Master record (return to list)

Author Mods
Fliggerty 105
# Actions Id Name Category Site Author Date Description
1
12816
Vvardenfell Footpad Fliggerty Fliggerty Fliggerty 2011-07-25 There's no need to play the part of an honest citizen of Vvardenfell. Honest work? Freelancing?Guild missions? No longer! Make a fortune by simply helping yourself to gold earned by others. This mod gives the dialogue topic "give me your gold." Depending upon your levels, your mark's level...
2
12815
Vvardenfell Druglord Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: Vvardenfell Druglord Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version ...
3
12813
Universal Companion Share Fliggerty Fliggerty Fliggerty 2011-07-24 One of the limitations of Morrowind has always been that to give an NPC the Companion Share option, you would have to add a script to them, thus altering every NPC. I have come up with a good workaround for that. When any NPC is currently in AIFollow mode, they will have the dialogue option &qu...
4
12812
Ultimate Galleon Purchase Patch Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: Ultimate Galleon Purchase Patch Index: 1. Description 2. Installation 3. Playing the Plugin 4. Conflict...
5
12811
Trash Compactor Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: Trash Compactor Index: 1. Description 2. Installation and Requirements 3. Playing the Plugin 4. Features...
6
12810
To The Death Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: To The Death Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. Co...
7
12807
The Gambler Fliggerty Fliggerty Fliggerty 2011-07-23 There is a dice game called Che-han that is played all over Tamriel, mostly played by soldiers and in taverns. The game is simple: a small cup contains two dice.
8
12806
Take All Button of Pain and Happiness Fliggerty Fliggerty Fliggerty 2011-07-24 It has been suggested that I employ the methods I used to create my Dialogue Closer of Doom to emulate the \"Take All\" button press function on the xBox. I have done so; here it is. When a container is open, all you have to do is press the preset key (third mouse button by default) then press th...
9
12805
Skill Progress Fliggerty Fliggerty Fliggerty 2011-07-25 you last leveled up. This mod adds a scroll to your inventory called "Progress Notes." It contains a list of all skills, and how much each one has increased since you last leveled up.
10
12802
Protective Guards Fliggerty Fliggerty Fliggerty 2011-07-24 How come guards will fight you if you attack someone, and yet anyone else can get away with attacking you? This mods aims to even things up a little bit. Anytime you are in combat with an NPC, and you did not initiate the fight, the guards will come to your aid...if you're not a wanted criminal. ...
11
12800
Oblivion-Style Spellcasting Fliggerty Fliggerty Fliggerty 2011-07-24 You are now able to cast spells while your
12
12799
No Trainers Fliggerty Fliggerty Fliggerty 2011-07-24 This simple mod only removes the training option from all NPCs that have it, with the intention of making the game a bit more difficult. It is dynamic, so it will work will all trainers added by any mods or expansions. This mod is dependent upon Morrowind Script Extender (MWSE)
13
12798
No Spells For Sale Fliggerty Fliggerty Fliggerty 2011-07-23 This simple mod only removes the spell selling option from all NPCs that have it, with the intention of making the game a bit more difficult. It is dynamic, so it will work with all trainers added by any mods or expansions.
14
12797
Mostly-Mini Todd Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: Mostly-Mini Todd Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. ...
15
12796
Morrowind Narcissism Fliggerty Fliggerty Fliggerty 2011-07-30 The Elder Scrolls III MORROWIND: Morrowind Narcissism Index: 1. Description 2. Installation and Requirements 3. Playing the Plugin 4. Fea...
16
12795
Morrowind Decapitated Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: Morrowind Decapitated Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6...
17
12794
Morrowind Battlecry Fliggerty Fliggerty Fliggerty 2011-07-23 Before you run into battle, pull out your
18
12793
More Quick-Keys Fliggerty Fliggerty Fliggerty 2011-07-30 The Elder Scrolls III MORROWIND: More Quick-Keys Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. ...
19
12792
Mirkrali's Ring Fliggerty Fliggerty Fliggerty 2011-07-30 The Elder Scrolls III MORROWIND: Mirkrali's Ring Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. ...
