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1 | 15001 | Morrowind Bethesda logo HD makeover | GHF | 2016-11-03 | ||||
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2 | 13543 | Tel Moonrar v1.0 | Houses | MMH | 2009-04-06 | Mercling | Tel Moonrar v1.0
Design: Mercling Email: [email protected] -:-:- Installation -:-:- Requires only morrowind Extract these files into your MorrowindData Files folder. For example: C:Program FilesBethesda SoftworksMorrowindData Files It's that easy. -:-:- What It Does -:-:- Since I first a... more |
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3 | 13514 | Voiced Vivec and Yakety Yagrum | Sounds | Fliggerty | 2012-02-11 | Trainwiz | Both Vivec and Yagrum Bagarn have voices. However, for whatever reason, Bethesda did not include these voice files in the game. They exist, but are not in. This mod rectifies that, and adds in their missing voices. Yagrum now greets the player, will ramble when not doing anything else, and screa... |
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4 | 13509 | Tyra Banks in Morrowind | SpiritedTreasure | Fliggerty | 2012-11-11 | Spirited Treasure | As Promised: Tyra Banks head in game. Three Mesh shapes to choose from. Pics included. Do with as you wish. Don't forget credits! Spirited Treasure Credits: Tyra Banks Fenrya and Better Heads Who made the original head- Gorg? Bethesda Spirited Treasure |
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5 | 13507 | Pale Beauty | SpiritedTreasure | Fliggerty | 2012-11-11 | Spirited Treasure | A pale beauty I saw on Deviant Art and decided to try and make her head for Morrowind. Two choices. Pics included along with skins. I've included the Ren's shorter hair here. Do with as you wish. Don't forget Credits! Spirited Treasure Credits xx--s-t-a-c-e-y--xx Bethesda Gorg and Fenrya Be... |
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6 | 13368 | Dagoth Ur Fix | Bugfixes | Fliggerty | 2012-09-09 | hollaajith | Description : In Vanilla Morrowind, killing Ash Vampires does not weaken Dagoth Ur. This mods attempts to correct that. Now killing Ashvampire weakens him as Bethesda originally intended. Installation : Just copy the ESP into your Data Files folder and activate one of the ESP. Dagoth Ur Fix.es... |
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7 | 13353 | Denina's Household Resources v1.0 | Denina | Fliggerty | 2013-09-07 | Denina | Since 2012, various folks have made me stuff for my house mods or tweaked Bethesda's meshes by putting different textures on them. In time I learned to use Nifskope a little and retextured some existing stuff either with Bethesda's textures or with those by others, as listed. I've packed this res... | |
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8 | 13273 | Odd Imports | Stores and Merchants | Fliggerty | 2011-08-08 | Deathstalker13 | Odd Imports ----------------adds--------------- new merchant stand/cart to caldera. New Items including smoke Bombs and trapped jewelery. ----------------Credits-------------- Me, Deathstalker13, for the script. Bethesda for the stock models and awesome game... |
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9 | 13265 | Staff Agency | Danae123 | Fliggerty | 2014-09-07 | Danae | The player can hire various staff through a new NPC in Ebonheart great hall. To recruit your new staff, you will either need gold or items. For example, to recruit a fisherman, you will need a fishing rod while to recruit a guard, you will need 600 septims. Additionally, all staff members will hav... more |
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10 | 13247 | No More Medium Armor | Armor | Fliggerty | 2012-12-09 | Josephort | Generally speaking, I find the degree of specialization through little choices to be one of Morrowind's strong points. However, I think Bethesda went a step too far in breaking armor into three separate categories. I have simply never understood the logic behind the existence of medium armor, for... | |
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11 | 13236 | Divine Domina Compatibility Patches | Armor | Fliggerty | 2011-09-20 | iamnone | --- Divine Domina Compatibility Patches --- (mod compatibility patches for TESIII: Morrowind) by iamnone Jeremy McGuinn's Divine Domina mods conflict with any mod that alters the stats of the default Bethesda armors. This archive contains compatibility patches. Version 1 includes patc... |
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12 | 13124 | JUST GET ME OUT OF THE WATER! | Tweaks | Fliggerty | 2012-12-08 | qqqbbb | This mod allows you to quickly surface ( if underwater ) or jump out of water ( if on surface of water ). Just press the E key. To prevent abusing the energy ( or as bethesda calls it "fatigue" ) cost is 3 times more than real jumping. How high you can jump depends on your acrobatics and athletic... | |
