# Actions Id Name Category Site Date Author Description
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UC: Interface Models and Textures Fliggerty 2012-01-27 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for ... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for the original font
-A new crosshair modeled after TES4's
-A smaller/cleaner player posistion marker for the map and minimap
-High resolution replacements for the journal, books, and scrolls
-Crisper textures for every icon in the game
-Less busy enchantment icon indicators

DESCRIPTION & INFO:
This is a compilation that includes most (if not all) of the more popular interface enhancements created for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every aspect of Morrowind's interface gets a facelift!

Some of the changes made I realize are subjective. If you don't like the dark red leather background of this version, you may prefer the version of this mod with only the basic changes, called ALT

This is the third of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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11361
Marb's Compass Tweaks MMH 2007-07-27 Marbred Smaller, less abrasive compass arrow. The 'arrow head' spins around the little circle.  
 
This is an attempt to make the compass arrow slimmer, less noticable, and less annoying.
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11352
Magic Icon Border (icon replacer) v2.0 Tweaks MMH 2006-03-26 Marbred null
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11091
Chargen Diseases Tweaks MMH 2007-08-10 Marbred Have you come to Morrowind as a Werewolf... or a Vampire... or niether?  
 
This mod alows you to select, during charater generation, if you have no diseases, the werewolf disease, or any of the vampire clan diseases. It's simple and easy.  
 
This is the...
5
10696
More Breaker Swords Weapons MMH 2009-07-09 Marbred


    The Elder Scrolls III
          MORROWIND:
        More Breaker Swords
        
       &#...
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10651
Kupo Nut Bombs Weapons MMH 2006-10-03 Marbred Simply adds Kupo Nuts, which are magical explosive seeds.  
 
You can find the Nuts on Kupo Trees in the Grazelands. There are 5 types of Nuts: Normal(not enchanted), fire, frost, shock, and blinding. They're all marksman-thrown weopons, but you don't need to be high in marks...
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9669
MCA Tamriel Knights Add-on NPCs MMH 2007-05-25 Marbred Adds the armor from Jeremy McGuinn's Knights of Tamriel (KoT) to Morrowind Comes Alive's NPC templates as well as creates specific Knights from each of the six orders (Akatosh, Arkay, Dibella, Kynareth, Mara and Order of the Leopard).  Includes all the resources from all of the ...
8
9666
MCA Mog Addon v5.0 NPCs MMH 2009-05-12 Marbred


    The Elder Scrolls III
          MORROWIND:
        MCA Mog Addon
        
         V...
9
9662
MCA Lite for MCA 5.0 NPCs MMH 2006-10-02 Marbred This should reduce the amount of NPCs that spawn by almost half. The goal of this is to help reduce the framerate hit that MCA can cause in peoples games.  
 
You should notice a decrease in the amount of NPCs spawning inside and out side of towns and geographical areas as a ...
10
9661
MCA Lite NPCs MMH 2006-03-28 Marbred This should reduce the amount of Morrowind Comes Alive NPCs that spawn by almost half. The goal of this is to help reduce the framerate hit that MCA can cause in peoples games.
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9660
MCA Kage Mog Addon NPCs MMH 2009-05-12 Marbred


    The Elder Scrolls III
          MORROWIND:
       MCA Kage Mog Addon
        
       ...
12
9659
MCA Elven Armor Addon NPCs MMH 2006-04-10 Marbred Adds the Elven armor to various NPCs in Morrowind Comes Alive that would wear it(High Elf warriors, archers, and rangers). You may or may not start seeing the armor being worn by NPCs right away, this is meant to be a complimenting mod to MCA and TG's Elven Armor, not a free item mod.
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MCA Chainmail Addon NPCs MMH 2006-04-10 Marbred Adds Chainmail armor to various Morrowind Comes Alive NPCs that would wear it (fighters, bandits, Imperial solders, etc). You may or may not start seeing the armor being worn by NPCs right away, this is meant to be a complaimenting mod to MCA and Chainmail Armor Merchant (by ReflectioN), not a fr...
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7938
Moogle Voices (MCA Mog Add-on V5 Included) Miscellaneous MMH 2006-04-26 DarkDragon Adds voices to Ian's Moogles using MCA Mog Add-on V5.  
 
There are over 100 voices total included. Covering greetings in all dispositions, idle voices, attack voices, flee voices, and hit voices.  
 
