# Actions Id Name Category Site Date Author Description
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Westly Presents: The Sidhe and The Darklings GHF 2016-11-03 Westly
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Tel Moonrar v1.0 Houses MMH 2009-04-06 Mercling Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first a... more
Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first acquired my telvanni tower at Tel Urvith I've aspired to make something larger more fitting and in a more suitable location and thus Tel Moonrar is born.
The first thing you should note is that there are no quests involved in this mod (that's not to say you can't have a bit of an adventure with it) it was primarily designed to be a tower mod and as so it includes individual chambered rooms which include:

Lower Tower
With guard post, entrance to dungeon, upper tower, trophy chamber and teleport crystal

Upper Tower
With bedroom and access to balcony and chambered rooms

Dungeon
With Dragons, loot ;) and exit to island

Trophy chamber
With manikin stands and trophy cases

Alchemy chamber
With many types of potted plants and complete with a set of alchemy baskets and alchemy gear

Spell craft chamber
With spell craft tome and Inscription

Library chamber
With lots of book space

Armory chamber
With manikin pods, weapon tables and a special set of amour

The tower is set on a new island which is NE of Sadrith Mora, it's quite large so you can't miss it, beware lowbie players the entrance is guarded by some small but powerful guards which you'll have to kill.

There is now a point to go down into your dungeon more often, the dragons down there have a tendency to horde precious items as well as large amounts of gold, the only problem is that you'll need to kill them to get at it ;)

-:-:- Thanks -:-:-
Ok so this is the bit where I heap thanks on all of those who helped me make this mod what it is, so here we go:

The DopeHatMan
Email: [email protected]
l
Thanx for letting me use inscription, spell craft tome and the little bag of holding you released with Uvirith Inside
Wormgod
For the amazing dragon model, sorry I couldn't manage to get hold of you to ask permission.
Nazz
For the missing parts of the saviors amour
Chron Ventri
For the wonderful display cases
And everyone who was kind enough to help me on the Elder Scrolls Forums, you know who you are!!!!! :)
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D13_Stonehouse GHF Invitational Entrants Fliggerty 2011-07-24 Deathstalker13 new home just north of seyda neen. look inside for some extra equipment any imperial legionaire, or battlemage would be proud of.underworld catacombs, below the house. includes storage and sparring areas.new weapons, robes and helms to the house.a chance to get the wings of the queen of bats.
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Birds and Crickets Sounds Fliggerty 2015-11-01 Neoptolemus Adds an ambient loop whenever the player is in an exterior cell, with birds and insects in the daytime, and crickets at night. Loops are disabled in bad weather, and will not play in the Ashlands, in Mournhold (which has its own ambient sounds), and on Solstheim.
Can be used alongside other soun...
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Hawkhaven v2.0 SpiritedTreasure Fliggerty 2011-07-24 Spirited Treasure Adds a copy and paste of Pelagiad Halfway Tavern to Vivec.. Many many changes by me.. A house mod with myself added as companion inside... Can sleep 3 in the basement area. Along with high capacity trunks and closets for each companion's kit.One double bed for player is upstairs. Includes a batht...
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Wolf Pack Creatures Fliggerty 2012-09-16 hollaajith Wolf Pack
Version 1.0
By hollaajith
Description : Makes the wolf pack in solstheim behave as a true pack. Also adds an alpha wolf and a 20% chance of snow wolf to spawn in the pack.
Renames the wolves appearing outside of a pack to stray wolves.
Installation : From the Morrowind Launcher, sele...
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Ninja Army Revamped Companions Fliggerty 2011-08-11 Genozyde24 Introduction:
Version 1.2
This is my second mod.
This mod adds a small dojo underground. The entrance is found in Gnisis, check the patio on the very north side next to the mining residences. Inside the dojo is your personal army of
ninjas. They use Grumpy's Companion Script 3.1.Now you must ta...
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Dungeon Crawler Companions Fliggerty 2011-11-20 Shaddow This mod adds an Orc dungeon crawler in front of Addamasartus cave's entrance, he has just arrived in Vvardenfell and wants to clear the cave of bandits but is a tad scared due to a noise he heard coming from inside and wants you to come with him. Help him or not, you decide.
Have fun playing th...
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Locked Doors Fix qqqbbb Fliggerty 2014-08-24 qqqbbb Some doors that lead to another cell are accessible from both sides. If such a door is locked then what happens is you enter new cell, turn around but the door you've just used is locked (remember the door in Census and Excise Office?). This mod fixes it.
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Westly Presents: The Sidhe and The Darklings Westly Fliggerty 2012-11-17 Westly This plugin adds:
2 new better body playable races, the Sidhe and the Darklings
5 female and 5 male Sidhe Heads
4 female and 4 male Darkling Heads
Male and Female Vampire heads for both races
A large variety of hairs for each race and their respective sexes
Race Descriptions:
:
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Yuanti dungeon 2nd version alpha Dungeons Fliggerty 2013-11-20 Quasidivine A totally different take on my first mod based on suggestions made by SpiritHawke This mod hopefully illistrates the difference in skill level from when I just started to now.. Enjoy
This action packed dungeon will have you fleeing for your life as an evil long lost daedra worshipping cult begin...
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Yuanti Dungeon Dungeons Fliggerty 2013-11-11 Quasidivine Hello Every one! This is my first ever upload, and mod!. It features a dungeon of large size, full of Yuanti critters. It also features new armor, staff and various other
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Chronicles Immersive Chargen v2.24 Buildings Fliggerty 2016-02-08 EricBoyce1 In this release, Chronicles Immersive Chargen v2.4 (Alpha Release) of this expanding city mod that seeks to give the player a new experience. It expands the town of Seyda Neen along the roadside. The city itself is very large. There is are new guards and prisoners to the Imperial Prison Ship, Doc...
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Suran Temple Door Fix Bugfixes Fliggerty 2014-07-07 cml33 The front door to the temple in Suran uses a Hlaalu style door instead of a Velothi style door. This mod corrects this inconsistency. This mod also repositions the door inside the temple which used to stick out a bit too far.
Update 1.1 Lowers the temple a tiny bit so that it no longer floats.
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Molag Mar Small Home v.1.0 Denina Fliggerty 2013-02-03 Denina This places a small Velothi-style house beside the silt strider in Molag Mar (cell -12
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Strange Grove Landmasses Fliggerty 2015-05-15 John Kahler Part of the May Modathon Month (I hope!)
This plug-in adds an island between Khuul and the south-east side of Solstheim, which has 12 quests, several new items, including lollies,
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ASH 2.0 Ort Edit Alchemical Fliggerty 2014-04-16 Ortorin The orginal work by Scruggs contained a sack that allways stayed at 1 pound regardless of how many ingredients were contained inside. This edit of mine adds weight to the sack based on the combined weight of the ingredients rounded down to the nearest five.
The sack can only go up to 500 pounds...
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Special Lanternz Items Fliggerty 2013-11-24 Quasidivine This mod is an early mod i made quite some time ago. It features a merchant in balmora who sells new lanterns. The lanterns use versions of the standard lanterns, retextured and have the script used in the ShieldPlacer_MW mod. As always I have some untold special perk or two placed somewhere in t...
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Mummified Dunmer Unbandaged Items Fliggerty 2015-11-01 Neoptolemus Adds random Dunmer mummies (like the ones in the Caverns of the Incarnate) to the urns in the tombs across Vvardenfell. It uses leveled lists, so there's a one in five chance you'll find one of six types of mummy when you check inside an urn. Collect them all! You can pick them up, carry them aro...
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Two Birds Outdoor Bakery v1.1 Stores and Merchants Fliggerty 2013-04-22 Crankgorilla This mod places a Baker in the foreign quarter of Vivec. He sells pies, has some dialog and is there to make the place look nicer. He is in an outside location on the ground floor of the canton.