20
12791
Merchant Investments Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: Merchant Investments Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version ...
21
12790
MCA - H.E.L.L.U.V.A. Wicked Weapons Patch Fliggerty Fliggerty Fliggerty 2011-07-23 This gives a chance for any NPC added by Morrowind Comes Alive that has a
22
12789
Magicka Metamorphica Fliggerty Fliggerty Fliggerty 2011-07-24 It has been speculated that a soul gem is essentially just magicka-infused matter. We now know that this is indeed the truth. An Argonian enchanter, in his researches, has stumbled upon the method commonly used to create soul gems. For a small price, he will teach you a spell that can be u...
23
12788
Lovers Fliggerty Fliggerty Fliggerty 2011-07-24 This mod fully integrates Mr Cellophane's Lovers and Legends and Fandorn Delavie and the Wiwiland team's The Romance Mod. Rather than simply clicking on "Fancy a Shag?" to select your partner, you now have to wine and dine them. More specifically, what this mod does is replace the blac...
24
12787
Lost Artifacts of Tamriel: MWSE Add-on Fliggerty Fliggerty Fliggerty 2011-07-23 The Lost Artifacts of Tamriel brought us many great and powerful items that were not to be found in Vvardenfell. This add-on aims to continue that objective by introducing some items that are either impossible, or rather impractical without the use of MWSE. A search for Namira's Ring and the Sk...
25
12785
Keyring Fliggerty Fliggerty Fliggerty 2011-07-24 Do you ever get tired of your inventory being cluttered up with all of those keys, which may or may not be useful in the future? You will find in your inventory a keyring which will hold all of your keys. Even though you will not see the keys in your inventory any longer, you will still be able t...
26
12784
Inventory Search Fliggerty Fliggerty Fliggerty 2011-07-24 After playing for a while, your inventory can get incredibly bloated, full of dozens of potions, ingredients, picks, etc. It can take a while to sort through all of those looking for the right thing that you need. This mod provides a search feature for your inventory. Type a search string in th...
27
12783
Improved Hand-to-Hand Fliggerty Fliggerty Fliggerty 2011-07-24 Hand-to-hand combat has always bothered me. It seems kind of pointless to me. Getting punched in the face doesn't make me tired, it hurts. It really hurts if the person punching me is wearing a gauntlet. This mod aims to simulate that. You now give, and recieve, health damage when engaged in hand...
28
12782
Improved Bartering Fliggerty Fliggerty Fliggerty 2011-07-24 Improved Bartering aims to make trading, buying, and selling in Morrowind a more immersive experience. First of all, merchants will no longer have a predefined, specific amount of gold to barter with each day. They will have a random amount that will be anywhere from none to a bit over double wha...
29
12781
Health Indicators Fliggerty Fliggerty Fliggerty 2011-07-30 The Elder Scrolls III MORROWIND: Health Indicators Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6....
30
12780
Handy Equipping Fliggerty Fliggerty Fliggerty 2011-07-30 The Elder Scrolls III MORROWIND: Handy Equipping Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. ...
31
12779
Handy Equipping Fliggerty Fliggerty Fliggerty 2011-07-24 You will no longer have to pause your adventures to pick open a door, or light up a dark corridor. Handy Equipping lets you switch between your
32
12778
Gravedigger Fliggerty Fliggerty Fliggerty 2011-07-24 Now you can completely get rid of a corpse immediately - without being weighted down with whatever junk was on it! All you have to do is get close enough to a corpse that you would be able to activate it, and hold down the -'- (apostrophe) key until it starts burning, as long as you have an ignit...
33
12777
Full Paralysis Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: Full Paralysis Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6....
34
12775
Fliggerty's Fleeing Fetchers Fliggerty Fliggerty Fliggerty 2011-07-24 It is not reasonable for an innocent bystander to walk in the middle of a battle that is raging in the streets. Nor does it seem feasible for a simple commoner to stand and watch a murderous rampage without running for safety. When you are in the midst of a battle, any non-combatants around you...
