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From Readme
A Call To Issilar fixed - moved
A sligthy changed/fixed version paying homage to a great classic mod I just played, relocated to the far south-east, so to be compatible with Silgrad Towe... more
From Readme
A Call To Issilar fixed - moved
A sligthy changed/fixed version paying homage to a great classic mod I just played, relocated to the far south-east, so to be compatible with Silgrad Tower and the like.
If you like Argonians you'll love the atmosphere (...
Note: This is the same 1.21 version that can be found on PES. For details on specific changes since the original release, see the change log below.
To the west of Seyda Neen, along the bitter coast, t... more
Note: This is the same 1.21 version that can be found on PES. For details on specific changes since the original release, see the change log below.
To the west of Seyda Neen, along the bitter coast, there lives a hermit by the name of Thexn Akaasul. It would seem that Thexn has a series of tasks...
A Hermit's Request: Read Me
By Darkelfguy
Index:
1. Installation
2. Requirements
3. Playing the Mod
4. Summery
5. Bugs and Conflicts
6. Upcoming Releases
7. Credits
8. Contact and Information
9. Gloss... more
A Hermit's Request: Read Me
By Darkelfguy
Index:
1. Installation
2. Requirements
3. Playing the Mod
4. Summery
5. Bugs and Conflicts
6. Upcoming Releases
7. Credits
8. Contact and Information
9. Glossary
10. Hints and Explanations
*...
provides a house in syda neen for the start of the game with some weapons and armor no quests to it just a bed a table a chest and some homly things use this in any mod if your exspanding seydan neen
A Noble's Vengeance v1.0
by blueishmonkey
Madera Silera is an Imperial Noble with a problem. On the road to Gnaar Mok,
where she was traveling on "official business," she was robbed by ... more
A Noble's Vengeance v1.0
by blueishmonkey
Madera Silera is an Imperial Noble with a problem. On the road to Gnaar Mok,
where she was traveling on "official business," she was robbed by two Dark Elf
bandit...
This mod adds a sixth house style house, to sadrith mora; it is filled with Nasties,
But once you clear it out, it should be a good home, for your evil servant of the dark lord
or just a telivani ... more
This mod adds a sixth house style house, to sadrith mora; it is filled with Nasties,
But once you clear it out, it should be a good home, for your evil servant of the dark lord
or just a telivani retainer in between quests.
Once the home of an hono...
All credits to the amazing author of the models:
Jeremy Mcguinn
http://home.comcast.net/%7Ehdoan0/Knights_of_Tamriel.htm
I honestly advise to get all His mods and play them 1st as not the models ... more
All credits to the amazing author of the models:
Jeremy Mcguinn
http://home.comcast.net/%7Ehdoan0/Knights_of_Tamriel.htm
I honestly advise to get all His mods and play them 1st as not the models are really answome,
but the quests to obtain them are also wonde...
By Lord Dagobert
September 2011
Adds:
- A big dungeon, divided in 5 cells (Entrance, Forgotten Mountain, Refuge, Ancestral Ruins, Temple of the Void)
- 9 quests
- A few powerful items ... more
By Lord Dagobert
September 2011
Adds:
- A big dungeon, divided in 5 cells (Entrance, Forgotten Mountain, Refuge, Ancestral Ruins, Temple of the Void)
- 9 quests
- A few powerful items
- Epic Battles ...
ADWEENA'S REST
Loading Instructions: To Load this Morrowind plug-in, it is only necessary to unzip ADWEENA'S REST.esp into the data files folder of your Morrowind file ( C:\Program Files\Bethesda S... more
ADWEENA'S REST
Loading Instructions: To Load this Morrowind plug-in, it is only necessary to unzip ADWEENA'S REST.esp into the data files folder of your Morrowind file ( C:\Program Files\Bethesda Software\Morrowind\Data Files.) I would suggest that you unzip...
This is a imp. town with a smith, mages guild, few shops, houses,
and a manor with basement for storing all that junk that all of us
want to store.Have fun playing , and comment this so i can fix... more
This is a imp. town with a smith, mages guild, few shops, houses,
and a manor with basement for storing all that junk that all of us
want to store.Have fun playing , and comment this so i can fix if there is something wrong. No quests, no cheats, this is balanced mod. The...
At a certain point in the quests that you do for Ahnassi, she tells you to meet her in her house later. Both myself and my friend found that she wouldn't always appear there correctly (she actually ap... more
At a certain point in the quests that you do for Ahnassi, she tells you to meet her in her house later. Both myself and my friend found that she wouldn't always appear there correctly (she actually appears inside a wall). This replaces a script to correct this potential quest-stopper bug. It ...
This plug-in fixes the error, that might occur in Ahnassi's quests. Some players won't be able to complete the quest. (Entry still in journal after all the quests is done.) If you have completed al... more
This plug-in fixes the error, that might occur in Ahnassi's quests. Some players won't be able to complete the quest. (Entry still in journal after all the quests is done.) If you have completed all Ahnassi's quests and the journal entry wont go away - ...
This adds to the game a nice little quest where you can help Albecius and his friend find an axe that his exgirlfriend stole from him after they broke up, complete with creative dialog and a choice to... more
This adds to the game a nice little quest where you can help Albecius and his friend find an axe that his exgirlfriend stole from him after they broke up, complete with creative dialog and a choice to keep the axe or take the reward.
This mod is the start of a series I wi...
This mod is intended to allow the player gain in game Alchemists knowledge.
By this i mean it allows for the player to aquire texts that are ingame about alchemy.
This mod does two things:
-When th... more
This mod is intended to allow the player gain in game Alchemists knowledge.
By this i mean it allows for the player to aquire texts that are ingame about alchemy.
This mod does two things:
-When the player completes the Aijaras "stolen Reports" quests, if they talk to her her again about s...
The Alcoholics Guild adds a house outside Seyda Neen, where a bunch of friendly drunkards hang out. This MOD is entirely useless as there are no missions and quests for the guild, and it is only made ... more
The Alcoholics Guild adds a house outside Seyda Neen, where a bunch of friendly drunkards hang out. This MOD is entirely useless as there are no missions and quests for the guild, and it is only made for a few cheap laughs. There may be updates to the MOD in the future, with quests, but for now, ...
CONTENTS:
So whats this mod all about?
Well, the main addition to the game is a whole new area of Mournhold, Ald Indoril, that is accessible through doors in Godsreach
and the Plaza (or through the... more
CONTENTS:
So whats this mod all about?
Well, the main addition to the game is a whole new area of Mournhold, Ald Indoril, that is accessible through doors in Godsreach
and the Plaza (or through the sewers). It features guilds, complete with services and quests, shops, taverns, a...
Disappointed after hearing Ald Redaynia described as a small village to find nothing but a tower? This mod corrects that issue, by adding docks, houses, a tavern, chapel and tradehouse. There are a co... more
Disappointed after hearing Ald Redaynia described as a small village to find nothing but a tower? This mod corrects that issue, by adding docks, houses, a tavern, chapel and tradehouse. There are a couple of minor quests, plus a player home for sale.
<...
Ald Vendras v 3.1, an isle east of Solstheim with some player-ownable houses and quests. Included are versions which don't conflict with Lokken and Solstheim Castle.
(This plug-in requires Tribunal + Bloodmoon installed.)
Battle it out in the new Ald'ruhn Arena!
Just like the arena in Oblivion, you can walk on in, place a bet, watch a fight, and collect your winni... more
(This plug-in requires Tribunal + Bloodmoon installed.)
Battle it out in the new Ald'ruhn Arena!
Just like the arena in Oblivion, you can walk on in, place a bet, watch a fight, and collect your winnings! Choose from a 10 gold entrance fee, which you may win on, or pay 100 or even 1000 gold pi...
After spending a ridiculous amount of time (3 odd years?) working on this - on and off mind you - I am finally done with the Ald-Ruhn Temple Expansion. I have abandoned all plans for dialogue and ques... more
After spending a ridiculous amount of time (3 odd years?) working on this - on and off mind you - I am finally done with the Ald-Ruhn Temple Expansion. I have abandoned all plans for dialogue and quests for the main release, but I may release a patch or something sometime in the future. (Don't wa...
Addon for AoS 1.15 and Tombs Expanded 1.1
Adds a few scryable spirits to the leveled list TE uses. Half will provide you with quick teleportation to Vivec while the rest will summon more Undead to ... more
Addon for AoS 1.15 and Tombs Expanded 1.1
Adds a few scryable spirits to the leveled list TE uses. Half will provide you with quick teleportation to Vivec while the rest will summon more Undead to attack you.
