# Actions Id Name Category Site Date Author Description
1
12135
Mog Ebony Helm Resource Resources MMH 2009-05-12 LordJB aka Jonas Backman Mog Ebony Helm Resource =====
An Ebony helm mesh for Mogs (no ESP).
2
12019
Telvanni meshes Resources MMH 2010-07-22 Karpik777 & Jon Satriani & TR Team A set of fan-made Telvanni meshes.
3
12018
Telvanni Meshes v1.1 Resources MMH 2010-07-22 Karpik777 & Jon Satriani A set of fan-made Telvanni meshes originally for Oblivion, downgraded to work in Morrowind.
4
11767
Telvanni Meshes v1.2 Resources MMH 2013-08-11 Karpik777 & Jon Satriani & TR Team [New Emperor's Parasols] New Emperor's Parasols A set of fan-made Telvanni meshes.
5
11321
Legion papers Tweaks MMH 2011-10-07 Maw3193 Legion papers, by Maw3193 ([email protected])

To install:
Put it in your "Data Files" folder and activate it in the Morrowind launcher.

Purpose:
At a certain level, you find armour better than the Legion stuff. Lugging around armour you are only going to wear ...
6
11005
Aprogas's Vampire & Wakim's Improvements Tweaks MMH 2002-12-13 Jasper Jongmans Merge of  2 conflicting mods,  Wakim's Improvements and Aprogas's Vampire plugins. Also fixes a few issues in Wakim's Improvement plugin.
7
11004
Aprogas's Armor Enchant MW Tweaks MMH 2002-12-13 Jasper Jongmans
8
11003
Aprogas' Armor Enchant (Tribunal) Tweaks MMH 2002-12-13 Jasper Jongmans Changes the enchant ratings of armor (including Tribunal armor) to values I consider more logical.
9
10685
Master Sword Weapons MMH 2006-04-08 Jonathon Dancey Adds a replica of Links master sword to the fighters guild in balmora, not unbalancing to the game. This is my first mod so it might not be perfect ;)
10
10313
World Grid Map Utilities MMH 2011-10-23 Jonathan D. Wells Elder Scrolls 3 - Morrowind
World Grid Map v1.0

I created this map to assist people using the Editor to modify or
add exterior cells. The best way to avoid conflicts between MODs
seems to be using cells in the grid that aren't used by the game.
The trick is that ...
11
10153
ES3 Grid Map Utilities MMH 2009-05-12 Jonathan D. Wells I created this map of the exterior cell grid to assist people using the Editor to modify or add exterior cells.
12
9935
Lord Seyda's Quest Quests MMH 2013-08-28 Bone_Jones_00 An extremely challenging quest for generous rewards. You'll come across the quest activator in your Nerevarine travels or you can skip that and purchase the quest activator (a book) from Jobasha. Be prepared for enemies stronger then Dagoth Ur. Enjoy!!!
13
9818
Aprogas´s Vampire Quests MMH 2009-05-12 Jasper Jongmans - Plugin info:
Name:        Aprogas's Vampire
Creator:     "Jasper Jongmans"
Website:     http://aprogas.student.utwente.nl/~aprogas/morrowind/
Requires:    Morrowind, Tribunal
Type:        quests, twe...
14
9817
Aprogas's Vampire Quests MMH 2002-12-13 Jasper Jongmans Quest to allow vampires to trade with Telvanni....Vampires regenerate health/fatigue...Sun damage weather dependent  Quest to allow vampires to talk with NPCs using a potion.  See readme for info.
15
9755
The Living Cities of Vvardenfall v1.1 NPCs MMH 2009-04-06 Jon Medders aka EberKain The Living Cities of Vvardenfall v1.1

This mod adds Day / Night schedules to

Seyda Neen
16
9714
Quarra Clan NPCs MMH 2005-06-06 Jonathan Nash
17
9445
Morrowind Music Overdose 2 Music MMH 2007-05-04 Jon Babb - Bosa Composed by Jon Babb and performed by the Johnson City Symphony, this sequel to Morrowind Music Overdose was made under emotional times. Jon Babb uses his thoughts and emotions at their climax.  
 
Morrowind is a great game, and deserves great music. I try at my hardest to br...
18
9443
Morrowind Music Overdose Music MMH 2007-04-06 Jon Babb The Morrowind Music Overdose - new music for Morrowind.  
 
