# Actions Id Name Category Site Date Author Description
1
11609
Tough Justice, Hard Times v0.1B Tweaks MMH 2009-04-06 BlindEye Makes money a little more difficult to accumulate. There are numerous changes made by this mod. Here are a few: Mages guild travel is 10x as expensive, merchant gold will take 1 week to resupply, and crime penalties are 9,000 killing;4,000 attacking;1,000 pickpocketing.
2
11073
BlindEyes Non-Profit Alchemy Tweaks MMH 2005-02-11 BlindEye This Mod makes all player made potions have no monetary value.    Changes made are?    2 iAlchemyMod to 0
3
11072
BlindEyes Difficult Health Tweaks MMH 2005-02-11 BlindEye This modification changes the percentage health a player receives from Endurance at level up; specifically, 20% is now rewarded. To counteract this, I have increased the difficulty of the game 600%.    Changes made are?    0.1000 fLevelUpHealthEndMult to 0.2000
4
11071
BlindEyes Bribery Tweaks MMH 2005-02-11 BlindEye This small modification makes it difficult for the player to cajole an NPC, unless the player has a high Speechcraft skill.    Changes made are?:    35.0000 fBribe10Mod to 5.0000
 75.0000 fBribe100Mod to 20.0000
 150.0000 fBribe1000Mod to 8...
5
10997
Alternate Messages Tweaks MMH 2005-03-02 Blindeye Changes ingame messages to be more roleplayer friendly. Message changes include...     "Do you want to remember this location?" instead of: Do you want to save you game?
 "The lock spring eludes your probing"    instead of: lock pick failed.
...
6
6941
Blindeye’s Difficult Health v1.0 Gameplay MMH 2009-04-24 Blindeye Blindeye’s Difficult Health v1.0

This modification changes the percentage health a player receives from Endurance at level up; specifically, 20% is now rewarded.

To counteract this, I have increased the difficulty of the game 600%.

Changes made are&hellip...
7
6940
Blindeyes Non profit Alchemy Gameplay MMH 2009-04-24 Unknown
8
5074
Enchanted Renaissance Cheats MMH 2005-05-24 Blindeye This mod makes the following changes to enchantments:    [list]Almost all enchantments have been beefed up, on rings, amulets and robes.  Enchanted rings have now ten discharges instead of the default five.  Amulets have now ten discharges instead of the default ...
9
59
Blindeye's Non-profit Alchemy v 1.0 Alchemical MMH 2009-04-06 Blindeye This Mod makes all [i]player made potions have no monetary value.