Here you can select the number of cards to be placed in a row for each of supported screen resolutions. Your current resolution is highlighted in this way.
Brittlewind Fix by Michael Damon, aka Launcelot
Brittlewind is a rather na... more
Brittlewind Fix by Michael Damon, aka Launcelot
Brittlewind is a rather nasty spell in Bloodmoon used by the Wind Witches and Fryse Hags. Through a strange combination of events, some NPCs may also cast this spell, and shouldn't. I think the culprit may lie with a combination of the Bl...
A race mod. The body consists of a daedrothis head, orcs upper body, and ar... more
A race mod. The body consists of a daedrothis head, orcs upper body, and argonians legs (see screenshot for better idea.) It barely fits into the lore, but my intent was more to just test my skill and make a cool race. This is my first mod, by the way.
Have you ever felt sorry for the orc children because of their less-than-pr... more
Have you ever felt sorry for the orc children because of their less-than-pretty look? Well, you are not alone... ROBERT felt the same, and as a result, he made new head models for them (based on heads from Better Heads), and adapted some of the hairs from Rhedd and Better Heads to match their new...
It does the same job as Danjb's advanced persuasion, but it doesnt require ... more
It does the same job as Danjb's advanced persuasion, but it doesnt require any expansions, witch wa helpful to me. Made using Argent's TES Dependency Tool Kit.
Changelog:Added a readme and changed the name and put into a .zip file. Now it's smaller
You will learn to respect the law! This mod changes all generic guards i... more
You will learn to respect the law! This mod changes all generic guards in the land of Vardenfell to a much more powerful state. Now gaurds in Vvardenfel will be as strong as the ones in Mournhold. There are 2 different versions of this mod ( can be used at ...
You will learn to respect the law!
This mod changes all generic guards i... more
You will learn to respect the law!
This mod changes all generic guards in the land of Vardenfell to a much more powerful state. Now gaurds in Vvardenfel will be as strong as the ones in Mournhold.
There are 2 different versions of this mod ( can be used at the same time ...
This is a simple mod actually, which changes the travel agents in Morrowind... more
This is a simple mod actually, which changes the travel agents in Morrowind. It only took me like 4 hours to cover all the NPCs. There's not that many. All Caravaners, and Boat Masters have been covered. If I missed any, please email me, and I will do an update.
Changes are:
This mod adds names to the NPC's which are added by Adv_Npcs_1.1 by Adam. Y... more
This mod adds names to the NPC's which are added by Adv_Npcs_1.1 by Adam. You need Morrowind AND Adv_npcs_1.1 to get it running. The names of the NPC's well aren't that great as I needed to make them up but I think I did a pretty good job.
Note: can be used separately from Adventurer's Mod Adventurer's NPCs attemp... more
Note: can be used separately from Adventurer's Mod Adventurer's NPCs attempts to flesh out the Morrowind game world by adding a wide variety of new NPCs, both peaceful and aggressive. Includes:
- Random pilgrims... commoners...warriors...mages...rogues, mostly added to public places li...
Difficulty mod, with new items, creatures, scripts, and NPCs This plugin pr... more
Difficulty mod, with new items, creatures, scripts, and NPCs This plugin primarily attempts to "balance" the gameplay by making leveling harder, monsters much tougher, expensive items harder to come by and yet easier to sell, and more - lots of changes, but none of them should be too extreme This...
Adventurers Plugin 1.2 made by Adam refined by Zeanu
21-2-2004
What this i... more
Adventurers Plugin 1.2 made by Adam refined by Zeanu
21-2-2004
What this is
*
A refined and updated version of the original Adventurer's NPCs plugin by Adam.
This basicly adds description to it and gives more details to the NPCs aswe...
The "Adventurers NPCs" plugin =
Adventurer's NPCs attempts to flesh out th... more
The "Adventurers NPCs" plugin =
Adventurer's NPCs attempts to flesh out the Morrowind game world some more by adding a wide variety of new NPCs, both peaceful and aggressive.
NOTE: This plugin may be used independently from the "Adventurer's Mod".
SUMMARY
- R...
= The "Adventurers NPCs" plugin =
Adventurer's NPCs attempts to flesh out ... more
= The "Adventurers NPCs" plugin =
Adventurer's NPCs attempts to flesh out the Morrowind game world some more by adding a wide variety of new NPCs, both peaceful and aggressive.
NOTE: This plugin may be used independently from the "Adventurer's Mod".
SUMMARY
-...
A refined and updated version of the original Adventurer's NPCs plugin by A... more
A refined and updated version of the original Adventurer's NPCs plugin by Adam. This basicly adds description to it and gives more details to the NPCs as well as some extra dialogue.
- START A NEW GAME. Really. Some of the changes won't take effect otherwise... more
- START A NEW GAME. Really. Some of the changes won't take effect otherwise, and also the game may do some weird things, like creating duplicate NPCs.
- Adventurers 3 has more extensive changes than previous versions; there are changes to almost everything: gameplay, items, characters,...
This mod makes Ajira (Balmora, Mages Guild, Khajiit) sells -3 Standard Rest... more
This mod makes Ajira (Balmora, Mages Guild, Khajiit) sells -3 Standard Restore Magicka Potions.
While playing with a Mage char, I realized that there was no Respawning Standard Restore Magicka Potions for sale, which can make playing as a Mage significantly harder.
Adds a new NPC trader known as Akenor the retired adventurer.
He sells... more
Adds a new NPC trader known as Akenor the retired adventurer.
He sells you his hard earned loot and his special custom ebony sword (no new textures sorry).
For more info read the readme
oh and IMO the sword is balanced (it...
1. Description:
This mod adds two Dunmer fishermen that offer transpor... more
1. Description:
This mod adds two Dunmer fishermen that offer transportation by boat. One is Maelu Seran in Khuul that can offer you transportation to Ald Velothi, and other is Avrary Llervu in Ald Velothi that can take you to Khuul. They have specific dialogue that chang...
Adds a shipmaster at Ald Velothi that can take you to Gnaar Mok or Khuul, ... more
Adds a shipmaster at Ald Velothi that can take you to Gnaar Mok or Khuul,
you can also travel from Gnaar Mok or Khuul to Ald Velothi.
Cleaned with "TESAME"
Original release date: 03-09-2005
This plug in adds a new NPC to Seyda Neen. Her name is Alexi Nuccius, wife ... more
This plug in adds a new NPC to Seyda Neen. Her name is Alexi Nuccius, wife of Vodunius Nuccius. She doesn't do anything special, she is just there to look good.
Needs to be further play tested. No Readme,
Needs cleaning. Modifies some... more
Needs to be further play tested. No Readme,
Needs cleaning. Modifies some stock items and NPCs.
Adds a variety of items, a few characters, a new Argonian head, enchantments, etc.
Ever gone out to a Daedric Shrine and run into a Golden Saint and are about... more
Ever gone out to a Daedric Shrine and run into a Golden Saint and are about to cap her with your bow when to your horror you realize... I HAVE NO ARROWS!! Then she proceeds to hand you your head Well no more! This adds a level 100 Wood Elf that could drill o...
