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1 | 15204 | Temple Bath Houses, Version 1.2 | GHF | 2016-11-03 | ||||
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2 | 13543 | Tel Moonrar v1.0 | Houses | MMH | 2009-04-06 | Mercling | Tel Moonrar v1.0
Design: Mercling Email: [email protected] -:-:- Installation -:-:- Requires only morrowind Extract these files into your MorrowindData Files folder. For example: C:Program FilesBethesda SoftworksMorrowindData Files It's that easy. -:-:- What It Does -:-:- Since I first a... more |
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3 | 13362 | Temple Bath Houses | Denina | Fliggerty | 2013-01-24 | Denina | Bathing comes to Vvardenfell! This mod adds 2 public bath houses to the world, one in Balmora and the other in Vivec. Each bath house has a merchant that will sell you towels, washclothes, brushes and soap or you can bring your own, especially if you use Provincial Bath Shoppe mod by Korana... | |
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4 | 13016 | Portable Wagon | Houses | Fliggerty | 2012-11-24 | GHF Group | This is Dongle's tent, altered by Spirited Treasure with the help of Jac, DonnerGott, Kiteflyer , Jada, Drakkmore, and the whole group at Fliggerty's site, to work with Kiteflyer's Gypsy Wagon. Mind Dongle's requirements about permissions. Don't forget credits! Please be really specific about a... |
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5 | 13015 | Zajadian Lair | Houses | Fliggerty | 2011-08-10 | Zajadu | The Elder Scrolls III MORROWIND: Zajadian Lair by Zajadu Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in ot... |
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6 | 13014 | Yuletide Homestead | Houses | Fliggerty | 2017-01-10 | The Symbiote Dinosaur | DESCRIPTION: Adds a homestead in the azura's coast region. _____________________________________________ INSTALLATION: Extract the file "Nordic House" into your Morrowind Data Files folder and activate it in your launcher. __________________________________________________________________ REQU... |
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7 | 13013 | Western Lookout 1.0 | Houses | Fliggerty | 2011-10-04 | Crankgorilla | Travel to the House of Earthly Delights in Suran to meet with a Knight who has an interesting proposal. A small pod house mod on the cliffs above a Daedric ruin. Features a unique crystal transport system that goes to many locations around Morrowind. |
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8 | 13012 | Vos Cottage 1.0 | Houses | Fliggerty | 2012-06-19 | Crankgorilla | Trade has bought wealth to Vos and new construction has taken place. Be among the first to place bid for new real estate. Travel to Varo Tradehouse in Vos to purchase a ring that will grant access to the mysterious cottage. A trade route has been establised from Vos to Molag Mar and a new port h... |
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9 | 13011 | Vegtabill's Velas Manor Improvements | Houses | Fliggerty | 2014-03-25 | vegtabill | Vegtabill’s Velas Manor Improvements - a mod for the Tribunal Expansion of TES3: Morrowind GREETINGS! Hello, and thank you for downloading my modest improvements to Velas Manor! In the following sections I’ll go over what this mod does and why I tho... |
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10 | 13010 | Vampire Hideout | Houses | Fliggerty | 2013-03-13 | Inkog92 | Vampire Hideout I made this mod shortly after I started to use vampire embrace and vampire realism, and I therefore made this mod intending for it to go along with them, but it should also be suitable for other shady characters. This mod adds a secret hideout beneath the St. Delyn canton with hi... |
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11 | 13009 | The Corner Loft | Houses | Fliggerty | 2012-12-19 | Celethiel | This is my first Mod for Morrowind in years. It's a House mod, loosely tied to the main quest however there is no quest or dialogue to get the house. There is a note on the front door, and a key... nearby in a fairly obvious place i might add. It is pretty lore friendly, even. And slightly Amus... |
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12 | 13008 | Telperion - Ascadian Isles Tree House | Houses | Fliggerty | 2011-08-25 | Calislahn | Telperion - Ascadian Isles Tree House By Calislahn INDEX: -> Requirements -> Version History -> About this mod -> Installation -> Playing this plugin -> Known Bugs & Issues -> Incompatibilities & Save ... |
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13 | 13007 | Splinter Manor | Houses | Fliggerty | 2011-08-09 | spok | Splinter Manor --- by Srdjan Pokorni a.k.a. Spok --- Table of contents: 1. What is it? 2. Requirements and compatibility 3. Installation 4. Playing 5. Work of other authors used in this mod 6. Notes to modders 7. Bugs and To-Do 8. Changes What is it? Splinter Manor is ... |