35
12774
Fliggerty's Armor Project Fliggerty Fliggerty Fliggerty 2011-07-25 This mod combines 90 armor mods into one. But rather than keeping the original quests or shops, I have put them all into new and existing levelled lists. You will find these armors in various smuggler, bandit, and other loot lists. They have also been added to every merchant in the game. All smi...
36
12773
Fliggerty's Almanac Fliggerty Fliggerty Fliggerty 2011-08-27 The sun has always risen at precisely 6:00 AM, and set at 8:00 PM. That is so boring! The time for sunrise and sunset have now been set to follow realistic time patters; effectively lengthening the days in the summer months and shortening them in the winter. These times are based upon those of la...
37
12772
Fliggerty's Artifacts Fliggerty Fliggerty Fliggerty 2011-08-01 These are various scripted artifacts that I have been working on creating and collecting for the past several years. These are the artifacts: * Wand of Wonders: Every time you swing it a spell is cast at your opponent. One of 20 random effects will then happen; these may affect your opponent, you...
38
12771
Fligg's Slave Mod Fliggerty Fliggerty Fliggerty 2011-07-23 The Elder Scrolls III MORROWIND: Fligg's Slave Mod Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. C...
39
12770
Farmer Mod 4.0 Special Slave Companions 2.0 Compatibility Patch Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: Farmer Mod 4.0 Special Slave Companions 2.0 Compatibility Patch Index: 1. Description 2. Installation ...
40
12768
Error Markers Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: Error Markers Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. Co...
41
12767
Enhanced Summoning Fliggerty Fliggerty Fliggerty 2011-07-30 The Elder Scrolls III MORROWIND: Enhanced Summoning Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6...
42
12766
Enhanced Detection Fliggerty Fliggerty Fliggerty 2011-07-24 This will emulate Oblivion's Detect Life spell to an extent; and then some. Rather than placing a circle on your map, a particle effect will be placed at the exact location of the detected object. These FX can be seen through any 3d mesh, including walls and terrain. There are several new forms...
43
12765
Encumbrance Enhanced Fliggerty Fliggerty Fliggerty 2011-07-23 It was suggested that a mod be made that will increase the athletics skill faster when the player is carrying more. This mod does that. It also increases acrobatics and sneak. When the player has less than 25% encumbrance, there are no changes. Between 25% and 50% it increases a bit faster, mor...
44
12764
Disarming Zero Fliggerty Fliggerty Fliggerty 2011-07-30 The Elder Scrolls III MORROWIND: Disarming Zero Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6....
45
12763
Dirty Deeds Fliggerty Fliggerty Fliggerty 2011-07-30 The Elder Scrolls III MORROWIND: Dirty Deeds Index: 1. Description 2. Installation and Requirements 3. Playing the Plugin 4. Features 5....
46
12762
Dialogue Closer of Doom Fliggerty Fliggerty Fliggerty 2011-07-30 The Elder Scrolls III MORROWIND: Dialogue Closer of Doom Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Versio...
47
12761
Detect Owner Fliggerty Fliggerty Fliggerty 2011-07-24 It has been suggested that someone try to imitate the "red cursor" system implemented in Oblivion. When the spell "Detect Owner" is active, the owner of any item you have targeted will be displayed in a message box. If there is no owner, that will be displayed. You will also h...
48
12760
Curse of 1000 Fargoths Fliggerty Fliggerty Fliggerty 2011-07-24 Have you ever felt bad for all that Fargoth has to put up with? Have you ever wanted to see him get his revenge? Fargoth has just become a very powerful individual...there's strength in numbers! Killing Fargoth is now a very bad idea.
49
12759
Controlled Jumps Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: Controlled Jumps Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6....
50
12758
Booby Traps Fliggerty Fliggerty Fliggerty 2011-07-30 The Elder Scrolls III MORROWIND: Booby Traps Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Version 6. Co...