All the music is replaced, except maybe two or three battle themes (maybe if I had some more money, I could make some more battle music). Included is the complete song list, and the readme that contains all the other...
19
7552
Arrilles Tradehouse Expanded Miscellaneous MMH 2003-08-02 Jon Arrille's Tradehouse in Seyda Neen will now no longer be a 3rd rate joint with little to offer. Now Arrille offers repairing, has a bit more gold, and has a mutch larger inventory of weapons, armor and spells(some of which were put in there only for fun (they're stupid, like...
20
6927
Bags of Holding Gameplay MMH 2009-04-06 Jon Medders aka EberKain This was untested. It should all work fine though. Unpack it with the subpaths. If there is a problem .nif files go in the meshes directory, .tga's go in Icons, .TGA's go in the Textures. There is a new letter in the census and excise office that will get you started. If you cant find the temple ...
21
6914
AprogasVampireWakimImprovements Gameplay MMH 2009-04-24 Jasper Jongmans Merge of conflicting Wakim's Improvements and Aprogas's Vampire plugins. Also fixes a few issues in Wakim's Improvement plugin.
22
6913
AprogasMagickaRegenerate Gameplay MMH 2009-04-24 Jasper Jongmans A magicka regenerate script.



The formula used is: mag/s = wil / 100 - 0.5. This means you will regenerate from nothing at a willpower below 50 up to 0.5 per second at a willpower of 100.



Turn on/off with StartScript/StopScript MagickaRegenerate.
23
5804
The Hidden Divine v1.1 Clothing MMH 2009-04-06 Unknown Credits READ THEM!!!

SPECIAL thanks to: Jonas_Aldrin!!!;)HE gave me all the mods and i put them to gether
TheSiriusSnape!!!;)for the glasses and making it possible to have the azriel hair with them(siill waiting for that but check up at the place you got this and se if it has come...
24
5803
The Hidden Divine 1.3 Clothing MMH 2009-04-06 Unknown Credits READ THEM!!!

SPECIAL thanks to: Jonas_Aldrin!!!;)HE gave me all the mods and i put them to gether
TheSiriusSnape!!!;)for the glasses and making it possible to have the azriel hair with them(siill waiting for that but check up at the place you got this and se if it has come...
25
5242
Stephen's Creeper Upgrade Cheats MMH 2007-09-07 sjones321 This is my first mod. It updates the Creeper in Caldera. It makes it so that he will pretty much buy everything and has 500k instead of 5k.  
 
Also I edited Ajira in the Balmora, Guild of Mages to let you fast travel directly to Creeper. To finish it all off Creeper will tra...
26
5167
NJA-REMIX Cheats MMH 2007-11-12 Deamun This is a cheat for the Naruto Joniun Armor by Michelle. (Meshes by Braddock) If you like me I couldn't find the ship were the armor was supposed to be. So I placed a chest with the stuff in it in Adrille's Tradehouse. Its located in the top bedroom for the something and other. Its called "Deamun...
27
5110
Indexchest Cheats MMH 2005-02-26 Jon Davison The Mod is nothing else than a little chest in Balmora's Bookstore, containing all propylon indexes at once.
28
4996
Aprogas' Magicka Regenerate Cheats MMH 2002-12-13 Jasper Jongmans A magicka regenerate script.  Formula used is: mag/s = wil / 100 - 0.5 - meaning you will regenerate from nothing at a willpower below 50 up to 0.5 per second  at a willpower of 100Turn on/off with StartScript/StopScript MagickaRegenerate.
29
4995
Aprogas Master Trainers Cheats MMH 2002-12-09 Jasper Jongmans Adds Cinia Urtius (Medium Armor Master) back into the Tel Fyr docks, and makes Sirollus Saccus (Heavy Armor Master) a trainer.
30
4484
Illy's Solsteim Rumour Fix v1.0 Bugfixes MMH 2010-05-27 Illuminiel Tired of having every person on Vvardenfell know about Solsteim? Do you find it immersion breaking that every Imperial says their son was sent to Solsteim?

I was - hence this little mod which adds a filter to the latest rumour topics for Solsteim.

Now only Jonus Maximus ...
31
4188
How to make NPC Schedules tutorial 1.1 Tutorials MMH 2009-04-06 Jon Medders aka EberKain The Living Cities of Vvardenfall v3

This mod adds Day / Night schedules to

Seyda Neen
Ald Velothi
Caldera
Caldera Mines
32
3880
Morrowind Birthsign Balance Birthsigns MMH 2005-09-19 JONJONAUG 1.1: Tweaks serpent again and gives a better description in readme.
 Tower lowered from 100 open to 75. Others in readme.    This will help balance the orignal 13 birthsigns. See the readme for what the mod does. I kept some of them the same.   This contai...
33
3598
Balmora Marketplace v1.0 Stores and Merchants MMH 2013-03-20 Jonathan Wesley Creates a marketplace as north end of Balmora on the east bank of the river close to the northern bridge. This is a nice mod from Jonathan that captures the spirit of the game well, and which fits into the Balmora 'scene' very well. Here are Jonathan's comments..

