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1 | 14654 | DGL - Genie Bottle | GHF | 2016-11-03 | ||||
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2 | 14492 | Alladin's Bottle | GHF | 2016-11-03 | ||||
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3 | 13514 | Voiced Vivec and Yakety Yagrum | Sounds | Fliggerty | 2012-02-11 | Trainwiz | Both Vivec and Yagrum Bagarn have voices. However, for whatever reason, Bethesda did not include these voice files in the game. They exist, but are not in. This mod rectifies that, and adds in their missing voices. Yagrum now greets the player, will ramble when not doing anything else, and screa... |
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4 | 13480 | J-Companions | Companions | Fliggerty | 2011-10-16 | Jusey1 | This mod as a few companions in MW. Simple but one is powerful and more will get added later. The companions are set so they can never die and both should have high enough speed to follow you. There are only two right now, one in Seyda Neen and the other in Caldera. Have fun! |
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5 | 13470 | Locked Doors Fix | qqqbbb | Fliggerty | 2014-08-24 | qqqbbb | Some doors that lead to another cell are accessible from both sides. If such a door is locked then what happens is you enter new cell, turn around but the door you've just used is locked (remember the door in Census and Excise Office?). This mod fixes it. | |
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6 | 13422 | Westly Presents: Unique Corprus Stalkers | Westly | Fliggerty | 2012-11-15 | Westly | This mod adds a bit of variety/uniqueness to the models used for the various instances of the Corprus Stalker creature in game. Most of these occurances have been altered using a unique BB model ("Elven", a bit more human, and "Orcish", supporting both male and female counterparts). Enjoy! |
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7 | 13421 | Westly Presents: The Sidhe and The Darklings | Westly | Fliggerty | 2012-11-17 | Westly | This plugin adds: 2 new better body playable races, the Sidhe and the Darklings 5 female and 5 male Sidhe Heads 4 female and 4 male Darkling Heads Male and Female Vampire heads for both races A large variety of hairs for each race and their respective sexes Race Descriptions: : |
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8 | 13413 | Westly Presents Aureals: TESIV Inspired Golden Saints | Westly | Fliggerty | 2012-11-14 | Westly | This plugin adds: A new playable race, Aureals (inspired by the Golden Saints that were featured in TESIV ala the Shivering Isles expansion) 8 male Golden Saint Head 10 female Golden Saint Head Male and Female Vampire heads A variety of hairs for both sexes Race Description: The Golden Saints ... |
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9 | 13360 | Seyda Neen Basic House v1.1 | Denina | Fliggerty | 2013-02-04 | Denina | This adds a small, cozy house to Seyda Neen in front of the lighthouse by the shore. Meant as a starter home or drop off point for higher characters (or both). Plenty of storage for a new character. I made this years ago so unlikely to ever update. | |
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10 | 13358 | Miscellaneous Items to Static Items v2.0 | Denina | Fliggerty | 2013-02-19 | Denina | This is a modder's resource. I've taken all the miscellaneous items, plant containers and ingredients from Morrowind, Tribunal and Bloodmoon and made them static items. I've also taken all the liquor/beer bottles and made empty miscellaneous counterparts as well as statics. This adds nothing to ... |
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11 | 13340 | MCA-TR Addon | Landmasses | Fliggerty | 2012-09-16 | abot | Addon for Morrowind Comes Alive with Tamriel Rebuilt: Sacred East and have correct dependencies for Tamriel Rebuilt: Sacred East. - MCA.esm - TR_Data.esm - TR_Mainland.esm Missing mesh for mole quiver is inlcuded. |
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12 | 13334 | The Uber Warrior | NPCs | Fliggerty | 2014-03-16 | Kalamestari_69 | This mod adds an Ebony Warrior styled quest to Morrowind. When you've beaten every main quest from the main game and it's expansions or if you're level 50 or above, or both, then you should receive a message when you're sleeping. This message starts the quest where you have to beat an extremely p... | |
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13 | 13320 | Umbra, Blademaster | Melchior Dahrk | Fliggerty | 2013-02-03 | Melchior Dahrk | Umbra, Blademaster by Melchior Dahrk v1.11 Description Umbra's a pretty ordinary looking Orc that puts up a mediocre fight in the original game. I wanted to give everyone's favorite death-seeking orsimer an overhaul; both... |
