# Actions Id Name Category Site Date Author Description
1
15173
Stuffed creature set V1 and V15 Revanstormer Pai Than GHF 2016-11-03
2
15101
Revenants GHF 2016-11-03
3
15020
Nerevar's Blade Replacer GHF 2016-11-03
4
14936
LG Nerevarine v1 4 GHF 2016-11-03
5
14879
Hortator Nerevarine Fix GHF 2016-11-03
6
14774
Dryads Revamped GHF 2016-11-03
7
14561
Blasphemous Revenants GHF 2016-11-03
8
13537
Hortator Nerevarine Fix Dialog Fliggerty 2014-04-10 hollaajith Annoyed that after completeing house/guild quests and leveling high and getting ready to be named Hortator and Nerevarine, only to realise it is completely skipped thanks to your level and reputation being high ? Then, this is the mod for you. This stops those 'concerned people' forcing you to me...
9
13504
Dryads Revamped SpiritedTreasure Fliggerty 2011-08-25 Calislahn , Redwoodtreesprite, Spirited Treasure Dryads Revamped by Calislahn
10
13491
Revenants Creatures Fliggerty 2011-10-30 Jusey1 This mods adds deadly spiritual beings into the Red Mountain Region known as Revenants.
They are long dead warriors of a forgotten war.
I highly recommon being high level before trying to fight these! They can really pack a punch!
But do you still dare to fight them or will you perish?
11
13483
Ninja Army Revamped Companions Fliggerty 2011-08-11 Genozyde24 Introduction:
Version 1.2
This is my second mod.
This mod adds a small dojo underground. The entrance is found in Gnisis, check the patio on the very north side next to the mining residences. Inside the dojo is your personal army of
ninjas. They use Grumpy's Companion Script 3.1.Now you must ta...
12
13435
Nerevar's Blade Replacer Dragon_Lance Fliggerty 2011-08-10 Dragon_Lance Name: Nerevar's Blade Replacer
Version: 1.0
Date: 5/10/2009
Category: Weapons and Armor
Author(s): Dragon_Lance
Source: PES
Description
After seeing an excellent texture replacer for Trueflame, I gathered the incentive to make a whole new mesh for it. This is simply a replacer of mes...
13
13402
Dungeoneer Dungeons Fliggerty 2011-10-09 Jusey1 The Nerevane Mod V3.0 by Jusey1
Lore
Long time ago, an ancient dungeon system known as Nerevane was created. Nerevane was base around Nerevaine's mind; his encounters, his imagined enemies, his friends, and so on. When Vivec murdered the Nerevaine; Nerevane vanished. Now, with Nerevaine's...
14
13375
Spirit's MGSO Daedric Armor Fixes Bugfixes Fliggerty 2013-05-31 Spirithawke When using the Morrowind Overhaul - Sounds & Graphics v3.0 The male daedric cuirass and the daedric gloves do not use the MGSO updated textures. Spirit's MGSO Daedric Armor Fix.esp fixes that. I am also including in this my previously released on the forums fix for the a_daedric_cuirass_f.nif whe...
15
13371
MGSO v3 Temporary Patch 5 Bugfixes Fliggerty 2012-10-19 john.moonsugar Note! Please proceed with caution, as I rely on others to do most of the testing of this patch.
This is an unofficial temporary patch for MGSO version 3 to provide quick fixes to problems noted by forum users.
To install, please first unpack in a temporary directory and review the contents and ...
16
13346
Tamriel Rebuilt Alpha Release Landmasses Fliggerty 2014-01-05 Tamriel Rebuilt NOTE: this is an old version. As of 2017, the up-to-date alpha file is called TR_Preview.esp and is part of the main TR downloads.
Tamriel Rebuilt: Alpha, 7 January 2014
This is a snapshot of some of the work in progress by the Tamriel Rebuilt team. It contains a significant portion of the western h... more
NOTE: this is an old version. As of 2017, the up-to-date alpha file is called TR_Preview.esp and is part of the main TR downloads.
Tamriel Rebuilt: Alpha, 7 January 2014