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14 | 13006 | Spirit's Factor's Estate Midsized | Houses | Fliggerty | 2011-08-09 | Sprited Treasure | Spirit's Factor's Estate Midsized: This makes the Raven Rock Factor's estate just a little bit bigger. It now has 2 bedrooms and one bathroom. A sitting area where the bedroom was and a bunch of extra storage. The extra stuff is all in the same original cell. It has a sink in the kitchen an... |
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15 | 13005 | Seyda Shack | Houses | Fliggerty | 2011-08-08 | Praiseargonia | Author: Praiseargonia Title: Seyda Shack Version: 1.1 Requires: Morrowind, bloodmoon and tribunal. Description: A small shack outside Seyda neen on its own little island. It should be Easy to find, just look around the town a bit and you'll find it. It contains some containers and a bed, and al... |
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16 | 13004 | Seyda Neen digs | Houses | Fliggerty | 2011-08-09 | SpiritedTreasure | When you first arrive in Seyda Neen you will meet this nice fellow. http://www.uesp.net/wiki/Morrowind:Vodunius_Nuccius_(quest) He just needs a hand and if you buy his ring he will leave Seyda Neen to go back to his home. As this also means he leaves the game forever more, it leaves his home... |
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17 | 13003 | Sethrum Manor | Houses | Fliggerty | 2012-10-25 | TheWickerMan | First off to be fair to myself this is my first building/house mod. Only other experience has been with race mods, though I never released any of them. A small manor, with a fence and display hall in seperate building. Located in West Gash, east of Gnisis. Contains Armor [url=http://morrowind.ne... |
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18 | 13002 | Sea Rover's Tent | Houses | Fliggerty | 2012-10-31 | Tizzo | This mod adds a portable tent home to the game, which the player can find hidden in Tukushapal, Sepulcher. Speak with Ennbjof, a Nord located somewhere in the Telvanni canton of Vivec, for more information. ** Features ** ** Portable & Wearable: Carry the tent with you wherever you go! Set i... |
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19 | 13001 | Repherion | Houses | Fliggerty | 2017-04-21 | Thexare | Repherion is a small subterranean dwelling up on a hill along the road from Pelagiad to Balmora. It's in the style of the Ancestral Tombs, with one section more akin to a Velothi dome. There's not much in the way of items inside; some minor furnishings, a steel blade or two, and a few alchemy pla... | |
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20 | 13000 | Racc's Chitin House | Houses | Fliggerty | 2013-09-28 | Raccoonism aka Raccoonleaf | : | |
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21 | 12999 | Poe Lighthouse | Houses | Fliggerty | 2011-08-10 | Pluto | The Elder Scrolls III MORROWIND: Poe Lighthouse, by Pluto version 1.2 Index: 1. Installation 2. Playing the Plugin 3. Notes 4. Save Games 5. Credits and Usag... |
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22 | 12998 | Pelagiad Guard Tower Home | Houses | Fliggerty | 2014-11-24 | Tizzo | This mod allows the player to obtain a home located, oddly enough, in the town of Pelagiad. The cell for this home replaces the base-game cell, "Pelagiad, Guard Tower". There are no special requirements to obtain access to this home. The previous owner has disappeared. Presumably they arranged f... |
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23 | 12997 | One-Zillion Balmora Road | Houses | Fliggerty | 2011-08-11 | SamirA | One-Zillion Balmora Road By: SamirA aka Samir Al'Muhaada This mod is a simple house mod for alchemist role-players. It has a few goodies for such a player. The home is located on the Eastern bank of the river flowing through Balmora. This mod started as a simple showcase for Tamriel Rebuilt and ... |
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24 | 12996 | Necromancer's Abode | Houses | Fliggerty | 2015-07-01 | LadyPhoenixFireRose | This is an Alpha version of my necromancer house mod. As of right now it just the base structure of the house, there has not been much detailing done, and no furniture or decorating has been added. With future releases I will be adding those things, as well as various new features to it. The purp... | |
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25 | 12995 | Mormegil Manor | Houses | Fliggerty | 2011-08-25 | Calislahn | Mormegil Manor By Calislahn INDEX: -> Requirements -> About this mod -> Installation -> Playing this plugin -> Known Bugs & Issues -> Incompatibilities & Save game warnings -> Credits ==============... |
