# Actions Id Name Category Site Date Author Description
1
15287
Westly Presents: Mang'Chu, The People of the Waters GHF 2016-11-03 Westly
2
13419
Westly Presents: Mang'Chu, The People of the Waters Westly Fliggerty 2012-11-14 Westly This plugin adds:
A new better body playable race, the Mang'Chu (a subrace of the Tang Mo)
12 male Heads 10 female Heads
Male and Female Vampire heads
A large variety of hairs
Race Description: Of the many tribes of Tang Mo, the Mang'Chu, or "People of the Waters", are the most versatile and...
3
13179
Sotha Sil Expanded v1.3 Quests Fliggerty 2012-12-25 Team Sotha Sil Sotha Sil's clockwork city: a massive churning construct of gears, oil, steam, and machinery of indescribable grace, function, and a certain kind of beauty. Working through a few dilapidated domes amidst the fabricant hordes, a Nerevaraine could only think about what the rest of the city must loo...
4
13113
Tamrielic Lore Tweaks Fliggerty 2016-05-09 PikachunoTM ; Tamrielic Lore
; A mod by PikachunoTM
; Release Version 1.1, build 2
; Description //
This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!).
//
; Notice //...
5
11844
Ratpack Resources MMH 2012-11-14 Telemachus Modder's resource containing NIFs and textures for six varieties of white rats: White Rat 1 - Black Snout, pink ears White Rat 2 - Black Snout and ears White Rat 3 - Black Snout, white ears White Rat 4 - White Snout, black ears White Rat 5 - White Snout, Pink ears
6
11582
Tamrielic Lore v2.0 Tweaks MMH 2016-05-30 PikachunoTM ; Tamrielic Lore
; A mod by PikachunoTM
; Release Version 1.1, build 2
; Description //
This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!)...
7
11581
Tamrielic Lore v1.1 Tweaks MMH 2016-05-26 PikachunoTM ; Tamrielic Lore
; A mod by PikachunoTM
; Release Version 1.1, build 2
; Description //
This mod is a personal project intending to bring more artifacts to the Museum of Artifacts in Mournhold, Museum of Artifacts. It adds in everything missing from Tamrielic Lore (and more!)...
8
11580
Tamrielic Lore v1.0 Tweaks MMH 2016-05-09 PikachunoTM null
9
10795
Secret Of The Ancients Weapons MMH 2009-05-12 Kagz aka Kagrenac, Nuclear Dope This brings a new weapon to the game. It also brings a new statue to the game.
Travel to Nchurdamz and go in to find the secret. BEWARE, There are some nasties in there who dont want you, to get the stuff. So be prepared.
10
10756
Pig's Silly Weapons Mod Weapons MMH 2006-09-19 pigtrifle This mod adds some strange weapons to a merchant in Balmora, such weapons include:  
 
throwable pillows, throwable cliff racers (that fly like paper aeroplanes, huge throwable chunks of daedric rubble, a two handed ogrim, a slaughterfish for slapping your enemys, throwable s...
11
10712
New mesh for Dagger of Symmachus Weapons MMH 2009-04-06 Unknown It always bothered me that the Dagger of Symmachus lacked a unique mesh (and looked just like a regular old glass dagger). So, since I recently obtained a copy of 3DS Max, I decided to fix that! Here's the Dagger of Symmachus forged anew, with a brand new mesh and even two new textures. It looks,...
12
10435
Chu-Brans Treasure v1.0 Weapons MMH 2009-05-12 Below Core Design + Scripting by GlassBoy
Special thanks to
Archie, for the model of the quiver
Noggin, for the dialog and fixing of the script
Mattesnille, for pointing out errors