Version 1.1 Update - Makes the foods into slow leaching alchemy, at a decent price. Stock up when pas...
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Suran Supplies 1.1 Stores and Merchants Fliggerty 2012-01-20 Crankgorilla A custom store that specializes in exclusive potions. Consider stopping to Barter at Suran Supplies next time you visit the township.
Features
Games that require heavy potion use will find this useful.
Suran Supplies location is descreet and made to be compatable with any other mod running in ...
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C.H.E.S.T. v1.1 Kiteflyer61 Fliggerty 2014-04-02 Kiteflyer61 C.H.E.S.T. (Coffer Home, Enchanted, Secure, Transportable) Is a portable home that appears to be a simple chest. When the key is used in the lock, however, you are transported inside to find a rather spacious living area with multiple rooms. Here you can store all of your possesions without fear ...
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Built-in bookcase resource Kiteflyer61 Fliggerty 2011-12-22 Kiteflyer61, Latendresse76 This is a set of bookcases/shelves built into the walls of the common tileset. There is also a freestanding double sided bookcase for use in the center of a room. The shelves use the vanilla textures, so they'll change to match whatever texture replacer you may have.
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MW Yardstick Kiteflyer61 Fliggerty 2011-10-31 Kiteflyer61 MW yardstick is a simple measuring tool that allows you to measure objects in Either the CS or your favorite modeling program. It's
marked in MW units with 1 unit blocks on one side and 10 unit blocks on the other. I've included the .blend file for those of you who use
blender and would like ...
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Baseball bat resource Kiteflyer61 Fliggerty 2013-04-22 Kiteflyer61 Just a simple Baseball bat mesh and texture. :D
Built-in bookcase resource,http://download.fliggerty.com/download-129-591,Kiteflyer61 and Latendresse76,2011-12-22 05:11:34,Morrowind,This is a set of bookcases/shelves built into the walls of the common tileset. There is also a freestanding double sid... more
Just a simple Baseball bat mesh and texture. :D
Built-in bookcase resource,http://download.fliggerty.com/download-129-591,Kiteflyer61 and Latendresse76,2011-12-22 05:11:34,Morrowind,This is a set of bookcases/shelves built into the walls of the common tileset. There is also a freestanding double sided bookcase for use in the center of a room. The shelves use the vanilla textures
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Intervention Improved Gameplay Fliggerty 2014-09-06 hollaajith - Adds missing Temple markers at Suran, Vos, Maar Gan and Ghostgate.
- Adds shrines to temples at Suran, Molag Mar and Vos Chapel.
- Removes the Tribunal shrine at Fort Darius in Gnisis and moves it inside Gnisis Temple.
- When you cast Intervention, now you move infront of Altars instead of wi...
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The Trading House Quests Fliggerty 2011-08-10 Tshultze Name: The Trading House
Author: tshultze
Date: 02/15/09
Requirements: T&B
Installation: Install into your data files folder, check the box, and play.
Summary: This adds a building outside of Gnisis that allows the player to make a bit of a profit, of course the PC demeans himself/herself
by bei...
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Ancient Foes Quests Fliggerty 2017-01-19 Darkelfguy Along the northern coast of the Sheogorad, a lone cottage sits isolated from the world, where time seemingly passes by unnoticed. Here lives the reclusive Odmlir Wulfharth, a warrior of the famed Nordic Wulfharth clan who resides all alone in this barren landscape, but this is no simple hermit se...
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Twisted Forks Stuporstar Fliggerty 2014-07-18 Stuporstar Are you sick of not being able to place cutlery down like a normal person because the mesh is awkwardly turned sideways? Then this mod is for you! This mod fixes the meshes so you can put them down with ease. It does however require an ESP, because now all the silverware in the game is turned sid...
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Stinkers 2.0 to 3.0 Upgrader Stuporstar Fliggerty 2013-09-10 Stuporstar This is an upgrade patch for any mod with built-in Stinkers 2.0 compatibility. It will replace all Stinkers 2.0 resources with Stinkers 3.0 resources. Run this mod continuously alongside Stinkers 3.0 to ensure all 2.0 resources are automatically replaced as you play the game.
Though this mod upd...
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Crate Texture Resource Stuporstar Fliggerty 2013-02-24 Stuporstar Just a simple photoshop resource for making new crates, because I wanted something a little nicer for tea crates. It's only 256x256, because I found I didn't need anything bigger, even after putting logos on the sides (you'll have to supply your own for those.) It has several layers you can toggl...
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Caius Cosades Redux Tweaks Fliggerty 2013-03-22 Spirited Treasure This mod Straighten's Caius bed. It picks up one turned over chair and one bottle. It gives Caius a shirt and trousers and shoes. It adds a lantern to the outside of his apartment. It adds a unique and playable Imperial Male head for Caius. It adds one player useable(unowned) high capacity chest ...
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Castle Wars Alternate Start Tweaks Fliggerty 2011-08-11 Falador Wiz1 The new location is just outside seyda neen to the west. It is justy across a small river. It is literally a giant shrine. You cant miss it. Have fun!!!Compatible with all addons and future updates!
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Tre Sma Grisar's Lair DonnerGott Fliggerty 2016-03-27 DonnerGott This is an Easter Egg, Stocking-Stuffer, side-track mod. It mostly takes place on Solstheim, except for an Imperial Legion questline.
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Seyda Shack Houses Fliggerty 2011-08-08 Praiseargonia Author: Praiseargonia
Title: Seyda Shack
Version: 1.1
Requires: Morrowind, bloodmoon and tribunal.
Description:
A small shack outside Seyda neen on its own little island. It should be Easy to find, just look around the town a bit and you'll find it. It contains some containers and a bed, and al...
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13001
Repherion Houses Fliggerty 2017-04-21 Thexare Repherion is a small subterranean dwelling up on a hill along the road from Pelagiad to Balmora. It's in the style of the Ancestral Tombs, with one section more akin to a Velothi dome. There's not much in the way of items inside; some minor furnishings, a steel blade or two, and a few alchemy pla...
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Driftwood Shack Houses Fliggerty 2011-08-11 Antes Name: Driftwood Shack
Version: 1.0
Date: 7/19/2010
Category: Buildings
Author: Captain Teddy/Antes
Description

