# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 13340 | MCA-TR Addon | Landmasses | Fliggerty | 2012-09-16 | abot | Addon for Morrowind Comes Alive with Tamriel Rebuilt: Sacred East and have correct dependencies for Tamriel Rebuilt: Sacred East. - MCA.esm - TR_Data.esm - TR_Mainland.esm Missing mesh for mole quiver is inlcuded. |
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2 | 13316 | N'wah | Melchior Dahrk | Fliggerty | 2014-03-16 | Melchior Dahrk and abot | The idea for this mod stemmed from a discussion on the Elder Scrolls Lore forum. | |
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3 | 11703 | Wrye Mash Icons | Resources | MMH | 2016-02-22 | Bruno13069 | Original Icons Being partially colorblind, I had a LOT of troubles trying to interpret the icons of the Wrye Mash utility. As Abot, the creator of Wrye Mash, has granted permission to alter them, I have. Brighter, bolder, and easier to understand with letters to help identify each color. To use, ... more |
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4 | 9799 | A Call To Issilar v1.1 fixed & moved | Quests | MMH | 2013-03-27 | Granarinth, Abot | From Readme A Call To Issilar fixed - moved A sligthy changed/fixed version paying homage to a great classic mod I just played, relocated to the far south-east, so to be compatible with Silgrad Tower and the like. If you like Argonians you'll love the atmosphere (... |
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5 | 9412 | Guars v1.17 | Mounts and Pack Animals | MMH | 2013-03-24 | Abot | Talk or bribe the ashlander guar tamers to reveal the secrets of smart mountable guars... README Link Changelog: 1.17 - fixed maximum fatigue display - reduced clicking delay in the adjust mounting position menu - fixed reset NPC mounting pos... |
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6 | 9160 | SWG skies tweak - glowing stars | Models and Textures | MMH | 2013-06-09 | Abot | A little tweak to a couple of SWG skies 3 meshes, for a flickering stars effect. You obviously need SWG skies 3 installed, then try replacing Data Files\Meshes\sky_night_01.nif Data Files\Meshes\sky_night_02.nif |
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7 | 8189 | Thunders & Lightnings v1.3 | Miscellaneous | MMH | 2010-11-12 | Abot | This is my "atmospheric" version of thunders & lightnings, inspired by Jac's Lightning Strike mod. I think the result is worth sharing, anyway if you want more/easier configuration options I suggest you use the excellent Lightning Strike mod by Jac instead of this mod. [ur... |
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8 | 8156 | Tempus Fugit Ring v1.3 | Miscellaneous | MMH | 2003-10-21 | Abot | This plugin adds to the player menu a ring called "Tempus Fugit" that allows one to change the game time/real time factor. The ring is not intended for, nor has a lot of use for, cheating, as real time combats/operations are not time scaled. It's purpose is to allow a more realist... |
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9 | 8149 | Take my place v1.2 | Miscellaneous | MMH | 2010-01-09 | Abot | The problem of people blocking your way in narrow passages is a little annoying in Morrowind. NPC will have the "- Take my place" dialog topic, and friendly NPCs should take your place when asked. Credits: This mod is clearly inspired by Noirgrim's NPC Move mod, and w... |
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10 | 8094 | Sextants v1.01 | Miscellaneous | MMH | 2009-05-12 | Abot | Tribunal/Bloodmoon engine required Among the items brought to Morrowind by the empire, sextants are perhaps the most valued... especially by pawnbrokers who eagerly try to buy them from any drunken imperial sailor they meet. This plugin adds to Morrowind several sextants, al... |
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11 | 7807 | Gondoliers v1.7 | Miscellaneous | MMH | 2011-05-15 | Abot | The Elder Scrolls III MORROWIND: Gondoliers USAGE: Tribunal or Bloodmoon scripting engine required Tribunal and/or Bloodmoon.esm loading not required If you are using Redesigned Vivec.esp or PW_Redesigned Vivec-Vivec_Expansion.esp load abotGondoliersRV.esp, else lo... |