__________________

To start: Look For a slave, nam...
13
10434
Chu' Arrow Speed Weapons MMH 2006-03-30 Chu This Mod speeds arrows up.  It makes combat feel more . . . dangerous.  All inquiries may be directed to [email protected].  Includes Readme.
14
10409
Bow of Eternity Weapons MMH 2004-07-22 Lennart Schulz A powerful and evil Bow was lost on the grounds of Nimawia Grotto. There were many heroes owning that artifact but all died under mysterious circumstances, now the Bow is looking for you !!!    Note: Nimawia Grotto is NW of Seyda neen..
15
9975
Nimawia Tel Mora boats Quests MMH 2009-06-08 Mohawkachu This is my first mod it adds another set of boats that can ferry you between Nimawia and Tel Mora so you don't have to spend so much time getting to Jolda's to sell your pearl harvest I take no credit for this all credit goes to Psycholex and the authors Psycholex accredited. Requires the origina...
16
9293
Unique Tombs Models and Textures MMH 2010-10-14 tronvillain Does the fact that tombs look exactly the same as the rest of the Velothi architecture ever get on your nerves?  It does mine, so after being unable to find a mod that changed that and being told that it couldn't or shouldn't be done, I decided to give it a try myself.  *chuckle* Now, a...
17
9188
Swiveller's Structures: Imperial Models and Textures MMH 2012-11-15 Mr. Swiveller This is high-resolution texture replacer which transforms the Imperial fortresses into brickwork buildings reminiscent of fifteenth- and sixteenth-century castles. All of the textures were made by me, mostly from photographs which I took at castles and churches in the Netherlands and the UK. Note...
18
9073
Seamless Morrowind 1.0.14.1 Models and Textures MMH 2012-11-18 Kung Fu Hung-Su This mod removes some of those annoying landscape seams from Morrowind. Currently cleans up areas to an extent around and including Aldruhn, Ald Velothi, Balmora, Caldera, Ebonheart, Fort Moonmoth, Gnisis, Khuul, Maar Gan, Nchuleft Ruin, Sadrith Mora, Seyda Neen, Tel Aruhn, Tel Vos and Vivec.
19
9024
Redoran Church Models and Textures MMH 2010-10-23 Wizthis A new building model in the Redoran style, designed as a church. Exterior only.
20
8987
Pikachuno's Mesh Improvements Models and Textures MMH 2017-08-03 PikachunoTM Fairly large collection of unique item mesh improvements. Should be about 40 unique items from Morrowind, Tribunal, and Bloodmoon. All meshes are made from scratch and use vanilla textures (aka, they have better UVs, are better detailed without overloading the poly-count, and are affected by text...
21
8513
Dagger of Symmachus New Mesh Models and Textures MMH 2006-02-11 Plangkye It always bothered me that the Dagger of Symmachus lacked a unique mesh (and looked just like a regular old glass dagger). So, since I recently obtained a copy of 3DS Max, I decided to fix that! Here's the Dagger of Symmachus forged anew, with a brand new mesh and even two new textures. It looks,...
22
8491
Cool-looking Dagger of Symmachus Models and Textures MMH 2004-11-01 Plangkye All this is is a new mesh and a couple of textures for the Dagger of Symmachus, because it always bothered me that said dagger was just a plain old glass dagger. The mesh is brand-new, as are the textures of the handle and guard. No changes have been made to the dagger's stats (...
23
8194
TR Guard fix Miscellaneous MMH 2012-06-09 ARHIZ Plug-in swaps incomplete armor of Necrom ordinators for a completed version of it (previously ordinators didn't wore cuirass, gauntlets and pauldrons) and makes Indoril Guards use Chuzei helmets (previously they were using bonemold ones).  
WARNING! Remember to check the file in "Data F...
24
7910
Manyfaces ManyChances Miscellaneous MMH 2006-04-02 Chuck Bridges
25
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Blood & Gore v2.14 Miscellaneous MMH 2013-08-27 TheLys Blood & Gore makes all creatures and characters, including player, BLEED and other effects like emitting smoke or get on FIRE during combat!

Makes player, non playing characters (NPC) and creatures generate visual elements (blood, chunks, smoke) when they're hit
Visual elements ar...
26
6946
Blood and Gore v2.13 Gameplay MMH 2013-05-03 TheLys PUT YOUR ENEMIES ON FIRE OR MAKE THEM BLEED TO DEATH !

Makes player, non playing characters (NPC) and creatures BLEED by generating visual elements (blood, chunks, smoke) when they're hit
Visual elements are based on the NPC/creature nature and what they've been hit ...
27
6945
Blood and Gore v2.12 Gameplay MMH 2009-04-24 TheLys PUT YOUR ENEMIES ON FIRE OR MAKE THEM BLEED TO DEATH !


Makes player, non playing characters (NPC) and creatures BLEED by generating visual elements (blood, chunks, smoke) when they're hit
Visual elements are based on the NPC/creature nature and what they've bee...
28
6944
Blood and Gore v2.0 Gameplay MMH 2009-04-24 TheLys Makes player, non playing characters (NPC) and creatures generate visual elements (blood, chunks, smoke) when they're hit
Visual elements are based on the NPC/creature nature and what they've been hit by. The elements can include : blood, dark blood, meat chunks, dark meat chunk...
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6560
maze x+super duper drop chute(sdds) Dungeons MMH 2006-12-09 pigtrifle contains two mods, the super duper drop chute-have fun sending things to their deaths!  
 
and maze x, an evil little maze i made. :D    maze x is a medium sized maze, designed to annoy you alot, first off, you have to find the island it is on. second of all, you ha...
30
6327
Rats in the Wild Creatures MMH 2012-11-14 Telemachus Adds the six different rats from Telemachus' "Ratpack" to exterior leveled creature lists wherever you might find an ordinary rat. It doesn't replace the brown rats, and you won't be seeing white rats around every corner. Since it does rely on leveled lists you'll need to use your levelled list m...
31
5426
Oriental Classes Classes MMH 2009-11-12 Broodwing This mod adds 6 different oriental-based classes to Morrowind: Ninja, Samurai, Zen Master, Snake Charmer, Chukonu and Daimyo.  
 