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13 | 13075 | Official Plugins Collection | Miscellaneous | Fliggerty | 2011-09-20 | Bethesda, iamnone | The Elder Scrolls III: MORROWIND - Official Plugins Collection - Adamantium Armor Plugin A new shipment of hard to find Adamantium Armor has arrived in places across Vvardenfell. You can find it at Meldor's Armory in Balmora... |
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14 | 13072 | Morrowind Containers Animated v1.2 | Miscellaneous | Fliggerty | 2012-09-08 | qqqbbb | MW Containers Animated v1.2 This mod adds open/close animation to all containers that should have animation. Meshes are by Phaedrus and Arcimaestro Anteres, based on Bethesda's meshes. For the mod to work properly you need to download [url=download--139]Morrowind Code Patch v2.1: |
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15 | 12974 | UC: Nature | Models and Textures | Fliggerty | 2011-10-20 | Knots | UNIFICATION COMPILATION: NATURE by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots. FEATURES: -... more |
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16 | 12973 | UC: Interface | Models and Textures | Fliggerty | 2012-01-27 | Knots | -UC Navigation: Nature | Armory | Interface UNIFICATION COMPILATION: INTERFACE by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots. FEATURES: -A dark red leather pattern for all modules, with a main menu intro to match -A high resolution replacement for ... more |
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17 | 12972 | UC: Armory | Models and Textures | Fliggerty | 2011-10-14 | Knots | -UC Navigation: Nature | Armory | Interface UNIFICATION COMPILATION: ARMORY by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots FEATURES: -Repl... more |
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18 | 12969 | Swiveller's Soils: Bitter Coast | Models and Textures | Fliggerty | 2014-05-18 | Mr. Swiveller | Swiveller's Soils: Bitter Coast V 1.0 This is a high-res texture pack for Bethesda's computer game Morrowind. It replaces ground- and bark textures used in the Bitter Coast region. Note that if you have Vurt's Bitter Coast trees installed it will replace various of their textures too. Most ... |
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19 | 12950 | Morrowind Bethesda logo HD makeover | Models and Textures | Fliggerty | 2013-01-03 | Starwarsgal9875 | Playing Morrowind for years, I grew tired of the old, lowres Bethesda logo, it looked unprofessional and ugly compared to the logos in Oblivion, Fallout 3 and later Skyrim. However, it was very well done and I decided I wanted to fix it's lack of detail and do justice to the artists that created ... | |
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20 | 12918 | Oblivion Script Font | Dongle | Fliggerty | 2011-10-13 | Dongle | Oblivion Script - A Daedric Letter Font by dongle VERSION 1.0 NOTES: This is a font based on the Daedric lettering system found the Elder Scrolls RPG series by Bethesda Softworks. The Oblivion Script font variant is a more of a hand-written style than the original O... |
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21 | 12916 | Oblivion Font | Dongle | Fliggerty | 2011-10-13 | Dongle | Oblivion - A Daedric Letter Font by dongle VERSION 1.1 NOTES: This is a font based on the Daedric lettering system found the Elder Scrolls RPG series by Bethesda Softworks. The third edition, Morrowind, comes with one such font on the CD, created by Adam Pyle, that t... |
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22 | 12914 | Dwemeris Script Font | Dongle | Fliggerty | 2011-10-13 | Dongle | Dwemeris Script - A Dwemer Rune Font by dongle This is a font based on the Dwemer lettering system found in the Elder Scrolls RPG series by Bethesda Softworks. The third Elder Scrolls edition, Morrowind, features this script in two places; ... |
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23 | 12913 | Dwemeris Book Font | Dongle | Fliggerty | 2011-10-12 | Dongle | Dwemeris Book - A Dwemer Rune Font by dongle This is a font based on the Dwemer lettering system found in the Elder Scrolls RPG series by Bethesda Softworks. The third edition, Morrowind, features two books: The Egg of Time and Divine Metaphysics. The runes in this fo... |
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24 | 12911 | DGL - Window Jambs | Dongle | Fliggerty | 2011-10-13 | Dongle | Window Jambs for Morrowind v2.0 by dongle A new interior tile piece, the Window Jamb. These are some modified Bethesda tile sets. The take the common and rich interior windows and reduce the tile to just a single wall. They are sized and pos... |