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12 | 7619 | Boats v1.12b | Miscellaneous | MMH | 2011-11-16 | Abot, Arcimaestro Antares | This is probably just for people who liked my other silt striders and gondoliers mods. You can now also travel by boat in real time, and dismount anywhere in between trip starting and ending points (e. g. you can take the boat from Ebonheart to Hla Oad and waterwalk/swim to Seyda Neen ... |
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13 | 7343 | Windows Glow expansion v1.7b | Lights | MMH | 2010-11-05 | Abot | DESCRIPTION: Replaces some nord and imperial style with scripted dynamic glowing windows & lights, affecting mostly Seyda Neen, Pelagiad, Caldera, Dagon Fel. Tamriel Rebuilt version affects also Helnim, Firewatch, Bal Oyra Compatible/expansion to Windows Glow by Max a.k.a. ~N... |
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14 | 7342 | Windows Glow Expansion v1.10 | Lights | MMH | 2013-09-16 | Abot | Replaces some nord and imperial style with scripted dynamic glowing windows & lights, affecting mostly Seyda Neen, Pelagiad, Caldera, Dagon Fel. Tamriel Rebuilt version affects also Helnim, Firewatch, Bal Oyra etc. Compatible/expansion to Windows Glow by Max a.k.a. ~NOBODY~ C... |
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15 | 7341 | Windows Glow Expansion v1.08 | Lights | MMH | 2013-04-21 | Abot | Replaces some nord and imperial style with scripted dynamic glowing windows & lights, affecting mostly Seyda Neen, Pelagiad, Caldera, Dagon Fel. Tamriel Rebuilt version affects also Helnim, Firewatch, Bal Oyra Compatible/expansion to Windows Glow by Max a.k.a. ~NOBODY~ Compat... |
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16 | 6866 | The Seekers Faction | Factions | MMH | 2002-08-15 | Dale French | Conflicts with Varo Manor, requires cleaning.
abot's tweaked version 2.1 available here |
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17 | 6417 | Where are all the birds going v1.6 | Creatures | MMH | 2009-04-06 | Abot | Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. This plugin adds to Morrowind peaceful flying birds based on the wonderful models & textures by Lady Eternity & Proudfoot (Dragon's Breech mod). Tribunal/Bloodmoon engine... |
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18 | 6416 | Where Are All Birds Going? v1.16 | Creatures | MMH | 2004-09-20 | Abot | Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. This plugin adds to Morrowind peaceful flying creatures based on the wonderful models & textures by Lady Eternity & Proudfoot (Dragon's Breech mod), Cait Sith, Thaedyn Vyr,Kacper ... |
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19 | 6415 | Where Are All Birds Going? | Creatures | MMH | 2014-12-14 | Abot | Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. This plugin adds to Morrowind peaceful flying animals based on the wonderful models & textures by Lady Eternity & Proudfoot, Cait Sith, Thaedyn Vyr & Kacper/Kagz, Daduke. |
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20 | 6414 | Where Are All Birds Going v1.4 | Creatures | MMH | 2009-04-06 | Abot | Where are all birds going? v1.4 An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. birds: Lady Eternity & Proudfoot (Dragon's Breech) meat: Cait sounds: various sources |
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21 | 6413 | Where Are All Birds Going v1.1 | Creatures | MMH | 2009-04-06 | Abot | Where are all birds going? v1.1 An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. birds: Lady Eternity & Proudfoot (Dragon's Breech) meat: Cait sounds: various sources |
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22 | 6412 | Where Are All Birds Going v1.0 missing files-update | Creatures | MMH | 2009-04-06 | Abot | Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. models & textures: birds: Lady Eternity & Proudfoot (Dragon's Breech mod) meat: Cait sounds: various sources Tribunal engine or better req. |
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23 | 6411 | Where Are All Birds Going v1.0 beta | Creatures | MMH | 2009-04-06 | Abot | Where are all birds going? An attempt to bind flawed Morrowind AI to bring life to most beautiful birds. models & textures: birds: Lady Eternity & Proudfoot (Dragon's Breech mod) meat: Cait sounds: various sources Tribunal engine or better req. |