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14 | 13316 | N'wah | Melchior Dahrk | Fliggerty | 2014-03-16 | Melchior Dahrk and abot | The idea for this mod stemmed from a discussion on the Elder Scrolls Lore forum. | |
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15 | 13304 | Lexa's Dwemer Alchemy [LDA] | Alchemical | Fliggerty | 2011-08-11 | Lexa | Lexa's Dwemer Alchemy - Volume II Dwemer Alchemy Tools, Ingredient Jars and Sorter Bot Rev.: 2.0 R3 [Arkngchend R3LOADED] Teaser Mod (Dual Language EN/GE) Author: Lexa |
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16 | 13278 | Stuffed Creature Set | Stores and Merchants | Fliggerty | 2012-06-25 | Revanstormer and PaiThan | Hello, In these .zip are 2 .esp files. V1 finished and working V1.5 Not finished and not working. -> Hope you will check this .esp too and offer us help. See both read me. ----- Creature display set mod 1.0 initial stuffed creature set 1.0 by Revanstormer and PaiThan stuffed ... |
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17 | 13256 | Adventurer's Backpacks | Danae123 | Fliggerty | 2014-08-01 | Danae | Adventurer's Backpack:Add 2 wearable backpacks to the game.They both have a feather enchantment, and a script: when the backpacks are dropped and activated, you receive various equipment if you asked a trader to fill... | |
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18 | 13246 | Mighty Angel & Fierce Demon Shields | Armor | Fliggerty | 2011-09-20 | iamnone | --- Mighty Angel & Fierce Demon Shields --- (mod for TESIII: Morrowind) by iamnone This mod adds two shields using mesh and textures resources by Midgetalien. I have created icons for the shields, given each a name and stats, and created the esp to add the items to the game. Both shie... |
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19 | 13223 | Silver Service Completion Set v1.1 | Kiteflyer61 | Fliggerty | 2013-02-18 | Kiteflyer61 | This is a modder's resource that adds pieces of silverware that weren't included in the original game. It includes a coffee grinder (both animated and static), a tea tin, a teacup and saucer, a sugar bowl, a creamer, a teapot, a pair of tongs, a scoop, and a funnel. All use vanilla textures and w... | |
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20 | 13220 | Kiteflyer61's Picture resource | Kiteflyer61 | Fliggerty | 2011-08-11 | Kiteflyer61 | This is a modder's resource. There are two .esp's included to make adding it to your mod easier, but nothing is added in-game. This mod contains 135 new pictures to use in decorating your mods. They come in four different frame styles (colors) They are set up as both static pieces and as mi... |
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21 | 13211 | Alladin's Bottle | Kiteflyer61 | Fliggerty | 2012-02-01 | Kiteflyer61 | The ultimate portable house mod! Now you can carry everything you own with you to anywhere. Uses only "vanilla" textures and meshes but is compatible with a lot of other mods including Better Bodies, Better Heads, Nom, etc. Any mods that change NPC looks will change the look of the mannequins in... |
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22 | 13175 | Random Missions - In Service To Mephala | Quests | Fliggerty | 2011-08-11 | Teclis | Random Missions - In Service To Mephala by Magius aka Teclis This mod requires MWSE, both expansions and MCA (6.0 was used to make the mod and no other version will work) alternatively it's possible to use Starfire's NPC additions mod. |
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23 | 13139 | Animated Targets and Practice Dummies | Stuporstar | Fliggerty | 2013-09-08 | Stuporstar | This is an update on both Acidbasick's animated practice dummy and Bud_Lyte_kNight's scripting. The practice dummies gain health as the player levels up, in increments of 100. If you destroy your dummy and clear it away, it will be replaced in three days. Version 3.0: Adds animations to the arc... |
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24 | 13134 | Caius Cosades Redux | Tweaks | Fliggerty | 2013-03-22 | Spirited Treasure | This mod Straighten's Caius bed. It picks up one turned over chair and one bottle. It gives Caius a shirt and trousers and shoes. It adds a lantern to the outside of his apartment. It adds a unique and playable Imperial Male head for Caius. It adds one player useable(unowned) high capacity chest ... | |
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25 | 13052 | Thrown Scrap Metal Weapons | DonnerGott | Fliggerty | 2013-10-16 | DonnerGott | This mod simply adds Iron and Dwemer Scrap Metal thrown weapons to the game. The iron are added to the normal thrown weapons leveled list, while the Dwemer are added to both the Dwemer weapons and ingredients lists. There is also a weak skeleton near the corpse of a junk dealer in the swamp just No... more |
