# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 15013 | Myron Reducto's Shrinkwand | GHF | 2016-11-03 | ||||
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2 | 14931 | Kwama Eggs Enhanced | GHF | 2016-11-03 | ||||
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3 | 14750 | Dock Walkway No Building | GHF | 2016-11-03 | ||||
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4 | 13179 | Sotha Sil Expanded v1.3 | Quests | Fliggerty | 2012-12-25 | Team Sotha Sil | Sotha Sil's clockwork city: a massive churning construct of gears, oil, steam, and machinery of indescribable grace, function, and a certain kind of beauty. Working through a few dilapidated domes amidst the fabricant hordes, a Nerevaraine could only think about what the rest of the city must loo... | |
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5 | 13158 | Twisted Forks | Stuporstar | Fliggerty | 2014-07-18 | Stuporstar | Are you sick of not being able to place cutlery down like a normal person because the mesh is awkwardly turned sideways? Then this mod is for you! This mod fixes the meshes so you can put them down with ease. It does however require an ESP, because now all the silverware in the game is turned sid... | |
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6 | 13147 | Myron Reducto's Shrinkwand | Stuporstar | Fliggerty | 2017-05-01 | Stuporstar | A wand that can shrink creatures and npcs. It comes with several settings: - Small - Smaller - Smallest - Teensy - Wee - Titlin' - Kleiner - Frappe The wand can be found lying around the Balmora Mage's Guild, on the desk near the travel npc. To use the wand, equip it and exit inventory. After y... |
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7 | 13145 | Kwama Eggs Enhanced | Stuporstar | Fliggerty | 2017-06-18 | Stuporstar & Greatness7 | This simple mod randomizes kwama egg sacks so you have a chance to get small or large eggs. It also adds a random chance to spawn a scrib or kwama forager instead. KwamaEggs_Enhanced.esp is the basic version. Modifies kwama egg containers, if that's a compatibility issue with anything. KwamaEggs... |
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8 | 13077 | Sadrith Mora Dock Walkway | Miscellaneous | Fliggerty | 2013-08-14 | Leonardo | This mod is what it is just a walkway along the Sadrith Mora Docks and it ends near to north western entrance next to the Telvanni Council Hall entrance. The reason I created the dock walkway is simple, because I was annoyed that I always need to walk through market every time I came by boat to the... more |
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9 | 12944 | Kagz Egg Ingredients | Models and Textures | Fliggerty | 2012-05-15 | Kagz | KAGZ Egg Ingredients Only Morrowind is requ. for this mod. I was never happy with the Kwama Egg meshes in the game. They are angular and the wrong shape really. They are shaped like a birds egg, fatter at one end, so the egg pivots around the narr... |
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10 | 12346 | kwshipmans Rich Furniture Pack Complete v4.0 | Resources | MMH | 2009-04-06 | kwshipman | This is simple modders pack so nothing is added replaced in the game. Due to feedback it now includes an esp to make it easier to place the objects, they are in a cell labled kw_furn_4. It also includes 3 new meshes edited for me by Sisco. They are a desk and two container tables that... | |
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11 | 12335 | kws Rich Furniture Mod Pack | Resources | MMH | 2009-04-06 | Unknown | ******************************************************* ******************************************************* kw's Rich Furniture ******************************************************* ********************************... | |
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12 | 12327 | kws Rich Furniture Mod Pack v.2 | Resources | MMH | 2009-04-06 | kw | ******************************************************* ******************************************************* kw's Rich Furniture ******************************************************* ******************************************************* This is simple modde... | |