This is a snapshot of some of the work in progress by the Tamriel Rebuilt team. It contains a significant portion of the western half of Mainland Morrowind, and is still far from being release-ready, but can already be played and explored. Exteriors are finished (but not always border-matched), but only some of the interiors and NPCs have been done. It goes without saying that this content comes with no warranties. Backup your savegame before you load this mod, and prepare to play the actual Heartland (once it is released) with your old save.
In terms of exteriors only, this alpha encompasses parts of our (future) Almalexia release (but not the city itself), all of Heartland, and the southern parts of Véloth. Over time, we will probably be adding more content to this as we finish.
This release is self-contained and does not conflict with the Sacred East v1.5 release (which contains all of our *finished* content as of August 2013). If you intend to play the Alpha together with Sacred East, ensure that you first install Sacred East and then the Alpha, since the Alpha has a newer version of the Data files. (Also, ignore the One or more plugins could not find the correct versions of the master files errors you get when you start the game.)
Please report bugs and inconsistencies on our beta testing thread.
Tamriel Rebuilt team
http://www.tamriel-rebuilt.org/
17
13345
Tamriel Rebuilt Landmasses Fliggerty 2012-10-10 Tamriel Rebuilt Team Tamriel Rebuilt
Latest Version: build 17.09
September 27th, 2017
Important Notice:
Starting with the previous release, build 16.09, Tamriel Rebuilt no longer contaisn its own asset file. Instead, you will need to download...
18
13330
Less Generic Nerevarine NPCs Fliggerty 2014-05-05 Ostar Less Generic NPC mods introduce unique dialog filtered for individual NPCs that replaces the generic responses usually encountered and create individual personalities and backstories. They are "unofficial" LGNPC mods, only because the LGNPC team has a backlog of mods. I am an LGNPC mod writer/cre...
19
13304
Lexa's Dwemer Alchemy [LDA] Alchemical Fliggerty 2011-08-11 Lexa Lexa's Dwemer Alchemy - Volume II
Dwemer Alchemy Tools, Ingredient Jars and Sorter Bot
Rev.: 2.0 R3 [Arkngchend R3LOADED] Teaser Mod (Dual Language EN/GE)
Author: Lexa
20
13290
Enhanced Economics 1.5 Items Fliggerty 2012-10-08 Crankgorilla With the passing of time the Vvardenfell economy grows. New trade links and previously unexplored regions have been opened and although many dangers still exist, merchants expanded to the four corners of the continent. More ingredients have become available. More
21
13289
Enhanced Economics 1.2 Items Fliggerty 2011-08-11 Crankgorilla With the passing of time the Vvardenfell economy grows. New trade links and previously unexplored regions have been opened for trade and although many dangers still exist, trade has expanded to the four corners of the continent. More ingredients have become available. More
22
13278
Stuffed Creature Set Stores and Merchants Fliggerty 2012-06-25 Revanstormer and PaiThan Hello, In these .zip are 2 .esp files.
V1 finished and working
V1.5 Not finished and not working. -> Hope you will check this .esp too and offer us help.
See both read me.
-----
Creature display set mod 1.0 initial
stuffed creature set 1.0 by Revanstormer and PaiThan
stuffed ...
23
13203
Melian's Teleport Mod Gameplay Fliggerty 2011-08-10 melian TES III: Morrowind
Melian's Teleport Mod
Version 1.3
REQUIRES MWSE
Contents:
1. Version History
2. Description/Features
3. Requirements
4. Installation
5. Load Order & Dependencies
6. Updating From Previous Versions
7. Playing the Plugin
8. Compatibility
9. Known Issues/FYIs
10. Infor...
24
13201
Linora's Leveling Mod Gameplay Fliggerty 2011-08-10 Linora The Elder Scrolls III
MORROWIND:
Linora's Leveling Mod
by Linora ([email protected])