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25 | 12819 | Bethesda Crossbow | Emma and Grumpy | Fliggerty | 2011-07-28 | Grumpy | Adds "Milo the Archer" to the game. Find him in Caldera near "Hodlismod the Smith's" shop. He will sell you one of three crossbows, and also has some bolts to go with them. Re-skinned crossbow from the original CS disk that was never added to the game is called "Nordic Crossbow" in this mod and ... |
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26 | 12708 | Nord Leg Enchantment | Midgetalien | Fliggerty | 2011-10-10 | Midgetalien | Bethesda made an enchantment that was supposed to go on the nord leg - but for some reason they didn't implement this. This mod fixes that by putting the enchantment on the leg. The enchantment is: Cast when Strikes - weakness to common disease, duration 30 seconds, 1-5pts - Damage att... |
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27 | 12600 | NPC Spelling List | Resources | MMH | 2004-08-22 | Vysion | This mod is my first - and it is not even a mod. Instead it is a spelling list I culled from a file sent to me by Om on the elderscrolls.com forums. Of course, the text itself is from Bethesda. All I did was take the NPC master list and shrink it down to hav... | |
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28 | 12599 | Flora additions v1.01 | Resources | MMH | 2004-09-05 | Greybeard | There is not enough beauty in Morrowind! At least not enough for modders, eh? Well, to help to alleviate that problem, I've added variations of a number of Bethesda's plants. Where there was one variation each of flora_plant_01 ... _04, there are now 5 or six. There are also quite a few variation... | |
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29 | 12462 | KEY-Wizard_Crystals_Resouce | Resources | MMH | 2007-10-27 | Clavis | This is a modders resource aimed at the Wizard and Telvanni types out there. It is a large collection of crystals. The textures are based on the pictures of loose gems on Ebay's Gem section. The colors have NOT been tweaked. There are six basic models used. The first two are Bethesda's, the secon... | |
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30 | 12456 | Nicholiathan's Furniture v2.0 | Resources | MMH | 2008-01-28 | Nicholiathan | [Telvanni Wellpod] Telvanni Wellpod Provides 5 new desk based off the original Bethesda furniture models. Ever find it odd that all desks look like they belong in a shack? Ever want to have a desk that matches the dresser, table, chairs & bed you've placed? These can help. Provides 3 options for ... more | |
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31 | 12445 | V1v3c's White Bridges | Resources | MMH | 2008-03-24 | V1v3c | This is a simple modder's resource by me, V1v3c, that adds white versions of the default rope bridges to the Construction Set. This is a retex! The meshes are by Bethesda! But the textures are by me! | |
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32 | 12410 | Egyptian Urns | Resources | MMH | 2009-01-25 | Mystery05 | this is just a modders resource. no items are placed in game. the meshes are bethesdas the textures are mine. the containers have their own ids so that they will not over rite anything already in game.There are 3 texture folders one labled (with overlays) which can be used if you prefer the... | |
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33 | 12409 | Overlooked Meshes Galore - OMG v2.1 | Resources | MMH | 2009-01-29 | Melchior Dahrk | [Ashlander Banner] Ashlander Banner Hello everyone, This is my surprise release. I have compiled a bunch of the useful unused meshes done by Bethesda. Most of these have great possible applications! I expect to be seeing these in some mods soon. No, just do whatever you like with these. We all ha... more | |
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34 | 12407 | Imperial Architecture Resource | Resources | MMH | 2009-02-12 | Melchior Dahrk | [Village] Village This mod adds a plethora of new meshes textured to match the vanilla Imperial Tileset. You can find everything from Forts to Fountains in this resource. All of the models were done by Mighty Joe Young, all of the textures are stock Bethesda. So they will be effected by texture re... more | |
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35 | 12404 | Transitional Doorways | Resources | MMH | 2009-03-10 | Phaedrus | This resource contains 46 meshes of doorways (which Bethesda called "doorjambs") of different architectural styles on each side. These meshes will allow you to mix styles when building interiors. This is a modder's resource, you'll need to add these meshes yourself ... | |