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13 | 12319 | kws Furnature pack 4 | Resources | MMH | 2009-04-06 | kw | ******************************************************* ******************************************************* kw's Rich Furniture v3 ******************************************************* ******************************************************* This is simple mod... | |
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14 | 12303 | Silveri's Misc. (Pack 1) | Resources | MMH | 2009-04-06 | Silveri | The set has 26 items in 39 different textures. Mich. Items: Bowls Candles Cup Flasks Glass Goblets Inkwell Jar Lidded Jar Lidded Pot Pitchers Plate Platter Tankard Static it... | |
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15 | 11770 | Greybeard's Authentic Clothing - modders resource | Resources | MMH | 2013-07-14 | Greybeard | Guar and Kwama clothing | |
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16 | 11726 | Alchemy Sorter Modder’s Resource | Resources | MMH | 2015-08-05 | kwshipman | Modder's resource for an alchemy sorter. I included two esp files, one for plain Morrowind (sorter_mw.esp), and one for Morrowind and the expansions (sorter_exp.esp) and two Word files containing the scripts for either. Please change the names of ALL of the scripts and... | |
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17 | 11721 | City Set | Resources | MMH | 2015-08-05 | jdooby | Gives modders some new city building models to use in their own mods. Included are: Eleven types of buildings and interiors for most of them, walkways & supports, wall pieces and pillars. For the building that don't have interiors, one could use the common interiors for the interiors if they were... | |
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18 | 11677 | Wildlife Behaviour | Tweaks | MMH | 2007-01-02 | Dakilleux | This mod is a small tweak that changes the behaviour of these followind beasts (Normal, diseased and blighted) : -Rats -Cliff Racers -Kwama Foragers They will be less likely to betray you during your traveling and mor... |
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19 | 11427 | No CharGen MessageBoxes | Tweaks | MMH | 2003-05-26 | GlassBoy | This simple plugin is essential for those who like to go through the main character generation, But HATE the annoying message boxes that slow you down and tell you simple things like how to move forward and backward etc. | |
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20 | 11322 | Less Aggressive Critters | Tweaks | MMH | 2002-05-28 | Brett Flannigan | With this mod, the following wild critters are less likely to attack you (some MUCH less likely): all Cliff Racers, all Alit, all Kagouti, Kwama Forager, all Mudcrabs, all Rats, Feral Guar, and all Shalk. | |
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21 | 11160 | DON'T Skill Up! | Tweaks | MMH | 2009-11-30 | Z4kW0lf | Makes skills grow up veeeery slow... [b]Changelog:[/b]1.0 - Initial Release |
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22 | 11108 | Clockworks City SteamFree | Tweaks | MMH | 2003-05-31 | Harrison | This fixes the smoke/steam in a room or two (mainly the Fabricator room) in the Clockworks city rooms in Tribunal. These are clouded with a grey or black cover, caused by your graphics card's compatability. Using any in game tecniques like night vi... | |
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23 | 11019 | Armor Requirements | Tweaks | MMH | 2008-11-10 | Darkwolf82 | This mod makes it so instead of being able to use any armor at any level, you must meet a certain skill requirement. I will list them here, they will also be found in the readme. But you can also check them in game by trying to equip them, if you fufill the level, everything will be fine, if not,... | |
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24 | 10640 | Katana3DG's Morrowind Weapon Pack v1.0 | Weapons | MMH | 2009-05-12 | Katana3DG, KWQ | The Scimitar is a design I saw many years ago and liked quite a bit please feel free to adjust it for game balance. The Valdris is one of those wonderful creations of artist and weapon smith Kit Rae(and all design credit must go to him). The Valdris V3.0 has a script which allows the we... |
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25 | 10494 | Double Skull sword | Weapons | MMH | 2009-04-06 | Sisco | Double Skull sword->idea from www.budkww.com item #YD5 I used the bethesda skulls for the skulls. You can use this anyway you like. i would like for you to give me credit if you do. Extract to Data Files folder You can buy it from Hodlismod in Caldera. Or steal it... |