This plugin adds two versions (one with more makeup, one with less) of the vocalist from Evanescence, Amy Lee, to the character selection
menu. There have been numerous requests for such a face, so i... more
This plugin adds two versions (one with more makeup, one with less) of the vocalist from Evanescence, Amy Lee, to the character selection
menu. There have been numerous requests for such a face, so it shall be written so it shall be done.
The Elder Scrolls III
MORROWIND:
AN ADVENTURER'S TALE
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Cred... more
The Elder Scrolls III
MORROWIND:
AN ADVENTURER'S TALE
Index:
1. Summary
2. Requirements
3. Installation
4. Using the mod
5. Known Issues
6. Use in other mods
7. Credits
8. Contact info
=======...
This is my first released mod...An Apartment in Vivec. This mod adds an apartment in the canalworks of the Hlaalu canton in Vivec. There are no quests to complete and the apartment is free. I went for... more
This is my first released mod...An Apartment in Vivec. This mod adds an apartment in the canalworks of the Hlaalu canton in Vivec. There are no quests to complete and the apartment is free. I went for a bit of realism with the lighting and sound. As there are no windows in the canalworks, the apa...
Along the northern coast of the Sheogorad, a lone cottage sits isolated from the world, where time seemingly passes by unnoticed. Here lives the reclusive Odmlir Wulfharth, a warrior of the famed Nord... more
Along the northern coast of the Sheogorad, a lone cottage sits isolated from the world, where time seemingly passes by unnoticed. Here lives the reclusive Odmlir Wulfharth, a warrior of the famed Nordic Wulfharth clan who resides all alone in this barren landscape, but this is no simple hermit se...
This is the first of my series of replacement .esp files that can be used to replace the main .esp file of any user-made expansion for the game. It is a simple remake of the original .esp file which s... more
This is the first of my series of replacement .esp files that can be used to replace the main .esp file of any user-made expansion for the game. It is a simple remake of the original .esp file which simply removes all references to dialogue, NPCs, land mass, quests etc. That means one you've repl...
Do you ever get tired of making trip after trip after trip whenever you want to change houses or clean out a dungeon? Me too.
However, simply making a cheat mod with a belt of infinite CE feathe... more
Do you ever get tired of making trip after trip after trip whenever you want to change houses or clean out a dungeon? Me too.
However, simply making a cheat mod with a belt of infinite CE feather seemed a little bit too... well, cheatish.
So...
This mod, is an alternative Tribunal Main Quest. I used all the original quests, but changed them to fit the new plot:
More than 400 years have passed since the Tribunal (Vivec, Almalexia and Sotha Si... more
This mod, is an alternative Tribunal Main Quest. I used all the original quests, but changed them to fit the new plot:
More than 400 years have passed since the Tribunal (Vivec, Almalexia and Sotha Sil), have lost their connection with the source of their divinity, the Heart of Lorkhan, and ...
This mod has my best work yet. The opening scene clearly shows this isn't your typical quest mod. You join a coven known as The Strix. Things are normal for a while, until there's an attack by an army... more
This mod has my best work yet. The opening scene clearly shows this isn't your typical quest mod. You join a coven known as The Strix. Things are normal for a while, until there's an attack by an army of mercenaries. Things get stranger still, strange noises in the coven, people being abducted by...
Quest to allow vampires to trade with Telvanni....Vampires regenerate health/fatigue...Sun damage weather dependent Quest to allow vampires to talk with NPCs using a potion. See readme for info.
Endure the trials of Aragon the Battlemage and win "Aragon's Long Bow" a Daedric long bow with the capability to conjure it's own arrows.
Ask around in Molag Mar to find the stronghold of Aragon... more
Endure the trials of Aragon the Battlemage and win "Aragon's Long Bow" a Daedric long bow with the capability to conjure it's own arrows.
Ask around in Molag Mar to find the stronghold of Aragon. Intented for higher level players. See readme for more d...
The purpose of this plugin, is basically, to transform the arena, in Vivec, from a boring place, into a happening place. There are no quests. Just stuff to make the arena come alive. There are gladiat... more
The purpose of this plugin, is basically, to transform the arena, in Vivec, from a boring place, into a happening place. There are no quests. Just stuff to make the arena come alive. There are gladiator battles from 8am until 11pm, and a small bar called "The Rusty Swordsman" has been added, and ...
Talk to the Argonian at the docks in Tel Branora. He will take you to his treetop village in the mangrove forest to the far east of Tel Branora. No quests, just a nice little village with some bonuses... more
Talk to the Argonian at the docks in Tel Branora. He will take you to his treetop village in the mangrove forest to the far east of Tel Branora. No quests, just a nice little village with some bonuses here and there. This is my first mod (that I have uploaded). I know it's far from perfect, but i...
Story
Welcome to witch-cursed, legend-haunted Arkham, whose huddled, sagging gambrel roofs and crumbling balustrades brood out the centuries beside the darkly muttering Miskatonic.
The hidden Arkham... more
Story
Welcome to witch-cursed, legend-haunted Arkham, whose huddled, sagging gambrel roofs and crumbling balustrades brood out the centuries beside the darkly muttering Miskatonic.
The hidden Arkham Clothing Collection is housed somewhere within this rather unusual town. Dar...
This mod adds several new artifacts that were in Daggerfall, but are missing from Morrowind. They include...
-Wabbajack: A magic staff that transform a monster into a random other type of monste... more
This mod adds several new artifacts that were in Daggerfall, but are missing from Morrowind. They include...
-Wabbajack: A magic staff that transform a monster into a random other type of monster.
-Sanguine Rose: Pedals from this rose can be used to summon Daedr...
UNZIP TO THE C:\ (root) FOLDER!!! NOT DATA FILES!!!
Hope you got a big puter, cause you'll need it for this!
Large interior that's had several changes since earlier versions.
New location: Due to sev... more
UNZIP TO THE C:\ (root) FOLDER!!! NOT DATA FILES!!!
Hope you got a big puter, cause you'll need it for this!
Large interior that's had several changes since earlier versions.
New location: Due to several requests, it's been moved to the north side of Balmora. Steps just to the right of the te...
Main Features include -
- Makes Dark Brotherhood assassins to strike out in wilderness while in guild quests
- Makes Dark Brotherhood Attack to occur based on your level, Guild Standings and Global ... more
Main Features include -
- Makes Dark Brotherhood assassins to strike out in wilderness while in guild quests
- Makes Dark Brotherhood Attack to occur based on your level, Guild Standings and Global Reputation, so at lower levels, there would be hardly any attack.
- At higher levels as your sta...
Adds a new joinable company to the game with 3 quests, a stall and a warehouse with offices. You join in Suran at the Silt Strider Platform. you need at least 40 mercantile and 40 personality. This mo... more
Adds a new joinable company to the game with 3 quests, a stall and a warehouse with offices. You join in Suran at the Silt Strider Platform. you need at least 40 mercantile and 40 personality. This mod is an extreme Beta so any ideas and feedback would be much appreciated. Athos incorporated is a...
After becoming the Master Thief I was very annoyed to find that I couldn't finish the Bal Molagmer quests because Stacey went on holiday. This mod adds an NPC who will give you the Bal Molagmer quests... more
After becoming the Master Thief I was very annoyed to find that I couldn't finish the Bal Molagmer quests because Stacey went on holiday. This mod adds an NPC who will give you the Bal Molagmer quests after Stacey leaves, so you can complete them even after you have become the M...
Balanced Scales is a mod that adds a faction called the Argonian Hunters with a guildhall in Hla Oad. The primary goal of the Argonian Hunters is the total annihilation of the Argonian "Race" - and th... more
Balanced Scales is a mod that adds a faction called the Argonian Hunters with a guildhall in Hla Oad. The primary goal of the Argonian Hunters is the total annihilation of the Argonian "Race" - and they want you to help! Features of this mod include:
* 20 Quests ...
Quest mod adding about 5-10 hours' gameplay with lots of dialogue, a few short combat scenes, a large family house, and the opportunity to collect weekly income from a lively tavern.
Also provides com... more
Quest mod adding about 5-10 hours' gameplay with lots of dialogue, a few short combat scenes, a large family house, and the opportunity to collect weekly income from a lively tavern.
Also provides companion-friendly travel to and from Mournhold by new guild guides in the Balmora Mages Guild ...
Replaces Vori's house in Balmora, (a pointless home, doesn't affect any quests or NPCs) with a much better one. Inside you'll find a ring key that, when in your inventory, makes the normal bed (be... more
Replaces Vori's house in Balmora, (a pointless home, doesn't affect any quests or NPCs) with a much better one. Inside you'll find a ring key that, when in your inventory, makes the normal bed (bed works when ring is off) move aside revealing a trap door to your true Lair. Your...