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26 | 12994 | Moonmoth Legion Home 1.2 | Houses | Fliggerty | 2011-10-31 | Crankgorilla | A home in Moonmoth Legion Fort that features a wall sized aquarium. The home is furnished and has efficient storage options. A return home ring included. Scripted shrine that craves the blood of Daedra hearts! Scripted bathtub. Enjoy a relaxing scrub and wash away the dust of your travels. ... |
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27 | 12993 | Mistletoe Manor v1.3 | Houses | Fliggerty | 2014-02-01 | Crankgorilla | A home in Pelagiad against the wall of the castle. Access to the castle is provided from within the home for resupply and trade. A temple shrine is also nearby for restoration of stats and cures for disease and blight. Travel to Pelagiad and trade for the ring that will grant access to the home f... | |
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28 | 12992 | Mistletoe Manor 1.2 | Houses | Fliggerty | 2012-07-06 | Crankgorilla | A cozy cottage in Pelagiad. Be the first to place a bid with Mara for ownership. Track her down along the eastern wall of Pelagiad to lay claim to the home. There you can learn more about the house and inspect the grounds. Overview Features include animated chests and cupboards. An alchemists la... |
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29 | 12991 | Mistletoe Manor 1.1 | Houses | Fliggerty | 2011-08-23 | Crankgorilla | Mistletoe Manor Location - Pelagiad. Requires - Only Morrowind. I built this as a beginner house for my Girlfriend. Hence the name. She had just discovered Morrowind and I wanted her to have a nicer home than the house at Balmora which is also available early in the game. I didn't want it to be... |
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30 | 12990 | Maiq's Starter Shack | Houses | Fliggerty | 2011-08-11 | Maiqdabomb | Maiq's Starter Shack 1.0 By: Maiqdabomb INDEX: -> Requirements -> About this mod -> Installation -> Incompatibilities & Save game warnings -> Credits & Usage =========================================... |
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31 | 12989 | Llama Tower Full | Houses | Fliggerty | 2011-08-09 | Tshultze | Complete Llama Tower v1.2 Morrowind Only Tshultze April 27th, '08 Desc: This is a house/Tower in Balmora (insert groan here). Only, This one contains: *Trader *Teleporter *Alchemly lab/Enchanting lab *Bedroom *Storage *Trophy Basement Installation: Install the .esp into your data files and ... |
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32 | 12988 | Living Tower | Houses | Fliggerty | 2014-08-28 | iamnone | --- Living Tower v1.5 --- (house mod for TESIII: Morrowind) by iamnone This mod places a unique Telvanni-style tower in the Ascadian Isles Region. This living tower can be used as a house by any character able to levitate. The tower is cozy and designed for two - the player plus a companion. A... |
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33 | 12987 | Knight's Tower player home | Houses | Fliggerty | 2015-06-10 | SYMBIOT DINOSAUR | Adds a Knight themed player home a ways north of Ebonheart. Install the zip-folder and extract it to your Morrowind data-files folder then check the ESP in your launcher. -Requires Bloodmoon. |
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34 | 12986 | Knight's Tower | Houses | Fliggerty | 2015-06-10 | SYMBIOTE DINOSAUR | Adds a Knight themed player home a ways north of Ebonheart. INSTALATION: install the zip-folder, then extract it to your morrowind data files folder, then check it in your launcher. |
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35 | 12985 | ICE FISH MANOR | Houses | Fliggerty | 2015-07-07 | SYMBIOTE DINOSAUR | Ice fish manor is an Ideal home for a Werewolf, Fisherman, or Warrior character. It has a Main Hall, a Trophy Room, Dining Hall and a bedroom. There was original supposed to be a basement but I didn't feel like this home needed one. There is also a unique potion called "Hot Chocolate" it restored... | |
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36 | 12984 | Gnisis Waterfront 1.0 | Houses | Fliggerty | 2011-10-04 | Crankgorilla | Adds a tent/marque to Gnisis riverfront. A Shipmaster is running a supply link and allows travel up and down the river. A place to rest and storage options are available. Some custom decor and a unique environment highlight. *C |
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37 | 12983 | Driftwood Shack | Houses | Fliggerty | 2011-08-11 | Antes | Name: Driftwood Shack Version: 1.0 Date: 7/19/2010 Category: Buildings Author: Captain Teddy/Antes Description This mod adds a small beach house shack not far north from Pelagiad, on the coast of Lake Amaya. It has a pretty nice view in my opinion, and is well off. The inside is smal... |