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26 | 9921 | Kwerner Complex (v1.01) | Quests | MMH | 2009-04-06 | Stabbey The Clown |
The Elder Scrolls III MORROWIND: Kwerner Complex Plugin - Version 1.01 - Index: 1. Installation 2. Playing ... |
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27 | 9859 | Darkwater Shack | Quests | MMH | 2008-03-26 | Hushed | Darkwater Shack is a quest set in Seyda Neen with the end result being the Darkwater Shack, a place for newer players to stay in Seyda Neen. It involves murder, skooma, and a bit of lore. Changelog:1.0 - Released Darkwater Shack Mod. |
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28 | 9598 | Dogmeat's Pack Guar | NPCs | MMH | 2004-02-11 | Dogmeat of Purgatory | This simple little mod adds a buyable pack guar to Seyda Neen. You can order it to stay or follow, restore its health by feeding it large kwama eggs, and use the "companion share" option to manage its inventory. | |
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29 | 9512 | Journal Enhanced v1 1 | MWE, MWSE, MGE | MMH | 2009-04-06 | Aerelorn | Journal Enhanced(JEN) v1.1 Allows the player to write custom notes in their journal from within the game. A quill and inkwell are required in order to begin writing. See Journal Enhanced.htm for more details. |
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30 | 9508 | Improved Alcohol Effects v1.1 | MWE, MWSE, MGE | MMH | 2013-06-12 | Timeslip | This mod adds a few scripts that cause blurred vision, staggering and blindness when drinking alcohol. The alcohol potions themselves aren't scripted, and so will stack normally. Staggering is achieved by randomizing the movement controls. One moment you might find that 'w' moves you backwards, a... | |
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31 | 9221 | The Clockwork City v 1.0 | Models and Textures | MMH | 2012-11-13 | Aeven | This is a high resolution texture replacer for Sotha Sil's Clockwork City. It's the original textures, but at a much higher resolution, so it looks a lot better. |
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32 | 9220 | The Clockwork City | Models and Textures | MMH | 2008-08-24 | Aeven | This is a high resolution texture replacer for Sotha Sil's Clockwork City. It's the original textures, but at a much higher resolution, so it looks a lot better. |
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33 | 9188 | Swiveller's Structures: Imperial | Models and Textures | MMH | 2012-11-15 | Mr. Swiveller | This is high-resolution texture replacer which transforms the Imperial fortresses into brickwork buildings reminiscent of fifteenth- and sixteenth-century castles. All of the textures were made by me, mostly from photographs which I took at castles and churches in the Netherlands and the UK. Note... | |
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34 | 8648 | Faylynn's Redware & Misc. Retexture | Models and Textures | MMH | 2007-05-30 | Faylynn | This mod retextures the redware, the peachware, the green pot, kwama eggs, drums and the rolling pin. As this mod originally started out to be only for myself and I decided to release it. |
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35 | 8483 | Connary's landscapes Grazelands | Models and Textures | MMH | 2011-10-04 | Connary | Connary's landscapes. Grazelands Texture replacer for a regional landscape Include all Grazeland landscape (GL reference) Include some plants: the corbulb root ,the Hackle-lo and the wickwheat. Include the Grazeland tree. --... |
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36 | 8283 | Alan's Kwama Texture | Models and Textures | MMH | 2007-02-26 | Alan | I got tired of those dark Kwama's and made a little texture, nothing big but maybe some will like it. Replaces Kwama worker textures with more attractive ones (for my likes). Standalone DDS file, just drop into MorrowindData FilesTextures folder, ... |
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37 | 8280 | AJKiller23s Stoves etc | Models and Textures | MMH | 2005-07-27 | AJkiller23 | This mod is based off of a request for a redone Dwemer stove and a closet. The closet was requested to be done in a brushed wood style using the textures for kwshipman's Brushed Furniture resource pack (pack is included but the originals are not added to the mod, yo... | |