This mod adds more than 170 animated Npcs to the world, using the animation... more
This mod adds more than 170 animated Npcs to the world, using the animations from "Animated Morrowind".
The mod Animated Morrowind is required to play this mod, and can be downloaded here.
This mod adds 37 new Npcs that use 9 new animations.
- 3 sitting bandits... more
This mod adds 37 new Npcs that use 9 new animations.
- 3 sitting bandits, (somewhere in the West Gash and Azura's Coast Region)
- a Camonna Thong guy that plays with dagger (Balmora, in front of the Council Club)
- a slave cleaner, (Sadrith Mora, Fara's Hole in the Wall) ...
This mod adds some new animated Npcs to the world, and gives animations to ... more
This mod adds some new animated Npcs to the world, and gives animations to some Npcs of the original game.
******
FRENCH VERSION
POLISH VERSION
******
RUSSIAN VERSION!!
from ...
This mod add the ability to buys houses fully furnished in balmora from the... more
This mod add the ability to buys houses fully furnished in balmora from the outfitter, adds 5 NPCs outside in his store. The houses are not cheap ranging from 500-75000, I thought these prices are ok, if you dont like them you can easily change them.
This mo...
In Morrowind,
- even if you a leader of a faction, the lower ranking mem... more
In Morrowind,
- even if you a leader of a faction, the lower ranking members still call you "outlander";
- The guards of that faction still tell you "I am an officer of the imperial law, move along!"
- Npcs that you have met many times, still can tell you "Do...
Quest to allow vampires to trade with Telvanni....Vampires regenerate healt... more
Quest to allow vampires to trade with Telvanni....Vampires regenerate health/fatigue...Sun damage weather dependent Quest to allow vampires to talk with NPCs using a potion. See readme for info.
This mod places 34 naked female NPCs (actually 3 characters cloned 11 or 12... more
This mod places 34 naked female NPCs (actually 3 characters cloned 11 or 12 times each) inside the Arena Pit in Vivec. They attack the player as soon as he steps into the pit.
This is a large Imperial Keep, placed North of Ebonheart. The keep is more ... more
This is a large Imperial Keep, placed North of Ebonheart. The keep is more of a small village, and consists of 54 cells and 61 NPCS. Each NPC has their own unique dialogue, topics and greetings.
A word of warning... This mod was created for the Imperial player at heart, which I am. Eve...
This is a large Imperial Keep, placed North of Ebonheart. The keep is more ... more
This is a large Imperial Keep, placed North of Ebonheart. The keep is more of a small village, and consists of 54 cells and 61 NPCS. Each NPC has their own unique dialogue, topics and greetings.
A word of warning... This mod was created for the Imperial player at heart, which I am. Eve...
An Ashlander Caravan, with trading posts around the more settled areas, is ... more
An Ashlander Caravan, with trading posts around the more settled areas, is willing to take you with them (fast travel) to the Ashlander camps. One of the traders (one of several colorful NPCs) is a fortune teller, who may guide you on your quest.
Ashlander Traders
The Elderscrolls III: Morrowind Plug-In
-----
Brother ... more
Ashlander Traders
The Elderscrolls III: Morrowind Plug-In
-----
Brother Juniper
[email protected]
Synopsis: A travelling Ashlander Caravan will set up shop in ...
This Mod adds assassins to the game wich attack you. There are 3 different ... more
This Mod adds assassins to the game wich attack you. There are 3 different type of them. The first type is a Cammona Tong Secret agent (thats what i called it) Who look like a normal citizen, they wear a full set of common clothing with a daedric dagger, they are level 20, class assassin and are ...
This mod allows you to sneak up on enemies and kill them by snapping their ... more
This mod allows you to sneak up on enemies and kill them by snapping their neck. There is a very specific technique to assassination, and it takes a little bit of practice to get used to it. New in v1.5, the mod works correctly with your companions, and it correctly kil...
81 new hair and 23 new faces
A grand total of 88 playable hair and 34 playa... more
81 new hair and 23 new faces
A grand total of 88 playable hair and 34 playable faces
An additional 6 faces are used for NPCs only.
Almost all faces & hair are relaced. Those that were kept
were kept on purpose (ambiance, style, variety)
44 NPCs got replaced mo...
From the README:
WHAT THIS MOD DOES
This Mod only adds some new Faces f... more
From the README:
WHAT THIS MOD DOES
This Mod only adds some new Faces for the Players choice.
No NPCs were altered.
***
INSTALLATION
***
Only unzip all the Files that this...
From the README:
WHAT THIS MOD DOES
This Mod only adds some new Faces f... more
From the README:
WHAT THIS MOD DOES
This Mod only adds some new Faces for the Players choice.
No NPCs were altered.
Remember: This Faces were made to fit my taste, not to fit all tastes. Some may only contain minor c...
After becoming the Master Thief I was very annoyed to find that I couldn't ... more
After becoming the Master Thief I was very annoyed to find that I couldn't finish the Bal Molagmer quests because Stacey went on holiday. This mod adds an NPC who will give you the Bal Molagmer quests after Stacey leaves, so you can complete them even after you have become the M...
This is a quick fix to the problems Max's Forested Morrowind presented in t... more
This is a quick fix to the problems Max's Forested Morrowind presented in the Balmora Expanded mod, such as trees blocking paths and draping NPCs where you are unable to converse with them
This .esp replaces Forested Morrowind so be sure to uncheck it.
Adds 3 new NPC's to the town of Balmora, 2 merchants (a smith and a clothie... more
Adds 3 new NPC's to the town of Balmora, 2 merchants (a smith and a clothier) located in the open area in front of the pawnbroker. 1 NPC next to river who will take you to Hla Oad. and 1 NPC next to the shipmaster in Hla Oad who will take you to Balmora. Feedback i...
This is my first mod - a fortress in Balmora (named) Lord Varal's, after m... more
This is my first mod - a fortress in Balmora (named) Lord Varal's, after my character) that includes 3 towers and a weapon/armor house. Arriving in Balmora via Silt Strider, look to your left you will see it on the Mountain top. NPCs (for l...
Adds litter and fungus to the east side of Balmora for that "ghetto" effect... more
Adds litter and fungus to the east side of Balmora for that "ghetto" effect, as described by the NPCs in the game. Buildings now have ivy and bungler's bane growing up the outside of them, to reflect their grotty, damp locations. Scraps of paper rot in the streets and old statues decay because of...
This Small Npc Pack adds An Orc Merchant, An Imperial Legion Agent A Guard ... more
This Small Npc Pack adds An Orc Merchant, An Imperial Legion Agent A Guard Captain and many more! put in your Morrowind Data Folder and this should work. If you want more npc packs for Balmora or another town just ask in the comments TO INSTALL AFTER YOU CLICK DOWNLOAD AND IT IS DONE GO TO ...