I have placed a big tree with a Telvanni-style door and interior in Balmora. It also includes a pet guar and a small garden in the front yard. I didn't add any quests for it; just a house and a talkin... more
I have placed a big tree with a Telvanni-style door and interior in Balmora. It also includes a pet guar and a small garden in the front yard. I didn't add any quests for it; just a house and a talking guar. The house itself is fairly small, but it does have a few containers, as well as some item...
Balmora's underworld V1.1 by Fulgore
Additional quests and dialogue by Envy123
Description
===========
Get lost within the depths of Balmora's Underworld. Walk through the sewers: let the Thousand La... more
Balmora's underworld V1.1 by Fulgore
Additional quests and dialogue by Envy123
Description
===========
Get lost within the depths of Balmora's Underworld. Walk through the sewers: let the Thousand Lanterns Market take your breath away and explore the abandoned canals. Wi...
This plugin was designed and created by the Big Chief.
To play the plugin, place the included files in your "data files" folder in your morrowind directory. In most cases, it will be located here:
C... more
This plugin was designed and created by the Big Chief.
To play the plugin, place the included files in your "data files" folder in your morrowind directory. In most cases, it will be located here:
C:\Program Files\Bethesda Softworks\Morrowind
Make sure the s...
Beeblebrox Manor v1.1
By Zaphod Beeblebrox
Overview:
Beeblebrox Manor is a major expansion to Rethan Manor, the House Hlaalu fortress the player receives thro
ugh a series of quests. When I f... more
Beeblebrox Manor v1.1
By Zaphod Beeblebrox
Overview:
Beeblebrox Manor is a major expansion to Rethan Manor, the House Hlaalu fortress the player receives thro
ugh a series of quests. When I first saw the original fortress, I was quite disappoi...
This mod adds 13 recolors of a dress I made for several other projects. These color variants were created upon requests over the course of a year. I have also included 2 pairs of black and brown leath... more
This mod adds 13 recolors of a dress I made for several other projects. These color variants were created upon requests over the course of a year. I have also included 2 pairs of black and brown leather boots. The items can be bought from a new shop, located on the outskirts of Dagon Fel.
Removes Main ESM container from game that blocks activation of quest related container in Ald-rhun Temple.
This bug is caused by conversion from ESP to ESM, and any further problems, please contac... more
Removes Main ESM container from game that blocks activation of quest related container in Ald-rhun Temple.
This bug is caused by conversion from ESP to ESM, and any further problems, please contact me via email.
Update Info:
Fixes broken door teleports in all int...
Background and Story.
Beyond YsGramor adds a new faction to the game: The Windhelm Oddfellows. This faction is an anti-slavery movement founded by the Dunmer alchemist Krugh Tya'ruhn and his band o... more
Background and Story.
Beyond YsGramor adds a new faction to the game: The Windhelm Oddfellows. This faction is an anti-slavery movement founded by the Dunmer alchemist Krugh Tya'ruhn and his band of Nord 'Gatherers' roughly 300 years prior to your arrival. Their mission is far more m...
Background and Story.
Beyond YsGramor adds a new faction to the game: The Windhelm Oddfellows. This faction is an anti-slavery movement founded by the Dunmer alchemist Krugh Tya'ruhn and his band o... more
Background and Story.
Beyond YsGramor adds a new faction to the game: The Windhelm Oddfellows. This faction is an anti-slavery movement founded by the Dunmer alchemist Krugh Tya'ruhn and his band of Nord 'Gatherers' roughly 300 years prior to your arrival. Their mission is far more m...
Beyond YsGramor adds a new faction to the game: The Windhelm Oddfellows. This faction is an anti-slavery movement founded by the Dunmer alchemist Krugh Tya'ruhn and his band of Nord 'Gatherers' roughl... more
Beyond YsGramor adds a new faction to the game: The Windhelm Oddfellows. This faction is an anti-slavery movement founded by the Dunmer alchemist Krugh Tya'ruhn and his band of Nord 'Gatherers' roughly 300 years prior to your arrival. Their mission is far more militant and aggressive than the Twi...
OVERALL GOAL
To make Morrowind more re-playable, by presenting sweeping customization options to the player via Ability, Power, Spell, and Item rewards in quests, and creature/NPC loot.
Abst... more
OVERALL GOAL
To make Morrowind more re-playable, by presenting sweeping customization options to the player via Ability, Power, Spell, and Item rewards in quests, and creature/NPC loot.
Abstract
During your character's lif...
Blades Quest: Prophecy Of The Lost Heir
Author: Emma
Movement script: TheOtherFelix, based on the original movement script by Grumpy.
During a fearful storm 15 years ago, a ship was wrecked off the ... more
Blades Quest: Prophecy Of The Lost Heir
Author: Emma
Movement script: TheOtherFelix, based on the original movement script by Grumpy.
During a fearful storm 15 years ago, a ship was wrecked off the coast of Khuul. Among the victims were Iliam Dren - the rejected firstbo...
This changes the curse (which is added to your character after you equip and then try to unequip the dagger on the table) slightly and adds a book to Jobasha's Rare books. Oh and it also adds another... more
This changes the curse (which is added to your character after you equip and then try to unequip the dagger on the table) slightly and adds a book to Jobasha's Rare books. Oh and it also adds another chest that opens to a riddle. the main change is that it adds another quest after you remov...
Ever get annoyed by the fact that becoming a werewolf before starting the main Bloodmoon Quest breaks the game?
Well, be annoyed no longer. Now you merely have to talk to Korst Wind-Eye, and his... more
Ever get annoyed by the fact that becoming a werewolf before starting the main Bloodmoon Quest breaks the game?
Well, be annoyed no longer. Now you merely have to talk to Korst Wind-Eye, and his rejection of you will trigger Hircine's Quests by providing the needed ...
Adds an atronach called Smoulderon, who gives you a quest which will ultimately reward you with a pair of boots, the "Boots of Infernal Chaos", which leave behind a trail of fire.
HINT: He's some... more
Adds an atronach called Smoulderon, who gives you a quest which will ultimately reward you with a pair of boots, the "Boots of Infernal Chaos", which leave behind a trail of fire.
HINT: He's somewhere very, very hot. Scroll down for a spoiler.
New...
Piracy along Vvardenfell's eastern coast is about to become a problem for the empire. Socucius Ergalla, of the census and excise office in Seyda Neen, calls for the player to infiltrate the pirates, a... more
Piracy along Vvardenfell's eastern coast is about to become a problem for the empire. Socucius Ergalla, of the census and excise office in Seyda Neen, calls for the player to infiltrate the pirates, and find out where they get their information about the imperial shipping routes.
Other...
This is a mini quest designed with low level characters in mind and set in Pelagiad.
There is a nice reward at the end. But if you are already walking round with an Uber Sword of DOOM! then you may b... more
This is a mini quest designed with low level characters in mind and set in Pelagiad.
There is a nice reward at the end. But if you are already walking round with an Uber Sword of DOOM! then you may be a little disappointed by the reward - hopefully not too diappointed with the quest
Your best friend is missing. you have only little clues and people who may know something. Every turn of this quest leads to another clue to the question. where is your lost friend? Follow the tra... more
Your best friend is missing. you have only little clues and people who may know something. Every turn of this quest leads to another clue to the question. where is your lost friend? Follow the trail of clues and find your friend before it is too late. Early ...
Its here 10 quests in a new guild of fighters in Caldera. The difficulty is a sliding scale. The quests start out simplistic like in Balmora, others are more difficult as you continue to progress. Som... more
Its here 10 quests in a new guild of fighters in Caldera. The difficulty is a sliding scale. The quests start out simplistic like in Balmora, others are more difficult as you continue to progress. Some quests have multiple.
So how do you start the quests? Visit Caldera a...
Its here 10 quests in a new guild of fighters in Caldera.
The difficulty is a sliding scale. The quests start out
simplistic like in Balmora, others are more difficult as
you continue to progress. ... more
Its here 10 quests in a new guild of fighters in Caldera.
The difficulty is a sliding scale. The quests start out
simplistic like in Balmora, others are more difficult as
you continue to progress. Some quests have multiple.
So how do you start the quests? Visit Cald...
Castlevania - Dark Sanctuary is a Morrowind mod combining Elder Scrolls
style gameplay with the history, characters and items of the classic
gaming series. This mod was designed to be very difficult... more
Castlevania - Dark Sanctuary is a Morrowind mod combining Elder Scrolls
style gameplay with the history, characters and items of the classic
gaming series. This mod was designed to be very difficult for those not
cheating, so please do not attempt to venture into Castlevania unt...
