# Actions Id Name Category Site Date Author Description
1
7435
Multiple Teleport Marking Mod v2.2 Magic and Spells MMH 2009-05-12 Marcel Hesselbarth Morrowind is a really great game - to great to walk! So you need some ways to travel faster between the places. Therefore there are a lot of different Travel facilities in the game. But as these cover only the civilised parts of the world a lot of people outside build different teleport plugins (...
2
7434
Multiple Teleport Marking Mod V1.1 (tribunal only) Magic and Spells MMH 2009-04-06 Marcel Hesselbarth This mod add the Multiple Teleport Marking ability for the areas of Bethesda's "Siege at Firemoth" mod (required).
It is a example how to safely add new regions to my marking mod as a OPTIONAL feature for those who use my marking mod.
3
7433
Multiple Teleport Marking Mod 2.1 Magic and Spells MMH 2009-04-06 Marcel Hesselbarth This mod add the multiple teleport marking ability for the areas of Bethesda Bloodmoon expansion

( requires Bloodmoon )
4
7094
LeveledMagicka Gameplay MMH 2009-04-24 Marcel Hesselbarth This mod increases your maximum magicka at 4% per level. So at level 26 your starting magicka has been doubled.

Tanks to Pookhill for assistance

If you encounter any problems please report to me at [email protected]



( requires Tribunal or Bloodmoon )