This mod adds 8 NPC's into the city of balmora, and they all fit in well, o... more
This mod adds 8 NPC's into the city of balmora, and they all fit in well, one of them offers services. There names are as follows:
Andala Fedave (Dark Elf) (Outside)
Braste (Nord) (Outside)
Fasett (Breton) (Eight Plates)
Jo Rakha (Khajiit) (Mages Gu...
This a simple mod that adds ship travel from Balmora to Ebonheart, Vivec Te... more
This a simple mod that adds ship travel from Balmora to Ebonheart, Vivec Temple, Gnaar Mok, and Hla Oad. I made this for myself simply for ease of travel (after three years of playing this game... Ive walked enough). I put it on here in case someone without the Construction Se...
This mod adds a Thief training hall to Balmora with a locked chest for prac... more
This mod adds a Thief training hall to Balmora with a locked chest for practice, practice dummies, and an NPC selling picks. Also a hammock if you fancy a nap. It is located in the water that runs through Balmora: if you stand in front of the eastern guard tower and jump in the wate...
Replaces Vori's house in Balmora, (a pointless home, doesn't affect any que... more
Replaces Vori's house in Balmora, (a pointless home, doesn't affect any quests or NPCs) with a much better one. Inside you'll find a ring key that, when in your inventory, makes the normal bed (bed works when ring is off) move aside revealing a trap door to your true Lair. Your...
Adds large numbers of hostile NPCs/creatures (including Almalexia and sever... more
Adds large numbers of hostile NPCs/creatures (including Almalexia and several Dagoth Urs) to Balmora and Fort Moonmoth, together with Imperial and Hlaalu guards to fight them.
===
Please note: This mod was transferred from Gamer's Roam after the site's ...
Needs playtesting. Require both expansions.
Adds large numbers of hostile... more
Needs playtesting. Require both expansions.
Adds large numbers of hostile NPCs/creatures (including Almalexia and several Dagoth Urs) to Balmora and Fort Moonmoth, together with Imperial and Hlaalu guards to fight them.
Version 2.1
This is an update to version 2.0, and allows you recruit the N... more
Version 2.1
This is an update to version 2.0, and allows you recruit the NPCs after you're the Nerevarine.
Adds a number of NPC companions to the game, including generic soldiers and archers.
Requires Tribunal to play. This mod provides two bards with 15 tunes each b... more
Requires Tribunal to play. This mod provides two bards with 15 tunes each but they are located in sixteen places in the cities and towns of Morrowind, usually near the traders. If you pay them 2 septims they will play you a song. You can choose whether you want a dance tune or something beautiful...
This Mod includes a living quarters with plenty of storage and a small gard... more
This Mod includes a living quarters with plenty of storage and a small garden, original cave/treehouse type atmosphere with plenty of storage. Located in the starter town it is ideal for a new charcter. A merchant area is included with NPCs that have plenty of gold to ...
This is an edited version of Cutthroat's Partners 3.0. This
allows same ... more
This is an edited version of Cutthroat's Partners 3.0. This
allows same sex relations, fixes some bugs, and changes a
few things here and there.
Changelog:ver 1.1
*Change the way Stealth types help player
*Fixed ano...
A mod where you have to bathe weekly or no one will speak to you. Every day... more
A mod where you have to bathe weekly or no one will speak to you. Every day your personality will go down if you don't bathe but the NPCs will still talk to you. To bathe go into the water (except in the sewers) and equip your soap. Have Fun :) See readme for info.
In my opinion, this mod makes the Balmora river much nicer looking.
a... more
In my opinion, this mod makes the Balmora river much nicer looking.
adds:
three more npcs on the Balmora river(see screenshot)
a shipmaster to the river (gancol) who can take you in his rowboat to:
Ebonheart - Seyda Neen - Suran ...
Better Clothes replaces most of the default clothing from the standard Morr... more
Better Clothes replaces most of the default clothing from the standard Morrowind game with new non-segmented versions designed to work with Better Bodies. This improves the visual appearance of most items of clothing that are available in stores, and worn by NPCs, and in your inventory.
This mod adds 20 new Argonian playable heads to choose from. There are 11 f... more
This mod adds 20 new Argonian playable heads to choose from. There are 11 females and 9 males on two different all new meshes. Note that the textures are interchangable between the two meshes so a texture on mesh 1 can by put on mesh 2 and vice versa. The heads will not replace npcs but are added...
This mod adds 20 new Argonian playable heads to choose from. There are 11 f... more
This mod adds 20 new Argonian playable heads to choose from. There are 11 females and 9 males on two different all new meshes. Note that the textures are interchangable between the two meshes so a texture on mesh 1 can by put on mesh 2 and vice versa. The heads will not replace npcs but are added...
It adds a simple cart, guar, and NPC to Pelagiad, Seyda Neen, and Balmora. ... more
It adds a simple cart, guar, and NPC to Pelagiad, Seyda Neen, and Balmora. The Pelagiad NPC will transport you to Balmora and Seyda Neen.
The Other NPCs will transport you to Pelagiad.
The Pelagiad one is at the entrance to the town, the...
This mod simply adds some armingers to ghost gate. They are high levels and... more
This mod simply adds some armingers to ghost gate. They are high levels and will not be killed easy, just what Ghostgate should have had to begin with!
Hope you enjoy this simple mod
Better Vivec II, is better version Better Vivec -modpack. Pack now contains... more
Better Vivec II, is better version Better Vivec -modpack. Pack now contains three mods:
1 People to Streets of Vivec 0.6
A simple mod, that makes over hundred unique NPCs to Vivec. Merchants, mages, trainers, simple civilians and even one quest giver. Mod als...
Inspired by the fantastic work by "TR" (tamriel rebuilt?) called "Better Fa... more
Inspired by the fantastic work by "TR" (tamriel rebuilt?) called "Better Fargoth", this mod picks up where he (they?) left off as I assumed he (they?) have been too busy (with their project?)
Where Better Fargoth fixes Fargoth by turning him into a Nord, Better Wood Elves...
This mod adds several new enchantable scrolls to the game, and gives them t... more
This mod adds several new enchantable scrolls to the game, and gives them to various Enchanter Service NPCs and some of the random loot tables. This should give the new, experienced, and even the expert Enchanters out there more material to work with. The scrolls have e...
This mod adds a new NPC named Bob, and new Worn Daedric Armor/Weapons to Mo... more
This mod adds a new NPC named Bob, and new Worn Daedric Armor/Weapons to Morrowind. The Worn Daedric Armor/Weapons do not look any different from regular Daedric Armor/Weapons, however they only weigh half as much and have twice the enchantment value.
Bob is the toughest ...
In short, NPCs that wanted to sell you spells and had the NPC-only spells f... more
In short, NPCs that wanted to sell you spells and had the NPC-only spells from BTB's Game Improvements won't have them any more. The spell module from BTB's Game Improvements created spells only meant for NPCs, and not for the player. Certain NPCs that have the auto-calculate flag and could sell ...
This mod adds a bunch of stuff - has 11 new NPCs that are 100 skilled train... more
This mod adds a bunch of stuff - has 11 new NPCs that are 100 skilled trainers, 2 others are shop keeps with infite cash - a couple new building (one located in Balmora ), the other in Seyda Neen; a dungeon for anyone who dares enter with an ok prize at the bottem. New...