Adds chalk to the game. As well as a few chalk related encounters and quests. Chalk can be found in at least one store in most cities. See ReadMe for details on chalk use.
Children of the Night Part 2: Quest for Ariela
Very large single file; icons, mesh, tex, music, sounds, dirty refs and excessive cells; readme NOTE: Patch is available for this Part II problems may o... more
Children of the Night Part 2: Quest for Ariela
Very large single file; icons, mesh, tex, music, sounds, dirty refs and excessive cells; readme NOTE: Patch is available for this Part II problems may occur if running other mods does NOT require CON ! but recommended for story; L20 pc
Ald-ruhn is experiencing an increase in cliff racer activity lately. An Imperial, Thalbus Darsus, has been hired to look into the matter and help the city get rid of this menace. It is suspected that ... more
Ald-ruhn is experiencing an increase in cliff racer activity lately. An Imperial, Thalbus Darsus, has been hired to look into the matter and help the city get rid of this menace. It is suspected that the cliff racers are breeding in some sort of underground burrows. Find out more by talking to th...
Features:
1. Adds 48 NPC?s who will offer the player work in 10 different jobs: herb collecting, exterminating, fishing, gathering, ghosting, crab hunting, cliff racing, smuggling, skinning, and nix ... more
Features:
1. Adds 48 NPC?s who will offer the player work in 10 different jobs: herb collecting, exterminating, fishing, gathering, ghosting, crab hunting, cliff racing, smuggling, skinning, and nix hunting.
2. NPC?s are placed in cities and towns throughout Vvardenfell. Loo...
i made a minor add-on for the CM_minor_quests of Cuthroat (thnx to him for the mod) it adds a few new quest giving NPC's in balmora (also in shops)
CM_Minor_quests is needed
Community Christmas Cards 2008
by The Morrowind Modding Community
Index:
1. Description
2. Installation and Playing
3. Usage
4. Credits
5. Known bugs
...
This mod adds two companions in Seyda Neen: Andrea, a spellsword, and Cecil, a battlemage. Based off of Grumpy's Companion_v3.1 template. There are no quests or storylines associated with this mod. Re... more
This mod adds two companions in Seyda Neen: Andrea, a spellsword, and Cecil, a battlemage. Based off of Grumpy's Companion_v3.1 template. There are no quests or storylines associated with this mod. Requires Sniper Daria's Japanese House and Westly's Master Headpack, otherwise they will be naked a...
I always got the impression from Creeper that he wasn't very happy in Morrowind: "Don't want to work. Just want to bang on my drum. What's a scamp gotta do?"
This mod adds a quest surrounding the... more
I always got the impression from Creeper that he wasn't very happy in Morrowind: "Don't want to work. Just want to bang on my drum. What's a scamp gotta do?"
This mod adds a quest surrounding the famous Creeper of Caldera, in which the player helps him become reunited wit...
This old, rundown Imperial Bastion has seen better days and many strange and unique "things" have managed to place themselves here. Besides being a fun and intriguing adventure, 31 new scripts add ... more
This old, rundown Imperial Bastion has seen better days and many strange and unique "things" have managed to place themselves here. Besides being a fun and intriguing adventure, 31 new scripts add realism to this new land. Assassination attempts, noble...
This is a witch hunt type quest. You will meet a breton woman at the Eight Plates in Balmora, and she will tell you a story of a foul necromancer and her students hiding out in a local cemetery. She w... more
This is a witch hunt type quest. You will meet a breton woman at the Eight Plates in Balmora, and she will tell you a story of a foul necromancer and her students hiding out in a local cemetery. She will pay you a LARGE sum if you venture into "Crypts of The Dead" and kill the necromancers.
...
Crystal Forge V1.2 Mod (10/20/2002)
By: ejaz
Background:
Crystal weapons and armor. Few people have heard of it. Of those who have, fewer still believed it is other than a myth. However, one man did... more
Crystal Forge V1.2 Mod (10/20/2002)
By: ejaz
Background:
Crystal weapons and armor. Few people have heard of it. Of those who have, fewer still believed it is other than a myth. However, one man did believe. His name is Sirollus Saccus. During the Empress Katariah's rul...
Cult of the Talosec - README V1.0
Quest for the Omnicron
Made using patched (1.1.0605) version of Morrowind. Tribunal or Bloodmoon not required.
http://homepage.ntlworld.com/maartin/plugins/
1. Ins... more
Cult of the Talosec - README V1.0
Quest for the Omnicron
Made using patched (1.1.0605) version of Morrowind. Tribunal or Bloodmoon not required.
http://homepage.ntlworld.com/maartin/plugins/
1. Installation
2. Getting Started
2.1. Stor...
Traveste the Trader (at Fatleg's Dropoff in Hla Oad) is smitten and needs someone to run an "errand" for him. If your character has personality of at least 45, then talking to Traveste about Hla Oa... more
Traveste the Trader (at Fatleg's Dropoff in Hla Oad) is smitten and needs someone to run an "errand" for him. If your character has personality of at least 45, then talking to Traveste about Hla Oad ; adds a new opportunity for a quest.
A small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests. Previously you had to find one pa... more
A small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests. Previously you had to find one particular statue somewhere on Vvardenfell with no hint as to which on...
Daedric Invocation - a Morrowind plugin by Endrek
This is a small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and co... more
Daedric Invocation - a Morrowind plugin by Endrek
This is a small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests. Previously you had to find one particular statue somewhere on Vvar...
I've always loved the Elric series by Michael Moorcock. I thought it would be neat if you could summon the daedric princes. Now you can. I created a series of quests in which you find out about a grou... more
I've always loved the Elric series by Michael Moorcock. I thought it would be neat if you could summon the daedric princes. Now you can. I created a series of quests in which you find out about a group trying to discover how to summon the daedric lords. You can throw your lot in with them, or wor...
I've always loved the Elric series by Michael Moorcock. I thought it would be neat if you could summon the daedric princes. Now you can. I created a series of quests in which you find out about a grou... more
I've always loved the Elric series by Michael Moorcock. I thought it would be neat if you could summon the daedric princes. Now you can. I created a series of quests in which you find out about a group trying to discover how to summon the daedric lords. You can throw your lot in with them, or wor...
This mod centers around a group trying to rediscover how to summon the lords of oblivion. You can join in the search to discover how. Be aware, each has their own agenda, and want to be the last one s... more
This mod centers around a group trying to rediscover how to summon the lords of oblivion. You can join in the search to discover how. Be aware, each has their own agenda, and want to be the last one standing at the end. Different quest paths built in, so can be played several times for a slightly...
An ancient evil from the time of Resdayn haunts the quiet seaside village of Dagon Fel. Will the star-marked Nerevarine return hope to the land, or will the darkness of Dagon's folly forever lurk belo... more
An ancient evil from the time of Resdayn haunts the quiet seaside village of Dagon Fel. Will the star-marked Nerevarine return hope to the land, or will the darkness of Dagon's folly forever lurk below? This plugin is a short adventure, and explores why the village ...
A comedy adventure by Princess and Kateri
Join ex-Legion adventurer Arnand (Sorcha’s Breton Hunk) and his beautiful alchemist sister Evie (exclusive by Westly) in a romantic comedy! With Elves! Oh, ... more
A comedy adventure by Princess and Kateri
Join ex-Legion adventurer Arnand (Sorcha’s Breton Hunk) and his beautiful alchemist sister Evie (exclusive by Westly) in a romantic comedy! With Elves! Oh, okay, and zombies
Meet their friends: impulsive, job-hating Dire...
Dark Powers adds a quest which splits where you can be a good vampire or an evil one. It all depends on whether or not you see the reclusive repentant Vampire Lord whose ring you obtain from a man... more
Dark Powers adds a quest which splits where you can be a good vampire or an evil one. It all depends on whether or not you see the reclusive repentant Vampire Lord whose ring you obtain from a man in Arrille's Tradehouse before you evolve too far into vampirism and lose a...
This MOD adds a small, but cool guild to Morrowind and a small mission with a big reward. Their guild house can be found behind Balmora's Silt Strider. Rememer this MOD is just a teaser, look out for ... more
This MOD adds a small, but cool guild to Morrowind and a small mission with a big reward. Their guild house can be found behind Balmora's Silt Strider. Rememer this MOD is just a teaser, look out for version O.V a version with loads more quests and absulutly no glitches!