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36 | 12399 | Defiance of Subtlety | Resources | MMH | 2009-03-17 | Phaedrus | AtrociouslyGoodWitch asked if someone could make a dagger on the Bethesda Forums. The picture provided was ... interesting, to say the least. I couldn't resist the challenge, so here it is. This resource contains three meshes, for a dagger, a longsword, and a shortsword. &... | |
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37 | 12361 | Southwestern Rugs Resource | Resources | MMH | 2009-04-06 | lochnarus | Southwestern Rugs - Resource pack author: lochnarus A resource plugin for Morrowind. contains 2 different rugs with models and textures done in a Southwestern style similar to American Indian and Mexican rugs. Textures by lochnarus models by bethesda |
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38 | 12354 | Retextured Small Chests | Resources | MMH | 2009-04-06 | Tyger_Lily | Adds 52 retextured small chests/strongboxes to the CS. They are not added in-game, only as a modders' resource. No new meshes, just retext'd versions of the Bethesda ones. Screens are included in the mod. | |
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39 | 12353 | Bonsai Trees (resource) | Resources | MMH | 2009-04-06 | Joel Braddock aka Mantodea | Bonsai meshes and icons by Mantodea, created by request. Textures by Bethesda Softworks. Bonsai trees must be added to the game via the construction set. This is free to use without permission.Files: Meshes->JB-> JEB_BCbonsai.nif JEB_BCbonsai2.nif Icons-... | |
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40 | 12325 | New Bed Model | Resources | MMH | 2009-04-06 | lochnarus | Changes the bed model.Still uses the original texture from Bethesda, so re-textures can work. | |
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41 | 12257 | Soap Collection v1.0 | Resources | MMH | 2009-04-06 | LadyLuck | This is not a playable plugin. It's meant for modders! Meshes by Bethesda, retextured by LadyLuck. | |
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42 | 12210 | Dwemeris Script - A Dwemer Rune Font | Resources | MMH | 2009-04-24 | dongle | This is a font based on the Dwemer lettering system found in the Elder Scrolls RPG series by Bethesda Softworks. | |
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43 | 12209 | Dwemeris Book - A Dwemer Rune Font | Resources | MMH | 2009-04-24 | dongle | This is a font based on the Dwemer lettering system found in the Elder Scrolls RPG series by Bethesda Softworks. The third edition, Morrowind, features two books: The Egg of Time and Divine Metaphysics. The runes in this font are based on the ones found in those books. | |
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44 | 12103 | The Elder Scrolls Treasury Vol. II Edition 1 | Resources | MMH | 2009-05-12 | Zeph | The Elder Scrolls Treasury Volume II: Common Names in Morrowind. A repertory for modders, summarizing the "official" names Bethesda invented for non-personal characters (NPCs as well as some creatures). | |
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45 | 12082 | Shannon's \"ovenfresh\" castle tileset | Resources | MMH | 2009-08-13 | Shannon | A new(ish) castle tileset. Many meshes are by bethesda, but theres quite a lot of new stuff there. | |
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46 | 12024 | KEY-Plant Pack #1 | Resources | MMH | 2010-06-18 | Clavis | This is a collection of plants based on both Bethesda's meshes and community made meshes. Textures are based on photos of real plants, leaves, and flowers. It covers flowers, bushes, grasses, water plants, vines, cacti, and a few mushrooms. Pictures at | |
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47 | 12021 | Imperial Bridge | Resources | MMH | 2010-06-22 | Kyromods | Two Dwemmer bridge pieces, retextured to fit the Imperial tile set. Contains two meshes and four textures. This is a Modders resource, feel free to use this in any Morrowind Mod. No credit needed. All stock Bethesda meshes and textures... | |
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48 | 11992 | Soul Gem Resource | Resources | MMH | 2011-03-16 | Alaisiagae | Modder's resource only. Contains meshes and icons for retextured soul gems. 15 new gems in total. Uses Bethesda meshes and textures. | |
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49 | 11945 | Unused Container Resource | Resources | MMH | 2011-11-24 | The Iron Chicken | This is a modders resource of the 3 drawer front containers, 2 half barrel containers, 2 open crates and the open chest that are in the CS but Bethesda didn't put into the game. There are new high resolution textures for the container drawers and also high resoluti... | |