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24 | 6402 | Water Life v1.x to v1.3 Patch | Creatures | MMH | 2009-04-24 | Abot | Water Life V1.3 An attempt to bring more life into Morrowind waters. Tribunal or Bloodmoon engine required (.esm check not required) |
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25 | 6401 | Water Life v1.21 | Creatures | MMH | 2013-06-11 | Abot | Water Life is an attempt to mix the scripting techniques developed in the "Where are all bird going?" plugin with the best aquatic creature modding resources to bring more life into Morrowind waters. This plugin mainly adds to Morrowind (most) peaceful aquatic creatures based on the wonderfu... |
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26 | 6400 | Water Life v1.20 | Creatures | MMH | 2005-03-19 | Abot | Water Life is an attempt to mix the scripting techniques developed in the "Where are all bird going?" plugin with the best aquatic creature modding resources to bring more life into Morrowind waters. This plugin mainly adds to Morrowind (most) peaceful aquatic creatures based on the ... |
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27 | 6399 | Water Life v1.12 | Creatures | MMH | 2011-05-11 | Abot | The Elder Scrolls III MORROWIND: Water Life Version 1.12 by abot Tribunal OR Bloodmoon engine required Water Life is an attempt to mix the scripting techniques developed in the "Where are all bird going?" plugin with the best aquatic creature modding resources to bring more life i... |
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28 | 6398 | Water Life v1.1 to v1.2 Patch | Creatures | MMH | 2009-04-24 | Abot | Water Life V1.2 An attempt to bring more life into Morrowind waters. Tribunal or Bloodmoon engine required (.esm check not required) |
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29 | 6397 | Water Life v1.0 to v1.1 Patch | Creatures | MMH | 2009-04-24 | Abot | Water Life V1.1 An attempt to bring more life into Morrowind waters. Tribunal or Bloodmoon engine required (.esm check not required) |
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30 | 6396 | Water Life v1.0 | Creatures | MMH | 2009-04-24 | Abot | Water Life is an attempt to mix the scripting techniques developed in the "Where are all bird going?" plugin with the best aquatic creature modding resources to bring more life into Morrowind waters. This plugin mainly adds to Morrowind (most) peaceful aquatic creatures based on the wo... |
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31 | 6395 | Water Life | Creatures | MMH | 2014-12-14 | Abot | Water Life is an attempt to mix the scripting techniques developed in the "Where are all bird going?" plugin with the best aquatic creature modding resources to bring more life into Morrowind waters. This plugin mainly adds to Morrowind (most) peaceful aquatic creatures based ... |
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32 | 6351 | Silt Striders v1.12 | Creatures | MMH | 2013-09-10 | Abot | I wanted to travel Morrowind on top of a real Silt Strider so strongly, and after years waiting for some similar mod to be completed, I decided to try myself. To enjoy the scenic trips use the caravaner "- scenic travel" dialog topic. abotSiltStriders.esp needs Tribunal or B... |
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33 | 6350 | Silt Striders v1.11 | Creatures | MMH | 2013-09-10 | Abot | I wanted to travel Morrowind on top of a real Silt Strider so strongly, and after years waiting for some similar mod to be completed, I decided to try myself. To enjoy the scenic trips use the caravaner "- scenic travel" dialog topic. abotSiltStriders.esp needs Tribunal or B... |
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34 | 6349 | Silt Striders v1.10 | Creatures | MMH | 2011-04-19 | Abot | I wanted to travel Morrowind on top of a real Silt Strider so strongly, and after years waiting for some similar mod to be completed, I decided to try myself. To enjoy the scenic trips use the caravaner "- scenic travel" dialog topic. Changelog: 1.10 - compatibilit... |
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35 | 6345 | Sharks of Morrowind | Creatures | MMH | 2009-06-05 | Balathustrius | A personal mod hand-placing sharks to the seas surrounding Vvardenfell. I liked ABoT's Water Life, but decided I'd prefer to lose the FPS hit and keep the sharks. The sharks themselves are the work of Cait. | |