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26 | 13034 | Inverted Shack Exteriors and Interiors | DonnerGott | Fliggerty | 2012-12-01 | DonnerGott | Modders resource of 5 inverted vanilla shack meshes, both interiors and exteriors. There is an ESP with the meshes loaded, as well as a small cluster of demo shacks, with empty interiors. Just a little addition to add some variety to the shacks. v1.1: Collision fixed on exterior meshes; th... |
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27 | 13033 | Inverted Imperial Spiral Stair Set | DonnerGott | Fliggerty | 2012-12-23 | DonnerGott | A modder's set of 3 meshes that invert the impsmall interior spiral stair set. Snap-to-Grid enabled, but the Bottom mesh is 180 out of synch, so you have to account for that. Special tanks to Drakkmore for making the skin stop vanishing. |
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28 | 13020 | Bedroll and Straw Beds | DonnerGott | Fliggerty | 2013-03-22 | DonnerGott | This is a modder's resource that adds 6 variations of the vanilla bedroll The modified bedroll and mattresses have bottoms, now 1 - Just the bedding, with the straw tick base removed 2 - A straw mattress with no bedding 3 - A straw bed, consisting of bedrool bedding on a straw mattress 4 - A ... |
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29 | 12982 | Down the Well | Houses | Fliggerty | 2014-07-14 | cml33 | I always felt that the majority of housing mods for were way to grand and opulent and there weren't many aimed at low level characters. This mod aims to correct this by adding a small little living space to the bottom of a well in Caldera. The place is a bit cramped and isn't exactly luxary livin... | |
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30 | 12924 | Ash Vampires Replacer | Models and Textures | Fliggerty | 2014-01-04 | Aoimevelho | Unique models and textures for all 7 Dagoth Ur's brothers. AshVampiresReplacer.ESP - basic version AshVampiresReplacer_GHD.ESP - if you have "Great House Dagoth" AshVampiresReplacer_TTU.ESP - if you have "The Tribe Unmourned" AshVampiresReplacer_GHD+TTU.ESP - if you have both "Great House Dagot... |
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31 | 12910 | DGL - Windmills | Dongle | Fliggerty | 2011-10-13 | Dongle | Windmills by dongle Some animated windmill models for Morrowind. Wind-driven sawmill and grainmill meshes. Both are fully animated, with spinning windmill blades, gear driven shafts, working saw, and grain grindstone. They include matching e... |
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32 | 12894 | DGL - Nordic Halls | Dongle | Fliggerty | 2011-10-13 | Dongle | Nordic Halls by dongle A set of five Nordic Halls for Morrowind. A selection of five Nordic log-cabin style halls. They range from a single-room hut, to a large long-house with two wings. Each has both an interior and exterior mesh. There ar... |
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33 | 12882 | DGL - Genie Bottle | Dongle | Fliggerty | 2011-10-13 | Dongle | Genie Bottle from dongle A large glass bottle and matching home-sized interior Five different Genie bottle meshes, in two different colors, some with smoky magical effects. Also included is a mesh of the interior of ... |
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34 | 12851 | Male Companion Gabran | Emma and Grumpy | Fliggerty | 2011-07-28 | Grumpy | NOTE!!!***See the Bottom of this readme for installation instructions.***NOTE!!! It's different than most in that you're extraction program needs to be pointed at you root folder (C:\), and not Data Files (sorry, I still have problems with these zip file programs). ... |
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35 | 12846 | Female Companion Cally | Emma and Grumpy | Fliggerty | 2011-07-28 | Grumpy | NOTE!!!***See the Bottom of this readme for installation instructions.***NOTE!!! It's different than most in that you're extraction program needs to be pointed at you root folder (C:\), and not Data Files (sorry, I still have problems with these zip file programs). ... |
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36 | 12827 | Companion Project v3.1 | Emma and Grumpy | Fliggerty | 2011-07-28 | Grumpy | Companion_v3.1 Readme... This mod requires at least Tribunal to function. It should work equally well with just Bloodmoon though (or both)... Please Read this. There is informatio... |
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37 | 12783 | Improved Hand-to-Hand | Fliggerty | Fliggerty | 2011-07-24 | Fliggerty | Hand-to-hand combat has always bothered me. It seems kind of pointless to me. Getting punched in the face doesn't make me tired, it hurts. It really hurts if the person punching me is wearing a gauntlet. This mod aims to simulate that. You now give, and recieve, health damage when engaged in hand... | |