This mod adds a small beach house shack not far north from Pelagiad, on the coast of Lake Amaya. It has a pretty nice view in my opinion, and is well off. The inside is smal...
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UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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Asgard 3.3 Emma and Grumpy Fliggerty 2011-07-29 Grumpy UNZIP TO THE C:\ (root) FOLDER!!! NOT DATA FILES!!!

Hope you got a big puter, cause you'll need it for this!
Large interior that's had several changes since earlier versions.
New location: Due to several requests, it's been moved to the north side of Balmora. Steps just to the right of the te...
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Umber Hulk Resource Midgetalien Fliggerty 2013-12-24 Midgetalien Contains ONLY the mesh for an "umber hulk"
consider it a BETA as there is no texture.
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Toggle Spells Midgetalien Fliggerty 2011-11-10 Midgetalien This mod adds the ability to "toggle" spells on and off. Basicaly you cast the spell and then cast it again to remove it.
The spells that you can currently toggle are:
Levitate
Nighteye
Waterbreathing
Waterwalking
Swiftswim
Sanctuary

Each spell has 2 side effects: Drain magicka 10...
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Skeleton Shield Midgetalien Fliggerty 2011-10-10 Midgetalien This mod adds 1 Skull Shield to the CS. It has not been placed anywhere in Game. It is a modders resource for you to use in your mods.