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38 | 7865 | Journal Enhanced | Miscellaneous | MMH | 2004-07-16 | Aerelorn | Journal Enhanced(JEN) allows the player to write custom notes in their journal from within the game using a quill and inkwell. See the attached screenshots or the manual at [url=http://www.freewebs.com/aerelorn/Journal Enhanced.htm" class="mainlink" target="_blank[/img]www.fre... | |
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39 | 7430 | More Summoning | Magic and Spells | MMH | 2005-07-24 | Inquisidor | This mod allows you to summon a wider range of the existing Morrowind (and only Morrowind) creatures. The monsters that you can invoke are:[list] Animals (Alit, Betty Netch, Guar, Kagouti, Kwama Warrior, Nix Hound, Shalk) Artifacts (Shock Centurion, Steam Centurio... | |
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40 | 7321 | Blinking lights | Lights | MMH | 2011-09-19 | qqqbbb | Lights in Clockwork City constantly blink at random rate. Dwemer lights dont pulse but blink from time to time. Quadratic lighting has to be enabled in morrowind.ini. |
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41 | 7204 | Resources Enhanced v1.0 | Gameplay | MMH | 2009-04-24 | TheLys | More interactive way to collect some resources like pearls, diamonds, raw ebony, raw adamantium and glass.... Features: - When you collect pearls from kollops, they disappear in a cloud of bubbles - When you collect kwama eggs, the sack shrinks to nothing revealing a kwama eg... |
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42 | 7089 | LessAggressiveCritters | Gameplay | MMH | 2009-04-24 | Brett Flannigan | The following wild critters are less likely to attack you (some MUCH less likely): all Cliff Racers, all Alit, all Kagouti, Kwama Forager, all Mudcrabs, all Rats, Feral Guar, and all Shalk. | |
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43 | 7077 | Journal Enhanced v1 1 | Gameplay | MMH | 2009-04-24 | Aerelorn | Journal Enhanced(JEN) v1.1 Allows the player to write custom notes in their journal from within the game. A quill and inkwell are required in order to begin writing. See Journal Enhanced.htm for more details. |
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44 | 6751 | Caledan Keep v1.0 | Factions | MMH | 2003-01-29 | Sauron | You can get there by taking a ship from Ebon Heart. Look for Captain Morgan Hawkwing at the docks. This is a 2-part plugin. The 1st is the keep and the 2nd is a model/texture pack for all the new faces used by this plugin. They must be use in conjunction with one another - they won't work separat... | |
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45 | 6551 | Kwerner Complex 1.03 | Dungeons | MMH | 2009-04-24 | Stabbey The Clown | This mod adds a quest and a mine that's full of surprises! To get started talk to Percius Lavaeolus, who you'll find standing near Fort Moonmoth. | |
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46 | 6307 | Pocket Pals - Kwama Queendom! | Creatures | MMH | 2005-10-11 | Andoreth | The Kwama Queendom! pack adds these figurines: Kwama Forager, Kwama Warrior, Kwama Workder, and Scrib. They can be found in Pelgiad, being sold by Mebestian Ence. Please see the Pocket Pals - Base Pack for more information. | |
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47 | 6306 | Pocket Pals - Kwama Queendom! | Creatures | MMH | 2009-05-12 | Andoreth | Adds creatures to the Pocket Pals system. Requires the Pocket Pals Base Pack. Pocket Pals - Kwama Queendom v1.4 Author: Andoreth email: [email protected] (at the moment), or contact via pm at the modding forum at morrowind.com. Require... |
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48 | 6298 | PerfectImperfect | Creatures | MMH | 2010-02-21 | the_probationer/Imperfect | This is a simple mod. It removes the broken Imperfect in Clockwork City, and instead makes the working one level 100, maxed out stats, 10,000 HP, and twice its normal size. Easily the biggest thing I have ever fought Changelog:1.0 My personal first mod, made Imperfect 5x normal ... |