This is...
34
3597
Balmora Marketplace Stores and Merchants MMH 2010-03-31 Jonathan Wesley This is my first ever mod for Morrowind so I hope you don't judge me too harshly. I have added  a small market place to Balmora near Caius' house and added some NPC's to wander the stall. Jiub from the very begining of the game makes a return here as a merchant and there is also a tiki bar. ...
35
2959
Carl Jonson Races MMH 2018-09-06 Mega Andreas Welcome to Morroiwnd i am CJ from San Andreas.
36
2730
Warlord's Chain Armor MMH 2007-03-19 JonDeere, Trosh Lirgg A suit of armor my brother and I were asked to make.  It was originally based on the Warlord's Chain Armor from WoW, but it kind of ended up differently at the end.  No matter we still used that name.
37
2512
The Stuff of Gods Items MMH 2009-04-06 Darky00 Credits

SPECIAL thanks to: Jonas_Aldrin!!!HE helped me a lot with things
TheSiriusSnape!!!for the glasses and making it possible to have the azriel hair with them
andyguy!!!for the clothes and many other stuff..
Aftershock_81!!!For the jeans

if you have a prob...
38
2328
Spencer Homes v1.1 Houses MMH 2009-05-12 J.C. Spencer Spencer Homes is a company located that builds and sells homes across Tamriel, and they have been doing so for over a century and a half. The Vvardenfell office is located just outside Vivec, north of the Foreign Quarter canton. This is where you will find Jon Spencer, owner of Spencer Homes, and...
39
2253
Skaal Home Houses MMH 2007-05-27 jonjon Adds a home to the skaal village near the well. Also adds a npc outside the new home that will transport you to two locations.
40
2201
Shack Houses MMH 2007-05-27 JonJon Adds yet another shack to seyda neen and it will conflict with any other seyda neen mod that adds new buildings or anything else there.
41
2160
Set Armor Armor MMH 2007-05-07 JonJon Adds armor sets, similar to Diablo.  Replaces umbra and puts a new npc where he spawns.  Umbra now spawns in Balmora on the road to Caldera.  
 
Have fun will add more sets soon.
42
1850
Nobal Mansion Landmasses MMH 2009-05-12 Jonathan Wells


The Elder Scrolls III
MORROWIND:
Nobal Mansion
By Jonathan Wells



Index:
1. Description
2. Installation
43
1721
More Artifacts Items MMH 2008-02-15 Jondera This mod adds 9 new items - 6 weapons, a robe, an amulet, and a book.  
 
The items are scattered around in various inconvenient locations around Vvardenfell, most of them in Daedric Shrines or Dwemer ruins.  The items, including their powers and locations, are as follow...
44
1696
Mog Hair Heads and Hair MMH 2009-05-12 Ian McConville, LordJB aka Jonas Backman Author: IanMcConville (He made the original meshes for the V2 Mogs)
LordJBeckman - Jonas Backman (Redone for the V4 Mog)

Included:

10x Meshes
4x Textures
1x ESP File
1x Readme

Installation:

Extract these files (Winrar prefered) To "...
45
1359
House Complex Houses MMH 2008-12-31 Jonas aka Jonklai9779 This mod adds houses in most major cities, and a couple minor. The houses themselves are cozy, with good storage and lighting. If you come across faults or want something for yourself, please email me at [url=mailto:[email protected][/img][email protected][/url] since I have nothing to do.
46
1358
House Complex Houses MMH 2008-12-31 "Jonas" (Jonklai9779) This mod adds houses in most major cities, and a couple minor. The houses themselves are cozy, with good storage and lighting. If you come across faults or want something for yourself, please email me at [url=mailto:[email protected][/img][email protected][/url] since I have nothing to do. &#...
47
676
Boathouse Houses MMH 2009-08-21 Rapscallion This mod adds a boathouse in Seyden Neen.  
Release date: may 2002  
-- Rapscallion Jones  
 
Clean version tested in-game.  
-- Morten79

Changelog:27 Aug. 2009 - Readme added too the clean version
48
523
bags of holding Items MMH 2009-04-06 Jon Medders aka EberKain First and foremost the bags were created in whole by Eber Kain. Being a fan of AD&D i modified the bags to be more like the ones in
AD&D.

changes:
*Weight Carrying Capacity Varients
*The player has to make the bags them selves by traveling to certain shops (cloth sh...
49
522
Bags of Holding Items MMH 2009-05-12 Jon Medders aka EberKain This was untested. It should all work fine though. Unpack it with the subpaths. If there is a problem .nif files go in the meshes directory, .tga's go in Icons, .TGA's go in the Textures. There is a new letter in the census and excise office that will get you started. If you cant find the temple ...
50
228
A fine home Houses MMH 2008-12-20 kitty jones adds a large estate located on an island called "toadstool Island" south of morrowind (named so for the parasols that grow on the island).  fallow the Nabia river south of Balmora to find a path of stepping stones at its mouth that lead to the island.  Transport to the island is also av...