This plugin adds a playable race called the Sea Elf, a reclusive, peace-lov... more
This plugin adds a playable race called the Sea Elf, a reclusive, peace-loving, blue-skinned people that populate the oceans of Tamriel. They posses natural gifts for swimming and water-breathing, and are also somewhat magical in nature.
I have also added 2 Sea Elf NPCs to Sadrith Mora...
I got the idea while reading Plangkye's WIP thread for a Crassius Curio mod... more
I got the idea while reading Plangkye's WIP thread for a Crassius Curio mod that some people might actually like a mod that features Caius Cosades - the character with whom you spend the most time in the game. (Whether or not Caius appears attractive towards you/your character no doubt depen...
This mod adds three buildings to the NW of Cladera (in addition to three ne... more
This mod adds three buildings to the NW of Cladera (in addition to three new NPCs). No creature spawn points were harmed during the making of this mod. This mod could possibly conflict with another mod like it, so make sure to backup your files before installing. ...
Caldera Mining Company Gets Reinforcements v1.0 by Da Nang
What it doe... more
Caldera Mining Company Gets Reinforcements v1.0 by Da Nang
What it does:
Adds guards to Caldera Mining Company's facilities (where necessary)
and mine on triffidfood's request.
Installation:
Extract the files to...
Female version of "Calvus and Rerlas"
Adds modern ‘companion’ functions ba... more
Female version of "Calvus and Rerlas"
Adds modern ‘companion’ functions based on Grumpy et al’s scripts to Calvus Horatius (the companion in Tribunal), plus warping to the pets sold by Rerlas in the Great Bazaar in Mournhold. Calvus has more functions, more features a...
Updates Calvus, the mercenary in Mournhold. -He will travel back to Vvar... more
Updates Calvus, the mercenary in Mournhold. -He will travel back to Vvardenfel with you.
-He now tells you his health and fatigue.
-He can water walk if you tell hime to.
-He can level up (he chooses which skills to put up).
-He ...
This is an updated .esp of Hopperfly621's excellent Cape, (Physiqued) plugi... more
This is an updated .esp of Hopperfly621's excellent Cape, (Physiqued) plugin. It removes placed capes from several NPCs where the cape placement would cause the NPC to go topless. The cape is worn in the shirt slot, thus NPCs without any armor on would have their shirts replaced...
This mod is (at the moment) a very minor NPC tweak, that adds quorn's Imper... more
This mod is (at the moment) a very minor NPC tweak, that adds quorn's Imperial chain resource (which adds boots and gauntlets). You may find the armor for sale in various places (Imperial Forts generally) I believe I added to an Imperial armor leveled list as well. The armor may also be found on ...
This plug-in recreates the home of my favorite thief-type character by Roge... more
This plug-in recreates the home of my favorite thief-type character by Roger Zelazny: Jack of Shadow's, Castle Shadowguard. Lots of room and storage for your character, barter NPCs, transportation NPC in Seyda Neen..See readme for complete info.
Female NPCs fighting hand-to-hand, to the death.
Background
So, I'm walkin... more
Female NPCs fighting hand-to-hand, to the death.
Background
So, I'm walking through Balmora the other night, on my way to Cassius' house...everyone's talking about how he just scored some incredible skooma from a guy in Seyda Neen, and he's so baked that you can basically walk int...
This mod adds a cave house to Balmora, located right next to the pawnshop. ... more
This mod adds a cave house to Balmora, located right next to the pawnshop. This house is fit for a king, lots of eye candy, new NPCs which can train and sell many items. Huge weapon display room with lots of storage containers. This is a new version of Cave House. Adde...
My first mod, I hope you like it,
I made small changes in the game, some ... more
My first mod, I hope you like it,
I made small changes in the game, some enchanted items, added some NPCs and changed some stats on a few races, made some modifications to birth-sings too. I hope you like it, it's my first mod. Forgive my mistakes, I am Brazilian rs'
...
Adds an Npc with a full set of Daedric armour and a good sword you can batt... more
Adds an Npc with a full set of Daedric armour and a good sword you can battle in front of the steps to Vivec's Palace. Adds a merchant behind a locked door in the Halfway Tavern in Pelagiad and two new classes, one of which is just Chaos's that I made. I added a...
This mod adds ten new hairstyles for all the races (except Khajiits and Arg... more
This mod adds ten new hairstyles for all the races (except Khajiits and Argonians) from vanilla Morrowind - available in five different colours, 50 in all.
These meshes were originally made for a heads and hairs replacer for all the NPCs of Morrowind, but I thought that s...
NPCs's reactions to you are now determined by their disposition and inclina... more
NPCs's reactions to you are now determined by their disposition and inclination to fight you. Use your Vampiric talents of charming and calming to subdue your victims. If successful, NPCs will lose their guard with you.
-------------------------
req: Morrowind only
====...
This is my first ESP. It's for use with Emma's Playable Children mod, and e... more
This is my first ESP. It's for use with Emma's Playable Children mod, and edits the RaceCheck script so the child races' PCRace global is set as if they were the adult equivalents--causing NPCs to use the appropriate greeting voiceclips, and fixing a bug involving House Hlaalu and Khajit/Argonian...
This download contains male and female voices for the Chimer of Light. A pl... more
This download contains male and female voices for the Chimer of Light. A playable NPC version of the COL_Voices, places several NPCs throughout the game (warning: may or may not be lore friendly). Chimer NPCs placed in the game will now respond to you. This mod requires the Chimer of Light V2 rac...
This download contains male and female voices for the Chimer of Light, an .... more
This download contains male and female voices for the Chimer of Light, an .esp that adds the voices but no NPCs. This is to be considered a resource for the Chimer of Light race. This mod requires some version of the Chimer of Light
race in order for it to work.
This mod places the shipmaster Cinia Urtius on the deck of her boat in Tel ... more
This mod places the shipmaster Cinia Urtius on the deck of her boat in Tel Fyr. She's actually a secret master trainer created by the Bethesda developpers but not implemented in game.
She offers training service (but no transport, despite being a shipmaster).
No readme i...
This mod adds a multi NPC quest starting in Ald'ruhn. To begin go to the Al... more
This mod adds a multi NPC quest starting in Ald'ruhn. To begin go to the Ald Skar Inn and look for the Imperial who looks out of place. See readme for info.
This mod is the second in a series of 8 mods based on the island of Annasti... more
This mod is the second in a series of 8 mods based on the island of Annastia, expanding on my earlier DeathTrap Dungeon. The mod adds considerably to that landmass, adding a small village and the large city of Port Blacksand, as well as something like 70 unique NPCs, two main quest series, a join...
This mod is the second in a series of 9 mods based on the island of Annasti... more
This mod is the second in a series of 9 mods based on the island of Annastia, expanding on my earlier DeathTrap Dungeon. The mod adds considerably to that landmass, adding a small village and the large city of Port Blacksand, as well as something like 70 unique NPCs, two main quest series, a join...
