# Actions Id Name Category Site Date Author Description
1
11281
Improved Gold Weight Tweaks MMH 2009-10-30 ManaUser
2
10703
Mundane Weapons v1.0 Weapons MMH 2013-03-03 ManaUser A pack of two loosely related mods. One makes table knives usable as weapons. Silver knives are Short Blades and wood (handled) knives are throwable. The other adds a "sturdy torch" that works as a weapon. You will need one of the expansions to use torch, but the knives work without.
3
10255
NifLight v1.1 Utilities MMH 2013-05-10 ManaUser NifLight v1.1

WHAT IT IS:

A tool for editing the lighting properties of .NIF files for Morrowind,
and specifically, making them glow.

This is somewhat obsolete thanks to NIBLE and NifSkope, but may
be useful for cases where you want to change a large num...
4
10166
Hold That Thought Utilities MMH 2013-08-18 ManaUser This appears to be a utility that takes all the references in mod A and mod B and makes the mod B references be numbered the same as Mod A...saving the output as Mod C - Spirithawke
5
9782
Wanderers of Solstheim v1.1 NPCs MMH 2013-05-10 ManaUser This mod adds random friendly NPCs to the wilderness of
Solstheim. Somewhat like Morrowind Comes alive only for
Solstheim. I got the idea when, while wandering the island, I
spotted an person ahead. For a moment I wondered if  should
approach and see who they were. Then I...
6
8009
Nude System B Miscellaneous MMH 2003-04-30 ManaUser First of all, this more of a proof of concept than anything else, but I hope it's entertaining The concept is making NPCs (and to a lesser extrent the world in general) react when your character is naked or only partly clothed. This is intended as a companion to whatever nude patch you may be usi...
7
7990
New Icons Miscellaneous MMH 2003-01-15 ManaUser The purpose of this mod is to replace those vague blobs of daedric letters that passed for spell icons before with something a little more meaningful.  See readme for info.
8
7926
Mini-Mods by ManaUser Miscellaneous MMH 2013-05-10 ManaUser This is a collection of simple mods I made mostly for my own use. Many of them didn't seem quite worth releasing by themselves, so I packaged them together. Most but not all could be considered "tweaks", but the only thing they really have in common, is that they're fairly small, esp-only mods.
<...
9
7909
Mannequins for Sale v1.3 Miscellaneous MMH 2013-05-10 ManaUser I wasn't impressed with any of the portable mannequin mods I
tried. Especially when it came to holding weapons. None of them
would keep holding the weapon when I left the area (even though
some claimed they would). So I made my own.
10
7817
Hammer of Enchanting Miscellaneous MMH 2011-03-10 etmorrowindb The Enchanting Hammer can be used by enchanters to improve their ability. Using the hammer an enchanter can use its magicka to boost his enchanting ability or making simple incantations safely.  
 
This mod is meant to be used with ManaUser's Tome of Spellmaking.
11
7809
Graphic Herbalism Expanded Sounds 1.3 Patch Miscellaneous MMH 2013-04-16 philologos This mod combines scripts attached to plant "containers" from both the Graphic Herbalism and Expanded Sounds 1.3 plug-ins. Using the patch allows flora to be harvested according to ManaUser's scripts and emit sounds according to PirateLord's.

Required:
- Expanded Sounds 1.3 by Pir...
12
7796
GMST-Fix Miscellaneous MMH 2004-02-09 ManaUser This plug-in is intended as an easy work-around for players who have Tribunal or Bloodmoon and a plug-in that contains extraneous GMST entries, and also an easy way for authors who have either or both expansions to make clean mod that don't require those expansions.
13
7637
Chalk v3.1 Miscellaneous MMH 2012-10-23 ManaUser This mod adds sticks of chalk. These can be used to write on the ground, walls, or other surfaces. A selection of pre-set text and symbols are provided, but you can also spell your own message by letter.