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50 | 11897 | MWanimation_blankfiles | Resources | MMH | 2012-04-17 | Bethesda Softworks | This files was mentioned in an archived thread at ES Forum Archive. http://www.yacoby.net/es/forum/12/8830421222620840.html | |
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51 | 11883 | Window Jambs | Resources | MMH | 2012-07-23 | Dongle | A new interior tile piece, the Window Jamb. These are some modified Bethesda tile sets. The take the common and rich interior windows and reduce the tile to just a single wall. They are sized and positioned to fit an interior entrance... | |
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52 | 11878 | Psymon's Dwemer statue pack v1.0 | Resources | MMH | 2012-07-25 | Psymoniser | Adds five dwemer statue models to the construction set, holding different dwemer weapons. The statue holding the dwemer halberd replaces the Bethesda stock statue. The original 10 statues placed throughout morrowind have been replaced by the ones I made. Screen shots are included in the zip and t... | |
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53 | 11877 | Shields for Aleannes Clothes 1 and 2 | Resources | MMH | 2012-07-25 | Pekka | Shields is something that has been negliciated for Morrowind a long time. Bethesda didnt ship many good looking shields to us either and I have had a really hard time finding shields that I like, wich fits either the armor I use or the weapon that Im using but a shield should fit the armor firstl... | |
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54 | 11869 | Nethellus' Dwemer Resources | Resources | MMH | 2012-08-11 | Nethellus | I've been modding the dwarven ruins and adding more powerful enemies among other things, and here are some of the new models I've come up with. Nothing is original, it is all put together from Bethesda's meshes and textures. You may use these however and for whatever you ... | |
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55 | 11718 | Dooby Taverns | Resources | MMH | 2015-08-05 | jdooby | Basically just the external mesh of the Bethesda common tavern imported into Max and modified. A few different models placed into the CS as statics. Nothing added to the game world. | |
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56 | 11648 | VGreetings v0.9.6 | Tweaks | MMH | 2009-03-23 | The Other Felix | Fixes and tweaks many issues involving greetings and voice samples, implements many of Bethesda's included-but-unused voice samples, and enables Tribunal's new faction and rank greetings in the rest of Vvardenfell. This is the original unmodified VGreeting by The Other Felix. <... |
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57 | 11622 | TrueFlame-HopesFire Fix | Tweaks | MMH | 2010-10-16 | Misty Moon | Have corrected the TrueFlame, HopesFire, Her-Hand's Scimitar and Ebony Scimitar like I think Bethesda did mean to do them. The changes regards the chop, slash and thrust damage. [Uploader's note: More of a personal tweak than a fix, hence the categorisation] |
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58 | 11466 | Passive Wildlife Vvardenfell v1.1 | Tweaks | MMH | 2007-07-10 | Lucror | This mod makes every regular creature (non-daedra, non-undead) passive (does not attack you on sight). Installation--- 1. Extract the "Passive Wildlife Vvardenfell" Folder onto your desktop. 2. Drag and Drop the Data Files Folder into your "Program Files/Bethesda So... |
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59 | 11456 | Orcish Heavy Armor v1.0 | Tweaks | MMH | 2009-04-06 | Miltiades | I found it somewhat strange that Orcish armor looked and 'felt' like heavy armor; yet Bethesda set it up as medium armor. Also, with the official Adamantium Armor plugin, I felt that the Orcish armor would be obsolete as a medium set. Combined with the 'armor-gap' in the game where a player must ... | |
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60 | 11343 | Lurlock's Arrow Damage Display | Tweaks | MMH | 2005-04-15 | Lurlock | Ever wondered how much damage the various different types of arrows and bolts actually do? For reasons unknown to man and mer, Bethesda chose to keep this data secret from us, leaving you wondering whether Corkbulb is better than Chitin or whether Bonemold is better than Iron. ... | |
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61 | 11135 | Dai-Katana Naming Fix | Tweaks | MMH | 2011-02-18 | Zacman the Damned | A simple fix and a matter of personal preference. Changes the made-up Bethesda word "Dai-Katana" to "Nodachi" the acurate name for these swords Altersn Daedric Dai-Katana and Steel Dai-Katana. Will affect any mods that alter these. Als... |