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49 | 6220 | Green Blood | Creatures | MMH | 2012-07-19 | Qarl | Adds green colored blood to the following creatures: scribs kwama workers kwama warriors kwama queens kwama foragers shalks bull netches betty netches Also replaces the default red blood with a higher resulution and better looking ... |
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50 | 6210 | Giants Ultimate AddToLev Patch | Creatures | MMH | 2009-12-07 | Z4kW0lf | The long-awaited(i think :P) Giants AddToLev Patch..is now HERE! It removes the Add_Ultimate_items script from Giants,and directly modifies the leveled lists. So it's finally compatible with other mods and with Leveled Lists Mergers! Hopefully It Will Work!;) |
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51 | 6117 | Blighted Kwama Workers At Mine Entrance | Creatures | MMH | 2005-08-02 | Cliffworms | This plugin replaces the ordinary Kwama Workers at the Entrance of Blighted Egg Mines with Blighted Ones. That way you will know if the mine is blighted before getting inside. It's just a plugin I first made for myself and then decided to release to the public. ... | |
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52 | 6106 | Better Creature (rev5 Kwama) | Creatures | MMH | 2007-12-02 | HedgeHog-12 | It`s Actually replacer Creature Kwama. New meshes With Bump map, Glow Map and map effects are added. Installation: 1) Extract the archive into ...Morrowind\Data Files; 2) Meshes and textures are bsa and will need to be registered in your .ini fi... |
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53 | 5977 | LittleRupert | Companions | MMH | 2009-04-24 | MentalElf | Little Rupert Pack Guar V1.00 (requires: Tribunal+) A pack guar you can have follow, stay, feed a kwama egg to heal, load & unload with inventory items, and send to any of 26 Vvardenfell locations or Mournhold (he teleports). He walks on water too. |
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54 | 5976 | LittleHazel | Companions | MMH | 2009-04-24 | MentalElf | Requires: Tribunal, Bloodmoon V1.01 A pack guar you can have follow, stay, feed a kwama egg to heal, load & unload with inventory items, and teleport to any of 26 Vvardenfell locations, Mournhold, or 3 places in Solstheim. New: Guar Whistle. |
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55 | 5975 | Little Rupert The Pack Guar | Companions | MMH | 2004-03-28 | MentalElf (Barney Blankenship) | A pack guar you can have follow, stay, feed a kwama egg to heal, load & unload with inventory items, and send to any of 26 Vvardenfell locations or Mournhold (he teleports). He walks on water too (making him swim was a major problem). Has a good amount of health (320) ... | |
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56 | 5974 | Little Hazel the Pack Guar | Companions | MMH | 2004-03-28 | MentalElf (Barney Blankenship) | Three pack guars (Little Hazel, Litte Joey, and Little Roscoe) you can have follow, stay, feed a kwama egg to heal, load & unload with inventory items, and send to any of 26 Vvardenfell locations, Mournhold, or Solstheim: Fort Frostmoth, Raven Rock, and Skaal Village. ... | |
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57 | 5963 | Kwamalot | Companions | MMH | 2005-09-09 | Demolisher_2 | "Phew, these Kwama Eggs STINK!!", Says Helviane Desele as she puts them in a box to be sold to here 'less fortunate' customers. Little does she know that one of them isnt rotten at all..... Command a horde of Kwama Warriors! |
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58 | 5944 | GalithCompanions v1.0 | Companions | MMH | 2009-04-24 | Baratheon79 | Galith Companions v1.0 Requires: Tribunal Galith Race (by kwshipman) Adds 2 Galith companions to Vvardenfell. Based on Grumpy's Companion v3 mod. |
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59 | 5520 | bb sandals | Clothing | MMH | 2011-10-03 | Greybeard | bb sandals 1.3 -------------- by Greybeard Requires: mw+tb+bm better heads mw+tb+bm Gives: Guarskin sandals Guarskin helmet Kwamaskin sandals |
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60 | 5230 | Slugmonkey's Weapon pack | Cheats | MMH | 2004-02-23 | Slugmonkey | This is my first ever mod, it creates new weapons, all available at the pawnbroker in Balmora. Kwama egg flash grenades....Frag Grenades....Cattle Prod(not my original idea).... Plate blades (throwing stars essentially)....Rolling pin....Throwing chairs....B... |
