# Actions Id Name Category Site Date Author Description
1
9903
House of Clues 2: Return of the Clues Quests MMH 2006-03-07 Povuholo Thanks for looking at my 2nd mod, which is the second part of the House of Clues. I hope you will play this mod to kill time for the *looks at calendar* now 4 days that we are away from Oblivion.  
 
This mod requires the original mod, although you do not have to play the o...
2
9902
House of Clues Quests MMH 2006-03-07 Povuholo In a house south of Seyda Neen you will find a clue. That clue points out where the next clue is. There is a reward at the end. There is no level requirement, ANYONE can do this. The rewards are not too good, the clues aren't too hard. For full info read the readme.

Changelog:...
3
7923
MGE Distant Activators Fix v1.3 Miscellaneous MMH 2008-03-27 Povuholo This mod allows several 'objects' to show up as distant statics, which they didn't before (Ghostfence, Silt Striders, Lava, etc.)
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MGE's excellent distant static (and land) feature has one 'flaw': Activators, like doors, or banners and signs won't show up as distant st...
4
1351
Hospital Pillows (Collision pillows) Items MMH 2006-10-24 Povuholo&Marxist �astard Hospital Pillows are miscellaneous objects that the player -- or any other actor (IE, an NPC or creature) -- can stand on. Additionally, when stacked high enough, they will block the path and line-of-sight of any actor.  
 
Why you'd want this you ask? Because this means you ...