# Actions Id Name Category Site Date Author Description
1
13002
Sea Rover's Tent Houses Fliggerty 2012-10-31 Tizzo This mod adds a portable tent home to the game, which the player can find hidden in Tukushapal, Sepulcher. Speak with Ennbjof, a Nord located somewhere in the Telvanni canton of Vivec, for more information.

** Features **

** Portable & Wearable: Carry the tent with you wherever you go! Set i...
2
12998
Pelagiad Guard Tower Home Houses Fliggerty 2014-11-24 Tizzo This mod allows the player to obtain a home located, oddly enough, in the town of Pelagiad. The cell for this home replaces the base-game cell, "Pelagiad, Guard Tower".
There are no special requirements to obtain access to this home. The previous owner has disappeared. Presumably they arranged f...
3
11002
Anvils Tweaks MMH 2018-08-06 Tizzo Pre-existing "Anvils" in the game world are replaced by activators which, when used, cast a spell on the player that gives you a few seconds of increased Armorer skill.

That's it. You're around an Anvil, click it. You can repair your stuff somewhat easier.
4
7491
Useful Starting Spells Magic and Spells MMH 2012-05-12 Tizzo This plugin adds a total of 24 new spells that the Player Character can potentially start off with provided
your magic skill in a given spell college is high enough.

Depending on your level of starting skill, your
character may receive between one and four of these new sp...
5
6022
Paxon, the Pack Rat Companions MMH 2018-08-06 Tizzo This mod adds "Paxon, the Pack Rat" to your game.

As the name implies, Paxon is a "Pack" Rat. He's impossible to kill, hard to lose, and can carry a lot of stuff. He will also fight beside you.

Paxon can be found in a hidden section of Addmasartus, a smuggler's cave near Se...
6
4421
Bound Armor Bugfix v1.0 Bugfixes MMH 2013-03-27 Tizzo This mod acts as a bugfix for the various Bound Armor pieces. Due to an engine limitation, Bound armor items do not increase in Armor Rating with your Armor skill due to being weightless.

These mods alters each Bound Armor piece (Boots, Cuirass, Helm, Left & Right Gauntlet, and Shield)...
7
2819
YAPHM (Yet Another Portable House Mod) v 1.3 Houses MMH 2015-10-23 Tizzo Adds a portable house to the game. No special quests or other steps to
acquire, the spell to access the home is added when the mod loads.
Features sorting containers for spell scrolls, soulgems, potions, and
alchemy ingredients. Also has a shrine, a security training chest, as <...
8
2818
YAPHM (Yet Another Portable House Mod) v 1.3 Houses MMH 2015-10-23 Tizzo Adds a portable house to the game.
No special quests or other steps to acquire!
The spell to access the home is added when the mod loads.


Features:


Companion friendly teleportation to: Ald-ruhn, Balmora, Vivec, Sadrith Mora, Fort Frostmoth, Raven Rock...
9
2704
Vivec, St. Delyn Living Quarters Houses MMH 2008-07-18 Tizzo This mod allows the player to obtain a home located in the Waistworks of the Vivec, St. Delyn Canton. To purchase the home, you must first go to the Vivec, St. Delyn Waistworks cell and collect the rental notice attached to the house door. Once you have this item, proceed to the Canon Offices loc...
10
2141
Sea Rover's Tent v1.0 Houses MMH 2012-10-30 Tizzo This mod adds a portable tent home to the game, which the player can find hidden in Tukushapal, Sepulcher. Speak with Ennbjof, a Nord located somewhere in the Telvanni canton of Vivec, for more information.



** Features **


** Portable & Wearable: Carry the ...
11
309
Ahnassi's House - Refurbished Houses MMH 2011-09-21 Tizzo This mod makes alterations to the cell "Pelagiad, Ahnassi's House" that are designed to improve the layout, utility, and overall appearance of the cell so it may better serve as a player home.  
 
Features:  
 
Alchemy Sorter, De-Sorter  
 ...