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38 | 12982 | Down the Well | Houses | Fliggerty | 2014-07-14 | cml33 | I always felt that the majority of housing mods for were way to grand and opulent and there weren't many aimed at low level characters. This mod aims to correct this by adding a small little living space to the bottom of a well in Caldera. The place is a bit cramped and isn't exactly luxary livin... | |
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39 | 12981 | Decrepit Shack | Houses | Fliggerty | 2013-11-11 | abiel0530 | Adds a house to Hla Oad. It is sparsely decorated, so it can be used with any furniture/decor mod. It must be purchased from Wih-Lan, and look closely at your journal during the whole ordeal. Changelog: 11/13/2013 - DonnerGott fixed the collision of the shack, so props to him! |
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40 | 12980 | Balmora River House | Houses | Fliggerty | 2011-08-25 | Calislahn | Balmora River House By Calislahn INDEX: -> Requirements -> About this mod -> Installation -> Playing this plugin -> Known Bugs & Issues -> Incompatibilities & Save game warnings -> Credits ==========... |
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41 | 12979 | Ascadian Caravan 1.1 | Houses | Fliggerty | 2013-02-03 | Crankgorilla | Ascadian Caravan Version 1.1 Travel to Molag Mar, The Pilgrims Rest, and meet with an Argonian operative of the Mages Guild. A researcher for the guild has not reported in and c |
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42 | 12978 | Abandoned Temple | Houses | Fliggerty | 2011-08-08 | Master1076 | Abandoned Temple V1.7 - Master1076 ABOUT THE MOD: This mod adds a Abandoned Temple to Ascadian Isle Region, 1,-9 follow the road to Vivec from Pelagiad and you will see the temple on the way. Alternatively... |
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43 | 12977 | A Free Solsthiem Shack | Houses | Fliggerty | 2011-08-10 | Maiqdabomb | The Elder Scrolls III MORROWIND: A Free Solsthiem Shack Index: 1. Summary 2. Requirements 3. Installation 4. Using the mod 5. Known Issues 6. Use in other mods 7. Credits 8. Contact info ===========... |
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44 | 12615 | Sylvan Houses | Resources | MMH | 2003-08-08 | Soulshade | This is a set of 5 Sylvan house models, complete with interiors. The sizes range from a small hut to a large manor. | |
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45 | 12614 | TF_Fireplace Replacer | Resources | MMH | 2003-09-22 | TextureFreak | This mod replaces most of the in nord_fireplaces with four retextured versions. You can find these retextured version in Caldera, Dagon Fel, Pelagiad and Seyda Neen. I will update this mod in the future and fix all standard MW houses that do have chimneys but mysteriously don't have a fireplace i... | |
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46 | 12556 | Exterior Hlaalu Tile Set for TES3 - Houses v1.01 | Resources | MMH | 2005-12-21 | Oom Fooyat | This is a modular tile set that mimics the exterior Hlaalu architecture and is primarily a modders resource. The main purpose of the set is to make it possible to recreate Hlaalu houses in TES4, but it has showed itself quite useful in TES3 too. The release contains 105 new objects i... | |
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47 | 12543 | TL_Cellar_Tileset v1.0 | Resources | MMH | 2006-04-27 | Wildman | TL_Cellar_tileset by Wildman aka Trey Leavens Inspired by a request from Craigor I built a cellar door entrance for the exterior of houses, which then needed an interior piece for the way back out, so came into being a si... | |
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48 | 12371 | Imperial Buildings | Resources | MMH | 2009-04-06 | Unknown | this is modders resource. theres new houses, and other new imperial stuff to play around. add meshes to morrowind/datafiles/meshes folder and textures to morrowind/datafiles/textures folder | |
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49 | 12367 | Last one | Resources | MMH | 2009-04-06 | Thann | Modders Resource creator: Thann this contains 31 new models some houses, weapons, creatures. and clothes. place the meshes to morrowid/datafiles/meshes folder and the textures to morrowid/datafiles/textures folder thats all. Thanks. |
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50 | 12176 | Council Books | Resources | MMH | 2009-05-12 | Stalker | This is a textures for all Six Great Houses Council Books. There's no ESP so nothing was added to the game. You must do it manually. | |
