# Actions Id Name Category Site Date Author Description
1
12769
Fade to Black Fliggerty Fliggerty 2011-07-30 Peachykeen , Fliggerty
The Elder Scrolls III
MORROWIND:
Fade to Black

Index:
1. Description
2. Installation
3. Playing the Plugin
4. Features
5. Version
6. C...
2
11558
SSAOish Tweaks MMH 2009-03-01 peachykeen Using MGE, this mod adds a simple, false SSAO shader.  
SSAO (Screen Space Ambient Occlusion) is a technique used to add depth to a render. This shader tries to simulate that without using a depth buffer, instead parsing the image itself.  
Essentially the edges and surfaces o...
3
11044
Be A Guard Tweaks MMH 2011-02-10 MoneyBags01 (AKA Hvalek ), Scamp, Peachykeen Hello, this mod took a long time to do.. it's a beta of a beta if you will, and we put a lot of effort into it.  
 
What it does: it allows the PC to be a guard and arrest, fine, or kill (legally) an NPC.  
 
How to play: when you get the package for Caiu...
4
10247
MWSQL Utilities MMH 2009-03-27 peachykeen MWSQL is an MWSE-compatible wrapper for SQLite, allowing it to be used from Morrowind scripts.  
 
Scripting with MWSQL allows standard SQL queries and databases to be used from within Morrowind, allowing for variable lookups, data storage, and other information-processing f...
5
9527
Underwater Effects v1.3 MWE, MWSE, MGE MMH 2012-11-16 Linora, Peachykeen This simply just adds a blur and a wavy aquatic effect when underwater.

Due to new developments in MGE, this no longer requires any scripts. Just follow the instructions in the readme, and you'll be good to go. (I also included a brief explanation on how one can set any shader to be u...
6
8287
Alchemical Salts Models and Textures MMH 2008-08-27 peachykeen Adds special effects to four 'salt' ingredients ingame. The effects match up with what I thought the element represented should be. While not following the original look exactly, they are associated.
7
8210
Underwater Effects Miscellaneous MMH 2009-03-28 Linora, Peachykeen This simply just adds a blur and a wavy aquatic effect when underwater.  
 
Due to new developments in MGE, this no longer requires any scripts. Just follow the instructions in the readme, and you'll be good to go. (I also included a brief explanation on how one can set any s...
8
8202
trueBloom Miscellaneous MMH 2009-06-04 peachykeen The fifth generation of my trueBloom shader. This one comes in only one variant, but is ready to be tweaked with ShaderConf.  
 
This shader uses cubic HDR and per-channel bloom, as well as modified gaussian blurring.  
 
You must download the enhanced MG...
9
8039
PS1.1 Bloom Miscellaneous MMH 2008-08-31 peachykeen Adds two PS 1.1 bloom shaders for MGE. Being shader model 1.1, both shaders can run on any video card that supports Morrowind's native water shader, and have little to no FPS hit on systems made within the last 5-6 years.  
 
The 3 versions of this all function about the same...
10
7747
Fade to Black Miscellaneous MMH 2009-12-30 Peachykeen, Fliggerty As you get closer to death, you vision begins to fade.  At first it's  
just a tinge of darkness around the edges.  As imminent death  
approaches the darkness closes in more rapidly.  Your ability to  
differentiate between colors is lost as the bloo...
11
5789
t.A.T.y. Shirts Clothing MMH 2008-08-22 peachykeen Adds two simple shirts based on a picture of the band t.A.T.u. (or tATy, depending on how you type it).  
Both shirts are light, cheap female tops, available from traders in Seyda Neen and Suran (Arrille's and Desele's, respectively).
12
11
Alchemical Salts v1.0 Alchemical MMH 2011-10-06 PeachyKeen

peachykeen's
Alchemical Salts v1.0


1. What
2. Where
3. Credits/Usage
4. Contact


1. What
============
This small mod replaces four "salt" ingredients in the game (a...