# Actions Id Name Category Site Date Author Description
1
15147
Snowbear cub GHF 2016-11-03
2
15073
Plangke's Partial Female Cuirass Replacer GHF 2016-11-03
3
15056
Ownership Indicator Custom Crosshair Fix GHF 2016-11-03
4
14993
Monk Focus GHF 2016-11-03
5
14944
Locust GHF 2016-11-03
6
14938
Lexa's Dwemer Rubik Cube (LDRC) GHF 2016-11-03
7
14904
Indoril Greaves + Unconsecrated Cuirass and Helm GHF 2016-11-03
8
14898
Improved Cursed Items GHF 2016-11-03
9
14807
Encumbrance Fix GHF 2016-11-03
10
14806
Encumbrance Enhanced GHF 2016-11-03
11
14788
ELDERSCROLLSCHAPTER!CURSORS GHF 2016-11-03
12
14640
Custom RPG Classes GHF 2016-11-03
13
14639
Curse of 1000 Fargoths GHF 2016-11-03
14
13523
The Dance of the Three Legged Guar Books Fliggerty 2015-12-04 TwilotSpankle Simply adds my interpretation of what The Dance of the Three Legged Guar is all about.
It also adds the protagonist of the book to a shack in the Grazelands.
There is a copy of the book upon Crassius Curio's bed
This mod contains content that might offend certain people.
15
13522
Imperial Library Obscure Texts Books Fliggerty 2015-11-16 TwilotSpankle This mod adds all texts from the "Obscure Texts" page on the Imperial Library found here: http://www.imperial-library.info/content/obscure-texts
All books are placed in specific places, and are not random. For most, there is only 1 copy of the book, so dont sell them if you want to have a collec...
16
13520
Correspondances of Morrowind Books Fliggerty 2017-02-11 Cliffworms Correspondances of Morrowind adds new reading content to your game by placing around 190 new documents around Vvardenfell’s, Mournhold’s and Solstheim’s cities and dungeons. These new documents include correspondances between people, interesting potion recipes, special instructi...
17
13512
Container Sounds Sounds Fliggerty 2015-11-01 Neoptolemus Adds an appropriate opening sound to all crates, barrels, chests, pots, urns, cupboards, closets, drawers, desks and sacks. Sounds are added via a simple script which should not impact fps. I also modified some of the chests in Daedric ruins to use the Daedric chest mesh that came with Bloodmoon....
18
13481
Locust Companions Fliggerty 2011-08-09 Dingosky95 DINGO/DINGOSKY95
Locust
A companion you will see him trapped in his cage. By the silt stider in Seyda Neen. Kill the evil cleric and take the key. Free him and have fun. Whe...
19
13460
The Morrowind Strut Trainwiz Fliggerty 2012-02-11 Trainwiz This mod will add a pair of shoes to Curio Manor in Vivec, called "The Shoes of Extravagant Swag"
If the player walks around in them, they will play the Bee Gee's "Stayin Alive"
This is obviously inspired by this video....
20
13445
Snowbear cub Jac Fliggerty 2011-07-28 Jac The Elder Scrolls III
MORROWIND: Snowbear cub
Index:
1. Summary
2. Features
3. Requirements
4. Installation
5. Using the mod
6. Known Issues
7. Use in other mods
8. Unistallation
9. Credits
10. Conta...
21
13437
You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod (Y.N.A.N.A.R.) Dragon_Lance Fliggerty 2011-08-09 Dragon_Lance Name: You. Need. Another. Notoriously. Absolutely. Ridiculous. Mod
Version: 1.0
Date: 1/6/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
Just a crazy idea I picked up somewhere... Hope you enjoy it, I had a good laugh making it :P.
Location...
22
13432
Ebony Trident Dragon_Lance Fliggerty 2011-08-08 Dragon_Lance Name: Ebony Trident
Version: 1.0
Date: 1/1/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This is a custom trident mesh designed to fit in with ebony armor in the game (More specifically with Hedgehog12's Ebony armor replacer).
This is a sheathable...
23
13428
Dragon Fist Dragon_Lance Fliggerty 2011-08-09 Dragon_Lance Name: Dragon Fist
Version: 1.0
Date: 1/11/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
This is a custom hammer mesh.
This is a sheathable
24
13422
Westly Presents: Unique Corprus Stalkers Westly Fliggerty 2012-11-15 Westly This mod adds a bit of variety/uniqueness to the models used for the various instances of the Corprus Stalker creature in game. Most of these occurances have been altered using a unique BB model ("Elven", a bit more human, and "Orcish", supporting both male and female counterparts).