While it is a modders resource i would like an e-mail stating that your using it and what its being used for
1.1 Update:
Fixes texture so its not upside down.
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Dialogless Companion template Resources MMH 2006-07-09 Flycatcher Dialogless companion template. This is a small project I made wile working on another project and must be considered a beta [b]What is it?[/b]> Well it's a script - with it you can create your own companion in TECS b...
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Throwing Weapons Resources MMH 2006-08-22 Wierdoom This mod adds a throwing version of every none artifact spear and war axe in the game. They have the same stats as spears and war axes and you can find them in a chest in Ra'virr's shop beside his bed.
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William Blake Tapestries Resources MMH 2007-05-12 Ironed Maidens This is a modder's resource, I suppose. Not much, really, just eight paintings by William Blake put into tapestry form. I've tried to make sure they fit in with Morrowind by being a little on the darker side. You can use how you wish, in your next greatest housing mod, or ...
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New Elf ears Resources MMH 2007-05-17 Gagatek I have always thought there should be another, smaller, more delicate version of the many elf ears in Morrowind. These new elf ears were a gift to me from Gagatek. Consider them a modders resource. Don't forget to play with the sizing in nifscope.. I've incl...
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Pipe Organ Resources MMH 2008-02-12 WildKarrde A pipe organ and optional extra side pipes.
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Elthar's Seamless Texturing Pack: Round Shields Resources MMH 2008-11-27 Elthar textures of round wooden shields, 1 is not quite round and 1 has cuts on two sides. REMEMBER, this is only textures and no meshes included! You have to get meshes from Morrowind or other modder's resources and skin them with these textures.
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Transitional Doorways Resources MMH 2009-03-10 Phaedrus This resource contains 46 meshes of doorways (which Bethesda called "doorjambs") of different architectural styles on each side. These meshes will allow you to mix styles when building interiors. This is a modder's resource, you'll need to add these meshes yourself ...
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Imperial Tiles Resources MMH 2009-03-10 Phaedrus new meshes for the Imperial tile set. A ceiling-only tile. An embrasure tile (arrow-slit), with a matching sunbeam, and a view. Retexture the view with an appropriate screenshot, and place it just beyond the embrasure so the player can look outside...
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Resident Evil Viles Resources MMH 2009-04-06 Starcon5 ******************************************************** The Elder Scrolls III Morrowind The Resident Evil Viles ********************************************************* CREDIT *****************************************************...
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Imperial Keep Retexture of Elrihn's Keep Resources MMH 2009-04-06 redwoodtreesprite [Imperial Keep Window Choices-Editor] Imperial Keep Window Choices-Editor This is an Imperial retexture of Elrihn's Keep. It includes a main keep piece, two different styles of doors, 3 side towers, a leveling platform (not likely to be needed), an animated unicorn flag, and a one-sided unicorn ta... more
[Imperial Keep Window Choices-Editor] Imperial Keep Window Choices-Editor This is an Imperial retexture of Elrihn's Keep. It includes a main keep piece, two different styles of doors, 3 side towers, a leveling platform (not likely to be needed), an animated unicorn flag, and a one-sided unicorn tapestry. (I didn't include the doorframe, as it is untexturable, and...
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Asymmetric Better Bodies Nifs with glowmaps Resources MMH 2009-04-06 Reavance This includes eight nifs intended for race modders, four of which are glowmapped and are named as such. They have been set to have each side of the body have a separate texture so that race modders can do asymmetric (different on each side)scars, tattoos, etc. BB=Better Bodies M=Male F=...
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Arena Resources MMH 2009-04-24 redwoodtreesprite [Sense Of Scale] Sense Of Scale This is the Arena model by Andrea "McFarland" Chiantore. It is a very large single mesh. It has a huge seating area, entrance tunnel, "royalty box", and a platform surrounded by pillars, all one single mesh. (The picture outside of the screenshot folder is of the ... more
[Sense Of Scale] Sense Of Scale This is the Arena model by Andrea "McFarland" Chiantore. It is a very large single mesh. It has a huge seating area, entrance tunnel, "royalty box", and a platform surrounded by pillars, all one single mesh. (The picture outside of the screenshot folder is of the arena inside of ...
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N'Dib Terrain Cliffs v1.0 Resources MMH 2009-05-12 Eric Henry N'Dib Terrain - Cliffs 1.0 *--------------------* * What is it? * *--------------------* This is a set of snap-together cliff meshes. They're intended for modders doing new terrain or dungeons. A few ideas: Line your next mountainside with a steep cliff. Cut ...
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displaycases Resources MMH 2009-05-12 Lady Eternity Hello, In this .rar you will find display cases. Covers have been saved seperately from the bases. And all textures are contained inside the .nifs. Each set is labled numerically, with the alphabet appending each number to indicate the "glass top" part of each mesh. Also included are s...
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Blank Resources MMH 2009-05-12 Thepal My blank.esp is basically a base for TC (Total Conversions) to be made off of. The entire world has been deleted so you can create a world from scratch. The objects still all exist in the TESCS, just not in the world itself. Some scripts are still included, such as Float, SignRotate, OutsideBanne...
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Pear Resource v1.0 Resources MMH 2009-12-01 Lady Eternity Due to lady E's Site being down i have uploaded her resources here. This pack contains a mesh for a pear From the readme: Hello Well here's a small addition to our fruit section. This is a pear. Inside is the pear_1.nif file, place it in Mo...
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ZackGs Imperial City Resource Resources MMH 2010-03-13 ZackG This is a set of architectural pieces I made for my upcoming mod, TES III: Cyrodiil. This specific download includes many of the pieces found outside of the Imperial City, such as bridges, docks, and exterior walls. It does also include a few houses. Not all of the meshes have been uvmapped as th...
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xeno bod Resources MMH 2010-08-27 glogorion the glogorion presents h.r/giger's xenomorph one download is a model that needs someone to fix it the other is the mod were you play as a geniticly enhanced xeno you are the last in your series you have a higher iq then other xenos there for you considered an enemy to a hives you were caught stee...
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xeno bod Resources MMH 2010-08-27 glogorion the glogorion presents h.r/giger's xenomorph one download is a model that needs someone to fix it the other is the mod were you play as a geniticly enhanced xeno you are the last in your series you have a higher iq then other xenos there for you considered an enemy to a hives you were caught stee...
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Lion Resources MMH 2011-06-23 CaptainZaltan This lion was going to be the loveable sidekick of one of my new companions for the lost mod. Dont ask why I picked a lion and a jungle chick to be companions in a mod based entirely on a frozen continent...I have no intelligent answer to offer . Actually, she was supposed to be a part of the seq...
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correct UV trees Resources MMH 2011-10-06 Nich Corrects the texture orientation of all exterior Trees and logs in Vvanderfell (nearly 40 meshes), such that texture seams (which are considerably more apparent when using any of the myriad high-quality texture upgrades out there) are virtually eliminated
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Fletcher's Items v1.0 Resources MMH 2011-10-07 Lady Eternity Hello, This is a pack of items that was specially requested by a modder. All may use them however. Inside you will find: normal small bag small bag with a stone arrowhead icon small bag with a metal arrowhead icon fletchers kit box of feathers
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Imperial Plaza Resource v1.0 Resources MMH 2011-11-03 Slartibartfast This is a collection of 3 variations of the Imperial Plaza mesh found in the original Morrowind, these are: Ex_imp_plaza_a On each side of both staircases on the original model have no faces to the walls or ends to the coping stones on top leaving gaps in the mesh that otherwis...
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Yar-Yulme's Nif Resources Resources MMH 2012-07-20 Yar-Yulme This is a collection of meshes, created entirely in NifScope, using only default MTB textures and meshes as base. After I tried to do something this way, it emerged that this is a very fun, although somewhat limited, method of creating meshes. Some of these models may be considered as concept for...
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Villa Fortuna Resources MMH 2012-08-16 TextureFreak aka Texture Freak the banks of lake Masobi stands a villa. Carefully located on the opposite side of Suran and directly connected to the docks of Ules Manor this villa guarantees a great view at the surroundings. I’ll sum up a few of its features for you. Spacey entrance with neatly designed flo...
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The Elder Scrolls Treasury Vol. I Edition 3 Resources MMH 2013-06-04 Zeph The official Books, Scrolls and Notes of TES3: Morrowind, its official Plugins and Expansions. The new edition considers Ted Peterson's corrected data of Pelagius' IV reign and gives each text its own reference number.
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Thirsk: More Patrons! Tweaks MMH 2010-06-28 deathbydeathnote My first mod! This mod adds new patrons to Thirsk mead hall, and changes a few other things. It adds a full set of nordic armor into the drawer chest inside your private quarters, the bed inside your private quarters is changed to a queen sized bed, and clanbringer is turned into a claymore. This...
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Signs-Banners tweak Tweaks MMH 2011-08-16 ddfields Signs & Banners mesh tweak  
----------------------------  
 