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62 | 11093 | Charming Ash Vampires | Tweaks | MMH | 2009-03-17 | Master Sam | Bethesda wrote original dialouge for all of the 7 Ash Vampires, who are the brothers of Dagoth Ur. Unfortuntley, in order to get this dialouge you must either charm them or be invisible to engage them in conversation, or they will attack you. Pretty strange as they say it's a House Dagoth custom ... | |
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63 | 11089 | Cast On Use B-Gone | Tweaks | MMH | 2011-06-29 | Lork | Replaces most of the worthless cast on use enchantments in the game with appropriate constant effects, for a more Oblivion like experience. Cast on use enchantments suck, plain and simple. Bethesda wisely chose to remove this enchantment type from Oblivion; this mod... |
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64 | 11078 | Bound Arms & Legs v1.0 | Tweaks | MMH | 2008-09-12 | DoubleBrewski | Bethesda forgot to include Bound Greaves & Pauldrons to go with the rest of your summoned armor. Unlike other mods which alter unused Game Settings to add the missing pieces, I added them to the bound armor pieces that are already there. So, instead of "Bound Boots" it's... |
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65 | 11058 | Better Propylons | Tweaks | MMH | 2009-08-25 | Candlemaster | This mod changes propylons into "doors", making them companion-friendly. An optional second ESP supports Bethesda's official Master Index plugin, making the master index act as a "master key" for the propylons, and you can use it to teleport you to the caldera mage's guild. [b]Ch... |
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66 | 10820 | SpaceIdiot's Soul Caliber Sword: Morrowind Edition! | Weapons | MMH | 2011-03-21 | Mr. Cherrie | Soul Calibur 3 Sword By Space Idiot , CONVERTED TO MORROWIND by Mr. Cherrie ==Description== This mod adds the soul caliber 3 sword made by space idiot for the bethesda game oblivion, and downgrades it to morrowind along wi... |
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67 | 10780 | Real Dummy for Area Effect Arrows | Weapons | MMH | 2011-03-09 | Bethesda Softworks, Acidbasick | Integrates the Acidbasick's Animated Dummies with the Bethesda mod Area Effect Arrows. So you can really test your new bow! This mod is meant to replace the Bethesda mod for users that also use the dummies of Acidbasick. If you do not use both mods this is not for you. I... |
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68 | 10761 | Pure Glass Weapons | Weapons | MMH | 2009-04-06 | Cid88 | Pure Glass Weapon set 1 Legal Junk: 1. Use of: You can use this in your mod, but if you intend to release it, please contact me at [email protected] before hand 2. This mod was created by me, Cid88 3. Uses Bethesda's models retextured NOTE:... |
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69 | 10723 | Nord Leg Enchantment | Weapons | MMH | 2010-09-06 | Midgetalien | Bethesda made an enchantment that was supposed to go on the nord leg - but for some reason they didn't implement this. This mod fixes that by putting the enchantment on the leg. The enchantment is: Cast when... |
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70 | 10678 | MagicGrenades 0807 | Weapons | MMH | 2009-05-12 | GlassBoy | Creator: GlassBoy INSTALLATION: Unzip all files into the C:\program files\bethesda softworks\morrowind\data files folder and they should go all in the right places. ESP FILE INFORMATION: IMPORTANT These Grenades cannot be bought! so it should not unbalanc... |
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71 | 10671 | Longspears(with axe stat adjustment) | Weapons | MMH | 2009-04-06 | Illtempered | Longspears by Illtempered This is a small plugin that adds two longspears to the game. A Daedric, and a Dwemer. The meshes were created by Bethesda, but were never used in-game. This contains nothing but an esp. Only Morrowind is required. They h... |
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72 | 10670 | Longspears%28Final final%29 | Weapons | MMH | 2009-04-06 | Illtempered | Longspears by Illtempered This is a small plugin that adds two longspears to the game. A Daedric, and a Dwemer. The meshes were created by Bethesda, but were never used in-game. This contains nothing but an esp. Only Morrowind is required. They h... |
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73 | 10669 | Longspears | Weapons | MMH | 2009-05-12 | Illtempered | This is a small plugin that adds two longspears to the game. A Daedric, and a Dwemer. The meshes were created by Bethesda, but were never used in-game. This contains nothing but an esp. Only Morrowind is required. | |
