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1 | 13072 | Morrowind Containers Animated v1.2 | Miscellaneous | Fliggerty | 2012-09-08 | qqqbbb | MW Containers Animated v1.2 This mod adds open/close animation to all containers that should have animation. Meshes are by Phaedrus and Arcimaestro Anteres, based on Bethesda's meshes. For the mod to work properly you need to download [url=download--139]Morrowind Code Patch v2.1: |
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2 | 12951 | MORROWIND CHESTS ANIMATED | Models and Textures | Fliggerty | 2012-09-04 | qqqbbb | This mod adds open/close animation to all chests. Chests are by Phaedrus. Bloodmoon is required. Chests that had scripts attached are left untouched. Go to Arena pit ( type in the console "coc "vivec, arena pit"") to test them. |
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3 | 12406 | Velothi Spiral Stairs | Resources | MMH | 2009-03-06 | Phaedrus | A modder's resource providing spiral staircases for the Velothi tileset. Left and right staircases, each with two styles and matching railings. They work freestanding, or within a vertical shaft that also includes a special railing so it can be use without the stairs, like a ventilati... | |
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4 | 12405 | Velothi Shafts and Pits | Resources | MMH | 2009-03-06 | Phaedrus | meshes of vertical shafts and pits for the Velothi Tileset. Three styles - square, round, and square with rounded corners. Each type has a top, a middle, and a bottom mesh, and the middles stack so you can make the shaft as long as you want. Also included are "plugs", tiles o... | |
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5 | 12404 | Transitional Doorways | Resources | MMH | 2009-03-10 | Phaedrus | This resource contains 46 meshes of doorways (which Bethesda called "doorjambs") of different architectural styles on each side. These meshes will allow you to mix styles when building interiors. This is a modder's resource, you'll need to add these meshes yourself ... | |
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6 | 12403 | Imperial Tiles | Resources | MMH | 2009-03-10 | Phaedrus | new meshes for the Imperial tile set. A ceiling-only tile. An embrasure tile (arrow-slit), with a matching sunbeam, and a view. Retexture the view with an appropriate screenshot, and place it just beyond the embrasure so the player can look outside... | |
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7 | 12399 | Defiance of Subtlety | Resources | MMH | 2009-03-17 | Phaedrus | AtrociouslyGoodWitch asked if someone could make a dagger on the Bethesda Forums. The picture provided was ... interesting, to say the least. I couldn't resist the challenge, so here it is. This resource contains three meshes, for a dagger, a longsword, and a shortsword. &... | |
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8 | 12396 | Opening Chests | Resources | MMH | 2009-04-02 | Phaedrus | Animated chests that actually open and close when activated! The required script is included. Also includes a daedric chest to be found on the Construction Set CD, but is more 6th house than daedric. | |
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9 | 12236 | More Crates | Resources | MMH | 2009-04-11 | Phaedrus | A modders resource that adds 20 new crates, to increase the variety of available crates. There's only TWO in the original game, for crying out loud. Added are crates marked with symbols (originally from signs) of the Mage's Guild, the Fighter's Guild, Armorer, and A... | |
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10 | 12235 | More Lights | Resources | MMH | 2009-04-15 | Phaedrus | A collection of 48 new chandeliers, sconces, and table lamps for Morrowind. This is a modder's resource; nothing new is added to the game. Many of these lights are animated with candle flames, and extinguished versions of each light are included. There is one ... | |
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11 | 12091 | Animated Rowboats v1.0 | Resources | MMH | 2009-06-13 | Phaedrus | [Slaughterfish Hunters Bite Back!] Slaughterfish Hunters Bite Back! This is a modder's resource. Feel free to use these meshes in any way you want. THESE ARE (more or less) UNTESTED. I made them for a mod I am working on, but then changed my mind about using them, so I am releasing them as-is in... more | |
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12 | 12088 | Waterwheel | Resources | MMH | 2009-06-27 | Phaedrus | Animated Waterwheel floating in the air above the creek in Sedya Neen. A waterwheel, complete with water and a sluice to deliver it. The water has an animated texture so it "flows" along with the wheel at just the right speed, and accelerates once it falls off the decending edge of the wheel. No bui... more | |
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13 | 9122 | Smaller Potions | Models and Textures | MMH | 2009-03-10 | Phaedrus | I've always thought of potions as small, just a mouthful. The potions in Morrowind are HUGE - several liters in size - bigger than your head! "Excuse me, Mr. Dagoth Ur, do you mind if we stop fighting and take a short break? You see, I've got to drink this three-lit... |
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14 | 8632 | EYES for MCA | Models and Textures | MMH | 2009-08-03 | Phaedrus | This is a MESH REPLACER for 232 of the head meshes found in Morrowind Comes Alive. It replaces the heads with new head meshes that have EYES that move. The Dremora heads were not done for permission reasons. To install, unzip and place the meshes in your Meshes/ folder, a... |
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15 | 8630 | EYES for Better Heads | Models and Textures | MMH | 2009-07-25 | Phaedrus | This is a MESH REPLACER for 171 of the head meshes found in Better Heads. It replaces all the heads with new head meshes that have EYES that move. One female Bosmer and the Argonians were not done for technical reasons. To install, unzip and place the meshes in your Meshes/BH folder,... |
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16 | 8408 | Bittercup Replacer | Models and Textures | MMH | 2009-05-16 | Phaedrus | This replaces the Bittercup mesh with a new one that is reflective and bump mapped and much cooler. No ESP is required. Changelog:Version 1.1: Fixed the positioning so it no longer floats above the surface when you first find it. Also improv... |
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17 | 6207 | Giant Spider | Creatures | MMH | 2009-03-17 | Phaedrus | I needed a giant spider creature for a mod I was working on, and the only one that I could find was from Puma Man's Giants mod. Unfortunately, the community warned me against using that spider because of its questionable provenance, and besides, I couldn't contact Puma Man for permission. &... | |
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18 | 3430 | The Ghouls of Nehwon v1.0 | Races | MMH | 2010-02-13 | Phaedrus | A modder's resource for a new race of NPC, with (almost) clear flesh and opaque bones. Inspired by the Ghouls from the Fafhrd and the Grey Mouser stories by Fritz Leiber, the Ghouls had crystal-clear flesh, so you could see their bones inside. They ate human flesh - "mud-men" flesh - because they... | |
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19 | 1757 | Mudcrab Island v1.02 | Houses | MMH | 2013-04-10 | Phaedrus | Three years in the making, this mod creates a small, but nice, house on an island in the Ascadian Isles. It is called Mudcrab Island because a certain temulent mudcrab lives under the back porch. It's more than just a house mod, though - there is much more than meets the eye. Row a bo... |
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20 | 1115 | Eye Candy v1.0 | Heads and Hair | MMH | 2013-03-19 | Slartibartfast | This mod is a high resolution texture variation of the 'Eyes' for Better heads mod by Phaedrus which puts billboard eyes into the head models contained in the Better Heads mod to create the impression of moving eyes. This mod requires you to have Better Heads installed on your pc. |