This mod is the second in a series of 9 mods based on the island of Annasti... more
This mod is the second in a series of 9 mods based on the island of Annastia, expanding on my earlier DeathTrap Dungeon.
The mod adds considerably to that landmass, adding a small village and the large city of Port Blacksand, as well as something
like 70 unique NPCs, two main quest se...
There is a hidden indoor cell (room) in the game, called "Clutter Warehouse... more
There is a hidden indoor cell (room) in the game, called "Clutter Warehouse - Everything Must Go!" and it houses 2 NPCs, Lord Cluttermonkey, and Used Clutter Salesman.
you can get there by finding either of 2 items in the game which will teleport you there when you use the action key o...
Tribunal adds the Dark Brotherhood Assassins who constantly attack the play... more
Tribunal adds the Dark Brotherhood Assassins who constantly attack the player in his sleep; can get extremely irritating at higher player levels. At lower levels the attacks aren't as irritating, but it creates an unfair advantage for the lower level player. Y...
Features:
1. Adds 48 NPC?s who will offer the player work in 10 different ... more
Features:
1. Adds 48 NPC?s who will offer the player work in 10 different jobs: herb collecting, exterminating, fishing, gathering, ghosting, crab hunting, cliff racing, smuggling, skinning, and nix hunting.
2. NPC?s are placed in cities and towns throughout Vvardenfell. Loo...
i made a minor add-on for the CM_minor_quests of Cuthroat (thnx to him for ... more
i made a minor add-on for the CM_minor_quests of Cuthroat (thnx to him for the mod) it adds a few new quest giving NPC's in balmora (also in shops)
CM_Minor_quests is needed
This mod adds a small town south of Lake Fjalding.
It has few citizens, t... more
This mod adds a small town south of Lake Fjalding.
It has few citizens, traders and guards. It has a great hall with a leader. The only problem is that many people in the town are not speaking about Solstheim topics and that is because I don't know how to work with d...
Comapnion Share Version of OHB [v1]
Of Human Bondage by: DarkSide (darkside... more
Comapnion Share Version of OHB [v1]
Of Human Bondage by: DarkSide ([email protected])
Modification of OHB by: CronoDevir ([email protected])
What this version includes that the original version did not is the 'Companion Share' ability for all 20 slaves. [or a...
A tiny mod that does the following:
Makes "Companion Share" available f... more
A tiny mod that does the following:
Makes "Companion Share" available for all Slave Class NPCs.
Gives all Slave Class NPCs the ability to wait or follow.
Additionally gives Ciralinde, Davina and Jadier Mannick (available from Savile Imayn ...
This mod adds new buildings with new NPCs.
The purpose of this mod is to c... more
This mod adds new buildings with new NPCs.
The purpose of this mod is to construct buildings in-game.
Every building is unique (though no new meshes) and consist of multiple construction phases.
Therefore, you will need to wait a couple of days before it is finished, yet every d...
This is a structure heavily based off of the Seyda Neen Census Office. The ... more
This is a structure heavily based off of the Seyda Neen Census Office. The exterior has been modified significantly, and the interior has been heavily modified so that both floors are on the same interior cell. There are no NPCs or other little cool goodies like telepor...
This plug-in adds a new topic "cover yourself up", through which you can in... more
This plug-in adds a new topic "cover yourself up", through which you can instruct NPCs to put on a shirt or robe. It will not work if the greeting has the "goodbye" command since the topic cannot be activated.
The player does not have to be carrying any clothing, for reasons of conven...
Creature adding mod for Morrowind, Tribunal and Bloodmoon. Attempts to keep... more
Creature adding mod for Morrowind, Tribunal and Bloodmoon. Attempts to keep in theme with the existing game, but increase variation.
Adds a large number of new creatures/NPCs into the game, as well as new ingredients, armour & weapons.
A partial beastiary can be found at the mirro...
This is a huge land mass fully detailed with a large village (Cyrum). there... more
This is a huge land mass fully detailed with a large village (Cyrum). there are many kinds of Creatures,new NPCs,armor,weapons, clothes and people to barter with and speak to.there is now a large cave.there are now many more objects and new places to goin
This plugin adds an NPC to the Forge of Hilgonbrand who will create Daedric... more
This plugin adds an NPC to the Forge of Hilgonbrand who will create Daedric armor for the PC, if given the right materials. This area can be found in the Omaren Ancestral Tomb east of Sadrith Mora.
This is my first mod, which was originally packaged with "Smith's Services" by Arcimaes...
Rebuilds the Dagon FEl docks as unique static items that will persist. This... more
Rebuilds the Dagon FEl docks as unique static items that will persist. This plugin allows you to run any combo of mods that affect Dagon Fel with MQB installed. No More dissapearing docks and drowned NPCS:)
<...
Fresh from its triumphant (hahahaha) WIP thread on the Official Forums, thi... more
Fresh from its triumphant (hahahaha) WIP thread on the Official Forums, this mod adds four retextured (sort of) sets of armor culled from various sources, as well as hundreds of words in readable form! Adds a few NPCs to Sixth House strongholds and Ash Vampire lairs, too.
This mod adds four retextured (sort of) sets of armor culled from various s... more
This mod adds four retextured (sort of) sets of armor culled from various sources, as well as hundreds of words in readable form! Adds a few NPCs to Sixth House strongholds and Ash Vampire lairs, too.
Have you ever wished there were dancing boys in Morrowind? No? This mod isn... more
Have you ever wished there were dancing boys in Morrowind? No? This mod isn't for you then because now there are and they're dancing in Desele's House of Earthly Delights in Suran.
The boys are enormous flirts and will flirt with anyone whatever their gender. They all have a differen...
This mod adds a Blades Outpost near Gnisis, left - hand from the Fort out o... more
This mod adds a Blades Outpost near Gnisis, left - hand from the Fort out of the city.
There are some deserter legionaries in VVardenfel, and the Imperial Legion Comittee ask the Blades for help to investigate this happening.
New buildings, retextured armor (Blades armor)
NPCs with...
Allows the player to Detect NPCs, through Detect spells.
Each NPC will... more
Allows the player to Detect NPCs, through Detect spells.
Each NPC will now acquire a key and an enchanted item the first time they use a voice file. This makes them detectable in a unique way whenever both "Detect Key" and "Detect Enchantment" effects are active. In Morr...
This is a purely atmospheric mod, it adds drunks, musicians, drinkers and d... more
This is a purely atmospheric mod, it adds drunks, musicians, drinkers and dancers to Desele's House of Earthy Delights. Note that the dancers are both male and female and nude depending on what body replacer you use, if any. All meshs and textures for the body and taverns will strictly use what y...
This mod adds music, drinkers, dancers and drunks to the Balmora Taverns. I... more
This mod adds music, drinkers, dancers and drunks to the Balmora Taverns. I hope this has made going to Haalu Taverns far more interesting. And mostly, I hope you enjoy it. This is mostly just a atmosphere mod, and I plan on doing the same to most if not all the vanilla taverns. This mod has not ...