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51 | 12045 | ZackGs Imperial City Resource | Resources | MMH | 2010-03-13 | ZackG | This is a set of architectural pieces I made for my upcoming mod, TES III: Cyrodiil. This specific download includes many of the pieces found outside of the Imperial City, such as bridges, docks, and exterior walls. It does also include a few houses. Not all of the meshes have been uvmapped as th... | |
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52 | 11989 | Bathhouse | Resources | MMH | 2011-04-05 | Keedo420 | So what is this bathhouse? Just what it sounds like... Like the ancient Roman bathhouses, this is a public building with a large pool of water for bathing and socializing. Mine also features two public showers. The showers are something I am quite proud of, though they have little effect on the g... | |
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53 | 11777 | Common and Nordic House replacer v1.0 | Resources | MMH | 2013-06-29 | NeilV | [Close to a window] Close to a window This is a retexture of the external houses and accessories of the common and Nordic (not the Bloodmoon ones only Morrowind ones) housing sets. All house textures have been replaced with a grey/black stone effect. All wood textures have been blackened up to lo... more | |
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54 | 11776 | N1 Common and Nordic House replacer v1.0 | Resources | MMH | 2013-06-29 | NeilV | [Common Door] Common Door This is a retexture of the external houses and accessories of the common and Nordic (not the Bloodmoon ones only Morrowind ones) housing sets. All house textures have been replaced with a light brown stone and or brighty coloured plaster. All wood textures have been are ... more | |
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55 | 11775 | N2 Common and Nordic House Replacer v1.0 | Resources | MMH | 2013-06-29 | NeilV | [House in Pelagiad] House in Pelagiad This is a retexture of the external houses and accessories of the common and Nordic (not the Bloodmoon ones only Morrowind ones) housing sets. All house textures have been replaced with a grey/black stone and or whitish/grey plaster. All wood textures have b... more | |
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56 | 11774 | N3 Common and Nordic House Replacer v1.0 | Resources | MMH | 2013-06-29 | NeilV | [Pelagiad Tavern] Pelagiad Tavern This is a retexture of the external houses and accessories of the common and Nordic (not the Bloodmoon ones only Morrowind ones) housing sets. All house textures have been replaced with a light brown stone and or creamey coloured plaster. All wood textures have ... more | |
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57 | 11773 | N4 Common and Nordic House Replacer v1.0 | Resources | MMH | 2013-06-29 | NeilV | [Seyda Neen] Seyda Neen This is a retexture of the external houses and accessories of the common and Nordic (not the Bloodmoon ones only Morrowind ones) housing sets. All house textures have been replaced with a light brown stone. All wood textures have been are a nice rich brown colour. | |
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58 | 11245 | Guild Fixes | Tweaks | MMH | 2008-07-09 | OmegaDarkKnight | Guild Fixes adjusts the numerical attribute requiresments of all normal Guilds and Great Houses as well as making their Guild Leaders (Minus Gothren) much more powerful and worthy of their titles. A Full List of Changes can be found in the Included ReadMe. ... |
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59 | 10465 | Dark Chitin Weaponry | Weapons | MMH | 2006-08-31 | Zirgs | This Mod adds five new Chitin weapons. They are just recolored versions of the original Chitin weapons with a little bit better stats. You can find these weapons in a locked chest in one of the houses of Seyda Neen (I won't tell you which :P). NOT... |
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60 | 10376 | Better Staves | Weapons | MMH | 2018-03-27 | obiwanbenlarrykenobi | Makes staves a little better, but not by so much that they do more damage than warhammers, which would be very unrealistic (because a staff being stronger than a warhammer is too unrealistic in a world with magic and giant mushroom houses that are inhabited by wizards). The mod also adds th... |
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61 | 10325 | 4 Glass Weapons | Weapons | MMH | 2011-03-02 | Unknown | 4 new glass weapons can be found in seydaneen..on a naked high elf women... Check around in the houses! You can't miss her! |
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62 | 10191 | Mod List Creator v1.1 | Utilities | MMH | 2013-05-18 | Yacoby | This is intended for webmasters, it is a PHP program that allows easy creation of mod lists, with very little HTML knowledge required. One of the big bonuses of using this code is that it allows you to add mods under multiple categorys (i.e. Armor and Houses), but when you edit the mod, you only ... | |