51
12755
BFG 9000 and Plasma Rifle Fliggerty Fliggerty Fliggerty 2011-07-29 The Elder Scrolls III MORROWIND: BFG 9000 and Plasma Rifle Index: 1. Description 2. Installation 3. Playing the Plugin 4. Features 5. Vers...
52
12754
Better Telekinesis v1.1 Fliggerty Fliggerty Fliggerty 2011-07-23 The first time I used telekinesis I was excited to see things move through the air on the wings of magicka. Obviously I was sorely disappointed. Better Telekinesis makes the telekinesis spell effect...well...better. Now when you activate an object across the room, it will be magically propelled...
53
12753
Avenge Your Death! Fliggerty Fliggerty Fliggerty 2011-07-24 Avenge Your Death! changes the way you die in Morrowind. Rather than simply loading a save game, you can now become a ghost and try to regain your body. When you are killed, your corpse and all of your belongings will fall to the ground where you died. Then after a brief time in the afterlife, ...
54
12752
Arrow De-nocker Fliggerty Fliggerty Fliggerty 2011-07-25 you have nocked an arrow and drawn in back it has always been impossible to put the arrow away without shooting it (without going into the inventory.) This mod will de-nock your equipped arrow when you press "spacebar." This works with both arrows and bolts. This mod is dependent upon Morro...
55
11574
Take All Button of Pain and Happiness Tweaks MMH Fliggerty 2007-04-22 It has been suggested that I employ the methods I used to create my Dialogue   Closer of Doom to emulate the "Take All" button press function on the xBox.  I have done so; here it is.  When a container is open, all you have to do is press the preset key (third mouse button by ...
56
11482
Protective Guards Tweaks MMH Fliggerty 2007-10-20 How come guards will fight you if you attack someone, and yet anyone else can get away with attacking you?   This mods aims to even things up a little bit.  Anytime you are in combat with an NPC, and you did not initiate the fight, the guards will come to your aid...if you're not a...
57
11438
No Trainers Tweaks MMH Fliggerty 2010-09-02 This simple mod only removes the training option from all NPCs that have it, with the intention of making the game a bit more difficult.     It is dynamic, so it will work will all trainers added by any mods or expansions.     This mod is dependent upon M...
58
11393
Morrowind Decapitated Tweaks MMH Fliggerty 2008-02-24 Morrowind Decapitated is my addition to the already good cap removing mods available.  What makes this one different is that it utilizes existing game mechanics.  What this means is that your skills will progress exactly as they always have.  Falling, for example, will increase you...
59
11392
More Quick-Keys Tweaks MMH Fliggerty 2006-09-24 Have you found that nine quick-keys just isn't enough?  This mod allows you to have 16 more.  You can assign 8 seperate keys to use, and an alternate that will give each one a second assignment, for a total of 16 new quick-key slots.     This mod is dependent upon...
60
11376
Merchant Investments Tweaks MMH Fliggerty 2008-08-26 It has been suggested that someone try to imitate the "merchant investing" system implemented in Oblivion.    Most merchants will now have the dialogue topic "Invest in your business."  Selecting this will allow you to   donate gold to increase that merchant's avail...
61
11282
Improved Hand-to-Hand Tweaks MMH Fliggerty 2007-08-12 Hand-to-hand combat has always bothered me.  It seems kind of pointless to me.  Getting punched in the face doesn't make me tired, it hurts.  It really hurts if the person punching me is wearing a gauntlet.  This mod aims to simulate that.    You now give, and ...
62
11280
Improved Bartering Tweaks MMH Fliggerty 2007-05-28 Improved Bartering aims to make trading, buying, and selling in Morrowind a more immersive experience.  First of all, merchants will no longer have a predefined, specific amount of gold to barter with each day. They will have a random amount that will be anywhere from none to a bit over doub...
63
11247
Handy Equipping Tweaks MMH Fliggerty 2007-09-27 You will no longer have to pause your adventures to pick open a door, or light up a dark corridor.  Handy Equipping lets you switch between your weapon and a lockpick or probe, or your shield and a torch or a lantern with only a keypress.   This mod is dependent upon Morrowind Scri...