Enjoy!
25
13411
Yuanti dungeon 2nd version alpha Dungeons Fliggerty 2013-11-20 Quasidivine A totally different take on my first mod based on suggestions made by SpiritHawke This mod hopefully illistrates the difference in skill level from when I just started to now.. Enjoy
This action packed dungeon will have you fleeing for your life as an evil long lost daedra worshipping cult begin...
26
13398
Ayleid Remnants Dungeons Fliggerty 2015-11-26 John Kahler Adds in 4 Ayleid style places to Solstheim, and one NEXT to Solstheim. I was intending to have the internal architecture like what you see in Oblivion, but it just wasn’t going to happen with my current skills. And if I had gone that way, it would’ve looked pretty bad. :D There would&...
27
13391
Ruby Inn 1.0 Buildings Fliggerty 2011-10-26 Crankgorilla Designed for Vos to be a little bit crazy, a crossroads of all peoples going to and from destinations. Many customers to interact with. The bar is stocked up with an excellent variety of beverages. It meant to be humourous and rough, like a location of this type would be. You get your own room if...
28
13386
Illy's Altered Altars Buildings Fliggerty 2015-05-16 Illuminiel "Illy's Altered Altars" by Illuminiel
Version: 1.00
1. Description:
This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold
As the altar is lower than the original and wider objects placed on the altar have been lowered and...
29
13384
Census and Excise Office Quarters Buildings Fliggerty 2014-07-30 cml33 This mod adds a lower level to the Census and Excise Office containing quarters for Socucius Ergalla and the imperial soldiers in Seyda Neen. The mod also adds an imperial smith who sells and repairs weapons and armor. I tried to keep changes to the original "Seyda Neen, Census and Exicise Office...
30
13383
Cavern Ruins 2.0 Buildings Fliggerty 2012-09-27 Blackened Angelwings Everything you need to know is in the Readme. this modd is recomended for low level players without a stronghold.

This mod is currently going through an update phase for all known bugs as well as some new addons to completely change it. if anyone still plays this mod please send me a message ...
31
13378
Tales of the Bitter Coast Replacer (A. P. Hillard/LG) Bugfixes Fliggerty 2011-08-10 Lady Godiva This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut down on load time and remove conflicts. This has certainly proven a relief to me as I hate waiting ...
32
13377
Tales of Seyda Neen replacer Bugfixes Fliggerty 2011-08-10 Lady Godiva This is the next in my series of replacements for Morrowind quest mods. The idea is to finish every component of an add-on and then replace the file with this simple .esp, in order to massively cut down on load time and remove conflicts. This has certainly proven a relief to me as I hate waiting ...
33
13375
Spirit's MGSO Daedric Armor Fixes Bugfixes Fliggerty 2013-05-31 Spirithawke When using the Morrowind Overhaul - Sounds & Graphics v3.0 The male daedric cuirass and the daedric gloves do not use the MGSO updated textures. Spirit's MGSO Daedric Armor Fix.esp fixes that. I am also including in this my previously released on the forums fix for the a_daedric_cuirass_f.nif whe...
34
13373
Ownership Indicator Custom Crosshair Fix Bugfixes Fliggerty 2011-08-12 MrSmit Name: Ownership Indicator Custom Crosshair Fix
Version: 1.0
Date: 6/9/2011
Category: Models and Textures
Author: MrSmit
Description

This mod makes Yacoby's Ownership indicator compatible with two custom crosshairs.