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63 | 9993 | Recruit New Telvanni Councilors | Quests | MMH | 2007-05-14 | Master Sam | Throughout the game, it seems a lot of people wanted all the Telvanni Councillors dead. Either it be a struggle for power, jealous mages from a certain guild, Morag Tong assassins or rival houses, all the councillors are asked to be killed at least once. The idea of this mod is to replace t... | |
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64 | 9813 | Ant's Two Ton Belt | Quests | MMH | 2006-10-23 | Shade the Bandit | Do you ever get tired of making trip after trip after trip whenever you want to change houses or clean out a dungeon? Me too. However, simply making a cheat mod with a belt of infinite CE feather seemed a little bit too... well, cheatish. So... |
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65 | 9624 | Guard Expander | NPCs | MMH | 2011-09-29 | Caine | GUARD EXPANDER by Caine Simple mod that adds some variety to the guards of the Imperial Legion and the three Great Houses. Imperial Legion: Patroler (original guards who walk around towns and forts) Guard (stand watch at entrances to towns an... |
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66 | 9617 | Freedom to Obey | NPCs | MMH | 2007-11-18 | Lord Indoril Nerevar | Low people were sent by the great houses to run their dirty business. They are provided by huge amounts of gold pieces so they are little suspicious. If your stomach is strong enough and if you can earn their trust, they would be quite generous. Changelog:1.0 - init... |
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67 | 9183 | Swiveller's Structures: Common Homes | Models and Textures | MMH | 2012-11-15 | Mr. Swiveller | This is a high-res texture pack for use with Bethesda's computer game Morrowind. It replaces the textures, as well as a few meshes, used by the Common Homes tileset, as well as many of the wood textures that are used in and around the houses built with this tileset. Note tha... |
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68 | 9104 | Shops and Great Houses Banner Re-Textures | Models and Textures | MMH | 2012-11-15 | Korana | This set replaces the shop banners and House Banners with custom painted banners. I have not re-done warning, welcome, temple, or city banners. |
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69 | 8915 | Mushrooms mod 2 v1.0 | Models and Textures | MMH | 2013-07-23 | Jarrod | This mod will make the mushrooms and mushroom houses (like in Sadrith Mora) look a whole lot better than that old crappy poke-a-doted mushrooms. To try to make everyone happy I have included this package with 3 color versions. Also check out my other version, version 1 of this mod that makes the ... | |
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70 | 8908 | Mournhold City of Lights City of Magic Texture Replacer | Models and Textures | MMH | 2013-06-07 | NeilV | This is a retexture of the Mournhold houses and accessories and walls. All house textures have been replaced with a blue marble effect in one of three shades of blue marble used All metal and trim now have a gold and or silver finish I have tried to match all t... |
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71 | 8485 | Connary's Textures (no bsa) v 1.0 | Models and Textures | MMH | 2012-09-10 | Connary | Include: Connarys Great houses - 6th House Connarys Great houses - Hlaalu Connarys Great houses - Imperial Connarys Great houses - Imperial Dragon Statue Connarys Great houses - Redoran Connarys Great houses - Redoran Scar Connarys Great houses - Telvanni<... |
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72 | 7995 | Nighttime DoorLocks-LD | Miscellaneous | MMH | 2003-06-23 | LDones | Based off the mod by Rasputin, Citizens and Shopkeepers across Vvardenfell will now lock their doors at night - from 9pm to 8am, houses and shops in every city on the island are closed. (Inns, Guild Halls, certain Tradehouses, and other appropriate buildings excepted). ... | |
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73 | 7935 | ModMan's Windowlights | Miscellaneous | MMH | 2003-07-12 | ModMan | Adds over 1,000 lights to the exterior windows of most houses to light up the nights of Vvardenfell, for an atmospheric effect. Lights go off during daylight hours, too. No NPCs, no quests--just lots and lots of light. Complete instructions and tips in the Readme.[url=h... | |
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74 | 7862 | Join All Houses | Miscellaneous | MMH | 2002-10-11 | Heph | Join all 3 houses, earn all 3 strongholds. Changes issues related to joining a 2nd and 3rd house, keeping track of each individual stronghold, and related quests. Full Documentation in readme NOTE: prior issue of assorted vanishings has been properly fixed and no longer exists. | |