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38 | 12752 | Arrow De-nocker | Fliggerty | Fliggerty | 2011-07-25 | Fliggerty | you have nocked an arrow and drawn in back it has always been impossible to put the arrow away without shooting it (without going into the inventory.) This mod will de-nock your equipped arrow when you press "spacebar." This works with both arrows and bolts. This mod is dependent upon Morro... |
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39 | 12639 | Caius Constant Effect Items | Midgetalien | Fliggerty | 2011-08-15 | Midgetalien | This mod just makes the enchanments on the pants shirt and ring that caius gives you in the MQ to constent effect.It always bothered me that you getlittle in the way of rewards from him during the main quest.then the last quest that he gives you he gives you some pretty boring and standard enchan... | |
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40 | 12629 | Ayleid Hair Extras and Tattoo's | Midgetalien | Fliggerty | 2011-08-15 | Midgetalien | This mod Adds 14 new female and 1 new male hairstyle for the AYleid race created by Lochnarus. This mod also adds 5 new faces (4 female and 1 male) It also provides vampire faces for both female and male There is also an option to give the Ayleid Race tatoo's. ( see section 3 on instaling and usin..... more | |
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41 | 12611 | Dracus' Umbrella Model Pack | Resources | MMH | 2003-09-29 | Dracus Dragani | Included here are 4 umbrella models with 2 styles...a common style and a beach style umbrella. Each style has both an open and a folded umbrella model I originally created these models for a mod that made NPCs equip an umbrella when it rains, doing this by making the op... | |
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42 | 12560 | Hoss' Armor Display Case | Resources | MMH | 2005-12-18 | Hoss | One display case, consisting of two parts: Glass and Case. Made with swirlwood texture and my glass texture. You are free to use it in your mods. The way I used them (might be a better way, i guess...): Put both parts as static and arranged them together... | |
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43 | 12559 | MJY Robot Companions | Resources | MMH | 2005-12-18 | Mighty Joe Young | This mod contains robots and some slaves of Morrowind. There is a "book" that tells the story, also how much they cost (2000 g each). The meshes: some are from my Seaquest mod, but some are modified also. New ones have been added, new textures for some. You can get... | |
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44 | 12527 | KEY-E01_Espace-Addon | Resources | MMH | 2006-08-15 | Clavis | This pack adds doorjambs for almost all architectural types in Morrowind to the E01_Espace tileset. Also a couple of sounds for the doors. These door sounds have been added to both the door object and the (door)activator script. Doorjamb types: Common Arched &... | |
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45 | 12520 | KEY-Medallions_04 | Resources | MMH | 2006-08-21 | Clavis | This is a Modder's Resource. It consists of medallions that are good for adding that extra something to floors, ceilings, walls, or gardens. There are 50 wood designs in this pack. NIFs for both large and small sizes of each are included. | |
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46 | 12519 | KEY-Medallions_03 | Resources | MMH | 2006-08-21 | Clavis | This is a Modder's Resource. It consists of medallions that are good for adding that extra something to floors, ceilings, walls, or gardens. There are 50 wood designs in this pack. NIFs for both large and small sizes of each are included. | |
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47 | 12518 | KEY-Medallions_02 | Resources | MMH | 2006-08-21 | Clavis | This is a Modder's Resource. It consists of medallions that are good for adding that extra something to floors, ceilings, walls, or gardens. There are 50 tile & stone designs in this pack. NIFs for both large and small sizes of each are included. | |
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48 | 12517 | KEY-Medallions_01 | Resources | MMH | 2006-08-21 | Clavis | This is a Modder's Resource. It consists of medallions that are good for adding that extra something to floors, ceilings, walls, or gardens. There are 50 stone and tile designs in this pack. NIFs for both large and small sizes of each are included. | |
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49 | 12501 | MoonScript | Resources | MMH | 2006-12-09 | RpgFan101 | This is a simple script I made to make an object vanish and reappear depending on the moon phases. The object will only appear when both moons are full (massar and secunda). The second script will, when attached to an object, tell you the state of the moons. To use t... | |