64
11243
Gravedigger Tweaks MMH Fliggerty 2006-07-28 Now you can completely get rid of a corpse immediately -  without being weighted down with whatever junk was on it!  All you have to do is get close enough to a corpse that you would be able to activate it, and hold down the -'- (apostrophe) key until it starts burning, as long as you h...
65
11222
Full Paralysis Tweaks MMH Fliggerty 2008-10-21 It makes no sense to me that you should be able to open up your inventory and   drink a cure paralysis potion while you are paralyzed, or do anything else for that matter.     This simply disables the right mouse key when you are paralyzed.     ...
66
11216
Fliggerty's Fleeing Fetchers Tweaks MMH Fliggerty 2008-06-17 It is not reasonable for an innocent bystander to walk in the middle of a battle that is raging in the streets.  Nor does it seem feasible for a simple commoner to stand and watch a murderous rampage without running for safety.   When you are in the midst of a battle, any non-comba...
67
11191
Encumbrance Enhanced Tweaks MMH Fliggerty 2007-04-26 It was suggested that a mod be made that will increase the athletics skill faster when the player is carrying more.  This mod does that.  It also increases acrobatics and sneak.   When the player has less than 25% encumbrance, there are no changes.  Between 25% and 50% it...
68
11151
Dialogue Closer of Doom Tweaks MMH Fliggerty 2007-02-17 A single keypress will now allow you to exit dialogue immediately.  Rather than always clicking on "Goodbye," or being forced to choose between options right away, you now have an alternative.  The key used is entirely customizable.   This mod is dependent upon Morrowind Scrip...
69
11062
Better Telekinesis v1.1 Tweaks MMH Fliggerty 2009-02-02 The first time I used telekinesis I was excited to see things move through the air on the wings of magicka. Obviously I was sorely disappointed. Better Telekinesis makes the telekinesis spell effect...well...better. Now when you activate an object across the room, it will be magicall...
70
11033
Avenge Your Death! Tweaks MMH Fliggerty 2008-05-01 Avenge Your Death! changes the way you die in Morrowind.  Rather than simply loading a save game, you can now become a ghost and try to regain your body.  When you are killed, your corpse and all of your belongings will fall to the ground where you died.  Then after a brief time in...
71
11023
Arrow De-nocker Tweaks MMH Fliggerty 2009-02-02 Once you have nocked an arrow and drawn in back it has always been impossible to   put the arrow away without shooting it (without going into the inventory.)  This   mod will de-nock your equipped arrow when you press "spacebar."     This works with ...
72
10556
Fliggerty's Artifacts Weapons MMH Fliggerty 2010-08-19 These are various scripted artifacts that I have been working on creating and collecting for the past several years.     These are the artifacts:       * Wand of Wonders: Every time you swing it a spell is cast at your opponent.  One of 20 rand...
73
10406
Booby Traps Weapons MMH Fliggerty 2007-09-08 Set the ring down, activate the trap, then get out of there!  This mod puts several types of rings into levelled lists.  Each ring can be used to place a booby trap that will cast a spell on any poor sap who is too close when it goes off...including you.   Effects used include...
74
10106
Vvardenfell Druglord Quests MMH Fliggerty 2005-11-23 A series of quests involving the operation of an illegal skooma lab.  This mod involves the skooma production process, the political aspects of becoming a druglord, and the legal problems involved.     This mod was originally intended to be an e...
75
9936
Lost Artifacts of Tamriel: MWSE Add-on Quests MMH Fliggerty 2007-10-04 The Lost Artifacts of Tamriel brought us many great and powerful items that were not to be found in Vvardenfell.  This add-on aims to continue that objective by introducing some items that are either impossible, or rather impractical without the use of MWSE.   A search for Namira's...