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36 | 6289 | No Cliff racer addon | Creatures | MMH | 2010-03-26 | vtastek | After endless cries about Cliffracers, one of the deadric gods decided to turn all cliffracers into small harmless little birds. I actually turned the mesh for cliffracers to a bird model from abot's "Waabg" mod. And I have set fight to lower levels so they won't attack y... |
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37 | 6072 | abotWhereAreAllBirdsGoing (extract to Morrowind directory) | Creatures | MMH | 2009-04-24 | Unknown | ||
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38 | 6071 | abotWaterLifeBetaPatch | Creatures | MMH | 2009-04-24 | Unknown | ||
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39 | 6070 | A Flock Of Seagulls v1.0 | Creatures | MMH | 2011-10-02 | Cait, Abot, TextureFreak | Readme A_Flock_Of_Seagulls.rar A mod by Cait, Abot and TextureFreak. Thanks for downloading it. ------ Introduction. The sound of a seagull shriek rips apart the comfortable silence and peacefulness of the early morning. Graciously she soar... |
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40 | 3449 | TR Water Sound v1.03 | Sounds | MMH | 2013-09-16 | Abot | Experimental mod trying to do unused TR_Po_WaterSoundV4 script job differently. Replaces most TR static water meshes with activators emulating water splashing sounds. Requires Tamriel Rebuilt - Sacred East v1.5 Pros: works with Dongle's meshes without needing speci... |
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41 | 3373 | Sextants v1.0 beta | Beta | MMH | 2009-04-24 | Abot | Among the items brought to Morrowind by the empire, sextants are perhaps the most valued... expecially by pawnbrokers who eagerly try to buy them from any drunken imperial sailor they meet To use a sextant, equip it and press sneak Tribunal/Bloodmoon engine require |
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42 | 2882 | abotWaterLifeBeta | Beta | MMH | 2009-04-24 | Unknown | ||
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43 | 2428 | The Black Mill 1.11 fixed - moved - NOMified | Landmasses | MMH | 2013-03-12 | Bilbo Willowtree, Abot | Embark on a new Journey In the obscurity of an Outer Element I came across a Face from my own Inner Soul... The Black Mill a story by Bilbo Willowtree 2015 changes - soundgen bug fixed, more cleaning, thanks lpkchri1! Still not tested much /abot |
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44 | 2411 | Tempus Fugit Ring v1.2 | Items | MMH | 2009-05-12 | Abot | When something is amusing, they used to say "Tempus fugit". Now you can take your time... This plugin adds to the player menu a ring called "Tempus Fugit" that allows to change the game time/real time factor. The ring is not intended, nor has a lot of use for cheating, as real tim... |
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45 | 2383 | Tel Nechim - Moved for Tamriel Rebuilt Compatibility | Landmasses | MMH | 2014-07-25 | Antiscamp / moved abot | Elder Scrolls III Morrowind TEL NECHIM version 1.3 (July 2007) by Antiscamp ([email protected]) 2007 Moved for compatibility with Tamriel Rebuilt, and given Necessities of Morrowind support, by abot If you are using NOM3.x, load: Tel Ne... |
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46 | 1442 | Island Of Tusar v1.2.1 Moved | Landmasses | MMH | 2015-12-28 | Vanhikes, Abot | abot Posted 04 November 2010 - 07:04 AM I don't know if my relocation of Tusar ( cells 2,26 - 7,31 ) is compatible with Deux Ex Machinia, anyway link for anybody interested (no guarantee it works as I did not play through it already). http://www.mediafire.com/?2cn9epksf64o410 |
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47 | 7 | Advanced Water Life Herbalism v1.0 | Alchemical | MMH | 2012-12-23 | Viirin | I added a little snippet of "Advanced Herbalism (TR & BM)" script into "Abot's Water Life" alga plant scripting, and made unique seeds for each of them so they could be grown at will instead of having to swim around for 20 minutes for a chance for alga to spawn. This mod requires both of those. |