# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 12331 | Dooby Grass V2 | Resources | MMH | 2009-04-06 | jdooby | DoobyGrass by jdooby 7-06-2004 Description A modder's resource. Some new grass models very suitable for rolling plains or grassy settings. There is something for everyone: short, tall, in-between, sparse, thick, wide and ... | |
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2 | 12259 | Varieties of jdooby's Trees with a Forest v1.0 | Resources | MMH | 2009-04-06 | ayse | Varieties of jdooby's Trees with a Forest 03/09/28 author: ayse [email protected] http://freett.com/varvarvar/ | |
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3 | 12238 | Tree Pack v0.1 | Resources | MMH | 2009-04-06 | jdooby | Forests are now possible! For a long time now, the Morrowind modding community has had hopes and dreams of creating forests to roam and to build new mods with. Unfortunately, this was not feasible with the original trees unless you had a super-gaming machine. FPS would take a plunge an... | |
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4 | 12223 | TreePack Texture Fix | Resources | MMH | 2009-04-24 | jdooby | jd_treebark3.dds | |
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5 | 11721 | City Set | Resources | MMH | 2015-08-05 | jdooby | Gives modders some new city building models to use in their own mods. Included are: Eleven types of buildings and interiors for most of them, walkways & supports, wall pieces and pillars. For the building that don't have interiors, one could use the common interiors for the interiors if they were... | |
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6 | 11720 | Dooby Cliffs | Resources | MMH | 2015-08-05 | jdooby | Some cliff meshes I made. Doesn't add any to the game world, only as static pieces in the CS. Mainly for TCs or other large projects, as they are basically too damn big for Vvardenfell. If they are too big for your project, just scale them down in the CS. Thanks for reading and have fun! jw_... | |
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7 | 11719 | New Trees | Resources | MMH | 2015-08-05 | jdooby | All this does is give modders some new tree models to use in their own mods. There is no .esp included, so obviously you will have to add them to the game on your own. | |
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8 | 11718 | Dooby Taverns | Resources | MMH | 2015-08-05 | jdooby | Basically just the external mesh of the Bethesda common tavern imported into Max and modified. A few different models placed into the CS as statics. Nothing added to the game world. | |
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9 | 9908 | Hunting Mod | Quests | MMH | 2006-08-08 | Jdooby | This mod adds a new island to the east of Sadrith Mora with a beautiful landscape and a wide variety of creatures for you to hunt. Some are docile and others aren't. Includes original creatures from Morrowind and also some of the new ones introduced in the various creature mods out there. A... | |
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10 | 9238 | Tree Replacement v1.0 Hellwolve | Models and Textures | MMH | 2009-04-06 | Hellwolve | This ESP replaces all trees with JDooby's meshes. It's quick and dirty: prepair for a lot of clipping and other errors! Greetz, Hellwolve [email protected] |
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11 | 7966 | Mountable Animal (Taster) | Miscellaneous | MMH | 2003-06-23 | JDGBOLT | This is the 3rd version of the mod, but that is because I have been busy trying to get all the bugs out of the mod, but in this version there are 2 esps, a BM version and a Tribunal version. Use whichever one applies to you, if you have both, then use whichever one works best ... | |
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12 | 6299 | Petshop | Creatures | MMH | 2002-08-17 | jdooby | This mod adds quite a few traders and several types of animals you can purchase in several cities in Morrowind. and are for companionship. The petshop itself is now located in the Balmora Expansion-East which is incorporated here in this latest update. Please see the very... |
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13 | 6278 | Mountable Animal Taster 0.3 Bloodmoon Tribunal JDGBOLT | Creatures | MMH | 2009-04-06 | JDGBOLT | Well, here is the little taster for the Mountable Guar, or as I call it, Mountable Animal. But all the files should be here. Just go to Balmora and look underneath a tree, you should find a person unconcious, then you should get the guar whistle, which when you equip it, can make the guar come to... | |
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14 | 5643 | Jdooby's robes | Clothing | MMH | 2006-08-08 | Jdooby | Adds somewhere between 25-30 retextured robes to random Morrowind clothiers. Some come in hooded and un-hooded versions. I think they are balanced pretty fairly. They don't come with enchantments, but some have enchantment values as high as the orginal extravagant robes. Of course they cost more ... | |
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15 | 5630 | Hooded Robe Collection FIX | Clothing | MMH | 2009-04-06 | jdooby | Hooded Robe Collection -- Author: jdooby -- January 5, 2003 -- Installation -- Extract all files to drive C/ with winzip ... |
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16 | 5629 | Hooded Robe Collection | Clothing | MMH | 2009-04-06 | Jdooby | Hooded Robe Collection -- Author: jdooby -- January 5, 2003 -- Installation -- Extract all files to drive C/ with winzip ... |
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17 | 5385 | JD's Character Classes | Classes | MMH | 2003-07-23 | JD | Adds 12 character classes to the game, including, but not restricted to, Ranger, Paladin, Bounty Hunter, and Amazon. More classes may be added in future updates. | |
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18 | 4678 | Bank | Buildings | MMH | 2017-07-23 | Indy | Bank Mod 2.1 Created by: Indestructible Current Homepage: http://www.gamerzalliance.com Mod Members: Coder and World Builder - Mike Seiferling a.k.a Indestructible Testing and Support Coding - jDooby Note from the Author: Hi Everyone, This will be the last ... |
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19 | 3748 | Forum Birthsigns | Birthsigns | MMH | 2009-04-06 | Jdphenix | Contains 6 Birthsigns that appear to be named after community people that were at the Bethesda Offical Forums. No Readme included. |
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20 | 1384 | HuntingMod v.1.0 | Landmasses | MMH | 2009-04-06 | jdooby |
--- Hunting Mod: A plugin for Elderscrolls III: Morrowind --- by: jdooby --- 12/14/2002 --- Description Installation |
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21 | 264 | Abandoned Treehouse (THFF) Trib/BM v2.1 | Houses | MMH | 2013-07-31 | Stormwyynd | This mod adds a small treehouse located on the same island as Sarys Ancestral tomb. The house has a working lift, falling leaf particle effects, and new models by JDooby. Many updates & fixes have been done in this version, please see readme for info. |