Yet another texture replacement for Morrowind - 1024 & 512 res
I've had many many requests for this. After a long time of trying to get in touch with Jeremy & having no luck, I've decided to rel... more
Yet another texture replacement for Morrowind - 1024 & 512 res
I've had many many requests for this. After a long time of trying to get in touch with Jeremy & having no luck, I've decided to release my version of the DD textures to match my other armor textu...
This mod affects Dwemer ruins "Odrosal","Vemynal" & "Dagoth Ur" in Main Quest timeline, and it is my attempt to make the quest to find Kagrenac's Tools and destroy Dagoth Ur a much more involved task.... more
This mod affects Dwemer ruins "Odrosal","Vemynal" & "Dagoth Ur" in Main Quest timeline, and it is my attempt to make the quest to find Kagrenac's Tools and destroy Dagoth Ur a much more involved task.
You can expect to find much larger ruins to explore as well as traps, puzzles, and ...
Darkwater Shack is a quest set in Seyda Neen with the end result being the Darkwater Shack, a place for newer players to stay in Seyda Neen. It involves murder, skooma, and a bit of lore.
Changelog:1... more
Darkwater Shack is a quest set in Seyda Neen with the end result being the Darkwater Shack, a place for newer players to stay in Seyda Neen. It involves murder, skooma, and a bit of lore.
Changelog:1.0 - Released Darkwater Shack Mod.
A mod for Morrowind that will provide an alternate Vampire experience (adds a 4th type of Vampire) Explore the Curse of the Daywalker for yourself - quest starts in Balmora at the Bookseller's shop... more
A mod for Morrowind that will provide an alternate Vampire experience (adds a 4th type of Vampire) Explore the Curse of the Daywalker for yourself - quest starts in Balmora at the Bookseller's shop...have a look around The Daywalker Vampire class has ne...
This mod adds the ruins of Kal-Datha, an ancient Aldmeri city west of Gnisis. Inside, you will encounter the trapped dead of the city, and be able to do quests, explore a ruined city to new music, and... more
This mod adds the ruins of Kal-Datha, an ancient Aldmeri city west of Gnisis. Inside, you will encounter the trapped dead of the city, and be able to do quests, explore a ruined city to new music, and get all the evil wares you'll need.
The shop includes many, many new weapons, armor...
This mod adds ancient ruins to the penninsula north of Gnsis. Upon entering, you will find ghostly denizens of an ancient city, many quests, and a Shop Owner who deals in evil and dark weapons, armor,... more
This mod adds ancient ruins to the penninsula north of Gnsis. Upon entering, you will find ghostly denizens of an ancient city, many quests, and a Shop Owner who deals in evil and dark weapons, armor, clothes and more. This mod is taylored for darker characters, but "normal" and "holy" characters...
This MOD adds a non-journal quest. It is highly recommended that your character is powerful/stocked up on strong healing potions. Death is a difficult character to kill but you can be aided by the not... more
This MOD adds a non-journal quest. It is highly recommended that your character is powerful/stocked up on strong healing potions. Death is a difficult character to kill but you can be aided by the note that is on the wall of the Zurdas Family Home.
To learn of the whereab...
Deepsnow Manor adds a new house with awesome services, and an underground bar. Transport from Fort Frostmoth is included and when I decide to release version 1.0 complete, there will be quests, but fo... more
Deepsnow Manor adds a new house with awesome services, and an underground bar. Transport from Fort Frostmoth is included and when I decide to release version 1.0 complete, there will be quests, but for now, its just a place to chill. There is a butler in the main manor, with lots of little goodie...
After you complete the "Maiden's Token" quest for the Imperial Legion, this quest will become available.
Ilmeni Dren's father is going to force her to marry a Telvanni unless she marries someone ... more
After you complete the "Maiden's Token" quest for the Imperial Legion, this quest will become available.
Ilmeni Dren's father is going to force her to marry a Telvanni unless she marries someone soon. You are sent on several small quests to prove you love her and co...
This mod adds a Blades Outpost near Gnisis, left - hand from the Fort out of the city.
There are some deserter legionaries in VVardenfel, and the Imperial Legion Comittee ask the Blades for help to in... more
This mod adds a Blades Outpost near Gnisis, left - hand from the Fort out of the city.
There are some deserter legionaries in VVardenfel, and the Imperial Legion Comittee ask the Blades for help to investigate this happening.
New buildings, retextured armor (Blades armor)
NPCs with...
Finished the main quest?
Always thought the game was a bit too easy? Always wanted something with a bit more steam?
Well then, welcome to Deus Ex Machina, a steampunkyish mod, full of robots, tr... more
Finished the main quest?
Always thought the game was a bit too easy? Always wanted something with a bit more steam?
Well then, welcome to Deus Ex Machina, a steampunkyish mod, full of robots, trains, and insane stuff.
What started as a small mod by me grew i...
When I first completed the main quest, I was dissapointed to say the least with my reward. A night eye ring? I was already A very powerful, level 60, wizard by that time, so it was more of an insul... more
When I first completed the main quest, I was dissapointed to say the least with my reward. A night eye ring? I was already A very powerful, level 60, wizard by that time, so it was more of an insult than a reward. I was also a little dissapointed with the lack of different...
Ever wish you could actually wear a disguise in Morrowind
in order to do one of those risky quests? Now you can. Closed
types of helmet in the game now have a unique bounty associated
with the... more
Ever wish you could actually wear a disguise in Morrowind
in order to do one of those risky quests? Now you can. Closed
types of helmet in the game now have a unique bounty associated
with them, so you can don an Iron Helm to rob the Vivec vaults, &...
{Note: An epic quest mod introducing the Drow into Morrowind lore. This mod merges five other classics the titles of which can be found below.}
What is the secret behind the mysterious Doom Door an... more
{Note: An epic quest mod introducing the Drow into Morrowind lore. This mod merges five other classics the titles of which can be found below.}
What is the secret behind the mysterious Doom Door and who is the equally mysterious Telvanni Mage so intimately
connected w...
What is the secret behind the mysterious Doom Door and who is the equally mysterious Telvanni Mage so intimately
connected with it? Meant for Level 20, or higher, characters, this mod will take you... more
What is the secret behind the mysterious Doom Door and who is the equally mysterious Telvanni Mage so intimately
connected with it? Meant for Level 20, or higher, characters, this mod will take you on an adventure to a new
Drow City on Vvardenfell and through dungeons, m...
Having been somewhat disappointed at the Imperial Legion quests, I decided to make the whole ordeal a bit more worthwhile by putting this armor set and belt together exclusively for The Knight of the ... more
Having been somewhat disappointed at the Imperial Legion quests, I decided to make the whole ordeal a bit more worthwhile by putting this armor set and belt together exclusively for The Knight of the Imperial Dragon. You will find the armor and belt being worn by Varus Vantinius (The Knight of th...
A new evil Orc faction has rolled into town, and the Imperial legion isn't happy. Choose which side to team with and help to hunt down the other.
Includes many, many new quests, two new suits of armor... more
A new evil Orc faction has rolled into town, and the Imperial legion isn't happy. Choose which side to team with and help to hunt down the other.
Includes many, many new quests, two new suits of armor (medium & heavy) new items, alligiences, and a lot of combat
Fairly difficult mod, est...
A new evil Orc faction has rolled into town, and the Imperial legion isn't happy. Choose which side to team with and help to hunt down the other.
Includes many, many new quests, two new suits of armor... more
A new evil Orc faction has rolled into town, and the Imperial legion isn't happy. Choose which side to team with and help to hunt down the other.
Includes many, many new quests, two new suits of armor (medium & heavy) new items, alligiences, and a lot of combat
Fairly difficult mod, est...
This mod adds a house near Balmora. There are no quests or other tricks that can make your morrowind life harder...just a house with teleport, amulet, lots of place for storage your goods and artefact... more
This mod adds a house near Balmora. There are no quests or other tricks that can make your morrowind life harder...just a house with teleport, amulet, lots of place for storage your goods and artefacts.
In this plugin I use MobileBlack's teleporting script (with some changes) and a script fo...
This mod adds some new quests into the game. It also finds use for some unused items in the game in which are unavailbe otherwise through TES CS . Plus there is an item that I created in which can cau... more
This mod adds some new quests into the game. It also finds use for some unused items in the game in which are unavailbe otherwise through TES CS . Plus there is an item that I created in which can cause any Scrap metal you pick up to turn into "Refined Gold" as long as it's in your inventory. ...
This mod adds the continent of Eomethia to the game. You will not be able to find it on the ingame map. Ive tried. it is still a beta and feel free to update it yourselves as long as you give me credi... more
This mod adds the continent of Eomethia to the game. You will not be able to find it on the ingame map. Ive tried. it is still a beta and feel free to update it yourselves as long as you give me credit because I will not update it myself. Otherwhise have fun!