This is a tweak to the signs and banners of Morrowind and Mournhold  
that corrects the UV Set TexCoord so that the sign or banner will  
display the same on both sides. These are ...
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Run Like The Wind! 2.0 Tweaks MMH 2008-08-07 Aeven The default running and walking speed is very slow, to create the illusion of a bigger world.  
 
This mod changes the walking and running speed, and the athletics bonus, to increase the speed considerably. No more endless wandering through the Ashlands. It shouldn't feel too...
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11506
Richer Traders Tweaks MMH 2005-12-17 Doedel Ever get tired of having to roam the countryside, visiting 3, 4 or more shopkeepers to sell your booty from your latest adventure? Tired of travelling to Mournhold's shopkeepers just to get 10,000gp for loot that you could get five times as much for? This mod was created by me FOR me. I got sick ...
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Muck Shovel Use Tweaks MMH 2008-11-28 quorn This plug-in requires the player to have a muck shovel in possession while harvesting from the muckspunge.  
 
As muck shovels are rather rare in-game, a muck shovel has been added to the merchant wares outside the temple for sale.  There is also a couple muck shovels so...
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Light The Way Tweaked Tweaks MMH 2011-06-26 SeraphTC, Enmesharra This is a very simple update to 'Light The Way', as the original author describes it:

"This is a very simple mod that adds a bit of texture. It adds lights to the outside transport NPC's. The Caravaners (Silt Strider) get torches. The Shipmasters and Gondaliers get lanterns (open torch...
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Kogoruhn Rebalanced Tweaks MMH 2011-10-10 Xeth-Ban I always felt that Kogoruhn was far too easy considering what it was supposed to be. I also felt that you were given many top-tier items without having to do much to get them.  
 