Also adds 66 new NPCs, 11 belonging to each of 6 classes.  
 
This is the last version of my mod. I'm working on another much...
32
4980
Advanced Magicka Regen Plugin Hybrid Cheats MMH 2005-04-12 LennartSchultz12 A plugin for all people who think that mages should get additional Magicka as they get health. The included ManaRegenPlugin is optional, if you consider Manaregeneration as Cheating. However I modified the regeneration Values so that they should still be balanced for High-Level char...
33
4744
Gallery for Lord Yig's Fantasy Art Mod v4.0 Buildings MMH 2009-05-12 wassa(soxxx) this is a place to show of "_Lord_Yig's_Fantasy_Art_Mod v 1.01" in at building at entrence to balmora on hill below church.

there is a native default exhibit. So you could still have a look a building and secrets if you don't have 'art mod'

======...
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Gallery for Lord Yig's Fantasy Art Mod v1.0 Buildings MMH 2009-05-12 wassa(soxxx) this is a place to show of "_Lord_Yig's_Fantasy_Art_Mod v 1.01" in at building at entrence to balmora on hill below church.
YOU NEED TO DOWN LOAD HIS MOD TO YOU THIS
--books added in gallery--

-SONNETS by WILLIAM SHAKESPEARE (Will Speare)-4 BOOKS IN SCROLL FORMAT-

...
35
4706
Church of Pelagiad Buildings MMH 2008-01-26 Maydar Sirus Have you ever been walking around Vvardenfell and wondered  
"Hay I see these temples every where.....where are all the churches?"?  
Well you no longer have to wonder that. Pelagiad has recently opened  
a Church for all you Catholics out there. It is Advent so the ...
36
4605
Unofficial Morrowind Official Plugins Patched Bugfixes MMH 2016-02-05 PikachunoTM []
=[]
[]===Unofficial Morrowind===[]
[]=====Official Plugins=====[]
[]=======Patched=======[]
[]=========2.0========[]
[]
=[]
{}------By PikachunoTM------{}

|--{\\Introduction//}--|
Welcome to the Official Add-Ons C...
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3909
New Birthsigns Birthsigns MMH 2006-07-26 ChibiChump Adds 3 (more in time) new birthsigns to Morrowind. Currently inlcudes: The First Titan, The Second Titan, The Necromancer.

Changelog:1.0: It started.
38
3757
glenfinnan Townd and town Expansions MMH 2009-05-12 Cuchulainn A Celtic inspired town with a school for warriors, the main character is treated as the embodyment of a legend. There is also a keep for the character to call his own as well as teleportation thanks to the Druids.

Glenfinnan requires Tribunal.
Glenfinnan also requires the followin...
39
3431
The Imperial Dwarven House Beta MMH 2005-11-13 Sir_John This mod adds a lovely Imperial styled house on the balmorian brige , just outside the town.    It has been built on a ancient dwarven ruin , Machutta , of which a book can be found in your library.    This house has an imperial style; bar , 2 bedrooms , alchemy ...
40
3040
Enhanced Bosmer Races MMH 2009-07-07 Mohawkachu Adds a new spell power and natural skill bonus to the bosmer the spell is Bosmer Scent which is a detect creature spell with 0 spell cost where the power is Hunter's Eye which fortifies marksman remember hunter's eye is a power and can only be used once a day. the natural skill bonus is shortblad...
41
2974
Chuzsi v1.0 Races MMH 2009-05-12 blake This mod adds a playable race. The playable race is called Chuzsi Woodelf. Here is the race descrirption:"The Chuzsi Bosmer is the tattooed alpha-male of the Bosmer. There is only one Chuzsi Bosmer, as he is the leader of the Chuzsi Clan, and there can only be one leader of the Clan at any given ...
42
2560
Toys! Items MMH 2006-06-14 Chu Adds a Merchant in Ald-Ruhn who sells lovely, detailed toys of native creatures!  Readme Included.  Cleaned with TESAME.
43
2378
Tel Achufaer Houses MMH 2004-09-11 WhiteWing/SirToug A  little bit of a cross between a telvanni stronghold and a Dwemer observatory. Both the exterior and interiors are intertwined in these two styles.  It is built on the philosophy that the official strongholds just don't have enough storage space, and the furniture is...
44
2344
Steam Guardian Helm Armor MMH 2010-09-01 Baofu92 This mod add the steam guardian helm.  
The helm is situated in the following zone:  
Balmora: Meldoer House (Armorer)  
Nchuleft (Dwemer ruin)  
Bthungthumz (Dwemer ruin)  
Bthuand (Dwemer ruin)  
Aleft (Dwemer ruin)  
Arkngth...
45
2233
Silgrad Tower v1.43 Landmasses MMH 2012-07-19 Silgrad Tower Team Silgrad Tower: Morrowind is an expansion for the computer roleplaying game "The Elder Scrolls III: Morrowind", released by Bethesda Softworks in 2002. The mod has been in development since autumn the same year. Silgrad Tower: Morrowind adds a large chunk of Morrowind's mainland west of Vvardenfel...
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2229
Silgrad Tower Full v1-4_6.6 Landmasses MMH 2013-10-10 Silgrad Tower Team Silgrad Tower: Morrowind is an expansion for the computer roleplaying game "The Elder Scrolls III: Morrowind", released by Bethesda Softworks in 2002. The mod has been in development since autumn the same year. Silgrad Tower: Morrowind adds a large chunk of Morrowind's mainland west of Vvardenfel...
47
1893
Order of Chupa, Obsidian & ShadowSkin v1.0 Armor MMH 2013-03-14 Chupa This is a compilation of my 3 armor reskins (Order of Chupa, Obsidian and ShadowSkin.) I made in past time.
Lot's of people complained that Order of Chupa wasn't in game, and Obsidian was too hard to get, so here ya'll go.