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50 | 12491 | Alchemy Desorter | Resources | MMH | 2007-02-11 | Nicholiathan | An activator bottle for each potion effect to gather the ingredients to make that potion from alchemy jars. Can be modified to use any alchemy jars set but scripts refer to Despair's Ingredient Pots & Sorter. Adds nothing to the game activators all begin with OM_. Place in same room with Despairs... | |
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51 | 12449 | Exploding Bottles | Resources | MMH | 2008-02-25 | Skyfire the Bibliomancer | This simple mod adds three throwing bottle weapons with area effect fire, frost and shock damage. Feel free to add the bottles to a mod or to your game with player-> additem "firebottle", "frostbottle" or "shockbottle". Bottle models are from Qarl's bottle replacer. | |
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52 | 12405 | Velothi Shafts and Pits | Resources | MMH | 2009-03-06 | Phaedrus | meshes of vertical shafts and pits for the Velothi Tileset. Three styles - square, round, and square with rounded corners. Each type has a top, a middle, and a bottom mesh, and the middles stack so you can make the shaft as long as you want. Also included are "plugs", tiles o... | |
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53 | 12368 | Jack O Lantern Resource v1.0 | Resources | MMH | 2009-04-06 | Korana | This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and will c... | |
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54 | 12314 | Silveri's Rug Pack 1 | Resources | MMH | 2009-04-06 | Silveri | Silveris rug Pack 1 This is for modders only. It will not place any items in the world. Included are 60 oval rugs and 180 big rugs. The oval and the first 60 big rugs chare the same texture pattern, so it is possible to use both kinds with the same pattern in the same room. ... | |
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55 | 12258 | Belgian Beer Bottles v1.0 | Resources | MMH | 2009-04-06 | acs | No readme. Beer bottles. | |
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56 | 12244 | Blank Master File Version 2.0 | Resources | MMH | 2009-04-06 | Rizzen | This is a Blank Master file Which you may use if you are thinking about making a Total Conversion of Morrowind. You MUST have both Tribunal and Bloodmoon installed to use the ESM. | |
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57 | 12215 | Jack O Lantern Resource v2.0 | Resources | MMH | 2009-04-24 | Korana | This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and will cut in... | |
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58 | 12208 | Windmills | Resources | MMH | 2009-04-24 | dongle | Some animated windmill models for Morrowind. Wind-driven sawmill and grainmill meshes. Both are fully animated, with spinning windmill blades, gear driven shafts, working saw, and grain grindstone. They include matching exteriors and interiors. Mesh... | |
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59 | 12161 | Mesh resource compilation for Better Bodies 2.x v1.0 | Resources | MMH | 2009-05-12 | NioLiv | This is a compilation of all clothing meshes for BB I've released to date, plus a new pair of boots in three variations. All are alpha-enabled, with both full alpha and 1-bit versions included for each mesh. Some also come in versions without alpha enabled. When the slot assignments allow it, man... | |
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60 | 12148 | CHRON VENTRI'S DISPLAY CASES | Resources | MMH | 2009-05-12 | CHRON VENTRI | Two display cases, each consists out of two parts: top and bottom. They are size 80x80 and 80x160. Made with swirlwood textures and LadyE's (see the credits) glass texture. You are free to use them in your mods. I only ask to be notified by e-mail so I could see how it works and looks in someone ... | |
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61 | 12141 | Basic female clothing mesh pack for Better Bodies 2.x v1.0 | Resources | MMH | 2009-05-12 | NioLiv | Requires Better Bodies 2.0 or better. This is a set of very basic clothing meshes I made for Better Bodies 2. All are alpha-enabled, with both full alpha and 1-bit versions included for each mesh. When the slot assignments allow it, most of these meshes can be worn together. This ... | |
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62 | 12137 | Mesh resource compilation for Better Bodies 2.x addon v1.0 | Resources | MMH | 2009-05-12 | NioLiv | This is a small addon to my mesh pack "Mesh resource compilation for BB", with two sleeve meshes and ground art for the boots and the bodysuit from the previously released pack. Both sleeves widen from the wrist, and the wide part covers part of the hand. On the upper arm, one sleeve i... | |
