# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 9293 | Unique Tombs | Models and Textures | MMH | 2010-10-14 | tronvillain | Does the fact that tombs look exactly the same as the rest of the Velothi architecture ever get on your nerves? It does mine, so after being unable to find a mod that changed that and being told that it couldn't or shouldn't be done, I decided to give it a try myself. *chuckle* Now, a... | |
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2 | 8396 | Better Skulls v1.4b | Models and Textures | MMH | 2009-12-13 | tronvillain, nONatee | Does the look of skulls in Morrowind really get on your nerves? It does mine, so inspired by razorfett147's "Skull's Improved 1.2", I decided to extend the concept to all meshes involving skulls, while keeping it a pluginless replacer if at all possible. So, here are new meshes (taken from the sk... | |
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3 | 8395 | Better Skulls v1.3 | Models and Textures | MMH | 2012-11-15 | tronvillain, nONatee | Does the look of skulls in Morrowind really get on your nerves? It does mine, so inspired by razorfett147's "Skull's Improved 1.2", I decided to extend the concept to all meshes involving skulls, while keeping it a pluginless replacer if at all possible. So, here are new meshes (taken from the sk... | |
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4 | 8394 | Better Skulls v1.1 | Models and Textures | MMH | 2012-11-15 | tronvillain, nONatee | Does the look of skulls in Morrowind really get on your nerves? It does mine, so inspired by razorfett147's "Skull's Improved 1.2", I decided to extend the concept to all meshes involving skulls, while keeping it a pluginless replacer if at all possible. So, here are new meshes (taken from the sk... | |
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5 | 8393 | Better Scamps v1.0b | Models and Textures | MMH | 2011-06-06 | tronvillain | After opening them in Nifscope, I noticed how bad the UV maps for the scamp were. I attempted to modify them with Nifscope, but that is nearly impossible, but now that I have learned a little about Blender I have succeeded in mostly "fixing" the scamp. Included are vanilla-esque versions of EJ-12... |