Index:
1. Installation
2. Features...
25
13194
Better Lutes Series Gameplay Fliggerty 2013-02-16 Xar These are the updated, revised, bug fixed, and grammar fixed versions of all (excluding Better Lutes 2) of the Better Lutes mods. I've still got work to do on BL4, but for now, it's mostly playable. Some keyboards still don't support it.
26
13179
Sotha Sil Expanded v1.3 Quests Fliggerty 2012-12-25 Team Sotha Sil Sotha Sil's clockwork city: a massive churning construct of gears, oil, steam, and machinery of indescribable grace, function, and a certain kind of beauty. Working through a few dilapidated domes amidst the fabricant hordes, a Nerevaraine could only think about what the rest of the city must loo...
27
13124
JUST GET ME OUT OF THE WATER! Tweaks Fliggerty 2012-12-08 qqqbbb This mod allows you to quickly surface ( if underwater ) or jump out of water ( if on surface of water ). Just press the E key. To prevent abusing the energy ( or as bethesda calls it "fatigue" ) cost is 3 times more than real jumping. How high you can jump depends on your acrobatics and athletic...
28
13071
More Gondoliers Miscellaneous Fliggerty 2015-11-21 TwilotSpankle Adds a gondolier to the cantons that did not previously have them, and also gives each existing gondolier an extra location to take you to
29
13060
Bitter Booze Miscellaneous Fliggerty 2013-08-19 hollaajith Want to be permanently drunk ? Just drink booze in Clavicus Vile's wonderful Bitter Cup and be tipsy forever and ever more.
This is a small mod created for a request. This makes it so that if you mix booze with nectar of bitter cup, the effects of booze becomes permanent. Perfect if you want to ...
30
13004
Seyda Neen digs Houses Fliggerty 2011-08-09 SpiritedTreasure When you first arrive in Seyda Neen you will meet this nice fellow.