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63 | 12122 | Jack O' Lantern Resource v2.0 | Resources | MMH | 2009-05-12 | Korana | This mod adds to the Construction Set ONLY ((THESE ARE NOT FOUND IN GAME ANYWHERE)) a Jack O' Lantern. The pumpkin is set up as both a light and a miscellaneous item. Can I make the Jack O' Lantern Carryable? No. The lantern is too large to be carryable and... | |
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64 | 12093 | Pants for BB - modder package ressource | Resources | MMH | 2009-05-12 | Mandamus | This is a modder ressource package. It contains new pants meshes for Better Bodies. I did them using the BB source as a template. There are four different pants in this package. Check in the CS to see their shape. All these pants are compatable with both female and male. The sam... | |
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65 | 12024 | KEY-Plant Pack #1 | Resources | MMH | 2010-06-18 | Clavis | This is a collection of plants based on both Bethesda's meshes and community made meshes. Textures are based on photos of real plants, leaves, and flowers. It covers flowers, bushes, grasses, water plants, vines, cacti, and a few mushrooms. Pictures at | |
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66 | 11948 | Imperial Plaza Resource v1.0 | Resources | MMH | 2011-11-03 | Slartibartfast | This is a collection of 3 variations of the Imperial Plaza mesh found in the original Morrowind, these are: Ex_imp_plaza_a On each side of both staircases on the original model have no faces to the walls or ends to the coping stones on top leaving gaps in the mesh that otherwis... | |
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67 | 11891 | Clavis's Hlaalu Tileset #2 | Resources | MMH | 2012-07-09 | Clavis | This is a reskin of the Hlaalu tileset (both interior & exterior) to match my Arched Set #2. Pictures at http://photobucket.com/albums/y196/Clavis/Morrowind/A02-04_Arched/ ESP cleaned using TES Tool | |
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68 | 11881 | MJY Dragons Race | Resources | MMH | 2012-07-23 | Mighty Joe Young | Dragon race, playable. Both male and female, new meshes from Better Bodies meshes. | |
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69 | 11853 | Alchemy Boxes Sri's Alchemy Edition v1.0 | Resources | MMH | 2012-11-03 | kittybrod aka PawPrintExpress aka Catherine | This file includes only those boxes for ingredients found in Sri's Alchemy ONLY. It does not include boxes for Tribunal, Bloodmoon or Morrowind ingredients. This is a modder's resource. It doesn't add anything to the game. There are three ways to use it. Load both this plugin a... | |
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70 | 11832 | Instruments v1.0 | Resources | MMH | 2012-12-20 | Korana | The following instruments have been created by me either through usage of free-for-use freeware, or by hand...or by a mixture of both hand and resources. The instruments include: Bagpipes (a gift for someone...) Clarinet Fiddle (with seperate bow) Transverse... | |
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71 | 11822 | Silveri's Misc. (Pack 1) | Resources | MMH | 2013-02-26 | Silveri | This modpack is intended for modders to put new misc. items in their mods, for a little variation. I have tried to make something for everyones taste. Both in colour and in light and dark ones as well. Some even look a little weird. If you have questions you can contact me at [url=mailto:bente@si... | |
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72 | 11779 | Labelled Bottle Resource (Absinthe) | Resources | MMH | 2013-06-08 | Korana | This is just one of Qarl's lovely bottles, with an alpha enabled label on it. I made Absinthe for someone who wanted it at the ES Forums. Feel free to change the label and/or glass color and use in your own mod. | |
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73 | 11748 | Lellie Collection | Resources | MMH | 2013-12-30 | Kathryn | Lellie the Robot personally approved of this vast collection of female attire. Meshes and Textures for various clothes. | |
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74 | 11703 | Wrye Mash Icons | Resources | MMH | 2016-02-22 | Bruno13069 | Original Icons Being partially colorblind, I had a LOT of troubles trying to interpret the icons of the Wrye Mash utility. As Abot, the creator of Wrye Mash, has granted permission to alter them, I have. Brighter, bolder, and easier to understand with letters to help identify each color. To use, ... more |
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75 | 11693 | Tamriel Rebuilt Splashpack (Summer 2012) | Resources | MMH | 2018-04-27 | Tamriel Rebuilt | Features updated images and some new locations not featured in the other download. Also has the Tamriel Rebuilt logo in the bottom corner. | |