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75 | 7849 | Indy Bank/Suran Waterfront Compatibility Patch | Miscellaneous | MMH | 2010-09-17 | bryman1970 | The Indy Bank mod has houses for sale (unless you prefer the optional no house .esp) and one of them just so happens to be right on the shores of Suran. The only problem with this is the Suran Waterfront mod basically sits right on top of that house, making the two mods incompatible with each oth... | |
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76 | 7788 | Gated Balmora | Miscellaneous | MMH | 2011-10-07 | Dvd | Gated Balmora By Dvd Info Installing Playing Uninstalling Conflicts Copywrite Stuff Info This mod adds gates to Balmora and two guardhouses. The Guardhouses are by the respective gates. The gates are controlled via a switch mounted on a shr... |
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77 | 7630 | Caldera Expansion 3006 | Miscellaneous | MMH | 2003-07-03 | Mikau | This mod adds lot's of new traders and trainers...a Silt Strider...two houses, one of them with lot's of room to store your stuff...a PackGuar seller (made possible by Lord Gaijin) and lots of flowers, trees, streetlights and more. see readme for info. | |
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78 | 7145 | mournholddowntown131 | Gameplay | MMH | 2009-04-24 | Varg 'Euthanasiologist' Axenov | Mournhold Downtown creates an exterior area around Mournhold, with some farms, a few houses and one small quest to make it appear more alive. v1.20 is extended and better integrated with Mournhold. |
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79 | 7076 | Join All Houses | Gameplay | MMH | 2014-09-12 | heph (with latest v1.4 fix Fukuro) | from the included readme: "This allows you to join all 3 houses and earn all 3 strongholds. Hlaalu + Redoran + Telvanni........ History: 1.4 Fixed area check in "strong_foreman" and "strongholdservices" scripts wich could cause incorrect appearing or disappearing of Stronghold NPC'... |
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80 | 6906 | AllHousesMod 0617 | Gameplay | MMH | 2009-04-24 | Unknown | ||
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81 | 6894 | Xenn's Strict Factions v2.0 | Factions | MMH | 2009-03-05 | Xenn | This mod makes some factions block you from joining if you're a member of a rival faction. Factions changed: Great Houses; House Hlaalu now blocks the Imperial Legion, Imperial Cult, and the Thieves Guild. House Redoran now blocks the Imperial Legion and Imperial Cult. |
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82 | 6871 | ThievesGuildhouseFinalVersion | Factions | MMH | 2009-05-12 | Edgewood Dirk | Title: Thieves' Guildhouse Created by: Edgewood Dirk, [email protected] Type: Faction Stronghold Description: Essentially, this mod answers the problem that the Thieves' Guild doesn't provide much in the way of a stronghold, unlike the great houses. When you make... |
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83 | 6857 | The Blades Scabbard | Factions | MMH | 2005-11-07 | Forseti | A simple little housing mod to fix a quibble I had with joining the Blades - you get no place to live! You're now working for the Emperor himself and you don't even get a stinking room. Join one of the Great Houses and they'll give you a whole stronghold for Pete's sake.... |
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84 | 6831 | Rank Advancement Revamped | Factions | MMH | 2004-06-23 | Mrpig3 | This mod makes advancing in the ranks in your faction much more difficult so you actually have to go out and gain a level or two in between ranks. The factions it changes are The Fighter's Guild....Mage's Guild....Theives' Guild, and the 3 major houses. ... | |
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85 | 6804 | Join All Houses v1.1 | Factions | MMH | 2009-04-06 | Heph | This allows you to join all 3 houses and earn all 3 strongholds. Hlaalu + Redoran + Telvanni History: 1.1 Changed Duke Vedam Dren to give contract during two possable Telvanni journal indexes. (If you selected soul gems when given the request for the Telvanni... |
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86 | 6789 | Hlaalu Rank Adjust | Factions | MMH | 2005-08-03 | Ithilien87 | Ever wonder why there was no real hierarchy to the Great Houses? Why there was the Grandmaster, then the Councillors, and then a strange hazy sort of blur of lower rankings? Is that any way for a political entity to function??? Nope, I didn't think so either. Now t... | |
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87 | 6778 | Great House Indoril (Beta) | Factions | MMH | 2007-03-21 | DagothNerevar82 | Great House Indoril (Beta) V1.1 by DagothNerevar82 Description: This mod lets you join Great House Indoril one of two houses on the mainland. Once your a member of House Indoril you'll be able to wear ... |