You must have Yacoby's Ownership Indicator installed (requires MGE)...
35
13356
Gnaar Mok Shack v1.0 Denina Fliggerty 2013-02-03 Denina While hunting/exploring the Bitter Coast region, I found myself encumbered with ingredients and loot, but not yet ready to leave the region to head back to the city and found myself with no place to store stuff until I finished my Bitter Coast excursion. Wishing to find a house, I checked various...
36
13340
MCA-TR Addon Landmasses Fliggerty 2012-09-16 abot Addon for Morrowind Comes Alive with Tamriel Rebuilt: Sacred East and have correct dependencies for Tamriel Rebuilt: Sacred East.
- MCA.esm
- TR_Data.esm
- TR_Mainland.esm

Missing mesh for mole quiver is inlcuded.
37
13335
Ulvanis NPCs Fliggerty 2011-08-09 praiseargonia Ulvanis, by praise argonia.

I don't feel like writing a long readme so go to the seyda neen light house. Be ready, becuase you need to be at least level 50 to survive.
Thanks to grimmy for suggesting it.
What more do you want? A freaking cookie?
38
13316
N'wah Melchior Dahrk Fliggerty 2014-03-16 Melchior Dahrk and abot The idea for this mod stemmed from a discussion on the Elder Scrolls Lore forum.
39
13310
Forge of Hilbongard Melchior Dahrk Fliggerty 2012-09-18 Melchior Dahrk Forge of Hilbongard
by
Melchior Dahrk
This little mod tweaks the Forge of Hilbongard slightly to make it a little more unique. The pictures show pretty much all the current changes.
Please don't redistribute this mod without my permission.
Thanks
40
13309
Dunmer Lanterns Replacer Melchior Dahrk Fliggerty 2012-09-09 Melchior Dahrk Dunmer Lanterns Replacer
by Melchior Dahrk
Version 9.0
This mod replaces all of the Dunmer lanterns (including the paper lanterns and streetlight) from the original game with smoother, more detailed versions (yet not with a ridiculous amou...
41
13291
Enhanced Economics 2.0 Items Fliggerty 2014-08-02 Crankgorilla This mod focuses on object variety. The different objects are present in chests and in urns, in cupboards and in drawers, the random item drops will offer much more in variety to your loot collection.
Alchemy - 114
Alchemy apparatus - 3
Armour Types - 210
Body Parts - 342
Books = 38
Cells = 3
C...
42
13282
Vivec Weapons 1.1 Stores and Merchants Fliggerty 2012-07-12 Crankgorilla A store in Vivec that stocks 31 custom weapons of quality.
This mod makes use of these resources.
- Schwaa's Custom Objects by Schwaa.
-
43
13281
Vivec Chine Furnishings 1.0 Stores and Merchants Fliggerty 2012-09-23 Crankgorilla Travel to Vivec, Foreign Quarter Upper Waistworks to explore a variety of furniture imported from afar.
Overview
A store that offers a selection of furniture from Adele. Each uses the Dracus script which allows easy placement in your home.
Credits
- Adele Messenger Bouricius
- Shannon
- Khajiit...
44
13279
Suran Supplies 1.1 Stores and Merchants Fliggerty 2012-01-20 Crankgorilla A custom store that specializes in exclusive potions. Consider stopping to Barter at Suran Supplies next time you visit the township.
Features
Games that require heavy potion use will find this useful.
Suran Supplies location is descreet and made to be compatable with any other mod running in ...
45
13275
Pelagiad Provisions 1.41 Stores and Merchants Fliggerty 2012-10-11 Crankgorilla A store in Pelagiad that buys and sells armour and weapons. On show are many items of custom content.
stats have a particular balance and formula that will enhance combat. Various patrons of the store offer special items for sale and general conversation. Detailed environment. Subtle place...
46
13265
Staff Agency Danae123 Fliggerty 2014-09-07 Danae The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will hav... more
The player can hire various staff through a new NPC in Ebonheart great hall.

To recruit your new staff, you will either need gold or items.
For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims.

Additionally, all staff members will have a monthly wage (200-400 gold) and will refuse to perform services until they are paid (they will stay where you put them though)
Once you have recruited someone, they will
follow you (to your home, presumably)
perform daily services
perform improved services after a pay raise.
carry and hold tools of their trade.
share lore related to their trade.

