# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 11010 | Archmagister's Privileges | Tweaks | MMH | 2007-09-12 | Arcimaestro Antares | With this plugin, if you are member of the House Telvanni, rank Mouth or higher, - you can promote the lower ranking members in the faction to a higher rank; - you can expel the lower ranking members from the faction; - you can teach the disciplines of... |
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2 | 11009 | Archmage's Privileges | Tweaks | MMH | 2007-05-13 | Arcimaestro Antares | With this plugin, if you are a member of the Mages Guild, rank journeyman or higher, - you can promote the lower ranking members in the guild to a higher rank; - you can expel the lower ranking members from the guild; - you can teach the disciplines of Alche... |
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3 | 10575 | Fyr Axe | Weapons | MMH | 2009-03-07 | Dragon_Lance | Description =========== This weapon is forged upon request. A battleaxe designed for inducing heavy damage upon a foe when used properly. This is a sheathable weapon, and uses the right pauldron slot which takes up the visual neck slot neck to promote visual stability. Thi... |
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4 | 9952 | Moon's Spawn v1.3.3 | Quests | MMH | 2012-12-28 | Caladan Brood | Long ago, the Dwemer created floating fortresses to oppose Dremora Warlords. A great battle was fought, over a remote part of land far off the coast of Vvardenfell. The Dwemer emerged victorious, but at great cost. Only one Dwemer fortress, heavily damaged but partially repaired, survived the enc... | |
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5 | 7531 | Antares' Big Mod | Miscellaneous | MMH | 2007-09-17 | Arcimaestro Antares | With this mod you have special privileges with the lower ranking members of your faction. You can: - promote them, - teach spells to them and be paid for it, - teach disciplines to them and be paid for it, - reward them, - expel them from the faction. |
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6 | 6553 | Lost Outpost | Dungeons | MMH | 2004-07-14 | Raghast | This is my first revision to my first mod, which adds a an imperial-style fortress in the Grazelands just north of Falensarano. It's a bit remote, and styled for more antisocial characters who don't like living in Balmora. It comes with a teleportation amulet that retu... | |
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7 | 5374 | Folk Healers of Vvanderfell (Curanderos) | Classes | MMH | 2010-05-01 | Runspect | Are you get lost in a remote village? Don't worry. You won't need run for the closest temple. They are here, the folk healers, to take care of your injuries. - Two new classes added: Folk Healer and Prostitute. - 14 new NPCs. One of them can cure ... |
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8 | 4802 | Kummu Monastery v1.2b | Buildings | MMH | 2011-02-19 | Thondur | Located on a high mountain shelf west of Suran and just down the road from Kummu shrine, Kummu Monastery is the lofty compliment to an already beloved but remote pilgrimage site on the shores of Lake Amarya. It offers the weary pilgrim and traveler some commodities, while it’s great gate to... | |
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9 | 4717 | Daedra Fortress | Buildings | MMH | 2004-03-01 | DracoDraKonis | A Mysterious Daedra Cult has built a remote Daedra Style Fortress in the Molag Amur Region (E of Uvirith's Grave). Are you strong enough to rid Vvardenfell of this new menace and claim the fortress for yourself? Staightforward Hack 'n Slash, no respon for fortre... | |
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10 | 4372 | The Mortal Life of Vivec | Books | MMH | 2006-09-02 | Rogue Shadow, Mote | This mod adds the thirteen 'volumes' of the story of the mortal life of Vivec, written by Mote (Fan fiction, based off of in game texts). Changelog:-Added Forum Thread |
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11 | 2801 | Woodsmans Hut v1.0 | Houses | MMH | 2009-09-23 | Crankgorilla | A home in the Ashlands region. It is a mod I made to test a few items out. I thought its remote location could make it useful as a rest spot for the weary. It has a water feature a custom stove, some banzai trees, a pet pig, a modelled vampire skull, curtains and some trinkets to help new charact... | |
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12 | 2648 | Valhalla Lodge | Houses | MMH | 2010-06-20 | Crankgorilla | Azuras Coast Region 12,15 - Near the city of Tel Mora Travel to the remote city of Tel Mora and explore the docks. An unusual feature will be found. Seafront lodging on the cliffs of Tel Mora. Has some interesting features such as unique architect... |
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13 | 2351 | Storage Stones | Items | MMH | 2008-12-21 | Susan 1138 | This mod adds four stone-shaped containers holding 2000 weight each, on a beach in Azura's Coast west of Holamayan. It's an alternative to house mods for players who don't need or want a house. Because it's remote, the mod includes a ring teleporting players to the site, as well as ba... | |
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14 | 1992 | Private Mobile Base Enhanced | Houses | MMH | 2009-05-12 | Nemo | No Read Me file. Comes with 4 .esp files: PMB Patch Remote Control.esp PMB Patch Supply.esp PMB Patch transport.esp PMBPatchAlchemySorter.esp Don't know if the original author made this or someone else. |
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15 | 1821 | Nerevarine's Castle v0.9 | Houses | MMH | 2012-08-13 | Zappara | Soon after Nerevarine had defeated Dagoth Ur and his minions the people of Morrowind wanted to show admiration to their Hero by reconstructing a lost dwemer castle, now known as Nerevarine's Castle. The Castle is located in a remote island far north of Dagon Fel. The people who helped reconstruct... | |
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16 | 1654 | Marigold Manor | Houses | MMH | 2007-12-15 | Denina | This is a huge house mod that I made for one of my characters. The building of it went so smoothly and turned out so well that I decided it was worth sharing with the community. Location: Very remote. It's on a large island northeast of the Ahemmusa Camp and east of the K... |
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17 | 1285 | Heather Cottage v2.0 | Houses | MMH | 2006-01-07 | Shezrie | Adds a cottage to a remote valley in the Ascadian Isles Region. This house contains: Bedroom Dressing room Lounge Kitchen Pretty garden Travel room Storage room Pool Chamber Due to the remo... |
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18 | 705 | Building Up Uvirith's Grave 1.1 | Houses | MMH | 2007-09-20 | Acheron | This mod allows Telvanni players to expand Tel Uvirith into a town which reflects the player's tastes and faction affiliations.
A couple months ago, I decided to replay Morrowind as a Telvanni character. I always felt that the faction strongholds were a bit too remote and lacking in s... |