This mod is a replacer, an update for Better Bodies. All it requires is Div... more
This mod is a replacer, an update for Better Bodies. All it requires is Divine Domina (for the .esps and the textures. I made this to fix the annoying clipping on female NPCs. A lot of them wear a cuirass, but no pauldrons, which results in clipping. Those issues should be gone with t...
The skinny; A combination of my old dialogue mods with a little extra throw... more
The skinny; A combination of my old dialogue mods with a little extra thrown in. Adds new responses to the 'little secret' topic, the
'services' topic, new slave greetings and an alpha of something I call 'Quest Persuasion'.
Adds over new 100 secrets to the '...
Adds a shipmaster to the empty dock in Tel Fyr who can take you to Tel Mora... more
Adds a shipmaster to the empty dock in Tel Fyr who can take you to Tel Mora, Tel Aruhn, Sadrith Mora and Tel Branora. She also has a small quest, but that's optional.
This simple little mod adds a buyable pack guar to Seyda Neen. You can ord... more
This simple little mod adds a buyable pack guar to Seyda Neen. You can order it to stay or follow, restore its health by feeding it large kwama eggs, and use the "companion share" option to manage its inventory.
Donations to the Gods
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Description:
... more
Donations to the Gods
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Description:
This mod makes the following Npcs take donations of values of 1000, 10000, and 100000.
EDIT: As reque...
Quite a list of features:[list]You can command the House guards as Hortator... more
Quite a list of features:[list]You can command the House guards as Hortator. You can command the House guards as the head of the House. You can command all members of the Imperial Legion as Knight of the Imperial Dragon. You can command the lower ranked soldiers, than you. ...
If you've ever purchase the "sexy nord female" and had an elderly lady show... more
If you've ever purchase the "sexy nord female" and had an elderly lady show up
you'll Know what inspired this mod
Requires:Dracandros Voice
Recomended: Better Bodies (to use clothes for female slaves)
Basically a replacer. ...
The mod adds one NPC with a mix of different styles of daedric armour. To m... more
The mod adds one NPC with a mix of different styles of daedric armour. To my understanding no mods need to be used. This mod works for Vanilla Morrowind or Tribunal/Bloodmoon. Drake is a Mid-level Battlemage that works as an Agent for the Blades. I decided to add some more agents li...
Dremora Archer
Just put it in your Data Files directory & select it from th... more
Dremora Archer
Just put it in your Data Files directory & select it from the Morrowind menu. All it needs is in Morrowind.ESM & Morrowind.BSA.
This ESP adds a third "Dremora." This is the Dremora Archer. It is alongside the Dremora Lord in all leveled lists where the other two Dremoras ...
This plug in allows the player to purchase a packguar from Drulene Falen, t... more
This plug in allows the player to purchase a packguar from Drulene Falen, taking advantage of Tribunal's companion scripting. PC Quest status and faction affect the pricing somewhat (In reference to House Redoran, of course). The guar should be durable enough to surv...
Fargoth will now get stinkin' drunk after the lookout quest the player comp... more
Fargoth will now get stinkin' drunk after the lookout quest the player completes for the Nord in Arille's Tradehouse. Fargoth will have drunken things to say, and pass out randomly after the player does the lookout quest stealing from his hiding place.
Adds the Drunken Master class, and two NPCs that sell drunken master goods ... more
Adds the Drunken Master class, and two NPCs that sell drunken master goods (clothing, wine). The wine boosts some attributes, temporarily, and drains one.
This mod adds the Dwarf race and NPCs around Morrowind. The Dwarf race is b... more
This mod adds the Dwarf race and NPCs around Morrowind. The Dwarf race is balanced to the same standards set by Bethesda's original races. Each Dwarf NPC has some unique dialogue and can tell you about their race. . I hope you enjoy playing!
Adds new Dwarf NPCs from the Dwarves! mod to the leveled lists used in Morr... more
Adds new Dwarf NPCs from the Dwarves! mod to the leveled lists used in Morrowind Comes Alive (MCA). Now Dwarf NPCs will appear from time to time through Vvardenfell and Solstheim as travelers, warriors, mecenaries, smiths, barbarians, dunkards, beggars and Dwarven chieftains.
<...
This is a simple mod that changes the AIs of the NPCs in Ebonheart's Imperi... more
This is a simple mod that changes the AIs of the NPCs in Ebonheart's Imperial Cult Chapel so they no longer wander all over the room and block doorways and get in the way. They all stay in one place, which makes it easier for getting around the room. I made it for my convenience but thought other...
Adds new NPCs with the faces from Elders of Vvardenfell to the leveled list... more
Adds new NPCs with the faces from Elders of Vvardenfell to the leveled lists used in Morrowind Comes Alive version 4. The added NPCs are of the classes one would expect to find older individuals involved in (nobles, captains, priests, along with commoners, drunkards and others).
You w...
Adds new NPCs with the faces from Elders of Vvardenfell to the leveled list... more
Adds new NPCs with the faces from Elders of Vvardenfell to the leveled lists used in the Morrowind Comes Alive. The added NPCs are of the classes one would expect to find older individuals involved in (nobles, captains, priests, along with commoners, drunkards and others).
Included are two add-ons that add the NPCs not originally placed in the gam... more
Included are two add-ons that add the NPCs not originally placed in the game despite being created by Bethseda using the heads added by Elders of Vvardenfell (incl). These NPCs are scattered across the map. Some are hostile.
Also included is an expansion of Sirius Snape's Elderly NPC R...
This mod uses some of the rarer 'Hello' sounds (the speech files NPCs play ... more
This mod uses some of the rarer 'Hello' sounds (the speech files NPCs play when you approach them) from Tribunal that relate to factions you belong to. Formerly they only played occasionally and only in Mournhold. Now, NPCs all over Morrowind from the same faction as you will sometimes greet you ...
This humorous mod changes Fargoth's clothing and dialogue, that's all. A ni... more
This humorous mod changes Fargoth's clothing and dialogue, that's all. A nice mod for people who don't like Fargoth very much, this should make him a bit more interesting.
This mod adds 3 new NPCs that give you fast travel options to all of the Gr... more
This mod adds 3 new NPCs that give you fast travel options to all of the Great House Stronholds (If you do not yet have a stronghold, they still take you there, but there is nothing built). Very useful when you don't want to always walk to your stronghold, even tho...
This mod was inspired (sort of) by the various fem_guard plugins. I may ... more
This mod was inspired (sort of) by the various fem_guard plugins. I may be the only one, but I've always thought it was kinda odd that (except for the Redoran) none of the factions had any (cloned) female guards. The fem_guard plugins kinda made up for it, but...
This mod adds escorts to all the fighters guild halls. They will transport ... more
This mod adds escorts to all the fighters guild halls. They will transport you to the other guild halls. There is one in each guild hall.
Changelog:-Added campfire starter kits to escort in Balmora Fighters guild hall.
-Added Bags kits to escort in Balmora Fighters guild hall.