Submitted by...
This is a simple quest that begins right after you leave the Census and Excise Office in Seyda Neen.
The action starts with a trail of vague and boring clues. These clues will (possibly) lead you... more
This is a simple quest that begins right after you leave the Census and Excise Office in Seyda Neen.
The action starts with a trail of vague and boring clues. These clues will (possibly) lead you to an ancient dungeon where you must solve uninspired locked-door puzzles, t...
168 hours of modding this one house, brings this to you. I'm sorry its in Balmora. :( I worked pretty hard on it, its a good house for starting aventures. Has 2 minor quests to get you into the ho... more
168 hours of modding this one house, brings this to you. I'm sorry its in Balmora. :( I worked pretty hard on it, its a good house for starting aventures. Has 2 minor quests to get you into the house - it has a story and you can choose to ignore it if you wish...
Clearly these escort quests are a few of the worst kind of quests. Or so I?ve been told, read and share the same opinion. I?m hoping this guide will make it easier to you!
Play as fargoth! Commoner class, commoner birthsign (does absolutely nothing), and a barrel outside of the census and excise office in Seyda Neen that holds all of his possesions, including a key to ... more
Play as fargoth! Commoner class, commoner birthsign (does absolutely nothing), and a barrel outside of the census and excise office in Seyda Neen that holds all of his possesions, including a key to his house. Also, for a touch of realism, two quests were deleted. The man in Arr...
This mod makes a few improvements to the quest 'Fargoth's Hiding Place'
in Seyda Neen, where you have to recover money for a guy called Hrisskar
Flat-Foot you met in Arrille's Tradehouse.
You will no... more
This mod makes a few improvements to the quest 'Fargoth's Hiding Place'
in Seyda Neen, where you have to recover money for a guy called Hrisskar
Flat-Foot you met in Arrille's Tradehouse.
You will now have the option to lie to him, to be able to keep the money...
Aeolus was the Greek god of the wind, I say WAS because now YOU have his boots. i created these boots because i hate walking/running through the wilderness to get quests done the build up a new chare... more
Aeolus was the Greek god of the wind, I say WAS because now YOU have his boots. i created these boots because i hate walking/running through the wilderness to get quests done the build up a new charecter, this mod is intended for those of use who are playing morrowind again an...
This introduces Feyiin to the region around Seyda Neen. He needs help and will reward you for your efforts.
Feyyin has a small cave somewhere between Seyda Neen and Pelagiad and you are welcome to us... more
This introduces Feyiin to the region around Seyda Neen. He needs help and will reward you for your efforts.
Feyyin has a small cave somewhere between Seyda Neen and Pelagiad and you are welcome to use it.
The cave has 2 rooms: one with basic NOM facilities and storage, the other with ...
This mod involves nine quests so far.
Note: You must be at least Master of the Fighters Guild, Mouth of House Telvanni, AND completed the MQ to initiate the first quest and begin construction of ... more
This mod involves nine quests so far.
Note: You must be at least Master of the Fighters Guild, Mouth of House Telvanni, AND completed the MQ to initiate the first quest and begin construction of the new guild hall!
** Fighter's Guild: A New Start **
T...
15 quests for the Fighters Guild that includes: 15 additional quests/secret quests making 30 in all for members who are at least the rank of Swordsman.
Quests build to the final quest and there ... more
15 quests for the Fighters Guild that includes: 15 additional quests/secret quests making 30 in all for members who are at least the rank of Swordsman.
Quests build to the final quest and there is a story that follows everything, and I hope it's not terrible. ...
First of all, don't be too rough on me, it's my first mod :).
This small mod adds a quest that can be taken from Firalmo, a High Elf living in Sadrith Mora. The quest can be started by finding Firal... more
First of all, don't be too rough on me, it's my first mod :).
This small mod adds a quest that can be taken from Firalmo, a High Elf living in Sadrith Mora. The quest can be started by finding Firalmo and talking to him directly, or by asking around Sadrith Mora for "latest rumors". T...
Fireworks in Morrowind!! It does'nt have any quests or anything, but it places the fireworks in an easy location where people can view them. I would suggest using TESCS to place them in the city or l... more
Fireworks in Morrowind!! It does'nt have any quests or anything, but it places the fireworks in an easy location where people can view them. I would suggest using TESCS to place them in the city or location of your choice. The fireworks are a static object (meaning ...
This mod is aimed at high level characters, typically those that have completed both Morrowind and Tribunal with levels above 30. *revised* This mod is a complex and difficult mod to beat if your char... more
This mod is aimed at high level characters, typically those that have completed both Morrowind and Tribunal with levels above 30. *revised* This mod is a complex and difficult mod to beat if your character is too low a level. Level 30 is the bare minimum, but I would probably suggest players of l...
This mod combines 90 armor mods into one. But rather than keeping the original quests or shops, I have put them all into new and existing levelled lists. You will find these armors in various smuggle... more
This mod combines 90 armor mods into one. But rather than keeping the original quests or shops, I have put them all into new and existing levelled lists. You will find these armors in various smuggler, bandit, and other loot lists. They have also been added to every merchant in the game. All smi...
This mod combines 90+ armor mods into one. But rather than keeping the original quests or shops, I have put them all into new and existing levelled lists. You will find these armors in various smugg... more
This mod combines 90+ armor mods into one. But rather than keeping the original quests or shops, I have put them all into new and existing levelled lists. You will find these armors in various smuggler, bandit, and other loot lists. They have also been added to every merchant in...
hi.
ok so i put dialoges to the NPC's and put some new things to interiors.
if u look gearfully u will find something useful in the exteriors.
so i thing the mods ready. at least im not doing enythi... more
hi.
ok so i put dialoges to the NPC's and put some new things to interiors.
if u look gearfully u will find something useful in the exteriors.
so i thing the mods ready. at least im not doing enything to it enymore.
theres no quests sorry about that.
put...
Theres 8 new NPC's, unfortunaly theres no quests.
You can get to the city by balmora mages guild theres npc called Rhiitlling.
keep your eays open when you run a round the city theres suprise for you,... more
Theres 8 new NPC's, unfortunaly theres no quests.
You can get to the city by balmora mages guild theres npc called Rhiitlling.
keep your eays open when you run a round the city theres suprise for you, and its veary hard to find.
Updates:
-Repaired one of the dialog...
Two books, with few copies, have been found in a library of a mysterious city. A man from this city will offer transport. But beware! Rumors have it an assasin is after you, sent by a man found only u... more
Two books, with few copies, have been found in a library of a mysterious city. A man from this city will offer transport. But beware! Rumors have it an assasin is after you, sent by a man found only using the forgotten quests books. And that's not it! In several pla...
Updated "questless" beta of Fort Argonia. Look around Seyda Neen for transport to this island fortress. NO QUESTS ARE INCLUDED IN THIS VERSION! Really just a public beta test of the island.
WARNING!: Use this mod ONLY if you're not interested/have finished the Bloodmoon Main Quest, and you're not interested in the East Empire Company quests or building Raven Rock, as it will incapacitate... more
WARNING!: Use this mod ONLY if you're not interested/have finished the Bloodmoon Main Quest, and you're not interested in the East Empire Company quests or building Raven Rock, as it will incapacitate you to do both things (yes, it's not scripted in any way to automatically remove the Fort after ...
This mod gives you a little tent inside the Fort Frostmoth on the island of Solstheim.
It's not very special just a little tent to sleep in some containers.
If you find any bugs, collitions with M... more
This mod gives you a little tent inside the Fort Frostmoth on the island of Solstheim.
It's not very special just a little tent to sleep in some containers.
If you find any bugs, collitions with Main Quest other quests or any other mod please email us on:
everglade_studio...
Designed for those who prefer Morrowind life without faction complications, working as a freelancer for whoever has suitable work to offer.There are several aspects to this plugin: - many quests no... more
Designed for those who prefer Morrowind life without faction complications, working as a freelancer for whoever has suitable work to offer.There are several aspects to this plugin: - many quests now end if you decline them (ie moving to greyed-out in journal)
...
This is my second quest mod, and is a bit more complex than the first one I made, but this time there are no fights. This is more of a small exploration mod, suitable for low-levels (decent rewards).... more
This is my second quest mod, and is a bit more complex than the first one I made, but this time there are no fights. This is more of a small exploration mod, suitable for low-levels (decent rewards).
No new textures/meshes, just put the .esp in your Data Files folde...