New since version 3.0.3:
* Glowing chalk. Finally!
* More interface twea...
14
7636
Chalk v3.0.2 Miscellaneous MMH 2013-05-10 ManaUser This mod adds sticks of chalk. These can be used to write on
the ground, walls, or other surfaces. A selection of pre-set text
and symbols are provided for convenience, but you can also spell
your own message by letter.
15
7439
New Icons v2.1 Magic and Spells MMH 2013-05-10 ManaUser I never liked the spell icons in Morrowind. They're pretty, but
most of them don't look like anything particular. I suppose I
would have learned to recognize them eventually, but I but I
decided to make my own instead. This may not be as pretty, but
they all have at ...
16
6957
Chalk v2.0 Gameplay MMH 2009-05-12 ManaUser This mod adds sticks of chalk. These can be used to write on the ground or other horizontal surfaces. A selection of pre-set text and symbols are provided for convenience, but you can also spell your own message by letter. You may also find chalk marks from those who came before you from time to ...
17
6956
Chalk v1.0 Gameplay MMH 2009-04-24 ManaUser This mod includes: Sticks of chalk. These can be used to write on the ground or other horizontal surfaces. Currently you can write pre-set text and symbols only, spelling out your own message by letter may be possible in a future version. You may also find
chalk marks from those who came bef...
18
6955
Chalk 2.0 Fix Gameplay MMH 2009-04-24 ManaUser Adds chalk to the game. As well as a few chalk related encounters and quests. Chalk can be found in at least one store in most cities. See ReadMe for details on chalk use.
19
6192
Femmons Creatures MMH 2013-05-10 ManaUser This is an anatomically correct texture replacer for three
female monsters in Morrowind. Specifically these three:

Golden Saint
Winged Twilight
Spriggan

Interestingly, the golden saint armor looked like it was meant
to be cupless to start with, but the te...
20
5910
Companion Role Play Plus v1.01 Companions MMH 2013-08-18 ManaUser This mod adds a few special "topics" to any NPC with Companion Share enabled (companions, presumably). You can ask your Companion "How's your health?" which is handy, but the rest are just an aid to role play; to make your companion seem a little more like a separate person from your charact...
21
5154
Morrowind Toolkit v2.0 Cheats MMH 2013-08-17 ManaUser This is a collection of scripts and spells which I find handy for testing mods. They can also be used as cheats or for working around any bugs that crop up while playing. Requires either Tribunal OR Bloodmoon.
22
4968
Privateer's Hold v1.0 Chargen MMH 2006-03-12 Jman0warS, ManaUser Alternate beginning mod.  
Adds the starter dungeon from Daggerfall into Morrowind.  
 
120+ meshes  
130 textures  
12 sounds    Screenshots available at http://www.disland.net/privateers_hold/ ... s_hold.htm
23
4328
Map Deluxe v 1.0 Books MMH 2012-11-03 ManaUser This mod adds a new in-game map of Vvardenfell with more detail
than ever before. It doesn't show dungeons, ashlander camps or
that sort of thing, but shows cities, forts, roads, fast travel
routes, Temple and Cult locations, and propylon chambers, as
well as certain terrain f...
24
1640
Mannequins for Sale v1.31 Items MMH 2013-08-17 ManaUser Portable mannequins which can be equipped with weapons and armor, and posed in about ten positions. I know there are other mannequin mods, but I wasn't happy with any that I tried. If you feel the same way, give mine a try. Visit the shop in Caldera to get started. Now with wigs!
25
1251
Grave Goods v1.0 Items MMH 2009-04-24 ManaUser Makes urns in tombs more interesting. You can now find the odd bit of jewelry, or other items from time to time, plus a chance of more interesting "dusts" instead of bonemeal. Nothing bad can happen in this version, but I have some ideas...
26
95
Graphic Herbalism (Polish) Alchemical MMH 2013-11-10 Minamir This is the Polish version of ManaUser's "Graphic Herbalism" mod. It allows you to pick herbs without opening them like containers, instead you just activate them. Gathered plants change their texture/model, so you know it has already been picked.

To jest polska wersja moda "Graphic H...
27
94
Graphic Herbalism v1.2 Alchemical MMH 2011-10-07 ManaUser When you activate a plant, instead of opening like a container you will automatically try to harvest ingredients. A message (as well as a sound effect) will let you know whether you succeeded, and if so, how many ingredients you got. You have the same chance of getting ingredients as in the origi...