http://www.uesp.net/wiki/Morrowind:Vodunius_Nuccius_(quest)

He just needs a hand and if you buy his ring he will leave Seyda Neen to go back to his home.
As this also means he leaves the game forever more, it leaves his home...
31
13002
Sea Rover's Tent Houses Fliggerty 2012-10-31 Tizzo This mod adds a portable tent home to the game, which the player can find hidden in Tukushapal, Sepulcher. Speak with Ennbjof, a Nord located somewhere in the Telvanni canton of Vivec, for more information.

** Features **

** Portable & Wearable: Carry the tent with you wherever you go! Set i...
32
12998
Pelagiad Guard Tower Home Houses Fliggerty 2014-11-24 Tizzo This mod allows the player to obtain a home located, oddly enough, in the town of Pelagiad. The cell for this home replaces the base-game cell, "Pelagiad, Guard Tower".
There are no special requirements to obtain access to this home. The previous owner has disappeared. Presumably they arranged f...
33
12972
UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
34
12970
Symbiote Dinosaur's Snow Retexture Models and Textures Fliggerty 2015-06-20 SYMBIOTE DINOSAUR This mod is Dedicated to Wilson "Snowflake" Bentley.

After a few people commenting on DarkElfGuy's showcase of my previous Snow texture saying it looked good but felt a bit overwhelming, I decided to make a version with the snowflakes being a little more translucent and a little less overwhelmi...
35
12820
Blades Quest: Prophecy of the Lost Heir Emma and Grumpy Fliggerty 2011-07-28 Emma Blades Quest: Prophecy Of The Lost Heir
Author: Emma
Movement script: TheOtherFelix, based on the original movement script by Grumpy.
During a fearful storm 15 years ago, a ship was wrecked off the coast of Khuul. Among the victims were Iliam Dren - the rejected firstborn child of the previous ...
36
12760
Curse of 1000 Fargoths Fliggerty Fliggerty 2011-07-24 Fliggerty Have you ever felt bad for all that Fargoth has to put up with? Have you ever wanted to see him get his revenge? Fargoth has just become a very powerful individual...there's strength in numbers! Killing Fargoth is now a very bad idea.
37
12756
Blasphemous Revenants Fliggerty Fliggerty 2011-07-23 Fliggerty, Friends An aging necromancer wishes you to enter his tutelage. You will learn the art of gathering corpses, preparing them for arcane rituals, and summoning and commanding vast armies of the dead.
The process involved in this mod closely follows the processes described in the in-game book Corpse Prep...
38
12574
Blank Level List Resources MMH 2005-09-21 TrevorDemented This is a set of ESPs that have blank level lists or level list that are set for creatures or NPCs to spawn at a certain level. The totally blank level list spawn at level zero and in the ESPs name you tell what level setting is for spawning enemies. This is the b...
39
12572
Clothing mesh collection for BB\, Male coat add-on Resources MMH 2005-09-27 NioLiv This is an add-on for my previously released clothing mesh collection for Better Bodies. The pack contains two variations of a plain coat and a shirt in the same style, which can be worn underneath the coats. All meshes are suited for male characters only. All models co...
40
12217
NioLiv's Harem Meshes Add-On v1.0 Resources MMH 2009-04-24 NioLiv This is an add-on for my previously released clothing mesh collection for Better Bodies. The pack contains a pair of baggy pants, two puff sleeved shirts with sleeve bands and flared sleeves, two veils suited for non-beast characters, and one veil that fits Khajiits. All meshes in this pack are s...
41
12180
Moon Script Resources MMH 2009-04-26 RpgFan101 (prev: GreenLink101) Name MoonScript Author RpgFan101 Submitted / Updated 12-09-2006 / 12-15-2006 Category Modders Resources Requires &...
42
12145
More Extravagant Gloves Resources MMH 2009-05-12 Negrodomous More Extravagant Gloves by Negrodomous You are Free to use these in any mod, they are Modder's Recources. All you have to do is include this read me along with your mod. You should also rename the name of the meshes in the cs, not the actual files, to prevent any complications wit...
43
12137
Mesh resource compilation for Better Bodies 2.x addon v1.0 Resources MMH 2009-05-12 NioLiv This is a small addon to my mesh pack "Mesh resource compilation for BB", with two sleeve meshes and ground art for the boots and the bodysuit from the previously released pack. Both sleeves widen from the wrist, and the wide part covers part of the hand. On the upper arm, one sleeve i...
44
12136
Basic female clothing mesh pack for Better Bodies 2.x addon v1.0 Resources MMH 2009-05-12 NioLiv This is a small addon to my previously released mesh pack, containing two new meshes: a long loose fitting skirt and a few variations of a full sleeved dress. I've also included new versions of some of my old work, mainly to let them use different slots than before. All meshes are alpha-enabled, ...
45
11959
Dark Telvanni Tileset Resources MMH 2011-10-20 Kieve [Glowmapping Example] Glowmapping Example The Dark Telvanni Tileset is a comprehensive retexturing of all Telvanni elements (and then some!) for a more ominous and imposing look. Originally created for a revised version of Thorn's Lament, the project has since been abandoned - I decided to finish ... more
[Glowmapping Example] Glowmapping Example The Dark Telvanni Tileset is a comprehensive retexturing of all Telvanni elements (and then some!) for a more ominous and imposing look. Originally created for a revised version of Thorn's Lament, the project has since been abandoned - I decided to finish up the missing e...
46
11955
Amael's DIY Particle FX Previewer Resources MMH 2011-10-24 Amael This is a utility mod that will allow you to quickly preview changes made to Amael's DIY Particle FX in TESCS- it is only intended to be a tool and has no playable elements.
47
11787
Klinn’s Morrowind Clothing Catalog Resources MMH 2013-05-20 Klinn While working on my Morrowind mod in the Construction Set, I found it difficult to remember what the clothing items looked like. Dressing a new NPC was just guesswork. You can't even use the Editor's Preview window since it shows the garments folded up. So I created a reference guide, Klinn...
48
11739
Groovy Moves for Morrowind Pack Three v1.0 Resources MMH 2014-01-21 RX31 This is a modder's resource and Demo which contains twenty three sets of dance animations and two sets for beasts. The Demo has a Dance Hall or Ball Room to display the animations. Most of the dances you may have already seen or are using from the previous animation packs I've made. I...
49
11700
Ship to Skaal Village Resources MMH 2017-07-30 Unknown DESCRIPTION: Bloodmoon mod - Adds a ship to the northern shore of the village of Skaal that can take you to Fort Frostmoth + the same in reverse.
Expand the .ZIP (if you're reading this, chances are you already have done that), Copy files to the Data Files...
50
11570
Taddeus' Balanced Enchanting Tweaks MMH 2008-07-21 Taddeus This mod modifies some aspects of the game related with the  
creation of enchanted objects. This mod has been built to make the  
enchanting experience more useable and for preventing the souls to  
be an endless source of gold.  
The mod modifies 4 main t...
51
11481
Propylons 1.2 Tweaks MMH 2014-03-19 cdcooley This is my alternate quest to get the Propylon Chamber transport network running again. I found the official Master Index Plugin too linear and boring and hated that it made the propylon network useless until you had found all ten index stones.
Folms Mirel still wants to revive the old Dunme...
52
11470
Plaza Brindisi Dorom Restoration Tweaks MMH 2011-01-23 Master Sam This mod lets you rebuild the Plaza Brindisi Dorom after it is destroyed during the Tribunal Main quest. Unlike the previous version, this version has a quest which lets you see a little of the rebuilding process with a quirky little quest.  
 