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74 | 10621 | Iron Mesh Improvements: Uniques v1.0 | Weapons | MMH | 2010-11-01 | Psymoniser | This gives the uniquely named Iron weapons thier own unique Meshes and Icons. They still use Bethesda stock textures so they look different depending on what texture replacer you are running. This mod is meant to complement my Iron Mesh Improvements mod, which I recomended you install before this... | |
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75 | 10620 | Iron Mesh Improvements v1.0 | Weapons | MMH | 2010-10-18 | Psymoniser | This replaces the meshes of the Iron weapons in Morrowind with slightly higher polycount versions. They still use Bethesda stock textures so they look different depending on what texture replacer you are running. This mod is designed to be plugin-less and so, just contains meshes and Icons, there... | |
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76 | 10579 | Girly Staffs | Weapons | MMH | 2014-01-25 | Sorcha Ravenlock | This file contains 7 new staffs, all using stock Bethesda Meshes that have been retextured by me. If bright and flowery is your thing, you are going to love these! I've added them to the Armorer shop in Pelegiad, where Uuleril will be only to happy to sell them to you. Stats are c... |
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77 | 10494 | Double Skull sword | Weapons | MMH | 2009-04-06 | Sisco | Double Skull sword->idea from www.budkww.com item #YD5 I used the bethesda skulls for the skulls. You can use this anyway you like. i would like for you to give me credit if you do. Extract to Data Files folder You can buy it from Hodlismod in Caldera. Or steal it... |
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78 | 10359 | Assassins Armory V7.6 | Weapons | MMH | 2009-05-12 | HelioS aka Michael Bennett | More than two years in the making, I believe this to be a masterpiece; and a clean one at that. Assassins Armory, contrary to the name, is suitable for all types of characters. A large number of meticulously constructed high quality (Bethesda standard or better) weapons have been added... |
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79 | 10351 | Area Effect Projectiles | Weapons | MMH | 2010-12-25 | BTB | This is an edited version of Bethesda's official "AreaEffectArrows" plugin that gives the same treatment to it that my "BTB's Game Improvements" mod gave to the rest of the game. I've also renamed my version to "Area Effect Projectiles" both to avoid confusion and to make fun of Bethesda for thin... | |
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80 | 10310 | The Reader of BSA files 1.0 | Utilities | MMH | 2009-05-12 | Splender | The Reader of BSA files 1.0 First off ------------ This tool you hold in your hands enables you to list and extract the content of Bethesda Softworks Archives, or BSA files. Now you may wonder why y... |
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81 | 10294 | TES2>TES3 Character Converter v1.0 | Utilities | MMH | 2013-02-02 | ACT SMILEY | This tool was written in DarkBASIC Converter by ACT SMILEY This Converter is not made or supported by Bethesda Softworks -- Requirements: If it'll run MW it will run this easily, But its in DarkBASIC format, so you'll need that. If... |
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82 | 10274 | Reader of BSA files | Utilities | MMH | 2003-01-31 | Splender | This tool enables you to list and extract content from Bethesda Softworks Archives, or BSA files. | |
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83 | 10159 | Gen Mod 3.1 | Utilities | MMH | 2009-05-12 | Jim Adam | GenMod Version 3.1 - November 19, 2003 ** Overview *** GenMod helps you create new interiors for Bethesda's Elder Scrolls 3: Morrowind. GenMod generates ESP modification files ("mods") containing one or more interior cells. The goal ... |
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84 | 10141 | Daedric Font | Utilities | MMH | 2004-08-31 | Michael Peerboom | This is the Daedric Font made by Bethesda Softworks. To use it put it in your Windows\fonts folder. You can use the font in Word and other stuff. | |
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85 | 10130 | Bsa Browser v1.0 | Utilities | MMH | 2009-05-12 | Argent | BSA Browser v1.0 by Argent (Aaron White) incorporating BSAPACK v 0.1a by ghostwheel Purpose This utility allows you to browse, search, pack, unpack, and register Bethesda Softworks Archive (bsa) files with a user friendly inte... |
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86 | 10128 | BSA Browser | Utilities | MMH | 2003-12-30 | Argent | This utility allows you to browse, search, pack, unpack, and register Bethesda Softworks Archive (bsa) files with a user friendly interface . This program was inspired by Ghostwheel's BSAPack (which the program uses to perform 3 of the 5 functions mentioned), and Splender ... | |