As an example, to hire an alchemist, you need a mortar. The alchemist will then hold a mortar and give you a selection of potions daily. After a pay raise (from 200 to 400 monthly) the potions will have a greater quality. He will tell you about the alchemical properties of plants.


Other remarks:

each employee actually carries a number of tools, some of them set up as a shield, or as a light (those will be used in darker rooms), remove the items you do not want them to use from their inventories.
you can fire your employees at any time.
you can hire any number of the same type of employee
you can lower their wages back if you do not like their improved service.
the names of classes have not been changed: your staff is compatible with Archimaestro Antares's Bigmod (highly recommended).

Services:


Alchemist: gives a selection of potions.
Mage: spellmaking, travel to Mage guilds, random soul gem or scroll.
Necromancer: restores magicka
Smith: repairs, give a hammer
Healer: heals, cures and restores
Merchant: has 2500 gold to trade
Guild guide: offers travel to Gnisis, Molag Mar, Fort Frostmoth, Mounrhold
Ashlander scout: offers travel to the 4 Ashlander camps. Fully fledged companion.
Butler: gives a drink of your choice
Cook: gives food.
Maid: grooms the player (personality buff)
Farmer: gives a variety of crops
Miner: gives a variety of ores and gems
Housekeeper: adopts cats and kittens
Fisherman: gives scales and dreugh wax.
Dancer: is a ballerina.
Bard: plays songs
Gardener: gives potted flowers (harvestable)
Librarian: gives a random book
Courtesans: massages (restore fatigue, fortify endurance)
Herder: breeds guars, possibly a pack guar.
Hunter: gives meat and hides
Sailor: updates world map with port towns, sings for a beer.
Agent: fully fledged companion
Seamstress: gives shirts, creates new (female) outfits.
Magician: trades an empty soul gem for a filled one, enchanter service, fully fledged companion.
Trainers: ... Train.
Guards: ... Guard, companions

Install

Unzip in you Data Folder. You will be prompted to overwrite the meshes, textures and icons folders. Do so.

Incompatibility

None I can think of, no cell has been changed.
The items, dialogue topic have their own IDs
No ingame npc or object has been modified.

Contact

You can contact me (Danae) over at the Bethesda Official forums, at Great House Fliggerty, at the Nexus and at Wolflore.
47
13255
Adanumuran Reclaimed Danae123 Fliggerty 2014-11-15 Danae Adanumuran is a cave north west of Lake Amaya currently occupied bu Nix-Hounds and bandits.
48
13248
Plangke's Partial Female Cuirass Replacer Armor Fliggerty 2011-08-12 Plangkye and Lokichan READ ME Please :)
1. Intoduction
2. Requirements
3. Installation
4. Troubleshooting
5. Credits
6. Usage and Permissions
7. Future Plans
8. Contact Info

1. INTRODUCTION
Plangkye is one of my all time favorite clothes modders, and is now one of my all time favorite armor modders. This cuirass c...
49
13241
hollaajith's Armor Overhaul Armor Fliggerty 2014-08-10 hollaajith DESCRIPTION

Completely overhauls every aspect of Armor from weight to AR. Some of the features include -
- AR ranges are modified. Light armor from 5 to 40, Medium armor ranges from 15 to 60 and Heavy Armor ranges from 20 to 80.
- 7 Game Settings ( iCuirassWeigh...
50
13232
C.H.E.S.T. v1.1 Kiteflyer61 Fliggerty 2014-04-02 Kiteflyer61 C.H.E.S.T. (Coffer Home, Enchanted, Secure, Transportable) Is a portable home that appears to be a simple chest. When the key is used in the lock, however, you are transported inside to find a rather spacious living area with multiple rooms. Here you can store all of your possesions without fear ...
51
13223
Silver Service Completion Set v1.1 Kiteflyer61 Fliggerty 2013-02-18 Kiteflyer61 This is a modder's resource that adds pieces of silverware that weren't included in the original game. It includes a coffee grinder (both animated and static), a tea tin, a teacup and saucer, a sugar bowl, a creamer, a teapot, a pair of tongs, a scoop, and a funnel. All use vanilla textures and w...
52
13209
Symbiote Dinosaur Custom Role-Playing Classes Gameplay Fliggerty 2015-06-12 SYMBIOTE DINOSAUR A few custom classes I have played, they come with descriptions for each.