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76 | 11678 | Wine Rack | Tweaks | MMH | 2009-04-24 | Maboroshi Daikon | Mod for Morrowind that allows you to place Alchoholic potions and empty bottles horizontally in the game. Perfect for populating the existing wineracks in your house mod. When you first drop a bottle, it will appear horizonatally with the neck of the bottle pointing towards you. If you... |
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77 | 11637 | Useable Kegstands | Tweaks | MMH | 2008-03-25 | Almsivi Studios | Useable Kegstands changes all Kegstands to useable ones that dispense drinks! All you need is some gold and an empty bottle to make them work. Simply activate them and pay and you will recieve a bottle filled with your drink. Speaking of bottles, all corked bottles in the ... |
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78 | 11578 | Tamriel Rebuilt Census and Excise Travel Links | Tweaks | MMH | 2008-12-03 | The Bloodthirsty Crustacean | Adds fast travel links between Vvardenfell and TR's mainland, through the Census and Excise office at Seyda Neen. Lore-friendly as possible, you need to go through some bureaucratic procedures to get past the quarantine. Requires both Map 1 and Map 2 .esms. ... |
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79 | 11572 | Taddeus' Balanced Settings | Tweaks | MMH | 2009-03-28 | Taddeus | This mod modifies some settings regarding the Morrowind economy to make the game more realistic, balanced and challenging. The mod modifies: - Travel settings: travel costs have been more or less raised for both Guild Guides (more), sil... |
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80 | 11561 | Stamina / GCD + Stamina | Tweaks | MMH | 2007-05-13 | Paylardo! | Bothered by getting tired in order to... become less tired? Stamina will convert all in-game instances of "fatigue" into "stamina" in Morrowind, Tribunal, and Bloodmoon. Instances of "fatigue" that were already in their correct context were not changed. ... |
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81 | 11528 | Signs-Banners tweak | Tweaks | MMH | 2011-08-16 | ddfields | Signs & Banners mesh tweak ---------------------------- This is a tweak to the signs and banners of Morrowind and Mournhold that corrects the UV Set TexCoord so that the sign or banner will display the same on both sides. These are ... |
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82 | 11505 | Restoration/Healing Tweaks | Tweaks | MMH | 2012-02-04 | Lemony Lime | Tweaks the restoration skill to be more balanced, and makes Restore Magicka spells available for purchase from various merchants across the world. It doubles the base cost of both Restore Health and Restore Magicka, and changes to starting restoration skill to "Heal Minor... |
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83 | 11495 | Realistic Ashpits | Tweaks | MMH | 2007-02-18 | glymfeather | Necromancers! Alchemists! Do you need Gravedust for potions? Do you need skulls for your dark rituals? A ready source of both is now availiable: ashpits! The ashpits in the ancestral tombs and temples of Morrowind Province are now open to y... |
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84 | 11465 | Passive Healthy Wildlife v2.0 | Tweaks | MMH | 2002-07-15 | The Puma Man | This mod changes the attack setting of MOST non-diseased animals into a much more PASSIVE state in which they DO NOT attack unless attacked first or "bothered.". Healthy animals WILL attack if you "bother" them eg: linger too long; other tweaks. Please see readme for complete info. | |
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85 | 11463 | Pandy's Regen | Tweaks | MMH | 2007-10-10 | The Pand | I know there's already Magicka regeneration mods out there, and health too - but I never quite liked the way they were done, so I went ahead and made my own (partly as scripting practice also) This one does both Health and Magicka, based on: Healt... |
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86 | 11457 | Ordinator Re-setter | Tweaks | MMH | 2003-10-27 | Elite evil | Resets the Ordinators scripts so that when you talk to one in Indoril/Her Hand armour and all the other Ordinators get upset and attack you in the streets, you can stop them. Just load up a game or trigger it in the console. works for both ordinary and high ordinators. | |
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87 | 11429 | No Death Penalty | Tweaks | MMH | 2014-09-29 | Celia | I've always liked murdering people on morrowind but, it has always bothered me that just after a few witnessed murders you've got a death penalty. I've tweaked scripts and made the death penalty bounty 1,000,000+. So yes, you can go to jail or pay a fine from 1-999,999 instead of from 1-400... |