76
8236
Vvardenfell Footpad Miscellaneous MMH Fliggerty 2007-07-03 There's no need to play the part of an honest citizen of Vvardenfell.  Honest work?  Freelancing?  Guild missions?  No longer!  Make a fortune by simply helping yourself to gold earned by others.      This mod gives the dialogue topic "give me y...
77
8235
Vvardenfell Druglord Skooma Anonymous Add-on Miscellaneous MMH Fliggerty 2005-11-30 Skooma Anonymous is a fellowship of men and women who share their experience, strength and hope with each other that they may solve their common problem and help others to recover from addiction. The only requirement for membership is a desire to stop using. There are no dues or fee...
78
8212
Universal Companion Share Miscellaneous MMH Fliggerty 2006-06-29 One of the limitations of Morrowind has always been that to give an NPC the Companion Share option, you would have to add a script to them, thus altering   every NPC.   I have come up with a good workaround for that.  When any NPC is currently in AIFollow mode, they will ...
79
8205
Ultimate Galleon Purchase Patch Miscellaneous MMH Fliggerty 2006-08-26 Have you ever been frustrated with the interesting method MadMax used to let you acquire the Ultimate Galleon?  Or have you ever been annoyed by constantly telling people on forums that you have to get your strength and intelligence both up to 100?   I've altered the dialogue a bit...
80
8199
Trash Compactor Miscellaneous MMH Fliggerty 2006-04-07 Ever have clutter laying around?  Don't want to sell it?  Do you feel that if you can't have it, no one can?   Then the Trash Compactor is for you!  Place any object inside and tell it to destroy it!  Depending on what the item is, you will get a few different things...
81
8192
To The Death Miscellaneous MMH Fliggerty 2006-12-09 To The Death will allow you to challenge any NPC in the game to a duel at the Arena in Vivec.  If their disposition is low enough, and they are not too scared of you, they will accept the duel.  Also, if they have a very low disposition, they might challenge you to a duel.   T...
82
8171
The Gambler Miscellaneous MMH Fliggerty 2008-10-21 There is a dice game called Che-han that is played all over Tamriel, mostly played by soldiers and in taverns.  The game is simple: a small cup contains two dice.  Once a wager is made, the cup holder chooses either even or odd.  When the dice are rolled, whether the sum of the pip...
83
8012
Oblivion-Style Spellcasting Miscellaneous MMH Fliggerty 2007-01-06 You are now able to cast spells while your weapon is drawn!  This mod is aimed at improving Morrowind's combat by allowing you to use a fast-paced combination of melee (and ranged) weapons and spells without having to take the time to switch between weapon mode and spell mode.   Th...
84
8002
No Spells For Sale Miscellaneous MMH Fliggerty 2011-02-13 This simple mod only removes the spell selling option from all NPCs that have it, with the intention of making the game a bit more difficult.     It is dynamic, so it will work with all trainers added by any mods or expansions.
85
7964
Morrowind: Battle Cry Miscellaneous MMH Fliggerty 2008-05-08 Before you run into battle, pull out your weapon and let forth a wild battle cry!   Throughout the history of warfare, the battle cry has been used to instill fear   in the opponent, and inspire heroism within yourself.   With this mod, you will have a "battle cry" k...
86
7952
Morrowind Narcissism Miscellaneous MMH Fliggerty 2008-05-30 You know that you are the most attractive creature to have ever walked the dusty roads of Vvardenfell.  You are the sexiest adventurer to dare the abandoned ruins.  Armor looks shinier and more regal on you than it does on anyone else.   Considering these facts, only a mannequ...
87
7912
MCA - HELLUVA Wicked Weapons Patch Miscellaneous MMH Fliggerty 2009-07-08 This gives a chance for any NPC added by Morrowind Comes Alive that has a weapon to have one from H.E.L.L.U.V.A. Wicked Weapons.  It really helps merge those added weapons into the world in a seamless way.      This requries H.E.L.L.U.V.A. Complete Weapons v1.0 and...
88
7878
LA_MWSE add on Miscellaneous MMH Fliggerty 2016-02-16 The Lost Artifacts of Tamriel brought us many great and powerful items that were not to be found in Vvardenfell. This add-on aims to continue that objective by introducing some items that are either impossible, or rather impractical without the use of MWSE.