I therefore decided to do something about it. A complete list of changes can be found below, but...
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Eternally Sunny Weather v1.0 Tweaks MMH 2009-04-06 Kagz aka Kagrenac aka Raven ............Eternally Sunny Weather....................

Alright due to me seriously considering giving up modding,
i am going to start giving my personal mods away.

This is my Sunny weather mod.
I was fed up trying to test my mods in the half dark and the rain.
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Elemental Icons Tweaks MMH 2010-01-05 Candlemaster This replacer recolors the small and large icons for the "fire damage", "fire shield", "frost damage", "frost shield", "shock damage", "lightning shield", and "poison" spell effects, recoloring them according to their element.  Some may consider this lore-breaking, as it breaks the original ...
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Dwemer Headache Fix Tweaks MMH 2004-05-19 Sandman This mod reduces the ambient noise inside Dwemer ruins to a more tolerable level. "Dwemer" is no longer a synonym for "Migrane"!
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Drackolus' Skill Mod Tweaks MMH 2010-05-02 Drackolus Changes up all of the skills in Morrowind to be more uniform to their specialization. Now, all attributes besides personality and luck govern four skills. All three specializations have all of the skills of it's two main attributes and one in personality. Also, athletics has been switched to a st...
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Dark Fog 1.3 (rebuilt) Tweaks MMH 2009-08-10 nigeyaloo This mod changes the color of that white fog you always see everywhere outside (and sometimes inside, too), to something much darker and more pleasant to the eye. Or soul. Or both.  
I created it for myself, but as I liked it so much, decided to share.  
Now it feels somewhat ...
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11096
Child-safe House of Earthly Delights Tweaks MMH 2011-01-04 Nidokoenig This mod requires Children of Morrowind and Playable Children,  
those mods will also require Bloodmoon and Tribunal.  
Aside from changes to the "Greeting" topic and the new "dancing"  
topic, the Base ID of all additions in this mod begin with "Nido"  
fo...
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11064
Better Vampires Tweaks MMH 2009-02-13 Draco9009 Yeah i finally got this the way i want it to be. Now becoming a vampire should be easier and you get a lot of better bounses to your skills. Strength gets 50pts as does speed and endurance. Athletics, acrobatics, sneak, and security all get 100pts. The sun hurts a lot as it should staying outside...
83
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Aprogas' Armor Enchant (Tribunal) Tweaks MMH 2002-12-13 Jasper Jongmans Changes the enchant ratings of armor (including Tribunal armor) to values I consider more logical.
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Advanced Save System Tweaks MMH 2005-04-03 Kazeiru Nannoki This mod uses scripts to prohibit the player from saving unless they find a "Save Bell". It changes play style to be more cautious.    To activate the mod, do either of these options.    a. Talk to the nord male outside the Eight plates in Balmora
 b. ...
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Wooden Longbow v2.11 Weapons MMH 2013-12-04 The_Inwah, AnOldFriend This mod adds a 10 longbows to the game of Morrowind. You can get the bows by finding a high elf standing outside the Balmora entrance gates. He will sell you the bows and a 'couple' of arrows. The bows are pretty balanced and not expensive.
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10946
Weapons Facelift v1.0 part 3 Weapons MMH 2009-04-06 fonecokid A graphic enhancer for Morrowind original weapons.
Not all,Glass, bolts, almost all, arrows and Blunt objects as well as throwing weapons are not changed.

Instalation:
Need the 3 packs.
Unzip all to a external folder outside game!
Make a copy/past to game Data...
87
10945
Weapons Facelift v1.0 part 2 Weapons MMH 2009-04-06 fonecokid A graphic enhancer for Morrowind original weapons.
Not all,Glass, bolts, almost all, arrows and Blunt objects as well as throwing weapons are not changed.

Instalation:
Need the 3 packs.
Unzip all to a external folder outside game!
Make a copy/past to game Data...
88
10944
Weapons Facelift v1.0 part 1 Weapons MMH 2009-04-06 fonecokid A graphic enhancer for Morrowind original weapons.
Not all,Glass, bolts, almost all, arrows and Blunt objects as well as throwing weapons are not changed.