INSTALATION:
Install zip-file, then extract it to your Morrowind data-files folder then check it in your launcher.
53
13204
Monk Focus Gameplay Fliggerty 2012-11-23 XeroDeath Monk Focus v1.3 by XeroDeath
†††††††††††††††
Bestows a Focus Power upon the player every five levels, up to level 35.
This mod is intended to be used with the Monk class, and has not been pl...
54
13199
Improved Cursed Items Gameplay Fliggerty 2015-11-01 Neoptolemus This simple mod alters the 'BILL_MarksDaedraSummon' script that is attached to certain items placed upon the altars of Daedric shrines around Vvardenfell. Normally, picking up the items will spawn a Dremora Lord behind you, which gets boring after a while. With this mod enabled, picking up the it...
55
13198
Food of Tamriel Gameplay Fliggerty 2015-07-17 SYMBIOTE DINOSAUR FOOD OF TAMRIEL:
This is a mod I made to add food to Vvardenfell that fits dunmer culture, such as: roasted scrib, boiled cliffracer wing,
comberry pie, guar jerky and roasted mushrooms. There are also a few imperial food items but they are not as common as
Dunmer ones. note that some of the ite...
56
13193
Assassin Ambush Gameplay Fliggerty 2013-08-03 hollaajith Main Features include -
- Makes Dark Brotherhood assassins to strike out in wilderness while in guild quests
- Makes Dark Brotherhood Attack to occur based on your level, Guild Standings and Global Reputation, so at lower levels, there would be hardly any attack.
- At higher levels as your sta...
57
13192
Arena Style Cursor Gameplay Fliggerty 2015-08-07 SYMBIOTE DINOSAUR This is a Retexture of the cursor to make it look like the Cursor in the first elder scrolls game.
More information in the ReadMe.
58
13186
Lexa's Dwemer Rubik Cube (LDRC) Quests Fliggerty 2012-01-05 Lexa Here's a small fun mod I created recently and decided to share. It's called "Dwemer Rubik Cube" and as the name indicates it provides exactly this. An ingame playable 3D puzzle for those who think they already have seen everything in MW... :
59
13168
Indoril Greaves + Unconsecrated Cuirass/Helm + Killings in Vivec Edit Quests Fliggerty 2014-06-14 abiel0530 Adds the long lost Indoril Greaves to most of the Ordinators and adds a new helm, the Indoril Kabuto, as an open faced alternative. Also changes the Mysterious Killings at Vivec quest.
60
13158
Twisted Forks Stuporstar Fliggerty 2014-07-18 Stuporstar Are you sick of not being able to place cutlery down like a normal person because the mesh is awkwardly turned sideways? Then this mod is for you! This mod fixes the meshes so you can put them down with ease. It does however require an ESP, because now all the silverware in the game is turned sid...
61
13149
Quest Tweaks and Alternatives Stuporstar Fliggerty 2014-11-22 Stuporstar This mod adds more options to Morrowind's original quests, fleshes out some quest related dialogue, and makes minor tweaks to a few quest rewards. This mod does not add whole new quests, and does not remove original content.