89
7871
Keyring Miscellaneous MMH Fliggerty 2009-02-03 Do you ever get tired of your inventory being cluttered up with all of those keys, which may or may not be useful in the future?      You will find in your inventory a keyring which will hold all of your keys.  Even though you will not see the keys in your inventor...
90
7852
Inventory Search Miscellaneous MMH Fliggerty 2010-06-07 After playing for a while, your inventory can get incredibly bloated, full of dozens of potions, ingredients, picks, etc.  It can take a while to sort through all of those looking for the right thing that you need.   This mod provides a search feature for your inventory.  Type...
91
7824
Health Indicators Miscellaneous MMH Fliggerty 2006-11-28 This mod provides a visual method of knowing what the health condition of other NPC's is.  A colored tear-drop is displayed above the NPC's head.  It will change from green to red, with varying shades in between.  Green is good health, yellow is half, and red is nearly dead.  ...
92
7771
Fliggerty's Almanac Miscellaneous MMH Fliggerty 2009-07-08 The sun has always risen at precisely 6:00 AM, and set at 8:00 PM.  That is so boring!  The time for sunrise and sunset have now been set to follow realistic time patters; effectively   lengthening the days in the summer months and shortening them in the winter.  These ti...
93
7752
Farmer Mod 4.0 Special Slave Companions 2.0 Compatibility Patch Miscellaneous MMH Fliggerty 2006-01-08 While heading over to the Suran Slave Market to purchase a slave for my fields, I noticed that the room was awfully crowded.   The Farmer Mod removes the top floor of the Suran Slave Market, causing all of the Special Slaves to fall through the ceiling.  This caused the room to be ...
94
7704
Disarming Zero Miscellaneous MMH Fliggerty 2006-05-10 Have you ever wished that you could disarm an opponent?  Now you can!  When you are fighting an NPC, and you are using either a long blade, a blunt weapon, a spear, or an axe there will be a chance that your opponent's weapon will fall out of their hands, flying to a random location nea...
95
7702
Dirty Deeds Miscellaneous MMH Fliggerty 2006-03-24 Have you ever wanted to hire the Morag Tong to execute a member of a rival Great House?  Have you ever wanted to forgive the Dark Brotherhood for their attempts on your life by offering them the chance to make money off of you?   This MWSE based mod allows you to choose a target, t...
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Controlled Jumps Miscellaneous MMH Fliggerty 2007-01-28 This is a very simple little thing.  When you hold down a particular key (G by default,) your acrobatics skill is modified to a percentage of your standard acrobatics skill.  This allows you to make smaller jumps when you have a high acrobatics skill.  I find that sometimes it's in...
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Magicka Metamorphica Magic and Spells MMH Fliggerty 2009-07-08 It has been speculated that a soul gem is essentially just magicka-infused matter.     We now know that this is indeed the truth.  An Argonian enchanter, in his researches, has stumbled upon the method once commonly used to create soul gems.  For a small price, he w...
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Enhanced Summoning Magic and Spells MMH Fliggerty 2008-04-19 There are several new forms of summoning implemented in this mod:      Ranged Summons: A version of each of the standard summons that works at a distance.  Cast the spell at an NPC or creature and the summoned creature will appear next to them.  These spells a...
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Enhanced Detection Magic and Spells MMH Fliggerty 2007-03-18 This will emulate Oblivion's Detect Life spell to an extent; and then some.   Rather than placing a circle on your map a particle effect will be placed at the   exact location of the detected object.  These FX can be seen through any 3d mesh, including walls and terrain. ...
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Detect Owner Magic and Spells MMH Fliggerty 2006-04-06 It has been suggested that someone try to imitate the "red cursor" system implemented in Oblivion.  When the spell "Detect Owner" is active, the owner of any item you have targeted will be displayed in a message box.  If there is no owner, that will be displayed.   You will al...