It features:
Obsidian (Glass)...Order of Chupa (Dae...
48
1800
Nchuleft Dwemer Home Houses MMH 2008-06-11 Jake11611 From the readme...  
 
This mod adds onto the dwemer ruin Nchuleft with a decent sized-house. Inside is a Telvanni wizard and his guard, who you  
will need to kill to take over the house. The house includes an observatory (with controllable lights), a kitchen area,...
49
1709
Monks Shack Houses MMH 2009-05-12 Unknown To install the plugin, unzip the files into the Morrowind/Data Files
directory.

Read the Brochure to learn about the plugin!

If distributing this plugin, please give proper credit



-wesaynothin
50
1433
Isengaard Houses MMH 2003-11-14 Cuchulainn This mod places a small house on the Island south of Ebonheart.Though this home has all the amenities such as storage and work space the best thing is the basement. In the basement are four doors that lead to and from unassuming doors in Ald-Ruhn, Balmora, Khuul, and Vivec    The...
51
855
D'agekin Houses MMH 2003-12-17 Cuchulainn I have completed more than a few house mods and have to say that this is without a doubt my best.    D'agekin starts as a modest flat in the NE section of Balmora. Upon entering and going downstairs you'll find a living area, weapon room, study, and a training aren...
52
753
Castle Draco Houses MMH 2009-05-12 Cuchulainn Castle Draco is on a small island south-east of Vivec. The easiest methode of travel to Castle Draco is via the shipmaster at Vivec or Ebonheart harbours.
53
657
Blades House v3.3 Houses MMH 2009-04-06 PEHOH This Mod adds a House for the PC just east of Caius Cosades House in Balmora. I modified a small chunck of the cliff to make room for the house.
The basement has been designed to be sort of a "museum display room". There are 59 Armor mannequins to display your armor, 10 of them being Female ...
54
300
Aelathar Houses MMH 2009-05-12 Cuchulainn Creator: Cuchulainn
Type: House

To load this mod place the plug-in file into the Morrowind Data Files.

A beautiful domed house (mansion) for the player to call their own. It is located in Balmora, just follow the stairs beside South Wall. When you arrive in Balmora via ...
55
230
A Good Cottage Houses MMH 2011-10-09 Cuchulainn Creator: Cuchulainn

Although there are more than enough houses out there I wanted to make my owm. This
is the fourth housing mod I have done varying between simple and grand. After using
each of my previous mods I have found by myself wanting something else. I have been
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152
Nimawia Dealinization Plant Alchemical MMH 2009-06-10 Mohawkachu Basically the Nimawia Pearl farm has inspired me to start making mods according to it. I first started with the second set of boats taking you from the farm to Tel Mora now I've made a Dwemer Desalinization Machine on the island that the shack is on. It takes in sea water and separates the salt a...
57
74
Crab Fishing Pot Alchemical MMH 2009-06-08 Mohawkachu Adds a metal bucket that is to be used like a lobster pot it's nothing big it runs like the Simply Fish mods fishing pole I made it because as a Born and raised Floridian I wanted to be able to go lobster fishing so I opened up TES construction and got to work hope you guys like it P.S. Comment!!...