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61 | 5228 | Skill 'em Up! | Cheats | MMH | 2009-11-29 | Z4kW0lf | It's a simple mod that makes the skills(not all,though) to grow up MUCH MUCH MUCH faster. 5 sword hits= 1 skillup 5 spell casts(only some schools)= 1 skillup Easy:) WAIT WAIT WAIT...No it's not a cheat:P Because i found that leveling in ... |
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62 | 5095 | Hawkwing Magetower | Cheats | MMH | 2002-06-20 | Carsten Johannesen | ||
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63 | 5037 | Caius' Basement (2) | Cheats | MMH | 2005-03-02 | GregBackwards | Adds a basement to Caius' House in Balmora that offers nearly infinite storage. Each container in the room holds 10 million pounds of stuff. It's really a mod for all you pack rats out there, that must keep EVERYTHING they find...like me. | |
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64 | 5006 | AutoLeveler | Cheats | MMH | 2010-11-23 | Feral Possum | Firstly; Yes, its a cheat. I haven't seen anything like this posted before although there may be similar things like it. This is my second mod by the way. The pot is found 3/4 burried under the wooden walkway to Seyda Neen lighthouse. Easy to find as it's designed for peo... |
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65 | 4880 | Slime Pit Inn | Buildings | MMH | 2009-05-12 | Darkwolf Jr | The Slime Pit Inn 1. Intro 2. Installation 3. Disclaimer 4. Warning 5. Contacts 6. Known Bugs 7. If you cant find the Slime pit =========== 1. Intro ... |
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66 | 4776 | Hawkwing Manor | Buildings | MMH | 2004-04-19 | Splat | This mod is a very large and extravagant Imperial-style manor on the road directly north of Caldera. It not only fits in the world of Morrowind with realistic rooms like banquet halls, sitting rooms, and kitchens, but it offers tons of storage. I strongly suggest that you try this m... | |
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67 | 4708 | Clockwork City Expanded | Buildings | MMH | 2010-07-10 | Master Sam | Version 0.8 still has some 'errors'. The mod is totally functional, but you need to be on your best behaviour or the residents of the city will go a bit funny. This mod is NOT compatible with Lady Rae's 'Armier' race mod. Mini-expansion to Clockwork City. Adds a new distr... |
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68 | 4464 | Gatanas Companion - Female Fix | Bugfixes | MMH | 2007-01-11 | blackwindwalker | When playing Westlys new daemora race with Princess_Stomper companion mod there was a conflict between variables, the error ocured when the companion says she has much to discuss this should open up the topic --much to discuss--, the text will apear but the topic will not apear. This fix will cha... | |
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69 | 3662 | Charger minimod | Birthsigns | MMH | 2004-05-19 | wytch | This birthsign was designed with my minimod Chevalier class in mind. It can be used as a standalone birthsign as well. Characters born under this sign are quickwitted and verbally adept. Excellently suited to social situations there are bonuses to personality and speech... | |
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70 | 3589 | Balmora expansion collection v1.4.1 | Townd and town Expansions | MMH | 2008-03-19 | DragonLord2073 | I Added Rope Rails & Lights To Walkway But Mod Done To Balmora is Done By Gorg, Jeremy and CanadianIce Mod doubles the size of Balmora by combining the work of over 40 mods effecting Balmora into a single cohesive mod. |
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71 | 3442 | The White Tiger Mod v1.0 | Races | MMH | 2013-09-15 | BlackWinterDay | This plug-in adds a new playable breed of Khajiit to the world of Morrowind known as the White Tiger. Native to the northern wastelands of Skyrim, they are a hardy and noble people. The strong and agile males make ferocious warriors, while the intelligent and willful females are ideal spell caste... | |
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72 | 3175 | Morrowind Wallpapers & Loading Screens #1 | Splash Packs | MMH | 2009-05-12 | kwshipman | This is a series of 66 images that can be used for desktop wallpapers or Morrowind splash screens (the images you see when loading the game) to use as wallpapers, extract the files to where ever you keep your wallpapers and follow Window's instructions to set them up. To use as Splash/Loading scr... | |