To start the quest and the rebu...
53
11440
No-Glo_Revisited Tweaks MMH 2005-01-12 ShraX This mod edits the original No-Glo mod by including the spell effects found in Bloodmoon (Call Bear and Call Wolf). Whenever I started up the game with this expansion and No-Glo, a warning message appeared saying that one of the mods running is out of date with one or more master fi...
54
11434
No More 'Excuse Me Nerevarine' Tweaks MMH 2002-06-27 Raptormeat Beaten the game yet? Annoyed by the number of time's you seen this greeting? E...e...e...excuse me Nerevarine. It's just that you are a big hero, and I don't know how to talk to -" ?

 This little plug in fixes that endless repeating dialogue after you have beaten the ...
55
11421
Nerevarine Greeting Tweaks MMH 2009-04-24 Glassboy Creator: Glassboy

Fixes the error where everyone greets you saying "e-e-excuse me...." and allows the correct responses to be put in place, Adds a new response "nerevarine, it is good to see you" where the old one should have been. and basically fixes stuff

email comments to...
56
11408
Naked Nerevarine Tweaks MMH 2012-08-06 Princess Stomper This mod simply adds appropriate NPC greetings for when the Nerevarine is stark naked.
57
11388
Morag Tong writ greeting tweak Tweaks MMH 2009-09-25 Jac This mod prevents the NPCs from forcing the goodbye greeting while a Morag Tong writ execution quest is active if you do not have the writ in your inventory. You can now interact with them as usual if you drop the writ somewhere. Add it back to your inventory when you wish to execute it.
58
11386
Moon-and-Star Tweak Tweaks MMH 2007-04-21 Rising Dragon This is a simple tweak affecting the enchantment on the Moon-and-Star ring in the main quest.  
 
All of the books in Morrowind mentioning Nerevar said that he went to a Dwemer enchanter to create a ring that would give him great powers of persuasion, and kill anyone who wore...
59
11372
Medium Armor Revision Tweaks MMH 2003-05-26 GlassBoy Existing armor fixes are out there, but I was not satisfied completely with them.  The purpose of this mod is to make medium armor a more useful skill in the game.    Previously, the most powerful medium armor (non-unique) was indoril base AR rating 45,;  the mos...
60
11339
Loot Balance Modification Tweaks MMH 2007-07-08 Number One Attempts to prevent the player from venturing to some of Vvardenfell's most popular locations to get rich and powerful with little or no effort by ridding them of daedric, ebony, and glass loot.  This loot is either eliminated if too common throughout the game or scattered to other locations...
61
11259
Hilomar's Imports Unofficial Door Patch v2.0 Tweaks MMH 2013-03-20 Ninjakreborn The mod Hilomar's Imports ended up having a bug in it. When you are in Pelagaid and first enter...if you look at the first building on the right you will notice it says "Wooden Door" and when you activate it the door opens in broken animations to reveal a wall behind it.