This mod is intended to be run with the "Give Your Orders" mod (included in... more
This mod is intended to be run with the "Give Your Orders" mod (included in .rar file for convenience), and requires Morrowind Comes Alive. It basically creates duplicates of all of Morrowind Comes Alive's NPC archers, warriors, barabarians, fighters and rangers and adds these d...
INSTALLATION:
Unzip meshes to your data files/meshes and icons to data fil... more
INSTALLATION:
Unzip meshes to your data files/meshes and icons to data files/icons folders respectively.
DO NOT UNZIP FOLDERS TO FOLDERS, ONLY THE FILES INSIDE!
Info:
Changes everyones favorite woodelf fargoth into an orc named Deathgoth carrying a new sword,
...
Are you get lost in a remote village? Don't worry. You won't need run for t... more
Are you get lost in a remote village? Don't worry. You won't need run for the closest temple. They are here, the folk healers, to take care of your injuries.
- Two new classes added: Folk Healer and Prostitute.
- 14 new NPCs. One of them can cure ...
This simple little mod allows you to recruit NPCs having a disposition of 1... more
This simple little mod allows you to recruit NPCs having a disposition of 100. Two topics are added to every NPC in the game: "follow me" and "wait here."
Unfortunately, there is no companion sharing involved, as I did not want to make a mod that required any exter...
Low people were sent by the great houses to run their dirty business. They ... more
Low people were sent by the great houses to run their dirty business. They are provided by huge amounts of gold pieces so they are little suspicious. If your stomach is strong enough and if you can earn their trust, they would
be quite generous.
Changelog:1.0 - init...
This is a simple mod that adds Freelance Adventurers to Morrowind.
Fro... more
This is a simple mod that adds Freelance Adventurers to Morrowind.
From the Readme:
OVERVIEW:
This mod is the first in the series of mods that I am going to make that include a melee combat and bow combat NPC of each race. Why you might ask? Becaus...
Ever hated how NPCs will chase you from Balmora to Caldera just for being a... more
Ever hated how NPCs will chase you from Balmora to Caldera just for being a werewolf? Ever wanted people to not even notice you even though you are hairy, flee ridden and eating their wife? I did, so I made this mod. It is a simple mod, it edits two GMSTs, the werewolf ...
This mod turns the dirty, yuk Ghorak Manor, into a clean, honorable looking... more
This mod turns the dirty, yuk Ghorak Manor, into a clean, honorable looking storage building called, Ghorak Storage. Creeper has a huge gold adjustment and can repair! Also gets rid of those needless Orc NPCs. The goldbrand Orc is still in his same spot and he now ...
My mod is based on the Dracandros' voice mod idea, by Dracandros.
My mod... more
My mod is based on the Dracandros' voice mod idea, by Dracandros.
My mod is not a replacement for the Dracandros' voice mod, but rather a complement, adding stuff not managed. It doesn't require it to launch.
The "Give your orders" mod adds a topic to dialogs, "- Give yo...
This Mod aims to be a repalcer as a sort, for the NPC Goris the Maggot King... more
This Mod aims to be a repalcer as a sort, for the NPC Goris the Maggot King.
Goris is an Necromnacer in Morrowind, he is in Venim Ancestral Tomb.
HEre is what as been added to Goris/Changed:
- Given him a unique "scary face"
Gothic Facepack v1.1
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Description:
This mod will add a number ... more
Gothic Facepack v1.1
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Description:
This mod will add a number of gothic faces into your game.
They are not used on any NPCs in the game.
--
Changes in Version...
This mod adds 6 companions that will join the player:[list] a female and a... more
This mod adds 6 companions that will join the player:[list] a female and a male imperials NPCs in the Stormhold Imperial Inn a female and a male dark elves NPCs in a shack in Last Sand a female and a male argonians in a den in The Lizard's Den[/list] Choose the one ...
A huge landmass (1/3 of Vvardenfell), more than 64 wonderful community mods... more
A huge landmass (1/3 of Vvardenfell), more than 64 wonderful community mods merged together � villages and towns (Cyrodiil too), tons of NPCs � all with the intention to create a consistent environment.
This is explicitly a tribute to Morrowind and to the modders for the fun they gave ...
This plug-in adds guar tamer NPCs to all ashlander camps (the big camps). T... more
This plug-in adds guar tamer NPCs to all ashlander camps (the big camps). Tamers can sell you packguars or battleguars. In future, I may update this lil' plug and improve it by adding new features and such... But right now I don't have the time...
This mod replaces the generic, copy-pasted guards of Morrowind with differe... more
This mod replaces the generic, copy-pasted guards of Morrowind with different variations. Some guards have different loadouts and armor, and each have different faces. I haven't tested it extensively, but enough to know that guards still act like guards, and they don't all look the same. However,...
GUARD EXPANDER
by Caine
Simple mod that adds some variety to the guards... more
GUARD EXPANDER
by Caine
Simple mod that adds some variety to the guards of the Imperial Legion and the three Great Houses.
Imperial Legion:
Patroler (original guards who walk around towns and forts)
Guard (stand watch at entrances to towns an...
Petty crimes will no longer go unpunished!
If you walk past a guard wi... more
Petty crimes will no longer go unpunished!
If you walk past a guard with a bounty on your head, there is now a chance the guard will recognize you and bring about justice.
When you are near a guard and you have a price on your head, every 30 secon...
Halls of the Forgotten Dead *Demo* Requires Tribunal
What this mod is (the... more
Halls of the Forgotten Dead *Demo* Requires Tribunal
What this mod is (the full thing, not the demo)
Halls of the Forgotten Dead-
The first thing about this mod is that there will be 13 completely new books scattered all around Morrowind, Mournhold and Solsthiem....
The much anticipated continuation of the Seekers of Knowledge storyline (fr... more
The much anticipated continuation of the Seekers of Knowledge storyline (from the Abandoned Flat mod), this expansion introduces:
four unique NPCs
a new variety of creature
new items
new armour
hundreds of lines of dialogue
indepth story and quests
I...
Injured PCs can now actually visit healers, just like the NPCs suggest. The... more
Injured PCs can now actually visit healers, just like the NPCs suggest. These healers charge varying amounts for their services (depending on several factors), and can generally be found at the nearest Temple. See readme for info.
Adds 10 healers that can cure you, or heal you to major cities in Vvardenfa... more
Adds 10 healers that can cure you, or heal you to major cities in Vvardenfall, list of healer's locations and other info in readme.
Changelog:1.0 Initial Mod
(Original description) Injured PCs can now actually visit healers, just lik... more
(Original description) Injured PCs can now actually visit healers, just like the NPCs suggest.
These healers charge varying amounts for their services (depending on
several factors), and can generally be found at the nearest Temple. See
readme for info.
(Simbelmyne Edit) Fi...
This mod adds 5 different types of bugles to the game of Morrowind. They ar... more
This mod adds 5 different types of bugles to the game of Morrowind. They are Iron, Steel, Silver, Gold and Sixth House Bugles.
These musical instruments are incorporated by adding them to several new NPCs which are placed in two different types of locations. There are now Imperial He...