Version 1 is primarily mage focused, because those quests are the ones...
62
13144
Get Fezzed! Stuporstar Fliggerty 2013-02-28 Stuporstar In the Mournhold Great Bazaar sits an accursed fez. Donning the accursed fez will grant you the spell "Get Fezzed!" which will stick a humiliating dinky fez on any npc. You must wear the fez to cast the spell, and the fez will make you bald -- because it's funnier that way, that's why.
Also incl...
63
13132
Changing the proportions of the skeleton Tweaks Fliggerty 2017-03-10 CemKey I think that for so many years everyone has noticed that the protagonist and the NPC are disproportionately long-legged (especially calf). So I cut them. If you think that my version is wrong, then offer your options. PS Because of the short legs, now the hem of the robes to the ground and even l...
64
13121
Shortchanged Tweaks Fliggerty 2015-05-16 Danjb Changes a number of game setting to make it much harder to accumulate Gold.
I always found that Gold quickly became meaningless in Morrowind. Why would anyone think twice about paying 20 Gold for a Silt Strider when they have tens of thousands in their pockets? This mod makes the game a lot more...
65
13115
Stackable Armor Tweaks Fliggerty 2012-08-23 Jac This is a simple mod that removes the scripts from the Legion cuirass and Ordinator (and Her Hands expect for the ones worn by named NPCs) helmet and cuirass so that these armor pieces can be stacked.
66
13106
Darknut's HD Start Menu Movie Darknut Fliggerty 2011-07-27 Darknut Darknut's HD start Menu 10-17-09
Version 1
This mod replaces the default start Menu with a Hi def custom version.
I enjoy this ... maybe you will too.

You will need to copy the bik video files from the MW install CD to...
67
13105
Darknut's HD Start Menu Darknut Fliggerty 2011-07-27 Darknut Darknut's HD start Menu 10-17-09
Version 1
This mod replaces the default start Menu with a Hi def custom version.
I enjoy this ... maybe you will too.

You will need to copy the bik video files from the MW install CD to...
68
13085
Darknut's 1st Person Helms Darknut Fliggerty 2011-07-27 Darknut 1st Person Helm View version 1.1a a MGE mod by Darknut, with alot of help from Timeslip.
This patch that replaces the shader Textures only.
just Overwrite the current textures with these.
I've modified the view area of most of the helm based on feedback I have gotten from users.
Most shou...
69
13069
Illy's Altered Altars Miscellaneous Fliggerty 2014-05-04 Illuminiel "Illy's Altered Altars" by Illuminiel
Version: 1.00
1. Description:
This is a mesh and texture replacer mod for the Imperial Cult Altars found in Morrowind, Solstheim and Mournhold
As the altar is lower than the original and wider objects placed on the altar have been lowered and ...
70
13067
Encumbrance Fix Miscellaneous Fliggerty 2013-04-19 hollaajith If you add a mod which modify weights of items mid-game, your encumrance is going to be messed up. To remedy that I have created a mod which helps you to correct your encumbrace taking the burden off your shoulder of creating a mod for it.
Say, you are wearing full daedric armor and carrying dae...
71
13063
Dancers - Male Miscellaneous Fliggerty 2011-08-11 Nicholiathan *** Male Dancers ***
*** version 0.9 ***
*** by Nicholiathan ***
This mod changes Suran, Desele's House of Earthly Delights into a male stripper club. The male customers where replaced with female versions. The dancers are male and the...
72
13060
Bitter Booze Miscellaneous Fliggerty 2013-08-19 hollaajith Want to be permanently drunk ? Just drink booze in Clavicus Vile's wonderful Bitter Cup and be tipsy forever and ever more.
This is a small mod created for a request. This makes it so that if you mix booze with nectar of bitter cup, the effects of booze becomes permanent. Perfect if you want to ...
73
13039
Man Scales DonnerGott Fliggerty 2013-05-23 DonnerGott Adds 8 cardboard cutouts sized to the preset height of the males of the 8 bipedal races.
Set as activators, to be able to name the races.

A modding resource for judging scale.

Original model from Mighty Joe Young.
74
13025
Donner's Toolkits DonnerGott Fliggerty 2012-12-15 DonnerGott Adds five, scripted toolkits to the game that contain a Pick, Probe, Repair tool, Light, Short blade and an alchemy set. The toolkits range in quality from Apprentice to Secret Master.