The Elder Scrolls III
MORROWIND - Tribunal - Bloodmoon
Galur Rithari: The Rest of the Story (TRotS)
- by Curmudgeon (can be sent a PM on the ES Forums)
- 6 August 2004 -
*****...
****
The Elder Scrolls III
MORROWIND - Tribunal - Bloodmoon REQUIRED
Galur Rithari: The Rest of the Story (TRotS) Version 3
- by Curmudgeon and LostInSpace
- PM on the Elder Scrolls Forums
..... more
****
The Elder Scrolls III
MORROWIND - Tribunal - Bloodmoon REQUIRED
Galur Rithari: The Rest of the Story (TRotS) Version 3
- by Curmudgeon and LostInSpace
- PM on the Elder Scrolls Forums
...
The Gold Statue Replacer is a texture replacer. It replaces the textures of all Daedric statues in the game with gold leaf textures. In addition, it glowmaps the eyes of the "Talker" statues (The ones... more
The Gold Statue Replacer is a texture replacer. It replaces the textures of all Daedric statues in the game with gold leaf textures. In addition, it glowmaps the eyes of the "Talker" statues (The ones that give you quests), making them burn in different colours.
This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a
4th construction stage (with accompanying quest). There are also extra quests to get a
companion-friendly tele... more
This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a
4th construction stage (with accompanying quest). There are also extra quests to get a
companion-friendly teleport ring, find new mines (one being an new mining colony), and
one to rid House ...
This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a
4th construction stage (with accompanying quest). There are also extra quests to get a
companion-friendly ... more
This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a
4th construction stage (with accompanying quest). There are also extra quests to get a
companion-friendly teleport ring, find new mines (one being an new mining colony), and
I'm not sure of there was ever a version of 1.3 that was released to beta testers or anyone else. The latest 1.2 release I can find accidentally removes "Latest Rumors" which breaks all kind of vanill... more
I'm not sure of there was ever a version of 1.3 that was released to beta testers or anyone else. The latest 1.2 release I can find accidentally removes "Latest Rumors" which breaks all kind of vanilla quests. It also isn't compatible with RoHT because Orvas Dren's desk had been replaced.
This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a 4th construction stage (with accompanying quest). There are also extra quests to get a companion-friendly telepo... more
This mod adds onto the Hlaalu stronghold at all stages of construction, and also adds a 4th construction stage (with accompanying quest). There are also extra quests to get a companion-friendly teleport ring, find new mines (one being an new mining colony), and one to rid House Hlaalu of the Camo...
New in v1.11: Fixed a script name reference bug that caused errors. While passing through Ebonheart you meet a shipmaster named Drathil Hervuz who mentions that Frald the White at the Hawkmoth Legion ... more
New in v1.11: Fixed a script name reference bug that caused errors. While passing through Ebonheart you meet a shipmaster named Drathil Hervuz who mentions that Frald the White at the Hawkmoth Legion Garrison is has a job for an adventurer. You figure it might be worth checking out so you go to t...
So, after a long wait, here it is. Not entirely bug-free, but here nonetheless.
=======Table of Contents
===========
1. Summary
2. Installation
3. playing the Plugin
4. Credits...
South East of Seyda Neen you could find a boat that will take you to the Black Marsh region, in the bandit cove of Last Sand or in the imperial town of Stormhold.
In every of these places you will... more
South East of Seyda Neen you could find a boat that will take you to the Black Marsh region, in the bandit cove of Last Sand or in the imperial town of Stormhold.
In every of these places you will find a home, but it's not free!
With a little bloodbath you could become the Bos...
Fixes some bugs with escorting Rollie the Guar and fixes the Corky teleportation bug in Lurlock's Improved Followers.
The mod works fine by itself but Lurlock's Improved Followers is still highly r... more
Fixes some bugs with escorting Rollie the Guar and fixes the Corky teleportation bug in Lurlock's Improved Followers.
The mod works fine by itself but Lurlock's Improved Followers is still highly recommended to decrease the frustration of escort quests.
Changelog:
v1....
This is basically two mods put into one, Fuchal's Amulet of Happy Animals and Noggin's Guar Hunt, better known as Guar Rescue. Anyway, Fuchal wasn't happy with the way you received his amulet, and som... more
This is basically two mods put into one, Fuchal's Amulet of Happy Animals and Noggin's Guar Hunt, better known as Guar Rescue. Anyway, Fuchal wasn't happy with the way you received his amulet, and someone had the idea (I believe it was Archie) to combine the two mods into one and h...
This is basically two mods put into one, Fuchal's Amulet of Happy Animals and Noggin's Guar Hunt, better known as Guar Rescue. Anyway, Fuchal wasn't happy with the way you received his amulet, and som... more
This is basically two mods put into one, Fuchal's Amulet of Happy Animals and Noggin's Guar Hunt, better known as Guar Rescue. Anyway, Fuchal wasn't happy with the way you received his amulet, and someone had the idea (I believe it was Archie) to combine the two mods into one and have the amulet ...
This plugin adds a quest that, when complete, awards the player with the ability to cast a Guild Guide spell, to teleport to any of the 5 Mages Guilds. Before granting this ability, the Guild Guides ... more
This plugin adds a quest that, when complete, awards the player with the ability to cast a Guild Guide spell, to teleport to any of the 5 Mages Guilds. Before granting this ability, the Guild Guides send the player on 5 quests (one for each Guild Guide, although the player can...
A new village southeast of Seyda Neen, featuring a new Thieves Guild base, with Guild Jobs in random sequence, Black Jack gambling, and much more.
Features:
- A new village southeast of Seyda Neen.
... more
A new village southeast of Seyda Neen, featuring a new Thieves Guild base, with Guild Jobs in random sequence, Black Jack gambling, and much more.
Features:
- A new village southeast of Seyda Neen.
- A new thieves guild base you help to establish.
- 4 small In-Town Ques...
The much anticipated continuation of the Seekers of Knowledge storyline (from the Abandoned Flat mod), this expansion introduces:
four unique NPCs
a new variety of creature
new items
new armour
hundr... more
The much anticipated continuation of the Seekers of Knowledge storyline (from the Abandoned Flat mod), this expansion introduces:
four unique NPCs
a new variety of creature
new items
new armour
hundreds of lines of dialogue
indepth story and quests
I...
The dwemer built a bridge long ago to connect Vvardenfell to Solstheim, and like all other dwemer strongholds, it has been long since abandoned. But the Alk-Korath bridge has some hidden secrets, and ... more
The dwemer built a bridge long ago to connect Vvardenfell to Solstheim, and like all other dwemer strongholds, it has been long since abandoned. But the Alk-Korath bridge has some hidden secrets, and has attracted evil in all it's forms. Daedra, undead, Rieklings, and an unspeakable terror. The d...
ABOUT THIS MOD:
A small patch for the mod Havish, by emptyman/emptythe. This mod fixes an issue with a late Fighter's Guild quest which was exceedingly difficult to complete with a pure mage unde... more
ABOUT THIS MOD:
A small patch for the mod Havish, by emptyman/emptythe. This mod fixes an issue with a late Fighter's Guild quest which was exceedingly difficult to complete with a pure mage under normal circumstances. This mod just removes "Immune to Fire" (while leaving...
A small patch for the mod Havish, by JOG. This mod fixes errors within the "Fighters Guild: A Visitor from Havish" and "Thieves Guild: The Damsel in Distress" quests that would cause Morrowind to cras... more
A small patch for the mod Havish, by JOG. This mod fixes errors within the "Fighters Guild: A Visitor from Havish" and "Thieves Guild: The Damsel in Distress" quests that would cause Morrowind to crash with a generic Windows error on quest completion. Both quests can now be safely (and properly) ...
A chance purchase in the Bazaar of Mournhold turns up a flask of dubious origins. In planes far removed from Nirn, the bitter cold of an eternal winter hides from all knowing, an ancient curse, kept s... more
A chance purchase in the Bazaar of Mournhold turns up a flask of dubious origins. In planes far removed from Nirn, the bitter cold of an eternal winter hides from all knowing, an ancient curse, kept strong by the Heart of Ice
Adds a unique quest for high level characters, allowing the player...
Hlaalu Business adds six more quests to the game, three to Dram Bero and three to Nevena Ules, who are both members of the House Hlaalu Council. The player must hold Kinsman rank or higher in House Hl... more
Hlaalu Business adds six more quests to the game, three to Dram Bero and three to Nevena Ules, who are both members of the House Hlaalu Council. The player must hold Kinsman rank or higher in House Hlaalu to do business with these people.
The quests don't give any Factio...
Simply adds the Companion Share option to Corky and Fjorgeir, who you meet during some of the Hlaalu quests.