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88 | 6743 | Better Factors Estate | Factions | MMH | 2009-05-12 | Bulldog51488 | -Better Factor's Estate- What it dose: Well it's exactly what it sayes it is. Its a Better Factor's estate. You see all those houses in Solstheim and they all have a kinda hunters cottage look. Well thats what this dose. No rare items only a few hunters ax... |
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89 | 6612 | Slates Vareg | Dungeons | MMH | 2011-07-03 | Commander Dartimien | Slates Vareg is a cavern along the Odai River that ended up the victim of a Daedra infestation and has therefore been sealed. Find the key, kill the Daedra and, if you want, live in the cavern itself. Although not as expansive or beauteous as other houses, Slates Vareg has a charm all its own des... | |
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90 | 6441 | Albaniar Isle | Dungeons | MMH | 2010-10-31 | Lord Dagobert | Albaniar is an imperial isle. You can find a prison, an asylum and houses. 2 months ago, Lord Albaniar decided to do experiments on patients. 4 days after, a strange disease appeared... Talk to Erenor, at Gnaar Mok Docks. |
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91 | 6293 | Ondillion | Creatures | MMH | 2005-08-21 | GANDLER | Ondillion is an unexplored landmass filled with creatures and fiends. Ondillion houses Drefor Forest, a huge forest and Mount Playfel, one of the tallest mountains in Morrowind. | |
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92 | 5661 | Lillia's Garb | Clothing | MMH | 2010-10-20 | Lillia | This plugin adds 6 new pieces of clothing to your game: Redoran, Hlaalu, and Telvanni style skirts, and female versions of the extravagant shirts for each of the great houses. This plugin will not actually add the clothing to the Morrowind world. You will have to do that yourself usin... | |
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93 | 5113 | Insta-Hero 2000 | Cheats | MMH | 2005-02-13 | Exerkis | A ring which makes you a real Insta-Hero 2000: This will make all the Ashlander tribes revere you as nerevarine, all the great houses side with you as hortator, and makes the Ordinators a lot more polite (You still can't wear their armor, though). It also gi... | |
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94 | 4983 | All Houses Mod | Cheats | MMH | 2002-06-17 | FatherFrost | ||
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95 | 4868 | Seyda Neen Expanded | Buildings | MMH | 2005-09-05 | Mystikilla | Seyda Neen Expanded expands the town to make it a little bigger. It adds: 2 Resident houses 1 Armory 1 Alchemist 1 Barracks 1 New Trader |
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96 | 4856 | Rethan City - Enhanced Edition | Buildings | MMH | 2010-11-20 | Lord Dagobert | Brand new enhanced edition! More stuff outside, new NPCs, less bugs, better-looking buildings. Adds a few things to Rethan Manor: 6 buildings (1 prison,traders,houses and a tower), a siltsrider and a boat for travel, and adds 4 rooms to the Manor.... |
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97 | 4831 | My Little Pelagiad Mod | Buildings | MMH | 2005-10-12 | Jagnot | This plugin adds a seedy downtown distric to the north wall of fort pelagiad, adds:[list] One tavern One supply shop One fight club One pot shop and 5 (im pretty sure) houses.[/list] Version 1.1[list] fixed a float script bug &... | |
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98 | 4822 | Morrowind Crafting Abodes | Buildings | MMH | 2005-07-07 | Astion | Morrowind Crafting Abodes is a house mod based around Toccatta and Drac's "Morrowind Crafting" mod, through which the PC can create several types of furniture and decorations to furnish their houses with. Morrowind Crafting Abodes adds 4 houses in different parts o... | |
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99 | 4669 | Balmora Stock Exchange | Buildings | MMH | 2009-04-06 | Sean Givan | Located just inside the north walls of Balmora, the Stock Exchange allows even an ordinary citizen to engage in House business! From the book found ingame: The Balmora Stock Exchange was opened in the Year 419, in order to allow non-members of the Great Houses and other ordinary... |
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100 | 4661 | Balmora Floating Houses | Buildings | MMH | 2008-03-09 | Elder Mage S | Adds a new floating house complete with entrance room, study, garden and bedroom for your convience. It's pretty obvious where it is once you get to Balmora. I will be adding more to this so don't worry if it looks bare. Thanks to Blue Eagle for a ... |