Hold it is a mod that randomly gives NPCs an item to hold based on their cl... more
Hold it is a mod that randomly gives NPCs an item to hold based on their class and/or gender.
UPDATED (27/06/2011): Holdable babies and Fliggerty's H.E.L.L.U.V.A patch.
===============
Ever talked to a fisherman and had this conversation?
- So you're a fisher...
Add a replica of the morag tong base in balmora (minus the owned items) to ... more
Add a replica of the morag tong base in balmora (minus the owned items) to make your charactor in to any clan of vampire (included in name) or a werewolf (in name) read the readme for deatails on how to get there. One more thing after you install the mod wait/sleep for 3 days or it will not work ...
This mod takes place in caldera. Salman Relas, a local, has gone missing an... more
This mod takes place in caldera. Salman Relas, a local, has gone missing and you can help find him! To start the Quest talk to some NPCs in caldera. This mod adds a house (Salman Relas's) which also has some hidden treasure.
Hope you enjoy!
You're a sexy vampire looking for a Hot Lunch... Vampire Cattle Head/Hair/C... more
You're a sexy vampire looking for a Hot Lunch... Vampire Cattle Head/Hair/Clothing replacer
(None of the artwork is original "read mes" included from all mods used)
Simply unzip anywhere you choose
then copy and paste folders and esp...
Vampires with wings Your thing!
then consider this mod
(None of the art... more
Vampires with wings Your thing!
then consider this mod
(None of the artwork is original-I've enclosed all the "read me"s from the mods used)
Requires: BetterBodies and some "Better" Beast mod for the clothes to work (If you like the Kajiit and Argo...
The speed of some NPCs* related to escort quests have been increased.
... more
The speed of some NPCs* related to escort quests have been increased.
*plus 2 creatures.
Botrir: 56->80
Corky: 50->80
Din: 51->80
Drerel Indaren: 51->80
Edras Oril: 61->80
Fonus Rathryon:...
The Academy is located in Caldera in town on the hill. You can either go a... more
The Academy is located in Caldera in town on the hill. You can either go and receive healing if you are sick or injured or go as a student and train to become a Healer. One part is the classrooms and dorms, the other is the infirmary. The dialogue offers different choices...
This mod adds five new travel points, one for each of these Imperial towns:... more
This mod adds five new travel points, one for each of these Imperial towns: Ebonheart, Caldera, Pelagiad, Seyda Neen, and Gnisis. Dagon Fel is excluded due to it being on and island.
The travel is possible through guar-drawn carts, and each of the carts are set just...
This mod is an ultra simple one, adding some variety to imperial guards fac... more
This mod is an ultra simple one, adding some variety to imperial guards faces. This is done by giving them some special shirts with random faces attached. So, obviously, if you take out the shirt, the good ol' face will reappear, but you can't wear the shirt and its value is 0. Not very interesti...
This is a plugin I made for personal use which changes a few things with th... more
This is a plugin I made for personal use which changes a few things with the Imperial Guards.
#1. I noticed that the Imperial Guards in the game were labled just "GUARD" and that always bothered me. Other guards such as Telvanni, Hlaalu, Redoran all are labled "Hlaalu Guard,
"Telv...
This is a plugin I made for personal use which changes a few things with th... more
This is a plugin I made for personal use which changes a few things with the Imperial Guards.
#1. I noticed that the Imperial Guards in the game were labled just "GUARD" and that always bothered me. Other guards such as Telvanni, Hlaalu, Redoran all are labled "Hlaalu Guard, "Telvanni ...
ALSO SEMI-REQUIRES TAMRIEL REBUILT MAPS 1&2. Does not come with extra textu... more
ALSO SEMI-REQUIRES TAMRIEL REBUILT MAPS 1&2. Does not come with extra textures, meshes, or sounds.
This mod adds a imperial foretress on the cliffside above the Balmora almsivi temple. I will be expanding the interior and putting in books/npcs/lighting later on, this ...
Basically, I just took some script common to most companion mods and applie... more
Basically, I just took some script common to most companion mods and applied it to all of the characters who ever follow you in the game. The added script does three things:[list] Sets the speed of following NPCs to your own speed+85. This is enough for them...
Several NPCs mention places that you can rest, but the people they refer yo... more
Several NPCs mention places that you can rest, but the people they refer you to don't allow you to rent a bed. I added the ability to do so in Seyda Neen (talk to Arille), Dagon Fell (talk to Fryfnhild), and Khuul (talk to Thongar). You should now be able to rent a bed in these places like ...
This mod adds several NPCs, unique dialogue and a side quest to the Morrowi... more
This mod adds several NPCs, unique dialogue and a side quest to the Morrowind game world.
An Argonian named Unbroken-Claw has recently moved to Gnisis after finding freedom, but he still has a lament. Listen to his story and perhaps you can help him out.
Full details in ...
The Investigators is a Faction Mod. It contains 19 new Interior cells a... more
The Investigators is a Faction Mod. It contains 19 new Interior cells and almost 100 new instances of NPCs. There are a number of quests; . some are broken into sub quests;. with a total of 19 tasks to complete and ome of quests can be very challenging Som...
This is a huge campaign about some fierce necromancers. New Islands, new NP... more
This is a huge campaign about some fierce necromancers. New Islands, new NPCs, a lot of new scripting, a lot of new everything. Read the readme for more detailed infos. iladrion
This mod adds a very extensive house/landmass SW of Seyda Neen, it can be a... more
This mod adds a very extensive house/landmass SW of Seyda Neen, it can be accessed via Silt Strider(Balmora, Vivec, Seyda Neen, Gnisis); Boat Service(Hla Oad, Vivec). This mod is more then just a house mod however, it adds 17 new cells, 42 NPCs, and over 5000 new object references. It has more st...
Jahia Manor is a house in Ald'ruhn for your personal use. No uber-items or ... more
Jahia Manor is a house in Ald'ruhn for your personal use. No uber-items or rich traders just a house with a swimming pool. The "Balmora"-addon puts Jahia Manor to Balmora instead of Ald'ruhn. The "NPCs"-addon adds two NPCs and a practice dummy to the armory of Ja...
This pluggin lets you pick up several NPCs that can be found in various tow... more
This pluggin lets you pick up several NPCs that can be found in various towns in Morrowind. Their locations will not be told as so to help keep the surprize of it, and it will be fairly obvious who they are once you talk to them, of if you have played through an area before. ...
jefforycompanion
v2.2
This is a pluggin that will add five NPCs to the ... more
jefforycompanion
v2.2
This is a pluggin that will add five NPCs to the world of Morrowind, generally in the Bitter Coast reigion, for you to discover and ask to have as followers.
Adds a rat merchant to pelagiad, in the empty alley along the wall. He's ju... more
Adds a rat merchant to pelagiad, in the empty alley along the wall. He's jumbo sized, so you should be able to spot him. He shouldn't attack or run away, or even move, but if he does, you're free to edit him. He's loaded, and he will buy and sell any item. Kinda like the drunken mudcrab, but easi...