There are currently three ESPs, so only use one:
01- Toolkits for sale from one vendor.
02- Toolkits scatter...
75
13018
Ahemmusa Moved DonnerGott Fliggerty 2019-03-24 DonnerGott This mod actually moved the Ahemmusa camp into the ruins of Ald Draedroth, leaving abandonned yurts at the original site. Moves vanilla NPCs and redecorates the ruins into a subterrenean village. Lots of empty space for a modding player to customize, as well. Includes a 2nd ESP with the kids from...
76
12993
Mistletoe Manor v1.3 Houses Fliggerty 2014-02-01 Crankgorilla A home in Pelagiad against the wall of the castle. Access to the castle is provided from within the home for resupply and trade. A temple shrine is also nearby for restoration of stats and cures for disease and blight. Travel to Pelagiad and trade for the ring that will grant access to the home f...
77
12992
Mistletoe Manor 1.2 Houses Fliggerty 2012-07-06 Crankgorilla A cozy cottage in Pelagiad. Be the first to place a bid with Mara for ownership. Track her down along the eastern wall of Pelagiad to lay claim to the home. There you can learn more about the house and inspect the grounds.
Overview
Features include animated chests and cupboards. An alchemists la...
78
12984
Gnisis Waterfront 1.0 Houses Fliggerty 2011-10-04 Crankgorilla Adds a tent/marque to Gnisis riverfront. A Shipmaster is running a supply link and allows travel up and down the river. A place to rest and storage options are available. Some custom decor and a unique environment highlight.
*C
79
12972
UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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Vvardenfell Ballooning Dongle Fliggerty 2011-10-13 Dongle Vvardenfell Ballooning
by dongle

Adds a hot air balloon floating lazily over the skies of Balmora. Doesn't do anything but float around, purely aesthetic.
No custom modeling, all meshes are stock Morrowind ones. Everything has been completely re-skined. More of a...
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DGL - Weapons, Swords Dongle Fliggerty 2011-10-13 Dongle
Sword Weapons Pack
from dongle

Some sword meshes for use in Morrowind mods

An assorted collection of swords which were made for various mod teams.
Scimitar_Tribal_01
A nicely made wickedly curved scimitar.
Sword_Ce...
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DGL - Musical Instruments Dongle Fliggerty 2011-10-13 Dongle Musical Instrument Pack
by dongle

Some new musical instrument models for Morrowind.

Adds five new models; Harpsichord, Gong, Drum, Marimba, and Celtic Harp. Additionally a wieldable percussion mallet, a raven carved horn, and some sheet musi...
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DGL - Lute, Carryable Dongle Fliggerty 2011-10-13 Dongle
Lute, Equip-able
from dongle

A lute that can be held by an NPC in the spear position,
includes custom real-time shadow. Re-work of the stock mesh.

You are free to use this in any Morrowind project you wish.
Asking ah...
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Morrowind Family Emma and Grumpy Fliggerty 2011-07-28 Emma README – Your Morrowind Family ver 2.0
web-site: http://lovkullen.net/Emma/index.htm
forum: http://emmates.proboards.com/index.cgi

NOTE: The current version of this mod may be found at: http://lovkullen.net/Emma/index.htm and http://forums.elricm.com/emma/index.php . If you ...
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Laura Craft's Leopard Outfit v1.1 Emma and Grumpy Fliggerty 2011-07-28 Emma Laura Craft's Leopard Outfit
Creator: Emma
The leopard/golden leather outfit was originally created for my Laura Craft Romance and Adventure ver 2.0 mod. In this separate mod, I have added two cuirasses, one helmet, greaves and gauntlets.
The outfit is located in Vivec, at the Foreign Quarter ...
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Children of Morrowind v2.0 Emma and Grumpy Fliggerty 2011-08-11 Emma README - CHILDREN OF MORROWIND
Project leader, CS-work: Emma
New bodies and head models: Robert

e-mail: [email protected] or [email protected]
web-site: http://lovkullen.net/Emma/index.htm
forum: http://emmates.proboards.com/index.cgi