This file includes Marbred's MCA mog add-on (as I use...
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7936
Mog*Mod Community Patch Miscellaneous MMH 2009-09-24 Marbred This mod is mot by me but by Marabred I am reposting.  
Description from Readme:  
 
This should update the v4b Mog race to recent standards. You shouldn't be bothered by the "spiked hands" bug, or the "can't climb stairs" bug. As a mog you will now be able to pick ...
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Death... Miscellaneous MMH 2005-04-02 Max a.k.a. ~NOBODY~, Marbred This mod gives you a chance to become an immortal (but powerless) spirit after death.     When you die, you may be transported to a semi-random location on Vvardenfell(Ancestral Tomb, cavern, or just in the middle of the Ashlands), and receive the spirit's curse.  ...
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7641
Chargen Werewolf Miscellaneous MMH 2003-09-16 Marbred This is meant to let you become a werewolf right from the get-go when you create a new character, but can also be used anytime during the game; just step into the Seyda Neen Census Office and you aquire the ww disease.    DO NOT use this plug-in at the same time as ANY of ...
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Death II.2 Gameplay MMH 2009-04-24 Max a.k.a. ~NOBODY~, Marbred This mod enables you to become a spirit after death... But only if you're lucky enough.



v2
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6991
Death II Gameplay MMH 2009-04-24 Max a.k.a. ~NOBODY~, Marbred This mod enables you to become a spirit after death... But only if you're lucky enough.
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Party at Boro's House Dungeons MMH 2006-10-03 Marbred Regent Boro is throwing a party at his house near Seyda Neen, and you're invited! You can talk to him near the northern exit of the town for directions to his house.  
 
Not a big mod in the least, this is just meant to be a fun little diversion, a nice little romp through a ...
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6379
True Unleveled Creatures Creatures MMH 2005-03-02 Marbred This changes most of the Exterior leveled creatures list so the creatures   may appear at any level. This means you may find a rat or an orgrim titan   while wandering around at level 2. I also deleted the three cliff racer   lists, so you won't be faced with them...
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6257
Moglits (mini-moogles) Creatures MMH 2009-05-31 Marbred Adds various new types of 'mini-mogs' to the game. All are treated as creatures, hostile creatures. There's the Sand Moogle who inhabits beaches and is skilled with throwing Kupo Nuts, the Undead Moogle has risen in tombs all over and is not happy about it, the Deadric Moogles and thier Lords sta...
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5988
MCA Mog Addon 4.0.4b2 (2004 Complete) Companions MMH 2009-05-12 Marbred MCA Mog Addon 4.0.4b2 (2004 Complete)
Version C
by Marbred
12/29/04




Requires:* Tribunial&Bloodmoon
        * Morrowind Comes Alives 3.4
        * Morr...
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5987
MCA Mog Addon 3.4.4b2 (2004 Complete) Companions MMH 2009-05-12 Marbred MCA Mog Addon 3.4.4b2 (2004 Complete)
Version C
by Marbred
12/27/04




Requires:* Tribunial&Bloodmoon
        * Morrowind Comes Alives 3.4
        * Morr...
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5337
Chargen Vampire Berne Classes MMH 2003-07-27 Marbred A Berne bloodline version of the  (Arundea)Chargen Vampire mod    As before, creating a new character(or just entering the Seyda Neen Census Office) automaticlly infects you with the vampire disease. If you don't want to be a vamp, then just drink a cure common di...
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Chargen Vampire Aundae Classes MMH 2003-06-29 Marbred Once you enter the Seyda Neen Cencis Office you become afflicted with the vampire disease. Do or don't follow thru with the vampire-making ritual, it's up to you.
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Chargen Vampire Birthsigns Birthsigns MMH 2003-09-16 Marbred Allows you to pick from the 3 vampire clans birthsigns, and become a vampire right from the start. Each clans attributes are listed in the read-me.
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1666
MCA Wizard Hats Addon (mca 5.1) Armor MMH 2006-12-17 Marbred Gives mage-type NPCs the random chance of wearing old-school style wizard hats (pointy hats!). There's 30 differant hats, black, blue, gray, red, brown, purple, yellow, orange, white, most have differant color combinations and all of them have a set of five differant hair styles sticking out in t...
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1665
MCA cm Armory Addon Armor MMH 2006-12-16 Marbred Adds all 60+ shields, 3 swords, battleskirts, and a full set of Fine Leather Armor from "CM Cutthroat Armory", by Cutthroat Mods, to Warriors, Fighters, Crusaders, Bandits, Rogues, and others to Morrowind Comes Alive.  
 
Requires Morrowind Comes Alive 5.1, and  
CM...