What happened ...
62
11258
Hilomar's Imports Unofficial Door Patch Tweaks MMH 2009-08-18 ninjakreborn The mod Hilomar's Imports ended up having a bug in it.  When you are in Pelagaid and first enter...if you look at the first building on the right you will notice it says "Wooden Door" and when you activate it the door opens in broken animations to reveal a wall behind it.   
...
63
11238
God 2.0s Morrowind mod Tweaks MMH 2005-10-13 God 2.0 This plugin tries to add more balance to spellcasting, adds blank spell scrolls available for purchase, and changes the requirements for advancing up ranks in the different factions.    Version 1.0b improves the recharge rate of magic items, as I found the previous value I...
64
11223
Gaenor Revamped Tweaks MMH 2010-01-09 Qorwynn This mod its for the brave warriors out there, for someone that wants a challenge, and for all of us who hate Gaenor, the bosmer pauper found in the Mournhold Temple,that ask you for a ton of money. Now he is stronger and have better loot as a reward  
 


[b]Change...
65
11215
Flamin' Foeburner Fix Tweaks MMH 2008-12-09 Alphax Adds a basic enchantment to the highly prevalent (but unenchanted) Dwemer Claymore called "Foeburner".  
 
The sword now carries a Fire Damage enchantment and has increased reach, with the result that you can hit enemies from slightly further away and it appears that the weap...
66
11207
FastProjectiles Tweaks MMH 2009-05-12 MangoMan Fast Projectiles Mod v1.0

Written by MangoMan ( Dave Cousineau )
[email protected]

Installation:
--------------------------------------------------------------------------------------
Just unzip the .zip file to your morrowind \Data Files directory. All there is...
67
11183
Economy Fixes v1.0 Tweaks MMH 2004-10-20 VenomByte vn_economy_itelmists.esp - Complete reworking of around 160 of the levelled item lists in MW, Bloodmoon, and Tribunal. Levelled loot is now between 50-90% rarer (depending on value), and only starts to appears at around two and a half times the level it would previously appear at (best items now ...
68
11179
Easy Ordinator Armor Tweaks MMH 2008-05-02 Tricobalt Annoyed by attacking Ordinators simply because you are using their holy armor from their revered order?  
 
This is your solution!
69
11175
Earthly Delights Tweaks MMH 2002-05-28 Endrek This mod is designed to make Desele's House of Earthly Delights (in Suran) a bit more... delightful.     Talk to Helviane Desele about "Beds" to partake of the services. There are also some minor changes to prevent the dancing girls from dancing off thestage.  ...
70
11166
Dren Plantation Faction Tweaks Tweaks MMH 2014-09-12 shiva7663 From the included readme:
"This plugin alters the faction of four NPC's at the Dren Plantation, who were previously listed as members of the Theives Guild, to be members of the Camonna Tong, like other NPC's at the Dren Plantation"
71
11147
Delayed Dark Brotherhood Attack Add-On v2.0 Tweaks MMH 2012-08-24 Avenger, Hellwolve This mod makes sure that the DB will not START attacking you,
untill one of these conditions are met:

-Horator of at least one Great House
-Leader of at least one Great House
-Named Nerevarine by at least one Ashlander Camp
-Guildmaster of either Fighter's, Ma...
72
11146
Delayed Dark Brotherhood Attack Add-On Tweaks MMH 2005-04-22 Avenger, Hellwolve This mod makes sure that the DB will not START attacking you, until one of these conditions are met: [list]    Horator of at least one Great House   Leader of at least one Great House   Named Nerevarine by at least one Ashlander Camp   Guildmaster of either ...
73
11145
Delay Darkbrotherhood Assassins Tweaks MMH 2008-03-19 Z999z3mystorys This mod will prevent Dark brotherhood assassins from attacking you in your sleep as long as this mod is active. When you want them to attack again simply disable the mod and go back to your save file.

[b]Changelog:[/b]1.0 First version
74
11129
Daedric Staff Revamped Tweaks MMH 2005-07-21 TheHate Changes the Daedric Staff to be one handed, reduced weight, and higher enchantment points. Can now use with a shield.
75
11128
Daedric Invocation Tweaks MMH 2003-09-16 Endrek A  small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests.     Previously you had to find one particular statue somewhere on Vvardenfell with no hint as to which on...
76
11118
Corrected Imperial Armour Tweaks MMH 2008-08-24 Revoltie Well, this is my first mod.  
 