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73 | 3067 | Galith, Descendants of the Falmer v1.0 | Races | MMH | 2009-05-12 | kwshipman | "The Galith are the last remaining descendants of the legendary Falmer. Shunned by the elves and hunted by the Nords, the Galith have lived in hiding on a small island off the coast of Solstheim. They rely on their speed and powers of illusion to flee rather than fight, although, when backed into... | |
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74 | 2764 | Wizard's keep | Houses | MMH | 2009-12-29 | darkelf | This mod adds a small castle west of vivec and east of seydaneen. It sits out on the water and can be accessed by a submerged walkway. It is not meant to be a new city or major castle, just somewhere to safeguard your loot and study like all good wizards should. see readme for details. This new v... | |
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75 | 2757 | wickwheat manor | Houses | MMH | 2009-01-12 | saltmummy626 | well, this was something i made as a break from altering Ald Velothi. this "manor" is much nicer than my houseboat mod. it has two plugins. IF YOU WANT IT TO WORK PROPERLY YOU MUST USE BOTH!!! three "pet" scrib in the nearby wickwheat patch, an intriguing (if short) story, and a nice place to kee... | |
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76 | 2435 | The Clockwork Tower | Armor | MMH | 2003-09-22 | Tsar_of_Cows | This mod is about a new Dwemner ruin that has been descovered, is basically a dungeon crawl but there's also a big story behind it, broken up by snippits of story, item hunts and puzzles with piles of written information providing you with backgrounds to the characters inv... | |
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77 | 2258 | Skali's Bitter Coast Hideout | Houses | MMH | 2012-11-12 | Scott Tracy | The House.. This curious and well built house lies in the swamps of the Bitter Coast, in the smuggler's backwater of Hla Oad. It was formerly the property of Skali.. Dunmer warrior, guildmember, and Imperial Agent. Keys can be found with an old colleague of Skali's in Balmor... |
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78 | 2153 | Secret Smuggling Hideout v1.0 | Houses | MMH | 2009-05-12 | dadarkwizard14 | Ok so unzip to your morrowind/datafiles folder PLaying the game: the secret smuggling hideout can be found south of balmora. Under the bridge youll find a trapdoor. It's locked, the npc named keyholder, has the key kill him and get your key. Inside youll find some nice things |
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79 | 2052 | Resources Enhanced v1.0 | Items | MMH | 2005-03-06 | TheLys | Features of this mod: *When you collect pearls from kollops, they disappear in a cloud of bubbles *When you collect kwama eggs, the sack shrinks to nothing revealing a kwama egg *To collect raw ebony / glass / diamond / adamantium you have to actually mine them using a miner'... |
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80 | 2046 | Remewd Stronghold v1.2 | Houses | MMH | 2013-08-29 | Spinal232 | This mod adds a new Dwemer Stronghold (remewd is dwemer spelled backward) To get to your new stronghold you must look through tel vos for a man who IS an elf he will teleport you to the correct area you must then leap off the really high thing and look for a pit inside t... |
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81 | 1527 | kws Furnature pack 4 Add-on | Houses | MMH | 2009-04-06 | Sisco |
**** **** kw's Rich Furniture v4 Add-on **** ****... |
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82 | 1526 | Kwerner Complex | Armor | MMH | 2005-02-06 | Stabbey_the_Clown | The mod adds a new NPC who gives you a quest, and it adds an eight-level maze/dungeon which ahs a bunch of new items at the end. A level 7+ character (well equipped with supplies) is the minimum recommended character to play the level with. Go to Moonmoth Legion F... | |
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83 | 1525 | Kwerner Complex | Armor | MMH | 2009-04-06 | Stabbey_the_Clown | The mod adds a new NPC who gives you a quest, and it adds an eight-level maze/dungeon which ahs a bunch of new items at the end. A level 7+ character (well equipped with supplies) is the minimum recommended character to play the level with. Go to Moonmoth Legion Fort, where there is an... |