NOTE: The current version of this mod may be found a...
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Universal Companion Share Fliggerty Fliggerty 2011-07-24 Fliggerty One of the limitations of Morrowind has always been that to give an NPC the Companion Share option, you would have to add a script to them, thus altering every NPC.
I have come up with a good workaround for that. When any NPC is currently in AIFollow mode, they will have the dialogue option &qu...
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The Transaltillus Shops: Common Fliggerty Fliggerty 2011-08-11 Bryss Phoenix, Fliggerty A somewhat rebel group of mages, bent on their own style of research, wanted to see if it was possible to try and combine the schools of magic. The idea stemmed from noticing how some of the more common spells didn't seem to always land squarely in one school or another. From this discussion an...
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The Gambler Fliggerty Fliggerty 2011-07-23 Fliggerty There is a dice game called Che-han that is played all over Tamriel, mostly played by soldiers and in taverns. The game is simple: a small cup contains two dice.
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No Trainers Fliggerty Fliggerty 2011-07-24 Fliggerty This simple mod only removes the training option from all NPCs that have it, with the intention of making the game a bit more difficult. It is dynamic, so it will work will all trainers added by any mods or expansions.
This mod is dependent upon Morrowind Script Extender (MWSE)
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No Spells For Sale Fliggerty Fliggerty 2011-07-23 Fliggerty This simple mod only removes the spell selling option from all NPCs that have it, with the intention of making the game a bit more difficult. It is dynamic, so it will work with all trainers added by any mods or expansions.
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Magicka Metamorphica Fliggerty Fliggerty 2011-07-24 Fliggerty It has been speculated that a soul gem is essentially just magicka-infused matter. We now know that this is indeed the truth.
An Argonian enchanter, in his researches, has stumbled upon the method commonly used to create soul gems. For a small price, he will teach you a spell that can be u...
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Encumbrance Enhanced Fliggerty Fliggerty 2011-07-23 Fliggerty It was suggested that a mod be made that will increase the athletics skill faster when the player is carrying more. This mod does that.
It also increases acrobatics and sneak. When the player has less than 25% encumbrance, there are no changes. Between 25% and 50% it increases a bit faster, mor...
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Detect Owner Fliggerty Fliggerty 2011-07-24 Fliggerty It has been suggested that someone try to imitate the "red cursor" system implemented in Oblivion. When the spell "Detect Owner" is active, the owner of any item you have targeted will be displayed in a message box. If there is no owner, that will be displayed. You will also h...
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Curse of 1000 Fargoths Fliggerty Fliggerty 2011-07-24 Fliggerty Have you ever felt bad for all that Fargoth has to put up with? Have you ever wanted to see him get his revenge? Fargoth has just become a very powerful individual...there's strength in numbers! Killing Fargoth is now a very bad idea.
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Toggle Spells Midgetalien Fliggerty 2011-11-10 Midgetalien This mod adds the ability to "toggle" spells on and off. Basicaly you cast the spell and then cast it again to remove it.
The spells that you can currently toggle are:
Levitate
Nighteye
Waterbreathing
Waterwalking
Swiftswim
Sanctuary

Each spell has 2 side effects: Drain magicka 10...
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Imperial Fur Armor Midgetalien Fliggerty 2013-04-21 Midgetalien This mod adds a new armor (fur imperial armor) for sale from the blacksmith at Fort frostmoth.
Its similar to Imperial Armor and matches the set.
The following armor parts are avalible:
- Fur Gauntlets
- Fur Curiass
- Fur Boots
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Fort Frostmoth Docks Enhanced Midgetalien Fliggerty 2011-08-18 Midgetalien This mod does two things:
1) adds more clutter and NPC's to the docks at Fort Frostmoth as well as a dock house (trader) in order
to make the docks seem more like froniter enviroment rather than an empty excuse for a dock.
2) Provides solsthiem with an enchanter. I found that there was no ...
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Drow Armor Addon Midgetalien Fliggerty 2011-08-18 Midgetalien This Mod adds Damiens Armor to the game world. Damiens armor is great,
but it was never placed in game. This Mod puts it in the morrowind game world.
I have also made 3 new armor pieces to match Damiens armor.
My new armor includes:
2 new Helms
1 New Curaiss

So as well as Damiens ...
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Daedric Resource 3 Midgetalien Fliggerty 2011-08-16 Midgetalien In this file are re-textured meshes to look and suit the deadric tile set.Included here are mostly Miscitems, such as plates and cups. Also included is an altar. It is intended as a modders resource so as such the mesh isnt placed in the CS. You will have to set the meshe up in the CS andput it i...