I Always thought "why the heck could the imperial armour protect so bad?? They are the greatest belic power in Tamriel!", and also "Why does chain protect more than Steel?".  
 
So I decided to make some changes in the i...
77
11092
CharGen Revamped v2 Tweaks MMH 2008-08-29 Pwin, Eisenfaust ========================  
Chargen_Revamped_v2.3  
by Pwin & Eisenfaust  
========================  
 
1. Installation  
2. Description/Use  
3. Compatibility  
4. Contact and Usage  
5. Credits  <...
78
11076
BM Female Armor fixes Tweaks MMH 2011-01-21 [email protected] This mod fixes the following:  
 
- Bear Curiass to also use the groin slot to prevent clipping on females  
 
- Added missing A_Ice_F_gauntlet.1st Body Part (using the male  
 mesh, as no first person female version exists)7  
...
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Blessing of the Saints Tweaks MMH 2010-10-29 Logorouge Shrines of the Saints and Almsivi now give more powerful blessings.  
 
Aralor's Intervention: Fortify Personality 5pts -> 10pts  
Spirit of Nerevar: Fortify Fatigue 20pts -> 50pts  
Shield of St. Delyn: Resist Blight Disease 10pts -> 40pts  
Olm...
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Argonian Watter Breathing Toggle Tweaks MMH 2009-01-10 Jack This is a flawless means to add constant watter breathing to argonians.  
The spell acts as a toggle so u can turn it on or off at any time so it will not cause problems with any quest. You can use this on a previously created Argonian character it will not have any problems.
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Weapons of Final Fantasy 7 Weapons MMH 2006-07-24 Lord Nuke Updated: Version 3.0!  Originally was a fix for another mod, but has since expanded and taken a life of it's own. Add's quite a few new weapons to a new npc in balmora, and several magic items to an npc in vivec, hlaalu.  
Not compatible with previous versions  
Not compa...
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Tojo's Gunblade Mod Weapons MMH 2007-01-24 Tojo The mod adds a new weapon called the Gunblade, its the Revolver Model that is Wielded by Squall from FF8, if you look close you can see a couple spots of bad texturing and just how bad i am at modeling but im just happy it works in game to be honest.  
 
This is my First Mod ...
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The Revenant Blade Weapons MMH 2004-12-16 CarbonCreations Travel to Pelagiad and listen to rumors about the Revenant Blade, an ancient blade holding the sould of the vampire Charon. Recover the blade and learn its secrets.[list]  A short quest to find the sword  Learn the Ritual of Awakening to increase the power of the sword  Imbu...
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Steel Broadsword Fix & Resource Weapons MMH 2008-01-22 quorn Replaces the steel broadsword, which uses the imperial broadsword mesh & icon, with new, unique ones.  Repositions steel broadswords in the world to prevent clipping & floating.  
 
includes mesh, icon, and .esp  
 
unzip in your morrowind di...
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SeeD MOD Weapons MMH 2009-05-12 Nastra Reven A simple mod including a SeeD class and a Gunblade using new models. (not created by me) Gunblade is found inside the Tradehouse in starting town. It is on the lower floor, look up right before the stair case.
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Realistic Halberds Weapons MMH 2004-02-11 Edgewood Dirk This mod changes the damage ratings on all the halberds, including magical and uniques, in the original Morrowind.    Previously, most damage came from thrusting with the halberds, however, a halberd is not a thrusting weapon like a spear, it is a slashing or chopping weap...
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Real Katanas For Sale Weapons MMH 2007-10-23 Ronin (original), iamnone (revision) --- Real Katanas For Sale v2.0 ---
(mod for TESIII: Morrowind)
by iamnone
This mod is a revision of the Katanas for Sale plugin by Ronin.
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Changes from the original:

- Revised each Steel Katana's weight, value, and damage to match the standard ...
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Real Katana Lite Weapons MMH 2007-10-22 karstux --- Real Katana Lite v2.1 ---

(mod for TESIII: Morrowind)

by iamnone

This mod is a revision of the Real Katana 1.2 plugin by karstux (which adds better models and beautiful new textures to the wakizashi, katana, and dai-katana/no-dachi).