Also changeS Corky to a Pack Guar, and he will now follow some basic commands (Stay & Come... more
Simply adds the Companion Share option to Corky and Fjorgeir, who you meet during some of the Hlaalu quests.
Also changeS Corky to a Pack Guar, and he will now follow some basic commands (Stay & Come).
Annoyed that after completeing house/guild quests and leveling high and getting ready to be named Hortator and Nerevarine, only to realise it is completely skipped thanks to your level and reputation ... more
Annoyed that after completeing house/guild quests and leveling high and getting ready to be named Hortator and Nerevarine, only to realise it is completely skipped thanks to your level and reputation being high ? Then, this is the mod for you. This stops those 'concerned people' forcing you to me...
In a house south of Seyda Neen you will find a clue. That clue points out where the next clue is. There is a reward at the end. There is no level requirement, ANYONE can do this. The rewards are not t... more
In a house south of Seyda Neen you will find a clue. That clue points out where the next clue is. There is a reward at the end. There is no level requirement, ANYONE can do this. The rewards are not too good, the clues aren't too hard. For full info read the readme.
Changelog:...
Thanks for looking at my 2nd mod, which is the second part of the House of Clues. I hope you will play this mod to kill time for the *looks at calendar* now 4 days that we are away from Oblivion.
... more
Thanks for looking at my 2nd mod, which is the second part of the House of Clues. I hope you will play this mod to kill time for the *looks at calendar* now 4 days that we are away from Oblivion.
This mod requires the original mod, although you do not have to play the o...
This mod takes place in caldera. Salman Relas, a local, has gone missing and you can help find him! To start the Quest talk to some NPCs in caldera. This mod adds a house (Salman Relas's) which also h... more
This mod takes place in caldera. Salman Relas, a local, has gone missing and you can help find him! To start the Quest talk to some NPCs in caldera. This mod adds a house (Salman Relas's) which also has some hidden treasure.
Hope you enjoy!
Several new rumors spreading over parts of Vvardenfell will lead to adventures that will teach the player to use more parts of some game creatures to create new magic potions (9 new and 1 old ingredie... more
Several new rumors spreading over parts of Vvardenfell will lead to adventures that will teach the player to use more parts of some game creatures to create new magic potions (9 new and 1 old ingredients in total)
The quests vary in difficulty. You will find out about secret rituals ...
The Hunter Modification was my first plugin for Morrowind, which I mainly used to experiment with the scripting language and the possibilities of the engine. I also focused on seamless integration int... more
The Hunter Modification was my first plugin for Morrowind, which I mainly used to experiment with the scripting language and the possibilities of the engine. I also focused on seamless integration into the elder scrolls mythology.
What's the plugin about?
Several new rumor...
This mod adds a new island to the east of Sadrith Mora with a beautiful landscape and a wide variety of creatures for you to hunt. Some are docile and others aren't. Includes original creatures from ... more
This mod adds a new island to the east of Sadrith Mora with a beautiful landscape and a wide variety of creatures for you to hunt. Some are docile and others aren't. Includes original creatures from Morrowind and also some of the new ones introduced in the various creature mods out there. A...
The speed of some NPCs* related to escort quests have been increased.
*plus 2 creatures.
Botrir: 56->80
Corky: 50->80
Din: 51->80
Drerel Indaren: 51->80
Edras Oril: 61->80
Fonus Ra... more
The speed of some NPCs* related to escort quests have been increased.
*plus 2 creatures.
Botrir: 56->80
Corky: 50->80
Din: 51->80
Drerel Indaren: 51->80
Edras Oril: 61->80
Fonus Rathryon:...
This mod requires:
The Illuminated Order 1.0c (located at http://www.hiredgoons.net/MWFiles/IlluminatedOrder/)
This mod wholeheartedly suggests:
Indy Bank Mod 2.4 (located at http://www.angelfire.c... more
This mod requires:
The Illuminated Order 1.0c (located at http://www.hiredgoons.net/MWFiles/IlluminatedOrder/)
This mod wholeheartedly suggests:
Indy Bank Mod 2.4 (located at http://www.angelfire.com/rpg2/mad_weather/indybank.htm or version 2.3 at http://www.euro-morrowind....
Adventure into unknown depths, and plunge into the greatest mysteries of Vvardenfell with the Illuminated Order v1.0! A completely new faction with over 20 quests that will take you across Tamriel and... more
Adventure into unknown depths, and plunge into the greatest mysteries of Vvardenfell with the Illuminated Order v1.0! A completely new faction with over 20 quests that will take you across Tamriel and beyond, including new and never before seen mod features and character opportunities!
Getting tired of finding the same leveled loot everywhere, but don't want to read a walkthrough or item location list? Then this might be for you.
This mod will add a new topic with vague but ex... more
Getting tired of finding the same leveled loot everywhere, but don't want to read a walkthrough or item location list? Then this might be for you.
This mod will add a new topic with vague but exact loacations of special items throughout the game.
Found by Ronin49 and beardo
Re-Uploaded by Counciler
Original Author Maj.GHOB
Excerpt from readme:
Having been somewhat disappointed at the Imperial Legion quests, I decided to make the whole ... more
Found by Ronin49 and beardo
Re-Uploaded by Counciler
Original Author Maj.GHOB
Excerpt from readme:
Having been somewhat disappointed at the Imperial Legion quests, I decided to make the whole ordeal a bit more worthwhile by putting this armor set and belt tog...
Adds the long lost Indoril Greaves to most of the Ordinators and adds a new helm, the Indoril Kabuto, as an open faced alternative. Also changes the Mysterious Killings at Vivec quest.
Inferno's Island Revisited is a remade plugin based on the old Inferno's Island and Inferno's Palace plugins. This should be an improvement over the old one in every way.
There are now more quests, in... more
Inferno's Island Revisited is a remade plugin based on the old Inferno's Island and Inferno's Palace plugins. This should be an improvement over the old one in every way.
There are now more quests, including a completed main quest line that has an ending. To begin the quest, travel to Seyda ...
This mod adds several NPCs, unique dialogue and a side quest to the Morrowind game world.
An Argonian named Unbroken-Claw has recently moved to Gnisis after finding freedom, but he still has a lame... more
This mod adds several NPCs, unique dialogue and a side quest to the Morrowind game world.
An Argonian named Unbroken-Claw has recently moved to Gnisis after finding freedom, but he still has a lament. Listen to his story and perhaps you can help him out.
Full details in ...
The argonian Unbroken-Claw has recently moved to Gnisis after finding freedom, but he still has a lament. Listen to his story and perhaps you can help him out.
Version History:
*Version 1.0 Initial r... more
The argonian Unbroken-Claw has recently moved to Gnisis after finding freedom, but he still has a lament. Listen to his story and perhaps you can help him out.
Version History:
*Version 1.0 Initial release
*Version 1.1 Fixed several dialogue typos, reputation and slaves freed...
The Investigators is a Faction Mod. It contains 19 new Interior cells and almost 100 new instances of NPCs. There are a number of quests; . some are broken into sub quests;. with a total of 19 tas... more
The Investigators is a Faction Mod. It contains 19 new Interior cells and almost 100 new instances of NPCs. There are a number of quests; . some are broken into sub quests;. with a total of 19 tasks to complete and ome of quests can be very challenging Som...
The Caldera Imperial Guards have finally caught up with Irgola's underhanded ways, and now they need your help to handle the situation.
Just travel to Caldera and check the latest rumors.
Cha... more
The Caldera Imperial Guards have finally caught up with Irgola's underhanded ways, and now they need your help to handle the situation.
Just travel to Caldera and check the latest rumors.
Changelog:1.1, 2008/10/01 - Retextured Argonian Scale...
This is race of Khajiit Dunmer hybrids. They are a complete Khajiit re-skin - not just a re-color. This mod is a playable race with some NPCs and lore. No quests.
Includes:
2 faces for each gender
... more
This is race of Khajiit Dunmer hybrids. They are a complete Khajiit re-skin - not just a re-color. This mod is a playable race with some NPCs and lore. No quests.
Includes:
2 faces for each gender
Working vampire heads
2 female hairstyles
4 male hairstyl...
Join all 3 houses, earn all 3 strongholds. Changes issues related to joining a 2nd and 3rd house, keeping track of each individual stronghold, and related quests. Full Documentation in readme NOTE: pr... more
Join all 3 houses, earn all 3 strongholds. Changes issues related to joining a 2nd and 3rd house, keeping track of each individual stronghold, and related quests. Full Documentation in readme NOTE: prior issue of assorted vanishings has been properly fixed and no longer exists.