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84 | 1524 | Kwama Armor | Armor | MMH | 2010-09-05 | Baofu92 | This mod add the Kwama Armor (Medium). You can find it in Gnisis, Eggmine. |
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85 | 1477 | Kahleigh's Retreat v2.0 | Houses | MMH | 2013-10-28 | kwshipman, MWDeuce | ~ Kahleigh's Retreat ~ Kahleigh's Retreat adds a beautiful house on the mountainside above Caldera, a short distance from the west gate and Mage's guild. A wooden gate leads to a courtyard with a few select plants. This house looks great, both outside and inside. The living room h... |
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86 | 1476 | Kahleigh's Retreat v1.1 | Houses | MMH | 2009-04-06 | kwshipman | Kahleigh's Retreat is a small house mod located in Caldera, just behind the Guild of Mages. At the moment there are no quests or cost to obtain the house. Just open the door and move in. You will find a teleport ring on the mantle in the main room that will bring you back from anywhere. | |
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87 | 1475 | Kahleigh's Retreat v1.0 | Houses | MMH | 2009-04-06 | kwshipman | Kahleigh's Retreat is a small house mod located in Caldera, just behind the Guild of Mages. At the moment there are no quests or cost to obtain the house. Just open the door and move in. You will find a teleport ring on the mantle in the main room that will bring you back from anywhere. | |
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88 | 1474 | Kahleigh's Retreat v1.1 (TB/BM) | Houses | MMH | 2004-08-01 | kwshipman | Kahleigh's Retreat is a small house mod, located in Caldera, just behind the Guild of Mages. It uses the Rich tile set and has a warm relaxing atmosphere. If you like Abu's Retreat, you?ll like this one. There are five rooms to this house, the Main Room, Display & Storage, Kitchen, Bed... |
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89 | 986 | Drakwoley Grotto | Houses | MMH | 2008-08-04 | CJW-Craigor | From the ReadMe: ******* * Drakwoley Grotto - A Cave-House Mod * * by Craigor ... |
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90 | 675 | Blue Ymsidril Armor | Armor | MMH | 2012-07-25 | VagabondAngel | Originally made as a personal request for KWShipman for his Galith race mod. Includes a blue handled version of the Ymsidril scimitar mesh. This armour is not placed in-game; you must either place it with the Construction Set, else use the console to add it to your inventory during game play. | |
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91 | 520 | Bachelor Pad | Houses | MMH | 2010-06-07 | Thondur | Your fresh off the boat and just arrived at your first destination, Balmora, now what? No place to stay or stash the Kwama slob and Mushrooms you gathered along the way; until you talk to our man Caius who will now offer you a modest shack on his roof top for as long as you need it. ... |
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92 | 416 | Argonian Armor Sets v1.3 | Armor | MMH | 2010-03-01 | quorn | This adds an NPC to the Argonian Mission in Ebonheart that sells Crabshell, Fishscale, Leafweave, and Barkwoven equipment from Black Marsh. Leafweave is a material that once prepared is resilient and tough, used in armor for flexibility, and in weapons for it's edge. Crabshell is crafted from the... | |
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93 | 415 | Argonian Armor Sets | Armor | MMH | 2010-03-01 | quorn | This adds an NPC to the Argonian Mission in Ebonheart that sells Crabshell, Fishscale, Leafweave, and Barkwoven equipment from Black Marsh. Leafweave is a material that once prepared is resilient and tough, used in armor for flexibility, and in weapons for it's edge. Crabshell is craf... | |
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94 | 63 | BM Wolf Greaves Fix | Alchemical | MMH | 2011-01-24 | aedroth | Bethesda's default groin meshes were backwards (ie: butt facing forwards) for both types of wolf armor. This fixes that groin orientation issue with a pair of new meshes facing the right way. Enjoy. Note: This mod has been uploaded to... |