodTreeSprite was go...
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Klinn's Bloodmoon Terrain Catalog Resources MMH 2013-05-20 Klinn Lately I've been landscaping areas of my mod in the style of Morrowind's snowy Solstheim Region as it appears in the Bloodmoon expansion. This is taking longer than it should because I'm always forgetting what each of the rocks or trees look like. I grab the wrong one, then have to erase it and t...
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Klinn's West Gnash Terrain Catalog Resources MMH 2013-05-20 Klinn Catalog pages for Morrowind's West Gash Region. These two pages show the rocks and trees used in that region along with each item's ID code.
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Animated Sarcophagus & Catacomb Set Resources MMH 2013-12-04 FlyTSI The Catacomb pack contains two Animated Sarcophagus's , Dungeon pieces and door .
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Animal Sounds 1.2.1 Resources MMH 2015-08-05 Zaldir Some animal sounds for use in mods. In total 53 sounds. As of now, it includes: Bear (2) Bee (1) Cat (2) Chicken (1) Cougar (5) Cow (3) Dog (2) Donkey (2) Elephant (3) Frog (1) Goat (2) Horse (2) Jaguar (1) Lamb (1) L...