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Quiver of Misty Moon Weapons MMH 2010-10-16 Misty Moon You can buy the Quiver of Misty Moon from "Wayne" in Balmora Fighter's Guild.

Changelog:Enchant and Armor Rating lowered, it was set too high in previous version.  
 
18th October 2010. Related mod: Bow of Misty Moon
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Phijama's Sheathing Weapons for Companions Weapons MMH 2008-09-05 melian Adds new scripts to a number of Phijama's beautiful sheathing weapons. Player sheathing scripts are revised and companion scripts added for any companion with companion share enabled, and Vorwoda's Hippolyta and Decius and any other companion using the same script.  
 
Weapon...
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Phijama's Sheathing Weapons Weapons MMH 2012-11-06 melian, Phijama Adds new scripts to a number of Phijama's beautiful sheathing weapons. Player sheathing scripts are revised and companion scripts added for any companion with companion share enabled, and Vorwoda's Hippolyta and Decius and any other companion using the same script.

Weapons done are: D...
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New Templar Sword Weapons MMH 2008-12-23 Zakkbob This mod adds a new sword to the game, the "Chalybus Per Templum" which is latin for Blade of the Templar.  
I have updated this sword from my previous mod to be a more practical size and one handed.  
I updated the mesh and textures to look a little more sharp, but it is a m...
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Nerevar's Blade Replacer Weapons MMH 2013-01-11 Dragon_Lance After seeing an excellent texture replacer for Trueflame, I gathered the incentive to make a whole new mesh for it. This is simply a replacer of

meshes and textures. There is no plug-in needed. There are also reflections and bump-mapping involved to enhance the appearance.
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Mehrune's TRUE Razor Weapons MMH 2011-11-07 Kieranfoy EDIT: COmments closed due to whining/trolling. If you can't be trusted to not whine about free stuff, the you won't get to comment.  
 
 
 
This mod revamps Mehrune's Razor, remodelling and retexturing it so that it appears to be a weapon fit to be fough...
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Hopesfire Torch Weapons MMH 2011-02-01 Revan Adds a Trueflame-like script to Hopesfire. Now both of them act as a torch when drawn.  
 
Found out a small issue:  
When you get the blade from Almalexia, drop it and pick it up again. Otherwise the script won't behave correctly.

Changelog:1.0 - ...
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Halberd Revamp (combined) Weapons MMH 2004-02-09 Edgewood Dirk For my recent character (a spear fighter) I chose a halberd as my primary weapon.    I found that the damage ratings for halberds were all wrong, putting most of the damage on thrusting. Halberds are not meant to be primarily for thrusting, but rather for slashing or chopp...
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Forever (NWN inspired bow) v1 Weapons MMH 2012-12-28 Lego Adds two longbows to the game, there's no quest for getting the bows as it was intended for personal use. So I placed them at different locations.
The "ice themed" Forever can be found in Solstheim, on top of Castle Karstaag and the "fire themed" can be found in Bal Ur, on a rock near ...
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Final Fantasy Spells and Weapons MOD Weapons MMH 2009-05-12 Zell/Nastra_Reven Many Famous Final Fantasy spells added including Fire, Fira, Firaga, Demi, Ultima and much more. All avalibale at Artilles Tradehouse.

5 new weapons, The Buster Sword (Cloud's Sword FFVII), Gaurd Stick (Aeirs's Staff FFVII), Slash Lance (Cid's Lance FFVII), 4 Point Shurikun (Yuffie's W...
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Daedric Longbow revamped (more endurance) Weapons MMH 2004-08-27 David Mayeux All this does is increase the endurance of the Daedric Longbow. I did this because while I was killing some animals I noticced that I was needing to repair every 10 min. or so. Therefore I increased the durability.
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Clear Ice Equipment v1.0 Weapons MMH 2009-04-24 Milling_hordesmen This Plugins Adds:
Ice weapon meshes now contain translucent ice components
The Raw Stalhrim ingredient also has some translucency

Version History

v1.0
Initial Rev