Instalation:
Need the 3 packs.
Unzip all to a external folder outside game!
Make a copy/past to game Data file...
89
10943
Weapons Facelift part 1 v1.1 Weapons MMH 2009-04-06 fonecokid A graphic enhancer for Morrowind original weapons.
Not all,Glass, bolts, almost all, arrows and Blunt objects as well as throwing weapons are not changed.

Instalation:
Need the 3 packs.
Unzip all to a external folder outside game!
Make a copy/past to game Data...
90
10918
VA dual wield scimitars Weapons MMH 2009-05-12 VagabondAngel Ni'assa and T'ulliah
- dual wield scimitars v1.1 by VagabondAngel

Welcome to my first attempt to model a weapon... didn't turn out too bad all things considered so I turned it into dual wield twin blades.

The swords can be found in the Verelnim Ancestral Tomb in the Az...
91
10917
Uruk-Hai Scimitars Weapons MMH 2009-05-12 Arnon Marcus The mod simply adds 2 Scimitars
Scimitar - Short Blade, One handed
Double-Sided Scimitar - Long Blade, two handed

Thease are the wepons used in 'Lord of the Rings' movies, by the Uruk=Hai warriors. You can find them in the lower bedroom of Balmora's fighters guild. Its in a c...
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10913
Twinkle & Icingdeath v2.0 Weapons MMH 2007-08-05 Thann, Myrddin Emrys This plug-in adds the 2 legendary swords of Drizzt do'Urd, the Twinkle and Icingdeath to the game.

You can find these two swords by traveling to NW of seyda neen, eventualy you will see a cave at the left side of the path,
called " Dark Cave".
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10912
Twinkle & IcingDeath v1.1 Weapons MMH 2009-04-06 Thann Twinkle & Icingdeath v1.1
By:Thann

this plug-in adds the 2 legendary swords of Drizzt do'Urd, the Twinkle and Icingdeath to the game.

you can find these two swords by traveling to NW of seyda neen, eventualy you will see a cave at the left side of the path,
called ...
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The One v3.0 Weapons MMH 2003-02-11 IggyEGuana This plugin adds the all powerful sword "The One"and a quest to find it in the game. This is just a "nice" weapon. It all starts inside the CharGen barrel in Seyda Neen (the barrel you got Fargoth's ring out of at the beginning of the game). Thanks to everyone on the TES Forums who gave me feedba...
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The One v1.0 Weapons MMH 2009-05-12 iggyeguana This plugin adds the all powerful sword The One and a quest to find it to the game. This is not an uber-unbalancer weapon, its just a "nice" weapon. It all starts inside the CharGen barrel in Seyda Neen. Its the barrel you got Fargoth's ring out of at the beginning of the game.
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The Assassins Weapon Weapons MMH 2009-05-12 SATAN Inside,is a new mod that gives you a new weapon. Only,you have to fight a very tough Assassin for it.
Get geared up,and go to Caldera.

She awaits...
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Swords of Oblivion v1.0 Weapons MMH 2009-04-06 DeLite README Swords of Oblivion v1.0

This is a mod that introduces new models and textures. Currently there are two new swords, both placed in Arille's Tradehouse in Seyda Neen. Neither are uber items.
They are lying in a corner waiting to be picked up. Taking them will not be considere...
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Sword of Samall Weapons MMH 2009-04-06 NG No read me included. Adds a small house outside of Balmora. Uses the "Ice Blade of the Monarch" model. Adds an custom enchantment to it.
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Stalhrim Stuff Weapons MMH 2013-08-23 Ghostnull There was an unused mesh for the Stalhrim spear included on the Bloodmoon CD. Unfortunately, it was unusable in its original form as the mesh was messed up: its normals were flipped i.e. inside-out.

Ghostnull fixed the mesh and created a plugin which allows you to get your hands on the...
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Shardies Glaive Weapons MMH 2013-05-11 Archeopterix Totally Awesome Glaivethingy made by Archie! :*

It's in Balmora, in a crate outside the mages guid, sticking out the top >:D

If you find a bug or you want to use this mesh in one of your mods,
please PM Archeopterix at http://forums.bethsoft.com/forum
(its more for...