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87 | 10114 | 3D Studio Max 4.0 TESExporter | Utilities | MMH | 2009-05-12 | Numerical Design | This is the Bethesda Softworks Inc. 3D Studio Max 4.0 TESExporter for Morrowind. | |
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88 | 10016 | Siege at Firemoth ITA | Quests | MMH | 2007-09-15 | MPT | Traduzione Italiana del mod ufficiale "Siege at Firemoth" della Bethesda. Necessita del mod originale scaricabile qui su Planet ElderScrolls |
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89 | 10015 | Siege at Firemoth Fort - Interior Version | Quests | MMH | 2010-02-20 | quorn, Bethesda Softworks | "The island fortress of Firemoth was taken by the skeleton army of Grurn years ago. It's time to take it back. Sellus Gravius, Captain of the Seyda Neen Census and Excise Office, hires you to lead a band of adventurers to the Fort." The islands of Firemoth are now interio... |
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90 | 9976 | Note to Hrisskar | Quests | MMH | 2007-04-28 | Danjb | This mod adds a quest surrounding the famous "Note to Hrisskar", which, until now, did nothing. Bethesda apparently made a quest like this but deleted it because it made it too easy for new players to make money. This should be fairly ideal for new players, however. It is... |
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91 | 9955 | More "Champion of Clutter" Quests | Quests | MMH | 2004-02-23 | detritus2004 | This mod adds to the "Champion of Clutter" quests of Tribunal. Now Detritus Caria at the Craftsmen's Hall, Godsreach asks for more miscellaneous items to put on his shelves. The new quests are set in between the original quests made by Bethesda. ... | |
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92 | 9954 | Morag Tong - Methas Hlaalu | Quests | MMH | 2009-11-16 | Sladle | Anyone who's an enthusiastic assassin, or an explorer, should know that in the Balmora Morag Tong Guildhall, behind two locked doors, there is the body of a man named Methas Hlaalu. Apparently he was part of a quest that never made it to the final version of the game, but Bethesda didn't bother r... | |
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93 | 9945 | Master Index ITA | Quests | MMH | 2007-09-15 | MPT | Traduzione Italiana del mod ufficiale "Master Index" della Bethesda. Richiede il mod originale, scaricabile qui su Planet Elderscrolls |
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94 | 9904 | House of secrets | Quests | MMH | 2006-03-14 | Bethesda Rocks | This mod takes place in caldera. Salman Relas, a local, has gone missing and you can help find him! To start the Quest talk to some NPCs in caldera. This mod adds a house (Salman Relas's) which also has some hidden treasure. Hope you enjoy! |
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95 | 9826 | BC Palla Quest Lite v1.0 | Quests | MMH | 2009-05-12 | Big Chief | This plugin was designed and created by the Big Chief. To play the plugin, place the included files in your "data files" folder in your morrowind directory. In most cases, it will be located here: C:\Program Files\Bethesda Softworks\Morrowind Make sure the s... |
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96 | 9805 | ADWEENA'S REST | Quests | MMH | 2011-10-02 | Gilgamesh | ADWEENA'S REST Loading Instructions: To Load this Morrowind plug-in, it is only necessary to unzip ADWEENA'S REST.esp into the data files folder of your Morrowind file ( C:\Program Files\Bethesda Software\Morrowind\Data Files.) I would suggest that you unzip... |
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97 | 9797 | Official Tribunal Patch (North America) | Official (Patches) | MMH | 2018-02-18 | Bethesda | This is the official Patch for Tribunal. |
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98 | 9796 | Official patch 1.6.1820 PL | Official (Patches) | MMH | 2015-05-21 | Bethesda, CD-Projekt | Latest official patch (1.6.1820) for polish local version of "Morrowind". Ostatni oficjalny patch dla polskiej wersji "Morrowinda" - 1.6.1820. |
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99 | 9795 | Bloodmoon Patch 1.6.1820 (North American) | Official (Patches) | MMH | 2013-08-11 | Bethesda Softworks | This patch fixes a variety of bugs in the Bloodmoon expansion for Morrowind. Bug Fixes ------------ Fixed conflicts between the werewolf quest line and the werewolf cure quest. Turning into a vampir... |
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100 | 9794 | Bloodmoon Patch 1.6.1820 (European) | Official (Patches) | MMH | 2013-08-11 | Bethesda Softworks | This patch fixes a variety of bugs in the Bloodmoon expansion for Morrowind. Bug Fixes ------------ Fixed conflicts between the werewolf quest line and the werewolf cure quest. Turning into a vampir... |