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88 | 11423 | New Blood | Tweaks | MMH | 2006-12-23 | razorfett147 | This plugin adds 5 new blood types to the Morrowind game engine, allowing for a greater diversity of hit effects among game creatures. There are two esp files included that reassign various creature blood types for Morrowind and both expansions, but the added effects can... |
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89 | 11399 | Morrowind Redux v0.65a | Tweaks | MMH | 2013-05-19 | maxpublic | Morrowind Redux is a complete overhaul of Morrowind: The Elder Scrolls 3, in both large and small ways. The primary purpose of the mod is to provide some sorely-lacking balance to various aspects of the game system, as well as make the game itself more challenging than it currently is... | |
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90 | 11354 | Magick Oblivion Regeneration | Tweaks | MMH | 2008-02-24 | kiasyd | This mod will allow you to regenerate magicka over time with the same formula used in Oblivion, faster if you have higher Intelligence and Willpower values. It works both with new and started games, this mod will not invalidate your old saved games. |
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91 | 11294 | Inferno | Tweaks | MMH | 2007-11-24 | Demolisher 2 | Ever wanted to burn down Balmora? Pelagiad? Anywhere? Well, this is your mod. An Imperial in the South Wall Cornerclub in Balmora now sells firelighters. They are expensive, but a useful tool for destroying cities. There are options for saving both framerate and realism, so those who dislike low ... | |
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92 | 11282 | Improved Hand-to-Hand | Tweaks | MMH | 2007-08-12 | Fliggerty | Hand-to-hand combat has always bothered me. It seems kind of pointless to me. Getting punched in the face doesn't make me tired, it hurts. It really hurts if the person punching me is wearing a gauntlet. This mod aims to simulate that. You now give, and ... |
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93 | 11269 | Hurry Up | Tweaks | MMH | 2011-03-20 | Logorouge | The speed of some NPCs* related to escort quests have been increased. *plus 2 creatures. Botrir: 56->80 Corky: 50->80 Din: 51->80 Drerel Indaren: 51->80 Edras Oril: 61->80 Fonus Rathryon:... |
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94 | 11244 | Guild Fees | Tweaks | MMH | 2009-04-06 | Bot | Guild Fees by Bot v 1.0 This modification introduces a modest joining fee for when the player joins either the Imperial Fighter or Mage's Guilds. Also spelling corrections. ------------------------- req: Morrowind only =============================... |
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95 | 11228 | Generic-No-More Misc Items | Tweaks | MMH | 2007-07-12 | Mista Mod Testa | The third Generic-No-More Mod. This one replaces all of the generic misc item names. Such as plates, flasks, and bottles. Enjoy! | |
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96 | 11225 | Gauntlets, bracers and pauldrons 1.0 | Tweaks | MMH | 2009-04-06 | Scifiguy52 | a mod that takes all the gauntlets, bracers and pauldrons in the game and making 2 sets, as in, it takes one slot, but does both armor rating, enchanting, condition etc. i made this so sheaths, quivers and anything else that takes up a slot on your arm can be covered so you dont lose any armour r... | |
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97 | 11140 | Dark Fog 1.3 (rebuilt) | Tweaks | MMH | 2009-08-10 | nigeyaloo | This mod changes the color of that white fog you always see everywhere outside (and sometimes inside, too), to something much darker and more pleasant to the eye. Or soul. Or both. I created it for myself, but as I liked it so much, decided to share. Now it feels somewhat ... |
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98 | 11102 | clearwater | Tweaks | MMH | 2017-07-30 | George Morris | This is just a minor tweak to the fog values that control the underwater clarity, i found the murky foggy water in in the game to be quite a burden, so here is another option with crystal clear underwater vision, both in the rivers and the ocean. Also the fog values have been decreased ... |
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99 | 11053 | Better Gear "weapons and armor | Tweaks | MMH | 2009-02-13 | Josh J | simply a tweak making armor more effective while balancing weight and rating. secondly a weapon mod doing about the same. no magic was changed no gmsts. cleaned with testool use either or both for best results. this will increase difficulty so play... |
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100 | 11037 | Balanced Medium Armor | Tweaks | MMH | 2008-10-25 | et666 | What does this mod do?: Balanced Medium Armor is a very simple mod which alters the armor ratings of some light and medium armors to make both classes more balanced. Glass armor, which is light, was originally more powerful than Indoril, the best medium armor available in... |